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Releases: bUnit-dev/bUnit

1.18.4

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@github-actions github-actions released this 26 Feb 08:24
1704137

Fixed

  • Some characters where not properly escaped. Reported by @pwhe23. Fixed by @linkdotnet.
  • Clicking a submit button or submit input element inside a form, submits the form, if the submit button or submit input element does not have the @onclick:preventDefault attribute set. Reported by @linkdotnet. Fixed by @egil.

1.17.2

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@github-actions github-actions released this 22 Feb 08:20
997a71a
  • Submit buttons and input fields now no longer cause a form submit when they have the @onclick:preventDefault attribute. By @JelleHissink.

1.16.2

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@github-actions github-actions released this 07 Feb 21:53
33f9c2d
  • Changed semantic comparer to handle elements parsed outside their proper context, e.g. an <path> element parsed without being inside a <svg> element. The semantic comparer will now be able to treat those as regular elements and thus be able to compare correctly to other elements of the same type and with the same node name. By @egil.

1.15.5

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@github-actions github-actions released this 04 Feb 16:55
1c969be
  • Upgrade AngleSharp.Diffing to 0.17.1

1.14.4

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@github-actions github-actions released this 11 Jan 20:35
77da254

Added

  • Added IMemoryCache by default to the Services container. By @linkdotnet.

Fixed

  • Added support in FakeNavigationManager to handle umlauts.
  • Fixed a bug where attribute values did not get escaped. Reported by @brettwinters. Fixed by @linkdotnet.

1.13.5

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@github-actions github-actions released this 16 Dec 08:05
f145a90

This release contains a bunch of small tweaks and fixes.

1.12.6

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@github-actions github-actions released this 08 Nov 20:57
6abb841

Fixed

1.11.7

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@github-actions github-actions released this 13 Oct 11:13
ac4061c

Added

  • Added the StateFromJson method to the NavigationHistory type, to make it easy to deserialize navigation state stored as JSON during a call to NavigationManager.NavigateTo, e.g. as seen with the new InteractiveRequestOptions type available in .NET 7. By @linkdotnet and @egil.

1.10.14

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@github-actions github-actions released this 16 Sep 16:27
a0af4e1

Added

  • Added new test double FakeWebAssemblyHostEnvironment that implements IWebAssemblyHostEnvironment. By @KristofferStrube.

  • Added Bind method to parameter builder that makes it easier to emulate the @bind-Value syntax in C#-based tests.

    When writing tests in razor files, the @bind- directive can be directly applied like this:

    <MyComponent @bind-Value="myParam"></MyComponent>

    The same expression in C# syntax is more verbose like this:

    RenderComponent<MyComponent>(ps => ps
      .Add(c => c.Value, value)
      .Add(c => c.ValueChanged, newValue => value = newValue)
      .Add(c => c.ValueExpression, () => value));

    With the new Bind method this can be done in one method:

    RenderComponent<MyComponent>(ps => ps
      .Bind(c => c.Value, value, newValue => value = newValue, () => value));

    By @linkdotnet and @egil.

  • Added support for NavigationLock, which allows user code to intercept and prevent navigation. By @linkdotnet and @egil.

Fixed

  • JSInterop.VerifyInvoke reported the wrong number of actual invocations of a given identifier. Reported by @otori. Fixed by @linkdotnet.

1.9.8

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@github-actions github-actions released this 07 Jun 11:08
482d690

Changed

  • WaitForAssertion method is now marked as an assertion method with the [AssertionMethod] attribute. This makes certain analyzers like SonarSource's Tests should include assertions happy. By @egil.

Fixes

  • A race condition existed between WaitForState / WaitForAssertion and FindComponents, if the first used the latter. Reported by @rmihael, @SviatoslavK, and @RaphaelMarcouxCTRL. Fixed by @egil and @linkdotnet.

  • Triggering of event handlers now runs entirely inside the renderers synchronization context, avoiding race condition between elements in the DOM tree being updated by the renderer and the event triggering logic traversing the DOM tree to find event handlers to trigger. Reported by @FlukeFan. Fixed by @egil.