We're currently generating identifiers using rng distributions from the rand crate. I'd like to assess whether or not this is sufficient for our needs. The likelihood of collision is incredibly low, but I'd like to ensure we're doing all we can while still performing well.
ThreadRng
If not, we could use something like ulid.
We're currently generating identifiers using rng distributions from the
randcrate. I'd like to assess whether or not this is sufficient for our needs. The likelihood of collision is incredibly low, but I'd like to ensure we're doing all we can while still performing well.ThreadRng
If not, we could use something like ulid.