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fixed sym_gamestate
1 parent 1813faa commit 99b2d09

1 file changed

Lines changed: 33 additions & 9 deletions

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src/lib/game_controller_hsl/game_controller_hsl/scripts/sim_gamestate.py

Lines changed: 33 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -57,6 +57,16 @@ class SimGamestate(Node):
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CTRL-C to quit
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"""
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@@ -112,10 +122,9 @@ def loop(self):
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else:
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game_state_msg.kicking_team = self.team_id
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elif key == "s":
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self.stopped = not self.stopped
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game_state_msg.stopped = not game_state_msg.stopped
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elif key == "+":
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game_state_msg.own_score += 1
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game_state_msg.has_kick_off = self.has_kick_off
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sys.stdout.write("\x1b[A")
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sys.stdout.write("\x1b[A")
@@ -127,15 +136,30 @@ def loop(self):
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sys.stdout.write("\x1b[A")
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sys.stdout.write("\x1b[A")
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sys.stdout.write("\x1b[A")
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sys.stdout.write("\x1b[A")
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sys.stdout.write("\x1b[A")
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sys.stdout.write("\x1b[A")
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sys.stdout.write("\x1b[A")
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sys.stdout.write("\x1b[A")
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sys.stdout.write("\x1b[A")
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self.publisher.publish(game_state_msg)
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print(
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f"""Penalized: {game_state_msg.penalized}
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Kicking Team: {game_state_msg.kicking_team}
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Game Phase: {game_state_msg.game_phase}
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Play Phase: {game_state_msg.play_phase}
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Main State: {game_state_msg.main_state}
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Has Kick Off: {game_state_msg.has_kick_off}
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Competition Type: {game_state_msg.competition_type}
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f"""
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Competition Type: {game_state_msg.competition_type}
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Game Phase: {game_state_msg.game_phase}
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Set Play: {game_state_msg.set_play}
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Main State: {game_state_msg.main_state}
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Kicking Team: {game_state_msg.kicking_team}
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Penalized: {game_state_msg.penalized}
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Stopped: {game_state_msg.stopped}
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Goals(Own : Rival): {game_state_msg.own_score} : {game_state_msg.rival_score}
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CTRL-C to quit
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"""

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