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fix: Fix README.md
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docs-template/EXAMPLE_README.md.tpl

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@@ -110,7 +110,7 @@ Alternatively, you can install Android Studio.
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To build an Android app, you first need to build shared object files for the target architecture with `cargo-ndk`:
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```sh
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cargo ndk build --link-libcxx-shared -t <target_name> --release -o <project_path>/android/app/src/main/jniLibs
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cargo ndk build --link-libcxx-shared -t <target_name> --release -o <project_path>/app/src/main/jniLibs
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```
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For example, to compile to a 64-bit ARM platform:
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To use `NativeActivity`, you need to write a custom `MainActivity.kt` using `NativeActivity` instead of `GameActivity` and add the `android-native-activity` feature to Bevy in your `Cargo.toml` like this:
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```toml
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bevy = { version = "0.19", default-features = false, features = ["android-native-activity", <...>] }
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bevy = { version = "0.19", default-features = false, features = ["android-native-activity", ...] }
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```
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### iOS

examples/README.md

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@@ -708,7 +708,7 @@ Alternatively, you can install Android Studio.
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To build an Android app, you first need to build shared object files for the target architecture with `cargo-ndk`:
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```sh
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cargo ndk build --link-libcxx-shared -t <target_name> --release -o <project_path>/android/app/src/main/jniLibs
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cargo ndk build --link-libcxx-shared -t <target_name> --release -o <project_path>/app/src/main/jniLibs
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```
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For example, to compile to a 64-bit ARM platform:
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To use `NativeActivity`, you need to write a custom `MainActivity.kt` using `NativeActivity` instead of `GameActivity` and add the `android-native-activity` feature to Bevy in your `Cargo.toml` like this:
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```toml
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bevy = { version = "0.19", default-features = false, features = ["android-native-activity", <...>] }
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bevy = { version = "0.19", default-features = false, features = ["android-native-activity", ...] }
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```
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### iOS

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