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| 1 | +#include "includes/slinkedlist.h" |
| 2 | + |
| 3 | +#include <stddef.h> |
| 4 | +#include <stdlib.h> |
| 5 | +#include <string.h> |
| 6 | + |
| 7 | +typedef struct SLinkedListNode { |
| 8 | + void* value; |
| 9 | + struct SLinkedListNode* next; |
| 10 | +} SLinkedListNode; |
| 11 | + |
| 12 | +struct SLinkedList { |
| 13 | + size_t size; |
| 14 | + SLinkedListNode* head; |
| 15 | + SLinkedListNode* tail; |
| 16 | +}; |
| 17 | + |
| 18 | +SLinkedList* slinkedlist_new() { |
| 19 | + SLinkedList* list = malloc(sizeof(SLinkedList)); |
| 20 | + if (list == NULL) return NULL; |
| 21 | + |
| 22 | + list->size = 0; |
| 23 | + list->head = NULL; |
| 24 | + list->tail = NULL; |
| 25 | + |
| 26 | + return list; |
| 27 | +} |
| 28 | + |
| 29 | +size_t slinkedlist_size(SLinkedList* list) { return list->size; } |
| 30 | + |
| 31 | +short slinkedlist_empty(SLinkedList* list) { return list->size == 0; } |
| 32 | + |
| 33 | +void* slinkedlist_at(SLinkedList* list, int index) { |
| 34 | + if (index < 0 || index >= list->size) return NULL; |
| 35 | + |
| 36 | + SLinkedListNode* node = list->head; |
| 37 | + int i = 0; |
| 38 | + while (node != NULL && i < index) { |
| 39 | + node = node->next; |
| 40 | + i++; |
| 41 | + } |
| 42 | + |
| 43 | + if (node == NULL) return NULL; |
| 44 | + |
| 45 | + return node->value; |
| 46 | +} |
| 47 | + |
| 48 | +void slinkedlist_push_front(SLinkedList* list, const void* item) { |
| 49 | + SLinkedListNode* node = malloc(sizeof(SLinkedListNode)); |
| 50 | + if (node == NULL) return; |
| 51 | + |
| 52 | + node->value = (void*)item; |
| 53 | + node->next = list->head; |
| 54 | + |
| 55 | + if (list->head == NULL) { |
| 56 | + list->head = node; |
| 57 | + list->tail = node; |
| 58 | + } else { |
| 59 | + list->head = node; |
| 60 | + } |
| 61 | + |
| 62 | + list->size++; |
| 63 | +} |
| 64 | + |
| 65 | +void* slinkedlist_pop_front(SLinkedList* list) { |
| 66 | + if (list->head == NULL) return NULL; |
| 67 | + |
| 68 | + void* value = list->head->value; |
| 69 | + SLinkedListNode* next = list->head->next; |
| 70 | + |
| 71 | + free(list->head); |
| 72 | + |
| 73 | + list->head = next; |
| 74 | + |
| 75 | + if (list->head == NULL) list->tail = NULL; |
| 76 | + |
| 77 | + list->size--; |
| 78 | + |
| 79 | + return value; |
| 80 | +} |
| 81 | + |
| 82 | +void slinkedlist_push_back(SLinkedList* list, const void* item) { |
| 83 | + SLinkedListNode* node = malloc(sizeof(SLinkedListNode)); |
| 84 | + if (node == NULL) return; |
| 85 | + |
| 86 | + node->value = (void*)item; |
| 87 | + node->next = NULL; |
| 88 | + |
| 89 | + if (list->tail == NULL) { |
| 90 | + list->head = node; |
| 91 | + list->tail = node; |
| 92 | + } else { |
| 93 | + list->tail->next = node; |
| 94 | + list->tail = node; |
| 95 | + } |
| 96 | + |
| 97 | + list->size++; |
| 98 | +} |
| 99 | + |
| 100 | +void* slinkedlist_pop_back(SLinkedList* list) { |
| 101 | + if (list->tail == NULL) return NULL; |
| 102 | + |
| 103 | + void* value = list->tail->value; |
| 104 | + if (list->head == list->tail) { |
| 105 | + free(list->head); |
| 106 | + list->head = NULL; |
| 107 | + list->tail = NULL; |
| 108 | + list->size--; |
| 109 | + return value; |
| 110 | + } |
| 111 | + |
| 112 | + SLinkedListNode* prev = list->head; |
| 113 | + while (prev->next != list->tail) { |
| 114 | + prev = prev->next; |
| 115 | + } |
| 116 | + |
| 117 | + free(list->tail); |
| 118 | + list->tail = prev; |
| 119 | + list->tail->next = NULL; |
| 120 | + list->size--; |
| 121 | + |
| 122 | + return value; |
| 123 | +} |
| 124 | + |
| 125 | +void* slinkedlist_front(SLinkedList* list) { |
| 126 | + if (list->head == NULL) return NULL; |
| 127 | + |
| 128 | + return list->head->value; |
| 129 | +} |
| 130 | + |
| 131 | +void* slinkedlist_back(SLinkedList* list) { |
| 132 | + if (list->tail == NULL) return NULL; |
| 133 | + |
| 134 | + return list->tail->value; |
| 135 | +} |
| 136 | + |
| 137 | +void slinkedlist_insert(SLinkedList* list, int index, const void* item) { |
| 138 | + if (index < 0 || index > list->size) return; |
| 139 | + |
| 140 | + if (index == 0) { |
| 141 | + slinkedlist_push_front(list, item); |
| 142 | + } else if (index == list->size) { |
| 143 | + slinkedlist_push_back(list, item); |
| 144 | + } else { |
| 145 | + SLinkedListNode* prev = list->head; |
| 146 | + int i = 0; |
| 147 | + while (prev != NULL && i < index - 1) { |
| 148 | + prev = prev->next; |
| 149 | + i++; |
| 150 | + } |
| 151 | + |
| 152 | + if (prev == NULL) return; |
| 153 | + |
| 154 | + SLinkedListNode* node = malloc(sizeof(SLinkedListNode)); |
| 155 | + if (node == NULL) return; |
| 156 | + |
| 157 | + node->value = (void*)item; |
| 158 | + node->next = prev->next; |
| 159 | + prev->next = node; |
| 160 | + |
| 161 | + if (node->next == NULL) list->tail = node; |
| 162 | + |
| 163 | + list->size++; |
| 164 | + } |
| 165 | +} |
| 166 | + |
| 167 | +void slinkedlist_erase(SLinkedList* list, int index) { |
| 168 | + if (index < 0 || index >= list->size) return; |
| 169 | + |
| 170 | + if (index == 0) { |
| 171 | + slinkedlist_pop_front(list); |
| 172 | + } else if (index == list->size - 1) { |
| 173 | + slinkedlist_pop_back(list); |
| 174 | + } else { |
| 175 | + SLinkedListNode* prev = list->head; |
| 176 | + int i = 0; |
| 177 | + while (prev != NULL && i < index - 1) { |
| 178 | + prev = prev->next; |
| 179 | + i++; |
| 180 | + } |
| 181 | + |
| 182 | + if (prev == NULL) return; |
| 183 | + |
| 184 | + SLinkedListNode* target = prev->next; |
| 185 | + if (target == NULL) return; |
| 186 | + |
| 187 | + prev->next = target->next; |
| 188 | + if (target->next == NULL) list->tail = prev; |
| 189 | + |
| 190 | + free(target); |
| 191 | + list->size--; |
| 192 | + } |
| 193 | +} |
| 194 | + |
| 195 | +void* slinkedlist_value_n_from_end(SLinkedList* list, int n) { |
| 196 | + if (n < 0 || n >= list->size) return NULL; |
| 197 | + |
| 198 | + SLinkedListNode* first = list->head; |
| 199 | + int i = 0; |
| 200 | + while (first != NULL && i < list->size - n - 1) { |
| 201 | + first = first->next; |
| 202 | + i++; |
| 203 | + } |
| 204 | + |
| 205 | + if (first == NULL) return NULL; |
| 206 | + |
| 207 | + return first->value; |
| 208 | +} |
| 209 | + |
| 210 | +void slinkedlist_reverse(SLinkedList* list) { |
| 211 | + if (list->head == NULL || list->head->next == NULL) { |
| 212 | + return; |
| 213 | + } |
| 214 | + |
| 215 | + SLinkedListNode* new_tail = list->head; |
| 216 | + SLinkedListNode* prev = NULL; |
| 217 | + SLinkedListNode* current = list->head; |
| 218 | + SLinkedListNode* next = NULL; |
| 219 | + |
| 220 | + while (current != NULL) { |
| 221 | + next = current->next; |
| 222 | + current->next = prev; |
| 223 | + prev = current; |
| 224 | + current = next; |
| 225 | + } |
| 226 | + |
| 227 | + list->head = prev; |
| 228 | + list->tail = new_tail; |
| 229 | +} |
| 230 | + |
| 231 | +void slinkedlist_remove_value(SLinkedList* list, const void* value) { |
| 232 | + SLinkedListNode* prev = NULL; |
| 233 | + SLinkedListNode* current = list->head; |
| 234 | + while (current != NULL && current->value != value) { |
| 235 | + prev = current; |
| 236 | + current = current->next; |
| 237 | + } |
| 238 | + |
| 239 | + if (current == NULL) return; |
| 240 | + |
| 241 | + if (prev == NULL) { |
| 242 | + slinkedlist_pop_front(list); |
| 243 | + } else { |
| 244 | + prev->next = current->next; |
| 245 | + if (current->next == NULL) list->tail = prev; |
| 246 | + free(current); |
| 247 | + list->size--; |
| 248 | + } |
| 249 | +} |
| 250 | + |
| 251 | +void slinkedlist_free(SLinkedList* list) { |
| 252 | + SLinkedListNode* current = list->head; |
| 253 | + while (current != NULL) { |
| 254 | + SLinkedListNode* next = current->next; |
| 255 | + free(current); |
| 256 | + current = next; |
| 257 | + } |
| 258 | + free(list); |
| 259 | +} |
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