Commit 009b967
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D3D12: Add DXC availability detection and automatic FXC fallback (#2955)
* D3D12: add DXC availability detection and automatic FXC fallback
- Added DetectDXCAvailability() to validate DXC compiler and driver DXIL support
- DXC is now tested via minimal shader compilation + dummy PSO creation
- If DXC or DXIL validation fails, _dxcAvailable is disabled
- FXC fallback path is used automatically when DXC is unavailable
- Prevents PSO creation failures on OEM NVIDIA drivers (e.g. RTX 3050 series)
- Improves shader compilation robustness across Windows versions and GPU vendors
* Fix lint
* Improve code style
* Use compute shader to detect dxc availability1 parent 5a6f9c4 commit 009b967
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