I'm currently developing several Lua modules for server using Eluna/ALE, and I have encountered a limitation regarding Honor handling and Arena .
Right now, Eluna provides hooks for XP modification (PLAYER_EVENT_ON_GIVE_XP), money loot, combat state, level changes, quest abandon, etc. However, there is no available hook that listens for Honor/Arena gains, nor a way to modify the amount of Honor/Arena awarded to a player.
This creates an issue for any system that needs to:
Modify Honor rewards dynamically
Apply Honor multipliers or reductions
Grant bonus Honor via items, pets, modes, or auras
Listen for PvP kills or battleground rewards
I'm currently developing several Lua modules for server using Eluna/ALE, and I have encountered a limitation regarding Honor handling and Arena .
Right now, Eluna provides hooks for XP modification (PLAYER_EVENT_ON_GIVE_XP), money loot, combat state, level changes, quest abandon, etc. However, there is no available hook that listens for Honor/Arena gains, nor a way to modify the amount of Honor/Arena awarded to a player.
This creates an issue for any system that needs to:
Modify Honor rewards dynamically
Apply Honor multipliers or reductions
Grant bonus Honor via items, pets, modes, or auras
Listen for PvP kills or battleground rewards