diff --git a/languages/ar.json b/languages/ar.json new file mode 100644 index 00000000..4f0ab401 --- /dev/null +++ b/languages/ar.json @@ -0,0 +1,5072 @@ +{ + "bitbybit.draw.drawAnyAsyncNoReturn": "رسم أي عنصر غير متزامن بدون إرجاع", + "bitbybit": "bitbybit", + "draw": "رسم", + "drawAnyAsyncNoReturn": "رسم أي عنصر غير متزامن بدون إرجاع", + "bitbybit.draw.drawAnyAsyncNoReturn_description": "يرسم أي شكل هندسي دون إرجاع أي شيء", + "draw async": "رسم غير متزامن", + "entity": "كيان", + "Entity": "كيان", + "options": "خيارات", + "DrawOptions": "خيارات الرسم", + "babylonMesh": "مجسم Babylon", + "BABYLON.Mesh | BABYLON.LinesMesh": "مجسم Babylon أو مجسم خطوط Babylon", + "bitbybit.draw.drawAnyAsync": "رسم أي عنصر غير متزامن", + "drawAnyAsync": "رسم أي عنصر غير متزامن", + "bitbybit.draw.drawAnyAsync_description": "يرسم أي شكل هندسي ويعيد مجسم Babylon", + "bitbybit.draw.drawAnyNoReturn": "رسم أي عنصر بدون إرجاع", + "drawAnyNoReturn": "رسم أي عنصر بدون إرجاع", + "bitbybit.draw.drawAnyNoReturn_description": "يرسم شكلًا هندسيًا متزامنًا، ليس لأشكال occt أو jscad", + "draw sync": "رسم متزامن", + "bitbybit.draw.drawAny": "رسم أي عنصر", + "drawAny": "رسم أي عنصر", + "bitbybit.draw.drawAny_description": "يرسم شكلًا هندسيًا متزامنًا، ليس لأشكال occt أو jscad", + "bitbybit.draw.drawGridMeshNoReturn": "رسم مجسم شبكي بدون إرجاع", + "drawGridMeshNoReturn": "رسم مجسم شبكي بدون إرجاع", + "bitbybit.draw.drawGridMeshNoReturn_description": "يرسم مجسمًا شبكيًا على الأرض للمساعدة في التوجيه", + "grid": "شبكة", + "width": "العرض", + "number": "رقم", + "height": "الارتفاع", + "subdivisions": "تقسيمات فرعية", + "majorUnitFrequency": "تردد الوحدة الرئيسية", + "minorUnitVisibility": "رؤية الوحدة الثانوية", + "gridRatio": "نسبة الشبكة", + "opacity": "الشفافية", + "backFaceCulling": "إخفاء الوجه الخلفي", + "boolean": "منطقي", + "mainColor": "اللون الرئيسي", + "Base.Color": "اللون الأساسي", + "secondaryColor": "اللون الثانوي", + "bitbybit.draw.drawGridMesh": "رسم مجسم شبكي", + "drawGridMesh": "رسم مجسم شبكي", + "bitbybit.draw.drawGridMesh_description": "يرسم مجسمًا شبكيًا على الأرض للمساعدة في التوجيه", + "bitbybit.draw.optionsSimple": "خيارات بسيطة", + "optionsSimple": "خيارات بسيطة", + "bitbybit.draw.optionsSimple_description": "يضبط خيارات الرسم للأشكال الهندسية الأساسية مثل النقاط والخطوط", + "colours": "الألوان", + "string | string[]": "نص أو مصفوفة نصوص", + "size": "الحجم", + "updatable": "قابل للتحديث", + "hidden": "مخفي", + "bitbybit.draw.optionsOcctShape": "خيارات شكل occt", + "optionsOcctShape": "خيارات شكل occt", + "bitbybit.draw.optionsOcctShape_description": "يضبط خيارات الرسم لأشكال occt مثل الحواف والمجسمات الصلبة", + "faceOpacity": "شفافية الوجه", + "edgeOpacity": "شفافية الحافة", + "edgeColour": "لون الحافة", + "faceColour": "لون الوجه", + "vertexColour": "لون الرأس", + "faceMaterial": "مادة الوجه", + "Base.Material": "المادة الأساسية", + "edgeWidth": "عرض الحافة", + "vertexSize": "حجم الرأس", + "drawEdges": "رسم الحواف", + "drawFaces": "رسم الأوجه", + "drawVertices": "رسم الرؤوس", + "precision": "الدقة", + "drawEdgeIndexes": "رسم فهارس الحواف", + "edgeIndexHeight": "ارتفاع فهرس الحافة", + "edgeIndexColour": "لون فهرس الحافة", + "drawFaceIndexes": "رسم فهارس الأوجه", + "faceIndexHeight": "ارتفاع فهرس الوجه", + "faceIndexColour": "لون فهرس الوجه", + "bitbybit.draw.optionsOcctShapeSimple": "خيارات شكل occt بسيطة", + "optionsOcctShapeSimple": "خيارات شكل occt بسيطة", + "bitbybit.draw.optionsOcctShapeSimple_description": "يضبط خيارات رسم بسيطة لأشكال occt", + "bitbybit.draw.optionsOcctShapeMaterial": "خيارات مادة شكل occt", + "optionsOcctShapeMaterial": "خيارات مادة شكل occt", + "bitbybit.draw.optionsOcctShapeMaterial_description": "يضبط خيارات الرسم بمادة وجه مخصصة لأشكال occt", + "any": "أي", + "bitbybit.draw.optionsManifoldShapeMaterial": "خيارات مادة شكل manifold", + "optionsManifoldShapeMaterial": "خيارات مادة شكل manifold", + "bitbybit.draw.optionsManifoldShapeMaterial_description": "يضبط خيارات الرسم لهندسة manifold", + "crossSectionColour": "لون المقطع العرضي", + "crossSectionWidth": "عرض المقطع العرضي", + "crossSectionOpacity": "شفافية المقطع العرضي", + "computeNormals": "حساب المتجهات العمودية", + "bitbybit.draw.optionsBabylonNode": "خيارات عقدة Babylon", + "optionsBabylonNode": "خيارات عقدة Babylon", + "bitbybit.draw.optionsBabylonNode_description": "يضبط خيارات الرسم لعقد Babylon.js", + "colorX": "لون X", + "colorY": "لون Y", + "colorZ": "لون Z", + "bitbybit.babylon.mesh.dispose": "تجاهل المجسم", + "babylon": "babylon", + "mesh": "المجسم", + "dispose": "تجاهل", + "bitbybit.babylon.mesh.dispose_description": "يزيل المجسم المرسوم من المشهد", + "memory": "الذاكرة", + "BABYLON.Mesh": "مجسم Babylon", + "bitbybit.babylon.mesh.updateDrawn": "تحديث المرسوم", + "updateDrawn": "تحديث المرسوم", + "bitbybit.babylon.mesh.updateDrawn_description": "يحدّث مجسم Babylon.js دون تجاهله", + "updates": "تحديثات", + "position": "الموضع", + "Base.Point3": "نقطة أساسية 3", + "rotation": "الدوران", + "Base.Vector3": "متجه أساسي 3", + "scaling": "التحجيم", + "bitbybit.babylon.mesh.setVisibility": "ضبط الرؤية", + "setVisibility": "ضبط الرؤية", + "bitbybit.babylon.mesh.setVisibility_description": "يغير رؤية مجسم Babylon.js", + "visibility": "الرؤية", + "includeChildren": "تضمين العناصر التابعة", + "bitbybit.babylon.mesh.hide": "إخفاء", + "hide": "إخفاء", + "bitbybit.babylon.mesh.hide_description": "يخفي المجسم", + "bitbybit.babylon.mesh.show": "إظهار", + "show": "إظهار", + "bitbybit.babylon.mesh.show_description": "يظهر المجسم", + "bitbybit.babylon.mesh.setParent": "تعيين الأب", + "setParent": "تعيين الأب", + "bitbybit.babylon.mesh.setParent_description": "يغير العنصر الأب للمجسم المرسوم", + "set": "تعيين", + "BABYLON.Mesh | BABYLON.InstancedMesh | BABYLON.AbstractMesh": "مجسم Babylon أو مجسم مُستنسخ Babylon أو مجسم مجرد Babylon", + "parentMesh": "المجسم الأب", + "bitbybit.babylon.mesh.getParent": "الحصول على الأب", + "getParent": "الحصول على الأب", + "bitbybit.babylon.mesh.getParent_description": "يحصل على العنصر الأب للمجسم المرسوم", + "get": "الحصول على", + "bitbybit.babylon.mesh.setCheckCollisions": "تعيين فحص التصادمات", + "setCheckCollisions": "تعيين فحص التصادمات", + "bitbybit.babylon.mesh.setCheckCollisions_description": "يغير خاصية فحص التصادمات للمجسم المرسوم", + "checkCollisions": "فحص التصادمات", + "bitbybit.babylon.mesh.getCheckCollisions": "الحصول على فحص التصادمات", + "getCheckCollisions": "الحصول على فحص التصادمات", + "bitbybit.babylon.mesh.getCheckCollisions_description": "يحصل على خاصية فحص التصادمات للمجسم المرسوم", + "bitbybit.babylon.mesh.setPickable": "تعيين قابلية الالتقاط", + "setPickable": "تعيين قابلية الالتقاط", + "bitbybit.babylon.mesh.setPickable_description": "يغير خاصية قابلية الالتقاط للمجسم المرسوم", + "pickable": "قابل للالتقاط", + "bitbybit.babylon.mesh.enablePointerMoveEvents": "تمكين أحداث حركة المؤشر", + "enablePointerMoveEvents": "تمكين أحداث حركة المؤشر", + "bitbybit.babylon.mesh.enablePointerMoveEvents_description": "يجعل المجسم قابلاً للالتقاط بواسطة أحداث حركة المؤشر، ثقيل على الأداء", + "bitbybit.babylon.mesh.disablePointerMoveEvents": "تعطيل أحداث حركة المؤشر", + "disablePointerMoveEvents": "تعطيل أحداث حركة المؤشر", + "bitbybit.babylon.mesh.disablePointerMoveEvents_description": "يجعل المجسم يتجاهل أحداث حركة المؤشر", + "bitbybit.babylon.mesh.getPickable": "الحصول على قابلية الالتقاط", + "getPickable": "الحصول على قابلية الالتقاط", + "bitbybit.babylon.mesh.getPickable_description": "يحصل على خاصية قابلية الالتقاط للمجسم المرسوم", + "bitbybit.babylon.mesh.getMeshesWhereNameContains": "الحصول على المجسمات التي يحتوي اسمها على", + "getMeshesWhereNameContains": "الحصول على المجسمات التي يحتوي اسمها على", + "bitbybit.babylon.mesh.getMeshesWhereNameContains_description": "يحصل على المجسمات التي تحتوي أسماؤها على نص معين", + "name": "الاسم", + "string": "نص", + "bitbybit.babylon.mesh.getChildMeshes": "الحصول على المجسمات التابعة", + "getChildMeshes": "الحصول على المجسمات التابعة", + "bitbybit.babylon.mesh.getChildMeshes_description": "يحصل على المجسمات التابعة", + "directDescendantsOnly": "الأحفاد المباشرون فقط", + "bitbybit.babylon.mesh.getMeshesOfId": "الحصول على مجسمات بالمعرف", + "getMeshesOfId": "الحصول على مجسمات بالمعرف", + "bitbybit.babylon.mesh.getMeshesOfId_description": "يحصل على المجسمات بواسطة المعرف", + "id": "المعرف", + "bitbybit.babylon.mesh.getMeshOfId": "الحصول على مجسم بالمعرف", + "getMeshOfId": "الحصول على مجسم بالمعرف", + "bitbybit.babylon.mesh.getMeshOfId_description": "يحصل على مجسم بواسطة المعرف", + "bitbybit.babylon.mesh.getMeshOfUniqueId": "الحصول على مجسم بالمعرف الفريد", + "getMeshOfUniqueId": "الحصول على مجسم بالمعرف الفريد", + "bitbybit.babylon.mesh.getMeshOfUniqueId_description": "يحصل على مجسم بواسطة المعرف الفريد", + "uniqueId": "المعرف الفريد", + "bitbybit.babylon.mesh.mergeMeshes": "دمج المجسمات", + "mergeMeshes": "دمج المجسمات", + "bitbybit.babylon.mesh.mergeMeshes_description": "يدمج عدة مجسمات في مجسم واحد", + "edit": "تحرير", + "arrayOfMeshes": "مصفوفة من المجسمات", + "BABYLON.Mesh[]": "مصفوفة مجسمات Babylon", + "disposeSource": "تجاهل المصدر", + "allow32BitsIndices": "السماح بفهارس 32 بت", + "meshSubclass": "فئة فرعية للمجسم", + "subdivideWithSubMeshes": "التقسيم الفرعي باستخدام مجسمات فرعية", + "multiMultiMaterials": "مواد متعددة متعددة", + "bitbybit.babylon.mesh.convertToFlatShadedMesh": "تحويل إلى مجسم مظلل مسطح", + "convertToFlatShadedMesh": "تحويل إلى مجسم مظلل مسطح", + "bitbybit.babylon.mesh.convertToFlatShadedMesh_description": "يحول المجسم إلى مجسم مظلل مسطح", + "bitbybit.babylon.mesh.clone": "استنساخ", + "clone": "استنساخ", + "bitbybit.babylon.mesh.clone_description": "يستنسخ المجسم", + "bitbybit.babylon.mesh.cloneToPositions": "استنساخ إلى مواضع", + "cloneToPositions": "استنساخ إلى مواضع", + "bitbybit.babylon.mesh.cloneToPositions_description": "يستنسخ المجسم إلى عدة مواضع", + "positions": "المواضع", + "Base.Point3[]": "مصفوفة نقاط أساسية 3", + "bitbybit.babylon.mesh.setId": "تعيين المعرف", + "setId": "تعيين المعرف", + "bitbybit.babylon.mesh.setId_description": "يغير معرف المجسم المرسوم", + "bitbybit.babylon.mesh.getId": "الحصول على المعرف", + "getId": "الحصول على المعرف", + "bitbybit.babylon.mesh.getId_description": "يحصل على معرف المجسم المرسوم", + "bitbybit.babylon.mesh.getUniqueId": "الحصول على المعرف الفريد", + "getUniqueId": "الحصول على المعرف الفريد", + "bitbybit.babylon.mesh.getUniqueId_description": "يحصل على المعرف الفريد للمجسم المرسوم", + "bitbybit.babylon.mesh.setName": "تعيين الاسم", + "setName": "تعيين الاسم", + "bitbybit.babylon.mesh.setName_description": "يغير اسم المجسم المرسوم", + "bitbybit.babylon.mesh.getVerticesAsPolygonPoints": "الحصول على الرؤوس كنقاط مضلع", + "getVerticesAsPolygonPoints": "الحصول على الرؤوس كنقاط مضلع", + "bitbybit.babylon.mesh.getVerticesAsPolygonPoints_description": "يحصل على الرؤوس كنقاط مضلع لبناء المجسم، يتطلب تثليثًا", + "bitbybit.babylon.mesh.getName": "الحصول على الاسم", + "getName": "الحصول على الاسم", + "bitbybit.babylon.mesh.getName_description": "يحصل على اسم مجسم Babylon", + "bitbybit.babylon.mesh.setMaterial": "تعيين المادة", + "setMaterial": "تعيين المادة", + "bitbybit.babylon.mesh.setMaterial_description": "يغير مادة المجسم المرسوم", + "material": "المادة", + "BABYLON.Material": "مادة Babylon", + "bitbybit.babylon.mesh.getMaterial": "الحصول على المادة", + "getMaterial": "الحصول على المادة", + "bitbybit.babylon.mesh.getMaterial_description": "يحصل على مادة مجسم Babylon", + "bitbybit.babylon.mesh.getPosition": "الحصول على الموضع", + "getPosition": "الحصول على الموضع", + "bitbybit.babylon.mesh.getPosition_description": "يحصل على الموضع كنقطة لمجسم Babylon.js", + "bitbybit.babylon.mesh.getAbsolutePosition": "الحصول على الموضع المطلق", + "getAbsolutePosition": "الحصول على الموضع المطلق", + "bitbybit.babylon.mesh.getAbsolutePosition_description": "يحصل على الموضع المطلق في العالم كنقطة لمجسم Babylon.js", + "bitbybit.babylon.mesh.getRotation": "الحصول على الدوران", + "getRotation": "الحصول على الدوران", + "bitbybit.babylon.mesh.getRotation_description": "يحصل على متجه دوران مجسم Babylon.js", + "bitbybit.babylon.mesh.getScale": "الحصول على المقياس", + "getScale": "الحصول على المقياس", + "bitbybit.babylon.mesh.getScale_description": "يحصل على متجه مقياس مجسم Babylon.js", + "bitbybit.babylon.mesh.moveForward": "التحرك للأمام", + "moveForward": "التحرك للأمام", + "bitbybit.babylon.mesh.moveForward_description": "يحرك مجسم Babylon.js للأمام في الفضاء المحلي", + "move": "تحريك", + "distance": "المسافة", + "bitbybit.babylon.mesh.moveBackward": "التحرك للخلف", + "moveBackward": "التحرك للخلف", + "bitbybit.babylon.mesh.moveBackward_description": "يحرك مجسم Babylon.js للخلف في الفضاء المحلي", + "bitbybit.babylon.mesh.moveUp": "التحرك للأعلى", + "moveUp": "التحرك للأعلى", + "bitbybit.babylon.mesh.moveUp_description": "يحرك مجسم Babylon.js للأعلى في الفضاء المحلي", + "bitbybit.babylon.mesh.moveDown": "التحرك للأسفل", + "moveDown": "التحرك للأسفل", + "bitbybit.babylon.mesh.moveDown_description": "يحرك مجسم Babylon.js للأسفل في الفضاء المحلي", + "bitbybit.babylon.mesh.moveRight": "التحرك لليمين", + "moveRight": "التحرك لليمين", + "bitbybit.babylon.mesh.moveRight_description": "يحرك مجسم Babylon.js لليمين في الفضاء المحلي", + "bitbybit.babylon.mesh.moveLeft": "التحرك لليسار", + "moveLeft": "التحرك لليسار", + "bitbybit.babylon.mesh.moveLeft_description": "يحرك مجسم Babylon.js لليسار في الفضاء المحلي", + "bitbybit.babylon.mesh.yaw": "الانعراج", + "yaw": "الانعراج", + "bitbybit.babylon.mesh.yaw_description": "يدير مجسم Babylon.js حول المحور Y المحلي", + "rotate": "تدوير", + "bitbybit.babylon.mesh.pitch": "الميلان", + "pitch": "الميلان", + "bitbybit.babylon.mesh.pitch_description": "يدير مجسم Babylon.js حول المحور X المحلي", + "bitbybit.babylon.mesh.roll": "التدحرج", + "roll": "التدحرج", + "bitbybit.babylon.mesh.roll_description": "يدير مجسم Babylon.js حول المحور Z المحلي", + "bitbybit.babylon.mesh.rotateAroundAxisWithPosition": "الدوران حول محور مع موضع", + "rotateAroundAxisWithPosition": "الدوران حول محور مع موضع", + "bitbybit.babylon.mesh.rotateAroundAxisWithPosition_description": "يدير المجسم حول محور وموضع بزاوية معينة", + "axis": "المحور", + "angle": "الزاوية", + "bitbybit.babylon.mesh.setPosition": "تعيين الموضع", + "setPosition": "تعيين الموضع", + "bitbybit.babylon.mesh.setPosition_description": "يحدّث موضع مجسم Babylon.js أو المجسم المستنسخ", + "BABYLON.Mesh | BABYLON.InstancedMesh": "مجسم Babylon أو مجسم مستنسخ Babylon", + "bitbybit.babylon.mesh.setRotation": "تعيين الدوران", + "setRotation": "تعيين الدوران", + "bitbybit.babylon.mesh.setRotation_description": "يحدّث دوران مجسم Babylon.js أو المجسم المستنسخ", + "bitbybit.babylon.mesh.setScale": "تعيين المقياس", + "setScale": "تعيين المقياس", + "bitbybit.babylon.mesh.setScale_description": "يحدّث مقياس مجسم Babylon.js أو المجسم المستنسخ", + "scale": "المقياس", + "bitbybit.babylon.mesh.intersectsMesh": "يتقاطع مع مجسم", + "intersectsMesh": "يتقاطع مع مجسم", + "bitbybit.babylon.mesh.intersectsMesh_description": "يتحقق مما إذا كان المجسم يتقاطع مع مجسم آخر", + "intersects": "يتقاطع", + "babylonMesh2": "مجسم Babylon 2", + "precise": "دقيق", + "includeDescendants": "تضمين الأحفاد", + "bitbybit.babylon.mesh.intersectsPoint": "يتقاطع مع نقطة", + "intersectsPoint": "يتقاطع مع نقطة", + "bitbybit.babylon.mesh.intersectsPoint_description": "يتحقق مما إذا كان المجسم يتقاطع مع نقطة", + "point": "نقطة", + "bitbybit.babylon.mesh.createMeshInstanceAndTransformNoReturn": "إنشاء نسخة مجسم وتحويل بدون إرجاع", + "createMeshInstanceAndTransformNoReturn": "إنشاء نسخة مجسم وتحويل بدون إرجاع", + "bitbybit.babylon.mesh.createMeshInstanceAndTransformNoReturn_description": "ينشئ نسخة مجسم مع عناصر تابعة للعرض الأمثل، بدون إرجاع", + "instance": "نسخة", + "bitbybit.babylon.mesh.createMeshInstanceAndTransform": "إنشاء نسخة مجسم وتحويل", + "createMeshInstanceAndTransform": "إنشاء نسخة مجسم وتحويل", + "bitbybit.babylon.mesh.createMeshInstanceAndTransform_description": "ينشئ نسخة مجسم مع عناصر تابعة للعرض الأمثل، ويعيد المجسم", + "bitbybit.babylon.mesh.createMeshInstance": "إنشاء نسخة مجسم", + "createMeshInstance": "إنشاء نسخة مجسم", + "bitbybit.babylon.mesh.createMeshInstance_description": "ينشئ نسخة مجسم للعرض الأمثل مع عناصر تابعة", + "bitbybit.babylon.gaussianSplatting.create": "تفريش جاوسي", + "gaussianSplatting": "تفريش جاوسي", + "create": "إنشاء", + "bitbybit.babylon.gaussianSplatting.create_description": "ينشئ مجسم تفريش جاوسي", + "url": "رابط", + "bitbybit.babylon.gaussianSplatting.clone": "استنساخ التفريش الجاوسي", + "bitbybit.babylon.gaussianSplatting.clone_description": "يستنسخ مجسم التفريش الجاوسي", + "multiply": "ضرب", + "BABYLON.GaussianSplattingMesh": "مجسم تفريش جاوسي Babylon", + "bitbybit.babylon.gaussianSplatting.getSplatPositions": "الحصول على مواضع التفريش", + "getSplatPositions": "الحصول على مواضع التفريش", + "bitbybit.babylon.gaussianSplatting.getSplatPositions_description": "يحصل على مواضع التفريش لمجسم التفريش الجاوسي", + "bitbybit.babylon.camera.freezeProjectionMatrix": "تجميد مصفوفة الإسقاط", + "camera": "الكاميرا", + "freezeProjectionMatrix": "تجميد مصفوفة الإسقاط", + "bitbybit.babylon.camera.freezeProjectionMatrix_description": "يجمد مصفوفة إسقاط الكاميرا", + "adjust": "ضبط", + "BABYLON.Camera": "كاميرا Babylon", + "bitbybit.babylon.camera.unfreezeProjectionMatrix": "إلغاء تجميد مصفوفة الإسقاط", + "unfreezeProjectionMatrix": "إلغاء تجميد مصفوفة الإسقاط", + "bitbybit.babylon.camera.unfreezeProjectionMatrix_description": "يلغي تجميد مصفوفة إسقاط الكاميرا", + "bitbybit.babylon.camera.setPosition": "تعيين الموضع", + "bitbybit.babylon.camera.setPosition_description": "يغير موضع الكاميرا", + "BABYLON.TargetCamera": "كاميرا الهدف Babylon", + "bitbybit.babylon.camera.getPosition": "الحصول على الموضع", + "bitbybit.babylon.camera.getPosition_description": "يحصل على موضع الكاميرا", + "bitbybit.babylon.camera.setTarget": "تعيين الهدف", + "setTarget": "تعيين الهدف", + "bitbybit.babylon.camera.setTarget_description": "يغير هدف الكاميرا", + "target": "الهدف", + "bitbybit.babylon.camera.getTarget": "الحصول على الهدف", + "getTarget": "الحصول على الهدف", + "bitbybit.babylon.camera.getTarget_description": "يحصل على هدف الكاميرا", + "bitbybit.babylon.camera.setSpeed": "تعيين السرعة", + "setSpeed": "تعيين السرعة", + "bitbybit.babylon.camera.setSpeed_description": "يغير سرعة الكاميرا", + "speed": "السرعة", + "bitbybit.babylon.camera.getSpeed": "الحصول على السرعة", + "getSpeed": "الحصول على السرعة", + "bitbybit.babylon.camera.getSpeed_description": "يحصل على سرعة الكاميرا", + "bitbybit.babylon.camera.setMinZ": "تعيين الحد الأدنى Z", + "setMinZ": "تعيين الحد الأدنى Z", + "bitbybit.babylon.camera.setMinZ_description": "يغير الحد الأدنى Z للكاميرا", + "minZ": "الحد الأدنى Z", + "bitbybit.babylon.camera.setMaxZ": "تعيين الحد الأقصى Z", + "setMaxZ": "تعيين الحد الأقصى Z", + "bitbybit.babylon.camera.setMaxZ_description": "يغير الحد الأقصى Z للكاميرا", + "maxZ": "الحد الأقصى Z", + "bitbybit.babylon.camera.makeCameraOrthographic": "جعل الكاميرا متعامدة", + "makeCameraOrthographic": "جعل الكاميرا متعامدة", + "bitbybit.babylon.camera.makeCameraOrthographic_description": "يضبط الكاميرا على وضع الإسقاط المتعامد", + "orthoLeft": "متعامد يسار", + "orthoRight": "متعامد يمين", + "orthoBottom": "متعامد أسفل", + "orthoTop": "متعامد أعلى", + "bitbybit.babylon.camera.makeCameraPerspective": "جعل الكاميرا منظورية", + "makeCameraPerspective": "جعل الكاميرا منظورية", + "bitbybit.babylon.camera.makeCameraPerspective_description": "يضبط الكاميرا على وضع الإسقاط المنظوري", + "bitbybit.babylon.camera.free.create": "كاميرا حرة", + "free": "حر", + "bitbybit.babylon.camera.free.create_description": "ينشئ كاميرا حرة", + "bitbybit.babylon.camera.arcRotate.create": "كاميرا الدوران القوسي", + "arcRotate": "الدوران القوسي", + "bitbybit.babylon.camera.arcRotate.create_description": "ينشئ كاميرا تدور حول هدف في مسار قوسي، الافتراضي لـ bitbybit", + "radius": "نصف القطر", + "alpha": "ألفا", + "beta": "بيتا", + "lowerRadiusLimit": "الحد الأدنى لنصف القطر", + "upperRadiusLimit": "الحد الأقصى لنصف القطر", + "lowerAlphaLimit": "الحد الأدنى لألفا", + "upperAlphaLimit": "الحد الأقصى لألفا", + "lowerBetaLimit": "الحد الأدنى لبيتا", + "upperBetaLimit": "الحد الأقصى لبيتا", + "angularSensibilityX": "الحساسية الزاوية X", + "angularSensibilityY": "الحساسية الزاوية Y", + "panningSensibility": "حساسية التحريك", + "wheelPrecision": "دقة العجلة", + "bitbybit.babylon.camera.target.create": "كاميرا الهدف", + "bitbybit.babylon.camera.target.create_description": "ينشئ كاميرا الهدف", + "bitbybit.babylon.webXr.simple.createImmersiveARExperience": "تجربة واقع معزز غامرة", + "webXr": "WebXR", + "simple": "بسيط", + "createImmersiveARExperience": "تجربة واقع معزز غامرة", + "bitbybit.babylon.webXr.simple.createImmersiveARExperience_description": "ينشئ تجربة XR افتراضية في وضع الواقع المعزز الغامر", + "scene": "المشهد", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportation": "تجربة XR افتراضية مع الانتقال الآني", + "createDefaultXRExperienceWithTeleportation": "تجربة XR افتراضية مع الانتقال الآني", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportation_description": "ينشئ تجربة XR أساسية مع الانتقال الآني", + "groundMeshes": "مجسمات الأرضية", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportationReturn": "تجربة XR افتراضية مع الانتقال الآني وإرجاع", + "createDefaultXRExperienceWithTeleportationReturn": "تجربة XR افتراضية مع الانتقال الآني وإرجاع", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportationReturn_description": "ينشئ تجربة XR أساسية مع الانتقال الآني، ويعيد النتيجة", + "bitbybit.babylon.node.drawNode": "رسم العقدة", + "node": "عقدة", + "drawNode": "رسم العقدة", + "bitbybit.babylon.node.drawNode_description": "يرسم عقدة بالحجم وألوان المحاور", + "BABYLON.TransformNode": "عقدة تحويل Babylon", + "bitbybit.babylon.node.drawNodes": "رسم العقد", + "drawNodes": "رسم العقد", + "bitbybit.babylon.node.drawNodes_description": "يرسم عدة عقد بالحجم وألوان المحاور", + "nodes": "العقد", + "BABYLON.TransformNode[]": "مصفوفة عقد تحويل Babylon", + "bitbybit.babylon.node.createNodeFromRotation": "عقدة من الدوران", + "createNodeFromRotation": "عقدة من الدوران", + "bitbybit.babylon.node.createNodeFromRotation_description": "ينشئ عقدة في الأصل مع دورانات في فضاء الأب", + "parent": "الأب", + "BABYLON.TransformNode | null": "عقدة تحويل Babylon أو null", + "origin": "الأصل", + "bitbybit.babylon.node.createWorldNode": "عقدة العالم", + "createWorldNode": "عقدة العالم", + "bitbybit.babylon.node.createWorldNode_description": "ينشئ عقدة مع الجذر كأب", + "bitbybit.babylon.node.getAbsoluteForwardVector": "الحصول على المتجه الأمامي المطلق", + "getAbsoluteForwardVector": "الحصول على المتجه الأمامي المطلق", + "bitbybit.babylon.node.getAbsoluteForwardVector_description": "يحصل على المتجه الأمامي المطلق في فضاء العالم", + "bitbybit.babylon.node.getAbsoluteRightVector": "الحصول على المتجه الأيمن المطلق", + "getAbsoluteRightVector": "الحصول على المتجه الأيمن المطلق", + "bitbybit.babylon.node.getAbsoluteRightVector_description": "يحصل على المتجه الأيمن المطلق في فضاء العالم", + "bitbybit.babylon.node.getAbsoluteUpVector": "الحصول على المتجه العلوي المطلق", + "getAbsoluteUpVector": "الحصول على المتجه العلوي المطلق", + "bitbybit.babylon.node.getAbsoluteUpVector_description": "يحصل على المتجه العلوي المطلق في فضاء العالم", + "bitbybit.babylon.node.getAbsolutePosition": "الحصول على الموضع المطلق", + "bitbybit.babylon.node.getAbsolutePosition_description": "يحصل على الموضع المطلق للعقدة في فضاء العالم", + "bitbybit.babylon.node.getAbsoluteRotationTransformation": "الحصول على تحويل الدوران المطلق", + "getAbsoluteRotationTransformation": "الحصول على تحويل الدوران المطلق", + "bitbybit.babylon.node.getAbsoluteRotationTransformation_description": "يحصل على الدوران المطلق كمصفوفة تحويل (16 رقمًا)", + "bitbybit.babylon.node.getRotationTransformation": "الحصول على تحويل الدوران", + "getRotationTransformation": "الحصول على تحويل الدوران", + "bitbybit.babylon.node.getRotationTransformation_description": "يحصل على الدوران المحلي كمصفوفة تحويل (16 رقمًا)", + "bitbybit.babylon.node.getChildren": "الحصول على العناصر التابعة", + "getChildren": "الحصول على العناصر التابعة", + "bitbybit.babylon.node.getChildren_description": "يحصل على العناصر التابعة للعقدة", + "bitbybit.babylon.node.getParent": "الحصول على الأب", + "bitbybit.babylon.node.getParent_description": "يحصل على العنصر الأب للعقدة", + "bitbybit.babylon.node.getPositionExpressedInLocalSpace": "الحصول على الموضع في الفضاء المحلي", + "getPositionExpressedInLocalSpace": "الحصول على الموضع في الفضاء المحلي", + "bitbybit.babylon.node.getPositionExpressedInLocalSpace_description": "يحصل على موضع العقدة في الفضاء المحلي", + "bitbybit.babylon.node.getRootNode": "الحصول على العقدة الجذر", + "getRootNode": "الحصول على العقدة الجذر", + "bitbybit.babylon.node.getRootNode_description": "يحصل على العقدة الجذر", + "bitbybit.babylon.node.getRotation": "الحصول على الدوران", + "bitbybit.babylon.node.getRotation_description": "يحصل على دورانات أويلر للعقدة", + "bitbybit.babylon.node.rotateAroundAxisWithPosition": "الدوران حول محور مع موضع", + "bitbybit.babylon.node.rotateAroundAxisWithPosition_description": "يدير العقدة حول محور وموضع بزاوية معينة", + "bitbybit.babylon.node.rotate": "تدوير", + "bitbybit.babylon.node.rotate_description": "يدير العقدة حول الأصل والمحور", + "bitbybit.babylon.node.setAbsolutePosition": "تعيين الموضع المطلق", + "setAbsolutePosition": "تعيين الموضع المطلق", + "bitbybit.babylon.node.setAbsolutePosition_description": "يضبط الموضع المطلق للعقدة", + "bitbybit.babylon.node.setDirection": "تعيين الاتجاه", + "setDirection": "تعيين الاتجاه", + "bitbybit.babylon.node.setDirection_description": "يضبط اتجاه العقدة", + "direction": "الاتجاه", + "number[]": "مصفوفة أرقام", + "bitbybit.babylon.node.setParent": "تعيين الأب", + "bitbybit.babylon.node.setParent_description": "يضبط أبًا جديدًا للعقدة", + "parentNode": "العقدة الأب", + "bitbybit.babylon.node.translate": "نقل", + "translate": "نقل", + "bitbybit.babylon.node.translate_description": "يحرك العقدة بواسطة متجه اتجاه ومسافة", + "bitbybit.babylon.scene.backgroundColour": "لون الخلفية", + "backgroundColour": "لون الخلفية", + "bitbybit.babylon.scene.backgroundColour_description": "يغير لون خلفية المشهد في الفضاء ثلاثي الأبعاد", + "environment": "البيئة", + "colour": "اللون", + "bitbybit.babylon.scene.activateCamera": "تنشيط الكاميرا", + "activateCamera": "تنشيط الكاميرا", + "bitbybit.babylon.scene.activateCamera_description": "يضبط الكاميرا كنشطة، ويستبدل الكاميرا الحالية", + "bitbybit.babylon.scene.useRightHandedSystem": "استخدام نظام اليد اليمنى", + "useRightHandedSystem": "استخدام نظام اليد اليمنى", + "bitbybit.babylon.scene.useRightHandedSystem_description": "يتحول إلى نظام الإحداثيات الأيمن", + "system": "نظام", + "use": "استخدام", + "bitbybit.babylon.scene.drawPointLightNoReturn": "رسم ضوء نقطي بدون إرجاع", + "drawPointLightNoReturn": "رسم ضوء نقطي بدون إرجاع", + "bitbybit.babylon.scene.drawPointLightNoReturn_description": "يضيف ضوءًا نقطيًا إلى المشهد، بدون إخراج", + "lights": "الأضواء", + "intensity": "الشدة", + "diffuse": "منتشر", + "specular": "انعكاسي", + "shadowGeneratorMapSize": "حجم خريطة مولد الظل", + "enableShadows": "تمكين الظلال", + "shadowDarkness": "قتامة الظل", + "shadowUsePercentageCloserFiltering": "استخدام تصفية أقرب نسبة مئوية للظل", + "shadowContactHardeningLightSizeUVRatio": "نسبة حجم ضوء تصلب التلامس للظل UV", + "shadowBias": "انحياز الظل", + "shadowNormalBias": "انحياز الظل الطبيعي", + "shadowMaxZ": "الحد الأقصى Z للظل", + "shadowMinZ": "الحد الأدنى Z للظل", + "bitbybit.babylon.scene.getShadowGenerators": "الحصول على مولدات الظل", + "getShadowGenerators": "الحصول على مولدات الظل", + "bitbybit.babylon.scene.getShadowGenerators_description": "يحصل على مولدات الظل من أضواء bitbybit", + "bitbybit.babylon.scene.drawPointLight": "رسم ضوء نقطي", + "drawPointLight": "رسم ضوء نقطي", + "bitbybit.babylon.scene.drawPointLight_description": "يضيف ضوءًا نقطيًا إلى المشهد", + "bitbybit.babylon.scene.drawDirectionalLightNoReturn": "رسم ضوء اتجاهي بدون إرجاع", + "drawDirectionalLightNoReturn": "رسم ضوء اتجاهي بدون إرجاع", + "bitbybit.babylon.scene.drawDirectionalLightNoReturn_description": "يضيف ضوءًا اتجاهيًا إلى المشهد، بدون إخراج", + "bitbybit.babylon.scene.drawDirectionalLight": "رسم ضوء اتجاهي", + "drawDirectionalLight": "رسم ضوء اتجاهي", + "bitbybit.babylon.scene.drawDirectionalLight_description": "يضيف ضوءًا اتجاهيًا إلى المشهد", + "bitbybit.babylon.scene.getActiveCamera": "الحصول على الكاميرا النشطة", + "getActiveCamera": "الحصول على الكاميرا النشطة", + "bitbybit.babylon.scene.getActiveCamera_description": "يحصل على الكاميرا النشطة الحالية في المشهد", + "bitbybit.babylon.scene.adjustActiveArcRotateCamera": "ضبط كاميرا الدوران القوسي النشطة", + "adjustActiveArcRotateCamera": "ضبط كاميرا الدوران القوسي النشطة", + "bitbybit.babylon.scene.adjustActiveArcRotateCamera_description": "يضبط إعدادات كاميرا الدوران القوسي النشطة", + "lookAt": "انظر إلى", + "bitbybit.babylon.scene.clearAllDrawn": "مسح كل العناصر المرسومة", + "clearAllDrawn": "مسح كل العناصر المرسومة", + "bitbybit.babylon.scene.clearAllDrawn_description": "يزيل جميع الكائنات المرسومة من المشهد ثلاثي الأبعاد", + "bitbybit.babylon.scene.enableSkybox": "تمكين صندوق السماء", + "enableSkybox": "تمكين صندوق السماء", + "bitbybit.babylon.scene.enableSkybox_description": "يشغل صندوق السماء في المشهد", + "skybox": "صندوق السماء", + "Base.skyboxEnum": "تعداد صندوق السماء الأساسي", + "blur": "تمويه", + "environmentIntensity": "شدة البيئة", + "bitbybit.babylon.scene.fog": "الضباب", + "fog": "الضباب", + "bitbybit.babylon.scene.fog_description": "يشغل وضع الضباب في المشهد", + "mode": "الوضع", + "Base.fogModeEnum": "تعداد وضع الضباب الأساسي", + "color": "اللون", + "density": "الكثافة", + "start": "البداية", + "end": "النهاية", + "bitbybit.babylon.transforms.rotationCenterAxis": "محور مركز الدوران", + "transforms": "التحويلات", + "rotationCenterAxis": "محور مركز الدوران", + "bitbybit.babylon.transforms.rotationCenterAxis_description": "ينشئ تحويل دوران حول المركز والمحور", + "center": "المركز", + "bitbybit.babylon.transforms.rotationCenterX": "دوران المركز X", + "rotationCenterX": "دوران المركز X", + "bitbybit.babylon.transforms.rotationCenterX_description": "ينشئ تحويل دوران حول المركز والمحور X", + "bitbybit.babylon.transforms.rotationCenterY": "دوران المركز Y", + "rotationCenterY": "دوران المركز Y", + "bitbybit.babylon.transforms.rotationCenterY_description": "ينشئ تحويل دوران حول المركز والمحور Y", + "bitbybit.babylon.transforms.rotationCenterZ": "دوران المركز Z", + "rotationCenterZ": "دوران المركز Z", + "bitbybit.babylon.transforms.rotationCenterZ_description": "ينشئ تحويل دوران حول المركز والمحور Z", + "bitbybit.babylon.transforms.rotationCenterYawPitchRoll": "دوران المركز انعراج ميلان تدحرج", + "rotationCenterYawPitchRoll": "دوران المركز انعراج ميلان تدحرج", + "bitbybit.babylon.transforms.rotationCenterYawPitchRoll_description": "ينشئ تحويل دوران مع الانعراج والميلان والتدحرج", + "bitbybit.babylon.transforms.scaleCenterXYZ": "تحجيم المركز XYZ", + "scaleCenterXYZ": "تحجيم المركز XYZ", + "bitbybit.babylon.transforms.scaleCenterXYZ_description": "ينشئ تحويل تحجيم حول المركز في XYZ", + "scaleXyz": "تحجيم XYZ", + "bitbybit.babylon.transforms.scaleXYZ": "تحجيم XYZ", + "scaleXYZ": "تحجيم XYZ", + "bitbybit.babylon.transforms.scaleXYZ_description": "ينشئ تحويل تحجيم في الاتجاهات X و Y و Z", + "bitbybit.babylon.transforms.uniformScale": "تحجيم منتظم", + "uniformScale": "تحجيم منتظم", + "bitbybit.babylon.transforms.uniformScale_description": "ينشئ تحويل تحجيم منتظم", + "bitbybit.babylon.transforms.uniformScaleFromCenter": "تحجيم منتظم من المركز", + "uniformScaleFromCenter": "تحجيم منتظم من المركز", + "bitbybit.babylon.transforms.uniformScaleFromCenter_description": "ينشئ تحويل تحجيم منتظم من المركز", + "bitbybit.babylon.transforms.translationXYZ": "نقل XYZ", + "translationXYZ": "نقل XYZ", + "bitbybit.babylon.transforms.translationXYZ_description": "ينشئ تحويل نقل", + "translation": "النقل", + "bitbybit.babylon.transforms.translationsXYZ": "نقلات XYZ", + "translationsXYZ": "نقلات XYZ", + "bitbybit.babylon.transforms.translationsXYZ_description": "ينشئ تحويلات نقل متعددة", + "translations": "النقلات", + "Base.Vector3[]": "مصفوفة متجهات أساسية 3", + "bitbybit.babylon.io.loadAssetIntoScene": "تحميل الأصل إلى المشهد", + "io": "إدخال/إخراج", + "loadAssetIntoScene": "تحميل الأصل إلى المشهد", + "bitbybit.babylon.io.loadAssetIntoScene_description": "يستورد مجسمًا من أصل مشروع تم تحميله", + "load": "تحميل", + "assetFile": "ملف الأصل", + "File": "ملف", + "bitbybit.babylon.io.loadAssetIntoSceneNoReturn": "تحميل الأصل إلى المشهد بدون إرجاع", + "loadAssetIntoSceneNoReturn": "تحميل الأصل إلى المشهد بدون إرجاع", + "bitbybit.babylon.io.loadAssetIntoSceneNoReturn_description": "يستورد مجسمًا من أصل مشروع تم تحميله، بدون إخراج", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrl": "تحميل الأصل إلى المشهد من رابط جذر", + "loadAssetIntoSceneFromRootUrl": "تحميل الأصل إلى المشهد من رابط جذر", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrl_description": "يستورد مجسمًا من رابط ويب عام، يتطلب CORS", + "rootUrl": "رابط الجذر", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrlNoReturn": "تحميل الأصل إلى المشهد من رابط جذر بدون إرجاع", + "loadAssetIntoSceneFromRootUrlNoReturn": "تحميل الأصل إلى المشهد من رابط جذر بدون إرجاع", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrlNoReturn_description": "يستورد مجسمًا من رابط ويب عام، بدون إخراج، يتطلب CORS", + "bitbybit.babylon.io.exportBabylon": "تصدير babylon", + "exportBabylon": "تصدير babylon", + "bitbybit.babylon.io.exportBabylon_description": "يصدر المشهد إلى تنسيق .babylon للتحرير", + "export": "تصدير", + "fileName": "اسم الملف", + "bitbybit.babylon.io.exportGLB": "تصدير glb", + "exportGLB": "تصدير glb", + "bitbybit.babylon.io.exportGLB_description": "يصدر المشهد إلى تنسيق .glb، وهو معيار ويب", + "discardSkyboxAndGrid": "تجاهل صندوق السماء والشبكة", + "bitbybit.babylon.io.exportMeshToStl": "تصدير المجسم إلى stl", + "exportMeshToStl": "تصدير المجسم إلى stl", + "bitbybit.babylon.io.exportMeshToStl_description": "يصدر المجسم والعناصر التابعة إلى stl", + "bitbybit.babylon.io.exportMeshesToStl": "تصدير المجسمات إلى stl", + "exportMeshesToStl": "تصدير المجسمات إلى stl", + "bitbybit.babylon.io.exportMeshesToStl_description": "يصدر عدة مجسمات إلى stl", + "meshes": "المجسمات", + "bitbybit.babylon.ray.createPickingRay": "شعاع الالتقاط", + "ray": "الشعاع", + "createPickingRay": "شعاع الالتقاط", + "bitbybit.babylon.ray.createPickingRay_description": "ينشئ شعاع التقاط من موضع الفأرة في الكاميرا النشطة", + "bitbybit.babylon.ray.createRay": "شعاع", + "createRay": "شعاع", + "bitbybit.babylon.ray.createRay_description": "ينشئ شعاعًا من الأصل مع اتجاه وطول اختياري", + "length": "الطول", + "bitbybit.babylon.ray.createRayFromTo": "شعاع من إلى", + "createRayFromTo": "شعاع من إلى", + "bitbybit.babylon.ray.createRayFromTo_description": "ينشئ شعاعًا بين نقطتين", + "from": "من", + "to": "إلى", + "bitbybit.babylon.ray.getOrigin": "الحصول على الأصل", + "getOrigin": "الحصول على الأصل", + "bitbybit.babylon.ray.getOrigin_description": "يحصل على أصل الشعاع", + "BABYLON.Ray": "شعاع Babylon", + "bitbybit.babylon.ray.getDirection": "الحصول على الاتجاه", + "getDirection": "الحصول على الاتجاه", + "bitbybit.babylon.ray.getDirection_description": "يحصل على اتجاه الشعاع", + "bitbybit.babylon.ray.getLength": "الحصول على الطول", + "getLength": "الحصول على الطول", + "bitbybit.babylon.ray.getLength_description": "يحصل على طول الشعاع", + "bitbybit.babylon.pick.pickWithRay": "التقاط بالشعاع", + "pick": "التقاط", + "pickWithRay": "التقاط بالشعاع", + "bitbybit.babylon.pick.pickWithRay_description": "يحصل على نتيجة الاصطدام من التقاط الشعاع", + "bitbybit.babylon.pick.pickWithPickingRay": "التقاط بشعاع الالتقاط", + "pickWithPickingRay": "التقاط بشعاع الالتقاط", + "bitbybit.babylon.pick.pickWithPickingRay_description": "يلتقط بشعاع من موضع الفأرة في الكاميرا النشطة", + "bitbybit.babylon.pick.getDistance": "الحصول على المسافة", + "getDistance": "الحصول على المسافة", + "bitbybit.babylon.pick.getDistance_description": "يحصل على المسافة إلى الكائن إذا تم التقاطه", + "get from pick info": "الحصول من معلومات الالتقاط", + "pickInfo": "معلومات الالتقاط", + "BABYLON.PickingInfo": "معلومات التقاط Babylon", + "bitbybit.babylon.pick.getPickedMesh": "الحصول على المجسم الملتقط", + "getPickedMesh": "الحصول على المجسم الملتقط", + "bitbybit.babylon.pick.getPickedMesh_description": "يحصل على المجسم الذي تم التقاطه", + "bitbybit.babylon.pick.getPickedPoint": "الحصول على النقطة الملتقطة", + "getPickedPoint": "الحصول على النقطة الملتقطة", + "bitbybit.babylon.pick.getPickedPoint_description": "يحصل على النقطة التي تم التقاطها", + "bitbybit.babylon.pick.hit": "اصطدام", + "hit": "اصطدام", + "bitbybit.babylon.pick.hit_description": "يتحقق مما إذا كان الشعاع قد اصطدم بأي شيء في المشهد", + "bitbybit.babylon.pick.getSubMeshId": "الحصول على معرف المجسم الفرعي", + "getSubMeshId": "الحصول على معرف المجسم الفرعي", + "bitbybit.babylon.pick.getSubMeshId_description": "يحصل على معرف المجسم الفرعي الفريد إذا تم التقاطه", + "bitbybit.babylon.pick.getSubMeshFaceId": "الحصول على معرف وجه المجسم الفرعي", + "getSubMeshFaceId": "الحصول على معرف وجه المجسم الفرعي", + "bitbybit.babylon.pick.getSubMeshFaceId_description": "يحصل على معرف وجه المجسم الفرعي الفريد إذا تم التقاطه", + "bitbybit.babylon.pick.getBU": "الحصول على BU", + "getBU": "الحصول على BU", + "bitbybit.babylon.pick.getBU_description": "يحصل على الإحداثيات الباري سنتريك U لتصادم النسيج", + "bitbybit.babylon.pick.getBV": "الحصول على BV", + "getBV": "الحصول على BV", + "bitbybit.babylon.pick.getBV_description": "يحصل على الإحداثيات الباري سنتريك V لتصادم النسيج", + "bitbybit.babylon.pick.getPickedSprite": "الحصول على الصورة المتحركة الملتقطة", + "getPickedSprite": "الحصول على الصورة المتحركة الملتقطة", + "bitbybit.babylon.pick.getPickedSprite_description": "يحصل على الصورة المتحركة الملتقطة", + "bitbybit.babylon.material.pbrMetallicRoughness.create": "PBR معدني خشن", + "pbrMetallicRoughness": "PBR معدني خشن", + "bitbybit.babylon.material.pbrMetallicRoughness.create_description": "ينشئ مادة PBR معدنية خشنة", + "baseColor": "اللون الأساسي", + "emissiveColor": "اللون الباعث", + "metallic": "معدني", + "roughness": "الخشونة", + "zOffset": "إزاحة Z", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseColor": "تعيين اللون الأساسي", + "setBaseColor": "تعيين اللون الأساسي", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseColor_description": "يضبط اللون الأساسي للمادة", + "BABYLON.PBRMetallicRoughnessMaterial": "مادة PBR معدنية خشنة Babylon", + "bitbybit.babylon.material.pbrMetallicRoughness.setMetallic": "تعيين المعدنية", + "setMetallic": "تعيين المعدنية", + "bitbybit.babylon.material.pbrMetallicRoughness.setMetallic_description": "يضبط خاصية المعدنية للمادة", + "bitbybit.babylon.material.pbrMetallicRoughness.setRoughness": "تعيين الخشونة", + "setRoughness": "تعيين الخشونة", + "bitbybit.babylon.material.pbrMetallicRoughness.setRoughness_description": "يضبط خشونة المادة", + "bitbybit.babylon.material.pbrMetallicRoughness.setAlpha": "تعيين ألفا", + "setAlpha": "تعيين ألفا", + "bitbybit.babylon.material.pbrMetallicRoughness.setAlpha_description": "يضبط شفافية ألفا للمادة", + "bitbybit.babylon.material.pbrMetallicRoughness.setBackFaceCulling": "تعيين إخفاء الوجه الخلفي", + "setBackFaceCulling": "تعيين إخفاء الوجه الخلفي", + "bitbybit.babylon.material.pbrMetallicRoughness.setBackFaceCulling_description": "يضبط إخفاء الوجه الخلفي للمادة", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseTexture": "تعيين النسيج الأساسي", + "setBaseTexture": "تعيين النسيج الأساسي", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseTexture_description": "يضبط نسيج المادة", + "baseTexture": "النسيج الأساسي", + "BABYLON.Texture": "نسيج Babylon", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseColor": "الحصول على اللون الأساسي", + "getBaseColor": "الحصول على اللون الأساسي", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseColor_description": "يحصل على اللون الأساسي للمادة", + "bitbybit.babylon.material.pbrMetallicRoughness.getMetallic": "الحصول على المعدنية", + "getMetallic": "الحصول على المعدنية", + "bitbybit.babylon.material.pbrMetallicRoughness.getMetallic_description": "يحصل على خاصية المعدنية للمادة", + "bitbybit.babylon.material.pbrMetallicRoughness.getRoughness": "الحصول على الخشونة", + "getRoughness": "الحصول على الخشونة", + "bitbybit.babylon.material.pbrMetallicRoughness.getRoughness_description": "يحصل على خشونة المادة", + "bitbybit.babylon.material.pbrMetallicRoughness.getAlpha": "الحصول على ألفا", + "getAlpha": "الحصول على ألفا", + "bitbybit.babylon.material.pbrMetallicRoughness.getAlpha_description": "يحصل على شفافية ألفا للمادة", + "bitbybit.babylon.material.pbrMetallicRoughness.getBackFaceCulling": "الحصول على إخفاء الوجه الخلفي", + "getBackFaceCulling": "الحصول على إخفاء الوجه الخلفي", + "bitbybit.babylon.material.pbrMetallicRoughness.getBackFaceCulling_description": "يحصل على إخفاء الوجه الخلفي للمادة", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseTexture": "الحصول على النسيج الأساسي", + "getBaseTexture": "الحصول على النسيج الأساسي", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseTexture_description": "يحصل على النسيج الأساسي للمادة", + "bitbybit.babylon.material.skyMaterial.create": "مادة السماء", + "skyMaterial": "مادة السماء", + "bitbybit.babylon.material.skyMaterial.create_description": "ينشئ مادة السماء", + "luminance": "السطوع", + "turbidity": "العكارة", + "rayleigh": "رايلي", + "mieCoefficient": "معامل مي", + "mieDirectionalG": "مي الاتجاهي G", + "inclination": "الميل", + "azimuth": "السمت", + "sunPosition": "موضع الشمس", + "useSunPosition": "استخدام موضع الشمس", + "cameraOffset": "إزاحة الكاميرا", + "up": "للأعلى", + "dithering": "التردد", + "bitbybit.babylon.material.skyMaterial.setLuminance": "تعيين السطوع", + "setLuminance": "تعيين السطوع", + "bitbybit.babylon.material.skyMaterial.setLuminance_description": "يضبط سطوع مادة السماء", + "MATERIALS.SkyMaterial": "مواد مادة السماء", + "bitbybit.babylon.material.skyMaterial.setTurbidity": "تعيين العكارة", + "setTurbidity": "تعيين العكارة", + "bitbybit.babylon.material.skyMaterial.setTurbidity_description": "يضبط عكارة مادة السماء", + "bitbybit.babylon.material.skyMaterial.setRayleigh": "تعيين رايلي", + "setRayleigh": "تعيين رايلي", + "bitbybit.babylon.material.skyMaterial.setRayleigh_description": "يضبط رايلي لمادة السماء", + "bitbybit.babylon.material.skyMaterial.setMieCoefficient": "تعيين معامل مي", + "setMieCoefficient": "تعيين معامل مي", + "bitbybit.babylon.material.skyMaterial.setMieCoefficient_description": "يضبط معامل مي لمادة السماء", + "bitbybit.babylon.material.skyMaterial.setMieDirectionalG": "تعيين مي الاتجاهي G", + "setMieDirectionalG": "تعيين مي الاتجاهي G", + "bitbybit.babylon.material.skyMaterial.setMieDirectionalG_description": "يضبط مي الاتجاهي G لمادة السماء", + "bitbybit.babylon.material.skyMaterial.setDistance": "تعيين المسافة", + "setDistance": "تعيين المسافة", + "bitbybit.babylon.material.skyMaterial.setDistance_description": "يضبط مسافة مادة السماء", + "bitbybit.babylon.material.skyMaterial.setInclination": "تعيين الميل", + "setInclination": "تعيين الميل", + "bitbybit.babylon.material.skyMaterial.setInclination_description": "يضبط ميل مادة السماء", + "bitbybit.babylon.material.skyMaterial.setAzimuth": "تعيين السمت", + "setAzimuth": "تعيين السمت", + "bitbybit.babylon.material.skyMaterial.setAzimuth_description": "يضبط سمت مادة السماء", + "bitbybit.babylon.material.skyMaterial.setSunPosition": "تعيين موضع الشمس", + "setSunPosition": "تعيين موضع الشمس", + "bitbybit.babylon.material.skyMaterial.setSunPosition_description": "يضبط موضع الشمس لمادة السماء", + "bitbybit.babylon.material.skyMaterial.setUseSunPosition": "تعيين استخدام موضع الشمس", + "setUseSunPosition": "تعيين استخدام موضع الشمس", + "bitbybit.babylon.material.skyMaterial.setUseSunPosition_description": "يضبط استخدام موضع الشمس لمادة السماء", + "bitbybit.babylon.material.skyMaterial.setCameraOffset": "تعيين إزاحة الكاميرا", + "setCameraOffset": "تعيين إزاحة الكاميرا", + "bitbybit.babylon.material.skyMaterial.setCameraOffset_description": "يضبط إزاحة الكاميرا لمادة السماء", + "bitbybit.babylon.material.skyMaterial.setUp": "تعيين للأعلى", + "setUp": "تعيين للأعلى", + "bitbybit.babylon.material.skyMaterial.setUp_description": "يضبط اتجاه الأعلى لمادة السماء", + "bitbybit.babylon.material.skyMaterial.setDithering": "تعيين التردد", + "setDithering": "تعيين التردد", + "bitbybit.babylon.material.skyMaterial.setDithering_description": "يضبط التردد لمادة السماء", + "bitbybit.babylon.material.skyMaterial.getLuminance": "الحصول على السطوع", + "getLuminance": "الحصول على السطوع", + "bitbybit.babylon.material.skyMaterial.getLuminance_description": "يحصل على سطوع مادة السماء", + "bitbybit.babylon.material.skyMaterial.getTurbidity": "الحصول على العكارة", + "getTurbidity": "الحصول على العكارة", + "bitbybit.babylon.material.skyMaterial.getTurbidity_description": "يحصل على عكارة مادة السماء", + "bitbybit.babylon.material.skyMaterial.getRayleigh": "الحصول على رايلي", + "getRayleigh": "الحصول على رايلي", + "bitbybit.babylon.material.skyMaterial.getRayleigh_description": "يحصل على رايلي لمادة السماء", + "bitbybit.babylon.material.skyMaterial.getMieCoefficient": "الحصول على معامل مي", + "getMieCoefficient": "الحصول على معامل مي", + "bitbybit.babylon.material.skyMaterial.getMieCoefficient_description": "يحصل على معامل مي لمادة السماء", + "bitbybit.babylon.material.skyMaterial.getMieDirectionalG": "الحصول على مي الاتجاهي G", + "getMieDirectionalG": "الحصول على مي الاتجاهي G", + "bitbybit.babylon.material.skyMaterial.getMieDirectionalG_description": "يحصل على مي الاتجاهي G لمادة السماء", + "bitbybit.babylon.material.skyMaterial.getDistance": "الحصول على المسافة", + "bitbybit.babylon.material.skyMaterial.getDistance_description": "يحصل على مسافة مادة السماء", + "bitbybit.babylon.material.skyMaterial.getInclination": "الحصول على الميل", + "getInclination": "الحصول على الميل", + "bitbybit.babylon.material.skyMaterial.getInclination_description": "يحصل على ميل مادة السماء", + "bitbybit.babylon.material.skyMaterial.getAzimuth": "الحصول على السمت", + "getAzimuth": "الحصول على السمت", + "bitbybit.babylon.material.skyMaterial.getAzimuth_description": "يحصل على سمت مادة السماء", + "bitbybit.babylon.material.skyMaterial.getSunPosition": "الحصول على موضع الشمس", + "getSunPosition": "الحصول على موضع الشمس", + "bitbybit.babylon.material.skyMaterial.getSunPosition_description": "يحصل على موضع الشمس لمادة السماء", + "bitbybit.babylon.material.skyMaterial.getUseSunPosition": "الحصول على استخدام موضع الشمس", + "getUseSunPosition": "الحصول على استخدام موضع الشمس", + "bitbybit.babylon.material.skyMaterial.getUseSunPosition_description": "يحصل على استخدام موضع الشمس لمادة السماء", + "bitbybit.babylon.material.skyMaterial.getCameraOffset": "الحصول على إزاحة الكاميرا", + "getCameraOffset": "الحصول على إزاحة الكاميرا", + "bitbybit.babylon.material.skyMaterial.getCameraOffset_description": "يحصل على إزاحة الكاميرا لمادة السماء", + "bitbybit.babylon.material.skyMaterial.getUp": "الحصول على الأعلى", + "getUp": "الحصول على الأعلى", + "bitbybit.babylon.material.skyMaterial.getUp_description": "يحصل على اتجاه الأعلى لمادة السماء", + "bitbybit.babylon.material.skyMaterial.getDithering": "الحصول على التردد", + "getDithering": "الحصول على التردد", + "bitbybit.babylon.material.skyMaterial.getDithering_description": "يحصل على التردد لمادة السماء", + "bitbybit.babylon.lights.shadowLight.setDirectionToTarget": "تعيين الاتجاه إلى الهدف", + "shadowLight": "ضوء الظل", + "setDirectionToTarget": "تعيين الاتجاه إلى الهدف", + "bitbybit.babylon.lights.shadowLight.setDirectionToTarget_description": "يضبط اتجاه ضوء الظل", + "BABYLON.ShadowLight": "ضوء الظل Babylon", + "bitbybit.babylon.lights.shadowLight.setPosition": "تعيين الموضع", + "bitbybit.babylon.lights.shadowLight.setPosition_description": "يضبط موضع ضوء الظل", + "bitbybit.babylon.meshBuilder.createBox": "صندوق", + "meshBuilder": "منشئ المجسمات", + "createBox": "صندوق", + "bitbybit.babylon.meshBuilder.createBox_description": "ينشئ مجسم صندوق", + "create simple": "إنشاء بسيط", + "depth": "العمق", + "sideOrientation": "اتجاه الجانب", + "BabylonMesh.sideOrientationEnum": "تعداد اتجاه جانب مجسم Babylon", + "bitbybit.babylon.meshBuilder.createCube": "مكعب", + "createCube": "مكعب", + "bitbybit.babylon.meshBuilder.createCube_description": "ينشئ مجسم مكعب", + "bitbybit.babylon.meshBuilder.createSquarePlane": "مستوى مربع", + "createSquarePlane": "مستوى مربع", + "bitbybit.babylon.meshBuilder.createSquarePlane_description": "ينشئ مجسم مستوى مربع", + "bitbybit.babylon.meshBuilder.createSphere": "كرة", + "createSphere": "كرة", + "bitbybit.babylon.meshBuilder.createSphere_description": "ينشئ مجسم كرة", + "diameter": "القطر", + "segments": "الأجزاء", + "bitbybit.babylon.meshBuilder.createIcoSphere": "كرة إيكو", + "createIcoSphere": "كرة إيكو", + "bitbybit.babylon.meshBuilder.createIcoSphere_description": "ينشئ مجسم كرة إيكو", + "radiusX": "نصف القطر X", + "radiusY": "نصف القطر Y", + "radiusZ": "نصف القطر Z", + "flat": "مسطح", + "bitbybit.babylon.meshBuilder.createDisc": "قرص", + "createDisc": "قرص", + "bitbybit.babylon.meshBuilder.createDisc_description": "ينشئ مجسم قرص", + "tessellation": "الفسيفساء", + "arc": "قوس", + "bitbybit.babylon.meshBuilder.createTorus": "طارة", + "createTorus": "طارة", + "bitbybit.babylon.meshBuilder.createTorus_description": "ينشئ مجسم طارة", + "thickness": "السماكة", + "bitbybit.babylon.meshBuilder.createTorusKnot": "عقدة الطارة", + "createTorusKnot": "عقدة الطارة", + "bitbybit.babylon.meshBuilder.createTorusKnot_description": "ينشئ مجسم عقدة الطارة", + "tube": "أنبوب", + "radialSegments": "الأجزاء الشعاعية", + "tubularSegments": "الأجزاء الأنبوبية", + "p": "p", + "q": "q", + "bitbybit.babylon.meshBuilder.createPolygon": "مضلع", + "createPolygon": "مضلع", + "bitbybit.babylon.meshBuilder.createPolygon_description": "ينشئ مجسم مضلع", + "shape": "الشكل", + "holes": "الثقوب", + "Base.Vector3[][]": "مصفوفة مصفوفات متجهات أساسية 3", + "smoothingThreshold": "عتبة التنعيم", + "wrap": "التفاف", + "bitbybit.babylon.meshBuilder.extrudePolygon": "بثق المضلع", + "extrudePolygon": "بثق المضلع", + "bitbybit.babylon.meshBuilder.extrudePolygon_description": "ينشئ مجسم مضلع مبثوق", + "bitbybit.babylon.meshBuilder.createTube": "أنبوب", + "createTube": "أنبوب", + "bitbybit.babylon.meshBuilder.createTube_description": "ينشئ مجسم أنبوب", + "path": "المسار", + "cap": "غطاء", + "bitbybit.babylon.meshBuilder.createPolyhedron": "متعدد الأوجه", + "createPolyhedron": "متعدد الأوجه", + "bitbybit.babylon.meshBuilder.createPolyhedron_description": "ينشئ مجسم متعدد الأوجه", + "type": "النوع", + "sizeX": "الحجم X", + "sizeY": "الحجم Y", + "sizeZ": "الحجم Z", + "custom": "مخصص", + "bitbybit.babylon.meshBuilder.createGeodesic": "جيوديسي", + "createGeodesic": "جيوديسي", + "bitbybit.babylon.meshBuilder.createGeodesic_description": "ينشئ مجسمًا جيوديسيًا", + "m": "m", + "n": "n", + "bitbybit.babylon.meshBuilder.createGoldberg": "غولدبرغ", + "createGoldberg": "غولدبرغ", + "bitbybit.babylon.meshBuilder.createGoldberg_description": "ينشئ مجسم غولدبرغ", + "bitbybit.babylon.meshBuilder.createCapsule": "كبسولة", + "createCapsule": "كبسولة", + "bitbybit.babylon.meshBuilder.createCapsule_description": "ينشئ مجسم كبسولة", + "orientation": "الاتجاه", + "capSubdivisions": "تقسيمات الغطاء الفرعية", + "radiusTop": "نصف القطر العلوي", + "radiusBottom": "نصف القطر السفلي", + "topCapSubdivisions": "تقسيمات الغطاء العلوي الفرعية", + "bottomCapSubdivisions": "تقسيمات الغطاء السفلي الفرعية", + "bitbybit.babylon.meshBuilder.createCylinder": "أسطوانة", + "createCylinder": "أسطوانة", + "bitbybit.babylon.meshBuilder.createCylinder_description": "ينشئ مجسم أسطوانة", + "diameterTop": "القطر العلوي", + "diameterBottom": "القطر السفلي", + "bitbybit.babylon.meshBuilder.createExtrudedSahpe": "شكل مبثوق", + "createExtrudedSahpe": "شكل مبثوق", + "bitbybit.babylon.meshBuilder.createExtrudedSahpe_description": "ينشئ مجسم شكل مبثوق", + "closeShape": "إغلاق الشكل", + "closePath": "إغلاق المسار", + "bitbybit.babylon.meshBuilder.createRibbon": "شريط", + "createRibbon": "شريط", + "bitbybit.babylon.meshBuilder.createRibbon_description": "ينشئ مجسم شريط", + "pathArray": "مصفوفة المسار", + "closeArray": "إغلاق المصفوفة", + "offset": "الإزاحة", + "bitbybit.babylon.meshBuilder.createLathe": "مخرطة", + "createLathe": "مخرطة", + "bitbybit.babylon.meshBuilder.createLathe_description": "ينشئ مجسم مخرطة", + "closed": "مغلق", + "bitbybit.babylon.meshBuilder.createGround": "أرضية", + "createGround": "أرضية", + "bitbybit.babylon.meshBuilder.createGround_description": "ينشئ مجسم أرضية", + "subdivisionsX": "تقسيمات فرعية X", + "subdivisionsY": "تقسيمات فرعية Y", + "bitbybit.babylon.meshBuilder.createRectanglePlane": "مستوى مستطيل", + "createRectanglePlane": "مستوى مستطيل", + "bitbybit.babylon.meshBuilder.createRectanglePlane_description": "ينشئ مجسم مستوى مستطيل", + "bitbybit.babylon.texture.createSimple": "نسيج بسيط", + "texture": "النسيج", + "createSimple": "بسيط", + "bitbybit.babylon.texture.createSimple_description": "ينشئ نسيجًا من رابط بخيارات أساسية", + "invertY": "عكس Y", + "invertZ": "عكس Z", + "wAng": "زاوية w", + "uScale": "مقياس u", + "vScale": "مقياس v", + "uOffset": "إزاحة u", + "vOffset": "إزاحة v", + "samplingMode": "وضع العينة", + "samplingModeEnum": "تعداد وضع العينة", + "bitbybit.babylon.tools.createScreenshot": "لقطة شاشة", + "tools": "أدوات", + "createScreenshot": "لقطة شاشة", + "bitbybit.babylon.tools.createScreenshot_description": "يلتقط لقطة شاشة للمشهد", + "screenshots": "لقطات الشاشة", + "mimeType": "نوع mime", + "quality": "الجودة", + "bitbybit.babylon.tools.createScreenshotAndDownload": "لقطة شاشة وتنزيل", + "createScreenshotAndDownload": "لقطة شاشة وتنزيل", + "bitbybit.babylon.tools.createScreenshotAndDownload_description": "يلتقط وينزل لقطة شاشة للمشهد", + "bitbybit.babylon.gui.advancedDynamicTexture.createFullScreenUI": "واجهة مستخدم بملء الشاشة", + "gui": "واجهة المستخدم الرسومية", + "advancedDynamicTexture": "نسيج ديناميكي متقدم", + "createFullScreenUI": "واجهة مستخدم بملء الشاشة", + "bitbybit.babylon.gui.advancedDynamicTexture.createFullScreenUI_description": "ينشئ واجهة مستخدم بملء الشاشة", + "spaces": "المسافات", + "foreground": "المقدمة", + "adaptiveScaling": "تحجيم تكيفي", + "bitbybit.babylon.gui.advancedDynamicTexture.createForMesh": "للمجسم", + "createForMesh": "للمجسم", + "bitbybit.babylon.gui.advancedDynamicTexture.createForMesh_description": "ينشئ نسيجًا للمجسم", + "BABYLON.AbstractMesh": "مجسم مجرد Babylon", + "supportPointerMove": "دعم حركة المؤشر", + "onlyAlphaTesting": "اختبار ألفا فقط", + "sampling": "أخذ العينات", + "BabylonTexture.samplingModeEnum": "تعداد وضع أخذ عينات نسيج Babylon", + "bitbybit.babylon.gui.control.changeControlPadding": "تغيير حشوة التحكم", + "control": "التحكم", + "changeControlPadding": "تغيير حشوة التحكم", + "bitbybit.babylon.gui.control.changeControlPadding_description": "يضبط حشوة التحكم", + "positioning": "تحديد المواقع", + "BABYLON.GUI.Control": "تحكم واجهة المستخدم الرسومية Babylon", + "paddingLeft": "الحشوة اليسرى", + "number | string": "رقم أو نص", + "paddingRight": "الحشوة اليمنى", + "paddingTop": "الحشوة العلوية", + "paddingBottom": "الحشوة السفلية", + "bitbybit.babylon.gui.control.changeControlAlignment": "تغيير محاذاة التحكم", + "changeControlAlignment": "تغيير محاذاة التحكم", + "bitbybit.babylon.gui.control.changeControlAlignment_description": "يضبط محاذاة التحكم", + "T": "T", + "horizontalAlignment": "المحاذاة الأفقية", + "horizontalAlignmentEnum": "تعداد المحاذاة الأفقية", + "verticalAlignment": "المحاذاة الرأسية", + "verticalAlignmentEnum": "تعداد المحاذاة الرأسية", + "bitbybit.babylon.gui.control.cloneControl": "استنساخ التحكم", + "cloneControl": "استنساخ التحكم", + "bitbybit.babylon.gui.control.cloneControl_description": "يستنسخ عنصر التحكم", + "container": "الحاوية", + "BABYLON.GUI.Container": "حاوية واجهة المستخدم الرسومية Babylon", + "host": "المضيف", + "BABYLON.GUI.AdvancedDynamicTexture": "نسيج ديناميكي متقدم لواجهة المستخدم الرسومية Babylon", + "bitbybit.babylon.gui.control.createControlObservableSelector": "محدد مراقبة التحكم", + "createControlObservableSelector": "محدد مراقبة التحكم", + "bitbybit.babylon.gui.control.createControlObservableSelector_description": "ينشئ محددًا قابلاً للمراقبة للتحكم", + "selector": "المحدد", + "controlObservableSelectorEnum": "تعداد محدد مراقبة التحكم", + "bitbybit.babylon.gui.control.getControlByName": "الحصول على التحكم بالاسم", + "getControlByName": "الحصول على التحكم بالاسم", + "bitbybit.babylon.gui.control.getControlByName_description": "يحصل على عنصر التحكم بالاسم", + "bitbybit.babylon.gui.control.setIsVisible": "تعيين مرئي", + "setIsVisible": "تعيين مرئي", + "bitbybit.babylon.gui.control.setIsVisible_description": "يضبط رؤية التحكم", + "isVisible": "مرئي", + "bitbybit.babylon.gui.control.setIsReadonly": "تعيين للقراءة فقط", + "setIsReadonly": "تعيين للقراءة فقط", + "bitbybit.babylon.gui.control.setIsReadonly_description": "يضبط التحكم للقراءة فقط", + "isReadOnly": "للقراءة فقط", + "bitbybit.babylon.gui.control.setIsEnabled": "تعيين ممكن", + "setIsEnabled": "تعيين ممكن", + "bitbybit.babylon.gui.control.setIsEnabled_description": "يضبط تمكين التحكم", + "isEnabled": "ممكن", + "bitbybit.babylon.gui.control.setHeight": "تعيين الارتفاع", + "setHeight": "تعيين الارتفاع", + "bitbybit.babylon.gui.control.setHeight_description": "يضبط ارتفاع عنصر التحكم", + "bitbybit.babylon.gui.control.setWidth": "تعيين العرض", + "setWidth": "تعيين العرض", + "bitbybit.babylon.gui.control.setWidth_description": "يضبط عرض عنصر التحكم", + "bitbybit.babylon.gui.control.setColor": "تعيين اللون", + "setColor": "تعيين اللون", + "bitbybit.babylon.gui.control.setColor_description": "يضبط لون عنصر التحكم", + "bitbybit.babylon.gui.control.setFontSize": "تعيين حجم الخط", + "setFontSize": "تعيين حجم الخط", + "bitbybit.babylon.gui.control.setFontSize_description": "يضبط حجم خط عنصر التحكم", + "fontSize": "حجم الخط", + "bitbybit.babylon.gui.control.getHeight": "الحصول على الارتفاع", + "getHeight": "الحصول على الارتفاع", + "bitbybit.babylon.gui.control.getHeight_description": "يحصل على ارتفاع عنصر التحكم", + "bitbybit.babylon.gui.control.getWidth": "الحصول على العرض", + "getWidth": "الحصول على العرض", + "bitbybit.babylon.gui.control.getWidth_description": "يحصل على عرض عنصر التحكم", + "bitbybit.babylon.gui.control.getColor": "الحصول على اللون", + "getColor": "الحصول على اللون", + "bitbybit.babylon.gui.control.getColor_description": "يحصل على لون عنصر التحكم", + "bitbybit.babylon.gui.control.getFontSize": "الحصول على حجم الخط", + "getFontSize": "الحصول على حجم الخط", + "bitbybit.babylon.gui.control.getFontSize_description": "يحصل على حجم خط عنصر التحكم", + "bitbybit.babylon.gui.control.getIsVisible": "الحصول على مرئي", + "getIsVisible": "الحصول على مرئي", + "bitbybit.babylon.gui.control.getIsVisible_description": "يحصل على رؤية عنصر التحكم", + "bitbybit.babylon.gui.control.getIsReadonly": "الحصول على للقراءة فقط", + "getIsReadonly": "الحصول على للقراءة فقط", + "bitbybit.babylon.gui.control.getIsReadonly_description": "يحصل على حالة القراءة فقط لعنصر التحكم", + "bitbybit.babylon.gui.control.getIsEnabled": "الحصول على ممكن", + "getIsEnabled": "الحصول على ممكن", + "bitbybit.babylon.gui.control.getIsEnabled_description": "يحصل على حالة التمكين لعنصر التحكم", + "bitbybit.babylon.gui.container.addControls": "إضافة عناصر التحكم", + "addControls": "إضافة عناصر التحكم", + "bitbybit.babylon.gui.container.addControls_description": "يضيف عناصر التحكم إلى الحاوية بالترتيب", + "controls": "عناصر التحكم", + "BABYLON.GUI.Control[]": "مصفوفة عناصر تحكم واجهة المستخدم الرسومية Babylon", + "clearControlsFirst": "مسح عناصر التحكم أولاً", + "bitbybit.babylon.gui.container.setBackground": "تعيين الخلفية", + "setBackground": "تعيين الخلفية", + "bitbybit.babylon.gui.container.setBackground_description": "يضبط خلفية الحاوية", + "background": "الخلفية", + "bitbybit.babylon.gui.container.setIsReadonly": "تعيين للقراءة فقط", + "bitbybit.babylon.gui.container.setIsReadonly_description": "يضبط الحاوية للقراءة فقط", + "bitbybit.babylon.gui.container.getBackground": "الحصول على الخلفية", + "getBackground": "الحصول على الخلفية", + "bitbybit.babylon.gui.container.getBackground_description": "يحصل على خلفية الحاوية", + "bitbybit.babylon.gui.container.getIsReadonly": "الحصول على للقراءة فقط", + "bitbybit.babylon.gui.container.getIsReadonly_description": "يحصل على حالة القراءة فقط للحاوية", + "bitbybit.babylon.gui.stackPanel.createStackPanel": "لوحة التكديس", + "stackPanel": "لوحة التكديس", + "createStackPanel": "لوحة التكديس", + "bitbybit.babylon.gui.stackPanel.createStackPanel_description": "ينشئ لوحة تكديس", + "isVertical": "عمودي", + "spacing": "التباعد", + "bitbybit.babylon.gui.stackPanel.setIsVertical": "تعيين عمودي", + "setIsVertical": "تعيين عمودي", + "bitbybit.babylon.gui.stackPanel.setIsVertical_description": "يضبط لوحة التكديس لتكون عمودية", + "BABYLON.GUI.StackPanel": "لوحة تكديس واجهة المستخدم الرسومية Babylon", + "bitbybit.babylon.gui.stackPanel.setSpacing": "تعيين التباعد", + "setSpacing": "تعيين التباعد", + "bitbybit.babylon.gui.stackPanel.setSpacing_description": "يضبط التباعد في لوحة التكديس", + "bitbybit.babylon.gui.stackPanel.setWidth": "تعيين العرض", + "bitbybit.babylon.gui.stackPanel.setWidth_description": "يضبط عرض لوحة التكديس", + "bitbybit.babylon.gui.stackPanel.setHeight": "تعيين الارتفاع", + "bitbybit.babylon.gui.stackPanel.setHeight_description": "يضبط ارتفاع لوحة التكديس", + "bitbybit.babylon.gui.stackPanel.getIsVertical": "الحصول على عمودي", + "getIsVertical": "الحصول على عمودي", + "bitbybit.babylon.gui.stackPanel.getIsVertical_description": "يحصل على حالة العمودية للوحة التكديس", + "bitbybit.babylon.gui.stackPanel.getSpacing": "الحصول على التباعد", + "getSpacing": "الحصول على التباعد", + "bitbybit.babylon.gui.stackPanel.getSpacing_description": "يحصل على التباعد في لوحة التكديس", + "bitbybit.babylon.gui.stackPanel.getWidth": "الحصول على العرض", + "bitbybit.babylon.gui.stackPanel.getWidth_description": "يحصل على عرض لوحة التكديس", + "bitbybit.babylon.gui.stackPanel.getHeight": "الحصول على الارتفاع", + "bitbybit.babylon.gui.stackPanel.getHeight_description": "يحصل على ارتفاع لوحة التكديس", + "bitbybit.babylon.gui.button.createSimpleButton": "زر بسيط", + "button": "زر", + "createSimpleButton": "زر بسيط", + "bitbybit.babylon.gui.button.createSimpleButton_description": "ينشئ زرًا بسيطًا", + "label": "التسمية", + "bitbybit.babylon.gui.button.setButtonText": "تعيين نص الزر", + "setButtonText": "تعيين نص الزر", + "bitbybit.babylon.gui.button.setButtonText_description": "يضبط نص الزر", + "BABYLON.GUI.Button": "زر واجهة المستخدم الرسومية Babylon", + "text": "النص", + "bitbybit.babylon.gui.button.getButtonText": "الحصول على نص الزر", + "getButtonText": "الحصول على نص الزر", + "bitbybit.babylon.gui.button.getButtonText_description": "يحصل على نص الزر", + "bitbybit.babylon.gui.slider.createSlider": "شريط التمرير", + "slider": "شريط التمرير", + "createSlider": "شريط التمرير", + "bitbybit.babylon.gui.slider.createSlider_description": "ينشئ شريط تمرير", + "minimum": "الحد الأدنى", + "maximum": "الحد الأقصى", + "value": "القيمة", + "step": "الخطوة", + "displayThumb": "عرض المؤشر", + "bitbybit.babylon.gui.slider.changeSliderThumb": "تغيير مؤشر شريط التمرير", + "changeSliderThumb": "تغيير مؤشر شريط التمرير", + "bitbybit.babylon.gui.slider.changeSliderThumb_description": "يغير خصائص مؤشر شريط التمرير", + "BABYLON.GUI.Slider": "شريط تمرير واجهة المستخدم الرسومية Babylon", + "isThumbCircle": "المؤشر دائري", + "thumbColor": "لون المؤشر", + "thumbWidth": "عرض المؤشر", + "string | number": "نص أو رقم", + "isThumbClamped": "المؤشر مقيد", + "bitbybit.babylon.gui.slider.setBorderColor": "تعيين لون الحدود", + "setBorderColor": "تعيين لون الحدود", + "bitbybit.babylon.gui.slider.setBorderColor_description": "يضبط لون حدود شريط التمرير", + "borderColor": "لون الحدود", + "bitbybit.babylon.gui.slider.setBackgroundColor": "تعيين لون الخلفية", + "setBackgroundColor": "تعيين لون الخلفية", + "bitbybit.babylon.gui.slider.setBackgroundColor_description": "يضبط لون خلفية شريط التمرير", + "backgroundColor": "لون الخلفية", + "bitbybit.babylon.gui.slider.setMaximum": "تعيين الحد الأقصى", + "setMaximum": "تعيين الحد الأقصى", + "bitbybit.babylon.gui.slider.setMaximum_description": "يضبط القيمة القصوى لشريط التمرير", + "bitbybit.babylon.gui.slider.setMinimum": "تعيين الحد الأدنى", + "setMinimum": "تعيين الحد الأدنى", + "bitbybit.babylon.gui.slider.setMinimum_description": "يضبط القيمة الدنيا لشريط التمرير", + "bitbybit.babylon.gui.slider.setStep": "تعيين الخطوة", + "setStep": "تعيين الخطوة", + "bitbybit.babylon.gui.slider.setStep_description": "يضبط قيمة الخطوة لشريط التمرير", + "bitbybit.babylon.gui.slider.setValue": "تعيين القيمة", + "setValue": "تعيين القيمة", + "bitbybit.babylon.gui.slider.setValue_description": "يضبط قيمة شريط التمرير", + "bitbybit.babylon.gui.slider.createSliderObservableSelector": "محدد مراقبة شريط التمرير", + "createSliderObservableSelector": "محدد مراقبة شريط التمرير", + "bitbybit.babylon.gui.slider.createSliderObservableSelector_description": "ينشئ محددًا قابلاً للمراقبة لشريط التمرير", + "sliderObservableSelectorEnum": "تعداد محدد مراقبة شريط التمرير", + "bitbybit.babylon.gui.slider.getBorderColor": "الحصول على لون الحدود", + "getBorderColor": "الحصول على لون الحدود", + "bitbybit.babylon.gui.slider.getBorderColor_description": "يحصل على لون حدود شريط التمرير", + "bitbybit.babylon.gui.slider.getBackgroundColor": "الحصول على لون الخلفية", + "getBackgroundColor": "الحصول على لون الخلفية", + "bitbybit.babylon.gui.slider.getBackgroundColor_description": "يحصل على لون خلفية شريط التمرير", + "bitbybit.babylon.gui.slider.getMaximum": "الحصول على الحد الأقصى", + "getMaximum": "الحصول على الحد الأقصى", + "bitbybit.babylon.gui.slider.getMaximum_description": "يحصل على القيمة القصوى لشريط التمرير", + "bitbybit.babylon.gui.slider.getMinimum": "الحصول على الحد الأدنى", + "getMinimum": "الحصول على الحد الأدنى", + "bitbybit.babylon.gui.slider.getMinimum_description": "يحصل على القيمة الدنيا لشريط التمرير", + "bitbybit.babylon.gui.slider.getStep": "الحصول على الخطوة", + "getStep": "الحصول على الخطوة", + "bitbybit.babylon.gui.slider.getStep_description": "يحصل على قيمة الخطوة لشريط التمرير", + "bitbybit.babylon.gui.slider.getValue": "الحصول على القيمة", + "getValue": "الحصول على القيمة", + "bitbybit.babylon.gui.slider.getValue_description": "يحصل على قيمة شريط التمرير", + "bitbybit.babylon.gui.slider.getThumbColor": "الحصول على لون المؤشر", + "getThumbColor": "الحصول على لون المؤشر", + "bitbybit.babylon.gui.slider.getThumbColor_description": "يحصل على لون مؤشر شريط التمرير", + "bitbybit.babylon.gui.slider.getThumbWidth": "الحصول على عرض المؤشر", + "getThumbWidth": "الحصول على عرض المؤشر", + "bitbybit.babylon.gui.slider.getThumbWidth_description": "يحصل على عرض مؤشر شريط التمرير", + "bitbybit.babylon.gui.slider.getIsVertical": "الحصول على عمودي", + "bitbybit.babylon.gui.slider.getIsVertical_description": "يحصل على حالة العمودية لشريط التمرير", + "bitbybit.babylon.gui.slider.getDisplayThumb": "الحصول على عرض المؤشر", + "getDisplayThumb": "الحصول على عرض المؤشر", + "bitbybit.babylon.gui.slider.getDisplayThumb_description": "يحصل على حالة عرض مؤشر شريط التمرير", + "bitbybit.babylon.gui.slider.getIsThumbCircle": "الحصول على المؤشر دائري", + "getIsThumbCircle": "الحصول على المؤشر دائري", + "bitbybit.babylon.gui.slider.getIsThumbCircle_description": "يحصل على حالة دائرية مؤشر شريط التمرير", + "bitbybit.babylon.gui.slider.getIsThumbClamped": "الحصول على المؤشر مقيد", + "getIsThumbClamped": "الحصول على المؤشر مقيد", + "bitbybit.babylon.gui.slider.getIsThumbClamped_description": "يحصل على حالة تقييد مؤشر شريط التمرير", + "bitbybit.babylon.gui.textBlock.createTextBlock": "كتلة نصية", + "textBlock": "كتلة نصية", + "createTextBlock": "كتلة نصية", + "bitbybit.babylon.gui.textBlock.createTextBlock_description": "ينشئ كتلة نصية", + "bitbybit.babylon.gui.textBlock.alignText": "محاذاة النص", + "alignText": "محاذاة النص", + "bitbybit.babylon.gui.textBlock.alignText_description": "يضبط محاذاة النص", + "bitbybit.babylon.gui.textBlock.setTextOutline": "تعيين مخطط النص", + "setTextOutline": "تعيين مخطط النص", + "bitbybit.babylon.gui.textBlock.setTextOutline_description": "يضبط مخطط النص", + "BABYLON.GUI.TextBlock": "كتلة نصية لواجهة المستخدم الرسومية Babylon", + "outlineWidth": "عرض المخطط", + "outlineColor": "لون المخطط", + "bitbybit.babylon.gui.textBlock.setText": "تعيين النص", + "setText": "تعيين النص", + "bitbybit.babylon.gui.textBlock.setText_description": "يضبط نص الكتلة النصية", + "bitbybit.babylon.gui.textBlock.setRsizeToFit": "تعيين تغيير الحجم للملائمة", + "setRsizeToFit": "تعيين تغيير الحجم للملائمة", + "bitbybit.babylon.gui.textBlock.setRsizeToFit_description": "يضبط تغيير الحجم للملائمة", + "resizeToFit": "تغيير الحجم للملائمة", + "bitbybit.babylon.gui.textBlock.setTextWrapping": "تعيين التفاف النص", + "setTextWrapping": "تعيين التفاف النص", + "bitbybit.babylon.gui.textBlock.setTextWrapping_description": "يضبط التفاف النص", + "textWrapping": "التفاف النص", + "boolean | BABYLON.GUI.TextWrapping": "منطقي أو التفاف نص واجهة المستخدم الرسومية Babylon", + "bitbybit.babylon.gui.textBlock.setLineSpacing": "تعيين تباعد الأسطر", + "setLineSpacing": "تعيين تباعد الأسطر", + "bitbybit.babylon.gui.textBlock.setLineSpacing_description": "يضبط تباعد أسطر النص", + "lineSpacing": "تباعد الأسطر", + "bitbybit.babylon.gui.textBlock.getText": "الحصول على النص", + "getText": "الحصول على النص", + "bitbybit.babylon.gui.textBlock.getText_description": "يحصل على نص الكتلة النصية", + "bitbybit.babylon.gui.textBlock.getTextWrapping": "الحصول على التفاف النص", + "getTextWrapping": "الحصول على التفاف النص", + "bitbybit.babylon.gui.textBlock.getTextWrapping_description": "يحصل على التفاف النص", + "bitbybit.babylon.gui.textBlock.getLineSpacing": "الحصول على تباعد الأسطر", + "getLineSpacing": "الحصول على تباعد الأسطر", + "bitbybit.babylon.gui.textBlock.getLineSpacing_description": "يحصل على تباعد أسطر النص", + "bitbybit.babylon.gui.textBlock.getOutlineWidth": "الحصول على عرض المخطط", + "getOutlineWidth": "الحصول على عرض المخطط", + "bitbybit.babylon.gui.textBlock.getOutlineWidth_description": "يحصل على عرض مخطط النص", + "bitbybit.babylon.gui.textBlock.getResizeToFit": "الحصول على تغيير الحجم للملائمة", + "getResizeToFit": "الحصول على تغيير الحجم للملائمة", + "bitbybit.babylon.gui.textBlock.getResizeToFit_description": "يحصل على حالة تغيير الحجم للملائمة", + "bitbybit.babylon.gui.textBlock.getTextHorizontalAlignment": "الحصول على المحاذاة الأفقية للنص", + "getTextHorizontalAlignment": "الحصول على المحاذاة الأفقية للنص", + "bitbybit.babylon.gui.textBlock.getTextHorizontalAlignment_description": "يحصل على المحاذاة الأفقية للنص", + "bitbybit.babylon.gui.textBlock.getTextVerticalAlignment": "الحصول على المحاذاة الرأسية للنص", + "getTextVerticalAlignment": "الحصول على المحاذاة الرأسية للنص", + "bitbybit.babylon.gui.textBlock.getTextVerticalAlignment_description": "يحصل على المحاذاة الرأسية للنص", + "bitbybit.babylon.gui.textBlock.createTextBlockObservableSelector": "محدد مراقبة الكتلة النصية", + "createTextBlockObservableSelector": "محدد مراقبة الكتلة النصية", + "bitbybit.babylon.gui.textBlock.createTextBlockObservableSelector_description": "ينشئ محددًا قابلاً للمراقبة للكتلة النصية", + "textBlockObservableSelectorEnum": "تعداد محدد مراقبة الكتلة النصية", + "bitbybit.babylon.gui.radioButton.createRadioButton": "زر اختيار", + "radioButton": "زر اختيار", + "createRadioButton": "زر اختيار", + "bitbybit.babylon.gui.radioButton.createRadioButton_description": "ينشئ زر اختيار", + "group": "المجموعة", + "isChecked": "محدد", + "checkSizeRatio": "نسبة حجم التحديد", + "bitbybit.babylon.gui.radioButton.setCheckSizeRatio": "تعيين نسبة حجم التحديد", + "setCheckSizeRatio": "تعيين نسبة حجم التحديد", + "bitbybit.babylon.gui.radioButton.setCheckSizeRatio_description": "يضبط نسبة حجم التحديد لزر الاختيار", + "BABYLON.GUI.RadioButton": "زر اختيار واجهة المستخدم الرسومية Babylon", + "bitbybit.babylon.gui.radioButton.setGroup": "تعيين المجموعة", + "setGroup": "تعيين المجموعة", + "bitbybit.babylon.gui.radioButton.setGroup_description": "يضبط مجموعة زر الاختيار", + "bitbybit.babylon.gui.radioButton.setBackground": "تعيين الخلفية", + "bitbybit.babylon.gui.radioButton.setBackground_description": "يضبط خلفية زر الاختيار", + "bitbybit.babylon.gui.radioButton.getCheckSizeRatio": "الحصول على نسبة حجم التحديد", + "getCheckSizeRatio": "الحصول على نسبة حجم التحديد", + "bitbybit.babylon.gui.radioButton.getCheckSizeRatio_description": "يحصل على نسبة حجم التحديد لزر الاختيار", + "bitbybit.babylon.gui.radioButton.getGroup": "الحصول على المجموعة", + "getGroup": "الحصول على المجموعة", + "bitbybit.babylon.gui.radioButton.getGroup_description": "يحصل على مجموعة زر الاختيار", + "bitbybit.babylon.gui.radioButton.getBackground": "الحصول على الخلفية", + "bitbybit.babylon.gui.radioButton.getBackground_description": "يحصل على خلفية زر الاختيار", + "bitbybit.babylon.gui.radioButton.createRadioButtonObservableSelector": "محدد مراقبة زر الاختيار", + "createRadioButtonObservableSelector": "محدد مراقبة زر الاختيار", + "bitbybit.babylon.gui.radioButton.createRadioButtonObservableSelector_description": "ينشئ محددًا قابلاً للمراقبة لزر الاختيار", + "radioButtonObservableSelectorEnum": "تعداد محدد مراقبة زر الاختيار", + "bitbybit.babylon.gui.checkbox.createCheckbox": "مربع اختيار", + "checkbox": "مربع اختيار", + "createCheckbox": "مربع اختيار", + "bitbybit.babylon.gui.checkbox.createCheckbox_description": "ينشئ مربع اختيار", + "bitbybit.babylon.gui.checkbox.setBackground": "تعيين الخلفية", + "bitbybit.babylon.gui.checkbox.setBackground_description": "يضبط خلفية مربع الاختيار", + "BABYLON.GUI.Checkbox": "مربع اختيار واجهة المستخدم الرسومية Babylon", + "bitbybit.babylon.gui.checkbox.setCheckSizeRatio": "تعيين نسبة حجم التحديد", + "bitbybit.babylon.gui.checkbox.setCheckSizeRatio_description": "يضبط نسبة حجم التحديد لمربع الاختيار", + "bitbybit.babylon.gui.checkbox.setIsChecked": "تعيين محدد", + "setIsChecked": "تعيين محدد", + "bitbybit.babylon.gui.checkbox.setIsChecked_description": "يضبط حالة التحديد لمربع الاختيار", + "bitbybit.babylon.gui.checkbox.getCheckSizeRatio": "الحصول على نسبة حجم التحديد", + "bitbybit.babylon.gui.checkbox.getCheckSizeRatio_description": "يحصل على نسبة حجم التحديد لمربع الاختيار", + "bitbybit.babylon.gui.checkbox.getIsChecked": "الحصول على محدد", + "getIsChecked": "الحصول على محدد", + "bitbybit.babylon.gui.checkbox.getIsChecked_description": "يحصل على حالة التحديد لمربع الاختيار", + "bitbybit.babylon.gui.checkbox.getBackground": "الحصول على الخلفية", + "bitbybit.babylon.gui.checkbox.getBackground_description": "يحصل على خلفية مربع الاختيار", + "bitbybit.babylon.gui.checkbox.createCheckboxObservableSelector": "محدد مراقبة مربع الاختيار", + "createCheckboxObservableSelector": "محدد مراقبة مربع الاختيار", + "bitbybit.babylon.gui.checkbox.createCheckboxObservableSelector_description": "ينشئ محددًا قابلاً للمراقبة لمربع الاختيار", + "checkboxObservableSelectorEnum": "تعداد محدد مراقبة مربع الاختيار", + "bitbybit.babylon.gui.inputText.createInputText": "مربع إدخال نص", + "inputText": "مربع إدخال نص", + "createInputText": "مربع إدخال نص", + "bitbybit.babylon.gui.inputText.createInputText_description": "ينشئ مربع إدخال نص", + "placeholder": "النص النائب", + "bitbybit.babylon.gui.inputText.setBackground": "تعيين الخلفية", + "bitbybit.babylon.gui.inputText.setBackground_description": "يضبط خلفية مربع إدخال النص", + "BABYLON.GUI.InputText": "مربع إدخال نص واجهة المستخدم الرسومية Babylon", + "bitbybit.babylon.gui.inputText.setText": "تعيين النص", + "bitbybit.babylon.gui.inputText.setText_description": "يضبط نص مربع إدخال النص", + "bitbybit.babylon.gui.inputText.setPlaceholder": "تعيين النص النائب", + "setPlaceholder": "تعيين النص النائب", + "bitbybit.babylon.gui.inputText.setPlaceholder_description": "يضبط النص النائب لمربع إدخال النص", + "bitbybit.babylon.gui.inputText.getBackground": "الحصول على الخلفية", + "bitbybit.babylon.gui.inputText.getBackground_description": "يحصل على خلفية مربع إدخال النص", + "bitbybit.babylon.gui.inputText.getText": "الحصول على النص", + "bitbybit.babylon.gui.inputText.getText_description": "يحصل على نص مربع إدخال النص", + "bitbybit.babylon.gui.inputText.getPlaceholder": "الحصول على النص النائب", + "getPlaceholder": "الحصول على النص النائب", + "bitbybit.babylon.gui.inputText.getPlaceholder_description": "يحصل على النص النائب لمربع إدخال النص", + "bitbybit.babylon.gui.inputText.createInputTextObservableSelector": "محدد مراقبة مربع إدخال النص", + "createInputTextObservableSelector": "محدد مراقبة مربع إدخال النص", + "bitbybit.babylon.gui.inputText.createInputTextObservableSelector_description": "ينشئ محددًا قابلاً للمراقبة لمربع إدخال النص", + "inputTextObservableSelectorEnum": "تعداد محدد مراقبة مربع إدخال النص", + "bitbybit.babylon.gui.colorPicker.createColorPicker": "منتقي الألوان", + "colorPicker": "منتقي الألوان", + "createColorPicker": "منتقي الألوان", + "bitbybit.babylon.gui.colorPicker.createColorPicker_description": "ينشئ منتقي الألوان", + "defaultColor": "اللون الافتراضي", + "bitbybit.babylon.gui.colorPicker.setColorPickerValue": "تعيين قيمة منتقي الألوان", + "setColorPickerValue": "تعيين قيمة منتقي الألوان", + "bitbybit.babylon.gui.colorPicker.setColorPickerValue_description": "يضبط قيمة منتقي الألوان", + "BABYLON.GUI.ColorPicker": "منتقي ألوان واجهة المستخدم الرسومية Babylon", + "bitbybit.babylon.gui.colorPicker.setColorPickerSize": "تعيين حجم منتقي الألوان", + "setColorPickerSize": "تعيين حجم منتقي الألوان", + "bitbybit.babylon.gui.colorPicker.setColorPickerSize_description": "يضبط حجم منتقي الألوان", + "bitbybit.babylon.gui.colorPicker.getColorPickerValue": "الحصول على قيمة منتقي الألوان", + "getColorPickerValue": "الحصول على قيمة منتقي الألوان", + "bitbybit.babylon.gui.colorPicker.getColorPickerValue_description": "يحصل على قيمة منتقي الألوان", + "bitbybit.babylon.gui.colorPicker.getColorPickerSize": "الحصول على حجم منتقي الألوان", + "getColorPickerSize": "الحصول على حجم منتقي الألوان", + "bitbybit.babylon.gui.colorPicker.getColorPickerSize_description": "يحصل على حجم منتقي الألوان", + "bitbybit.babylon.gui.colorPicker.createColorPickerObservableSelector": "محدد مراقبة منتقي الألوان", + "createColorPickerObservableSelector": "محدد مراقبة منتقي الألوان", + "bitbybit.babylon.gui.colorPicker.createColorPickerObservableSelector_description": "ينشئ محددًا قابلاً للمراقبة لمنتقي الألوان", + "colorPickerObservableSelectorEnum": "تعداد محدد مراقبة منتقي الألوان", + "bitbybit.babylon.gui.image.createImage": "صورة", + "image": "صورة", + "createImage": "صورة", + "bitbybit.babylon.gui.image.createImage_description": "ينشئ صورة", + "bitbybit.babylon.gui.image.setSourceUrl": "تعيين رابط المصدر", + "setSourceUrl": "تعيين رابط المصدر", + "bitbybit.babylon.gui.image.setSourceUrl_description": "يضبط رابط مصدر الصورة", + "BABYLON.GUI.Image": "صورة واجهة المستخدم الرسومية Babylon", + "bitbybit.babylon.gui.image.getSourceUrl": "الحصول على رابط المصدر", + "getSourceUrl": "الحصول على رابط المصدر", + "bitbybit.babylon.gui.image.getSourceUrl_description": "يحصل على رابط مصدر الصورة", + "bitbybit.babylon.gizmo.manager.createGizmoManager": "مدير الجيزمو", + "gizmo": "جيزمو", + "manager": "مدير", + "createGizmoManager": "مدير الجيزمو", + "bitbybit.babylon.gizmo.manager.createGizmoManager_description": "ينشئ مدير الجيزمو", + "positionGizmoEnabled": "تمكين جيزمو الموضع", + "rotationGizmoEnabled": "تمكين جيزمو الدوران", + "scaleGizmoEnabled": "تمكين جيزمو التحجيم", + "boundingBoxGizmoEnabled": "تمكين جيزمو الصندوق المحيط", + "usePointerToAttachGizmos": "استخدام المؤشر لإرفاق الجيزمو", + "clearGizmoOnEmptyPointerEvent": "مسح الجيزمو عند حدث مؤشر فارغ", + "scaleRatio": "نسبة التحجيم", + "attachableMeshes": "المجسمات القابلة للإرفاق", + "BABYLON.AbstractMesh[]": "مصفوفة مجسمات مجردة Babylon", + "bitbybit.babylon.gizmo.manager.getPositionGizmo": "الحصول على جيزمو الموضع", + "getPositionGizmo": "الحصول على جيزمو الموضع", + "bitbybit.babylon.gizmo.manager.getPositionGizmo_description": "يحصل على جيزمو الموضع", + "gizmoManager": "مدير الجيزمو", + "BABYLON.GizmoManager": "مدير جيزمو Babylon", + "bitbybit.babylon.gizmo.manager.getRotationGizmo": "الحصول على جيزمو الدوران", + "getRotationGizmo": "الحصول على جيزمو الدوران", + "bitbybit.babylon.gizmo.manager.getRotationGizmo_description": "يحصل على جيزمو الدوران", + "bitbybit.babylon.gizmo.manager.getScaleGizmo": "الحصول على جيزمو التحجيم", + "getScaleGizmo": "الحصول على جيزمو التحجيم", + "bitbybit.babylon.gizmo.manager.getScaleGizmo_description": "يحصل على جيزمو التحجيم", + "bitbybit.babylon.gizmo.manager.getBoundingBoxGizmo": "الحصول على جيزمو الصندوق المحيط", + "getBoundingBoxGizmo": "الحصول على جيزمو الصندوق المحيط", + "bitbybit.babylon.gizmo.manager.getBoundingBoxGizmo_description": "يحصل على جيزمو الصندوق المحيط", + "bitbybit.babylon.gizmo.manager.attachToMesh": "إرفاق بالمجسم", + "attachToMesh": "إرفاق بالمجسم", + "bitbybit.babylon.gizmo.manager.attachToMesh_description": "يرفق مدير الجيزمو بالمجسم", + "update": "تحديث", + "bitbybit.babylon.gizmo.manager.detachMesh": "فصل المجسم", + "detachMesh": "فصل المجسم", + "bitbybit.babylon.gizmo.manager.detachMesh_description": "يفصل مدير الجيزمو عن المجسم", + "bitbybit.babylon.gizmo.base.scaleRatio": "تعيين نسبة التحجيم", + "base": "أساسي", + "bitbybit.babylon.gizmo.base.scaleRatio_description": "يضبط نسبة تحجيم الجيزمو", + "BABYLON.IGizmo": "جيزمو Babylon I", + "bitbybit.babylon.gizmo.base.getScaleRatio": "الحصول على نسبة التحجيم", + "getScaleRatio": "الحصول على نسبة التحجيم", + "bitbybit.babylon.gizmo.base.getScaleRatio_description": "يحصل على نسبة تحجيم الجيزمو", + "bitbybit.babylon.gizmo.positionGizmo.planarGizmoEnabled": "تعيين تمكين جيزمو المستوى", + "positionGizmo": "جيزمو الموضع", + "planarGizmoEnabled": "تمكين جيزمو المستوى", + "bitbybit.babylon.gizmo.positionGizmo.planarGizmoEnabled_description": "يضبط تمكين جيزمو المستوى", + "BABYLON.IPositionGizmo": "جيزمو الموضع Babylon I", + "bitbybit.babylon.gizmo.positionGizmo.snapDistance": "تعيين مسافة الالتقاط", + "snapDistance": "مسافة الالتقاط", + "bitbybit.babylon.gizmo.positionGizmo.snapDistance_description": "يضبط مسافة الالتقاط لجيزمو الموضع", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedMesh": "الحصول على المجسم المرفق", + "getAttachedMesh": "الحصول على المجسم المرفق", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedMesh_description": "يحصل على المجسم المرفق", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedNode": "الحصول على العقدة المرفقة", + "getAttachedNode": "الحصول على العقدة المرفقة", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedNode_description": "يحصل على العقدة المرفقة", + "bitbybit.babylon.gizmo.positionGizmo.getXGizmo": "الحصول على جيزمو X", + "getXGizmo": "الحصول على جيزمو X", + "bitbybit.babylon.gizmo.positionGizmo.getXGizmo_description": "يحصل على جيزمو X", + "bitbybit.babylon.gizmo.positionGizmo.getYGizmo": "الحصول على جيزمو Y", + "getYGizmo": "الحصول على جيزمو Y", + "bitbybit.babylon.gizmo.positionGizmo.getYGizmo_description": "يحصل على جيزمو Y", + "bitbybit.babylon.gizmo.positionGizmo.getZGizmo": "الحصول على جيزمو Z", + "getZGizmo": "الحصول على جيزمو Z", + "bitbybit.babylon.gizmo.positionGizmo.getZGizmo_description": "يحصل على جيزمو Z", + "bitbybit.babylon.gizmo.positionGizmo.getXPlaneGizmo": "الحصول على جيزمو المستوى X", + "getXPlaneGizmo": "الحصول على جيزمو المستوى X", + "bitbybit.babylon.gizmo.positionGizmo.getXPlaneGizmo_description": "يحصل على جيزمو المستوى X", + "bitbybit.babylon.gizmo.positionGizmo.getYPlaneGizmo": "الحصول على جيزمو المستوى Y", + "getYPlaneGizmo": "الحصول على جيزمو المستوى Y", + "bitbybit.babylon.gizmo.positionGizmo.getYPlaneGizmo_description": "يحصل على جيزمو المستوى Y", + "bitbybit.babylon.gizmo.positionGizmo.getZPlaneGizmo": "الحصول على جيزمو المستوى Z", + "getZPlaneGizmo": "الحصول على جيزمو المستوى Z", + "bitbybit.babylon.gizmo.positionGizmo.getZPlaneGizmo_description": "يحصل على جيزمو المستوى Z", + "bitbybit.babylon.gizmo.positionGizmo.getPlanarGizmoEnabled": "الحصول على تمكين جيزمو المستوى", + "getPlanarGizmoEnabled": "الحصول على تمكين جيزمو المستوى", + "bitbybit.babylon.gizmo.positionGizmo.getPlanarGizmoEnabled_description": "يحصل على حالة تمكين جيزمو المستوى", + "bitbybit.babylon.gizmo.positionGizmo.getSnapDistance": "الحصول على مسافة الالتقاط", + "getSnapDistance": "الحصول على مسافة الالتقاط", + "bitbybit.babylon.gizmo.positionGizmo.getSnapDistance_description": "يحصل على مسافة الالتقاط", + "bitbybit.babylon.gizmo.positionGizmo.getIsDragging": "الحصول على حالة السحب", + "getIsDragging": "الحصول على حالة السحب", + "bitbybit.babylon.gizmo.positionGizmo.getIsDragging_description": "يحصل على حالة السحب", + "bitbybit.babylon.gizmo.positionGizmo.createPositionGizmoObservableSelector": "محدد مراقبة جيزمو الموضع", + "createPositionGizmoObservableSelector": "محدد مراقبة جيزمو الموضع", + "bitbybit.babylon.gizmo.positionGizmo.createPositionGizmoObservableSelector_description": "ينشئ محددًا قابلاً للمراقبة لجيزمو الموضع", + "positionGizmoObservableSelectorEnum": "تعداد محدد مراقبة جيزمو الموضع", + "bitbybit.babylon.gizmo.rotationGizmo.snapDistance": "تعيين مسافة الالتقاط", + "rotationGizmo": "جيزمو الدوران", + "bitbybit.babylon.gizmo.rotationGizmo.snapDistance_description": "يضبط مسافة الالتقاط لجيزمو الدوران", + "BABYLON.IRotationGizmo": "جيزمو الدوران Babylon I", + "bitbybit.babylon.gizmo.rotationGizmo.sensitivity": "تعيين الحساسية", + "sensitivity": "الحساسية", + "bitbybit.babylon.gizmo.rotationGizmo.sensitivity_description": "يضبط حساسية جيزمو الدوران", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedMesh": "الحصول على المجسم المرفق", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedMesh_description": "يحصل على المجسم المرفق", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedNode": "الحصول على العقدة المرفقة", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedNode_description": "يحصل على العقدة المرفقة", + "bitbybit.babylon.gizmo.rotationGizmo.getXGizmo": "الحصول على جيزمو X", + "bitbybit.babylon.gizmo.rotationGizmo.getXGizmo_description": "يحصل على جيزمو X", + "bitbybit.babylon.gizmo.rotationGizmo.getYGizmo": "الحصول على جيزمو Y", + "bitbybit.babylon.gizmo.rotationGizmo.getYGizmo_description": "يحصل على جيزمو Y", + "bitbybit.babylon.gizmo.rotationGizmo.getZGizmo": "الحصول على جيزمو Z", + "bitbybit.babylon.gizmo.rotationGizmo.getZGizmo_description": "يحصل على جيزمو Z", + "bitbybit.babylon.gizmo.rotationGizmo.getSnapDistance": "الحصول على مسافة الالتقاط", + "bitbybit.babylon.gizmo.rotationGizmo.getSnapDistance_description": "يحصل على مسافة الالتقاط", + "bitbybit.babylon.gizmo.rotationGizmo.getSensitivity": "الحصول على الحساسية", + "getSensitivity": "الحصول على الحساسية", + "bitbybit.babylon.gizmo.rotationGizmo.getSensitivity_description": "يحصل على الحساسية", + "bitbybit.babylon.gizmo.rotationGizmo.createRotationGizmoObservableSelector": "محدد مراقبة جيزمو الدوران", + "createRotationGizmoObservableSelector": "محدد مراقبة جيزمو الدوران", + "bitbybit.babylon.gizmo.rotationGizmo.createRotationGizmoObservableSelector_description": "ينشئ محددًا قابلاً للمراقبة لجيزمو الدوران", + "rotationGizmoObservableSelectorEnum": "تعداد محدد مراقبة جيزمو الدوران", + "bitbybit.babylon.gizmo.scaleGizmo.getXGizmo": "الحصول على جيزمو X", + "scaleGizmo": "جيزمو التحجيم", + "bitbybit.babylon.gizmo.scaleGizmo.getXGizmo_description": "يحصل على جيزمو X", + "BABYLON.IScaleGizmo": "جيزمو التحجيم Babylon I", + "bitbybit.babylon.gizmo.scaleGizmo.getYGizmo": "الحصول على جيزمو Y", + "bitbybit.babylon.gizmo.scaleGizmo.getYGizmo_description": "يحصل على جيزمو Y", + "bitbybit.babylon.gizmo.scaleGizmo.getZGizmo": "الحصول على جيزمو Z", + "bitbybit.babylon.gizmo.scaleGizmo.getZGizmo_description": "يحصل على جيزمو Z", + "bitbybit.babylon.gizmo.scaleGizmo.snapDistance": "تعيين مسافة الالتقاط", + "bitbybit.babylon.gizmo.scaleGizmo.snapDistance_description": "يضبط مسافة الالتقاط لجيزمو التحجيم", + "bitbybit.babylon.gizmo.scaleGizmo.setIncrementalSnap": "تعيين الالتقاط التزايدي", + "setIncrementalSnap": "تعيين الالتقاط التزايدي", + "bitbybit.babylon.gizmo.scaleGizmo.setIncrementalSnap_description": "يضبط الالتقاط التزايدي لجيزمو التحجيم", + "incrementalSnap": "الالتقاط التزايدي", + "bitbybit.babylon.gizmo.scaleGizmo.sensitivity": "تعيين الحساسية", + "bitbybit.babylon.gizmo.scaleGizmo.sensitivity_description": "يضبط حساسية جيزمو التحجيم", + "bitbybit.babylon.gizmo.scaleGizmo.getIncrementalSnap": "الحصول على الالتقاط التزايدي", + "getIncrementalSnap": "الحصول على الالتقاط التزايدي", + "bitbybit.babylon.gizmo.scaleGizmo.getIncrementalSnap_description": "يحصل على الالتقاط التزايدي", + "bitbybit.babylon.gizmo.scaleGizmo.getSnapDistance": "الحصول على مسافة الالتقاط", + "bitbybit.babylon.gizmo.scaleGizmo.getSnapDistance_description": "يحصل على مسافة الالتقاط", + "bitbybit.babylon.gizmo.scaleGizmo.getSensitivity": "الحصول على الحساسية", + "bitbybit.babylon.gizmo.scaleGizmo.getSensitivity_description": "يحصل على الحساسية", + "bitbybit.babylon.gizmo.scaleGizmo.createScaleGizmoObservableSelector": "محدد مراقبة جيزمو التحجيم", + "createScaleGizmoObservableSelector": "محدد مراقبة جيزمو التحجيم", + "bitbybit.babylon.gizmo.scaleGizmo.createScaleGizmoObservableSelector_description": "ينشئ محددًا قابلاً للمراقبة لجيزمو التحجيم", + "scaleGizmoObservableSelectorEnum": "تعداد محدد مراقبة جيزمو التحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSphereSize": "تعيين حجم كرة الدوران", + "boundingBoxGizmo": "جيزمو الصندوق المحيط", + "setRotationSphereSize": "تعيين حجم كرة الدوران", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSphereSize_description": "يضبط حجم كرة الدوران لجيزمو الصندوق المحيط", + "BABYLON.BoundingBoxGizmo": "جيزمو الصندوق المحيط Babylon", + "rotationSphereSize": "حجم كرة الدوران", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSize": "تعيين حجم شاشة مجسم السحب الثابت", + "setFixedDragMeshScreenSize": "تعيين حجم شاشة مجسم السحب الثابت", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSize_description": "يضبط حجم شاشة مجسم السحب الثابت لتحجيم متسق", + "fixedDragMeshScreenSize": "حجم شاشة مجسم السحب الثابت", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshBoundsSize": "تعيين حجم حدود مجسم السحب الثابت", + "setFixedDragMeshBoundsSize": "تعيين حجم حدود مجسم السحب الثابت", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshBoundsSize_description": "يضبط حجم حدود مجسم السحب الثابت", + "fixedDragMeshBoundsSize": "حجم حدود مجسم السحب الثابت", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSizeDistanceFactor": "تعيين عامل مسافة حجم شاشة مجسم السحب الثابت", + "setFixedDragMeshScreenSizeDistanceFactor": "تعيين عامل مسافة حجم شاشة مجسم السحب الثابت", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSizeDistanceFactor_description": "يضبط عامل المسافة لحجم شاشة مجسم السحب الثابت", + "fixedDragMeshScreenSizeDistanceFactor": "عامل مسافة حجم شاشة مجسم السحب الثابت", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalingSnapDistance": "تعيين مسافة الالتقاط للتحجيم", + "setScalingSnapDistance": "تعيين مسافة الالتقاط للتحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalingSnapDistance_description": "يضبط مسافة الالتقاط للتحجيم لجيزمو الصندوق المحيط", + "scalingSnapDistance": "مسافة الالتقاط للتحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSnapDistance": "تعيين مسافة الالتقاط للدوران", + "setRotationSnapDistance": "تعيين مسافة الالتقاط للدوران", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSnapDistance_description": "يضبط مسافة الالتقاط للدوران لجيزمو الصندوق المحيط", + "rotationSnapDistance": "مسافة الالتقاط للدوران", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleBoxSize": "تعيين حجم صندوق التحجيم", + "setScaleBoxSize": "تعيين حجم صندوق التحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleBoxSize_description": "يضبط حجم صندوق التحجيم لجيزمو الصندوق المحيط", + "scaleBoxSize": "حجم صندوق التحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setIncrementalSnap": "تعيين الالتقاط التزايدي", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setIncrementalSnap_description": "يضبط الالتقاط التزايدي لجيزمو الصندوق المحيط", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalePivot": "تعيين نقطة ارتكاز التحجيم", + "setScalePivot": "تعيين نقطة ارتكاز التحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalePivot_description": "يضبط نقطة ارتكاز التحجيم لجيزمو الصندوق المحيط", + "scalePivot": "نقطة ارتكاز التحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setAxisFactor": "تعيين عامل المحور", + "setAxisFactor": "تعيين عامل المحور", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setAxisFactor_description": "يضبط عامل المحور لجيزمو الصندوق المحيط", + "axisFactor": "عامل المحور", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleDragSpeed": "تعيين سرعة سحب التحجيم", + "setScaleDragSpeed": "تعيين سرعة سحب التحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleDragSpeed_description": "يضبط سرعة سحب التحجيم لجيزمو الصندوق المحيط", + "scaleDragSpeed": "سرعة سحب التحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSphereSize": "الحصول على حجم كرة الدوران", + "getRotationSphereSize": "الحصول على حجم كرة الدوران", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSphereSize_description": "يحصل على حجم كرة الدوران", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleBoxSize": "الحصول على حجم صندوق التحجيم", + "getScaleBoxSize": "الحصول على حجم صندوق التحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleBoxSize_description": "يحصل على حجم صندوق التحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSize": "الحصول على حجم شاشة مجسم السحب الثابت", + "getFixedDragMeshScreenSize": "الحصول على حجم شاشة مجسم السحب الثابت", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSize_description": "يحصل على حجم شاشة مجسم السحب الثابت", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshBoundsSize": "الحصول على حجم حدود مجسم السحب الثابت", + "getFixedDragMeshBoundsSize": "الحصول على حجم حدود مجسم السحب الثابت", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshBoundsSize_description": "يحصل على حجم حدود مجسم السحب الثابت", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSizeDistanceFactor": "الحصول على عامل مسافة حجم شاشة مجسم السحب الثابت", + "getFixedDragMeshScreenSizeDistanceFactor": "الحصول على عامل مسافة حجم شاشة مجسم السحب الثابت", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSizeDistanceFactor_description": "يحصل على عامل مسافة حجم شاشة مجسم السحب الثابت", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalingSnapDistance": "الحصول على مسافة الالتقاط للتحجيم", + "getScalingSnapDistance": "الحصول على مسافة الالتقاط للتحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalingSnapDistance_description": "يحصل على مسافة الالتقاط للتحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSnapDistance": "الحصول على مسافة الالتقاط للدوران", + "getRotationSnapDistance": "الحصول على مسافة الالتقاط للدوران", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSnapDistance_description": "يحصل على مسافة الالتقاط للدوران", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getIncrementalSnap": "الحصول على الالتقاط التزايدي", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getIncrementalSnap_description": "يحصل على الالتقاط التزايدي", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalePivot": "الحصول على نقطة ارتكاز التحجيم", + "getScalePivot": "الحصول على نقطة ارتكاز التحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalePivot_description": "يحصل على نقطة ارتكاز التحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getAxisFactor": "الحصول على عامل المحور", + "getAxisFactor": "الحصول على عامل المحور", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getAxisFactor_description": "يحصل على عامل المحور", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleDragSpeed": "الحصول على سرعة سحب التحجيم", + "getScaleDragSpeed": "الحصول على سرعة سحب التحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleDragSpeed_description": "يحصل على سرعة سحب التحجيم", + "bitbybit.babylon.gizmo.boundingBoxGizmo.createBoundingBoxGizmoObservableSelector": "محدد مراقبة جيزمو الصندوق المحيط", + "createBoundingBoxGizmoObservableSelector": "محدد مراقبة جيزمو الصندوق المحيط", + "bitbybit.babylon.gizmo.boundingBoxGizmo.createBoundingBoxGizmoObservableSelector_description": "ينشئ محددًا قابلاً للمراقبة لجيزمو الصندوق المحيط", + "boundingBoxGizmoObservableSelectorEnum": "تعداد محدد مراقبة جيزمو الصندوق المحيط", + "bitbybit.babylon.gizmo.axisDragGizmo.setIsEnabled": "تعيين ممكن", + "axisDragGizmo": "جيزمو سحب المحور", + "bitbybit.babylon.gizmo.axisDragGizmo.setIsEnabled_description": "يضبط تمكين المحور", + "BABYLON.IAxisDragGizmo": "جيزمو سحب المحور Babylon I", + "bitbybit.babylon.gizmo.axisDragGizmo.getIsEnabled": "الحصول على ممكن", + "bitbybit.babylon.gizmo.axisDragGizmo.getIsEnabled_description": "يحصل على حالة تمكين المحور", + "bitbybit.babylon.gizmo.axisScaleGizmo.setIsEnabled": "تعيين ممكن", + "axisScaleGizmo": "جيزمو تحجيم المحور", + "bitbybit.babylon.gizmo.axisScaleGizmo.setIsEnabled_description": "يضبط تمكين المحور", + "BABYLON.IAxisScaleGizmo": "جيزمو تحجيم المحور Babylon I", + "bitbybit.babylon.gizmo.axisScaleGizmo.getIsEnabled": "الحصول على ممكن", + "bitbybit.babylon.gizmo.axisScaleGizmo.getIsEnabled_description": "يحصل على حالة تمكين المحور", + "bitbybit.babylon.gizmo.planeDragGizmo.setIsEnabled": "تعيين ممكن", + "planeDragGizmo": "جيزمو سحب المستوى", + "bitbybit.babylon.gizmo.planeDragGizmo.setIsEnabled_description": "يضبط تمكين المستوى", + "BABYLON.IPlaneDragGizmo": "جيزمو سحب المستوى Babylon I", + "bitbybit.babylon.gizmo.planeDragGizmo.getIsEnabled": "الحصول على ممكن", + "bitbybit.babylon.gizmo.planeDragGizmo.getIsEnabled_description": "يحصل على حالة تمكين المستوى", + "bitbybit.babylon.gizmo.planeRotationGizmo.setIsEnabled": "تعيين ممكن", + "planeRotationGizmo": "جيزمو دوران المستوى", + "bitbybit.babylon.gizmo.planeRotationGizmo.setIsEnabled_description": "يضبط تمكين المستوى", + "BABYLON.IPlaneRotationGizmo": "جيزمو دوران المستوى Babylon I", + "bitbybit.babylon.gizmo.planeRotationGizmo.getIsEnabled": "الحصول على ممكن", + "bitbybit.babylon.gizmo.planeRotationGizmo.getIsEnabled_description": "يحصل على حالة تمكين المستوى", + "bitbybit.vector.removeAllDuplicateVectors": "إزالة جميع المتجهات المكررة", + "vector": "المتجه", + "removeAllDuplicateVectors": "إزالة جميع المتجهات المكررة", + "bitbybit.vector.removeAllDuplicateVectors_description": "يزيل جميع المتجهات المكررة من المصفوفة", + "remove": "إزالة", + "vectors": "المتجهات", + "number[][]": "مصفوفة مصفوفات أرقام", + "tolerance": "التسامح", + "bitbybit.vector.removeConsecutiveDuplicateVectors": "إزالة المتجهات المتتالية المكررة", + "removeConsecutiveDuplicateVectors": "إزالة المتجهات المتتالية المكررة", + "bitbybit.vector.removeConsecutiveDuplicateVectors_description": "يزيل المتجهات المتتالية المكررة من المصفوفة", + "checkFirstAndLast": "فحص الأول والأخير", + "bitbybit.vector.angleBetween": "الزاوية بين", + "angleBetween": "الزاوية بين", + "bitbybit.vector.angleBetween_description": "يقيس الزاوية بين متجهين بالدرجات", + "angles": "الزوايا", + "first": "الأول", + "second": "الثاني", + "bitbybit.vector.angleBetweenNormalized2d": "الزاوية بين متجهين طبيعيين ثنائيي الأبعاد", + "angleBetweenNormalized2d": "الزاوية بين متجهين طبيعيين ثنائيي الأبعاد", + "bitbybit.vector.angleBetweenNormalized2d_description": "يقيس الزاوية الطبيعية ثنائية الأبعاد بين متجهين بالدرجات", + "bitbybit.vector.positiveAngleBetween": "الزاوية الموجبة بين", + "positiveAngleBetween": "الزاوية الموجبة بين", + "bitbybit.vector.positiveAngleBetween_description": "يقيس الزاوية الموجبة بين متجهين مع مرجع بالدرجات", + "reference": "المرجع", + "bitbybit.vector.addAll": "إضافة الكل", + "addAll": "إضافة الكل", + "bitbybit.vector.addAll_description": "يضيف جميع قيم xyz للمتجهات في متجه جديد", + "sum": "المجموع", + "bitbybit.vector.add": "إضافة", + "add": "إضافة", + "bitbybit.vector.add_description": "يضيف متجهين", + "bitbybit.vector.all": "الكل", + "all": "الكل", + "bitbybit.vector.all_description": "يتحقق مما إذا كانت جميع عناصر المصفوفة المنطقية صحيحة", + "boolean[]": "مصفوفة منطقية", + "bitbybit.vector.cross": "الضرب الاتجاهي", + "cross": "الضرب الاتجاهي", + "bitbybit.vector.cross_description": "يحسب الضرب الاتجاهي لمتجهين", + "bitbybit.vector.distSquared": "مربع المسافة", + "distSquared": "مربع المسافة", + "bitbybit.vector.distSquared_description": "يحسب مربع المسافة بين متجهين", + "bitbybit.vector.dist": "المسافة", + "dist": "المسافة", + "bitbybit.vector.dist_description": "يحسب المسافة بين متجهين", + "bitbybit.vector.div": "قسمة", + "div": "قسمة", + "bitbybit.vector.div_description": "يقسم المتجه على قيمة عددية", + "scalar": "عددي", + "bitbybit.vector.domain": "المجال", + "domain": "المجال", + "bitbybit.vector.domain_description": "يحسب المجال بين الحد الأدنى والأقصى للمتجه", + "bitbybit.vector.dot": "الضرب النقطي", + "dot": "الضرب النقطي", + "bitbybit.vector.dot_description": "يحسب الضرب النقطي لمتجهين", + "bitbybit.vector.finite": "محدود", + "finite": "محدود", + "bitbybit.vector.finite_description": "يتحقق مما إذا كانت أرقام المتجه محدودة", + "validate": "التحقق من الصحة", + "bitbybit.vector.isZero": "هل هو صفر", + "isZero": "هل هو صفر", + "bitbybit.vector.isZero_description": "يتحقق مما إذا كان طول المتجه صفرًا", + "bitbybit.vector.lerp": "استيفاء خطي", + "lerp": "استيفاء خطي", + "bitbybit.vector.lerp_description": "يجد متجهًا بين متجهين بواسطة كسر", + "fraction": "الكسر", + "bitbybit.vector.max": "الحد الأقصى", + "max": "الحد الأقصى", + "bitbybit.vector.max_description": "يجد القيمة القصوى في المتجه", + "extract": "استخراج", + "bitbybit.vector.min": "الحد الأدنى", + "min": "الحد الأدنى", + "bitbybit.vector.min_description": "يجد القيمة الدنيا في المتجه", + "bitbybit.vector.mul": "ضرب", + "mul": "ضرب", + "bitbybit.vector.mul_description": "يضرب المتجه في قيمة عددية", + "bitbybit.vector.neg": "سالب", + "neg": "سالب", + "bitbybit.vector.neg_description": "يعكس إشارة المتجه", + "bitbybit.vector.normSquared": "مربع المعيار", + "normSquared": "مربع المعيار", + "bitbybit.vector.normSquared_description": "يحسب مربع المعيار", + "bitbybit.vector.norm": "المعيار", + "norm": "المعيار", + "bitbybit.vector.norm_description": "يحسب معيار المتجه", + "bitbybit.vector.normalized": "مُطبّع", + "normalized": "مُطبّع", + "bitbybit.vector.normalized_description": "يطبع المتجه إلى طول وحدة", + "bitbybit.vector.onRay": "على الشعاع", + "onRay": "على الشعاع", + "bitbybit.vector.onRay_description": "يجد نقطة على الشعاع عند مسافة معينة", + "bitbybit.vector.vectorXYZ": "متجه xyz", + "vectorXYZ": "متجه xyz", + "bitbybit.vector.vectorXYZ_description": "ينشئ متجه xyz", + "x": "x", + "y": "y", + "z": "z", + "bitbybit.vector.vectorXY": "متجه xy", + "vectorXY": "متجه xy", + "bitbybit.vector.vectorXY_description": "ينشئ متجه xy ثنائي الأبعاد", + "bitbybit.vector.range": "نطاق", + "range": "نطاق", + "bitbybit.vector.range_description": "ينشئ متجهًا صحيحًا من 0 إلى الحد الأقصى", + "bitbybit.vector.signedAngleBetween": "الزاوية الموقعة بين", + "signedAngleBetween": "الزاوية الموقعة بين", + "bitbybit.vector.signedAngleBetween_description": "يحسب الزاوية الموقعة بين متجهين مع مرجع", + "bitbybit.vector.span": "امتداد", + "span": "امتداد", + "bitbybit.vector.span_description": "ينشئ متجهًا يمتد من الحد الأدنى إلى الحد الأقصى مع خطوة", + "bitbybit.vector.spanEaseItems": "امتداد عناصر التسهيل", + "spanEaseItems": "امتداد عناصر التسهيل", + "bitbybit.vector.spanEaseItems_description": "ينشئ متجهًا يمتد من الحد الأدنى إلى الحد الأقصى مع دالة تسهيل", + "nrItems": "عدد العناصر", + "ease": "تسهيل", + "Math.easeEnum": "تعداد تسهيل الرياضيات", + "intervals": "فترات", + "bitbybit.vector.spanLinearItems": "امتداد العناصر الخطية", + "spanLinearItems": "امتداد العناصر الخطية", + "bitbybit.vector.spanLinearItems_description": "ينشئ متجهًا يمتد من الحد الأدنى إلى الحد الأقصى مع عدد العناصر", + "bitbybit.vector.sub": "طرح", + "sub": "طرح", + "bitbybit.vector.sub_description": "يطرح متجهين", + "bitbybit.vector.sum": "المجموع", + "bitbybit.vector.sum_description": "يجمع قيم المتجه", + "bitbybit.point.transformPoint": "تحويل النقطة", + "transformPoint": "تحويل النقطة", + "bitbybit.point.transformPoint_description": "يحول نقطة واحدة", + "transformation": "التحويل", + "Base.TransformMatrixes": "مصفوفات تحويل أساسية", + "bitbybit.point.transformPoints": "تحويل النقاط", + "transformPoints": "تحويل النقاط", + "bitbybit.point.transformPoints_description": "يحول نقاطًا متعددة", + "points": "النقاط", + "bitbybit.point.transformsForPoints": "تحويلات للنقاط", + "transformsForPoints": "تحويلات للنقاط", + "bitbybit.point.transformsForPoints_description": "يحول نقاطًا متعددة بتحويلات متعددة", + "Base.TransformMatrixes[]": "مصفوفة مصفوفات تحويل أساسية", + "bitbybit.point.translatePoints": "نقل النقاط", + "translatePoints": "نقل النقاط", + "bitbybit.point.translatePoints_description": "ينقل نقاطًا متعددة", + "bitbybit.point.translatePointsWithVectors": "نقل النقاط بمتجهات", + "translatePointsWithVectors": "نقل النقاط بمتجهات", + "bitbybit.point.translatePointsWithVectors_description": "ينقل نقاطًا متعددة بمتجهات", + "bitbybit.point.translateXYZPoints": "نقل نقاط xyz", + "translateXYZPoints": "نقل نقاط xyz", + "bitbybit.point.translateXYZPoints_description": "ينقل نقاطًا متعددة بقيم xyz", + "bitbybit.point.scalePointsCenterXYZ": "تحجيم النقاط مركز xyz", + "scalePointsCenterXYZ": "تحجيم النقاط مركز xyz", + "bitbybit.point.scalePointsCenterXYZ_description": "يحجم نقاطًا متعددة من المركز بعوامل xyz", + "bitbybit.point.rotatePointsCenterAxis": "تدوير النقاط مركز المحور", + "rotatePointsCenterAxis": "تدوير النقاط مركز المحور", + "bitbybit.point.rotatePointsCenterAxis_description": "يدور نقاطًا متعددة حول المركز والمحور", + "bitbybit.point.closestPointFromPointsDistance": "مسافة أقرب نقطة من النقاط", + "closestPointFromPointsDistance": "مسافة أقرب نقطة من النقاط", + "bitbybit.point.closestPointFromPointsDistance_description": "يقيس أقرب مسافة إلى النقاط", + "bitbybit.point.closestPointFromPointsIndex": "فهرس أقرب نقطة من النقاط", + "closestPointFromPointsIndex": "فهرس أقرب نقطة من النقاط", + "bitbybit.point.closestPointFromPointsIndex_description": "يجد فهرس أقرب نقطة بدءًا من 1", + "bitbybit.point.closestPointFromPoints": "أقرب نقطة من النقاط", + "closestPointFromPoints": "أقرب نقطة من النقاط", + "bitbybit.point.closestPointFromPoints_description": "يجد أقرب نقطة في المجموعة", + "bitbybit.point.distance": "المسافة", + "bitbybit.point.distance_description": "يقيس المسافة بين نقطتين", + "measure": "قياس", + "startPoint": "نقطة البداية", + "endPoint": "نقطة النهاية", + "bitbybit.point.distancesToPoints": "المسافات إلى النقاط", + "distancesToPoints": "المسافات إلى النقاط", + "bitbybit.point.distancesToPoints_description": "يقيس المسافات من نقطة البداية إلى نقاط نهاية متعددة", + "endPoints": "نقاط النهاية", + "bitbybit.point.multiplyPoint": "ضرب النقطة", + "multiplyPoint": "ضرب النقطة", + "bitbybit.point.multiplyPoint_description": "يضرب النقطة في كمية", + "amountOfPoints": "كمية النقاط", + "bitbybit.point.getX": "الحصول على x", + "getX": "الحصول على x", + "bitbybit.point.getX_description": "يحصل على الإحداثي x للنقطة", + "bitbybit.point.getY": "الحصول على y", + "getY": "الحصول على y", + "bitbybit.point.getY_description": "يحصل على الإحداثي y للنقطة", + "bitbybit.point.getZ": "الحصول على z", + "getZ": "الحصول على z", + "bitbybit.point.getZ_description": "يحصل على الإحداثي z للنقطة", + "bitbybit.point.averagePoint": "متوسط النقطة", + "averagePoint": "متوسط النقطة", + "bitbybit.point.averagePoint_description": "يحصل على متوسط نقطة النقاط", + "bitbybit.point.pointXYZ": "نقطة xyz", + "pointXYZ": "نقطة xyz", + "bitbybit.point.pointXYZ_description": "ينشئ نقطة xyz", + "bitbybit.point.pointXY": "نقطة xy", + "pointXY": "نقطة xy", + "bitbybit.point.pointXY_description": "ينشئ نقطة xy", + "bitbybit.point.spiral": "حلزون", + "spiral": "حلزون", + "bitbybit.point.spiral_description": "ينشئ حلزونًا من نقاط متعددة", + "phi": "فاي", + "numberPoints": "عدد النقاط", + "widening": "اتساع", + "factor": "عامل", + "bitbybit.point.hexGrid": "شبكة سداسية", + "hexGrid": "شبكة سداسية", + "bitbybit.point.hexGrid_description": "ينشئ شبكة سداسية مسطحة على المستوى xy", + "nrHexagonsY": "عدد السداسيات Y", + "nrHexagonsX": "عدد السداسيات X", + "radiusHexagon": "نصف قطر السداسي", + "orientOnCenter": "التوجيه على المركز", + "pointsOnGround": "نقاط على الأرض", + "bitbybit.point.removeConsecutiveDuplicates": "إزالة التكرارات المتتالية", + "removeConsecutiveDuplicates": "إزالة التكرارات المتتالية", + "bitbybit.point.removeConsecutiveDuplicates_description": "يزيل التكرارات المتتالية من مصفوفة النقاط", + "clean": "تنظيف", + "bitbybit.line.convertToNurbsCurve": "تحويل إلى منحنى NURBS", + "line": "الخط", + "convertToNurbsCurve": "تحويل إلى منحنى NURBS", + "bitbybit.line.convertToNurbsCurve_description": "يحول الخط إلى منحنى NURBS", + "LinePointsDto": "كائن نقل بيانات نقاط الخط", + "bitbybit.line.convertLinesToNurbsCurves": "تحويل الخطوط إلى منحنيات NURBS", + "convertLinesToNurbsCurves": "تحويل الخطوط إلى منحنيات NURBS", + "bitbybit.line.convertLinesToNurbsCurves_description": "يحول مصفوفة الخطوط إلى مصفوفة منحنيات NURBS", + "lines": "الخطوط", + "LinePointsDto[]": "مصفوفة كائنات نقل بيانات نقاط الخط", + "bitbybit.line.getStartPoint": "الحصول على نقطة البداية", + "getStartPoint": "الحصول على نقطة البداية", + "bitbybit.line.getStartPoint_description": "يحصل على نقطة بداية الخط", + "bitbybit.line.getEndPoint": "الحصول على نقطة النهاية", + "getEndPoint": "الحصول على نقطة النهاية", + "bitbybit.line.getEndPoint_description": "يحصل على نقطة نهاية الخط", + "bitbybit.line.length": "الطول", + "bitbybit.line.length_description": "يحصل على طول الخط", + "bitbybit.line.reverse": "عكس", + "reverse": "عكس", + "bitbybit.line.reverse_description": "يعكس نقاط نهاية الخط", + "bitbybit.line.transformLine": "تحويل الخط", + "transformLine": "تحويل الخط", + "bitbybit.line.transformLine_description": "يحول الخط", + "bitbybit.line.transformsForLines": "تحويلات للخطوط", + "transformsForLines": "تحويلات للخطوط", + "bitbybit.line.transformsForLines_description": "يحول خطوطًا متعددة", + "bitbybit.line.create": "إنشاء", + "bitbybit.line.create_description": "ينشئ خطًا", + "bitbybit.line.createAsync": "غير متزامن", + "createAsync": "غير متزامن", + "bitbybit.line.createAsync_description": "ينشئ خطًا من نقاط غير متزامنة", + "bitbybit.line.getPointOnLine": "الحصول على نقطة على الخط", + "getPointOnLine": "الحصول على نقطة على الخط", + "bitbybit.line.getPointOnLine_description": "يحصل على نقطة على الخط عند المعلمة", + "param": "المعلمة", + "bitbybit.line.linesBetweenPoints": "خطوط بين النقاط", + "linesBetweenPoints": "خطوط بين النقاط", + "bitbybit.line.linesBetweenPoints_description": "ينشئ مقاطع خطية بين النقاط", + "bitbybit.line.linesBetweenStartAndEndPoints": "خطوط بين نقاط البداية والنهاية", + "linesBetweenStartAndEndPoints": "خطوط بين نقاط البداية والنهاية", + "bitbybit.line.linesBetweenStartAndEndPoints_description": "ينشئ خطوطًا بين قوائم نقاط البداية والنهاية", + "startPoints": "نقاط البداية", + "bitbybit.line.linesBetweenStartAndEndPointsAsync": "خطوط بين نقاط البداية والنهاية غير متزامنة", + "linesBetweenStartAndEndPointsAsync": "خطوط بين نقاط البداية والنهاية غير متزامنة", + "bitbybit.line.linesBetweenStartAndEndPointsAsync_description": "ينشئ خطوطًا بين قوائم نقاط البداية والنهاية بمدخلات غير متزامنة", + "bitbybit.polyline.convertToNurbsCurve": "تحويل إلى منحنى NURBS", + "polyline": "الخط المتعدد", + "bitbybit.polyline.convertToNurbsCurve_description": "يحول الخط المتعدد إلى منحنى NURBS", + "PolylinePropertiesDto": "كائن نقل بيانات خصائص الخط المتعدد", + "bitbybit.polyline.length": "الطول", + "bitbybit.polyline.length_description": "يحصل على طول الخط المتعدد", + "bitbybit.polyline.countPoints": "عدد النقاط", + "countPoints": "عدد النقاط", + "bitbybit.polyline.countPoints_description": "يحصل على عدد نقاط الخط المتعدد", + "bitbybit.polyline.getPoints": "الحصول على النقاط", + "getPoints": "الحصول على النقاط", + "bitbybit.polyline.getPoints_description": "يحصل على نقاط الخط المتعدد", + "bitbybit.polyline.reverse": "عكس", + "bitbybit.polyline.reverse_description": "يعكس نقاط الخط المتعدد", + "bitbybit.polyline.transformPolyline": "تحويل الخط المتعدد", + "transformPolyline": "تحويل الخط المتعدد", + "bitbybit.polyline.transformPolyline_description": "يحول الخط المتعدد", + "bitbybit.polyline.create": "إنشاء", + "bitbybit.polyline.create_description": "ينشئ خطًا متعددًا", + "isClosed": "مغلق", + "string | number[]": "نص أو مصفوفة أرقام", + "bitbybit.occt.deleteShape": "حذف الشكل", + "occt": "occt", + "deleteShape": "حذف الشكل", + "bitbybit.occt.deleteShape_description": "يحذف الشكل من ذاكرة التخزين المؤقت", + "bitbybit.occt.deleteShapes": "حذف الأشكال", + "deleteShapes": "حذف الأشكال", + "bitbybit.occt.deleteShapes_description": "يحذف الأشكال من ذاكرة التخزين المؤقت", + "shapes": "الأشكال", + "T[]": "مصفوفة T", + "bitbybit.occt.cleanAllCache": "تنظيف كل ذاكرة التخزين المؤقت", + "cleanAllCache": "تنظيف كل ذاكرة التخزين المؤقت", + "bitbybit.occt.cleanAllCache_description": "ينظف كل ذاكرة التخزين المؤقت والأشكال من الذاكرة", + "bitbybit.occt.shapes.vertex.vertexFromXYZ": "رأس من xyz", + "vertex": "الرأس", + "vertexFromXYZ": "رأس من xyz", + "bitbybit.occt.shapes.vertex.vertexFromXYZ_description": "ينشئ رأسًا من إحداثيات xyz", + "bitbybit.occt.shapes.vertex.vertexFromPoint": "رأس من نقطة", + "vertexFromPoint": "رأس من نقطة", + "bitbybit.occt.shapes.vertex.vertexFromPoint_description": "ينشئ رأسًا من نقطة", + "bitbybit.occt.shapes.vertex.verticesFromPoints": "رؤوس من نقاط", + "verticesFromPoints": "رؤوس من نقاط", + "bitbybit.occt.shapes.vertex.verticesFromPoints_description": "ينشئ رؤوسًا من نقاط", + "bitbybit.occt.shapes.vertex.verticesCompoundFromPoints": "مركب رؤوس من نقاط", + "verticesCompoundFromPoints": "مركب رؤوس من نقاط", + "bitbybit.occt.shapes.vertex.verticesCompoundFromPoints_description": "ينشئ شكلاً مركبًا من الرؤوس", + "bitbybit.occt.shapes.vertex.getVertices": "الحصول على الرؤوس", + "getVertices": "الحصول على الرؤوس", + "bitbybit.occt.shapes.vertex.getVertices_description": "يحصل على جميع الرؤوس من الشكل", + "bitbybit.occt.shapes.vertex.getVerticesAsPoints": "الحصول على الرؤوس كنقاط", + "getVerticesAsPoints": "الحصول على الرؤوس كنقاط", + "bitbybit.occt.shapes.vertex.getVerticesAsPoints_description": "يحصل على جميع الرؤوس كنقاط", + "bitbybit.occt.shapes.vertex.verticesToPoints": "الرؤوس إلى نقاط", + "verticesToPoints": "الرؤوس إلى نقاط", + "bitbybit.occt.shapes.vertex.verticesToPoints_description": "يحول الرؤوس إلى نقاط", + "transform": "تحويل", + "bitbybit.occt.shapes.vertex.vertexToPoint": "الرأس إلى نقطة", + "vertexToPoint": "الرأس إلى نقطة", + "bitbybit.occt.shapes.vertex.vertexToPoint_description": "يحول الرأس إلى نقطة", + "bitbybit.occt.shapes.vertex.projectPoints": "إسقاط النقاط", + "projectPoints": "إسقاط النقاط", + "bitbybit.occt.shapes.vertex.projectPoints_description": "يسقط النقاط على الشكل", + "place": "مكان", + "projectionType": "نوع الإسقاط", + "pointProjectionTypeEnum": "تعداد نوع إسقاط النقطة", + "bitbybit.occt.shapes.edge.line": "خط", + "edge": "الحافة", + "bitbybit.occt.shapes.edge.line_description": "ينشئ حافة خطية بين نقطتين", + "primitives": "أشكال أولية", + "bitbybit.occt.shapes.edge.arcThroughThreePoints": "قوس عبر ثلاث نقاط", + "arcThroughThreePoints": "قوس عبر ثلاث نقاط", + "bitbybit.occt.shapes.edge.arcThroughThreePoints_description": "ينشئ حافة قوسية عبر ثلاث نقاط", + "middle": "الوسط", + "bitbybit.occt.shapes.edge.arcThroughTwoPointsAndTangent": "قوس عبر نقطتين ومماس", + "arcThroughTwoPointsAndTangent": "قوس عبر نقطتين ومماس", + "bitbybit.occt.shapes.edge.arcThroughTwoPointsAndTangent_description": "ينشئ حافة قوسية مع مماس عند النقطة الأولى", + "tangentVec": "متجه المماس", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoPoints": "قوس من دائرة ونقطتين", + "arcFromCircleAndTwoPoints": "قوس من دائرة ونقطتين", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoPoints_description": "ينشئ حافة قوسية على دائرة بين نقطتين", + "circle": "الدائرة", + "sense": "الاتجاه", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoAngles": "قوس من دائرة وزاويتين", + "arcFromCircleAndTwoAngles": "قوس من دائرة وزاويتين", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoAngles_description": "ينشئ حافة قوسية على دائرة بين زاويتين", + "alphaAngle1": "زاوية ألفا 1", + "alphaAngle2": "زاوية ألفا 2", + "bitbybit.occt.shapes.edge.arcFromCirclePointAndAngle": "قوس من نقطة دائرة وزاوية", + "arcFromCirclePointAndAngle": "قوس من نقطة دائرة وزاوية", + "bitbybit.occt.shapes.edge.arcFromCirclePointAndAngle_description": "ينشئ حافة قوسية على دائرة من نقطة إلى زاوية", + "alphaAngle": "زاوية ألفا", + "bitbybit.occt.shapes.edge.createCircleEdge": "حافة دائرة", + "createCircleEdge": "حافة دائرة", + "bitbybit.occt.shapes.edge.createCircleEdge_description": "ينشئ حافة دائرة opencascade", + "bitbybit.occt.shapes.edge.createEllipseEdge": "حافة قطع ناقص", + "createEllipseEdge": "حافة قطع ناقص", + "bitbybit.occt.shapes.edge.createEllipseEdge_description": "ينشئ حافة قطع ناقص opencascade", + "radiusMinor": "نصف القطر الأصغر", + "radiusMajor": "نصف القطر الأكبر", + "bitbybit.occt.shapes.edge.removeInternalEdges": "إزالة الحواف الداخلية", + "removeInternalEdges": "إزالة الحواف الداخلية", + "bitbybit.occt.shapes.edge.removeInternalEdges_description": "يزيل الحواف الداخلية من الشكل", + "bitbybit.occt.shapes.edge.makeEdgeFromGeom2dCurveAndSurface": "إنشاء حافة من منحنى هندسي ثنائي الأبعاد وسطح", + "makeEdgeFromGeom2dCurveAndSurface": "إنشاء حافة من منحنى هندسي ثنائي الأبعاد وسطح", + "bitbybit.occt.shapes.edge.makeEdgeFromGeom2dCurveAndSurface_description": "ينشئ حافة من منحنى هندسي وسطح", + "curve": "المنحنى", + "surface": "السطح", + "U": "U", + "bitbybit.occt.shapes.edge.getEdge": "الحصول على الحافة", + "getEdge": "الحصول على الحافة", + "bitbybit.occt.shapes.edge.getEdge_description": "يحصل على حافة بواسطة الفهرس من الشكل", + "index": "الفهرس", + "bitbybit.occt.shapes.edge.getEdges": "الحصول على الحواف", + "getEdges": "الحصول على الحواف", + "bitbybit.occt.shapes.edge.getEdges_description": "يحصل على الحواف من الشكل", + "bitbybit.occt.shapes.edge.getEdgesAlongWire": "الحصول على الحواف على طول السلك", + "getEdgesAlongWire": "الحصول على الحواف على طول السلك", + "bitbybit.occt.shapes.edge.getEdgesAlongWire_description": "يحصل على الحواف على طول اتجاه السلك", + "bitbybit.occt.shapes.edge.getCircularEdgesAlongWire": "الحصول على الحواف الدائرية على طول السلك", + "getCircularEdgesAlongWire": "الحصول على الحواف الدائرية على طول السلك", + "bitbybit.occt.shapes.edge.getCircularEdgesAlongWire_description": "يحصل على الحواف الدائرية على طول اتجاه السلك", + "bitbybit.occt.shapes.edge.getLinearEdgesAlongWire": "الحصول على الحواف الخطية على طول السلك", + "getLinearEdgesAlongWire": "الحصول على الحواف الخطية على طول السلك", + "bitbybit.occt.shapes.edge.getLinearEdgesAlongWire_description": "يحصل على الحواف الخطية على طول اتجاه السلك", + "bitbybit.occt.shapes.edge.getCornerPointsOfEdgesForShape": "الحصول على نقاط زاوية الحواف للشكل", + "getCornerPointsOfEdgesForShape": "الحصول على نقاط زاوية الحواف للشكل", + "bitbybit.occt.shapes.edge.getCornerPointsOfEdgesForShape_description": "يحصل على نقاط زاوية فريدة للحواف", + "bitbybit.occt.shapes.edge.getEdgeLength": "الحصول على طول الحافة", + "getEdgeLength": "الحصول على طول الحافة", + "bitbybit.occt.shapes.edge.getEdgeLength_description": "يحصل على طول الحافة", + "bitbybit.occt.shapes.edge.getEdgeLengthsOfShape": "الحصول على أطوال حواف الشكل", + "getEdgeLengthsOfShape": "الحصول على أطوال حواف الشكل", + "bitbybit.occt.shapes.edge.getEdgeLengthsOfShape_description": "يحصل على أطوال الحواف من الشكل", + "bitbybit.occt.shapes.edge.getEdgesLengths": "الحصول على أطوال الحواف", + "getEdgesLengths": "الحصول على أطوال الحواف", + "bitbybit.occt.shapes.edge.getEdgesLengths_description": "يحصل على أطوال الحواف", + "bitbybit.occt.shapes.edge.getEdgeCenterOfMass": "الحصول على مركز كتلة الحافة", + "getEdgeCenterOfMass": "الحصول على مركز كتلة الحافة", + "bitbybit.occt.shapes.edge.getEdgeCenterOfMass_description": "يحصل على مركز كتلة الحافة", + "bitbybit.occt.shapes.edge.getEdgesCentersOfMass": "الحصول على مراكز كتلة الحواف", + "getEdgesCentersOfMass": "الحصول على مراكز كتلة الحواف", + "bitbybit.occt.shapes.edge.getEdgesCentersOfMass_description": "يحصل على مراكز كتلة الحواف", + "bitbybit.occt.shapes.edge.getCircularEdgeCenterPoint": "الحصول على نقطة مركز الحافة الدائرية", + "getCircularEdgeCenterPoint": "الحصول على نقطة مركز الحافة الدائرية", + "bitbybit.occt.shapes.edge.getCircularEdgeCenterPoint_description": "يحصل على نقطة مركز الحافة الدائرية", + "get circular edge": "الحصول على الحافة الدائرية", + "bitbybit.occt.shapes.edge.getCircularEdgeRadius": "الحصول على نصف قطر الحافة الدائرية", + "getCircularEdgeRadius": "الحصول على نصف قطر الحافة الدائرية", + "bitbybit.occt.shapes.edge.getCircularEdgeRadius_description": "يحصل على نصف قطر الحافة الدائرية", + "bitbybit.occt.shapes.edge.getCircularEdgePlaneDirection": "الحصول على اتجاه مستوى الحافة الدائرية", + "getCircularEdgePlaneDirection": "الحصول على اتجاه مستوى الحافة الدائرية", + "bitbybit.occt.shapes.edge.getCircularEdgePlaneDirection_description": "يحصل على اتجاه مستوى الحافة الدائرية", + "bitbybit.occt.shapes.edge.pointOnEdgeAtParam": "نقطة على الحافة عند المعلمة", + "pointOnEdgeAtParam": "نقطة على الحافة عند المعلمة", + "bitbybit.occt.shapes.edge.pointOnEdgeAtParam_description": "يحصل على نقطة على الحافة عند المعلمة", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtParam": "نقاط على الحواف عند المعلمة", + "pointsOnEdgesAtParam": "نقاط على الحواف عند المعلمة", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtParam_description": "يحصل على نقاط على الحواف عند المعلمة", + "bitbybit.occt.shapes.edge.edgesToPoints": "الحواف إلى نقاط", + "edgesToPoints": "الحواف إلى نقاط", + "bitbybit.occt.shapes.edge.edgesToPoints_description": "يحصل على نقاط الحواف في قوائم منفصلة", + "angularDeflection": "الانحراف الزاوي", + "curvatureDeflection": "انحراف الانحناء", + "minimumOfPoints": "الحد الأدنى للنقاط", + "uTolerance": "تسامح U", + "minimumLength": "الحد الأدنى للطول", + "bitbybit.occt.shapes.edge.reversedEdge": "حافة معكوسة", + "reversedEdge": "حافة معكوسة", + "bitbybit.occt.shapes.edge.reversedEdge_description": "يحسب الحافة المعكوسة", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtParam": "المماس على الحافة عند المعلمة", + "tangentOnEdgeAtParam": "المماس على الحافة عند المعلمة", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtParam_description": "يحصل على متجه المماس على الحافة عند المعلمة", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtParam": "المماسات على الحواف عند المعلمة", + "tangentsOnEdgesAtParam": "المماسات على الحواف عند المعلمة", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtParam_description": "يحصل على متجهات المماس على الحواف عند المعلمة", + "bitbybit.occt.shapes.edge.pointOnEdgeAtLength": "نقطة على الحافة عند الطول", + "pointOnEdgeAtLength": "نقطة على الحافة عند الطول", + "bitbybit.occt.shapes.edge.pointOnEdgeAtLength_description": "يحصل على نقطة على الحافة عند الطول", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtLength": "نقاط على الحواف عند الطول", + "pointsOnEdgesAtLength": "نقاط على الحواف عند الطول", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtLength_description": "يحصل على نقاط على الحواف عند الطول", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtLength": "المماس على الحافة عند الطول", + "tangentOnEdgeAtLength": "المماس على الحافة عند الطول", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtLength_description": "يحصل على متجه المماس على الحافة عند الطول", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtLength": "المماسات على الحواف عند الطول", + "tangentsOnEdgesAtLength": "المماسات على الحواف عند الطول", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtLength_description": "يحصل على متجهات المماس على الحواف عند الطول", + "bitbybit.occt.shapes.edge.startPointOnEdge": "نقطة البداية على الحافة", + "startPointOnEdge": "نقطة البداية على الحافة", + "bitbybit.occt.shapes.edge.startPointOnEdge_description": "يحصل على نقطة البداية على الحافة", + "bitbybit.occt.shapes.edge.startPointsOnEdges": "نقاط البداية على الحواف", + "startPointsOnEdges": "نقاط البداية على الحواف", + "bitbybit.occt.shapes.edge.startPointsOnEdges_description": "يحصل على نقاط البداية على الحواف", + "bitbybit.occt.shapes.edge.endPointOnEdge": "نقطة النهاية على الحافة", + "endPointOnEdge": "نقطة النهاية على الحافة", + "bitbybit.occt.shapes.edge.endPointOnEdge_description": "يحصل على نقطة النهاية على الحافة", + "bitbybit.occt.shapes.edge.endPointsOnEdges": "نقاط النهاية على الحواف", + "endPointsOnEdges": "نقاط النهاية على الحواف", + "bitbybit.occt.shapes.edge.endPointsOnEdges_description": "يحصل على نقاط النهاية على الحواف", + "bitbybit.occt.shapes.edge.divideEdgeByParamsToPoints": "تقسيم الحافة بالمعلمات إلى نقاط", + "divideEdgeByParamsToPoints": "تقسيم الحافة بالمعلمات إلى نقاط", + "bitbybit.occt.shapes.edge.divideEdgeByParamsToPoints_description": "يقسم الحافة بالمعلمات إلى نقاط", + "nrOfDivisions": "عدد التقسيمات", + "removeStartPoint": "إزالة نقطة البداية", + "removeEndPoint": "إزالة نقطة النهاية", + "bitbybit.occt.shapes.edge.divideEdgesByParamsToPoints": "تقسيم الحواف بالمعلمات إلى نقاط", + "divideEdgesByParamsToPoints": "تقسيم الحواف بالمعلمات إلى نقاط", + "bitbybit.occt.shapes.edge.divideEdgesByParamsToPoints_description": "يقسم الحواف بالمعلمات إلى نقاط", + "bitbybit.occt.shapes.edge.divideEdgeByEqualDistanceToPoints": "تقسيم الحافة بمسافات متساوية إلى نقاط", + "divideEdgeByEqualDistanceToPoints": "تقسيم الحافة بمسافات متساوية إلى نقاط", + "bitbybit.occt.shapes.edge.divideEdgeByEqualDistanceToPoints_description": "يقسم الحافة بالطول إلى نقاط", + "bitbybit.occt.shapes.edge.divideEdgesByEqualDistanceToPoints": "تقسيم الحواف بمسافات متساوية إلى نقاط", + "divideEdgesByEqualDistanceToPoints": "تقسيم الحواف بمسافات متساوية إلى نقاط", + "bitbybit.occt.shapes.edge.divideEdgesByEqualDistanceToPoints_description": "يقسم الحواف بالطول إلى نقاط", + "bitbybit.occt.shapes.edge.constraintTanLinesFromTwoPtsToCircle": "تقييد خطوط المماس من نقطتين إلى دائرة", + "constraintTanLinesFromTwoPtsToCircle": "تقييد خطوط المماس من نقطتين إلى دائرة", + "bitbybit.occt.shapes.edge.constraintTanLinesFromTwoPtsToCircle_description": "ينشئ خطوطًا من نقطتين إلى مماسات الدائرة", + "constraint": "قيد", + "point1": "نقطة 1", + "point2": "نقطة 2", + "positionResult": "نتيجة الموضع", + "positionResultEnum": "تعداد نتيجة الموضع", + "circleRemainder": "بقية الدائرة", + "circleInclusionEnum": "تعداد تضمين الدائرة", + "bitbybit.occt.shapes.edge.constraintTanLinesFromPtToCircle": "تقييد خطوط المماس من نقطة إلى دائرة", + "constraintTanLinesFromPtToCircle": "تقييد خطوط المماس من نقطة إلى دائرة", + "bitbybit.occt.shapes.edge.constraintTanLinesFromPtToCircle_description": "ينشئ خطوطًا من نقطة إلى مماسات الدائرة", + "bitbybit.occt.shapes.edge.constraintTanLinesOnTwoCircles": "تقييد خطوط المماس على دائرتين", + "constraintTanLinesOnTwoCircles": "تقييد خطوط المماس على دائرتين", + "bitbybit.occt.shapes.edge.constraintTanLinesOnTwoCircles_description": "ينشئ خطوط مماس بين دائرتين", + "circle1": "دائرة 1", + "circle2": "دائرة 2", + "circleRemainders": "بقايا الدوائر", + "twoCircleInclusionEnum": "تعداد تضمين الدائرتين", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnTwoCircles": "تقييد دوائر المماس على دائرتين", + "constraintTanCirclesOnTwoCircles": "تقييد دوائر المماس على دائرتين", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnTwoCircles_description": "ينشئ دوائر مماس بين دائرتين", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnCircleAndPnt": "تقييد دوائر المماس على دائرة ونقطة", + "constraintTanCirclesOnCircleAndPnt": "تقييد دوائر المماس على دائرة ونقطة", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnCircleAndPnt_description": "ينشئ دوائر مماس بين نقطة ودائرة", + "bitbybit.occt.shapes.edge.isEdgeLinear": "هل الحافة خطية", + "isEdgeLinear": "هل الحافة خطية", + "bitbybit.occt.shapes.edge.isEdgeLinear_description": "يتحقق مما إذا كانت الحافة خطية", + "is": "هل", + "bitbybit.occt.shapes.edge.isEdgeCircular": "هل الحافة دائرية", + "isEdgeCircular": "هل الحافة دائرية", + "bitbybit.occt.shapes.edge.isEdgeCircular_description": "يتحقق مما إذا كانت الحافة دائرية", + "bitbybit.occt.shapes.wire.createPolygonWire": "سلك مضلع", + "wire": "سلك", + "createPolygonWire": "سلك مضلع", + "bitbybit.occt.shapes.wire.createPolygonWire_description": "ينشئ سلك مضلع opencascade", + "via points": "عبر النقاط", + "bitbybit.occt.shapes.wire.createPolygons": "مضلعات", + "createPolygons": "مضلعات", + "bitbybit.occt.shapes.wire.createPolygons_description": "ينشئ مضلعات opencascade", + "multiple": "متعدد", + "polygons": "المضلعات", + "PolygonDto[]": "مصفوفة كائن نقل بيانات المضلع", + "returnCompound": "إرجاع مركب", + "bitbybit.occt.shapes.wire.createLineWire": "سلك خطي", + "createLineWire": "سلك خطي", + "bitbybit.occt.shapes.wire.createLineWire_description": "ينشئ سلك خطي opencascade", + "bitbybit.occt.shapes.wire.createLines": "خطوط", + "createLines": "خطوط", + "bitbybit.occt.shapes.wire.createLines_description": "ينشئ خطوط opencascade", + "LineDto[]": "مصفوفة كائن نقل بيانات الخط", + "bitbybit.occt.shapes.wire.splitOnPoints": "تقسيم عند النقاط", + "splitOnPoints": "تقسيم عند النقاط", + "bitbybit.occt.shapes.wire.splitOnPoints_description": "يقسم السلك عند النقاط المعطاة", + "bitbybit.occt.shapes.wire.wiresToPoints": "أسلاك إلى نقاط", + "wiresToPoints": "أسلاك إلى نقاط", + "bitbybit.occt.shapes.wire.wiresToPoints_description": "يحول الأسلاك إلى نقاط في قوائم مرتبة", + "bitbybit.occt.shapes.wire.createPolylineWire": "سلك متعدد الخطوط", + "createPolylineWire": "سلك متعدد الخطوط", + "bitbybit.occt.shapes.wire.createPolylineWire_description": "ينشئ سلك متعدد الخطوط opencascade", + "bitbybit.occt.shapes.wire.createZigZagBetweenTwoWires": "إنشاء خط متعرج بين سلكين", + "createZigZagBetweenTwoWires": "إنشاء خط متعرج بين سلكين", + "bitbybit.occt.shapes.wire.createZigZagBetweenTwoWires_description": "ينشئ خطًا متعرجًا بين سلكين", + "via wires": "عبر الأسلاك", + "wire1": "سلك 1", + "wire2": "سلك 2", + "nrZigZags": "عدد الخطوط المتعرجة", + "inverse": "عكسي", + "divideByEqualDistance": "تقسيم بمسافات متساوية", + "zigZagsPerEdge": "عدد الخطوط المتعرجة لكل حافة", + "bitbybit.occt.shapes.wire.createWireFromTwoCirclesTan": "سلك من مماسي دائرتين", + "createWireFromTwoCirclesTan": "سلك من مماسي دائرتين", + "bitbybit.occt.shapes.wire.createWireFromTwoCirclesTan_description": "ينشئ سلك مماس يحيط بدائرتين مستويتين", + "keepLines": "الاحتفاظ بالخطوط", + "twoSidesStrictEnum": "تعداد صارم للجانبين", + "fourSidesStrictEnum": "تعداد صارم للأربعة جوانب", + "bitbybit.occt.shapes.wire.createPolylines": "خطوط متعددة", + "createPolylines": "خطوط متعددة", + "bitbybit.occt.shapes.wire.createPolylines_description": "ينشئ أسلاك خطوط متعددة opencascade", + "polylines": "الخطوط المتعددة", + "PolylineDto[]": "مصفوفة كائن نقل بيانات الخط المتعدد", + "bitbybit.occt.shapes.wire.createBezier": "بيزيه", + "createBezier": "بيزيه", + "bitbybit.occt.shapes.wire.createBezier_description": "ينشئ سلك بيزيه opencascade", + "bitbybit.occt.shapes.wire.createBezierWeights": "أوزان بيزيه", + "createBezierWeights": "أوزان بيزيه", + "bitbybit.occt.shapes.wire.createBezierWeights_description": "ينشئ سلك بيزيه opencascade مع أوزان", + "weights": "الأوزان", + "bitbybit.occt.shapes.wire.createBezierWires": "أسلاك بيزيه", + "createBezierWires": "أسلاك بيزيه", + "bitbybit.occt.shapes.wire.createBezierWires_description": "ينشئ أسلاك بيزيه opencascade", + "bezierWires": "أسلاك بيزيه", + "BezierDto[]": "مصفوفة كائن نقل بيانات بيزيه", + "bitbybit.occt.shapes.wire.interpolatePoints": "استيفاء النقاط", + "interpolatePoints": "استيفاء النقاط", + "bitbybit.occt.shapes.wire.interpolatePoints_description": "ينشئ سلك bspline opencascade من النقاط", + "periodic": "دوري", + "bitbybit.occt.shapes.wire.interpolateWires": "استيفاء الأسلاك", + "interpolateWires": "استيفاء الأسلاك", + "bitbybit.occt.shapes.wire.interpolateWires_description": "ينشئ أسلاكًا متعددة مستوفاة opencascade", + "interpolations": "الاستيفاءات", + "InterpolationDto[]": "مصفوفة كائن نقل بيانات الاستيفاء", + "bitbybit.occt.shapes.wire.createBSpline": "bspline", + "createBSpline": "bspline", + "bitbybit.occt.shapes.wire.createBSpline_description": "ينشئ سلك bspline opencascade", + "bitbybit.occt.shapes.wire.createBSplines": "bsplines", + "createBSplines": "bsplines", + "bitbybit.occt.shapes.wire.createBSplines_description": "ينشئ أسلاك bspline opencascade", + "bSplines": "bsplines", + "BSplineDto[]": "مصفوفة كائن نقل بيانات Bspline", + "bitbybit.occt.shapes.wire.combineEdgesAndWiresIntoAWire": "دمج الحواف والأسلاك في سلك واحد", + "combineEdgesAndWiresIntoAWire": "دمج الحواف والأسلاك في سلك واحد", + "bitbybit.occt.shapes.wire.combineEdgesAndWiresIntoAWire_description": "يدمج الحواف والأسلاك في سلك واحد", + "build": "بناء", + "bitbybit.occt.shapes.wire.createWireFromEdge": "سلك من حافة", + "createWireFromEdge": "سلك من حافة", + "bitbybit.occt.shapes.wire.createWireFromEdge_description": "ينشئ سلكًا من حافة", + "bitbybit.occt.shapes.wire.addEdgesAndWiresToWire": "إضافة حواف وأسلاك إلى سلك", + "addEdgesAndWiresToWire": "إضافة حواف وأسلاك إلى سلك", + "bitbybit.occt.shapes.wire.addEdgesAndWiresToWire_description": "يضيف حواف وأسلاك إلى سلك", + "U[]": "مصفوفة U", + "bitbybit.occt.shapes.wire.divideWireByParamsToPoints": "تقسيم السلك بالمعلمات إلى نقاط", + "divideWireByParamsToPoints": "تقسيم السلك بالمعلمات إلى نقاط", + "bitbybit.occt.shapes.wire.divideWireByParamsToPoints_description": "يقسم السلك إلى نقاط بالمعلمات", + "bitbybit.occt.shapes.wire.divideWiresByParamsToPoints": "تقسيم الأسلاك بالمعلمات إلى نقاط", + "divideWiresByParamsToPoints": "تقسيم الأسلاك بالمعلمات إلى نقاط", + "bitbybit.occt.shapes.wire.divideWiresByParamsToPoints_description": "يقسم الأسلاك إلى نقاط بالمعلمات", + "extract from wires": "استخراج من الأسلاك", + "bitbybit.occt.shapes.wire.divideWireByEqualDistanceToPoints": "تقسيم السلك بمسافات متساوية إلى نقاط", + "divideWireByEqualDistanceToPoints": "تقسيم السلك بمسافات متساوية إلى نقاط", + "bitbybit.occt.shapes.wire.divideWireByEqualDistanceToPoints_description": "يقسم السلك إلى نقاط بمسافات متساوية", + "bitbybit.occt.shapes.wire.divideWiresByEqualDistanceToPoints": "تقسيم الأسلاك بمسافات متساوية إلى نقاط", + "divideWiresByEqualDistanceToPoints": "تقسيم الأسلاك بمسافات متساوية إلى نقاط", + "bitbybit.occt.shapes.wire.divideWiresByEqualDistanceToPoints_description": "يقسم الأسلاك إلى نقاط بمسافات متساوية", + "bitbybit.occt.shapes.wire.pointOnWireAtParam": "نقطة على السلك عند المعلمة", + "pointOnWireAtParam": "نقطة على السلك عند المعلمة", + "bitbybit.occt.shapes.wire.pointOnWireAtParam_description": "يحصل على نقطة على السلك عند المعلمة", + "bitbybit.occt.shapes.wire.pointOnWireAtLength": "نقطة على السلك عند الطول", + "pointOnWireAtLength": "نقطة على السلك عند الطول", + "bitbybit.occt.shapes.wire.pointOnWireAtLength_description": "يحصل على نقطة على السلك عند الطول", + "bitbybit.occt.shapes.wire.pointsOnWireAtLengths": "نقاط على السلك عند الأطوال", + "pointsOnWireAtLengths": "نقاط على السلك عند الأطوال", + "bitbybit.occt.shapes.wire.pointsOnWireAtLengths_description": "يحصل على نقاط على السلك عند الأطوال", + "lengths": "الأطوال", + "bitbybit.occt.shapes.wire.pointsOnWireAtEqualLength": "نقاط على السلك عند أطوال متساوية", + "pointsOnWireAtEqualLength": "نقاط على السلك عند أطوال متساوية", + "bitbybit.occt.shapes.wire.pointsOnWireAtEqualLength_description": "يحصل على نقاط على السلك عند أطوال متساوية", + "tryNext": "حاول التالي", + "includeFirst": "تضمين الأول", + "includeLast": "تضمين الأخير", + "bitbybit.occt.shapes.wire.pointsOnWireAtPatternOfLengths": "نقاط على السلك عند نمط من الأطوال", + "pointsOnWireAtPatternOfLengths": "نقاط على السلك عند نمط من الأطوال", + "bitbybit.occt.shapes.wire.pointsOnWireAtPatternOfLengths_description": "يحصل على نقاط على السلك عند نمط من الأطوال", + "bitbybit.occt.shapes.wire.tangentOnWireAtParam": "المماس على السلك عند المعلمة", + "tangentOnWireAtParam": "المماس على السلك عند المعلمة", + "bitbybit.occt.shapes.wire.tangentOnWireAtParam_description": "يحصل على متجه المماس على السلك عند المعلمة", + "bitbybit.occt.shapes.wire.tangentOnWireAtLength": "المماس على السلك عند الطول", + "tangentOnWireAtLength": "المماس على السلك عند الطول", + "bitbybit.occt.shapes.wire.tangentOnWireAtLength_description": "يحصل على متجه المماس على السلك عند الطول", + "bitbybit.occt.shapes.wire.derivativesOnWireAtLength": "المشتقات على السلك عند الطول", + "derivativesOnWireAtLength": "المشتقات على السلك عند الطول", + "bitbybit.occt.shapes.wire.derivativesOnWireAtLength_description": "يحسب 3 مشتقات على السلك عند الطول", + "bitbybit.occt.shapes.wire.derivativesOnWireAtParam": "المشتقات على السلك عند المعلمة", + "derivativesOnWireAtParam": "المشتقات على السلك عند المعلمة", + "bitbybit.occt.shapes.wire.derivativesOnWireAtParam_description": "يحسب 3 مشتقات على السلك عند المعلمة", + "bitbybit.occt.shapes.wire.startPointOnWire": "نقطة البداية على السلك", + "startPointOnWire": "نقطة البداية على السلك", + "bitbybit.occt.shapes.wire.startPointOnWire_description": "يحصل على نقطة البداية على السلك", + "bitbybit.occt.shapes.wire.endPointOnWire": "نقطة النهاية على السلك", + "endPointOnWire": "نقطة النهاية على السلك", + "bitbybit.occt.shapes.wire.endPointOnWire_description": "يحصل على نقطة النهاية على السلك", + "bitbybit.occt.shapes.wire.createCircleWire": "سلك دائري", + "createCircleWire": "سلك دائري", + "bitbybit.occt.shapes.wire.createCircleWire_description": "ينشئ سلك دائري opencascade", + "bitbybit.occt.shapes.wire.createSquareWire": "سلك مربع", + "createSquareWire": "سلك مربع", + "bitbybit.occt.shapes.wire.createSquareWire_description": "ينشئ سلك مربع opencascade", + "bitbybit.occt.shapes.wire.createStarWire": "سلك نجمي", + "createStarWire": "سلك نجمي", + "bitbybit.occt.shapes.wire.createStarWire_description": "ينشئ سلك نجمي opencascade", + "numRays": "عدد الأشعة", + "outerRadius": "نصف القطر الخارجي", + "innerRadius": "نصف القطر الداخلي", + "offsetOuterEdges": "إزاحة الحواف الخارجية", + "half": "نصف", + "bitbybit.occt.shapes.wire.createChristmasTreeWire": "سلك شجرة عيد الميلاد", + "createChristmasTreeWire": "سلك شجرة عيد الميلاد", + "bitbybit.occt.shapes.wire.createChristmasTreeWire_description": "ينشئ سلك شجرة عيد الميلاد", + "innerDist": "المسافة الداخلية", + "outerDist": "المسافة الخارجية", + "nrSkirts": "عدد التنانير", + "trunkHeight": "ارتفاع الجذع", + "trunkWidth": "عرض الجذع", + "bitbybit.occt.shapes.wire.createNGonWire": "سلك N-gon", + "createNGonWire": "سلك N-gon", + "bitbybit.occt.shapes.wire.createNGonWire_description": "ينشئ سلك N-gon opencascade", + "nrCorners": "عدد الزوايا", + "bitbybit.occt.shapes.wire.createParallelogramWire": "سلك متوازي الأضلاع", + "createParallelogramWire": "سلك متوازي الأضلاع", + "bitbybit.occt.shapes.wire.createParallelogramWire_description": "ينشئ سلك متوازي الأضلاع", + "aroundCenter": "حول المركز", + "bitbybit.occt.shapes.wire.createHeartWire": "سلك قلب", + "createHeartWire": "سلك قلب", + "bitbybit.occt.shapes.wire.createHeartWire_description": "ينشئ سلك قلب", + "sizeApprox": "الحجم التقريبي", + "bitbybit.occt.shapes.wire.createRectangleWire": "سلك مستطيل", + "createRectangleWire": "سلك مستطيل", + "bitbybit.occt.shapes.wire.createRectangleWire_description": "ينشئ سلك مستطيل opencascade", + "bitbybit.occt.shapes.wire.createLPolygonWire": "سلك مضلع L", + "createLPolygonWire": "سلك مضلع L", + "bitbybit.occt.shapes.wire.createLPolygonWire_description": "ينشئ سلك مضلع L opencascade", + "widthFirst": "العرض الأول", + "lengthFirst": "الطول الأول", + "widthSecond": "العرض الثاني", + "lengthSecond": "الطول الثاني", + "align": "محاذاة", + "directionEnum": "تعداد الاتجاه", + "bitbybit.occt.shapes.wire.createEllipseWire": "سلك قطع ناقص", + "createEllipseWire": "سلك قطع ناقص", + "bitbybit.occt.shapes.wire.createEllipseWire_description": "ينشئ سلك قطع ناقص opencascade", + "bitbybit.occt.shapes.wire.getWire": "الحصول على السلك", + "getWire": "الحصول على السلك", + "bitbybit.occt.shapes.wire.getWire_description": "يحصل على سلك بواسطة الفهرس من الشكل", + "bitbybit.occt.shapes.wire.getWires": "الحصول على الأسلاك", + "getWires": "الحصول على الأسلاك", + "bitbybit.occt.shapes.wire.getWires_description": "يحصل على جميع الأسلاك من الشكل", + "bitbybit.occt.shapes.wire.getWireCenterOfMass": "الحصول على مركز كتلة السلك", + "getWireCenterOfMass": "الحصول على مركز كتلة السلك", + "bitbybit.occt.shapes.wire.getWireCenterOfMass_description": "يحصل على نقطة مركز كتلة السلك", + "bitbybit.occt.shapes.wire.getWiresCentersOfMass": "الحصول على مراكز كتلة الأسلاك", + "getWiresCentersOfMass": "الحصول على مراكز كتلة الأسلاك", + "bitbybit.occt.shapes.wire.getWiresCentersOfMass_description": "يحصل على نقاط مراكز كتلة الأسلاك", + "bitbybit.occt.shapes.wire.reversedWire": "سلك معكوس", + "reversedWire": "سلك معكوس", + "bitbybit.occt.shapes.wire.reversedWire_description": "يحسب السلك المعكوس", + "bitbybit.occt.shapes.wire.reversedWireFromReversedEdges": "سلك معكوس من حواف معكوسة", + "reversedWireFromReversedEdges": "سلك معكوس من حواف معكوسة", + "bitbybit.occt.shapes.wire.reversedWireFromReversedEdges_description": "يحسب السلك المعكوس من الحواف المعكوسة", + "bitbybit.occt.shapes.wire.isWireClosed": "هل السلك مغلق", + "isWireClosed": "هل السلك مغلق", + "bitbybit.occt.shapes.wire.isWireClosed_description": "يتحقق مما إذا كان السلك مغلقًا", + "bitbybit.occt.shapes.wire.getWireLength": "الحصول على طول السلك", + "getWireLength": "الحصول على طول السلك", + "bitbybit.occt.shapes.wire.getWireLength_description": "يحصل على طول السلك", + "bitbybit.occt.shapes.wire.getWiresLengths": "الحصول على أطوال الأسلاك", + "getWiresLengths": "الحصول على أطوال الأسلاك", + "bitbybit.occt.shapes.wire.getWiresLengths_description": "يحصل على أطوال الأسلاك", + "bitbybit.occt.shapes.wire.placeWireOnFace": "وضع السلك على الوجه", + "placeWireOnFace": "وضع السلك على الوجه", + "bitbybit.occt.shapes.wire.placeWireOnFace_description": "يضع السلك على الوجه باستخدام فضاء uv", + "face": "الوجه", + "bitbybit.occt.shapes.wire.placeWiresOnFace": "وضع الأسلاك على الوجه", + "placeWiresOnFace": "وضع الأسلاك على الوجه", + "bitbybit.occt.shapes.wire.placeWiresOnFace_description": "يضع أسلاكًا متعددة على الوجه باستخدام فضاء uv", + "wires": "الأسلاك", + "bitbybit.occt.shapes.wire.closeOpenWire": "إغلاق السلك المفتوح", + "closeOpenWire": "إغلاق السلك المفتوح", + "bitbybit.occt.shapes.wire.closeOpenWire_description": "يغلق السلك المفتوح بحافة مستقيمة", + "bitbybit.occt.shapes.wire.project": "إسقاط", + "project": "إسقاط", + "bitbybit.occt.shapes.wire.project_description": "يسقط السلك على الشكل", + "bitbybit.occt.shapes.wire.projectWires": "إسقاط الأسلاك", + "projectWires": "إسقاط الأسلاك", + "bitbybit.occt.shapes.wire.projectWires_description": "يسقط أسلاكًا متعددة على الشكل", + "bitbybit.occt.shapes.face.createFacesFromWiresOnFace": "أوجه من أسلاك على وجه", + "createFacesFromWiresOnFace": "أوجه من أسلاك على وجه", + "bitbybit.occt.shapes.face.createFacesFromWiresOnFace_description": "ينشئ أوجهًا من أسلاك على وجه", + "inside": "داخلي", + "bitbybit.occt.shapes.face.createFaceFromWireOnFace": "وجه من سلك على وجه", + "createFaceFromWireOnFace": "وجه من سلك على وجه", + "bitbybit.occt.shapes.face.createFaceFromWireOnFace_description": "ينشئ وجهًا من سلك على وجه", + "bitbybit.occt.shapes.face.createFaceFromWire": "وجه من سلك", + "createFaceFromWire": "وجه من سلك", + "bitbybit.occt.shapes.face.createFaceFromWire_description": "ينشئ وجهًا من سلك", + "planar": "مستوي", + "bitbybit.occt.shapes.face.createFaceFromWires": "وجه من أسلاك", + "createFaceFromWires": "وجه من أسلاك", + "bitbybit.occt.shapes.face.createFaceFromWires_description": "ينشئ وجهًا من أسلاك", + "bitbybit.occt.shapes.face.createFaceFromWiresOnFace": "وجه من أسلاك على وجه", + "createFaceFromWiresOnFace": "وجه من أسلاك على وجه", + "bitbybit.occt.shapes.face.createFaceFromWiresOnFace_description": "ينشئ وجهًا من أسلاك على وجه توجيهي", + "bitbybit.occt.shapes.face.createFacesFromWires": "أوجه من أسلاك", + "createFacesFromWires": "أوجه من أسلاك", + "bitbybit.occt.shapes.face.createFacesFromWires_description": "ينشئ أوجهًا من أسلاك", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWires": "وجه من أسلاك مماس دوائر متعددة", + "createFaceFromMultipleCircleTanWires": "وجه من أسلاك مماس دوائر متعددة", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWires_description": "ينشئ وجهًا من أسلاك مماس دوائر متعددة", + "circles": "الدوائر", + "combination": "توليفة", + "combinationCirclesForFaceEnum": "تعداد توليفة دوائر للوجه", + "unify": "توحيد", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWireCollections": "وجه من مجموعات أسلاك مماس دوائر متعددة", + "createFaceFromMultipleCircleTanWireCollections": "وجه من مجموعات أسلاك مماس دوائر متعددة", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWireCollections_description": "ينشئ وجهًا من مجموعات أسلاك مماس دوائر متعددة", + "listsOfCircles": "قوائم الدوائر", + "T[][]": "مصفوفة مصفوفات T", + "bitbybit.occt.shapes.face.faceFromSurface": "وجه من سطح", + "faceFromSurface": "وجه من سطح", + "bitbybit.occt.shapes.face.faceFromSurface_description": "ينشئ وجهًا من سطح", + "bitbybit.occt.shapes.face.faceFromSurfaceAndWire": "وجه من سطح وسلك", + "faceFromSurfaceAndWire": "وجه من سطح وسلك", + "bitbybit.occt.shapes.face.faceFromSurfaceAndWire_description": "ينشئ وجهًا من سطح وسلك", + "bitbybit.occt.shapes.face.createPolygonFace": "وجه مضلع", + "createPolygonFace": "وجه مضلع", + "bitbybit.occt.shapes.face.createPolygonFace_description": "ينشئ وجه مضلع opencascade", + "bitbybit.occt.shapes.face.createCircleFace": "وجه دائري", + "createCircleFace": "وجه دائري", + "bitbybit.occt.shapes.face.createCircleFace_description": "ينشئ وجه دائري opencascade", + "bitbybit.occt.shapes.face.createEllipseFace": "وجه قطع ناقص", + "createEllipseFace": "وجه قطع ناقص", + "bitbybit.occt.shapes.face.createEllipseFace_description": "ينشئ وجه قطع ناقص opencascade", + "bitbybit.occt.shapes.face.createSquareFace": "وجه مربع", + "createSquareFace": "وجه مربع", + "bitbybit.occt.shapes.face.createSquareFace_description": "ينشئ وجه مربع opencascade", + "bitbybit.occt.shapes.face.createRectangleFace": "وجه مستطيل", + "createRectangleFace": "وجه مستطيل", + "bitbybit.occt.shapes.face.createRectangleFace_description": "ينشئ وجه مستطيل opencascade", + "bitbybit.occt.shapes.face.getFace": "الحصول على الوجه", + "getFace": "الحصول على الوجه", + "bitbybit.occt.shapes.face.getFace_description": "يحصل على وجه بواسطة الفهرس من الشكل", + "bitbybit.occt.shapes.face.getFaces": "الحصول على الأوجه", + "getFaces": "الحصول على الأوجه", + "bitbybit.occt.shapes.face.getFaces_description": "يحصل على الأوجه من الشكل", + "bitbybit.occt.shapes.face.reversedFace": "وجه معكوس", + "reversedFace": "وجه معكوس", + "bitbybit.occt.shapes.face.reversedFace_description": "يحسب الوجه المعكوس", + "bitbybit.occt.shapes.face.subdivideToPoints": "تقسيم إلى نقاط", + "subdivideToPoints": "تقسيم إلى نقاط", + "bitbybit.occt.shapes.face.subdivideToPoints_description": "يقسم الوجه إلى شبكة نقاط", + "nrDivisionsU": "عدد التقسيمات U", + "nrDivisionsV": "عدد التقسيمات V", + "shiftHalfStepU": "إزاحة نصف خطوة U", + "removeStartEdgeU": "إزالة الحافة الأولى U", + "removeEndEdgeU": "إزالة الحافة الأخيرة U", + "shiftHalfStepV": "إزاحة نصف خطوة V", + "removeStartEdgeV": "إزالة الحافة الأولى V", + "removeEndEdgeV": "إزالة الحافة الأخيرة V", + "bitbybit.occt.shapes.face.subdivideToWires": "تقسيم إلى أسلاك", + "subdivideToWires": "تقسيم إلى أسلاك", + "bitbybit.occt.shapes.face.subdivideToWires_description": "يقسم الوجه إلى أسلاك", + "nrDivisions": "عدد التقسيمات", + "isU": "هل هو U", + "shiftHalfStep": "إزاحة نصف خطوة", + "removeStart": "إزالة البداية", + "removeEnd": "إزالة النهاية", + "bitbybit.occt.shapes.face.subdivideToRectangleWires": "تقسيم إلى أسلاك مستطيلة", + "subdivideToRectangleWires": "تقسيم إلى أسلاك مستطيلة", + "bitbybit.occt.shapes.face.subdivideToRectangleWires_description": "يقسم الوجه إلى أسلاك مستطيلة", + "patterns": "أنماط", + "nrRectanglesU": "عدد المستطيلات U", + "nrRectanglesV": "عدد المستطيلات V", + "scalePatternU": "نمط التحجيم U", + "scalePatternV": "نمط التحجيم V", + "filletPattern": "نمط الشطف", + "inclusionPattern": "نمط التضمين", + "offsetFromBorderU": "الإزاحة من الحدود U", + "offsetFromBorderV": "الإزاحة من الحدود V", + "bitbybit.occt.shapes.face.subdivideToRectangleHoles": "تقسيم إلى ثقوب مستطيلة", + "subdivideToRectangleHoles": "تقسيم إلى ثقوب مستطيلة", + "bitbybit.occt.shapes.face.subdivideToRectangleHoles_description": "يقسم الوجه لعمل ثقوب مستطيلة", + "holesToFaces": "تحويل الثقوب إلى أوجه", + "bitbybit.occt.shapes.face.subdivideToPointsControlled": "تقسيم إلى نقاط متحكم بها", + "subdivideToPointsControlled": "تقسيم إلى نقاط متحكم بها", + "bitbybit.occt.shapes.face.subdivideToPointsControlled_description": "يقسم الوجه إلى شبكة نقاط مع إزاحات متحكم بها", + "shiftHalfStepNthU": "إزاحة نصف خطوة كل N خطوة U", + "shiftHalfStepUOffsetN": "إزاحة نصف خطوة U بـ N", + "removeStartEdgeNthU": "إزالة الحافة الأولى كل N خطوة U", + "removeStartEdgeUOffsetN": "إزاحة إزالة الحافة الأولى U بـ N", + "removeEndEdgeNthU": "إزالة الحافة الأخيرة كل N خطوة U", + "removeEndEdgeUOffsetN": "إزاحة إزالة الحافة الأخيرة U بـ N", + "shiftHalfStepNthV": "إزاحة نصف خطوة كل N خطوة V", + "shiftHalfStepVOffsetN": "إزاحة نصف خطوة V بـ N", + "removeStartEdgeNthV": "إزالة الحافة الأولى كل N خطوة V", + "removeStartEdgeVOffsetN": "إزاحة إزالة الحافة الأولى V بـ N", + "removeEndEdgeNthV": "إزالة الحافة الأخيرة كل N خطوة V", + "removeEndEdgeVOffsetN": "إزاحة إزالة الحافة الأخيرة V بـ N", + "bitbybit.occt.shapes.face.subdivideToNormals": "تقسيم إلى متجهات عمودية", + "subdivideToNormals": "تقسيم إلى متجهات عمودية", + "bitbybit.occt.shapes.face.subdivideToNormals_description": "يقسم الوجه إلى شبكة متجهات عمودية", + "bitbybit.occt.shapes.face.subdivideToUV": "تقسيم إلى uv", + "subdivideToUV": "تقسيم إلى uv", + "bitbybit.occt.shapes.face.subdivideToUV_description": "يقسم الوجه إلى شبكة uv", + "bitbybit.occt.shapes.face.pointOnUV": "نقطة على uv", + "pointOnUV": "نقطة على uv", + "bitbybit.occt.shapes.face.pointOnUV_description": "يحصل على نقطة على uv معينة ضمن الحدود", + "paramU": "المعلمة U", + "paramV": "المعلمة V", + "bitbybit.occt.shapes.face.normalOnUV": "المتجه العمودي على uv", + "normalOnUV": "المتجه العمودي على uv", + "bitbybit.occt.shapes.face.normalOnUV_description": "يحصل على المتجه العمودي على uv معين ضمن الحدود", + "bitbybit.occt.shapes.face.pointsOnUVs": "نقاط على uvs", + "pointsOnUVs": "نقاط على uvs", + "bitbybit.occt.shapes.face.pointsOnUVs_description": "يحصل على نقاط على uvs معينة ضمن الحدود", + "paramsUV": "المعلمات UV", + "[number, number][]": "مصفوفة أزواج أرقام", + "bitbybit.occt.shapes.face.normalsOnUVs": "المتجهات العمودية على uvs", + "normalsOnUVs": "المتجهات العمودية على uvs", + "bitbybit.occt.shapes.face.normalsOnUVs_description": "يحصل على المتجهات العمودية على uvs معينة ضمن الحدود", + "bitbybit.occt.shapes.face.subdivideToPointsOnParam": "تقسيم إلى نقاط على معلمة", + "subdivideToPointsOnParam": "تقسيم إلى نقاط على معلمة", + "bitbybit.occt.shapes.face.subdivideToPointsOnParam_description": "يقسم الوجه إلى نقاط على معلمة", + "nrPoints": "عدد النقاط", + "bitbybit.occt.shapes.face.wireAlongParam": "سلك على طول المعلمة", + "wireAlongParam": "سلك على طول المعلمة", + "bitbybit.occt.shapes.face.wireAlongParam_description": "يحصل على سلك على طول المعلمة على الوجه", + "bitbybit.occt.shapes.face.wiresAlongParams": "أسلاك على طول المعلمات", + "wiresAlongParams": "أسلاك على طول المعلمات", + "bitbybit.occt.shapes.face.wiresAlongParams_description": "يحصل على أسلاك على طول المعلمات على الوجه", + "params": "المعلمات", + "bitbybit.occt.shapes.face.getUMinBound": "الحصول على الحد الأدنى U", + "getUMinBound": "الحصول على الحد الأدنى U", + "bitbybit.occt.shapes.face.getUMinBound_description": "يحصل على الحد الأدنى U للوجه", + "bitbybit.occt.shapes.face.getUMaxBound": "الحصول على الحد الأقصى U", + "getUMaxBound": "الحصول على الحد الأقصى U", + "bitbybit.occt.shapes.face.getUMaxBound_description": "يحصل على الحد الأقصى U للوجه", + "bitbybit.occt.shapes.face.getVMinBound": "الحصول على الحد الأدنى V", + "getVMinBound": "الحصول على الحد الأدنى V", + "bitbybit.occt.shapes.face.getVMinBound_description": "يحصل على الحد الأدنى V للوجه", + "bitbybit.occt.shapes.face.getVMaxBound": "الحصول على الحد الأقصى V", + "getVMaxBound": "الحصول على الحد الأقصى V", + "bitbybit.occt.shapes.face.getVMaxBound_description": "يحصل على الحد الأقصى V للوجه", + "bitbybit.occt.shapes.face.getFaceArea": "الحصول على مساحة الوجه", + "getFaceArea": "الحصول على مساحة الوجه", + "bitbybit.occt.shapes.face.getFaceArea_description": "يحصل على مساحة الوجه", + "bitbybit.occt.shapes.face.getFacesAreas": "الحصول على مساحات الأوجه", + "getFacesAreas": "الحصول على مساحات الأوجه", + "bitbybit.occt.shapes.face.getFacesAreas_description": "يحصل على مساحات الأوجه", + "bitbybit.occt.shapes.face.getFaceCenterOfMass": "الحصول على مركز كتلة الوجه", + "getFaceCenterOfMass": "الحصول على مركز كتلة الوجه", + "bitbybit.occt.shapes.face.getFaceCenterOfMass_description": "يحصل على نقطة مركز كتلة الوجه", + "bitbybit.occt.shapes.face.getFacesCentersOfMass": "الحصول على مراكز كتلة الأوجه", + "getFacesCentersOfMass": "الحصول على مراكز كتلة الأوجه", + "bitbybit.occt.shapes.face.getFacesCentersOfMass_description": "يحصل على مراكز كتلة الأوجه", + "bitbybit.occt.shapes.face.filterFacePoints": "تصفية نقاط الوجه", + "filterFacePoints": "تصفية نقاط الوجه", + "bitbybit.occt.shapes.face.filterFacePoints_description": "يصفي النقاط على الوجه", + "filter": "تصفية", + "useBndBox": "استخدام صندوق الحدود", + "gapTolerance": "تسامح الفجوة", + "keepIn": "الاحتفاظ بالداخل", + "keepOn": "الاحتفاظ على", + "keepOut": "الاحتفاظ بالخارج", + "keepUnknown": "الاحتفاظ بالمجهول", + "bitbybit.occt.shapes.face.filterFacesPoints": "تصفية نقاط الأوجه", + "filterFacesPoints": "تصفية نقاط الأوجه", + "bitbybit.occt.shapes.face.filterFacesPoints_description": "يصفي النقاط على الأوجه", + "flatPointsArray": "مصفوفة نقاط مسطحة", + "bitbybit.occt.shapes.shell.sewFaces": "خياطة الأوجه", + "shell": "قشرة", + "sewFaces": "خياطة الأوجه", + "bitbybit.occt.shapes.shell.sewFaces_description": "ينشئ قشرة من الأوجه", + "bitbybit.occt.shapes.shell.getShellSurfaceArea": "الحصول على مساحة سطح القشرة", + "getShellSurfaceArea": "الحصول على مساحة سطح القشرة", + "bitbybit.occt.shapes.shell.getShellSurfaceArea_description": "يحصل على مساحة سطح القشرة", + "bitbybit.occt.shapes.solid.fromClosedShell": "من قشرة مغلقة", + "solid": "مجسم صلب", + "fromClosedShell": "من قشرة مغلقة", + "bitbybit.occt.shapes.solid.fromClosedShell_description": "ينشئ مجسمًا صلبًا من قشرة مغلقة", + "bitbybit.occt.shapes.solid.createBox": "صندوق", + "bitbybit.occt.shapes.solid.createBox_description": "ينشئ صندوقًا opencascade", + "originOnCenter": "الأصل في المركز", + "bitbybit.occt.shapes.solid.createCube": "مكعب", + "bitbybit.occt.shapes.solid.createCube_description": "ينشئ مكعبًا opencascade", + "bitbybit.occt.shapes.solid.createBoxFromCorner": "صندوق من زاوية", + "createBoxFromCorner": "صندوق من زاوية", + "bitbybit.occt.shapes.solid.createBoxFromCorner_description": "ينشئ صندوقًا opencascade من زاوية", + "corner": "الزاوية", + "bitbybit.occt.shapes.solid.createCylinder": "أسطوانة", + "bitbybit.occt.shapes.solid.createCylinder_description": "ينشئ أسطوانة opencascade", + "bitbybit.occt.shapes.solid.createCylindersOnLines": "أسطوانات على خطوط", + "createCylindersOnLines": "أسطوانات على خطوط", + "bitbybit.occt.shapes.solid.createCylindersOnLines_description": "ينشئ أسطوانات opencascade على خطوط", + "Base.Line3[]": "مصفوفة خطوط أساسية 3", + "bitbybit.occt.shapes.solid.createSphere": "كرة", + "bitbybit.occt.shapes.solid.createSphere_description": "ينشئ كرة opencascade", + "bitbybit.occt.shapes.solid.createCone": "مخروط", + "createCone": "مخروط", + "bitbybit.occt.shapes.solid.createCone_description": "ينشئ مخروطًا opencascade", + "radius1": "نصف القطر 1", + "radius2": "نصف القطر 2", + "bitbybit.occt.shapes.solid.getSolidSurfaceArea": "الحصول على مساحة سطح المجسم الصلب", + "getSolidSurfaceArea": "الحصول على مساحة سطح المجسم الصلب", + "bitbybit.occt.shapes.solid.getSolidSurfaceArea_description": "يحصل على مساحة سطح المجسم الصلب", + "bitbybit.occt.shapes.solid.getSolidVolume": "الحصول على حجم المجسم الصلب", + "getSolidVolume": "الحصول على حجم المجسم الصلب", + "bitbybit.occt.shapes.solid.getSolidVolume_description": "يحصل على حجم المجسم الصلب", + "bitbybit.occt.shapes.solid.getSolidsVolumes": "الحصول على أحجام المجسمات الصلبة", + "getSolidsVolumes": "الحصول على أحجام المجسمات الصلبة", + "bitbybit.occt.shapes.solid.getSolidsVolumes_description": "يحصل على أحجام المجسمات الصلبة", + "bitbybit.occt.shapes.solid.getSolidCenterOfMass": "الحصول على مركز كتلة المجسم الصلب", + "getSolidCenterOfMass": "الحصول على مركز كتلة المجسم الصلب", + "bitbybit.occt.shapes.solid.getSolidCenterOfMass_description": "يحصل على مركز كتلة المجسم الصلب", + "bitbybit.occt.shapes.solid.getSolidsCentersOfMass": "الحصول على مراكز كتلة المجسمات الصلبة", + "getSolidsCentersOfMass": "الحصول على مراكز كتلة المجسمات الصلبة", + "bitbybit.occt.shapes.solid.getSolidsCentersOfMass_description": "يحصل على مراكز كتلة المجسمات الصلبة", + "bitbybit.occt.shapes.solid.getSolids": "الحصول على المجسمات الصلبة", + "getSolids": "الحصول على المجسمات الصلبة", + "bitbybit.occt.shapes.solid.getSolids_description": "يحصل على المجسمات الصلبة من الشكل", + "bitbybit.occt.shapes.solid.filterSolidPoints": "تصفية نقاط المجسم الصلب", + "filterSolidPoints": "تصفية نقاط المجسم الصلب", + "bitbybit.occt.shapes.solid.filterSolidPoints_description": "يصفي النقاط بناءً على علاقتها بالمجسم الصلب", + "bitbybit.occt.shapes.compound.makeCompound": "إنشاء مركب", + "compound": "مركب", + "makeCompound": "إنشاء مركب", + "bitbybit.occt.shapes.compound.makeCompound_description": "ينشئ شكلاً مركبًا من أشكال", + "bitbybit.occt.shapes.compound.getShapesOfCompound": "الحصول على أشكال المركب", + "getShapesOfCompound": "الحصول على أشكال المركب", + "bitbybit.occt.shapes.compound.getShapesOfCompound_description": "يحصل على الأشكال من المركب", + "bitbybit.occt.shapes.shape.purgeInternalEdges": "تطهير الحواف الداخلية", + "purgeInternalEdges": "تطهير الحواف الداخلية", + "bitbybit.occt.shapes.shape.purgeInternalEdges_description": "يزيل الحواف الداخلية من الشكل", + "bitbybit.occt.shapes.shape.unifySameDomain": "توحيد نفس المجال", + "unifySameDomain": "توحيد نفس المجال", + "bitbybit.occt.shapes.shape.unifySameDomain_description": "يوحد الأوجه والحواف في نفس المجال", + "unifyEdges": "توحيد الحواف", + "unifyFaces": "توحيد الأوجه", + "concatBSplines": "ربط bsplines", + "bitbybit.occt.shapes.shape.isClosed": "هل هو مغلق", + "bitbybit.occt.shapes.shape.isClosed_description": "يتحقق مما إذا كان الشكل مغلقًا", + "analysis": "تحليل", + "bitbybit.occt.shapes.shape.isConvex": "هل هو محدب", + "isConvex": "هل هو محدب", + "bitbybit.occt.shapes.shape.isConvex_description": "يتحقق مما إذا كان الشكل محدبًا", + "bitbybit.occt.shapes.shape.isChecked": "هل تم فحصه", + "bitbybit.occt.shapes.shape.isChecked_description": "يتحقق مما إذا تم فحص الشكل", + "bitbybit.occt.shapes.shape.isFree": "هل هو حر", + "isFree": "هل هو حر", + "bitbybit.occt.shapes.shape.isFree_description": "يتحقق مما إذا كان الشكل حرًا", + "bitbybit.occt.shapes.shape.isInfinite": "هل هو لا نهائي", + "isInfinite": "هل هو لا نهائي", + "bitbybit.occt.shapes.shape.isInfinite_description": "يتحقق مما إذا كان الشكل لا نهائيًا", + "bitbybit.occt.shapes.shape.isModified": "هل تم تعديله", + "isModified": "هل تم تعديله", + "bitbybit.occt.shapes.shape.isModified_description": "يتحقق مما إذا تم تعديل الشكل", + "bitbybit.occt.shapes.shape.isLocked": "هل هو مقفل", + "isLocked": "هل هو مقفل", + "bitbybit.occt.shapes.shape.isLocked_description": "يتحقق مما إذا كان الشكل مقفلاً", + "bitbybit.occt.shapes.shape.isNull": "هل هو فارغ", + "isNull": "هل هو فارغ", + "bitbybit.occt.shapes.shape.isNull_description": "يتحقق مما إذا كان الشكل فارغًا", + "bitbybit.occt.shapes.shape.isEqual": "هل هو مساوٍ", + "isEqual": "هل هو مساوٍ", + "bitbybit.occt.shapes.shape.isEqual_description": "يتحقق مما إذا كان الشكل مساويًا لشكل آخر", + "otherShape": "شكل آخر", + "bitbybit.occt.shapes.shape.isNotEqual": "هل هو غير مساوٍ", + "isNotEqual": "هل هو غير مساوٍ", + "bitbybit.occt.shapes.shape.isNotEqual_description": "يتحقق مما إذا كان الشكل مختلفًا عن شكل آخر", + "bitbybit.occt.shapes.shape.isPartner": "هل هو شريك", + "isPartner": "هل هو شريك", + "bitbybit.occt.shapes.shape.isPartner_description": "يتحقق مما إذا كان الشكل شريكًا لشكل آخر", + "bitbybit.occt.shapes.shape.isSame": "هل هو نفسه", + "isSame": "هل هو نفسه", + "bitbybit.occt.shapes.shape.isSame_description": "يتحقق مما إذا كان الشكل هو نفسه شكل آخر", + "bitbybit.occt.shapes.shape.getOrientation": "الحصول على الاتجاه", + "getOrientation": "الحصول على الاتجاه", + "bitbybit.occt.shapes.shape.getOrientation_description": "يحصل على اتجاه الشكل", + "bitbybit.occt.shapes.shape.getShapeType": "الحصول على نوع الشكل", + "getShapeType": "الحصول على نوع الشكل", + "bitbybit.occt.shapes.shape.getShapeType_description": "يحصل على نوع الشكل", + "bitbybit.occt.geom.curves.geom2dEllipse": "قطع ناقص هندسي ثنائي الأبعاد", + "geom": "هندسة", + "curves": "منحنيات", + "geom2dEllipse": "قطع ناقص هندسي ثنائي الأبعاد", + "bitbybit.occt.geom.curves.geom2dEllipse_description": "ينشئ قطع ناقص ثنائي الأبعاد للنمذجة", + "Base.Point2": "نقطة أساسية 2", + "Base.Vector2": "متجه أساسي 2", + "bitbybit.occt.geom.curves.geom2dTrimmedCurve": "منحنى مقصوص هندسي ثنائي الأبعاد", + "geom2dTrimmedCurve": "منحنى مقصوص هندسي ثنائي الأبعاد", + "bitbybit.occt.geom.curves.geom2dTrimmedCurve_description": "ينشئ منحنى مقصوصًا بين u1 و u2", + "u1": "u1", + "u2": "u2", + "adjustPeriodic": "ضبط دوري", + "bitbybit.occt.geom.curves.geom2dSegment": "مقطع هندسي ثنائي الأبعاد", + "geom2dSegment": "مقطع هندسي ثنائي الأبعاد", + "bitbybit.occt.geom.curves.geom2dSegment_description": "ينشئ مقطع منحنى ثنائي الأبعاد بين نقطتين", + "bitbybit.occt.geom.curves.get2dPointFrom2dCurveOnParam": "الحصول على نقطة ثنائية الأبعاد من منحنى ثنائي الأبعاد على معلمة", + "get2dPointFrom2dCurveOnParam": "الحصول على نقطة ثنائية الأبعاد من منحنى ثنائي الأبعاد على معلمة", + "bitbybit.occt.geom.curves.get2dPointFrom2dCurveOnParam_description": "يحصل على نقطة ثنائية الأبعاد على المنحنى عند المعلمة", + "bitbybit.occt.geom.curves.geomCircleCurve": "منحنى دائري هندسي", + "geomCircleCurve": "منحنى دائري هندسي", + "bitbybit.occt.geom.curves.geomCircleCurve_description": "ينشئ منحنى دائريًا هندسيًا", + "bitbybit.occt.geom.curves.geomEllipseCurve": "منحنى قطع ناقص هندسي", + "geomEllipseCurve": "منحنى قطع ناقص هندسي", + "bitbybit.occt.geom.curves.geomEllipseCurve_description": "ينشئ منحنى قطع ناقص هندسي", + "bitbybit.occt.geom.surfaces.cylindricalSurface": "سطح أسطواني", + "surfaces": "أسطح", + "cylindricalSurface": "سطح أسطواني", + "bitbybit.occt.geom.surfaces.cylindricalSurface_description": "ينشئ سطحًا أسطوانيًا لا نهائيًا للنمذجة", + "bitbybit.occt.geom.surfaces.surfaceFromFace": "سطح من وجه", + "surfaceFromFace": "سطح من وجه", + "bitbybit.occt.geom.surfaces.surfaceFromFace_description": "ينشئ سطحًا من وجه", + "bitbybit.occt.fillets.filletEdges": "شطف الحواف (بالاستدارة)", + "fillets": "عمليات الشطف (بالاستدارة)", + "filletEdges": "شطف الحواف (بالاستدارة)", + "bitbybit.occt.fillets.filletEdges_description": "يشطف حواف أشكال opencascade (بالاستدارة)", + "3d fillets": "عمليات شطف ثلاثية الأبعاد (بالاستدارة)", + "radiusList": "قائمة أنصاف الأقطار", + "indexes": "الفهارس", + "bitbybit.occt.fillets.filletEdgesList": "قائمة شطف الحواف (بالاستدارة)", + "filletEdgesList": "قائمة شطف الحواف (بالاستدارة)", + "bitbybit.occt.fillets.filletEdgesList_description": "يشطف الحواف بأنصاف أقطار مختلفة (بالاستدارة)", + "edges": "الحواف", + "bitbybit.occt.fillets.filletEdgesListOneRadius": "قائمة شطف الحواف بنصف قطر واحد (بالاستدارة)", + "filletEdgesListOneRadius": "قائمة شطف الحواف بنصف قطر واحد (بالاستدارة)", + "bitbybit.occt.fillets.filletEdgesListOneRadius_description": "يشطف الحواف بنصف قطر واحد (بالاستدارة)", + "bitbybit.occt.fillets.filletEdgeVariableRadius": "شطف حافة بنصف قطر متغير (بالاستدارة)", + "filletEdgeVariableRadius": "شطف حافة بنصف قطر متغير (بالاستدارة)", + "bitbybit.occt.fillets.filletEdgeVariableRadius_description": "يشطف حافة بنصف قطر متغير على معلمات U (بالاستدارة)", + "paramsU": "معلمات U", + "bitbybit.occt.fillets.filletEdgesSameVariableRadius": "شطف حواف بنفس نصف القطر المتغير (بالاستدارة)", + "filletEdgesSameVariableRadius": "شطف حواف بنفس نصف القطر المتغير (بالاستدارة)", + "bitbybit.occt.fillets.filletEdgesSameVariableRadius_description": "يشطف حواف بنفس أنصاف الأقطار المتغيرة (بالاستدارة)", + "bitbybit.occt.fillets.filletEdgesVariableRadius": "شطف حواف بنصف قطر متغير (بالاستدارة)", + "filletEdgesVariableRadius": "شطف حواف بنصف قطر متغير (بالاستدارة)", + "bitbybit.occt.fillets.filletEdgesVariableRadius_description": "يشطف حواف بأنصاف أقطار متغيرة على المعلمات (بالاستدارة)", + "radiusLists": "قوائم أنصاف الأقطار", + "paramsULists": "قوائم معلمات U", + "bitbybit.occt.fillets.fillet3DWire": "شطف سلك ثلاثي الأبعاد (بالاستدارة)", + "fillet3DWire": "شطف سلك ثلاثي الأبعاد (بالاستدارة)", + "bitbybit.occt.fillets.fillet3DWire_description": "يشطف سلكًا ثلاثي الأبعاد مع اتجاه توجيهي (بالاستدارة)", + "bitbybit.occt.fillets.fillet3DWires": "شطف أسلاك ثلاثية الأبعاد (بالاستدارة)", + "fillet3DWires": "شطف أسلاك ثلاثية الأبعاد (بالاستدارة)", + "bitbybit.occt.fillets.fillet3DWires_description": "يشطف أسلاكًا ثلاثية الأبعاد مع اتجاه توجيهي (بالاستدارة)", + "bitbybit.occt.fillets.chamferEdges": "شطف الحواف (بقطع مستقيم)", + "chamferEdges": "شطف الحواف (بقطع مستقيم)", + "bitbybit.occt.fillets.chamferEdges_description": "يشطف حواف أشكال opencascade (بقطع مستقيم)", + "3d chamfers": "عمليات شطف ثلاثية الأبعاد (بقطع مستقيم)", + "distanceList": "قائمة المسافات", + "bitbybit.occt.fillets.chamferEdgesList": "قائمة شطف الحواف (بقطع مستقيم)", + "chamferEdgesList": "قائمة شطف الحواف (بقطع مستقيم)", + "bitbybit.occt.fillets.chamferEdgesList_description": "يشطف الحواف بمسافات مختلفة (بقطع مستقيم)", + "bitbybit.occt.fillets.chamferEdgeTwoDistances": "شطف حافة بمسافتين (بقطع مستقيم)", + "chamferEdgeTwoDistances": "شطف حافة بمسافتين (بقطع مستقيم)", + "bitbybit.occt.fillets.chamferEdgeTwoDistances_description": "يشطف حافة بمسافتين (بقطع مستقيم)", + "F": "F", + "distance1": "المسافة 1", + "distance2": "المسافة 2", + "bitbybit.occt.fillets.chamferEdgesTwoDistances": "شطف حواف بمسافتين (بقطع مستقيم)", + "chamferEdgesTwoDistances": "شطف حواف بمسافتين (بقطع مستقيم)", + "bitbybit.occt.fillets.chamferEdgesTwoDistances_description": "يشطف حواف بمسافتين (بقطع مستقيم)", + "faces": "الأوجه", + "F[]": "مصفوفة F", + "bitbybit.occt.fillets.chamferEdgesTwoDistancesLists": "قائمة شطف حواف بمسافتين (بقطع مستقيم)", + "chamferEdgesTwoDistancesLists": "قائمة شطف حواف بمسافتين (بقطع مستقيم)", + "bitbybit.occt.fillets.chamferEdgesTwoDistancesLists_description": "يشطف حواف بقائمتي مسافات (بقطع مستقيم)", + "distances1": "المسافات 1", + "distances2": "المسافات 2", + "bitbybit.occt.fillets.chamferEdgeDistAngle": "شطف حافة بمسافة وزاوية (بقطع مستقيم)", + "chamferEdgeDistAngle": "شطف حافة بمسافة وزاوية (بقطع مستقيم)", + "bitbybit.occt.fillets.chamferEdgeDistAngle_description": "يشطف حافة بمسافة وزاوية (بقطع مستقيم)", + "bitbybit.occt.fillets.chamferEdgesDistAngle": "شطف حواف بمسافة وزاوية (بقطع مستقيم)", + "chamferEdgesDistAngle": "شطف حواف بمسافة وزاوية (بقطع مستقيم)", + "bitbybit.occt.fillets.chamferEdgesDistAngle_description": "يشطف حواف بمسافة وزاوية (بقطع مستقيم)", + "bitbybit.occt.fillets.chamferEdgesDistsAngles": "شطف حواف بمسافات وزوايا (بقطع مستقيم)", + "chamferEdgesDistsAngles": "شطف حواف بمسافات وزوايا (بقطع مستقيم)", + "bitbybit.occt.fillets.chamferEdgesDistsAngles_description": "يشطف حواف بمسافات وزوايا (بقطع مستقيم)", + "distances": "المسافات", + "bitbybit.occt.fillets.fillet2d": "شطف ثنائي الأبعاد (بالاستدارة)", + "fillet2d": "شطف ثنائي الأبعاد (بالاستدارة)", + "bitbybit.occt.fillets.fillet2d_description": "يشطف سلكًا أو وجهًا ثنائي الأبعاد (بالاستدارة)", + "2d fillets": "عمليات شطف ثنائية الأبعاد (بالاستدارة)", + "bitbybit.occt.fillets.fillet2dShapes": "شطف أشكال ثنائية الأبعاد (بالاستدارة)", + "fillet2dShapes": "شطف أشكال ثنائية الأبعاد (بالاستدارة)", + "bitbybit.occt.fillets.fillet2dShapes_description": "يشطف أسلاكًا أو أوجهًا ثنائية الأبعاد (بالاستدارة)", + "bitbybit.occt.fillets.filletTwoEdgesInPlaneIntoAWire": "شطف حافتين في مستوى إلى سلك (بالاستدارة)", + "filletTwoEdgesInPlaneIntoAWire": "شطف حافتين في مستوى إلى سلك (بالاستدارة)", + "bitbybit.occt.fillets.filletTwoEdgesInPlaneIntoAWire_description": "يشطف حافتين مستويتين إلى سلك (بالاستدارة)", + "edge1": "حافة 1", + "edge2": "حافة 2", + "planeOrigin": "أصل المستوى", + "planeDirection": "اتجاه المستوى", + "solution": "الحل", + "bitbybit.occt.transforms.transform": "تحويل", + "bitbybit.occt.transforms.transform_description": "يحول الشكل", + "on single shape": "على شكل واحد", + "rotationAxis": "محور الدوران", + "rotationAngle": "زاوية الدوران", + "scaleFactor": "عامل التحجيم", + "bitbybit.occt.transforms.rotate": "تدوير", + "bitbybit.occt.transforms.rotate_description": "يدور الشكل", + "bitbybit.occt.transforms.rotateAroundCenter": "تدوير حول المركز", + "rotateAroundCenter": "تدوير حول المركز", + "bitbybit.occt.transforms.rotateAroundCenter_description": "يدور الشكل حول المركز", + "bitbybit.occt.transforms.align": "محاذاة", + "bitbybit.occt.transforms.align_description": "يحاذي الشكل", + "fromOrigin": "من الأصل", + "fromDirection": "من الاتجاه", + "toOrigin": "إلى الأصل", + "toDirection": "إلى الاتجاه", + "bitbybit.occt.transforms.alignAndTranslate": "محاذاة ونقل", + "alignAndTranslate": "محاذاة ونقل", + "bitbybit.occt.transforms.alignAndTranslate_description": "يحاذي وينقل الشكل", + "bitbybit.occt.transforms.translate": "نقل", + "bitbybit.occt.transforms.translate_description": "ينقل الشكل", + "bitbybit.occt.transforms.scale": "تحجيم", + "bitbybit.occt.transforms.scale_description": "يحجم الشكل", + "bitbybit.occt.transforms.scale3d": "تحجيم ثلاثي الأبعاد", + "scale3d": "تحجيم ثلاثي الأبعاد", + "bitbybit.occt.transforms.scale3d_description": "يحجم الشكل في ثلاثة أبعاد", + "bitbybit.occt.transforms.mirror": "انعكاس", + "mirror": "انعكاس", + "bitbybit.occt.transforms.mirror_description": "يعكس الشكل", + "bitbybit.occt.transforms.mirrorAlongNormal": "انعكاس على طول المتجه العمودي", + "mirrorAlongNormal": "انعكاس على طول المتجه العمودي", + "bitbybit.occt.transforms.mirrorAlongNormal_description": "يعكس الشكل على طول المتجه العمودي والأصل", + "normal": "المتجه العمودي", + "bitbybit.occt.transforms.transformShapes": "تحويل الأشكال", + "transformShapes": "تحويل الأشكال", + "bitbybit.occt.transforms.transformShapes_description": "يحول مصفوفة من الأشكال", + "on shapes": "على الأشكال", + "rotationAxes": "محاور الدوران", + "rotationAngles": "زوايا الدوران", + "scaleFactors": "عوامل التحجيم", + "bitbybit.occt.transforms.rotateShapes": "تدوير الأشكال", + "rotateShapes": "تدوير الأشكال", + "bitbybit.occt.transforms.rotateShapes_description": "يدور الأشكال", + "axes": "المحاور", + "bitbybit.occt.transforms.rotateAroundCenterShapes": "تدوير الأشكال حول المركز", + "rotateAroundCenterShapes": "تدوير الأشكال حول المركز", + "bitbybit.occt.transforms.rotateAroundCenterShapes_description": "يدور الأشكال حول المركز والمحور", + "centers": "المراكز", + "bitbybit.occt.transforms.alignShapes": "محاذاة الأشكال", + "alignShapes": "محاذاة الأشكال", + "bitbybit.occt.transforms.alignShapes_description": "يحاذي الأشكال", + "fromOrigins": "من الأصول", + "fromDirections": "من الاتجاهات", + "toOrigins": "إلى الأصول", + "toDirections": "إلى الاتجاهات", + "bitbybit.occt.transforms.alignAndTranslateShapes": "محاذاة ونقل الأشكال", + "alignAndTranslateShapes": "محاذاة ونقل الأشكال", + "bitbybit.occt.transforms.alignAndTranslateShapes_description": "يحاذي وينقل الأشكال", + "directions": "الاتجاهات", + "bitbybit.occt.transforms.translateShapes": "نقل الأشكال", + "translateShapes": "نقل الأشكال", + "bitbybit.occt.transforms.translateShapes_description": "ينقل الأشكال", + "bitbybit.occt.transforms.scaleShapes": "تحجيم الأشكال", + "scaleShapes": "تحجيم الأشكال", + "bitbybit.occt.transforms.scaleShapes_description": "يحجم الأشكال", + "factors": "العوامل", + "bitbybit.occt.transforms.scale3dShapes": "تحجيم الأشكال ثلاثي الأبعاد", + "scale3dShapes": "تحجيم الأشكال ثلاثي الأبعاد", + "bitbybit.occt.transforms.scale3dShapes_description": "يحجم الأشكال في ثلاثة أبعاد", + "scales": "المقاييس", + "bitbybit.occt.transforms.mirrorShapes": "انعكاس الأشكال", + "mirrorShapes": "انعكاس الأشكال", + "bitbybit.occt.transforms.mirrorShapes_description": "يعكس الأشكال", + "origins": "الأصول", + "bitbybit.occt.transforms.mirrorAlongNormalShapes": "انعكاس الأشكال على طول المتجه العمودي", + "mirrorAlongNormalShapes": "انعكاس الأشكال على طول المتجه العمودي", + "bitbybit.occt.transforms.mirrorAlongNormalShapes_description": "يعكس الأشكال على طول المتجه العمودي والأصل", + "normals": "المتجهات العمودية", + "bitbybit.occt.operations.loft": "تشكيل بالبثق المتعدد (Loft)", + "operations": "عمليات", + "loft": "تشكيل بالبثق المتعدد (Loft)", + "bitbybit.occt.operations.loft_description": "يشكل قشرة من الأسلاك بالبثق المتعدد", + "lofts": "عمليات تشكيل بالبثق المتعدد", + "makeSolid": "إنشاء مجسم صلب", + "bitbybit.occt.operations.loftAdvanced": "تشكيل بالبثق المتعدد متقدم", + "loftAdvanced": "تشكيل بالبثق المتعدد متقدم", + "bitbybit.occt.operations.loftAdvanced_description": "يشكل قشرة من الأسلاك بالبثق المتعدد مع خيارات", + "straight": "مستقيم", + "nrPeriodicSections": "عدد الأقسام الدورية", + "useSmoothing": "استخدام التنعيم", + "maxUDegree": "درجة U القصوى", + "parType": "نوع المعلمة", + "approxParametrizationTypeEnum": "تعداد نوع المعلمة التقريبي", + "startVertex": "رأس البداية", + "endVertex": "رأس النهاية", + "bitbybit.occt.operations.closestPointsBetweenTwoShapes": "أقرب النقاط بين شكلين", + "closestPointsBetweenTwoShapes": "أقرب النقاط بين شكلين", + "bitbybit.occt.operations.closestPointsBetweenTwoShapes_description": "يحسب أقرب النقاط بين شكلين", + "closest pts": "أقرب النقاط", + "shape1": "شكل 1", + "shape2": "شكل 2", + "bitbybit.occt.operations.closestPointsOnShapeFromPoints": "أقرب النقاط على الشكل من النقاط", + "closestPointsOnShapeFromPoints": "أقرب النقاط على الشكل من النقاط", + "bitbybit.occt.operations.closestPointsOnShapeFromPoints_description": "يحسب أقرب النقاط من النقاط إلى الشكل", + "bitbybit.occt.operations.closestPointsOnShapesFromPoints": "أقرب النقاط على الأشكال من النقاط", + "closestPointsOnShapesFromPoints": "أقرب النقاط على الأشكال من النقاط", + "bitbybit.occt.operations.closestPointsOnShapesFromPoints_description": "يحسب أقرب النقاط من النقاط إلى الأشكال", + "bitbybit.occt.operations.distancesToShapeFromPoints": "المسافات إلى الشكل من النقاط", + "distancesToShapeFromPoints": "المسافات إلى الشكل من النقاط", + "bitbybit.occt.operations.distancesToShapeFromPoints_description": "يحسب المسافات من النقاط إلى الشكل", + "bitbybit.occt.operations.boundingBoxOfShape": "صندوق حدود الشكل", + "boundingBoxOfShape": "صندوق حدود الشكل", + "bitbybit.occt.operations.boundingBoxOfShape_description": "يحسب معايير صندوق الحدود للشكل", + "bitbybit.occt.operations.boundingBoxMinOfShape": "الحد الأدنى لصندوق حدود الشكل", + "boundingBoxMinOfShape": "الحد الأدنى لصندوق حدود الشكل", + "bitbybit.occt.operations.boundingBoxMinOfShape_description": "الحصول على النقطة الدنيا لصندوق حدود الشكل", + "bitbybit.occt.operations.boundingBoxMaxOfShape": "الحد الأقصى لصندوق حدود الشكل", + "boundingBoxMaxOfShape": "الحد الأقصى لصندوق حدود الشكل", + "bitbybit.occt.operations.boundingBoxMaxOfShape_description": "الحصول على النقطة العليا لصندوق حدود الشكل", + "bitbybit.occt.operations.boundingBoxCenterOfShape": "مركز صندوق حدود الشكل", + "boundingBoxCenterOfShape": "مركز صندوق حدود الشكل", + "bitbybit.occt.operations.boundingBoxCenterOfShape_description": "الحصول على نقطة مركز صندوق حدود الشكل", + "bitbybit.occt.operations.boundingBoxSizeOfShape": "حجم صندوق حدود الشكل", + "boundingBoxSizeOfShape": "حجم صندوق حدود الشكل", + "bitbybit.occt.operations.boundingBoxSizeOfShape_description": "الحصول على نقطة حجم صندوق حدود الشكل", + "bitbybit.occt.operations.boundingBoxShapeOfShape": "شكل صندوق حدود الشكل", + "boundingBoxShapeOfShape": "شكل صندوق حدود الشكل", + "bitbybit.occt.operations.boundingBoxShapeOfShape_description": "الحصول على شكل صندوق حدود الشكل", + "bitbybit.occt.operations.boundingSphereOfShape": "كرة حدود الشكل", + "boundingSphereOfShape": "كرة حدود الشكل", + "bitbybit.occt.operations.boundingSphereOfShape_description": "يحسب معايير كرة الحدود للشكل", + "bitbybit.occt.operations.boundingSphereCenterOfShape": "مركز كرة حدود الشكل", + "boundingSphereCenterOfShape": "مركز كرة حدود الشكل", + "bitbybit.occt.operations.boundingSphereCenterOfShape_description": "الحصول على نقطة مركز كرة حدود الشكل", + "bitbybit.occt.operations.boundingSphereRadiusOfShape": "نصف قطر كرة حدود الشكل", + "boundingSphereRadiusOfShape": "نصف قطر كرة حدود الشكل", + "bitbybit.occt.operations.boundingSphereRadiusOfShape_description": "الحصول على نصف قطر كرة حدود الشكل", + "bitbybit.occt.operations.boundingSphereShapeOfShape": "شكل كرة حدود الشكل", + "boundingSphereShapeOfShape": "شكل كرة حدود الشكل", + "bitbybit.occt.operations.boundingSphereShapeOfShape_description": "الحصول على شكل كرة حدود الشكل", + "bitbybit.occt.operations.extrude": "بثق", + "extrude": "بثق", + "bitbybit.occt.operations.extrude_description": "يبثق الشكل على طول الاتجاه", + "extrusions": "عمليات البثق", + "bitbybit.occt.operations.extrudeShapes": "بثق الأشكال", + "extrudeShapes": "بثق الأشكال", + "bitbybit.occt.operations.extrudeShapes_description": "يبثق الأشكال على طول الاتجاه", + "bitbybit.occt.operations.splitShapeWithShapes": "تقسيم الشكل بأشكال", + "splitShapeWithShapes": "تقسيم الشكل بأشكال", + "bitbybit.occt.operations.splitShapeWithShapes_description": "يقسم الشكل بأشكال", + "divisions": "تقسيمات", + "localFuzzyTolerance": "تسامح غامض محلي", + "nonDestructive": "غير مدمر", + "bitbybit.occt.operations.revolve": "تدوير (حول محور)", + "revolve": "تدوير (حول محور)", + "bitbybit.occt.operations.revolve_description": "يدور الشكل حول اتجاه", + "revolutions": "عمليات التدوير", + "copy": "نسخ", + "bitbybit.occt.operations.rotatedExtrude": "بثق دوراني", + "rotatedExtrude": "بثق دوراني", + "bitbybit.occt.operations.rotatedExtrude_description": "يقوم ببثق دوراني على الشكل", + "bitbybit.occt.operations.pipe": "تشكيل أنبوبي (Pipe)", + "pipe": "تشكيل أنبوبي (Pipe)", + "bitbybit.occt.operations.pipe_description": "يشكل أنبوبًا من الأشكال على طول سلك", + "pipeing": "تشكيل الأنابيب", + "bitbybit.occt.operations.pipePolylineWireNGon": "تشكيل أنبوبي لسلك متعدد الخطوط بمقطع N-gon", + "pipePolylineWireNGon": "تشكيل أنبوبي لسلك متعدد الخطوط بمقطع N-gon", + "bitbybit.occt.operations.pipePolylineWireNGon_description": "يشكل أنبوبًا من سلك متعدد الخطوط بمقطع N-gon", + "trihedronEnum": "تعداد ثلاثي الوجوه", + "geomFillTrihedronEnum": "تعداد ملء هندسي ثلاثي الوجوه", + "forceApproxC1": "فرض التقريب C1", + "bitbybit.occt.operations.pipeWiresCylindrical": "تشكيل أنابيب أسطوانية للأسلاك", + "pipeWiresCylindrical": "تشكيل أنابيب أسطوانية للأسلاك", + "bitbybit.occt.operations.pipeWiresCylindrical_description": "يشكل أنابيب أسطوانية من الأسلاك", + "bitbybit.occt.operations.pipeWireCylindrical": "تشكيل أنبوب أسطواني للسلك", + "pipeWireCylindrical": "تشكيل أنبوب أسطواني للسلك", + "bitbybit.occt.operations.pipeWireCylindrical_description": "يشكل أنبوبًا أسطوانيًا من السلك", + "bitbybit.occt.operations.offset": "إزاحة", + "bitbybit.occt.operations.offset_description": "يزيح الأشكال", + "offsets": "عمليات الإزاحة", + "bitbybit.occt.operations.offsetAdv": "إزاحة متقدمة", + "offsetAdv": "إزاحة متقدمة", + "bitbybit.occt.operations.offsetAdv_description": "يزيح بخيارات متقدمة", + "joinType": "نوع الوصل", + "joinTypeEnum": "تعداد نوع الوصل", + "removeIntEdges": "إزالة الحواف الداخلية", + "bitbybit.occt.operations.makeThickSolidSimple": "إنشاء مجسم صلب سميك بسيط", + "makeThickSolidSimple": "إنشاء مجسم صلب سميك بسيط", + "bitbybit.occt.operations.makeThickSolidSimple_description": "يثخن الشكل إلى مجسم صلب", + "bitbybit.occt.operations.makeThickSolidByJoin": "إنشاء مجسم صلب سميك بالوصل", + "makeThickSolidByJoin": "إنشاء مجسم صلب سميك بالوصل", + "bitbybit.occt.operations.makeThickSolidByJoin_description": "يثخن الشكل إلى مجسم صلب بالوصل", + "intersection": "تقاطع", + "selfIntersection": "تقاطع ذاتي", + "bitbybit.occt.operations.slice": "تقطيع شرائح", + "slice": "تقطيع شرائح", + "bitbybit.occt.operations.slice_description": "يقطع الشكل إلى شرائح", + "bitbybit.occt.operations.sliceInStepPattern": "تقطيع شرائح بنمط خطوات", + "sliceInStepPattern": "تقطيع شرائح بنمط خطوات", + "bitbybit.occt.operations.sliceInStepPattern_description": "يقطع الشكل إلى شرائح بنمط خطوات", + "steps": "خطوات", + "bitbybit.occt.operations.offset3DWire": "إزاحة سلك ثلاثي الأبعاد", + "offset3DWire": "إزاحة سلك ثلاثي الأبعاد", + "bitbybit.occt.operations.offset3DWire_description": "يزيح سلكًا ثلاثي الأبعاد", + "bitbybit.occt.booleans.union": "اتحاد", + "booleans": "عمليات منطقية", + "union": "اتحاد", + "bitbybit.occt.booleans.union_description": "يدمج الكائنات (اتحاد)", + "keepEdges": "الاحتفاظ بالحواف", + "bitbybit.occt.booleans.difference": "فرق", + "difference": "فرق", + "bitbybit.occt.booleans.difference_description": "يقوم بعملية الفرق المنطقي", + "bitbybit.occt.booleans.intersection": "تقاطع", + "bitbybit.occt.booleans.intersection_description": "يقوم بعملية التقاطع المنطقي", + "bitbybit.occt.shapeFix.basicShapeRepair": "إصلاح الشكل الأساسي", + "shapeFix": "إصلاح الشكل", + "basicShapeRepair": "إصلاح الشكل الأساسي", + "bitbybit.occt.shapeFix.basicShapeRepair_description": "يصلح الشكل", + "maxTolerance": "أقصى تسامح", + "minTolerance": "أدنى تسامح", + "bitbybit.occt.shapeFix.fixSmallEdgeOnWire": "إصلاح الحافة الصغيرة على السلك", + "fixSmallEdgeOnWire": "إصلاح الحافة الصغيرة على السلك", + "bitbybit.occt.shapeFix.fixSmallEdgeOnWire_description": "يصلح الحافة الصغيرة على السلك", + "lockvtx": "قفل الرأس", + "precsmall": "دقة صغيرة", + "bitbybit.occt.shapeFix.fixEdgeOrientationsAlongWire": "إصلاح اتجاهات الحواف على طول السلك", + "fixEdgeOrientationsAlongWire": "إصلاح اتجاهات الحواف على طول السلك", + "bitbybit.occt.shapeFix.fixEdgeOrientationsAlongWire_description": "يصلح اتجاهات الحواف على طول السلك", + "bitbybit.occt.io.saveShapeSTEP": "حفظ شكل step", + "saveShapeSTEP": "حفظ شكل step", + "bitbybit.occt.io.saveShapeSTEP_description": "يحفظ ملف step", + "adjustYtoZ": "تعديل y إلى z", + "tryDownload": "محاولة التنزيل", + "bitbybit.occt.io.saveShapeSTEPAndReturn": "حفظ شكل step والإرجاع", + "saveShapeSTEPAndReturn": "حفظ شكل step والإرجاع", + "bitbybit.occt.io.saveShapeSTEPAndReturn_description": "يحفظ ملف step ويعيد النص", + "bitbybit.occt.io.saveShapeStl": "حفظ شكل stl", + "saveShapeStl": "حفظ شكل stl", + "bitbybit.occt.io.saveShapeStl_description": "يحفظ ملف stl", + "binary": "ثنائي", + "bitbybit.occt.io.saveShapeStlAndReturn": "حفظ شكل stl والإرجاع", + "saveShapeStlAndReturn": "حفظ شكل stl والإرجاع", + "bitbybit.occt.io.saveShapeStlAndReturn_description": "يحفظ ملف stl ويعيده", + "bitbybit.occt.io.loadSTEPorIGES": "تحميل step أو iges", + "loadSTEPorIGES": "تحميل step أو iges", + "bitbybit.occt.io.loadSTEPorIGES_description": "يستورد ملف step أو iges", + "adjustZtoY": "تعديل z إلى y", + "bitbybit.occt.io.loadSTEPorIGESFromText": "تحميل step أو iges من نص", + "loadSTEPorIGESFromText": "تحميل step أو iges من نص", + "bitbybit.occt.io.loadSTEPorIGESFromText_description": "يستورد step أو iges من نص", + "fileType": "نوع الملف", + "fileTypeEnum": "تعداد نوع الملف", + "bitbybit.advanced.text3d.create": "نص ثلاثي الأبعاد", + "advanced": "متقدم", + "text3d": "نص ثلاثي الأبعاد", + "bitbybit.advanced.text3d.create_description": "ينشئ نصًا ثلاثي الأبعاد", + "fontType": "نوع الخط", + "fontsEnum": "تعداد الخطوط", + "fontVariant": "متغير الخط", + "fontVariantsEnum": "تعداد متغيرات الخط", + "Inputs.Base.Vector3": "مدخلات المتجه الأساسي 3", + "originAlignment": "محاذاة الأصل", + "recAlignmentEnum": "تعداد محاذاة المستطيل", + "bitbybit.advanced.text3d.createTextOnFace": "نص على الوجه", + "createTextOnFace": "نص على الوجه", + "bitbybit.advanced.text3d.createTextOnFace_description": "ينشئ نصًا ثلاثي الأبعاد على الوجه", + "facePlanar": "وجه مستوي", + "faceTextVar": "متغير نص الوجه", + "faceTextVarEnum": "تعداد متغير نص الوجه", + "originParamU": "معلمة الأصل u", + "originParamV": "معلمة الأصل v", + "bitbybit.advanced.text3d.createTextsOnFace": "نصوص على الوجه", + "createTextsOnFace": "نصوص على الوجه", + "bitbybit.advanced.text3d.createTextsOnFace_description": "ينشئ نصوصًا ثلاثية الأبعاد على الوجه", + "definitions": "تعريفات", + "Text3DFaceDefinitionDto[]": "مصفوفة كائن نقل بيانات تعريف وجه النص ثلاثي الأبعاد", + "bitbybit.advanced.text3d.definition3dTextOnFace": "تعريف نص ثلاثي الأبعاد على الوجه", + "definition3dTextOnFace": "تعريف نص ثلاثي الأبعاد على الوجه", + "bitbybit.advanced.text3d.definition3dTextOnFace_description": "ينشئ نصًا ثلاثي الأبعاد لتعريف الوجه", + "bitbybit.advanced.text3d.getCompoundShape": "الحصول على الشكل المركب", + "getCompoundShape": "الحصول على الشكل المركب", + "bitbybit.advanced.text3d.getCompoundShape_description": "يحصل على الشكل المركب للنص ثلاثي الأبعاد", + "model": "النموذج", + "Text3DData": "بيانات النص ثلاثي الأبعاد T", + "bitbybit.advanced.text3d.getCharacterShape": "الحصول على شكل الحرف", + "getCharacterShape": "الحصول على شكل الحرف", + "bitbybit.advanced.text3d.getCharacterShape_description": "يحصل على شكل الحرف عند الفهرس", + "bitbybit.advanced.text3d.getCharacterShapes": "الحصول على أشكال الحروف", + "getCharacterShapes": "الحصول على أشكال الحروف", + "bitbybit.advanced.text3d.getCharacterShapes_description": "يحصل على أشكال الحروف للنص ثلاثي الأبعاد", + "bitbybit.advanced.text3d.getCharacterCenterCoordinates": "الحصول على إحداثيات مركز الحرف", + "getCharacterCenterCoordinates": "الحصول على إحداثيات مركز الحرف", + "bitbybit.advanced.text3d.getCharacterCenterCoordinates_description": "يحصل على إحداثيات مركز الحروف", + "bitbybit.advanced.text3d.getFaceCutout": "الحصول على قطع الوجه", + "getFaceCutout": "الحصول على قطع الوجه", + "bitbybit.advanced.text3d.getFaceCutout_description": "يحصل على قطع الوجه من النص ثلاثي الأبعاد على الوجه", + "get from face": "الحصول من الوجه", + "bitbybit.advanced.text3d.getAllFacesOfCutout": "الحصول على جميع أوجه القطع", + "getAllFacesOfCutout": "الحصول على جميع أوجه القطع", + "bitbybit.advanced.text3d.getAllFacesOfCutout_description": "يحصل على جميع قطع الأوجه من النص ثلاثي الأبعاد", + "bitbybit.advanced.text3d.getCutoutsInsideCharacters": "الحصول على القطع داخل الحروف", + "getCutoutsInsideCharacters": "الحصول على القطع داخل الحروف", + "bitbybit.advanced.text3d.getCutoutsInsideCharacters_description": "يحصل على قطع أوجه الحروف من النص ثلاثي الأبعاد", + "bitbybit.advanced.text3d.getAdvanceWidth": "الحصول على عرض التقدم", + "getAdvanceWidth": "الحصول على عرض التقدم", + "bitbybit.advanced.text3d.getAdvanceWidth_description": "يحصل على عرض التقدم", + "dimensions": "الأبعاد", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimple": "هرم بسيط", + "facePatterns": "أنماط الأوجه", + "pyramidSimple": "هرم بسيط", + "createPyramidSimple": "هرم بسيط", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimple_description": "ينشئ نمط هرم بسيط على الأوجه", + "uNumber": "رقم U", + "vNumber": "رقم V", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimpleAffectors": "مؤثرات الهرم البسيط", + "createPyramidSimpleAffectors": "مؤثرات الهرم البسيط", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimpleAffectors_description": "ينشئ نمط هرم مع مؤثرات", + "affectorPoints": "نقاط المؤثر", + "Inputs.Base.Point3[]": "مصفوفة نقاط أساسية 3 للمدخلات", + "affectorRadiusList": "قائمة نصف قطر المؤثر", + "affectorFactors": "عوامل المؤثر", + "defaultHeight": "الارتفاع الافتراضي", + "affectMinHeight": "تأثير الارتفاع الأدنى", + "affectMaxHeight": "تأثير الارتفاع الأقصى", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShape": "الحصول على الشكل المركب", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShape_description": "يحصل على الشكل المركب للأهرامات", + "get shapes": "الحصول على الأشكال", + "PyramidSimpleData": "بيانات الهرم البسيط T", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeOnFace": "الحصول على الشكل المركب على الوجه", + "getCompoundShapeOnFace": "الحصول على الشكل المركب على الوجه", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeOnFace_description": "يحصل على الشكل المركب على الوجه", + "faceIndex": "فهرس الوجه", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeCellOnFace": "الحصول على خلية الشكل المركب على الوجه", + "getCompoundShapeCellOnFace": "الحصول على خلية الشكل المركب على الوجه", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeCellOnFace_description": "يحصل على شكل الهرم على الوجه عند الفهرس", + "uIndex": "فهرس U", + "vIndex": "فهرس V", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCells": "الحصول على جميع خلايا الهرم", + "getAllPyramidCells": "الحصول على جميع خلايا الهرم", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCells_description": "يحصل على جميع خلايا الهرم", + "get cells": "الحصول على الخلايا", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCellsOnFace": "الحصول على جميع خلايا الهرم على الوجه", + "getAllPyramidCellsOnFace": "الحصول على جميع خلايا الهرم على الوجه", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCellsOnFace_description": "يحصل على خلايا الهرم على الوجه", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFace": "الحصول على جميع خلايا U للهرم على الوجه", + "getAllPyramidUCellsOnFace": "الحصول على جميع خلايا U للهرم على الوجه", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFace_description": "يحصل على خلايا U للهرم على الوجه", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtU": "الحصول على جميع خلايا U للهرم على الوجه عند U", + "getAllPyramidUCellsOnFaceAtU": "الحصول على جميع خلايا U للهرم على الوجه عند U", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtU_description": "يحصل على خلايا الهرم على الوجه عند U", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtV": "الحصول على جميع خلايا U للهرم على الوجه عند V", + "getAllPyramidUCellsOnFaceAtV": "الحصول على جميع خلايا U للهرم على الوجه عند V", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtV_description": "يحصل على خلايا الهرم على الوجه عند V", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCellOnIndex": "الحصول على خلية عند الفهرس", + "getCellOnIndex": "الحصول على خلية عند الفهرس", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCellOnIndex_description": "يحصل على خلية الهرم على الوجه عند U و V", + "get cell": "الحصول على خلية", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getTopPointsOfCells": "الحصول على النقاط العلوية للخلايا", + "getTopPointsOfCells": "الحصول على النقاط العلوية للخلايا", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getTopPointsOfCells_description": "يحصل على النقاط العلوية للخلايا", + "get from cells": "الحصول من الخلايا", + "cells": "الخلايا", + "PyramidSimpleCellPart[]": "مصفوفة أجزاء خلية الهرم البسيط T", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCenterPointsOfCells": "الحصول على نقاط مركز الخلايا", + "getCenterPointsOfCells": "الحصول على نقاط مركز الخلايا", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCenterPointsOfCells_description": "يحصل على نقاط مركز الخلايا", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointsOfCells": "الحصول على نقاط زاوية الخلايا", + "getCornerPointsOfCells": "الحصول على نقاط زاوية الخلايا", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointsOfCells_description": "يحصل على نقاط زاوية الخلايا", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointOfCells": "الحصول على نقطة زاوية الخلايا", + "getCornerPointOfCells": "الحصول على نقطة زاوية الخلايا", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointOfCells_description": "يحصل على نقطة زاوية الخلايا", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalOfCells": "الحصول على المتجه العمودي للزاوية للخلايا", + "getCornerNormalOfCells": "الحصول على المتجه العمودي للزاوية للخلايا", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalOfCells_description": "يحصل على المتجه العمودي للزاوية للخلايا", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalsOfCells": "الحصول على المتجهات العمودية للزاوية للخلايا", + "getCornerNormalsOfCells": "الحصول على المتجهات العمودية للزاوية للخلايا", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalsOfCells_description": "يحصل على المتجهات العمودية للزاوية للخلايا", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapesOfCells": "الحصول على الأشكال المركبة للخلايا", + "getCompoundShapesOfCells": "الحصول على الأشكال المركبة للخلايا", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapesOfCells_description": "يحصل على الأشكال المركبة لخلايا الهرم", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getFaceShapesOfCells": "الحصول على أشكال الأوجه للخلايا", + "getFaceShapesOfCells": "الحصول على أشكال الأوجه للخلايا", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getFaceShapesOfCells_description": "يحصل على أشكال الأوجه لخلايا الهرم", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getWireShapesOfCells": "الحصول على أشكال الأسلاك للخلايا", + "getWireShapesOfCells": "الحصول على أشكال الأسلاك للخلايا", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getWireShapesOfCells_description": "يحصل على أشكال الأسلاك لخلايا الهرم", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireU": "الحصول على سلك الخط المتعدد البداية U", + "getStartPolylineWireU": "الحصول على سلك الخط المتعدد البداية U", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireU_description": "يحصل على سلك الخط المتعدد على طول الحافة U البداية", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireU": "الحصول على سلك الخط المتعدد النهاية U", + "getEndPolylineWireU": "الحصول على سلك الخط المتعدد النهاية U", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireU_description": "يحصل على سلك الخط المتعدد على طول الحافة U النهاية", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireV": "الحصول على سلك الخط المتعدد البداية V", + "getStartPolylineWireV": "الحصول على سلك الخط المتعدد البداية V", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireV_description": "يحصل على سلك الخط المتعدد على طول الحافة V البداية", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireV": "الحصول على سلك الخط المتعدد النهاية V", + "getEndPolylineWireV": "الحصول على سلك الخط المتعدد النهاية V", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireV_description": "يحصل على سلك الخط المتعدد على طول الحافة V النهاية", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresUCompound": "الحصول على مركب أسلاك الخط المتعدد U", + "getPolylineWiresUCompound": "الحصول على مركب أسلاك الخط المتعدد U", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresUCompound_description": "يحصل على أسلاك الخط المتعدد على طول U", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresVCompound": "الحصول على مركب أسلاك الخط المتعدد V", + "getPolylineWiresVCompound": "الحصول على مركب أسلاك الخط المتعدد V", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresVCompound_description": "يحصل على أسلاك الخط المتعدد على طول V", + "bitbybit.things.kidsCorner.birdhouses.wingtipVilla.create": "فيلا وينجتيب", + "things": "الأشياء", + "kidsCorner": "ركن الأطفال", + "birdhouses": "بيوت الطيور", + "wingtipVilla": "فيلا وينجتيب", + "bitbybit.things.kidsCorner.birdhouses.wingtipVilla.create_description": "ينشئ بيت طيور فيلا وينجتيب", + "birdhouse": "بيت الطيور", + "interiorWidth": "العرض الداخلي", + "interiorLength": "الطول الداخلي", + "interiorHeight": "الارتفاع الداخلي", + "holeDiameter": "قطر الفتحة", + "holeDistToBottom": "مسافة الفتحة إلى الأسفل", + "stickLength": "طول العصا", + "stickDiameter": "قطر العصا", + "baseAttachmentHeight": "ارتفاع تثبيت القاعدة", + "roofOverhang": "نتوء السقف", + "chimneyHeight": "ارتفاع المدخنة", + "Inputs.Base.Point3": "مدخلات النقطة الأساسية 3", + "bitbybit.things.kidsCorner.birdhouses.chirpyChalet.create": "شاليه شيربي", + "chirpyChalet": "شاليه شيربي", + "bitbybit.things.kidsCorner.birdhouses.chirpyChalet.create_description": "ينشئ بيت طيور شاليه شيربي", + "roofAngle": "زاوية السقف", + "bitbybit.things.threeDPrinting.vases.serenitySwirl.create": "دوامة السكينة", + "threeDPrinting": "طباعة ثلاثية الأبعاد", + "vases": "المزهريات", + "serenitySwirl": "دوامة السكينة", + "bitbybit.things.threeDPrinting.vases.serenitySwirl.create_description": "ينشئ مزهرية دوامة السكينة", + "swirl": "دوامة", + "addRadiusNarrow": "إضافة نصف قطر ضيق", + "addRadiusWide": "إضافة نصف قطر واسع", + "addMiddleHeight": "إضافة ارتفاع متوسط", + "addTopHeight": "إضافة ارتفاع علوي", + "bitbybit.things.threeDPrinting.vases.arabicArchway.create": "قوس عربي", + "arabicArchway": "قوس عربي", + "bitbybit.things.threeDPrinting.vases.arabicArchway.create_description": "ينشئ مزهرية قوس عربي", + "profilePoints": "نقاط المقطع الجانبي", + "nrOfSides": "عدد الجوانب", + "nrOfVerticalArches": "عدد الأقواس الرأسية", + "archCenterThickness": "سمك مركز القوس", + "edgesThickness": "سمك الحواف", + "baseHeight": "ارتفاع القاعدة", + "patchHoles": "ترقيع الثقوب", + "lod": "مستوى التفاصيل", + "Things.Enums.lodEnum": "تعداد مستوى التفاصيل للأشياء", + "bitbybit.things.threeDPrinting.medals.eternalLove.create": "حب أبدي", + "medals": "ميداليات", + "eternalLove": "حب أبدي", + "bitbybit.things.threeDPrinting.medals.eternalLove.create_description": "ينشئ ميدالية حب أبدي", + "textHeading": "نص العنوان", + "textName": "نص الاسم", + "fullModel": "نموذج كامل", + "decorationThickness": "سمك الزخرفة", + "bitbybit.things.threeDPrinting.cups.calmCup.create": "كوب هادئ", + "cups": "أكواب", + "calmCup": "كوب هادئ", + "bitbybit.things.threeDPrinting.cups.calmCup.create_description": "ينشئ نموذج كوب هادئ", + "radiusTopOffset": "إزاحة نصف القطر العلوي", + "fillet": "شطف (بالاستدارة)", + "nrOfHandles": "عدد المقابض", + "handleDist": "مسافة المقبض", + "bitbybit.things.threeDPrinting.cups.dragonCup.create": "كوب التنين", + "dragonCup": "كوب التنين", + "bitbybit.things.threeDPrinting.cups.dragonCup.create_description": "ينشئ نموذج كوب التنين", + "radiusMidOffset": "إزاحة نصف القطر المتوسط", + "rotationTopAngle": "زاوية الدوران العلوية", + "rotationMidAngle": "زاوية الدوران المتوسطة", + "nrSkinCellsVertical": "عدد خلايا الجلد الرأسية", + "nrSkinCellsHorizontal": "عدد خلايا الجلد الأفقية", + "nrSkinCellDivisionsTop": "عدد تقسيمات خلايا الجلد العلوية", + "nrSkinCellDivisionsBottom": "عدد تقسيمات خلايا الجلد السفلية", + "skinCellOuterHeight": "ارتفاع خلية الجلد الخارجية", + "skinCellInnerHeight": "ارتفاع خلية الجلد الداخلية", + "skinCellBottomHeight": "ارتفاع خلية الجلد السفلية", + "skinCellTopHeight": "ارتفاع خلية الجلد العلوية", + "bottomThickness": "سمك القاع", + "bitbybit.things.threeDPrinting.cups.dragonCup.getCompoundShape": "الحصول على الشكل المركب", + "bitbybit.things.threeDPrinting.cups.dragonCup.getCompoundShape_description": "يحصل على الشكل المركب لكوب التنين", + "DragonCupData": "بيانات كوب التنين T", + "bitbybit.things.threeDPrinting.desktop.phoneNest.create": "عش الهاتف", + "desktop": "سطح المكتب", + "phoneNest": "عش الهاتف", + "bitbybit.things.threeDPrinting.desktop.phoneNest.create_description": "ينشئ نموذج عش الهاتف", + "heightBottom": "الارتفاع السفلي", + "heightTop": "الارتفاع العلوي", + "widthBack": "العرض الخلفي", + "widthFront": "العرض الأمامي", + "backOffset": "الإزاحة الخلفية", + "applyOrnaments": "تطبيق الزخارف", + "filletRadius": "نصف قطر الشطف (بالاستدارة)", + "phoneHeight": "ارتفاع الهاتف", + "phoneWidth": "عرض الهاتف", + "phoneThickness": "سمك الهاتف", + "bitbybit.things.threeDPrinting.desktop.phoneNest.getCompoundShape": "الحصول على الشكل المركب", + "bitbybit.things.threeDPrinting.desktop.phoneNest.getCompoundShape_description": "يحصل على الشكل المركب لعش الهاتف", + "PhoneNestData": "بيانات عش الهاتف T", + "bitbybit.things.threeDPrinting.desktop.phoneNest.drawOptions": "خيارات الرسم", + "drawOptions": "خيارات الرسم", + "bitbybit.things.threeDPrinting.desktop.phoneNest.drawOptions_description": "ينشئ خيارات الرسم للنموذج", + "mainMaterial": "المادة الرئيسية", + "phoneMaterial": "مادة الهاتف", + "Inputs.Base.Color": "مدخلات اللون الأساسي", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.create": "حامل هاتف القطرات", + "laserCutting": "قطع بالليزر", + "gadgets": "أدوات", + "dropletsPhoneHolder": "حامل هاتف القطرات", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.create_description": "ينشئ حامل هاتف القطرات", + "title": "العنوان", + "subtitle": "العنوان الفرعي", + "includeLogo": "تضمين الشعار", + "kerf": "عرض الشق", + "backLength": "طول الظهر", + "offsetAroundPhone": "الإزاحة حول الهاتف", + "penShelf": "رف القلم", + "phoneLockHeight": "ارتفاع قفل الهاتف", + "includePattern": "تضمين النمط", + "densityPattern": "كثافة النمط", + "holesForWire": "ثقوب للسلك", + "wireInputThickness": "سمك مدخل السلك", + "includeModel": "تضمين النموذج", + "includeDrawings": "تضمين الرسومات", + "spacingDrawings": "تباعد الرسومات", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCompoundShape": "الحصول على الشكل المركب", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCompoundShape_description": "يحصل على الشكل المركب لحامل هاتف القطرات", + "DropletsPhoneHolderData": "بيانات حامل هاتف القطرات T", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCutWiresCompound": "الحصول على مركب أسلاك القطع", + "getCutWiresCompound": "الحصول على مركب أسلاك القطع", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCutWiresCompound_description": "يحصل على مركب أسلاك القطع", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getEngravingWiresCompound": "الحصول على مركب أسلاك النقش", + "getEngravingWiresCompound": "الحصول على مركب أسلاك النقش", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getEngravingWiresCompound_description": "يحصل على مركب أسلاك النقش", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadDXFDrawings": "تنزيل رسومات dxf", + "downloadDXFDrawings": "تنزيل رسومات dxf", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadDXFDrawings_description": "ينزل رسم dxf", + "download": "تنزيل", + "cutWiresColor": "لون أسلاك القطع", + "engravingWiresColor": "لون أسلاك النقش", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadSTEPDrawings": "تنزيل رسومات step", + "downloadSTEPDrawings": "تنزيل رسومات step", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadSTEPDrawings_description": "ينزل رسم step", + "adjustYZ": "تعديل yz", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.download3dSTEPModel": "تنزيل نموذج step ثلاثي الأبعاد", + "download3dSTEPModel": "تنزيل نموذج step ثلاثي الأبعاد", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.download3dSTEPModel_description": "ينزل نموذج step ثلاثي الأبعاد", + "bitbybit.things.architecture.houses.zenHideout.create": "مخبأ زين", + "architecture": "هندسة معمارية", + "houses": "منازل", + "zenHideout": "مخبأ زين", + "bitbybit.things.architecture.houses.zenHideout.create_description": "ينشئ مخبأ زين", + "widthFirstWing": "عرض الجناح الأول", + "lengthFirstWing": "طول الجناح الأول", + "terraceWidth": "عرض الشرفة", + "widthSecondWing": "عرض الجناح الثاني", + "lengthSecondWing": "طول الجناح الثاني", + "heightWalls": "ارتفاع الجدران", + "roofAngleFirstWing": "زاوية سقف الجناح الأول", + "roofAngleSecondWing": "زاوية سقف الجناح الثاني", + "roofOffset": "إزاحة السقف", + "roofInsideOverhang": "نتوء السقف الداخلي", + "roofMaxDistAttachmentBeams": "أقصى مسافة لعوارض تثبيت السقف", + "roofAttachmentBeamWidth": "عرض عارضة تثبيت السقف", + "roofAttachmentBeamHeight": "ارتفاع عارضة تثبيت السقف", + "roofOutsideOverhang": "نتوء السقف الخارجي", + "columnSize": "حجم العمود", + "ceilingBeamHeight": "ارتفاع عارضة السقف", + "ceilingBeamWidth": "عرض عارضة السقف", + "nrCeilingBeamsBetweenColumns": "عدد عوارض السقف بين الأعمدة", + "distBetweenColumns": "المسافة بين الأعمدة", + "floorHeight": "ارتفاع الأرضية", + "groundLevel": "مستوى الأرض", + "facadePanelThickness": "سمك لوحة الواجهة", + "windowWidthOffset": "إزاحة عرض النافذة", + "windowHeightOffset": "إزاحة ارتفاع النافذة", + "windowFrameThickness": "سمك إطار النافذة", + "windowGlassFrameThickness": "سمك إطار زجاج النافذة", + "skinOpacity": "شفافية الغلاف", + "bitbybit.things.furniture.chairs.snakeChair.create": "كرسي الثعبان", + "furniture": "أثاث", + "chairs": "كراسي", + "snakeChair": "كرسي الثعبان", + "bitbybit.things.furniture.chairs.snakeChair.create_description": "ينشئ نموذج كرسي الثعبان", + "sittingHeight": "ارتفاع الجلوس", + "backRestOffset": "إزاحة مسند الظهر", + "backRestHeight": "ارتفاع مسند الظهر", + "nrOrnamentPlanks": "عدد ألواح الزينة", + "ornamentDepth": "عمق الزينة", + "bitbybit.things.furniture.chairs.snakeChair.getCompoundShape": "الحصول على الشكل المركب", + "bitbybit.things.furniture.chairs.snakeChair.getCompoundShape_description": "يحصل على الشكل المركب للكرسي", + "SnakeChairData": "بيانات كرسي الثعبان T", + "bitbybit.things.furniture.chairs.snakeChair.getSittingWireShape": "الحصول على شكل سلك الجلوس", + "getSittingWireShape": "الحصول على شكل سلك الجلوس", + "bitbybit.things.furniture.chairs.snakeChair.getSittingWireShape_description": "يحصل على شكل سلك منطقة الجلوس", + "bitbybit.things.furniture.chairs.snakeChair.getSittingAreaCenterPoint": "الحصول على نقطة مركز منطقة الجلوس", + "getSittingAreaCenterPoint": "الحصول على نقطة مركز منطقة الجلوس", + "bitbybit.things.furniture.chairs.snakeChair.getSittingAreaCenterPoint_description": "يحصل على نقطة مركز منطقة الجلوس", + "get points": "الحصول على النقاط", + "bitbybit.things.furniture.chairs.snakeChair.drawOptions": "خيارات الرسم", + "bitbybit.things.furniture.chairs.snakeChair.drawOptions_description": "ينشئ خيارات الرسم لكرسي الثعبان", + "bitbybit.things.furniture.tables.elegantTable.create": "طاولة أنيقة", + "tables": "طاولات", + "elegantTable": "طاولة أنيقة", + "bitbybit.things.furniture.tables.elegantTable.create_description": "ينشئ نموذج طاولة أنيقة", + "topThickness": "سمك السطح العلوي", + "topOffset": "إزاحة السطح العلوي", + "minFillet": "أدنى شطف (بالاستدارة)", + "radiusLegTop": "نصف قطر الرجل العلوية", + "radiusLegBottom": "نصف قطر الرجل السفلية", + "nrLegPairs": "عدد أزواج الأرجل", + "bitbybit.things.furniture.tables.elegantTable.getCompoundShape": "الحصول على الشكل المركب", + "bitbybit.things.furniture.tables.elegantTable.getCompoundShape_description": "يحصل على الشكل المركب للطاولة", + "ElegantTableData": "بيانات الطاولة الأنيقة T", + "bitbybit.things.furniture.tables.elegantTable.getLegShapes": "الحصول على أشكال الأرجل", + "getLegShapes": "الحصول على أشكال الأرجل", + "bitbybit.things.furniture.tables.elegantTable.getLegShapes_description": "يحصل على أشكال الأرجل كقائمة", + "bitbybit.things.furniture.tables.elegantTable.getLegShapeByIndex": "الحصول على شكل الرجل بواسطة الفهرس", + "getLegShapeByIndex": "الحصول على شكل الرجل بواسطة الفهرس", + "bitbybit.things.furniture.tables.elegantTable.getLegShapeByIndex_description": "يحصل على شكل الرجل بواسطة الفهرس", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelShape": "الحصول على شكل اللوحة العلوية", + "getTopPanelShape": "الحصول على شكل اللوحة العلوية", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelShape_description": "يحصل على شكل اللوحة العلوية للطاولة", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelWireShape": "الحصول على شكل سلك اللوحة العلوية", + "getTopPanelWireShape": "الحصول على شكل سلك اللوحة العلوية", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelWireShape_description": "يحصل على شكل سلك اللوحة العلوية للطاولة", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelWireShape": "الحصول على شكل سلك اللوحة السفلية", + "getBottomPanelWireShape": "الحصول على شكل سلك اللوحة السفلية", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelWireShape_description": "يحصل على شكل سلك اللوحة السفلية للطاولة", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelShape": "الحصول على شكل اللوحة السفلية", + "getBottomPanelShape": "الحصول على شكل اللوحة السفلية", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelShape_description": "يحصل على شكل اللوحة السفلية للطاولة", + "bitbybit.things.furniture.tables.elegantTable.getLegsCompoundShape": "الحصول على الشكل المركب للأرجل", + "getLegsCompoundShape": "الحصول على الشكل المركب للأرجل", + "bitbybit.things.furniture.tables.elegantTable.getLegsCompoundShape_description": "يحصل على أشكال الأرجل كشكل مركب", + "bitbybit.things.furniture.tables.elegantTable.getTableTopCenterPoint": "الحصول على نقطة مركز سطح الطاولة العلوي", + "getTableTopCenterPoint": "الحصول على نقطة مركز سطح الطاولة العلوي", + "bitbybit.things.furniture.tables.elegantTable.getTableTopCenterPoint_description": "يحصل على نقطة المركز العلوية", + "bitbybit.things.furniture.tables.elegantTable.getTableBottomCenterPoint": "الحصول على نقطة مركز سطح الطاولة السفلي", + "getTableBottomCenterPoint": "الحصول على نقطة مركز سطح الطاولة السفلي", + "bitbybit.things.furniture.tables.elegantTable.getTableBottomCenterPoint_description": "يحصل على نقطة المركز السفلية", + "bitbybit.things.furniture.tables.elegantTable.getLegBottomPoints": "الحصول على نقاط أسفل الأرجل", + "getLegBottomPoints": "الحصول على نقاط أسفل الأرجل", + "bitbybit.things.furniture.tables.elegantTable.getLegBottomPoints_description": "يحصل على نقاط أسفل الأرجل", + "bitbybit.things.furniture.tables.elegantTable.getLegTopPoints": "الحصول على نقاط أعلى الأرجل", + "getLegTopPoints": "الحصول على نقاط أعلى الأرجل", + "bitbybit.things.furniture.tables.elegantTable.getLegTopPoints_description": "يحصل على نقاط أعلى الأرجل", + "bitbybit.things.furniture.tables.elegantTable.drawOptions": "خيارات الرسم", + "bitbybit.things.furniture.tables.elegantTable.drawOptions_description": "ينشئ خيارات الرسم للطاولة الأنيقة", + "topMaterial": "مادة السطح العلوي", + "topBaseMaterial": "مادة قاعدة السطح العلوي", + "legsMaterial": "مادة الأرجل", + "bitbybit.things.furniture.tables.goodCoffeeTable.create": "طاولة قهوة جيدة", + "goodCoffeeTable": "طاولة قهوة جيدة", + "bitbybit.things.furniture.tables.goodCoffeeTable.create_description": "ينشئ نموذج طاولة قهوة جيدة", + "chamfer": "شطف (بقطع مستقيم)", + "topGlassOffset": "إزاحة الزجاج العلوي", + "glassThickness": "سمك الزجاج", + "glassHolderLength": "طول حامل الزجاج", + "shelfTopOffset": "إزاحة الرف العلوي", + "shelfThickness": "سمك الرف", + "legWidth": "عرض الرجل", + "legDepth": "عمق الرجل", + "bitbybit.things.furniture.tables.goodCoffeeTable.getCompoundShape": "الحصول على الشكل المركب", + "bitbybit.things.furniture.tables.goodCoffeeTable.getCompoundShape_description": "يحصل على الشكل المركب للطاولة", + "GoodCoffeeTableData": "بيانات طاولة القهوة الجيدة T", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapes": "الحصول على أشكال الأرجل", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapes_description": "يحصل على أشكال الأرجل كقائمة", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapeByIndex": "الحصول على شكل الرجل بواسطة الفهرس", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapeByIndex_description": "يحصل على شكل الرجل بواسطة الفهرس", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelShape": "الحصول على شكل اللوحة العلوية", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelShape_description": "يحصل على شكل اللوحة العلوية للطاولة", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelWireShape": "الحصول على شكل سلك اللوحة العلوية", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelWireShape_description": "يحصل على شكل سلك اللوحة العلوية للطاولة", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelShape": "الحصول على شكل لوحة الزجاج", + "getGlassPanelShape": "الحصول على شكل لوحة الزجاج", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelShape_description": "يحصل على شكل لوحة زجاج الطاولة", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelWireShape": "الحصول على شكل سلك لوحة الزجاج", + "getGlassPanelWireShape": "الحصول على شكل سلك لوحة الزجاج", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelWireShape_description": "يحصل على شكل سلك لوحة زجاج الطاولة", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfShape": "الحصول على شكل الرف", + "getShelfShape": "الحصول على شكل الرف", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfShape_description": "يحصل على شكل رف الطاولة", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfTopWireShape": "الحصول على شكل سلك الرف العلوي", + "getShelfTopWireShape": "الحصول على شكل سلك الرف العلوي", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfTopWireShape_description": "يحصل على شكل سلك الرف العلوي للطاولة", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegsCompoundShape": "الحصول على الشكل المركب للأرجل", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegsCompoundShape_description": "يحصل على أشكال الأرجل كشكل مركب", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableTopCenterPoint": "الحصول على نقطة مركز سطح الطاولة العلوي", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableTopCenterPoint_description": "يحصل على نقطة المركز العلوية", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableShelfTopCenterPoint": "الحصول على نقطة مركز سطح الرف العلوي للطاولة", + "getTableShelfTopCenterPoint": "الحصول على نقطة مركز سطح الرف العلوي للطاولة", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableShelfTopCenterPoint_description": "يحصل على نقطة المركز العلوية للرف", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegBottomPoints": "الحصول على نقاط أسفل الأرجل", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegBottomPoints_description": "يحصل على نقاط أسفل الأرجل", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegTopPoints": "الحصول على نقاط أعلى الأرجل", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegTopPoints_description": "يحصل على نقاط أعلى الأرجل", + "bitbybit.things.furniture.tables.goodCoffeeTable.drawOptions": "خيارات الرسم", + "bitbybit.things.furniture.tables.goodCoffeeTable.drawOptions_description": "ينشئ خيارات الرسم لطاولة القهوة الجيدة", + "topGlassMaterial": "مادة الزجاج العلوي", + "shelfMaterial": "مادة الرف", + "bitbybit.things.furniture.tables.snakeTable.create": "طاولة الثعبان", + "snakeTable": "طاولة الثعبان", + "bitbybit.things.furniture.tables.snakeTable.create_description": "ينشئ نموذج طاولة الثعبان", + "supportLength": "طول الدعامة", + "shelfHeight": "ارتفاع الرف", + "glassOffset": "إزاحة الزجاج", + "bitbybit.things.furniture.tables.snakeTable.getCompoundShape": "الحصول على الشكل المركب", + "bitbybit.things.furniture.tables.snakeTable.getCompoundShape_description": "يحصل على الشكل المركب للطاولة", + "SnakeTableData": "بيانات طاولة الثعبان T", + "bitbybit.things.furniture.tables.snakeTable.getGlassShape": "الحصول على شكل الزجاج", + "getGlassShape": "الحصول على شكل الزجاج", + "bitbybit.things.furniture.tables.snakeTable.getGlassShape_description": "يحصل على شكل زجاج الطاولة", + "bitbybit.things.furniture.tables.snakeTable.getMainShape": "الحصول على الشكل الرئيسي", + "getMainShape": "الحصول على الشكل الرئيسي", + "bitbybit.things.furniture.tables.snakeTable.getMainShape_description": "يحصل على الشكل الصلب الرئيسي للطاولة", + "bitbybit.things.furniture.tables.snakeTable.getTopCenterPoint": "الحصول على نقطة المركز العلوية", + "getTopCenterPoint": "الحصول على نقطة المركز العلوية", + "bitbybit.things.furniture.tables.snakeTable.getTopCenterPoint_description": "يحصل على نقطة مركز سطح الطاولة العلوي", + "bitbybit.things.furniture.tables.snakeTable.drawOptions": "خيارات الرسم", + "bitbybit.things.furniture.tables.snakeTable.drawOptions_description": "ينشئ خيارات الرسم لطاولة الثعبان", + "glassMaterial": "مادة الزجاج", + "bitbybit.things.enums.lodEnum": "تعداد مستوى التفاصيل", + "enums": "تعدادات", + "lodEnum": "تعداد مستوى التفاصيل", + "bitbybit.things.enums.lodEnum_description": "ينشئ قيمة تعداد مستوى التفاصيل", + "bitbybit.jscad.transformSolids": "تحويل المجسمات الصلبة", + "jscad": "jscad", + "transformSolids": "تحويل المجسمات الصلبة", + "bitbybit.jscad.transformSolids_description": "يحول مجسمات شبكية صلبة jscad بتحويلات", + "JSCADEntity[]": "مصفوفة كيانات jscad", + "bitbybit.jscad.transformSolid": "تحويل مجسم صلب", + "transformSolid": "تحويل مجسم صلب", + "bitbybit.jscad.transformSolid_description": "يحول مجسم شبكي صلب jscad بتحويلات", + "JSCADEntity": "كيان jscad", + "bitbybit.jscad.downloadSolidSTL": "تنزيل مجسم صلب stl", + "downloadSolidSTL": "تنزيل مجسم صلب stl", + "bitbybit.jscad.downloadSolidSTL_description": "ينزل ملف stl ثنائي من مجسم صلب ثلاثي الأبعاد", + "bitbybit.jscad.downloadSolidsSTL": "تنزيل مجسمات صلبة stl", + "downloadSolidsSTL": "تنزيل مجسمات صلبة stl", + "bitbybit.jscad.downloadSolidsSTL_description": "ينزل ملف stl ثنائي من مجسمات صلبة ثلاثية الأبعاد", + "bitbybit.jscad.downloadGeometryDxf": "تنزيل هندسة dxf", + "downloadGeometryDxf": "تنزيل هندسة dxf", + "bitbybit.jscad.downloadGeometryDxf_description": "ينزل ملف dxf من هندسة jscad", + "geometry": "الهندسة", + "JSCADEntity | JSCADEntity[]": "كيان jscad أو مصفوفة", + "bitbybit.jscad.downloadGeometry3MF": "تنزيل هندسة 3mf", + "downloadGeometry3MF": "تنزيل هندسة 3mf", + "bitbybit.jscad.downloadGeometry3MF_description": "ينزل ملف 3mf من هندسة jscad", + "bitbybit.jscad.booleans.intersect": "تقاطع", + "intersect": "تقاطع", + "bitbybit.jscad.booleans.intersect_description": "يقاطع كائنات مجسمات شبكية صلبة متعددة", + "bitbybit.jscad.booleans.subtract": "طرح", + "subtract": "طرح", + "bitbybit.jscad.booleans.subtract_description": "يطرح كائنات مجسمات شبكية صلبة متعددة", + "bitbybit.jscad.booleans.union": "اتحاد", + "bitbybit.jscad.booleans.union_description": "يوحد كائنات مجسمات شبكية صلبة متعددة", + "bitbybit.jscad.booleans.intersectTwo": "تقاطع اثنين", + "intersectTwo": "تقاطع اثنين", + "bitbybit.jscad.booleans.intersectTwo_description": "يقاطع كائنين من المجسمات الشبكية الصلبة", + "bitbybit.jscad.booleans.subtractTwo": "طرح اثنين", + "subtractTwo": "طرح اثنين", + "bitbybit.jscad.booleans.subtractTwo_description": "يطرح كائنين من المجسمات الشبكية الصلبة", + "bitbybit.jscad.booleans.unionTwo": "اتحاد اثنين", + "unionTwo": "اتحاد اثنين", + "bitbybit.jscad.booleans.unionTwo_description": "يوحد كائنين من المجسمات الشبكية الصلبة", + "bitbybit.jscad.booleans.subtractFrom": "طرح من", + "subtractFrom": "طرح من", + "bitbybit.jscad.booleans.subtractFrom_description": "يطرح شبكات متعددة من شبكة واحدة", + "bitbybit.jscad.expansions.expand": "توسيع", + "expansions": "توسعات", + "expand": "توسيع", + "bitbybit.jscad.expansions.expand_description": "يوسع هندسة المجسمات الصلبة", + "expansion": "توسع", + "delta": "دلتا", + "corners": "الزوايا", + "solidCornerTypeEnum": "تعداد نوع زاوية المجسم الصلب", + "bitbybit.jscad.expansions.offset": "إزاحة", + "bitbybit.jscad.expansions.offset_description": "يزيح هندسة ثنائية الأبعاد", + "bitbybit.jscad.extrusions.extrudeLinear": "بثق خطي", + "extrudeLinear": "بثق خطي", + "bitbybit.jscad.extrusions.extrudeLinear_description": "يبثق هندسة ثنائية الأبعاد خطيًا", + "twistAngle": "زاوية الالتواء", + "twistSteps": "خطوات الالتواء", + "bitbybit.jscad.extrusions.extrudeRectangular": "بثق مستطيل", + "extrudeRectangular": "بثق مستطيل", + "bitbybit.jscad.extrusions.extrudeRectangular_description": "يبثق هندسة ثنائية الأبعاد بشكل مستطيل", + "bitbybit.jscad.extrusions.extrudeRectangularPoints": "بثق نقاط مستطيل", + "extrudeRectangularPoints": "بثق نقاط مستطيل", + "bitbybit.jscad.extrusions.extrudeRectangularPoints_description": "يبثق نقاطًا ثنائية الأبعاد بشكل مستطيل", + "bitbybit.jscad.extrusions.extrudeRotate": "بثق دوراني", + "extrudeRotate": "بثق دوراني", + "bitbybit.jscad.extrusions.extrudeRotate_description": "يدور ويبثق نقاطًا ثنائية الأبعاد", + "polygon": "المضلع", + "startAngle": "زاوية البداية", + "bitbybit.jscad.hulls.hullChain": "سلسلة الهيكل المحدب", + "hulls": "هياكل محدبة", + "hullChain": "سلسلة الهيكل المحدب", + "bitbybit.jscad.hulls.hullChain_description": "يربط مجسمات صلبة أو هندسة ثنائية الأبعاد بالترتيب", + "bitbybit.jscad.hulls.hull": "هيكل محدب", + "hull": "هيكل محدب", + "bitbybit.jscad.hulls.hull_description": "هيكل محدب يربط مجسمات صلبة أو هندسة ثنائية الأبعاد", + "bitbybit.jscad.path.createFromPoints": "من نقاط", + "createFromPoints": "من نقاط", + "bitbybit.jscad.path.createFromPoints_description": "ينشئ مسارًا ثنائي الأبعاد من نقاط", + "Base.Point2[]": "مصفوفة نقاط أساسية 2", + "bitbybit.jscad.path.createPathsFromPoints": "مسارات من نقاط", + "createPathsFromPoints": "مسارات من نقاط", + "bitbybit.jscad.path.createPathsFromPoints_description": "ينشئ مسارات ثنائية الأبعاد من قوائم نقاط", + "pointsLists": "قوائم النقاط", + "Base.Point3[][] | Base.Point2[][]": "مصفوفة نقاط أساسية 3 أو 2", + "bitbybit.jscad.path.createFromPolyline": "من خط متعدد", + "createFromPolyline": "من خط متعدد", + "bitbybit.jscad.path.createFromPolyline_description": "ينشئ مسارًا ثنائي الأبعاد من خط متعدد", + "bitbybit.jscad.path.createEmpty": "فارغ", + "createEmpty": "فارغ", + "bitbybit.jscad.path.createEmpty_description": "ينشئ مسارًا ثنائي الأبعاد فارغًا", + "bitbybit.jscad.path.close": "إغلاق", + "close": "إغلاق", + "bitbybit.jscad.path.close_description": "يغلق مسارًا ثنائي الأبعاد مفتوحًا", + "bitbybit.jscad.path.appendPoints": "إلحاق نقاط", + "appendPoints": "إلحاق نقاط", + "bitbybit.jscad.path.appendPoints_description": "يلحق المسار بنقاط ثنائية الأبعاد", + "append": "إلحاق", + "bitbybit.jscad.path.appendPolyline": "إلحاق خط متعدد", + "appendPolyline": "إلحاق خط متعدد", + "bitbybit.jscad.path.appendPolyline_description": "يلحق المسار بخط متعدد", + "bitbybit.jscad.path.appendArc": "إلحاق قوس", + "appendArc": "إلحاق قوس", + "bitbybit.jscad.path.appendArc_description": "يلحق قوسًا بالمسار", + "xAxisRotation": "دوران المحور x", + "clockwise": "باتجاه عقارب الساعة", + "large": "كبير", + "bitbybit.jscad.polygon.createFromPoints": "من نقاط", + "bitbybit.jscad.polygon.createFromPoints_description": "ينشئ مضلعًا ثنائي الأبعاد من نقاط", + "bitbybit.jscad.polygon.createFromPolyline": "من خط متعدد", + "bitbybit.jscad.polygon.createFromPolyline_description": "ينشئ مضلعًا ثنائي الأبعاد من خط متعدد", + "bitbybit.jscad.polygon.createFromCurve": "من منحنى", + "createFromCurve": "من منحنى", + "bitbybit.jscad.polygon.createFromCurve_description": "ينشئ مضلعًا ثنائي الأبعاد من منحنى", + "bitbybit.jscad.polygon.createFromPath": "من مسار", + "createFromPath": "من مسار", + "bitbybit.jscad.polygon.createFromPath_description": "ينشئ مضلعًا ثنائي الأبعاد من مسار", + "bitbybit.jscad.polygon.circle": "دائرة", + "bitbybit.jscad.polygon.circle_description": "ينشئ مضلعًا دائريًا ثنائي الأبعاد", + "bitbybit.jscad.polygon.ellipse": "قطع ناقص", + "ellipse": "قطع ناقص", + "bitbybit.jscad.polygon.ellipse_description": "ينشئ مضلع قطع ناقص ثنائي الأبعاد", + "bitbybit.jscad.polygon.rectangle": "مستطيل", + "rectangle": "مستطيل", + "bitbybit.jscad.polygon.rectangle_description": "ينشئ مضلعًا مستطيلاً ثنائي الأبعاد", + "bitbybit.jscad.polygon.roundedRectangle": "مستطيل مستدير الزوايا", + "roundedRectangle": "مستطيل مستدير الزوايا", + "bitbybit.jscad.polygon.roundedRectangle_description": "ينشئ مستطيلاً مستدير الزوايا ثنائي الأبعاد", + "roundRadius": "نصف قطر الاستدارة", + "bitbybit.jscad.polygon.square": "مربع", + "square": "مربع", + "bitbybit.jscad.polygon.square_description": "ينشئ مضلعًا مربعًا ثنائي الأبعاد", + "bitbybit.jscad.polygon.star": "نجمة", + "star": "نجمة", + "bitbybit.jscad.polygon.star_description": "ينشئ مضلعًا نجميًا ثنائي الأبعاد", + "vertices": "الرؤوس", + "bitbybit.jscad.shapes.cube": "مكعب", + "cube": "مكعب", + "bitbybit.jscad.shapes.cube_description": "ينشئ شكل مكعب ثلاثي الأبعاد", + "bitbybit.jscad.shapes.cubesOnCenterPoints": "مكعبات على نقاط المركز", + "cubesOnCenterPoints": "مكعبات على نقاط المركز", + "bitbybit.jscad.shapes.cubesOnCenterPoints_description": "ينشئ مكعبات ثلاثية الأبعاد على نقاط المركز", + "primitives on centers": "أشكال أولية على المراكز", + "bitbybit.jscad.shapes.cuboid": "متوازي مستطيلات", + "cuboid": "متوازي مستطيلات", + "bitbybit.jscad.shapes.cuboid_description": "ينشئ شكل متوازي مستطيلات ثلاثي الأبعاد", + "bitbybit.jscad.shapes.cuboidsOnCenterPoints": "متوازيات مستطيلات على نقاط المركز", + "cuboidsOnCenterPoints": "متوازيات مستطيلات على نقاط المركز", + "bitbybit.jscad.shapes.cuboidsOnCenterPoints_description": "ينشئ متوازيات مستطيلات ثلاثية الأبعاد على نقاط المركز", + "bitbybit.jscad.shapes.cylinderElliptic": "أسطوانة قطع ناقص", + "cylinderElliptic": "أسطوانة قطع ناقص", + "bitbybit.jscad.shapes.cylinderElliptic_description": "ينشئ مجسم أسطوانة قطع ناقص ثلاثي الأبعاد", + "startRadius": "نصف قطر البداية", + "endRadius": "نصف قطر النهاية", + "bitbybit.jscad.shapes.cylinderEllipticOnCenterPoints": "أسطوانة قطع ناقص على نقاط المركز", + "cylinderEllipticOnCenterPoints": "أسطوانة قطع ناقص على نقاط المركز", + "bitbybit.jscad.shapes.cylinderEllipticOnCenterPoints_description": "ينشئ أسطوانات قطع ناقص ثلاثية الأبعاد على نقاط المركز", + "bitbybit.jscad.shapes.cylinder": "أسطوانة", + "cylinder": "أسطوانة", + "bitbybit.jscad.shapes.cylinder_description": "ينشئ مجسم أسطوانة ثلاثي الأبعاد", + "bitbybit.jscad.shapes.cylindersOnCenterPoints": "أسطوانات على نقاط المركز", + "cylindersOnCenterPoints": "أسطوانات على نقاط المركز", + "bitbybit.jscad.shapes.cylindersOnCenterPoints_description": "ينشئ أسطوانات ثلاثية الأبعاد على نقاط المركز", + "bitbybit.jscad.shapes.ellipsoid": "مجسم قطع ناقص", + "ellipsoid": "مجسم قطع ناقص", + "bitbybit.jscad.shapes.ellipsoid_description": "ينشئ مجسم قطع ناقص ثلاثي الأبعاد", + "bitbybit.jscad.shapes.ellipsoidsOnCenterPoints": "مجسمات قطع ناقص على نقاط المركز", + "ellipsoidsOnCenterPoints": "مجسمات قطع ناقص على نقاط المركز", + "bitbybit.jscad.shapes.ellipsoidsOnCenterPoints_description": "ينشئ مجسمات قطع ناقص ثلاثية الأبعاد على نقاط المركز", + "bitbybit.jscad.shapes.geodesicSphere": "كرة جيوديسية", + "geodesicSphere": "كرة جيوديسية", + "bitbybit.jscad.shapes.geodesicSphere_description": "ينشئ مجسم كرة جيوديسية ثلاثي الأبعاد", + "frequency": "التردد", + "bitbybit.jscad.shapes.geodesicSpheresOnCenterPoints": "كرات جيوديسية على نقاط المركز", + "geodesicSpheresOnCenterPoints": "كرات جيوديسية على نقاط المركز", + "bitbybit.jscad.shapes.geodesicSpheresOnCenterPoints_description": "ينشئ كرات جيوديسية ثلاثية الأبعاد على نقاط المركز", + "bitbybit.jscad.shapes.roundedCuboid": "متوازي مستطيلات مستدير الزوايا", + "roundedCuboid": "متوازي مستطيلات مستدير الزوايا", + "bitbybit.jscad.shapes.roundedCuboid_description": "ينشئ مجسم متوازي مستطيلات مستدير الزوايا ثلاثي الأبعاد", + "bitbybit.jscad.shapes.roundedCuboidsOnCenterPoints": "متوازيات مستطيلات مستديرة الزوايا على نقاط المركز", + "roundedCuboidsOnCenterPoints": "متوازيات مستطيلات مستديرة الزوايا على نقاط المركز", + "bitbybit.jscad.shapes.roundedCuboidsOnCenterPoints_description": "ينشئ متوازيات مستطيلات مستديرة الزوايا ثلاثية الأبعاد على نقاط المركز", + "bitbybit.jscad.shapes.roundedCylinder": "أسطوانة مستديرة الزوايا", + "roundedCylinder": "أسطوانة مستديرة الزوايا", + "bitbybit.jscad.shapes.roundedCylinder_description": "ينشئ مجسم أسطوانة مستديرة الزوايا ثلاثي الأبعاد", + "bitbybit.jscad.shapes.roundedCylindersOnCenterPoints": "أسطوانات مستديرة الزوايا على نقاط المركز", + "roundedCylindersOnCenterPoints": "أسطوانات مستديرة الزوايا على نقاط المركز", + "bitbybit.jscad.shapes.roundedCylindersOnCenterPoints_description": "ينشئ أسطوانات مستديرة الزوايا ثلاثية الأبعاد على نقاط المركز", + "bitbybit.jscad.shapes.sphere": "كرة", + "sphere": "كرة", + "bitbybit.jscad.shapes.sphere_description": "ينشئ مجسم كرة ثلاثي الأبعاد", + "bitbybit.jscad.shapes.spheresOnCenterPoints": "كرات على نقاط المركز", + "spheresOnCenterPoints": "كرات على نقاط المركز", + "bitbybit.jscad.shapes.spheresOnCenterPoints_description": "ينشئ كرات ثلاثية الأبعاد على نقاط المركز", + "bitbybit.jscad.shapes.torus": "طارة", + "torus": "طارة", + "bitbybit.jscad.shapes.torus_description": "ينشئ مجسم طارة ثلاثي الأبعاد", + "innerSegments": "الأجزاء الداخلية", + "outerSegments": "الأجزاء الخارجية", + "innerRotation": "الدوران الداخلي", + "outerRotation": "الدوران الخارجي", + "bitbybit.jscad.shapes.fromPolygonPoints": "من نقاط المضلع", + "fromPolygonPoints": "من نقاط المضلع", + "bitbybit.jscad.shapes.fromPolygonPoints_description": "ينشئ شكلاً ثلاثي الأبعاد من نقاط مضلع متداخلة", + "polygonPoints": "نقاط المضلع", + "Base.Point3[][]": "مصفوفة نقاط أساسية 3", + "bitbybit.jscad.text.cylindricalText": "نص أسطواني", + "cylindricalText": "نص أسطواني", + "bitbybit.jscad.text.cylindricalText_description": "ينشئ نصًا بأسطوانات متصلة بهيكل محدب", + "extrusionHeight": "ارتفاع البثق", + "extrusionSize": "حجم البثق", + "xOffset": "إزاحة x", + "yOffset": "إزاحة y", + "letterSpacing": "تباعد الأحرف", + "jscadTextAlignEnum": "تعداد محاذاة نص jscad", + "extrudeOffset": "إزاحة البثق", + "bitbybit.jscad.text.sphericalText": "نص كروي", + "sphericalText": "نص كروي", + "bitbybit.jscad.text.sphericalText_description": "ينشئ نصًا بكرات متصلة بهيكل محدب", + "bitbybit.jscad.text.createVectorText": "إنشاء نص متجهي", + "createVectorText": "إنشاء نص متجهي", + "bitbybit.jscad.text.createVectorText_description": "ينشئ نصًا متجهيًا", + "bitbybit.jscad.colors.colorize": "تلوين", + "colors": "ألوان", + "colorize": "تلوين", + "bitbybit.jscad.colors.colorize_description": "يلون هندسة jscad", + "bitbybit.manifold.manifoldToMeshPointer": "متعدد الطيات إلى مؤشر شبكة", + "manifold": "متعدد الطيات", + "manifoldToMeshPointer": "متعدد الطيات إلى مؤشر شبكة", + "bitbybit.manifold.manifoldToMeshPointer_description": "يحول شكل متعدد الطيات إلى مؤشر شبكة", + "meshing": "تكوين الشبكة", + "normalIdx": "فهرس المتجه العمودي", + "bitbybit.manifold.decomposeManifoldOrCrossSection": "تحليل متعدد الطيات أو مقطع عرضي", + "decomposeManifoldOrCrossSection": "تحليل متعدد الطيات أو مقطع عرضي", + "bitbybit.manifold.decomposeManifoldOrCrossSection_description": "يحلل متعدد الطيات أو مقطعًا عرضيًا إلى شبكة أو مضلعات", + "decompose": "تحليل", + "manifoldOrCrossSection": "متعدد الطيات أو مقطع عرضي", + "bitbybit.manifold.decomposeManifoldsOrCrossSections": "تحليل متعددات الطيات أو المقاطع العرضية", + "decomposeManifoldsOrCrossSections": "تحليل متعددات الطيات أو المقاطع العرضية", + "bitbybit.manifold.decomposeManifoldsOrCrossSections_description": "يحلل متعددات الطيات أو المقاطع العرضية إلى شبكات أو مضلعات", + "manifoldsOrCrossSections": "متعددات الطيات أو المقاطع العرضية", + "bitbybit.manifold.deleteManifoldOrCrossSection": "حذف متعدد الطيات أو مقطع عرضي", + "deleteManifoldOrCrossSection": "حذف متعدد الطيات أو مقطع عرضي", + "bitbybit.manifold.deleteManifoldOrCrossSection_description": "يحذف متعدد الطيات أو مقطعًا عرضيًا من الذاكرة", + "cleanup": "تنظيف", + "bitbybit.manifold.deleteManifoldsOrCrossSections": "حذف متعددات الطيات أو المقاطع العرضية", + "deleteManifoldsOrCrossSections": "حذف متعددات الطيات أو المقاطع العرضية", + "bitbybit.manifold.deleteManifoldsOrCrossSections_description": "يحذف متعددات الطيات أو المقاطع العرضية من الذاكرة", + "bitbybit.manifold.manifold.manifoldToMesh": "متعدد الطيات إلى شبكة", + "manifoldToMesh": "متعدد الطيات إلى شبكة", + "bitbybit.manifold.manifold.manifoldToMesh_description": "يحول شكل متعدد الطيات إلى شبكة", + "bitbybit.manifold.manifold.manifoldsToMeshes": "متعددات الطيات إلى شبكات", + "manifoldsToMeshes": "متعددات الطيات إلى شبكات", + "bitbybit.manifold.manifold.manifoldsToMeshes_description": "يحول أشكال متعددة الطيات إلى شبكات", + "manifolds": "متعددات الطيات", + "bitbybit.manifold.manifold.shapes.manifoldFromMesh": "متعدد الطيات من شبكة", + "manifoldFromMesh": "متعدد الطيات من شبكة", + "bitbybit.manifold.manifold.shapes.manifoldFromMesh_description": "يحول شبكة إلى متعدد الطيات", + "DecomposedManifoldMeshDto": "كائن نقل بيانات شبكة متعددة الطيات محللة", + "bitbybit.manifold.manifold.shapes.cube": "مكعب", + "bitbybit.manifold.manifold.shapes.cube_description": "ينشئ شكل مكعب ثلاثي الأبعاد", + "bitbybit.manifold.manifold.shapes.sphere": "كرة", + "bitbybit.manifold.manifold.shapes.sphere_description": "ينشئ شكل كرة ثلاثي الأبعاد", + "circularSegments": "الأجزاء الدائرية", + "bitbybit.manifold.manifold.shapes.tetrahedron": "رباعي الأوجه", + "tetrahedron": "رباعي الأوجه", + "bitbybit.manifold.manifold.shapes.tetrahedron_description": "ينشئ شكل رباعي الأوجه ثلاثي الأبعاد", + "bitbybit.manifold.manifold.shapes.cylinder": "أسطوانة", + "bitbybit.manifold.manifold.shapes.cylinder_description": "ينشئ شكل أسطوانة ثلاثي الأبعاد", + "radiusLow": "نصف القطر المنخفض", + "radiusHigh": "نصف القطر المرتفع", + "bitbybit.manifold.manifold.booleans.subtract": "طرح", + "bitbybit.manifold.manifold.booleans.subtract_description": "يطرح شكلين متعددي الطيات", + "a to b": "أ إلى ب", + "manifold1": "متعدد الطيات 1", + "manifold2": "متعدد الطيات 2", + "bitbybit.manifold.manifold.booleans.add": "إضافة", + "bitbybit.manifold.manifold.booleans.add_description": "يضيف شكلين متعددي الطيات", + "bitbybit.manifold.manifold.booleans.intersect": "تقاطع", + "bitbybit.manifold.manifold.booleans.intersect_description": "يقاطع شكلين متعددي الطيات", + "bitbybit.manifold.manifold.booleans.differenceTwo": "فرق اثنين", + "differenceTwo": "فرق اثنين", + "bitbybit.manifold.manifold.booleans.differenceTwo_description": "فرق شكلين متعددي الطيات", + "2 manifolds": "متعددا الطيات", + "bitbybit.manifold.manifold.booleans.unionTwo": "اتحاد اثنين", + "bitbybit.manifold.manifold.booleans.unionTwo_description": "اتحاد شكلين متعددي الطيات", + "bitbybit.manifold.manifold.booleans.intersectionTwo": "تقاطع اثنين", + "intersectionTwo": "تقاطع اثنين", + "bitbybit.manifold.manifold.booleans.intersectionTwo_description": "تقاطع شكلين متعددي الطيات", + "bitbybit.manifold.manifold.booleans.difference": "فرق", + "bitbybit.manifold.manifold.booleans.difference_description": "فرق أشكال متعددة الطيات متعددة", + "bitbybit.manifold.manifold.booleans.union": "اتحاد", + "bitbybit.manifold.manifold.booleans.union_description": "اتحاد أشكال متعددة الطيات متعددة", + "bitbybit.manifold.manifold.booleans.intersection": "تقاطع", + "bitbybit.manifold.manifold.booleans.intersection_description": "تقاطع أشكال متعددة الطيات متعددة", + "bitbybit.manifold.manifold.booleans.split": "تقسيم", + "split": "تقسيم", + "bitbybit.manifold.manifold.booleans.split_description": "يقسم متعدد الطيات بواسطة متعدد طيات آخر", + "manifoldToSplit": "متعدد الطيات للتقسيم", + "manifoldCutter": "قاطع متعدد الطيات", + "bitbybit.manifold.manifold.booleans.splitByPlane": "تقسيم بواسطة مستوى", + "splitByPlane": "تقسيم بواسطة مستوى", + "bitbybit.manifold.manifold.booleans.splitByPlane_description": "يقسم متعدد الطيات بواسطة مستوى", + "originOffset": "إزاحة الأصل", + "bitbybit.manifold.manifold.booleans.splitByPlaneOnOffsets": "تقسيم بواسطة مستوى على إزاحات", + "splitByPlaneOnOffsets": "تقسيم بواسطة مستوى على إزاحات", + "bitbybit.manifold.manifold.booleans.splitByPlaneOnOffsets_description": "يقسم متعدد الطيات بواسطة مستوى على إزاحات", + "originOffsets": "إزاحات الأصل", + "bitbybit.manifold.manifold.booleans.trimByPlane": "قص بواسطة مستوى", + "trimByPlane": "قص بواسطة مستوى", + "bitbybit.manifold.manifold.booleans.trimByPlane_description": "يقص متعدد الطيات بواسطة مستوى", + "trim": "قص", + "bitbybit.manifold.manifold.operations.hull": "هيكل محدب", + "bitbybit.manifold.manifold.operations.hull_description": "يحسب الهيكل المحدب لشكل متعدد الطيات", + "bitbybit.manifold.manifold.operations.hullPoints": "نقاط الهيكل المحدب", + "hullPoints": "نقاط الهيكل المحدب", + "bitbybit.manifold.manifold.operations.hullPoints_description": "يحسب الهيكل المحدب لنقاط أو متعددات الطيات", + "bitbybit.manifold.manifold.operations.slice": "شريحة", + "bitbybit.manifold.manifold.operations.slice_description": "يعيد مقطعًا عرضيًا للكائن عند ارتفاع معين", + "cross sections": "مقاطع عرضية", + "bitbybit.manifold.manifold.operations.project": "إسقاط", + "bitbybit.manifold.manifold.operations.project_description": "ينشئ إسقاطًا على المستوى xy من مخطط الشكل", + "bitbybit.manifold.manifold.operations.setTolerance": "تعيين التسامح", + "setTolerance": "تعيين التسامح", + "bitbybit.manifold.manifold.operations.setTolerance_description": "يضبط قيمة التسامح لمتعدد الطيات", + "basic": "أساسي", + "bitbybit.manifold.manifold.operations.reserveIds": "حجز المعرفات", + "reserveIds": "حجز المعرفات", + "bitbybit.manifold.manifold.operations.reserveIds_description": "يحجز معرفات شبكة متسلسلة", + "count": "العدد", + "bitbybit.manifold.manifold.operations.asOriginal": "كالأصل", + "asOriginal": "كالأصل", + "bitbybit.manifold.manifold.operations.asOriginal_description": "يعيد تعيين معرفات متعدد الطيات كالأصل", + "bitbybit.manifold.manifold.operations.compose": "تأليف", + "compose": "تأليف", + "bitbybit.manifold.manifold.operations.compose_description": "ينشئ متعدد الطيات من قائمة متعددات الطيات", + "composition": "تأليف", + "bitbybit.manifold.manifold.operations.decompose": "تحليل", + "bitbybit.manifold.manifold.operations.decompose_description": "يحلل متعدد الطيات إلى أجزاء منفصلة", + "bitbybit.manifold.manifold.operations.calculateNormals": "حساب المتجهات العمودية", + "calculateNormals": "حساب المتجهات العمودية", + "bitbybit.manifold.manifold.operations.calculateNormals_description": "يحسب المتجهات العمودية للرؤوس", + "adjustments": "تعديلات", + "minSharpAngle": "أدنى زاوية حادة", + "bitbybit.manifold.manifold.operations.calculateCurvature": "حساب الانحناء", + "calculateCurvature": "حساب الانحناء", + "bitbybit.manifold.manifold.operations.calculateCurvature_description": "يحسب الانحناء للرؤوس", + "gaussianIdx": "فهرس جاوس", + "meanIdx": "فهرس المتوسط", + "bitbybit.manifold.manifold.operations.refineToTolerance": "تنقية إلى تسامح", + "refineToTolerance": "تنقية إلى تسامح", + "bitbybit.manifold.manifold.operations.refineToTolerance_description": "ينقي الشبكة إلى تسامح معين", + "bitbybit.manifold.manifold.operations.refineToLength": "تنقية إلى طول", + "refineToLength": "تنقية إلى طول", + "bitbybit.manifold.manifold.operations.refineToLength_description": "ينقي الشبكة إلى طول معين", + "bitbybit.manifold.manifold.operations.refine": "تنقية", + "refine": "تنقية", + "bitbybit.manifold.manifold.operations.refine_description": "ينقي الشبكة بتقسيم الحواف", + "bitbybit.manifold.manifold.operations.smoothOut": "تنعيم للخارج", + "smoothOut": "تنعيم للخارج", + "bitbybit.manifold.manifold.operations.smoothOut_description": "ينعم متعدد الطيات بمتجهات المماس", + "minSmoothness": "أدنى نعومة", + "bitbybit.manifold.manifold.operations.smoothByNormals": "تنعيم بواسطة المتجهات العمودية", + "smoothByNormals": "تنعيم بواسطة المتجهات العمودية", + "bitbybit.manifold.manifold.operations.smoothByNormals_description": "ينعم متعدد الطيات باستخدام المتجهات العمودية للرؤوس", + "bitbybit.manifold.manifold.transforms.scale3D": "تحجيم ثلاثي الأبعاد", + "scale3D": "تحجيم ثلاثي الأبعاد", + "bitbybit.manifold.manifold.transforms.scale3D_description": "يحجم متعدد الطيات بمتجه ثلاثي الأبعاد", + "bitbybit.manifold.manifold.transforms.scale": "تحجيم", + "bitbybit.manifold.manifold.transforms.scale_description": "يحجم متعدد الطيات بعامل واحد", + "bitbybit.manifold.manifold.transforms.mirror": "انعكاس", + "bitbybit.manifold.manifold.transforms.mirror_description": "يعكس متعدد الطيات على مستوى", + "bitbybit.manifold.manifold.transforms.translate": "نقل", + "bitbybit.manifold.manifold.transforms.translate_description": "ينقل متعدد الطيات على طول متجه", + "bitbybit.manifold.manifold.transforms.translateByVectors": "نقل بواسطة متجهات", + "translateByVectors": "نقل بواسطة متجهات", + "bitbybit.manifold.manifold.transforms.translateByVectors_description": "ينقل متعدد الطيات بواسطة متجهات متعددة", + "bitbybit.manifold.manifold.transforms.translateXYZ": "نقل xyz", + "translateXYZ": "نقل xyz", + "bitbybit.manifold.manifold.transforms.translateXYZ_description": "ينقل متعدد الطيات على طول x و y و z", + "bitbybit.manifold.manifold.transforms.rotate": "تدوير", + "bitbybit.manifold.manifold.transforms.rotate_description": "يدور متعدد الطيات بزوايا أويلر", + "bitbybit.manifold.manifold.transforms.rotateXYZ": "تدوير xyz", + "rotateXYZ": "تدوير xyz", + "bitbybit.manifold.manifold.transforms.rotateXYZ_description": "يدور متعدد الطيات على طول زوايا أويلر x و y و z", + "bitbybit.manifold.manifold.transforms.transform": "تحويل", + "bitbybit.manifold.manifold.transforms.transform_description": "يحول متعدد الطيات بمصفوفة 4x4", + "matrix": "المصفوفة", + "Base.TransformMatrix": "مصفوفة التحويل الأساسية", + "bitbybit.manifold.manifold.transforms.transforms": "تحويلات", + "bitbybit.manifold.manifold.transforms.transforms_description": "يحول متعدد الطيات بمصفوفات 4x4 متعددة", + "bitbybit.manifold.manifold.evaluate.surfaceArea": "مساحة السطح", + "evaluate": "تقييم", + "surfaceArea": "مساحة السطح", + "bitbybit.manifold.manifold.evaluate.surfaceArea_description": "يحصل على مساحة سطح متعدد الطيات", + "bitbybit.manifold.manifold.evaluate.volume": "الحجم", + "volume": "الحجم", + "bitbybit.manifold.manifold.evaluate.volume_description": "يحصل على حجم متعدد الطيات", + "bitbybit.manifold.manifold.evaluate.isEmpty": "هل هو فارغ", + "isEmpty": "هل هو فارغ", + "bitbybit.manifold.manifold.evaluate.isEmpty_description": "يتحقق مما إذا كان متعدد الطيات يحتوي على مثلثات", + "bitbybit.manifold.manifold.evaluate.numVert": "عدد الرؤوس", + "numVert": "عدد الرؤوس", + "bitbybit.manifold.manifold.evaluate.numVert_description": "يحصل على عدد الرؤوس في متعدد الطيات", + "bitbybit.manifold.manifold.evaluate.numTri": "عدد المثلثات", + "numTri": "عدد المثلثات", + "bitbybit.manifold.manifold.evaluate.numTri_description": "يحصل على عدد المثلثات في متعدد الطيات", + "bitbybit.manifold.manifold.evaluate.numEdge": "عدد الحواف", + "numEdge": "عدد الحواف", + "bitbybit.manifold.manifold.evaluate.numEdge_description": "يحصل على عدد الحواف في متعدد الطيات", + "bitbybit.manifold.manifold.evaluate.numProp": "عدد الخصائص", + "numProp": "عدد الخصائص", + "bitbybit.manifold.manifold.evaluate.numProp_description": "يحصل على عدد الخصائص في متعدد الطيات", + "bitbybit.manifold.manifold.evaluate.numPropVert": "عدد رؤوس الخصائص", + "numPropVert": "عدد رؤوس الخصائص", + "bitbybit.manifold.manifold.evaluate.numPropVert_description": "يحصل على عدد رؤوس الخصائص في متعدد الطيات", + "bitbybit.manifold.manifold.evaluate.boundingBox": "صندوق الحدود", + "boundingBox": "صندوق الحدود", + "bitbybit.manifold.manifold.evaluate.boundingBox_description": "يحصل على صندوق الحدود المحاذي للمحاور لمتعدد الطيات", + "bitbybit.manifold.manifold.evaluate.tolerance": "التسامح", + "bitbybit.manifold.manifold.evaluate.tolerance_description": "يحصل على تسامح رؤوس متعدد الطيات", + "bitbybit.manifold.manifold.evaluate.genus": "الجنس", + "genus": "الجنس", + "bitbybit.manifold.manifold.evaluate.genus_description": "يحصل على جنس متعدد الطيات", + "bitbybit.manifold.manifold.evaluate.minGap": "أدنى فجوة", + "minGap": "أدنى فجوة", + "bitbybit.manifold.manifold.evaluate.minGap_description": "يحصل على أدنى فجوة بين متعددين للطيات", + "searchLength": "طول البحث", + "bitbybit.manifold.manifold.evaluate.originalID": "المعرف الأصلي", + "originalID": "المعرف الأصلي", + "bitbybit.manifold.manifold.evaluate.originalID_description": "يحصل على المعرف الأصلي لمتعدد الطيات", + "bitbybit.manifold.crossSection.crossSectionToPolygons": "مقطع عرضي إلى مضلعات", + "crossSection": "مقطع عرضي", + "crossSectionToPolygons": "مقطع عرضي إلى مضلعات", + "bitbybit.manifold.crossSection.crossSectionToPolygons_description": "يحول المقطع العرضي إلى مضلعات", + "bitbybit.manifold.crossSection.crossSectionsToPolygons": "مقاطع عرضية إلى مضلعات", + "crossSectionsToPolygons": "مقاطع عرضية إلى مضلعات", + "bitbybit.manifold.crossSection.crossSectionsToPolygons_description": "يحول المقاطع العرضية إلى مضلعات", + "crossSections": "مقاطع عرضية", + "bitbybit.manifold.crossSection.shapes.create": "إنشاء", + "bitbybit.manifold.crossSection.shapes.create_description": "ينشئ مقطعًا عرضيًا ثنائي الأبعاد من الخطوط الكنتورية", + "Base.Vector2[][]": "مصفوفة مصفوفات المتجه الأساسي 2", + "fillRule": "قاعدة التعبئة", + "fillRuleEnum": "تعداد قاعدة التعبئة", + "bitbybit.manifold.crossSection.shapes.square": "مربع", + "bitbybit.manifold.crossSection.shapes.square_description": "ينشئ مقطعًا عرضيًا مربعًا ثنائي الأبعاد", + "bitbybit.manifold.crossSection.shapes.circle": "دائرة", + "bitbybit.manifold.crossSection.shapes.circle_description": "ينشئ مقطعًا عرضيًا دائريًا ثنائي الأبعاد", + "bitbybit.manifold.crossSection.shapes.rectangle": "مستطيل", + "bitbybit.manifold.crossSection.shapes.rectangle_description": "ينشئ مقطعًا عرضيًا مستطيلاً ثنائي الأبعاد", + "bitbybit.manifold.crossSection.operations.hull": "هيكل محدب", + "bitbybit.manifold.crossSection.operations.hull_description": "يحسب الهيكل المحدب للمقطع العرضي", + "bitbybit.manifold.crossSection.operations.extrude": "بثق", + "bitbybit.manifold.crossSection.operations.extrude_description": "يبثق المقطع العرضي إلى شكل ثلاثي الأبعاد", + "nDivisions": "عدد التقسيمات N", + "twistDegrees": "درجات الالتواء", + "scaleTopX": "تحجيم الجزء العلوي X", + "scaleTopY": "تحجيم الجزء العلوي Y", + "bitbybit.manifold.crossSection.operations.revolve": "تدوير (حول محور)", + "bitbybit.manifold.crossSection.operations.revolve_description": "يدور المقطع العرضي إلى شكل ثلاثي الأبعاد", + "revolveDegrees": "درجات التدوير", + "matchProfile": "مطابقة المقطع الجانبي", + "bitbybit.manifold.crossSection.operations.offset": "إزاحة", + "bitbybit.manifold.crossSection.operations.offset_description": "يزيح المقطع العرضي بدلتا", + "manifoldJoinTypeEnum": "تعداد نوع وصل متعدد الطيات", + "miterLimit": "حد الزاوية المشطوفة", + "bitbybit.manifold.crossSection.operations.simplify": "تبسيط", + "simplify": "تبسيط", + "bitbybit.manifold.crossSection.operations.simplify_description": "يبسط الخطوط الكنتورية للمقطع العرضي", + "epsilon": "إبسيلون", + "bitbybit.manifold.crossSection.operations.compose": "تأليف", + "bitbybit.manifold.crossSection.operations.compose_description": "يؤلف مقاطع عرضية متعددة في مقطع واحد", + "bitbybit.manifold.crossSection.operations.decompose": "تحليل", + "bitbybit.manifold.crossSection.operations.decompose_description": "يحلل المقاطع العرضية إلى أجزاء", + "bitbybit.manifold.crossSection.booleans.subtract": "طرح", + "bitbybit.manifold.crossSection.booleans.subtract_description": "يطرح مقطعين عرضيين", + "crossSection1": "مقطع عرضي 1", + "crossSection2": "مقطع عرضي 2", + "bitbybit.manifold.crossSection.booleans.add": "إضافة", + "bitbybit.manifold.crossSection.booleans.add_description": "يضيف مقطعين عرضيين", + "bitbybit.manifold.crossSection.booleans.intersect": "تقاطع", + "bitbybit.manifold.crossSection.booleans.intersect_description": "يقاطع مقطعين عرضيين", + "bitbybit.manifold.crossSection.booleans.differenceTwo": "فرق اثنين", + "bitbybit.manifold.crossSection.booleans.differenceTwo_description": "فرق مقطعين عرضيين", + "2 cross sections": "مقطعان عرضيان", + "bitbybit.manifold.crossSection.booleans.unionTwo": "اتحاد اثنين", + "bitbybit.manifold.crossSection.booleans.unionTwo_description": "اتحاد مقطعين عرضيين", + "bitbybit.manifold.crossSection.booleans.intersectionTwo": "تقاطع اثنين", + "bitbybit.manifold.crossSection.booleans.intersectionTwo_description": "تقاطع مقطعين عرضيين", + "bitbybit.manifold.crossSection.booleans.difference": "فرق", + "bitbybit.manifold.crossSection.booleans.difference_description": "فرق مقاطع عرضية متعددة", + "bitbybit.manifold.crossSection.booleans.union": "اتحاد", + "bitbybit.manifold.crossSection.booleans.union_description": "اتحاد مقاطع عرضية متعددة", + "bitbybit.manifold.crossSection.booleans.intersection": "تقاطع", + "bitbybit.manifold.crossSection.booleans.intersection_description": "تقاطع مقاطع عرضية متعددة", + "bitbybit.manifold.crossSection.transforms.scale2D": "تحجيم ثنائي الأبعاد", + "scale2D": "تحجيم ثنائي الأبعاد", + "bitbybit.manifold.crossSection.transforms.scale2D_description": "يحجم المقطع العرضي بمتجه ثنائي الأبعاد", + "bitbybit.manifold.crossSection.transforms.scale": "تحجيم", + "bitbybit.manifold.crossSection.transforms.scale_description": "يحجم المقطع العرضي بعامل واحد", + "bitbybit.manifold.crossSection.transforms.mirror": "انعكاس", + "bitbybit.manifold.crossSection.transforms.mirror_description": "يعكس المقطع العرضي على مستوى", + "bitbybit.manifold.crossSection.transforms.translate": "نقل", + "bitbybit.manifold.crossSection.transforms.translate_description": "ينقل المقطع العرضي على طول متجه", + "bitbybit.manifold.crossSection.transforms.translateXY": "نقل xy", + "translateXY": "نقل xy", + "bitbybit.manifold.crossSection.transforms.translateXY_description": "ينقل المقطع العرضي على طول x و y", + "bitbybit.manifold.crossSection.transforms.rotate": "تدوير", + "bitbybit.manifold.crossSection.transforms.rotate_description": "يدور المقطع العرضي بالدرجات", + "degrees": "الدرجات", + "bitbybit.manifold.crossSection.transforms.transform": "تحويل", + "bitbybit.manifold.crossSection.transforms.transform_description": "يحول المقطع العرضي بمصفوفة 3x3", + "Base.TransformMatrix3x3": "مصفوفة التحويل الأساسية 3x3", + "bitbybit.manifold.crossSection.evaluate.area": "المساحة", + "area": "المساحة", + "bitbybit.manifold.crossSection.evaluate.area_description": "يحصل على مساحة المقطع العرضي", + "bitbybit.manifold.crossSection.evaluate.isEmpty": "هل هو فارغ", + "bitbybit.manifold.crossSection.evaluate.isEmpty_description": "يتحقق مما إذا كان المقطع العرضي فارغًا", + "bitbybit.manifold.crossSection.evaluate.numVert": "عدد الرؤوس", + "bitbybit.manifold.crossSection.evaluate.numVert_description": "يحصل على عدد الرؤوس في المقطع العرضي", + "bitbybit.manifold.crossSection.evaluate.numContour": "عدد الخطوط الكنتورية", + "numContour": "عدد الخطوط الكنتورية", + "bitbybit.manifold.crossSection.evaluate.numContour_description": "يحصل على عدد الخطوط الكنتورية في المقطع العرضي", + "bitbybit.manifold.crossSection.evaluate.bounds": "الحدود", + "bounds": "الحدود", + "bitbybit.manifold.crossSection.evaluate.bounds_description": "يحصل على حدود الخط الكنتوري كمستطيل", + "bitbybit.manifold.mesh.operations.merge": "دمج", + "merge": "دمج", + "bitbybit.manifold.mesh.operations.merge_description": "يدمج الرؤوس إلى مجسم صلب متعدد الطيات", + "bitbybit.manifold.mesh.evaluate.position": "الموضع", + "bitbybit.manifold.mesh.evaluate.position_description": "يحصل على الموضع عند فهرس رأس الشبكة", + "vertexIndex": "فهرس الرأس", + "bitbybit.manifold.mesh.evaluate.verts": "الرؤوس", + "verts": "الرؤوس", + "bitbybit.manifold.mesh.evaluate.verts_description": "يحصل على فهارس الرؤوس الثلاثة للمثلث", + "triangleIndex": "فهرس المثلث", + "bitbybit.manifold.mesh.evaluate.tangent": "المماس", + "tangent": "المماس", + "bitbybit.manifold.mesh.evaluate.tangent_description": "يحصل على متجه المماس لنصف الحافة", + "halfEdgeIndex": "فهرس نصف الحافة", + "bitbybit.manifold.mesh.evaluate.extras": "الإضافات", + "extras": "الإضافات", + "bitbybit.manifold.mesh.evaluate.extras_description": "يحصل على الخصائص الإضافية للرأس", + "bitbybit.manifold.mesh.evaluate.transform": "تحويل", + "bitbybit.manifold.mesh.evaluate.transform_description": "يحصل على مصفوفة التحويل 4x4 للشبكة", + "bitbybit.manifold.mesh.evaluate.numProp": "عدد الخصائص", + "bitbybit.manifold.mesh.evaluate.numProp_description": "يحصل على عدد الخصائص لكل رأس", + "bitbybit.manifold.mesh.evaluate.numVert": "عدد الرؤوس", + "bitbybit.manifold.mesh.evaluate.numVert_description": "يحصل على عدد رؤوس الخصائص", + "bitbybit.manifold.mesh.evaluate.numTri": "عدد المثلثات", + "bitbybit.manifold.mesh.evaluate.numTri_description": "يحصل على عدد المثلثات على الشبكة", + "bitbybit.manifold.mesh.evaluate.numRun": "عدد التشغيل", + "numRun": "عدد التشغيل", + "bitbybit.manifold.mesh.evaluate.numRun_description": "يحصل على عدد تشغيلات المثلثات", + "bitbybit.logic.boolean": "منطقي", + "logic": "منطق", + "bitbybit.logic.boolean_description": "ينشئ قيمة منطقية", + "bitbybit.logic.randomBooleans": "قيم منطقية عشوائية", + "randomBooleans": "قيم منطقية عشوائية", + "bitbybit.logic.randomBooleans_description": "ينشئ قائمة قيم منطقية عشوائية", + "trueThreshold": "عتبة صحيح", + "bitbybit.logic.twoThresholdRandomGradient": "تدرج عشوائي بعتبتين", + "twoThresholdRandomGradient": "تدرج عشوائي بعتبتين", + "bitbybit.logic.twoThresholdRandomGradient_description": "ينشئ قائمة قيم منطقية عشوائية بعتبات", + "numbers": "الأرقام", + "thresholdTotalTrue": "عتبة إجمالي صحيح", + "thresholdTotalFalse": "عتبة إجمالي خطأ", + "nrLevels": "عدد المستويات", + "bitbybit.logic.thresholdBooleanList": "قائمة منطقية بالعتبة", + "thresholdBooleanList": "قائمة منطقية بالعتبة", + "bitbybit.logic.thresholdBooleanList_description": "ينشئ قائمة منطقية بعتبة", + "threshold": "العتبة", + "bitbybit.logic.thresholdGapsBooleanList": "قائمة منطقية بفجوات العتبة", + "thresholdGapsBooleanList": "قائمة منطقية بفجوات العتبة", + "bitbybit.logic.thresholdGapsBooleanList_description": "ينشئ قائمة منطقية بعتبات الفجوات", + "gapThresholds": "عتبات الفجوات", + "Base.Vector2[]": "مصفوفة المتجه الأساسي 2", + "bitbybit.logic.not": "ليس", + "not": "ليس", + "bitbybit.logic.not_description": "يطبق عامل ليس على قيمة منطقية", + "bitbybit.logic.notList": "قائمة ليس", + "notList": "قائمة ليس", + "bitbybit.logic.notList_description": "يطبق عامل ليس على قائمة منطقية", + "bitbybit.logic.compare": "مقارنة", + "compare": "مقارنة", + "bitbybit.logic.compare_description": "يقارن بين قيمتين", + "operator": "العامل", + "BooleanOperatorsEnum": "تعداد العوامل المنطقية", + "bitbybit.logic.valueGate": "بوابة القيمة", + "valueGate": "بوابة القيمة", + "bitbybit.logic.valueGate_description": "يرسل القيمة إذا كانت القيمة المنطقية صحيحة", + "bitbybit.logic.firstDefinedValueGate": "بوابة أول قيمة معرفة", + "firstDefinedValueGate": "بوابة أول قيمة معرفة", + "bitbybit.logic.firstDefinedValueGate_description": "يعيد أول قيمة معرفة", + "value1": "القيمة 1", + "value2": "القيمة 2", + "bitbybit.math.number": "رقم", + "math": "رياضيات", + "bitbybit.math.number_description": "ينشئ رقمًا", + "bitbybit.math.twoNrOperation": "عملية رقمين", + "twoNrOperation": "عملية رقمين", + "bitbybit.math.twoNrOperation_description": "يقوم بعمليات رياضية أساسية", + "operation": "العملية", + "mathTwoNrOperatorEnum": "تعداد عامل رياضي لرقمين", + "bitbybit.math.modulus": "باقي القسمة", + "modulus": "باقي القسمة", + "bitbybit.math.modulus_description": "يقوم بعملية باقي القسمة", + "bitbybit.math.roundToDecimals": "تقريب إلى منازل عشرية", + "roundToDecimals": "تقريب إلى منازل عشرية", + "bitbybit.math.roundToDecimals_description": "يقرب إلى منازل عشرية", + "decimalPlaces": "المنازل العشرية", + "bitbybit.math.oneNrOperation": "عملية رقم واحد", + "oneNrOperation": "عملية رقم واحد", + "bitbybit.math.oneNrOperation_description": "يقوم بعملية رياضية على رقم واحد", + "mathOneNrOperatorEnum": "تعداد عامل رياضي لرقم واحد", + "bitbybit.math.remap": "إعادة تعيين", + "remap": "إعادة تعيين", + "bitbybit.math.remap_description": "يعيد تعيين الرقم بين نطاقات", + "fromLow": "من منخفض", + "fromHigh": "من مرتفع", + "toLow": "إلى منخفض", + "toHigh": "إلى مرتفع", + "bitbybit.math.random": "عشوائي", + "random": "عشوائي", + "bitbybit.math.random_description": "ينشئ رقمًا عشوائيًا من 0 إلى 1", + "generate": "إنشاء", + "bitbybit.math.randomNumber": "رقم عشوائي", + "randomNumber": "رقم عشوائي", + "bitbybit.math.randomNumber_description": "ينشئ رقمًا عشوائيًا في نطاق", + "low": "منخفض", + "high": "مرتفع", + "bitbybit.math.randomNumbers": "أرقام عشوائية", + "randomNumbers": "أرقام عشوائية", + "bitbybit.math.randomNumbers_description": "ينشئ أرقامًا عشوائية في نطاق", + "bitbybit.math.pi": "باي", + "pi": "باي", + "bitbybit.math.pi_description": "ينشئ رقم باي", + "bitbybit.math.toFixed": "تثبيت", + "toFixed": "تثبيت", + "bitbybit.math.toFixed_description": "يقرب الرقم إلى منازل عشرية", + "bitbybit.math.add": "إضافة", + "bitbybit.math.add_description": "يضيف رقمين", + "basics": "أساسيات", + "bitbybit.math.subtract": "طرح", + "bitbybit.math.subtract_description": "يطرح رقمين", + "bitbybit.math.multiply": "ضرب", + "bitbybit.math.multiply_description": "يضرب رقمين", + "bitbybit.math.divide": "قسمة", + "divide": "قسمة", + "bitbybit.math.divide_description": "يقسم رقمين", + "bitbybit.math.power": "قوة", + "power": "قوة", + "bitbybit.math.power_description": "يرفع رقمًا إلى قوة", + "bitbybit.math.sqrt": "جذر تربيعي", + "sqrt": "جذر تربيعي", + "bitbybit.math.sqrt_description": "يحصل على الجذر التربيعي", + "bitbybit.math.abs": "قيمة مطلقة", + "abs": "قيمة مطلقة", + "bitbybit.math.abs_description": "يحصل على القيمة المطلقة", + "bitbybit.math.round": "تقريب", + "round": "تقريب", + "bitbybit.math.round_description": "يقرب رقمًا", + "bitbybit.math.floor": "أرضية", + "floor": "أرضية", + "bitbybit.math.floor_description": "يقرب الرقم للأسفل", + "bitbybit.math.ceil": "سقف", + "ceil": "سقف", + "bitbybit.math.ceil_description": "يقرب الرقم للأعلى", + "bitbybit.math.negate": "نفي", + "negate": "نفي", + "bitbybit.math.negate_description": "ينفي رقمًا", + "bitbybit.math.ln": "لوغاريتم طبيعي", + "ln": "لوغاريتم طبيعي", + "bitbybit.math.ln_description": "يحصل على اللوغاريتم الطبيعي", + "bitbybit.math.log10": "لوغاريتم عشري", + "log10": "لوغاريتم عشري", + "bitbybit.math.log10_description": "يحصل على اللوغاريتم للأساس 10", + "bitbybit.math.tenPow": "قوة عشرة", + "tenPow": "قوة عشرة", + "bitbybit.math.tenPow_description": "يرفع 10 إلى قوة", + "bitbybit.math.sin": "جيب", + "sin": "جيب", + "bitbybit.math.sin_description": "يحصل على الجيب", + "bitbybit.math.cos": "جيب التمام", + "cos": "جيب التمام", + "bitbybit.math.cos_description": "يحصل على جيب التمام", + "bitbybit.math.tan": "ظل", + "tan": "ظل", + "bitbybit.math.tan_description": "يحصل على الظل", + "bitbybit.math.asin": "جيب عكسي", + "asin": "جيب عكسي", + "bitbybit.math.asin_description": "يحصل على الجيب العكسي", + "bitbybit.math.acos": "جيب التمام العكسي", + "acos": "جيب التمام العكسي", + "bitbybit.math.acos_description": "يحصل على جيب التمام العكسي", + "bitbybit.math.atan": "ظل عكسي", + "atan": "ظل عكسي", + "bitbybit.math.atan_description": "يحصل على الظل العكسي", + "bitbybit.math.exp": "أس طبيعي", + "exp": "أس طبيعي", + "bitbybit.math.exp_description": "يحصل على الأس الطبيعي", + "bitbybit.math.degToRad": "درجة إلى راديان", + "degToRad": "درجة إلى راديان", + "bitbybit.math.degToRad_description": "يحول الدرجات إلى راديان", + "bitbybit.math.radToDeg": "راديان إلى درجة", + "radToDeg": "راديان إلى درجة", + "bitbybit.math.radToDeg_description": "يحول الراديان إلى درجات", + "bitbybit.math.ease": "تسهيل", + "bitbybit.math.ease_description": "يسهل الرقم بنطاق", + "easeEnum": "تعداد التسهيل", + "bitbybit.lists.getItem": "الحصول على عنصر", + "lists": "قوائم", + "getItem": "الحصول على عنصر", + "bitbybit.lists.getItem_description": "يحصل على عنصر من القائمة بواسطة الفهرس", + "list": "القائمة", + "bitbybit.lists.randomGetThreshold": "الحصول العشوائي بالعتبة", + "randomGetThreshold": "الحصول العشوائي بالعتبة", + "bitbybit.lists.randomGetThreshold_description": "يحصل على عناصر بشكل عشوائي مع عتبة", + "bitbybit.lists.getSubList": "الحصول على قائمة فرعية", + "getSubList": "الحصول على قائمة فرعية", + "bitbybit.lists.getSubList_description": "يحصل على قائمة فرعية بين الفهارس", + "indexStart": "فهرس البداية", + "indexEnd": "فهرس النهاية", + "bitbybit.lists.getNthItem": "الحصول على العنصر N", + "getNthItem": "الحصول على العنصر N", + "bitbybit.lists.getNthItem_description": "يحصل على العنصر N في القائمة", + "nth": "N", + "bitbybit.lists.getByPattern": "الحصول بالنمط", + "getByPattern": "الحصول بالنمط", + "bitbybit.lists.getByPattern_description": "يحصل على العناصر بواسطة النمط", + "pattern": "النمط", + "bitbybit.lists.mergeElementsOfLists": "دمج عناصر القوائم", + "mergeElementsOfLists": "دمج عناصر القوائم", + "bitbybit.lists.mergeElementsOfLists_description": "يدمج عناصر القوائم على المستوى", + "level": "المستوى", + "bitbybit.lists.getLongestListLength": "الحصول على طول أطول قائمة", + "getLongestListLength": "الحصول على طول أطول قائمة", + "bitbybit.lists.getLongestListLength_description": "يحصل على طول أطول قائمة", + "bitbybit.lists.reverse": "عكس", + "bitbybit.lists.reverse_description": "يعكس القائمة", + "bitbybit.lists.flipLists": "قلب القوائم", + "flipLists": "قلب القوائم", + "bitbybit.lists.flipLists_description": "يقلب القوائم ثنائية الأبعاد", + "bitbybit.lists.groupNth": "تجميع N", + "groupNth": "تجميع N", + "bitbybit.lists.groupNth_description": "يجمع القائمة في N عناصر", + "nrElements": "عدد العناصر", + "keepRemainder": "الاحتفاظ بالباقي", + "bitbybit.lists.getListDepth": "الحصول على عمق القائمة", + "getListDepth": "الحصول على عمق القائمة", + "bitbybit.lists.getListDepth_description": "يحصل على عمق القائمة", + "bitbybit.lists.listLength": "طول القائمة", + "listLength": "طول القائمة", + "bitbybit.lists.listLength_description": "يحصل على طول القائمة", + "bitbybit.lists.addItemAtIndex": "إضافة عنصر عند الفهرس", + "addItemAtIndex": "إضافة عنصر عند الفهرس", + "bitbybit.lists.addItemAtIndex_description": "يضيف عنصرًا إلى القائمة عند الفهرس", + "item": "العنصر", + "bitbybit.lists.addItemAtIndexes": "إضافة عنصر عند الفهارس", + "addItemAtIndexes": "إضافة عنصر عند الفهارس", + "bitbybit.lists.addItemAtIndexes_description": "يضيف عنصرًا إلى القائمة عند الفهارس", + "bitbybit.lists.addItemsAtIndexes": "إضافة عناصر عند الفهارس", + "addItemsAtIndexes": "إضافة عناصر عند الفهارس", + "bitbybit.lists.addItemsAtIndexes_description": "يضيف عناصر إلى القائمة عند الفهارس", + "items": "العناصر", + "bitbybit.lists.removeItemAtIndex": "إزالة عنصر عند الفهرس", + "removeItemAtIndex": "إزالة عنصر عند الفهرس", + "bitbybit.lists.removeItemAtIndex_description": "يزيل عنصرًا من القائمة عند الفهرس", + "bitbybit.lists.removeItemsAtIndexes": "إزالة عناصر عند الفهارس", + "removeItemsAtIndexes": "إزالة عناصر عند الفهارس", + "bitbybit.lists.removeItemsAtIndexes_description": "يزيل عناصر من القائمة عند الفهارس", + "bitbybit.lists.removeAllItems": "إزالة جميع العناصر", + "removeAllItems": "إزالة جميع العناصر", + "bitbybit.lists.removeAllItems_description": "يزيل جميع العناصر من القائمة", + "bitbybit.lists.removeNthItem": "إزالة العنصر N", + "removeNthItem": "إزالة العنصر N", + "bitbybit.lists.removeNthItem_description": "يزيل العنصر N من القائمة", + "bitbybit.lists.randomRemoveThreshold": "الإزالة العشوائية بالعتبة", + "randomRemoveThreshold": "الإزالة العشوائية بالعتبة", + "bitbybit.lists.randomRemoveThreshold_description": "يزيل العناصر بشكل عشوائي مع عتبة", + "bitbybit.lists.removeDuplicateNumbers": "إزالة الأرقام المكررة", + "removeDuplicateNumbers": "إزالة الأرقام المكررة", + "bitbybit.lists.removeDuplicateNumbers_description": "يزيل الأرقام المكررة من القائمة", + "bitbybit.lists.removeDuplicateNumbersTolerance": "إزالة الأرقام المكررة بالتسامح", + "removeDuplicateNumbersTolerance": "إزالة الأرقام المكررة بالتسامح", + "bitbybit.lists.removeDuplicateNumbersTolerance_description": "يزيل الأرقام المكررة بالتسامح", + "bitbybit.lists.addItem": "إضافة عنصر", + "addItem": "إضافة عنصر", + "bitbybit.lists.addItem_description": "يضيف عنصرًا إلى نهاية القائمة", + "bitbybit.lists.prependItem": "إضافة عنصر في البداية", + "prependItem": "إضافة عنصر في البداية", + "bitbybit.lists.prependItem_description": "يضيف عنصرًا إلى بداية القائمة", + "bitbybit.lists.addItemFirstLast": "إضافة عنصر أولاً أو أخيرًا", + "addItemFirstLast": "إضافة عنصر أولاً أو أخيرًا", + "bitbybit.lists.addItemFirstLast_description": "يضيف عنصرًا إلى بداية أو نهاية القائمة", + "firstLastEnum": "تعداد الأول والأخير", + "bitbybit.lists.createEmptyList": "قائمة فارغة", + "createEmptyList": "قائمة فارغة", + "bitbybit.lists.createEmptyList_description": "ينشئ قائمة فارغة", + "bitbybit.lists.repeat": "تكرار", + "repeat": "تكرار", + "bitbybit.lists.repeat_description": "يكرر العنصر في قائمة جديدة", + "times": "مرات", + "bitbybit.lists.repeatInPattern": "تكرار بالنمط", + "repeatInPattern": "تكرار بالنمط", + "bitbybit.lists.repeatInPattern_description": "يكرر عناصر القائمة حتى حد الطول", + "lengthLimit": "حد الطول", + "bitbybit.lists.sortNumber": "فرز الأرقام", + "sortNumber": "فرز الأرقام", + "bitbybit.lists.sortNumber_description": "يفرز قائمة الأرقام", + "sorting": "فرز", + "orderAsc": "ترتيب تصاعدي", + "bitbybit.lists.sortTexts": "فرز النصوص", + "sortTexts": "فرز النصوص", + "bitbybit.lists.sortTexts_description": "يفرز قائمة النصوص أبجديًا", + "bitbybit.lists.sortByPropValue": "فرز بقيمة الخاصية", + "sortByPropValue": "فرز بقيمة الخاصية", + "bitbybit.lists.sortByPropValue_description": "يفرز بخاصية json الرقمية", + "property": "الخاصية", + "bitbybit.color.hexColor": "لون سداسي عشري", + "hexColor": "لون سداسي عشري", + "bitbybit.color.hexColor_description": "ينشئ لونًا سداسي عشري", + "bitbybit.color.hexToRgb": "سداسي عشري إلى rgb", + "hexToRgb": "سداسي عشري إلى rgb", + "bitbybit.color.hexToRgb_description": "ينشئ rgb من سداسي عشري", + "convert": "تحويل", + "bitbybit.color.rgbToHex": "rgb إلى سداسي عشري", + "rgbToHex": "rgb إلى سداسي عشري", + "bitbybit.color.rgbToHex_description": "ينشئ سداسي عشري من rgb", + "r": "أحمر", + "g": "أخضر", + "b": "أزرق", + "bitbybit.color.rgbObjToHex": "كائن rgb إلى سداسي عشري", + "rgbObjToHex": "كائن rgb إلى سداسي عشري", + "bitbybit.color.rgbObjToHex_description": "ينشئ سداسي عشري من كائن rgb", + "rgb": "rgb", + "Base.ColorRGB": "لون rgb الأساسي", + "bitbybit.color.hexToRgbMapped": "سداسي عشري إلى rgb معين", + "hexToRgbMapped": "سداسي عشري إلى rgb معين", + "bitbybit.color.hexToRgbMapped_description": "ينشئ rgb من سداسي عشري مع تعيين النطاق", + "bitbybit.color.getRedParam": "الحصول على معلمة الأحمر", + "getRedParam": "الحصول على معلمة الأحمر", + "bitbybit.color.getRedParam_description": "يحصل على معلمة الأحمر", + "hex to": "سداسي عشري إلى", + "bitbybit.color.getGreenParam": "الحصول على معلمة الأخضر", + "getGreenParam": "الحصول على معلمة الأخضر", + "bitbybit.color.getGreenParam_description": "يحصل على معلمة الأخضر", + "bitbybit.color.getBlueParam": "الحصول على معلمة الأزرق", + "getBlueParam": "الحصول على معلمة الأزرق", + "bitbybit.color.getBlueParam_description": "يحصل على معلمة الأزرق", + "bitbybit.color.rgbToRed": "rgb إلى أحمر", + "rgbToRed": "rgb إلى أحمر", + "bitbybit.color.rgbToRed_description": "يحصل على الأحمر من rgb", + "rgb to": "rgb إلى", + "bitbybit.color.rgbToGreen": "rgb إلى أخضر", + "rgbToGreen": "rgb إلى أخضر", + "bitbybit.color.rgbToGreen_description": "يحصل على الأخضر من rgb", + "bitbybit.color.rgbToBlue": "rgb إلى أزرق", + "rgbToBlue": "rgb إلى أزرق", + "bitbybit.color.rgbToBlue_description": "يحصل على الأزرق من rgb", + "bitbybit.color.invert": "عكس", + "invert": "عكس", + "bitbybit.color.invert_description": "يعكس اللون", + "blackAndWhite": "أسود وأبيض", + "bitbybit.text.create": "إنشاء", + "bitbybit.text.create_description": "ينشئ نصًا", + "bitbybit.text.split": "تقسيم", + "bitbybit.text.split_description": "يقسم النص بواسطة فاصل", + "separator": "الفاصل", + "bitbybit.text.replaceAll": "استبدال الكل", + "replaceAll": "استبدال الكل", + "bitbybit.text.replaceAll_description": "يستبدل جميع مرات ظهور النص", + "search": "بحث", + "replaceWith": "استبدال بـ", + "bitbybit.text.join": "ضم", + "join": "ضم", + "bitbybit.text.join_description": "يضم العناصر في نص بفاصل", + "string[]": "مصفوفة نصوص", + "bitbybit.text.toString": "إلى نص", + "toString": "إلى نص", + "bitbybit.text.toString_description": "يحول العنصر إلى نص", + "bitbybit.text.toStringEach": "إلى نص لكل", + "toStringEach": "إلى نص لكل", + "bitbybit.text.toStringEach_description": "يحول كل عنصر في القائمة إلى نص", + "bitbybit.text.format": "تنسيق", + "format": "تنسيق", + "bitbybit.text.format_description": "ينسق النص بالقيم", + "values": "القيم", + "bitbybit.dates.toDateString": "إلى نص تاريخ", + "dates": "تواريخ", + "toDateString": "إلى نص تاريخ", + "bitbybit.dates.toDateString_description": "يعيد تاريخًا كقيمة نصية.", + "date": "التاريخ", + "Date": "التاريخ", + "bitbybit.dates.toISOString": "إلى نص iso", + "toISOString": "إلى نص iso", + "bitbybit.dates.toISOString_description": "يعيد تاريخًا كقيمة نصية بتنسيق ISO.", + "bitbybit.dates.toJSON": "إلى json", + "toJSON": "إلى json", + "bitbybit.dates.toJSON_description": "يعيد تاريخًا كقيمة نصية بتنسيق JSON.", + "bitbybit.dates.toString": "إلى نص", + "bitbybit.dates.toString_description": "يعيد تمثيلًا نصيًا للتاريخ. يعتمد تنسيق النص على الإعدادات المحلية.", + "bitbybit.dates.toTimeString": "إلى نص وقت", + "toTimeString": "إلى نص وقت", + "bitbybit.dates.toTimeString_description": "يعيد وقتًا كقيمة نصية.", + "bitbybit.dates.toUTCString": "إلى نص utc", + "toUTCString": "إلى نص utc", + "bitbybit.dates.toUTCString_description": "يعيد تاريخًا محولًا إلى نص باستخدام التوقيت العالمي المنسق (UTC).", + "bitbybit.dates.now": "الآن", + "now": "الآن", + "bitbybit.dates.now_description": "يعيد التاريخ والوقت الحاليين.", + "bitbybit.dates.createDate": "إنشاء تاريخ", + "createDate": "إنشاء تاريخ", + "bitbybit.dates.createDate_description": "ينشئ كائن تاريخ جديد باستخدام معلمات التاريخ المقدمة.", + "year": "السنة", + "month": "الشهر", + "day": "اليوم", + "hours": "الساعات", + "minutes": "الدقائق", + "seconds": "الثواني", + "milliseconds": "الملي ثانية", + "bitbybit.dates.createDateUTC": "إنشاء تاريخ utc", + "createDateUTC": "إنشاء تاريخ utc", + "bitbybit.dates.createDateUTC_description": "يعيد عدد الملي ثانية بين منتصف الليل، 1 يناير 1970 بالتوقيت العالمي المنسق (UTC) (أو GMT) والتاريخ المحدد.", + "bitbybit.dates.createFromUnixTimeStamp": "إنشاء من طابع زمني يونكس", + "createFromUnixTimeStamp": "إنشاء من طابع زمني يونكس", + "bitbybit.dates.createFromUnixTimeStamp_description": "ينشئ كائن تاريخ جديد باستخدام الطابع الزمني يونكس المقدم.", + "unixTimeStamp": "طابع زمني يونكس", + "bitbybit.dates.parseDate": "تحليل التاريخ", + "parseDate": "تحليل التاريخ", + "bitbybit.dates.parseDate_description": "يحلل نصًا يحتوي على تاريخ، ويعيد عدد الملي ثانية بين ذلك التاريخ ومنتصف الليل، 1 يناير 1970.", + "parse": "تحليل", + "dateString": "نص التاريخ", + "bitbybit.dates.getDayOfMonth": "الحصول على يوم الشهر", + "getDayOfMonth": "الحصول على يوم الشهر", + "bitbybit.dates.getDayOfMonth_description": "يحصل على يوم الشهر، باستخدام التوقيت المحلي.", + "bitbybit.dates.getWeekday": "الحصول على يوم الأسبوع", + "getWeekday": "الحصول على يوم الأسبوع", + "bitbybit.dates.getWeekday_description": "يحصل على يوم الأسبوع، باستخدام التوقيت المحلي.", + "bitbybit.dates.getYear": "الحصول على السنة", + "getYear": "الحصول على السنة", + "bitbybit.dates.getYear_description": "يحصل على السنة، باستخدام التوقيت المحلي.", + "bitbybit.dates.getMonth": "الحصول على الشهر", + "getMonth": "الحصول على الشهر", + "bitbybit.dates.getMonth_description": "يحصل على الشهر، باستخدام التوقيت المحلي.", + "bitbybit.dates.getHours": "الحصول على الساعات", + "getHours": "الحصول على الساعات", + "bitbybit.dates.getHours_description": "يحصل على الساعات في التاريخ، باستخدام التوقيت المحلي.", + "bitbybit.dates.getMinutes": "الحصول على الدقائق", + "getMinutes": "الحصول على الدقائق", + "bitbybit.dates.getMinutes_description": "يحصل على دقائق كائن التاريخ، باستخدام التوقيت المحلي.", + "bitbybit.dates.getSeconds": "الحصول على الثواني", + "getSeconds": "الحصول على الثواني", + "bitbybit.dates.getSeconds_description": "يحصل على ثواني كائن التاريخ، باستخدام التوقيت المحلي.", + "bitbybit.dates.getMilliseconds": "الحصول على الملي ثانية", + "getMilliseconds": "الحصول على الملي ثانية", + "bitbybit.dates.getMilliseconds_description": "يحصل على الملي ثانية للتاريخ، باستخدام التوقيت المحلي.", + "bitbybit.dates.getTime": "الحصول على الوقت", + "getTime": "الحصول على الوقت", + "bitbybit.dates.getTime_description": "يعيد قيمة الوقت المخزنة بالملي ثانية منذ منتصف الليل، 1 يناير 1970 UTC.", + "bitbybit.dates.getUTCYear": "الحصول على سنة utc", + "getUTCYear": "الحصول على سنة utc", + "bitbybit.dates.getUTCYear_description": "يحصل على السنة باستخدام التوقيت العالمي المنسق (UTC).", + "bitbybit.dates.getUTCMonth": "الحصول على شهر utc", + "getUTCMonth": "الحصول على شهر utc", + "bitbybit.dates.getUTCMonth_description": "يحصل على شهر كائن التاريخ باستخدام التوقيت العالمي المنسق (UTC).", + "bitbybit.dates.getUTCDay": "الحصول على يوم utc", + "getUTCDay": "الحصول على يوم utc", + "bitbybit.dates.getUTCDay_description": "يحصل على يوم الشهر، باستخدام التوقيت العالمي المنسق (UTC).", + "bitbybit.dates.getUTCHours": "الحصول على ساعات utc", + "getUTCHours": "الحصول على ساعات utc", + "bitbybit.dates.getUTCHours_description": "يحصل على قيمة الساعات في كائن التاريخ باستخدام التوقيت العالمي المنسق (UTC).", + "bitbybit.dates.getUTCMinutes": "الحصول على دقائق utc", + "getUTCMinutes": "الحصول على دقائق utc", + "bitbybit.dates.getUTCMinutes_description": "يحصل على دقائق كائن التاريخ باستخدام التوقيت العالمي المنسق (UTC).", + "bitbybit.dates.getUTCSeconds": "الحصول على ثواني utc", + "getUTCSeconds": "الحصول على ثواني utc", + "bitbybit.dates.getUTCSeconds_description": "يحصل على ثواني كائن التاريخ باستخدام التوقيت العالمي المنسق (UTC).", + "bitbybit.dates.getUTCMilliseconds": "الحصول على ملي ثانية utc", + "getUTCMilliseconds": "الحصول على ملي ثانية utc", + "bitbybit.dates.getUTCMilliseconds_description": "يحصل على ملي ثانية كائن التاريخ باستخدام التوقيت العالمي المنسق (UTC).", + "bitbybit.dates.setYear": "تعيين السنة", + "setYear": "تعيين السنة", + "bitbybit.dates.setYear_description": "يضبط سنة كائن التاريخ باستخدام التوقيت المحلي.", + "bitbybit.dates.setMonth": "تعيين الشهر", + "setMonth": "تعيين الشهر", + "bitbybit.dates.setMonth_description": "يضبط قيمة الشهر في كائن التاريخ باستخدام التوقيت المحلي.", + "bitbybit.dates.setDayOfMonth": "تعيين يوم الشهر", + "setDayOfMonth": "تعيين يوم الشهر", + "bitbybit.dates.setDayOfMonth_description": "يضبط قيمة يوم الشهر الرقمية لكائن التاريخ باستخدام التوقيت المحلي.", + "bitbybit.dates.setHours": "تعيين الساعات", + "setHours": "تعيين الساعات", + "bitbybit.dates.setHours_description": "يضبط قيمة الساعة في كائن التاريخ باستخدام التوقيت المحلي.", + "bitbybit.dates.setMinutes": "تعيين الدقائق", + "setMinutes": "تعيين الدقائق", + "bitbybit.dates.setMinutes_description": "يضبط قيمة الدقائق في كائن التاريخ باستخدام التوقيت المحلي.", + "bitbybit.dates.setSeconds": "تعيين الثواني", + "setSeconds": "تعيين الثواني", + "bitbybit.dates.setSeconds_description": "يضبط قيمة الثواني في كائن التاريخ باستخدام التوقيت المحلي.", + "bitbybit.dates.setMilliseconds": "تعيين الملي ثانية", + "setMilliseconds": "تعيين الملي ثانية", + "bitbybit.dates.setMilliseconds_description": "يضبط قيمة الملي ثانية في كائن التاريخ باستخدام التوقيت المحلي.", + "bitbybit.dates.setTime": "تعيين الوقت", + "setTime": "تعيين الوقت", + "bitbybit.dates.setTime_description": "يضبط قيمة التاريخ والوقت في كائن التاريخ.", + "time": "الوقت", + "bitbybit.dates.setUTCYear": "تعيين سنة utc", + "setUTCYear": "تعيين سنة utc", + "bitbybit.dates.setUTCYear_description": "يضبط قيمة السنة في كائن التاريخ باستخدام التوقيت العالمي المنسق (UTC).", + "bitbybit.dates.setUTCMonth": "تعيين شهر utc", + "setUTCMonth": "تعيين شهر utc", + "bitbybit.dates.setUTCMonth_description": "يضبط قيمة الشهر في كائن التاريخ باستخدام التوقيت العالمي المنسق (UTC).", + "bitbybit.dates.setUTCDay": "تعيين يوم utc", + "setUTCDay": "تعيين يوم utc", + "bitbybit.dates.setUTCDay_description": "يضبط يوم الشهر الرقمي في كائن التاريخ باستخدام التوقيت العالمي المنسق (UTC).", + "bitbybit.dates.setUTCHours": "تعيين ساعات utc", + "setUTCHours": "تعيين ساعات utc", + "bitbybit.dates.setUTCHours_description": "يضبط قيمة الساعات في كائن التاريخ باستخدام التوقيت العالمي المنسق (UTC).", + "bitbybit.dates.setUTCMinutes": "تعيين دقائق utc", + "setUTCMinutes": "تعيين دقائق utc", + "bitbybit.dates.setUTCMinutes_description": "يضبط قيمة الدقائق في كائن التاريخ باستخدام التوقيت العالمي المنسق (UTC).", + "bitbybit.dates.setUTCSeconds": "تعيين ثواني utc", + "setUTCSeconds": "تعيين ثواني utc", + "bitbybit.dates.setUTCSeconds_description": "يضبط قيمة الثواني في كائن التاريخ باستخدام التوقيت العالمي المنسق (UTC).", + "bitbybit.dates.setUTCMilliseconds": "تعيين ملي ثانية utc", + "setUTCMilliseconds": "تعيين ملي ثانية utc", + "bitbybit.dates.setUTCMilliseconds_description": "يضبط قيمة الملي ثانية في كائن التاريخ باستخدام التوقيت العالمي المنسق (UTC).", + "bitbybit.json.stringify": "تحويل إلى نص", + "json": "json", + "stringify": "تحويل إلى نص", + "bitbybit.json.stringify_description": "يحول قيمة الإدخال إلى نص", + "bitbybit.json.parse": "تحليل", + "bitbybit.json.parse_description": "يحلل قيمة الإدخال", + "bitbybit.json.query": "استعلام", + "query": "استعلام", + "bitbybit.json.query_description": "يستعلم عن قيمة الإدخال", + "jsonpath": "مسار json", + "bitbybit.json.setValueOnProp": "تعيين قيمة على خاصية", + "setValueOnProp": "تعيين قيمة على خاصية", + "bitbybit.json.setValueOnProp_description": "يضبط قيمة على خاصية json", + "props": "الخصائص", + "bitbybit.json.getJsonFromArrayByFirstPropMatch": "الحصول على json من مصفوفة بأول تطابق خاصية", + "getJsonFromArrayByFirstPropMatch": "الحصول على json من مصفوفة بأول تطابق خاصية", + "bitbybit.json.getJsonFromArrayByFirstPropMatch_description": "يحصل على json من مصفوفة بأول تطابق خاصية", + "jsonArray": "مصفوفة json", + "any[]": "مصفوفة أي", + "match": "تطابق", + "bitbybit.json.getValueOnProp": "الحصول على قيمة على خاصية", + "getValueOnProp": "الحصول على قيمة على خاصية", + "bitbybit.json.getValueOnProp_description": "يحصل على قيمة الخاصية في json", + "bitbybit.json.setValue": "تعيين القيمة", + "bitbybit.json.setValue_description": "يضبط القيمة لـ json بواسطة المسار", + "prop": "الخاصية", + "bitbybit.json.setValuesOnPaths": "تعيين القيم على المسارات", + "setValuesOnPaths": "تعيين القيم على المسارات", + "bitbybit.json.setValuesOnPaths_description": "يضبط قيمًا متعددة لـ json بواسطة المسارات", + "paths": "المسارات", + "bitbybit.json.paths": "المسارات", + "bitbybit.json.paths_description": "يجد المسارات إلى العناصر في الكائن", + "bitbybit.json.createEmpty": "فارغ", + "bitbybit.json.createEmpty_description": "ينشئ كائن جافاسكريبت فارغ", + "bitbybit.json.previewAndSaveJson": "معاينة وحفظ json", + "previewAndSaveJson": "معاينة وحفظ json", + "bitbybit.json.previewAndSaveJson_description": "يعاين json ويوفر خيار الحفظ", + "preview": "معاينة", + "bitbybit.json.previewJson": "معاينة json", + "previewJson": "معاينة json", + "bitbybit.json.previewJson_description": "يعاين json", + "bitbybit.verb.curve.createCurveByKnotsControlPointsWeights": "منحنى بالعقد ونقاط التحكم والأوزان", + "verb": "verb", + "createCurveByKnotsControlPointsWeights": "منحنى بالعقد ونقاط التحكم والأوزان", + "bitbybit.verb.curve.createCurveByKnotsControlPointsWeights_description": "ينشئ منحنى NURBS بالعقد ونقاط التحكم والأوزان", + "degree": "الدرجة", + "knots": "العقد", + "bitbybit.verb.curve.createCurveByPoints": "منحنى بالنقاط", + "createCurveByPoints": "منحنى بالنقاط", + "bitbybit.verb.curve.createCurveByPoints_description": "ينشئ منحنى NURBS بنقاط التحكم", + "bitbybit.verb.curve.createBezierCurve": "منحنى بيزيه", + "createBezierCurve": "منحنى بيزيه", + "bitbybit.verb.curve.createBezierCurve_description": "ينشئ منحنى بيزيه NURBS بنقاط التحكم والأوزان", + "bitbybit.verb.curve.clone": "استنساخ", + "bitbybit.verb.curve.clone_description": "يستنسخ منحنى NURBS", + "bitbybit.verb.curve.closestParam": "أقرب معلمة", + "closestParam": "أقرب معلمة", + "bitbybit.verb.curve.closestParam_description": "يجد أقرب معلمة على منحنى NURBS من النقطة", + "bitbybit.verb.curve.closestParams": "أقرب المعلمات", + "closestParams": "أقرب المعلمات", + "bitbybit.verb.curve.closestParams_description": "يجد أقرب المعلمات على منحنى NURBS من النقاط", + "bitbybit.verb.curve.closestPoint": "أقرب نقطة", + "closestPoint": "أقرب نقطة", + "bitbybit.verb.curve.closestPoint_description": "يجد أقرب نقطة على منحنى NURBS من النقطة", + "bitbybit.verb.curve.closestPoints": "أقرب النقاط", + "closestPoints": "أقرب النقاط", + "bitbybit.verb.curve.closestPoints_description": "يجد أقرب النقاط على منحنى NURBS من النقاط", + "bitbybit.verb.curve.controlPoints": "نقاط التحكم", + "controlPoints": "نقاط التحكم", + "bitbybit.verb.curve.controlPoints_description": "يجد نقاط التحكم لمنحنى NURBS", + "bitbybit.verb.curve.degree": "الدرجة", + "bitbybit.verb.curve.degree_description": "يجد درجة منحنى NURBS", + "bitbybit.verb.curve.derivatives": "المشتقات", + "derivatives": "المشتقات", + "bitbybit.verb.curve.derivatives_description": "يجد مشتقات منحنى NURBS عند المعلمة", + "numDerivatives": "عدد المشتقات", + "parameter": "المعلمة", + "bitbybit.verb.curve.divideByEqualArcLengthToParams": "تقسيم بطول قوس متساوٍ إلى معلمات", + "divideByEqualArcLengthToParams": "تقسيم بطول قوس متساوٍ إلى معلمات", + "bitbybit.verb.curve.divideByEqualArcLengthToParams_description": "يقسم المنحنى بطول قوس متساوٍ إلى معلمات", + "subdivision": "تقسيم فرعي", + "bitbybit.verb.curve.divideByEqualArcLengthToPoints": "التقسيم حسب طول القوس المتساوي إلى نقاط", + "divideByEqualArcLengthToPoints": "التقسيم حسب طول القوس المتساوي إلى نقاط", + "bitbybit.verb.curve.divideByEqualArcLengthToPoints_description": "يقسّم المنحنى حسب طول القوس المتساوي إلى نقاط", + "bitbybit.verb.curve.divideByArcLengthToParams": "التقسيم حسب طول القوس إلى معاملات", + "divideByArcLengthToParams": "التقسيم حسب طول القوس إلى معاملات", + "bitbybit.verb.curve.divideByArcLengthToParams_description": "يقسّم المنحنى حسب طول القوس إلى معاملات", + "bitbybit.verb.curve.divideByArcLengthToPoints": "التقسيم حسب طول القوس إلى نقاط", + "divideByArcLengthToPoints": "التقسيم حسب طول القوس إلى نقاط", + "bitbybit.verb.curve.divideByArcLengthToPoints_description": "يقسّم المنحنى حسب طول القوس إلى نقاط", + "bitbybit.verb.curve.divideCurvesByEqualArcLengthToPoints": "تقسيم المنحنيات حسب طول القوس المتساوي إلى نقاط", + "divideCurvesByEqualArcLengthToPoints": "تقسيم المنحنيات حسب طول القوس المتساوي إلى نقاط", + "bitbybit.verb.curve.divideCurvesByEqualArcLengthToPoints_description": "يقسّم منحنيات متعددة حسب طول القوس المتساوي إلى نقاط", + "bitbybit.verb.curve.divideCurvesByArcLengthToPoints": "تقسيم المنحنيات حسب طول القوس إلى نقاط", + "divideCurvesByArcLengthToPoints": "تقسيم المنحنيات حسب طول القوس إلى نقاط", + "bitbybit.verb.curve.divideCurvesByArcLengthToPoints_description": "يقسّم منحنيات متعددة حسب طول القوس إلى نقاط", + "bitbybit.verb.curve.domain": "المجال", + "bitbybit.verb.curve.domain_description": "إيجاد فترة مجال معاملات المنحنى", + "bitbybit.verb.curve.startPoint": "نقطة البداية", + "bitbybit.verb.curve.startPoint_description": "نقطة بداية المنحنى", + "bitbybit.verb.curve.endPoint": "نقطة النهاية", + "bitbybit.verb.curve.endPoint_description": "نقطة نهاية المنحنى", + "bitbybit.verb.curve.startPoints": "نقاط البداية", + "bitbybit.verb.curve.startPoints_description": "نقاط بداية المنحنيات", + "bitbybit.verb.curve.endPoints": "نقاط النهاية", + "bitbybit.verb.curve.endPoints_description": "نقاط نهاية المنحنيات", + "bitbybit.verb.curve.knots": "العُقَد", + "bitbybit.verb.curve.knots_description": "إيجاد عُقَد منحنى NURBS", + "bitbybit.verb.curve.lengthAtParam": "الطول عند المعامل", + "lengthAtParam": "الطول عند المعامل", + "bitbybit.verb.curve.lengthAtParam_description": "الحصول على طول منحنى NURBS عند المعامل", + "bitbybit.verb.curve.length": "الطول", + "bitbybit.verb.curve.length_description": "الحصول على طول منحنى NURBS", + "bitbybit.verb.curve.paramAtLength": "المعامل عند الطول", + "paramAtLength": "المعامل عند الطول", + "bitbybit.verb.curve.paramAtLength_description": "الحصول على المعامل عند طول معين على منحنى NURBS", + "bitbybit.verb.curve.pointAtParam": "النقطة عند المعامل", + "pointAtParam": "النقطة عند المعامل", + "bitbybit.verb.curve.pointAtParam_description": "الحصول على النقطة عند المعامل على منحنى NURBS", + "bitbybit.verb.curve.pointsAtParam": "النقاط عند المعامل", + "pointsAtParam": "النقاط عند المعامل", + "bitbybit.verb.curve.pointsAtParam_description": "الحصول على النقاط عند المعامل على منحنيات NURBS", + "bitbybit.verb.curve.reverse": "عكس", + "bitbybit.verb.curve.reverse_description": "عكس منحنى NURBS", + "bitbybit.verb.curve.split": "فصل", + "bitbybit.verb.curve.split_description": "فصل منحنى NURBS عند المعامل", + "bitbybit.verb.curve.tangent": "المماس", + "bitbybit.verb.curve.tangent_description": "مماس منحنى NURBS عند المعامل", + "bitbybit.verb.curve.tessellate": "تجزئة", + "tessellate": "تجزئة", + "bitbybit.verb.curve.tessellate_description": "تجزئة منحنى NURBS إلى نقاط", + "bitbybit.verb.curve.transform": "تحويل", + "bitbybit.verb.curve.transform_description": "تحويل منحنى NURBS", + "bitbybit.verb.curve.transformCurves": "تحويل المنحنيات", + "transformCurves": "تحويل المنحنيات", + "bitbybit.verb.curve.transformCurves_description": "تحويل منحنيات NURBS", + "bitbybit.verb.curve.weights": "الأوزان", + "bitbybit.verb.curve.weights_description": "أوزان منحنى NURBS", + "bitbybit.verb.curve.circle.createCircle": "دائرة", + "createCircle": "دائرة", + "bitbybit.verb.curve.circle.createCircle_description": "إنشاء منحنى NURBS دائري", + "xAxis": "محور س", + "yAxis": "محور ص", + "bitbybit.verb.curve.circle.createArc": "قوس", + "createArc": "قوس", + "bitbybit.verb.curve.circle.createArc_description": "إنشاء منحنى NURBS قوسي", + "minAngle": "الزاوية الدنيا", + "maxAngle": "الزاوية القصوى", + "bitbybit.verb.curve.circle.center": "المركز", + "bitbybit.verb.curve.circle.center_description": "الحصول على مركز الدائرة أو القوس", + "bitbybit.verb.curve.circle.radius": "نصف القطر", + "bitbybit.verb.curve.circle.radius_description": "الحصول على نصف قطر الدائرة أو القوس", + "bitbybit.verb.curve.circle.maxAngle": "الزاوية القصوى", + "bitbybit.verb.curve.circle.maxAngle_description": "الحصول على الزاوية القصوى للقوس بالدرجات", + "bitbybit.verb.curve.circle.minAngle": "الزاوية الدنيا", + "bitbybit.verb.curve.circle.minAngle_description": "الحصول على الزاوية الدنيا للقوس بالدرجات", + "bitbybit.verb.curve.circle.xAxis": "محور س", + "bitbybit.verb.curve.circle.xAxis_description": "الحصول على محور س للقوس", + "bitbybit.verb.curve.circle.yAxis": "محور ص", + "bitbybit.verb.curve.circle.yAxis_description": "الحصول على محور ص للقوس", + "bitbybit.verb.curve.ellipse.createEllipse": "قطع ناقص", + "createEllipse": "قطع ناقص", + "bitbybit.verb.curve.ellipse.createEllipse_description": "إنشاء منحنى NURBS بشكل قطع ناقص", + "bitbybit.verb.curve.ellipse.createArc": "قوس", + "bitbybit.verb.curve.ellipse.createArc_description": "إنشاء منحنى NURBS لقوس قطع ناقص", + "bitbybit.verb.curve.ellipse.center": "المركز", + "bitbybit.verb.curve.ellipse.center_description": "الحصول على مركز القطع الناقص أو القوس", + "bitbybit.verb.curve.ellipse.maxAngle": "الزاوية القصوى", + "bitbybit.verb.curve.ellipse.maxAngle_description": "الحصول على الزاوية القصوى للقوس بالدرجات", + "bitbybit.verb.curve.ellipse.minAngle": "الزاوية الدنيا", + "bitbybit.verb.curve.ellipse.minAngle_description": "الحصول على الزاوية الدنيا للقوس بالدرجات", + "bitbybit.verb.curve.ellipse.xAxis": "محور س", + "bitbybit.verb.curve.ellipse.xAxis_description": "الحصول على محور س للقوس أو القطع الناقص", + "bitbybit.verb.curve.ellipse.yAxis": "محور ص", + "bitbybit.verb.curve.ellipse.yAxis_description": "الحصول على محور ص للقوس أو القطع الناقص", + "bitbybit.verb.surface.boundaries": "الحدود", + "boundaries": "الحدود", + "bitbybit.verb.surface.boundaries_description": "الحصول على منحنيات NURBS لحواف حدود السطح", + "bitbybit.verb.surface.createSurfaceByCorners": "سطح بواسطة الزوايا", + "createSurfaceByCorners": "سطح بواسطة الزوايا", + "bitbybit.verb.surface.createSurfaceByCorners_description": "إنشاء سطح باستخدام 4 نقاط زاوية", + "point3": "النقطة 3", + "point4": "النقطة 4", + "bitbybit.verb.surface.createSurfaceByKnotsControlPointsWeights": "سطح بواسطة العُقد ونقاط التحكم والأوزان", + "createSurfaceByKnotsControlPointsWeights": "سطح بواسطة العُقد ونقاط التحكم والأوزان", + "bitbybit.verb.surface.createSurfaceByKnotsControlPointsWeights_description": "إنشاء سطح NURBS باستخدام عُقد u/v والدرجات والنقاط والأوزان", + "degreeU": "درجة u", + "degreeV": "درجة v", + "knotsU": "عُقد u", + "knotsV": "عُقد v", + "bitbybit.verb.surface.createSurfaceByLoftingCurves": "سطح عن طريق رفع المنحنيات", + "createSurfaceByLoftingCurves": "سطح عن طريق رفع المنحنيات", + "bitbybit.verb.surface.createSurfaceByLoftingCurves_description": "إنشاء سطح NURBS عن طريق رفع المنحنيات", + "bitbybit.verb.surface.clone": "استنساخ", + "bitbybit.verb.surface.clone_description": "استنساخ سطح NURBS", + "bitbybit.verb.surface.closestParam": "أقرب معامل", + "bitbybit.verb.surface.closestParam_description": "إيجاد أقرب معامل على السطح من نقطة", + "bitbybit.verb.surface.closestPoint": "أقرب نقطة", + "bitbybit.verb.surface.closestPoint_description": "إيجاد أقرب نقطة على السطح من نقطة", + "bitbybit.verb.surface.controlPoints": "نقاط التحكم", + "bitbybit.verb.surface.controlPoints_description": "الحصول على نقاط التحكم على السطح", + "bitbybit.verb.surface.degreeU": "درجة u", + "bitbybit.verb.surface.degreeU_description": "الحصول على درجة u للسطح", + "bitbybit.verb.surface.degreeV": "درجة v", + "bitbybit.verb.surface.degreeV_description": "الحصول على درجة v للسطح", + "bitbybit.verb.surface.derivatives": "المشتقات", + "bitbybit.verb.surface.derivatives_description": "الحصول على مشتقات السطح عند u/v", + "u": "u", + "v": "v", + "bitbybit.verb.surface.domainU": "مجال u", + "domainU": "مجال u", + "bitbybit.verb.surface.domainU_description": "الحصول على مجال u للسطح", + "bitbybit.verb.surface.domainV": "مجال v", + "domainV": "مجال v", + "bitbybit.verb.surface.domainV_description": "الحصول على مجال v للسطح", + "bitbybit.verb.surface.isocurve": "منحنى متساوي المعامل", + "isocurve": "منحنى متساوي المعامل", + "bitbybit.verb.surface.isocurve_description": "الحصول على منحنى NURBS متساوي المعامل على السطح", + "useV": "استخدام v", + "bitbybit.verb.surface.isocurvesSubdivision": "تقسيم بمنحنيات متساوية المعامل", + "isocurvesSubdivision": "تقسيم بمنحنيات متساوية المعامل", + "bitbybit.verb.surface.isocurvesSubdivision_description": "تقسيم السطح إلى منحنيات متساوية المعامل", + "isocurveSegments": "مقاطع منحنيات متساوية المعامل", + "bitbybit.verb.surface.isocurvesAtParams": "منحنيات متساوية المعامل عند المعاملات", + "isocurvesAtParams": "منحنيات متساوية المعامل عند المعاملات", + "bitbybit.verb.surface.isocurvesAtParams_description": "تقسيم السطح إلى منحنيات متساوية المعامل عند معاملات محددة", + "parameters": "المعاملات", + "bitbybit.verb.surface.knotsU": "عُقد u", + "bitbybit.verb.surface.knotsU_description": "الحصول على عُقد u للسطح", + "bitbybit.verb.surface.knotsV": "عُقد v", + "bitbybit.verb.surface.knotsV_description": "الحصول على عُقد v للسطح", + "bitbybit.verb.surface.normal": "الناظم", + "bitbybit.verb.surface.normal_description": "الحصول على الناظم على السطح عند u/v", + "bitbybit.verb.surface.point": "النقطة", + "bitbybit.verb.surface.point_description": "الحصول على نقطة على السطح عند u/v", + "bitbybit.verb.surface.reverse": "عكس", + "bitbybit.verb.surface.reverse_description": "عكس u/v ومنحنيات تساوي المعامل لسطح NURBS", + "bitbybit.verb.surface.split": "فصل", + "bitbybit.verb.surface.split_description": "فصل سطح NURBS إلى جزئين", + "bitbybit.verb.surface.transformSurface": "تحويل السطح", + "transformSurface": "تحويل السطح", + "bitbybit.verb.surface.transformSurface_description": "تحويل سطح NURBS باستخدام التحويلات", + "bitbybit.verb.surface.weights": "الأوزان", + "bitbybit.verb.surface.weights_description": "الحصول على أوزان السطح", + "bitbybit.verb.surface.cone.create": "إنشاء", + "cone": "مخروط", + "bitbybit.verb.surface.cone.create_description": "إنشاء سطح NURBS مخروطي", + "bitbybit.verb.surface.cone.axis": "المحور", + "bitbybit.verb.surface.cone.axis_description": "الحصول على محور المخروط", + "bitbybit.verb.surface.cone.base": "القاعدة", + "bitbybit.verb.surface.cone.base_description": "الحصول على قاعدة المخروط", + "bitbybit.verb.surface.cone.height": "الارتفاع", + "bitbybit.verb.surface.cone.height_description": "الحصول على ارتفاع المخروط", + "bitbybit.verb.surface.cone.radius": "نصف القطر", + "bitbybit.verb.surface.cone.radius_description": "الحصول على نصف قطر المخروط", + "bitbybit.verb.surface.cone.xAxis": "محور س", + "bitbybit.verb.surface.cone.xAxis_description": "الحصول على محور س للمخروط", + "bitbybit.verb.surface.cylinder.create": "إنشاء", + "bitbybit.verb.surface.cylinder.create_description": "إنشاء سطح NURBS أسطواني", + "bitbybit.verb.surface.cylinder.axis": "المحور", + "bitbybit.verb.surface.cylinder.axis_description": "الحصول على محور الأسطوانة", + "bitbybit.verb.surface.cylinder.base": "القاعدة", + "bitbybit.verb.surface.cylinder.base_description": "الحصول على قاعدة الأسطوانة", + "bitbybit.verb.surface.cylinder.height": "الارتفاع", + "bitbybit.verb.surface.cylinder.height_description": "الحصول على ارتفاع الأسطوانة", + "bitbybit.verb.surface.cylinder.radius": "نصف القطر", + "bitbybit.verb.surface.cylinder.radius_description": "الحصول على نصف قطر الأسطوانة", + "bitbybit.verb.surface.cylinder.xAxis": "محور س", + "bitbybit.verb.surface.cylinder.xAxis_description": "الحصول على محور س للأسطوانة", + "bitbybit.verb.surface.extrusion.create": "إنشاء", + "extrusion": "بثق", + "bitbybit.verb.surface.extrusion.create_description": "إنشاء سطح NURBS بالبثق من منحنى", + "profile": "المقطع الجانبي", + "bitbybit.verb.surface.extrusion.direction": "الاتجاه", + "bitbybit.verb.surface.extrusion.direction_description": "الحصول على متجه اتجاه البثق", + "bitbybit.verb.surface.extrusion.profile": "المقطع الجانبي", + "bitbybit.verb.surface.extrusion.profile_description": "الحصول على منحنى NURBS للمقطع الجانبي للبثق", + "bitbybit.verb.surface.sphere.create": "إنشاء", + "bitbybit.verb.surface.sphere.create_description": "إنشاء سطح NURBS كروي", + "bitbybit.verb.surface.sphere.radius": "نصف القطر", + "bitbybit.verb.surface.sphere.radius_description": "الحصول على نصف قطر سطح NURBS الكروي", + "bitbybit.verb.surface.sphere.center": "المركز", + "bitbybit.verb.surface.sphere.center_description": "الحصول على مركز سطح NURBS الكروي", + "bitbybit.verb.surface.revolved.create": "إنشاء", + "revolved": "سطح دوراني", + "bitbybit.verb.surface.revolved.create_description": "إنشاء سطح NURBS دوراني", + "bitbybit.verb.surface.revolved.profile": "المقطع الجانبي", + "bitbybit.verb.surface.revolved.profile_description": "الحصول على منحنى NURBS للمقطع الجانبي للسطح الدوراني", + "revolution": "دوران", + "bitbybit.verb.surface.revolved.center": "المركز", + "bitbybit.verb.surface.revolved.center_description": "الحصول على منحنى NURBS لمركز السطح الدوراني", + "bitbybit.verb.surface.revolved.axis": "المحور", + "bitbybit.verb.surface.revolved.axis_description": "الحصول على محور دوران السطح الدوراني", + "bitbybit.verb.surface.revolved.angle": "الزاوية", + "bitbybit.verb.surface.revolved.angle_description": "الحصول على زاوية دوران السطح الدوراني", + "bitbybit.verb.surface.sweep.create": "إنشاء", + "sweep": "كسح", + "bitbybit.verb.surface.sweep.create_description": "إنشاء سطح NURBS بالكسح", + "rail": "المسار", + "bitbybit.verb.surface.sweep.profile": "المقطع الجانبي", + "bitbybit.verb.surface.sweep.profile_description": "الحصول على منحنى NURBS للمقطع الجانبي للسطح المكسوح", + "bitbybit.verb.surface.sweep.rail": "المسار", + "bitbybit.verb.surface.sweep.rail_description": "الحصول على منحنى NURBS لمسار السطح المكسوح", + "bitbybit.verb.intersect.curves": "المنحنيات", + "bitbybit.verb.intersect.curves_description": "تقاطع منحنيي NURBS", + "firstCurve": "المنحنى الأول", + "secondCurve": "المنحنى الثاني", + "bitbybit.verb.intersect.curveAndSurface": "منحنى وسطح", + "curveAndSurface": "منحنى وسطح", + "bitbybit.verb.intersect.curveAndSurface_description": "تقاطع منحنى وسطح", + "bitbybit.verb.intersect.surfaces": "الأسطح", + "bitbybit.verb.intersect.surfaces_description": "تقاطع سطحين", + "firstSurface": "السطح الأول", + "secondSurface": "السطح الثاني", + "bitbybit.verb.intersect.curveCurveFirstParams": "معاملات المنحنى الأول لتقاطع منحنيين", + "curveCurveFirstParams": "معاملات المنحنى الأول لتقاطع منحنيين", + "bitbybit.verb.intersect.curveCurveFirstParams_description": "الحصول على معاملات التقاطع على المنحنى الأول", + "intersections": "التقاطعات", + "BaseTypes.CurveCurveIntersection[]": "مصفوفة تقاطع منحنى-منحنى للأنواع الأساسية", + "bitbybit.verb.intersect.curveCurveSecondParams": "معاملات المنحنى الثاني لتقاطع منحنيين", + "curveCurveSecondParams": "معاملات المنحنى الثاني لتقاطع منحنيين", + "bitbybit.verb.intersect.curveCurveSecondParams_description": "الحصول على معاملات التقاطع على المنحنى الثاني", + "bitbybit.verb.intersect.curveCurveFirstPoints": "نقاط المنحنى الأول لتقاطع منحنيين", + "curveCurveFirstPoints": "نقاط المنحنى الأول لتقاطع منحنيين", + "bitbybit.verb.intersect.curveCurveFirstPoints_description": "الحصول على نقاط التقاطع على المنحنى الأول", + "bitbybit.verb.intersect.curveCurveSecondPoints": "نقاط المنحنى الثاني لتقاطع منحنيين", + "curveCurveSecondPoints": "نقاط المنحنى الثاني لتقاطع منحنيين", + "bitbybit.verb.intersect.curveCurveSecondPoints_description": "الحصول على نقاط التقاطع على المنحنى الثاني", + "bitbybit.verb.intersect.curveSurfaceCurveParams": "معاملات المنحنى لتقاطع منحنى-سطح", + "curveSurfaceCurveParams": "معاملات المنحنى لتقاطع منحنى-سطح", + "bitbybit.verb.intersect.curveSurfaceCurveParams_description": "الحصول على معاملات التقاطع على المنحنى", + "BaseTypes.CurveSurfaceIntersection[]": "مصفوفة تقاطع منحنى-سطح للأنواع الأساسية", + "bitbybit.verb.intersect.curveSurfaceSurfaceParams": "معاملات السطح لتقاطع منحنى-سطح", + "curveSurfaceSurfaceParams": "معاملات السطح لتقاطع منحنى-سطح", + "bitbybit.verb.intersect.curveSurfaceSurfaceParams_description": "الحصول على معاملات التقاطع على السطح", + "bitbybit.verb.intersect.curveSurfaceCurvePoints": "نقاط المنحنى لتقاطع منحنى-سطح", + "curveSurfaceCurvePoints": "نقاط المنحنى لتقاطع منحنى-سطح", + "bitbybit.verb.intersect.curveSurfaceCurvePoints_description": "الحصول على نقاط التقاطع على المنحنى", + "bitbybit.verb.intersect.curveSurfaceSurfacePoints": "نقاط السطح لتقاطع منحنى-سطح", + "curveSurfaceSurfacePoints": "نقاط السطح لتقاطع منحنى-سطح", + "bitbybit.verb.intersect.curveSurfaceSurfacePoints_description": "الحصول على نقاط التقاطع على السطح", + "bitbybit.tag.create": "إنشاء", + "tag": "وسم", + "bitbybit.tag.create_description": "إنشاء كائن نقل بيانات (DTO) للوسم", + "adaptDepth": "تكييف العمق", + "needsUpdate": "يحتاج تحديث", + "bitbybit.time.registerRenderFunction": "تسجيل دالة العرض", + "registerRenderFunction": "تسجيل دالة العرض", + "bitbybit.time.registerRenderFunction_description": "تسجيل دالة في حلقة العرض", + "bitbybit.asset.getFile": "الحصول على ملف", + "asset": "أصل", + "getFile": "الحصول على ملف", + "bitbybit.asset.getFile_description": "الحصول على ملف الأصل", + "bitbybit.asset.getLocalFile": "الحصول على ملف محلي", + "getLocalFile": "الحصول على ملف محلي", + "bitbybit.asset.getLocalFile_description": "الحصول على ملف أصل محلي من المتصفح", + "bitbybit.asset.fetchBlob": "جلب كائن ثنائي كبير (Blob)", + "fetchBlob": "جلب كائن ثنائي كبير (Blob)", + "bitbybit.asset.fetchBlob_description": "جلب كائن ثنائي كبير (Blob) من عنوان URL يسمح بـ CORS", + "fetch": "جلب", + "bitbybit.asset.fetchFile": "جلب ملف", + "fetchFile": "جلب ملف", + "bitbybit.asset.fetchFile_description": "جلب ملف من عنوان URL يسمح بـ CORS", + "bitbybit.asset.fetchJSON": "جلب JSON", + "fetchJSON": "جلب JSON", + "bitbybit.asset.fetchJSON_description": "جلب JSON من عنوان URL يسمح بـ CORS", + "bitbybit.asset.fetchText": "جلب نص", + "fetchText": "جلب نص", + "bitbybit.asset.fetchText_description": "جلب نص من عنوان URL يسمح بـ CORS", + "bitbybit.asset.createObjectURL": "عنوان URL للكائن", + "createObjectURL": "عنوان URL للكائن", + "bitbybit.asset.createObjectURL_description": "إنشاء عنوان URL لملف في الذاكرة", + "file": "ملف", + "File | Blob": "ملف أو كائن ثنائي كبير (Blob)", + "bitbybit.asset.createObjectURLs": "عناوين URL للكائنات", + "createObjectURLs": "عناوين URL للكائنات", + "bitbybit.asset.createObjectURLs_description": "إنشاء عناوين URL لملفات في الذاكرة", + "files": "ملفات", + "(File | Blob)[]": "مصفوفة ملفات أو كائنات ثنائية كبيرة (Blob)", + "exec": "تنفيذ", + "Visible": "مرئي", + "Hidden": "مخفي", + "flatten": "تسطيح", + "force exec": "فرض التنفيذ", + "console log": "تسجيل في وحدة التحكم", + "preview data": "معاينة البيانات", + "flow": "تدفق", + "code": "كود", + "runner": "مشغّل", + "counters": "عدادات", + "actions": "إجراءات", + "loops": "حلقات", + "interval": "فاصل زمني", + "delay": "تأخير", + "expire": "انتهاء الصلاحية", + "timeout": "مهلة", + "counter min max": "عداد بحد أدنى وأقصى", + "counter steps": "عداد بخطوات", + "reset": "إعادة تعيين", + "trigger": "تشغيل", + "mouse": "فأرة", + "mouse click": "نقر الفأرة", + "key": "مفتاح", + "pointer": "مؤشر", + "pick info": "معلومات الالتقاط", + "down": "ضغط", + "wheel": "عجلة", + "tap": "نقر", + "double tap": "نقر مزدوج", + "render": "عرض", + "passed ms": "مللي ثانية مرت", + "babylon observable listener": "مستمع كائن Babylon قابل للمراقبة", + "object": "كائن", + "observable selector": "محدّد الكائن القابل للمراقبة", + "get event data": "الحصول على بيانات الحدث", + "exec click": "تنفيذ النقر", + "exec down": "تنفيذ الضغط", + "toggle": "تبديل", + "flip flop": "قلاب", + "boolean gate": "بوابة منطقية", + "boolean gate silent": "بوابة منطقية صامتة", + "is undefined": "التحقق من عدم التحديد", + "for loop": "حلقة 'for'", + "last": "أخير", + "for each loop": "حلقة 'for each'", + "element": "عنصر", + "body": "جسم الحلقة", + "complete": "مكتمل", + "editors": "محررات", + "inputs": "مدخلات", + "outputs": "مخرجات", + "recent": "الأخيرة", + "Clear": "مسح", + "Run": "تشغيل", + "Swap Canvas": "تبديل لوحة الرسم", + "Local Assets": "الأصول المحلية", + "Import": "استيراد", + "Export": "تصدير", + "Export to runner": "تصدير إلى المشغّل", + "Clean Cache": "تنظيف ذاكرة التخزين المؤقت", + "Community": "المجتمع", + "Sponsors and Partners": "الرعاة والشركاء", + "API Documentation": "توثيق واجهة برمجة التطبيقات (API)", + "About": "حول", + "Toolbox": "صندوق الأدوات", + "More": "المزيد", + "bitbybit.code.typeScriptEditor": "محرر TypeScript", + "bitbybit.code.typeScriptEditor_description": "يسمح بكتابة كود TypeScript مع الإكمال التلقائي الكامل لـ bitbybit في دالة واحدة. أي شيء تعيده دالة البدء سيظهر كمخرج للمكون.", + "bitbybit.code.javaScriptEditor": "محرر JavaScript", + "bitbybit.code.javaScriptEditor_description": "يسمح بكتابة كود JavaScript في دالة واحدة. أي شيء تعيده دالة البدء سيظهر كمخرج للمكون.", + "bitbybit.code.jsonEditor": "محرر JSON", + "bitbybit.code.jsonEditor_description": "يسمح بكتابة كود JSON. أي شيء تعيده دالة البدء سيظهر كمخرج للمكون.", + "bitbybit.flow.actions.keyboard": "لوحة المفاتيح", + "bitbybit.flow.actions.keyboard_description": "سينفذ عند أحداث لوحة المفاتيح عن طريق النقر على الأزرار.", + "bitbybit.flow.actions.mouseClick": "نقر الفأرة", + "bitbybit.flow.actions.mouseClick_description": "سينفذ عند أحداث الفأرة عن طريق النقر على الأزرار.", + "bitbybit.flow.actions.start": "بدء", + "bitbybit.flow.actions.start_description": "يبدأ تدفق التحكم ويشغل التنفيذات.", + "bitbybit.flow.actions.trigger": "تشغيل", + "bitbybit.flow.actions.trigger_description": "يشغل التنفيذ عن طريق النقر على الزر.", + "bitbybit.flow.babylon.gui.button": "زر", + "bitbybit.flow.babylon.gui.button_description": "سينفذ عند أحداث المؤشر المختلفة عن طريق النقر بزر الفأرة الأيسر على لوحة رسم babylonjs.", + "bitbybit.flow.babylon.scene.pointerEvents": "مؤشر", + "bitbybit.flow.babylon.scene.pointerEvents_description": "سينفذ عند أحداث المؤشر المختلفة عن طريق النقر بزر الفأرة الأيسر على لوحة رسم babylonjs.", + "bitbybit.flow.babylon.getEventDataFromObservedResult": "الحصول على بيانات الحدث", + "bitbybit.flow.babylon.getEventDataFromObservedResult_description": "الحصول على بيانات الحدث من النتيجة المراقبة لمستمع الكائن القابل للمراقبة.", + "bitbybit.flow.babylon.observableListener": "مستمع كائن Babylon قابل للمراقبة", + "bitbybit.flow.babylon.observableListener_description": "سيشترك ويستمع إلى أي من كائنات babylonjs القابلة للمراقبة.", + "bitbybit.flow.babylon.render": "عرض", + "bitbybit.flow.babylon.render_description": "ينفذ عند كل إطار عرض لـ babylonjs.", + "bitbybit.flow.counters.counterMinMax": "عداد بحد أدنى وأقصى", + "bitbybit.flow.counters.counterMinMax_description": "يعد عدد تنفيذات التدفق بين القيم الدنيا والقصوى. عند الوصول إلى الحد الأقصى، يعيد التعيين.", + "bitbybit.flow.counters.counterSteps": "عداد بخطوات", + "bitbybit.flow.counters.counterSteps_description": "يعد عدد تنفيذات التدفق بدءًا من قيمة العد المحددة وزيادتها في كل تنفيذ بالخطوة المحددة من القائمة، حتى انتهاء الخطوات. عند الوصول إلى النهاية، يعيد التعيين.", + "bitbybit.flow.counters.counter": "عداد", + "bitbybit.flow.counters.counter_description": "يعد عدد تنفيذات التدفق.", + "bitbybit.flow.logic.booleanGateSilent": "بوابة منطقية صامتة", + "bitbybit.flow.logic.booleanGateSilent_description": "يشغل أحداث تنفيذ مختلفة بناءً على قيمة المتغير المنطقي المقدم، ولكنه ينفذ فقط عندما تتغير قيمة المتغير المنطقي، وهذا يمنع إطلاق أحداث متعددة باستمرار على الرغم من عدم حدوث أي تغيير.", + "bitbybit.flow.logic.booleanGate": "بوابة منطقية", + "bitbybit.flow.logic.booleanGate_description": "يشغل أحداث تنفيذ مختلفة بناءً على قيمة المتغير المنطقي المقدم.", + "bitbybit.flow.logic.flipFlop": "قلاب", + "bitbybit.flow.logic.flipFlop_description": "في كل مرة يتم فيها تنفيذ حدث، سيتم إطلاق حدث مختلف، مما يؤدي بشكل أساسي إلى إنشاء وظيفة تبديل.", + "bitbybit.flow.logic.isUndefined": "التحقق من عدم التحديد", + "bitbybit.flow.logic.isUndefined_description": "يتحقق مما إذا كانت القيمة المقدمة غير محددة ويطلق حدث صحيح أو خاطئ.", + "bitbybit.flow.loops.forEach": "حلقة 'for each'", + "bitbybit.flow.loops.forEach_description": "حلقة 'for each' التي تمر عبر جميع العناصر في القائمة.", + "bitbybit.flow.loops.for": "حلقة 'for'", + "bitbybit.flow.loops.for_description": "حلقة 'for' التي تنفذ الجسم بين قيمتين.", + "bitbybit.flow.time.delay": "تأخير", + "bitbybit.flow.time.delay_description": "يؤخر التنفيذ بالمهلة المحددة بالمللي ثانية.", + "bitbybit.flow.time.interval": "فاصل زمني", + "bitbybit.flow.time.interval_description": "ينفذ التدفق كل فاصل زمني محدد بالمللي ثانية.", + "bitbybit.lists.createList": "إنشاء قائمة", + "bitbybit.lists.createList_description": "ينشئ قائمة من العناصر المحددة.", + "bitbybit.lists.flatten": "تسطيح", + "bitbybit.lists.flatten_description": "يسطح قائمة القوائم إلى قائمة واحدة.", + "bitbybit.lists.passThrough": "تمرير", + "bitbybit.lists.passThrough_description": "يحول القيمة إلى النوع 'any' ويمرر الإدخال إلى الإخراج دون أي تغييرات.", + "bitbybit.math.numberSlider": "شريط تمرير الأرقام", + "bitbybit.math.numberSlider_description": "ينشئ رقمًا مع شريط تمرير. يمكنك إعداد القيم الدنيا والقصوى والخطوة.", + "bitbybit.consoleLog": "تسجيل في وحدة التحكم", + "bitbybit.consoleLog_description": "يسجل الإدخال في وحدة تحكم المتصفح.", + "bitbybit.previewData": "معاينة البيانات", + "bitbybit.previewData_description": "يعرض بيانات الإدخال في منطقة معاينة عامة. يمكن أن تكون نصًا، أرقامًا، كائنات JSON، مصفوفات، إلخ. كائنات Javascript الدائرية غير مسموح بها.", + "bitbybit.runner.getRunnerInputValue": "الحصول على قيمة مدخل المشغّل", + "bitbybit.runner.getRunnerInputValue_description": "الحصول على قيمة مدخل المشغّل من مدخلات JSON. سيعيد هذا المكون دائمًا قيمة غير محددة في سياق المحرر.", + "bitbybit.runner.getRunnerInputs": "الحصول على مدخلات المشغّل", + "bitbybit.runner.getRunnerInputs_description": "الحصول على مدخلات المشغّل بتنسيق JSON. سيعيد هذا المكون دائمًا كائنًا فارغًا في سياق المحرر.", + "bitbybit.runner.run": "تشغيل", + "bitbybit.runner.run_description": "يشغل كود Javascript الخاص بالمشغّل.", + "bitbybit.runner.setRunnerResult": "تعيين نتيجة المشغّل", + "bitbybit.runner.setRunnerResult_description": "يعين نتيجة JSON الكاملة للمشغّل. ضع في اعتبارك أنه من الأكثر أمانًا تعيين القيم حيث أن هذه الطريقة ستستبدل كائن النتيجة بالكامل بالقيمة المقدمة.", + "bitbybit.runner.setRunnerResultArrayValue": "تعيين قيمة مصفوفة لنتيجة المشغّل", + "bitbybit.runner.setRunnerResultArrayValue_description": "يعين قيمة نتيجة المشغّل على خاصية كائن JSON. ستضاف كل قيمة إلى مصفوفة، وهي قيمة الخاصية.", + "bitbybit.runner.setRunnerResultValue": "تعيين قيمة نتيجة المشغّل", + "bitbybit.runner.setRunnerResultValue_description": "يعين قيمة نتيجة المشغّل على خاصية كائن JSON.", + "bitbybit.text.areaCreate": "منطقة نصية", + "bitbybit.text.areaCreate_description": "ينشئ منطقة نصية في المحرر. يمكنك إعداد النص وعرض وارتفاع المنطقة.", + "update on drag": "تحديث عند السحب", + "paste": "لصق", + "duplicate": "تكرار", + "delete": "حذف", + "keyboard": "لوحة المفاتيح", + "data": "بيانات", + "observables": "الكائنات القابلة للمراقبة", + "buttons": "أزرار", + "variables": "متغيرات", + "functions": "دوال", + "loop": "حلقة", + "apply": "تطبيق", + "async context": "سياق غير متزامن", + "async context description": "إنشاء سياق غير متزامن يمكنه استخدام مكونات await، مما يبسط تنفيذ الكود غير المتزامن وقابليته للقراءة.", + "then": "ثم", + "await": "انتظار", + "await description": "ينتظر حتى يتم حل الوعد (promise) ويعيد القيمة.", + "when the": "عندما", + "error": "خطأ", + "happens in the promise": "يحدث في الوعد", + "catch": "التقاط", + "catch description": "يلتقط الخطأ الذي قد يحدث أثناء تشغيل الكود غير المتزامن. يمكن للمستخدم اختيار معالجة الأخطاء بشكل مناسب.", + "cancel the interval execution": "إلغاء تنفيذ الفاصل الزمني", + "cancel the interval description": "يلغي تنفيذ الفاصل الزمني عن طريق توفير المعالج.", + "cancel the timeout execution": "إلغاء تنفيذ المهلة", + "cancel the timeout description": "يلغي تنفيذ المهلة عن طريق توفير المعالج.", + "key down": "ضغط المفتاح", + "key down descritpion": "يشغل الكود عند حدوث حدث ضغط المفتاح.", + "key up": "رفع المفتاح", + "key up description": "يشغل الكود عند حدوث حدث رفع المفتاح.", + "key press": "كبس المفتاح", + "key press description": "يشغل الكود عند حدوث حدث كبس المفتاح.", + "is key pressed": "التحقق من ضغط المفتاح", + "block_validation_required": "مطلوب", + "block_validation_of_length": "يجب أن يحتوي على عدد عناصر يبلغ", + "block_validation_higher_or_equal": "يجب أن يكون أعلى من أو يساوي", + "block_validation_lower_or_equal": "يجب أن يكون أقل من أو يساوي", + "block_validation_range": "يجب أن يكون في النطاق", + "block_validation_smaller_than": "يجب أن يكون أصغر من", + "block_validation_smaller_or_equal_than": "يجب أن يكون أصغر من أو يساوي", + "block_validation_larger_than": "يجب أن يكون أكبر من", + "block_validation_larger_or_equal_than": "يجب أن يكون أكبر من أو يساوي", + "save text to file": "حفظ النص في ملف", + "save text to file description": "يحفظ النص في ملف ويسمح لك باختيار الاسم والامتداد. لا يقوم هذا المكون بمعاينة النص ويمكن استخدامه في الحالات التي قد يكون فيها النص كبيرًا جدًا للتحرير في حقل المنطقة النصية.", + "print text on screen": "طباعة النص على الشاشة", + "print text on screen description": "يطبع النص على الشاشة. هذا المكون مفيد لأغراض التصحيح.", + "preview text and save to file": "معاينة النص وحفظه في ملف", + "preview text and save to file description": "يطبع النص على الشاشة ويسمح لك بحفظه في ملف. هذا المكون مفيد لأغراض التصحيح.", + "register render loop listener": "تسجيل مستمع حلقة العرض", + "and update": "وتحديث", + "register render loop listener description": "يشغل العبارة في حلقة العرض ويشير إلى مقدار الوقت المنقضي منذ الإطار الأخير في متغير timeElapsedFromPreviousFrame.", + "timeElapsedFromPreviousFrame_var": "الوقت المنقضي منذ الإطار السابق", + "computing": "جارٍ الحساب", + "result": "النتيجة", + "of promise is returned": "للوعد يتم إرجاعها", + "on pointer up": "عند رفع المؤشر", + "on pointer move": "عند تحريك المؤشر", + "on pointer down": "عند ضغط المؤشر", + "of babylonjs observable object": "لكائن babylonjs القابل للمراقبة", + "observable name": "اسم الكائن القابل للمراقبة", + "is key pressed description": "يتحقق مما إذا كان المفتاح مضغوطًا ويعيد صحيح أو خطأ.", + "execute code after": "تنفيذ الكود بعد", + "execute code after description": "ينفذ الكود بعد مهلة محددة بالثواني.", + "execute code every": "تنفيذ الكود كل", + "second(s)": "ثانية (ثوانٍ)", + "execute code every description": "ينفذ الكود كل فاصل زمني محدد بالثواني.", + "handler": "المعالج", + "workers initialising": "جارٍ تهيئة العاملين", + "Assets": "الأصول", + "Local assets stored in browser cache:": "الأصول المحلية المخزنة في ذاكرة التخزين المؤقت للمتصفح:", + "Asset Name": "اسم الأصل", + "Name is required": "الاسم مطلوب", + "Asset with this name already exists, choose a different one": "يوجد أصل بهذا الاسم بالفعل، اختر اسمًا مختلفًا", + "Allowed file formats:": "تنسيقات الملفات المسموح بها:", + "You must select an asset file": "يجب عليك تحديد ملف أصل", + "Upload Local Asset": "تحميل أصل محلي", + "File Name": "اسم الملف", + "File Size": "حجم الملف", + "Your browser does not support indexDB and you can't upload local asset files.": "متصفحك لا يدعم indexDB ولا يمكنك تحميل ملفات الأصول المحلية.", + "Upload": "تحميل", + "elements": "عناصر" +} \ No newline at end of file diff --git a/languages/en.json b/languages/en.json new file mode 100644 index 00000000..45e93375 --- /dev/null +++ b/languages/en.json @@ -0,0 +1,5072 @@ +{ + "bitbybit.draw.drawAnyAsyncNoReturn": "draw any async no return", + "bitbybit": "bitbybit", + "draw": "draw", + "drawAnyAsyncNoReturn": "draw any async no return", + "bitbybit.draw.drawAnyAsyncNoReturn_description": "draws any geometry without returning anything", + "draw async": "draw async", + "entity": "entity", + "Entity": "entity", + "options": "options", + "DrawOptions": "draw options", + "babylonMesh": "babylon mesh", + "BABYLON.Mesh | BABYLON.LinesMesh": "babylon mesh or lines mesh", + "bitbybit.draw.drawAnyAsync": "draw any async", + "drawAnyAsync": "draw any async", + "bitbybit.draw.drawAnyAsync_description": "draws any geometry and returns babylon mesh", + "bitbybit.draw.drawAnyNoReturn": "draw any no return", + "drawAnyNoReturn": "draw any no return", + "bitbybit.draw.drawAnyNoReturn_description": "draws sync geometry, not for occt or jscad shapes", + "draw sync": "draw sync", + "bitbybit.draw.drawAny": "draw any", + "drawAny": "draw any", + "bitbybit.draw.drawAny_description": "draws sync geometry, not for occt or jscad shapes", + "bitbybit.draw.drawGridMeshNoReturn": "draw grid mesh no return", + "drawGridMeshNoReturn": "draw grid mesh no return", + "bitbybit.draw.drawGridMeshNoReturn_description": "draws grid mesh on ground to aid orientation", + "grid": "grid", + "width": "width", + "number": "number", + "height": "height", + "subdivisions": "subdivisions", + "majorUnitFrequency": "major unit frequency", + "minorUnitVisibility": "minor unit visibility", + "gridRatio": "grid ratio", + "opacity": "opacity", + "backFaceCulling": "back face culling", + "boolean": "boolean", + "mainColor": "main color", + "Base.Color": "base color", + "secondaryColor": "secondary color", + "bitbybit.draw.drawGridMesh": "draw grid mesh", + "drawGridMesh": "draw grid mesh", + "bitbybit.draw.drawGridMesh_description": "draws grid mesh on ground to aid orientation", + "bitbybit.draw.optionsSimple": "options simple", + "optionsSimple": "options simple", + "bitbybit.draw.optionsSimple_description": "sets draw options for basic geometry like points and lines", + "colours": "colours", + "string | string[]": "string or string array", + "size": "size", + "updatable": "updatable", + "hidden": "hidden", + "bitbybit.draw.optionsOcctShape": "options occt shape", + "optionsOcctShape": "options occt shape", + "bitbybit.draw.optionsOcctShape_description": "sets draw options for occt shapes like edges and solids", + "faceOpacity": "face opacity", + "edgeOpacity": "edge opacity", + "edgeColour": "edge colour", + "faceColour": "face colour", + "vertexColour": "vertex colour", + "faceMaterial": "face material", + "Base.Material": "base material", + "edgeWidth": "edge width", + "vertexSize": "vertex size", + "drawEdges": "draw edges", + "drawFaces": "draw faces", + "drawVertices": "draw vertices", + "precision": "precision", + "drawEdgeIndexes": "draw edge indexes", + "edgeIndexHeight": "edge index height", + "edgeIndexColour": "edge index colour", + "drawFaceIndexes": "draw face indexes", + "faceIndexHeight": "face index height", + "faceIndexColour": "face index colour", + "bitbybit.draw.optionsOcctShapeSimple": "options occt shape simple", + "optionsOcctShapeSimple": "options occt shape simple", + "bitbybit.draw.optionsOcctShapeSimple_description": "sets simple draw options for occt shapes", + "bitbybit.draw.optionsOcctShapeMaterial": "options occt shape material", + "optionsOcctShapeMaterial": "options occt shape material", + "bitbybit.draw.optionsOcctShapeMaterial_description": "sets draw options with custom face material for occt shapes", + "any": "any", + "bitbybit.draw.optionsManifoldShapeMaterial": "options manifold shape material", + "optionsManifoldShapeMaterial": "options manifold shape material", + "bitbybit.draw.optionsManifoldShapeMaterial_description": "sets draw options for manifold geometry", + "crossSectionColour": "cross section colour", + "crossSectionWidth": "cross section width", + "crossSectionOpacity": "cross section opacity", + "computeNormals": "compute normals", + "bitbybit.draw.optionsBabylonNode": "options babylon node", + "optionsBabylonNode": "options babylon node", + "bitbybit.draw.optionsBabylonNode_description": "sets draw options for babylon js nodes", + "colorX": "color x", + "colorY": "color y", + "colorZ": "color z", + "bitbybit.babylon.mesh.dispose": "dispose mesh", + "babylon": "babylon", + "mesh": "mesh", + "dispose": "dispose", + "bitbybit.babylon.mesh.dispose_description": "removes drawn mesh from scene", + "memory": "memory", + "BABYLON.Mesh": "babylon mesh", + "bitbybit.babylon.mesh.updateDrawn": "update drawn", + "updateDrawn": "update drawn", + "bitbybit.babylon.mesh.updateDrawn_description": "updates babylon js mesh without disposing", + "updates": "updates", + "position": "position", + "Base.Point3": "base point 3", + "rotation": "rotation", + "Base.Vector3": "base vector 3", + "scaling": "scaling", + "bitbybit.babylon.mesh.setVisibility": "set visibility", + "setVisibility": "set visibility", + "bitbybit.babylon.mesh.setVisibility_description": "changes visibility of babylon js mesh", + "visibility": "visibility", + "includeChildren": "include children", + "bitbybit.babylon.mesh.hide": "hide", + "hide": "hide", + "bitbybit.babylon.mesh.hide_description": "hides the mesh", + "bitbybit.babylon.mesh.show": "show", + "show": "show", + "bitbybit.babylon.mesh.show_description": "shows the mesh", + "bitbybit.babylon.mesh.setParent": "set parent", + "setParent": "set parent", + "bitbybit.babylon.mesh.setParent_description": "changes parent of drawn mesh", + "set": "set", + "BABYLON.Mesh | BABYLON.InstancedMesh | BABYLON.AbstractMesh": "babylon mesh or instanced mesh or abstract mesh", + "parentMesh": "parent mesh", + "bitbybit.babylon.mesh.getParent": "get parent", + "getParent": "get parent", + "bitbybit.babylon.mesh.getParent_description": "gets parent of drawn mesh", + "get": "get", + "bitbybit.babylon.mesh.setCheckCollisions": "set check collisions", + "setCheckCollisions": "set check collisions", + "bitbybit.babylon.mesh.setCheckCollisions_description": "changes collision check property of drawn mesh", + "checkCollisions": "check collisions", + "bitbybit.babylon.mesh.getCheckCollisions": "get check collisions", + "getCheckCollisions": "get check collisions", + "bitbybit.babylon.mesh.getCheckCollisions_description": "gets collision check property of drawn mesh", + "bitbybit.babylon.mesh.setPickable": "set pickable", + "setPickable": "set pickable", + "bitbybit.babylon.mesh.setPickable_description": "changes pickable property of drawn mesh", + "pickable": "pickable", + "bitbybit.babylon.mesh.enablePointerMoveEvents": "enable pointer move events", + "enablePointerMoveEvents": "enable pointer move events", + "bitbybit.babylon.mesh.enablePointerMoveEvents_description": "makes mesh pickable by pointer move events, performance heavy", + "bitbybit.babylon.mesh.disablePointerMoveEvents": "disable pointer move events", + "disablePointerMoveEvents": "disable pointer move events", + "bitbybit.babylon.mesh.disablePointerMoveEvents_description": "makes mesh ignore pointer move events", + "bitbybit.babylon.mesh.getPickable": "get pickable", + "getPickable": "get pickable", + "bitbybit.babylon.mesh.getPickable_description": "gets pickable property of drawn mesh", + "bitbybit.babylon.mesh.getMeshesWhereNameContains": "get meshes where name contains", + "getMeshesWhereNameContains": "get meshes where name contains", + "bitbybit.babylon.mesh.getMeshesWhereNameContains_description": "gets meshes with names containing given text", + "name": "name", + "string": "string", + "bitbybit.babylon.mesh.getChildMeshes": "get child meshes", + "getChildMeshes": "get child meshes", + "bitbybit.babylon.mesh.getChildMeshes_description": "gets child meshes", + "directDescendantsOnly": "direct descendants only", + "bitbybit.babylon.mesh.getMeshesOfId": "get meshes of id", + "getMeshesOfId": "get meshes of id", + "bitbybit.babylon.mesh.getMeshesOfId_description": "gets meshes by id", + "id": "id", + "bitbybit.babylon.mesh.getMeshOfId": "get mesh of id", + "getMeshOfId": "get mesh of id", + "bitbybit.babylon.mesh.getMeshOfId_description": "gets mesh by id", + "bitbybit.babylon.mesh.getMeshOfUniqueId": "get mesh of unique id", + "getMeshOfUniqueId": "get mesh of unique id", + "bitbybit.babylon.mesh.getMeshOfUniqueId_description": "gets mesh by unique id", + "uniqueId": "unique id", + "bitbybit.babylon.mesh.mergeMeshes": "merge meshes", + "mergeMeshes": "merge meshes", + "bitbybit.babylon.mesh.mergeMeshes_description": "merges multiple meshes into one", + "edit": "edit", + "arrayOfMeshes": "array of meshes", + "BABYLON.Mesh[]": "babylon mesh array", + "disposeSource": "dispose source", + "allow32BitsIndices": "allow 32 bits indices", + "meshSubclass": "mesh subclass", + "subdivideWithSubMeshes": "subdivide with sub meshes", + "multiMultiMaterials": "multi multi materials", + "bitbybit.babylon.mesh.convertToFlatShadedMesh": "convert to flat shaded mesh", + "convertToFlatShadedMesh": "convert to flat shaded mesh", + "bitbybit.babylon.mesh.convertToFlatShadedMesh_description": "converts mesh to flat shaded mesh", + "bitbybit.babylon.mesh.clone": "clone", + "clone": "clone", + "bitbybit.babylon.mesh.clone_description": "clones the mesh", + "bitbybit.babylon.mesh.cloneToPositions": "clone to positions", + "cloneToPositions": "clone to positions", + "bitbybit.babylon.mesh.cloneToPositions_description": "clones mesh to multiple positions", + "positions": "positions", + "Base.Point3[]": "base point 3 array", + "bitbybit.babylon.mesh.setId": "set id", + "setId": "set id", + "bitbybit.babylon.mesh.setId_description": "changes id of drawn mesh", + "bitbybit.babylon.mesh.getId": "get id", + "getId": "get id", + "bitbybit.babylon.mesh.getId_description": "gets id of drawn mesh", + "bitbybit.babylon.mesh.getUniqueId": "get unique id", + "getUniqueId": "get unique id", + "bitbybit.babylon.mesh.getUniqueId_description": "gets unique id of drawn mesh", + "bitbybit.babylon.mesh.setName": "set name", + "setName": "set name", + "bitbybit.babylon.mesh.setName_description": "changes name of drawn mesh", + "bitbybit.babylon.mesh.getVerticesAsPolygonPoints": "get vertices as polygon points", + "getVerticesAsPolygonPoints": "get vertices as polygon points", + "bitbybit.babylon.mesh.getVerticesAsPolygonPoints_description": "gets vertices as polygon points for mesh construction, requires triangulation", + "bitbybit.babylon.mesh.getName": "get name", + "getName": "get name", + "bitbybit.babylon.mesh.getName_description": "gets name of babylon mesh", + "bitbybit.babylon.mesh.setMaterial": "set material", + "setMaterial": "set material", + "bitbybit.babylon.mesh.setMaterial_description": "changes material of drawn mesh", + "material": "material", + "BABYLON.Material": "babylon material", + "bitbybit.babylon.mesh.getMaterial": "get material", + "getMaterial": "get material", + "bitbybit.babylon.mesh.getMaterial_description": "gets material of babylon mesh", + "bitbybit.babylon.mesh.getPosition": "get position", + "getPosition": "get position", + "bitbybit.babylon.mesh.getPosition_description": "gets position as point of babylon js mesh", + "bitbybit.babylon.mesh.getAbsolutePosition": "get absolute position", + "getAbsolutePosition": "get absolute position", + "bitbybit.babylon.mesh.getAbsolutePosition_description": "gets absolute position in world as point of babylon js mesh", + "bitbybit.babylon.mesh.getRotation": "get rotation", + "getRotation": "get rotation", + "bitbybit.babylon.mesh.getRotation_description": "gets rotation vector of babylon js mesh", + "bitbybit.babylon.mesh.getScale": "get scale", + "getScale": "get scale", + "bitbybit.babylon.mesh.getScale_description": "gets scale vector of babylon js mesh", + "bitbybit.babylon.mesh.moveForward": "move forward", + "moveForward": "move forward", + "bitbybit.babylon.mesh.moveForward_description": "moves babylon js mesh forward in local space", + "move": "move", + "distance": "distance", + "bitbybit.babylon.mesh.moveBackward": "move backward", + "moveBackward": "move backward", + "bitbybit.babylon.mesh.moveBackward_description": "moves babylon js mesh backward in local space", + "bitbybit.babylon.mesh.moveUp": "move up", + "moveUp": "move up", + "bitbybit.babylon.mesh.moveUp_description": "moves babylon js mesh up in local space", + "bitbybit.babylon.mesh.moveDown": "move down", + "moveDown": "move down", + "bitbybit.babylon.mesh.moveDown_description": "moves babylon js mesh down in local space", + "bitbybit.babylon.mesh.moveRight": "move right", + "moveRight": "move right", + "bitbybit.babylon.mesh.moveRight_description": "moves babylon js mesh right in local space", + "bitbybit.babylon.mesh.moveLeft": "move left", + "moveLeft": "move left", + "bitbybit.babylon.mesh.moveLeft_description": "moves babylon js mesh left in local space", + "bitbybit.babylon.mesh.yaw": "yaw", + "yaw": "yaw", + "bitbybit.babylon.mesh.yaw_description": "rotates babylon js mesh around local y axis", + "rotate": "rotate", + "bitbybit.babylon.mesh.pitch": "pitch", + "pitch": "pitch", + "bitbybit.babylon.mesh.pitch_description": "rotates babylon js mesh around local x axis", + "bitbybit.babylon.mesh.roll": "roll", + "roll": "roll", + "bitbybit.babylon.mesh.roll_description": "rotates babylon js mesh around local z axis", + "bitbybit.babylon.mesh.rotateAroundAxisWithPosition": "rotate around axis with position", + "rotateAroundAxisWithPosition": "rotate around axis with position", + "bitbybit.babylon.mesh.rotateAroundAxisWithPosition_description": "rotates mesh around axis and position by angle", + "axis": "axis", + "angle": "angle", + "bitbybit.babylon.mesh.setPosition": "set position", + "setPosition": "set position", + "bitbybit.babylon.mesh.setPosition_description": "updates position of babylon js mesh or instanced mesh", + "BABYLON.Mesh | BABYLON.InstancedMesh": "babylon mesh or instanced mesh", + "bitbybit.babylon.mesh.setRotation": "set rotation", + "setRotation": "set rotation", + "bitbybit.babylon.mesh.setRotation_description": "updates rotation of babylon js mesh or instanced mesh", + "bitbybit.babylon.mesh.setScale": "set scale", + "setScale": "set scale", + "bitbybit.babylon.mesh.setScale_description": "updates scale of babylon js mesh or instanced mesh", + "scale": "scale", + "bitbybit.babylon.mesh.intersectsMesh": "intersects mesh", + "intersectsMesh": "intersects mesh", + "bitbybit.babylon.mesh.intersectsMesh_description": "checks if mesh intersects another mesh", + "intersects": "intersects", + "babylonMesh2": "babylon mesh 2", + "precise": "precise", + "includeDescendants": "include descendants", + "bitbybit.babylon.mesh.intersectsPoint": "intersects point", + "intersectsPoint": "intersects point", + "bitbybit.babylon.mesh.intersectsPoint_description": "checks if mesh intersects a point", + "point": "point", + "bitbybit.babylon.mesh.createMeshInstanceAndTransformNoReturn": "mesh instance and transform no return", + "createMeshInstanceAndTransformNoReturn": "mesh instance and transform no return", + "bitbybit.babylon.mesh.createMeshInstanceAndTransformNoReturn_description": "creates mesh instance with children for optimized rendering, no return", + "instance": "instance", + "bitbybit.babylon.mesh.createMeshInstanceAndTransform": "mesh instance and transform", + "createMeshInstanceAndTransform": "mesh instance and transform", + "bitbybit.babylon.mesh.createMeshInstanceAndTransform_description": "creates mesh instance with children for optimized rendering, returns mesh", + "bitbybit.babylon.mesh.createMeshInstance": "mesh instance", + "createMeshInstance": "mesh instance", + "bitbybit.babylon.mesh.createMeshInstance_description": "creates mesh instance for optimized rendering with children", + "bitbybit.babylon.gaussianSplatting.create": "gaussian splatting", + "gaussianSplatting": "gaussian splatting", + "create": "create", + "bitbybit.babylon.gaussianSplatting.create_description": "creates gaussian splatting mesh", + "url": "url", + "bitbybit.babylon.gaussianSplatting.clone": "clone gaussian splatting", + "bitbybit.babylon.gaussianSplatting.clone_description": "clones gaussian splatting mesh", + "multiply": "multiply", + "BABYLON.GaussianSplattingMesh": "babylon gaussian splatting mesh", + "bitbybit.babylon.gaussianSplatting.getSplatPositions": "get splat positions", + "getSplatPositions": "get splat positions", + "bitbybit.babylon.gaussianSplatting.getSplatPositions_description": "gets splat positions of gaussian splatting mesh", + "bitbybit.babylon.camera.freezeProjectionMatrix": "freeze projection matrix", + "camera": "camera", + "freezeProjectionMatrix": "freeze projection matrix", + "bitbybit.babylon.camera.freezeProjectionMatrix_description": "freezes camera projection matrix", + "adjust": "adjust", + "BABYLON.Camera": "babylon camera", + "bitbybit.babylon.camera.unfreezeProjectionMatrix": "unfreeze projection matrix", + "unfreezeProjectionMatrix": "unfreeze projection matrix", + "bitbybit.babylon.camera.unfreezeProjectionMatrix_description": "unfreezes camera projection matrix", + "bitbybit.babylon.camera.setPosition": "set position", + "bitbybit.babylon.camera.setPosition_description": "changes camera position", + "BABYLON.TargetCamera": "babylon target camera", + "bitbybit.babylon.camera.getPosition": "get position", + "bitbybit.babylon.camera.getPosition_description": "gets camera position", + "bitbybit.babylon.camera.setTarget": "set target", + "setTarget": "set target", + "bitbybit.babylon.camera.setTarget_description": "changes camera target", + "target": "target", + "bitbybit.babylon.camera.getTarget": "get target", + "getTarget": "get target", + "bitbybit.babylon.camera.getTarget_description": "gets camera target", + "bitbybit.babylon.camera.setSpeed": "set speed", + "setSpeed": "set speed", + "bitbybit.babylon.camera.setSpeed_description": "changes camera speed", + "speed": "speed", + "bitbybit.babylon.camera.getSpeed": "get speed", + "getSpeed": "get speed", + "bitbybit.babylon.camera.getSpeed_description": "gets camera speed", + "bitbybit.babylon.camera.setMinZ": "set min z", + "setMinZ": "set min z", + "bitbybit.babylon.camera.setMinZ_description": "changes camera min z", + "minZ": "min z", + "bitbybit.babylon.camera.setMaxZ": "set max z", + "setMaxZ": "set max z", + "bitbybit.babylon.camera.setMaxZ_description": "changes camera max z", + "maxZ": "max z", + "bitbybit.babylon.camera.makeCameraOrthographic": "make camera orthographic", + "makeCameraOrthographic": "make camera orthographic", + "bitbybit.babylon.camera.makeCameraOrthographic_description": "sets camera to orthographic mode", + "orthoLeft": "ortho left", + "orthoRight": "ortho right", + "orthoBottom": "ortho bottom", + "orthoTop": "ortho top", + "bitbybit.babylon.camera.makeCameraPerspective": "make camera perspective", + "makeCameraPerspective": "make camera perspective", + "bitbybit.babylon.camera.makeCameraPerspective_description": "sets camera to perspective mode", + "bitbybit.babylon.camera.free.create": "free camera", + "free": "free", + "bitbybit.babylon.camera.free.create_description": "creates free camera", + "bitbybit.babylon.camera.arcRotate.create": "arc rotate camera", + "arcRotate": "arc rotate", + "bitbybit.babylon.camera.arcRotate.create_description": "creates camera rotating around target on arc path, default for bitbybit", + "radius": "radius", + "alpha": "alpha", + "beta": "beta", + "lowerRadiusLimit": "lower radius limit", + "upperRadiusLimit": "upper radius limit", + "lowerAlphaLimit": "lower alpha limit", + "upperAlphaLimit": "upper alpha limit", + "lowerBetaLimit": "lower beta limit", + "upperBetaLimit": "upper beta limit", + "angularSensibilityX": "angular sensibility x", + "angularSensibilityY": "angular sensibility y", + "panningSensibility": "panning sensibility", + "wheelPrecision": "wheel precision", + "bitbybit.babylon.camera.target.create": "target camera", + "bitbybit.babylon.camera.target.create_description": "creates target camera", + "bitbybit.babylon.webXr.simple.createImmersiveARExperience": "immersive ar experience", + "webXr": "web xr", + "simple": "simple", + "createImmersiveARExperience": "immersive ar experience", + "bitbybit.babylon.webXr.simple.createImmersiveARExperience_description": "creates default xr experience in immersive ar mode", + "scene": "scene", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportation": "default xr experience with teleportation", + "createDefaultXRExperienceWithTeleportation": "default xr experience with teleportation", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportation_description": "creates basic xr experience with teleportation", + "groundMeshes": "ground meshes", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportationReturn": "default xr experience with teleportation return", + "createDefaultXRExperienceWithTeleportationReturn": "default xr experience with teleportation return", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportationReturn_description": "creates basic xr experience with teleportation, returns result", + "bitbybit.babylon.node.drawNode": "draw node", + "node": "node", + "drawNode": "draw node", + "bitbybit.babylon.node.drawNode_description": "draws node with size and axis colours", + "BABYLON.TransformNode": "babylon transform node", + "bitbybit.babylon.node.drawNodes": "draw nodes", + "drawNodes": "draw nodes", + "bitbybit.babylon.node.drawNodes_description": "draws multiple nodes with size and axis colours", + "nodes": "nodes", + "BABYLON.TransformNode[]": "babylon transform node array", + "bitbybit.babylon.node.createNodeFromRotation": "node from rotation", + "createNodeFromRotation": "node from rotation", + "bitbybit.babylon.node.createNodeFromRotation_description": "creates node at origin with rotations in parent space", + "parent": "parent", + "BABYLON.TransformNode | null": "babylon transform node or null", + "origin": "origin", + "bitbybit.babylon.node.createWorldNode": "world node", + "createWorldNode": "world node", + "bitbybit.babylon.node.createWorldNode_description": "creates node with root as parent", + "bitbybit.babylon.node.getAbsoluteForwardVector": "get absolute forward vector", + "getAbsoluteForwardVector": "get absolute forward vector", + "bitbybit.babylon.node.getAbsoluteForwardVector_description": "gets absolute forward vector in world space", + "bitbybit.babylon.node.getAbsoluteRightVector": "get absolute right vector", + "getAbsoluteRightVector": "get absolute right vector", + "bitbybit.babylon.node.getAbsoluteRightVector_description": "gets absolute right vector in world space", + "bitbybit.babylon.node.getAbsoluteUpVector": "get absolute up vector", + "getAbsoluteUpVector": "get absolute up vector", + "bitbybit.babylon.node.getAbsoluteUpVector_description": "gets absolute up vector in world space", + "bitbybit.babylon.node.getAbsolutePosition": "get absolute position", + "bitbybit.babylon.node.getAbsolutePosition_description": "gets absolute position of node in world space", + "bitbybit.babylon.node.getAbsoluteRotationTransformation": "get absolute rotation transformation", + "getAbsoluteRotationTransformation": "get absolute rotation transformation", + "bitbybit.babylon.node.getAbsoluteRotationTransformation_description": "gets absolute rotation as transformation matrix (16 numbers)", + "bitbybit.babylon.node.getRotationTransformation": "get rotation transformation", + "getRotationTransformation": "get rotation transformation", + "bitbybit.babylon.node.getRotationTransformation_description": "gets local rotation as transformation matrix (16 numbers)", + "bitbybit.babylon.node.getChildren": "get children", + "getChildren": "get children", + "bitbybit.babylon.node.getChildren_description": "gets children of node", + "bitbybit.babylon.node.getParent": "get parent", + "bitbybit.babylon.node.getParent_description": "gets parent of node", + "bitbybit.babylon.node.getPositionExpressedInLocalSpace": "get position in local space", + "getPositionExpressedInLocalSpace": "get position in local space", + "bitbybit.babylon.node.getPositionExpressedInLocalSpace_description": "gets node position in local space", + "bitbybit.babylon.node.getRootNode": "get root node", + "getRootNode": "get root node", + "bitbybit.babylon.node.getRootNode_description": "gets root node", + "bitbybit.babylon.node.getRotation": "get rotation", + "bitbybit.babylon.node.getRotation_description": "gets euler rotations of node", + "bitbybit.babylon.node.rotateAroundAxisWithPosition": "rotate around axis with position", + "bitbybit.babylon.node.rotateAroundAxisWithPosition_description": "rotates node around axis and position by angle", + "bitbybit.babylon.node.rotate": "rotate", + "bitbybit.babylon.node.rotate_description": "rotates node around origin and axis", + "bitbybit.babylon.node.setAbsolutePosition": "set absolute position", + "setAbsolutePosition": "set absolute position", + "bitbybit.babylon.node.setAbsolutePosition_description": "sets absolute position of node", + "bitbybit.babylon.node.setDirection": "set direction", + "setDirection": "set direction", + "bitbybit.babylon.node.setDirection_description": "sets direction of node", + "direction": "direction", + "number[]": "number array", + "bitbybit.babylon.node.setParent": "set parent", + "bitbybit.babylon.node.setParent_description": "sets new parent for node", + "parentNode": "parent node", + "bitbybit.babylon.node.translate": "translate", + "translate": "translate", + "bitbybit.babylon.node.translate_description": "moves node by direction vector and distance", + "bitbybit.babylon.scene.backgroundColour": "background colour", + "backgroundColour": "background colour", + "bitbybit.babylon.scene.backgroundColour_description": "changes scene background colour in 3d space", + "environment": "environment", + "colour": "colour", + "bitbybit.babylon.scene.activateCamera": "activate camera", + "activateCamera": "activate camera", + "bitbybit.babylon.scene.activateCamera_description": "sets camera as active, replacing current one", + "bitbybit.babylon.scene.useRightHandedSystem": "use right handed system", + "useRightHandedSystem": "use right handed system", + "bitbybit.babylon.scene.useRightHandedSystem_description": "switches to right handed coordinate system", + "system": "system", + "use": "use", + "bitbybit.babylon.scene.drawPointLightNoReturn": "draw point light no return", + "drawPointLightNoReturn": "draw point light no return", + "bitbybit.babylon.scene.drawPointLightNoReturn_description": "adds point light to scene, no output", + "lights": "lights", + "intensity": "intensity", + "diffuse": "diffuse", + "specular": "specular", + "shadowGeneratorMapSize": "shadow generator map size", + "enableShadows": "enable shadows", + "shadowDarkness": "shadow darkness", + "shadowUsePercentageCloserFiltering": "shadow use percentage closer filtering", + "shadowContactHardeningLightSizeUVRatio": "shadow contact hardening light size uv ratio", + "shadowBias": "shadow bias", + "shadowNormalBias": "shadow normal bias", + "shadowMaxZ": "shadow max z", + "shadowMinZ": "shadow min z", + "bitbybit.babylon.scene.getShadowGenerators": "get shadow generators", + "getShadowGenerators": "get shadow generators", + "bitbybit.babylon.scene.getShadowGenerators_description": "gets shadow generators from bitbybit lights", + "bitbybit.babylon.scene.drawPointLight": "draw point light", + "drawPointLight": "draw point light", + "bitbybit.babylon.scene.drawPointLight_description": "adds point light to scene", + "bitbybit.babylon.scene.drawDirectionalLightNoReturn": "draw directional light no return", + "drawDirectionalLightNoReturn": "draw directional light no return", + "bitbybit.babylon.scene.drawDirectionalLightNoReturn_description": "adds directional light to scene, no output", + "bitbybit.babylon.scene.drawDirectionalLight": "draw directional light", + "drawDirectionalLight": "draw directional light", + "bitbybit.babylon.scene.drawDirectionalLight_description": "adds directional light to scene", + "bitbybit.babylon.scene.getActiveCamera": "get active camera", + "getActiveCamera": "get active camera", + "bitbybit.babylon.scene.getActiveCamera_description": "gets current active camera in scene", + "bitbybit.babylon.scene.adjustActiveArcRotateCamera": "adjust active arc rotate camera", + "adjustActiveArcRotateCamera": "adjust active arc rotate camera", + "bitbybit.babylon.scene.adjustActiveArcRotateCamera_description": "tunes active arc rotate camera settings", + "lookAt": "look at", + "bitbybit.babylon.scene.clearAllDrawn": "clear all drawn", + "clearAllDrawn": "clear all drawn", + "bitbybit.babylon.scene.clearAllDrawn_description": "removes all drawn objects from 3d scene", + "bitbybit.babylon.scene.enableSkybox": "enable skybox", + "enableSkybox": "enable skybox", + "bitbybit.babylon.scene.enableSkybox_description": "turns on skybox in scene", + "skybox": "skybox", + "Base.skyboxEnum": "base skybox enum", + "blur": "blur", + "environmentIntensity": "environment intensity", + "bitbybit.babylon.scene.fog": "fog", + "fog": "fog", + "bitbybit.babylon.scene.fog_description": "turns on fog mode in scene", + "mode": "mode", + "Base.fogModeEnum": "base fog mode enum", + "color": "color", + "density": "density", + "start": "start", + "end": "end", + "bitbybit.babylon.transforms.rotationCenterAxis": "rotation center axis", + "transforms": "transforms", + "rotationCenterAxis": "rotation center axis", + "bitbybit.babylon.transforms.rotationCenterAxis_description": "creates rotation transform around center and axis", + "center": "center", + "bitbybit.babylon.transforms.rotationCenterX": "rotation center x", + "rotationCenterX": "rotation center x", + "bitbybit.babylon.transforms.rotationCenterX_description": "creates rotation transform around center and x axis", + "bitbybit.babylon.transforms.rotationCenterY": "rotation center y", + "rotationCenterY": "rotation center y", + "bitbybit.babylon.transforms.rotationCenterY_description": "creates rotation transform around center and y axis", + "bitbybit.babylon.transforms.rotationCenterZ": "rotation center z", + "rotationCenterZ": "rotation center z", + "bitbybit.babylon.transforms.rotationCenterZ_description": "creates rotation transform around center and z axis", + "bitbybit.babylon.transforms.rotationCenterYawPitchRoll": "rotation center yaw pitch roll", + "rotationCenterYawPitchRoll": "rotation center yaw pitch roll", + "bitbybit.babylon.transforms.rotationCenterYawPitchRoll_description": "creates rotation transform with yaw pitch roll", + "bitbybit.babylon.transforms.scaleCenterXYZ": "scale center xyz", + "scaleCenterXYZ": "scale center xyz", + "bitbybit.babylon.transforms.scaleCenterXYZ_description": "creates scale transform around center in xyz", + "scaleXyz": "scale xyz", + "bitbybit.babylon.transforms.scaleXYZ": "scale xyz", + "scaleXYZ": "scale xyz", + "bitbybit.babylon.transforms.scaleXYZ_description": "creates scale transform in x y z directions", + "bitbybit.babylon.transforms.uniformScale": "uniform scale", + "uniformScale": "uniform scale", + "bitbybit.babylon.transforms.uniformScale_description": "creates uniform scale transform", + "bitbybit.babylon.transforms.uniformScaleFromCenter": "uniform scale from center", + "uniformScaleFromCenter": "uniform scale from center", + "bitbybit.babylon.transforms.uniformScaleFromCenter_description": "creates uniform scale transform from center", + "bitbybit.babylon.transforms.translationXYZ": "translation xyz", + "translationXYZ": "translation xyz", + "bitbybit.babylon.transforms.translationXYZ_description": "creates translation transform", + "translation": "translation", + "bitbybit.babylon.transforms.translationsXYZ": "translations xyz", + "translationsXYZ": "translations xyz", + "bitbybit.babylon.transforms.translationsXYZ_description": "creates multiple translation transforms", + "translations": "translations", + "Base.Vector3[]": "base vector 3 array", + "bitbybit.babylon.io.loadAssetIntoScene": "load asset into scene", + "io": "io", + "loadAssetIntoScene": "load asset into scene", + "bitbybit.babylon.io.loadAssetIntoScene_description": "imports mesh from uploaded project asset", + "load": "load", + "assetFile": "asset file", + "File": "file", + "bitbybit.babylon.io.loadAssetIntoSceneNoReturn": "load asset into scene no return", + "loadAssetIntoSceneNoReturn": "load asset into scene no return", + "bitbybit.babylon.io.loadAssetIntoSceneNoReturn_description": "imports mesh from uploaded project asset, no output", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrl": "load asset into scene from root url", + "loadAssetIntoSceneFromRootUrl": "load asset into scene from root url", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrl_description": "imports mesh from public web url, requires cors", + "rootUrl": "root url", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrlNoReturn": "load asset into scene from root url no return", + "loadAssetIntoSceneFromRootUrlNoReturn": "load asset into scene from root url no return", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrlNoReturn_description": "imports mesh from public web url, no output, requires cors", + "bitbybit.babylon.io.exportBabylon": "export babylon", + "exportBabylon": "export babylon", + "bitbybit.babylon.io.exportBabylon_description": "exports scene to .babylon format for editing", + "export": "export", + "fileName": "file name", + "bitbybit.babylon.io.exportGLB": "export glb", + "exportGLB": "export glb", + "bitbybit.babylon.io.exportGLB_description": "exports scene to .glb format, web standard", + "discardSkyboxAndGrid": "discard skybox and grid", + "bitbybit.babylon.io.exportMeshToStl": "export mesh to stl", + "exportMeshToStl": "export mesh to stl", + "bitbybit.babylon.io.exportMeshToStl_description": "exports mesh and children to stl", + "bitbybit.babylon.io.exportMeshesToStl": "export meshes to stl", + "exportMeshesToStl": "export meshes to stl", + "bitbybit.babylon.io.exportMeshesToStl_description": "exports multiple meshes to stl", + "meshes": "meshes", + "bitbybit.babylon.ray.createPickingRay": "picking ray", + "ray": "ray", + "createPickingRay": "picking ray", + "bitbybit.babylon.ray.createPickingRay_description": "creates picking ray from mouse position in active camera", + "bitbybit.babylon.ray.createRay": "ray", + "createRay": "ray", + "bitbybit.babylon.ray.createRay_description": "creates ray from origin with direction and optional length", + "length": "length", + "bitbybit.babylon.ray.createRayFromTo": "ray from to", + "createRayFromTo": "ray from to", + "bitbybit.babylon.ray.createRayFromTo_description": "creates ray between two points", + "from": "from", + "to": "to", + "bitbybit.babylon.ray.getOrigin": "get origin", + "getOrigin": "get origin", + "bitbybit.babylon.ray.getOrigin_description": "gets ray origin", + "BABYLON.Ray": "babylon ray", + "bitbybit.babylon.ray.getDirection": "get direction", + "getDirection": "get direction", + "bitbybit.babylon.ray.getDirection_description": "gets ray direction", + "bitbybit.babylon.ray.getLength": "get length", + "getLength": "get length", + "bitbybit.babylon.ray.getLength_description": "gets ray length", + "bitbybit.babylon.pick.pickWithRay": "pick with ray", + "pick": "pick", + "pickWithRay": "pick with ray", + "bitbybit.babylon.pick.pickWithRay_description": "gets hit result from ray picking", + "bitbybit.babylon.pick.pickWithPickingRay": "pick with picking ray", + "pickWithPickingRay": "pick with picking ray", + "bitbybit.babylon.pick.pickWithPickingRay_description": "picks with ray from mouse position in active camera", + "bitbybit.babylon.pick.getDistance": "get distance", + "getDistance": "get distance", + "bitbybit.babylon.pick.getDistance_description": "gets distance to object if picked", + "get from pick info": "get from pick info", + "pickInfo": "pick info", + "BABYLON.PickingInfo": "babylon picking info", + "bitbybit.babylon.pick.getPickedMesh": "get picked mesh", + "getPickedMesh": "get picked mesh", + "bitbybit.babylon.pick.getPickedMesh_description": "gets mesh that was picked", + "bitbybit.babylon.pick.getPickedPoint": "get picked point", + "getPickedPoint": "get picked point", + "bitbybit.babylon.pick.getPickedPoint_description": "gets point that was picked", + "bitbybit.babylon.pick.hit": "hit", + "hit": "hit", + "bitbybit.babylon.pick.hit_description": "checks if ray hit anything in scene", + "bitbybit.babylon.pick.getSubMeshId": "get sub mesh id", + "getSubMeshId": "get sub mesh id", + "bitbybit.babylon.pick.getSubMeshId_description": "gets unique submesh id if picked", + "bitbybit.babylon.pick.getSubMeshFaceId": "get sub mesh face id", + "getSubMeshFaceId": "get sub mesh face id", + "bitbybit.babylon.pick.getSubMeshFaceId_description": "gets unique submesh face id if picked", + "bitbybit.babylon.pick.getBU": "get bu", + "getBU": "get bu", + "bitbybit.babylon.pick.getBU_description": "gets barycentric u for texture collision", + "bitbybit.babylon.pick.getBV": "get bv", + "getBV": "get bv", + "bitbybit.babylon.pick.getBV_description": "gets barycentric v for texture collision", + "bitbybit.babylon.pick.getPickedSprite": "get picked sprite", + "getPickedSprite": "get picked sprite", + "bitbybit.babylon.pick.getPickedSprite_description": "gets picked sprite", + "bitbybit.babylon.material.pbrMetallicRoughness.create": "pbr metallic roughness", + "pbrMetallicRoughness": "pbr metallic roughness", + "bitbybit.babylon.material.pbrMetallicRoughness.create_description": "creates pbr metallic roughness material", + "baseColor": "base color", + "emissiveColor": "emissive color", + "metallic": "metallic", + "roughness": "roughness", + "zOffset": "z offset", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseColor": "set base color", + "setBaseColor": "set base color", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseColor_description": "sets material base color", + "BABYLON.PBRMetallicRoughnessMaterial": "babylon pbr metallic roughness material", + "bitbybit.babylon.material.pbrMetallicRoughness.setMetallic": "set metallic", + "setMetallic": "set metallic", + "bitbybit.babylon.material.pbrMetallicRoughness.setMetallic_description": "sets material metallic property", + "bitbybit.babylon.material.pbrMetallicRoughness.setRoughness": "set roughness", + "setRoughness": "set roughness", + "bitbybit.babylon.material.pbrMetallicRoughness.setRoughness_description": "sets material roughness", + "bitbybit.babylon.material.pbrMetallicRoughness.setAlpha": "set alpha", + "setAlpha": "set alpha", + "bitbybit.babylon.material.pbrMetallicRoughness.setAlpha_description": "sets material alpha", + "bitbybit.babylon.material.pbrMetallicRoughness.setBackFaceCulling": "set back face culling", + "setBackFaceCulling": "set back face culling", + "bitbybit.babylon.material.pbrMetallicRoughness.setBackFaceCulling_description": "sets material back face culling", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseTexture": "set base texture", + "setBaseTexture": "set base texture", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseTexture_description": "sets material texture", + "baseTexture": "base texture", + "BABYLON.Texture": "babylon texture", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseColor": "get base color", + "getBaseColor": "get base color", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseColor_description": "gets material base color", + "bitbybit.babylon.material.pbrMetallicRoughness.getMetallic": "get metallic", + "getMetallic": "get metallic", + "bitbybit.babylon.material.pbrMetallicRoughness.getMetallic_description": "gets material metallic property", + "bitbybit.babylon.material.pbrMetallicRoughness.getRoughness": "get roughness", + "getRoughness": "get roughness", + "bitbybit.babylon.material.pbrMetallicRoughness.getRoughness_description": "gets material roughness", + "bitbybit.babylon.material.pbrMetallicRoughness.getAlpha": "get alpha", + "getAlpha": "get alpha", + "bitbybit.babylon.material.pbrMetallicRoughness.getAlpha_description": "gets material alpha", + "bitbybit.babylon.material.pbrMetallicRoughness.getBackFaceCulling": "get back face culling", + "getBackFaceCulling": "get back face culling", + "bitbybit.babylon.material.pbrMetallicRoughness.getBackFaceCulling_description": "gets material back face culling", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseTexture": "get base texture", + "getBaseTexture": "get base texture", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseTexture_description": "gets material base texture", + "bitbybit.babylon.material.skyMaterial.create": "sky material", + "skyMaterial": "sky material", + "bitbybit.babylon.material.skyMaterial.create_description": "creates sky material", + "luminance": "luminance", + "turbidity": "turbidity", + "rayleigh": "rayleigh", + "mieCoefficient": "mie coefficient", + "mieDirectionalG": "mie directional g", + "inclination": "inclination", + "azimuth": "azimuth", + "sunPosition": "sun position", + "useSunPosition": "use sun position", + "cameraOffset": "camera offset", + "up": "up", + "dithering": "dithering", + "bitbybit.babylon.material.skyMaterial.setLuminance": "set luminance", + "setLuminance": "set luminance", + "bitbybit.babylon.material.skyMaterial.setLuminance_description": "sets sky material luminance", + "MATERIALS.SkyMaterial": "materials sky material", + "bitbybit.babylon.material.skyMaterial.setTurbidity": "set turbidity", + "setTurbidity": "set turbidity", + "bitbybit.babylon.material.skyMaterial.setTurbidity_description": "sets sky material turbidity", + "bitbybit.babylon.material.skyMaterial.setRayleigh": "set rayleigh", + "setRayleigh": "set rayleigh", + "bitbybit.babylon.material.skyMaterial.setRayleigh_description": "sets sky material rayleigh", + "bitbybit.babylon.material.skyMaterial.setMieCoefficient": "set mie coefficient", + "setMieCoefficient": "set mie coefficient", + "bitbybit.babylon.material.skyMaterial.setMieCoefficient_description": "sets sky material mie coefficient", + "bitbybit.babylon.material.skyMaterial.setMieDirectionalG": "set mie directional g", + "setMieDirectionalG": "set mie directional g", + "bitbybit.babylon.material.skyMaterial.setMieDirectionalG_description": "sets sky material mie directional g", + "bitbybit.babylon.material.skyMaterial.setDistance": "set distance", + "setDistance": "set distance", + "bitbybit.babylon.material.skyMaterial.setDistance_description": "sets sky material distance", + "bitbybit.babylon.material.skyMaterial.setInclination": "set inclination", + "setInclination": "set inclination", + "bitbybit.babylon.material.skyMaterial.setInclination_description": "sets sky material inclination", + "bitbybit.babylon.material.skyMaterial.setAzimuth": "set azimuth", + "setAzimuth": "set azimuth", + "bitbybit.babylon.material.skyMaterial.setAzimuth_description": "sets sky material azimuth", + "bitbybit.babylon.material.skyMaterial.setSunPosition": "set sun position", + "setSunPosition": "set sun position", + "bitbybit.babylon.material.skyMaterial.setSunPosition_description": "sets sky material sun position", + "bitbybit.babylon.material.skyMaterial.setUseSunPosition": "set use sun position", + "setUseSunPosition": "set use sun position", + "bitbybit.babylon.material.skyMaterial.setUseSunPosition_description": "sets sky material use sun position", + "bitbybit.babylon.material.skyMaterial.setCameraOffset": "set camera offset", + "setCameraOffset": "set camera offset", + "bitbybit.babylon.material.skyMaterial.setCameraOffset_description": "sets sky material camera offset", + "bitbybit.babylon.material.skyMaterial.setUp": "set up", + "setUp": "set up", + "bitbybit.babylon.material.skyMaterial.setUp_description": "sets sky material up direction", + "bitbybit.babylon.material.skyMaterial.setDithering": "set dithering", + "setDithering": "set dithering", + "bitbybit.babylon.material.skyMaterial.setDithering_description": "sets sky material dithering", + "bitbybit.babylon.material.skyMaterial.getLuminance": "get luminance", + "getLuminance": "get luminance", + "bitbybit.babylon.material.skyMaterial.getLuminance_description": "gets sky material luminance", + "bitbybit.babylon.material.skyMaterial.getTurbidity": "get turbidity", + "getTurbidity": "get turbidity", + "bitbybit.babylon.material.skyMaterial.getTurbidity_description": "gets sky material turbidity", + "bitbybit.babylon.material.skyMaterial.getRayleigh": "get rayleigh", + "getRayleigh": "get rayleigh", + "bitbybit.babylon.material.skyMaterial.getRayleigh_description": "gets sky material rayleigh", + "bitbybit.babylon.material.skyMaterial.getMieCoefficient": "get mie coefficient", + "getMieCoefficient": "get mie coefficient", + "bitbybit.babylon.material.skyMaterial.getMieCoefficient_description": "gets sky material mie coefficient", + "bitbybit.babylon.material.skyMaterial.getMieDirectionalG": "get mie directional g", + "getMieDirectionalG": "get mie directional g", + "bitbybit.babylon.material.skyMaterial.getMieDirectionalG_description": "gets sky material mie directional g", + "bitbybit.babylon.material.skyMaterial.getDistance": "get distance", + "bitbybit.babylon.material.skyMaterial.getDistance_description": "gets sky material distance", + "bitbybit.babylon.material.skyMaterial.getInclination": "get inclination", + "getInclination": "get inclination", + "bitbybit.babylon.material.skyMaterial.getInclination_description": "gets sky material inclination", + "bitbybit.babylon.material.skyMaterial.getAzimuth": "get azimuth", + "getAzimuth": "get azimuth", + "bitbybit.babylon.material.skyMaterial.getAzimuth_description": "gets sky material azimuth", + "bitbybit.babylon.material.skyMaterial.getSunPosition": "get sun position", + "getSunPosition": "get sun position", + "bitbybit.babylon.material.skyMaterial.getSunPosition_description": "gets sky material sun position", + "bitbybit.babylon.material.skyMaterial.getUseSunPosition": "get use sun position", + "getUseSunPosition": "get use sun position", + "bitbybit.babylon.material.skyMaterial.getUseSunPosition_description": "gets sky material use sun position", + "bitbybit.babylon.material.skyMaterial.getCameraOffset": "get camera offset", + "getCameraOffset": "get camera offset", + "bitbybit.babylon.material.skyMaterial.getCameraOffset_description": "gets sky material camera offset", + "bitbybit.babylon.material.skyMaterial.getUp": "get up", + "getUp": "get up", + "bitbybit.babylon.material.skyMaterial.getUp_description": "gets sky material up direction", + "bitbybit.babylon.material.skyMaterial.getDithering": "get dithering", + "getDithering": "get dithering", + "bitbybit.babylon.material.skyMaterial.getDithering_description": "gets sky material dithering", + "bitbybit.babylon.lights.shadowLight.setDirectionToTarget": "set direction to target", + "shadowLight": "shadow light", + "setDirectionToTarget": "set direction to target", + "bitbybit.babylon.lights.shadowLight.setDirectionToTarget_description": "sets shadow light direction", + "BABYLON.ShadowLight": "babylon shadow light", + "bitbybit.babylon.lights.shadowLight.setPosition": "set position", + "bitbybit.babylon.lights.shadowLight.setPosition_description": "sets shadow light position", + "bitbybit.babylon.meshBuilder.createBox": "box", + "meshBuilder": "mesh builder", + "createBox": "box", + "bitbybit.babylon.meshBuilder.createBox_description": "creates box mesh", + "create simple": "create simple", + "depth": "depth", + "sideOrientation": "side orientation", + "BabylonMesh.sideOrientationEnum": "babylon mesh side orientation enum", + "bitbybit.babylon.meshBuilder.createCube": "cube", + "createCube": "cube", + "bitbybit.babylon.meshBuilder.createCube_description": "creates cube mesh", + "bitbybit.babylon.meshBuilder.createSquarePlane": "square plane", + "createSquarePlane": "square plane", + "bitbybit.babylon.meshBuilder.createSquarePlane_description": "creates square plane mesh", + "bitbybit.babylon.meshBuilder.createSphere": "sphere", + "createSphere": "sphere", + "bitbybit.babylon.meshBuilder.createSphere_description": "creates sphere mesh", + "diameter": "diameter", + "segments": "segments", + "bitbybit.babylon.meshBuilder.createIcoSphere": "ico sphere", + "createIcoSphere": "ico sphere", + "bitbybit.babylon.meshBuilder.createIcoSphere_description": "creates ico sphere mesh", + "radiusX": "radius x", + "radiusY": "radius y", + "radiusZ": "radius z", + "flat": "flat", + "bitbybit.babylon.meshBuilder.createDisc": "disc", + "createDisc": "disc", + "bitbybit.babylon.meshBuilder.createDisc_description": "creates disc mesh", + "tessellation": "tessellation", + "arc": "arc", + "bitbybit.babylon.meshBuilder.createTorus": "torus", + "createTorus": "torus", + "bitbybit.babylon.meshBuilder.createTorus_description": "creates torus mesh", + "thickness": "thickness", + "bitbybit.babylon.meshBuilder.createTorusKnot": "torus knot", + "createTorusKnot": "torus knot", + "bitbybit.babylon.meshBuilder.createTorusKnot_description": "creates torus knot mesh", + "tube": "tube", + "radialSegments": "radial segments", + "tubularSegments": "tubular segments", + "p": "p", + "q": "q", + "bitbybit.babylon.meshBuilder.createPolygon": "polygon", + "createPolygon": "polygon", + "bitbybit.babylon.meshBuilder.createPolygon_description": "creates polygon mesh", + "shape": "shape", + "holes": "holes", + "Base.Vector3[][]": "base vector 3 array array", + "smoothingThreshold": "smoothing threshold", + "wrap": "wrap", + "bitbybit.babylon.meshBuilder.extrudePolygon": "extrude polygon", + "extrudePolygon": "extrude polygon", + "bitbybit.babylon.meshBuilder.extrudePolygon_description": "creates extruded polygon mesh", + "bitbybit.babylon.meshBuilder.createTube": "tube", + "createTube": "tube", + "bitbybit.babylon.meshBuilder.createTube_description": "creates tube mesh", + "path": "path", + "cap": "cap", + "bitbybit.babylon.meshBuilder.createPolyhedron": "polyhedron", + "createPolyhedron": "polyhedron", + "bitbybit.babylon.meshBuilder.createPolyhedron_description": "creates polyhedron mesh", + "type": "type", + "sizeX": "size x", + "sizeY": "size y", + "sizeZ": "size z", + "custom": "custom", + "bitbybit.babylon.meshBuilder.createGeodesic": "geodesic", + "createGeodesic": "geodesic", + "bitbybit.babylon.meshBuilder.createGeodesic_description": "creates geodesic mesh", + "m": "m", + "n": "n", + "bitbybit.babylon.meshBuilder.createGoldberg": "goldberg", + "createGoldberg": "goldberg", + "bitbybit.babylon.meshBuilder.createGoldberg_description": "creates goldberg mesh", + "bitbybit.babylon.meshBuilder.createCapsule": "capsule", + "createCapsule": "capsule", + "bitbybit.babylon.meshBuilder.createCapsule_description": "creates capsule mesh", + "orientation": "orientation", + "capSubdivisions": "cap subdivisions", + "radiusTop": "radius top", + "radiusBottom": "radius bottom", + "topCapSubdivisions": "top cap subdivisions", + "bottomCapSubdivisions": "bottom cap subdivisions", + "bitbybit.babylon.meshBuilder.createCylinder": "cylinder", + "createCylinder": "cylinder", + "bitbybit.babylon.meshBuilder.createCylinder_description": "creates cylinder mesh", + "diameterTop": "diameter top", + "diameterBottom": "diameter bottom", + "bitbybit.babylon.meshBuilder.createExtrudedSahpe": "extruded shape", + "createExtrudedSahpe": "extruded shape", + "bitbybit.babylon.meshBuilder.createExtrudedSahpe_description": "creates extruded shape mesh", + "closeShape": "close shape", + "closePath": "close path", + "bitbybit.babylon.meshBuilder.createRibbon": "ribbon", + "createRibbon": "ribbon", + "bitbybit.babylon.meshBuilder.createRibbon_description": "creates ribbon mesh", + "pathArray": "path array", + "closeArray": "close array", + "offset": "offset", + "bitbybit.babylon.meshBuilder.createLathe": "lathe", + "createLathe": "lathe", + "bitbybit.babylon.meshBuilder.createLathe_description": "creates lathe mesh", + "closed": "closed", + "bitbybit.babylon.meshBuilder.createGround": "ground", + "createGround": "ground", + "bitbybit.babylon.meshBuilder.createGround_description": "creates ground mesh", + "subdivisionsX": "subdivisions x", + "subdivisionsY": "subdivisions y", + "bitbybit.babylon.meshBuilder.createRectanglePlane": "rectangle plane", + "createRectanglePlane": "rectangle plane", + "bitbybit.babylon.meshBuilder.createRectanglePlane_description": "creates rectangle plane mesh", + "bitbybit.babylon.texture.createSimple": "simple texture", + "texture": "texture", + "createSimple": "simple", + "bitbybit.babylon.texture.createSimple_description": "creates texture from url with basic options", + "invertY": "invert y", + "invertZ": "invert z", + "wAng": "w ang", + "uScale": "u scale", + "vScale": "v scale", + "uOffset": "u offset", + "vOffset": "v offset", + "samplingMode": "sampling mode", + "samplingModeEnum": "sampling mode enum", + "bitbybit.babylon.tools.createScreenshot": "screenshot", + "tools": "tools", + "createScreenshot": "screenshot", + "bitbybit.babylon.tools.createScreenshot_description": "captures scene screenshot", + "screenshots": "screenshots", + "mimeType": "mime type", + "quality": "quality", + "bitbybit.babylon.tools.createScreenshotAndDownload": "screenshot and download", + "createScreenshotAndDownload": "screenshot and download", + "bitbybit.babylon.tools.createScreenshotAndDownload_description": "captures and downloads scene screenshot", + "bitbybit.babylon.gui.advancedDynamicTexture.createFullScreenUI": "full screen ui", + "gui": "gui", + "advancedDynamicTexture": "advanced dynamic texture", + "createFullScreenUI": "full screen ui", + "bitbybit.babylon.gui.advancedDynamicTexture.createFullScreenUI_description": "creates full screen ui", + "spaces": "spaces", + "foreground": "foreground", + "adaptiveScaling": "adaptive scaling", + "bitbybit.babylon.gui.advancedDynamicTexture.createForMesh": "for mesh", + "createForMesh": "for mesh", + "bitbybit.babylon.gui.advancedDynamicTexture.createForMesh_description": "creates texture for mesh", + "BABYLON.AbstractMesh": "babylon abstract mesh", + "supportPointerMove": "support pointer move", + "onlyAlphaTesting": "only alpha testing", + "sampling": "sampling", + "BabylonTexture.samplingModeEnum": "babylon texture sampling mode enum", + "bitbybit.babylon.gui.control.changeControlPadding": "change control padding", + "control": "control", + "changeControlPadding": "change control padding", + "bitbybit.babylon.gui.control.changeControlPadding_description": "sets control padding", + "positioning": "positioning", + "BABYLON.GUI.Control": "babylon gui control", + "paddingLeft": "padding left", + "number | string": "number or string", + "paddingRight": "padding right", + "paddingTop": "padding top", + "paddingBottom": "padding bottom", + "bitbybit.babylon.gui.control.changeControlAlignment": "change control alignment", + "changeControlAlignment": "change control alignment", + "bitbybit.babylon.gui.control.changeControlAlignment_description": "sets control alignment", + "T": "t", + "horizontalAlignment": "horizontal alignment", + "horizontalAlignmentEnum": "horizontal alignment enum", + "verticalAlignment": "vertical alignment", + "verticalAlignmentEnum": "vertical alignment enum", + "bitbybit.babylon.gui.control.cloneControl": "clone control", + "cloneControl": "clone control", + "bitbybit.babylon.gui.control.cloneControl_description": "clones control", + "container": "container", + "BABYLON.GUI.Container": "babylon gui container", + "host": "host", + "BABYLON.GUI.AdvancedDynamicTexture": "babylon gui advanced dynamic texture", + "bitbybit.babylon.gui.control.createControlObservableSelector": "control observable selector", + "createControlObservableSelector": "control observable selector", + "bitbybit.babylon.gui.control.createControlObservableSelector_description": "creates observable selector for control", + "selector": "selector", + "controlObservableSelectorEnum": "control observable selector enum", + "bitbybit.babylon.gui.control.getControlByName": "get control by name", + "getControlByName": "get control by name", + "bitbybit.babylon.gui.control.getControlByName_description": "gets control by name", + "bitbybit.babylon.gui.control.setIsVisible": "set is visible", + "setIsVisible": "set is visible", + "bitbybit.babylon.gui.control.setIsVisible_description": "sets control visibility", + "isVisible": "is visible", + "bitbybit.babylon.gui.control.setIsReadonly": "set is readonly", + "setIsReadonly": "set is readonly", + "bitbybit.babylon.gui.control.setIsReadonly_description": "sets control readonly", + "isReadOnly": "is readonly", + "bitbybit.babylon.gui.control.setIsEnabled": "set is enabled", + "setIsEnabled": "set is enabled", + "bitbybit.babylon.gui.control.setIsEnabled_description": "sets control enabled", + "isEnabled": "is enabled", + "bitbybit.babylon.gui.control.setHeight": "set height", + "setHeight": "set height", + "bitbybit.babylon.gui.control.setHeight_description": "sets control height", + "bitbybit.babylon.gui.control.setWidth": "set width", + "setWidth": "set width", + "bitbybit.babylon.gui.control.setWidth_description": "sets control width", + "bitbybit.babylon.gui.control.setColor": "set color", + "setColor": "set color", + "bitbybit.babylon.gui.control.setColor_description": "sets control color", + "bitbybit.babylon.gui.control.setFontSize": "set font size", + "setFontSize": "set font size", + "bitbybit.babylon.gui.control.setFontSize_description": "sets control font size", + "fontSize": "font size", + "bitbybit.babylon.gui.control.getHeight": "get height", + "getHeight": "get height", + "bitbybit.babylon.gui.control.getHeight_description": "gets control height", + "bitbybit.babylon.gui.control.getWidth": "get width", + "getWidth": "get width", + "bitbybit.babylon.gui.control.getWidth_description": "gets control width", + "bitbybit.babylon.gui.control.getColor": "get color", + "getColor": "get color", + "bitbybit.babylon.gui.control.getColor_description": "gets control color", + "bitbybit.babylon.gui.control.getFontSize": "get font size", + "getFontSize": "get font size", + "bitbybit.babylon.gui.control.getFontSize_description": "gets control font size", + "bitbybit.babylon.gui.control.getIsVisible": "get is visible", + "getIsVisible": "get is visible", + "bitbybit.babylon.gui.control.getIsVisible_description": "gets control visibility", + "bitbybit.babylon.gui.control.getIsReadonly": "get is readonly", + "getIsReadonly": "get is readonly", + "bitbybit.babylon.gui.control.getIsReadonly_description": "gets control readonly", + "bitbybit.babylon.gui.control.getIsEnabled": "get is enabled", + "getIsEnabled": "get is enabled", + "bitbybit.babylon.gui.control.getIsEnabled_description": "gets control enabled", + "bitbybit.babylon.gui.container.addControls": "add controls", + "addControls": "add controls", + "bitbybit.babylon.gui.container.addControls_description": "adds controls to container in order", + "controls": "controls", + "BABYLON.GUI.Control[]": "babylon gui control array", + "clearControlsFirst": "clear controls first", + "bitbybit.babylon.gui.container.setBackground": "set background", + "setBackground": "set background", + "bitbybit.babylon.gui.container.setBackground_description": "sets container background", + "background": "background", + "bitbybit.babylon.gui.container.setIsReadonly": "set is readonly", + "bitbybit.babylon.gui.container.setIsReadonly_description": "sets container readonly", + "bitbybit.babylon.gui.container.getBackground": "get background", + "getBackground": "get background", + "bitbybit.babylon.gui.container.getBackground_description": "gets container background", + "bitbybit.babylon.gui.container.getIsReadonly": "get is readonly", + "bitbybit.babylon.gui.container.getIsReadonly_description": "gets container readonly", + "bitbybit.babylon.gui.stackPanel.createStackPanel": "stack panel", + "stackPanel": "stack panel", + "createStackPanel": "stack panel", + "bitbybit.babylon.gui.stackPanel.createStackPanel_description": "creates stack panel", + "isVertical": "is vertical", + "spacing": "spacing", + "bitbybit.babylon.gui.stackPanel.setIsVertical": "set is vertical", + "setIsVertical": "set is vertical", + "bitbybit.babylon.gui.stackPanel.setIsVertical_description": "sets stack panel vertical", + "BABYLON.GUI.StackPanel": "babylon gui stack panel", + "bitbybit.babylon.gui.stackPanel.setSpacing": "set spacing", + "setSpacing": "set spacing", + "bitbybit.babylon.gui.stackPanel.setSpacing_description": "sets stack panel spacing", + "bitbybit.babylon.gui.stackPanel.setWidth": "set width", + "bitbybit.babylon.gui.stackPanel.setWidth_description": "sets stack panel width", + "bitbybit.babylon.gui.stackPanel.setHeight": "set height", + "bitbybit.babylon.gui.stackPanel.setHeight_description": "sets stack panel height", + "bitbybit.babylon.gui.stackPanel.getIsVertical": "get is vertical", + "getIsVertical": "get is vertical", + "bitbybit.babylon.gui.stackPanel.getIsVertical_description": "gets stack panel vertical", + "bitbybit.babylon.gui.stackPanel.getSpacing": "get spacing", + "getSpacing": "get spacing", + "bitbybit.babylon.gui.stackPanel.getSpacing_description": "gets stack panel spacing", + "bitbybit.babylon.gui.stackPanel.getWidth": "get width", + "bitbybit.babylon.gui.stackPanel.getWidth_description": "gets stack panel width", + "bitbybit.babylon.gui.stackPanel.getHeight": "get height", + "bitbybit.babylon.gui.stackPanel.getHeight_description": "gets stack panel height", + "bitbybit.babylon.gui.button.createSimpleButton": "simple button", + "button": "button", + "createSimpleButton": "simple button", + "bitbybit.babylon.gui.button.createSimpleButton_description": "creates simple button", + "label": "label", + "bitbybit.babylon.gui.button.setButtonText": "set button text", + "setButtonText": "set button text", + "bitbybit.babylon.gui.button.setButtonText_description": "sets button text", + "BABYLON.GUI.Button": "babylon gui button", + "text": "text", + "bitbybit.babylon.gui.button.getButtonText": "get button text", + "getButtonText": "get button text", + "bitbybit.babylon.gui.button.getButtonText_description": "gets button text", + "bitbybit.babylon.gui.slider.createSlider": "slider", + "slider": "slider", + "createSlider": "slider", + "bitbybit.babylon.gui.slider.createSlider_description": "creates slider", + "minimum": "minimum", + "maximum": "maximum", + "value": "value", + "step": "step", + "displayThumb": "display thumb", + "bitbybit.babylon.gui.slider.changeSliderThumb": "change slider thumb", + "changeSliderThumb": "change slider thumb", + "bitbybit.babylon.gui.slider.changeSliderThumb_description": "changes slider thumb properties", + "BABYLON.GUI.Slider": "babylon gui slider", + "isThumbCircle": "is thumb circle", + "thumbColor": "thumb color", + "thumbWidth": "thumb width", + "string | number": "string or number", + "isThumbClamped": "is thumb clamped", + "bitbybit.babylon.gui.slider.setBorderColor": "set border color", + "setBorderColor": "set border color", + "bitbybit.babylon.gui.slider.setBorderColor_description": "sets slider border color", + "borderColor": "border color", + "bitbybit.babylon.gui.slider.setBackgroundColor": "set background color", + "setBackgroundColor": "set background color", + "bitbybit.babylon.gui.slider.setBackgroundColor_description": "sets slider background color", + "backgroundColor": "background color", + "bitbybit.babylon.gui.slider.setMaximum": "set maximum", + "setMaximum": "set maximum", + "bitbybit.babylon.gui.slider.setMaximum_description": "sets slider maximum value", + "bitbybit.babylon.gui.slider.setMinimum": "set minimum", + "setMinimum": "set minimum", + "bitbybit.babylon.gui.slider.setMinimum_description": "sets slider minimum value", + "bitbybit.babylon.gui.slider.setStep": "set step", + "setStep": "set step", + "bitbybit.babylon.gui.slider.setStep_description": "sets slider step value", + "bitbybit.babylon.gui.slider.setValue": "set value", + "setValue": "set value", + "bitbybit.babylon.gui.slider.setValue_description": "sets slider value", + "bitbybit.babylon.gui.slider.createSliderObservableSelector": "slider observable selector", + "createSliderObservableSelector": "slider observable selector", + "bitbybit.babylon.gui.slider.createSliderObservableSelector_description": "creates observable selector for slider", + "sliderObservableSelectorEnum": "slider observable selector enum", + "bitbybit.babylon.gui.slider.getBorderColor": "get border color", + "getBorderColor": "get border color", + "bitbybit.babylon.gui.slider.getBorderColor_description": "gets slider border color", + "bitbybit.babylon.gui.slider.getBackgroundColor": "get background color", + "getBackgroundColor": "get background color", + "bitbybit.babylon.gui.slider.getBackgroundColor_description": "gets slider background color", + "bitbybit.babylon.gui.slider.getMaximum": "get maximum", + "getMaximum": "get maximum", + "bitbybit.babylon.gui.slider.getMaximum_description": "gets slider maximum value", + "bitbybit.babylon.gui.slider.getMinimum": "get minimum", + "getMinimum": "get minimum", + "bitbybit.babylon.gui.slider.getMinimum_description": "gets slider minimum value", + "bitbybit.babylon.gui.slider.getStep": "get step", + "getStep": "get step", + "bitbybit.babylon.gui.slider.getStep_description": "gets slider step value", + "bitbybit.babylon.gui.slider.getValue": "get value", + "getValue": "get value", + "bitbybit.babylon.gui.slider.getValue_description": "gets slider value", + "bitbybit.babylon.gui.slider.getThumbColor": "get thumb color", + "getThumbColor": "get thumb color", + "bitbybit.babylon.gui.slider.getThumbColor_description": "gets slider thumb color", + "bitbybit.babylon.gui.slider.getThumbWidth": "get thumb width", + "getThumbWidth": "get thumb width", + "bitbybit.babylon.gui.slider.getThumbWidth_description": "gets slider thumb width", + "bitbybit.babylon.gui.slider.getIsVertical": "get is vertical", + "bitbybit.babylon.gui.slider.getIsVertical_description": "gets slider vertical", + "bitbybit.babylon.gui.slider.getDisplayThumb": "get display thumb", + "getDisplayThumb": "get display thumb", + "bitbybit.babylon.gui.slider.getDisplayThumb_description": "gets slider display thumb", + "bitbybit.babylon.gui.slider.getIsThumbCircle": "get is thumb circle", + "getIsThumbCircle": "get is thumb circle", + "bitbybit.babylon.gui.slider.getIsThumbCircle_description": "gets slider thumb circle", + "bitbybit.babylon.gui.slider.getIsThumbClamped": "get is thumb clamped", + "getIsThumbClamped": "get is thumb clamped", + "bitbybit.babylon.gui.slider.getIsThumbClamped_description": "gets slider thumb clamped", + "bitbybit.babylon.gui.textBlock.createTextBlock": "text block", + "textBlock": "text block", + "createTextBlock": "text block", + "bitbybit.babylon.gui.textBlock.createTextBlock_description": "creates text block", + "bitbybit.babylon.gui.textBlock.alignText": "align text", + "alignText": "align text", + "bitbybit.babylon.gui.textBlock.alignText_description": "sets text alignment", + "bitbybit.babylon.gui.textBlock.setTextOutline": "set text outline", + "setTextOutline": "set text outline", + "bitbybit.babylon.gui.textBlock.setTextOutline_description": "sets text outline", + "BABYLON.GUI.TextBlock": "babylon gui text block", + "outlineWidth": "outline width", + "outlineColor": "outline color", + "bitbybit.babylon.gui.textBlock.setText": "set text", + "setText": "set text", + "bitbybit.babylon.gui.textBlock.setText_description": "sets text block text", + "bitbybit.babylon.gui.textBlock.setRsizeToFit": "set resize to fit", + "setRsizeToFit": "set resize to fit", + "bitbybit.babylon.gui.textBlock.setRsizeToFit_description": "sets resize to fit", + "resizeToFit": "resize to fit", + "bitbybit.babylon.gui.textBlock.setTextWrapping": "set text wrapping", + "setTextWrapping": "set text wrapping", + "bitbybit.babylon.gui.textBlock.setTextWrapping_description": "sets text wrapping", + "textWrapping": "text wrapping", + "boolean | BABYLON.GUI.TextWrapping": "boolean or babylon gui text wrapping", + "bitbybit.babylon.gui.textBlock.setLineSpacing": "set line spacing", + "setLineSpacing": "set line spacing", + "bitbybit.babylon.gui.textBlock.setLineSpacing_description": "sets text line spacing", + "lineSpacing": "line spacing", + "bitbybit.babylon.gui.textBlock.getText": "get text", + "getText": "get text", + "bitbybit.babylon.gui.textBlock.getText_description": "gets text block text", + "bitbybit.babylon.gui.textBlock.getTextWrapping": "get text wrapping", + "getTextWrapping": "get text wrapping", + "bitbybit.babylon.gui.textBlock.getTextWrapping_description": "gets text wrapping", + "bitbybit.babylon.gui.textBlock.getLineSpacing": "get line spacing", + "getLineSpacing": "get line spacing", + "bitbybit.babylon.gui.textBlock.getLineSpacing_description": "gets text line spacing", + "bitbybit.babylon.gui.textBlock.getOutlineWidth": "get outline width", + "getOutlineWidth": "get outline width", + "bitbybit.babylon.gui.textBlock.getOutlineWidth_description": "gets text outline width", + "bitbybit.babylon.gui.textBlock.getResizeToFit": "get resize to fit", + "getResizeToFit": "get resize to fit", + "bitbybit.babylon.gui.textBlock.getResizeToFit_description": "gets resize to fit", + "bitbybit.babylon.gui.textBlock.getTextHorizontalAlignment": "get text horizontal alignment", + "getTextHorizontalAlignment": "get text horizontal alignment", + "bitbybit.babylon.gui.textBlock.getTextHorizontalAlignment_description": "gets text horizontal alignment", + "bitbybit.babylon.gui.textBlock.getTextVerticalAlignment": "get text vertical alignment", + "getTextVerticalAlignment": "get text vertical alignment", + "bitbybit.babylon.gui.textBlock.getTextVerticalAlignment_description": "gets text vertical alignment", + "bitbybit.babylon.gui.textBlock.createTextBlockObservableSelector": "text block observable selector", + "createTextBlockObservableSelector": "text block observable selector", + "bitbybit.babylon.gui.textBlock.createTextBlockObservableSelector_description": "creates observable selector for text block", + "textBlockObservableSelectorEnum": "text block observable selector enum", + "bitbybit.babylon.gui.radioButton.createRadioButton": "radio button", + "radioButton": "radio button", + "createRadioButton": "radio button", + "bitbybit.babylon.gui.radioButton.createRadioButton_description": "creates radio button", + "group": "group", + "isChecked": "is checked", + "checkSizeRatio": "check size ratio", + "bitbybit.babylon.gui.radioButton.setCheckSizeRatio": "set check size ratio", + "setCheckSizeRatio": "set check size ratio", + "bitbybit.babylon.gui.radioButton.setCheckSizeRatio_description": "sets radio button check size ratio", + "BABYLON.GUI.RadioButton": "babylon gui radio button", + "bitbybit.babylon.gui.radioButton.setGroup": "set group", + "setGroup": "set group", + "bitbybit.babylon.gui.radioButton.setGroup_description": "sets radio button group", + "bitbybit.babylon.gui.radioButton.setBackground": "set background", + "bitbybit.babylon.gui.radioButton.setBackground_description": "sets radio button background", + "bitbybit.babylon.gui.radioButton.getCheckSizeRatio": "get check size ratio", + "getCheckSizeRatio": "get check size ratio", + "bitbybit.babylon.gui.radioButton.getCheckSizeRatio_description": "gets radio button check size ratio", + "bitbybit.babylon.gui.radioButton.getGroup": "get group", + "getGroup": "get group", + "bitbybit.babylon.gui.radioButton.getGroup_description": "gets radio button group", + "bitbybit.babylon.gui.radioButton.getBackground": "get background", + "bitbybit.babylon.gui.radioButton.getBackground_description": "gets radio button background", + "bitbybit.babylon.gui.radioButton.createRadioButtonObservableSelector": "radio button observable selector", + "createRadioButtonObservableSelector": "radio button observable selector", + "bitbybit.babylon.gui.radioButton.createRadioButtonObservableSelector_description": "creates observable selector for radio button", + "radioButtonObservableSelectorEnum": "radio button observable selector enum", + "bitbybit.babylon.gui.checkbox.createCheckbox": "checkbox", + "checkbox": "checkbox", + "createCheckbox": "checkbox", + "bitbybit.babylon.gui.checkbox.createCheckbox_description": "creates checkbox", + "bitbybit.babylon.gui.checkbox.setBackground": "set background", + "bitbybit.babylon.gui.checkbox.setBackground_description": "sets checkbox background", + "BABYLON.GUI.Checkbox": "babylon gui checkbox", + "bitbybit.babylon.gui.checkbox.setCheckSizeRatio": "set check size ratio", + "bitbybit.babylon.gui.checkbox.setCheckSizeRatio_description": "sets checkbox check size ratio", + "bitbybit.babylon.gui.checkbox.setIsChecked": "set is checked", + "setIsChecked": "set is checked", + "bitbybit.babylon.gui.checkbox.setIsChecked_description": "sets checkbox checked", + "bitbybit.babylon.gui.checkbox.getCheckSizeRatio": "get check size ratio", + "bitbybit.babylon.gui.checkbox.getCheckSizeRatio_description": "gets checkbox check size ratio", + "bitbybit.babylon.gui.checkbox.getIsChecked": "get is checked", + "getIsChecked": "get is checked", + "bitbybit.babylon.gui.checkbox.getIsChecked_description": "gets checkbox checked", + "bitbybit.babylon.gui.checkbox.getBackground": "get background", + "bitbybit.babylon.gui.checkbox.getBackground_description": "gets checkbox background", + "bitbybit.babylon.gui.checkbox.createCheckboxObservableSelector": "checkbox observable selector", + "createCheckboxObservableSelector": "checkbox observable selector", + "bitbybit.babylon.gui.checkbox.createCheckboxObservableSelector_description": "creates observable selector for checkbox", + "checkboxObservableSelectorEnum": "checkbox observable selector enum", + "bitbybit.babylon.gui.inputText.createInputText": "input text", + "inputText": "input text", + "createInputText": "input text", + "bitbybit.babylon.gui.inputText.createInputText_description": "creates input text", + "placeholder": "placeholder", + "bitbybit.babylon.gui.inputText.setBackground": "set background", + "bitbybit.babylon.gui.inputText.setBackground_description": "sets input text background", + "BABYLON.GUI.InputText": "babylon gui input text", + "bitbybit.babylon.gui.inputText.setText": "set text", + "bitbybit.babylon.gui.inputText.setText_description": "sets input text", + "bitbybit.babylon.gui.inputText.setPlaceholder": "set placeholder", + "setPlaceholder": "set placeholder", + "bitbybit.babylon.gui.inputText.setPlaceholder_description": "sets input text placeholder", + "bitbybit.babylon.gui.inputText.getBackground": "get background", + "bitbybit.babylon.gui.inputText.getBackground_description": "gets input text background", + "bitbybit.babylon.gui.inputText.getText": "get text", + "bitbybit.babylon.gui.inputText.getText_description": "gets input text", + "bitbybit.babylon.gui.inputText.getPlaceholder": "get placeholder", + "getPlaceholder": "get placeholder", + "bitbybit.babylon.gui.inputText.getPlaceholder_description": "gets input text placeholder", + "bitbybit.babylon.gui.inputText.createInputTextObservableSelector": "input text observable selector", + "createInputTextObservableSelector": "input text observable selector", + "bitbybit.babylon.gui.inputText.createInputTextObservableSelector_description": "creates observable selector for input text", + "inputTextObservableSelectorEnum": "input text observable selector enum", + "bitbybit.babylon.gui.colorPicker.createColorPicker": "color picker", + "colorPicker": "color picker", + "createColorPicker": "color picker", + "bitbybit.babylon.gui.colorPicker.createColorPicker_description": "creates color picker", + "defaultColor": "default color", + "bitbybit.babylon.gui.colorPicker.setColorPickerValue": "set color picker value", + "setColorPickerValue": "set color picker value", + "bitbybit.babylon.gui.colorPicker.setColorPickerValue_description": "sets color picker value", + "BABYLON.GUI.ColorPicker": "babylon gui color picker", + "bitbybit.babylon.gui.colorPicker.setColorPickerSize": "set color picker size", + "setColorPickerSize": "set color picker size", + "bitbybit.babylon.gui.colorPicker.setColorPickerSize_description": "sets color picker size", + "bitbybit.babylon.gui.colorPicker.getColorPickerValue": "get color picker value", + "getColorPickerValue": "get color picker value", + "bitbybit.babylon.gui.colorPicker.getColorPickerValue_description": "gets color picker value", + "bitbybit.babylon.gui.colorPicker.getColorPickerSize": "get color picker size", + "getColorPickerSize": "get color picker size", + "bitbybit.babylon.gui.colorPicker.getColorPickerSize_description": "gets color picker size", + "bitbybit.babylon.gui.colorPicker.createColorPickerObservableSelector": "color picker observable selector", + "createColorPickerObservableSelector": "color picker observable selector", + "bitbybit.babylon.gui.colorPicker.createColorPickerObservableSelector_description": "creates observable selector for color picker", + "colorPickerObservableSelectorEnum": "color picker observable selector enum", + "bitbybit.babylon.gui.image.createImage": "image", + "image": "image", + "createImage": "image", + "bitbybit.babylon.gui.image.createImage_description": "creates image", + "bitbybit.babylon.gui.image.setSourceUrl": "set source url", + "setSourceUrl": "set source url", + "bitbybit.babylon.gui.image.setSourceUrl_description": "sets image source url", + "BABYLON.GUI.Image": "babylon gui image", + "bitbybit.babylon.gui.image.getSourceUrl": "get source url", + "getSourceUrl": "get source url", + "bitbybit.babylon.gui.image.getSourceUrl_description": "gets image source url", + "bitbybit.babylon.gizmo.manager.createGizmoManager": "gizmo manager", + "gizmo": "gizmo", + "manager": "manager", + "createGizmoManager": "gizmo manager", + "bitbybit.babylon.gizmo.manager.createGizmoManager_description": "creates gizmo manager", + "positionGizmoEnabled": "position gizmo enabled", + "rotationGizmoEnabled": "rotation gizmo enabled", + "scaleGizmoEnabled": "scale gizmo enabled", + "boundingBoxGizmoEnabled": "bounding box gizmo enabled", + "usePointerToAttachGizmos": "use pointer to attach gizmos", + "clearGizmoOnEmptyPointerEvent": "clear gizmo on empty pointer event", + "scaleRatio": "scale ratio", + "attachableMeshes": "attachable meshes", + "BABYLON.AbstractMesh[]": "babylon abstract mesh array", + "bitbybit.babylon.gizmo.manager.getPositionGizmo": "get position gizmo", + "getPositionGizmo": "get position gizmo", + "bitbybit.babylon.gizmo.manager.getPositionGizmo_description": "gets position gizmo", + "gizmoManager": "gizmo manager", + "BABYLON.GizmoManager": "babylon gizmo manager", + "bitbybit.babylon.gizmo.manager.getRotationGizmo": "get rotation gizmo", + "getRotationGizmo": "get rotation gizmo", + "bitbybit.babylon.gizmo.manager.getRotationGizmo_description": "gets rotation gizmo", + "bitbybit.babylon.gizmo.manager.getScaleGizmo": "get scale gizmo", + "getScaleGizmo": "get scale gizmo", + "bitbybit.babylon.gizmo.manager.getScaleGizmo_description": "gets scale gizmo", + "bitbybit.babylon.gizmo.manager.getBoundingBoxGizmo": "get bounding box gizmo", + "getBoundingBoxGizmo": "get bounding box gizmo", + "bitbybit.babylon.gizmo.manager.getBoundingBoxGizmo_description": "gets bounding box gizmo", + "bitbybit.babylon.gizmo.manager.attachToMesh": "attach to mesh", + "attachToMesh": "attach to mesh", + "bitbybit.babylon.gizmo.manager.attachToMesh_description": "attaches gizmo manager to mesh", + "update": "update", + "bitbybit.babylon.gizmo.manager.detachMesh": "detach mesh", + "detachMesh": "detach mesh", + "bitbybit.babylon.gizmo.manager.detachMesh_description": "detaches gizmo manager from mesh", + "bitbybit.babylon.gizmo.base.scaleRatio": "set scale ratio", + "base": "base", + "bitbybit.babylon.gizmo.base.scaleRatio_description": "sets gizmo scale ratio", + "BABYLON.IGizmo": "babylon i gizmo", + "bitbybit.babylon.gizmo.base.getScaleRatio": "get scale ratio", + "getScaleRatio": "get scale ratio", + "bitbybit.babylon.gizmo.base.getScaleRatio_description": "gets gizmo scale ratio", + "bitbybit.babylon.gizmo.positionGizmo.planarGizmoEnabled": "set planar gizmo enabled", + "positionGizmo": "position gizmo", + "planarGizmoEnabled": "planar gizmo enabled", + "bitbybit.babylon.gizmo.positionGizmo.planarGizmoEnabled_description": "sets planar gizmo enabled", + "BABYLON.IPositionGizmo": "babylon i position gizmo", + "bitbybit.babylon.gizmo.positionGizmo.snapDistance": "set snap distance", + "snapDistance": "snap distance", + "bitbybit.babylon.gizmo.positionGizmo.snapDistance_description": "sets position gizmo snap distance", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedMesh": "get attached mesh", + "getAttachedMesh": "get attached mesh", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedMesh_description": "gets attached mesh", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedNode": "get attached node", + "getAttachedNode": "get attached node", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedNode_description": "gets attached node", + "bitbybit.babylon.gizmo.positionGizmo.getXGizmo": "get x gizmo", + "getXGizmo": "get x gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getXGizmo_description": "gets x gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getYGizmo": "get y gizmo", + "getYGizmo": "get y gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getYGizmo_description": "gets y gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getZGizmo": "get z gizmo", + "getZGizmo": "get z gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getZGizmo_description": "gets z gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getXPlaneGizmo": "get x plane gizmo", + "getXPlaneGizmo": "get x plane gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getXPlaneGizmo_description": "gets x plane gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getYPlaneGizmo": "get y plane gizmo", + "getYPlaneGizmo": "get y plane gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getYPlaneGizmo_description": "gets y plane gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getZPlaneGizmo": "get z plane gizmo", + "getZPlaneGizmo": "get z plane gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getZPlaneGizmo_description": "gets z plane gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getPlanarGizmoEnabled": "get planar gizmo enabled", + "getPlanarGizmoEnabled": "get planar gizmo enabled", + "bitbybit.babylon.gizmo.positionGizmo.getPlanarGizmoEnabled_description": "gets planar gizmo enabled", + "bitbybit.babylon.gizmo.positionGizmo.getSnapDistance": "get snap distance", + "getSnapDistance": "get snap distance", + "bitbybit.babylon.gizmo.positionGizmo.getSnapDistance_description": "gets snap distance", + "bitbybit.babylon.gizmo.positionGizmo.getIsDragging": "get is dragging", + "getIsDragging": "get is dragging", + "bitbybit.babylon.gizmo.positionGizmo.getIsDragging_description": "gets dragging state", + "bitbybit.babylon.gizmo.positionGizmo.createPositionGizmoObservableSelector": "position gizmo observable selector", + "createPositionGizmoObservableSelector": "position gizmo observable selector", + "bitbybit.babylon.gizmo.positionGizmo.createPositionGizmoObservableSelector_description": "creates observable selector for position gizmo", + "positionGizmoObservableSelectorEnum": "position gizmo observable selector enum", + "bitbybit.babylon.gizmo.rotationGizmo.snapDistance": "set snap distance", + "rotationGizmo": "rotation gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.snapDistance_description": "sets rotation gizmo snap distance", + "BABYLON.IRotationGizmo": "babylon i rotation gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.sensitivity": "set sensitivity", + "sensitivity": "sensitivity", + "bitbybit.babylon.gizmo.rotationGizmo.sensitivity_description": "sets rotation gizmo sensitivity", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedMesh": "get attached mesh", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedMesh_description": "gets attached mesh", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedNode": "get attached node", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedNode_description": "gets attached node", + "bitbybit.babylon.gizmo.rotationGizmo.getXGizmo": "get x gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getXGizmo_description": "gets x gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getYGizmo": "get y gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getYGizmo_description": "gets y gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getZGizmo": "get z gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getZGizmo_description": "gets z gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getSnapDistance": "get snap distance", + "bitbybit.babylon.gizmo.rotationGizmo.getSnapDistance_description": "gets snap distance", + "bitbybit.babylon.gizmo.rotationGizmo.getSensitivity": "get sensitivity", + "getSensitivity": "get sensitivity", + "bitbybit.babylon.gizmo.rotationGizmo.getSensitivity_description": "gets sensitivity", + "bitbybit.babylon.gizmo.rotationGizmo.createRotationGizmoObservableSelector": "rotation gizmo observable selector", + "createRotationGizmoObservableSelector": "rotation gizmo observable selector", + "bitbybit.babylon.gizmo.rotationGizmo.createRotationGizmoObservableSelector_description": "creates observable selector for rotation gizmo", + "rotationGizmoObservableSelectorEnum": "rotation gizmo observable selector enum", + "bitbybit.babylon.gizmo.scaleGizmo.getXGizmo": "get x gizmo", + "scaleGizmo": "scale gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.getXGizmo_description": "gets x gizmo", + "BABYLON.IScaleGizmo": "babylon i scale gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.getYGizmo": "get y gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.getYGizmo_description": "gets y gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.getZGizmo": "get z gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.getZGizmo_description": "gets z gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.snapDistance": "set snap distance", + "bitbybit.babylon.gizmo.scaleGizmo.snapDistance_description": "sets scale gizmo snap distance", + "bitbybit.babylon.gizmo.scaleGizmo.setIncrementalSnap": "set incremental snap", + "setIncrementalSnap": "set incremental snap", + "bitbybit.babylon.gizmo.scaleGizmo.setIncrementalSnap_description": "sets scale gizmo incremental snap", + "incrementalSnap": "incremental snap", + "bitbybit.babylon.gizmo.scaleGizmo.sensitivity": "set sensitivity", + "bitbybit.babylon.gizmo.scaleGizmo.sensitivity_description": "sets scale gizmo sensitivity", + "bitbybit.babylon.gizmo.scaleGizmo.getIncrementalSnap": "get incremental snap", + "getIncrementalSnap": "get incremental snap", + "bitbybit.babylon.gizmo.scaleGizmo.getIncrementalSnap_description": "gets incremental snap", + "bitbybit.babylon.gizmo.scaleGizmo.getSnapDistance": "get snap distance", + "bitbybit.babylon.gizmo.scaleGizmo.getSnapDistance_description": "gets snap distance", + "bitbybit.babylon.gizmo.scaleGizmo.getSensitivity": "get sensitivity", + "bitbybit.babylon.gizmo.scaleGizmo.getSensitivity_description": "gets sensitivity", + "bitbybit.babylon.gizmo.scaleGizmo.createScaleGizmoObservableSelector": "scale gizmo observable selector", + "createScaleGizmoObservableSelector": "scale gizmo observable selector", + "bitbybit.babylon.gizmo.scaleGizmo.createScaleGizmoObservableSelector_description": "creates observable selector for scale gizmo", + "scaleGizmoObservableSelectorEnum": "scale gizmo observable selector enum", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSphereSize": "set rotation sphere size", + "boundingBoxGizmo": "bounding box gizmo", + "setRotationSphereSize": "set rotation sphere size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSphereSize_description": "sets bounding box gizmo rotation sphere size", + "BABYLON.BoundingBoxGizmo": "babylon bounding box gizmo", + "rotationSphereSize": "rotation sphere size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSize": "set fixed drag mesh screen size", + "setFixedDragMeshScreenSize": "set fixed drag mesh screen size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSize_description": "sets fixed drag mesh screen size for consistent scaling", + "fixedDragMeshScreenSize": "fixed drag mesh screen size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshBoundsSize": "set fixed drag mesh bounds size", + "setFixedDragMeshBoundsSize": "set fixed drag mesh bounds size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshBoundsSize_description": "sets fixed drag mesh bounds size", + "fixedDragMeshBoundsSize": "fixed drag mesh bounds size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSizeDistanceFactor": "set fixed drag mesh screen size distance factor", + "setFixedDragMeshScreenSizeDistanceFactor": "set fixed drag mesh screen size distance factor", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSizeDistanceFactor_description": "sets distance factor for fixed drag mesh screen size", + "fixedDragMeshScreenSizeDistanceFactor": "fixed drag mesh screen size distance factor", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalingSnapDistance": "set scaling snap distance", + "setScalingSnapDistance": "set scaling snap distance", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalingSnapDistance_description": "sets bounding box gizmo scaling snap distance", + "scalingSnapDistance": "scaling snap distance", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSnapDistance": "set rotation snap distance", + "setRotationSnapDistance": "set rotation snap distance", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSnapDistance_description": "sets bounding box gizmo rotation snap distance", + "rotationSnapDistance": "rotation snap distance", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleBoxSize": "set scale box size", + "setScaleBoxSize": "set scale box size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleBoxSize_description": "sets bounding box gizmo scale box size", + "scaleBoxSize": "scale box size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setIncrementalSnap": "set incremental snap", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setIncrementalSnap_description": "sets bounding box gizmo incremental snap", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalePivot": "set scale pivot", + "setScalePivot": "set scale pivot", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalePivot_description": "sets bounding box gizmo scale pivot", + "scalePivot": "scale pivot", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setAxisFactor": "set axis factor", + "setAxisFactor": "set axis factor", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setAxisFactor_description": "sets bounding box gizmo axis factor", + "axisFactor": "axis factor", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleDragSpeed": "set scale drag speed", + "setScaleDragSpeed": "set scale drag speed", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleDragSpeed_description": "sets bounding box gizmo scale drag speed", + "scaleDragSpeed": "scale drag speed", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSphereSize": "get rotation sphere size", + "getRotationSphereSize": "get rotation sphere size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSphereSize_description": "gets rotation sphere size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleBoxSize": "get scale box size", + "getScaleBoxSize": "get scale box size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleBoxSize_description": "gets scale box size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSize": "get fixed drag mesh screen size", + "getFixedDragMeshScreenSize": "get fixed drag mesh screen size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSize_description": "gets fixed drag mesh screen size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshBoundsSize": "get fixed drag mesh bounds size", + "getFixedDragMeshBoundsSize": "get fixed drag mesh bounds size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshBoundsSize_description": "gets fixed drag mesh bounds size", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSizeDistanceFactor": "get fixed drag mesh screen size distance factor", + "getFixedDragMeshScreenSizeDistanceFactor": "get fixed drag mesh screen size distance factor", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSizeDistanceFactor_description": "gets fixed drag mesh screen size distance factor", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalingSnapDistance": "get scaling snap distance", + "getScalingSnapDistance": "get scaling snap distance", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalingSnapDistance_description": "gets scaling snap distance", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSnapDistance": "get rotation snap distance", + "getRotationSnapDistance": "get rotation snap distance", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSnapDistance_description": "gets rotation snap distance", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getIncrementalSnap": "get incremental snap", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getIncrementalSnap_description": "gets incremental snap", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalePivot": "get scale pivot", + "getScalePivot": "get scale pivot", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalePivot_description": "gets scale pivot", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getAxisFactor": "get axis factor", + "getAxisFactor": "get axis factor", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getAxisFactor_description": "gets axis factor", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleDragSpeed": "get scale drag speed", + "getScaleDragSpeed": "get scale drag speed", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleDragSpeed_description": "gets scale drag speed", + "bitbybit.babylon.gizmo.boundingBoxGizmo.createBoundingBoxGizmoObservableSelector": "bounding box gizmo observable selector", + "createBoundingBoxGizmoObservableSelector": "bounding box gizmo observable selector", + "bitbybit.babylon.gizmo.boundingBoxGizmo.createBoundingBoxGizmoObservableSelector_description": "creates observable selector for bounding box gizmo", + "boundingBoxGizmoObservableSelectorEnum": "bounding box gizmo observable selector enum", + "bitbybit.babylon.gizmo.axisDragGizmo.setIsEnabled": "set is enabled", + "axisDragGizmo": "axis drag gizmo", + "bitbybit.babylon.gizmo.axisDragGizmo.setIsEnabled_description": "sets axis enabled", + "BABYLON.IAxisDragGizmo": "babylon i axis drag gizmo", + "bitbybit.babylon.gizmo.axisDragGizmo.getIsEnabled": "get is enabled", + "bitbybit.babylon.gizmo.axisDragGizmo.getIsEnabled_description": "gets axis enabled", + "bitbybit.babylon.gizmo.axisScaleGizmo.setIsEnabled": "set is enabled", + "axisScaleGizmo": "axis scale gizmo", + "bitbybit.babylon.gizmo.axisScaleGizmo.setIsEnabled_description": "sets axis enabled", + "BABYLON.IAxisScaleGizmo": "babylon i axis scale gizmo", + "bitbybit.babylon.gizmo.axisScaleGizmo.getIsEnabled": "get is enabled", + "bitbybit.babylon.gizmo.axisScaleGizmo.getIsEnabled_description": "gets axis enabled", + "bitbybit.babylon.gizmo.planeDragGizmo.setIsEnabled": "set is enabled", + "planeDragGizmo": "plane drag gizmo", + "bitbybit.babylon.gizmo.planeDragGizmo.setIsEnabled_description": "sets plane enabled", + "BABYLON.IPlaneDragGizmo": "babylon i plane drag gizmo", + "bitbybit.babylon.gizmo.planeDragGizmo.getIsEnabled": "get is enabled", + "bitbybit.babylon.gizmo.planeDragGizmo.getIsEnabled_description": "gets plane enabled", + "bitbybit.babylon.gizmo.planeRotationGizmo.setIsEnabled": "set is enabled", + "planeRotationGizmo": "plane rotation gizmo", + "bitbybit.babylon.gizmo.planeRotationGizmo.setIsEnabled_description": "sets plane enabled", + "BABYLON.IPlaneRotationGizmo": "babylon i plane rotation gizmo", + "bitbybit.babylon.gizmo.planeRotationGizmo.getIsEnabled": "get is enabled", + "bitbybit.babylon.gizmo.planeRotationGizmo.getIsEnabled_description": "gets plane enabled", + "bitbybit.vector.removeAllDuplicateVectors": "remove all duplicate vectors", + "vector": "vector", + "removeAllDuplicateVectors": "remove all duplicate vectors", + "bitbybit.vector.removeAllDuplicateVectors_description": "removes all duplicate vectors from array", + "remove": "remove", + "vectors": "vectors", + "number[][]": "number array array", + "tolerance": "tolerance", + "bitbybit.vector.removeConsecutiveDuplicateVectors": "remove consecutive duplicate vectors", + "removeConsecutiveDuplicateVectors": "remove consecutive duplicate vectors", + "bitbybit.vector.removeConsecutiveDuplicateVectors_description": "removes consecutive duplicate vectors from array", + "checkFirstAndLast": "check first and last", + "bitbybit.vector.angleBetween": "angle between", + "angleBetween": "angle between", + "bitbybit.vector.angleBetween_description": "measures angle between two vectors in degrees", + "angles": "angles", + "first": "first", + "second": "second", + "bitbybit.vector.angleBetweenNormalized2d": "angle between normalized 2d", + "angleBetweenNormalized2d": "angle between normalized 2d", + "bitbybit.vector.angleBetweenNormalized2d_description": "measures normalized 2d angle between two vectors in degrees", + "bitbybit.vector.positiveAngleBetween": "positive angle between", + "positiveAngleBetween": "positive angle between", + "bitbybit.vector.positiveAngleBetween_description": "measures positive angle between two vectors with reference in degrees", + "reference": "reference", + "bitbybit.vector.addAll": "add all", + "addAll": "add all", + "bitbybit.vector.addAll_description": "adds all vector xyz values into new vector", + "sum": "sum", + "bitbybit.vector.add": "add", + "add": "add", + "bitbybit.vector.add_description": "adds two vectors", + "bitbybit.vector.all": "all", + "all": "all", + "bitbybit.vector.all_description": "checks if boolean array is all true", + "boolean[]": "boolean array", + "bitbybit.vector.cross": "cross", + "cross": "cross", + "bitbybit.vector.cross_description": "crosses two vectors", + "bitbybit.vector.distSquared": "dist squared", + "distSquared": "dist squared", + "bitbybit.vector.distSquared_description": "squared distance between two vectors", + "bitbybit.vector.dist": "dist", + "dist": "dist", + "bitbybit.vector.dist_description": "distance between two vectors", + "bitbybit.vector.div": "div", + "div": "div", + "bitbybit.vector.div_description": "divides vector by scalar", + "scalar": "scalar", + "bitbybit.vector.domain": "domain", + "domain": "domain", + "bitbybit.vector.domain_description": "computes domain between vector min and max", + "bitbybit.vector.dot": "dot", + "dot": "dot", + "bitbybit.vector.dot_description": "dot product of two vectors", + "bitbybit.vector.finite": "finite", + "finite": "finite", + "bitbybit.vector.finite_description": "checks if vector numbers are finite", + "validate": "validate", + "bitbybit.vector.isZero": "is zero", + "isZero": "is zero", + "bitbybit.vector.isZero_description": "checks if vector length is zero", + "bitbybit.vector.lerp": "lerp", + "lerp": "lerp", + "bitbybit.vector.lerp_description": "finds vector between two vectors by fraction", + "fraction": "fraction", + "bitbybit.vector.max": "max", + "max": "max", + "bitbybit.vector.max_description": "finds maximum value in vector", + "extract": "extract", + "bitbybit.vector.min": "min", + "min": "min", + "bitbybit.vector.min_description": "finds minimum value in vector", + "bitbybit.vector.mul": "mul", + "mul": "mul", + "bitbybit.vector.mul_description": "multiplies vector by scalar", + "bitbybit.vector.neg": "neg", + "neg": "neg", + "bitbybit.vector.neg_description": "negates vector", + "bitbybit.vector.normSquared": "norm squared", + "normSquared": "norm squared", + "bitbybit.vector.normSquared_description": "computes squared norm", + "bitbybit.vector.norm": "norm", + "norm": "norm", + "bitbybit.vector.norm_description": "computes vector norm", + "bitbybit.vector.normalized": "normalized", + "normalized": "normalized", + "bitbybit.vector.normalized_description": "normalizes vector to unit length", + "bitbybit.vector.onRay": "on ray", + "onRay": "on ray", + "bitbybit.vector.onRay_description": "finds point on ray at given distance", + "bitbybit.vector.vectorXYZ": "vector xyz", + "vectorXYZ": "vector xyz", + "bitbybit.vector.vectorXYZ_description": "creates xyz vector", + "x": "x", + "y": "y", + "z": "z", + "bitbybit.vector.vectorXY": "vector xy", + "vectorXY": "vector xy", + "bitbybit.vector.vectorXY_description": "creates 2d xy vector", + "bitbybit.vector.range": "range", + "range": "range", + "bitbybit.vector.range_description": "creates integer vector from 0 to max", + "bitbybit.vector.signedAngleBetween": "signed angle between", + "signedAngleBetween": "signed angle between", + "bitbybit.vector.signedAngleBetween_description": "computes signed angle between two vectors with reference", + "bitbybit.vector.span": "span", + "span": "span", + "bitbybit.vector.span_description": "creates vector spanning min to max with step", + "bitbybit.vector.spanEaseItems": "span ease items", + "spanEaseItems": "span ease items", + "bitbybit.vector.spanEaseItems_description": "creates vector spanning min to max with ease function", + "nrItems": "nr items", + "ease": "ease", + "Math.easeEnum": "math ease enum", + "intervals": "intervals", + "bitbybit.vector.spanLinearItems": "span linear items", + "spanLinearItems": "span linear items", + "bitbybit.vector.spanLinearItems_description": "creates vector spanning min to max with item count", + "bitbybit.vector.sub": "sub", + "sub": "sub", + "bitbybit.vector.sub_description": "subtracts two vectors", + "bitbybit.vector.sum": "sum", + "bitbybit.vector.sum_description": "sums vector values", + "bitbybit.point.transformPoint": "transform point", + "transformPoint": "transform point", + "bitbybit.point.transformPoint_description": "transforms single point", + "transformation": "transformation", + "Base.TransformMatrixes": "base transform matrixes", + "bitbybit.point.transformPoints": "transform points", + "transformPoints": "transform points", + "bitbybit.point.transformPoints_description": "transforms multiple points", + "points": "points", + "bitbybit.point.transformsForPoints": "transforms for points", + "transformsForPoints": "transforms for points", + "bitbybit.point.transformsForPoints_description": "transforms multiple points with multiple transformations", + "Base.TransformMatrixes[]": "base transform matrixes array", + "bitbybit.point.translatePoints": "translate points", + "translatePoints": "translate points", + "bitbybit.point.translatePoints_description": "translates multiple points", + "bitbybit.point.translatePointsWithVectors": "translate points with vectors", + "translatePointsWithVectors": "translate points with vectors", + "bitbybit.point.translatePointsWithVectors_description": "translates multiple points with vectors", + "bitbybit.point.translateXYZPoints": "translate xyz points", + "translateXYZPoints": "translate xyz points", + "bitbybit.point.translateXYZPoints_description": "translates multiple points by xyz values", + "bitbybit.point.scalePointsCenterXYZ": "scale points center xyz", + "scalePointsCenterXYZ": "scale points center xyz", + "bitbybit.point.scalePointsCenterXYZ_description": "scales multiple points from center with xyz factors", + "bitbybit.point.rotatePointsCenterAxis": "rotate points center axis", + "rotatePointsCenterAxis": "rotate points center axis", + "bitbybit.point.rotatePointsCenterAxis_description": "rotates multiple points around center and axis", + "bitbybit.point.closestPointFromPointsDistance": "closest point from points distance", + "closestPointFromPointsDistance": "closest point from points distance", + "bitbybit.point.closestPointFromPointsDistance_description": "measures closest distance to points", + "bitbybit.point.closestPointFromPointsIndex": "closest point from points index", + "closestPointFromPointsIndex": "closest point from points index", + "bitbybit.point.closestPointFromPointsIndex_description": "finds closest point index starting at 1", + "bitbybit.point.closestPointFromPoints": "closest point from points", + "closestPointFromPoints": "closest point from points", + "bitbybit.point.closestPointFromPoints_description": "finds closest point in collection", + "bitbybit.point.distance": "distance", + "bitbybit.point.distance_description": "measures distance between two points", + "measure": "measure", + "startPoint": "start point", + "endPoint": "end point", + "bitbybit.point.distancesToPoints": "distances to points", + "distancesToPoints": "distances to points", + "bitbybit.point.distancesToPoints_description": "measures distances from start to multiple end points", + "endPoints": "end points", + "bitbybit.point.multiplyPoint": "multiply point", + "multiplyPoint": "multiply point", + "bitbybit.point.multiplyPoint_description": "multiplies point by amount", + "amountOfPoints": "amount of points", + "bitbybit.point.getX": "get x", + "getX": "get x", + "bitbybit.point.getX_description": "gets point x coordinate", + "bitbybit.point.getY": "get y", + "getY": "get y", + "bitbybit.point.getY_description": "gets point y coordinate", + "bitbybit.point.getZ": "get z", + "getZ": "get z", + "bitbybit.point.getZ_description": "gets point z coordinate", + "bitbybit.point.averagePoint": "average point", + "averagePoint": "average point", + "bitbybit.point.averagePoint_description": "gets average point of points", + "bitbybit.point.pointXYZ": "point xyz", + "pointXYZ": "point xyz", + "bitbybit.point.pointXYZ_description": "creates xyz point", + "bitbybit.point.pointXY": "point xy", + "pointXY": "point xy", + "bitbybit.point.pointXY_description": "creates xy point", + "bitbybit.point.spiral": "spiral", + "spiral": "spiral", + "bitbybit.point.spiral_description": "creates spiral from multiple points", + "phi": "phi", + "numberPoints": "number points", + "widening": "widening", + "factor": "factor", + "bitbybit.point.hexGrid": "hex grid", + "hexGrid": "hex grid", + "bitbybit.point.hexGrid_description": "creates flat hex grid on xy plane", + "nrHexagonsY": "nr hexagons y", + "nrHexagonsX": "nr hexagons x", + "radiusHexagon": "radius hexagon", + "orientOnCenter": "orient on center", + "pointsOnGround": "points on ground", + "bitbybit.point.removeConsecutiveDuplicates": "remove consecutive duplicates", + "removeConsecutiveDuplicates": "remove consecutive duplicates", + "bitbybit.point.removeConsecutiveDuplicates_description": "removes consecutive duplicates from point array", + "clean": "clean", + "bitbybit.line.convertToNurbsCurve": "convert to nurbs curve", + "line": "line", + "convertToNurbsCurve": "convert to nurbs curve", + "bitbybit.line.convertToNurbsCurve_description": "converts line to nurbs curve", + "LinePointsDto": "line points dto", + "bitbybit.line.convertLinesToNurbsCurves": "convert lines to nurbs curves", + "convertLinesToNurbsCurves": "convert lines to nurbs curves", + "bitbybit.line.convertLinesToNurbsCurves_description": "converts lines to nurbs curves array", + "lines": "lines", + "LinePointsDto[]": "line points dto array", + "bitbybit.line.getStartPoint": "get start point", + "getStartPoint": "get start point", + "bitbybit.line.getStartPoint_description": "gets line start point", + "bitbybit.line.getEndPoint": "get end point", + "getEndPoint": "get end point", + "bitbybit.line.getEndPoint_description": "gets line end point", + "bitbybit.line.length": "length", + "bitbybit.line.length_description": "gets line length", + "bitbybit.line.reverse": "reverse", + "reverse": "reverse", + "bitbybit.line.reverse_description": "reverses line endpoints", + "bitbybit.line.transformLine": "transform line", + "transformLine": "transform line", + "bitbybit.line.transformLine_description": "transforms line", + "bitbybit.line.transformsForLines": "transforms for lines", + "transformsForLines": "transforms for lines", + "bitbybit.line.transformsForLines_description": "transforms multiple lines", + "bitbybit.line.create": "create", + "bitbybit.line.create_description": "creates line", + "bitbybit.line.createAsync": "async", + "createAsync": "async", + "bitbybit.line.createAsync_description": "creates line from async points", + "bitbybit.line.getPointOnLine": "get point on line", + "getPointOnLine": "get point on line", + "bitbybit.line.getPointOnLine_description": "gets point on line at param", + "param": "param", + "bitbybit.line.linesBetweenPoints": "lines between points", + "linesBetweenPoints": "lines between points", + "bitbybit.line.linesBetweenPoints_description": "creates line segments between points", + "bitbybit.line.linesBetweenStartAndEndPoints": "lines between start and end points", + "linesBetweenStartAndEndPoints": "lines between start and end points", + "bitbybit.line.linesBetweenStartAndEndPoints_description": "creates lines between start and end point lists", + "startPoints": "start points", + "bitbybit.line.linesBetweenStartAndEndPointsAsync": "lines between start and end points async", + "linesBetweenStartAndEndPointsAsync": "lines between start and end points async", + "bitbybit.line.linesBetweenStartAndEndPointsAsync_description": "creates lines between start and end points with async inputs", + "bitbybit.polyline.convertToNurbsCurve": "convert to nurbs curve", + "polyline": "polyline", + "bitbybit.polyline.convertToNurbsCurve_description": "converts polyline to nurbs curve", + "PolylinePropertiesDto": "polyline properties dto", + "bitbybit.polyline.length": "length", + "bitbybit.polyline.length_description": "gets polyline length", + "bitbybit.polyline.countPoints": "count points", + "countPoints": "count points", + "bitbybit.polyline.countPoints_description": "gets polyline point count", + "bitbybit.polyline.getPoints": "get points", + "getPoints": "get points", + "bitbybit.polyline.getPoints_description": "gets polyline points", + "bitbybit.polyline.reverse": "reverse", + "bitbybit.polyline.reverse_description": "reverses polyline points", + "bitbybit.polyline.transformPolyline": "transform polyline", + "transformPolyline": "transform polyline", + "bitbybit.polyline.transformPolyline_description": "transforms polyline", + "bitbybit.polyline.create": "create", + "bitbybit.polyline.create_description": "creates polyline", + "isClosed": "is closed", + "string | number[]": "string or number array", + "bitbybit.occt.deleteShape": "delete shape", + "occt": "occt", + "deleteShape": "delete shape", + "bitbybit.occt.deleteShape_description": "deletes shape from cache", + "bitbybit.occt.deleteShapes": "delete shapes", + "deleteShapes": "delete shapes", + "bitbybit.occt.deleteShapes_description": "deletes shapes from cache", + "shapes": "shapes", + "T[]": "t array", + "bitbybit.occt.cleanAllCache": "clean all cache", + "cleanAllCache": "clean all cache", + "bitbybit.occt.cleanAllCache_description": "cleans all cache and shapes from memory", + "bitbybit.occt.shapes.vertex.vertexFromXYZ": "vertex from xyz", + "vertex": "vertex", + "vertexFromXYZ": "vertex from xyz", + "bitbybit.occt.shapes.vertex.vertexFromXYZ_description": "creates vertex from xyz coordinates", + "bitbybit.occt.shapes.vertex.vertexFromPoint": "vertex from point", + "vertexFromPoint": "vertex from point", + "bitbybit.occt.shapes.vertex.vertexFromPoint_description": "creates vertex from point", + "bitbybit.occt.shapes.vertex.verticesFromPoints": "vertices from points", + "verticesFromPoints": "vertices from points", + "bitbybit.occt.shapes.vertex.verticesFromPoints_description": "creates vertices from points", + "bitbybit.occt.shapes.vertex.verticesCompoundFromPoints": "vertices compound from points", + "verticesCompoundFromPoints": "vertices compound from points", + "bitbybit.occt.shapes.vertex.verticesCompoundFromPoints_description": "creates compound shape of vertices", + "bitbybit.occt.shapes.vertex.getVertices": "get vertices", + "getVertices": "get vertices", + "bitbybit.occt.shapes.vertex.getVertices_description": "gets all vertices from shape", + "bitbybit.occt.shapes.vertex.getVerticesAsPoints": "get vertices as points", + "getVerticesAsPoints": "get vertices as points", + "bitbybit.occt.shapes.vertex.getVerticesAsPoints_description": "gets all vertices as points", + "bitbybit.occt.shapes.vertex.verticesToPoints": "vertices to points", + "verticesToPoints": "vertices to points", + "bitbybit.occt.shapes.vertex.verticesToPoints_description": "transforms vertices to points", + "transform": "transform", + "bitbybit.occt.shapes.vertex.vertexToPoint": "vertex to point", + "vertexToPoint": "vertex to point", + "bitbybit.occt.shapes.vertex.vertexToPoint_description": "transforms vertex to point", + "bitbybit.occt.shapes.vertex.projectPoints": "project points", + "projectPoints": "project points", + "bitbybit.occt.shapes.vertex.projectPoints_description": "projects points onto shape", + "place": "place", + "projectionType": "projection type", + "pointProjectionTypeEnum": "point projection type enum", + "bitbybit.occt.shapes.edge.line": "line", + "edge": "edge", + "bitbybit.occt.shapes.edge.line_description": "creates linear edge between two points", + "primitives": "primitives", + "bitbybit.occt.shapes.edge.arcThroughThreePoints": "arc through three points", + "arcThroughThreePoints": "arc through three points", + "bitbybit.occt.shapes.edge.arcThroughThreePoints_description": "creates arc edge through three points", + "middle": "middle", + "bitbybit.occt.shapes.edge.arcThroughTwoPointsAndTangent": "arc through two points and tangent", + "arcThroughTwoPointsAndTangent": "arc through two points and tangent", + "bitbybit.occt.shapes.edge.arcThroughTwoPointsAndTangent_description": "creates arc edge with tangent at first point", + "tangentVec": "tangent vector", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoPoints": "arc from circle and two points", + "arcFromCircleAndTwoPoints": "arc from circle and two points", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoPoints_description": "creates arc edge on circle between two points", + "circle": "circle", + "sense": "sense", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoAngles": "arc from circle and two angles", + "arcFromCircleAndTwoAngles": "arc from circle and two angles", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoAngles_description": "creates arc edge on circle between two angles", + "alphaAngle1": "alpha angle 1", + "alphaAngle2": "alpha angle 2", + "bitbybit.occt.shapes.edge.arcFromCirclePointAndAngle": "arc from circle point and angle", + "arcFromCirclePointAndAngle": "arc from circle point and angle", + "bitbybit.occt.shapes.edge.arcFromCirclePointAndAngle_description": "creates arc edge on circle from point to angle", + "alphaAngle": "alpha angle", + "bitbybit.occt.shapes.edge.createCircleEdge": "circle edge", + "createCircleEdge": "circle edge", + "bitbybit.occt.shapes.edge.createCircleEdge_description": "creates opencascade circle edge", + "bitbybit.occt.shapes.edge.createEllipseEdge": "ellipse edge", + "createEllipseEdge": "ellipse edge", + "bitbybit.occt.shapes.edge.createEllipseEdge_description": "creates opencascade ellipse edge", + "radiusMinor": "radius minor", + "radiusMajor": "radius major", + "bitbybit.occt.shapes.edge.removeInternalEdges": "remove internal edges", + "removeInternalEdges": "remove internal edges", + "bitbybit.occt.shapes.edge.removeInternalEdges_description": "removes internal edges from shape", + "bitbybit.occt.shapes.edge.makeEdgeFromGeom2dCurveAndSurface": "make edge from geom 2d curve and surface", + "makeEdgeFromGeom2dCurveAndSurface": "make edge from geom 2d curve and surface", + "bitbybit.occt.shapes.edge.makeEdgeFromGeom2dCurveAndSurface_description": "creates edge from geom curve and surface", + "curve": "curve", + "surface": "surface", + "U": "u", + "bitbybit.occt.shapes.edge.getEdge": "get edge", + "getEdge": "get edge", + "bitbybit.occt.shapes.edge.getEdge_description": "gets edge by index from shape", + "index": "index", + "bitbybit.occt.shapes.edge.getEdges": "get edges", + "getEdges": "get edges", + "bitbybit.occt.shapes.edge.getEdges_description": "gets edges from shape", + "bitbybit.occt.shapes.edge.getEdgesAlongWire": "get edges along wire", + "getEdgesAlongWire": "get edges along wire", + "bitbybit.occt.shapes.edge.getEdgesAlongWire_description": "gets edges along wire direction", + "bitbybit.occt.shapes.edge.getCircularEdgesAlongWire": "get circular edges along wire", + "getCircularEdgesAlongWire": "get circular edges along wire", + "bitbybit.occt.shapes.edge.getCircularEdgesAlongWire_description": "gets circular edges along wire direction", + "bitbybit.occt.shapes.edge.getLinearEdgesAlongWire": "get linear edges along wire", + "getLinearEdgesAlongWire": "get linear edges along wire", + "bitbybit.occt.shapes.edge.getLinearEdgesAlongWire_description": "gets linear edges along wire direction", + "bitbybit.occt.shapes.edge.getCornerPointsOfEdgesForShape": "get corner points of edges for shape", + "getCornerPointsOfEdgesForShape": "get corner points of edges for shape", + "bitbybit.occt.shapes.edge.getCornerPointsOfEdgesForShape_description": "gets unique corner points of edges", + "bitbybit.occt.shapes.edge.getEdgeLength": "get edge length", + "getEdgeLength": "get edge length", + "bitbybit.occt.shapes.edge.getEdgeLength_description": "gets edge length", + "bitbybit.occt.shapes.edge.getEdgeLengthsOfShape": "get edge lengths of shape", + "getEdgeLengthsOfShape": "get edge lengths of shape", + "bitbybit.occt.shapes.edge.getEdgeLengthsOfShape_description": "gets edge lengths from shape", + "bitbybit.occt.shapes.edge.getEdgesLengths": "get edges lengths", + "getEdgesLengths": "get edges lengths", + "bitbybit.occt.shapes.edge.getEdgesLengths_description": "gets lengths of edges", + "bitbybit.occt.shapes.edge.getEdgeCenterOfMass": "get edge center of mass", + "getEdgeCenterOfMass": "get edge center of mass", + "bitbybit.occt.shapes.edge.getEdgeCenterOfMass_description": "gets edge center of mass", + "bitbybit.occt.shapes.edge.getEdgesCentersOfMass": "get edges centers of mass", + "getEdgesCentersOfMass": "get edges centers of mass", + "bitbybit.occt.shapes.edge.getEdgesCentersOfMass_description": "gets centers of mass for edges", + "bitbybit.occt.shapes.edge.getCircularEdgeCenterPoint": "get circular edge center point", + "getCircularEdgeCenterPoint": "get circular edge center point", + "bitbybit.occt.shapes.edge.getCircularEdgeCenterPoint_description": "gets center point of circular edge", + "get circular edge": "get circular edge", + "bitbybit.occt.shapes.edge.getCircularEdgeRadius": "get circular edge radius", + "getCircularEdgeRadius": "get circular edge radius", + "bitbybit.occt.shapes.edge.getCircularEdgeRadius_description": "gets radius of circular edge", + "bitbybit.occt.shapes.edge.getCircularEdgePlaneDirection": "get circular edge plane direction", + "getCircularEdgePlaneDirection": "get circular edge plane direction", + "bitbybit.occt.shapes.edge.getCircularEdgePlaneDirection_description": "gets plane direction of circular edge", + "bitbybit.occt.shapes.edge.pointOnEdgeAtParam": "point on edge at param", + "pointOnEdgeAtParam": "point on edge at param", + "bitbybit.occt.shapes.edge.pointOnEdgeAtParam_description": "gets point on edge at param", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtParam": "points on edges at param", + "pointsOnEdgesAtParam": "points on edges at param", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtParam_description": "gets points on edges at param", + "bitbybit.occt.shapes.edge.edgesToPoints": "edges to points", + "edgesToPoints": "edges to points", + "bitbybit.occt.shapes.edge.edgesToPoints_description": "gets points of edges in separate lists", + "angularDeflection": "angular deflection", + "curvatureDeflection": "curvature deflection", + "minimumOfPoints": "minimum of points", + "uTolerance": "u tolerance", + "minimumLength": "minimum length", + "bitbybit.occt.shapes.edge.reversedEdge": "reversed edge", + "reversedEdge": "reversed edge", + "bitbybit.occt.shapes.edge.reversedEdge_description": "computes reversed edge", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtParam": "tangent on edge at param", + "tangentOnEdgeAtParam": "tangent on edge at param", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtParam_description": "gets tangent vector on edge at param", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtParam": "tangents on edges at param", + "tangentsOnEdgesAtParam": "tangents on edges at param", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtParam_description": "gets tangent vectors on edges at param", + "bitbybit.occt.shapes.edge.pointOnEdgeAtLength": "point on edge at length", + "pointOnEdgeAtLength": "point on edge at length", + "bitbybit.occt.shapes.edge.pointOnEdgeAtLength_description": "gets point on edge at length", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtLength": "points on edges at length", + "pointsOnEdgesAtLength": "points on edges at length", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtLength_description": "gets points on edges at length", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtLength": "tangent on edge at length", + "tangentOnEdgeAtLength": "tangent on edge at length", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtLength_description": "gets tangent vector on edge at length", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtLength": "tangents on edges at length", + "tangentsOnEdgesAtLength": "tangents on edges at length", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtLength_description": "gets tangent vectors on edges at length", + "bitbybit.occt.shapes.edge.startPointOnEdge": "start point on edge", + "startPointOnEdge": "start point on edge", + "bitbybit.occt.shapes.edge.startPointOnEdge_description": "gets start point on edge", + "bitbybit.occt.shapes.edge.startPointsOnEdges": "start points on edges", + "startPointsOnEdges": "start points on edges", + "bitbybit.occt.shapes.edge.startPointsOnEdges_description": "gets start points on edges", + "bitbybit.occt.shapes.edge.endPointOnEdge": "end point on edge", + "endPointOnEdge": "end point on edge", + "bitbybit.occt.shapes.edge.endPointOnEdge_description": "gets end point on edge", + "bitbybit.occt.shapes.edge.endPointsOnEdges": "end points on edges", + "endPointsOnEdges": "end points on edges", + "bitbybit.occt.shapes.edge.endPointsOnEdges_description": "gets end points on edges", + "bitbybit.occt.shapes.edge.divideEdgeByParamsToPoints": "divide edge by params to points", + "divideEdgeByParamsToPoints": "divide edge by params to points", + "bitbybit.occt.shapes.edge.divideEdgeByParamsToPoints_description": "divides edge by params to points", + "nrOfDivisions": "nr of divisions", + "removeStartPoint": "remove start point", + "removeEndPoint": "remove end point", + "bitbybit.occt.shapes.edge.divideEdgesByParamsToPoints": "divide edges by params to points", + "divideEdgesByParamsToPoints": "divide edges by params to points", + "bitbybit.occt.shapes.edge.divideEdgesByParamsToPoints_description": "divides edges by params to points", + "bitbybit.occt.shapes.edge.divideEdgeByEqualDistanceToPoints": "divide edge by equal distance to points", + "divideEdgeByEqualDistanceToPoints": "divide edge by equal distance to points", + "bitbybit.occt.shapes.edge.divideEdgeByEqualDistanceToPoints_description": "divides edge by length to points", + "bitbybit.occt.shapes.edge.divideEdgesByEqualDistanceToPoints": "divide edges by equal distance to points", + "divideEdgesByEqualDistanceToPoints": "divide edges by equal distance to points", + "bitbybit.occt.shapes.edge.divideEdgesByEqualDistanceToPoints_description": "divides edges by length to points", + "bitbybit.occt.shapes.edge.constraintTanLinesFromTwoPtsToCircle": "constraint tan lines from two pts to circle", + "constraintTanLinesFromTwoPtsToCircle": "constraint tan lines from two pts to circle", + "bitbybit.occt.shapes.edge.constraintTanLinesFromTwoPtsToCircle_description": "creates lines from two points to circle tangents", + "constraint": "constraint", + "point1": "point 1", + "point2": "point 2", + "positionResult": "position result", + "positionResultEnum": "position result enum", + "circleRemainder": "circle remainder", + "circleInclusionEnum": "circle inclusion enum", + "bitbybit.occt.shapes.edge.constraintTanLinesFromPtToCircle": "constraint tan lines from pt to circle", + "constraintTanLinesFromPtToCircle": "constraint tan lines from pt to circle", + "bitbybit.occt.shapes.edge.constraintTanLinesFromPtToCircle_description": "creates lines from point to circle tangents", + "bitbybit.occt.shapes.edge.constraintTanLinesOnTwoCircles": "constraint tan lines on two circles", + "constraintTanLinesOnTwoCircles": "constraint tan lines on two circles", + "bitbybit.occt.shapes.edge.constraintTanLinesOnTwoCircles_description": "creates tangent lines between two circles", + "circle1": "circle 1", + "circle2": "circle 2", + "circleRemainders": "circle remainders", + "twoCircleInclusionEnum": "two circle inclusion enum", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnTwoCircles": "constraint tan circles on two circles", + "constraintTanCirclesOnTwoCircles": "constraint tan circles on two circles", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnTwoCircles_description": "creates tangent circles between two circles", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnCircleAndPnt": "constraint tan circles on circle and pnt", + "constraintTanCirclesOnCircleAndPnt": "constraint tan circles on circle and pnt", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnCircleAndPnt_description": "creates tangent circles between point and circle", + "bitbybit.occt.shapes.edge.isEdgeLinear": "is edge linear", + "isEdgeLinear": "is edge linear", + "bitbybit.occt.shapes.edge.isEdgeLinear_description": "checks if edge is linear", + "is": "is", + "bitbybit.occt.shapes.edge.isEdgeCircular": "is edge circular", + "isEdgeCircular": "is edge circular", + "bitbybit.occt.shapes.edge.isEdgeCircular_description": "checks if edge is circular", + "bitbybit.occt.shapes.wire.createPolygonWire": "polygon wire", + "wire": "wire", + "createPolygonWire": "polygon wire", + "bitbybit.occt.shapes.wire.createPolygonWire_description": "creates opencascade polygon wire", + "via points": "via points", + "bitbybit.occt.shapes.wire.createPolygons": "polygons", + "createPolygons": "polygons", + "bitbybit.occt.shapes.wire.createPolygons_description": "creates opencascade polygons", + "multiple": "multiple", + "polygons": "polygons", + "PolygonDto[]": "polygon dto array", + "returnCompound": "return compound", + "bitbybit.occt.shapes.wire.createLineWire": "line wire", + "createLineWire": "line wire", + "bitbybit.occt.shapes.wire.createLineWire_description": "creates opencascade line wire", + "bitbybit.occt.shapes.wire.createLines": "lines", + "createLines": "lines", + "bitbybit.occt.shapes.wire.createLines_description": "creates opencascade lines", + "LineDto[]": "line dto array", + "bitbybit.occt.shapes.wire.splitOnPoints": "split on points", + "splitOnPoints": "split on points", + "bitbybit.occt.shapes.wire.splitOnPoints_description": "splits wire on given points", + "bitbybit.occt.shapes.wire.wiresToPoints": "wires to points", + "wiresToPoints": "wires to points", + "bitbybit.occt.shapes.wire.wiresToPoints_description": "transforms wires to points in ordered lists", + "bitbybit.occt.shapes.wire.createPolylineWire": "polyline wire", + "createPolylineWire": "polyline wire", + "bitbybit.occt.shapes.wire.createPolylineWire_description": "creates opencascade polyline wire", + "bitbybit.occt.shapes.wire.createZigZagBetweenTwoWires": "zig zag between two wires", + "createZigZagBetweenTwoWires": "zig zag between two wires", + "bitbybit.occt.shapes.wire.createZigZagBetweenTwoWires_description": "creates zig zag between two wires", + "via wires": "via wires", + "wire1": "wire 1", + "wire2": "wire 2", + "nrZigZags": "nr zig zags", + "inverse": "inverse", + "divideByEqualDistance": "divide by equal distance", + "zigZagsPerEdge": "zig zags per edge", + "bitbybit.occt.shapes.wire.createWireFromTwoCirclesTan": "wire from two circles tan", + "createWireFromTwoCirclesTan": "wire from two circles tan", + "bitbybit.occt.shapes.wire.createWireFromTwoCirclesTan_description": "creates tangent wire enclosing two planar circles", + "keepLines": "keep lines", + "twoSidesStrictEnum": "two sides strict enum", + "fourSidesStrictEnum": "four sides strict enum", + "bitbybit.occt.shapes.wire.createPolylines": "polylines", + "createPolylines": "polylines", + "bitbybit.occt.shapes.wire.createPolylines_description": "creates opencascade polyline wires", + "polylines": "polylines", + "PolylineDto[]": "polyline dto array", + "bitbybit.occt.shapes.wire.createBezier": "bezier", + "createBezier": "bezier", + "bitbybit.occt.shapes.wire.createBezier_description": "creates opencascade bezier wire", + "bitbybit.occt.shapes.wire.createBezierWeights": "bezier weights", + "createBezierWeights": "bezier weights", + "bitbybit.occt.shapes.wire.createBezierWeights_description": "creates opencascade bezier wire with weights", + "weights": "weights", + "bitbybit.occt.shapes.wire.createBezierWires": "bezier wires", + "createBezierWires": "bezier wires", + "bitbybit.occt.shapes.wire.createBezierWires_description": "creates opencascade bezier wires", + "bezierWires": "bezier wires", + "BezierDto[]": "bezier dto array", + "bitbybit.occt.shapes.wire.interpolatePoints": "interpolate points", + "interpolatePoints": "interpolate points", + "bitbybit.occt.shapes.wire.interpolatePoints_description": "creates opencascade bspline wire from points", + "periodic": "periodic", + "bitbybit.occt.shapes.wire.interpolateWires": "interpolate wires", + "interpolateWires": "interpolate wires", + "bitbybit.occt.shapes.wire.interpolateWires_description": "creates multiple opencascade interpolated wires", + "interpolations": "interpolations", + "InterpolationDto[]": "interpolation dto array", + "bitbybit.occt.shapes.wire.createBSpline": "bspline", + "createBSpline": "bspline", + "bitbybit.occt.shapes.wire.createBSpline_description": "creates opencascade bspline wire", + "bitbybit.occt.shapes.wire.createBSplines": "bsplines", + "createBSplines": "bsplines", + "bitbybit.occt.shapes.wire.createBSplines_description": "creates opencascade bspline wires", + "bSplines": "bsplines", + "BSplineDto[]": "bspline dto array", + "bitbybit.occt.shapes.wire.combineEdgesAndWiresIntoAWire": "combine edges and wires into a wire", + "combineEdgesAndWiresIntoAWire": "combine edges and wires into a wire", + "bitbybit.occt.shapes.wire.combineEdgesAndWiresIntoAWire_description": "combines edges and wires into single wire", + "build": "build", + "bitbybit.occt.shapes.wire.createWireFromEdge": "wire from edge", + "createWireFromEdge": "wire from edge", + "bitbybit.occt.shapes.wire.createWireFromEdge_description": "creates wire from edge", + "bitbybit.occt.shapes.wire.addEdgesAndWiresToWire": "add edges and wires to wire", + "addEdgesAndWiresToWire": "add edges and wires to wire", + "bitbybit.occt.shapes.wire.addEdgesAndWiresToWire_description": "adds edges and wires to wire", + "U[]": "u array", + "bitbybit.occt.shapes.wire.divideWireByParamsToPoints": "divide wire by params to points", + "divideWireByParamsToPoints": "divide wire by params to points", + "bitbybit.occt.shapes.wire.divideWireByParamsToPoints_description": "divides wire to points by params", + "bitbybit.occt.shapes.wire.divideWiresByParamsToPoints": "divide wires by params to points", + "divideWiresByParamsToPoints": "divide wires by params to points", + "bitbybit.occt.shapes.wire.divideWiresByParamsToPoints_description": "divides wires to points by params", + "extract from wires": "extract from wires", + "bitbybit.occt.shapes.wire.divideWireByEqualDistanceToPoints": "divide wire by equal distance to points", + "divideWireByEqualDistanceToPoints": "divide wire by equal distance to points", + "bitbybit.occt.shapes.wire.divideWireByEqualDistanceToPoints_description": "divides wire to equal distance points", + "bitbybit.occt.shapes.wire.divideWiresByEqualDistanceToPoints": "divide wires by equal distance to points", + "divideWiresByEqualDistanceToPoints": "divide wires by equal distance to points", + "bitbybit.occt.shapes.wire.divideWiresByEqualDistanceToPoints_description": "divides wires to equal distance points", + "bitbybit.occt.shapes.wire.pointOnWireAtParam": "point on wire at param", + "pointOnWireAtParam": "point on wire at param", + "bitbybit.occt.shapes.wire.pointOnWireAtParam_description": "gets point on wire at param", + "bitbybit.occt.shapes.wire.pointOnWireAtLength": "point on wire at length", + "pointOnWireAtLength": "point on wire at length", + "bitbybit.occt.shapes.wire.pointOnWireAtLength_description": "gets point on wire at length", + "bitbybit.occt.shapes.wire.pointsOnWireAtLengths": "points on wire at lengths", + "pointsOnWireAtLengths": "points on wire at lengths", + "bitbybit.occt.shapes.wire.pointsOnWireAtLengths_description": "gets points on wire at lengths", + "lengths": "lengths", + "bitbybit.occt.shapes.wire.pointsOnWireAtEqualLength": "points on wire at equal length", + "pointsOnWireAtEqualLength": "points on wire at equal length", + "bitbybit.occt.shapes.wire.pointsOnWireAtEqualLength_description": "gets points on wire at equal length", + "tryNext": "try next", + "includeFirst": "include first", + "includeLast": "include last", + "bitbybit.occt.shapes.wire.pointsOnWireAtPatternOfLengths": "points on wire at pattern of lengths", + "pointsOnWireAtPatternOfLengths": "points on wire at pattern of lengths", + "bitbybit.occt.shapes.wire.pointsOnWireAtPatternOfLengths_description": "gets points on wire at pattern of lengths", + "bitbybit.occt.shapes.wire.tangentOnWireAtParam": "tangent on wire at param", + "tangentOnWireAtParam": "tangent on wire at param", + "bitbybit.occt.shapes.wire.tangentOnWireAtParam_description": "gets tangent vector on wire at param", + "bitbybit.occt.shapes.wire.tangentOnWireAtLength": "tangent on wire at length", + "tangentOnWireAtLength": "tangent on wire at length", + "bitbybit.occt.shapes.wire.tangentOnWireAtLength_description": "gets tangent vector on wire at length", + "bitbybit.occt.shapes.wire.derivativesOnWireAtLength": "derivatives on wire at length", + "derivativesOnWireAtLength": "derivatives on wire at length", + "bitbybit.occt.shapes.wire.derivativesOnWireAtLength_description": "computes 3 derivatives on wire at length", + "bitbybit.occt.shapes.wire.derivativesOnWireAtParam": "derivatives on wire at param", + "derivativesOnWireAtParam": "derivatives on wire at param", + "bitbybit.occt.shapes.wire.derivativesOnWireAtParam_description": "computes 3 derivatives on wire at param", + "bitbybit.occt.shapes.wire.startPointOnWire": "start point on wire", + "startPointOnWire": "start point on wire", + "bitbybit.occt.shapes.wire.startPointOnWire_description": "gets start point on wire", + "bitbybit.occt.shapes.wire.endPointOnWire": "end point on wire", + "endPointOnWire": "end point on wire", + "bitbybit.occt.shapes.wire.endPointOnWire_description": "gets end point on wire", + "bitbybit.occt.shapes.wire.createCircleWire": "circle wire", + "createCircleWire": "circle wire", + "bitbybit.occt.shapes.wire.createCircleWire_description": "creates opencascade circle wire", + "bitbybit.occt.shapes.wire.createSquareWire": "square wire", + "createSquareWire": "square wire", + "bitbybit.occt.shapes.wire.createSquareWire_description": "creates opencascade square wire", + "bitbybit.occt.shapes.wire.createStarWire": "star wire", + "createStarWire": "star wire", + "bitbybit.occt.shapes.wire.createStarWire_description": "creates opencascade star wire", + "numRays": "num rays", + "outerRadius": "outer radius", + "innerRadius": "inner radius", + "offsetOuterEdges": "offset outer edges", + "half": "half", + "bitbybit.occt.shapes.wire.createChristmasTreeWire": "christmas tree wire", + "createChristmasTreeWire": "christmas tree wire", + "bitbybit.occt.shapes.wire.createChristmasTreeWire_description": "creates christmas tree wire", + "innerDist": "inner dist", + "outerDist": "outer dist", + "nrSkirts": "nr skirts", + "trunkHeight": "trunk height", + "trunkWidth": "trunk width", + "bitbybit.occt.shapes.wire.createNGonWire": "ngon wire", + "createNGonWire": "ngon wire", + "bitbybit.occt.shapes.wire.createNGonWire_description": "creates opencascade ngon wire", + "nrCorners": "nr corners", + "bitbybit.occt.shapes.wire.createParallelogramWire": "parallelogram wire", + "createParallelogramWire": "parallelogram wire", + "bitbybit.occt.shapes.wire.createParallelogramWire_description": "creates parallelogram wire", + "aroundCenter": "around center", + "bitbybit.occt.shapes.wire.createHeartWire": "heart wire", + "createHeartWire": "heart wire", + "bitbybit.occt.shapes.wire.createHeartWire_description": "creates heart wire", + "sizeApprox": "size approx", + "bitbybit.occt.shapes.wire.createRectangleWire": "rectangle wire", + "createRectangleWire": "rectangle wire", + "bitbybit.occt.shapes.wire.createRectangleWire_description": "creates opencascade rectangle wire", + "bitbybit.occt.shapes.wire.createLPolygonWire": "l polygon wire", + "createLPolygonWire": "l polygon wire", + "bitbybit.occt.shapes.wire.createLPolygonWire_description": "creates opencascade l polygon wire", + "widthFirst": "width first", + "lengthFirst": "length first", + "widthSecond": "width second", + "lengthSecond": "length second", + "align": "align", + "directionEnum": "direction enum", + "bitbybit.occt.shapes.wire.createEllipseWire": "ellipse wire", + "createEllipseWire": "ellipse wire", + "bitbybit.occt.shapes.wire.createEllipseWire_description": "creates opencascade ellipse wire", + "bitbybit.occt.shapes.wire.getWire": "get wire", + "getWire": "get wire", + "bitbybit.occt.shapes.wire.getWire_description": "gets wire by index from shape", + "bitbybit.occt.shapes.wire.getWires": "get wires", + "getWires": "get wires", + "bitbybit.occt.shapes.wire.getWires_description": "gets all wires from shape", + "bitbybit.occt.shapes.wire.getWireCenterOfMass": "get wire center of mass", + "getWireCenterOfMass": "get wire center of mass", + "bitbybit.occt.shapes.wire.getWireCenterOfMass_description": "gets wire center of mass point", + "bitbybit.occt.shapes.wire.getWiresCentersOfMass": "get wires centers of mass", + "getWiresCentersOfMass": "get wires centers of mass", + "bitbybit.occt.shapes.wire.getWiresCentersOfMass_description": "gets wires centers of mass points", + "bitbybit.occt.shapes.wire.reversedWire": "reversed wire", + "reversedWire": "reversed wire", + "bitbybit.occt.shapes.wire.reversedWire_description": "computes reversed wire", + "bitbybit.occt.shapes.wire.reversedWireFromReversedEdges": "reversed wire from reversed edges", + "reversedWireFromReversedEdges": "reversed wire from reversed edges", + "bitbybit.occt.shapes.wire.reversedWireFromReversedEdges_description": "computes reversed wire from reversed edges", + "bitbybit.occt.shapes.wire.isWireClosed": "is wire closed", + "isWireClosed": "is wire closed", + "bitbybit.occt.shapes.wire.isWireClosed_description": "checks if wire is closed", + "bitbybit.occt.shapes.wire.getWireLength": "get wire length", + "getWireLength": "get wire length", + "bitbybit.occt.shapes.wire.getWireLength_description": "gets wire length", + "bitbybit.occt.shapes.wire.getWiresLengths": "get wires lengths", + "getWiresLengths": "get wires lengths", + "bitbybit.occt.shapes.wire.getWiresLengths_description": "gets lengths of wires", + "bitbybit.occt.shapes.wire.placeWireOnFace": "place wire on face", + "placeWireOnFace": "place wire on face", + "bitbybit.occt.shapes.wire.placeWireOnFace_description": "places wire on face using uv space", + "face": "face", + "bitbybit.occt.shapes.wire.placeWiresOnFace": "place wires on face", + "placeWiresOnFace": "place wires on face", + "bitbybit.occt.shapes.wire.placeWiresOnFace_description": "places multiple wires on face using uv space", + "wires": "wires", + "bitbybit.occt.shapes.wire.closeOpenWire": "close open wire", + "closeOpenWire": "close open wire", + "bitbybit.occt.shapes.wire.closeOpenWire_description": "closes open wire with straight edge", + "bitbybit.occt.shapes.wire.project": "project", + "project": "project", + "bitbybit.occt.shapes.wire.project_description": "projects wire onto shape", + "bitbybit.occt.shapes.wire.projectWires": "project wires", + "projectWires": "project wires", + "bitbybit.occt.shapes.wire.projectWires_description": "projects multiple wires onto shape", + "bitbybit.occt.shapes.face.createFacesFromWiresOnFace": "faces from wires on face", + "createFacesFromWiresOnFace": "faces from wires on face", + "bitbybit.occt.shapes.face.createFacesFromWiresOnFace_description": "creates faces from wires on face", + "inside": "inside", + "bitbybit.occt.shapes.face.createFaceFromWireOnFace": "face from wire on face", + "createFaceFromWireOnFace": "face from wire on face", + "bitbybit.occt.shapes.face.createFaceFromWireOnFace_description": "creates face from wire on face", + "bitbybit.occt.shapes.face.createFaceFromWire": "face from wire", + "createFaceFromWire": "face from wire", + "bitbybit.occt.shapes.face.createFaceFromWire_description": "creates face from wire", + "planar": "planar", + "bitbybit.occt.shapes.face.createFaceFromWires": "face from wires", + "createFaceFromWires": "face from wires", + "bitbybit.occt.shapes.face.createFaceFromWires_description": "creates face from wires", + "bitbybit.occt.shapes.face.createFaceFromWiresOnFace": "face from wires on face", + "createFaceFromWiresOnFace": "face from wires on face", + "bitbybit.occt.shapes.face.createFaceFromWiresOnFace_description": "creates face from wires on guiding face", + "bitbybit.occt.shapes.face.createFacesFromWires": "faces from wires", + "createFacesFromWires": "faces from wires", + "bitbybit.occt.shapes.face.createFacesFromWires_description": "creates faces from wires", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWires": "face from multiple circle tan wires", + "createFaceFromMultipleCircleTanWires": "face from multiple circle tan wires", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWires_description": "creates face from multiple circle tangent wires", + "circles": "circles", + "combination": "combination", + "combinationCirclesForFaceEnum": "combination circles for face enum", + "unify": "unify", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWireCollections": "face from multiple circle tan wire collections", + "createFaceFromMultipleCircleTanWireCollections": "face from multiple circle tan wire collections", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWireCollections_description": "creates face from multiple circle tangent wire collections", + "listsOfCircles": "lists of circles", + "T[][]": "t array array", + "bitbybit.occt.shapes.face.faceFromSurface": "face from surface", + "faceFromSurface": "face from surface", + "bitbybit.occt.shapes.face.faceFromSurface_description": "creates face from surface", + "bitbybit.occt.shapes.face.faceFromSurfaceAndWire": "face from surface and wire", + "faceFromSurfaceAndWire": "face from surface and wire", + "bitbybit.occt.shapes.face.faceFromSurfaceAndWire_description": "creates face from surface and wire", + "bitbybit.occt.shapes.face.createPolygonFace": "polygon face", + "createPolygonFace": "polygon face", + "bitbybit.occt.shapes.face.createPolygonFace_description": "creates opencascade polygon face", + "bitbybit.occt.shapes.face.createCircleFace": "circle face", + "createCircleFace": "circle face", + "bitbybit.occt.shapes.face.createCircleFace_description": "creates opencascade circle face", + "bitbybit.occt.shapes.face.createEllipseFace": "ellipse face", + "createEllipseFace": "ellipse face", + "bitbybit.occt.shapes.face.createEllipseFace_description": "creates opencascade ellipse face", + "bitbybit.occt.shapes.face.createSquareFace": "square face", + "createSquareFace": "square face", + "bitbybit.occt.shapes.face.createSquareFace_description": "creates opencascade square face", + "bitbybit.occt.shapes.face.createRectangleFace": "rectangle face", + "createRectangleFace": "rectangle face", + "bitbybit.occt.shapes.face.createRectangleFace_description": "creates opencascade rectangle face", + "bitbybit.occt.shapes.face.getFace": "get face", + "getFace": "get face", + "bitbybit.occt.shapes.face.getFace_description": "gets face by index from shape", + "bitbybit.occt.shapes.face.getFaces": "get faces", + "getFaces": "get faces", + "bitbybit.occt.shapes.face.getFaces_description": "gets faces from shape", + "bitbybit.occt.shapes.face.reversedFace": "reversed face", + "reversedFace": "reversed face", + "bitbybit.occt.shapes.face.reversedFace_description": "computes reversed face", + "bitbybit.occt.shapes.face.subdivideToPoints": "subdivide to points", + "subdivideToPoints": "subdivide to points", + "bitbybit.occt.shapes.face.subdivideToPoints_description": "subdivides face to point grid", + "nrDivisionsU": "nr divisions u", + "nrDivisionsV": "nr divisions v", + "shiftHalfStepU": "shift half step u", + "removeStartEdgeU": "remove start edge u", + "removeEndEdgeU": "remove end edge u", + "shiftHalfStepV": "shift half step v", + "removeStartEdgeV": "remove start edge v", + "removeEndEdgeV": "remove end edge v", + "bitbybit.occt.shapes.face.subdivideToWires": "subdivide to wires", + "subdivideToWires": "subdivide to wires", + "bitbybit.occt.shapes.face.subdivideToWires_description": "subdivides face to wires", + "nrDivisions": "nr divisions", + "isU": "is u", + "shiftHalfStep": "shift half step", + "removeStart": "remove start", + "removeEnd": "remove end", + "bitbybit.occt.shapes.face.subdivideToRectangleWires": "subdivide to rectangle wires", + "subdivideToRectangleWires": "subdivide to rectangle wires", + "bitbybit.occt.shapes.face.subdivideToRectangleWires_description": "subdivides face to rectangle wires", + "patterns": "patterns", + "nrRectanglesU": "nr rectangles u", + "nrRectanglesV": "nr rectangles v", + "scalePatternU": "scale pattern u", + "scalePatternV": "scale pattern v", + "filletPattern": "fillet pattern", + "inclusionPattern": "inclusion pattern", + "offsetFromBorderU": "offset from border u", + "offsetFromBorderV": "offset from border v", + "bitbybit.occt.shapes.face.subdivideToRectangleHoles": "subdivide to rectangle holes", + "subdivideToRectangleHoles": "subdivide to rectangle holes", + "bitbybit.occt.shapes.face.subdivideToRectangleHoles_description": "subdivides face to rectangle wires", + "holesToFaces": "holes to faces", + "bitbybit.occt.shapes.face.subdivideToPointsControlled": "subdivide to points controlled", + "subdivideToPointsControlled": "subdivide to points controlled", + "bitbybit.occt.shapes.face.subdivideToPointsControlled_description": "subdivides face to point grid with controlled shifts", + "shiftHalfStepNthU": "shift half step nth u", + "shiftHalfStepUOffsetN": "shift half step u offset n", + "removeStartEdgeNthU": "remove start edge nth u", + "removeStartEdgeUOffsetN": "remove start edge u offset n", + "removeEndEdgeNthU": "remove end edge nth u", + "removeEndEdgeUOffsetN": "remove end edge u offset n", + "shiftHalfStepNthV": "shift half step nth v", + "shiftHalfStepVOffsetN": "shift half step v offset n", + "removeStartEdgeNthV": "remove start edge nth v", + "removeStartEdgeVOffsetN": "remove start edge v offset n", + "removeEndEdgeNthV": "remove end edge nth v", + "removeEndEdgeVOffsetN": "remove end edge v offset n", + "bitbybit.occt.shapes.face.subdivideToNormals": "subdivide to normals", + "subdivideToNormals": "subdivide to normals", + "bitbybit.occt.shapes.face.subdivideToNormals_description": "subdivides face to normals grid", + "bitbybit.occt.shapes.face.subdivideToUV": "subdivide to uv", + "subdivideToUV": "subdivide to uv", + "bitbybit.occt.shapes.face.subdivideToUV_description": "subdivides face to uv grid", + "bitbybit.occt.shapes.face.pointOnUV": "point on uv", + "pointOnUV": "point on uv", + "bitbybit.occt.shapes.face.pointOnUV_description": "gets point on uv mapped to bounds", + "paramU": "param u", + "paramV": "param v", + "bitbybit.occt.shapes.face.normalOnUV": "normal on uv", + "normalOnUV": "normal on uv", + "bitbybit.occt.shapes.face.normalOnUV_description": "gets normal on uv mapped to bounds", + "bitbybit.occt.shapes.face.pointsOnUVs": "points on uvs", + "pointsOnUVs": "points on uvs", + "bitbybit.occt.shapes.face.pointsOnUVs_description": "gets points on uvs mapped to bounds", + "paramsUV": "params uv", + "[number, number][]": "number pair array", + "bitbybit.occt.shapes.face.normalsOnUVs": "normals on uvs", + "normalsOnUVs": "normals on uvs", + "bitbybit.occt.shapes.face.normalsOnUVs_description": "gets normals on uvs mapped to bounds", + "bitbybit.occt.shapes.face.subdivideToPointsOnParam": "subdivide to points on param", + "subdivideToPointsOnParam": "subdivide to points on param", + "bitbybit.occt.shapes.face.subdivideToPointsOnParam_description": "subdivides face to points on param", + "nrPoints": "nr points", + "bitbybit.occt.shapes.face.wireAlongParam": "wire along param", + "wireAlongParam": "wire along param", + "bitbybit.occt.shapes.face.wireAlongParam_description": "gets wire along param on face", + "bitbybit.occt.shapes.face.wiresAlongParams": "wires along params", + "wiresAlongParams": "wires along params", + "bitbybit.occt.shapes.face.wiresAlongParams_description": "gets wires along params on face", + "params": "params", + "bitbybit.occt.shapes.face.getUMinBound": "get u min bound", + "getUMinBound": "get u min bound", + "bitbybit.occt.shapes.face.getUMinBound_description": "gets u min bound of face", + "bitbybit.occt.shapes.face.getUMaxBound": "get u max bound", + "getUMaxBound": "get u max bound", + "bitbybit.occt.shapes.face.getUMaxBound_description": "gets u max bound of face", + "bitbybit.occt.shapes.face.getVMinBound": "get v min bound", + "getVMinBound": "get v min bound", + "bitbybit.occt.shapes.face.getVMinBound_description": "gets v min bound of face", + "bitbybit.occt.shapes.face.getVMaxBound": "get v max bound", + "getVMaxBound": "get v max bound", + "bitbybit.occt.shapes.face.getVMaxBound_description": "gets v max bound of face", + "bitbybit.occt.shapes.face.getFaceArea": "get face area", + "getFaceArea": "get face area", + "bitbybit.occt.shapes.face.getFaceArea_description": "gets area of face", + "bitbybit.occt.shapes.face.getFacesAreas": "get faces areas", + "getFacesAreas": "get faces areas", + "bitbybit.occt.shapes.face.getFacesAreas_description": "gets areas of faces", + "bitbybit.occt.shapes.face.getFaceCenterOfMass": "get face center of mass", + "getFaceCenterOfMass": "get face center of mass", + "bitbybit.occt.shapes.face.getFaceCenterOfMass_description": "gets face center of mass point", + "bitbybit.occt.shapes.face.getFacesCentersOfMass": "get faces centers of mass", + "getFacesCentersOfMass": "get faces centers of mass", + "bitbybit.occt.shapes.face.getFacesCentersOfMass_description": "gets centers of mass for faces", + "bitbybit.occt.shapes.face.filterFacePoints": "filter face points", + "filterFacePoints": "filter face points", + "bitbybit.occt.shapes.face.filterFacePoints_description": "filters points on face", + "filter": "filter", + "useBndBox": "use bnd box", + "gapTolerance": "gap tolerance", + "keepIn": "keep in", + "keepOn": "keep on", + "keepOut": "keep out", + "keepUnknown": "keep unknown", + "bitbybit.occt.shapes.face.filterFacesPoints": "filter faces points", + "filterFacesPoints": "filter faces points", + "bitbybit.occt.shapes.face.filterFacesPoints_description": "filters points on faces", + "flatPointsArray": "flat points array", + "bitbybit.occt.shapes.shell.sewFaces": "sew faces", + "shell": "shell", + "sewFaces": "sew faces", + "bitbybit.occt.shapes.shell.sewFaces_description": "creates shell from faces", + "bitbybit.occt.shapes.shell.getShellSurfaceArea": "get shell surface area", + "getShellSurfaceArea": "get shell surface area", + "bitbybit.occt.shapes.shell.getShellSurfaceArea_description": "gets shell surface area", + "bitbybit.occt.shapes.solid.fromClosedShell": "from closed shell", + "solid": "solid", + "fromClosedShell": "from closed shell", + "bitbybit.occt.shapes.solid.fromClosedShell_description": "creates solid from closed shell", + "bitbybit.occt.shapes.solid.createBox": "box", + "bitbybit.occt.shapes.solid.createBox_description": "creates opencascade box", + "originOnCenter": "origin on center", + "bitbybit.occt.shapes.solid.createCube": "cube", + "bitbybit.occt.shapes.solid.createCube_description": "creates opencascade cube", + "bitbybit.occt.shapes.solid.createBoxFromCorner": "box from corner", + "createBoxFromCorner": "box from corner", + "bitbybit.occt.shapes.solid.createBoxFromCorner_description": "creates opencascade box from corner", + "corner": "corner", + "bitbybit.occt.shapes.solid.createCylinder": "cylinder", + "bitbybit.occt.shapes.solid.createCylinder_description": "creates opencascade cylinder", + "bitbybit.occt.shapes.solid.createCylindersOnLines": "cylinders on lines", + "createCylindersOnLines": "cylinders on lines", + "bitbybit.occt.shapes.solid.createCylindersOnLines_description": "creates opencascade cylinders on lines", + "Base.Line3[]": "base line3 array", + "bitbybit.occt.shapes.solid.createSphere": "sphere", + "bitbybit.occt.shapes.solid.createSphere_description": "creates opencascade sphere", + "bitbybit.occt.shapes.solid.createCone": "cone", + "createCone": "cone", + "bitbybit.occt.shapes.solid.createCone_description": "creates opencascade cone", + "radius1": "radius 1", + "radius2": "radius 2", + "bitbybit.occt.shapes.solid.getSolidSurfaceArea": "get solid surface area", + "getSolidSurfaceArea": "get solid surface area", + "bitbybit.occt.shapes.solid.getSolidSurfaceArea_description": "gets solid surface area", + "bitbybit.occt.shapes.solid.getSolidVolume": "get solid volume", + "getSolidVolume": "get solid volume", + "bitbybit.occt.shapes.solid.getSolidVolume_description": "gets solid volume", + "bitbybit.occt.shapes.solid.getSolidsVolumes": "get solids volumes", + "getSolidsVolumes": "get solids volumes", + "bitbybit.occt.shapes.solid.getSolidsVolumes_description": "gets volumes of solids", + "bitbybit.occt.shapes.solid.getSolidCenterOfMass": "get solid center of mass", + "getSolidCenterOfMass": "get solid center of mass", + "bitbybit.occt.shapes.solid.getSolidCenterOfMass_description": "gets solid center of mass", + "bitbybit.occt.shapes.solid.getSolidsCentersOfMass": "get solids centers of mass", + "getSolidsCentersOfMass": "get solids centers of mass", + "bitbybit.occt.shapes.solid.getSolidsCentersOfMass_description": "gets centers of mass of solids", + "bitbybit.occt.shapes.solid.getSolids": "get solids", + "getSolids": "get solids", + "bitbybit.occt.shapes.solid.getSolids_description": "gets solids from shape", + "bitbybit.occt.shapes.solid.filterSolidPoints": "filter solid points", + "filterSolidPoints": "filter solid points", + "bitbybit.occt.shapes.solid.filterSolidPoints_description": "filters points based on solid relationship", + "bitbybit.occt.shapes.compound.makeCompound": "make compound", + "compound": "compound", + "makeCompound": "make compound", + "bitbybit.occt.shapes.compound.makeCompound_description": "makes compound shape from shapes", + "bitbybit.occt.shapes.compound.getShapesOfCompound": "get shapes of compound", + "getShapesOfCompound": "get shapes of compound", + "bitbybit.occt.shapes.compound.getShapesOfCompound_description": "gets shapes from compound", + "bitbybit.occt.shapes.shape.purgeInternalEdges": "purge internal edges", + "purgeInternalEdges": "purge internal edges", + "bitbybit.occt.shapes.shape.purgeInternalEdges_description": "removes internal edges from shape", + "bitbybit.occt.shapes.shape.unifySameDomain": "unify same domain", + "unifySameDomain": "unify same domain", + "bitbybit.occt.shapes.shape.unifySameDomain_description": "unifies faces and edges in same domain", + "unifyEdges": "unify edges", + "unifyFaces": "unify faces", + "concatBSplines": "concat bsplines", + "bitbybit.occt.shapes.shape.isClosed": "is closed", + "bitbybit.occt.shapes.shape.isClosed_description": "checks if shape is closed", + "analysis": "analysis", + "bitbybit.occt.shapes.shape.isConvex": "is convex", + "isConvex": "is convex", + "bitbybit.occt.shapes.shape.isConvex_description": "checks if shape is convex", + "bitbybit.occt.shapes.shape.isChecked": "is checked", + "bitbybit.occt.shapes.shape.isChecked_description": "checks if shape is checked", + "bitbybit.occt.shapes.shape.isFree": "is free", + "isFree": "is free", + "bitbybit.occt.shapes.shape.isFree_description": "checks if shape is free", + "bitbybit.occt.shapes.shape.isInfinite": "is infinite", + "isInfinite": "is infinite", + "bitbybit.occt.shapes.shape.isInfinite_description": "checks if shape is infinite", + "bitbybit.occt.shapes.shape.isModified": "is modified", + "isModified": "is modified", + "bitbybit.occt.shapes.shape.isModified_description": "checks if shape is modified", + "bitbybit.occt.shapes.shape.isLocked": "is locked", + "isLocked": "is locked", + "bitbybit.occt.shapes.shape.isLocked_description": "checks if shape is locked", + "bitbybit.occt.shapes.shape.isNull": "is null", + "isNull": "is null", + "bitbybit.occt.shapes.shape.isNull_description": "checks if shape is null", + "bitbybit.occt.shapes.shape.isEqual": "is equal", + "isEqual": "is equal", + "bitbybit.occt.shapes.shape.isEqual_description": "checks if shape equals other shape", + "otherShape": "other shape", + "bitbybit.occt.shapes.shape.isNotEqual": "is not equal", + "isNotEqual": "is not equal", + "bitbybit.occt.shapes.shape.isNotEqual_description": "checks if shape differs from other shape", + "bitbybit.occt.shapes.shape.isPartner": "is partner", + "isPartner": "is partner", + "bitbybit.occt.shapes.shape.isPartner_description": "checks if shape is partner to other shape", + "bitbybit.occt.shapes.shape.isSame": "is same", + "isSame": "is same", + "bitbybit.occt.shapes.shape.isSame_description": "checks if shape is same as other shape", + "bitbybit.occt.shapes.shape.getOrientation": "get orientation", + "getOrientation": "get orientation", + "bitbybit.occt.shapes.shape.getOrientation_description": "gets shape orientation", + "bitbybit.occt.shapes.shape.getShapeType": "get shape type", + "getShapeType": "get shape type", + "bitbybit.occt.shapes.shape.getShapeType_description": "gets shape type", + "bitbybit.occt.geom.curves.geom2dEllipse": "geom 2d ellipse", + "geom": "geom", + "curves": "curves", + "geom2dEllipse": "geom 2d ellipse", + "bitbybit.occt.geom.curves.geom2dEllipse_description": "creates 2d ellipse for modeling", + "Base.Point2": "base point 2", + "Base.Vector2": "base vector 2", + "bitbybit.occt.geom.curves.geom2dTrimmedCurve": "geom 2d trimmed curve", + "geom2dTrimmedCurve": "geom 2d trimmed curve", + "bitbybit.occt.geom.curves.geom2dTrimmedCurve_description": "creates trimmed curve between u1 and u2", + "u1": "u1", + "u2": "u2", + "adjustPeriodic": "adjust periodic", + "bitbybit.occt.geom.curves.geom2dSegment": "geom 2d segment", + "geom2dSegment": "geom 2d segment", + "bitbybit.occt.geom.curves.geom2dSegment_description": "creates 2d curve segment between two points", + "bitbybit.occt.geom.curves.get2dPointFrom2dCurveOnParam": "get 2d point from 2d curve on param", + "get2dPointFrom2dCurveOnParam": "get 2d point from 2d curve on param", + "bitbybit.occt.geom.curves.get2dPointFrom2dCurveOnParam_description": "gets 2d point on curve at param", + "bitbybit.occt.geom.curves.geomCircleCurve": "geom circle curve", + "geomCircleCurve": "geom circle curve", + "bitbybit.occt.geom.curves.geomCircleCurve_description": "creates circle geom curve", + "bitbybit.occt.geom.curves.geomEllipseCurve": "geom ellipse curve", + "geomEllipseCurve": "geom ellipse curve", + "bitbybit.occt.geom.curves.geomEllipseCurve_description": "creates ellipse geom curve", + "bitbybit.occt.geom.surfaces.cylindricalSurface": "cylindrical surface", + "surfaces": "surfaces", + "cylindricalSurface": "cylindrical surface", + "bitbybit.occt.geom.surfaces.cylindricalSurface_description": "creates infinite cylindrical surface for modeling", + "bitbybit.occt.geom.surfaces.surfaceFromFace": "surface from face", + "surfaceFromFace": "surface from face", + "bitbybit.occt.geom.surfaces.surfaceFromFace_description": "creates surface from face", + "bitbybit.occt.fillets.filletEdges": "fillet edges", + "fillets": "fillets", + "filletEdges": "fillet edges", + "bitbybit.occt.fillets.filletEdges_description": "fillets opencascade shapes", + "3d fillets": "3d fillets", + "radiusList": "radius list", + "indexes": "indexes", + "bitbybit.occt.fillets.filletEdgesList": "fillet edges list", + "filletEdgesList": "fillet edges list", + "bitbybit.occt.fillets.filletEdgesList_description": "fillets edges with different radii", + "edges": "edges", + "bitbybit.occt.fillets.filletEdgesListOneRadius": "fillet edges list one radius", + "filletEdgesListOneRadius": "fillet edges list one radius", + "bitbybit.occt.fillets.filletEdgesListOneRadius_description": "fillets edges with single radius", + "bitbybit.occt.fillets.filletEdgeVariableRadius": "fillet edge variable radius", + "filletEdgeVariableRadius": "fillet edge variable radius", + "bitbybit.occt.fillets.filletEdgeVariableRadius_description": "fillets edge with variable radius on u params", + "paramsU": "params u", + "bitbybit.occt.fillets.filletEdgesSameVariableRadius": "fillet edges same variable radius", + "filletEdgesSameVariableRadius": "fillet edges same variable radius", + "bitbybit.occt.fillets.filletEdgesSameVariableRadius_description": "fillets edges with same variable radii", + "bitbybit.occt.fillets.filletEdgesVariableRadius": "fillet edges variable radius", + "filletEdgesVariableRadius": "fillet edges variable radius", + "bitbybit.occt.fillets.filletEdgesVariableRadius_description": "fillets edges with variable radii on params", + "radiusLists": "radius lists", + "paramsULists": "params u lists", + "bitbybit.occt.fillets.fillet3DWire": "fillet 3d wire", + "fillet3DWire": "fillet 3d wire", + "bitbybit.occt.fillets.fillet3DWire_description": "fillets 3d wire with guiding direction", + "bitbybit.occt.fillets.fillet3DWires": "fillet 3d wires", + "fillet3DWires": "fillet 3d wires", + "bitbybit.occt.fillets.fillet3DWires_description": "fillets 3d wires with guiding direction", + "bitbybit.occt.fillets.chamferEdges": "chamfer edges", + "chamferEdges": "chamfer edges", + "bitbybit.occt.fillets.chamferEdges_description": "chamfers opencascade shape edges", + "3d chamfers": "3d chamfers", + "distanceList": "distance list", + "bitbybit.occt.fillets.chamferEdgesList": "chamfer edges list", + "chamferEdgesList": "chamfer edges list", + "bitbybit.occt.fillets.chamferEdgesList_description": "chamfers edges with different distances", + "bitbybit.occt.fillets.chamferEdgeTwoDistances": "chamfer edge two distances", + "chamferEdgeTwoDistances": "chamfer edge two distances", + "bitbybit.occt.fillets.chamferEdgeTwoDistances_description": "chamfers edge with two distances", + "F": "f", + "distance1": "distance 1", + "distance2": "distance 2", + "bitbybit.occt.fillets.chamferEdgesTwoDistances": "chamfer edges two distances", + "chamferEdgesTwoDistances": "chamfer edges two distances", + "bitbybit.occt.fillets.chamferEdgesTwoDistances_description": "chamfers edges with two distances", + "faces": "faces", + "F[]": "f array", + "bitbybit.occt.fillets.chamferEdgesTwoDistancesLists": "chamfer edges two distances lists", + "chamferEdgesTwoDistancesLists": "chamfer edges two distances lists", + "bitbybit.occt.fillets.chamferEdgesTwoDistancesLists_description": "chamfers edges with two distance lists", + "distances1": "distances 1", + "distances2": "distances 2", + "bitbybit.occt.fillets.chamferEdgeDistAngle": "chamfer edge dist angle", + "chamferEdgeDistAngle": "chamfer edge dist angle", + "bitbybit.occt.fillets.chamferEdgeDistAngle_description": "chamfers edge with distance and angle", + "bitbybit.occt.fillets.chamferEdgesDistAngle": "chamfer edges dist angle", + "chamferEdgesDistAngle": "chamfer edges dist angle", + "bitbybit.occt.fillets.chamferEdgesDistAngle_description": "chamfers edges with distance and angle", + "bitbybit.occt.fillets.chamferEdgesDistsAngles": "chamfer edges dists angles", + "chamferEdgesDistsAngles": "chamfer edges dists angles", + "bitbybit.occt.fillets.chamferEdgesDistsAngles_description": "chamfers edges with distances and angles", + "distances": "distances", + "bitbybit.occt.fillets.fillet2d": "fillet 2d", + "fillet2d": "fillet 2d", + "bitbybit.occt.fillets.fillet2d_description": "fillets 2d wire or face", + "2d fillets": "2d fillets", + "bitbybit.occt.fillets.fillet2dShapes": "fillet 2d shapes", + "fillet2dShapes": "fillet 2d shapes", + "bitbybit.occt.fillets.fillet2dShapes_description": "fillets 2d wires or faces", + "bitbybit.occt.fillets.filletTwoEdgesInPlaneIntoAWire": "fillet two edges in plane into a wire", + "filletTwoEdgesInPlaneIntoAWire": "fillet two edges in plane into a wire", + "bitbybit.occt.fillets.filletTwoEdgesInPlaneIntoAWire_description": "fillets two planar edges into wire", + "edge1": "edge 1", + "edge2": "edge 2", + "planeOrigin": "plane origin", + "planeDirection": "plane direction", + "solution": "solution", + "bitbybit.occt.transforms.transform": "transform", + "bitbybit.occt.transforms.transform_description": "transforms shape", + "on single shape": "on single shape", + "rotationAxis": "rotation axis", + "rotationAngle": "rotation angle", + "scaleFactor": "scale factor", + "bitbybit.occt.transforms.rotate": "rotate", + "bitbybit.occt.transforms.rotate_description": "rotates shape", + "bitbybit.occt.transforms.rotateAroundCenter": "rotate around center", + "rotateAroundCenter": "rotate around center", + "bitbybit.occt.transforms.rotateAroundCenter_description": "rotates shape around center", + "bitbybit.occt.transforms.align": "align", + "bitbybit.occt.transforms.align_description": "aligns shape", + "fromOrigin": "from origin", + "fromDirection": "from direction", + "toOrigin": "to origin", + "toDirection": "to direction", + "bitbybit.occt.transforms.alignAndTranslate": "align and translate", + "alignAndTranslate": "align and translate", + "bitbybit.occt.transforms.alignAndTranslate_description": "aligns and translates shape", + "bitbybit.occt.transforms.translate": "translate", + "bitbybit.occt.transforms.translate_description": "translates shape", + "bitbybit.occt.transforms.scale": "scale", + "bitbybit.occt.transforms.scale_description": "scales shape", + "bitbybit.occt.transforms.scale3d": "scale 3d", + "scale3d": "scale 3d", + "bitbybit.occt.transforms.scale3d_description": "scales shape in 3d", + "bitbybit.occt.transforms.mirror": "mirror", + "mirror": "mirror", + "bitbybit.occt.transforms.mirror_description": "mirrors shape", + "bitbybit.occt.transforms.mirrorAlongNormal": "mirror along normal", + "mirrorAlongNormal": "mirror along normal", + "bitbybit.occt.transforms.mirrorAlongNormal_description": "mirrors shape along normal and origin", + "normal": "normal", + "bitbybit.occt.transforms.transformShapes": "transform shapes", + "transformShapes": "transform shapes", + "bitbybit.occt.transforms.transformShapes_description": "transforms array of shapes", + "on shapes": "on shapes", + "rotationAxes": "rotation axes", + "rotationAngles": "rotation angles", + "scaleFactors": "scale factors", + "bitbybit.occt.transforms.rotateShapes": "rotate shapes", + "rotateShapes": "rotate shapes", + "bitbybit.occt.transforms.rotateShapes_description": "rotates shapes", + "axes": "axes", + "bitbybit.occt.transforms.rotateAroundCenterShapes": "rotate around center shapes", + "rotateAroundCenterShapes": "rotate around center shapes", + "bitbybit.occt.transforms.rotateAroundCenterShapes_description": "rotates shapes around center and axis", + "centers": "centers", + "bitbybit.occt.transforms.alignShapes": "align shapes", + "alignShapes": "align shapes", + "bitbybit.occt.transforms.alignShapes_description": "aligns shapes", + "fromOrigins": "from origins", + "fromDirections": "from directions", + "toOrigins": "to origins", + "toDirections": "to directions", + "bitbybit.occt.transforms.alignAndTranslateShapes": "align and translate shapes", + "alignAndTranslateShapes": "align and translate shapes", + "bitbybit.occt.transforms.alignAndTranslateShapes_description": "aligns and translates shapes", + "directions": "directions", + "bitbybit.occt.transforms.translateShapes": "translate shapes", + "translateShapes": "translate shapes", + "bitbybit.occt.transforms.translateShapes_description": "translates shapes", + "bitbybit.occt.transforms.scaleShapes": "scale shapes", + "scaleShapes": "scale shapes", + "bitbybit.occt.transforms.scaleShapes_description": "scales shapes", + "factors": "factors", + "bitbybit.occt.transforms.scale3dShapes": "scale 3d shapes", + "scale3dShapes": "scale 3d shapes", + "bitbybit.occt.transforms.scale3dShapes_description": "scales shapes in 3d", + "scales": "scales", + "bitbybit.occt.transforms.mirrorShapes": "mirror shapes", + "mirrorShapes": "mirror shapes", + "bitbybit.occt.transforms.mirrorShapes_description": "mirrors shapes", + "origins": "origins", + "bitbybit.occt.transforms.mirrorAlongNormalShapes": "mirror along normal shapes", + "mirrorAlongNormalShapes": "mirror along normal shapes", + "bitbybit.occt.transforms.mirrorAlongNormalShapes_description": "mirrors shapes along normal and origin", + "normals": "normals", + "bitbybit.occt.operations.loft": "loft", + "operations": "operations", + "loft": "loft", + "bitbybit.occt.operations.loft_description": "lofts wires into shell", + "lofts": "lofts", + "makeSolid": "make solid", + "bitbybit.occt.operations.loftAdvanced": "loft advanced", + "loftAdvanced": "loft advanced", + "bitbybit.occt.operations.loftAdvanced_description": "lofts wires into shell with options", + "straight": "straight", + "nrPeriodicSections": "nr periodic sections", + "useSmoothing": "use smoothing", + "maxUDegree": "max u degree", + "parType": "par type", + "approxParametrizationTypeEnum": "approx parametrization type enum", + "startVertex": "start vertex", + "endVertex": "end vertex", + "bitbybit.occt.operations.closestPointsBetweenTwoShapes": "closest points between two shapes", + "closestPointsBetweenTwoShapes": "closest points between two shapes", + "bitbybit.occt.operations.closestPointsBetweenTwoShapes_description": "computes closest points between two shapes", + "closest pts": "closest pts", + "shape1": "shape 1", + "shape2": "shape 2", + "bitbybit.occt.operations.closestPointsOnShapeFromPoints": "closest points on shape from points", + "closestPointsOnShapeFromPoints": "closest points on shape from points", + "bitbybit.occt.operations.closestPointsOnShapeFromPoints_description": "computes closest points from points to shape", + "bitbybit.occt.operations.closestPointsOnShapesFromPoints": "closest points on shapes from points", + "closestPointsOnShapesFromPoints": "closest points on shapes from points", + "bitbybit.occt.operations.closestPointsOnShapesFromPoints_description": "computes closest points from points to shapes", + "bitbybit.occt.operations.distancesToShapeFromPoints": "distances to shape from points", + "distancesToShapeFromPoints": "distances to shape from points", + "bitbybit.occt.operations.distancesToShapeFromPoints_description": "computes distances from points to shape", + "bitbybit.occt.operations.boundingBoxOfShape": "bbox of shape", + "boundingBoxOfShape": "bbox of shape", + "bitbybit.occt.operations.boundingBoxOfShape_description": "Computes bounding box parameters of the shape", + "bitbybit.occt.operations.boundingBoxMinOfShape": "bbox min of shape", + "boundingBoxMinOfShape": "bbox min of shape", + "bitbybit.occt.operations.boundingBoxMinOfShape_description": "Get min point of the bounding box of the shape", + "bitbybit.occt.operations.boundingBoxMaxOfShape": "bbox max of shape", + "boundingBoxMaxOfShape": "bbox max of shape", + "bitbybit.occt.operations.boundingBoxMaxOfShape_description": "Get max point of the bounding box of the shape", + "bitbybit.occt.operations.boundingBoxCenterOfShape": "bbox center of shape", + "boundingBoxCenterOfShape": "bbox center of shape", + "bitbybit.occt.operations.boundingBoxCenterOfShape_description": "Get center point of the bounding box of the shape", + "bitbybit.occt.operations.boundingBoxSizeOfShape": "bbox size of shape", + "boundingBoxSizeOfShape": "bbox size of shape", + "bitbybit.occt.operations.boundingBoxSizeOfShape_description": "Get size point of the bounding box of the shape", + "bitbybit.occt.operations.boundingBoxShapeOfShape": "bbox shape of shape", + "boundingBoxShapeOfShape": "bbox shape of shape", + "bitbybit.occt.operations.boundingBoxShapeOfShape_description": "Get bounding box shape of the shape", + "bitbybit.occt.operations.boundingSphereOfShape": "bsphere of shape", + "boundingSphereOfShape": "bsphere of shape", + "bitbybit.occt.operations.boundingSphereOfShape_description": "Computes bounding sphere parameters of the shape", + "bitbybit.occt.operations.boundingSphereCenterOfShape": "bsphere center of shape", + "boundingSphereCenterOfShape": "bsphere center of shape", + "bitbybit.occt.operations.boundingSphereCenterOfShape_description": "Get center point of the bounding sphere of the shape", + "bitbybit.occt.operations.boundingSphereRadiusOfShape": "bsphere radius of shape", + "boundingSphereRadiusOfShape": "bsphere radius of shape", + "bitbybit.occt.operations.boundingSphereRadiusOfShape_description": "Get radius of the bounding sphere of the shape", + "bitbybit.occt.operations.boundingSphereShapeOfShape": "bsphere shape of shape", + "boundingSphereShapeOfShape": "bsphere shape of shape", + "bitbybit.occt.operations.boundingSphereShapeOfShape_description": "Get bounding sphere shape of the shape", + "bitbybit.occt.operations.extrude": "extrude", + "extrude": "extrude", + "bitbybit.occt.operations.extrude_description": "extrudes shape along direction", + "extrusions": "extrusions", + "bitbybit.occt.operations.extrudeShapes": "extrude shapes", + "extrudeShapes": "extrude shapes", + "bitbybit.occt.operations.extrudeShapes_description": "extrudes shapes along direction", + "bitbybit.occt.operations.splitShapeWithShapes": "split shape with shapes", + "splitShapeWithShapes": "split shape with shapes", + "bitbybit.occt.operations.splitShapeWithShapes_description": "splits shape with shapes", + "divisions": "divisions", + "localFuzzyTolerance": "local fuzzy tolerance", + "nonDestructive": "non destructive", + "bitbybit.occt.operations.revolve": "revolve", + "revolve": "revolve", + "bitbybit.occt.operations.revolve_description": "revolves shape around direction", + "revolutions": "revolutions", + "copy": "copy", + "bitbybit.occt.operations.rotatedExtrude": "rotated extrude", + "rotatedExtrude": "rotated extrude", + "bitbybit.occt.operations.rotatedExtrude_description": "performs rotated extrude on shape", + "bitbybit.occt.operations.pipe": "pipe", + "pipe": "pipe", + "bitbybit.occt.operations.pipe_description": "pipes shapes along wire", + "pipeing": "piping", + "bitbybit.occt.operations.pipePolylineWireNGon": "pipe polyline wire ngon", + "pipePolylineWireNGon": "pipe polyline wire ngon", + "bitbybit.occt.operations.pipePolylineWireNGon_description": "pipes polyline wire with ngon profile", + "trihedronEnum": "trihedron enum", + "geomFillTrihedronEnum": "geom fill trihedron enum", + "forceApproxC1": "force approx c1", + "bitbybit.occt.operations.pipeWiresCylindrical": "pipe wires cylindrical", + "pipeWiresCylindrical": "pipe wires cylindrical", + "bitbybit.occt.operations.pipeWiresCylindrical_description": "pipes wires with cylindrical shape", + "bitbybit.occt.operations.pipeWireCylindrical": "pipe wire cylindrical", + "pipeWireCylindrical": "pipe wire cylindrical", + "bitbybit.occt.operations.pipeWireCylindrical_description": "pipes wire with cylindrical shape", + "bitbybit.occt.operations.offset": "offset", + "bitbybit.occt.operations.offset_description": "offsets shapes", + "offsets": "offsets", + "bitbybit.occt.operations.offsetAdv": "offset advanced", + "offsetAdv": "offset advanced", + "bitbybit.occt.operations.offsetAdv_description": "offsets with advanced options", + "joinType": "join type", + "joinTypeEnum": "join type enum", + "removeIntEdges": "remove int edges", + "bitbybit.occt.operations.makeThickSolidSimple": "make thick solid simple", + "makeThickSolidSimple": "make thick solid simple", + "bitbybit.occt.operations.makeThickSolidSimple_description": "thickens shape into solid", + "bitbybit.occt.operations.makeThickSolidByJoin": "make thick solid by join", + "makeThickSolidByJoin": "make thick solid by join", + "bitbybit.occt.operations.makeThickSolidByJoin_description": "thickens shape into solid by joining", + "intersection": "intersection", + "selfIntersection": "self intersection", + "bitbybit.occt.operations.slice": "slice", + "slice": "slice", + "bitbybit.occt.operations.slice_description": "slices shape", + "bitbybit.occt.operations.sliceInStepPattern": "slice in step pattern", + "sliceInStepPattern": "slice in step pattern", + "bitbybit.occt.operations.sliceInStepPattern_description": "slices shape in step pattern", + "steps": "steps", + "bitbybit.occt.operations.offset3DWire": "offset 3d wire", + "offset3DWire": "offset 3d wire", + "bitbybit.occt.operations.offset3DWire_description": "offsets 3d wire", + "bitbybit.occt.booleans.union": "union", + "booleans": "booleans", + "union": "union", + "bitbybit.occt.booleans.union_description": "joins objects", + "keepEdges": "keep edges", + "bitbybit.occt.booleans.difference": "difference", + "difference": "difference", + "bitbybit.occt.booleans.difference_description": "performs boolean difference", + "bitbybit.occt.booleans.intersection": "intersection", + "bitbybit.occt.booleans.intersection_description": "performs boolean intersection", + "bitbybit.occt.shapeFix.basicShapeRepair": "basic shape repair", + "shapeFix": "shape fix", + "basicShapeRepair": "basic shape repair", + "bitbybit.occt.shapeFix.basicShapeRepair_description": "repairs shape", + "maxTolerance": "max tolerance", + "minTolerance": "min tolerance", + "bitbybit.occt.shapeFix.fixSmallEdgeOnWire": "fix small edge on wire", + "fixSmallEdgeOnWire": "fix small edge on wire", + "bitbybit.occt.shapeFix.fixSmallEdgeOnWire_description": "fixes small edge on wire", + "lockvtx": "lock vtx", + "precsmall": "prec small", + "bitbybit.occt.shapeFix.fixEdgeOrientationsAlongWire": "fix edge orientations along wire", + "fixEdgeOrientationsAlongWire": "fix edge orientations along wire", + "bitbybit.occt.shapeFix.fixEdgeOrientationsAlongWire_description": "fixes edge orientations along wire", + "bitbybit.occt.io.saveShapeSTEP": "save shape step", + "saveShapeSTEP": "save shape step", + "bitbybit.occt.io.saveShapeSTEP_description": "saves step file", + "adjustYtoZ": "adjust y to z", + "tryDownload": "try download", + "bitbybit.occt.io.saveShapeSTEPAndReturn": "save shape step and return", + "saveShapeSTEPAndReturn": "save shape step and return", + "bitbybit.occt.io.saveShapeSTEPAndReturn_description": "saves step file and returns text", + "bitbybit.occt.io.saveShapeStl": "save shape stl", + "saveShapeStl": "save shape stl", + "bitbybit.occt.io.saveShapeStl_description": "saves stl file", + "binary": "binary", + "bitbybit.occt.io.saveShapeStlAndReturn": "save shape stl and return", + "saveShapeStlAndReturn": "save shape stl and return", + "bitbybit.occt.io.saveShapeStlAndReturn_description": "saves stl file and returns", + "bitbybit.occt.io.loadSTEPorIGES": "load step or iges", + "loadSTEPorIGES": "load step or iges", + "bitbybit.occt.io.loadSTEPorIGES_description": "imports step or iges file", + "adjustZtoY": "adjust z to y", + "bitbybit.occt.io.loadSTEPorIGESFromText": "load step or iges from text", + "loadSTEPorIGESFromText": "load step or iges from text", + "bitbybit.occt.io.loadSTEPorIGESFromText_description": "imports step or iges from text", + "fileType": "file type", + "fileTypeEnum": "file type enum", + "bitbybit.advanced.text3d.create": "text 3d", + "advanced": "advanced", + "text3d": "text 3d", + "bitbybit.advanced.text3d.create_description": "creates 3d text", + "fontType": "font type", + "fontsEnum": "fonts enum", + "fontVariant": "font variant", + "fontVariantsEnum": "font variants enum", + "Inputs.Base.Vector3": "inputs base vector 3", + "originAlignment": "origin alignment", + "recAlignmentEnum": "rec alignment enum", + "bitbybit.advanced.text3d.createTextOnFace": "text on face", + "createTextOnFace": "text on face", + "bitbybit.advanced.text3d.createTextOnFace_description": "creates 3d text on face", + "facePlanar": "face planar", + "faceTextVar": "face text var", + "faceTextVarEnum": "face text var enum", + "originParamU": "origin param u", + "originParamV": "origin param v", + "bitbybit.advanced.text3d.createTextsOnFace": "texts on face", + "createTextsOnFace": "texts on face", + "bitbybit.advanced.text3d.createTextsOnFace_description": "creates 3d texts on face", + "definitions": "definitions", + "Text3DFaceDefinitionDto[]": "text 3d face definition dto array", + "bitbybit.advanced.text3d.definition3dTextOnFace": "definition 3d text on face", + "definition3dTextOnFace": "definition 3d text on face", + "bitbybit.advanced.text3d.definition3dTextOnFace_description": "creates 3d text for face definition", + "bitbybit.advanced.text3d.getCompoundShape": "get compound shape", + "getCompoundShape": "get compound shape", + "bitbybit.advanced.text3d.getCompoundShape_description": "gets compound shape of 3d text", + "model": "model", + "Text3DData": "text 3d data t", + "bitbybit.advanced.text3d.getCharacterShape": "get character shape", + "getCharacterShape": "get character shape", + "bitbybit.advanced.text3d.getCharacterShape_description": "gets character shape at index", + "bitbybit.advanced.text3d.getCharacterShapes": "get character shapes", + "getCharacterShapes": "get character shapes", + "bitbybit.advanced.text3d.getCharacterShapes_description": "gets character shapes of 3d text", + "bitbybit.advanced.text3d.getCharacterCenterCoordinates": "get character center coordinates", + "getCharacterCenterCoordinates": "get character center coordinates", + "bitbybit.advanced.text3d.getCharacterCenterCoordinates_description": "gets center coordinates of characters", + "bitbybit.advanced.text3d.getFaceCutout": "get face cutout", + "getFaceCutout": "get face cutout", + "bitbybit.advanced.text3d.getFaceCutout_description": "gets face cutout from 3d text on face", + "get from face": "get from face", + "bitbybit.advanced.text3d.getAllFacesOfCutout": "get all faces of cutout", + "getAllFacesOfCutout": "get all faces of cutout", + "bitbybit.advanced.text3d.getAllFacesOfCutout_description": "gets all face cutouts from 3d text", + "bitbybit.advanced.text3d.getCutoutsInsideCharacters": "get cutouts inside characters", + "getCutoutsInsideCharacters": "get cutouts inside characters", + "bitbybit.advanced.text3d.getCutoutsInsideCharacters_description": "gets character face cutouts from 3d text", + "bitbybit.advanced.text3d.getAdvanceWidth": "get advance width", + "getAdvanceWidth": "get advance width", + "bitbybit.advanced.text3d.getAdvanceWidth_description": "gets advance width", + "dimensions": "dimensions", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimple": "pyramid simple", + "facePatterns": "face patterns", + "pyramidSimple": "pyramid simple", + "createPyramidSimple": "pyramid simple", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimple_description": "creates simple pyramid pattern on faces", + "uNumber": "u number", + "vNumber": "v number", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimpleAffectors": "pyramid simple affectors", + "createPyramidSimpleAffectors": "pyramid simple affectors", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimpleAffectors_description": "creates pyramid pattern with affectors", + "affectorPoints": "affector points", + "Inputs.Base.Point3[]": "inputs base point 3 array", + "affectorRadiusList": "affector radius list", + "affectorFactors": "affector factors", + "defaultHeight": "default height", + "affectMinHeight": "affect min height", + "affectMaxHeight": "affect max height", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShape": "get compound shape", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShape_description": "gets compound shape of pyramids", + "get shapes": "get shapes", + "PyramidSimpleData": "pyramid simple data t", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeOnFace": "get compound shape on face", + "getCompoundShapeOnFace": "get compound shape on face", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeOnFace_description": "gets compound shape on face", + "faceIndex": "face index", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeCellOnFace": "get compound shape cell on face", + "getCompoundShapeCellOnFace": "get compound shape cell on face", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeCellOnFace_description": "gets pyramid shape on face at index", + "uIndex": "u index", + "vIndex": "v index", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCells": "get all pyramid cells", + "getAllPyramidCells": "get all pyramid cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCells_description": "gets all pyramid cells", + "get cells": "get cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCellsOnFace": "get all pyramid cells on face", + "getAllPyramidCellsOnFace": "get all pyramid cells on face", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCellsOnFace_description": "gets pyramid cells on face", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFace": "get all pyramid u cells on face", + "getAllPyramidUCellsOnFace": "get all pyramid u cells on face", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFace_description": "gets pyramid u cells on face", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtU": "get all pyramid u cells on face at u", + "getAllPyramidUCellsOnFaceAtU": "get all pyramid u cells on face at u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtU_description": "gets pyramid cells on face at u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtV": "get all pyramid u cells on face at v", + "getAllPyramidUCellsOnFaceAtV": "get all pyramid u cells on face at v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtV_description": "gets pyramid cells on face at v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCellOnIndex": "get cell on index", + "getCellOnIndex": "get cell on index", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCellOnIndex_description": "gets pyramid cell on face at u and v", + "get cell": "get cell", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getTopPointsOfCells": "get top points of cells", + "getTopPointsOfCells": "get top points of cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getTopPointsOfCells_description": "gets top points of cells", + "get from cells": "get from cells", + "cells": "cells", + "PyramidSimpleCellPart[]": "pyramid simple cell part t array", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCenterPointsOfCells": "get center points of cells", + "getCenterPointsOfCells": "get center points of cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCenterPointsOfCells_description": "gets center points of cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointsOfCells": "get corner points of cells", + "getCornerPointsOfCells": "get corner points of cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointsOfCells_description": "gets corner points of cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointOfCells": "get corner point of cells", + "getCornerPointOfCells": "get corner point of cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointOfCells_description": "gets corner point of cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalOfCells": "get corner normal of cells", + "getCornerNormalOfCells": "get corner normal of cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalOfCells_description": "gets corner normal of cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalsOfCells": "get corner normals of cells", + "getCornerNormalsOfCells": "get corner normals of cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalsOfCells_description": "gets corner normals of cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapesOfCells": "get compound shapes of cells", + "getCompoundShapesOfCells": "get compound shapes of cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapesOfCells_description": "gets compound shapes of pyramid cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getFaceShapesOfCells": "get face shapes of cells", + "getFaceShapesOfCells": "get face shapes of cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getFaceShapesOfCells_description": "gets face shapes of pyramid cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getWireShapesOfCells": "get wire shapes of cells", + "getWireShapesOfCells": "get wire shapes of cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getWireShapesOfCells_description": "gets wire shapes of pyramid cells", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireU": "get start polyline wire u", + "getStartPolylineWireU": "get start polyline wire u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireU_description": "gets polyline wire along start u edge", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireU": "get end polyline wire u", + "getEndPolylineWireU": "get end polyline wire u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireU_description": "gets polyline wire along end u edge", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireV": "get start polyline wire v", + "getStartPolylineWireV": "get start polyline wire v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireV_description": "gets polyline wire along start v edge", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireV": "get end polyline wire v", + "getEndPolylineWireV": "get end polyline wire v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireV_description": "gets polyline wire along end v edge", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresUCompound": "get polyline wires u compound", + "getPolylineWiresUCompound": "get polyline wires u compound", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresUCompound_description": "gets polyline wires along u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresVCompound": "get polyline wires v compound", + "getPolylineWiresVCompound": "get polyline wires v compound", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresVCompound_description": "gets polyline wires along v", + "bitbybit.things.kidsCorner.birdhouses.wingtipVilla.create": "wingtip villa", + "things": "things", + "kidsCorner": "kids corner", + "birdhouses": "birdhouses", + "wingtipVilla": "wingtip villa", + "bitbybit.things.kidsCorner.birdhouses.wingtipVilla.create_description": "creates wingtip villa birdhouse", + "birdhouse": "birdhouse", + "interiorWidth": "interior width", + "interiorLength": "interior length", + "interiorHeight": "interior height", + "holeDiameter": "hole diameter", + "holeDistToBottom": "hole dist to bottom", + "stickLength": "stick length", + "stickDiameter": "stick diameter", + "baseAttachmentHeight": "base attachment height", + "roofOverhang": "roof overhang", + "chimneyHeight": "chimney height", + "Inputs.Base.Point3": "inputs base point 3", + "bitbybit.things.kidsCorner.birdhouses.chirpyChalet.create": "chirpy chalet", + "chirpyChalet": "chirpy chalet", + "bitbybit.things.kidsCorner.birdhouses.chirpyChalet.create_description": "creates chirpy chalet birdhouse", + "roofAngle": "roof angle", + "bitbybit.things.threeDPrinting.vases.serenitySwirl.create": "serenity swirl", + "threeDPrinting": "three d printing", + "vases": "vases", + "serenitySwirl": "serenity swirl", + "bitbybit.things.threeDPrinting.vases.serenitySwirl.create_description": "creates serenity swirl vase", + "swirl": "swirl", + "addRadiusNarrow": "add radius narrow", + "addRadiusWide": "add radius wide", + "addMiddleHeight": "add middle height", + "addTopHeight": "add top height", + "bitbybit.things.threeDPrinting.vases.arabicArchway.create": "arabic archway", + "arabicArchway": "arabic archway", + "bitbybit.things.threeDPrinting.vases.arabicArchway.create_description": "creates arabic archway vase", + "profilePoints": "profile points", + "nrOfSides": "nr of sides", + "nrOfVerticalArches": "nr of vertical arches", + "archCenterThickness": "arch center thickness", + "edgesThickness": "edges thickness", + "baseHeight": "base height", + "patchHoles": "patch holes", + "lod": "lod", + "Things.Enums.lodEnum": "things enums lod enum", + "bitbybit.things.threeDPrinting.medals.eternalLove.create": "eternal love", + "medals": "medals", + "eternalLove": "eternal love", + "bitbybit.things.threeDPrinting.medals.eternalLove.create_description": "creates eternal love medal", + "textHeading": "text heading", + "textName": "text name", + "fullModel": "full model", + "decorationThickness": "decoration thickness", + "bitbybit.things.threeDPrinting.cups.calmCup.create": "calm cup", + "cups": "cups", + "calmCup": "calm cup", + "bitbybit.things.threeDPrinting.cups.calmCup.create_description": "creates calm cup model", + "radiusTopOffset": "radius top offset", + "fillet": "fillet", + "nrOfHandles": "nr of handles", + "handleDist": "handle dist", + "bitbybit.things.threeDPrinting.cups.dragonCup.create": "dragon cup", + "dragonCup": "dragon cup", + "bitbybit.things.threeDPrinting.cups.dragonCup.create_description": "creates dragon cup model", + "radiusMidOffset": "radius mid offset", + "rotationTopAngle": "rotation top angle", + "rotationMidAngle": "rotation mid angle", + "nrSkinCellsVertical": "nr skin cells vertical", + "nrSkinCellsHorizontal": "nr skin cells horizontal", + "nrSkinCellDivisionsTop": "nr skin cell divisions top", + "nrSkinCellDivisionsBottom": "nr skin cell divisions bottom", + "skinCellOuterHeight": "skin cell outer height", + "skinCellInnerHeight": "skin cell inner height", + "skinCellBottomHeight": "skin cell bottom height", + "skinCellTopHeight": "skin cell top height", + "bottomThickness": "bottom thickness", + "bitbybit.things.threeDPrinting.cups.dragonCup.getCompoundShape": "get compound shape", + "bitbybit.things.threeDPrinting.cups.dragonCup.getCompoundShape_description": "gets compound shape of dragon cup", + "DragonCupData": "dragon cup data t", + "bitbybit.things.threeDPrinting.desktop.phoneNest.create": "phone nest", + "desktop": "desktop", + "phoneNest": "phone nest", + "bitbybit.things.threeDPrinting.desktop.phoneNest.create_description": "creates phone nest model", + "heightBottom": "height bottom", + "heightTop": "height top", + "widthBack": "width back", + "widthFront": "width front", + "backOffset": "back offset", + "applyOrnaments": "apply ornaments", + "filletRadius": "fillet radius", + "phoneHeight": "phone height", + "phoneWidth": "phone width", + "phoneThickness": "phone thickness", + "bitbybit.things.threeDPrinting.desktop.phoneNest.getCompoundShape": "get compound shape", + "bitbybit.things.threeDPrinting.desktop.phoneNest.getCompoundShape_description": "gets compound shape of phone nest", + "PhoneNestData": "phone nest data t", + "bitbybit.things.threeDPrinting.desktop.phoneNest.drawOptions": "draw options", + "drawOptions": "draw options", + "bitbybit.things.threeDPrinting.desktop.phoneNest.drawOptions_description": "creates draw options for model", + "mainMaterial": "main material", + "phoneMaterial": "phone material", + "Inputs.Base.Color": "inputs base color", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.create": "droplets phone holder", + "laserCutting": "laser cutting", + "gadgets": "gadgets", + "dropletsPhoneHolder": "droplets phone holder", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.create_description": "creates droplets phone holder", + "title": "title", + "subtitle": "subtitle", + "includeLogo": "include logo", + "kerf": "kerf", + "backLength": "back length", + "offsetAroundPhone": "offset around phone", + "penShelf": "pen shelf", + "phoneLockHeight": "phone lock height", + "includePattern": "include pattern", + "densityPattern": "density pattern", + "holesForWire": "holes for wire", + "wireInputThickness": "wire input thickness", + "includeModel": "include model", + "includeDrawings": "include drawings", + "spacingDrawings": "spacing drawings", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCompoundShape": "get compound shape", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCompoundShape_description": "gets compound shape of droplets phone holder", + "DropletsPhoneHolderData": "droplets phone holder data t", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCutWiresCompound": "get cut wires compound", + "getCutWiresCompound": "get cut wires compound", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCutWiresCompound_description": "gets cut wires compound", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getEngravingWiresCompound": "get engraving wires compound", + "getEngravingWiresCompound": "get engraving wires compound", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getEngravingWiresCompound_description": "gets engraving wires compound", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadDXFDrawings": "download dxf drawings", + "downloadDXFDrawings": "download dxf drawings", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadDXFDrawings_description": "downloads dxf drawing", + "download": "download", + "cutWiresColor": "cut wires color", + "engravingWiresColor": "engraving wires color", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadSTEPDrawings": "download step drawings", + "downloadSTEPDrawings": "download step drawings", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadSTEPDrawings_description": "downloads step drawing", + "adjustYZ": "adjust yz", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.download3dSTEPModel": "download 3d step model", + "download3dSTEPModel": "download 3d step model", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.download3dSTEPModel_description": "downloads step 3d model", + "bitbybit.things.architecture.houses.zenHideout.create": "zen hideout", + "architecture": "architecture", + "houses": "houses", + "zenHideout": "zen hideout", + "bitbybit.things.architecture.houses.zenHideout.create_description": "creates zen hideout", + "widthFirstWing": "width first wing", + "lengthFirstWing": "length first wing", + "terraceWidth": "terrace width", + "widthSecondWing": "width second wing", + "lengthSecondWing": "length second wing", + "heightWalls": "height walls", + "roofAngleFirstWing": "roof angle first wing", + "roofAngleSecondWing": "roof angle second wing", + "roofOffset": "roof offset", + "roofInsideOverhang": "roof inside overhang", + "roofMaxDistAttachmentBeams": "roof max dist attachment beams", + "roofAttachmentBeamWidth": "roof attachment beam width", + "roofAttachmentBeamHeight": "roof attachment beam height", + "roofOutsideOverhang": "roof outside overhang", + "columnSize": "column size", + "ceilingBeamHeight": "ceiling beam height", + "ceilingBeamWidth": "ceiling beam width", + "nrCeilingBeamsBetweenColumns": "nr ceiling beams between columns", + "distBetweenColumns": "dist between columns", + "floorHeight": "floor height", + "groundLevel": "ground level", + "facadePanelThickness": "facade panel thickness", + "windowWidthOffset": "window width offset", + "windowHeightOffset": "window height offset", + "windowFrameThickness": "window frame thickness", + "windowGlassFrameThickness": "window glass frame thickness", + "skinOpacity": "skin opacity", + "bitbybit.things.furniture.chairs.snakeChair.create": "snake chair", + "furniture": "furniture", + "chairs": "chairs", + "snakeChair": "snake chair", + "bitbybit.things.furniture.chairs.snakeChair.create_description": "creates snake chair model", + "sittingHeight": "sitting height", + "backRestOffset": "back rest offset", + "backRestHeight": "back rest height", + "nrOrnamentPlanks": "nr ornament planks", + "ornamentDepth": "ornament depth", + "bitbybit.things.furniture.chairs.snakeChair.getCompoundShape": "get compound shape", + "bitbybit.things.furniture.chairs.snakeChair.getCompoundShape_description": "gets compound shape of chair", + "SnakeChairData": "snake chair data t", + "bitbybit.things.furniture.chairs.snakeChair.getSittingWireShape": "get sitting wire shape", + "getSittingWireShape": "get sitting wire shape", + "bitbybit.things.furniture.chairs.snakeChair.getSittingWireShape_description": "gets wire shape of sitting area", + "bitbybit.things.furniture.chairs.snakeChair.getSittingAreaCenterPoint": "get sitting area center point", + "getSittingAreaCenterPoint": "get sitting area center point", + "bitbybit.things.furniture.chairs.snakeChair.getSittingAreaCenterPoint_description": "gets center point of sitting area", + "get points": "get points", + "bitbybit.things.furniture.chairs.snakeChair.drawOptions": "draw options", + "bitbybit.things.furniture.chairs.snakeChair.drawOptions_description": "creates draw options for snake chair", + "bitbybit.things.furniture.tables.elegantTable.create": "elegant table", + "tables": "tables", + "elegantTable": "elegant table", + "bitbybit.things.furniture.tables.elegantTable.create_description": "creates elegant table model", + "topThickness": "top thickness", + "topOffset": "top offset", + "minFillet": "min fillet", + "radiusLegTop": "radius leg top", + "radiusLegBottom": "radius leg bottom", + "nrLegPairs": "nr leg pairs", + "bitbybit.things.furniture.tables.elegantTable.getCompoundShape": "get compound shape", + "bitbybit.things.furniture.tables.elegantTable.getCompoundShape_description": "gets compound shape of table", + "ElegantTableData": "elegant table data t", + "bitbybit.things.furniture.tables.elegantTable.getLegShapes": "get leg shapes", + "getLegShapes": "get leg shapes", + "bitbybit.things.furniture.tables.elegantTable.getLegShapes_description": "gets leg shapes as list", + "bitbybit.things.furniture.tables.elegantTable.getLegShapeByIndex": "get leg shape by index", + "getLegShapeByIndex": "get leg shape by index", + "bitbybit.things.furniture.tables.elegantTable.getLegShapeByIndex_description": "gets leg shape by index", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelShape": "get top panel shape", + "getTopPanelShape": "get top panel shape", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelShape_description": "gets table top panel shape", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelWireShape": "get top panel wire shape", + "getTopPanelWireShape": "get top panel wire shape", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelWireShape_description": "gets table top panel wire shape", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelWireShape": "get bottom panel wire shape", + "getBottomPanelWireShape": "get bottom panel wire shape", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelWireShape_description": "gets table bottom panel wire shape", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelShape": "get bottom panel shape", + "getBottomPanelShape": "get bottom panel shape", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelShape_description": "gets table bottom panel shape", + "bitbybit.things.furniture.tables.elegantTable.getLegsCompoundShape": "get legs compound shape", + "getLegsCompoundShape": "get legs compound shape", + "bitbybit.things.furniture.tables.elegantTable.getLegsCompoundShape_description": "gets leg shapes as compound shape", + "bitbybit.things.furniture.tables.elegantTable.getTableTopCenterPoint": "get table top center point", + "getTableTopCenterPoint": "get table top center point", + "bitbybit.things.furniture.tables.elegantTable.getTableTopCenterPoint_description": "gets top center point", + "bitbybit.things.furniture.tables.elegantTable.getTableBottomCenterPoint": "get table bottom center point", + "getTableBottomCenterPoint": "get table bottom center point", + "bitbybit.things.furniture.tables.elegantTable.getTableBottomCenterPoint_description": "gets bottom center point", + "bitbybit.things.furniture.tables.elegantTable.getLegBottomPoints": "get leg bottom points", + "getLegBottomPoints": "get leg bottom points", + "bitbybit.things.furniture.tables.elegantTable.getLegBottomPoints_description": "gets leg bottom points", + "bitbybit.things.furniture.tables.elegantTable.getLegTopPoints": "get leg top points", + "getLegTopPoints": "get leg top points", + "bitbybit.things.furniture.tables.elegantTable.getLegTopPoints_description": "gets leg top points", + "bitbybit.things.furniture.tables.elegantTable.drawOptions": "draw options", + "bitbybit.things.furniture.tables.elegantTable.drawOptions_description": "creates draw options for elegant table", + "topMaterial": "top material", + "topBaseMaterial": "top base material", + "legsMaterial": "legs material", + "bitbybit.things.furniture.tables.goodCoffeeTable.create": "good coffee table", + "goodCoffeeTable": "good coffee table", + "bitbybit.things.furniture.tables.goodCoffeeTable.create_description": "creates good coffee table model", + "chamfer": "chamfer", + "topGlassOffset": "top glass offset", + "glassThickness": "glass thickness", + "glassHolderLength": "glass holder length", + "shelfTopOffset": "shelf top offset", + "shelfThickness": "shelf thickness", + "legWidth": "leg width", + "legDepth": "leg depth", + "bitbybit.things.furniture.tables.goodCoffeeTable.getCompoundShape": "get compound shape", + "bitbybit.things.furniture.tables.goodCoffeeTable.getCompoundShape_description": "gets compound shape of table", + "GoodCoffeeTableData": "good coffee table data t", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapes": "get leg shapes", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapes_description": "gets leg shapes as list", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapeByIndex": "get leg shape by index", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapeByIndex_description": "gets leg shape by index", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelShape": "get top panel shape", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelShape_description": "gets table top panel shape", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelWireShape": "get top panel wire shape", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelWireShape_description": "gets table top panel wire shape", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelShape": "get glass panel shape", + "getGlassPanelShape": "get glass panel shape", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelShape_description": "gets table glass panel shape", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelWireShape": "get glass panel wire shape", + "getGlassPanelWireShape": "get glass panel wire shape", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelWireShape_description": "gets table glass panel wire shape", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfShape": "get shelf shape", + "getShelfShape": "get shelf shape", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfShape_description": "gets table shelf shape", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfTopWireShape": "get shelf top wire shape", + "getShelfTopWireShape": "get shelf top wire shape", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfTopWireShape_description": "gets table shelf top wire shape", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegsCompoundShape": "get legs compound shape", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegsCompoundShape_description": "gets leg shapes as compound shape", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableTopCenterPoint": "get table top center point", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableTopCenterPoint_description": "gets top center point", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableShelfTopCenterPoint": "get table shelf top center point", + "getTableShelfTopCenterPoint": "get table shelf top center point", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableShelfTopCenterPoint_description": "gets top center point of shelf", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegBottomPoints": "get leg bottom points", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegBottomPoints_description": "gets leg bottom points", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegTopPoints": "get leg top points", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegTopPoints_description": "gets leg top points", + "bitbybit.things.furniture.tables.goodCoffeeTable.drawOptions": "draw options", + "bitbybit.things.furniture.tables.goodCoffeeTable.drawOptions_description": "creates draw options for good coffee table", + "topGlassMaterial": "top glass material", + "shelfMaterial": "shelf material", + "bitbybit.things.furniture.tables.snakeTable.create": "snake table", + "snakeTable": "snake table", + "bitbybit.things.furniture.tables.snakeTable.create_description": "creates snake table model", + "supportLength": "support length", + "shelfHeight": "shelf height", + "glassOffset": "glass offset", + "bitbybit.things.furniture.tables.snakeTable.getCompoundShape": "get compound shape", + "bitbybit.things.furniture.tables.snakeTable.getCompoundShape_description": "gets compound shape of table", + "SnakeTableData": "snake table data t", + "bitbybit.things.furniture.tables.snakeTable.getGlassShape": "get glass shape", + "getGlassShape": "get glass shape", + "bitbybit.things.furniture.tables.snakeTable.getGlassShape_description": "gets glass shape of table", + "bitbybit.things.furniture.tables.snakeTable.getMainShape": "get main shape", + "getMainShape": "get main shape", + "bitbybit.things.furniture.tables.snakeTable.getMainShape_description": "gets main solid shape of table", + "bitbybit.things.furniture.tables.snakeTable.getTopCenterPoint": "get top center point", + "getTopCenterPoint": "get top center point", + "bitbybit.things.furniture.tables.snakeTable.getTopCenterPoint_description": "gets center point of table top", + "bitbybit.things.furniture.tables.snakeTable.drawOptions": "draw options", + "bitbybit.things.furniture.tables.snakeTable.drawOptions_description": "creates draw options for snake table", + "glassMaterial": "glass material", + "bitbybit.things.enums.lodEnum": "lod enum", + "enums": "enums", + "lodEnum": "lod enum", + "bitbybit.things.enums.lodEnum_description": "creates level of detail enum value", + "bitbybit.jscad.transformSolids": "transform solids", + "jscad": "jscad", + "transformSolids": "transform solids", + "bitbybit.jscad.transformSolids_description": "transforms jscad solid meshes with transformations", + "JSCADEntity[]": "jscad entity array", + "bitbybit.jscad.transformSolid": "transform solid", + "transformSolid": "transform solid", + "bitbybit.jscad.transformSolid_description": "transforms jscad solid mesh with transformations", + "JSCADEntity": "jscad entity", + "bitbybit.jscad.downloadSolidSTL": "download solid stl", + "downloadSolidSTL": "download solid stl", + "bitbybit.jscad.downloadSolidSTL_description": "downloads binary stl file from 3d solid", + "bitbybit.jscad.downloadSolidsSTL": "download solids stl", + "downloadSolidsSTL": "download solids stl", + "bitbybit.jscad.downloadSolidsSTL_description": "downloads binary stl file from 3d solids", + "bitbybit.jscad.downloadGeometryDxf": "download geometry dxf", + "downloadGeometryDxf": "download geometry dxf", + "bitbybit.jscad.downloadGeometryDxf_description": "downloads dxf file from jscad geometry", + "geometry": "geometry", + "JSCADEntity | JSCADEntity[]": "jscad entity or array", + "bitbybit.jscad.downloadGeometry3MF": "download geometry 3mf", + "downloadGeometry3MF": "download geometry 3mf", + "bitbybit.jscad.downloadGeometry3MF_description": "downloads 3mf file from jscad geometry", + "bitbybit.jscad.booleans.intersect": "intersect", + "intersect": "intersect", + "bitbybit.jscad.booleans.intersect_description": "intersects multiple solid mesh objects", + "bitbybit.jscad.booleans.subtract": "subtract", + "subtract": "subtract", + "bitbybit.jscad.booleans.subtract_description": "subtracts multiple solid mesh objects", + "bitbybit.jscad.booleans.union": "union", + "bitbybit.jscad.booleans.union_description": "unions multiple solid mesh objects", + "bitbybit.jscad.booleans.intersectTwo": "intersect two", + "intersectTwo": "intersect two", + "bitbybit.jscad.booleans.intersectTwo_description": "intersects two solid mesh objects", + "bitbybit.jscad.booleans.subtractTwo": "subtract two", + "subtractTwo": "subtract two", + "bitbybit.jscad.booleans.subtractTwo_description": "subtracts two solid mesh objects", + "bitbybit.jscad.booleans.unionTwo": "union two", + "unionTwo": "union two", + "bitbybit.jscad.booleans.unionTwo_description": "unions two solid mesh objects", + "bitbybit.jscad.booleans.subtractFrom": "subtract from", + "subtractFrom": "subtract from", + "bitbybit.jscad.booleans.subtractFrom_description": "subtracts multiple meshes from one mesh", + "bitbybit.jscad.expansions.expand": "expand", + "expansions": "expansions", + "expand": "expand", + "bitbybit.jscad.expansions.expand_description": "expands solid geometries", + "expansion": "expansion", + "delta": "delta", + "corners": "corners", + "solidCornerTypeEnum": "solid corner type enum", + "bitbybit.jscad.expansions.offset": "offset", + "bitbybit.jscad.expansions.offset_description": "offsets 2d geometries", + "bitbybit.jscad.extrusions.extrudeLinear": "extrude linear", + "extrudeLinear": "extrude linear", + "bitbybit.jscad.extrusions.extrudeLinear_description": "linear extrudes 2d geometries", + "twistAngle": "twist angle", + "twistSteps": "twist steps", + "bitbybit.jscad.extrusions.extrudeRectangular": "extrude rectangular", + "extrudeRectangular": "extrude rectangular", + "bitbybit.jscad.extrusions.extrudeRectangular_description": "rectangular extrudes 2d geometries", + "bitbybit.jscad.extrusions.extrudeRectangularPoints": "extrude rectangular points", + "extrudeRectangularPoints": "extrude rectangular points", + "bitbybit.jscad.extrusions.extrudeRectangularPoints_description": "rectangular extrudes 2d points", + "bitbybit.jscad.extrusions.extrudeRotate": "extrude rotate", + "extrudeRotate": "extrude rotate", + "bitbybit.jscad.extrusions.extrudeRotate_description": "rotates and extrudes 2d points", + "polygon": "polygon", + "startAngle": "start angle", + "bitbybit.jscad.hulls.hullChain": "hull chain", + "hulls": "hulls", + "hullChain": "hull chain", + "bitbybit.jscad.hulls.hullChain_description": "connects solids or 2d geometries in order", + "bitbybit.jscad.hulls.hull": "hull", + "hull": "hull", + "bitbybit.jscad.hulls.hull_description": "convex hull connects solids or 2d geometries", + "bitbybit.jscad.path.createFromPoints": "from points", + "createFromPoints": "from points", + "bitbybit.jscad.path.createFromPoints_description": "creates 2d path from points", + "Base.Point2[]": "base point 2 array", + "bitbybit.jscad.path.createPathsFromPoints": "paths from points", + "createPathsFromPoints": "paths from points", + "bitbybit.jscad.path.createPathsFromPoints_description": "creates 2d paths from points lists", + "pointsLists": "points lists", + "Base.Point3[][] | Base.Point2[][]": "base point 3 or 2 array", + "bitbybit.jscad.path.createFromPolyline": "from polyline", + "createFromPolyline": "from polyline", + "bitbybit.jscad.path.createFromPolyline_description": "creates 2d path from polyline", + "bitbybit.jscad.path.createEmpty": "empty", + "createEmpty": "empty", + "bitbybit.jscad.path.createEmpty_description": "creates empty 2d path", + "bitbybit.jscad.path.close": "close", + "close": "close", + "bitbybit.jscad.path.close_description": "closes open 2d path", + "bitbybit.jscad.path.appendPoints": "append points", + "appendPoints": "append points", + "bitbybit.jscad.path.appendPoints_description": "appends path with 2d points", + "append": "append", + "bitbybit.jscad.path.appendPolyline": "append polyline", + "appendPolyline": "append polyline", + "bitbybit.jscad.path.appendPolyline_description": "appends path with polyline", + "bitbybit.jscad.path.appendArc": "append arc", + "appendArc": "append arc", + "bitbybit.jscad.path.appendArc_description": "appends arc to path", + "xAxisRotation": "x axis rotation", + "clockwise": "clockwise", + "large": "large", + "bitbybit.jscad.polygon.createFromPoints": "from points", + "bitbybit.jscad.polygon.createFromPoints_description": "creates 2d polygon from points", + "bitbybit.jscad.polygon.createFromPolyline": "from polyline", + "bitbybit.jscad.polygon.createFromPolyline_description": "creates 2d polygon from polyline", + "bitbybit.jscad.polygon.createFromCurve": "from curve", + "createFromCurve": "from curve", + "bitbybit.jscad.polygon.createFromCurve_description": "creates 2d polygon from curve", + "bitbybit.jscad.polygon.createFromPath": "from path", + "createFromPath": "from path", + "bitbybit.jscad.polygon.createFromPath_description": "creates 2d polygon from path", + "bitbybit.jscad.polygon.circle": "circle", + "bitbybit.jscad.polygon.circle_description": "creates 2d polygon circle", + "bitbybit.jscad.polygon.ellipse": "ellipse", + "ellipse": "ellipse", + "bitbybit.jscad.polygon.ellipse_description": "creates 2d polygon ellipse", + "bitbybit.jscad.polygon.rectangle": "rectangle", + "rectangle": "rectangle", + "bitbybit.jscad.polygon.rectangle_description": "creates 2d polygon rectangle", + "bitbybit.jscad.polygon.roundedRectangle": "rounded rectangle", + "roundedRectangle": "rounded rectangle", + "bitbybit.jscad.polygon.roundedRectangle_description": "creates 2d rounded rectangle", + "roundRadius": "round radius", + "bitbybit.jscad.polygon.square": "square", + "square": "square", + "bitbybit.jscad.polygon.square_description": "creates 2d polygon square", + "bitbybit.jscad.polygon.star": "star", + "star": "star", + "bitbybit.jscad.polygon.star_description": "creates 2d polygon star", + "vertices": "vertices", + "bitbybit.jscad.shapes.cube": "cube", + "cube": "cube", + "bitbybit.jscad.shapes.cube_description": "creates 3d cube shape", + "bitbybit.jscad.shapes.cubesOnCenterPoints": "cubes on center points", + "cubesOnCenterPoints": "cubes on center points", + "bitbybit.jscad.shapes.cubesOnCenterPoints_description": "creates 3d cubes on center points", + "primitives on centers": "primitives on centers", + "bitbybit.jscad.shapes.cuboid": "cuboid", + "cuboid": "cuboid", + "bitbybit.jscad.shapes.cuboid_description": "creates 3d cuboid shape", + "bitbybit.jscad.shapes.cuboidsOnCenterPoints": "cuboids on center points", + "cuboidsOnCenterPoints": "cuboids on center points", + "bitbybit.jscad.shapes.cuboidsOnCenterPoints_description": "creates 3d cuboids on center points", + "bitbybit.jscad.shapes.cylinderElliptic": "cylinder elliptic", + "cylinderElliptic": "cylinder elliptic", + "bitbybit.jscad.shapes.cylinderElliptic_description": "creates 3d elliptic cylinder solid", + "startRadius": "start radius", + "endRadius": "end radius", + "bitbybit.jscad.shapes.cylinderEllipticOnCenterPoints": "cylinder elliptic on center points", + "cylinderEllipticOnCenterPoints": "cylinder elliptic on center points", + "bitbybit.jscad.shapes.cylinderEllipticOnCenterPoints_description": "creates 3d elliptic cylinders on center points", + "bitbybit.jscad.shapes.cylinder": "cylinder", + "cylinder": "cylinder", + "bitbybit.jscad.shapes.cylinder_description": "creates 3d cylinder solid", + "bitbybit.jscad.shapes.cylindersOnCenterPoints": "cylinders on center points", + "cylindersOnCenterPoints": "cylinders on center points", + "bitbybit.jscad.shapes.cylindersOnCenterPoints_description": "creates 3d cylinders on center points", + "bitbybit.jscad.shapes.ellipsoid": "ellipsoid", + "ellipsoid": "ellipsoid", + "bitbybit.jscad.shapes.ellipsoid_description": "creates 3d ellipsoid solid", + "bitbybit.jscad.shapes.ellipsoidsOnCenterPoints": "ellipsoids on center points", + "ellipsoidsOnCenterPoints": "ellipsoids on center points", + "bitbybit.jscad.shapes.ellipsoidsOnCenterPoints_description": "creates 3d ellipsoids on center points", + "bitbybit.jscad.shapes.geodesicSphere": "geodesic sphere", + "geodesicSphere": "geodesic sphere", + "bitbybit.jscad.shapes.geodesicSphere_description": "creates 3d geodesic sphere solid", + "frequency": "frequency", + "bitbybit.jscad.shapes.geodesicSpheresOnCenterPoints": "geodesic spheres on center points", + "geodesicSpheresOnCenterPoints": "geodesic spheres on center points", + "bitbybit.jscad.shapes.geodesicSpheresOnCenterPoints_description": "creates 3d geodesic spheres on center points", + "bitbybit.jscad.shapes.roundedCuboid": "rounded cuboid", + "roundedCuboid": "rounded cuboid", + "bitbybit.jscad.shapes.roundedCuboid_description": "creates 3d rounded cuboid solid", + "bitbybit.jscad.shapes.roundedCuboidsOnCenterPoints": "rounded cuboids on center points", + "roundedCuboidsOnCenterPoints": "rounded cuboids on center points", + "bitbybit.jscad.shapes.roundedCuboidsOnCenterPoints_description": "creates 3d rounded cuboids on center points", + "bitbybit.jscad.shapes.roundedCylinder": "rounded cylinder", + "roundedCylinder": "rounded cylinder", + "bitbybit.jscad.shapes.roundedCylinder_description": "creates 3d rounded cylinder solid", + "bitbybit.jscad.shapes.roundedCylindersOnCenterPoints": "rounded cylinders on center points", + "roundedCylindersOnCenterPoints": "rounded cylinders on center points", + "bitbybit.jscad.shapes.roundedCylindersOnCenterPoints_description": "creates 3d rounded cylinders on center points", + "bitbybit.jscad.shapes.sphere": "sphere", + "sphere": "sphere", + "bitbybit.jscad.shapes.sphere_description": "creates 3d sphere solid", + "bitbybit.jscad.shapes.spheresOnCenterPoints": "spheres on center points", + "spheresOnCenterPoints": "spheres on center points", + "bitbybit.jscad.shapes.spheresOnCenterPoints_description": "creates 3d spheres on center points", + "bitbybit.jscad.shapes.torus": "torus", + "torus": "torus", + "bitbybit.jscad.shapes.torus_description": "creates 3d torus solid", + "innerSegments": "inner segments", + "outerSegments": "outer segments", + "innerRotation": "inner rotation", + "outerRotation": "outer rotation", + "bitbybit.jscad.shapes.fromPolygonPoints": "from polygon points", + "fromPolygonPoints": "from polygon points", + "bitbybit.jscad.shapes.fromPolygonPoints_description": "creates 3d shape from nested polygon points", + "polygonPoints": "polygon points", + "Base.Point3[][]": "base point 3 array", + "bitbybit.jscad.text.cylindricalText": "cylindrical text", + "cylindricalText": "cylindrical text", + "bitbybit.jscad.text.cylindricalText_description": "creates text with chain hulled cylinders", + "extrusionHeight": "extrusion height", + "extrusionSize": "extrusion size", + "xOffset": "x offset", + "yOffset": "y offset", + "letterSpacing": "letter spacing", + "jscadTextAlignEnum": "jscad text align enum", + "extrudeOffset": "extrude offset", + "bitbybit.jscad.text.sphericalText": "spherical text", + "sphericalText": "spherical text", + "bitbybit.jscad.text.sphericalText_description": "creates text with chain hulled spheres", + "bitbybit.jscad.text.createVectorText": "vector text", + "createVectorText": "vector text", + "bitbybit.jscad.text.createVectorText_description": "creates vector text", + "bitbybit.jscad.colors.colorize": "colorize", + "colors": "colors", + "colorize": "colorize", + "bitbybit.jscad.colors.colorize_description": "colorizes jscad geometry", + "bitbybit.manifold.manifoldToMeshPointer": "manifold to mesh pointer", + "manifold": "manifold", + "manifoldToMeshPointer": "manifold to mesh pointer", + "bitbybit.manifold.manifoldToMeshPointer_description": "turns manifold shape into mesh pointer", + "meshing": "meshing", + "normalIdx": "normal idx", + "bitbybit.manifold.decomposeManifoldOrCrossSection": "decompose manifold or cross section", + "decomposeManifoldOrCrossSection": "decompose manifold or cross section", + "bitbybit.manifold.decomposeManifoldOrCrossSection_description": "decomposes manifold or cross section into mesh or polygons", + "decompose": "decompose", + "manifoldOrCrossSection": "manifold or cross section", + "bitbybit.manifold.decomposeManifoldsOrCrossSections": "decompose manifolds or cross sections", + "decomposeManifoldsOrCrossSections": "decompose manifolds or cross sections", + "bitbybit.manifold.decomposeManifoldsOrCrossSections_description": "decomposes manifolds or cross sections into meshes or polygons", + "manifoldsOrCrossSections": "manifolds or cross sections", + "bitbybit.manifold.deleteManifoldOrCrossSection": "delete manifold or cross section", + "deleteManifoldOrCrossSection": "delete manifold or cross section", + "bitbybit.manifold.deleteManifoldOrCrossSection_description": "deletes manifold or cross section from memory", + "cleanup": "cleanup", + "bitbybit.manifold.deleteManifoldsOrCrossSections": "delete manifolds or cross sections", + "deleteManifoldsOrCrossSections": "delete manifolds or cross sections", + "bitbybit.manifold.deleteManifoldsOrCrossSections_description": "deletes manifolds or cross sections from memory", + "bitbybit.manifold.manifold.manifoldToMesh": "manifold to mesh", + "manifoldToMesh": "manifold to mesh", + "bitbybit.manifold.manifold.manifoldToMesh_description": "turns manifold shape into mesh", + "bitbybit.manifold.manifold.manifoldsToMeshes": "manifolds to meshes", + "manifoldsToMeshes": "manifolds to meshes", + "bitbybit.manifold.manifold.manifoldsToMeshes_description": "turns manifold shapes into meshes", + "manifolds": "manifolds", + "bitbybit.manifold.manifold.shapes.manifoldFromMesh": "manifold from mesh", + "manifoldFromMesh": "manifold from mesh", + "bitbybit.manifold.manifold.shapes.manifoldFromMesh_description": "converts mesh into manifold", + "DecomposedManifoldMeshDto": "decomposed manifold mesh dto", + "bitbybit.manifold.manifold.shapes.cube": "cube", + "bitbybit.manifold.manifold.shapes.cube_description": "creates 3d cube shape", + "bitbybit.manifold.manifold.shapes.sphere": "sphere", + "bitbybit.manifold.manifold.shapes.sphere_description": "creates 3d sphere shape", + "circularSegments": "circular segments", + "bitbybit.manifold.manifold.shapes.tetrahedron": "tetrahedron", + "tetrahedron": "tetrahedron", + "bitbybit.manifold.manifold.shapes.tetrahedron_description": "creates 3d tetrahedron shape", + "bitbybit.manifold.manifold.shapes.cylinder": "cylinder", + "bitbybit.manifold.manifold.shapes.cylinder_description": "creates 3d cylinder shape", + "radiusLow": "radius low", + "radiusHigh": "radius high", + "bitbybit.manifold.manifold.booleans.subtract": "subtract", + "bitbybit.manifold.manifold.booleans.subtract_description": "subtracts two manifold shapes", + "a to b": "a to b", + "manifold1": "manifold 1", + "manifold2": "manifold 2", + "bitbybit.manifold.manifold.booleans.add": "add", + "bitbybit.manifold.manifold.booleans.add_description": "adds two manifold shapes", + "bitbybit.manifold.manifold.booleans.intersect": "intersect", + "bitbybit.manifold.manifold.booleans.intersect_description": "intersects two manifold shapes", + "bitbybit.manifold.manifold.booleans.differenceTwo": "difference two", + "differenceTwo": "difference two", + "bitbybit.manifold.manifold.booleans.differenceTwo_description": "difference of two manifold shapes", + "2 manifolds": "2 manifolds", + "bitbybit.manifold.manifold.booleans.unionTwo": "union two", + "bitbybit.manifold.manifold.booleans.unionTwo_description": "union of two manifold shapes", + "bitbybit.manifold.manifold.booleans.intersectionTwo": "intersection two", + "intersectionTwo": "intersection two", + "bitbybit.manifold.manifold.booleans.intersectionTwo_description": "intersection of two manifold shapes", + "bitbybit.manifold.manifold.booleans.difference": "difference", + "bitbybit.manifold.manifold.booleans.difference_description": "difference of multiple manifold shapes", + "bitbybit.manifold.manifold.booleans.union": "union", + "bitbybit.manifold.manifold.booleans.union_description": "union of multiple manifold shapes", + "bitbybit.manifold.manifold.booleans.intersection": "intersection", + "bitbybit.manifold.manifold.booleans.intersection_description": "intersection of multiple manifold shapes", + "bitbybit.manifold.manifold.booleans.split": "split", + "split": "split", + "bitbybit.manifold.manifold.booleans.split_description": "splits manifold by another manifold", + "manifoldToSplit": "manifold to split", + "manifoldCutter": "manifold cutter", + "bitbybit.manifold.manifold.booleans.splitByPlane": "split by plane", + "splitByPlane": "split by plane", + "bitbybit.manifold.manifold.booleans.splitByPlane_description": "splits manifold by plane", + "originOffset": "origin offset", + "bitbybit.manifold.manifold.booleans.splitByPlaneOnOffsets": "split by plane on offsets", + "splitByPlaneOnOffsets": "split by plane on offsets", + "bitbybit.manifold.manifold.booleans.splitByPlaneOnOffsets_description": "splits manifold by plane on offsets", + "originOffsets": "origin offsets", + "bitbybit.manifold.manifold.booleans.trimByPlane": "trim by plane", + "trimByPlane": "trim by plane", + "bitbybit.manifold.manifold.booleans.trimByPlane_description": "trims manifold by plane", + "trim": "trim", + "bitbybit.manifold.manifold.operations.hull": "hull", + "bitbybit.manifold.manifold.operations.hull_description": "computes convex hull of manifold shape", + "bitbybit.manifold.manifold.operations.hullPoints": "hull points", + "hullPoints": "hull points", + "bitbybit.manifold.manifold.operations.hullPoints_description": "hulls points or manifolds", + "bitbybit.manifold.manifold.operations.slice": "slice", + "bitbybit.manifold.manifold.operations.slice_description": "returns cross section of object at height", + "cross sections": "cross sections", + "bitbybit.manifold.manifold.operations.project": "project", + "bitbybit.manifold.manifold.operations.project_description": "creates projection on xy plane from shape outline", + "bitbybit.manifold.manifold.operations.setTolerance": "set tolerance", + "setTolerance": "set tolerance", + "bitbybit.manifold.manifold.operations.setTolerance_description": "sets tolerance value for manifold", + "basic": "basic", + "bitbybit.manifold.manifold.operations.reserveIds": "reserve ids", + "reserveIds": "reserve ids", + "bitbybit.manifold.manifold.operations.reserveIds_description": "reserves sequential mesh ids", + "count": "count", + "bitbybit.manifold.manifold.operations.asOriginal": "as original", + "asOriginal": "as original", + "bitbybit.manifold.manifold.operations.asOriginal_description": "resets manifold ids as original", + "bitbybit.manifold.manifold.operations.compose": "compose", + "compose": "compose", + "bitbybit.manifold.manifold.operations.compose_description": "constructs manifold from list of manifolds", + "composition": "composition", + "bitbybit.manifold.manifold.operations.decompose": "decompose", + "bitbybit.manifold.manifold.operations.decompose_description": "decomposes manifold into disconnected parts", + "bitbybit.manifold.manifold.operations.calculateNormals": "calculate normals", + "calculateNormals": "calculate normals", + "bitbybit.manifold.manifold.operations.calculateNormals_description": "calculates vertex normals", + "adjustments": "adjustments", + "minSharpAngle": "min sharp angle", + "bitbybit.manifold.manifold.operations.calculateCurvature": "calculate curvature", + "calculateCurvature": "calculate curvature", + "bitbybit.manifold.manifold.operations.calculateCurvature_description": "calculates curvature for vertices", + "gaussianIdx": "gaussian idx", + "meanIdx": "mean idx", + "bitbybit.manifold.manifold.operations.refineToTolerance": "refine to tolerance", + "refineToTolerance": "refine to tolerance", + "bitbybit.manifold.manifold.operations.refineToTolerance_description": "refines mesh to tolerance", + "bitbybit.manifold.manifold.operations.refineToLength": "refine to length", + "refineToLength": "refine to length", + "bitbybit.manifold.manifold.operations.refineToLength_description": "refines mesh to length", + "bitbybit.manifold.manifold.operations.refine": "refine", + "refine": "refine", + "bitbybit.manifold.manifold.operations.refine_description": "refines mesh by splitting edges", + "bitbybit.manifold.manifold.operations.smoothOut": "smooth out", + "smoothOut": "smooth out", + "bitbybit.manifold.manifold.operations.smoothOut_description": "smooths manifold with tangent vectors", + "minSmoothness": "min smoothness", + "bitbybit.manifold.manifold.operations.smoothByNormals": "smooth by normals", + "smoothByNormals": "smooth by normals", + "bitbybit.manifold.manifold.operations.smoothByNormals_description": "smooths manifold using vertex normals", + "bitbybit.manifold.manifold.transforms.scale3D": "scale 3d", + "scale3D": "scale 3d", + "bitbybit.manifold.manifold.transforms.scale3D_description": "scales manifold with 3d vector", + "bitbybit.manifold.manifold.transforms.scale": "scale", + "bitbybit.manifold.manifold.transforms.scale_description": "scales manifold with single factor", + "bitbybit.manifold.manifold.transforms.mirror": "mirror", + "bitbybit.manifold.manifold.transforms.mirror_description": "mirrors manifold over plane", + "bitbybit.manifold.manifold.transforms.translate": "translate", + "bitbybit.manifold.manifold.transforms.translate_description": "translates manifold along vector", + "bitbybit.manifold.manifold.transforms.translateByVectors": "translate by vectors", + "translateByVectors": "translate by vectors", + "bitbybit.manifold.manifold.transforms.translateByVectors_description": "translates manifold by multiple vectors", + "bitbybit.manifold.manifold.transforms.translateXYZ": "translate xyz", + "translateXYZ": "translate xyz", + "bitbybit.manifold.manifold.transforms.translateXYZ_description": "translates manifold along x y z", + "bitbybit.manifold.manifold.transforms.rotate": "rotate", + "bitbybit.manifold.manifold.transforms.rotate_description": "rotates manifold with euler angles", + "bitbybit.manifold.manifold.transforms.rotateXYZ": "rotate xyz", + "rotateXYZ": "rotate xyz", + "bitbybit.manifold.manifold.transforms.rotateXYZ_description": "rotates manifold along x y z euler angles", + "bitbybit.manifold.manifold.transforms.transform": "transform", + "bitbybit.manifold.manifold.transforms.transform_description": "transforms manifold with 4x4 matrix", + "matrix": "matrix", + "Base.TransformMatrix": "base transform matrix", + "bitbybit.manifold.manifold.transforms.transforms": "transforms", + "bitbybit.manifold.manifold.transforms.transforms_description": "transforms manifold with multiple 4x4 matrices", + "bitbybit.manifold.manifold.evaluate.surfaceArea": "surface area", + "evaluate": "evaluate", + "surfaceArea": "surface area", + "bitbybit.manifold.manifold.evaluate.surfaceArea_description": "gets surface area of manifold", + "bitbybit.manifold.manifold.evaluate.volume": "volume", + "volume": "volume", + "bitbybit.manifold.manifold.evaluate.volume_description": "gets volume of manifold", + "bitbybit.manifold.manifold.evaluate.isEmpty": "is empty", + "isEmpty": "is empty", + "bitbybit.manifold.manifold.evaluate.isEmpty_description": "checks if manifold has triangles", + "bitbybit.manifold.manifold.evaluate.numVert": "num vert", + "numVert": "num vert", + "bitbybit.manifold.manifold.evaluate.numVert_description": "gets number of vertices in manifold", + "bitbybit.manifold.manifold.evaluate.numTri": "num tri", + "numTri": "num tri", + "bitbybit.manifold.manifold.evaluate.numTri_description": "gets number of triangles in manifold", + "bitbybit.manifold.manifold.evaluate.numEdge": "num edge", + "numEdge": "num edge", + "bitbybit.manifold.manifold.evaluate.numEdge_description": "gets number of edges in manifold", + "bitbybit.manifold.manifold.evaluate.numProp": "num prop", + "numProp": "num prop", + "bitbybit.manifold.manifold.evaluate.numProp_description": "gets number of properties in manifold", + "bitbybit.manifold.manifold.evaluate.numPropVert": "num prop vert", + "numPropVert": "num prop vert", + "bitbybit.manifold.manifold.evaluate.numPropVert_description": "gets number of property vertices in manifold", + "bitbybit.manifold.manifold.evaluate.boundingBox": "bounding box", + "boundingBox": "bounding box", + "bitbybit.manifold.manifold.evaluate.boundingBox_description": "gets axis-aligned bounding box of manifold", + "bitbybit.manifold.manifold.evaluate.tolerance": "tolerance", + "bitbybit.manifold.manifold.evaluate.tolerance_description": "gets tolerance of manifold vertices", + "bitbybit.manifold.manifold.evaluate.genus": "genus", + "genus": "genus", + "bitbybit.manifold.manifold.evaluate.genus_description": "gets genus of manifold", + "bitbybit.manifold.manifold.evaluate.minGap": "min gap", + "minGap": "min gap", + "bitbybit.manifold.manifold.evaluate.minGap_description": "gets minimum gap between two manifolds", + "searchLength": "search length", + "bitbybit.manifold.manifold.evaluate.originalID": "original id", + "originalID": "original id", + "bitbybit.manifold.manifold.evaluate.originalID_description": "gets original id of manifold", + "bitbybit.manifold.crossSection.crossSectionToPolygons": "cross section to polygons", + "crossSection": "cross section", + "crossSectionToPolygons": "cross section to polygons", + "bitbybit.manifold.crossSection.crossSectionToPolygons_description": "turns cross section into polygons", + "bitbybit.manifold.crossSection.crossSectionsToPolygons": "cross sections to polygons", + "crossSectionsToPolygons": "cross sections to polygons", + "bitbybit.manifold.crossSection.crossSectionsToPolygons_description": "turns cross sections into polygons", + "crossSections": "cross sections", + "bitbybit.manifold.crossSection.shapes.create": "create", + "bitbybit.manifold.crossSection.shapes.create_description": "creates 2d cross section from contours", + "Base.Vector2[][]": "base vector 2 array", + "fillRule": "fill rule", + "fillRuleEnum": "fill rule enum", + "bitbybit.manifold.crossSection.shapes.square": "square", + "bitbybit.manifold.crossSection.shapes.square_description": "creates 2d square cross section", + "bitbybit.manifold.crossSection.shapes.circle": "circle", + "bitbybit.manifold.crossSection.shapes.circle_description": "creates 2d circle cross section", + "bitbybit.manifold.crossSection.shapes.rectangle": "rectangle", + "bitbybit.manifold.crossSection.shapes.rectangle_description": "creates 2d rectangle cross section", + "bitbybit.manifold.crossSection.operations.hull": "hull", + "bitbybit.manifold.crossSection.operations.hull_description": "computes convex hull for cross section", + "bitbybit.manifold.crossSection.operations.extrude": "extrude", + "bitbybit.manifold.crossSection.operations.extrude_description": "extrudes cross section to 3d shape", + "nDivisions": "n divisions", + "twistDegrees": "twist degrees", + "scaleTopX": "scale top x", + "scaleTopY": "scale top y", + "bitbybit.manifold.crossSection.operations.revolve": "revolve", + "bitbybit.manifold.crossSection.operations.revolve_description": "revolves cross section to 3d shape", + "revolveDegrees": "revolve degrees", + "matchProfile": "match profile", + "bitbybit.manifold.crossSection.operations.offset": "offset", + "bitbybit.manifold.crossSection.operations.offset_description": "offsets cross section with delta", + "manifoldJoinTypeEnum": "manifold join type enum", + "miterLimit": "miter limit", + "bitbybit.manifold.crossSection.operations.simplify": "simplify", + "simplify": "simplify", + "bitbybit.manifold.crossSection.operations.simplify_description": "simplifies cross section contours", + "epsilon": "epsilon", + "bitbybit.manifold.crossSection.operations.compose": "compose", + "bitbybit.manifold.crossSection.operations.compose_description": "composes multiple cross sections into one", + "bitbybit.manifold.crossSection.operations.decompose": "decompose", + "bitbybit.manifold.crossSection.operations.decompose_description": "decomposes cross sections into parts", + "bitbybit.manifold.crossSection.booleans.subtract": "subtract", + "bitbybit.manifold.crossSection.booleans.subtract_description": "subtracts two cross sections", + "crossSection1": "cross section 1", + "crossSection2": "cross section 2", + "bitbybit.manifold.crossSection.booleans.add": "add", + "bitbybit.manifold.crossSection.booleans.add_description": "adds two cross sections", + "bitbybit.manifold.crossSection.booleans.intersect": "intersect", + "bitbybit.manifold.crossSection.booleans.intersect_description": "intersects two cross sections", + "bitbybit.manifold.crossSection.booleans.differenceTwo": "difference two", + "bitbybit.manifold.crossSection.booleans.differenceTwo_description": "difference of two cross sections", + "2 cross sections": "2 cross sections", + "bitbybit.manifold.crossSection.booleans.unionTwo": "union two", + "bitbybit.manifold.crossSection.booleans.unionTwo_description": "union of two cross sections", + "bitbybit.manifold.crossSection.booleans.intersectionTwo": "intersection two", + "bitbybit.manifold.crossSection.booleans.intersectionTwo_description": "intersection of two cross sections", + "bitbybit.manifold.crossSection.booleans.difference": "difference", + "bitbybit.manifold.crossSection.booleans.difference_description": "difference of multiple cross sections", + "bitbybit.manifold.crossSection.booleans.union": "union", + "bitbybit.manifold.crossSection.booleans.union_description": "union of multiple cross sections", + "bitbybit.manifold.crossSection.booleans.intersection": "intersection", + "bitbybit.manifold.crossSection.booleans.intersection_description": "intersection of multiple cross sections", + "bitbybit.manifold.crossSection.transforms.scale2D": "scale 2d", + "scale2D": "scale 2d", + "bitbybit.manifold.crossSection.transforms.scale2D_description": "scales cross section with 2d vector", + "bitbybit.manifold.crossSection.transforms.scale": "scale", + "bitbybit.manifold.crossSection.transforms.scale_description": "scales cross section with single factor", + "bitbybit.manifold.crossSection.transforms.mirror": "mirror", + "bitbybit.manifold.crossSection.transforms.mirror_description": "mirrors cross section over plane", + "bitbybit.manifold.crossSection.transforms.translate": "translate", + "bitbybit.manifold.crossSection.transforms.translate_description": "translates cross section along vector", + "bitbybit.manifold.crossSection.transforms.translateXY": "translate xy", + "translateXY": "translate xy", + "bitbybit.manifold.crossSection.transforms.translateXY_description": "translates cross section along x y", + "bitbybit.manifold.crossSection.transforms.rotate": "rotate", + "bitbybit.manifold.crossSection.transforms.rotate_description": "rotates cross section with degrees", + "degrees": "degrees", + "bitbybit.manifold.crossSection.transforms.transform": "transform", + "bitbybit.manifold.crossSection.transforms.transform_description": "transforms cross section with 3x3 matrix", + "Base.TransformMatrix3x3": "base transform matrix 3x3", + "bitbybit.manifold.crossSection.evaluate.area": "area", + "area": "area", + "bitbybit.manifold.crossSection.evaluate.area_description": "gets area of cross section", + "bitbybit.manifold.crossSection.evaluate.isEmpty": "is empty", + "bitbybit.manifold.crossSection.evaluate.isEmpty_description": "checks if cross section is empty", + "bitbybit.manifold.crossSection.evaluate.numVert": "num vert", + "bitbybit.manifold.crossSection.evaluate.numVert_description": "gets number of vertices in cross section", + "bitbybit.manifold.crossSection.evaluate.numContour": "num contour", + "numContour": "num contour", + "bitbybit.manifold.crossSection.evaluate.numContour_description": "gets number of contours in cross section", + "bitbybit.manifold.crossSection.evaluate.bounds": "bounds", + "bounds": "bounds", + "bitbybit.manifold.crossSection.evaluate.bounds_description": "gets bounds of contour as rectangle", + "bitbybit.manifold.mesh.operations.merge": "merge", + "merge": "merge", + "bitbybit.manifold.mesh.operations.merge_description": "merges verts to manifold solid", + "bitbybit.manifold.mesh.evaluate.position": "position", + "bitbybit.manifold.mesh.evaluate.position_description": "gets position on mesh vertex index", + "vertexIndex": "vertex index", + "bitbybit.manifold.mesh.evaluate.verts": "verts", + "verts": "verts", + "bitbybit.manifold.mesh.evaluate.verts_description": "gets three vertex indices of triangle", + "triangleIndex": "triangle index", + "bitbybit.manifold.mesh.evaluate.tangent": "tangent", + "tangent": "tangent", + "bitbybit.manifold.mesh.evaluate.tangent_description": "gets tangent vector of half edge", + "halfEdgeIndex": "half edge index", + "bitbybit.manifold.mesh.evaluate.extras": "extras", + "extras": "extras", + "bitbybit.manifold.mesh.evaluate.extras_description": "gets extra properties of vertex", + "bitbybit.manifold.mesh.evaluate.transform": "transform", + "bitbybit.manifold.mesh.evaluate.transform_description": "gets 4x4 transform matrix of mesh", + "bitbybit.manifold.mesh.evaluate.numProp": "num prop", + "bitbybit.manifold.mesh.evaluate.numProp_description": "gets number of properties per vertex", + "bitbybit.manifold.mesh.evaluate.numVert": "num vert", + "bitbybit.manifold.mesh.evaluate.numVert_description": "gets number of property vertices", + "bitbybit.manifold.mesh.evaluate.numTri": "num tri", + "bitbybit.manifold.mesh.evaluate.numTri_description": "gets number of triangles on mesh", + "bitbybit.manifold.mesh.evaluate.numRun": "num run", + "numRun": "num run", + "bitbybit.manifold.mesh.evaluate.numRun_description": "gets number of triangle runs", + "bitbybit.logic.boolean": "boolean", + "logic": "logic", + "bitbybit.logic.boolean_description": "creates boolean value", + "bitbybit.logic.randomBooleans": "random booleans", + "randomBooleans": "random booleans", + "bitbybit.logic.randomBooleans_description": "creates random boolean list", + "trueThreshold": "true threshold", + "bitbybit.logic.twoThresholdRandomGradient": "two threshold random gradient", + "twoThresholdRandomGradient": "two threshold random gradient", + "bitbybit.logic.twoThresholdRandomGradient_description": "creates random boolean list with thresholds", + "numbers": "numbers", + "thresholdTotalTrue": "threshold total true", + "thresholdTotalFalse": "threshold total false", + "nrLevels": "nr levels", + "bitbybit.logic.thresholdBooleanList": "threshold boolean list", + "thresholdBooleanList": "threshold boolean list", + "bitbybit.logic.thresholdBooleanList_description": "creates boolean list with threshold", + "threshold": "threshold", + "bitbybit.logic.thresholdGapsBooleanList": "threshold gaps boolean list", + "thresholdGapsBooleanList": "threshold gaps boolean list", + "bitbybit.logic.thresholdGapsBooleanList_description": "creates boolean list with gap thresholds", + "gapThresholds": "gap thresholds", + "Base.Vector2[]": "base vector 2 array", + "bitbybit.logic.not": "not", + "not": "not", + "bitbybit.logic.not_description": "applies not operator on boolean", + "bitbybit.logic.notList": "not list", + "notList": "not list", + "bitbybit.logic.notList_description": "applies not operator on boolean list", + "bitbybit.logic.compare": "compare", + "compare": "compare", + "bitbybit.logic.compare_description": "compares two values", + "operator": "operator", + "BooleanOperatorsEnum": "boolean operators enum", + "bitbybit.logic.valueGate": "value gate", + "valueGate": "value gate", + "bitbybit.logic.valueGate_description": "transmits value if boolean is true", + "bitbybit.logic.firstDefinedValueGate": "first defined value gate", + "firstDefinedValueGate": "first defined value gate", + "bitbybit.logic.firstDefinedValueGate_description": "returns first defined value", + "value1": "value 1", + "value2": "value 2", + "bitbybit.math.number": "number", + "math": "math", + "bitbybit.math.number_description": "creates a number", + "bitbybit.math.twoNrOperation": "two nr operation", + "twoNrOperation": "two nr operation", + "bitbybit.math.twoNrOperation_description": "does basic math operations", + "operation": "operation", + "mathTwoNrOperatorEnum": "math two nr operator enum", + "bitbybit.math.modulus": "modulus", + "modulus": "modulus", + "bitbybit.math.modulus_description": "does modulus operation", + "bitbybit.math.roundToDecimals": "round to decimals", + "roundToDecimals": "round to decimals", + "bitbybit.math.roundToDecimals_description": "rounds to decimals", + "decimalPlaces": "decimal places", + "bitbybit.math.oneNrOperation": "one nr operation", + "oneNrOperation": "one nr operation", + "bitbybit.math.oneNrOperation_description": "does math on one number", + "mathOneNrOperatorEnum": "math one nr operator enum", + "bitbybit.math.remap": "remap", + "remap": "remap", + "bitbybit.math.remap_description": "remaps number between ranges", + "fromLow": "from low", + "fromHigh": "from high", + "toLow": "to low", + "toHigh": "to high", + "bitbybit.math.random": "random", + "random": "random", + "bitbybit.math.random_description": "creates random number 0 to 1", + "generate": "generate", + "bitbybit.math.randomNumber": "random number", + "randomNumber": "random number", + "bitbybit.math.randomNumber_description": "creates random number in range", + "low": "low", + "high": "high", + "bitbybit.math.randomNumbers": "random numbers", + "randomNumbers": "random numbers", + "bitbybit.math.randomNumbers_description": "creates random numbers in range", + "bitbybit.math.pi": "pi", + "pi": "pi", + "bitbybit.math.pi_description": "creates pi number", + "bitbybit.math.toFixed": "to fixed", + "toFixed": "to fixed", + "bitbybit.math.toFixed_description": "rounds number to decimals", + "bitbybit.math.add": "add", + "bitbybit.math.add_description": "adds two numbers", + "basics": "basics", + "bitbybit.math.subtract": "subtract", + "bitbybit.math.subtract_description": "subtracts two numbers", + "bitbybit.math.multiply": "multiply", + "bitbybit.math.multiply_description": "multiplies two numbers", + "bitbybit.math.divide": "divide", + "divide": "divide", + "bitbybit.math.divide_description": "divides two numbers", + "bitbybit.math.power": "power", + "power": "power", + "bitbybit.math.power_description": "powers a number", + "bitbybit.math.sqrt": "sqrt", + "sqrt": "sqrt", + "bitbybit.math.sqrt_description": "gets square root", + "bitbybit.math.abs": "abs", + "abs": "abs", + "bitbybit.math.abs_description": "gets absolute value", + "bitbybit.math.round": "round", + "round": "round", + "bitbybit.math.round_description": "rounds a number", + "bitbybit.math.floor": "floor", + "floor": "floor", + "bitbybit.math.floor_description": "floors a number", + "bitbybit.math.ceil": "ceil", + "ceil": "ceil", + "bitbybit.math.ceil_description": "ceils a number", + "bitbybit.math.negate": "negate", + "negate": "negate", + "bitbybit.math.negate_description": "negates a number", + "bitbybit.math.ln": "ln", + "ln": "ln", + "bitbybit.math.ln_description": "gets natural logarithm", + "bitbybit.math.log10": "log10", + "log10": "log10", + "bitbybit.math.log10_description": "gets base 10 logarithm", + "bitbybit.math.tenPow": "ten pow", + "tenPow": "ten pow", + "bitbybit.math.tenPow_description": "raises 10 to power", + "bitbybit.math.sin": "sin", + "sin": "sin", + "bitbybit.math.sin_description": "gets sine", + "bitbybit.math.cos": "cos", + "cos": "cos", + "bitbybit.math.cos_description": "gets cosine", + "bitbybit.math.tan": "tan", + "tan": "tan", + "bitbybit.math.tan_description": "gets tangent", + "bitbybit.math.asin": "asin", + "asin": "asin", + "bitbybit.math.asin_description": "gets arcsine", + "bitbybit.math.acos": "acos", + "acos": "acos", + "bitbybit.math.acos_description": "gets arccosine", + "bitbybit.math.atan": "atan", + "atan": "atan", + "bitbybit.math.atan_description": "gets arctangent", + "bitbybit.math.exp": "exp", + "exp": "exp", + "bitbybit.math.exp_description": "gets natural exponent", + "bitbybit.math.degToRad": "deg to rad", + "degToRad": "deg to rad", + "bitbybit.math.degToRad_description": "converts degrees to radians", + "bitbybit.math.radToDeg": "rad to deg", + "radToDeg": "rad to deg", + "bitbybit.math.radToDeg_description": "converts radians to degrees", + "bitbybit.math.ease": "ease", + "bitbybit.math.ease_description": "eases number with range", + "easeEnum": "ease enum", + "bitbybit.lists.getItem": "get item", + "lists": "lists", + "getItem": "get item", + "bitbybit.lists.getItem_description": "gets item from list by index", + "list": "list", + "bitbybit.lists.randomGetThreshold": "random get threshold", + "randomGetThreshold": "random get threshold", + "bitbybit.lists.randomGetThreshold_description": "gets items randomly with threshold", + "bitbybit.lists.getSubList": "get sub list", + "getSubList": "get sub list", + "bitbybit.lists.getSubList_description": "gets sub list between indexes", + "indexStart": "index start", + "indexEnd": "index end", + "bitbybit.lists.getNthItem": "get nth item", + "getNthItem": "get nth item", + "bitbybit.lists.getNthItem_description": "gets nth item in list", + "nth": "nth", + "bitbybit.lists.getByPattern": "get by pattern", + "getByPattern": "get by pattern", + "bitbybit.lists.getByPattern_description": "gets elements by pattern", + "pattern": "pattern", + "bitbybit.lists.mergeElementsOfLists": "merge elements of lists", + "mergeElementsOfLists": "merge elements of lists", + "bitbybit.lists.mergeElementsOfLists_description": "merges elements of lists on level", + "level": "level", + "bitbybit.lists.getLongestListLength": "get longest list length", + "getLongestListLength": "get longest list length", + "bitbybit.lists.getLongestListLength_description": "gets longest list length", + "bitbybit.lists.reverse": "reverse", + "bitbybit.lists.reverse_description": "reverses list", + "bitbybit.lists.flipLists": "flip lists", + "flipLists": "flip lists", + "bitbybit.lists.flipLists_description": "flips 2d lists", + "bitbybit.lists.groupNth": "group nth", + "groupNth": "group nth", + "bitbybit.lists.groupNth_description": "groups list in n elements", + "nrElements": "nr elements", + "keepRemainder": "keep remainder", + "bitbybit.lists.getListDepth": "get list depth", + "getListDepth": "get list depth", + "bitbybit.lists.getListDepth_description": "gets depth of list", + "bitbybit.lists.listLength": "list length", + "listLength": "list length", + "bitbybit.lists.listLength_description": "gets length of list", + "bitbybit.lists.addItemAtIndex": "add item at index", + "addItemAtIndex": "add item at index", + "bitbybit.lists.addItemAtIndex_description": "adds item to list at index", + "item": "item", + "bitbybit.lists.addItemAtIndexes": "add item at indexes", + "addItemAtIndexes": "add item at indexes", + "bitbybit.lists.addItemAtIndexes_description": "adds item to list at indexes", + "bitbybit.lists.addItemsAtIndexes": "add items at indexes", + "addItemsAtIndexes": "add items at indexes", + "bitbybit.lists.addItemsAtIndexes_description": "adds items to list at indexes", + "items": "items", + "bitbybit.lists.removeItemAtIndex": "remove item at index", + "removeItemAtIndex": "remove item at index", + "bitbybit.lists.removeItemAtIndex_description": "removes item from list at index", + "bitbybit.lists.removeItemsAtIndexes": "remove items at indexes", + "removeItemsAtIndexes": "remove items at indexes", + "bitbybit.lists.removeItemsAtIndexes_description": "removes items from list at indexes", + "bitbybit.lists.removeAllItems": "remove all items", + "removeAllItems": "remove all items", + "bitbybit.lists.removeAllItems_description": "removes all items from list", + "bitbybit.lists.removeNthItem": "remove nth item", + "removeNthItem": "remove nth item", + "bitbybit.lists.removeNthItem_description": "removes nth item from list", + "bitbybit.lists.randomRemoveThreshold": "random remove threshold", + "randomRemoveThreshold": "random remove threshold", + "bitbybit.lists.randomRemoveThreshold_description": "removes items randomly with threshold", + "bitbybit.lists.removeDuplicateNumbers": "remove duplicate numbers", + "removeDuplicateNumbers": "remove duplicate numbers", + "bitbybit.lists.removeDuplicateNumbers_description": "removes duplicate numbers from list", + "bitbybit.lists.removeDuplicateNumbersTolerance": "remove duplicate numbers tolerance", + "removeDuplicateNumbersTolerance": "remove duplicate numbers tolerance", + "bitbybit.lists.removeDuplicateNumbersTolerance_description": "removes duplicate numbers with tolerance", + "bitbybit.lists.addItem": "add item", + "addItem": "add item", + "bitbybit.lists.addItem_description": "adds item to end of list", + "bitbybit.lists.prependItem": "prepend item", + "prependItem": "prepend item", + "bitbybit.lists.prependItem_description": "adds item to start of list", + "bitbybit.lists.addItemFirstLast": "add item first last", + "addItemFirstLast": "add item first last", + "bitbybit.lists.addItemFirstLast_description": "adds item to start or end of list", + "firstLastEnum": "first last enum", + "bitbybit.lists.createEmptyList": "empty list", + "createEmptyList": "empty list", + "bitbybit.lists.createEmptyList_description": "creates empty list", + "bitbybit.lists.repeat": "repeat", + "repeat": "repeat", + "bitbybit.lists.repeat_description": "repeats item in new list", + "times": "times", + "bitbybit.lists.repeatInPattern": "repeat in pattern", + "repeatInPattern": "repeat in pattern", + "bitbybit.lists.repeatInPattern_description": "repeats list items till length limit", + "lengthLimit": "length limit", + "bitbybit.lists.sortNumber": "sort number", + "sortNumber": "sort number", + "bitbybit.lists.sortNumber_description": "sorts list of numbers", + "sorting": "sorting", + "orderAsc": "order asc", + "bitbybit.lists.sortTexts": "sort texts", + "sortTexts": "sort texts", + "bitbybit.lists.sortTexts_description": "sorts list of texts alphabetically", + "bitbybit.lists.sortByPropValue": "sort by prop value", + "sortByPropValue": "sort by prop value", + "bitbybit.lists.sortByPropValue_description": "sorts by numeric json property", + "property": "property", + "bitbybit.color.hexColor": "hex color", + "hexColor": "hex color", + "bitbybit.color.hexColor_description": "creates hex color", + "bitbybit.color.hexToRgb": "hex to rgb", + "hexToRgb": "hex to rgb", + "bitbybit.color.hexToRgb_description": "creates rgb from hex", + "convert": "convert", + "bitbybit.color.rgbToHex": "rgb to hex", + "rgbToHex": "rgb to hex", + "bitbybit.color.rgbToHex_description": "creates hex from rgb", + "r": "r", + "g": "g", + "b": "b", + "bitbybit.color.rgbObjToHex": "rgb obj to hex", + "rgbObjToHex": "rgb obj to hex", + "bitbybit.color.rgbObjToHex_description": "creates hex from rgb object", + "rgb": "rgb", + "Base.ColorRGB": "base color rgb", + "bitbybit.color.hexToRgbMapped": "hex to rgb mapped", + "hexToRgbMapped": "hex to rgb mapped", + "bitbybit.color.hexToRgbMapped_description": "creates rgb from hex with range mapping", + "bitbybit.color.getRedParam": "get red param", + "getRedParam": "get red param", + "bitbybit.color.getRedParam_description": "gets red param", + "hex to": "hex to", + "bitbybit.color.getGreenParam": "get green param", + "getGreenParam": "get green param", + "bitbybit.color.getGreenParam_description": "gets green param", + "bitbybit.color.getBlueParam": "get blue param", + "getBlueParam": "get blue param", + "bitbybit.color.getBlueParam_description": "gets blue param", + "bitbybit.color.rgbToRed": "rgb to red", + "rgbToRed": "rgb to red", + "bitbybit.color.rgbToRed_description": "gets red from rgb", + "rgb to": "rgb to", + "bitbybit.color.rgbToGreen": "rgb to green", + "rgbToGreen": "rgb to green", + "bitbybit.color.rgbToGreen_description": "gets green from rgb", + "bitbybit.color.rgbToBlue": "rgb to blue", + "rgbToBlue": "rgb to blue", + "bitbybit.color.rgbToBlue_description": "gets blue from rgb", + "bitbybit.color.invert": "invert", + "invert": "invert", + "bitbybit.color.invert_description": "inverts color", + "blackAndWhite": "black and white", + "bitbybit.text.create": "create", + "bitbybit.text.create_description": "creates text", + "bitbybit.text.split": "split", + "bitbybit.text.split_description": "splits text by separator", + "separator": "separator", + "bitbybit.text.replaceAll": "replace all", + "replaceAll": "replace all", + "bitbybit.text.replaceAll_description": "replaces all text occurrences", + "search": "search", + "replaceWith": "replace with", + "bitbybit.text.join": "join", + "join": "join", + "bitbybit.text.join_description": "joins items into text with separator", + "string[]": "string array", + "bitbybit.text.toString": "to string", + "toString": "to string", + "bitbybit.text.toString_description": "converts item to text", + "bitbybit.text.toStringEach": "to string each", + "toStringEach": "to string each", + "bitbybit.text.toStringEach_description": "converts each list item to text", + "bitbybit.text.format": "format", + "format": "format", + "bitbybit.text.format_description": "formats text with values", + "values": "values", + "bitbybit.dates.toDateString": "to date string", + "dates": "dates", + "toDateString": "to date string", + "bitbybit.dates.toDateString_description": "Returns a date as a string value.", + "date": "date", + "Date": "date", + "bitbybit.dates.toISOString": "to iso string", + "toISOString": "to iso string", + "bitbybit.dates.toISOString_description": "Returns a date as a string value in ISO format.", + "bitbybit.dates.toJSON": "to json", + "toJSON": "to json", + "bitbybit.dates.toJSON_description": "Returns a date as a string value in JSON format.", + "bitbybit.dates.toString": "to string", + "bitbybit.dates.toString_description": "Returns a string representation of a date. The format of the string depends on the locale.", + "bitbybit.dates.toTimeString": "to time string", + "toTimeString": "to time string", + "bitbybit.dates.toTimeString_description": "Returns a time as a string value.", + "bitbybit.dates.toUTCString": "to utc string", + "toUTCString": "to utc string", + "bitbybit.dates.toUTCString_description": "Returns a date converted to a string using Universal Coordinated Time (UTC).", + "bitbybit.dates.now": "now", + "now": "now", + "bitbybit.dates.now_description": "Returns the current date and time.", + "bitbybit.dates.createDate": "create date", + "createDate": "create date", + "bitbybit.dates.createDate_description": "Creates a new date object using the provided date params.", + "year": "year", + "month": "month", + "day": "day", + "hours": "hours", + "minutes": "minutes", + "seconds": "seconds", + "milliseconds": "milliseconds", + "bitbybit.dates.createDateUTC": "create date utc", + "createDateUTC": "create date utc", + "bitbybit.dates.createDateUTC_description": "Returns the number of milliseconds between midnight, January 1, 1970 Universal Coordinated Time (UTC) (or GMT) and the specified date.", + "bitbybit.dates.createFromUnixTimeStamp": "create from unix time stamp", + "createFromUnixTimeStamp": "create from unix time stamp", + "bitbybit.dates.createFromUnixTimeStamp_description": "Creates a new date object using the provided unix time stamp.", + "unixTimeStamp": "unix time stamp", + "bitbybit.dates.parseDate": "parse date", + "parseDate": "parse date", + "bitbybit.dates.parseDate_description": "Parses a string containing a date, and returns the number of milliseconds between that date and midnight, January 1, 1970.", + "parse": "parse", + "dateString": "date string", + "bitbybit.dates.getDayOfMonth": "get day of month", + "getDayOfMonth": "get day of month", + "bitbybit.dates.getDayOfMonth_description": "Gets the day-of-the-month, using local time.", + "bitbybit.dates.getWeekday": "get weekday", + "getWeekday": "get weekday", + "bitbybit.dates.getWeekday_description": "Gets the day of the week, using local time.", + "bitbybit.dates.getYear": "get year", + "getYear": "get year", + "bitbybit.dates.getYear_description": "Gets the year, using local time.", + "bitbybit.dates.getMonth": "get month", + "getMonth": "get month", + "bitbybit.dates.getMonth_description": "Gets the month, using local time.", + "bitbybit.dates.getHours": "get hours", + "getHours": "get hours", + "bitbybit.dates.getHours_description": "Gets the hours in a date, using local time.", + "bitbybit.dates.getMinutes": "get minutes", + "getMinutes": "get minutes", + "bitbybit.dates.getMinutes_description": "Gets the minutes of a Date object, using local time.", + "bitbybit.dates.getSeconds": "get seconds", + "getSeconds": "get seconds", + "bitbybit.dates.getSeconds_description": "Gets the seconds of a Date object, using local time.", + "bitbybit.dates.getMilliseconds": "get milliseconds", + "getMilliseconds": "get milliseconds", + "bitbybit.dates.getMilliseconds_description": "Gets the milliseconds of a Date, using local time.", + "bitbybit.dates.getTime": "get time", + "getTime": "get time", + "bitbybit.dates.getTime_description": "Returns the stored time value in milliseconds since midnight, January 1, 1970 UTC.", + "bitbybit.dates.getUTCYear": "get utc year", + "getUTCYear": "get utc year", + "bitbybit.dates.getUTCYear_description": "Gets the year using Universal Coordinated Time (UTC).", + "bitbybit.dates.getUTCMonth": "get utc month", + "getUTCMonth": "get utc month", + "bitbybit.dates.getUTCMonth_description": "Gets the month of a Date object using Universal Coordinated Time (UTC).", + "bitbybit.dates.getUTCDay": "get utc day", + "getUTCDay": "get utc day", + "bitbybit.dates.getUTCDay_description": "Gets the day-of-the-month, using Universal Coordinated Time (UTC).", + "bitbybit.dates.getUTCHours": "get utc hours", + "getUTCHours": "get utc hours", + "bitbybit.dates.getUTCHours_description": "Gets the hours value in a Date object using Universal Coordinated Time (UTC).", + "bitbybit.dates.getUTCMinutes": "get utc minutes", + "getUTCMinutes": "get utc minutes", + "bitbybit.dates.getUTCMinutes_description": "Gets the minutes of a Date object using Universal Coordinated Time (UTC).", + "bitbybit.dates.getUTCSeconds": "get utc seconds", + "getUTCSeconds": "get utc seconds", + "bitbybit.dates.getUTCSeconds_description": "Gets the seconds of a Date object using Universal Coordinated Time (UTC).", + "bitbybit.dates.getUTCMilliseconds": "get utc milliseconds", + "getUTCMilliseconds": "get utc milliseconds", + "bitbybit.dates.getUTCMilliseconds_description": "Gets the milliseconds of a Date object using Universal Coordinated Time (UTC).", + "bitbybit.dates.setYear": "set year", + "setYear": "set year", + "bitbybit.dates.setYear_description": "Sets the year of the Date object using local time.", + "bitbybit.dates.setMonth": "set month", + "setMonth": "set month", + "bitbybit.dates.setMonth_description": "Sets the month value in the Date object using local time.", + "bitbybit.dates.setDayOfMonth": "set day of month", + "setDayOfMonth": "set day of month", + "bitbybit.dates.setDayOfMonth_description": "Sets the numeric day-of-the-month value of the Date object using local time.", + "bitbybit.dates.setHours": "set hours", + "setHours": "set hours", + "bitbybit.dates.setHours_description": "Sets the hour value in the Date object using local time.", + "bitbybit.dates.setMinutes": "set minutes", + "setMinutes": "set minutes", + "bitbybit.dates.setMinutes_description": "Sets the minutes value in the Date object using local time.", + "bitbybit.dates.setSeconds": "set seconds", + "setSeconds": "set seconds", + "bitbybit.dates.setSeconds_description": "Sets the seconds value in the Date object using local time.", + "bitbybit.dates.setMilliseconds": "set milliseconds", + "setMilliseconds": "set milliseconds", + "bitbybit.dates.setMilliseconds_description": "Sets the milliseconds value in the Date object using local time.", + "bitbybit.dates.setTime": "set time", + "setTime": "set time", + "bitbybit.dates.setTime_description": "Sets the date and time value in the Date object.", + "time": "time", + "bitbybit.dates.setUTCYear": "set utc year", + "setUTCYear": "set utc year", + "bitbybit.dates.setUTCYear_description": "Sets the year value in the Date object using Universal Coordinated Time (UTC).", + "bitbybit.dates.setUTCMonth": "set utc month", + "setUTCMonth": "set utc month", + "bitbybit.dates.setUTCMonth_description": "Sets the month value in the Date object using Universal Coordinated Time (UTC).", + "bitbybit.dates.setUTCDay": "set utc day", + "setUTCDay": "set utc day", + "bitbybit.dates.setUTCDay_description": "Sets the numeric day of the month in the Date object using Universal Coordinated Time (UTC).", + "bitbybit.dates.setUTCHours": "set utc hours", + "setUTCHours": "set utc hours", + "bitbybit.dates.setUTCHours_description": "Sets the hours value in the Date object using Universal Coordinated Time (UTC).", + "bitbybit.dates.setUTCMinutes": "set utc minutes", + "setUTCMinutes": "set utc minutes", + "bitbybit.dates.setUTCMinutes_description": "Sets the minutes value in the Date object using Universal Coordinated Time (UTC).", + "bitbybit.dates.setUTCSeconds": "set utc seconds", + "setUTCSeconds": "set utc seconds", + "bitbybit.dates.setUTCSeconds_description": "Sets the seconds value in the Date object using Universal Coordinated Time (UTC).", + "bitbybit.dates.setUTCMilliseconds": "set utc milliseconds", + "setUTCMilliseconds": "set utc milliseconds", + "bitbybit.dates.setUTCMilliseconds_description": "Sets the milliseconds value in the Date object using Universal Coordinated Time (UTC).", + "bitbybit.json.stringify": "stringify", + "json": "json", + "stringify": "stringify", + "bitbybit.json.stringify_description": "stringifies input value", + "bitbybit.json.parse": "parse", + "bitbybit.json.parse_description": "parses input value", + "bitbybit.json.query": "query", + "query": "query", + "bitbybit.json.query_description": "queries input value", + "jsonpath": "jsonpath", + "bitbybit.json.setValueOnProp": "set value on prop", + "setValueOnProp": "set value on prop", + "bitbybit.json.setValueOnProp_description": "sets value on json property", + "props": "props", + "bitbybit.json.getJsonFromArrayByFirstPropMatch": "get json from array by first prop match", + "getJsonFromArrayByFirstPropMatch": "get json from array by first prop match", + "bitbybit.json.getJsonFromArrayByFirstPropMatch_description": "gets json from array by first property match", + "jsonArray": "json array", + "any[]": "any array", + "match": "match", + "bitbybit.json.getValueOnProp": "get value on prop", + "getValueOnProp": "get value on prop", + "bitbybit.json.getValueOnProp_description": "gets value of property in json", + "bitbybit.json.setValue": "set value", + "bitbybit.json.setValue_description": "sets value to json by path", + "prop": "prop", + "bitbybit.json.setValuesOnPaths": "set values on paths", + "setValuesOnPaths": "set values on paths", + "bitbybit.json.setValuesOnPaths_description": "sets multiple values to json by paths", + "paths": "paths", + "bitbybit.json.paths": "paths", + "bitbybit.json.paths_description": "finds paths to elements in object", + "bitbybit.json.createEmpty": "empty", + "bitbybit.json.createEmpty_description": "creates empty javascript object", + "bitbybit.json.previewAndSaveJson": "preview and save json", + "previewAndSaveJson": "preview and save json", + "bitbybit.json.previewAndSaveJson_description": "previews json and offers save option", + "preview": "preview", + "bitbybit.json.previewJson": "preview json", + "previewJson": "preview json", + "bitbybit.json.previewJson_description": "previews json", + "bitbybit.verb.curve.createCurveByKnotsControlPointsWeights": "curve by knots control points weights", + "verb": "verb", + "createCurveByKnotsControlPointsWeights": "curve by knots control points weights", + "bitbybit.verb.curve.createCurveByKnotsControlPointsWeights_description": "creates nurbs curve with knots control points weights", + "degree": "degree", + "knots": "knots", + "bitbybit.verb.curve.createCurveByPoints": "curve by points", + "createCurveByPoints": "curve by points", + "bitbybit.verb.curve.createCurveByPoints_description": "creates nurbs curve with control points", + "bitbybit.verb.curve.createBezierCurve": "bezier curve", + "createBezierCurve": "bezier curve", + "bitbybit.verb.curve.createBezierCurve_description": "creates bezier nurbs curve with control points and weights", + "bitbybit.verb.curve.clone": "clone", + "bitbybit.verb.curve.clone_description": "clones nurbs curve", + "bitbybit.verb.curve.closestParam": "closest param", + "closestParam": "closest param", + "bitbybit.verb.curve.closestParam_description": "finds closest param on nurbs curve from point", + "bitbybit.verb.curve.closestParams": "closest params", + "closestParams": "closest params", + "bitbybit.verb.curve.closestParams_description": "finds closest params on nurbs curve from points", + "bitbybit.verb.curve.closestPoint": "closest point", + "closestPoint": "closest point", + "bitbybit.verb.curve.closestPoint_description": "finds closest point on nurbs curve from point", + "bitbybit.verb.curve.closestPoints": "closest points", + "closestPoints": "closest points", + "bitbybit.verb.curve.closestPoints_description": "finds closest points on nurbs curve from points", + "bitbybit.verb.curve.controlPoints": "control points", + "controlPoints": "control points", + "bitbybit.verb.curve.controlPoints_description": "finds control points of nurbs curve", + "bitbybit.verb.curve.degree": "degree", + "bitbybit.verb.curve.degree_description": "finds degree of nurbs curve", + "bitbybit.verb.curve.derivatives": "derivatives", + "derivatives": "derivatives", + "bitbybit.verb.curve.derivatives_description": "finds derivatives of nurbs curve at parameter", + "numDerivatives": "num derivatives", + "parameter": "parameter", + "bitbybit.verb.curve.divideByEqualArcLengthToParams": "divide by equal arc length to params", + "divideByEqualArcLengthToParams": "divide by equal arc length to params", + "bitbybit.verb.curve.divideByEqualArcLengthToParams_description": "divides curve by equal arc length to params", + "subdivision": "subdivision", + "bitbybit.verb.curve.divideByEqualArcLengthToPoints": "divide by equal arc length to points", + "divideByEqualArcLengthToPoints": "divide by equal arc length to points", + "bitbybit.verb.curve.divideByEqualArcLengthToPoints_description": "divides curve by equal arc length to points", + "bitbybit.verb.curve.divideByArcLengthToParams": "divide by arc length to params", + "divideByArcLengthToParams": "divide by arc length to params", + "bitbybit.verb.curve.divideByArcLengthToParams_description": "divides curve by arc length to params", + "bitbybit.verb.curve.divideByArcLengthToPoints": "divide by arc length to points", + "divideByArcLengthToPoints": "divide by arc length to points", + "bitbybit.verb.curve.divideByArcLengthToPoints_description": "divides curve by arc length to points", + "bitbybit.verb.curve.divideCurvesByEqualArcLengthToPoints": "divide curves by equal arc length to points", + "divideCurvesByEqualArcLengthToPoints": "divide curves by equal arc length to points", + "bitbybit.verb.curve.divideCurvesByEqualArcLengthToPoints_description": "divides multiple curves by equal arc length to points", + "bitbybit.verb.curve.divideCurvesByArcLengthToPoints": "divide curves by arc length to points", + "divideCurvesByArcLengthToPoints": "divide curves by arc length to points", + "bitbybit.verb.curve.divideCurvesByArcLengthToPoints_description": "divides multiple curves by arc length to points", + "bitbybit.verb.curve.domain": "domain", + "bitbybit.verb.curve.domain_description": "finds domain interval of curve params", + "bitbybit.verb.curve.startPoint": "start point", + "bitbybit.verb.curve.startPoint_description": "start point of curve", + "bitbybit.verb.curve.endPoint": "end point", + "bitbybit.verb.curve.endPoint_description": "end point of curve", + "bitbybit.verb.curve.startPoints": "start points", + "bitbybit.verb.curve.startPoints_description": "start points of curves", + "bitbybit.verb.curve.endPoints": "end points", + "bitbybit.verb.curve.endPoints_description": "end points of curves", + "bitbybit.verb.curve.knots": "knots", + "bitbybit.verb.curve.knots_description": "finds knots of nurbs curve", + "bitbybit.verb.curve.lengthAtParam": "length at param", + "lengthAtParam": "length at param", + "bitbybit.verb.curve.lengthAtParam_description": "gets length of nurbs curve at param", + "bitbybit.verb.curve.length": "length", + "bitbybit.verb.curve.length_description": "gets length of nurbs curve", + "bitbybit.verb.curve.paramAtLength": "param at length", + "paramAtLength": "param at length", + "bitbybit.verb.curve.paramAtLength_description": "gets param at length on nurbs curve", + "bitbybit.verb.curve.pointAtParam": "point at param", + "pointAtParam": "point at param", + "bitbybit.verb.curve.pointAtParam_description": "gets point at param on nurbs curve", + "bitbybit.verb.curve.pointsAtParam": "points at param", + "pointsAtParam": "points at param", + "bitbybit.verb.curve.pointsAtParam_description": "gets points at param on nurbs curves", + "bitbybit.verb.curve.reverse": "reverse", + "bitbybit.verb.curve.reverse_description": "reverses nurbs curve", + "bitbybit.verb.curve.split": "split", + "bitbybit.verb.curve.split_description": "splits nurbs curve at param", + "bitbybit.verb.curve.tangent": "tangent", + "bitbybit.verb.curve.tangent_description": "tangent of nurbs curve at param", + "bitbybit.verb.curve.tessellate": "tessellate", + "tessellate": "tessellate", + "bitbybit.verb.curve.tessellate_description": "tessellates nurbs curve into points", + "bitbybit.verb.curve.transform": "transform", + "bitbybit.verb.curve.transform_description": "transforms nurbs curve", + "bitbybit.verb.curve.transformCurves": "transform curves", + "transformCurves": "transform curves", + "bitbybit.verb.curve.transformCurves_description": "transforms nurbs curves", + "bitbybit.verb.curve.weights": "weights", + "bitbybit.verb.curve.weights_description": "weights of nurbs curve", + "bitbybit.verb.curve.circle.createCircle": "circle", + "createCircle": "circle", + "bitbybit.verb.curve.circle.createCircle_description": "creates circle nurbs curve", + "xAxis": "x axis", + "yAxis": "y axis", + "bitbybit.verb.curve.circle.createArc": "arc", + "createArc": "arc", + "bitbybit.verb.curve.circle.createArc_description": "creates arc nurbs curve", + "minAngle": "min angle", + "maxAngle": "max angle", + "bitbybit.verb.curve.circle.center": "center", + "bitbybit.verb.curve.circle.center_description": "gets center of circle or arc", + "bitbybit.verb.curve.circle.radius": "radius", + "bitbybit.verb.curve.circle.radius_description": "gets radius of circle or arc", + "bitbybit.verb.curve.circle.maxAngle": "max angle", + "bitbybit.verb.curve.circle.maxAngle_description": "gets max angle of arc in degrees", + "bitbybit.verb.curve.circle.minAngle": "min angle", + "bitbybit.verb.curve.circle.minAngle_description": "gets min angle of arc in degrees", + "bitbybit.verb.curve.circle.xAxis": "x axis", + "bitbybit.verb.curve.circle.xAxis_description": "gets x angle of arc", + "bitbybit.verb.curve.circle.yAxis": "y axis", + "bitbybit.verb.curve.circle.yAxis_description": "gets y angle of arc", + "bitbybit.verb.curve.ellipse.createEllipse": "ellipse", + "createEllipse": "ellipse", + "bitbybit.verb.curve.ellipse.createEllipse_description": "creates ellipse nurbs curve", + "bitbybit.verb.curve.ellipse.createArc": "arc", + "bitbybit.verb.curve.ellipse.createArc_description": "creates ellipse arc nurbs curve", + "bitbybit.verb.curve.ellipse.center": "center", + "bitbybit.verb.curve.ellipse.center_description": "gets center of ellipse or arc", + "bitbybit.verb.curve.ellipse.maxAngle": "max angle", + "bitbybit.verb.curve.ellipse.maxAngle_description": "gets max angle of arc in degrees", + "bitbybit.verb.curve.ellipse.minAngle": "min angle", + "bitbybit.verb.curve.ellipse.minAngle_description": "gets min angle of arc in degrees", + "bitbybit.verb.curve.ellipse.xAxis": "x axis", + "bitbybit.verb.curve.ellipse.xAxis_description": "gets x angle of arc or ellipse", + "bitbybit.verb.curve.ellipse.yAxis": "y axis", + "bitbybit.verb.curve.ellipse.yAxis_description": "gets y angle of arc or ellipse", + "bitbybit.verb.surface.boundaries": "boundaries", + "boundaries": "boundaries", + "bitbybit.verb.surface.boundaries_description": "gets boundary edge nurbs curves of surface", + "bitbybit.verb.surface.createSurfaceByCorners": "surface by corners", + "createSurfaceByCorners": "surface by corners", + "bitbybit.verb.surface.createSurfaceByCorners_description": "creates surface with 4 corner points", + "point3": "point 3", + "point4": "point 4", + "bitbybit.verb.surface.createSurfaceByKnotsControlPointsWeights": "surface by knots control points weights", + "createSurfaceByKnotsControlPointsWeights": "surface by knots control points weights", + "bitbybit.verb.surface.createSurfaceByKnotsControlPointsWeights_description": "creates nurbs surface with uv knots degrees points weights", + "degreeU": "degree u", + "degreeV": "degree v", + "knotsU": "knots u", + "knotsV": "knots v", + "bitbybit.verb.surface.createSurfaceByLoftingCurves": "surface by lofting curves", + "createSurfaceByLoftingCurves": "surface by lofting curves", + "bitbybit.verb.surface.createSurfaceByLoftingCurves_description": "creates nurbs surface by lofting curves", + "bitbybit.verb.surface.clone": "clone", + "bitbybit.verb.surface.clone_description": "clones nurbs surface", + "bitbybit.verb.surface.closestParam": "closest param", + "bitbybit.verb.surface.closestParam_description": "finds closest param on surface from point", + "bitbybit.verb.surface.closestPoint": "closest point", + "bitbybit.verb.surface.closestPoint_description": "finds closest point on surface from point", + "bitbybit.verb.surface.controlPoints": "control points", + "bitbybit.verb.surface.controlPoints_description": "gets control points on surface", + "bitbybit.verb.surface.degreeU": "degree u", + "bitbybit.verb.surface.degreeU_description": "gets u degree of surface", + "bitbybit.verb.surface.degreeV": "degree v", + "bitbybit.verb.surface.degreeV_description": "gets v degree of surface", + "bitbybit.verb.surface.derivatives": "derivatives", + "bitbybit.verb.surface.derivatives_description": "gets derivatives of surface at uv", + "u": "u", + "v": "v", + "bitbybit.verb.surface.domainU": "domain u", + "domainU": "domain u", + "bitbybit.verb.surface.domainU_description": "gets u domain of surface", + "bitbybit.verb.surface.domainV": "domain v", + "domainV": "domain v", + "bitbybit.verb.surface.domainV_description": "gets v domain of surface", + "bitbybit.verb.surface.isocurve": "isocurve", + "isocurve": "isocurve", + "bitbybit.verb.surface.isocurve_description": "gets nurbs isocurve on surface", + "useV": "use v", + "bitbybit.verb.surface.isocurvesSubdivision": "isocurves subdivision", + "isocurvesSubdivision": "isocurves subdivision", + "bitbybit.verb.surface.isocurvesSubdivision_description": "subdivides surface into isocurves", + "isocurveSegments": "isocurve segments", + "bitbybit.verb.surface.isocurvesAtParams": "isocurves at params", + "isocurvesAtParams": "isocurves at params", + "bitbybit.verb.surface.isocurvesAtParams_description": "subdivides surface into isocurves at params", + "parameters": "parameters", + "bitbybit.verb.surface.knotsU": "knots u", + "bitbybit.verb.surface.knotsU_description": "gets u knots of surface", + "bitbybit.verb.surface.knotsV": "knots v", + "bitbybit.verb.surface.knotsV_description": "gets v knots of surface", + "bitbybit.verb.surface.normal": "normal", + "bitbybit.verb.surface.normal_description": "gets normal on surface at uv", + "bitbybit.verb.surface.point": "point", + "bitbybit.verb.surface.point_description": "gets point on surface at uv", + "bitbybit.verb.surface.reverse": "reverse", + "bitbybit.verb.surface.reverse_description": "reverses nurbs surface uv and isocurves", + "bitbybit.verb.surface.split": "split", + "bitbybit.verb.surface.split_description": "splits nurbs surface in two", + "bitbybit.verb.surface.transformSurface": "transform surface", + "transformSurface": "transform surface", + "bitbybit.verb.surface.transformSurface_description": "transforms nurbs surface with transformations", + "bitbybit.verb.surface.weights": "weights", + "bitbybit.verb.surface.weights_description": "gets weights of surface", + "bitbybit.verb.surface.cone.create": "create", + "cone": "cone", + "bitbybit.verb.surface.cone.create_description": "creates conical nurbs surface", + "bitbybit.verb.surface.cone.axis": "axis", + "bitbybit.verb.surface.cone.axis_description": "gets cone axis", + "bitbybit.verb.surface.cone.base": "base", + "bitbybit.verb.surface.cone.base_description": "gets cone base", + "bitbybit.verb.surface.cone.height": "height", + "bitbybit.verb.surface.cone.height_description": "gets cone height", + "bitbybit.verb.surface.cone.radius": "radius", + "bitbybit.verb.surface.cone.radius_description": "gets cone radius", + "bitbybit.verb.surface.cone.xAxis": "x axis", + "bitbybit.verb.surface.cone.xAxis_description": "gets cone x axis", + "bitbybit.verb.surface.cylinder.create": "create", + "bitbybit.verb.surface.cylinder.create_description": "creates cylindrical nurbs surface", + "bitbybit.verb.surface.cylinder.axis": "axis", + "bitbybit.verb.surface.cylinder.axis_description": "gets cylinder axis", + "bitbybit.verb.surface.cylinder.base": "base", + "bitbybit.verb.surface.cylinder.base_description": "gets cylinder base", + "bitbybit.verb.surface.cylinder.height": "height", + "bitbybit.verb.surface.cylinder.height_description": "gets cylinder height", + "bitbybit.verb.surface.cylinder.radius": "radius", + "bitbybit.verb.surface.cylinder.radius_description": "gets cylinder radius", + "bitbybit.verb.surface.cylinder.xAxis": "x axis", + "bitbybit.verb.surface.cylinder.xAxis_description": "gets cylinder x axis", + "bitbybit.verb.surface.extrusion.create": "create", + "extrusion": "extrusion", + "bitbybit.verb.surface.extrusion.create_description": "creates nurbs surface extrusion from curve", + "profile": "profile", + "bitbybit.verb.surface.extrusion.direction": "direction", + "bitbybit.verb.surface.extrusion.direction_description": "gets direction vector of extrusion", + "bitbybit.verb.surface.extrusion.profile": "profile", + "bitbybit.verb.surface.extrusion.profile_description": "gets profile nurbs curve of extrusion", + "bitbybit.verb.surface.sphere.create": "create", + "bitbybit.verb.surface.sphere.create_description": "creates spherical nurbs surface", + "bitbybit.verb.surface.sphere.radius": "radius", + "bitbybit.verb.surface.sphere.radius_description": "gets radius of spherical nurbs surface", + "bitbybit.verb.surface.sphere.center": "center", + "bitbybit.verb.surface.sphere.center_description": "gets center of spherical nurbs surface", + "bitbybit.verb.surface.revolved.create": "create", + "revolved": "revolved", + "bitbybit.verb.surface.revolved.create_description": "creates revolved nurbs surface", + "bitbybit.verb.surface.revolved.profile": "profile", + "bitbybit.verb.surface.revolved.profile_description": "gets profile nurbs curve of revolved surface", + "revolution": "revolution", + "bitbybit.verb.surface.revolved.center": "center", + "bitbybit.verb.surface.revolved.center_description": "gets center nurbs curve of revolved surface", + "bitbybit.verb.surface.revolved.axis": "axis", + "bitbybit.verb.surface.revolved.axis_description": "gets rotation axis of revolved surface", + "bitbybit.verb.surface.revolved.angle": "angle", + "bitbybit.verb.surface.revolved.angle_description": "gets angle of rotation of revolved surface", + "bitbybit.verb.surface.sweep.create": "create", + "sweep": "sweep", + "bitbybit.verb.surface.sweep.create_description": "creates sweep nurbs surface", + "rail": "rail", + "bitbybit.verb.surface.sweep.profile": "profile", + "bitbybit.verb.surface.sweep.profile_description": "gets profile nurbs curve of swept surface", + "bitbybit.verb.surface.sweep.rail": "rail", + "bitbybit.verb.surface.sweep.rail_description": "gets rail nurbs curve of swept surface", + "bitbybit.verb.intersect.curves": "curves", + "bitbybit.verb.intersect.curves_description": "intersects two verb nurbs curves", + "firstCurve": "first curve", + "secondCurve": "second curve", + "bitbybit.verb.intersect.curveAndSurface": "curve and surface", + "curveAndSurface": "curve and surface", + "bitbybit.verb.intersect.curveAndSurface_description": "intersects curve and surface", + "bitbybit.verb.intersect.surfaces": "surfaces", + "bitbybit.verb.intersect.surfaces_description": "intersects two surfaces", + "firstSurface": "first surface", + "secondSurface": "second surface", + "bitbybit.verb.intersect.curveCurveFirstParams": "curve curve first params", + "curveCurveFirstParams": "curve curve first params", + "bitbybit.verb.intersect.curveCurveFirstParams_description": "gets intersection params on first curve", + "intersections": "intersections", + "BaseTypes.CurveCurveIntersection[]": "base types curve curve intersection array", + "bitbybit.verb.intersect.curveCurveSecondParams": "curve curve second params", + "curveCurveSecondParams": "curve curve second params", + "bitbybit.verb.intersect.curveCurveSecondParams_description": "gets intersection params on second curve", + "bitbybit.verb.intersect.curveCurveFirstPoints": "curve curve first points", + "curveCurveFirstPoints": "curve curve first points", + "bitbybit.verb.intersect.curveCurveFirstPoints_description": "gets intersection points on first curve", + "bitbybit.verb.intersect.curveCurveSecondPoints": "curve curve second points", + "curveCurveSecondPoints": "curve curve second points", + "bitbybit.verb.intersect.curveCurveSecondPoints_description": "gets intersection points on second curve", + "bitbybit.verb.intersect.curveSurfaceCurveParams": "curve surface curve params", + "curveSurfaceCurveParams": "curve surface curve params", + "bitbybit.verb.intersect.curveSurfaceCurveParams_description": "gets intersection params on curve", + "BaseTypes.CurveSurfaceIntersection[]": "base types curve surface intersection array", + "bitbybit.verb.intersect.curveSurfaceSurfaceParams": "curve surface surface params", + "curveSurfaceSurfaceParams": "curve surface surface params", + "bitbybit.verb.intersect.curveSurfaceSurfaceParams_description": "gets intersection params on surface", + "bitbybit.verb.intersect.curveSurfaceCurvePoints": "curve surface curve points", + "curveSurfaceCurvePoints": "curve surface curve points", + "bitbybit.verb.intersect.curveSurfaceCurvePoints_description": "gets intersection points on curve", + "bitbybit.verb.intersect.curveSurfaceSurfacePoints": "curve surface surface points", + "curveSurfaceSurfacePoints": "curve surface surface points", + "bitbybit.verb.intersect.curveSurfaceSurfacePoints_description": "gets intersection points on surface", + "bitbybit.tag.create": "create", + "tag": "tag", + "bitbybit.tag.create_description": "creates tag dto", + "adaptDepth": "adapt depth", + "needsUpdate": "needs update", + "bitbybit.time.registerRenderFunction": "register render function", + "registerRenderFunction": "register render function", + "bitbybit.time.registerRenderFunction_description": "registers function to render loop", + "bitbybit.asset.getFile": "get file", + "asset": "asset", + "getFile": "get file", + "bitbybit.asset.getFile_description": "gets asset file", + "bitbybit.asset.getLocalFile": "get local file", + "getLocalFile": "get local file", + "bitbybit.asset.getLocalFile_description": "gets local asset file from browser", + "bitbybit.asset.fetchBlob": "fetch blob", + "fetchBlob": "fetch blob", + "bitbybit.asset.fetchBlob_description": "fetches blob from cors url", + "fetch": "fetch", + "bitbybit.asset.fetchFile": "fetch file", + "fetchFile": "fetch file", + "bitbybit.asset.fetchFile_description": "fetches file from cors url", + "bitbybit.asset.fetchJSON": "fetch json", + "fetchJSON": "fetch json", + "bitbybit.asset.fetchJSON_description": "fetches json from cors url", + "bitbybit.asset.fetchText": "fetch text", + "fetchText": "fetch text", + "bitbybit.asset.fetchText_description": "fetches text from cors url", + "bitbybit.asset.createObjectURL": "object url", + "createObjectURL": "object url", + "bitbybit.asset.createObjectURL_description": "creates url to file in memory", + "file": "file", + "File | Blob": "file or blob", + "bitbybit.asset.createObjectURLs": "object urls", + "createObjectURLs": "object urls", + "bitbybit.asset.createObjectURLs_description": "creates urls to files in memory", + "files": "files", + "(File | Blob)[]": "file or blob array", + "exec": "exec", + "Visible": "Visible", + "Hidden": "Hidden", + "flatten": "flatten", + "force exec": "force exec", + "console log": "console log", + "preview data": "preview data", + "flow": "flow", + "code": "code", + "runner": "runner", + "counters": "counters", + "actions": "actions", + "loops": "loops", + "interval": "interval", + "delay": "delay", + "expire": "expire", + "timeout": "timeout", + "counter min max": "counter min max", + "counter steps": "counter steps", + "reset": "reset", + "trigger": "trigger", + "mouse": "mouse", + "mouse click": "mouse click", + "key": "key", + "pointer": "pointer", + "pick info": "pick info", + "down": "down", + "wheel": "wheel", + "tap": "tap", + "double tap": "double tap", + "render": "render", + "passed ms": "passed ms", + "babylon observable listener": "babylon observable listener", + "object": "object", + "observable selector": "observable selector", + "get event data": "get event data", + "exec click": "exec click", + "exec down": "exec down", + "toggle": "toggle", + "flip flop": "flip flop", + "boolean gate": "boolean gate", + "boolean gate silent": "boolean gate silent", + "is undefined": "is undefined", + "for loop": "for loop", + "last": "last", + "for each loop": "for each loop", + "element": "element", + "body": "body", + "complete": "complete", + "editors": "editors", + "inputs": "inputs", + "outputs": "outputs", + "recent": "recent", + "Clear": "Clear", + "Run": "Run", + "Swap Canvas": "Swap Canvas", + "Local Assets": "Local Assets", + "Import": "Import", + "Export": "Export", + "Export to runner": "Export to runner", + "Clean Cache": "Clean Cache", + "Community": "Community", + "Sponsors and Partners": "Sponsors and Partners", + "API Documentation": "API Documentation", + "About": "About", + "Toolbox": "Toolbox", + "More": "More", + "bitbybit.code.typeScriptEditor": "typescript editor", + "bitbybit.code.typeScriptEditor_description": "Allows to write TypeScript code with full bitbybit intellisense in one function. Whatever start function returns it will be seen as an output of the component.", + "bitbybit.code.javaScriptEditor": "javascript editor", + "bitbybit.code.javaScriptEditor_description": "Allows to write JavaScript code in one function. Whatever start function returns it will be seen as an output of the component.", + "bitbybit.code.jsonEditor": "json editor", + "bitbybit.code.jsonEditor_description": "Allows to write JSON code. Whatever start function returns it will be seen as an output of the component.", + "bitbybit.flow.actions.keyboard": "keyboard", + "bitbybit.flow.actions.keyboard_description": "Will execute on keyboard events by clicking the buttons.", + "bitbybit.flow.actions.mouseClick": "mouse click", + "bitbybit.flow.actions.mouseClick_description": "Will execute on mouse events by clicking the buttons.", + "bitbybit.flow.actions.start": "start", + "bitbybit.flow.actions.start_description": "Starts the control flow and triggers executions.", + "bitbybit.flow.actions.trigger": "trigger", + "bitbybit.flow.actions.trigger_description": "Triggers the execution by clicking the button.", + "bitbybit.flow.babylon.gui.button": "button", + "bitbybit.flow.babylon.gui.button_description": "Will execute on various pointer events by clicking the left mouse button on babylonjs canvas.", + "bitbybit.flow.babylon.scene.pointerEvents": "pointer", + "bitbybit.flow.babylon.scene.pointerEvents_description": "Will execute on various pointer events by clicking the left mouse button on babylonjs canvas.", + "bitbybit.flow.babylon.getEventDataFromObservedResult": "get event data", + "bitbybit.flow.babylon.getEventDataFromObservedResult_description": "Gets event data from observed result of the observable listener.", + "bitbybit.flow.babylon.observableListener": "babylon observable listener", + "bitbybit.flow.babylon.observableListener_description": "Will subscribe and listen to any of the babylonjs observables.", + "bitbybit.flow.babylon.render": "render", + "bitbybit.flow.babylon.render_description": "Executes on each babylonjs render frame.", + "bitbybit.flow.counters.counterMinMax": "counter min max", + "bitbybit.flow.counters.counterMinMax_description": "Counts the number of flow executions between min and max values. When max is reached it resets", + "bitbybit.flow.counters.counterSteps": "counter steps", + "bitbybit.flow.counters.counterSteps_description": "Counts the number of flow executions by starting on given count value and increasing at each execution by given step from the list, till steps are finished. When end is reached it resets", + "bitbybit.flow.counters.counter": "counter", + "bitbybit.flow.counters.counter_description": "Counts the number of flow executions.", + "bitbybit.flow.logic.booleanGateSilent": "boolean gate silent", + "bitbybit.flow.logic.booleanGateSilent_description": "Triggers different execution events based on the value of boolean provided, but executes only when boolean changes its value, this prevents from multiple events firing constantly even though no change happened.", + "bitbybit.flow.logic.booleanGate": "boolean gate", + "bitbybit.flow.logic.booleanGate_description": "Triggers different execution events based on the value of boolean provided.", + "bitbybit.flow.logic.flipFlop": "flip flop", + "bitbybit.flow.logic.flipFlop_description": "Every time an event is executed a different event will fire, in essence creating a toggle functionality.", + "bitbybit.flow.logic.isUndefined": "is undefined", + "bitbybit.flow.logic.isUndefined_description": "Checks whether the value provided is undefined and triggers true or false event.", + "bitbybit.flow.loops.forEach": "for each loop", + "bitbybit.flow.loops.forEach_description": "For each loop that walks through all the elements in the list.", + "bitbybit.flow.loops.for": "for loop", + "bitbybit.flow.loops.for_description": "For loop that executes body between two values.", + "bitbybit.flow.time.delay": "delay", + "bitbybit.flow.time.delay_description": "Delays execution by given timeout in ms.", + "bitbybit.flow.time.interval": "interval", + "bitbybit.flow.time.interval_description": "Executes the flow every given interval in ms.", + "bitbybit.lists.createList": "create list", + "bitbybit.lists.createList_description": "Creates a list from the given elements.", + "bitbybit.lists.flatten": "flatten", + "bitbybit.lists.flatten_description": "Flattens the list of lists into a single list.", + "bitbybit.lists.passThrough": "pass through", + "bitbybit.lists.passThrough_description": "Casts value to 'any' type and passes the input to output without any changes.", + "bitbybit.math.numberSlider": "number slider", + "bitbybit.math.numberSlider_description": "Creates a number with a slider. You can set up min, mac and step values.", + "bitbybit.consoleLog": "console log", + "bitbybit.consoleLog_description": "Logs the input to the browser console.", + "bitbybit.previewData": "preview data", + "bitbybit.previewData_description": "Shows the input data in a preview overview area. It can be text, numbers, json objects, arrays, etc. Circular Javascript objects not allowed.", + "bitbybit.runner.getRunnerInputValue": "get runner input value", + "bitbybit.runner.getRunnerInputValue_description": "Get the runner input value from the inputs JSON. This component will always return an undefined value in the editor context.", + "bitbybit.runner.getRunnerInputs": "get runner inputs", + "bitbybit.runner.getRunnerInputs_description": "Get the runner inputs in JSON. This component will always return empty object in the editor context.", + "bitbybit.runner.run": "run", + "bitbybit.runner.run_description": "Runs runner javascript code", + "bitbybit.runner.setRunnerResult": "set runner result", + "bitbybit.runner.setRunnerResult_description": "Sets the complete JSON result for the runner. Keep in mind that it is safer to set values as this method will overwrite the whole result object with the value provided.", + "bitbybit.runner.setRunnerResultArrayValue": "set runner result array value", + "bitbybit.runner.setRunnerResultArrayValue_description": "Sets the runner result value on the proiperty of JSON object. Each value will be added to an array, that is the value of the property.", + "bitbybit.runner.setRunnerResultValue": "set runner result value", + "bitbybit.runner.setRunnerResultValue_description": "Sets the runner result value on the proiperty of JSON object.", + "bitbybit.text.areaCreate": "text area", + "bitbybit.text.areaCreate_description": "Creates a text area in the editor. You can set up the text, width and height of the area.", + "update on drag": "update on drag", + "paste": "paste", + "duplicate": "duplicate", + "delete": "delete", + "keyboard": "keyboard", + "data": "data", + "observables": "observables", + "buttons": "buttons", + "variables": "variables", + "functions": "functions", + "loop": "loop", + "apply": "apply", + "async context": "async context", + "async context description": "Create asynchronous context that can use await components, simplifying asynchronous code execution and readability.", + "then": "then", + "await": "await", + "await description": "Waits for the promise to be resolved and returns the value.", + "when the": "when the", + "error": "error", + "happens in the promise": "happens in the promise", + "catch": "catch", + "catch description": "Catches the error that may happen while running asynchronous code. User can choose to handle errors appropriately.", + "cancel the interval execution": "cancel the interval execution", + "cancel the interval description": "Cancels the interval execution by providing the handler.", + "cancel the timeout execution": "cancel the timeout execution", + "cancel the timeout description": "Cancels the timeout execution by providing the handler.", + "key down": "key down", + "key down descritpion": "Triggeres code when key down event happens.", + "key up": "key up", + "key up description": "Triggeres code when key up event happens.", + "key press": "key press", + "key press description": "Triggeres code when key press event happens.", + "is key pressed": "is key pressed", + "block_validation_required": "must be provided", + "block_validation_of_length": "must contain item count of", + "block_validation_higher_or_equal": "must be higher or equal to", + "block_validation_lower_or_equal": "must be lower or equal to", + "block_validation_range": "must be in range", + "block_validation_smaller_than": "must be smaller than", + "block_validation_smaller_or_equal_than": "must be smaller or equal than", + "block_validation_larger_than": "must be larger than", + "block_validation_larger_or_equal_than": "must be larger or equal than", + "save text to file": "save text to file", + "save text to file description": "Saves text to a file and allows you to choose the name and extension. This component does not preview the text and can be used in situations where text may be too big to edit in text area field.", + "print text on screen": "print text on screen", + "print text on screen description": "Prints text on screen. This component is useful for debugging purposes.", + "preview text and save to file": "preview text and save to file", + "preview text and save to file description": "Prints text on screen and allows you to save it to a file. This component is useful for debugging purposes.", + "register render loop listener": "register render loop listener", + "and update": "and update", + "register render loop listener description": "Runs the statment in the render loop and indicates how much time has passed since last frame in timeElapsedFromPreviousFrame variable.", + "timeElapsedFromPreviousFrame_var": "timeElapsedFromPreviousFrame", + "computing": "computing", + "result": "result", + "of promise is returned": "of promise is returned", + "on pointer up": "on pointer up", + "on pointer move": "on pointer move", + "on pointer down": "on pointer down", + "of babylonjs observable object": "of babylonjs observable object", + "observable name": "observable name", + "is key pressed description": "Checks whether the key is pressed and returns true or false.", + "execute code after": "execute code after", + "execute code after description": "Executes the code after given timeout in seconds.", + "execute code every": "execute code every", + "second(s)": "second(s)", + "execute code every description": "Executes the code every given interval in seconds.", + "handler": "handler", + "workers initialising": "workers initialising", + "Assets": "Assets", + "Local assets stored in browser cache:": "Local assets stored in browser cache:", + "Asset Name": "Asset Name", + "Name is required": "Name is required", + "Asset with this name already exists, choose a different one": "Asset with this name already exists, choose a different one", + "Allowed file formats:": "Allowed file formats:", + "You must select an asset file": "You must select an asset file", + "Upload Local Asset": "Upload Local Asset", + "File Name": "File Name", + "File Size": "File Size", + "Your browser does not support indexDB and you can't upload local asset files.": "Your browser does not support indexDB and you can't upload local asset files.", + "Upload": "Upload", + "elements": "elements" +} diff --git a/languages/es.json b/languages/es.json new file mode 100644 index 00000000..ab7ce358 --- /dev/null +++ b/languages/es.json @@ -0,0 +1,5072 @@ +{ + "bitbybit.draw.drawAnyAsyncNoReturn": "dibujar cualquier asíncrono sin retorno", + "bitbybit": "bitbybit", + "draw": "dibujar", + "drawAnyAsyncNoReturn": "dibujar cualquier asíncrono sin retorno", + "bitbybit.draw.drawAnyAsyncNoReturn_description": "dibuja cualquier geometría sin retornar nada", + "draw async": "dibujar asíncrono", + "entity": "entidad", + "Entity": "entidad", + "options": "opciones", + "DrawOptions": "opciones de dibujo", + "babylonMesh": "malla de babylon", + "BABYLON.Mesh | BABYLON.LinesMesh": "malla de babylon o malla de líneas", + "bitbybit.draw.drawAnyAsync": "dibujar cualquier asíncrono", + "drawAnyAsync": "dibujar cualquier asíncrono", + "bitbybit.draw.drawAnyAsync_description": "dibuja cualquier geometría y retorna una malla de babylon", + "bitbybit.draw.drawAnyNoReturn": "dibujar cualquier sin retorno", + "drawAnyNoReturn": "dibujar cualquier sin retorno", + "bitbybit.draw.drawAnyNoReturn_description": "dibuja geometría síncrona, no para formas occt o jscad", + "draw sync": "dibujar síncrono", + "bitbybit.draw.drawAny": "dibujar cualquier", + "drawAny": "dibujar cualquier", + "bitbybit.draw.drawAny_description": "dibuja geometría síncrona, no para formas occt o jscad", + "bitbybit.draw.drawGridMeshNoReturn": "dibujar malla de cuadrícula sin retorno", + "drawGridMeshNoReturn": "dibujar malla de cuadrícula sin retorno", + "bitbybit.draw.drawGridMeshNoReturn_description": "dibuja una malla de cuadrícula en el suelo para ayudar a la orientación", + "grid": "cuadrícula", + "width": "ancho", + "number": "número", + "height": "altura", + "subdivisions": "subdivisiones", + "majorUnitFrequency": "frecuencia de unidad mayor", + "minorUnitVisibility": "visibilidad de unidad menor", + "gridRatio": "ratio de cuadrícula", + "opacity": "opacidad", + "backFaceCulling": "descarte de cara trasera", + "boolean": "booleano", + "mainColor": "color principal", + "Base.Color": "color base", + "secondaryColor": "color secundario", + "bitbybit.draw.drawGridMesh": "dibujar malla de cuadrícula", + "drawGridMesh": "dibujar malla de cuadrícula", + "bitbybit.draw.drawGridMesh_description": "dibuja una malla de cuadrícula en el suelo para ayudar a la orientación", + "bitbybit.draw.optionsSimple": "opciones simples", + "optionsSimple": "opciones simples", + "bitbybit.draw.optionsSimple_description": "establece opciones de dibujo para geometría básica como puntos y líneas", + "colours": "colores", + "string | string[]": "cadena o array de cadenas", + "size": "tamaño", + "updatable": "actualizable", + "hidden": "oculto", + "bitbybit.draw.optionsOcctShape": "opciones de forma occt", + "optionsOcctShape": "opciones de forma occt", + "bitbybit.draw.optionsOcctShape_description": "establece opciones de dibujo para formas occt como aristas y sólidos", + "faceOpacity": "opacidad de cara", + "edgeOpacity": "opacidad de arista", + "edgeColour": "color de arista", + "faceColour": "color de cara", + "vertexColour": "color de vértice", + "faceMaterial": "material de cara", + "Base.Material": "material base", + "edgeWidth": "ancho de arista", + "vertexSize": "tamaño de vértice", + "drawEdges": "dibujar aristas", + "drawFaces": "dibujar caras", + "drawVertices": "dibujar vértices", + "precision": "precisión", + "drawEdgeIndexes": "dibujar índices de arista", + "edgeIndexHeight": "altura de índice de arista", + "edgeIndexColour": "color de índice de arista", + "drawFaceIndexes": "dibujar índices de cara", + "faceIndexHeight": "altura de índice de cara", + "faceIndexColour": "color de índice de cara", + "bitbybit.draw.optionsOcctShapeSimple": "opciones simples de forma occt", + "optionsOcctShapeSimple": "opciones simples de forma occt", + "bitbybit.draw.optionsOcctShapeSimple_description": "establece opciones de dibujo simples para formas occt", + "bitbybit.draw.optionsOcctShapeMaterial": "opciones de material de forma occt", + "optionsOcctShapeMaterial": "opciones de material de forma occt", + "bitbybit.draw.optionsOcctShapeMaterial_description": "establece opciones de dibujo con material de cara personalizado para formas occt", + "any": "cualquier", + "bitbybit.draw.optionsManifoldShapeMaterial": "opciones de material de forma manifold", + "optionsManifoldShapeMaterial": "opciones de material de forma manifold", + "bitbybit.draw.optionsManifoldShapeMaterial_description": "establece opciones de dibujo para geometría manifold", + "crossSectionColour": "color de sección transversal", + "crossSectionWidth": "ancho de sección transversal", + "crossSectionOpacity": "opacidad de sección transversal", + "computeNormals": "calcular normales", + "bitbybit.draw.optionsBabylonNode": "opciones de nodo babylon", + "optionsBabylonNode": "opciones de nodo babylon", + "bitbybit.draw.optionsBabylonNode_description": "establece opciones de dibujo para nodos de babylon js", + "colorX": "color x", + "colorY": "color y", + "colorZ": "color z", + "bitbybit.babylon.mesh.dispose": "eliminar malla", + "babylon": "babylon", + "mesh": "malla", + "dispose": "eliminar", + "bitbybit.babylon.mesh.dispose_description": "elimina la malla dibujada de la escena", + "memory": "memoria", + "BABYLON.Mesh": "malla de babylon", + "bitbybit.babylon.mesh.updateDrawn": "actualizar dibujado", + "updateDrawn": "actualizar dibujado", + "bitbybit.babylon.mesh.updateDrawn_description": "actualiza la malla de babylon js sin eliminarla", + "updates": "actualizaciones", + "position": "posición", + "Base.Point3": "punto base 3", + "rotation": "rotación", + "Base.Vector3": "vector base 3", + "scaling": "escalado", + "bitbybit.babylon.mesh.setVisibility": "establecer visibilidad", + "setVisibility": "establecer visibilidad", + "bitbybit.babylon.mesh.setVisibility_description": "cambia la visibilidad de la malla de babylon js", + "visibility": "visibilidad", + "includeChildren": "incluir hijos", + "bitbybit.babylon.mesh.hide": "ocultar", + "hide": "ocultar", + "bitbybit.babylon.mesh.hide_description": "oculta la malla", + "bitbybit.babylon.mesh.show": "mostrar", + "show": "mostrar", + "bitbybit.babylon.mesh.show_description": "muestra la malla", + "bitbybit.babylon.mesh.setParent": "establecer padre", + "setParent": "establecer padre", + "bitbybit.babylon.mesh.setParent_description": "cambia el padre de la malla dibujada", + "set": "establecer", + "BABYLON.Mesh | BABYLON.InstancedMesh | BABYLON.AbstractMesh": "malla de babylon o malla instanciada o malla abstracta", + "parentMesh": "malla padre", + "bitbybit.babylon.mesh.getParent": "obtener padre", + "getParent": "obtener padre", + "bitbybit.babylon.mesh.getParent_description": "obtiene el padre de la malla dibujada", + "get": "obtener", + "bitbybit.babylon.mesh.setCheckCollisions": "establecer comprobación de colisiones", + "setCheckCollisions": "establecer comprobación de colisiones", + "bitbybit.babylon.mesh.setCheckCollisions_description": "cambia la propiedad de comprobación de colisiones de la malla dibujada", + "checkCollisions": "comprobar colisiones", + "bitbybit.babylon.mesh.getCheckCollisions": "obtener comprobación de colisiones", + "getCheckCollisions": "obtener comprobación de colisiones", + "bitbybit.babylon.mesh.getCheckCollisions_description": "obtiene la propiedad de comprobación de colisiones de la malla dibujada", + "bitbybit.babylon.mesh.setPickable": "establecer seleccionable", + "setPickable": "establecer seleccionable", + "bitbybit.babylon.mesh.setPickable_description": "cambia la propiedad seleccionable de la malla dibujada", + "pickable": "seleccionable", + "bitbybit.babylon.mesh.enablePointerMoveEvents": "habilitar eventos de movimiento de puntero", + "enablePointerMoveEvents": "habilitar eventos de movimiento de puntero", + "bitbybit.babylon.mesh.enablePointerMoveEvents_description": "hace la malla seleccionable por eventos de movimiento de puntero, afecta al rendimiento", + "bitbybit.babylon.mesh.disablePointerMoveEvents": "deshabilitar eventos de movimiento de puntero", + "disablePointerMoveEvents": "deshabilitar eventos de movimiento de puntero", + "bitbybit.babylon.mesh.disablePointerMoveEvents_description": "hace que la malla ignore los eventos de movimiento de puntero", + "bitbybit.babylon.mesh.getPickable": "obtener seleccionable", + "getPickable": "obtener seleccionable", + "bitbybit.babylon.mesh.getPickable_description": "obtiene la propiedad seleccionable de la malla dibujada", + "bitbybit.babylon.mesh.getMeshesWhereNameContains": "obtener mallas donde el nombre contiene", + "getMeshesWhereNameContains": "obtener mallas donde el nombre contiene", + "bitbybit.babylon.mesh.getMeshesWhereNameContains_description": "obtiene mallas con nombres que contienen el texto dado", + "name": "nombre", + "string": "cadena", + "bitbybit.babylon.mesh.getChildMeshes": "obtener mallas hijas", + "getChildMeshes": "obtener mallas hijas", + "bitbybit.babylon.mesh.getChildMeshes_description": "obtiene las mallas hijas", + "directDescendantsOnly": "solo descendientes directos", + "bitbybit.babylon.mesh.getMeshesOfId": "obtener mallas por id", + "getMeshesOfId": "obtener mallas por id", + "bitbybit.babylon.mesh.getMeshesOfId_description": "obtiene mallas por id", + "id": "id", + "bitbybit.babylon.mesh.getMeshOfId": "obtener malla por id", + "getMeshOfId": "obtener malla por id", + "bitbybit.babylon.mesh.getMeshOfId_description": "obtiene malla por id", + "bitbybit.babylon.mesh.getMeshOfUniqueId": "obtener malla por id único", + "getMeshOfUniqueId": "obtener malla por id único", + "bitbybit.babylon.mesh.getMeshOfUniqueId_description": "obtiene malla por id único", + "uniqueId": "id único", + "bitbybit.babylon.mesh.mergeMeshes": "fusionar mallas", + "mergeMeshes": "fusionar mallas", + "bitbybit.babylon.mesh.mergeMeshes_description": "fusiona múltiples mallas en una", + "edit": "editar", + "arrayOfMeshes": "array de mallas", + "BABYLON.Mesh[]": "array de mallas de babylon", + "disposeSource": "eliminar fuente", + "allow32BitsIndices": "permitir índices de 32 bits", + "meshSubclass": "subclase de malla", + "subdivideWithSubMeshes": "subdividir con submallas", + "multiMultiMaterials": "múltiples materiales múltiples", + "bitbybit.babylon.mesh.convertToFlatShadedMesh": "convertir a malla con sombreado plano", + "convertToFlatShadedMesh": "convertir a malla con sombreado plano", + "bitbybit.babylon.mesh.convertToFlatShadedMesh_description": "convierte la malla a malla con sombreado plano", + "bitbybit.babylon.mesh.clone": "clonar", + "clone": "clonar", + "bitbybit.babylon.mesh.clone_description": "clona la malla", + "bitbybit.babylon.mesh.cloneToPositions": "clonar a posiciones", + "cloneToPositions": "clonar a posiciones", + "bitbybit.babylon.mesh.cloneToPositions_description": "clona la malla a múltiples posiciones", + "positions": "posiciones", + "Base.Point3[]": "array de puntos base 3", + "bitbybit.babylon.mesh.setId": "establecer id", + "setId": "establecer id", + "bitbybit.babylon.mesh.setId_description": "cambia el id de la malla dibujada", + "bitbybit.babylon.mesh.getId": "obtener id", + "getId": "obtener id", + "bitbybit.babylon.mesh.getId_description": "obtiene el id de la malla dibujada", + "bitbybit.babylon.mesh.getUniqueId": "obtener id único", + "getUniqueId": "obtener id único", + "bitbybit.babylon.mesh.getUniqueId_description": "obtiene el id único de la malla dibujada", + "bitbybit.babylon.mesh.setName": "establecer nombre", + "setName": "establecer nombre", + "bitbybit.babylon.mesh.setName_description": "cambia el nombre de la malla dibujada", + "bitbybit.babylon.mesh.getVerticesAsPolygonPoints": "obtener vértices como puntos de polígono", + "getVerticesAsPolygonPoints": "obtener vértices como puntos de polígono", + "bitbybit.babylon.mesh.getVerticesAsPolygonPoints_description": "obtiene vértices como puntos de polígono para la construcción de mallas, requiere triangulación", + "bitbybit.babylon.mesh.getName": "obtener nombre", + "getName": "obtener nombre", + "bitbybit.babylon.mesh.getName_description": "obtiene el nombre de la malla de babylon", + "bitbybit.babylon.mesh.setMaterial": "establecer material", + "setMaterial": "establecer material", + "bitbybit.babylon.mesh.setMaterial_description": "cambia el material de la malla dibujada", + "material": "material", + "BABYLON.Material": "material de babylon", + "bitbybit.babylon.mesh.getMaterial": "obtener material", + "getMaterial": "obtener material", + "bitbybit.babylon.mesh.getMaterial_description": "obtiene el material de la malla de babylon", + "bitbybit.babylon.mesh.getPosition": "obtener posición", + "getPosition": "obtener posición", + "bitbybit.babylon.mesh.getPosition_description": "obtiene la posición como punto de la malla de babylon js", + "bitbybit.babylon.mesh.getAbsolutePosition": "obtener posición absoluta", + "getAbsolutePosition": "obtener posición absoluta", + "bitbybit.babylon.mesh.getAbsolutePosition_description": "obtiene la posición absoluta en el mundo como punto de la malla de babylon js", + "bitbybit.babylon.mesh.getRotation": "obtener rotación", + "getRotation": "obtener rotación", + "bitbybit.babylon.mesh.getRotation_description": "obtiene el vector de rotación de la malla de babylon js", + "bitbybit.babylon.mesh.getScale": "obtener escala", + "getScale": "obtener escala", + "bitbybit.babylon.mesh.getScale_description": "obtiene el vector de escala de la malla de babylon js", + "bitbybit.babylon.mesh.moveForward": "mover adelante", + "moveForward": "mover adelante", + "bitbybit.babylon.mesh.moveForward_description": "mueve la malla de babylon js hacia adelante en el espacio local", + "move": "mover", + "distance": "distancia", + "bitbybit.babylon.mesh.moveBackward": "mover atrás", + "moveBackward": "mover atrás", + "bitbybit.babylon.mesh.moveBackward_description": "mueve la malla de babylon js hacia atrás en el espacio local", + "bitbybit.babylon.mesh.moveUp": "mover arriba", + "moveUp": "mover arriba", + "bitbybit.babylon.mesh.moveUp_description": "mueve la malla de babylon js hacia arriba en el espacio local", + "bitbybit.babylon.mesh.moveDown": "mover abajo", + "moveDown": "mover abajo", + "bitbybit.babylon.mesh.moveDown_description": "mueve la malla de babylon js hacia abajo en el espacio local", + "bitbybit.babylon.mesh.moveRight": "mover derecha", + "moveRight": "mover derecha", + "bitbybit.babylon.mesh.moveRight_description": "mueve la malla de babylon js hacia la derecha en el espacio local", + "bitbybit.babylon.mesh.moveLeft": "mover izquierda", + "moveLeft": "mover izquierda", + "bitbybit.babylon.mesh.moveLeft_description": "mueve la malla de babylon js hacia la izquierda en el espacio local", + "bitbybit.babylon.mesh.yaw": "guiñada", + "yaw": "guiñada", + "bitbybit.babylon.mesh.yaw_description": "rota la malla de babylon js alrededor del eje Y local", + "rotate": "rotar", + "bitbybit.babylon.mesh.pitch": "cabeceo", + "pitch": "cabeceo", + "bitbybit.babylon.mesh.pitch_description": "rota la malla de babylon js alrededor del eje X local", + "bitbybit.babylon.mesh.roll": "balanceo", + "roll": "balanceo", + "bitbybit.babylon.mesh.roll_description": "rota la malla de babylon js alrededor del eje Z local", + "bitbybit.babylon.mesh.rotateAroundAxisWithPosition": "rotar alrededor de eje con posición", + "rotateAroundAxisWithPosition": "rotar alrededor de eje con posición", + "bitbybit.babylon.mesh.rotateAroundAxisWithPosition_description": "rota la malla alrededor de un eje y una posición por un ángulo", + "axis": "eje", + "angle": "ángulo", + "bitbybit.babylon.mesh.setPosition": "establecer posición", + "setPosition": "establecer posición", + "bitbybit.babylon.mesh.setPosition_description": "actualiza la posición de la malla de babylon js o malla instanciada", + "BABYLON.Mesh | BABYLON.InstancedMesh": "malla de babylon o malla instanciada", + "bitbybit.babylon.mesh.setRotation": "establecer rotación", + "setRotation": "establecer rotación", + "bitbybit.babylon.mesh.setRotation_description": "actualiza la rotación de la malla de babylon js o malla instanciada", + "bitbybit.babylon.mesh.setScale": "establecer escala", + "setScale": "establecer escala", + "bitbybit.babylon.mesh.setScale_description": "actualiza la escala de la malla de babylon js o malla instanciada", + "scale": "escala", + "bitbybit.babylon.mesh.intersectsMesh": "interseca malla", + "intersectsMesh": "interseca malla", + "bitbybit.babylon.mesh.intersectsMesh_description": "comprueba si la malla interseca otra malla", + "intersects": "interseca", + "babylonMesh2": "malla de babylon 2", + "precise": "preciso", + "includeDescendants": "incluir descendientes", + "bitbybit.babylon.mesh.intersectsPoint": "interseca punto", + "intersectsPoint": "interseca punto", + "bitbybit.babylon.mesh.intersectsPoint_description": "comprueba si la malla interseca un punto", + "point": "punto", + "bitbybit.babylon.mesh.createMeshInstanceAndTransformNoReturn": "instancia de malla y transformar sin retorno", + "createMeshInstanceAndTransformNoReturn": "instancia de malla y transformar sin retorno", + "bitbybit.babylon.mesh.createMeshInstanceAndTransformNoReturn_description": "crea una instancia de malla con hijos para renderizado optimizado, sin retorno", + "instance": "instancia", + "bitbybit.babylon.mesh.createMeshInstanceAndTransform": "instancia de malla y transformar", + "createMeshInstanceAndTransform": "instancia de malla y transformar", + "bitbybit.babylon.mesh.createMeshInstanceAndTransform_description": "crea una instancia de malla con hijos para renderizado optimizado, retorna la malla", + "bitbybit.babylon.mesh.createMeshInstance": "instancia de malla", + "createMeshInstance": "instancia de malla", + "bitbybit.babylon.mesh.createMeshInstance_description": "crea una instancia de malla para renderizado optimizado con hijos", + "bitbybit.babylon.gaussianSplatting.create": "splatting gaussiano", + "gaussianSplatting": "splatting gaussiano", + "create": "crear", + "bitbybit.babylon.gaussianSplatting.create_description": "crea una malla de splatting gaussiano", + "url": "url", + "bitbybit.babylon.gaussianSplatting.clone": "clonar splatting gaussiano", + "bitbybit.babylon.gaussianSplatting.clone_description": "clona la malla de splatting gaussiano", + "multiply": "multiplicar", + "BABYLON.GaussianSplattingMesh": "malla de splatting gaussiano de babylon", + "bitbybit.babylon.gaussianSplatting.getSplatPositions": "obtener posiciones de splat", + "getSplatPositions": "obtener posiciones de splat", + "bitbybit.babylon.gaussianSplatting.getSplatPositions_description": "obtiene las posiciones de splat de la malla de splatting gaussiano", + "bitbybit.babylon.camera.freezeProjectionMatrix": "congelar matriz de proyección", + "camera": "cámara", + "freezeProjectionMatrix": "congelar matriz de proyección", + "bitbybit.babylon.camera.freezeProjectionMatrix_description": "congela la matriz de proyección de la cámara", + "adjust": "ajustar", + "BABYLON.Camera": "cámara de babylon", + "bitbybit.babylon.camera.unfreezeProjectionMatrix": "descongelar matriz de proyección", + "unfreezeProjectionMatrix": "descongelar matriz de proyección", + "bitbybit.babylon.camera.unfreezeProjectionMatrix_description": "descongela la matriz de proyección de la cámara", + "bitbybit.babylon.camera.setPosition": "establecer posición", + "bitbybit.babylon.camera.setPosition_description": "cambia la posición de la cámara", + "BABYLON.TargetCamera": "cámara de objetivo de babylon", + "bitbybit.babylon.camera.getPosition": "obtener posición", + "bitbybit.babylon.camera.getPosition_description": "obtiene la posición de la cámara", + "bitbybit.babylon.camera.setTarget": "establecer objetivo", + "setTarget": "establecer objetivo", + "bitbybit.babylon.camera.setTarget_description": "cambia el objetivo de la cámara", + "target": "objetivo", + "bitbybit.babylon.camera.getTarget": "obtener objetivo", + "getTarget": "obtener objetivo", + "bitbybit.babylon.camera.getTarget_description": "obtiene el objetivo de la cámara", + "bitbybit.babylon.camera.setSpeed": "establecer velocidad", + "setSpeed": "establecer velocidad", + "bitbybit.babylon.camera.setSpeed_description": "cambia la velocidad de la cámara", + "speed": "velocidad", + "bitbybit.babylon.camera.getSpeed": "obtener velocidad", + "getSpeed": "obtener velocidad", + "bitbybit.babylon.camera.getSpeed_description": "obtiene la velocidad de la cámara", + "bitbybit.babylon.camera.setMinZ": "establecer z mínimo", + "setMinZ": "establecer z mínimo", + "bitbybit.babylon.camera.setMinZ_description": "cambia el z mínimo de la cámara", + "minZ": "z mínimo", + "bitbybit.babylon.camera.setMaxZ": "establecer z máximo", + "setMaxZ": "establecer z máximo", + "bitbybit.babylon.camera.setMaxZ_description": "cambia el z máximo de la cámara", + "maxZ": "z máximo", + "bitbybit.babylon.camera.makeCameraOrthographic": "hacer cámara ortográfica", + "makeCameraOrthographic": "hacer cámara ortográfica", + "bitbybit.babylon.camera.makeCameraOrthographic_description": "establece la cámara en modo ortográfico", + "orthoLeft": "orto izquierda", + "orthoRight": "orto derecha", + "orthoBottom": "orto abajo", + "orthoTop": "orto arriba", + "bitbybit.babylon.camera.makeCameraPerspective": "hacer cámara perspectiva", + "makeCameraPerspective": "hacer cámara perspectiva", + "bitbybit.babylon.camera.makeCameraPerspective_description": "establece la cámara en modo perspectiva", + "bitbybit.babylon.camera.free.create": "cámara libre", + "free": "libre", + "bitbybit.babylon.camera.free.create_description": "crea una cámara libre", + "bitbybit.babylon.camera.arcRotate.create": "cámara de rotación en arco", + "arcRotate": "rotación en arco", + "bitbybit.babylon.camera.arcRotate.create_description": "crea una cámara que rota alrededor del objetivo en una trayectoria de arco, predeterminada para bitbybit", + "radius": "radio", + "alpha": "alfa", + "beta": "beta", + "lowerRadiusLimit": "límite inferior de radio", + "upperRadiusLimit": "límite superior de radio", + "lowerAlphaLimit": "límite inferior de alfa", + "upperAlphaLimit": "límite superior de alfa", + "lowerBetaLimit": "límite inferior de beta", + "upperBetaLimit": "límite superior de beta", + "angularSensibilityX": "sensibilidad angular x", + "angularSensibilityY": "sensibilidad angular y", + "panningSensibility": "sensibilidad de paneo", + "wheelPrecision": "precisión de rueda", + "bitbybit.babylon.camera.target.create": "cámara de objetivo", + "bitbybit.babylon.camera.target.create_description": "crea una cámara de objetivo", + "bitbybit.babylon.webXr.simple.createImmersiveARExperience": "experiencia ar inmersiva", + "webXr": "web xr", + "simple": "simple", + "createImmersiveARExperience": "experiencia ar inmersiva", + "bitbybit.babylon.webXr.simple.createImmersiveARExperience_description": "crea una experiencia xr predeterminada en modo ar inmersivo", + "scene": "escena", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportation": "experiencia xr predeterminada con teletransporte", + "createDefaultXRExperienceWithTeleportation": "experiencia xr predeterminada con teletransporte", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportation_description": "crea una experiencia xr básica con teletransporte", + "groundMeshes": "mallas de suelo", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportationReturn": "experiencia xr predeterminada con teletransporte con retorno", + "createDefaultXRExperienceWithTeleportationReturn": "experiencia xr predeterminada con teletransporte con retorno", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportationReturn_description": "crea una experiencia xr básica con teletransporte, retorna el resultado", + "bitbybit.babylon.node.drawNode": "dibujar nodo", + "node": "nodo", + "drawNode": "dibujar nodo", + "bitbybit.babylon.node.drawNode_description": "dibuja un nodo con tamaño y colores de eje", + "BABYLON.TransformNode": "nodo de transformación de babylon", + "bitbybit.babylon.node.drawNodes": "dibujar nodos", + "drawNodes": "dibujar nodos", + "bitbybit.babylon.node.drawNodes_description": "dibuja múltiples nodos con tamaño y colores de eje", + "nodes": "nodos", + "BABYLON.TransformNode[]": "array de nodos de transformación de babylon", + "bitbybit.babylon.node.createNodeFromRotation": "nodo desde rotación", + "createNodeFromRotation": "nodo desde rotación", + "bitbybit.babylon.node.createNodeFromRotation_description": "crea un nodo en el origen con rotaciones en el espacio del padre", + "parent": "padre", + "BABYLON.TransformNode | null": "nodo de transformación de babylon o nulo", + "origin": "origen", + "bitbybit.babylon.node.createWorldNode": "nodo mundial", + "createWorldNode": "nodo mundial", + "bitbybit.babylon.node.createWorldNode_description": "crea un nodo con la raíz como padre", + "bitbybit.babylon.node.getAbsoluteForwardVector": "obtener vector adelante absoluto", + "getAbsoluteForwardVector": "obtener vector adelante absoluto", + "bitbybit.babylon.node.getAbsoluteForwardVector_description": "obtiene el vector adelante absoluto en el espacio mundial", + "bitbybit.babylon.node.getAbsoluteRightVector": "obtener vector derecha absoluto", + "getAbsoluteRightVector": "obtener vector derecha absoluto", + "bitbybit.babylon.node.getAbsoluteRightVector_description": "obtiene el vector derecha absoluto en el espacio mundial", + "bitbybit.babylon.node.getAbsoluteUpVector": "obtener vector arriba absoluto", + "getAbsoluteUpVector": "obtener vector arriba absoluto", + "bitbybit.babylon.node.getAbsoluteUpVector_description": "obtiene el vector arriba absoluto en el espacio mundial", + "bitbybit.babylon.node.getAbsolutePosition": "obtener posición absoluta", + "bitbybit.babylon.node.getAbsolutePosition_description": "obtiene la posición absoluta del nodo en el espacio mundial", + "bitbybit.babylon.node.getAbsoluteRotationTransformation": "obtener transformación de rotación absoluta", + "getAbsoluteRotationTransformation": "obtener transformación de rotación absoluta", + "bitbybit.babylon.node.getAbsoluteRotationTransformation_description": "obtiene la rotación absoluta como matriz de transformación (16 números)", + "bitbybit.babylon.node.getRotationTransformation": "obtener transformación de rotación", + "getRotationTransformation": "obtener transformación de rotación", + "bitbybit.babylon.node.getRotationTransformation_description": "obtiene la rotación local como matriz de transformación (16 números)", + "bitbybit.babylon.node.getChildren": "obtener hijos", + "getChildren": "obtener hijos", + "bitbybit.babylon.node.getChildren_description": "obtiene los hijos del nodo", + "bitbybit.babylon.node.getParent": "obtener padre", + "bitbybit.babylon.node.getParent_description": "obtiene el padre del nodo", + "bitbybit.babylon.node.getPositionExpressedInLocalSpace": "obtener posición en espacio local", + "getPositionExpressedInLocalSpace": "obtener posición en espacio local", + "bitbybit.babylon.node.getPositionExpressedInLocalSpace_description": "obtiene la posición del nodo en el espacio local", + "bitbybit.babylon.node.getRootNode": "obtener nodo raíz", + "getRootNode": "obtener nodo raíz", + "bitbybit.babylon.node.getRootNode_description": "obtiene el nodo raíz", + "bitbybit.babylon.node.getRotation": "obtener rotación", + "bitbybit.babylon.node.getRotation_description": "obtiene las rotaciones euler del nodo", + "bitbybit.babylon.node.rotateAroundAxisWithPosition": "rotar alrededor de eje con posición", + "bitbybit.babylon.node.rotateAroundAxisWithPosition_description": "rota el nodo alrededor de un eje y una posición por un ángulo", + "bitbybit.babylon.node.rotate": "rotar", + "bitbybit.babylon.node.rotate_description": "rota el nodo alrededor del origen y un eje", + "bitbybit.babylon.node.setAbsolutePosition": "establecer posición absoluta", + "setAbsolutePosition": "establecer posición absoluta", + "bitbybit.babylon.node.setAbsolutePosition_description": "establece la posición absoluta del nodo", + "bitbybit.babylon.node.setDirection": "establecer dirección", + "setDirection": "establecer dirección", + "bitbybit.babylon.node.setDirection_description": "establece la dirección del nodo", + "direction": "dirección", + "number[]": "array de números", + "bitbybit.babylon.node.setParent": "establecer padre", + "bitbybit.babylon.node.setParent_description": "establece un nuevo padre para el nodo", + "parentNode": "nodo padre", + "bitbybit.babylon.node.translate": "trasladar", + "translate": "trasladar", + "bitbybit.babylon.node.translate_description": "mueve el nodo por un vector de dirección y una distancia", + "bitbybit.babylon.scene.backgroundColour": "color de fondo", + "backgroundColour": "color de fondo", + "bitbybit.babylon.scene.backgroundColour_description": "cambia el color de fondo de la escena en el espacio 3d", + "environment": "entorno", + "colour": "color", + "bitbybit.babylon.scene.activateCamera": "activar cámara", + "activateCamera": "activar cámara", + "bitbybit.babylon.scene.activateCamera_description": "establece la cámara como activa, reemplazando la actual", + "bitbybit.babylon.scene.useRightHandedSystem": "usar sistema de mano derecha", + "useRightHandedSystem": "usar sistema de mano derecha", + "bitbybit.babylon.scene.useRightHandedSystem_description": "cambia al sistema de coordenadas de mano derecha", + "system": "sistema", + "use": "usar", + "bitbybit.babylon.scene.drawPointLightNoReturn": "dibujar luz puntual sin retorno", + "drawPointLightNoReturn": "dibujar luz puntual sin retorno", + "bitbybit.babylon.scene.drawPointLightNoReturn_description": "añade una luz puntual a la escena, sin salida", + "lights": "luces", + "intensity": "intensidad", + "diffuse": "difuso", + "specular": "especular", + "shadowGeneratorMapSize": "tamaño del mapa del generador de sombras", + "enableShadows": "habilitar sombras", + "shadowDarkness": "oscuridad de la sombra", + "shadowUsePercentageCloserFiltering": "sombra usar filtrado de porcentaje más cercano", + "shadowContactHardeningLightSizeUVRatio": "sombra endurecimiento de contacto tamaño luz ratio uv", + "shadowBias": "sesgo de sombra", + "shadowNormalBias": "sesgo normal de sombra", + "shadowMaxZ": "z máximo de sombra", + "shadowMinZ": "z mínimo de sombra", + "bitbybit.babylon.scene.getShadowGenerators": "obtener generadores de sombras", + "getShadowGenerators": "obtener generadores de sombras", + "bitbybit.babylon.scene.getShadowGenerators_description": "obtiene los generadores de sombras de las luces de bitbybit", + "bitbybit.babylon.scene.drawPointLight": "dibujar luz puntual", + "drawPointLight": "dibujar luz puntual", + "bitbybit.babylon.scene.drawPointLight_description": "añade una luz puntual a la escena", + "bitbybit.babylon.scene.drawDirectionalLightNoReturn": "dibujar luz direccional sin retorno", + "drawDirectionalLightNoReturn": "dibujar luz direccional sin retorno", + "bitbybit.babylon.scene.drawDirectionalLightNoReturn_description": "añade una luz direccional a la escena, sin salida", + "bitbybit.babylon.scene.drawDirectionalLight": "dibujar luz direccional", + "drawDirectionalLight": "dibujar luz direccional", + "bitbybit.babylon.scene.drawDirectionalLight_description": "añade una luz direccional a la escena", + "bitbybit.babylon.scene.getActiveCamera": "obtener cámara activa", + "getActiveCamera": "obtener cámara activa", + "bitbybit.babylon.scene.getActiveCamera_description": "obtiene la cámara activa actual en la escena", + "bitbybit.babylon.scene.adjustActiveArcRotateCamera": "ajustar cámara activa de rotación en arco", + "adjustActiveArcRotateCamera": "ajustar cámara activa de rotación en arco", + "bitbybit.babylon.scene.adjustActiveArcRotateCamera_description": "ajusta la configuración de la cámara activa de rotación en arco", + "lookAt": "mirar a", + "bitbybit.babylon.scene.clearAllDrawn": "limpiar todo lo dibujado", + "clearAllDrawn": "limpiar todo lo dibujado", + "bitbybit.babylon.scene.clearAllDrawn_description": "elimina todos los objetos dibujados de la escena 3d", + "bitbybit.babylon.scene.enableSkybox": "habilitar skybox", + "enableSkybox": "habilitar skybox", + "bitbybit.babylon.scene.enableSkybox_description": "activa el skybox en la escena", + "skybox": "skybox", + "Base.skyboxEnum": "enum de skybox base", + "blur": "desenfoque", + "environmentIntensity": "intensidad del entorno", + "bitbybit.babylon.scene.fog": "niebla", + "fog": "niebla", + "bitbybit.babylon.scene.fog_description": "activa el modo niebla en la escena", + "mode": "modo", + "Base.fogModeEnum": "enum de modo de niebla base", + "color": "color", + "density": "densidad", + "start": "inicio", + "end": "fin", + "bitbybit.babylon.transforms.rotationCenterAxis": "eje de rotación central", + "transforms": "transformaciones", + "rotationCenterAxis": "eje de rotación central", + "bitbybit.babylon.transforms.rotationCenterAxis_description": "crea una transformación de rotación alrededor del centro y un eje", + "center": "centro", + "bitbybit.babylon.transforms.rotationCenterX": "rotación centro x", + "rotationCenterX": "rotación centro x", + "bitbybit.babylon.transforms.rotationCenterX_description": "crea una transformación de rotación alrededor del centro y el eje x", + "bitbybit.babylon.transforms.rotationCenterY": "rotación centro y", + "rotationCenterY": "rotación centro y", + "bitbybit.babylon.transforms.rotationCenterY_description": "crea una transformación de rotación alrededor del centro y el eje y", + "bitbybit.babylon.transforms.rotationCenterZ": "rotación centro z", + "rotationCenterZ": "rotación centro z", + "bitbybit.babylon.transforms.rotationCenterZ_description": "crea una transformación de rotación alrededor del centro y el eje z", + "bitbybit.babylon.transforms.rotationCenterYawPitchRoll": "rotación centro guiñada cabeceo balanceo", + "rotationCenterYawPitchRoll": "rotación centro guiñada cabeceo balanceo", + "bitbybit.babylon.transforms.rotationCenterYawPitchRoll_description": "crea una transformación de rotación con guiñada, cabeceo y balanceo", + "bitbybit.babylon.transforms.scaleCenterXYZ": "escala centro xyz", + "scaleCenterXYZ": "escala centro xyz", + "bitbybit.babylon.transforms.scaleCenterXYZ_description": "crea una transformación de escala alrededor del centro en xyz", + "scaleXyz": "escala xyz", + "bitbybit.babylon.transforms.scaleXYZ": "escala xyz", + "scaleXYZ": "escala xyz", + "bitbybit.babylon.transforms.scaleXYZ_description": "crea una transformación de escala en las direcciones x, y, z", + "bitbybit.babylon.transforms.uniformScale": "escala uniforme", + "uniformScale": "escala uniforme", + "bitbybit.babylon.transforms.uniformScale_description": "crea una transformación de escala uniforme", + "bitbybit.babylon.transforms.uniformScaleFromCenter": "escala uniforme desde el centro", + "uniformScaleFromCenter": "escala uniforme desde el centro", + "bitbybit.babylon.transforms.uniformScaleFromCenter_description": "crea una transformación de escala uniforme desde el centro", + "bitbybit.babylon.transforms.translationXYZ": "traslación xyz", + "translationXYZ": "traslación xyz", + "bitbybit.babylon.transforms.translationXYZ_description": "crea una transformación de traslación", + "translation": "traslación", + "bitbybit.babylon.transforms.translationsXYZ": "traslaciones xyz", + "translationsXYZ": "traslaciones xyz", + "bitbybit.babylon.transforms.translationsXYZ_description": "crea múltiples transformaciones de traslación", + "translations": "traslaciones", + "Base.Vector3[]": "array de vectores base 3", + "bitbybit.babylon.io.loadAssetIntoScene": "cargar activo en escena", + "io": "io", + "loadAssetIntoScene": "cargar activo en escena", + "bitbybit.babylon.io.loadAssetIntoScene_description": "importa malla desde el activo del proyecto cargado", + "load": "cargar", + "assetFile": "archivo de activo", + "File": "archivo", + "bitbybit.babylon.io.loadAssetIntoSceneNoReturn": "cargar activo en escena sin retorno", + "loadAssetIntoSceneNoReturn": "cargar activo en escena sin retorno", + "bitbybit.babylon.io.loadAssetIntoSceneNoReturn_description": "importa malla desde el activo del proyecto cargado, sin salida", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrl": "cargar activo en escena desde url raíz", + "loadAssetIntoSceneFromRootUrl": "cargar activo en escena desde url raíz", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrl_description": "importa malla desde una url web pública, requiere cors", + "rootUrl": "url raíz", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrlNoReturn": "cargar activo en escena desde url raíz sin retorno", + "loadAssetIntoSceneFromRootUrlNoReturn": "cargar activo en escena desde url raíz sin retorno", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrlNoReturn_description": "importa malla desde una url web pública, sin salida, requiere cors", + "bitbybit.babylon.io.exportBabylon": "exportar babylon", + "exportBabylon": "exportar babylon", + "bitbybit.babylon.io.exportBabylon_description": "exporta la escena a formato .babylon para edición", + "export": "exportar", + "fileName": "nombre de archivo", + "bitbybit.babylon.io.exportGLB": "exportar glb", + "exportGLB": "exportar glb", + "bitbybit.babylon.io.exportGLB_description": "exporta la escena a formato .glb, estándar web", + "discardSkyboxAndGrid": "descartar skybox y cuadrícula", + "bitbybit.babylon.io.exportMeshToStl": "exportar malla a stl", + "exportMeshToStl": "exportar malla a stl", + "bitbybit.babylon.io.exportMeshToStl_description": "exporta la malla y sus hijos a stl", + "bitbybit.babylon.io.exportMeshesToStl": "exportar mallas a stl", + "exportMeshesToStl": "exportar mallas a stl", + "bitbybit.babylon.io.exportMeshesToStl_description": "exporta múltiples mallas a stl", + "meshes": "mallas", + "bitbybit.babylon.ray.createPickingRay": "rayo de selección", + "ray": "rayo", + "createPickingRay": "rayo de selección", + "bitbybit.babylon.ray.createPickingRay_description": "crea un rayo de selección desde la posición del ratón en la cámara activa", + "bitbybit.babylon.ray.createRay": "rayo", + "createRay": "rayo", + "bitbybit.babylon.ray.createRay_description": "crea un rayo desde el origen con dirección y longitud opcional", + "length": "longitud", + "bitbybit.babylon.ray.createRayFromTo": "rayo desde hasta", + "createRayFromTo": "rayo desde hasta", + "bitbybit.babylon.ray.createRayFromTo_description": "crea un rayo entre dos puntos", + "from": "desde", + "to": "hasta", + "bitbybit.babylon.ray.getOrigin": "obtener origen", + "getOrigin": "obtener origen", + "bitbybit.babylon.ray.getOrigin_description": "obtiene el origen del rayo", + "BABYLON.Ray": "rayo de babylon", + "bitbybit.babylon.ray.getDirection": "obtener dirección", + "getDirection": "obtener dirección", + "bitbybit.babylon.ray.getDirection_description": "obtiene la dirección del rayo", + "bitbybit.babylon.ray.getLength": "obtener longitud", + "getLength": "obtener longitud", + "bitbybit.babylon.ray.getLength_description": "obtiene la longitud del rayo", + "bitbybit.babylon.pick.pickWithRay": "seleccionar con rayo", + "pick": "seleccionar", + "pickWithRay": "seleccionar con rayo", + "bitbybit.babylon.pick.pickWithRay_description": "obtiene el resultado de impacto de la selección con rayo", + "bitbybit.babylon.pick.pickWithPickingRay": "seleccionar con rayo de selección", + "pickWithPickingRay": "seleccionar con rayo de selección", + "bitbybit.babylon.pick.pickWithPickingRay_description": "selecciona con un rayo desde la posición del ratón en la cámara activa", + "bitbybit.babylon.pick.getDistance": "obtener distancia", + "getDistance": "obtener distancia", + "bitbybit.babylon.pick.getDistance_description": "obtiene la distancia al objeto si se seleccionó", + "get from pick info": "obtener desde info de selección", + "pickInfo": "info de selección", + "BABYLON.PickingInfo": "info de selección de babylon", + "bitbybit.babylon.pick.getPickedMesh": "obtener malla seleccionada", + "getPickedMesh": "obtener malla seleccionada", + "bitbybit.babylon.pick.getPickedMesh_description": "obtiene la malla que fue seleccionada", + "bitbybit.babylon.pick.getPickedPoint": "obtener punto seleccionado", + "getPickedPoint": "obtener punto seleccionado", + "bitbybit.babylon.pick.getPickedPoint_description": "obtiene el punto que fue seleccionado", + "bitbybit.babylon.pick.hit": "impacto", + "hit": "impacto", + "bitbybit.babylon.pick.hit_description": "comprueba si el rayo impactó algo en la escena", + "bitbybit.babylon.pick.getSubMeshId": "obtener id de submalla", + "getSubMeshId": "obtener id de submalla", + "bitbybit.babylon.pick.getSubMeshId_description": "obtiene el id único de la submalla si se seleccionó", + "bitbybit.babylon.pick.getSubMeshFaceId": "obtener id de cara de submalla", + "getSubMeshFaceId": "obtener id de cara de submalla", + "bitbybit.babylon.pick.getSubMeshFaceId_description": "obtiene el id único de la cara de la submalla si se seleccionó", + "bitbybit.babylon.pick.getBU": "obtener bu", + "getBU": "obtener bu", + "bitbybit.babylon.pick.getBU_description": "obtiene u baricéntrico para colisión de textura", + "bitbybit.babylon.pick.getBV": "obtener bv", + "getBV": "obtener bv", + "bitbybit.babylon.pick.getBV_description": "obtiene v baricéntrico para colisión de textura", + "bitbybit.babylon.pick.getPickedSprite": "obtener sprite seleccionado", + "getPickedSprite": "obtener sprite seleccionado", + "bitbybit.babylon.pick.getPickedSprite_description": "obtiene el sprite seleccionado", + "bitbybit.babylon.material.pbrMetallicRoughness.create": "pbr metálico rugoso", + "pbrMetallicRoughness": "pbr metálico rugoso", + "bitbybit.babylon.material.pbrMetallicRoughness.create_description": "crea un material pbr metálico rugoso", + "baseColor": "color base", + "emissiveColor": "color emisivo", + "metallic": "metálico", + "roughness": "rugosidad", + "zOffset": "desplazamiento z", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseColor": "establecer color base", + "setBaseColor": "establecer color base", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseColor_description": "establece el color base del material", + "BABYLON.PBRMetallicRoughnessMaterial": "material pbr metálico rugoso de babylon", + "bitbybit.babylon.material.pbrMetallicRoughness.setMetallic": "establecer metálico", + "setMetallic": "establecer metálico", + "bitbybit.babylon.material.pbrMetallicRoughness.setMetallic_description": "establece la propiedad metálica del material", + "bitbybit.babylon.material.pbrMetallicRoughness.setRoughness": "establecer rugosidad", + "setRoughness": "establecer rugosidad", + "bitbybit.babylon.material.pbrMetallicRoughness.setRoughness_description": "establece la rugosidad del material", + "bitbybit.babylon.material.pbrMetallicRoughness.setAlpha": "establecer alfa", + "setAlpha": "establecer alfa", + "bitbybit.babylon.material.pbrMetallicRoughness.setAlpha_description": "establece el alfa del material", + "bitbybit.babylon.material.pbrMetallicRoughness.setBackFaceCulling": "establecer descarte de cara trasera", + "setBackFaceCulling": "establecer descarte de cara trasera", + "bitbybit.babylon.material.pbrMetallicRoughness.setBackFaceCulling_description": "establece el descarte de cara trasera del material", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseTexture": "establecer textura base", + "setBaseTexture": "establecer textura base", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseTexture_description": "establece la textura del material", + "baseTexture": "textura base", + "BABYLON.Texture": "textura de babylon", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseColor": "obtener color base", + "getBaseColor": "obtener color base", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseColor_description": "obtiene el color base del material", + "bitbybit.babylon.material.pbrMetallicRoughness.getMetallic": "obtener metálico", + "getMetallic": "obtener metálico", + "bitbybit.babylon.material.pbrMetallicRoughness.getMetallic_description": "obtiene la propiedad metálica del material", + "bitbybit.babylon.material.pbrMetallicRoughness.getRoughness": "obtener rugosidad", + "getRoughness": "obtener rugosidad", + "bitbybit.babylon.material.pbrMetallicRoughness.getRoughness_description": "obtiene la rugosidad del material", + "bitbybit.babylon.material.pbrMetallicRoughness.getAlpha": "obtener alfa", + "getAlpha": "obtener alfa", + "bitbybit.babylon.material.pbrMetallicRoughness.getAlpha_description": "obtiene el alfa del material", + "bitbybit.babylon.material.pbrMetallicRoughness.getBackFaceCulling": "obtener descarte de cara trasera", + "getBackFaceCulling": "obtener descarte de cara trasera", + "bitbybit.babylon.material.pbrMetallicRoughness.getBackFaceCulling_description": "obtiene el descarte de cara trasera del material", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseTexture": "obtener textura base", + "getBaseTexture": "obtener textura base", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseTexture_description": "obtiene la textura base del material", + "bitbybit.babylon.material.skyMaterial.create": "material de cielo", + "skyMaterial": "material de cielo", + "bitbybit.babylon.material.skyMaterial.create_description": "crea un material de cielo", + "luminance": "luminancia", + "turbidity": "turbidez", + "rayleigh": "rayleigh", + "mieCoefficient": "coeficiente mie", + "mieDirectionalG": "g direccional mie", + "inclination": "inclinación", + "azimuth": "azimut", + "sunPosition": "posición del sol", + "useSunPosition": "usar posición del sol", + "cameraOffset": "desplazamiento de cámara", + "up": "arriba", + "dithering": "tramado", + "bitbybit.babylon.material.skyMaterial.setLuminance": "establecer luminancia", + "setLuminance": "establecer luminancia", + "bitbybit.babylon.material.skyMaterial.setLuminance_description": "establece la luminancia del material de cielo", + "MATERIALS.SkyMaterial": "material de cielo de materiales", + "bitbybit.babylon.material.skyMaterial.setTurbidity": "establecer turbidez", + "setTurbidity": "establecer turbidez", + "bitbybit.babylon.material.skyMaterial.setTurbidity_description": "establece la turbidez del material de cielo", + "bitbybit.babylon.material.skyMaterial.setRayleigh": "establecer rayleigh", + "setRayleigh": "establecer rayleigh", + "bitbybit.babylon.material.skyMaterial.setRayleigh_description": "establece el rayleigh del material de cielo", + "bitbybit.babylon.material.skyMaterial.setMieCoefficient": "establecer coeficiente mie", + "setMieCoefficient": "establecer coeficiente mie", + "bitbybit.babylon.material.skyMaterial.setMieCoefficient_description": "establece el coeficiente mie del material de cielo", + "bitbybit.babylon.material.skyMaterial.setMieDirectionalG": "establecer g direccional mie", + "setMieDirectionalG": "establecer g direccional mie", + "bitbybit.babylon.material.skyMaterial.setMieDirectionalG_description": "establece el g direccional mie del material de cielo", + "bitbybit.babylon.material.skyMaterial.setDistance": "establecer distancia", + "setDistance": "establecer distancia", + "bitbybit.babylon.material.skyMaterial.setDistance_description": "establece la distancia del material de cielo", + "bitbybit.babylon.material.skyMaterial.setInclination": "establecer inclinación", + "setInclination": "establecer inclinación", + "bitbybit.babylon.material.skyMaterial.setInclination_description": "establece la inclinación del material de cielo", + "bitbybit.babylon.material.skyMaterial.setAzimuth": "establecer azimut", + "setAzimuth": "establecer azimut", + "bitbybit.babylon.material.skyMaterial.setAzimuth_description": "establece el azimut del material de cielo", + "bitbybit.babylon.material.skyMaterial.setSunPosition": "establecer posición del sol", + "setSunPosition": "establecer posición del sol", + "bitbybit.babylon.material.skyMaterial.setSunPosition_description": "establece la posición del sol del material de cielo", + "bitbybit.babylon.material.skyMaterial.setUseSunPosition": "establecer usar posición del sol", + "setUseSunPosition": "establecer usar posición del sol", + "bitbybit.babylon.material.skyMaterial.setUseSunPosition_description": "establece el uso de la posición del sol del material de cielo", + "bitbybit.babylon.material.skyMaterial.setCameraOffset": "establecer desplazamiento de cámara", + "setCameraOffset": "establecer desplazamiento de cámara", + "bitbybit.babylon.material.skyMaterial.setCameraOffset_description": "establece el desplazamiento de cámara del material de cielo", + "bitbybit.babylon.material.skyMaterial.setUp": "establecer arriba", + "setUp": "establecer arriba", + "bitbybit.babylon.material.skyMaterial.setUp_description": "establece la dirección arriba del material de cielo", + "bitbybit.babylon.material.skyMaterial.setDithering": "establecer tramado", + "setDithering": "establecer tramado", + "bitbybit.babylon.material.skyMaterial.setDithering_description": "establece el tramado del material de cielo", + "bitbybit.babylon.material.skyMaterial.getLuminance": "obtener luminancia", + "getLuminance": "obtener luminancia", + "bitbybit.babylon.material.skyMaterial.getLuminance_description": "obtiene la luminancia del material de cielo", + "bitbybit.babylon.material.skyMaterial.getTurbidity": "obtener turbidez", + "getTurbidity": "obtener turbidez", + "bitbybit.babylon.material.skyMaterial.getTurbidity_description": "obtiene la turbidez del material de cielo", + "bitbybit.babylon.material.skyMaterial.getRayleigh": "obtener rayleigh", + "getRayleigh": "obtener rayleigh", + "bitbybit.babylon.material.skyMaterial.getRayleigh_description": "obtiene el rayleigh del material de cielo", + "bitbybit.babylon.material.skyMaterial.getMieCoefficient": "obtener coeficiente mie", + "getMieCoefficient": "obtener coeficiente mie", + "bitbybit.babylon.material.skyMaterial.getMieCoefficient_description": "obtiene el coeficiente mie del material de cielo", + "bitbybit.babylon.material.skyMaterial.getMieDirectionalG": "obtener g direccional mie", + "getMieDirectionalG": "obtener g direccional mie", + "bitbybit.babylon.material.skyMaterial.getMieDirectionalG_description": "obtiene el g direccional mie del material de cielo", + "bitbybit.babylon.material.skyMaterial.getDistance": "obtener distancia", + "bitbybit.babylon.material.skyMaterial.getDistance_description": "obtiene la distancia del material de cielo", + "bitbybit.babylon.material.skyMaterial.getInclination": "obtener inclinación", + "getInclination": "obtener inclinación", + "bitbybit.babylon.material.skyMaterial.getInclination_description": "obtiene la inclinación del material de cielo", + "bitbybit.babylon.material.skyMaterial.getAzimuth": "obtener azimut", + "getAzimuth": "obtener azimut", + "bitbybit.babylon.material.skyMaterial.getAzimuth_description": "obtiene el azimut del material de cielo", + "bitbybit.babylon.material.skyMaterial.getSunPosition": "obtener posición del sol", + "getSunPosition": "obtener posición del sol", + "bitbybit.babylon.material.skyMaterial.getSunPosition_description": "obtiene la posición del sol del material de cielo", + "bitbybit.babylon.material.skyMaterial.getUseSunPosition": "obtener usar posición del sol", + "getUseSunPosition": "obtener usar posición del sol", + "bitbybit.babylon.material.skyMaterial.getUseSunPosition_description": "obtiene el uso de la posición del sol del material de cielo", + "bitbybit.babylon.material.skyMaterial.getCameraOffset": "obtener desplazamiento de cámara", + "getCameraOffset": "obtener desplazamiento de cámara", + "bitbybit.babylon.material.skyMaterial.getCameraOffset_description": "obtiene el desplazamiento de cámara del material de cielo", + "bitbybit.babylon.material.skyMaterial.getUp": "obtener arriba", + "getUp": "obtener arriba", + "bitbybit.babylon.material.skyMaterial.getUp_description": "obtiene la dirección arriba del material de cielo", + "bitbybit.babylon.material.skyMaterial.getDithering": "obtener tramado", + "getDithering": "obtener tramado", + "bitbybit.babylon.material.skyMaterial.getDithering_description": "obtiene el tramado del material de cielo", + "bitbybit.babylon.lights.shadowLight.setDirectionToTarget": "establecer dirección al objetivo", + "shadowLight": "luz de sombra", + "setDirectionToTarget": "establecer dirección al objetivo", + "bitbybit.babylon.lights.shadowLight.setDirectionToTarget_description": "establece la dirección de la luz de sombra", + "BABYLON.ShadowLight": "luz de sombra de babylon", + "bitbybit.babylon.lights.shadowLight.setPosition": "establecer posición", + "bitbybit.babylon.lights.shadowLight.setPosition_description": "establece la posición de la luz de sombra", + "bitbybit.babylon.meshBuilder.createBox": "caja", + "meshBuilder": "constructor de mallas", + "createBox": "caja", + "bitbybit.babylon.meshBuilder.createBox_description": "crea una malla de caja", + "create simple": "crear simple", + "depth": "profundidad", + "sideOrientation": "orientación lateral", + "BabylonMesh.sideOrientationEnum": "enum de orientación lateral de malla de babylon", + "bitbybit.babylon.meshBuilder.createCube": "cubo", + "createCube": "cubo", + "bitbybit.babylon.meshBuilder.createCube_description": "crea una malla de cubo", + "bitbybit.babylon.meshBuilder.createSquarePlane": "plano cuadrado", + "createSquarePlane": "plano cuadrado", + "bitbybit.babylon.meshBuilder.createSquarePlane_description": "crea una malla de plano cuadrado", + "bitbybit.babylon.meshBuilder.createSphere": "esfera", + "createSphere": "esfera", + "bitbybit.babylon.meshBuilder.createSphere_description": "crea una malla de esfera", + "diameter": "diámetro", + "segments": "segmentos", + "bitbybit.babylon.meshBuilder.createIcoSphere": "icoesfera", + "createIcoSphere": "icoesfera", + "bitbybit.babylon.meshBuilder.createIcoSphere_description": "crea una malla de icoesfera", + "radiusX": "radio x", + "radiusY": "radio y", + "radiusZ": "radio z", + "flat": "plano", + "bitbybit.babylon.meshBuilder.createDisc": "disco", + "createDisc": "disco", + "bitbybit.babylon.meshBuilder.createDisc_description": "crea una malla de disco", + "tessellation": "teselación", + "arc": "arco", + "bitbybit.babylon.meshBuilder.createTorus": "toro", + "createTorus": "toro", + "bitbybit.babylon.meshBuilder.createTorus_description": "crea una malla de toro", + "thickness": "grosor", + "bitbybit.babylon.meshBuilder.createTorusKnot": "nudo toroidal", + "createTorusKnot": "nudo toroidal", + "bitbybit.babylon.meshBuilder.createTorusKnot_description": "crea una malla de nudo toroidal", + "tube": "tubo", + "radialSegments": "segmentos radiales", + "tubularSegments": "segmentos tubulares", + "p": "p", + "q": "q", + "bitbybit.babylon.meshBuilder.createPolygon": "polígono", + "createPolygon": "polígono", + "bitbybit.babylon.meshBuilder.createPolygon_description": "crea una malla de polígono", + "shape": "forma", + "holes": "agujeros", + "Base.Vector3[][]": "array de array de vectores base 3", + "smoothingThreshold": "umbral de suavizado", + "wrap": "envolver", + "bitbybit.babylon.meshBuilder.extrudePolygon": "extruir polígono", + "extrudePolygon": "extruir polígono", + "bitbybit.babylon.meshBuilder.extrudePolygon_description": "crea una malla de polígono extruido", + "bitbybit.babylon.meshBuilder.createTube": "tubo", + "createTube": "tubo", + "bitbybit.babylon.meshBuilder.createTube_description": "crea una malla de tubo", + "path": "ruta", + "cap": "tapa", + "bitbybit.babylon.meshBuilder.createPolyhedron": "poliedro", + "createPolyhedron": "poliedro", + "bitbybit.babylon.meshBuilder.createPolyhedron_description": "crea una malla de poliedro", + "type": "tipo", + "sizeX": "tamaño x", + "sizeY": "tamaño y", + "sizeZ": "tamaño z", + "custom": "personalizado", + "bitbybit.babylon.meshBuilder.createGeodesic": "geodésico", + "createGeodesic": "geodésico", + "bitbybit.babylon.meshBuilder.createGeodesic_description": "crea una malla geodésica", + "m": "m", + "n": "n", + "bitbybit.babylon.meshBuilder.createGoldberg": "goldberg", + "createGoldberg": "goldberg", + "bitbybit.babylon.meshBuilder.createGoldberg_description": "crea una malla goldberg", + "bitbybit.babylon.meshBuilder.createCapsule": "cápsula", + "createCapsule": "cápsula", + "bitbybit.babylon.meshBuilder.createCapsule_description": "crea una malla de cápsula", + "orientation": "orientación", + "capSubdivisions": "subdivisiones de tapa", + "radiusTop": "radio superior", + "radiusBottom": "radio inferior", + "topCapSubdivisions": "subdivisiones de tapa superior", + "bottomCapSubdivisions": "subdivisiones de tapa inferior", + "bitbybit.babylon.meshBuilder.createCylinder": "cilindro", + "createCylinder": "cilindro", + "bitbybit.babylon.meshBuilder.createCylinder_description": "crea una malla de cilindro", + "diameterTop": "diámetro superior", + "diameterBottom": "diámetro inferior", + "bitbybit.babylon.meshBuilder.createExtrudedSahpe": "forma extruida", + "createExtrudedSahpe": "forma extruida", + "bitbybit.babylon.meshBuilder.createExtrudedSahpe_description": "crea una malla de forma extruida", + "closeShape": "cerrar forma", + "closePath": "cerrar ruta", + "bitbybit.babylon.meshBuilder.createRibbon": "cinta", + "createRibbon": "cinta", + "bitbybit.babylon.meshBuilder.createRibbon_description": "crea una malla de cinta", + "pathArray": "array de rutas", + "closeArray": "cerrar array", + "offset": "desplazamiento", + "bitbybit.babylon.meshBuilder.createLathe": "torno", + "createLathe": "torno", + "bitbybit.babylon.meshBuilder.createLathe_description": "crea una malla de torno", + "closed": "cerrado", + "bitbybit.babylon.meshBuilder.createGround": "suelo", + "createGround": "suelo", + "bitbybit.babylon.meshBuilder.createGround_description": "crea una malla de suelo", + "subdivisionsX": "subdivisiones x", + "subdivisionsY": "subdivisiones y", + "bitbybit.babylon.meshBuilder.createRectanglePlane": "plano rectangular", + "createRectanglePlane": "plano rectangular", + "bitbybit.babylon.meshBuilder.createRectanglePlane_description": "crea una malla de plano rectangular", + "bitbybit.babylon.texture.createSimple": "textura simple", + "texture": "textura", + "createSimple": "simple", + "bitbybit.babylon.texture.createSimple_description": "crea una textura desde url con opciones básicas", + "invertY": "invertir y", + "invertZ": "invertir z", + "wAng": "ángulo w", + "uScale": "escala u", + "vScale": "escala v", + "uOffset": "desplazamiento u", + "vOffset": "desplazamiento v", + "samplingMode": "modo de muestreo", + "samplingModeEnum": "enum de modo de muestreo", + "bitbybit.babylon.tools.createScreenshot": "captura de pantalla", + "tools": "herramientas", + "createScreenshot": "captura de pantalla", + "bitbybit.babylon.tools.createScreenshot_description": "captura una captura de pantalla de la escena", + "screenshots": "capturas de pantalla", + "mimeType": "tipo mime", + "quality": "calidad", + "bitbybit.babylon.tools.createScreenshotAndDownload": "captura de pantalla y descargar", + "createScreenshotAndDownload": "captura de pantalla y descargar", + "bitbybit.babylon.tools.createScreenshotAndDownload_description": "captura y descarga una captura de pantalla de la escena", + "bitbybit.babylon.gui.advancedDynamicTexture.createFullScreenUI": "interfaz de usuario a pantalla completa", + "gui": "gui", + "advancedDynamicTexture": "textura dinámica avanzada", + "createFullScreenUI": "interfaz de usuario a pantalla completa", + "bitbybit.babylon.gui.advancedDynamicTexture.createFullScreenUI_description": "crea una interfaz de usuario a pantalla completa", + "spaces": "espacios", + "foreground": "primer plano", + "adaptiveScaling": "escalado adaptativo", + "bitbybit.babylon.gui.advancedDynamicTexture.createForMesh": "para malla", + "createForMesh": "para malla", + "bitbybit.babylon.gui.advancedDynamicTexture.createForMesh_description": "crea una textura para la malla", + "BABYLON.AbstractMesh": "malla abstracta de babylon", + "supportPointerMove": "soportar movimiento de puntero", + "onlyAlphaTesting": "solo prueba alfa", + "sampling": "muestreo", + "BabylonTexture.samplingModeEnum": "enum de modo de muestreo de textura de babylon", + "bitbybit.babylon.gui.control.changeControlPadding": "cambiar relleno de control", + "control": "control", + "changeControlPadding": "cambiar relleno de control", + "bitbybit.babylon.gui.control.changeControlPadding_description": "establece el relleno del control", + "positioning": "posicionamiento", + "BABYLON.GUI.Control": "control gui de babylon", + "paddingLeft": "relleno izquierdo", + "number | string": "número o cadena", + "paddingRight": "relleno derecho", + "paddingTop": "relleno superior", + "paddingBottom": "relleno inferior", + "bitbybit.babylon.gui.control.changeControlAlignment": "cambiar alineación de control", + "changeControlAlignment": "cambiar alineación de control", + "bitbybit.babylon.gui.control.changeControlAlignment_description": "establece la alineación del control", + "T": "t", + "horizontalAlignment": "alineación horizontal", + "horizontalAlignmentEnum": "enum de alineación horizontal", + "verticalAlignment": "alineación vertical", + "verticalAlignmentEnum": "enum de alineación vertical", + "bitbybit.babylon.gui.control.cloneControl": "clonar control", + "cloneControl": "clonar control", + "bitbybit.babylon.gui.control.cloneControl_description": "clona el control", + "container": "contenedor", + "BABYLON.GUI.Container": "contenedor gui de babylon", + "host": "host", + "BABYLON.GUI.AdvancedDynamicTexture": "textura dinámica avanzada gui de babylon", + "bitbybit.babylon.gui.control.createControlObservableSelector": "selector observable de control", + "createControlObservableSelector": "selector observable de control", + "bitbybit.babylon.gui.control.createControlObservableSelector_description": "crea un selector observable para el control", + "selector": "selector", + "controlObservableSelectorEnum": "enum de selector observable de control", + "bitbybit.babylon.gui.control.getControlByName": "obtener control por nombre", + "getControlByName": "obtener control por nombre", + "bitbybit.babylon.gui.control.getControlByName_description": "obtiene el control por nombre", + "bitbybit.babylon.gui.control.setIsVisible": "establecer es visible", + "setIsVisible": "establecer es visible", + "bitbybit.babylon.gui.control.setIsVisible_description": "establece la visibilidad del control", + "isVisible": "es visible", + "bitbybit.babylon.gui.control.setIsReadonly": "establecer solo lectura", + "setIsReadonly": "establecer solo lectura", + "bitbybit.babylon.gui.control.setIsReadonly_description": "establece el control como solo lectura", + "isReadOnly": "es solo lectura", + "bitbybit.babylon.gui.control.setIsEnabled": "establecer habilitado", + "setIsEnabled": "establecer habilitado", + "bitbybit.babylon.gui.control.setIsEnabled_description": "establece el control como habilitado", + "isEnabled": "está habilitado", + "bitbybit.babylon.gui.control.setHeight": "establecer altura", + "setHeight": "establecer altura", + "bitbybit.babylon.gui.control.setHeight_description": "establece la altura del control", + "bitbybit.babylon.gui.control.setWidth": "establecer ancho", + "setWidth": "establecer ancho", + "bitbybit.babylon.gui.control.setWidth_description": "establece el ancho del control", + "bitbybit.babylon.gui.control.setColor": "establecer color", + "setColor": "establecer color", + "bitbybit.babylon.gui.control.setColor_description": "establece el color del control", + "bitbybit.babylon.gui.control.setFontSize": "establecer tamaño de fuente", + "setFontSize": "establecer tamaño de fuente", + "bitbybit.babylon.gui.control.setFontSize_description": "establece el tamaño de fuente del control", + "fontSize": "tamaño de fuente", + "bitbybit.babylon.gui.control.getHeight": "obtener altura", + "getHeight": "obtener altura", + "bitbybit.babylon.gui.control.getHeight_description": "obtiene la altura del control", + "bitbybit.babylon.gui.control.getWidth": "obtener ancho", + "getWidth": "obtener ancho", + "bitbybit.babylon.gui.control.getWidth_description": "obtiene el ancho del control", + "bitbybit.babylon.gui.control.getColor": "obtener color", + "getColor": "obtener color", + "bitbybit.babylon.gui.control.getColor_description": "obtiene el color del control", + "bitbybit.babylon.gui.control.getFontSize": "obtener tamaño de fuente", + "getFontSize": "obtener tamaño de fuente", + "bitbybit.babylon.gui.control.getFontSize_description": "obtiene el tamaño de fuente del control", + "bitbybit.babylon.gui.control.getIsVisible": "obtener es visible", + "getIsVisible": "obtener es visible", + "bitbybit.babylon.gui.control.getIsVisible_description": "obtiene la visibilidad del control", + "bitbybit.babylon.gui.control.getIsReadonly": "obtener es solo lectura", + "getIsReadonly": "obtener es solo lectura", + "bitbybit.babylon.gui.control.getIsReadonly_description": "obtiene el estado de solo lectura del control", + "bitbybit.babylon.gui.control.getIsEnabled": "obtener está habilitado", + "getIsEnabled": "obtener está habilitado", + "bitbybit.babylon.gui.control.getIsEnabled_description": "obtiene el estado de habilitado del control", + "bitbybit.babylon.gui.container.addControls": "añadir controles", + "addControls": "añadir controles", + "bitbybit.babylon.gui.container.addControls_description": "añade controles al contenedor en orden", + "controls": "controles", + "BABYLON.GUI.Control[]": "array de control gui de babylon", + "clearControlsFirst": "limpiar controles primero", + "bitbybit.babylon.gui.container.setBackground": "establecer fondo", + "setBackground": "establecer fondo", + "bitbybit.babylon.gui.container.setBackground_description": "establece el fondo del contenedor", + "background": "fondo", + "bitbybit.babylon.gui.container.setIsReadonly": "establecer solo lectura", + "bitbybit.babylon.gui.container.setIsReadonly_description": "establece el contenedor como solo lectura", + "bitbybit.babylon.gui.container.getBackground": "obtener fondo", + "getBackground": "obtener fondo", + "bitbybit.babylon.gui.container.getBackground_description": "obtiene el fondo del contenedor", + "bitbybit.babylon.gui.container.getIsReadonly": "obtener es solo lectura", + "bitbybit.babylon.gui.container.getIsReadonly_description": "obtiene el estado de solo lectura del contenedor", + "bitbybit.babylon.gui.stackPanel.createStackPanel": "panel de apilamiento", + "stackPanel": "panel de apilamiento", + "createStackPanel": "panel de apilamiento", + "bitbybit.babylon.gui.stackPanel.createStackPanel_description": "crea un panel de apilamiento", + "isVertical": "es vertical", + "spacing": "espaciado", + "bitbybit.babylon.gui.stackPanel.setIsVertical": "establecer es vertical", + "setIsVertical": "establecer es vertical", + "bitbybit.babylon.gui.stackPanel.setIsVertical_description": "establece el panel de apilamiento vertical", + "BABYLON.GUI.StackPanel": "panel de apilamiento gui de babylon", + "bitbybit.babylon.gui.stackPanel.setSpacing": "establecer espaciado", + "setSpacing": "establecer espaciado", + "bitbybit.babylon.gui.stackPanel.setSpacing_description": "establece el espaciado del panel de apilamiento", + "bitbybit.babylon.gui.stackPanel.setWidth": "establecer ancho", + "bitbybit.babylon.gui.stackPanel.setWidth_description": "establece el ancho del panel de apilamiento", + "bitbybit.babylon.gui.stackPanel.setHeight": "establecer altura", + "bitbybit.babylon.gui.stackPanel.setHeight_description": "establece la altura del panel de apilamiento", + "bitbybit.babylon.gui.stackPanel.getIsVertical": "obtener es vertical", + "getIsVertical": "obtener es vertical", + "bitbybit.babylon.gui.stackPanel.getIsVertical_description": "obtiene el estado vertical del panel de apilamiento", + "bitbybit.babylon.gui.stackPanel.getSpacing": "obtener espaciado", + "getSpacing": "obtener espaciado", + "bitbybit.babylon.gui.stackPanel.getSpacing_description": "obtiene el espaciado del panel de apilamiento", + "bitbybit.babylon.gui.stackPanel.getWidth": "obtener ancho", + "bitbybit.babylon.gui.stackPanel.getWidth_description": "obtiene el ancho del panel de apilamiento", + "bitbybit.babylon.gui.stackPanel.getHeight": "obtener altura", + "bitbybit.babylon.gui.stackPanel.getHeight_description": "obtiene la altura del panel de apilamiento", + "bitbybit.babylon.gui.button.createSimpleButton": "botón simple", + "button": "botón", + "createSimpleButton": "botón simple", + "bitbybit.babylon.gui.button.createSimpleButton_description": "crea un botón simple", + "label": "etiqueta", + "bitbybit.babylon.gui.button.setButtonText": "establecer texto de botón", + "setButtonText": "establecer texto de botón", + "bitbybit.babylon.gui.button.setButtonText_description": "establece el texto del botón", + "BABYLON.GUI.Button": "botón gui de babylon", + "text": "texto", + "bitbybit.babylon.gui.button.getButtonText": "obtener texto de botón", + "getButtonText": "obtener texto de botón", + "bitbybit.babylon.gui.button.getButtonText_description": "obtiene el texto del botón", + "bitbybit.babylon.gui.slider.createSlider": "deslizador", + "slider": "deslizador", + "createSlider": "deslizador", + "bitbybit.babylon.gui.slider.createSlider_description": "crea un deslizador", + "minimum": "mínimo", + "maximum": "máximo", + "value": "valor", + "step": "paso", + "displayThumb": "mostrar pulgar", + "bitbybit.babylon.gui.slider.changeSliderThumb": "cambiar pulgar del deslizador", + "changeSliderThumb": "cambiar pulgar del deslizador", + "bitbybit.babylon.gui.slider.changeSliderThumb_description": "cambia las propiedades del pulgar del deslizador", + "BABYLON.GUI.Slider": "deslizador gui de babylon", + "isThumbCircle": "es pulgar circular", + "thumbColor": "color del pulgar", + "thumbWidth": "ancho del pulgar", + "string | number": "cadena o número", + "isThumbClamped": "está pulgar limitado", + "bitbybit.babylon.gui.slider.setBorderColor": "establecer color de borde", + "setBorderColor": "establecer color de borde", + "bitbybit.babylon.gui.slider.setBorderColor_description": "establece el color de borde del deslizador", + "borderColor": "color de borde", + "bitbybit.babylon.gui.slider.setBackgroundColor": "establecer color de fondo", + "setBackgroundColor": "establecer color de fondo", + "bitbybit.babylon.gui.slider.setBackgroundColor_description": "establece el color de fondo del deslizador", + "backgroundColor": "color de fondo", + "bitbybit.babylon.gui.slider.setMaximum": "establecer máximo", + "setMaximum": "establecer máximo", + "bitbybit.babylon.gui.slider.setMaximum_description": "establece el valor máximo del deslizador", + "bitbybit.babylon.gui.slider.setMinimum": "establecer mínimo", + "setMinimum": "establecer mínimo", + "bitbybit.babylon.gui.slider.setMinimum_description": "establece el valor mínimo del deslizador", + "bitbybit.babylon.gui.slider.setStep": "establecer paso", + "setStep": "establecer paso", + "bitbybit.babylon.gui.slider.setStep_description": "establece el valor de paso del deslizador", + "bitbybit.babylon.gui.slider.setValue": "establecer valor", + "setValue": "establecer valor", + "bitbybit.babylon.gui.slider.setValue_description": "establece el valor del deslizador", + "bitbybit.babylon.gui.slider.createSliderObservableSelector": "selector observable de deslizador", + "createSliderObservableSelector": "selector observable de deslizador", + "bitbybit.babylon.gui.slider.createSliderObservableSelector_description": "crea un selector observable para el deslizador", + "sliderObservableSelectorEnum": "enum de selector observable de deslizador", + "bitbybit.babylon.gui.slider.getBorderColor": "obtener color de borde", + "getBorderColor": "obtener color de borde", + "bitbybit.babylon.gui.slider.getBorderColor_description": "obtiene el color de borde del deslizador", + "bitbybit.babylon.gui.slider.getBackgroundColor": "obtener color de fondo", + "getBackgroundColor": "obtener color de fondo", + "bitbybit.babylon.gui.slider.getBackgroundColor_description": "obtiene el color de fondo del deslizador", + "bitbybit.babylon.gui.slider.getMaximum": "obtener máximo", + "getMaximum": "obtener máximo", + "bitbybit.babylon.gui.slider.getMaximum_description": "obtiene el valor máximo del deslizador", + "bitbybit.babylon.gui.slider.getMinimum": "obtener mínimo", + "getMinimum": "obtener mínimo", + "bitbybit.babylon.gui.slider.getMinimum_description": "obtiene el valor mínimo del deslizador", + "bitbybit.babylon.gui.slider.getStep": "obtener paso", + "getStep": "obtener paso", + "bitbybit.babylon.gui.slider.getStep_description": "obtiene el valor de paso del deslizador", + "bitbybit.babylon.gui.slider.getValue": "obtener valor", + "getValue": "obtener valor", + "bitbybit.babylon.gui.slider.getValue_description": "obtiene el valor del deslizador", + "bitbybit.babylon.gui.slider.getThumbColor": "obtener color del pulgar", + "getThumbColor": "obtener color del pulgar", + "bitbybit.babylon.gui.slider.getThumbColor_description": "obtiene el color del pulgar del deslizador", + "bitbybit.babylon.gui.slider.getThumbWidth": "obtener ancho del pulgar", + "getThumbWidth": "obtener ancho del pulgar", + "bitbybit.babylon.gui.slider.getThumbWidth_description": "obtiene el ancho del pulgar del deslizador", + "bitbybit.babylon.gui.slider.getIsVertical": "obtener es vertical", + "bitbybit.babylon.gui.slider.getIsVertical_description": "obtiene el estado vertical del deslizador", + "bitbybit.babylon.gui.slider.getDisplayThumb": "obtener mostrar pulgar", + "getDisplayThumb": "obtener mostrar pulgar", + "bitbybit.babylon.gui.slider.getDisplayThumb_description": "obtiene el estado de mostrar pulgar del deslizador", + "bitbybit.babylon.gui.slider.getIsThumbCircle": "obtener es pulgar circular", + "getIsThumbCircle": "obtener es pulgar circular", + "bitbybit.babylon.gui.slider.getIsThumbCircle_description": "obtiene el estado de pulgar circular del deslizador", + "bitbybit.babylon.gui.slider.getIsThumbClamped": "obtener está pulgar limitado", + "getIsThumbClamped": "obtener está pulgar limitado", + "bitbybit.babylon.gui.slider.getIsThumbClamped_description": "obtiene el estado de pulgar limitado del deslizador", + "bitbybit.babylon.gui.textBlock.createTextBlock": "bloque de texto", + "textBlock": "bloque de texto", + "createTextBlock": "bloque de texto", + "bitbybit.babylon.gui.textBlock.createTextBlock_description": "crea un bloque de texto", + "bitbybit.babylon.gui.textBlock.alignText": "alinear texto", + "alignText": "alinear texto", + "bitbybit.babylon.gui.textBlock.alignText_description": "establece la alineación del texto", + "bitbybit.babylon.gui.textBlock.setTextOutline": "establecer contorno de texto", + "setTextOutline": "establecer contorno de texto", + "bitbybit.babylon.gui.textBlock.setTextOutline_description": "establece el contorno del texto", + "BABYLON.GUI.TextBlock": "bloque de texto gui de babylon", + "outlineWidth": "ancho de contorno", + "outlineColor": "color de contorno", + "bitbybit.babylon.gui.textBlock.setText": "establecer texto", + "setText": "establecer texto", + "bitbybit.babylon.gui.textBlock.setText_description": "establece el texto del bloque de texto", + "bitbybit.babylon.gui.textBlock.setRsizeToFit": "establecer redimensionar para ajustar", + "setRsizeToFit": "establecer redimensionar para ajustar", + "bitbybit.babylon.gui.textBlock.setRsizeToFit_description": "establece redimensionar para ajustar", + "resizeToFit": "redimensionar para ajustar", + "bitbybit.babylon.gui.textBlock.setTextWrapping": "establecer ajuste de texto", + "setTextWrapping": "establecer ajuste de texto", + "bitbybit.babylon.gui.textBlock.setTextWrapping_description": "establece el ajuste de texto", + "textWrapping": "ajuste de texto", + "boolean | BABYLON.GUI.TextWrapping": "booleano o ajuste de texto gui de babylon", + "bitbybit.babylon.gui.textBlock.setLineSpacing": "establecer interlineado", + "setLineSpacing": "establecer interlineado", + "bitbybit.babylon.gui.textBlock.setLineSpacing_description": "establece el interlineado del texto", + "lineSpacing": "interlineado", + "bitbybit.babylon.gui.textBlock.getText": "obtener texto", + "getText": "obtener texto", + "bitbybit.babylon.gui.textBlock.getText_description": "obtiene el texto del bloque de texto", + "bitbybit.babylon.gui.textBlock.getTextWrapping": "obtener ajuste de texto", + "getTextWrapping": "obtener ajuste de texto", + "bitbybit.babylon.gui.textBlock.getTextWrapping_description": "obtiene el ajuste de texto", + "bitbybit.babylon.gui.textBlock.getLineSpacing": "obtener interlineado", + "getLineSpacing": "obtener interlineado", + "bitbybit.babylon.gui.textBlock.getLineSpacing_description": "obtiene el interlineado del texto", + "bitbybit.babylon.gui.textBlock.getOutlineWidth": "obtener ancho de contorno", + "getOutlineWidth": "obtener ancho de contorno", + "bitbybit.babylon.gui.textBlock.getOutlineWidth_description": "obtiene el ancho del contorno del texto", + "bitbybit.babylon.gui.textBlock.getResizeToFit": "obtener redimensionar para ajustar", + "getResizeToFit": "obtener redimensionar para ajustar", + "bitbybit.babylon.gui.textBlock.getResizeToFit_description": "obtiene el estado de redimensionar para ajustar", + "bitbybit.babylon.gui.textBlock.getTextHorizontalAlignment": "obtener alineación horizontal de texto", + "getTextHorizontalAlignment": "obtener alineación horizontal de texto", + "bitbybit.babylon.gui.textBlock.getTextHorizontalAlignment_description": "obtiene la alineación horizontal del texto", + "bitbybit.babylon.gui.textBlock.getTextVerticalAlignment": "obtener alineación vertical de texto", + "getTextVerticalAlignment": "obtener alineación vertical de texto", + "bitbybit.babylon.gui.textBlock.getTextVerticalAlignment_description": "obtiene la alineación vertical del texto", + "bitbybit.babylon.gui.textBlock.createTextBlockObservableSelector": "selector observable de bloque de texto", + "createTextBlockObservableSelector": "selector observable de bloque de texto", + "bitbybit.babylon.gui.textBlock.createTextBlockObservableSelector_description": "crea un selector observable para el bloque de texto", + "textBlockObservableSelectorEnum": "enum de selector observable de bloque de texto", + "bitbybit.babylon.gui.radioButton.createRadioButton": "botón de radio", + "radioButton": "botón de radio", + "createRadioButton": "botón de radio", + "bitbybit.babylon.gui.radioButton.createRadioButton_description": "crea un botón de radio", + "group": "grupo", + "isChecked": "está marcado", + "checkSizeRatio": "ratio de tamaño de marca", + "bitbybit.babylon.gui.radioButton.setCheckSizeRatio": "establecer ratio de tamaño de marca", + "setCheckSizeRatio": "establecer ratio de tamaño de marca", + "bitbybit.babylon.gui.radioButton.setCheckSizeRatio_description": "establece el ratio de tamaño de marca del botón de radio", + "BABYLON.GUI.RadioButton": "botón de radio gui de babylon", + "bitbybit.babylon.gui.radioButton.setGroup": "establecer grupo", + "setGroup": "establecer grupo", + "bitbybit.babylon.gui.radioButton.setGroup_description": "establece el grupo del botón de radio", + "bitbybit.babylon.gui.radioButton.setBackground": "establecer fondo", + "bitbybit.babylon.gui.radioButton.setBackground_description": "establece el fondo del botón de radio", + "bitbybit.babylon.gui.radioButton.getCheckSizeRatio": "obtener ratio de tamaño de marca", + "getCheckSizeRatio": "obtener ratio de tamaño de marca", + "bitbybit.babylon.gui.radioButton.getCheckSizeRatio_description": "obtiene el ratio de tamaño de marca del botón de radio", + "bitbybit.babylon.gui.radioButton.getGroup": "obtener grupo", + "getGroup": "obtener grupo", + "bitbybit.babylon.gui.radioButton.getGroup_description": "obtiene el grupo del botón de radio", + "bitbybit.babylon.gui.radioButton.getBackground": "obtener fondo", + "bitbybit.babylon.gui.radioButton.getBackground_description": "obtiene el fondo del botón de radio", + "bitbybit.babylon.gui.radioButton.createRadioButtonObservableSelector": "selector observable de botón de radio", + "createRadioButtonObservableSelector": "selector observable de botón de radio", + "bitbybit.babylon.gui.radioButton.createRadioButtonObservableSelector_description": "crea un selector observable para el botón de radio", + "radioButtonObservableSelectorEnum": "enum de selector observable de botón de radio", + "bitbybit.babylon.gui.checkbox.createCheckbox": "casilla de verificación", + "checkbox": "casilla de verificación", + "createCheckbox": "casilla de verificación", + "bitbybit.babylon.gui.checkbox.createCheckbox_description": "crea una casilla de verificación", + "bitbybit.babylon.gui.checkbox.setBackground": "establecer fondo", + "bitbybit.babylon.gui.checkbox.setBackground_description": "establece el fondo de la casilla de verificación", + "BABYLON.GUI.Checkbox": "casilla de verificación gui de babylon", + "bitbybit.babylon.gui.checkbox.setCheckSizeRatio": "establecer ratio de tamaño de marca", + "bitbybit.babylon.gui.checkbox.setCheckSizeRatio_description": "establece el ratio de tamaño de marca de la casilla de verificación", + "bitbybit.babylon.gui.checkbox.setIsChecked": "establecer está marcado", + "setIsChecked": "establecer está marcado", + "bitbybit.babylon.gui.checkbox.setIsChecked_description": "establece la casilla de verificación como marcada", + "bitbybit.babylon.gui.checkbox.getCheckSizeRatio": "obtener ratio de tamaño de marca", + "bitbybit.babylon.gui.checkbox.getCheckSizeRatio_description": "obtiene el ratio de tamaño de marca de la casilla de verificación", + "bitbybit.babylon.gui.checkbox.getIsChecked": "obtener está marcado", + "getIsChecked": "obtener está marcado", + "bitbybit.babylon.gui.checkbox.getIsChecked_description": "obtiene el estado de marcado de la casilla de verificación", + "bitbybit.babylon.gui.checkbox.getBackground": "obtener fondo", + "bitbybit.babylon.gui.checkbox.getBackground_description": "obtiene el fondo de la casilla de verificación", + "bitbybit.babylon.gui.checkbox.createCheckboxObservableSelector": "selector observable de casilla de verificación", + "createCheckboxObservableSelector": "selector observable de casilla de verificación", + "bitbybit.babylon.gui.checkbox.createCheckboxObservableSelector_description": "crea un selector observable para la casilla de verificación", + "checkboxObservableSelectorEnum": "enum de selector observable de casilla de verificación", + "bitbybit.babylon.gui.inputText.createInputText": "entrada de texto", + "inputText": "entrada de texto", + "createInputText": "entrada de texto", + "bitbybit.babylon.gui.inputText.createInputText_description": "crea una entrada de texto", + "placeholder": "marcador de posición", + "bitbybit.babylon.gui.inputText.setBackground": "establecer fondo", + "bitbybit.babylon.gui.inputText.setBackground_description": "establece el fondo de la entrada de texto", + "BABYLON.GUI.InputText": "entrada de texto gui de babylon", + "bitbybit.babylon.gui.inputText.setText": "establecer texto", + "bitbybit.babylon.gui.inputText.setText_description": "establece el texto de la entrada de texto", + "bitbybit.babylon.gui.inputText.setPlaceholder": "establecer marcador de posición", + "setPlaceholder": "establecer marcador de posición", + "bitbybit.babylon.gui.inputText.setPlaceholder_description": "establece el marcador de posición de la entrada de texto", + "bitbybit.babylon.gui.inputText.getBackground": "obtener fondo", + "bitbybit.babylon.gui.inputText.getBackground_description": "obtiene el fondo de la entrada de texto", + "bitbybit.babylon.gui.inputText.getText": "obtener texto", + "bitbybit.babylon.gui.inputText.getText_description": "obtiene el texto de la entrada de texto", + "bitbybit.babylon.gui.inputText.getPlaceholder": "obtener marcador de posición", + "getPlaceholder": "obtener marcador de posición", + "bitbybit.babylon.gui.inputText.getPlaceholder_description": "obtiene el marcador de posición de la entrada de texto", + "bitbybit.babylon.gui.inputText.createInputTextObservableSelector": "selector observable de entrada de texto", + "createInputTextObservableSelector": "selector observable de entrada de texto", + "bitbybit.babylon.gui.inputText.createInputTextObservableSelector_description": "crea un selector observable para la entrada de texto", + "inputTextObservableSelectorEnum": "enum de selector observable de entrada de texto", + "bitbybit.babylon.gui.colorPicker.createColorPicker": "selector de color", + "colorPicker": "selector de color", + "createColorPicker": "selector de color", + "bitbybit.babylon.gui.colorPicker.createColorPicker_description": "crea un selector de color", + "defaultColor": "color predeterminado", + "bitbybit.babylon.gui.colorPicker.setColorPickerValue": "establecer valor de selector de color", + "setColorPickerValue": "establecer valor de selector de color", + "bitbybit.babylon.gui.colorPicker.setColorPickerValue_description": "establece el valor del selector de color", + "BABYLON.GUI.ColorPicker": "selector de color gui de babylon", + "bitbybit.babylon.gui.colorPicker.setColorPickerSize": "establecer tamaño de selector de color", + "setColorPickerSize": "establecer tamaño de selector de color", + "bitbybit.babylon.gui.colorPicker.setColorPickerSize_description": "establece el tamaño del selector de color", + "bitbybit.babylon.gui.colorPicker.getColorPickerValue": "obtener valor de selector de color", + "getColorPickerValue": "obtener valor de selector de color", + "bitbybit.babylon.gui.colorPicker.getColorPickerValue_description": "obtiene el valor del selector de color", + "bitbybit.babylon.gui.colorPicker.getColorPickerSize": "obtener tamaño de selector de color", + "getColorPickerSize": "obtener tamaño de selector de color", + "bitbybit.babylon.gui.colorPicker.getColorPickerSize_description": "obtiene el tamaño del selector de color", + "bitbybit.babylon.gui.colorPicker.createColorPickerObservableSelector": "selector observable de selector de color", + "createColorPickerObservableSelector": "selector observable de selector de color", + "bitbybit.babylon.gui.colorPicker.createColorPickerObservableSelector_description": "crea un selector observable para el selector de color", + "colorPickerObservableSelectorEnum": "enum de selector observable de selector de color", + "bitbybit.babylon.gui.image.createImage": "imagen", + "image": "imagen", + "createImage": "imagen", + "bitbybit.babylon.gui.image.createImage_description": "crea una imagen", + "bitbybit.babylon.gui.image.setSourceUrl": "establecer url de origen", + "setSourceUrl": "establecer url de origen", + "bitbybit.babylon.gui.image.setSourceUrl_description": "establece la url de origen de la imagen", + "BABYLON.GUI.Image": "imagen gui de babylon", + "bitbybit.babylon.gui.image.getSourceUrl": "obtener url de origen", + "getSourceUrl": "obtener url de origen", + "bitbybit.babylon.gui.image.getSourceUrl_description": "obtiene la url de origen de la imagen", + "bitbybit.babylon.gizmo.manager.createGizmoManager": "gestor de gizmo", + "gizmo": "gizmo", + "manager": "gestor", + "createGizmoManager": "gestor de gizmo", + "bitbybit.babylon.gizmo.manager.createGizmoManager_description": "crea un gestor de gizmo", + "positionGizmoEnabled": "gizmo de posición habilitado", + "rotationGizmoEnabled": "gizmo de rotación habilitado", + "scaleGizmoEnabled": "gizmo de escala habilitado", + "boundingBoxGizmoEnabled": "gizmo de caja delimitadora habilitado", + "usePointerToAttachGizmos": "usar puntero para adjuntar gizmos", + "clearGizmoOnEmptyPointerEvent": "limpiar gizmo en evento de puntero vacío", + "scaleRatio": "ratio de escala", + "attachableMeshes": "mallas adjuntables", + "BABYLON.AbstractMesh[]": "array de malla abstracta de babylon", + "bitbybit.babylon.gizmo.manager.getPositionGizmo": "obtener gizmo de posición", + "getPositionGizmo": "obtener gizmo de posición", + "bitbybit.babylon.gizmo.manager.getPositionGizmo_description": "obtiene el gizmo de posición", + "gizmoManager": "gestor de gizmo", + "BABYLON.GizmoManager": "gestor de gizmo de babylon", + "bitbybit.babylon.gizmo.manager.getRotationGizmo": "obtener gizmo de rotación", + "getRotationGizmo": "obtener gizmo de rotación", + "bitbybit.babylon.gizmo.manager.getRotationGizmo_description": "obtiene el gizmo de rotación", + "bitbybit.babylon.gizmo.manager.getScaleGizmo": "obtener gizmo de escala", + "getScaleGizmo": "obtener gizmo de escala", + "bitbybit.babylon.gizmo.manager.getScaleGizmo_description": "obtiene el gizmo de escala", + "bitbybit.babylon.gizmo.manager.getBoundingBoxGizmo": "obtener gizmo de caja delimitadora", + "getBoundingBoxGizmo": "obtener gizmo de caja delimitadora", + "bitbybit.babylon.gizmo.manager.getBoundingBoxGizmo_description": "obtiene el gizmo de caja delimitadora", + "bitbybit.babylon.gizmo.manager.attachToMesh": "adjuntar a malla", + "attachToMesh": "adjuntar a malla", + "bitbybit.babylon.gizmo.manager.attachToMesh_description": "adjunta el gestor de gizmo a la malla", + "update": "actualizar", + "bitbybit.babylon.gizmo.manager.detachMesh": "desadjuntar malla", + "detachMesh": "desadjuntar malla", + "bitbybit.babylon.gizmo.manager.detachMesh_description": "desadjunta el gestor de gizmo de la malla", + "bitbybit.babylon.gizmo.base.scaleRatio": "establecer ratio de escala", + "base": "base", + "bitbybit.babylon.gizmo.base.scaleRatio_description": "establece el ratio de escala del gizmo", + "BABYLON.IGizmo": "i gizmo de babylon", + "bitbybit.babylon.gizmo.base.getScaleRatio": "obtener ratio de escala", + "getScaleRatio": "obtener ratio de escala", + "bitbybit.babylon.gizmo.base.getScaleRatio_description": "obtiene el ratio de escala del gizmo", + "bitbybit.babylon.gizmo.positionGizmo.planarGizmoEnabled": "establecer gizmo planar habilitado", + "positionGizmo": "gizmo de posición", + "planarGizmoEnabled": "gizmo planar habilitado", + "bitbybit.babylon.gizmo.positionGizmo.planarGizmoEnabled_description": "establece el gizmo planar como habilitado", + "BABYLON.IPositionGizmo": "i gizmo de posición de babylon", + "bitbybit.babylon.gizmo.positionGizmo.snapDistance": "establecer distancia de ajuste", + "snapDistance": "distancia de ajuste", + "bitbybit.babylon.gizmo.positionGizmo.snapDistance_description": "establece la distancia de ajuste del gizmo de posición", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedMesh": "obtener malla adjunta", + "getAttachedMesh": "obtener malla adjunta", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedMesh_description": "obtiene la malla adjunta", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedNode": "obtener nodo adjunto", + "getAttachedNode": "obtener nodo adjunto", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedNode_description": "obtiene el nodo adjunto", + "bitbybit.babylon.gizmo.positionGizmo.getXGizmo": "obtener gizmo x", + "getXGizmo": "obtener gizmo x", + "bitbybit.babylon.gizmo.positionGizmo.getXGizmo_description": "obtiene el gizmo x", + "bitbybit.babylon.gizmo.positionGizmo.getYGizmo": "obtener gizmo y", + "getYGizmo": "obtener gizmo y", + "bitbybit.babylon.gizmo.positionGizmo.getYGizmo_description": "obtiene el gizmo y", + "bitbybit.babylon.gizmo.positionGizmo.getZGizmo": "obtener gizmo z", + "getZGizmo": "obtener gizmo z", + "bitbybit.babylon.gizmo.positionGizmo.getZGizmo_description": "obtiene el gizmo z", + "bitbybit.babylon.gizmo.positionGizmo.getXPlaneGizmo": "obtener gizmo de plano x", + "getXPlaneGizmo": "obtener gizmo de plano x", + "bitbybit.babylon.gizmo.positionGizmo.getXPlaneGizmo_description": "obtiene el gizmo de plano x", + "bitbybit.babylon.gizmo.positionGizmo.getYPlaneGizmo": "obtener gizmo de plano y", + "getYPlaneGizmo": "obtener gizmo de plano y", + "bitbybit.babylon.gizmo.positionGizmo.getYPlaneGizmo_description": "obtiene el gizmo de plano y", + "bitbybit.babylon.gizmo.positionGizmo.getZPlaneGizmo": "obtener gizmo de plano z", + "getZPlaneGizmo": "obtener gizmo de plano z", + "bitbybit.babylon.gizmo.positionGizmo.getZPlaneGizmo_description": "obtiene el gizmo de plano z", + "bitbybit.babylon.gizmo.positionGizmo.getPlanarGizmoEnabled": "obtener gizmo planar habilitado", + "getPlanarGizmoEnabled": "obtener gizmo planar habilitado", + "bitbybit.babylon.gizmo.positionGizmo.getPlanarGizmoEnabled_description": "obtiene el estado de habilitado del gizmo planar", + "bitbybit.babylon.gizmo.positionGizmo.getSnapDistance": "obtener distancia de ajuste", + "getSnapDistance": "obtener distancia de ajuste", + "bitbybit.babylon.gizmo.positionGizmo.getSnapDistance_description": "obtiene la distancia de ajuste", + "bitbybit.babylon.gizmo.positionGizmo.getIsDragging": "obtener está arrastrando", + "getIsDragging": "obtener está arrastrando", + "bitbybit.babylon.gizmo.positionGizmo.getIsDragging_description": "obtiene el estado de arrastre", + "bitbybit.babylon.gizmo.positionGizmo.createPositionGizmoObservableSelector": "selector observable de gizmo de posición", + "createPositionGizmoObservableSelector": "selector observable de gizmo de posición", + "bitbybit.babylon.gizmo.positionGizmo.createPositionGizmoObservableSelector_description": "crea un selector observable para el gizmo de posición", + "positionGizmoObservableSelectorEnum": "enum de selector observable de gizmo de posición", + "bitbybit.babylon.gizmo.rotationGizmo.snapDistance": "establecer distancia de ajuste", + "rotationGizmo": "gizmo de rotación", + "bitbybit.babylon.gizmo.rotationGizmo.snapDistance_description": "establece la distancia de ajuste del gizmo de rotación", + "BABYLON.IRotationGizmo": "i gizmo de rotación de babylon", + "bitbybit.babylon.gizmo.rotationGizmo.sensitivity": "establecer sensibilidad", + "sensitivity": "sensibilidad", + "bitbybit.babylon.gizmo.rotationGizmo.sensitivity_description": "establece la sensibilidad del gizmo de rotación", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedMesh": "obtener malla adjunta", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedMesh_description": "obtiene la malla adjunta", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedNode": "obtener nodo adjunto", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedNode_description": "obtiene el nodo adjunto", + "bitbybit.babylon.gizmo.rotationGizmo.getXGizmo": "obtener gizmo x", + "bitbybit.babylon.gizmo.rotationGizmo.getXGizmo_description": "obtiene el gizmo x", + "bitbybit.babylon.gizmo.rotationGizmo.getYGizmo": "obtener gizmo y", + "bitbybit.babylon.gizmo.rotationGizmo.getYGizmo_description": "obtiene el gizmo y", + "bitbybit.babylon.gizmo.rotationGizmo.getZGizmo": "obtener gizmo z", + "bitbybit.babylon.gizmo.rotationGizmo.getZGizmo_description": "obtiene el gizmo z", + "bitbybit.babylon.gizmo.rotationGizmo.getSnapDistance": "obtener distancia de ajuste", + "bitbybit.babylon.gizmo.rotationGizmo.getSnapDistance_description": "obtiene la distancia de ajuste", + "bitbybit.babylon.gizmo.rotationGizmo.getSensitivity": "obtener sensibilidad", + "getSensitivity": "obtener sensibilidad", + "bitbybit.babylon.gizmo.rotationGizmo.getSensitivity_description": "obtiene la sensibilidad", + "bitbybit.babylon.gizmo.rotationGizmo.createRotationGizmoObservableSelector": "selector observable de gizmo de rotación", + "createRotationGizmoObservableSelector": "selector observable de gizmo de rotación", + "bitbybit.babylon.gizmo.rotationGizmo.createRotationGizmoObservableSelector_description": "crea un selector observable para el gizmo de rotación", + "rotationGizmoObservableSelectorEnum": "enum de selector observable de gizmo de rotación", + "bitbybit.babylon.gizmo.scaleGizmo.getXGizmo": "obtener gizmo x", + "scaleGizmo": "gizmo de escala", + "bitbybit.babylon.gizmo.scaleGizmo.getXGizmo_description": "obtiene el gizmo x", + "BABYLON.IScaleGizmo": "i gizmo de escala de babylon", + "bitbybit.babylon.gizmo.scaleGizmo.getYGizmo": "obtener gizmo y", + "bitbybit.babylon.gizmo.scaleGizmo.getYGizmo_description": "obtiene el gizmo y", + "bitbybit.babylon.gizmo.scaleGizmo.getZGizmo": "obtener gizmo z", + "bitbybit.babylon.gizmo.scaleGizmo.getZGizmo_description": "obtiene el gizmo z", + "bitbybit.babylon.gizmo.scaleGizmo.snapDistance": "establecer distancia de ajuste", + "bitbybit.babylon.gizmo.scaleGizmo.snapDistance_description": "establece la distancia de ajuste del gizmo de escala", + "bitbybit.babylon.gizmo.scaleGizmo.setIncrementalSnap": "establecer ajuste incremental", + "setIncrementalSnap": "establecer ajuste incremental", + "bitbybit.babylon.gizmo.scaleGizmo.setIncrementalSnap_description": "establece el ajuste incremental del gizmo de escala", + "incrementalSnap": "ajuste incremental", + "bitbybit.babylon.gizmo.scaleGizmo.sensitivity": "establecer sensibilidad", + "bitbybit.babylon.gizmo.scaleGizmo.sensitivity_description": "establece la sensibilidad del gizmo de escala", + "bitbybit.babylon.gizmo.scaleGizmo.getIncrementalSnap": "obtener ajuste incremental", + "getIncrementalSnap": "obtener ajuste incremental", + "bitbybit.babylon.gizmo.scaleGizmo.getIncrementalSnap_description": "obtiene el ajuste incremental", + "bitbybit.babylon.gizmo.scaleGizmo.getSnapDistance": "obtener distancia de ajuste", + "bitbybit.babylon.gizmo.scaleGizmo.getSnapDistance_description": "obtiene la distancia de ajuste", + "bitbybit.babylon.gizmo.scaleGizmo.getSensitivity": "obtener sensibilidad", + "bitbybit.babylon.gizmo.scaleGizmo.getSensitivity_description": "obtiene la sensibilidad", + "bitbybit.babylon.gizmo.scaleGizmo.createScaleGizmoObservableSelector": "selector observable de gizmo de escala", + "createScaleGizmoObservableSelector": "selector observable de gizmo de escala", + "bitbybit.babylon.gizmo.scaleGizmo.createScaleGizmoObservableSelector_description": "crea un selector observable para el gizmo de escala", + "scaleGizmoObservableSelectorEnum": "enum de selector observable de gizmo de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSphereSize": "establecer tamaño de esfera de rotación", + "boundingBoxGizmo": "gizmo de caja delimitadora", + "setRotationSphereSize": "establecer tamaño de esfera de rotación", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSphereSize_description": "establece el tamaño de la esfera de rotación del gizmo de caja delimitadora", + "BABYLON.BoundingBoxGizmo": "gizmo de caja delimitadora de babylon", + "rotationSphereSize": "tamaño de esfera de rotación", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSize": "establecer tamaño de pantalla de malla de arrastre fijo", + "setFixedDragMeshScreenSize": "establecer tamaño de pantalla de malla de arrastre fijo", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSize_description": "establece el tamaño de pantalla de malla de arrastre fijo para un escalado consistente", + "fixedDragMeshScreenSize": "tamaño de pantalla de malla de arrastre fijo", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshBoundsSize": "establecer tamaño de límites de malla de arrastre fijo", + "setFixedDragMeshBoundsSize": "establecer tamaño de límites de malla de arrastre fijo", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshBoundsSize_description": "establece el tamaño de los límites de la malla de arrastre fija", + "fixedDragMeshBoundsSize": "tamaño de límites de malla de arrastre fijo", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSizeDistanceFactor": "establecer factor de distancia de tamaño de pantalla de malla de arrastre fijo", + "setFixedDragMeshScreenSizeDistanceFactor": "establecer factor de distancia de tamaño de pantalla de malla de arrastre fijo", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSizeDistanceFactor_description": "establece el factor de distancia para el tamaño de pantalla de la malla de arrastre fija", + "fixedDragMeshScreenSizeDistanceFactor": "factor de distancia de tamaño de pantalla de malla de arrastre fijo", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalingSnapDistance": "establecer distancia de ajuste de escala", + "setScalingSnapDistance": "establecer distancia de ajuste de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalingSnapDistance_description": "establece la distancia de ajuste de escala del gizmo de caja delimitadora", + "scalingSnapDistance": "distancia de ajuste de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSnapDistance": "establecer distancia de ajuste de rotación", + "setRotationSnapDistance": "establecer distancia de ajuste de rotación", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSnapDistance_description": "establece la distancia de ajuste de rotación del gizmo de caja delimitadora", + "rotationSnapDistance": "distancia de ajuste de rotación", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleBoxSize": "establecer tamaño de caja de escala", + "setScaleBoxSize": "establecer tamaño de caja de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleBoxSize_description": "establece el tamaño de la caja de escala del gizmo de caja delimitadora", + "scaleBoxSize": "tamaño de caja de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setIncrementalSnap": "establecer ajuste incremental", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setIncrementalSnap_description": "establece el ajuste incremental del gizmo de caja delimitadora", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalePivot": "establecer pivote de escala", + "setScalePivot": "establecer pivote de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalePivot_description": "establece el pivote de escala del gizmo de caja delimitadora", + "scalePivot": "pivote de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setAxisFactor": "establecer factor de eje", + "setAxisFactor": "establecer factor de eje", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setAxisFactor_description": "establece el factor de eje del gizmo de caja delimitadora", + "axisFactor": "factor de eje", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleDragSpeed": "establecer velocidad de arrastre de escala", + "setScaleDragSpeed": "establecer velocidad de arrastre de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleDragSpeed_description": "establece la velocidad de arrastre de escala del gizmo de caja delimitadora", + "scaleDragSpeed": "velocidad de arrastre de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSphereSize": "obtener tamaño de esfera de rotación", + "getRotationSphereSize": "obtener tamaño de esfera de rotación", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSphereSize_description": "obtiene el tamaño de la esfera de rotación", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleBoxSize": "obtener tamaño de caja de escala", + "getScaleBoxSize": "obtener tamaño de caja de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleBoxSize_description": "obtiene el tamaño de la caja de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSize": "obtener tamaño de pantalla de malla de arrastre fijo", + "getFixedDragMeshScreenSize": "obtener tamaño de pantalla de malla de arrastre fijo", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSize_description": "obtiene el tamaño de pantalla de la malla de arrastre fija", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshBoundsSize": "obtener tamaño de límites de malla de arrastre fijo", + "getFixedDragMeshBoundsSize": "obtener tamaño de límites de malla de arrastre fijo", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshBoundsSize_description": "obtiene el tamaño de los límites de la malla de arrastre fija", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSizeDistanceFactor": "obtener factor de distancia de tamaño de pantalla de malla de arrastre fijo", + "getFixedDragMeshScreenSizeDistanceFactor": "obtener factor de distancia de tamaño de pantalla de malla de arrastre fijo", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSizeDistanceFactor_description": "obtiene el factor de distancia del tamaño de pantalla de la malla de arrastre fija", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalingSnapDistance": "obtener distancia de ajuste de escala", + "getScalingSnapDistance": "obtener distancia de ajuste de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalingSnapDistance_description": "obtiene la distancia de ajuste de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSnapDistance": "obtener distancia de ajuste de rotación", + "getRotationSnapDistance": "obtener distancia de ajuste de rotación", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSnapDistance_description": "obtiene la distancia de ajuste de rotación", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getIncrementalSnap": "obtener ajuste incremental", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getIncrementalSnap_description": "obtiene el ajuste incremental", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalePivot": "obtener pivote de escala", + "getScalePivot": "obtener pivote de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalePivot_description": "obtiene el pivote de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getAxisFactor": "obtener factor de eje", + "getAxisFactor": "obtener factor de eje", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getAxisFactor_description": "obtiene el factor de eje", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleDragSpeed": "obtener velocidad de arrastre de escala", + "getScaleDragSpeed": "obtener velocidad de arrastre de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleDragSpeed_description": "obtiene la velocidad de arrastre de escala", + "bitbybit.babylon.gizmo.boundingBoxGizmo.createBoundingBoxGizmoObservableSelector": "selector observable de gizmo de caja delimitadora", + "createBoundingBoxGizmoObservableSelector": "selector observable de gizmo de caja delimitadora", + "bitbybit.babylon.gizmo.boundingBoxGizmo.createBoundingBoxGizmoObservableSelector_description": "crea un selector observable para el gizmo de caja delimitadora", + "boundingBoxGizmoObservableSelectorEnum": "enum de selector observable de gizmo de caja delimitadora", + "bitbybit.babylon.gizmo.axisDragGizmo.setIsEnabled": "establecer habilitado", + "axisDragGizmo": "gizmo de arrastre de eje", + "bitbybit.babylon.gizmo.axisDragGizmo.setIsEnabled_description": "establece el eje como habilitado", + "BABYLON.IAxisDragGizmo": "i gizmo de arrastre de eje de babylon", + "bitbybit.babylon.gizmo.axisDragGizmo.getIsEnabled": "obtener está habilitado", + "bitbybit.babylon.gizmo.axisDragGizmo.getIsEnabled_description": "obtiene el estado de habilitado del eje", + "bitbybit.babylon.gizmo.axisScaleGizmo.setIsEnabled": "establecer habilitado", + "axisScaleGizmo": "gizmo de escala de eje", + "bitbybit.babylon.gizmo.axisScaleGizmo.setIsEnabled_description": "establece el eje como habilitado", + "BABYLON.IAxisScaleGizmo": "i gizmo de escala de eje de babylon", + "bitbybit.babylon.gizmo.axisScaleGizmo.getIsEnabled": "obtener está habilitado", + "bitbybit.babylon.gizmo.axisScaleGizmo.getIsEnabled_description": "obtiene el estado de habilitado del eje", + "bitbybit.babylon.gizmo.planeDragGizmo.setIsEnabled": "establecer habilitado", + "planeDragGizmo": "gizmo de arrastre de plano", + "bitbybit.babylon.gizmo.planeDragGizmo.setIsEnabled_description": "establece el plano como habilitado", + "BABYLON.IPlaneDragGizmo": "i gizmo de arrastre de plano de babylon", + "bitbybit.babylon.gizmo.planeDragGizmo.getIsEnabled": "obtener está habilitado", + "bitbybit.babylon.gizmo.planeDragGizmo.getIsEnabled_description": "obtiene el estado de habilitado del plano", + "bitbybit.babylon.gizmo.planeRotationGizmo.setIsEnabled": "establecer habilitado", + "planeRotationGizmo": "gizmo de rotación de plano", + "bitbybit.babylon.gizmo.planeRotationGizmo.setIsEnabled_description": "establece el plano como habilitado", + "BABYLON.IPlaneRotationGizmo": "i gizmo de rotación de plano de babylon", + "bitbybit.babylon.gizmo.planeRotationGizmo.getIsEnabled": "obtener está habilitado", + "bitbybit.babylon.gizmo.planeRotationGizmo.getIsEnabled_description": "obtiene el estado de habilitado del plano", + "bitbybit.vector.removeAllDuplicateVectors": "eliminar todos los vectores duplicados", + "vector": "vector", + "removeAllDuplicateVectors": "eliminar todos los vectores duplicados", + "bitbybit.vector.removeAllDuplicateVectors_description": "elimina todos los vectores duplicados del array", + "remove": "eliminar", + "vectors": "vectores", + "number[][]": "array de array de números", + "tolerance": "tolerancia", + "bitbybit.vector.removeConsecutiveDuplicateVectors": "eliminar vectores duplicados consecutivos", + "removeConsecutiveDuplicateVectors": "eliminar vectores duplicados consecutivos", + "bitbybit.vector.removeConsecutiveDuplicateVectors_description": "elimina vectores duplicados consecutivos del array", + "checkFirstAndLast": "comprobar primero y último", + "bitbybit.vector.angleBetween": "ángulo entre", + "angleBetween": "ángulo entre", + "bitbybit.vector.angleBetween_description": "mide el ángulo entre dos vectores en grados", + "angles": "ángulos", + "first": "primero", + "second": "segundo", + "bitbybit.vector.angleBetweenNormalized2d": "ángulo entre normalizados 2d", + "angleBetweenNormalized2d": "ángulo entre normalizados 2d", + "bitbybit.vector.angleBetweenNormalized2d_description": "mide el ángulo 2d normalizado entre dos vectores en grados", + "bitbybit.vector.positiveAngleBetween": "ángulo positivo entre", + "positiveAngleBetween": "ángulo positivo entre", + "bitbybit.vector.positiveAngleBetween_description": "mide el ángulo positivo entre dos vectores con referencia en grados", + "reference": "referencia", + "bitbybit.vector.addAll": "sumar todos", + "addAll": "sumar todos", + "bitbybit.vector.addAll_description": "suma todos los valores xyz del vector en un nuevo vector", + "sum": "suma", + "bitbybit.vector.add": "sumar", + "add": "sumar", + "bitbybit.vector.add_description": "suma dos vectores", + "bitbybit.vector.all": "todos", + "all": "todos", + "bitbybit.vector.all_description": "comprueba si todos los elementos del array booleano son verdaderos", + "boolean[]": "array booleano", + "bitbybit.vector.cross": "producto vectorial", + "cross": "producto vectorial", + "bitbybit.vector.cross_description": "calcula el producto vectorial de dos vectores", + "bitbybit.vector.distSquared": "distancia al cuadrado", + "distSquared": "distancia al cuadrado", + "bitbybit.vector.distSquared_description": "distancia al cuadrado entre dos vectores", + "bitbybit.vector.dist": "distancia", + "dist": "distancia", + "bitbybit.vector.dist_description": "distancia entre dos vectores", + "bitbybit.vector.div": "dividir", + "div": "dividir", + "bitbybit.vector.div_description": "divide el vector por un escalar", + "scalar": "escalar", + "bitbybit.vector.domain": "dominio", + "domain": "dominio", + "bitbybit.vector.domain_description": "calcula el dominio entre el mínimo y el máximo del vector", + "bitbybit.vector.dot": "producto escalar", + "dot": "producto escalar", + "bitbybit.vector.dot_description": "producto escalar de dos vectores", + "bitbybit.vector.finite": "finito", + "finite": "finito", + "bitbybit.vector.finite_description": "comprueba si los números del vector son finitos", + "validate": "validar", + "bitbybit.vector.isZero": "es cero", + "isZero": "es cero", + "bitbybit.vector.isZero_description": "comprueba si la longitud del vector es cero", + "bitbybit.vector.lerp": "interpolación lineal", + "lerp": "interpolación lineal", + "bitbybit.vector.lerp_description": "encuentra el vector entre dos vectores por fracción", + "fraction": "fracción", + "bitbybit.vector.max": "máximo", + "max": "máximo", + "bitbybit.vector.max_description": "encuentra el valor máximo en el vector", + "extract": "extraer", + "bitbybit.vector.min": "mínimo", + "min": "mínimo", + "bitbybit.vector.min_description": "encuentra el valor mínimo en el vector", + "bitbybit.vector.mul": "multiplicar", + "mul": "multiplicar", + "bitbybit.vector.mul_description": "multiplica el vector por un escalar", + "bitbybit.vector.neg": "negar", + "neg": "negar", + "bitbybit.vector.neg_description": "niega el vector", + "bitbybit.vector.normSquared": "norma al cuadrado", + "normSquared": "norma al cuadrado", + "bitbybit.vector.normSquared_description": "calcula la norma al cuadrado", + "bitbybit.vector.norm": "norma", + "norm": "norma", + "bitbybit.vector.norm_description": "calcula la norma del vector", + "bitbybit.vector.normalized": "normalizado", + "normalized": "normalizado", + "bitbybit.vector.normalized_description": "normaliza el vector a longitud unitaria", + "bitbybit.vector.onRay": "en rayo", + "onRay": "en rayo", + "bitbybit.vector.onRay_description": "encuentra un punto en el rayo a una distancia dada", + "bitbybit.vector.vectorXYZ": "vector xyz", + "vectorXYZ": "vector xyz", + "bitbybit.vector.vectorXYZ_description": "crea un vector xyz", + "x": "x", + "y": "y", + "z": "z", + "bitbybit.vector.vectorXY": "vector xy", + "vectorXY": "vector xy", + "bitbybit.vector.vectorXY_description": "crea un vector xy 2d", + "bitbybit.vector.range": "rango", + "range": "rango", + "bitbybit.vector.range_description": "crea un vector de enteros desde 0 hasta max", + "bitbybit.vector.signedAngleBetween": "ángulo con signo entre", + "signedAngleBetween": "ángulo con signo entre", + "bitbybit.vector.signedAngleBetween_description": "calcula el ángulo con signo entre dos vectores con referencia", + "bitbybit.vector.span": "intervalo", + "span": "intervalo", + "bitbybit.vector.span_description": "crea un vector que abarca desde min hasta max con un paso", + "bitbybit.vector.spanEaseItems": "intervalo con elementos suavizados", + "spanEaseItems": "intervalo con elementos suavizados", + "bitbybit.vector.spanEaseItems_description": "crea un vector que abarca desde min hasta max con función de suavizado", + "nrItems": "número de elementos", + "ease": "suavizado", + "Math.easeEnum": "enum de suavizado matemático", + "intervals": "intervalos", + "bitbybit.vector.spanLinearItems": "intervalo con elementos lineales", + "spanLinearItems": "intervalo con elementos lineales", + "bitbybit.vector.spanLinearItems_description": "crea un vector que abarca desde min hasta max con un número de elementos", + "bitbybit.vector.sub": "restar", + "sub": "restar", + "bitbybit.vector.sub_description": "resta dos vectores", + "bitbybit.vector.sum": "suma", + "bitbybit.vector.sum_description": "suma los valores del vector", + "bitbybit.point.transformPoint": "transformar punto", + "transformPoint": "transformar punto", + "bitbybit.point.transformPoint_description": "transforma un solo punto", + "transformation": "transformación", + "Base.TransformMatrixes": "matrices de transformación base", + "bitbybit.point.transformPoints": "transformar puntos", + "transformPoints": "transformar puntos", + "bitbybit.point.transformPoints_description": "transforma múltiples puntos", + "points": "puntos", + "bitbybit.point.transformsForPoints": "transformaciones para puntos", + "transformsForPoints": "transformaciones para puntos", + "bitbybit.point.transformsForPoints_description": "transforma múltiples puntos con múltiples transformaciones", + "Base.TransformMatrixes[]": "array de matrices de transformación base", + "bitbybit.point.translatePoints": "trasladar puntos", + "translatePoints": "trasladar puntos", + "bitbybit.point.translatePoints_description": "traslada múltiples puntos", + "bitbybit.point.translatePointsWithVectors": "trasladar puntos con vectores", + "translatePointsWithVectors": "trasladar puntos con vectores", + "bitbybit.point.translatePointsWithVectors_description": "traslada múltiples puntos con vectores", + "bitbybit.point.translateXYZPoints": "trasladar puntos xyz", + "translateXYZPoints": "trasladar puntos xyz", + "bitbybit.point.translateXYZPoints_description": "traslada múltiples puntos por valores xyz", + "bitbybit.point.scalePointsCenterXYZ": "escalar puntos centro xyz", + "scalePointsCenterXYZ": "escalar puntos centro xyz", + "bitbybit.point.scalePointsCenterXYZ_description": "escala múltiples puntos desde el centro con factores xyz", + "bitbybit.point.rotatePointsCenterAxis": "rotar puntos centro eje", + "rotatePointsCenterAxis": "rotar puntos centro eje", + "bitbybit.point.rotatePointsCenterAxis_description": "rota múltiples puntos alrededor del centro y un eje", + "bitbybit.point.closestPointFromPointsDistance": "distancia al punto más cercano desde puntos", + "closestPointFromPointsDistance": "distancia al punto más cercano desde puntos", + "bitbybit.point.closestPointFromPointsDistance_description": "mide la distancia más cercana a los puntos", + "bitbybit.point.closestPointFromPointsIndex": "índice del punto más cercano desde puntos", + "closestPointFromPointsIndex": "índice del punto más cercano desde puntos", + "bitbybit.point.closestPointFromPointsIndex_description": "encuentra el índice del punto más cercano comenzando en 1", + "bitbybit.point.closestPointFromPoints": "punto más cercano desde puntos", + "closestPointFromPoints": "punto más cercano desde puntos", + "bitbybit.point.closestPointFromPoints_description": "encuentra el punto más cercano en la colección", + "bitbybit.point.distance": "distancia", + "bitbybit.point.distance_description": "mide la distancia entre dos puntos", + "measure": "medir", + "startPoint": "punto de inicio", + "endPoint": "punto final", + "bitbybit.point.distancesToPoints": "distancias a puntos", + "distancesToPoints": "distancias a puntos", + "bitbybit.point.distancesToPoints_description": "mide las distancias desde el inicio a múltiples puntos finales", + "endPoints": "puntos finales", + "bitbybit.point.multiplyPoint": "multiplicar punto", + "multiplyPoint": "multiplicar punto", + "bitbybit.point.multiplyPoint_description": "multiplica el punto por una cantidad", + "amountOfPoints": "cantidad de puntos", + "bitbybit.point.getX": "obtener x", + "getX": "obtener x", + "bitbybit.point.getX_description": "obtiene la coordenada x del punto", + "bitbybit.point.getY": "obtener y", + "getY": "obtener y", + "bitbybit.point.getY_description": "obtiene la coordenada y del punto", + "bitbybit.point.getZ": "obtener z", + "getZ": "obtener z", + "bitbybit.point.getZ_description": "obtiene la coordenada z del punto", + "bitbybit.point.averagePoint": "punto promedio", + "averagePoint": "punto promedio", + "bitbybit.point.averagePoint_description": "obtiene el punto promedio de los puntos", + "bitbybit.point.pointXYZ": "punto xyz", + "pointXYZ": "punto xyz", + "bitbybit.point.pointXYZ_description": "crea un punto xyz", + "bitbybit.point.pointXY": "punto xy", + "pointXY": "punto xy", + "bitbybit.point.pointXY_description": "crea un punto xy", + "bitbybit.point.spiral": "espiral", + "spiral": "espiral", + "bitbybit.point.spiral_description": "crea una espiral a partir de múltiples puntos", + "phi": "phi", + "numberPoints": "número de puntos", + "widening": "ensanchamiento", + "factor": "factor", + "bitbybit.point.hexGrid": "cuadrícula hexagonal", + "hexGrid": "cuadrícula hexagonal", + "bitbybit.point.hexGrid_description": "crea una cuadrícula hexagonal plana en el plano xy", + "nrHexagonsY": "núm hexágonos y", + "nrHexagonsX": "núm hexágonos x", + "radiusHexagon": "radio hexágono", + "orientOnCenter": "orientar en centro", + "pointsOnGround": "puntos en el suelo", + "bitbybit.point.removeConsecutiveDuplicates": "eliminar duplicados consecutivos", + "removeConsecutiveDuplicates": "eliminar duplicados consecutivos", + "bitbybit.point.removeConsecutiveDuplicates_description": "elimina duplicados consecutivos del array de puntos", + "clean": "limpiar", + "bitbybit.line.convertToNurbsCurve": "convertir a curva nurbs", + "line": "línea", + "convertToNurbsCurve": "convertir a curva nurbs", + "bitbybit.line.convertToNurbsCurve_description": "convierte la línea a curva nurbs", + "LinePointsDto": "dto puntos línea", + "bitbybit.line.convertLinesToNurbsCurves": "convertir líneas a curvas nurbs", + "convertLinesToNurbsCurves": "convertir líneas a curvas nurbs", + "bitbybit.line.convertLinesToNurbsCurves_description": "convierte las líneas a un array de curvas nurbs", + "lines": "líneas", + "LinePointsDto[]": "array dto puntos línea", + "bitbybit.line.getStartPoint": "obtener punto inicial", + "getStartPoint": "obtener punto inicial", + "bitbybit.line.getStartPoint_description": "obtiene el punto inicial de la línea", + "bitbybit.line.getEndPoint": "obtener punto final", + "getEndPoint": "obtener punto final", + "bitbybit.line.getEndPoint_description": "obtiene el punto final de la línea", + "bitbybit.line.length": "longitud", + "bitbybit.line.length_description": "obtiene la longitud de la línea", + "bitbybit.line.reverse": "invertir", + "reverse": "invertir", + "bitbybit.line.reverse_description": "invierte los puntos finales de la línea", + "bitbybit.line.transformLine": "transformar línea", + "transformLine": "transformar línea", + "bitbybit.line.transformLine_description": "transforma la línea", + "bitbybit.line.transformsForLines": "transformaciones para líneas", + "transformsForLines": "transformaciones para líneas", + "bitbybit.line.transformsForLines_description": "transforma múltiples líneas", + "bitbybit.line.create": "crear", + "bitbybit.line.create_description": "crea una línea", + "bitbybit.line.createAsync": "asíncrono", + "createAsync": "asíncrono", + "bitbybit.line.createAsync_description": "crea una línea a partir de puntos asíncronos", + "bitbybit.line.getPointOnLine": "obtener punto en línea", + "getPointOnLine": "obtener punto en línea", + "bitbybit.line.getPointOnLine_description": "obtiene un punto en la línea en el parámetro", + "param": "parámetro", + "bitbybit.line.linesBetweenPoints": "líneas entre puntos", + "linesBetweenPoints": "líneas entre puntos", + "bitbybit.line.linesBetweenPoints_description": "crea segmentos de línea entre puntos", + "bitbybit.line.linesBetweenStartAndEndPoints": "líneas entre puntos iniciales y finales", + "linesBetweenStartAndEndPoints": "líneas entre puntos iniciales y finales", + "bitbybit.line.linesBetweenStartAndEndPoints_description": "crea líneas entre listas de puntos iniciales y finales", + "startPoints": "puntos iniciales", + "bitbybit.line.linesBetweenStartAndEndPointsAsync": "líneas entre puntos iniciales y finales asíncrono", + "linesBetweenStartAndEndPointsAsync": "líneas entre puntos iniciales y finales asíncrono", + "bitbybit.line.linesBetweenStartAndEndPointsAsync_description": "crea líneas entre puntos iniciales y finales con entradas asíncronas", + "bitbybit.polyline.convertToNurbsCurve": "convertir a curva nurbs", + "polyline": "polilínea", + "bitbybit.polyline.convertToNurbsCurve_description": "convierte la polilínea a curva nurbs", + "PolylinePropertiesDto": "dto propiedades polilínea", + "bitbybit.polyline.length": "longitud", + "bitbybit.polyline.length_description": "obtiene la longitud de la polilínea", + "bitbybit.polyline.countPoints": "contar puntos", + "countPoints": "contar puntos", + "bitbybit.polyline.countPoints_description": "obtiene el recuento de puntos de la polilínea", + "bitbybit.polyline.getPoints": "obtener puntos", + "getPoints": "obtener puntos", + "bitbybit.polyline.getPoints_description": "obtiene los puntos de la polilínea", + "bitbybit.polyline.reverse": "invertir", + "bitbybit.polyline.reverse_description": "invierte los puntos de la polilínea", + "bitbybit.polyline.transformPolyline": "transformar polilínea", + "transformPolyline": "transformar polilínea", + "bitbybit.polyline.transformPolyline_description": "transforma la polilínea", + "bitbybit.polyline.create": "crear", + "bitbybit.polyline.create_description": "crea una polilínea", + "isClosed": "está cerrado", + "string | number[]": "cadena o array de números", + "bitbybit.occt.deleteShape": "eliminar forma", + "occt": "occt", + "deleteShape": "eliminar forma", + "bitbybit.occt.deleteShape_description": "elimina la forma de la caché", + "bitbybit.occt.deleteShapes": "eliminar formas", + "deleteShapes": "eliminar formas", + "bitbybit.occt.deleteShapes_description": "elimina las formas de la caché", + "shapes": "formas", + "T[]": "array t", + "bitbybit.occt.cleanAllCache": "limpiar toda la caché", + "cleanAllCache": "limpiar toda la caché", + "bitbybit.occt.cleanAllCache_description": "limpia toda la caché y las formas de la memoria", + "bitbybit.occt.shapes.vertex.vertexFromXYZ": "vértice desde xyz", + "vertex": "vértice", + "vertexFromXYZ": "vértice desde xyz", + "bitbybit.occt.shapes.vertex.vertexFromXYZ_description": "crea un vértice a partir de coordenadas xyz", + "bitbybit.occt.shapes.vertex.vertexFromPoint": "vértice desde punto", + "vertexFromPoint": "vértice desde punto", + "bitbybit.occt.shapes.vertex.vertexFromPoint_description": "crea un vértice a partir de un punto", + "bitbybit.occt.shapes.vertex.verticesFromPoints": "vértices desde puntos", + "verticesFromPoints": "vértices desde puntos", + "bitbybit.occt.shapes.vertex.verticesFromPoints_description": "crea vértices a partir de puntos", + "bitbybit.occt.shapes.vertex.verticesCompoundFromPoints": "compuesto de vértices desde puntos", + "verticesCompoundFromPoints": "compuesto de vértices desde puntos", + "bitbybit.occt.shapes.vertex.verticesCompoundFromPoints_description": "crea una forma compuesta de vértices", + "bitbybit.occt.shapes.vertex.getVertices": "obtener vértices", + "getVertices": "obtener vértices", + "bitbybit.occt.shapes.vertex.getVertices_description": "obtiene todos los vértices de la forma", + "bitbybit.occt.shapes.vertex.getVerticesAsPoints": "obtener vértices como puntos", + "getVerticesAsPoints": "obtener vértices como puntos", + "bitbybit.occt.shapes.vertex.getVerticesAsPoints_description": "obtiene todos los vértices como puntos", + "bitbybit.occt.shapes.vertex.verticesToPoints": "vértices a puntos", + "verticesToPoints": "vértices a puntos", + "bitbybit.occt.shapes.vertex.verticesToPoints_description": "transforma vértices a puntos", + "transform": "transformar", + "bitbybit.occt.shapes.vertex.vertexToPoint": "vértice a punto", + "vertexToPoint": "vértice a punto", + "bitbybit.occt.shapes.vertex.vertexToPoint_description": "transforma vértice a punto", + "bitbybit.occt.shapes.vertex.projectPoints": "proyectar puntos", + "projectPoints": "proyectar puntos", + "bitbybit.occt.shapes.vertex.projectPoints_description": "proyecta puntos sobre la forma", + "place": "colocar", + "projectionType": "tipo de proyección", + "pointProjectionTypeEnum": "enum tipo proyección punto", + "bitbybit.occt.shapes.edge.line": "línea", + "edge": "arista", + "bitbybit.occt.shapes.edge.line_description": "crea una arista lineal entre dos puntos", + "primitives": "primitivas", + "bitbybit.occt.shapes.edge.arcThroughThreePoints": "arco por tres puntos", + "arcThroughThreePoints": "arco por tres puntos", + "bitbybit.occt.shapes.edge.arcThroughThreePoints_description": "crea una arista de arco a través de tres puntos", + "middle": "medio", + "bitbybit.occt.shapes.edge.arcThroughTwoPointsAndTangent": "arco por dos puntos y tangente", + "arcThroughTwoPointsAndTangent": "arco por dos puntos y tangente", + "bitbybit.occt.shapes.edge.arcThroughTwoPointsAndTangent_description": "crea una arista de arco con tangente en el primer punto", + "tangentVec": "vector tangente", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoPoints": "arco desde círculo y dos puntos", + "arcFromCircleAndTwoPoints": "arco desde círculo y dos puntos", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoPoints_description": "crea una arista de arco en el círculo entre dos puntos", + "circle": "círculo", + "sense": "sentido", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoAngles": "arco desde círculo y dos ángulos", + "arcFromCircleAndTwoAngles": "arco desde círculo y dos ángulos", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoAngles_description": "crea una arista de arco en el círculo entre dos ángulos", + "alphaAngle1": "ángulo alfa 1", + "alphaAngle2": "ángulo alfa 2", + "bitbybit.occt.shapes.edge.arcFromCirclePointAndAngle": "arco desde círculo punto y ángulo", + "arcFromCirclePointAndAngle": "arco desde círculo punto y ángulo", + "bitbybit.occt.shapes.edge.arcFromCirclePointAndAngle_description": "crea una arista de arco en el círculo desde un punto hasta un ángulo", + "alphaAngle": "ángulo alfa", + "bitbybit.occt.shapes.edge.createCircleEdge": "arista de círculo", + "createCircleEdge": "arista de círculo", + "bitbybit.occt.shapes.edge.createCircleEdge_description": "crea una arista de círculo de opencascade", + "bitbybit.occt.shapes.edge.createEllipseEdge": "arista de elipse", + "createEllipseEdge": "arista de elipse", + "bitbybit.occt.shapes.edge.createEllipseEdge_description": "crea una arista de elipse de opencascade", + "radiusMinor": "radio menor", + "radiusMajor": "radio mayor", + "bitbybit.occt.shapes.edge.removeInternalEdges": "eliminar aristas internas", + "removeInternalEdges": "eliminar aristas internas", + "bitbybit.occt.shapes.edge.removeInternalEdges_description": "elimina las aristas internas de la forma", + "bitbybit.occt.shapes.edge.makeEdgeFromGeom2dCurveAndSurface": "hacer arista desde curva geom 2d y superficie", + "makeEdgeFromGeom2dCurveAndSurface": "hacer arista desde curva geom 2d y superficie", + "bitbybit.occt.shapes.edge.makeEdgeFromGeom2dCurveAndSurface_description": "crea una arista a partir de una curva geom y una superficie", + "curve": "curva", + "surface": "superficie", + "U": "u", + "bitbybit.occt.shapes.edge.getEdge": "obtener arista", + "getEdge": "obtener arista", + "bitbybit.occt.shapes.edge.getEdge_description": "obtiene la arista por índice de la forma", + "index": "índice", + "bitbybit.occt.shapes.edge.getEdges": "obtener aristas", + "getEdges": "obtener aristas", + "bitbybit.occt.shapes.edge.getEdges_description": "obtiene las aristas de la forma", + "bitbybit.occt.shapes.edge.getEdgesAlongWire": "obtener aristas a lo largo del alambre", + "getEdgesAlongWire": "obtener aristas a lo largo del alambre", + "bitbybit.occt.shapes.edge.getEdgesAlongWire_description": "obtiene las aristas a lo largo de la dirección del alambre", + "bitbybit.occt.shapes.edge.getCircularEdgesAlongWire": "obtener aristas circulares a lo largo del alambre", + "getCircularEdgesAlongWire": "obtener aristas circulares a lo largo del alambre", + "bitbybit.occt.shapes.edge.getCircularEdgesAlongWire_description": "obtiene las aristas circulares a lo largo de la dirección del alambre", + "bitbybit.occt.shapes.edge.getLinearEdgesAlongWire": "obtener aristas lineales a lo largo del alambre", + "getLinearEdgesAlongWire": "obtener aristas lineales a lo largo del alambre", + "bitbybit.occt.shapes.edge.getLinearEdgesAlongWire_description": "obtiene las aristas lineales a lo largo de la dirección del alambre", + "bitbybit.occt.shapes.edge.getCornerPointsOfEdgesForShape": "obtener puntos de esquina de aristas para forma", + "getCornerPointsOfEdgesForShape": "obtener puntos de esquina de aristas para forma", + "bitbybit.occt.shapes.edge.getCornerPointsOfEdgesForShape_description": "obtiene los puntos de esquina únicos de las aristas", + "bitbybit.occt.shapes.edge.getEdgeLength": "obtener longitud de arista", + "getEdgeLength": "obtener longitud de arista", + "bitbybit.occt.shapes.edge.getEdgeLength_description": "obtiene la longitud de la arista", + "bitbybit.occt.shapes.edge.getEdgeLengthsOfShape": "obtener longitudes de arista de forma", + "getEdgeLengthsOfShape": "obtener longitudes de arista de forma", + "bitbybit.occt.shapes.edge.getEdgeLengthsOfShape_description": "obtiene las longitudes de las aristas de la forma", + "bitbybit.occt.shapes.edge.getEdgesLengths": "obtener longitudes de aristas", + "getEdgesLengths": "obtener longitudes de aristas", + "bitbybit.occt.shapes.edge.getEdgesLengths_description": "obtiene las longitudes de las aristas", + "bitbybit.occt.shapes.edge.getEdgeCenterOfMass": "obtener centro de masa de arista", + "getEdgeCenterOfMass": "obtener centro de masa de arista", + "bitbybit.occt.shapes.edge.getEdgeCenterOfMass_description": "obtiene el centro de masa de la arista", + "bitbybit.occt.shapes.edge.getEdgesCentersOfMass": "obtener centros de masa de aristas", + "getEdgesCentersOfMass": "obtener centros de masa de aristas", + "bitbybit.occt.shapes.edge.getEdgesCentersOfMass_description": "obtiene los centros de masa de las aristas", + "bitbybit.occt.shapes.edge.getCircularEdgeCenterPoint": "obtener punto central de arista circular", + "getCircularEdgeCenterPoint": "obtener punto central de arista circular", + "bitbybit.occt.shapes.edge.getCircularEdgeCenterPoint_description": "obtiene el punto central de la arista circular", + "get circular edge": "obtener arista circular", + "bitbybit.occt.shapes.edge.getCircularEdgeRadius": "obtener radio de arista circular", + "getCircularEdgeRadius": "obtener radio de arista circular", + "bitbybit.occt.shapes.edge.getCircularEdgeRadius_description": "obtiene el radio de la arista circular", + "bitbybit.occt.shapes.edge.getCircularEdgePlaneDirection": "obtener dirección de plano de arista circular", + "getCircularEdgePlaneDirection": "obtener dirección de plano de arista circular", + "bitbybit.occt.shapes.edge.getCircularEdgePlaneDirection_description": "obtiene la dirección del plano de la arista circular", + "bitbybit.occt.shapes.edge.pointOnEdgeAtParam": "punto en arista en parámetro", + "pointOnEdgeAtParam": "punto en arista en parámetro", + "bitbybit.occt.shapes.edge.pointOnEdgeAtParam_description": "obtiene un punto en la arista en el parámetro", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtParam": "puntos en aristas en parámetro", + "pointsOnEdgesAtParam": "puntos en aristas en parámetro", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtParam_description": "obtiene puntos en las aristas en el parámetro", + "bitbybit.occt.shapes.edge.edgesToPoints": "aristas a puntos", + "edgesToPoints": "aristas a puntos", + "bitbybit.occt.shapes.edge.edgesToPoints_description": "obtiene los puntos de las aristas en listas separadas", + "angularDeflection": "deflexión angular", + "curvatureDeflection": "deflexión de curvatura", + "minimumOfPoints": "mínimo de puntos", + "uTolerance": "tolerancia u", + "minimumLength": "longitud mínima", + "bitbybit.occt.shapes.edge.reversedEdge": "arista invertida", + "reversedEdge": "arista invertida", + "bitbybit.occt.shapes.edge.reversedEdge_description": "calcula la arista invertida", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtParam": "tangente en arista en parámetro", + "tangentOnEdgeAtParam": "tangente en arista en parámetro", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtParam_description": "obtiene el vector tangente en la arista en el parámetro", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtParam": "tangentes en aristas en parámetro", + "tangentsOnEdgesAtParam": "tangentes en aristas en parámetro", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtParam_description": "obtiene los vectores tangentes en las aristas en el parámetro", + "bitbybit.occt.shapes.edge.pointOnEdgeAtLength": "punto en arista en longitud", + "pointOnEdgeAtLength": "punto en arista en longitud", + "bitbybit.occt.shapes.edge.pointOnEdgeAtLength_description": "obtiene un punto en la arista en la longitud", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtLength": "puntos en aristas en longitud", + "pointsOnEdgesAtLength": "puntos en aristas en longitud", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtLength_description": "obtiene puntos en las aristas en la longitud", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtLength": "tangente en arista en longitud", + "tangentOnEdgeAtLength": "tangente en arista en longitud", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtLength_description": "obtiene el vector tangente en la arista en la longitud", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtLength": "tangentes en aristas en longitud", + "tangentsOnEdgesAtLength": "tangentes en aristas en longitud", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtLength_description": "obtiene los vectores tangentes en las aristas en la longitud", + "bitbybit.occt.shapes.edge.startPointOnEdge": "punto inicial en arista", + "startPointOnEdge": "punto inicial en arista", + "bitbybit.occt.shapes.edge.startPointOnEdge_description": "obtiene el punto inicial en la arista", + "bitbybit.occt.shapes.edge.startPointsOnEdges": "puntos iniciales en aristas", + "startPointsOnEdges": "puntos iniciales en aristas", + "bitbybit.occt.shapes.edge.startPointsOnEdges_description": "obtiene los puntos iniciales en las aristas", + "bitbybit.occt.shapes.edge.endPointOnEdge": "punto final en arista", + "endPointOnEdge": "punto final en arista", + "bitbybit.occt.shapes.edge.endPointOnEdge_description": "obtiene el punto final en la arista", + "bitbybit.occt.shapes.edge.endPointsOnEdges": "puntos finales en aristas", + "endPointsOnEdges": "puntos finales en aristas", + "bitbybit.occt.shapes.edge.endPointsOnEdges_description": "obtiene los puntos finales en las aristas", + "bitbybit.occt.shapes.edge.divideEdgeByParamsToPoints": "dividir arista por parámetros a puntos", + "divideEdgeByParamsToPoints": "dividir arista por parámetros a puntos", + "bitbybit.occt.shapes.edge.divideEdgeByParamsToPoints_description": "divide la arista por parámetros a puntos", + "nrOfDivisions": "núm de divisiones", + "removeStartPoint": "eliminar punto inicial", + "removeEndPoint": "eliminar punto final", + "bitbybit.occt.shapes.edge.divideEdgesByParamsToPoints": "dividir aristas por parámetros a puntos", + "divideEdgesByParamsToPoints": "dividir aristas por parámetros a puntos", + "bitbybit.occt.shapes.edge.divideEdgesByParamsToPoints_description": "divide las aristas por parámetros a puntos", + "bitbybit.occt.shapes.edge.divideEdgeByEqualDistanceToPoints": "dividir arista por distancia igual a puntos", + "divideEdgeByEqualDistanceToPoints": "dividir arista por distancia igual a puntos", + "bitbybit.occt.shapes.edge.divideEdgeByEqualDistanceToPoints_description": "divide la arista por longitud a puntos", + "bitbybit.occt.shapes.edge.divideEdgesByEqualDistanceToPoints": "dividir aristas por distancia igual a puntos", + "divideEdgesByEqualDistanceToPoints": "dividir aristas por distancia igual a puntos", + "bitbybit.occt.shapes.edge.divideEdgesByEqualDistanceToPoints_description": "divide las aristas por longitud a puntos", + "bitbybit.occt.shapes.edge.constraintTanLinesFromTwoPtsToCircle": "restringir líneas tangentes desde dos puntos a círculo", + "constraintTanLinesFromTwoPtsToCircle": "restringir líneas tangentes desde dos puntos a círculo", + "bitbybit.occt.shapes.edge.constraintTanLinesFromTwoPtsToCircle_description": "crea líneas desde dos puntos hasta las tangentes del círculo", + "constraint": "restricción", + "point1": "punto 1", + "point2": "punto 2", + "positionResult": "resultado de posición", + "positionResultEnum": "enum resultado posición", + "circleRemainder": "resto del círculo", + "circleInclusionEnum": "enum inclusión círculo", + "bitbybit.occt.shapes.edge.constraintTanLinesFromPtToCircle": "restringir líneas tangentes desde punto a círculo", + "constraintTanLinesFromPtToCircle": "restringir líneas tangentes desde punto a círculo", + "bitbybit.occt.shapes.edge.constraintTanLinesFromPtToCircle_description": "crea líneas desde un punto hasta las tangentes del círculo", + "bitbybit.occt.shapes.edge.constraintTanLinesOnTwoCircles": "restringir líneas tangentes en dos círculos", + "constraintTanLinesOnTwoCircles": "restringir líneas tangentes en dos círculos", + "bitbybit.occt.shapes.edge.constraintTanLinesOnTwoCircles_description": "crea líneas tangentes entre dos círculos", + "circle1": "círculo 1", + "circle2": "círculo 2", + "circleRemainders": "restos de círculo", + "twoCircleInclusionEnum": "enum inclusión dos círculos", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnTwoCircles": "restringir círculos tangentes en dos círculos", + "constraintTanCirclesOnTwoCircles": "restringir círculos tangentes en dos círculos", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnTwoCircles_description": "crea círculos tangentes entre dos círculos", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnCircleAndPnt": "restringir círculos tangentes en círculo y punto", + "constraintTanCirclesOnCircleAndPnt": "restringir círculos tangentes en círculo y punto", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnCircleAndPnt_description": "crea círculos tangentes entre un punto y un círculo", + "bitbybit.occt.shapes.edge.isEdgeLinear": "es arista lineal", + "isEdgeLinear": "es arista lineal", + "bitbybit.occt.shapes.edge.isEdgeLinear_description": "comprueba si la arista es lineal", + "is": "es", + "bitbybit.occt.shapes.edge.isEdgeCircular": "es arista circular", + "isEdgeCircular": "es arista circular", + "bitbybit.occt.shapes.edge.isEdgeCircular_description": "comprueba si la arista es circular", + "bitbybit.occt.shapes.wire.createPolygonWire": "alambre poligonal", + "wire": "alambre", + "createPolygonWire": "alambre poligonal", + "bitbybit.occt.shapes.wire.createPolygonWire_description": "crea un alambre poligonal de opencascade", + "via points": "vía puntos", + "bitbybit.occt.shapes.wire.createPolygons": "polígonos", + "createPolygons": "polígonos", + "bitbybit.occt.shapes.wire.createPolygons_description": "crea polígonos de opencascade", + "multiple": "múltiple", + "polygons": "polígonos", + "PolygonDto[]": "array dto polígono", + "returnCompound": "retornar compuesto", + "bitbybit.occt.shapes.wire.createLineWire": "alambre de línea", + "createLineWire": "alambre de línea", + "bitbybit.occt.shapes.wire.createLineWire_description": "crea un alambre de línea de opencascade", + "bitbybit.occt.shapes.wire.createLines": "líneas", + "createLines": "líneas", + "bitbybit.occt.shapes.wire.createLines_description": "crea líneas de opencascade", + "LineDto[]": "array dto línea", + "bitbybit.occt.shapes.wire.splitOnPoints": "dividir en puntos", + "splitOnPoints": "dividir en puntos", + "bitbybit.occt.shapes.wire.splitOnPoints_description": "divide el alambre en los puntos dados", + "bitbybit.occt.shapes.wire.wiresToPoints": "alambres a puntos", + "wiresToPoints": "alambres a puntos", + "bitbybit.occt.shapes.wire.wiresToPoints_description": "transforma alambres a puntos en listas ordenadas", + "bitbybit.occt.shapes.wire.createPolylineWire": "alambre de polilínea", + "createPolylineWire": "alambre de polilínea", + "bitbybit.occt.shapes.wire.createPolylineWire_description": "crea un alambre de polilínea de opencascade", + "bitbybit.occt.shapes.wire.createZigZagBetweenTwoWires": "zig zag entre dos alambres", + "createZigZagBetweenTwoWires": "zig zag entre dos alambres", + "bitbybit.occt.shapes.wire.createZigZagBetweenTwoWires_description": "crea un zig zag entre dos alambres", + "via wires": "vía alambres", + "wire1": "alambre 1", + "wire2": "alambre 2", + "nrZigZags": "núm zig zags", + "inverse": "inverso", + "divideByEqualDistance": "dividir por distancia igual", + "zigZagsPerEdge": "zig zags por arista", + "bitbybit.occt.shapes.wire.createWireFromTwoCirclesTan": "alambre desde dos círculos tangentes", + "createWireFromTwoCirclesTan": "alambre desde dos círculos tangentes", + "bitbybit.occt.shapes.wire.createWireFromTwoCirclesTan_description": "crea un alambre tangente que encierra dos círculos planares", + "keepLines": "mantener líneas", + "twoSidesStrictEnum": "enum estricto dos lados", + "fourSidesStrictEnum": "enum estricto cuatro lados", + "bitbybit.occt.shapes.wire.createPolylines": "polilíneas", + "createPolylines": "polilíneas", + "bitbybit.occt.shapes.wire.createPolylines_description": "crea alambres de polilínea de opencascade", + "polylines": "polilíneas", + "PolylineDto[]": "array dto polilínea", + "bitbybit.occt.shapes.wire.createBezier": "bezier", + "createBezier": "bezier", + "bitbybit.occt.shapes.wire.createBezier_description": "crea un alambre bezier de opencascade", + "bitbybit.occt.shapes.wire.createBezierWeights": "pesos bezier", + "createBezierWeights": "pesos bezier", + "bitbybit.occt.shapes.wire.createBezierWeights_description": "crea un alambre bezier de opencascade con pesos", + "weights": "pesos", + "bitbybit.occt.shapes.wire.createBezierWires": "alambres bezier", + "createBezierWires": "alambres bezier", + "bitbybit.occt.shapes.wire.createBezierWires_description": "crea alambres bezier de opencascade", + "bezierWires": "alambres bezier", + "BezierDto[]": "array dto bezier", + "bitbybit.occt.shapes.wire.interpolatePoints": "interpolar puntos", + "interpolatePoints": "interpolar puntos", + "bitbybit.occt.shapes.wire.interpolatePoints_description": "crea un alambre bspline de opencascade a partir de puntos", + "periodic": "periódico", + "bitbybit.occt.shapes.wire.interpolateWires": "interpolar alambres", + "interpolateWires": "interpolar alambres", + "bitbybit.occt.shapes.wire.interpolateWires_description": "crea múltiples alambres interpolados de opencascade", + "interpolations": "interpolaciones", + "InterpolationDto[]": "array dto interpolación", + "bitbybit.occt.shapes.wire.createBSpline": "bspline", + "createBSpline": "bspline", + "bitbybit.occt.shapes.wire.createBSpline_description": "crea un alambre bspline de opencascade", + "bitbybit.occt.shapes.wire.createBSplines": "bsplines", + "createBSplines": "bsplines", + "bitbybit.occt.shapes.wire.createBSplines_description": "crea alambres bspline de opencascade", + "bSplines": "bsplines", + "BSplineDto[]": "array dto bspline", + "bitbybit.occt.shapes.wire.combineEdgesAndWiresIntoAWire": "combinar aristas y alambres en un alambre", + "combineEdgesAndWiresIntoAWire": "combinar aristas y alambres en un alambre", + "bitbybit.occt.shapes.wire.combineEdgesAndWiresIntoAWire_description": "combina aristas y alambres en un solo alambre", + "build": "construir", + "bitbybit.occt.shapes.wire.createWireFromEdge": "alambre desde arista", + "createWireFromEdge": "alambre desde arista", + "bitbybit.occt.shapes.wire.createWireFromEdge_description": "crea un alambre a partir de una arista", + "bitbybit.occt.shapes.wire.addEdgesAndWiresToWire": "añadir aristas y alambres al alambre", + "addEdgesAndWiresToWire": "añadir aristas y alambres al alambre", + "bitbybit.occt.shapes.wire.addEdgesAndWiresToWire_description": "añade aristas y alambres al alambre", + "U[]": "array u", + "bitbybit.occt.shapes.wire.divideWireByParamsToPoints": "dividir alambre por parámetros a puntos", + "divideWireByParamsToPoints": "dividir alambre por parámetros a puntos", + "bitbybit.occt.shapes.wire.divideWireByParamsToPoints_description": "divide el alambre en puntos por parámetros", + "bitbybit.occt.shapes.wire.divideWiresByParamsToPoints": "dividir alambres por parámetros a puntos", + "divideWiresByParamsToPoints": "dividir alambres por parámetros a puntos", + "bitbybit.occt.shapes.wire.divideWiresByParamsToPoints_description": "divide los alambres en puntos por parámetros", + "extract from wires": "extraer de alambres", + "bitbybit.occt.shapes.wire.divideWireByEqualDistanceToPoints": "dividir alambre por distancia igual a puntos", + "divideWireByEqualDistanceToPoints": "dividir alambre por distancia igual a puntos", + "bitbybit.occt.shapes.wire.divideWireByEqualDistanceToPoints_description": "divide el alambre en puntos equidistantes", + "bitbybit.occt.shapes.wire.divideWiresByEqualDistanceToPoints": "dividir alambres por distancia igual a puntos", + "divideWiresByEqualDistanceToPoints": "dividir alambres por distancia igual a puntos", + "bitbybit.occt.shapes.wire.divideWiresByEqualDistanceToPoints_description": "divide los alambres en puntos equidistantes", + "bitbybit.occt.shapes.wire.pointOnWireAtParam": "punto en alambre en parámetro", + "pointOnWireAtParam": "punto en alambre en parámetro", + "bitbybit.occt.shapes.wire.pointOnWireAtParam_description": "obtiene un punto en el alambre en el parámetro", + "bitbybit.occt.shapes.wire.pointOnWireAtLength": "punto en alambre en longitud", + "pointOnWireAtLength": "punto en alambre en longitud", + "bitbybit.occt.shapes.wire.pointOnWireAtLength_description": "obtiene un punto en el alambre en la longitud", + "bitbybit.occt.shapes.wire.pointsOnWireAtLengths": "puntos en alambre en longitudes", + "pointsOnWireAtLengths": "puntos en alambre en longitudes", + "bitbybit.occt.shapes.wire.pointsOnWireAtLengths_description": "obtiene puntos en el alambre en las longitudes", + "lengths": "longitudes", + "bitbybit.occt.shapes.wire.pointsOnWireAtEqualLength": "puntos en alambre en longitud igual", + "pointsOnWireAtEqualLength": "puntos en alambre en longitud igual", + "bitbybit.occt.shapes.wire.pointsOnWireAtEqualLength_description": "obtiene puntos en el alambre en longitud igual", + "tryNext": "probar siguiente", + "includeFirst": "incluir primero", + "includeLast": "incluir último", + "bitbybit.occt.shapes.wire.pointsOnWireAtPatternOfLengths": "puntos en alambre en patrón de longitudes", + "pointsOnWireAtPatternOfLengths": "puntos en alambre en patrón de longitudes", + "bitbybit.occt.shapes.wire.pointsOnWireAtPatternOfLengths_description": "obtiene puntos en el alambre en un patrón de longitudes", + "bitbybit.occt.shapes.wire.tangentOnWireAtParam": "tangente en alambre en parámetro", + "tangentOnWireAtParam": "tangente en alambre en parámetro", + "bitbybit.occt.shapes.wire.tangentOnWireAtParam_description": "obtiene el vector tangente en el alambre en el parámetro", + "bitbybit.occt.shapes.wire.tangentOnWireAtLength": "tangente en alambre en longitud", + "tangentOnWireAtLength": "tangente en alambre en longitud", + "bitbybit.occt.shapes.wire.tangentOnWireAtLength_description": "obtiene el vector tangente en el alambre en la longitud", + "bitbybit.occt.shapes.wire.derivativesOnWireAtLength": "derivadas en alambre en longitud", + "derivativesOnWireAtLength": "derivadas en alambre en longitud", + "bitbybit.occt.shapes.wire.derivativesOnWireAtLength_description": "calcula 3 derivadas en el alambre en la longitud", + "bitbybit.occt.shapes.wire.derivativesOnWireAtParam": "derivadas en alambre en parámetro", + "derivativesOnWireAtParam": "derivadas en alambre en parámetro", + "bitbybit.occt.shapes.wire.derivativesOnWireAtParam_description": "calcula 3 derivadas en el alambre en el parámetro", + "bitbybit.occt.shapes.wire.startPointOnWire": "punto inicial en alambre", + "startPointOnWire": "punto inicial en alambre", + "bitbybit.occt.shapes.wire.startPointOnWire_description": "obtiene el punto inicial en el alambre", + "bitbybit.occt.shapes.wire.endPointOnWire": "punto final en alambre", + "endPointOnWire": "punto final en alambre", + "bitbybit.occt.shapes.wire.endPointOnWire_description": "obtiene el punto final en el alambre", + "bitbybit.occt.shapes.wire.createCircleWire": "alambre de círculo", + "createCircleWire": "alambre de círculo", + "bitbybit.occt.shapes.wire.createCircleWire_description": "crea un alambre de círculo de opencascade", + "bitbybit.occt.shapes.wire.createSquareWire": "alambre cuadrado", + "createSquareWire": "alambre cuadrado", + "bitbybit.occt.shapes.wire.createSquareWire_description": "crea un alambre cuadrado de opencascade", + "bitbybit.occt.shapes.wire.createStarWire": "alambre de estrella", + "createStarWire": "alambre de estrella", + "bitbybit.occt.shapes.wire.createStarWire_description": "crea un alambre de estrella de opencascade", + "numRays": "núm rayos", + "outerRadius": "radio exterior", + "innerRadius": "radio interior", + "offsetOuterEdges": "desplazar aristas exteriores", + "half": "mitad", + "bitbybit.occt.shapes.wire.createChristmasTreeWire": "alambre de árbol de navidad", + "createChristmasTreeWire": "alambre de árbol de navidad", + "bitbybit.occt.shapes.wire.createChristmasTreeWire_description": "crea un alambre de árbol de navidad", + "innerDist": "distancia interior", + "outerDist": "distancia exterior", + "nrSkirts": "núm faldones", + "trunkHeight": "altura tronco", + "trunkWidth": "ancho tronco", + "bitbybit.occt.shapes.wire.createNGonWire": "alambre de n-gono", + "createNGonWire": "alambre de n-gono", + "bitbybit.occt.shapes.wire.createNGonWire_description": "crea un alambre de n-gono de opencascade", + "nrCorners": "núm esquinas", + "bitbybit.occt.shapes.wire.createParallelogramWire": "alambre de paralelogramo", + "createParallelogramWire": "alambre de paralelogramo", + "bitbybit.occt.shapes.wire.createParallelogramWire_description": "crea un alambre de paralelogramo", + "aroundCenter": "alrededor del centro", + "bitbybit.occt.shapes.wire.createHeartWire": "alambre de corazón", + "createHeartWire": "alambre de corazón", + "bitbybit.occt.shapes.wire.createHeartWire_description": "crea un alambre de corazón", + "sizeApprox": "tamaño aprox", + "bitbybit.occt.shapes.wire.createRectangleWire": "alambre de rectángulo", + "createRectangleWire": "alambre de rectángulo", + "bitbybit.occt.shapes.wire.createRectangleWire_description": "crea un alambre de rectángulo de opencascade", + "bitbybit.occt.shapes.wire.createLPolygonWire": "alambre de polígono L", + "createLPolygonWire": "alambre de polígono L", + "bitbybit.occt.shapes.wire.createLPolygonWire_description": "crea un alambre de polígono L de opencascade", + "widthFirst": "ancho primero", + "lengthFirst": "longitud primero", + "widthSecond": "ancho segundo", + "lengthSecond": "longitud segundo", + "align": "alinear", + "directionEnum": "enum dirección", + "bitbybit.occt.shapes.wire.createEllipseWire": "alambre de elipse", + "createEllipseWire": "alambre de elipse", + "bitbybit.occt.shapes.wire.createEllipseWire_description": "crea un alambre de elipse de opencascade", + "bitbybit.occt.shapes.wire.getWire": "obtener alambre", + "getWire": "obtener alambre", + "bitbybit.occt.shapes.wire.getWire_description": "obtiene el alambre por índice de la forma", + "bitbybit.occt.shapes.wire.getWires": "obtener alambres", + "getWires": "obtener alambres", + "bitbybit.occt.shapes.wire.getWires_description": "obtiene todos los alambres de la forma", + "bitbybit.occt.shapes.wire.getWireCenterOfMass": "obtener centro de masa del alambre", + "getWireCenterOfMass": "obtener centro de masa del alambre", + "bitbybit.occt.shapes.wire.getWireCenterOfMass_description": "obtiene el punto del centro de masa del alambre", + "bitbybit.occt.shapes.wire.getWiresCentersOfMass": "obtener centros de masa de alambres", + "getWiresCentersOfMass": "obtener centros de masa de alambres", + "bitbybit.occt.shapes.wire.getWiresCentersOfMass_description": "obtiene los puntos de los centros de masa de los alambres", + "bitbybit.occt.shapes.wire.reversedWire": "alambre invertido", + "reversedWire": "alambre invertido", + "bitbybit.occt.shapes.wire.reversedWire_description": "calcula el alambre invertido", + "bitbybit.occt.shapes.wire.reversedWireFromReversedEdges": "alambre invertido desde aristas invertidas", + "reversedWireFromReversedEdges": "alambre invertido desde aristas invertidas", + "bitbybit.occt.shapes.wire.reversedWireFromReversedEdges_description": "calcula el alambre invertido a partir de aristas invertidas", + "bitbybit.occt.shapes.wire.isWireClosed": "está alambre cerrado", + "isWireClosed": "está alambre cerrado", + "bitbybit.occt.shapes.wire.isWireClosed_description": "comprueba si el alambre está cerrado", + "bitbybit.occt.shapes.wire.getWireLength": "obtener longitud de alambre", + "getWireLength": "obtener longitud de alambre", + "bitbybit.occt.shapes.wire.getWireLength_description": "obtiene la longitud del alambre", + "bitbybit.occt.shapes.wire.getWiresLengths": "obtener longitudes de alambres", + "getWiresLengths": "obtener longitudes de alambres", + "bitbybit.occt.shapes.wire.getWiresLengths_description": "obtiene las longitudes de los alambres", + "bitbybit.occt.shapes.wire.placeWireOnFace": "colocar alambre en cara", + "placeWireOnFace": "colocar alambre en cara", + "bitbybit.occt.shapes.wire.placeWireOnFace_description": "coloca el alambre en la cara usando el espacio uv", + "face": "cara", + "bitbybit.occt.shapes.wire.placeWiresOnFace": "colocar alambres en cara", + "placeWiresOnFace": "colocar alambres en cara", + "bitbybit.occt.shapes.wire.placeWiresOnFace_description": "coloca múltiples alambres en la cara usando el espacio uv", + "wires": "alambres", + "bitbybit.occt.shapes.wire.closeOpenWire": "cerrar alambre abierto", + "closeOpenWire": "cerrar alambre abierto", + "bitbybit.occt.shapes.wire.closeOpenWire_description": "cierra un alambre abierto con una arista recta", + "bitbybit.occt.shapes.wire.project": "proyectar", + "project": "proyectar", + "bitbybit.occt.shapes.wire.project_description": "proyecta el alambre sobre la forma", + "bitbybit.occt.shapes.wire.projectWires": "proyectar alambres", + "projectWires": "proyectar alambres", + "bitbybit.occt.shapes.wire.projectWires_description": "proyecta múltiples alambres sobre la forma", + "bitbybit.occt.shapes.face.createFacesFromWiresOnFace": "caras desde alambres en cara", + "createFacesFromWiresOnFace": "caras desde alambres en cara", + "bitbybit.occt.shapes.face.createFacesFromWiresOnFace_description": "crea caras a partir de alambres en una cara", + "inside": "interior", + "bitbybit.occt.shapes.face.createFaceFromWireOnFace": "cara desde alambre en cara", + "createFaceFromWireOnFace": "cara desde alambre en cara", + "bitbybit.occt.shapes.face.createFaceFromWireOnFace_description": "crea una cara a partir de un alambre en una cara", + "bitbybit.occt.shapes.face.createFaceFromWire": "cara desde alambre", + "createFaceFromWire": "cara desde alambre", + "bitbybit.occt.shapes.face.createFaceFromWire_description": "crea una cara a partir de un alambre", + "planar": "planar", + "bitbybit.occt.shapes.face.createFaceFromWires": "cara desde alambres", + "createFaceFromWires": "cara desde alambres", + "bitbybit.occt.shapes.face.createFaceFromWires_description": "crea una cara a partir de alambres", + "bitbybit.occt.shapes.face.createFaceFromWiresOnFace": "cara desde alambres en cara", + "createFaceFromWiresOnFace": "cara desde alambres en cara", + "bitbybit.occt.shapes.face.createFaceFromWiresOnFace_description": "crea una cara a partir de alambres en una cara guía", + "bitbybit.occt.shapes.face.createFacesFromWires": "caras desde alambres", + "createFacesFromWires": "caras desde alambres", + "bitbybit.occt.shapes.face.createFacesFromWires_description": "crea caras a partir de alambres", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWires": "cara desde múltiples alambres tangentes a círculos", + "createFaceFromMultipleCircleTanWires": "cara desde múltiples alambres tangentes a círculos", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWires_description": "crea una cara a partir de múltiples alambres tangentes a círculos", + "circles": "círculos", + "combination": "combinación", + "combinationCirclesForFaceEnum": "enum combinación círculos para cara", + "unify": "unificar", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWireCollections": "cara desde múltiples colecciones de alambres tangentes a círculos", + "createFaceFromMultipleCircleTanWireCollections": "cara desde múltiples colecciones de alambres tangentes a círculos", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWireCollections_description": "crea una cara a partir de múltiples colecciones de alambres tangentes a círculos", + "listsOfCircles": "listas de círculos", + "T[][]": "array de array t", + "bitbybit.occt.shapes.face.faceFromSurface": "cara desde superficie", + "faceFromSurface": "cara desde superficie", + "bitbybit.occt.shapes.face.faceFromSurface_description": "crea una cara a partir de una superficie", + "bitbybit.occt.shapes.face.faceFromSurfaceAndWire": "cara desde superficie y alambre", + "faceFromSurfaceAndWire": "cara desde superficie y alambre", + "bitbybit.occt.shapes.face.faceFromSurfaceAndWire_description": "crea una cara a partir de una superficie y un alambre", + "bitbybit.occt.shapes.face.createPolygonFace": "cara poligonal", + "createPolygonFace": "cara poligonal", + "bitbybit.occt.shapes.face.createPolygonFace_description": "crea una cara poligonal de opencascade", + "bitbybit.occt.shapes.face.createCircleFace": "cara circular", + "createCircleFace": "cara circular", + "bitbybit.occt.shapes.face.createCircleFace_description": "crea una cara circular de opencascade", + "bitbybit.occt.shapes.face.createEllipseFace": "cara elíptica", + "createEllipseFace": "cara elíptica", + "bitbybit.occt.shapes.face.createEllipseFace_description": "crea una cara elíptica de opencascade", + "bitbybit.occt.shapes.face.createSquareFace": "cara cuadrada", + "createSquareFace": "cara cuadrada", + "bitbybit.occt.shapes.face.createSquareFace_description": "crea una cara cuadrada de opencascade", + "bitbybit.occt.shapes.face.createRectangleFace": "cara rectangular", + "createRectangleFace": "cara rectangular", + "bitbybit.occt.shapes.face.createRectangleFace_description": "crea una cara rectangular de opencascade", + "bitbybit.occt.shapes.face.getFace": "obtener cara", + "getFace": "obtener cara", + "bitbybit.occt.shapes.face.getFace_description": "obtiene la cara por índice de la forma", + "bitbybit.occt.shapes.face.getFaces": "obtener caras", + "getFaces": "obtener caras", + "bitbybit.occt.shapes.face.getFaces_description": "obtiene las caras de la forma", + "bitbybit.occt.shapes.face.reversedFace": "cara invertida", + "reversedFace": "cara invertida", + "bitbybit.occt.shapes.face.reversedFace_description": "calcula la cara invertida", + "bitbybit.occt.shapes.face.subdivideToPoints": "subdividir en puntos", + "subdivideToPoints": "subdividir en puntos", + "bitbybit.occt.shapes.face.subdivideToPoints_description": "subdivide la cara en una cuadrícula de puntos", + "nrDivisionsU": "núm divisiones u", + "nrDivisionsV": "núm divisiones v", + "shiftHalfStepU": "desplazar medio paso u", + "removeStartEdgeU": "eliminar arista inicial u", + "removeEndEdgeU": "eliminar arista final u", + "shiftHalfStepV": "desplazar medio paso v", + "removeStartEdgeV": "eliminar arista inicial v", + "removeEndEdgeV": "eliminar arista final v", + "bitbybit.occt.shapes.face.subdivideToWires": "subdividir en alambres", + "subdivideToWires": "subdividir en alambres", + "bitbybit.occt.shapes.face.subdivideToWires_description": "subdivide la cara en alambres", + "nrDivisions": "núm divisiones", + "isU": "es u", + "shiftHalfStep": "desplazar medio paso", + "removeStart": "eliminar inicio", + "removeEnd": "eliminar fin", + "bitbybit.occt.shapes.face.subdivideToRectangleWires": "subdividir en alambres rectangulares", + "subdivideToRectangleWires": "subdividir en alambres rectangulares", + "bitbybit.occt.shapes.face.subdivideToRectangleWires_description": "subdivide la cara en alambres rectangulares", + "patterns": "patrones", + "nrRectanglesU": "núm rectángulos u", + "nrRectanglesV": "núm rectángulos v", + "scalePatternU": "patrón de escala u", + "scalePatternV": "patrón de escala v", + "filletPattern": "patrón de redondeo", + "inclusionPattern": "patrón de inclusión", + "offsetFromBorderU": "desplazamiento desde borde u", + "offsetFromBorderV": "desplazamiento desde borde v", + "bitbybit.occt.shapes.face.subdivideToRectangleHoles": "subdividir en agujeros rectangulares", + "subdivideToRectangleHoles": "subdividir en agujeros rectangulares", + "bitbybit.occt.shapes.face.subdivideToRectangleHoles_description": "subdivide la cara en agujeros rectangulares", + "holesToFaces": "agujeros a caras", + "bitbybit.occt.shapes.face.subdivideToPointsControlled": "subdividir en puntos controlados", + "subdivideToPointsControlled": "subdividir en puntos controlados", + "bitbybit.occt.shapes.face.subdivideToPointsControlled_description": "subdivide la cara en una cuadrícula de puntos con desplazamientos controlados", + "shiftHalfStepNthU": "desplazar medio paso enésimo u", + "shiftHalfStepUOffsetN": "desplazar medio paso u desplazamiento n", + "removeStartEdgeNthU": "eliminar arista inicial enésima u", + "removeStartEdgeUOffsetN": "eliminar arista inicial u desplazamiento n", + "removeEndEdgeNthU": "eliminar arista final enésima u", + "removeEndEdgeUOffsetN": "eliminar arista final u desplazamiento n", + "shiftHalfStepNthV": "desplazar medio paso enésimo v", + "shiftHalfStepVOffsetN": "desplazar medio paso v desplazamiento n", + "removeStartEdgeNthV": "eliminar arista inicial enésima v", + "removeStartEdgeVOffsetN": "eliminar arista inicial v desplazamiento n", + "removeEndEdgeNthV": "eliminar arista final enésima v", + "removeEndEdgeVOffsetN": "eliminar arista final v desplazamiento n", + "bitbybit.occt.shapes.face.subdivideToNormals": "subdividir en normales", + "subdivideToNormals": "subdividir en normales", + "bitbybit.occt.shapes.face.subdivideToNormals_description": "subdivide la cara en una cuadrícula de normales", + "bitbybit.occt.shapes.face.subdivideToUV": "subdividir en uv", + "subdivideToUV": "subdividir en uv", + "bitbybit.occt.shapes.face.subdivideToUV_description": "subdivide la cara en una cuadrícula uv", + "bitbybit.occt.shapes.face.pointOnUV": "punto en uv", + "pointOnUV": "punto en uv", + "bitbybit.occt.shapes.face.pointOnUV_description": "obtiene un punto en uv mapeado a los límites", + "paramU": "parámetro u", + "paramV": "parámetro v", + "bitbybit.occt.shapes.face.normalOnUV": "normal en uv", + "normalOnUV": "normal en uv", + "bitbybit.occt.shapes.face.normalOnUV_description": "obtiene la normal en uv mapeada a los límites", + "bitbybit.occt.shapes.face.pointsOnUVs": "puntos en uvs", + "pointsOnUVs": "puntos en uvs", + "bitbybit.occt.shapes.face.pointsOnUVs_description": "obtiene puntos en uvs mapeados a los límites", + "paramsUV": "parámetros uv", + "[number, number][]": "array de pares de números", + "bitbybit.occt.shapes.face.normalsOnUVs": "normales en uvs", + "normalsOnUVs": "normales en uvs", + "bitbybit.occt.shapes.face.normalsOnUVs_description": "obtiene normales en uvs mapeadas a los límites", + "bitbybit.occt.shapes.face.subdivideToPointsOnParam": "subdividir en puntos en parámetro", + "subdivideToPointsOnParam": "subdividir en puntos en parámetro", + "bitbybit.occt.shapes.face.subdivideToPointsOnParam_description": "subdivide la cara en puntos en el parámetro", + "nrPoints": "núm puntos", + "bitbybit.occt.shapes.face.wireAlongParam": "alambre a lo largo de parámetro", + "wireAlongParam": "alambre a lo largo de parámetro", + "bitbybit.occt.shapes.face.wireAlongParam_description": "obtiene un alambre a lo largo del parámetro en la cara", + "bitbybit.occt.shapes.face.wiresAlongParams": "alambres a lo largo de parámetros", + "wiresAlongParams": "alambres a lo largo de parámetros", + "bitbybit.occt.shapes.face.wiresAlongParams_description": "obtiene alambres a lo largo de los parámetros en la cara", + "params": "parámetros", + "bitbybit.occt.shapes.face.getUMinBound": "obtener límite mínimo u", + "getUMinBound": "obtener límite mínimo u", + "bitbybit.occt.shapes.face.getUMinBound_description": "obtiene el límite mínimo u de la cara", + "bitbybit.occt.shapes.face.getUMaxBound": "obtener límite máximo u", + "getUMaxBound": "obtener límite máximo u", + "bitbybit.occt.shapes.face.getUMaxBound_description": "obtiene el límite máximo u de la cara", + "bitbybit.occt.shapes.face.getVMinBound": "obtener límite mínimo v", + "getVMinBound": "obtener límite mínimo v", + "bitbybit.occt.shapes.face.getVMinBound_description": "obtiene el límite mínimo v de la cara", + "bitbybit.occt.shapes.face.getVMaxBound": "obtener límite máximo v", + "getVMaxBound": "obtener límite máximo v", + "bitbybit.occt.shapes.face.getVMaxBound_description": "obtiene el límite máximo v de la cara", + "bitbybit.occt.shapes.face.getFaceArea": "obtener área de cara", + "getFaceArea": "obtener área de cara", + "bitbybit.occt.shapes.face.getFaceArea_description": "obtiene el área de la cara", + "bitbybit.occt.shapes.face.getFacesAreas": "obtener áreas de caras", + "getFacesAreas": "obtener áreas de caras", + "bitbybit.occt.shapes.face.getFacesAreas_description": "obtiene las áreas de las caras", + "bitbybit.occt.shapes.face.getFaceCenterOfMass": "obtener centro de masa de cara", + "getFaceCenterOfMass": "obtener centro de masa de cara", + "bitbybit.occt.shapes.face.getFaceCenterOfMass_description": "obtiene el punto del centro de masa de la cara", + "bitbybit.occt.shapes.face.getFacesCentersOfMass": "obtener centros de masa de caras", + "getFacesCentersOfMass": "obtener centros de masa de caras", + "bitbybit.occt.shapes.face.getFacesCentersOfMass_description": "obtiene los centros de masa de las caras", + "bitbybit.occt.shapes.face.filterFacePoints": "filtrar puntos de cara", + "filterFacePoints": "filtrar puntos de cara", + "bitbybit.occt.shapes.face.filterFacePoints_description": "filtra puntos en la cara", + "filter": "filtrar", + "useBndBox": "usar caja delimitadora", + "gapTolerance": "tolerancia de hueco", + "keepIn": "mantener dentro", + "keepOn": "mantener sobre", + "keepOut": "mantener fuera", + "keepUnknown": "mantener desconocido", + "bitbybit.occt.shapes.face.filterFacesPoints": "filtrar puntos de caras", + "filterFacesPoints": "filtrar puntos de caras", + "bitbybit.occt.shapes.face.filterFacesPoints_description": "filtra puntos en las caras", + "flatPointsArray": "array de puntos plano", + "bitbybit.occt.shapes.shell.sewFaces": "coser caras", + "shell": "shell", + "sewFaces": "coser caras", + "bitbybit.occt.shapes.shell.sewFaces_description": "crea un shell a partir de caras", + "bitbybit.occt.shapes.shell.getShellSurfaceArea": "obtener área superficial del shell", + "getShellSurfaceArea": "obtener área superficial del shell", + "bitbybit.occt.shapes.shell.getShellSurfaceArea_description": "obtiene el área superficial del shell", + "bitbybit.occt.shapes.solid.fromClosedShell": "desde shell cerrado", + "solid": "sólido", + "fromClosedShell": "desde shell cerrado", + "bitbybit.occt.shapes.solid.fromClosedShell_description": "crea un sólido a partir de un shell cerrado", + "bitbybit.occt.shapes.solid.createBox": "caja", + "bitbybit.occt.shapes.solid.createBox_description": "crea una caja de opencascade", + "originOnCenter": "origen en el centro", + "bitbybit.occt.shapes.solid.createCube": "cubo", + "bitbybit.occt.shapes.solid.createCube_description": "crea un cubo de opencascade", + "bitbybit.occt.shapes.solid.createBoxFromCorner": "caja desde esquina", + "createBoxFromCorner": "caja desde esquina", + "bitbybit.occt.shapes.solid.createBoxFromCorner_description": "crea una caja de opencascade desde una esquina", + "corner": "esquina", + "bitbybit.occt.shapes.solid.createCylinder": "cilindro", + "bitbybit.occt.shapes.solid.createCylinder_description": "crea un cilindro de opencascade", + "bitbybit.occt.shapes.solid.createCylindersOnLines": "cilindros en líneas", + "createCylindersOnLines": "cilindros en líneas", + "bitbybit.occt.shapes.solid.createCylindersOnLines_description": "crea cilindros de opencascade en líneas", + "Base.Line3[]": "array de línea base 3", + "bitbybit.occt.shapes.solid.createSphere": "esfera", + "bitbybit.occt.shapes.solid.createSphere_description": "crea una esfera de opencascade", + "bitbybit.occt.shapes.solid.createCone": "cono", + "createCone": "cono", + "bitbybit.occt.shapes.solid.createCone_description": "crea un cono de opencascade", + "radius1": "radio 1", + "radius2": "radio 2", + "bitbybit.occt.shapes.solid.getSolidSurfaceArea": "obtener área superficial del sólido", + "getSolidSurfaceArea": "obtener área superficial del sólido", + "bitbybit.occt.shapes.solid.getSolidSurfaceArea_description": "obtiene el área superficial del sólido", + "bitbybit.occt.shapes.solid.getSolidVolume": "obtener volumen del sólido", + "getSolidVolume": "obtener volumen del sólido", + "bitbybit.occt.shapes.solid.getSolidVolume_description": "obtiene el volumen del sólido", + "bitbybit.occt.shapes.solid.getSolidsVolumes": "obtener volúmenes de sólidos", + "getSolidsVolumes": "obtener volúmenes de sólidos", + "bitbybit.occt.shapes.solid.getSolidsVolumes_description": "obtiene los volúmenes de los sólidos", + "bitbybit.occt.shapes.solid.getSolidCenterOfMass": "obtener centro de masa del sólido", + "getSolidCenterOfMass": "obtener centro de masa del sólido", + "bitbybit.occt.shapes.solid.getSolidCenterOfMass_description": "obtiene el centro de masa del sólido", + "bitbybit.occt.shapes.solid.getSolidsCentersOfMass": "obtener centros de masa de sólidos", + "getSolidsCentersOfMass": "obtener centros de masa de sólidos", + "bitbybit.occt.shapes.solid.getSolidsCentersOfMass_description": "obtiene los centros de masa de los sólidos", + "bitbybit.occt.shapes.solid.getSolids": "obtener sólidos", + "getSolids": "obtener sólidos", + "bitbybit.occt.shapes.solid.getSolids_description": "obtiene los sólidos de la forma", + "bitbybit.occt.shapes.solid.filterSolidPoints": "filtrar puntos de sólido", + "filterSolidPoints": "filtrar puntos de sólido", + "bitbybit.occt.shapes.solid.filterSolidPoints_description": "filtra puntos según la relación con el sólido", + "bitbybit.occt.shapes.compound.makeCompound": "hacer compuesto", + "compound": "compuesto", + "makeCompound": "hacer compuesto", + "bitbybit.occt.shapes.compound.makeCompound_description": "hace una forma compuesta a partir de formas", + "bitbybit.occt.shapes.compound.getShapesOfCompound": "obtener formas de compuesto", + "getShapesOfCompound": "obtener formas de compuesto", + "bitbybit.occt.shapes.compound.getShapesOfCompound_description": "obtiene las formas del compuesto", + "bitbybit.occt.shapes.shape.purgeInternalEdges": "purgar aristas internas", + "purgeInternalEdges": "purgar aristas internas", + "bitbybit.occt.shapes.shape.purgeInternalEdges_description": "elimina las aristas internas de la forma", + "bitbybit.occt.shapes.shape.unifySameDomain": "unificar mismo dominio", + "unifySameDomain": "unificar mismo dominio", + "bitbybit.occt.shapes.shape.unifySameDomain_description": "unifica caras y aristas en el mismo dominio", + "unifyEdges": "unificar aristas", + "unifyFaces": "unificar caras", + "concatBSplines": "concatenar bsplines", + "bitbybit.occt.shapes.shape.isClosed": "está cerrado", + "bitbybit.occt.shapes.shape.isClosed_description": "comprueba si la forma está cerrada", + "analysis": "análisis", + "bitbybit.occt.shapes.shape.isConvex": "es convexo", + "isConvex": "es convexo", + "bitbybit.occt.shapes.shape.isConvex_description": "comprueba si la forma es convexa", + "bitbybit.occt.shapes.shape.isChecked": "está comprobado", + "bitbybit.occt.shapes.shape.isChecked_description": "comprueba si la forma está comprobada", + "bitbybit.occt.shapes.shape.isFree": "es libre", + "isFree": "es libre", + "bitbybit.occt.shapes.shape.isFree_description": "comprueba si la forma es libre", + "bitbybit.occt.shapes.shape.isInfinite": "es infinito", + "isInfinite": "es infinito", + "bitbybit.occt.shapes.shape.isInfinite_description": "comprueba si la forma es infinita", + "bitbybit.occt.shapes.shape.isModified": "está modificado", + "isModified": "está modificado", + "bitbybit.occt.shapes.shape.isModified_description": "comprueba si la forma está modificada", + "bitbybit.occt.shapes.shape.isLocked": "está bloqueado", + "isLocked": "está bloqueado", + "bitbybit.occt.shapes.shape.isLocked_description": "comprueba si la forma está bloqueada", + "bitbybit.occt.shapes.shape.isNull": "es nulo", + "isNull": "es nulo", + "bitbybit.occt.shapes.shape.isNull_description": "comprueba si la forma es nula", + "bitbybit.occt.shapes.shape.isEqual": "es igual", + "isEqual": "es igual", + "bitbybit.occt.shapes.shape.isEqual_description": "comprueba si la forma es igual a otra forma", + "otherShape": "otra forma", + "bitbybit.occt.shapes.shape.isNotEqual": "no es igual", + "isNotEqual": "no es igual", + "bitbybit.occt.shapes.shape.isNotEqual_description": "comprueba si la forma difiere de otra forma", + "bitbybit.occt.shapes.shape.isPartner": "es pareja", + "isPartner": "es pareja", + "bitbybit.occt.shapes.shape.isPartner_description": "comprueba si la forma es pareja de otra forma", + "bitbybit.occt.shapes.shape.isSame": "es la misma", + "isSame": "es la misma", + "bitbybit.occt.shapes.shape.isSame_description": "comprueba si la forma es la misma que otra forma", + "bitbybit.occt.shapes.shape.getOrientation": "obtener orientación", + "getOrientation": "obtener orientación", + "bitbybit.occt.shapes.shape.getOrientation_description": "obtiene la orientación de la forma", + "bitbybit.occt.shapes.shape.getShapeType": "obtener tipo de forma", + "getShapeType": "obtener tipo de forma", + "bitbybit.occt.shapes.shape.getShapeType_description": "obtiene el tipo de forma", + "bitbybit.occt.geom.curves.geom2dEllipse": "geometría elipse 2d", + "geom": "geom", + "curves": "curvas", + "geom2dEllipse": "geometría elipse 2d", + "bitbybit.occt.geom.curves.geom2dEllipse_description": "crea una elipse 2d para modelado", + "Base.Point2": "punto base 2", + "Base.Vector2": "vector base 2", + "bitbybit.occt.geom.curves.geom2dTrimmedCurve": "geometría curva recortada 2d", + "geom2dTrimmedCurve": "geometría curva recortada 2d", + "bitbybit.occt.geom.curves.geom2dTrimmedCurve_description": "crea una curva recortada entre u1 y u2", + "u1": "u1", + "u2": "u2", + "adjustPeriodic": "ajustar periódico", + "bitbybit.occt.geom.curves.geom2dSegment": "geometría segmento 2d", + "geom2dSegment": "geometría segmento 2d", + "bitbybit.occt.geom.curves.geom2dSegment_description": "crea un segmento de curva 2d entre dos puntos", + "bitbybit.occt.geom.curves.get2dPointFrom2dCurveOnParam": "obtener punto 2d de curva 2d en parámetro", + "get2dPointFrom2dCurveOnParam": "obtener punto 2d de curva 2d en parámetro", + "bitbybit.occt.geom.curves.get2dPointFrom2dCurveOnParam_description": "obtiene un punto 2d en la curva en el parámetro", + "bitbybit.occt.geom.curves.geomCircleCurve": "geometría curva circular", + "geomCircleCurve": "geometría curva circular", + "bitbybit.occt.geom.curves.geomCircleCurve_description": "crea una curva geométrica circular", + "bitbybit.occt.geom.curves.geomEllipseCurve": "geometría curva elíptica", + "geomEllipseCurve": "geometría curva elíptica", + "bitbybit.occt.geom.curves.geomEllipseCurve_description": "crea una curva geométrica elíptica", + "bitbybit.occt.geom.surfaces.cylindricalSurface": "superficie cilíndrica", + "surfaces": "superficies", + "cylindricalSurface": "superficie cilíndrica", + "bitbybit.occt.geom.surfaces.cylindricalSurface_description": "crea una superficie cilíndrica infinita para modelado", + "bitbybit.occt.geom.surfaces.surfaceFromFace": "superficie desde cara", + "surfaceFromFace": "superficie desde cara", + "bitbybit.occt.geom.surfaces.surfaceFromFace_description": "crea una superficie a partir de una cara", + "bitbybit.occt.fillets.filletEdges": "redondear aristas", + "fillets": "redondeos", + "filletEdges": "redondear aristas", + "bitbybit.occt.fillets.filletEdges_description": "redondea formas de opencascade", + "3d fillets": "redondeos 3d", + "radiusList": "lista de radios", + "indexes": "índices", + "bitbybit.occt.fillets.filletEdgesList": "lista de redondeo de aristas", + "filletEdgesList": "lista de redondeo de aristas", + "bitbybit.occt.fillets.filletEdgesList_description": "redondea aristas con diferentes radios", + "edges": "aristas", + "bitbybit.occt.fillets.filletEdgesListOneRadius": "lista de redondeo de aristas un radio", + "filletEdgesListOneRadius": "lista de redondeo de aristas un radio", + "bitbybit.occt.fillets.filletEdgesListOneRadius_description": "redondea aristas con un solo radio", + "bitbybit.occt.fillets.filletEdgeVariableRadius": "redondear arista radio variable", + "filletEdgeVariableRadius": "redondear arista radio variable", + "bitbybit.occt.fillets.filletEdgeVariableRadius_description": "redondea la arista con radio variable en parámetros u", + "paramsU": "parámetros u", + "bitbybit.occt.fillets.filletEdgesSameVariableRadius": "redondear aristas mismo radio variable", + "filletEdgesSameVariableRadius": "redondear aristas mismo radio variable", + "bitbybit.occt.fillets.filletEdgesSameVariableRadius_description": "redondea aristas con los mismos radios variables", + "bitbybit.occt.fillets.filletEdgesVariableRadius": "redondear aristas radio variable", + "filletEdgesVariableRadius": "redondear aristas radio variable", + "bitbybit.occt.fillets.filletEdgesVariableRadius_description": "redondea aristas con radios variables en parámetros", + "radiusLists": "listas de radios", + "paramsULists": "listas de parámetros u", + "bitbybit.occt.fillets.fillet3DWire": "redondear alambre 3d", + "fillet3DWire": "redondear alambre 3d", + "bitbybit.occt.fillets.fillet3DWire_description": "redondea un alambre 3d con dirección guía", + "bitbybit.occt.fillets.fillet3DWires": "redondear alambres 3d", + "fillet3DWires": "redondear alambres 3d", + "bitbybit.occt.fillets.fillet3DWires_description": "redondea alambres 3d con dirección guía", + "bitbybit.occt.fillets.chamferEdges": "achaflanar aristas", + "chamferEdges": "achaflanar aristas", + "bitbybit.occt.fillets.chamferEdges_description": "achaflana las aristas de la forma de opencascade", + "3d chamfers": "achaflanados 3d", + "distanceList": "lista de distancias", + "bitbybit.occt.fillets.chamferEdgesList": "lista de achaflanado de aristas", + "chamferEdgesList": "lista de achaflanado de aristas", + "bitbybit.occt.fillets.chamferEdgesList_description": "achaflana aristas con diferentes distancias", + "bitbybit.occt.fillets.chamferEdgeTwoDistances": "achaflanar arista dos distancias", + "chamferEdgeTwoDistances": "achaflanar arista dos distancias", + "bitbybit.occt.fillets.chamferEdgeTwoDistances_description": "achaflana la arista con dos distancias", + "F": "f", + "distance1": "distancia 1", + "distance2": "distancia 2", + "bitbybit.occt.fillets.chamferEdgesTwoDistances": "achaflanar aristas dos distancias", + "chamferEdgesTwoDistances": "achaflanar aristas dos distancias", + "bitbybit.occt.fillets.chamferEdgesTwoDistances_description": "achaflana aristas con dos distancias", + "faces": "caras", + "F[]": "array f", + "bitbybit.occt.fillets.chamferEdgesTwoDistancesLists": "achaflanar aristas listas dos distancias", + "chamferEdgesTwoDistancesLists": "achaflanar aristas listas dos distancias", + "bitbybit.occt.fillets.chamferEdgesTwoDistancesLists_description": "achaflana aristas con dos listas de distancias", + "distances1": "distancias 1", + "distances2": "distancias 2", + "bitbybit.occt.fillets.chamferEdgeDistAngle": "achaflanar arista dist ángulo", + "chamferEdgeDistAngle": "achaflanar arista dist ángulo", + "bitbybit.occt.fillets.chamferEdgeDistAngle_description": "achaflana la arista con distancia y ángulo", + "bitbybit.occt.fillets.chamferEdgesDistAngle": "achaflanar aristas dist ángulo", + "chamferEdgesDistAngle": "achaflanar aristas dist ángulo", + "bitbybit.occt.fillets.chamferEdgesDistAngle_description": "achaflana aristas con distancia y ángulo", + "bitbybit.occt.fillets.chamferEdgesDistsAngles": "achaflanar aristas dists ángulos", + "chamferEdgesDistsAngles": "achaflanar aristas dists ángulos", + "bitbybit.occt.fillets.chamferEdgesDistsAngles_description": "achaflana aristas con distancias y ángulos", + "distances": "distancias", + "bitbybit.occt.fillets.fillet2d": "redondeo 2d", + "fillet2d": "redondeo 2d", + "bitbybit.occt.fillets.fillet2d_description": "redondea alambre o cara 2d", + "2d fillets": "redondeos 2d", + "bitbybit.occt.fillets.fillet2dShapes": "redondear formas 2d", + "fillet2dShapes": "redondear formas 2d", + "bitbybit.occt.fillets.fillet2dShapes_description": "redondea alambres o caras 2d", + "bitbybit.occt.fillets.filletTwoEdgesInPlaneIntoAWire": "redondear dos aristas en plano en un alambre", + "filletTwoEdgesInPlaneIntoAWire": "redondear dos aristas en plano en un alambre", + "bitbybit.occt.fillets.filletTwoEdgesInPlaneIntoAWire_description": "redondea dos aristas planares en un alambre", + "edge1": "arista 1", + "edge2": "arista 2", + "planeOrigin": "origen del plano", + "planeDirection": "dirección del plano", + "solution": "solución", + "bitbybit.occt.transforms.transform": "transformar", + "bitbybit.occt.transforms.transform_description": "transforma la forma", + "on single shape": "en forma única", + "rotationAxis": "eje de rotación", + "rotationAngle": "ángulo de rotación", + "scaleFactor": "factor de escala", + "bitbybit.occt.transforms.rotate": "rotar", + "bitbybit.occt.transforms.rotate_description": "rota la forma", + "bitbybit.occt.transforms.rotateAroundCenter": "rotar alrededor del centro", + "rotateAroundCenter": "rotar alrededor del centro", + "bitbybit.occt.transforms.rotateAroundCenter_description": "rota la forma alrededor del centro", + "bitbybit.occt.transforms.align": "alinear", + "bitbybit.occt.transforms.align_description": "alinea la forma", + "fromOrigin": "desde origen", + "fromDirection": "desde dirección", + "toOrigin": "a origen", + "toDirection": "a dirección", + "bitbybit.occt.transforms.alignAndTranslate": "alinear y trasladar", + "alignAndTranslate": "alinear y trasladar", + "bitbybit.occt.transforms.alignAndTranslate_description": "alinea y traslada la forma", + "bitbybit.occt.transforms.translate": "trasladar", + "bitbybit.occt.transforms.translate_description": "traslada la forma", + "bitbybit.occt.transforms.scale": "escalar", + "bitbybit.occt.transforms.scale_description": "escala la forma", + "bitbybit.occt.transforms.scale3d": "escalar 3d", + "scale3d": "escalar 3d", + "bitbybit.occt.transforms.scale3d_description": "escala la forma en 3d", + "bitbybit.occt.transforms.mirror": "reflejar", + "mirror": "reflejar", + "bitbybit.occt.transforms.mirror_description": "refleja la forma", + "bitbybit.occt.transforms.mirrorAlongNormal": "reflejar a lo largo de normal", + "mirrorAlongNormal": "reflejar a lo largo de normal", + "bitbybit.occt.transforms.mirrorAlongNormal_description": "refleja la forma a lo largo de la normal y el origen", + "normal": "normal", + "bitbybit.occt.transforms.transformShapes": "transformar formas", + "transformShapes": "transformar formas", + "bitbybit.occt.transforms.transformShapes_description": "transforma un array de formas", + "on shapes": "en formas", + "rotationAxes": "ejes de rotación", + "rotationAngles": "ángulos de rotación", + "scaleFactors": "factores de escala", + "bitbybit.occt.transforms.rotateShapes": "rotar formas", + "rotateShapes": "rotar formas", + "bitbybit.occt.transforms.rotateShapes_description": "rota las formas", + "axes": "ejes", + "bitbybit.occt.transforms.rotateAroundCenterShapes": "rotar alrededor del centro formas", + "rotateAroundCenterShapes": "rotar alrededor del centro formas", + "bitbybit.occt.transforms.rotateAroundCenterShapes_description": "rota las formas alrededor del centro y el eje", + "centers": "centros", + "bitbybit.occt.transforms.alignShapes": "alinear formas", + "alignShapes": "alinear formas", + "bitbybit.occt.transforms.alignShapes_description": "alinea las formas", + "fromOrigins": "desde orígenes", + "fromDirections": "desde direcciones", + "toOrigins": "a orígenes", + "toDirections": "a direcciones", + "bitbybit.occt.transforms.alignAndTranslateShapes": "alinear y trasladar formas", + "alignAndTranslateShapes": "alinear y trasladar formas", + "bitbybit.occt.transforms.alignAndTranslateShapes_description": "alinea y traslada las formas", + "directions": "direcciones", + "bitbybit.occt.transforms.translateShapes": "trasladar formas", + "translateShapes": "trasladar formas", + "bitbybit.occt.transforms.translateShapes_description": "traslada las formas", + "bitbybit.occt.transforms.scaleShapes": "escalar formas", + "scaleShapes": "escalar formas", + "bitbybit.occt.transforms.scaleShapes_description": "escala las formas", + "factors": "factores", + "bitbybit.occt.transforms.scale3dShapes": "escalar formas 3d", + "scale3dShapes": "escalar formas 3d", + "bitbybit.occt.transforms.scale3dShapes_description": "escala las formas en 3d", + "scales": "escalas", + "bitbybit.occt.transforms.mirrorShapes": "reflejar formas", + "mirrorShapes": "reflejar formas", + "bitbybit.occt.transforms.mirrorShapes_description": "refleja las formas", + "origins": "orígenes", + "bitbybit.occt.transforms.mirrorAlongNormalShapes": "reflejar a lo largo de normal formas", + "mirrorAlongNormalShapes": "reflejar a lo largo de normal formas", + "bitbybit.occt.transforms.mirrorAlongNormalShapes_description": "refleja las formas a lo largo de la normal y el origen", + "normals": "normales", + "bitbybit.occt.operations.loft": "loft", + "operations": "operaciones", + "loft": "loft", + "bitbybit.occt.operations.loft_description": "crea un loft de alambres en un shell", + "lofts": "lofts", + "makeSolid": "hacer sólido", + "bitbybit.occt.operations.loftAdvanced": "loft avanzado", + "loftAdvanced": "loft avanzado", + "bitbybit.occt.operations.loftAdvanced_description": "crea un loft de alambres en un shell con opciones", + "straight": "recto", + "nrPeriodicSections": "núm secciones periódicas", + "useSmoothing": "usar suavizado", + "maxUDegree": "grado u máximo", + "parType": "tipo par", + "approxParametrizationTypeEnum": "enum tipo parametrización aprox", + "startVertex": "vértice inicial", + "endVertex": "vértice final", + "bitbybit.occt.operations.closestPointsBetweenTwoShapes": "puntos más cercanos entre dos formas", + "closestPointsBetweenTwoShapes": "puntos más cercanos entre dos formas", + "bitbybit.occt.operations.closestPointsBetweenTwoShapes_description": "calcula los puntos más cercanos entre dos formas", + "closest pts": "puntos más cercanos", + "shape1": "forma 1", + "shape2": "forma 2", + "bitbybit.occt.operations.closestPointsOnShapeFromPoints": "puntos más cercanos en forma desde puntos", + "closestPointsOnShapeFromPoints": "puntos más cercanos en forma desde puntos", + "bitbybit.occt.operations.closestPointsOnShapeFromPoints_description": "calcula los puntos más cercanos desde puntos a la forma", + "bitbybit.occt.operations.closestPointsOnShapesFromPoints": "puntos más cercanos en formas desde puntos", + "closestPointsOnShapesFromPoints": "puntos más cercanos en formas desde puntos", + "bitbybit.occt.operations.closestPointsOnShapesFromPoints_description": "calcula los puntos más cercanos desde puntos a las formas", + "bitbybit.occt.operations.distancesToShapeFromPoints": "distancias a forma desde puntos", + "distancesToShapeFromPoints": "distancias a forma desde puntos", + "bitbybit.occt.operations.distancesToShapeFromPoints_description": "calcula las distancias desde puntos a la forma", + "bitbybit.occt.operations.boundingBoxOfShape": "caja delimitadora de la forma", + "boundingBoxOfShape": "caja delimitadora de la forma", + "bitbybit.occt.operations.boundingBoxOfShape_description": "Calcula los parámetros de la caja delimitadora de la forma", + "bitbybit.occt.operations.boundingBoxMinOfShape": "mínimo de la caja delimitadora de la forma", + "boundingBoxMinOfShape": "mínimo de la caja delimitadora de la forma", + "bitbybit.occt.operations.boundingBoxMinOfShape_description": "Obtiene el punto mínimo de la caja delimitadora de la forma", + "bitbybit.occt.operations.boundingBoxMaxOfShape": "máximo de la caja delimitadora de la forma", + "boundingBoxMaxOfShape": "máximo de la caja delimitadora de la forma", + "bitbybit.occt.operations.boundingBoxMaxOfShape_description": "Obtiene el punto máximo de la caja delimitadora de la forma", + "bitbybit.occt.operations.boundingBoxCenterOfShape": "centro de la caja delimitadora de la forma", + "boundingBoxCenterOfShape": "centro de la caja delimitadora de la forma", + "bitbybit.occt.operations.boundingBoxCenterOfShape_description": "Obtiene el punto central de la caja delimitadora de la forma", + "bitbybit.occt.operations.boundingBoxSizeOfShape": "tamaño de la caja delimitadora de la forma", + "boundingBoxSizeOfShape": "tamaño de la caja delimitadora de la forma", + "bitbybit.occt.operations.boundingBoxSizeOfShape_description": "Obtiene el punto de tamaño de la caja delimitadora de la forma", + "bitbybit.occt.operations.boundingBoxShapeOfShape": "forma de la caja delimitadora de la forma", + "boundingBoxShapeOfShape": "forma de la caja delimitadora de la forma", + "bitbybit.occt.operations.boundingBoxShapeOfShape_description": "Obtiene la forma de la caja delimitadora de la forma", + "bitbybit.occt.operations.boundingSphereOfShape": "esfera delimitadora de la forma", + "boundingSphereOfShape": "esfera delimitadora de la forma", + "bitbybit.occt.operations.boundingSphereOfShape_description": "Calcula los parámetros de la esfera delimitadora de la forma", + "bitbybit.occt.operations.boundingSphereCenterOfShape": "centro de la esfera delimitadora de la forma", + "boundingSphereCenterOfShape": "centro de la esfera delimitadora de la forma", + "bitbybit.occt.operations.boundingSphereCenterOfShape_description": "Obtiene el punto central de la esfera delimitadora de la forma", + "bitbybit.occt.operations.boundingSphereRadiusOfShape": "radio de la esfera delimitadora de la forma", + "boundingSphereRadiusOfShape": "radio de la esfera delimitadora de la forma", + "bitbybit.occt.operations.boundingSphereRadiusOfShape_description": "Obtiene el radio de la esfera delimitadora de la forma", + "bitbybit.occt.operations.boundingSphereShapeOfShape": "forma de la esfera delimitadora de la forma", + "boundingSphereShapeOfShape": "forma de la esfera delimitadora de la forma", + "bitbybit.occt.operations.boundingSphereShapeOfShape_description": "Obtiene la forma de la esfera delimitadora de la forma", + "bitbybit.occt.operations.extrude": "extruir", + "extrude": "extruir", + "bitbybit.occt.operations.extrude_description": "extruye la forma a lo largo de la dirección", + "extrusions": "extrusiones", + "bitbybit.occt.operations.extrudeShapes": "extruir formas", + "extrudeShapes": "extruir formas", + "bitbybit.occt.operations.extrudeShapes_description": "extruye las formas a lo largo de la dirección", + "bitbybit.occt.operations.splitShapeWithShapes": "dividir forma con formas", + "splitShapeWithShapes": "dividir forma con formas", + "bitbybit.occt.operations.splitShapeWithShapes_description": "divide la forma con formas", + "divisions": "divisiones", + "localFuzzyTolerance": "tolerancia difusa local", + "nonDestructive": "no destructivo", + "bitbybit.occt.operations.revolve": "revolucionar", + "revolve": "revolucionar", + "bitbybit.occt.operations.revolve_description": "revoluciona la forma alrededor de la dirección", + "revolutions": "revoluciones", + "copy": "copiar", + "bitbybit.occt.operations.rotatedExtrude": "extrusión rotada", + "rotatedExtrude": "extrusión rotada", + "bitbybit.occt.operations.rotatedExtrude_description": "realiza una extrusión rotada en la forma", + "bitbybit.occt.operations.pipe": "tubo", + "pipe": "tubo", + "bitbybit.occt.operations.pipe_description": "crea tubos de formas a lo largo de un alambre", + "pipeing": "entubado", + "bitbybit.occt.operations.pipePolylineWireNGon": "tubo alambre polilínea n-gono", + "pipePolylineWireNGon": "tubo alambre polilínea n-gono", + "bitbybit.occt.operations.pipePolylineWireNGon_description": "crea un tubo de alambre de polilínea con perfil de n-gono", + "trihedronEnum": "enum triedro", + "geomFillTrihedronEnum": "enum triedro relleno geom", + "forceApproxC1": "forzar aprox c1", + "bitbybit.occt.operations.pipeWiresCylindrical": "tubo alambres cilíndrico", + "pipeWiresCylindrical": "tubo alambres cilíndrico", + "bitbybit.occt.operations.pipeWiresCylindrical_description": "crea tubos de alambres con forma cilíndrica", + "bitbybit.occt.operations.pipeWireCylindrical": "tubo alambre cilíndrico", + "pipeWireCylindrical": "tubo alambre cilíndrico", + "bitbybit.occt.operations.pipeWireCylindrical_description": "crea un tubo de alambre con forma cilíndrica", + "bitbybit.occt.operations.offset": "desplazamiento", + "bitbybit.occt.operations.offset_description": "desplaza formas", + "offsets": "desplazamientos", + "bitbybit.occt.operations.offsetAdv": "desplazamiento avanzado", + "offsetAdv": "desplazamiento avanzado", + "bitbybit.occt.operations.offsetAdv_description": "desplaza con opciones avanzadas", + "joinType": "tipo de unión", + "joinTypeEnum": "enum tipo unión", + "removeIntEdges": "eliminar aristas int", + "bitbybit.occt.operations.makeThickSolidSimple": "hacer sólido grueso simple", + "makeThickSolidSimple": "hacer sólido grueso simple", + "bitbybit.occt.operations.makeThickSolidSimple_description": "engrosa la forma en un sólido", + "bitbybit.occt.operations.makeThickSolidByJoin": "hacer sólido grueso por unión", + "makeThickSolidByJoin": "hacer sólido grueso por unión", + "bitbybit.occt.operations.makeThickSolidByJoin_description": "engrosa la forma en un sólido uniéndola", + "intersection": "intersección", + "selfIntersection": "autointersección", + "bitbybit.occt.operations.slice": "rebanar", + "slice": "rebanar", + "bitbybit.occt.operations.slice_description": "rebana la forma", + "bitbybit.occt.operations.sliceInStepPattern": "rebanar en patrón de pasos", + "sliceInStepPattern": "rebanar en patrón de pasos", + "bitbybit.occt.operations.sliceInStepPattern_description": "rebana la forma en un patrón de pasos", + "steps": "pasos", + "bitbybit.occt.operations.offset3DWire": "desplazamiento alambre 3d", + "offset3DWire": "desplazamiento alambre 3d", + "bitbybit.occt.operations.offset3DWire_description": "desplaza el alambre 3d", + "bitbybit.occt.booleans.union": "unión", + "booleans": "booleanos", + "union": "unión", + "bitbybit.occt.booleans.union_description": "une objetos", + "keepEdges": "mantener aristas", + "bitbybit.occt.booleans.difference": "diferencia", + "difference": "diferencia", + "bitbybit.occt.booleans.difference_description": "realiza diferencia booleana", + "bitbybit.occt.booleans.intersection": "intersección", + "bitbybit.occt.booleans.intersection_description": "realiza intersección booleana", + "bitbybit.occt.shapeFix.basicShapeRepair": "reparación básica de forma", + "shapeFix": "reparación de forma", + "basicShapeRepair": "reparación básica de forma", + "bitbybit.occt.shapeFix.basicShapeRepair_description": "repara la forma", + "maxTolerance": "tolerancia máxima", + "minTolerance": "tolerancia mínima", + "bitbybit.occt.shapeFix.fixSmallEdgeOnWire": "corregir arista pequeña en alambre", + "fixSmallEdgeOnWire": "corregir arista pequeña en alambre", + "bitbybit.occt.shapeFix.fixSmallEdgeOnWire_description": "corrige una arista pequeña en el alambre", + "lockvtx": "bloquear vtx", + "precsmall": "prec pequeña", + "bitbybit.occt.shapeFix.fixEdgeOrientationsAlongWire": "corregir orientaciones de arista a lo largo del alambre", + "fixEdgeOrientationsAlongWire": "corregir orientaciones de arista a lo largo del alambre", + "bitbybit.occt.shapeFix.fixEdgeOrientationsAlongWire_description": "corrige las orientaciones de las aristas a lo largo del alambre", + "bitbybit.occt.io.saveShapeSTEP": "guardar forma step", + "saveShapeSTEP": "guardar forma step", + "bitbybit.occt.io.saveShapeSTEP_description": "guarda archivo step", + "adjustYtoZ": "ajustar y a z", + "tryDownload": "intentar descargar", + "bitbybit.occt.io.saveShapeSTEPAndReturn": "guardar forma step y retornar", + "saveShapeSTEPAndReturn": "guardar forma step y retornar", + "bitbybit.occt.io.saveShapeSTEPAndReturn_description": "guarda archivo step y retorna texto", + "bitbybit.occt.io.saveShapeStl": "guardar forma stl", + "saveShapeStl": "guardar forma stl", + "bitbybit.occt.io.saveShapeStl_description": "guarda archivo stl", + "binary": "binario", + "bitbybit.occt.io.saveShapeStlAndReturn": "guardar forma stl y retornar", + "saveShapeStlAndReturn": "guardar forma stl y retornar", + "bitbybit.occt.io.saveShapeStlAndReturn_description": "guarda archivo stl y retorna", + "bitbybit.occt.io.loadSTEPorIGES": "cargar step o iges", + "loadSTEPorIGES": "cargar step o iges", + "bitbybit.occt.io.loadSTEPorIGES_description": "importa archivo step o iges", + "adjustZtoY": "ajustar z a y", + "bitbybit.occt.io.loadSTEPorIGESFromText": "cargar step o iges desde texto", + "loadSTEPorIGESFromText": "cargar step o iges desde texto", + "bitbybit.occt.io.loadSTEPorIGESFromText_description": "importa step o iges desde texto", + "fileType": "tipo de archivo", + "fileTypeEnum": "enum tipo archivo", + "bitbybit.advanced.text3d.create": "texto 3d", + "advanced": "avanzado", + "text3d": "texto 3d", + "bitbybit.advanced.text3d.create_description": "crea texto 3d", + "fontType": "tipo de fuente", + "fontsEnum": "enum fuentes", + "fontVariant": "variante de fuente", + "fontVariantsEnum": "enum variantes fuente", + "Inputs.Base.Vector3": "entradas vector base 3", + "originAlignment": "alineación origen", + "recAlignmentEnum": "enum alineación rec", + "bitbybit.advanced.text3d.createTextOnFace": "texto en cara", + "createTextOnFace": "texto en cara", + "bitbybit.advanced.text3d.createTextOnFace_description": "crea texto 3d en una cara", + "facePlanar": "cara planar", + "faceTextVar": "var texto cara", + "faceTextVarEnum": "enum var texto cara", + "originParamU": "origen parámetro u", + "originParamV": "origen parámetro v", + "bitbybit.advanced.text3d.createTextsOnFace": "textos en cara", + "createTextsOnFace": "textos en cara", + "bitbybit.advanced.text3d.createTextsOnFace_description": "crea textos 3d en una cara", + "definitions": "definiciones", + "Text3DFaceDefinitionDto[]": "array dto definición cara texto 3d", + "bitbybit.advanced.text3d.definition3dTextOnFace": "definición texto 3d en cara", + "definition3dTextOnFace": "definición texto 3d en cara", + "bitbybit.advanced.text3d.definition3dTextOnFace_description": "crea texto 3d para definición de cara", + "bitbybit.advanced.text3d.getCompoundShape": "obtener forma compuesta", + "getCompoundShape": "obtener forma compuesta", + "bitbybit.advanced.text3d.getCompoundShape_description": "obtiene la forma compuesta del texto 3d", + "model": "modelo", + "Text3DData": "datos texto 3d t", + "bitbybit.advanced.text3d.getCharacterShape": "obtener forma de carácter", + "getCharacterShape": "obtener forma de carácter", + "bitbybit.advanced.text3d.getCharacterShape_description": "obtiene la forma del carácter en el índice", + "bitbybit.advanced.text3d.getCharacterShapes": "obtener formas de caracteres", + "getCharacterShapes": "obtener formas de caracteres", + "bitbybit.advanced.text3d.getCharacterShapes_description": "obtiene las formas de los caracteres del texto 3d", + "bitbybit.advanced.text3d.getCharacterCenterCoordinates": "obtener coordenadas centrales de carácter", + "getCharacterCenterCoordinates": "obtener coordenadas centrales de carácter", + "bitbybit.advanced.text3d.getCharacterCenterCoordinates_description": "obtiene las coordenadas centrales de los caracteres", + "bitbybit.advanced.text3d.getFaceCutout": "obtener recorte de cara", + "getFaceCutout": "obtener recorte de cara", + "bitbybit.advanced.text3d.getFaceCutout_description": "obtiene el recorte de cara del texto 3d en la cara", + "get from face": "obtener de cara", + "bitbybit.advanced.text3d.getAllFacesOfCutout": "obtener todas las caras del recorte", + "getAllFacesOfCutout": "obtener todas las caras del recorte", + "bitbybit.advanced.text3d.getAllFacesOfCutout_description": "obtiene todos los recortes de cara del texto 3d", + "bitbybit.advanced.text3d.getCutoutsInsideCharacters": "obtener recortes dentro de caracteres", + "getCutoutsInsideCharacters": "obtener recortes dentro de caracteres", + "bitbybit.advanced.text3d.getCutoutsInsideCharacters_description": "obtiene los recortes de cara de los caracteres del texto 3d", + "bitbybit.advanced.text3d.getAdvanceWidth": "obtener ancho de avance", + "getAdvanceWidth": "obtener ancho de avance", + "bitbybit.advanced.text3d.getAdvanceWidth_description": "obtiene el ancho de avance", + "dimensions": "dimensiones", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimple": "pirámide simple", + "facePatterns": "patrones de cara", + "pyramidSimple": "pirámide simple", + "createPyramidSimple": "pirámide simple", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimple_description": "crea un patrón de pirámide simple en las caras", + "uNumber": "número u", + "vNumber": "número v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimpleAffectors": "afectores de pirámide simple", + "createPyramidSimpleAffectors": "afectores de pirámide simple", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimpleAffectors_description": "crea un patrón de pirámide con afectores", + "affectorPoints": "puntos afectores", + "Inputs.Base.Point3[]": "array de punto base 3 de entradas", + "affectorRadiusList": "lista de radios afectores", + "affectorFactors": "factores afectores", + "defaultHeight": "altura predeterminada", + "affectMinHeight": "altura mínima afectada", + "affectMaxHeight": "altura máxima afectada", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShape": "obtener forma compuesta", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShape_description": "obtiene la forma compuesta de las pirámides", + "get shapes": "obtener formas", + "PyramidSimpleData": "datos pirámide simple t", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeOnFace": "obtener forma compuesta en cara", + "getCompoundShapeOnFace": "obtener forma compuesta en cara", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeOnFace_description": "obtiene la forma compuesta en la cara", + "faceIndex": "índice de cara", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeCellOnFace": "obtener celda de forma compuesta en cara", + "getCompoundShapeCellOnFace": "obtener celda de forma compuesta en cara", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeCellOnFace_description": "obtiene la forma de la pirámide en la cara en el índice", + "uIndex": "índice u", + "vIndex": "índice v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCells": "obtener todas las celdas de pirámide", + "getAllPyramidCells": "obtener todas las celdas de pirámide", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCells_description": "obtiene todas las celdas de pirámide", + "get cells": "obtener celdas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCellsOnFace": "obtener todas las celdas de pirámide en cara", + "getAllPyramidCellsOnFace": "obtener todas las celdas de pirámide en cara", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCellsOnFace_description": "obtiene las celdas de pirámide en la cara", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFace": "obtener todas las celdas u de pirámide en cara", + "getAllPyramidUCellsOnFace": "obtener todas las celdas u de pirámide en cara", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFace_description": "obtiene las celdas u de pirámide en la cara", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtU": "obtener todas las celdas u de pirámide en cara en u", + "getAllPyramidUCellsOnFaceAtU": "obtener todas las celdas u de pirámide en cara en u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtU_description": "obtiene las celdas de pirámide en la cara en u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtV": "obtener todas las celdas u de pirámide en cara en v", + "getAllPyramidUCellsOnFaceAtV": "obtener todas las celdas u de pirámide en cara en v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtV_description": "obtiene las celdas de pirámide en la cara en v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCellOnIndex": "obtener celda en índice", + "getCellOnIndex": "obtener celda en índice", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCellOnIndex_description": "obtiene la celda de pirámide en la cara en u y v", + "get cell": "obtener celda", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getTopPointsOfCells": "obtener puntos superiores de celdas", + "getTopPointsOfCells": "obtener puntos superiores de celdas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getTopPointsOfCells_description": "obtiene los puntos superiores de las celdas", + "get from cells": "obtener de celdas", + "cells": "celdas", + "PyramidSimpleCellPart[]": "array de parte de celda pirámide simple t", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCenterPointsOfCells": "obtener puntos centrales de celdas", + "getCenterPointsOfCells": "obtener puntos centrales de celdas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCenterPointsOfCells_description": "obtiene los puntos centrales de las celdas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointsOfCells": "obtener puntos de esquina de celdas", + "getCornerPointsOfCells": "obtener puntos de esquina de celdas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointsOfCells_description": "obtiene los puntos de esquina de las celdas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointOfCells": "obtener punto de esquina de celdas", + "getCornerPointOfCells": "obtener punto de esquina de celdas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointOfCells_description": "obtiene el punto de esquina de las celdas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalOfCells": "obtener normal de esquina de celdas", + "getCornerNormalOfCells": "obtener normal de esquina de celdas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalOfCells_description": "obtiene la normal de esquina de las celdas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalsOfCells": "obtener normales de esquina de celdas", + "getCornerNormalsOfCells": "obtener normales de esquina de celdas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalsOfCells_description": "obtiene las normales de esquina de las celdas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapesOfCells": "obtener formas compuestas de celdas", + "getCompoundShapesOfCells": "obtener formas compuestas de celdas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapesOfCells_description": "obtiene las formas compuestas de las celdas de pirámide", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getFaceShapesOfCells": "obtener formas de cara de celdas", + "getFaceShapesOfCells": "obtener formas de cara de celdas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getFaceShapesOfCells_description": "obtiene las formas de cara de las celdas de pirámide", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getWireShapesOfCells": "obtener formas de alambre de celdas", + "getWireShapesOfCells": "obtener formas de alambre de celdas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getWireShapesOfCells_description": "obtiene las formas de alambre de las celdas de pirámide", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireU": "obtener alambre de polilínea inicial u", + "getStartPolylineWireU": "obtener alambre de polilínea inicial u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireU_description": "obtiene el alambre de polilínea a lo largo de la arista inicial u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireU": "obtener alambre de polilínea final u", + "getEndPolylineWireU": "obtener alambre de polilínea final u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireU_description": "obtiene el alambre de polilínea a lo largo de la arista final u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireV": "obtener alambre de polilínea inicial v", + "getStartPolylineWireV": "obtener alambre de polilínea inicial v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireV_description": "obtiene el alambre de polilínea a lo largo de la arista inicial v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireV": "obtener alambre de polilínea final v", + "getEndPolylineWireV": "obtener alambre de polilínea final v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireV_description": "obtiene el alambre de polilínea a lo largo de la arista final v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresUCompound": "obtener compuesto de alambres de polilínea u", + "getPolylineWiresUCompound": "obtener compuesto de alambres de polilínea u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresUCompound_description": "obtiene los alambres de polilínea a lo largo de u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresVCompound": "obtener compuesto de alambres de polilínea v", + "getPolylineWiresVCompound": "obtener compuesto de alambres de polilínea v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresVCompound_description": "obtiene los alambres de polilínea a lo largo de v", + "bitbybit.things.kidsCorner.birdhouses.wingtipVilla.create": "villa ala delta", + "things": "cosas", + "kidsCorner": "rincón infantil", + "birdhouses": "casas para pájaros", + "wingtipVilla": "villa ala delta", + "bitbybit.things.kidsCorner.birdhouses.wingtipVilla.create_description": "crea la casa para pájaros villa ala delta", + "birdhouse": "casa para pájaros", + "interiorWidth": "ancho interior", + "interiorLength": "longitud interior", + "interiorHeight": "altura interior", + "holeDiameter": "diámetro agujero", + "holeDistToBottom": "distancia agujero a base", + "stickLength": "longitud palo", + "stickDiameter": "diámetro palo", + "baseAttachmentHeight": "altura fijación base", + "roofOverhang": "voladizo techo", + "chimneyHeight": "altura chimenea", + "Inputs.Base.Point3": "entradas punto base 3", + "bitbybit.things.kidsCorner.birdhouses.chirpyChalet.create": "chalet chirriante", + "chirpyChalet": "chalet chirriante", + "bitbybit.things.kidsCorner.birdhouses.chirpyChalet.create_description": "crea la casa para pájaros chalet chirriante", + "roofAngle": "ángulo techo", + "bitbybit.things.threeDPrinting.vases.serenitySwirl.create": "remolino serenidad", + "threeDPrinting": "impresión 3d", + "vases": "jarrones", + "serenitySwirl": "remolino serenidad", + "bitbybit.things.threeDPrinting.vases.serenitySwirl.create_description": "crea el jarrón remolino serenidad", + "swirl": "remolino", + "addRadiusNarrow": "añadir radio estrecho", + "addRadiusWide": "añadir radio ancho", + "addMiddleHeight": "añadir altura media", + "addTopHeight": "añadir altura superior", + "bitbybit.things.threeDPrinting.vases.arabicArchway.create": "arco árabe", + "arabicArchway": "arco árabe", + "bitbybit.things.threeDPrinting.vases.arabicArchway.create_description": "crea el jarrón arco árabe", + "profilePoints": "puntos de perfil", + "nrOfSides": "núm lados", + "nrOfVerticalArches": "núm arcos verticales", + "archCenterThickness": "grosor centro arco", + "edgesThickness": "grosor aristas", + "baseHeight": "altura base", + "patchHoles": "parchear agujeros", + "lod": "nivel detalle", + "Things.Enums.lodEnum": "enum nivel detalle cosas", + "bitbybit.things.threeDPrinting.medals.eternalLove.create": "amor eterno", + "medals": "medallas", + "eternalLove": "amor eterno", + "bitbybit.things.threeDPrinting.medals.eternalLove.create_description": "crea la medalla amor eterno", + "textHeading": "texto encabezado", + "textName": "texto nombre", + "fullModel": "modelo completo", + "decorationThickness": "grosor decoración", + "bitbybit.things.threeDPrinting.cups.calmCup.create": "taza calma", + "cups": "tazas", + "calmCup": "taza calma", + "bitbybit.things.threeDPrinting.cups.calmCup.create_description": "crea el modelo de taza calma", + "radiusTopOffset": "desplazamiento radio superior", + "fillet": "redondeo", + "nrOfHandles": "núm asas", + "handleDist": "distancia asa", + "bitbybit.things.threeDPrinting.cups.dragonCup.create": "taza dragón", + "dragonCup": "taza dragón", + "bitbybit.things.threeDPrinting.cups.dragonCup.create_description": "crea el modelo de taza dragón", + "radiusMidOffset": "desplazamiento radio medio", + "rotationTopAngle": "ángulo rotación superior", + "rotationMidAngle": "ángulo rotación medio", + "nrSkinCellsVertical": "núm celdas piel vertical", + "nrSkinCellsHorizontal": "núm celdas piel horizontal", + "nrSkinCellDivisionsTop": "núm divisiones celda piel superior", + "nrSkinCellDivisionsBottom": "núm divisiones celda piel inferior", + "skinCellOuterHeight": "altura exterior celda piel", + "skinCellInnerHeight": "altura interior celda piel", + "skinCellBottomHeight": "altura inferior celda piel", + "skinCellTopHeight": "altura superior celda piel", + "bottomThickness": "grosor base", + "bitbybit.things.threeDPrinting.cups.dragonCup.getCompoundShape": "obtener forma compuesta", + "bitbybit.things.threeDPrinting.cups.dragonCup.getCompoundShape_description": "obtiene la forma compuesta de la taza dragón", + "DragonCupData": "datos taza dragón t", + "bitbybit.things.threeDPrinting.desktop.phoneNest.create": "nido teléfono", + "desktop": "escritorio", + "phoneNest": "nido teléfono", + "bitbybit.things.threeDPrinting.desktop.phoneNest.create_description": "crea el modelo nido teléfono", + "heightBottom": "altura inferior", + "heightTop": "altura superior", + "widthBack": "ancho trasero", + "widthFront": "ancho frontal", + "backOffset": "desplazamiento trasero", + "applyOrnaments": "aplicar ornamentos", + "filletRadius": "radio redondeo", + "phoneHeight": "altura teléfono", + "phoneWidth": "ancho teléfono", + "phoneThickness": "grosor teléfono", + "bitbybit.things.threeDPrinting.desktop.phoneNest.getCompoundShape": "obtener forma compuesta", + "bitbybit.things.threeDPrinting.desktop.phoneNest.getCompoundShape_description": "obtiene la forma compuesta del nido teléfono", + "PhoneNestData": "datos nido teléfono t", + "bitbybit.things.threeDPrinting.desktop.phoneNest.drawOptions": "opciones dibujo", + "drawOptions": "opciones dibujo", + "bitbybit.things.threeDPrinting.desktop.phoneNest.drawOptions_description": "crea opciones de dibujo para el modelo", + "mainMaterial": "material principal", + "phoneMaterial": "material teléfono", + "Inputs.Base.Color": "entradas color base", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.create": "soporte teléfono gotas", + "laserCutting": "corte láser", + "gadgets": "gadgets", + "dropletsPhoneHolder": "soporte teléfono gotas", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.create_description": "crea el soporte para teléfono gotas", + "title": "título", + "subtitle": "subtítulo", + "includeLogo": "incluir logo", + "kerf": "corte", + "backLength": "longitud trasera", + "offsetAroundPhone": "desplazamiento alrededor teléfono", + "penShelf": "estante bolígrafo", + "phoneLockHeight": "altura bloqueo teléfono", + "includePattern": "incluir patrón", + "densityPattern": "densidad patrón", + "holesForWire": "agujeros para cable", + "wireInputThickness": "grosor entrada cable", + "includeModel": "incluir modelo", + "includeDrawings": "incluir dibujos", + "spacingDrawings": "espaciado dibujos", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCompoundShape": "obtener forma compuesta", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCompoundShape_description": "obtiene la forma compuesta del soporte teléfono gotas", + "DropletsPhoneHolderData": "datos soporte teléfono gotas t", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCutWiresCompound": "obtener compuesto alambres corte", + "getCutWiresCompound": "obtener compuesto alambres corte", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCutWiresCompound_description": "obtiene el compuesto de alambres de corte", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getEngravingWiresCompound": "obtener compuesto alambres grabado", + "getEngravingWiresCompound": "obtener compuesto alambres grabado", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getEngravingWiresCompound_description": "obtiene el compuesto de alambres de grabado", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadDXFDrawings": "descargar dibujos dxf", + "downloadDXFDrawings": "descargar dibujos dxf", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadDXFDrawings_description": "descarga el dibujo dxf", + "download": "descargar", + "cutWiresColor": "color alambres corte", + "engravingWiresColor": "color alambres grabado", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadSTEPDrawings": "descargar dibujos step", + "downloadSTEPDrawings": "descargar dibujos step", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadSTEPDrawings_description": "descarga el dibujo step", + "adjustYZ": "ajustar yz", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.download3dSTEPModel": "descargar modelo step 3d", + "download3dSTEPModel": "descargar modelo step 3d", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.download3dSTEPModel_description": "descarga el modelo 3d step", + "bitbybit.things.architecture.houses.zenHideout.create": "refugio zen", + "architecture": "arquitectura", + "houses": "casas", + "zenHideout": "refugio zen", + "bitbybit.things.architecture.houses.zenHideout.create_description": "crea el refugio zen", + "widthFirstWing": "ancho primera ala", + "lengthFirstWing": "longitud primera ala", + "terraceWidth": "ancho terraza", + "widthSecondWing": "ancho segunda ala", + "lengthSecondWing": "longitud segunda ala", + "heightWalls": "altura muros", + "roofAngleFirstWing": "ángulo techo primera ala", + "roofAngleSecondWing": "ángulo techo segunda ala", + "roofOffset": "desplazamiento techo", + "roofInsideOverhang": "voladizo interior techo", + "roofMaxDistAttachmentBeams": "dist máx vigas fijación techo", + "roofAttachmentBeamWidth": "ancho viga fijación techo", + "roofAttachmentBeamHeight": "altura viga fijación techo", + "roofOutsideOverhang": "voladizo exterior techo", + "columnSize": "tamaño columna", + "ceilingBeamHeight": "altura viga techo", + "ceilingBeamWidth": "ancho viga techo", + "nrCeilingBeamsBetweenColumns": "núm vigas techo entre columnas", + "distBetweenColumns": "dist entre columnas", + "floorHeight": "altura suelo", + "groundLevel": "nivel suelo", + "facadePanelThickness": "grosor panel fachada", + "windowWidthOffset": "desplazamiento ancho ventana", + "windowHeightOffset": "desplazamiento altura ventana", + "windowFrameThickness": "grosor marco ventana", + "windowGlassFrameThickness": "grosor marco vidrio ventana", + "skinOpacity": "opacidad piel", + "bitbybit.things.furniture.chairs.snakeChair.create": "silla serpiente", + "furniture": "mobiliario", + "chairs": "sillas", + "snakeChair": "silla serpiente", + "bitbybit.things.furniture.chairs.snakeChair.create_description": "crea el modelo de silla serpiente", + "sittingHeight": "altura asiento", + "backRestOffset": "desplazamiento respaldo", + "backRestHeight": "altura respaldo", + "nrOrnamentPlanks": "núm tablones ornamento", + "ornamentDepth": "profundidad ornamento", + "bitbybit.things.furniture.chairs.snakeChair.getCompoundShape": "obtener forma compuesta", + "bitbybit.things.furniture.chairs.snakeChair.getCompoundShape_description": "obtiene la forma compuesta de la silla", + "SnakeChairData": "datos silla serpiente t", + "bitbybit.things.furniture.chairs.snakeChair.getSittingWireShape": "obtener forma alambre asiento", + "getSittingWireShape": "obtener forma alambre asiento", + "bitbybit.things.furniture.chairs.snakeChair.getSittingWireShape_description": "obtiene la forma de alambre del área de asiento", + "bitbybit.things.furniture.chairs.snakeChair.getSittingAreaCenterPoint": "obtener punto central área asiento", + "getSittingAreaCenterPoint": "obtener punto central área asiento", + "bitbybit.things.furniture.chairs.snakeChair.getSittingAreaCenterPoint_description": "obtiene el punto central del área de asiento", + "get points": "obtener puntos", + "bitbybit.things.furniture.chairs.snakeChair.drawOptions": "opciones dibujo", + "bitbybit.things.furniture.chairs.snakeChair.drawOptions_description": "crea opciones de dibujo para la silla serpiente", + "bitbybit.things.furniture.tables.elegantTable.create": "mesa elegante", + "tables": "mesas", + "elegantTable": "mesa elegante", + "bitbybit.things.furniture.tables.elegantTable.create_description": "crea el modelo de mesa elegante", + "topThickness": "grosor tablero", + "topOffset": "desplazamiento tablero", + "minFillet": "redondeo mín", + "radiusLegTop": "radio pata superior", + "radiusLegBottom": "radio pata inferior", + "nrLegPairs": "núm pares patas", + "bitbybit.things.furniture.tables.elegantTable.getCompoundShape": "obtener forma compuesta", + "bitbybit.things.furniture.tables.elegantTable.getCompoundShape_description": "obtiene la forma compuesta de la mesa", + "ElegantTableData": "datos mesa elegante t", + "bitbybit.things.furniture.tables.elegantTable.getLegShapes": "obtener formas pata", + "getLegShapes": "obtener formas pata", + "bitbybit.things.furniture.tables.elegantTable.getLegShapes_description": "obtiene las formas de las patas como lista", + "bitbybit.things.furniture.tables.elegantTable.getLegShapeByIndex": "obtener forma pata por índice", + "getLegShapeByIndex": "obtener forma pata por índice", + "bitbybit.things.furniture.tables.elegantTable.getLegShapeByIndex_description": "obtiene la forma de la pata por índice", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelShape": "obtener forma panel superior", + "getTopPanelShape": "obtener forma panel superior", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelShape_description": "obtiene la forma del panel superior de la mesa", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelWireShape": "obtener forma alambre panel superior", + "getTopPanelWireShape": "obtener forma alambre panel superior", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelWireShape_description": "obtiene la forma de alambre del panel superior de la mesa", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelWireShape": "obtener forma alambre panel inferior", + "getBottomPanelWireShape": "obtener forma alambre panel inferior", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelWireShape_description": "obtiene la forma de alambre del panel inferior de la mesa", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelShape": "obtener forma panel inferior", + "getBottomPanelShape": "obtener forma panel inferior", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelShape_description": "obtiene la forma del panel inferior de la mesa", + "bitbybit.things.furniture.tables.elegantTable.getLegsCompoundShape": "obtener forma compuesta patas", + "getLegsCompoundShape": "obtener forma compuesta patas", + "bitbybit.things.furniture.tables.elegantTable.getLegsCompoundShape_description": "obtiene las formas de las patas como forma compuesta", + "bitbybit.things.furniture.tables.elegantTable.getTableTopCenterPoint": "obtener punto central tablero mesa", + "getTableTopCenterPoint": "obtener punto central tablero mesa", + "bitbybit.things.furniture.tables.elegantTable.getTableTopCenterPoint_description": "obtiene el punto central superior", + "bitbybit.things.furniture.tables.elegantTable.getTableBottomCenterPoint": "obtener punto central base mesa", + "getTableBottomCenterPoint": "obtener punto central base mesa", + "bitbybit.things.furniture.tables.elegantTable.getTableBottomCenterPoint_description": "obtiene el punto central inferior", + "bitbybit.things.furniture.tables.elegantTable.getLegBottomPoints": "obtener puntos inferiores pata", + "getLegBottomPoints": "obtener puntos inferiores pata", + "bitbybit.things.furniture.tables.elegantTable.getLegBottomPoints_description": "obtiene los puntos inferiores de las patas", + "bitbybit.things.furniture.tables.elegantTable.getLegTopPoints": "obtener puntos superiores pata", + "getLegTopPoints": "obtener puntos superiores pata", + "bitbybit.things.furniture.tables.elegantTable.getLegTopPoints_description": "obtiene los puntos superiores de las patas", + "bitbybit.things.furniture.tables.elegantTable.drawOptions": "opciones dibujo", + "bitbybit.things.furniture.tables.elegantTable.drawOptions_description": "crea opciones de dibujo para la mesa elegante", + "topMaterial": "material tablero", + "topBaseMaterial": "material base tablero", + "legsMaterial": "material patas", + "bitbybit.things.furniture.tables.goodCoffeeTable.create": "buena mesa café", + "goodCoffeeTable": "buena mesa café", + "bitbybit.things.furniture.tables.goodCoffeeTable.create_description": "crea el modelo de buena mesa de café", + "chamfer": "chaflán", + "topGlassOffset": "desplazamiento vidrio superior", + "glassThickness": "grosor vidrio", + "glassHolderLength": "longitud soporte vidrio", + "shelfTopOffset": "desplazamiento superior estante", + "shelfThickness": "grosor estante", + "legWidth": "ancho pata", + "legDepth": "profundidad pata", + "bitbybit.things.furniture.tables.goodCoffeeTable.getCompoundShape": "obtener forma compuesta", + "bitbybit.things.furniture.tables.goodCoffeeTable.getCompoundShape_description": "obtiene la forma compuesta de la mesa", + "GoodCoffeeTableData": "datos buena mesa café t", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapes": "obtener formas pata", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapes_description": "obtiene las formas de las patas como lista", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapeByIndex": "obtener forma pata por índice", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapeByIndex_description": "obtiene la forma de la pata por índice", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelShape": "obtener forma panel superior", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelShape_description": "obtiene la forma del panel superior de la mesa", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelWireShape": "obtener forma alambre panel superior", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelWireShape_description": "obtiene la forma de alambre del panel superior de la mesa", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelShape": "obtener forma panel vidrio", + "getGlassPanelShape": "obtener forma panel vidrio", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelShape_description": "obtiene la forma del panel de vidrio de la mesa", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelWireShape": "obtener forma alambre panel vidrio", + "getGlassPanelWireShape": "obtener forma alambre panel vidrio", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelWireShape_description": "obtiene la forma de alambre del panel de vidrio de la mesa", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfShape": "obtener forma estante", + "getShelfShape": "obtener forma estante", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfShape_description": "obtiene la forma del estante de la mesa", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfTopWireShape": "obtener forma alambre superior estante", + "getShelfTopWireShape": "obtener forma alambre superior estante", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfTopWireShape_description": "obtiene la forma de alambre superior del estante de la mesa", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegsCompoundShape": "obtener forma compuesta patas", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegsCompoundShape_description": "obtiene las formas de las patas como forma compuesta", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableTopCenterPoint": "obtener punto central tablero mesa", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableTopCenterPoint_description": "obtiene el punto central superior", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableShelfTopCenterPoint": "obtener punto central superior estante mesa", + "getTableShelfTopCenterPoint": "obtener punto central superior estante mesa", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableShelfTopCenterPoint_description": "obtiene el punto central superior del estante de la mesa", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegBottomPoints": "obtener puntos inferiores pata", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegBottomPoints_description": "obtiene los puntos inferiores de las patas", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegTopPoints": "obtener puntos superiores pata", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegTopPoints_description": "obtiene los puntos superiores de las patas", + "bitbybit.things.furniture.tables.goodCoffeeTable.drawOptions": "opciones dibujo", + "bitbybit.things.furniture.tables.goodCoffeeTable.drawOptions_description": "crea opciones de dibujo para la buena mesa de café", + "topGlassMaterial": "material vidrio superior", + "shelfMaterial": "material estante", + "bitbybit.things.furniture.tables.snakeTable.create": "mesa serpiente", + "snakeTable": "mesa serpiente", + "bitbybit.things.furniture.tables.snakeTable.create_description": "crea el modelo de mesa serpiente", + "supportLength": "longitud soporte", + "shelfHeight": "altura estante", + "glassOffset": "desplazamiento vidrio", + "bitbybit.things.furniture.tables.snakeTable.getCompoundShape": "obtener forma compuesta", + "bitbybit.things.furniture.tables.snakeTable.getCompoundShape_description": "obtiene la forma compuesta de la mesa", + "SnakeTableData": "datos mesa serpiente t", + "bitbybit.things.furniture.tables.snakeTable.getGlassShape": "obtener forma vidrio", + "getGlassShape": "obtener forma vidrio", + "bitbybit.things.furniture.tables.snakeTable.getGlassShape_description": "obtiene la forma de vidrio de la mesa", + "bitbybit.things.furniture.tables.snakeTable.getMainShape": "obtener forma principal", + "getMainShape": "obtener forma principal", + "bitbybit.things.furniture.tables.snakeTable.getMainShape_description": "obtiene la forma sólida principal de la mesa", + "bitbybit.things.furniture.tables.snakeTable.getTopCenterPoint": "obtener punto central superior", + "getTopCenterPoint": "obtener punto central superior", + "bitbybit.things.furniture.tables.snakeTable.getTopCenterPoint_description": "obtiene el punto central del tablero de la mesa", + "bitbybit.things.furniture.tables.snakeTable.drawOptions": "opciones dibujo", + "bitbybit.things.furniture.tables.snakeTable.drawOptions_description": "crea opciones de dibujo para la mesa serpiente", + "glassMaterial": "material vidrio", + "bitbybit.things.enums.lodEnum": "enum nivel detalle", + "enums": "enums", + "lodEnum": "enum nivel detalle", + "bitbybit.things.enums.lodEnum_description": "crea un valor enum de nivel de detalle", + "bitbybit.jscad.transformSolids": "transformar sólidos", + "jscad": "jscad", + "transformSolids": "transformar sólidos", + "bitbybit.jscad.transformSolids_description": "transforma mallas sólidas jscad con transformaciones", + "JSCADEntity[]": "array entidad jscad", + "bitbybit.jscad.transformSolid": "transformar sólido", + "transformSolid": "transformar sólido", + "bitbybit.jscad.transformSolid_description": "transforma malla sólida jscad con transformaciones", + "JSCADEntity": "entidad jscad", + "bitbybit.jscad.downloadSolidSTL": "descargar stl sólido", + "downloadSolidSTL": "descargar stl sólido", + "bitbybit.jscad.downloadSolidSTL_description": "descarga archivo stl binario desde sólido 3d", + "bitbybit.jscad.downloadSolidsSTL": "descargar stl sólidos", + "downloadSolidsSTL": "descargar stl sólidos", + "bitbybit.jscad.downloadSolidsSTL_description": "descarga archivo stl binario desde sólidos 3d", + "bitbybit.jscad.downloadGeometryDxf": "descargar geometría dxf", + "downloadGeometryDxf": "descargar geometría dxf", + "bitbybit.jscad.downloadGeometryDxf_description": "descarga archivo dxf desde geometría jscad", + "geometry": "geometría", + "JSCADEntity | JSCADEntity[]": "entidad jscad o array", + "bitbybit.jscad.downloadGeometry3MF": "descargar geometría 3mf", + "downloadGeometry3MF": "descargar geometría 3mf", + "bitbybit.jscad.downloadGeometry3MF_description": "descarga archivo 3mf desde geometría jscad", + "bitbybit.jscad.booleans.intersect": "intersecar", + "intersect": "intersecar", + "bitbybit.jscad.booleans.intersect_description": "interseca múltiples objetos de malla sólida", + "bitbybit.jscad.booleans.subtract": "restar", + "subtract": "restar", + "bitbybit.jscad.booleans.subtract_description": "resta múltiples objetos de malla sólida", + "bitbybit.jscad.booleans.union": "unir", + "bitbybit.jscad.booleans.union_description": "une múltiples objetos de malla sólida", + "bitbybit.jscad.booleans.intersectTwo": "intersecar dos", + "intersectTwo": "intersecar dos", + "bitbybit.jscad.booleans.intersectTwo_description": "interseca dos objetos de malla sólida", + "bitbybit.jscad.booleans.subtractTwo": "restar dos", + "subtractTwo": "restar dos", + "bitbybit.jscad.booleans.subtractTwo_description": "resta dos objetos de malla sólida", + "bitbybit.jscad.booleans.unionTwo": "unir dos", + "unionTwo": "unir dos", + "bitbybit.jscad.booleans.unionTwo_description": "une dos objetos de malla sólida", + "bitbybit.jscad.booleans.subtractFrom": "restar de", + "subtractFrom": "restar de", + "bitbybit.jscad.booleans.subtractFrom_description": "resta múltiples mallas de una malla", + "bitbybit.jscad.expansions.expand": "expandir", + "expansions": "expansiones", + "expand": "expandir", + "bitbybit.jscad.expansions.expand_description": "expande geometrías sólidas", + "expansion": "expansión", + "delta": "delta", + "corners": "esquinas", + "solidCornerTypeEnum": "enum tipo esquina sólido", + "bitbybit.jscad.expansions.offset": "desplazamiento", + "bitbybit.jscad.expansions.offset_description": "desplaza geometrías 2d", + "bitbybit.jscad.extrusions.extrudeLinear": "extruir lineal", + "extrudeLinear": "extruir lineal", + "bitbybit.jscad.extrusions.extrudeLinear_description": "extruye linealmente geometrías 2d", + "twistAngle": "ángulo torsión", + "twistSteps": "pasos torsión", + "bitbybit.jscad.extrusions.extrudeRectangular": "extruir rectangular", + "extrudeRectangular": "extruir rectangular", + "bitbybit.jscad.extrusions.extrudeRectangular_description": "extruye rectangularmente geometrías 2d", + "bitbybit.jscad.extrusions.extrudeRectangularPoints": "extruir puntos rectangulares", + "extrudeRectangularPoints": "extruir puntos rectangulares", + "bitbybit.jscad.extrusions.extrudeRectangularPoints_description": "extruye rectangularmente puntos 2d", + "bitbybit.jscad.extrusions.extrudeRotate": "extruir rotar", + "extrudeRotate": "extruir rotar", + "bitbybit.jscad.extrusions.extrudeRotate_description": "rota y extruye puntos 2d", + "polygon": "polígono", + "startAngle": "ángulo inicial", + "bitbybit.jscad.hulls.hullChain": "casco cadena", + "hulls": "cascos", + "hullChain": "casco cadena", + "bitbybit.jscad.hulls.hullChain_description": "conecta sólidos o geometrías 2d en orden", + "bitbybit.jscad.hulls.hull": "casco", + "hull": "casco", + "bitbybit.jscad.hulls.hull_description": "casco convexo conecta sólidos o geometrías 2d", + "bitbybit.jscad.path.createFromPoints": "desde puntos", + "createFromPoints": "desde puntos", + "bitbybit.jscad.path.createFromPoints_description": "crea ruta 2d desde puntos", + "Base.Point2[]": "array punto base 2", + "bitbybit.jscad.path.createPathsFromPoints": "rutas desde puntos", + "createPathsFromPoints": "rutas desde puntos", + "bitbybit.jscad.path.createPathsFromPoints_description": "crea rutas 2d desde listas de puntos", + "pointsLists": "listas puntos", + "Base.Point3[][] | Base.Point2[][]": "array array punto base 3 o 2", + "bitbybit.jscad.path.createFromPolyline": "desde polilínea", + "createFromPolyline": "desde polilínea", + "bitbybit.jscad.path.createFromPolyline_description": "crea ruta 2d desde polilínea", + "bitbybit.jscad.path.createEmpty": "vacío", + "createEmpty": "vacío", + "bitbybit.jscad.path.createEmpty_description": "crea ruta 2d vacía", + "bitbybit.jscad.path.close": "cerrar", + "close": "cerrar", + "bitbybit.jscad.path.close_description": "cierra ruta 2d abierta", + "bitbybit.jscad.path.appendPoints": "añadir puntos", + "appendPoints": "añadir puntos", + "bitbybit.jscad.path.appendPoints_description": "añade puntos 2d a la ruta", + "append": "añadir", + "bitbybit.jscad.path.appendPolyline": "añadir polilínea", + "appendPolyline": "añadir polilínea", + "bitbybit.jscad.path.appendPolyline_description": "añade polilínea a la ruta", + "bitbybit.jscad.path.appendArc": "añadir arco", + "appendArc": "añadir arco", + "bitbybit.jscad.path.appendArc_description": "añade arco a la ruta", + "xAxisRotation": "rotación eje x", + "clockwise": "sentido horario", + "large": "grande", + "bitbybit.jscad.polygon.createFromPoints": "desde puntos", + "bitbybit.jscad.polygon.createFromPoints_description": "crea polígono 2d desde puntos", + "bitbybit.jscad.polygon.createFromPolyline": "desde polilínea", + "bitbybit.jscad.polygon.createFromPolyline_description": "crea polígono 2d desde polilínea", + "bitbybit.jscad.polygon.createFromCurve": "desde curva", + "createFromCurve": "desde curva", + "bitbybit.jscad.polygon.createFromCurve_description": "crea polígono 2d desde curva", + "bitbybit.jscad.polygon.createFromPath": "desde ruta", + "createFromPath": "desde ruta", + "bitbybit.jscad.polygon.createFromPath_description": "crea polígono 2d desde ruta", + "bitbybit.jscad.polygon.circle": "círculo", + "bitbybit.jscad.polygon.circle_description": "crea círculo polígono 2d", + "bitbybit.jscad.polygon.ellipse": "elipse", + "ellipse": "elipse", + "bitbybit.jscad.polygon.ellipse_description": "crea elipse polígono 2d", + "bitbybit.jscad.polygon.rectangle": "rectángulo", + "rectangle": "rectángulo", + "bitbybit.jscad.polygon.rectangle_description": "crea rectángulo polígono 2d", + "bitbybit.jscad.polygon.roundedRectangle": "rectángulo redondeado", + "roundedRectangle": "rectángulo redondeado", + "bitbybit.jscad.polygon.roundedRectangle_description": "crea rectángulo redondeado 2d", + "roundRadius": "radio redondeo", + "bitbybit.jscad.polygon.square": "cuadrado", + "square": "cuadrado", + "bitbybit.jscad.polygon.square_description": "crea cuadrado polígono 2d", + "bitbybit.jscad.polygon.star": "estrella", + "star": "estrella", + "bitbybit.jscad.polygon.star_description": "crea estrella polígono 2d", + "vertices": "vértices", + "bitbybit.jscad.shapes.cube": "cubo", + "cube": "cubo", + "bitbybit.jscad.shapes.cube_description": "crea forma cubo 3d", + "bitbybit.jscad.shapes.cubesOnCenterPoints": "cubos en puntos centrales", + "cubesOnCenterPoints": "cubos en puntos centrales", + "bitbybit.jscad.shapes.cubesOnCenterPoints_description": "crea cubos 3d en puntos centrales", + "primitives on centers": "primitivas en centros", + "bitbybit.jscad.shapes.cuboid": "cuboide", + "cuboid": "cuboide", + "bitbybit.jscad.shapes.cuboid_description": "crea forma cuboide 3d", + "bitbybit.jscad.shapes.cuboidsOnCenterPoints": "cuboides en puntos centrales", + "cuboidsOnCenterPoints": "cuboides en puntos centrales", + "bitbybit.jscad.shapes.cuboidsOnCenterPoints_description": "crea cuboides 3d en puntos centrales", + "bitbybit.jscad.shapes.cylinderElliptic": "cilindro elíptico", + "cylinderElliptic": "cilindro elíptico", + "bitbybit.jscad.shapes.cylinderElliptic_description": "crea sólido cilindro elíptico 3d", + "startRadius": "radio inicial", + "endRadius": "radio final", + "bitbybit.jscad.shapes.cylinderEllipticOnCenterPoints": "cilindro elíptico en puntos centrales", + "cylinderEllipticOnCenterPoints": "cilindro elíptico en puntos centrales", + "bitbybit.jscad.shapes.cylinderEllipticOnCenterPoints_description": "crea cilindros elípticos 3d en puntos centrales", + "bitbybit.jscad.shapes.cylinder": "cilindro", + "cylinder": "cilindro", + "bitbybit.jscad.shapes.cylinder_description": "crea sólido cilindro 3d", + "bitbybit.jscad.shapes.cylindersOnCenterPoints": "cilindros en puntos centrales", + "cylindersOnCenterPoints": "cilindros en puntos centrales", + "bitbybit.jscad.shapes.cylindersOnCenterPoints_description": "crea cilindros 3d en puntos centrales", + "bitbybit.jscad.shapes.ellipsoid": "elipsoide", + "ellipsoid": "elipsoide", + "bitbybit.jscad.shapes.ellipsoid_description": "crea sólido elipsoide 3d", + "bitbybit.jscad.shapes.ellipsoidsOnCenterPoints": "elipsoides en puntos centrales", + "ellipsoidsOnCenterPoints": "elipsoides en puntos centrales", + "bitbybit.jscad.shapes.ellipsoidsOnCenterPoints_description": "crea elipsoides 3d en puntos centrales", + "bitbybit.jscad.shapes.geodesicSphere": "esfera geodésica", + "geodesicSphere": "esfera geodésica", + "bitbybit.jscad.shapes.geodesicSphere_description": "crea sólido esfera geodésica 3d", + "frequency": "frecuencia", + "bitbybit.jscad.shapes.geodesicSpheresOnCenterPoints": "esferas geodésicas en puntos centrales", + "geodesicSpheresOnCenterPoints": "esferas geodésicas en puntos centrales", + "bitbybit.jscad.shapes.geodesicSpheresOnCenterPoints_description": "crea esferas geodésicas 3d en puntos centrales", + "bitbybit.jscad.shapes.roundedCuboid": "cuboide redondeado", + "roundedCuboid": "cuboide redondeado", + "bitbybit.jscad.shapes.roundedCuboid_description": "crea sólido cuboide redondeado 3d", + "bitbybit.jscad.shapes.roundedCuboidsOnCenterPoints": "cuboides redondeados en puntos centrales", + "roundedCuboidsOnCenterPoints": "cuboides redondeados en puntos centrales", + "bitbybit.jscad.shapes.roundedCuboidsOnCenterPoints_description": "crea cuboides redondeados 3d en puntos centrales", + "bitbybit.jscad.shapes.roundedCylinder": "cilindro redondeado", + "roundedCylinder": "cilindro redondeado", + "bitbybit.jscad.shapes.roundedCylinder_description": "crea sólido cilindro redondeado 3d", + "bitbybit.jscad.shapes.roundedCylindersOnCenterPoints": "cilindros redondeados en puntos centrales", + "roundedCylindersOnCenterPoints": "cilindros redondeados en puntos centrales", + "bitbybit.jscad.shapes.roundedCylindersOnCenterPoints_description": "crea cilindros redondeados 3d en puntos centrales", + "bitbybit.jscad.shapes.sphere": "esfera", + "sphere": "esfera", + "bitbybit.jscad.shapes.sphere_description": "crea sólido esfera 3d", + "bitbybit.jscad.shapes.spheresOnCenterPoints": "esferas en puntos centrales", + "spheresOnCenterPoints": "esferas en puntos centrales", + "bitbybit.jscad.shapes.spheresOnCenterPoints_description": "crea esferas 3d en puntos centrales", + "bitbybit.jscad.shapes.torus": "toro", + "torus": "toro", + "bitbybit.jscad.shapes.torus_description": "crea sólido toro 3d", + "innerSegments": "segmentos interiores", + "outerSegments": "segmentos exteriores", + "innerRotation": "rotación interior", + "outerRotation": "rotación exterior", + "bitbybit.jscad.shapes.fromPolygonPoints": "desde puntos polígono", + "fromPolygonPoints": "desde puntos polígono", + "bitbybit.jscad.shapes.fromPolygonPoints_description": "crea forma 3d desde puntos polígono anidados", + "polygonPoints": "puntos polígono", + "Base.Point3[][]": "array array punto base 3", + "bitbybit.jscad.text.cylindricalText": "texto cilíndrico", + "cylindricalText": "texto cilíndrico", + "bitbybit.jscad.text.cylindricalText_description": "crea texto con cascos de cadena cilíndricos", + "extrusionHeight": "altura extrusión", + "extrusionSize": "tamaño extrusión", + "xOffset": "desplazamiento x", + "yOffset": "desplazamiento y", + "letterSpacing": "espaciado letras", + "jscadTextAlignEnum": "enum alineación texto jscad", + "extrudeOffset": "desplazamiento extrusión", + "bitbybit.jscad.text.sphericalText": "texto esférico", + "sphericalText": "texto esférico", + "bitbybit.jscad.text.sphericalText_description": "crea texto con cascos de cadena esféricos", + "bitbybit.jscad.text.createVectorText": "crear texto vectorial", + "createVectorText": "crear texto vectorial", + "bitbybit.jscad.text.createVectorText_description": "crea texto vectorial", + "bitbybit.jscad.colors.colorize": "colorear", + "colors": "colores", + "colorize": "colorear", + "bitbybit.jscad.colors.colorize_description": "colorea geometría jscad", + "bitbybit.manifold.manifoldToMeshPointer": "manifold a puntero malla", + "manifold": "manifold", + "manifoldToMeshPointer": "manifold a puntero malla", + "bitbybit.manifold.manifoldToMeshPointer_description": "convierte forma manifold en puntero malla", + "meshing": "mallado", + "normalIdx": "índice normal", + "bitbybit.manifold.decomposeManifoldOrCrossSection": "descomponer manifold o sección transversal", + "decomposeManifoldOrCrossSection": "descomponer manifold o sección transversal", + "bitbybit.manifold.decomposeManifoldOrCrossSection_description": "descompone manifold o sección transversal en malla o polígonos", + "decompose": "descomponer", + "manifoldOrCrossSection": "manifold o sección transversal", + "bitbybit.manifold.decomposeManifoldsOrCrossSections": "descomponer manifolds o secciones transversales", + "decomposeManifoldsOrCrossSections": "descomponer manifolds o secciones transversales", + "bitbybit.manifold.decomposeManifoldsOrCrossSections_description": "descompone manifolds o secciones transversales en mallas o polígonos", + "manifoldsOrCrossSections": "manifolds o secciones transversales", + "bitbybit.manifold.deleteManifoldOrCrossSection": "eliminar manifold o sección transversal", + "deleteManifoldOrCrossSection": "eliminar manifold o sección transversal", + "bitbybit.manifold.deleteManifoldOrCrossSection_description": "elimina manifold o sección transversal de la memoria", + "cleanup": "limpieza", + "bitbybit.manifold.deleteManifoldsOrCrossSections": "eliminar manifolds o secciones transversales", + "deleteManifoldsOrCrossSections": "eliminar manifolds o secciones transversales", + "bitbybit.manifold.deleteManifoldsOrCrossSections_description": "elimina manifolds o secciones transversales de la memoria", + "bitbybit.manifold.manifold.manifoldToMesh": "manifold a malla", + "manifoldToMesh": "manifold a malla", + "bitbybit.manifold.manifold.manifoldToMesh_description": "convierte forma manifold en malla", + "bitbybit.manifold.manifold.manifoldsToMeshes": "manifolds a mallas", + "manifoldsToMeshes": "manifolds a mallas", + "bitbybit.manifold.manifold.manifoldsToMeshes_description": "convierte formas manifold en mallas", + "manifolds": "manifolds", + "bitbybit.manifold.manifold.shapes.manifoldFromMesh": "manifold desde malla", + "manifoldFromMesh": "manifold desde malla", + "bitbybit.manifold.manifold.shapes.manifoldFromMesh_description": "convierte malla en manifold", + "DecomposedManifoldMeshDto": "dto malla manifold descompuesta", + "bitbybit.manifold.manifold.shapes.cube": "cubo", + "bitbybit.manifold.manifold.shapes.cube_description": "crea forma cubo 3d", + "bitbybit.manifold.manifold.shapes.sphere": "esfera", + "bitbybit.manifold.manifold.shapes.sphere_description": "crea forma esfera 3d", + "circularSegments": "segmentos circulares", + "bitbybit.manifold.manifold.shapes.tetrahedron": "tetraedro", + "tetrahedron": "tetraedro", + "bitbybit.manifold.manifold.shapes.tetrahedron_description": "crea forma tetraedro 3d", + "bitbybit.manifold.manifold.shapes.cylinder": "cilindro", + "bitbybit.manifold.manifold.shapes.cylinder_description": "crea forma cilindro 3d", + "radiusLow": "radio bajo", + "radiusHigh": "radio alto", + "bitbybit.manifold.manifold.booleans.subtract": "restar", + "bitbybit.manifold.manifold.booleans.subtract_description": "resta dos formas manifold", + "a to b": "a a b", + "manifold1": "manifold 1", + "manifold2": "manifold 2", + "bitbybit.manifold.manifold.booleans.add": "sumar", + "bitbybit.manifold.manifold.booleans.add_description": "suma dos formas manifold", + "bitbybit.manifold.manifold.booleans.intersect": "intersecar", + "bitbybit.manifold.manifold.booleans.intersect_description": "interseca dos formas manifold", + "bitbybit.manifold.manifold.booleans.differenceTwo": "diferencia dos", + "differenceTwo": "diferencia dos", + "bitbybit.manifold.manifold.booleans.differenceTwo_description": "diferencia de dos formas manifold", + "2 manifolds": "2 manifolds", + "bitbybit.manifold.manifold.booleans.unionTwo": "unión dos", + "bitbybit.manifold.manifold.booleans.unionTwo_description": "unión de dos formas manifold", + "bitbybit.manifold.manifold.booleans.intersectionTwo": "intersección dos", + "intersectionTwo": "intersección dos", + "bitbybit.manifold.manifold.booleans.intersectionTwo_description": "intersección de dos formas manifold", + "bitbybit.manifold.manifold.booleans.difference": "diferencia", + "bitbybit.manifold.manifold.booleans.difference_description": "diferencia de múltiples formas manifold", + "bitbybit.manifold.manifold.booleans.union": "unión", + "bitbybit.manifold.manifold.booleans.union_description": "unión de múltiples formas manifold", + "bitbybit.manifold.manifold.booleans.intersection": "intersección", + "bitbybit.manifold.manifold.booleans.intersection_description": "intersección de múltiples formas manifold", + "bitbybit.manifold.manifold.booleans.split": "dividir", + "split": "dividir", + "bitbybit.manifold.manifold.booleans.split_description": "divide manifold por otro manifold", + "manifoldToSplit": "manifold a dividir", + "manifoldCutter": "cortador manifold", + "bitbybit.manifold.manifold.booleans.splitByPlane": "dividir por plano", + "splitByPlane": "dividir por plano", + "bitbybit.manifold.manifold.booleans.splitByPlane_description": "divide manifold por plano", + "originOffset": "desplazamiento origen", + "bitbybit.manifold.manifold.booleans.splitByPlaneOnOffsets": "dividir por plano en desplazamientos", + "splitByPlaneOnOffsets": "dividir por plano en desplazamientos", + "bitbybit.manifold.manifold.booleans.splitByPlaneOnOffsets_description": "divide manifold por plano en desplazamientos", + "originOffsets": "desplazamientos origen", + "bitbybit.manifold.manifold.booleans.trimByPlane": "recortar por plano", + "trimByPlane": "recortar por plano", + "bitbybit.manifold.manifold.booleans.trimByPlane_description": "recorta manifold por plano", + "trim": "recortar", + "bitbybit.manifold.manifold.operations.hull": "casco", + "bitbybit.manifold.manifold.operations.hull_description": "calcula el casco convexo de la forma manifold", + "bitbybit.manifold.manifold.operations.hullPoints": "casco puntos", + "hullPoints": "casco puntos", + "bitbybit.manifold.manifold.operations.hullPoints_description": "crea cascos de puntos o manifolds", + "bitbybit.manifold.manifold.operations.slice": "rebanar", + "bitbybit.manifold.manifold.operations.slice_description": "retorna sección transversal del objeto a la altura", + "cross sections": "secciones transversales", + "bitbybit.manifold.manifold.operations.project": "proyectar", + "bitbybit.manifold.manifold.operations.project_description": "crea proyección en plano xy desde contorno forma", + "bitbybit.manifold.manifold.operations.setTolerance": "establecer tolerancia", + "setTolerance": "establecer tolerancia", + "bitbybit.manifold.manifold.operations.setTolerance_description": "establece valor tolerancia para manifold", + "basic": "básico", + "bitbybit.manifold.manifold.operations.reserveIds": "reservar ids", + "reserveIds": "reservar ids", + "bitbybit.manifold.manifold.operations.reserveIds_description": "reserva ids de malla secuenciales", + "count": "contar", + "bitbybit.manifold.manifold.operations.asOriginal": "como original", + "asOriginal": "como original", + "bitbybit.manifold.manifold.operations.asOriginal_description": "restablece ids manifold como originales", + "bitbybit.manifold.manifold.operations.compose": "componer", + "compose": "componer", + "bitbybit.manifold.manifold.operations.compose_description": "construye manifold desde lista de manifolds", + "composition": "composición", + "bitbybit.manifold.manifold.operations.decompose": "descomponer", + "bitbybit.manifold.manifold.operations.decompose_description": "descompone manifold en partes desconectadas", + "bitbybit.manifold.manifold.operations.calculateNormals": "calcular normales", + "calculateNormals": "calcular normales", + "bitbybit.manifold.manifold.operations.calculateNormals_description": "calcula normales de vértice", + "adjustments": "ajustes", + "minSharpAngle": "ángulo agudo mín", + "bitbybit.manifold.manifold.operations.calculateCurvature": "calcular curvatura", + "calculateCurvature": "calcular curvatura", + "bitbybit.manifold.manifold.operations.calculateCurvature_description": "calcula curvatura para vértices", + "gaussianIdx": "índice gaussiano", + "meanIdx": "índice medio", + "bitbybit.manifold.manifold.operations.refineToTolerance": "refinar a tolerancia", + "refineToTolerance": "refinar a tolerancia", + "bitbybit.manifold.manifold.operations.refineToTolerance_description": "refina malla a tolerancia", + "bitbybit.manifold.manifold.operations.refineToLength": "refinar a longitud", + "refineToLength": "refinar a longitud", + "bitbybit.manifold.manifold.operations.refineToLength_description": "refina malla a longitud", + "bitbybit.manifold.manifold.operations.refine": "refinar", + "refine": "refinar", + "bitbybit.manifold.manifold.operations.refine_description": "refina malla dividiendo aristas", + "bitbybit.manifold.manifold.operations.smoothOut": "suavizar", + "smoothOut": "suavizar", + "bitbybit.manifold.manifold.operations.smoothOut_description": "suaviza manifold con vectores tangentes", + "minSmoothness": "suavidad mín", + "bitbybit.manifold.manifold.operations.smoothByNormals": "suavizar por normales", + "smoothByNormals": "suavizar por normales", + "bitbybit.manifold.manifold.operations.smoothByNormals_description": "suaviza manifold usando normales de vértice", + "bitbybit.manifold.manifold.transforms.scale3D": "escalar 3d", + "scale3D": "escalar 3d", + "bitbybit.manifold.manifold.transforms.scale3D_description": "escala manifold con vector 3d", + "bitbybit.manifold.manifold.transforms.scale": "escalar", + "bitbybit.manifold.manifold.transforms.scale_description": "escala manifold con factor único", + "bitbybit.manifold.manifold.transforms.mirror": "reflejar", + "bitbybit.manifold.manifold.transforms.mirror_description": "refleja manifold sobre plano", + "bitbybit.manifold.manifold.transforms.translate": "trasladar", + "bitbybit.manifold.manifold.transforms.translate_description": "traslada manifold a lo largo de vector", + "bitbybit.manifold.manifold.transforms.translateByVectors": "trasladar por vectores", + "translateByVectors": "trasladar por vectores", + "bitbybit.manifold.manifold.transforms.translateByVectors_description": "traslada manifold por múltiples vectores", + "bitbybit.manifold.manifold.transforms.translateXYZ": "trasladar xyz", + "translateXYZ": "trasladar xyz", + "bitbybit.manifold.manifold.transforms.translateXYZ_description": "traslada manifold a lo largo de x y z", + "bitbybit.manifold.manifold.transforms.rotate": "rotar", + "bitbybit.manifold.manifold.transforms.rotate_description": "rota manifold con ángulos euler", + "bitbybit.manifold.manifold.transforms.rotateXYZ": "rotar xyz", + "rotateXYZ": "rotar xyz", + "bitbybit.manifold.manifold.transforms.rotateXYZ_description": "rota manifold a lo largo de ángulos euler x y z", + "bitbybit.manifold.manifold.transforms.transform": "transformar", + "bitbybit.manifold.manifold.transforms.transform_description": "transforma manifold con matriz 4x4", + "matrix": "matriz", + "Base.TransformMatrix": "matriz transformación base", + "bitbybit.manifold.manifold.transforms.transforms": "transformaciones", + "bitbybit.manifold.manifold.transforms.transforms_description": "transforma manifold con múltiples matrices 4x4", + "bitbybit.manifold.manifold.evaluate.surfaceArea": "área superficial", + "evaluate": "evaluar", + "surfaceArea": "área superficial", + "bitbybit.manifold.manifold.evaluate.surfaceArea_description": "obtiene área superficial de manifold", + "bitbybit.manifold.manifold.evaluate.volume": "volumen", + "volume": "volumen", + "bitbybit.manifold.manifold.evaluate.volume_description": "obtiene volumen de manifold", + "bitbybit.manifold.manifold.evaluate.isEmpty": "está vacío", + "isEmpty": "está vacío", + "bitbybit.manifold.manifold.evaluate.isEmpty_description": "comprueba si manifold tiene triángulos", + "bitbybit.manifold.manifold.evaluate.numVert": "núm vértices", + "numVert": "núm vértices", + "bitbybit.manifold.manifold.evaluate.numVert_description": "obtiene número de vértices en manifold", + "bitbybit.manifold.manifold.evaluate.numTri": "núm triángulos", + "numTri": "núm triángulos", + "bitbybit.manifold.manifold.evaluate.numTri_description": "obtiene número de triángulos en manifold", + "bitbybit.manifold.manifold.evaluate.numEdge": "núm aristas", + "numEdge": "núm aristas", + "bitbybit.manifold.manifold.evaluate.numEdge_description": "obtiene número de aristas en manifold", + "bitbybit.manifold.manifold.evaluate.numProp": "núm prop", + "numProp": "núm prop", + "bitbybit.manifold.manifold.evaluate.numProp_description": "obtiene número de propiedades en manifold", + "bitbybit.manifold.manifold.evaluate.numPropVert": "núm prop vértice", + "numPropVert": "núm prop vértice", + "bitbybit.manifold.manifold.evaluate.numPropVert_description": "obtiene número de vértices propiedad en manifold", + "bitbybit.manifold.manifold.evaluate.boundingBox": "caja delimitadora", + "boundingBox": "caja delimitadora", + "bitbybit.manifold.manifold.evaluate.boundingBox_description": "obtiene caja delimitadora alineada ejes de manifold", + "bitbybit.manifold.manifold.evaluate.tolerance": "tolerancia", + "bitbybit.manifold.manifold.evaluate.tolerance_description": "obtiene tolerancia vértices manifold", + "bitbybit.manifold.manifold.evaluate.genus": "género", + "genus": "género", + "bitbybit.manifold.manifold.evaluate.genus_description": "obtiene género de manifold", + "bitbybit.manifold.manifold.evaluate.minGap": "hueco mín", + "minGap": "hueco mín", + "bitbybit.manifold.manifold.evaluate.minGap_description": "obtiene hueco mínimo entre dos manifolds", + "searchLength": "longitud búsqueda", + "bitbybit.manifold.manifold.evaluate.originalID": "id original", + "originalID": "id original", + "bitbybit.manifold.manifold.evaluate.originalID_description": "obtiene id original de manifold", + "bitbybit.manifold.crossSection.crossSectionToPolygons": "sección transversal a polígonos", + "crossSection": "sección transversal", + "crossSectionToPolygons": "sección transversal a polígonos", + "bitbybit.manifold.crossSection.crossSectionToPolygons_description": "convierte sección transversal en polígonos", + "bitbybit.manifold.crossSection.crossSectionsToPolygons": "secciones transversales a polígonos", + "crossSectionsToPolygons": "secciones transversales a polígonos", + "bitbybit.manifold.crossSection.crossSectionsToPolygons_description": "convierte secciones transversales en polígonos", + "crossSections": "secciones transversales", + "bitbybit.manifold.crossSection.shapes.create": "crear", + "bitbybit.manifold.crossSection.shapes.create_description": "crea sección transversal 2d desde contornos", + "Base.Vector2[][]": "array de array de vector base 2", + "fillRule": "regla relleno", + "fillRuleEnum": "enum regla relleno", + "bitbybit.manifold.crossSection.shapes.square": "cuadrado", + "bitbybit.manifold.crossSection.shapes.square_description": "crea sección transversal cuadrada 2d", + "bitbybit.manifold.crossSection.shapes.circle": "círculo", + "bitbybit.manifold.crossSection.shapes.circle_description": "crea sección transversal circular 2d", + "bitbybit.manifold.crossSection.shapes.rectangle": "rectángulo", + "bitbybit.manifold.crossSection.shapes.rectangle_description": "crea sección transversal rectangular 2d", + "bitbybit.manifold.crossSection.operations.hull": "casco", + "bitbybit.manifold.crossSection.operations.hull_description": "calcula casco convexo para sección transversal", + "bitbybit.manifold.crossSection.operations.extrude": "extruir", + "bitbybit.manifold.crossSection.operations.extrude_description": "extruye sección transversal a forma 3d", + "nDivisions": "n divisiones", + "twistDegrees": "grados torsión", + "scaleTopX": "escala sup x", + "scaleTopY": "escala sup y", + "bitbybit.manifold.crossSection.operations.revolve": "revolucionar", + "bitbybit.manifold.crossSection.operations.revolve_description": "revoluciona sección transversal a forma 3d", + "revolveDegrees": "grados revolución", + "matchProfile": "coincidir perfil", + "bitbybit.manifold.crossSection.operations.offset": "desplazamiento", + "bitbybit.manifold.crossSection.operations.offset_description": "desplaza sección transversal con delta", + "manifoldJoinTypeEnum": "enum tipo unión manifold", + "miterLimit": "límite inglete", + "bitbybit.manifold.crossSection.operations.simplify": "simplificar", + "simplify": "simplificar", + "bitbybit.manifold.crossSection.operations.simplify_description": "simplifica contornos sección transversal", + "epsilon": "épsilon", + "bitbybit.manifold.crossSection.operations.compose": "componer", + "bitbybit.manifold.crossSection.operations.compose_description": "compone múltiples secciones transversales en una", + "bitbybit.manifold.crossSection.operations.decompose": "descomponer", + "bitbybit.manifold.crossSection.operations.decompose_description": "descompone secciones transversales en partes", + "bitbybit.manifold.crossSection.booleans.subtract": "restar", + "bitbybit.manifold.crossSection.booleans.subtract_description": "resta dos secciones transversales", + "crossSection1": "sección transversal 1", + "crossSection2": "sección transversal 2", + "bitbybit.manifold.crossSection.booleans.add": "sumar", + "bitbybit.manifold.crossSection.booleans.add_description": "suma dos secciones transversales", + "bitbybit.manifold.crossSection.booleans.intersect": "intersecar", + "bitbybit.manifold.crossSection.booleans.intersect_description": "interseca dos secciones transversales", + "bitbybit.manifold.crossSection.booleans.differenceTwo": "diferencia dos", + "bitbybit.manifold.crossSection.booleans.differenceTwo_description": "diferencia de dos secciones transversales", + "2 cross sections": "2 secciones transversales", + "bitbybit.manifold.crossSection.booleans.unionTwo": "unión dos", + "bitbybit.manifold.crossSection.booleans.unionTwo_description": "unión de dos secciones transversales", + "bitbybit.manifold.crossSection.booleans.intersectionTwo": "intersección dos", + "bitbybit.manifold.crossSection.booleans.intersectionTwo_description": "intersección de dos secciones transversales", + "bitbybit.manifold.crossSection.booleans.difference": "diferencia", + "bitbybit.manifold.crossSection.booleans.difference_description": "diferencia de múltiples secciones transversales", + "bitbybit.manifold.crossSection.booleans.union": "unión", + "bitbybit.manifold.crossSection.booleans.union_description": "unión de múltiples secciones transversales", + "bitbybit.manifold.crossSection.booleans.intersection": "intersección", + "bitbybit.manifold.crossSection.booleans.intersection_description": "intersección de múltiples secciones transversales", + "bitbybit.manifold.crossSection.transforms.scale2D": "escalar 2d", + "scale2D": "escalar 2d", + "bitbybit.manifold.crossSection.transforms.scale2D_description": "escala sección transversal con vector 2d", + "bitbybit.manifold.crossSection.transforms.scale": "escalar", + "bitbybit.manifold.crossSection.transforms.scale_description": "escala sección transversal con factor único", + "bitbybit.manifold.crossSection.transforms.mirror": "reflejar", + "bitbybit.manifold.crossSection.transforms.mirror_description": "refleja sección transversal sobre plano", + "bitbybit.manifold.crossSection.transforms.translate": "trasladar", + "bitbybit.manifold.crossSection.transforms.translate_description": "traslada sección transversal a lo largo de vector", + "bitbybit.manifold.crossSection.transforms.translateXY": "trasladar xy", + "translateXY": "trasladar xy", + "bitbybit.manifold.crossSection.transforms.translateXY_description": "traslada sección transversal a lo largo de x y", + "bitbybit.manifold.crossSection.transforms.rotate": "rotar", + "bitbybit.manifold.crossSection.transforms.rotate_description": "rota sección transversal con grados", + "degrees": "grados", + "bitbybit.manifold.crossSection.transforms.transform": "transformar", + "bitbybit.manifold.crossSection.transforms.transform_description": "transforma sección transversal con matriz 3x3", + "Base.TransformMatrix3x3": "matriz transformación base 3x3", + "bitbybit.manifold.crossSection.evaluate.area": "área", + "area": "área", + "bitbybit.manifold.crossSection.evaluate.area_description": "obtiene área de sección transversal", + "bitbybit.manifold.crossSection.evaluate.isEmpty": "está vacío", + "bitbybit.manifold.crossSection.evaluate.isEmpty_description": "comprueba si sección transversal está vacía", + "bitbybit.manifold.crossSection.evaluate.numVert": "núm vértices", + "bitbybit.manifold.crossSection.evaluate.numVert_description": "obtiene número de vértices en sección transversal", + "bitbybit.manifold.crossSection.evaluate.numContour": "núm contorno", + "numContour": "núm contorno", + "bitbybit.manifold.crossSection.evaluate.numContour_description": "obtiene número de contornos en sección transversal", + "bitbybit.manifold.crossSection.evaluate.bounds": "límites", + "bounds": "límites", + "bitbybit.manifold.crossSection.evaluate.bounds_description": "obtiene límites de contorno como rectángulo", + "bitbybit.manifold.mesh.operations.merge": "fusionar", + "merge": "fusionar", + "bitbybit.manifold.mesh.operations.merge_description": "fusiona vértices a sólido manifold", + "bitbybit.manifold.mesh.evaluate.position": "posición", + "bitbybit.manifold.mesh.evaluate.position_description": "obtiene posición en índice vértice malla", + "vertexIndex": "índice vértice", + "bitbybit.manifold.mesh.evaluate.verts": "vértices", + "verts": "vértices", + "bitbybit.manifold.mesh.evaluate.verts_description": "obtiene tres índices vértice de triángulo", + "triangleIndex": "índice triángulo", + "bitbybit.manifold.mesh.evaluate.tangent": "tangente", + "tangent": "tangente", + "bitbybit.manifold.mesh.evaluate.tangent_description": "obtiene vector tangente de media arista", + "halfEdgeIndex": "índice media arista", + "bitbybit.manifold.mesh.evaluate.extras": "extras", + "extras": "extras", + "bitbybit.manifold.mesh.evaluate.extras_description": "obtiene propiedades extra de vértice", + "bitbybit.manifold.mesh.evaluate.transform": "transformar", + "bitbybit.manifold.mesh.evaluate.transform_description": "obtiene matriz transformación 4x4 de malla", + "bitbybit.manifold.mesh.evaluate.numProp": "núm prop", + "bitbybit.manifold.mesh.evaluate.numProp_description": "obtiene número de propiedades por vértice", + "bitbybit.manifold.mesh.evaluate.numVert": "núm vértices", + "bitbybit.manifold.mesh.evaluate.numVert_description": "obtiene número de vértices propiedad", + "bitbybit.manifold.mesh.evaluate.numTri": "núm triángulos", + "bitbybit.manifold.mesh.evaluate.numTri_description": "obtiene número de triángulos en malla", + "bitbybit.manifold.mesh.evaluate.numRun": "núm ejecución", + "numRun": "núm ejecución", + "bitbybit.manifold.mesh.evaluate.numRun_description": "obtiene número de ejecuciones triángulo", + "bitbybit.logic.boolean": "booleano", + "logic": "lógica", + "bitbybit.logic.boolean_description": "crea valor booleano", + "bitbybit.logic.randomBooleans": "booleanos aleatorios", + "randomBooleans": "booleanos aleatorios", + "bitbybit.logic.randomBooleans_description": "crea lista booleana aleatoria", + "trueThreshold": "umbral verdadero", + "bitbybit.logic.twoThresholdRandomGradient": "gradiente aleatorio dos umbrales", + "twoThresholdRandomGradient": "gradiente aleatorio dos umbrales", + "bitbybit.logic.twoThresholdRandomGradient_description": "crea lista booleana aleatoria con umbrales", + "numbers": "números", + "thresholdTotalTrue": "umbral total verdadero", + "thresholdTotalFalse": "umbral total falso", + "nrLevels": "núm niveles", + "bitbybit.logic.thresholdBooleanList": "lista booleana umbral", + "thresholdBooleanList": "lista booleana umbral", + "bitbybit.logic.thresholdBooleanList_description": "crea lista booleana con umbral", + "threshold": "umbral", + "bitbybit.logic.thresholdGapsBooleanList": "lista booleana umbral huecos", + "thresholdGapsBooleanList": "lista booleana umbral huecos", + "bitbybit.logic.thresholdGapsBooleanList_description": "crea lista booleana con umbrales hueco", + "gapThresholds": "umbrales hueco", + "Base.Vector2[]": "array vector base 2", + "bitbybit.logic.not": "no", + "not": "no", + "bitbybit.logic.not_description": "aplica operador no en booleano", + "bitbybit.logic.notList": "no lista", + "notList": "no lista", + "bitbybit.logic.notList_description": "aplica operador no en lista booleana", + "bitbybit.logic.compare": "comparar", + "compare": "comparar", + "bitbybit.logic.compare_description": "compara dos valores", + "operator": "operador", + "BooleanOperatorsEnum": "enum operadores booleanos", + "bitbybit.logic.valueGate": "puerta valor", + "valueGate": "puerta valor", + "bitbybit.logic.valueGate_description": "transmite valor si booleano es verdadero", + "bitbybit.logic.firstDefinedValueGate": "puerta primer valor definido", + "firstDefinedValueGate": "puerta primer valor definido", + "bitbybit.logic.firstDefinedValueGate_description": "retorna primer valor definido", + "value1": "valor 1", + "value2": "valor 2", + "bitbybit.math.number": "número", + "math": "matemáticas", + "bitbybit.math.number_description": "crea un número", + "bitbybit.math.twoNrOperation": "operación dos núm", + "twoNrOperation": "operación dos núm", + "bitbybit.math.twoNrOperation_description": "realiza operaciones matemáticas básicas", + "operation": "operación", + "mathTwoNrOperatorEnum": "enum operador matemáticas dos núm", + "bitbybit.math.modulus": "módulo", + "modulus": "módulo", + "bitbybit.math.modulus_description": "realiza operación módulo", + "bitbybit.math.roundToDecimals": "redondear a decimales", + "roundToDecimals": "redondear a decimales", + "bitbybit.math.roundToDecimals_description": "redondea a decimales", + "decimalPlaces": "lugares decimales", + "bitbybit.math.oneNrOperation": "operación un núm", + "oneNrOperation": "operación un núm", + "bitbybit.math.oneNrOperation_description": "realiza matemáticas en un número", + "mathOneNrOperatorEnum": "enum operador matemáticas un núm", + "bitbybit.math.remap": "remapear", + "remap": "remapear", + "bitbybit.math.remap_description": "remapea número entre rangos", + "fromLow": "desde bajo", + "fromHigh": "desde alto", + "toLow": "a bajo", + "toHigh": "a alto", + "bitbybit.math.random": "aleatorio", + "random": "aleatorio", + "bitbybit.math.random_description": "crea número aleatorio 0 a 1", + "generate": "generar", + "bitbybit.math.randomNumber": "número aleatorio", + "randomNumber": "número aleatorio", + "bitbybit.math.randomNumber_description": "crea número aleatorio en rango", + "low": "bajo", + "high": "alto", + "bitbybit.math.randomNumbers": "números aleatorios", + "randomNumbers": "números aleatorios", + "bitbybit.math.randomNumbers_description": "crea números aleatorios en rango", + "bitbybit.math.pi": "pi", + "pi": "pi", + "bitbybit.math.pi_description": "crea número pi", + "bitbybit.math.toFixed": "a fijo", + "toFixed": "a fijo", + "bitbybit.math.toFixed_description": "redondea número a decimales", + "bitbybit.math.add": "sumar", + "bitbybit.math.add_description": "suma dos números", + "basics": "básicos", + "bitbybit.math.subtract": "restar", + "bitbybit.math.subtract_description": "resta dos números", + "bitbybit.math.multiply": "multiplicar", + "bitbybit.math.multiply_description": "multiplica dos números", + "bitbybit.math.divide": "dividir", + "divide": "dividir", + "bitbybit.math.divide_description": "divide dos números", + "bitbybit.math.power": "potencia", + "power": "potencia", + "bitbybit.math.power_description": "eleva número a potencia", + "bitbybit.math.sqrt": "raíz cuadrada", + "sqrt": "raíz cuadrada", + "bitbybit.math.sqrt_description": "obtiene raíz cuadrada", + "bitbybit.math.abs": "absoluto", + "abs": "absoluto", + "bitbybit.math.abs_description": "obtiene valor absoluto", + "bitbybit.math.round": "redondear", + "round": "redondear", + "bitbybit.math.round_description": "redondea un número", + "bitbybit.math.floor": "suelo", + "floor": "suelo", + "bitbybit.math.floor_description": "redondea número hacia abajo", + "bitbybit.math.ceil": "techo", + "ceil": "techo", + "bitbybit.math.ceil_description": "redondea número hacia arriba", + "bitbybit.math.negate": "negar", + "negate": "negar", + "bitbybit.math.negate_description": "niega un número", + "bitbybit.math.ln": "ln", + "ln": "ln", + "bitbybit.math.ln_description": "obtiene logaritmo natural", + "bitbybit.math.log10": "log10", + "log10": "log10", + "bitbybit.math.log10_description": "obtiene logaritmo base 10", + "bitbybit.math.tenPow": "diez pot", + "tenPow": "diez pot", + "bitbybit.math.tenPow_description": "eleva 10 a potencia", + "bitbybit.math.sin": "seno", + "sin": "seno", + "bitbybit.math.sin_description": "obtiene seno", + "bitbybit.math.cos": "coseno", + "cos": "coseno", + "bitbybit.math.cos_description": "obtiene coseno", + "bitbybit.math.tan": "tangente", + "tan": "tangente", + "bitbybit.math.tan_description": "obtiene tangente", + "bitbybit.math.asin": "arcsen", + "asin": "arcsen", + "bitbybit.math.asin_description": "obtiene arcoseno", + "bitbybit.math.acos": "arccos", + "acos": "arccos", + "bitbybit.math.acos_description": "obtiene arcocoseno", + "bitbybit.math.atan": "arctan", + "atan": "arctan", + "bitbybit.math.atan_description": "obtiene arcotangente", + "bitbybit.math.exp": "exp", + "exp": "exp", + "bitbybit.math.exp_description": "obtiene exponente natural", + "bitbybit.math.degToRad": "grados a rad", + "degToRad": "grados a rad", + "bitbybit.math.degToRad_description": "convierte grados a radianes", + "bitbybit.math.radToDeg": "rad a grados", + "radToDeg": "rad a grados", + "bitbybit.math.radToDeg_description": "convierte radianes a grados", + "bitbybit.math.ease": "suavizar", + "bitbybit.math.ease_description": "suaviza número con rango", + "easeEnum": "enum suavizado", + "bitbybit.lists.getItem": "obtener elemento", + "lists": "listas", + "getItem": "obtener elemento", + "bitbybit.lists.getItem_description": "obtiene elemento de lista por índice", + "list": "lista", + "bitbybit.lists.randomGetThreshold": "obtener umbral aleatorio", + "randomGetThreshold": "obtener umbral aleatorio", + "bitbybit.lists.randomGetThreshold_description": "obtiene elementos aleatoriamente con umbral", + "bitbybit.lists.getSubList": "obtener sublista", + "getSubList": "obtener sublista", + "bitbybit.lists.getSubList_description": "obtiene sublista entre índices", + "indexStart": "índice inicio", + "indexEnd": "índice fin", + "bitbybit.lists.getNthItem": "obtener enésimo elemento", + "getNthItem": "obtener enésimo elemento", + "bitbybit.lists.getNthItem_description": "obtiene enésimo elemento en lista", + "nth": "enésimo", + "bitbybit.lists.getByPattern": "obtener por patrón", + "getByPattern": "obtener por patrón", + "bitbybit.lists.getByPattern_description": "obtiene elementos por patrón", + "pattern": "patrón", + "bitbybit.lists.mergeElementsOfLists": "fusionar elementos de listas", + "mergeElementsOfLists": "fusionar elementos de listas", + "bitbybit.lists.mergeElementsOfLists_description": "fusiona elementos de listas en nivel", + "level": "nivel", + "bitbybit.lists.getLongestListLength": "obtener longitud lista más larga", + "getLongestListLength": "obtener longitud lista más larga", + "bitbybit.lists.getLongestListLength_description": "obtiene longitud lista más larga", + "bitbybit.lists.reverse": "invertir", + "bitbybit.lists.reverse_description": "invierte lista", + "bitbybit.lists.flipLists": "voltear listas", + "flipLists": "voltear listas", + "bitbybit.lists.flipLists_description": "voltea listas 2d", + "bitbybit.lists.groupNth": "agrupar enésimo", + "groupNth": "agrupar enésimo", + "bitbybit.lists.groupNth_description": "agrupa lista en n elementos", + "nrElements": "núm elementos", + "keepRemainder": "mantener resto", + "bitbybit.lists.getListDepth": "obtener profundidad lista", + "getListDepth": "obtener profundidad lista", + "bitbybit.lists.getListDepth_description": "obtiene profundidad de lista", + "bitbybit.lists.listLength": "longitud lista", + "listLength": "longitud lista", + "bitbybit.lists.listLength_description": "obtiene longitud de lista", + "bitbybit.lists.addItemAtIndex": "añadir elemento en índice", + "addItemAtIndex": "añadir elemento en índice", + "bitbybit.lists.addItemAtIndex_description": "añade elemento a lista en índice", + "item": "elemento", + "bitbybit.lists.addItemAtIndexes": "añadir elemento en índices", + "addItemAtIndexes": "añadir elemento en índices", + "bitbybit.lists.addItemAtIndexes_description": "añade elemento a lista en índices", + "bitbybit.lists.addItemsAtIndexes": "añadir elementos en índices", + "addItemsAtIndexes": "añadir elementos en índices", + "bitbybit.lists.addItemsAtIndexes_description": "añade elementos a lista en índices", + "items": "elementos", + "bitbybit.lists.removeItemAtIndex": "eliminar elemento en índice", + "removeItemAtIndex": "eliminar elemento en índice", + "bitbybit.lists.removeItemAtIndex_description": "elimina elemento de lista en índice", + "bitbybit.lists.removeItemsAtIndexes": "eliminar elementos en índices", + "removeItemsAtIndexes": "eliminar elementos en índices", + "bitbybit.lists.removeItemsAtIndexes_description": "elimina elementos de lista en índices", + "bitbybit.lists.removeAllItems": "eliminar todos elementos", + "removeAllItems": "eliminar todos elementos", + "bitbybit.lists.removeAllItems_description": "elimina todos elementos de lista", + "bitbybit.lists.removeNthItem": "eliminar enésimo elemento", + "removeNthItem": "eliminar enésimo elemento", + "bitbybit.lists.removeNthItem_description": "elimina enésimo elemento de lista", + "bitbybit.lists.randomRemoveThreshold": "eliminar umbral aleatorio", + "randomRemoveThreshold": "eliminar umbral aleatorio", + "bitbybit.lists.randomRemoveThreshold_description": "elimina elementos aleatoriamente con umbral", + "bitbybit.lists.removeDuplicateNumbers": "eliminar números duplicados", + "removeDuplicateNumbers": "eliminar números duplicados", + "bitbybit.lists.removeDuplicateNumbers_description": "elimina números duplicados de lista", + "bitbybit.lists.removeDuplicateNumbersTolerance": "eliminar números duplicados tolerancia", + "removeDuplicateNumbersTolerance": "eliminar números duplicados tolerancia", + "bitbybit.lists.removeDuplicateNumbersTolerance_description": "elimina números duplicados con tolerancia", + "bitbybit.lists.addItem": "añadir elemento", + "addItem": "añadir elemento", + "bitbybit.lists.addItem_description": "añade elemento al final de lista", + "bitbybit.lists.prependItem": "añadir elemento al inicio", + "prependItem": "añadir elemento al inicio", + "bitbybit.lists.prependItem_description": "añade elemento al inicio de lista", + "bitbybit.lists.addItemFirstLast": "añadir elemento inicio fin", + "addItemFirstLast": "añadir elemento inicio fin", + "bitbybit.lists.addItemFirstLast_description": "añade elemento al inicio o fin de lista", + "firstLastEnum": "enum inicio fin", + "bitbybit.lists.createEmptyList": "lista vacía", + "createEmptyList": "lista vacía", + "bitbybit.lists.createEmptyList_description": "crea lista vacía", + "bitbybit.lists.repeat": "repetir", + "repeat": "repetir", + "bitbybit.lists.repeat_description": "repite elemento en nueva lista", + "times": "veces", + "bitbybit.lists.repeatInPattern": "repetir en patrón", + "repeatInPattern": "repetir en patrón", + "bitbybit.lists.repeatInPattern_description": "repite elementos lista hasta límite longitud", + "lengthLimit": "límite longitud", + "bitbybit.lists.sortNumber": "ordenar número", + "sortNumber": "ordenar número", + "bitbybit.lists.sortNumber_description": "ordena lista de números", + "sorting": "ordenación", + "orderAsc": "orden asc", + "bitbybit.lists.sortTexts": "ordenar textos", + "sortTexts": "ordenar textos", + "bitbybit.lists.sortTexts_description": "ordena lista de textos alfabéticamente", + "bitbybit.lists.sortByPropValue": "ordenar por valor prop", + "sortByPropValue": "ordenar por valor prop", + "bitbybit.lists.sortByPropValue_description": "ordena por propiedad json numérica", + "property": "propiedad", + "bitbybit.color.hexColor": "color hex", + "hexColor": "color hex", + "bitbybit.color.hexColor_description": "crea color hex", + "bitbybit.color.hexToRgb": "hex a rgb", + "hexToRgb": "hex a rgb", + "bitbybit.color.hexToRgb_description": "crea rgb desde hex", + "convert": "convertir", + "bitbybit.color.rgbToHex": "rgb a hex", + "rgbToHex": "rgb a hex", + "bitbybit.color.rgbToHex_description": "crea hex desde rgb", + "r": "r", + "g": "g", + "b": "b", + "bitbybit.color.rgbObjToHex": "obj rgb a hex", + "rgbObjToHex": "obj rgb a hex", + "bitbybit.color.rgbObjToHex_description": "crea hex desde objeto rgb", + "rgb": "rgb", + "Base.ColorRGB": "color base rgb", + "bitbybit.color.hexToRgbMapped": "hex a rgb mapeado", + "hexToRgbMapped": "hex a rgb mapeado", + "bitbybit.color.hexToRgbMapped_description": "crea rgb desde hex con mapeo rango", + "bitbybit.color.getRedParam": "obtener param rojo", + "getRedParam": "obtener param rojo", + "bitbybit.color.getRedParam_description": "obtiene param rojo", + "hex to": "hex a", + "bitbybit.color.getGreenParam": "obtener param verde", + "getGreenParam": "obtener param verde", + "bitbybit.color.getGreenParam_description": "obtiene param verde", + "bitbybit.color.getBlueParam": "obtener param azul", + "getBlueParam": "obtener param azul", + "bitbybit.color.getBlueParam_description": "obtiene param azul", + "bitbybit.color.rgbToRed": "rgb a rojo", + "rgbToRed": "rgb a rojo", + "bitbybit.color.rgbToRed_description": "obtiene rojo desde rgb", + "rgb to": "rgb a", + "bitbybit.color.rgbToGreen": "rgb a verde", + "rgbToGreen": "rgb a verde", + "bitbybit.color.rgbToGreen_description": "obtiene verde desde rgb", + "bitbybit.color.rgbToBlue": "rgb a azul", + "rgbToBlue": "rgb a azul", + "bitbybit.color.rgbToBlue_description": "obtiene azul desde rgb", + "bitbybit.color.invert": "invertir", + "invert": "invertir", + "bitbybit.color.invert_description": "invierte color", + "blackAndWhite": "blanco y negro", + "bitbybit.text.create": "crear", + "bitbybit.text.create_description": "crea texto", + "bitbybit.text.split": "dividir", + "bitbybit.text.split_description": "divide texto por separador", + "separator": "separador", + "bitbybit.text.replaceAll": "reemplazar todo", + "replaceAll": "reemplazar todo", + "bitbybit.text.replaceAll_description": "reemplaza todas ocurrencias texto", + "search": "buscar", + "replaceWith": "reemplazar con", + "bitbybit.text.join": "unir", + "join": "unir", + "bitbybit.text.join_description": "une elementos en texto con separador", + "string[]": "array cadena", + "bitbybit.text.toString": "a cadena", + "toString": "a cadena", + "bitbybit.text.toString_description": "convierte elemento a texto", + "bitbybit.text.toStringEach": "a cadena cada", + "toStringEach": "a cadena cada", + "bitbybit.text.toStringEach_description": "convierte cada elemento lista a texto", + "bitbybit.text.format": "formato", + "format": "formato", + "bitbybit.text.format_description": "formatea texto con valores", + "values": "valores", + "bitbybit.dates.toDateString": "a cadena de fecha", + "dates": "fechas", + "toDateString": "a cadena de fecha", + "bitbybit.dates.toDateString_description": "Devuelve una fecha como un valor de cadena.", + "date": "fecha", + "Date": "fecha", + "bitbybit.dates.toISOString": "a cadena ISO", + "toISOString": "a cadena ISO", + "bitbybit.dates.toISOString_description": "Devuelve una fecha como un valor de cadena en formato ISO.", + "bitbybit.dates.toJSON": "a JSON", + "toJSON": "a JSON", + "bitbybit.dates.toJSON_description": "Devuelve una fecha como un valor de cadena en formato JSON.", + "bitbybit.dates.toString": "a cadena", + "bitbybit.dates.toString_description": "Devuelve una representación de cadena de una fecha. El formato de la cadena depende de la configuración regional.", + "bitbybit.dates.toTimeString": "a cadena de hora", + "toTimeString": "a cadena de hora", + "bitbybit.dates.toTimeString_description": "Devuelve una hora como un valor de cadena.", + "bitbybit.dates.toUTCString": "a cadena UTC", + "toUTCString": "a cadena UTC", + "bitbybit.dates.toUTCString_description": "Devuelve una fecha convertida a cadena usando el Tiempo Universal Coordinado (UTC).", + "bitbybit.dates.now": "ahora", + "now": "ahora", + "bitbybit.dates.now_description": "Devuelve la fecha y hora actuales.", + "bitbybit.dates.createDate": "crear fecha", + "createDate": "crear fecha", + "bitbybit.dates.createDate_description": "Crea un nuevo objeto de fecha utilizando los parámetros de fecha proporcionados.", + "year": "año", + "month": "mes", + "day": "día", + "hours": "horas", + "minutes": "minutos", + "seconds": "segundos", + "milliseconds": "milisegundos", + "bitbybit.dates.createDateUTC": "crear fecha UTC", + "createDateUTC": "crear fecha UTC", + "bitbybit.dates.createDateUTC_description": "Devuelve el número de milisegundos entre la medianoche del 1 de enero de 1970, Tiempo Universal Coordinado (UTC) (o GMT) y la fecha especificada.", + "bitbybit.dates.createFromUnixTimeStamp": "crear desde marca de tiempo unix", + "createFromUnixTimeStamp": "crear desde marca de tiempo unix", + "bitbybit.dates.createFromUnixTimeStamp_description": "Crea un nuevo objeto de fecha utilizando la marca de tiempo unix proporcionada.", + "unixTimeStamp": "marca de tiempo unix", + "bitbybit.dates.parseDate": "analizar fecha", + "parseDate": "analizar fecha", + "bitbybit.dates.parseDate_description": "Analiza una cadena que contiene una fecha y devuelve el número de milisegundos entre esa fecha y la medianoche del 1 de enero de 1970.", + "parse": "analizar", + "dateString": "cadena de fecha", + "bitbybit.dates.getDayOfMonth": "obtener día del mes", + "getDayOfMonth": "obtener día del mes", + "bitbybit.dates.getDayOfMonth_description": "Obtiene el día del mes, usando la hora local.", + "bitbybit.dates.getWeekday": "obtener día de la semana", + "getWeekday": "obtener día de la semana", + "bitbybit.dates.getWeekday_description": "Obtiene el día de la semana, usando la hora local.", + "bitbybit.dates.getYear": "obtener año", + "getYear": "obtener año", + "bitbybit.dates.getYear_description": "Obtiene el año, usando la hora local.", + "bitbybit.dates.getMonth": "obtener mes", + "getMonth": "obtener mes", + "bitbybit.dates.getMonth_description": "Obtiene el mes, usando la hora local.", + "bitbybit.dates.getHours": "obtener horas", + "getHours": "obtener horas", + "bitbybit.dates.getHours_description": "Obtiene las horas en una fecha, usando la hora local.", + "bitbybit.dates.getMinutes": "obtener minutos", + "getMinutes": "obtener minutos", + "bitbybit.dates.getMinutes_description": "Obtiene los minutos de un objeto Date, usando la hora local.", + "bitbybit.dates.getSeconds": "obtener segundos", + "getSeconds": "obtener segundos", + "bitbybit.dates.getSeconds_description": "Obtiene los segundos de un objeto Date, usando la hora local.", + "bitbybit.dates.getMilliseconds": "obtener milisegundos", + "getMilliseconds": "obtener milisegundos", + "bitbybit.dates.getMilliseconds_description": "Obtiene los milisegundos de un objeto Date, usando la hora local.", + "bitbybit.dates.getTime": "obtener tiempo", + "getTime": "obtener tiempo", + "bitbybit.dates.getTime_description": "Devuelve el valor de tiempo almacenado en milisegundos desde la medianoche del 1 de enero de 1970 UTC.", + "bitbybit.dates.getUTCYear": "obtener año UTC", + "getUTCYear": "obtener año UTC", + "bitbybit.dates.getUTCYear_description": "Obtiene el año usando el Tiempo Universal Coordinado (UTC).", + "bitbybit.dates.getUTCMonth": "obtener mes UTC", + "getUTCMonth": "obtener mes UTC", + "bitbybit.dates.getUTCMonth_description": "Obtiene el mes de un objeto Date usando el Tiempo Universal Coordinado (UTC).", + "bitbybit.dates.getUTCDay": "obtener día UTC", + "getUTCDay": "obtener día UTC", + "bitbybit.dates.getUTCDay_description": "Obtiene el día del mes, usando el Tiempo Universal Coordinado (UTC).", + "bitbybit.dates.getUTCHours": "obtener horas UTC", + "getUTCHours": "obtener horas UTC", + "bitbybit.dates.getUTCHours_description": "Obtiene el valor de las horas en un objeto Date usando el Tiempo Universal Coordinado (UTC).", + "bitbybit.dates.getUTCMinutes": "obtener minutos UTC", + "getUTCMinutes": "obtener minutos UTC", + "bitbybit.dates.getUTCMinutes_description": "Obtiene los minutos de un objeto Date usando el Tiempo Universal Coordinado (UTC).", + "bitbybit.dates.getUTCSeconds": "obtener segundos UTC", + "getUTCSeconds": "obtener segundos UTC", + "bitbybit.dates.getUTCSeconds_description": "Obtiene los segundos de un objeto Date usando el Tiempo Universal Coordinado (UTC).", + "bitbybit.dates.getUTCMilliseconds": "obtener milisegundos UTC", + "getUTCMilliseconds": "obtener milisegundos UTC", + "bitbybit.dates.getUTCMilliseconds_description": "Obtiene los milisegundos de un objeto Date usando el Tiempo Universal Coordinado (UTC).", + "bitbybit.dates.setYear": "establecer año", + "setYear": "establecer año", + "bitbybit.dates.setYear_description": "Establece el año del objeto Date usando la hora local.", + "bitbybit.dates.setMonth": "establecer mes", + "setMonth": "establecer mes", + "bitbybit.dates.setMonth_description": "Establece el valor del mes en el objeto Date usando la hora local.", + "bitbybit.dates.setDayOfMonth": "establecer día del mes", + "setDayOfMonth": "establecer día del mes", + "bitbybit.dates.setDayOfMonth_description": "Establece el valor numérico del día del mes del objeto Date usando la hora local.", + "bitbybit.dates.setHours": "establecer horas", + "setHours": "establecer horas", + "bitbybit.dates.setHours_description": "Establece el valor de la hora en el objeto Date usando la hora local.", + "bitbybit.dates.setMinutes": "establecer minutos", + "setMinutes": "establecer minutos", + "bitbybit.dates.setMinutes_description": "Establece el valor de los minutos en el objeto Date usando la hora local.", + "bitbybit.dates.setSeconds": "establecer segundos", + "setSeconds": "establecer segundos", + "bitbybit.dates.setSeconds_description": "Establece el valor de los segundos en el objeto Date usando la hora local.", + "bitbybit.dates.setMilliseconds": "establecer milisegundos", + "setMilliseconds": "establecer milisegundos", + "bitbybit.dates.setMilliseconds_description": "Establece el valor de los milisegundos en el objeto Date usando la hora local.", + "bitbybit.dates.setTime": "establecer tiempo", + "setTime": "establecer tiempo", + "bitbybit.dates.setTime_description": "Establece el valor de fecha y hora en el objeto Date.", + "time": "tiempo", + "bitbybit.dates.setUTCYear": "establecer año UTC", + "setUTCYear": "establecer año UTC", + "bitbybit.dates.setUTCYear_description": "Establece el valor del año en el objeto Date usando el Tiempo Universal Coordinado (UTC).", + "bitbybit.dates.setUTCMonth": "establecer mes UTC", + "setUTCMonth": "establecer mes UTC", + "bitbybit.dates.setUTCMonth_description": "Establece el valor del mes en el objeto Date usando el Tiempo Universal Coordinado (UTC).", + "bitbybit.dates.setUTCDay": "establecer día UTC", + "setUTCDay": "establecer día UTC", + "bitbybit.dates.setUTCDay_description": "Establece el día numérico del mes en el objeto Date usando el Tiempo Universal Coordinado (UTC).", + "bitbybit.dates.setUTCHours": "establecer horas UTC", + "setUTCHours": "establecer horas UTC", + "bitbybit.dates.setUTCHours_description": "Establece el valor de las horas en el objeto Date usando el Tiempo Universal Coordinado (UTC).", + "bitbybit.dates.setUTCMinutes": "establecer minutos UTC", + "setUTCMinutes": "establecer minutos UTC", + "bitbybit.dates.setUTCMinutes_description": "Establece el valor de los minutos en el objeto Date usando el Tiempo Universal Coordinado (UTC).", + "bitbybit.dates.setUTCSeconds": "establecer segundos UTC", + "setUTCSeconds": "establecer segundos UTC", + "bitbybit.dates.setUTCSeconds_description": "Establece el valor de los segundos en el objeto Date usando el Tiempo Universal Coordinado (UTC).", + "bitbybit.dates.setUTCMilliseconds": "establecer milisegundos UTC", + "setUTCMilliseconds": "establecer milisegundos UTC", + "bitbybit.dates.setUTCMilliseconds_description": "Establece el valor de los milisegundos en el objeto Date usando el Tiempo Universal Coordinado (UTC).", + "bitbybit.json.stringify": "convertir a cadena", + "json": "json", + "stringify": "convertir a cadena", + "bitbybit.json.stringify_description": "convierte valor entrada a cadena", + "bitbybit.json.parse": "analizar", + "bitbybit.json.parse_description": "analiza valor entrada", + "bitbybit.json.query": "consulta", + "query": "consulta", + "bitbybit.json.query_description": "consulta valor entrada", + "jsonpath": "jsonpath", + "bitbybit.json.setValueOnProp": "establecer valor en prop", + "setValueOnProp": "establecer valor en prop", + "bitbybit.json.setValueOnProp_description": "establece valor en propiedad json", + "props": "props", + "bitbybit.json.getJsonFromArrayByFirstPropMatch": "obtener json de array por primera coincidencia prop", + "getJsonFromArrayByFirstPropMatch": "obtener json de array por primera coincidencia prop", + "bitbybit.json.getJsonFromArrayByFirstPropMatch_description": "obtiene json de array por primera coincidencia propiedad", + "jsonArray": "array json", + "any[]": "array cualquier", + "match": "coincidencia", + "bitbybit.json.getValueOnProp": "obtener valor en prop", + "getValueOnProp": "obtener valor en prop", + "bitbybit.json.getValueOnProp_description": "obtiene valor de propiedad en json", + "bitbybit.json.setValue": "establecer valor", + "bitbybit.json.setValue_description": "establece valor a json por ruta", + "prop": "prop", + "bitbybit.json.setValuesOnPaths": "establecer valores en rutas", + "setValuesOnPaths": "establecer valores en rutas", + "bitbybit.json.setValuesOnPaths_description": "establece múltiples valores a json por rutas", + "paths": "rutas", + "bitbybit.json.paths": "rutas", + "bitbybit.json.paths_description": "encuentra rutas a elementos en objeto", + "bitbybit.json.createEmpty": "vacío", + "bitbybit.json.createEmpty_description": "crea objeto javascript vacío", + "bitbybit.json.previewAndSaveJson": "previsualizar y guardar json", + "previewAndSaveJson": "previsualizar y guardar json", + "bitbybit.json.previewAndSaveJson_description": "previsualiza json y ofrece opción guardar", + "preview": "previsualizar", + "bitbybit.json.previewJson": "previsualizar json", + "previewJson": "previsualizar json", + "bitbybit.json.previewJson_description": "previsualiza json", + "bitbybit.verb.curve.createCurveByKnotsControlPointsWeights": "curva por nudos puntos control pesos", + "verb": "verb", + "createCurveByKnotsControlPointsWeights": "curva por nudos puntos control pesos", + "bitbybit.verb.curve.createCurveByKnotsControlPointsWeights_description": "crea curva nurbs con nudos puntos control pesos", + "degree": "grado", + "knots": "nudos", + "bitbybit.verb.curve.createCurveByPoints": "curva por puntos", + "createCurveByPoints": "curva por puntos", + "bitbybit.verb.curve.createCurveByPoints_description": "crea curva nurbs con puntos control", + "bitbybit.verb.curve.createBezierCurve": "curva bezier", + "createBezierCurve": "curva bezier", + "bitbybit.verb.curve.createBezierCurve_description": "crea curva nurbs bezier con puntos control y pesos", + "bitbybit.verb.curve.clone": "clonar", + "bitbybit.verb.curve.clone_description": "clona curva nurbs", + "bitbybit.verb.curve.closestParam": "param más cercano", + "closestParam": "param más cercano", + "bitbybit.verb.curve.closestParam_description": "encuentra param más cercano en curva nurbs desde punto", + "bitbybit.verb.curve.closestParams": "params más cercanos", + "closestParams": "params más cercanos", + "bitbybit.verb.curve.closestParams_description": "encuentra params más cercanos en curva nurbs desde puntos", + "bitbybit.verb.curve.closestPoint": "punto más cercano", + "closestPoint": "punto más cercano", + "bitbybit.verb.curve.closestPoint_description": "encuentra punto más cercano en curva nurbs desde punto", + "bitbybit.verb.curve.closestPoints": "puntos más cercanos", + "closestPoints": "puntos más cercanos", + "bitbybit.verb.curve.closestPoints_description": "encuentra puntos más cercanos en curva nurbs desde puntos", + "bitbybit.verb.curve.controlPoints": "puntos control", + "controlPoints": "puntos control", + "bitbybit.verb.curve.controlPoints_description": "encuentra puntos control de curva nurbs", + "bitbybit.verb.curve.degree": "grado", + "bitbybit.verb.curve.degree_description": "encuentra grado de curva nurbs", + "bitbybit.verb.curve.derivatives": "derivadas", + "derivatives": "derivadas", + "bitbybit.verb.curve.derivatives_description": "encuentra derivadas de curva nurbs en parámetro", + "numDerivatives": "núm derivadas", + "parameter": "parámetro", + "bitbybit.verb.curve.divideByEqualArcLengthToParams": "dividir por longitud arco igual a params", + "divideByEqualArcLengthToParams": "dividir por longitud arco igual a params", + "bitbybit.verb.curve.divideByEqualArcLengthToParams_description": "divide curva por longitud arco igual a params", + "subdivision": "subdivisión", + "bitbybit.verb.curve.divideByEqualArcLengthToPoints": "dividir por longitud arco igual a puntos", + "divideByEqualArcLengthToPoints": "dividir por longitud arco igual a puntos", + "bitbybit.verb.curve.divideByEqualArcLengthToPoints_description": "divide curva por longitud arco igual a puntos", + "bitbybit.verb.curve.divideByArcLengthToParams": "dividir por longitud arco a params", + "divideByArcLengthToParams": "dividir por longitud arco a params", + "bitbybit.verb.curve.divideByArcLengthToParams_description": "divide curva por longitud arco a params", + "bitbybit.verb.curve.divideByArcLengthToPoints": "dividir por longitud arco a puntos", + "divideByArcLengthToPoints": "dividir por longitud arco a puntos", + "bitbybit.verb.curve.divideByArcLengthToPoints_description": "divide curva por longitud arco a puntos", + "bitbybit.verb.curve.divideCurvesByEqualArcLengthToPoints": "dividir curvas por longitud arco igual a puntos", + "divideCurvesByEqualArcLengthToPoints": "dividir curvas por longitud arco igual a puntos", + "bitbybit.verb.curve.divideCurvesByEqualArcLengthToPoints_description": "divide múltiples curvas por longitud arco igual a puntos", + "bitbybit.verb.curve.divideCurvesByArcLengthToPoints": "dividir curvas por longitud arco a puntos", + "divideCurvesByArcLengthToPoints": "dividir curvas por longitud arco a puntos", + "bitbybit.verb.curve.divideCurvesByArcLengthToPoints_description": "divide múltiples curvas por longitud arco a puntos", + "bitbybit.verb.curve.domain": "dominio", + "bitbybit.verb.curve.domain_description": "encuentra intervalo dominio de params curva", + "bitbybit.verb.curve.startPoint": "punto inicio", + "bitbybit.verb.curve.startPoint_description": "punto inicio de curva", + "bitbybit.verb.curve.endPoint": "punto fin", + "bitbybit.verb.curve.endPoint_description": "punto fin de curva", + "bitbybit.verb.curve.startPoints": "puntos inicio", + "bitbybit.verb.curve.startPoints_description": "puntos inicio de curvas", + "bitbybit.verb.curve.endPoints": "puntos fin", + "bitbybit.verb.curve.endPoints_description": "puntos fin de curvas", + "bitbybit.verb.curve.knots": "nudos", + "bitbybit.verb.curve.knots_description": "encuentra nudos de curva nurbs", + "bitbybit.verb.curve.lengthAtParam": "longitud en param", + "lengthAtParam": "longitud en param", + "bitbybit.verb.curve.lengthAtParam_description": "obtiene longitud de curva nurbs en param", + "bitbybit.verb.curve.length": "longitud", + "bitbybit.verb.curve.length_description": "obtiene longitud de curva nurbs", + "bitbybit.verb.curve.paramAtLength": "param en longitud", + "paramAtLength": "param en longitud", + "bitbybit.verb.curve.paramAtLength_description": "obtiene param en longitud en curva nurbs", + "bitbybit.verb.curve.pointAtParam": "punto en param", + "pointAtParam": "punto en param", + "bitbybit.verb.curve.pointAtParam_description": "obtiene punto en param en curva nurbs", + "bitbybit.verb.curve.pointsAtParam": "puntos en param", + "pointsAtParam": "puntos en param", + "bitbybit.verb.curve.pointsAtParam_description": "obtiene puntos en param en curvas nurbs", + "bitbybit.verb.curve.reverse": "invertir", + "bitbybit.verb.curve.reverse_description": "invierte curva nurbs", + "bitbybit.verb.curve.split": "dividir", + "bitbybit.verb.curve.split_description": "divide curva nurbs en param", + "bitbybit.verb.curve.tangent": "tangente", + "bitbybit.verb.curve.tangent_description": "tangente de curva nurbs en param", + "bitbybit.verb.curve.tessellate": "teselar", + "tessellate": "teselar", + "bitbybit.verb.curve.tessellate_description": "tesela curva nurbs en puntos", + "bitbybit.verb.curve.transform": "transformar", + "bitbybit.verb.curve.transform_description": "transforma curva nurbs", + "bitbybit.verb.curve.transformCurves": "transformar curvas", + "transformCurves": "transformar curvas", + "bitbybit.verb.curve.transformCurves_description": "transforma curvas nurbs", + "bitbybit.verb.curve.weights": "pesos", + "bitbybit.verb.curve.weights_description": "pesos de curva nurbs", + "bitbybit.verb.curve.circle.createCircle": "círculo", + "createCircle": "círculo", + "bitbybit.verb.curve.circle.createCircle_description": "crea curva nurbs circular", + "xAxis": "eje x", + "yAxis": "eje y", + "bitbybit.verb.curve.circle.createArc": "arco", + "createArc": "arco", + "bitbybit.verb.curve.circle.createArc_description": "crea curva nurbs de arco", + "minAngle": "ángulo mín", + "maxAngle": "ángulo máx", + "bitbybit.verb.curve.circle.center": "centro", + "bitbybit.verb.curve.circle.center_description": "obtiene centro de círculo o arco", + "bitbybit.verb.curve.circle.radius": "radio", + "bitbybit.verb.curve.circle.radius_description": "obtiene radio de círculo o arco", + "bitbybit.verb.curve.circle.maxAngle": "ángulo máx", + "bitbybit.verb.curve.circle.maxAngle_description": "obtiene ángulo máx de arco en grados", + "bitbybit.verb.curve.circle.minAngle": "ángulo mín", + "bitbybit.verb.curve.circle.minAngle_description": "obtiene ángulo mín de arco en grados", + "bitbybit.verb.curve.circle.xAxis": "eje x", + "bitbybit.verb.curve.circle.xAxis_description": "obtiene eje x de arco", + "bitbybit.verb.curve.circle.yAxis": "eje y", + "bitbybit.verb.curve.circle.yAxis_description": "obtiene eje y de arco", + "bitbybit.verb.curve.ellipse.createEllipse": "elipse", + "createEllipse": "elipse", + "bitbybit.verb.curve.ellipse.createEllipse_description": "crea curva nurbs elíptica", + "bitbybit.verb.curve.ellipse.createArc": "arco", + "bitbybit.verb.curve.ellipse.createArc_description": "crea curva nurbs de arco elíptico", + "bitbybit.verb.curve.ellipse.center": "centro", + "bitbybit.verb.curve.ellipse.center_description": "obtiene centro de elipse o arco", + "bitbybit.verb.curve.ellipse.maxAngle": "ángulo máx", + "bitbybit.verb.curve.ellipse.maxAngle_description": "obtiene ángulo máx de arco en grados", + "bitbybit.verb.curve.ellipse.minAngle": "ángulo mín", + "bitbybit.verb.curve.ellipse.minAngle_description": "obtiene ángulo mín de arco en grados", + "bitbybit.verb.curve.ellipse.xAxis": "eje x", + "bitbybit.verb.curve.ellipse.xAxis_description": "obtiene eje x de arco o elipse", + "bitbybit.verb.curve.ellipse.yAxis": "eje y", + "bitbybit.verb.curve.ellipse.yAxis_description": "obtiene eje y de arco o elipse", + "bitbybit.verb.surface.boundaries": "límites", + "boundaries": "límites", + "bitbybit.verb.surface.boundaries_description": "obtiene curvas nurbs de arista límite de superficie", + "bitbybit.verb.surface.createSurfaceByCorners": "superficie por esquinas", + "createSurfaceByCorners": "superficie por esquinas", + "bitbybit.verb.surface.createSurfaceByCorners_description": "crea superficie con 4 puntos de esquina", + "point3": "punto 3", + "point4": "punto 4", + "bitbybit.verb.surface.createSurfaceByKnotsControlPointsWeights": "superficie por nudos puntos control pesos", + "createSurfaceByKnotsControlPointsWeights": "superficie por nudos puntos control pesos", + "bitbybit.verb.surface.createSurfaceByKnotsControlPointsWeights_description": "crea superficie nurbs con nudos uv grados puntos pesos", + "degreeU": "grado u", + "degreeV": "grado v", + "knotsU": "nudos u", + "knotsV": "nudos v", + "bitbybit.verb.surface.createSurfaceByLoftingCurves": "superficie por loft curvas", + "createSurfaceByLoftingCurves": "superficie por loft curvas", + "bitbybit.verb.surface.createSurfaceByLoftingCurves_description": "crea superficie nurbs por loft curvas", + "bitbybit.verb.surface.clone": "clonar", + "bitbybit.verb.surface.clone_description": "clona superficie nurbs", + "bitbybit.verb.surface.closestParam": "param más cercano", + "bitbybit.verb.surface.closestParam_description": "encuentra param más cercano en superficie desde punto", + "bitbybit.verb.surface.closestPoint": "punto más cercano", + "bitbybit.verb.surface.closestPoint_description": "encuentra punto más cercano en superficie desde punto", + "bitbybit.verb.surface.controlPoints": "puntos control", + "bitbybit.verb.surface.controlPoints_description": "obtiene puntos control en superficie", + "bitbybit.verb.surface.degreeU": "grado u", + "bitbybit.verb.surface.degreeU_description": "obtiene grado u de superficie", + "bitbybit.verb.surface.degreeV": "grado v", + "bitbybit.verb.surface.degreeV_description": "obtiene grado v de superficie", + "bitbybit.verb.surface.derivatives": "derivadas", + "bitbybit.verb.surface.derivatives_description": "obtiene derivadas de superficie en uv", + "u": "u", + "v": "v", + "bitbybit.verb.surface.domainU": "dominio u", + "domainU": "dominio u", + "bitbybit.verb.surface.domainU_description": "obtiene dominio u de superficie", + "bitbybit.verb.surface.domainV": "dominio v", + "domainV": "dominio v", + "bitbybit.verb.surface.domainV_description": "obtiene dominio v de superficie", + "bitbybit.verb.surface.isocurve": "isocurva", + "isocurve": "isocurva", + "bitbybit.verb.surface.isocurve_description": "obtiene isocurva nurbs en superficie", + "useV": "usar v", + "bitbybit.verb.surface.isocurvesSubdivision": "subdivisión isocurvas", + "isocurvesSubdivision": "subdivisión isocurvas", + "bitbybit.verb.surface.isocurvesSubdivision_description": "subdivide superficie en isocurvas", + "isocurveSegments": "segmentos isocurva", + "bitbybit.verb.surface.isocurvesAtParams": "isocurvas en params", + "isocurvesAtParams": "isocurvas en params", + "bitbybit.verb.surface.isocurvesAtParams_description": "subdivide superficie en isocurvas en params", + "parameters": "parámetros", + "bitbybit.verb.surface.knotsU": "nudos u", + "bitbybit.verb.surface.knotsU_description": "obtiene nudos u de superficie", + "bitbybit.verb.surface.knotsV": "nudos v", + "bitbybit.verb.surface.knotsV_description": "obtiene nudos v de superficie", + "bitbybit.verb.surface.normal": "normal", + "bitbybit.verb.surface.normal_description": "obtiene normal en superficie en uv", + "bitbybit.verb.surface.point": "punto", + "bitbybit.verb.surface.point_description": "obtiene punto en superficie en uv", + "bitbybit.verb.surface.reverse": "invertir", + "bitbybit.verb.surface.reverse_description": "invierte uv e isocurvas de superficie nurbs", + "bitbybit.verb.surface.split": "dividir", + "bitbybit.verb.surface.split_description": "divide superficie nurbs en dos", + "bitbybit.verb.surface.transformSurface": "transformar superficie", + "transformSurface": "transformar superficie", + "bitbybit.verb.surface.transformSurface_description": "transforma superficie nurbs con transformaciones", + "bitbybit.verb.surface.weights": "pesos", + "bitbybit.verb.surface.weights_description": "obtiene pesos de superficie", + "bitbybit.verb.surface.cone.create": "crear", + "cone": "cono", + "bitbybit.verb.surface.cone.create_description": "crea superficie nurbs cónica", + "bitbybit.verb.surface.cone.axis": "eje", + "bitbybit.verb.surface.cone.axis_description": "obtiene eje cono", + "bitbybit.verb.surface.cone.base": "base", + "bitbybit.verb.surface.cone.base_description": "obtiene base cono", + "bitbybit.verb.surface.cone.height": "altura", + "bitbybit.verb.surface.cone.height_description": "obtiene altura cono", + "bitbybit.verb.surface.cone.radius": "radio", + "bitbybit.verb.surface.cone.radius_description": "obtiene radio cono", + "bitbybit.verb.surface.cone.xAxis": "eje x", + "bitbybit.verb.surface.cone.xAxis_description": "obtiene eje x cono", + "bitbybit.verb.surface.cylinder.create": "crear", + "bitbybit.verb.surface.cylinder.create_description": "crea superficie nurbs cilíndrica", + "bitbybit.verb.surface.cylinder.axis": "eje", + "bitbybit.verb.surface.cylinder.axis_description": "obtiene eje cilindro", + "bitbybit.verb.surface.cylinder.base": "base", + "bitbybit.verb.surface.cylinder.base_description": "obtiene base cilindro", + "bitbybit.verb.surface.cylinder.height": "altura", + "bitbybit.verb.surface.cylinder.height_description": "obtiene altura cilindro", + "bitbybit.verb.surface.cylinder.radius": "radio", + "bitbybit.verb.surface.cylinder.radius_description": "obtiene radio cilindro", + "bitbybit.verb.surface.cylinder.xAxis": "eje x", + "bitbybit.verb.surface.cylinder.xAxis_description": "obtiene eje x cilindro", + "bitbybit.verb.surface.extrusion.create": "crear", + "extrusion": "extrusión", + "bitbybit.verb.surface.extrusion.create_description": "crea extrusión superficie nurbs desde curva", + "profile": "perfil", + "bitbybit.verb.surface.extrusion.direction": "dirección", + "bitbybit.verb.surface.extrusion.direction_description": "obtiene vector dirección de extrusión", + "bitbybit.verb.surface.extrusion.profile": "perfil", + "bitbybit.verb.surface.extrusion.profile_description": "obtiene curva nurbs perfil de extrusión", + "bitbybit.verb.surface.sphere.create": "crear", + "bitbybit.verb.surface.sphere.create_description": "crea superficie nurbs esférica", + "bitbybit.verb.surface.sphere.radius": "radio", + "bitbybit.verb.surface.sphere.radius_description": "obtiene radio de superficie nurbs esférica", + "bitbybit.verb.surface.sphere.center": "centro", + "bitbybit.verb.surface.sphere.center_description": "obtiene centro de superficie nurbs esférica", + "bitbybit.verb.surface.revolved.create": "crear", + "revolved": "revolucionado", + "bitbybit.verb.surface.revolved.create_description": "crea superficie nurbs revolucionada", + "bitbybit.verb.surface.revolved.profile": "perfil", + "bitbybit.verb.surface.revolved.profile_description": "obtiene curva nurbs perfil de superficie revolucionada", + "revolution": "revolución", + "bitbybit.verb.surface.revolved.center": "centro", + "bitbybit.verb.surface.revolved.center_description": "obtiene curva nurbs centro de superficie revolucionada", + "bitbybit.verb.surface.revolved.axis": "eje", + "bitbybit.verb.surface.revolved.axis_description": "obtiene eje rotación de superficie revolucionada", + "bitbybit.verb.surface.revolved.angle": "ángulo", + "bitbybit.verb.surface.revolved.angle_description": "obtiene ángulo de rotación de superficie revolucionada", + "bitbybit.verb.surface.sweep.create": "crear", + "sweep": "barrido", + "bitbybit.verb.surface.sweep.create_description": "crea superficie nurbs de barrido", + "rail": "raíl", + "bitbybit.verb.surface.sweep.profile": "perfil", + "bitbybit.verb.surface.sweep.profile_description": "obtiene curva nurbs perfil de superficie barrida", + "bitbybit.verb.surface.sweep.rail": "raíl", + "bitbybit.verb.surface.sweep.rail_description": "obtiene curva nurbs raíl de superficie barrida", + "bitbybit.verb.intersect.curves": "curvas", + "bitbybit.verb.intersect.curves_description": "interseca dos curvas nurbs verb", + "firstCurve": "primera curva", + "secondCurve": "segunda curva", + "bitbybit.verb.intersect.curveAndSurface": "curva y superficie", + "curveAndSurface": "curva y superficie", + "bitbybit.verb.intersect.curveAndSurface_description": "interseca curva y superficie", + "bitbybit.verb.intersect.surfaces": "superficies", + "bitbybit.verb.intersect.surfaces_description": "interseca dos superficies", + "firstSurface": "primera superficie", + "secondSurface": "segunda superficie", + "bitbybit.verb.intersect.curveCurveFirstParams": "curva curva primeros params", + "curveCurveFirstParams": "curva curva primeros params", + "bitbybit.verb.intersect.curveCurveFirstParams_description": "obtiene params intersección en primera curva", + "intersections": "intersecciones", + "BaseTypes.CurveCurveIntersection[]": "array intersección curva curva tipos base", + "bitbybit.verb.intersect.curveCurveSecondParams": "curva curva segundos params", + "curveCurveSecondParams": "curva curva segundos params", + "bitbybit.verb.intersect.curveCurveSecondParams_description": "obtiene params intersección en segunda curva", + "bitbybit.verb.intersect.curveCurveFirstPoints": "curva curva primeros puntos", + "curveCurveFirstPoints": "curva curva primeros puntos", + "bitbybit.verb.intersect.curveCurveFirstPoints_description": "obtiene puntos intersección en primera curva", + "bitbybit.verb.intersect.curveCurveSecondPoints": "curva curva segundos puntos", + "curveCurveSecondPoints": "curva curva segundos puntos", + "bitbybit.verb.intersect.curveCurveSecondPoints_description": "obtiene puntos intersección en segunda curva", + "bitbybit.verb.intersect.curveSurfaceCurveParams": "curva superficie curva params", + "curveSurfaceCurveParams": "curva superficie curva params", + "bitbybit.verb.intersect.curveSurfaceCurveParams_description": "obtiene params intersección en curva", + "BaseTypes.CurveSurfaceIntersection[]": "array intersección curva superficie tipos base", + "bitbybit.verb.intersect.curveSurfaceSurfaceParams": "curva superficie superficie params", + "curveSurfaceSurfaceParams": "curva superficie superficie params", + "bitbybit.verb.intersect.curveSurfaceSurfaceParams_description": "obtiene params intersección en superficie", + "bitbybit.verb.intersect.curveSurfaceCurvePoints": "curva superficie curva puntos", + "curveSurfaceCurvePoints": "curva superficie curva puntos", + "bitbybit.verb.intersect.curveSurfaceCurvePoints_description": "obtiene puntos intersección en curva", + "bitbybit.verb.intersect.curveSurfaceSurfacePoints": "curva superficie superficie puntos", + "curveSurfaceSurfacePoints": "curva superficie superficie puntos", + "bitbybit.verb.intersect.curveSurfaceSurfacePoints_description": "obtiene puntos intersección en superficie", + "bitbybit.tag.create": "crear", + "tag": "etiqueta", + "bitbybit.tag.create_description": "crea dto etiqueta", + "adaptDepth": "adaptar profundidad", + "needsUpdate": "necesita actualizar", + "bitbybit.time.registerRenderFunction": "registrar función renderizado", + "registerRenderFunction": "registrar función renderizado", + "bitbybit.time.registerRenderFunction_description": "registra función en bucle renderizado", + "bitbybit.asset.getFile": "obtener archivo", + "asset": "activo", + "getFile": "obtener archivo", + "bitbybit.asset.getFile_description": "obtiene archivo activo", + "bitbybit.asset.getLocalFile": "obtener archivo local", + "getLocalFile": "obtener archivo local", + "bitbybit.asset.getLocalFile_description": "obtiene archivo activo local desde navegador", + "bitbybit.asset.fetchBlob": "obtener blob", + "fetchBlob": "obtener blob", + "bitbybit.asset.fetchBlob_description": "obtiene blob desde url cors", + "fetch": "obtener", + "bitbybit.asset.fetchFile": "obtener archivo", + "fetchFile": "obtener archivo", + "bitbybit.asset.fetchFile_description": "obtiene archivo desde url cors", + "bitbybit.asset.fetchJSON": "obtener json", + "fetchJSON": "obtener json", + "bitbybit.asset.fetchJSON_description": "obtiene json desde url cors", + "bitbybit.asset.fetchText": "obtener texto", + "fetchText": "obtener texto", + "bitbybit.asset.fetchText_description": "obtiene texto desde url cors", + "bitbybit.asset.createObjectURL": "url objeto", + "createObjectURL": "url objeto", + "bitbybit.asset.createObjectURL_description": "crea url a archivo en memoria", + "file": "archivo", + "File | Blob": "archivo o blob", + "bitbybit.asset.createObjectURLs": "urls objeto", + "createObjectURLs": "urls objeto", + "bitbybit.asset.createObjectURLs_description": "crea urls a archivos en memoria", + "files": "archivos", + "(File | Blob)[]": "array archivo o blob", + "exec": "ejec", + "Visible": "Visible", + "Hidden": "Oculto", + "flatten": "aplanar", + "force exec": "forzar ejec", + "console log": "log consola", + "preview data": "vista previa datos", + "flow": "flujo", + "code": "código", + "runner": "ejecutor", + "counters": "contadores", + "actions": "acciones", + "loops": "bucles", + "interval": "intervalo", + "delay": "retraso", + "expire": "expirar", + "timeout": "tiempo espera", + "counter min max": "contador mín máx", + "counter steps": "contador pasos", + "reset": "reiniciar", + "trigger": "disparador", + "mouse": "ratón", + "mouse click": "clic ratón", + "key": "tecla", + "pointer": "puntero", + "pick info": "info selección", + "down": "abajo", + "wheel": "rueda", + "tap": "toque", + "double tap": "doble toque", + "render": "renderizar", + "passed ms": "ms pasados", + "babylon observable listener": "escuchador observable babylon", + "object": "objeto", + "observable selector": "selector observable", + "get event data": "obtener datos evento", + "exec click": "ejec clic", + "exec down": "ejec abajo", + "toggle": "alternar", + "flip flop": "flip flop", + "boolean gate": "puerta booleana", + "boolean gate silent": "puerta booleana silenciosa", + "is undefined": "es indefinido", + "for loop": "bucle for", + "last": "último", + "for each loop": "bucle for each", + "element": "elemento", + "body": "cuerpo", + "complete": "completo", + "editors": "editores", + "inputs": "entradas", + "outputs": "salidas", + "recent": "reciente", + "Clear": "Limpiar", + "Run": "Ejecutar", + "Swap Canvas": "Cambiar Lienzo", + "Local Assets": "Activos Locales", + "Import": "Importar", + "Export": "Exportar", + "Export to runner": "Exportar a ejecutor", + "Clean Cache": "Limpiar Caché", + "Community": "Comunidad", + "Sponsors and Partners": "Patrocinadores y Socios", + "API Documentation": "Documentación API", + "About": "Acerca de", + "Toolbox": "Caja de Herramientas", + "More": "Más", + "bitbybit.code.typeScriptEditor": "editor typescript", + "bitbybit.code.typeScriptEditor_description": "Permite escribir código TypeScript con intellisense completo de bitbybit en una función. Lo que retorne la función start se verá como salida del componente.", + "bitbybit.code.javaScriptEditor": "editor javascript", + "bitbybit.code.javaScriptEditor_description": "Permite escribir código JavaScript en una función. Lo que retorne la función start se verá como salida del componente.", + "bitbybit.code.jsonEditor": "editor json", + "bitbybit.code.jsonEditor_description": "Permite escribir código JSON. Lo que retorne la función start se verá como salida del componente.", + "bitbybit.flow.actions.keyboard": "teclado", + "bitbybit.flow.actions.keyboard_description": "Se ejecutará en eventos de teclado al hacer clic en los botones.", + "bitbybit.flow.actions.mouseClick": "clic ratón", + "bitbybit.flow.actions.mouseClick_description": "Se ejecutará en eventos de ratón al hacer clic en los botones.", + "bitbybit.flow.actions.start": "inicio", + "bitbybit.flow.actions.start_description": "Inicia el flujo de control y dispara ejecuciones.", + "bitbybit.flow.actions.trigger": "disparador", + "bitbybit.flow.actions.trigger_description": "Dispara la ejecución al hacer clic en el botón.", + "bitbybit.flow.babylon.gui.button": "botón", + "bitbybit.flow.babylon.gui.button_description": "Se ejecutará en varios eventos de puntero al hacer clic con el botón izquierdo del ratón en el lienzo babylonjs.", + "bitbybit.flow.babylon.scene.pointerEvents": "puntero", + "bitbybit.flow.babylon.scene.pointerEvents_description": "Se ejecutará en varios eventos de puntero al hacer clic con el botón izquierdo del ratón en el lienzo babylonjs.", + "bitbybit.flow.babylon.getEventDataFromObservedResult": "obtener datos evento", + "bitbybit.flow.babylon.getEventDataFromObservedResult_description": "Obtiene datos de evento del resultado observado del escuchador observable.", + "bitbybit.flow.babylon.observableListener": "escuchador observable babylon", + "bitbybit.flow.babylon.observableListener_description": "Se suscribirá y escuchará a cualquiera de los observables babylonjs.", + "bitbybit.flow.babylon.render": "renderizar", + "bitbybit.flow.babylon.render_description": "Se ejecuta en cada fotograma de renderizado babylonjs.", + "bitbybit.flow.counters.counterMinMax": "contador mín máx", + "bitbybit.flow.counters.counterMinMax_description": "Cuenta el número de ejecuciones de flujo entre valores mín y máx. Cuando se alcanza máx, se reinicia", + "bitbybit.flow.counters.counterSteps": "contador pasos", + "bitbybit.flow.counters.counterSteps_description": "Cuenta el número de ejecuciones de flujo comenzando en valor dado y aumentando en cada ejecución por paso dado de la lista, hasta que terminen los pasos. Cuando se alcanza el final, se reinicia", + "bitbybit.flow.counters.counter": "contador", + "bitbybit.flow.counters.counter_description": "Cuenta el número de ejecuciones de flujo.", + "bitbybit.flow.logic.booleanGateSilent": "puerta booleana silenciosa", + "bitbybit.flow.logic.booleanGateSilent_description": "Dispara diferentes eventos de ejecución según el valor booleano proporcionado, pero se ejecuta solo cuando el booleano cambia su valor, esto evita que se disparen múltiples eventos constantemente aunque no haya habido cambios.", + "bitbybit.flow.logic.booleanGate": "puerta booleana", + "bitbybit.flow.logic.booleanGate_description": "Dispara diferentes eventos de ejecución según el valor booleano proporcionado.", + "bitbybit.flow.logic.flipFlop": "flip flop", + "bitbybit.flow.logic.flipFlop_description": "Cada vez que se ejecuta un evento, se disparará un evento diferente, creando esencialmente una funcionalidad de alternancia.", + "bitbybit.flow.logic.isUndefined": "es indefinido", + "bitbybit.flow.logic.isUndefined_description": "Comprueba si el valor proporcionado es indefinido y dispara evento verdadero o falso.", + "bitbybit.flow.loops.forEach": "bucle for each", + "bitbybit.flow.loops.forEach_description": "Bucle for each que recorre todos los elementos de la lista.", + "bitbybit.flow.loops.for": "bucle for", + "bitbybit.flow.loops.for_description": "Bucle for que ejecuta cuerpo entre dos valores.", + "bitbybit.flow.time.delay": "retraso", + "bitbybit.flow.time.delay_description": "Retrasa ejecución por tiempo espera dado en ms.", + "bitbybit.flow.time.interval": "intervalo", + "bitbybit.flow.time.interval_description": "Ejecuta el flujo cada intervalo dado en ms.", + "bitbybit.lists.createList": "crear lista", + "bitbybit.lists.createList_description": "Crea una lista a partir de los elementos dados.", + "bitbybit.lists.flatten": "aplanar", + "bitbybit.lists.flatten_description": "Aplana la lista de listas en una sola lista.", + "bitbybit.lists.passThrough": "pasar a través", + "bitbybit.lists.passThrough_description": "Convierte el valor al tipo 'any' y pasa la entrada a la salida sin cambios.", + "bitbybit.math.numberSlider": "deslizador número", + "bitbybit.math.numberSlider_description": "Crea un número con un deslizador. Puede configurar valores mín, máx y paso.", + "bitbybit.consoleLog": "log consola", + "bitbybit.consoleLog_description": "Registra la entrada en la consola del navegador.", + "bitbybit.previewData": "vista previa datos", + "bitbybit.previewData_description": "Muestra los datos de entrada en un área de vista previa. Pueden ser texto, números, objetos json, arrays, etc. No se permiten objetos Javascript circulares.", + "bitbybit.runner.getRunnerInputValue": "obtener valor entrada ejecutor", + "bitbybit.runner.getRunnerInputValue_description": "Obtiene el valor de entrada del ejecutor desde el JSON de entradas. Este componente siempre retornará un valor indefinido en el contexto del editor.", + "bitbybit.runner.getRunnerInputs": "obtener entradas ejecutor", + "bitbybit.runner.getRunnerInputs_description": "Obtiene las entradas del ejecutor en JSON. Este componente siempre retornará un objeto vacío en el contexto del editor.", + "bitbybit.runner.run": "ejecutar", + "bitbybit.runner.run_description": "Ejecuta código javascript del ejecutor", + "bitbybit.runner.setRunnerResult": "establecer resultado ejecutor", + "bitbybit.runner.setRunnerResult_description": "Establece el resultado JSON completo para el ejecutor. Tenga en cuenta que es más seguro establecer valores ya que este método sobrescribirá todo el objeto resultado con el valor proporcionado.", + "bitbybit.runner.setRunnerResultArrayValue": "establecer valor array resultado ejecutor", + "bitbybit.runner.setRunnerResultArrayValue_description": "Establece el valor resultado del ejecutor en la propiedad del objeto JSON. Cada valor se añadirá a un array, que es el valor de la propiedad.", + "bitbybit.runner.setRunnerResultValue": "establecer valor resultado ejecutor", + "bitbybit.runner.setRunnerResultValue_description": "Establece el valor resultado del ejecutor en la propiedad del objeto JSON.", + "bitbybit.text.areaCreate": "área texto", + "bitbybit.text.areaCreate_description": "Crea un área de texto en el editor. Puede configurar el texto, ancho y alto del área.", + "update on drag": "actualizar al arrastrar", + "paste": "pegar", + "duplicate": "duplicar", + "delete": "eliminar", + "keyboard": "teclado", + "data": "datos", + "observables": "observables", + "buttons": "botones", + "variables": "variables", + "functions": "funciones", + "loop": "bucle", + "apply": "aplicar", + "async context": "contexto asíncrono", + "async context description": "Crea contexto asíncrono que puede usar componentes await, simplificando la ejecución y legibilidad del código asíncrono.", + "then": "entonces", + "await": "esperar", + "await description": "Espera a que la promesa se resuelva y retorna el valor.", + "when the": "cuando el", + "error": "error", + "happens in the promise": "ocurre en la promesa", + "catch": "capturar", + "catch description": "Captura el error que pueda ocurrir al ejecutar código asíncrono. El usuario puede elegir manejar los errores apropiadamente.", + "cancel the interval execution": "cancelar ejecución intervalo", + "cancel the interval description": "Cancela la ejecución del intervalo proporcionando el manejador.", + "cancel the timeout execution": "cancelar ejecución tiempo espera", + "cancel the timeout description": "Cancela la ejecución del tiempo de espera proporcionando el manejador.", + "key down": "tecla abajo", + "key down descritpion": "Dispara código cuando ocurre evento tecla abajo.", + "key up": "tecla arriba", + "key up description": "Dispara código cuando ocurre evento tecla arriba.", + "key press": "pulsación tecla", + "key press description": "Dispara código cuando ocurre evento pulsación tecla.", + "is key pressed": "está tecla pulsada", + "block_validation_required": "debe ser proporcionado", + "block_validation_of_length": "debe contener recuento de elementos de", + "block_validation_higher_or_equal": "debe ser mayor o igual a", + "block_validation_lower_or_equal": "debe ser menor o igual a", + "block_validation_range": "debe estar en rango", + "block_validation_smaller_than": "debe ser menor que", + "block_validation_smaller_or_equal_than": "debe ser menor o igual que", + "block_validation_larger_than": "debe ser mayor que", + "block_validation_larger_or_equal_than": "debe ser mayor o igual que", + "save text to file": "guardar texto en archivo", + "save text to file description": "Guarda texto en un archivo y permite elegir nombre y extensión. Este componente no previsualiza el texto y puede usarse en situaciones donde el texto sea demasiado grande para editar en área de texto.", + "print text on screen": "imprimir texto en pantalla", + "print text on screen description": "Imprime texto en pantalla. Este componente es útil para depuración.", + "preview text and save to file": "previsualizar texto y guardar en archivo", + "preview text and save to file description": "Imprime texto en pantalla y permite guardarlo en un archivo. Este componente es útil para depuración.", + "register render loop listener": "registrar escuchador bucle renderizado", + "and update": "y actualizar", + "register render loop listener description": "Ejecuta la declaración en el bucle de renderizado e indica cuánto tiempo ha pasado desde el último fotograma en la variable timeElapsedFromPreviousFrame.", + "timeElapsedFromPreviousFrame_var": "timeElapsedFromPreviousFrame", + "computing": "calculando", + "result": "resultado", + "of promise is returned": "de la promesa es retornado", + "on pointer up": "al soltar puntero", + "on pointer move": "al mover puntero", + "on pointer down": "al presionar puntero", + "of babylonjs observable object": "del objeto observable babylonjs", + "observable name": "nombre observable", + "is key pressed description": "Comprueba si la tecla está presionada y retorna verdadero o falso.", + "execute code after": "ejecutar código después de", + "execute code after description": "Ejecuta el código después del tiempo de espera dado en segundos.", + "execute code every": "ejecutar código cada", + "second(s)": "segundo(s)", + "execute code every description": "Ejecuta el código cada intervalo dado en segundos.", + "handler": "manejador", + "workers initialising": "inicializando workers", + "Assets": "Activos", + "Local assets stored in browser cache:": "Activos locales almacenados en caché del navegador:", + "Asset Name": "Nombre Activo", + "Name is required": "El nombre es requerido", + "Asset with this name already exists, choose a different one": "Ya existe un activo con este nombre, elija uno diferente", + "Allowed file formats:": "Formatos de archivo permitidos:", + "You must select an asset file": "Debe seleccionar un archivo de activo", + "Upload Local Asset": "Subir Activo Local", + "File Name": "Nombre Archivo", + "File Size": "Tamaño Archivo", + "Your browser does not support indexDB and you can't upload local asset files.": "Su navegador no soporta indexDB y no puede subir archivos de activos locales.", + "Upload": "Subir", + "elements": "elementos" +} diff --git a/languages/fr.json b/languages/fr.json new file mode 100644 index 00000000..421e8ea6 --- /dev/null +++ b/languages/fr.json @@ -0,0 +1,5072 @@ +{ + "bitbybit.draw.drawAnyAsyncNoReturn": "dessiner tout async sans retour", + "bitbybit": "bitbybit", + "draw": "dessiner", + "drawAnyAsyncNoReturn": "dessiner tout async sans retour", + "bitbybit.draw.drawAnyAsyncNoReturn_description": "dessine toute géométrie sans rien retourner", + "draw async": "dessiner async", + "entity": "entité", + "Entity": "entité", + "options": "options", + "DrawOptions": "options de dessin", + "babylonMesh": "maillage babylon", + "BABYLON.Mesh | BABYLON.LinesMesh": "maillage babylon ou maillage de lignes babylon", + "bitbybit.draw.drawAnyAsync": "dessiner tout async", + "drawAnyAsync": "dessiner tout async", + "bitbybit.draw.drawAnyAsync_description": "dessine toute géométrie et retourne le maillage babylon", + "bitbybit.draw.drawAnyNoReturn": "dessiner tout sans retour", + "drawAnyNoReturn": "dessiner tout sans retour", + "bitbybit.draw.drawAnyNoReturn_description": "dessine la géométrie sync, pas pour les formes occt ou jscad", + "draw sync": "dessiner sync", + "bitbybit.draw.drawAny": "dessiner tout", + "drawAny": "dessiner tout", + "bitbybit.draw.drawAny_description": "dessine la géométrie sync, pas pour les formes occt ou jscad", + "bitbybit.draw.drawGridMeshNoReturn": "dessiner grille maillée sans retour", + "drawGridMeshNoReturn": "dessiner grille maillée sans retour", + "bitbybit.draw.drawGridMeshNoReturn_description": "dessine une grille maillée au sol pour aider à l'orientation", + "grid": "grille", + "width": "largeur", + "number": "nombre", + "height": "hauteur", + "subdivisions": "subdivisions", + "majorUnitFrequency": "fréquence unité majeure", + "minorUnitVisibility": "visibilité unité mineure", + "gridRatio": "ratio grille", + "opacity": "opacité", + "backFaceCulling": "élimination faces arrière", + "boolean": "booléen", + "mainColor": "couleur principale", + "Base.Color": "couleur de base", + "secondaryColor": "couleur secondaire", + "bitbybit.draw.drawGridMesh": "dessiner grille maillée", + "drawGridMesh": "dessiner grille maillée", + "bitbybit.draw.drawGridMesh_description": "dessine une grille maillée au sol pour aider à l'orientation", + "bitbybit.draw.optionsSimple": "options simples", + "optionsSimple": "options simples", + "bitbybit.draw.optionsSimple_description": "définit les options de dessin pour la géométrie de base comme les points et les lignes", + "colours": "couleurs", + "string | string[]": "chaîne ou tableau de chaînes", + "size": "taille", + "updatable": "actualisable", + "hidden": "caché", + "bitbybit.draw.optionsOcctShape": "options forme occt", + "optionsOcctShape": "options forme occt", + "bitbybit.draw.optionsOcctShape_description": "définit les options de dessin pour les formes occt comme les arêtes et les solides", + "faceOpacity": "opacité face", + "edgeOpacity": "opacité arête", + "edgeColour": "couleur arête", + "faceColour": "couleur face", + "vertexColour": "couleur sommet", + "faceMaterial": "matériau face", + "Base.Material": "matériau de base", + "edgeWidth": "largeur arête", + "vertexSize": "taille sommet", + "drawEdges": "dessiner arêtes", + "drawFaces": "dessiner faces", + "drawVertices": "dessiner sommets", + "precision": "précision", + "drawEdgeIndexes": "dessiner indices arête", + "edgeIndexHeight": "hauteur indice arête", + "edgeIndexColour": "couleur indice arête", + "drawFaceIndexes": "dessiner indices face", + "faceIndexHeight": "hauteur indice face", + "faceIndexColour": "couleur indice face", + "bitbybit.draw.optionsOcctShapeSimple": "options forme occt simple", + "optionsOcctShapeSimple": "options forme occt simple", + "bitbybit.draw.optionsOcctShapeSimple_description": "définit les options de dessin simples pour les formes occt", + "bitbybit.draw.optionsOcctShapeMaterial": "options forme occt matériau", + "optionsOcctShapeMaterial": "options forme occt matériau", + "bitbybit.draw.optionsOcctShapeMaterial_description": "définit les options de dessin avec matériau de face personnalisé pour les formes occt", + "any": "tout", + "bitbybit.draw.optionsManifoldShapeMaterial": "options matériau forme manifold", + "optionsManifoldShapeMaterial": "options matériau forme manifold", + "bitbybit.draw.optionsManifoldShapeMaterial_description": "définit les options de dessin pour la géométrie manifold", + "crossSectionColour": "couleur section transversale", + "crossSectionWidth": "largeur section transversale", + "crossSectionOpacity": "opacité section transversale", + "computeNormals": "calculer normales", + "bitbybit.draw.optionsBabylonNode": "options noeud babylon", + "optionsBabylonNode": "options noeud babylon", + "bitbybit.draw.optionsBabylonNode_description": "définit les options de dessin pour les noeuds babylon js", + "colorX": "couleur x", + "colorY": "couleur y", + "colorZ": "couleur z", + "bitbybit.babylon.mesh.dispose": "détruire maillage", + "babylon": "babylon", + "mesh": "maillage", + "dispose": "détruire", + "bitbybit.babylon.mesh.dispose_description": "supprime le maillage dessiné de la scène", + "memory": "mémoire", + "BABYLON.Mesh": "maillage babylon", + "bitbybit.babylon.mesh.updateDrawn": "mettre à jour dessiné", + "updateDrawn": "mettre à jour dessiné", + "bitbybit.babylon.mesh.updateDrawn_description": "met à jour le maillage babylon js sans le détruire", + "updates": "mises à jour", + "position": "position", + "Base.Point3": "point de base 3", + "rotation": "rotation", + "Base.Vector3": "vecteur de base 3", + "scaling": "mise à l'échelle", + "bitbybit.babylon.mesh.setVisibility": "définir visibilité", + "setVisibility": "définir visibilité", + "bitbybit.babylon.mesh.setVisibility_description": "change la visibilité du maillage babylon js", + "visibility": "visibilité", + "includeChildren": "inclure enfants", + "bitbybit.babylon.mesh.hide": "cacher", + "hide": "cacher", + "bitbybit.babylon.mesh.hide_description": "cache le maillage", + "bitbybit.babylon.mesh.show": "montrer", + "show": "montrer", + "bitbybit.babylon.mesh.show_description": "montre le maillage", + "bitbybit.babylon.mesh.setParent": "définir parent", + "setParent": "définir parent", + "bitbybit.babylon.mesh.setParent_description": "change le parent du maillage dessiné", + "set": "définir", + "BABYLON.Mesh | BABYLON.InstancedMesh | BABYLON.AbstractMesh": "maillage babylon ou maillage instancié ou maillage abstrait", + "parentMesh": "maillage parent", + "bitbybit.babylon.mesh.getParent": "obtenir parent", + "getParent": "obtenir parent", + "bitbybit.babylon.mesh.getParent_description": "obtient le parent du maillage dessiné", + "get": "obtenir", + "bitbybit.babylon.mesh.setCheckCollisions": "définir vérif collisions", + "setCheckCollisions": "définir vérif collisions", + "bitbybit.babylon.mesh.setCheckCollisions_description": "change la propriété de vérification des collisions du maillage dessiné", + "checkCollisions": "vérifier collisions", + "bitbybit.babylon.mesh.getCheckCollisions": "obtenir vérif collisions", + "getCheckCollisions": "obtenir vérif collisions", + "bitbybit.babylon.mesh.getCheckCollisions_description": "obtient la propriété de vérification des collisions du maillage dessiné", + "bitbybit.babylon.mesh.setPickable": "définir sélectionnable", + "setPickable": "définir sélectionnable", + "bitbybit.babylon.mesh.setPickable_description": "change la propriété sélectionnable du maillage dessiné", + "pickable": "sélectionnable", + "bitbybit.babylon.mesh.enablePointerMoveEvents": "activer événements mouvement pointeur", + "enablePointerMoveEvents": "activer événements mouvement pointeur", + "bitbybit.babylon.mesh.enablePointerMoveEvents_description": "rend le maillage sélectionnable par les événements de mouvement du pointeur, coûteux en performance", + "bitbybit.babylon.mesh.disablePointerMoveEvents": "désactiver événements mouvement pointeur", + "disablePointerMoveEvents": "désactiver événements mouvement pointeur", + "bitbybit.babylon.mesh.disablePointerMoveEvents_description": "fait ignorer au maillage les événements de mouvement du pointeur", + "bitbybit.babylon.mesh.getPickable": "obtenir sélectionnable", + "getPickable": "obtenir sélectionnable", + "bitbybit.babylon.mesh.getPickable_description": "obtient la propriété sélectionnable du maillage dessiné", + "bitbybit.babylon.mesh.getMeshesWhereNameContains": "obtenir maillages où nom contient", + "getMeshesWhereNameContains": "obtenir maillages où nom contient", + "bitbybit.babylon.mesh.getMeshesWhereNameContains_description": "obtient les maillages dont le nom contient le texte donné", + "name": "nom", + "string": "chaîne", + "bitbybit.babylon.mesh.getChildMeshes": "obtenir maillages enfants", + "getChildMeshes": "obtenir maillages enfants", + "bitbybit.babylon.mesh.getChildMeshes_description": "obtient les maillages enfants", + "directDescendantsOnly": "descendants directs seulement", + "bitbybit.babylon.mesh.getMeshesOfId": "obtenir maillages par id", + "getMeshesOfId": "obtenir maillages par id", + "bitbybit.babylon.mesh.getMeshesOfId_description": "obtient les maillages par id", + "id": "id", + "bitbybit.babylon.mesh.getMeshOfId": "obtenir maillage par id", + "getMeshOfId": "obtenir maillage par id", + "bitbybit.babylon.mesh.getMeshOfId_description": "obtient le maillage par id", + "bitbybit.babylon.mesh.getMeshOfUniqueId": "obtenir maillage par id unique", + "getMeshOfUniqueId": "obtenir maillage par id unique", + "bitbybit.babylon.mesh.getMeshOfUniqueId_description": "obtient le maillage par id unique", + "uniqueId": "id unique", + "bitbybit.babylon.mesh.mergeMeshes": "fusionner maillages", + "mergeMeshes": "fusionner maillages", + "bitbybit.babylon.mesh.mergeMeshes_description": "fusionne plusieurs maillages en un seul", + "edit": "modifier", + "arrayOfMeshes": "tableau de maillages", + "BABYLON.Mesh[]": "tableau de maillages babylon", + "disposeSource": "détruire source", + "allow32BitsIndices": "autoriser indices 32 bits", + "meshSubclass": "sous-classe maillage", + "subdivideWithSubMeshes": "subdiviser avec sous-maillages", + "multiMultiMaterials": "matériaux multi multi", + "bitbybit.babylon.mesh.convertToFlatShadedMesh": "convertir en maillage ombré plat", + "convertToFlatShadedMesh": "convertir en maillage ombré plat", + "bitbybit.babylon.mesh.convertToFlatShadedMesh_description": "convertit le maillage en maillage ombré plat", + "bitbybit.babylon.mesh.clone": "cloner", + "clone": "cloner", + "bitbybit.babylon.mesh.clone_description": "clone le maillage", + "bitbybit.babylon.mesh.cloneToPositions": "cloner aux positions", + "cloneToPositions": "cloner aux positions", + "bitbybit.babylon.mesh.cloneToPositions_description": "clone le maillage à plusieurs positions", + "positions": "positions", + "Base.Point3[]": "tableau de points de base 3", + "bitbybit.babylon.mesh.setId": "définir id", + "setId": "définir id", + "bitbybit.babylon.mesh.setId_description": "change l'id du maillage dessiné", + "bitbybit.babylon.mesh.getId": "obtenir id", + "getId": "obtenir id", + "bitbybit.babylon.mesh.getId_description": "obtient l'id du maillage dessiné", + "bitbybit.babylon.mesh.getUniqueId": "obtenir id unique", + "getUniqueId": "obtenir id unique", + "bitbybit.babylon.mesh.getUniqueId_description": "obtient l'id unique du maillage dessiné", + "bitbybit.babylon.mesh.setName": "définir nom", + "setName": "définir nom", + "bitbybit.babylon.mesh.setName_description": "change le nom du maillage dessiné", + "bitbybit.babylon.mesh.getVerticesAsPolygonPoints": "obtenir sommets comme points polygone", + "getVerticesAsPolygonPoints": "obtenir sommets comme points polygone", + "bitbybit.babylon.mesh.getVerticesAsPolygonPoints_description": "obtient les sommets comme points de polygone pour la construction de maillage, nécessite une triangulation", + "bitbybit.babylon.mesh.getName": "obtenir nom", + "getName": "obtenir nom", + "bitbybit.babylon.mesh.getName_description": "obtient le nom du maillage babylon", + "bitbybit.babylon.mesh.setMaterial": "définir matériau", + "setMaterial": "définir matériau", + "bitbybit.babylon.mesh.setMaterial_description": "change le matériau du maillage dessiné", + "material": "matériau", + "BABYLON.Material": "matériau babylon", + "bitbybit.babylon.mesh.getMaterial": "obtenir matériau", + "getMaterial": "obtenir matériau", + "bitbybit.babylon.mesh.getMaterial_description": "obtient le matériau du maillage babylon", + "bitbybit.babylon.mesh.getPosition": "obtenir position", + "getPosition": "obtenir position", + "bitbybit.babylon.mesh.getPosition_description": "obtient la position comme point du maillage babylon js", + "bitbybit.babylon.mesh.getAbsolutePosition": "obtenir position absolue", + "getAbsolutePosition": "obtenir position absolue", + "bitbybit.babylon.mesh.getAbsolutePosition_description": "obtient la position absolue dans le monde comme point du maillage babylon js", + "bitbybit.babylon.mesh.getRotation": "obtenir rotation", + "getRotation": "obtenir rotation", + "bitbybit.babylon.mesh.getRotation_description": "obtient le vecteur de rotation du maillage babylon js", + "bitbybit.babylon.mesh.getScale": "obtenir échelle", + "getScale": "obtenir échelle", + "bitbybit.babylon.mesh.getScale_description": "obtient le vecteur d'échelle du maillage babylon js", + "bitbybit.babylon.mesh.moveForward": "avancer", + "moveForward": "avancer", + "bitbybit.babylon.mesh.moveForward_description": "déplace le maillage babylon js vers l'avant dans l'espace local", + "move": "déplacer", + "distance": "distance", + "bitbybit.babylon.mesh.moveBackward": "reculer", + "moveBackward": "reculer", + "bitbybit.babylon.mesh.moveBackward_description": "déplace le maillage babylon js vers l'arrière dans l'espace local", + "bitbybit.babylon.mesh.moveUp": "monter", + "moveUp": "monter", + "bitbybit.babylon.mesh.moveUp_description": "déplace le maillage babylon js vers le haut dans l'espace local", + "bitbybit.babylon.mesh.moveDown": "descendre", + "moveDown": "descendre", + "bitbybit.babylon.mesh.moveDown_description": "déplace le maillage babylon js vers le bas dans l'espace local", + "bitbybit.babylon.mesh.moveRight": "aller à droite", + "moveRight": "aller à droite", + "bitbybit.babylon.mesh.moveRight_description": "déplace le maillage babylon js vers la droite dans l'espace local", + "bitbybit.babylon.mesh.moveLeft": "aller à gauche", + "moveLeft": "aller à gauche", + "bitbybit.babylon.mesh.moveLeft_description": "déplace le maillage babylon js vers la gauche dans l'espace local", + "bitbybit.babylon.mesh.yaw": "lacet", + "yaw": "lacet", + "bitbybit.babylon.mesh.yaw_description": "fait pivoter le maillage babylon js autour de l'axe y local", + "rotate": "pivoter", + "bitbybit.babylon.mesh.pitch": "tangage", + "pitch": "tangage", + "bitbybit.babylon.mesh.pitch_description": "fait pivoter le maillage babylon js autour de l'axe x local", + "bitbybit.babylon.mesh.roll": "roulis", + "roll": "roulis", + "bitbybit.babylon.mesh.roll_description": "fait pivoter le maillage babylon js autour de l'axe z local", + "bitbybit.babylon.mesh.rotateAroundAxisWithPosition": "pivoter autour axe avec position", + "rotateAroundAxisWithPosition": "pivoter autour axe avec position", + "bitbybit.babylon.mesh.rotateAroundAxisWithPosition_description": "fait pivoter le maillage autour d'un axe et d'une position selon un angle", + "axis": "axe", + "angle": "angle", + "bitbybit.babylon.mesh.setPosition": "définir position", + "setPosition": "définir position", + "bitbybit.babylon.mesh.setPosition_description": "met à jour la position du maillage babylon js ou du maillage instancié", + "BABYLON.Mesh | BABYLON.InstancedMesh": "maillage babylon ou maillage instancié", + "bitbybit.babylon.mesh.setRotation": "définir rotation", + "setRotation": "définir rotation", + "bitbybit.babylon.mesh.setRotation_description": "met à jour la rotation du maillage babylon js ou du maillage instancié", + "bitbybit.babylon.mesh.setScale": "définir échelle", + "setScale": "définir échelle", + "bitbybit.babylon.mesh.setScale_description": "met à jour l'échelle du maillage babylon js ou du maillage instancié", + "scale": "échelle", + "bitbybit.babylon.mesh.intersectsMesh": "intersecte maillage", + "intersectsMesh": "intersecte maillage", + "bitbybit.babylon.mesh.intersectsMesh_description": "vérifie si le maillage intersecte un autre maillage", + "intersects": "intersecte", + "babylonMesh2": "maillage babylon 2", + "precise": "précis", + "includeDescendants": "inclure descendants", + "bitbybit.babylon.mesh.intersectsPoint": "intersecte point", + "intersectsPoint": "intersecte point", + "bitbybit.babylon.mesh.intersectsPoint_description": "vérifie si le maillage intersecte un point", + "point": "point", + "bitbybit.babylon.mesh.createMeshInstanceAndTransformNoReturn": "instance maillage et transformer sans retour", + "createMeshInstanceAndTransformNoReturn": "instance maillage et transformer sans retour", + "bitbybit.babylon.mesh.createMeshInstanceAndTransformNoReturn_description": "crée une instance de maillage avec enfants pour un rendu optimisé, sans retour", + "instance": "instance", + "bitbybit.babylon.mesh.createMeshInstanceAndTransform": "instance maillage et transformer", + "createMeshInstanceAndTransform": "instance maillage et transformer", + "bitbybit.babylon.mesh.createMeshInstanceAndTransform_description": "crée une instance de maillage avec enfants pour un rendu optimisé, retourne le maillage", + "bitbybit.babylon.mesh.createMeshInstance": "instance maillage", + "createMeshInstance": "instance maillage", + "bitbybit.babylon.mesh.createMeshInstance_description": "crée une instance de maillage pour un rendu optimisé avec enfants", + "bitbybit.babylon.gaussianSplatting.create": "splatting gaussien", + "gaussianSplatting": "splatting gaussien", + "create": "créer", + "bitbybit.babylon.gaussianSplatting.create_description": "crée un maillage de splatting gaussien", + "url": "url", + "bitbybit.babylon.gaussianSplatting.clone": "cloner splatting gaussien", + "bitbybit.babylon.gaussianSplatting.clone_description": "clone le maillage de splatting gaussien", + "multiply": "multiplier", + "BABYLON.GaussianSplattingMesh": "maillage de splatting gaussien babylon", + "bitbybit.babylon.gaussianSplatting.getSplatPositions": "obtenir positions splat", + "getSplatPositions": "obtenir positions splat", + "bitbybit.babylon.gaussianSplatting.getSplatPositions_description": "obtient les positions splat du maillage de splatting gaussien", + "bitbybit.babylon.camera.freezeProjectionMatrix": "figer matrice projection", + "camera": "caméra", + "freezeProjectionMatrix": "figer matrice projection", + "bitbybit.babylon.camera.freezeProjectionMatrix_description": "fige la matrice de projection de la caméra", + "adjust": "ajuster", + "BABYLON.Camera": "caméra babylon", + "bitbybit.babylon.camera.unfreezeProjectionMatrix": "défiger matrice projection", + "unfreezeProjectionMatrix": "défiger matrice projection", + "bitbybit.babylon.camera.unfreezeProjectionMatrix_description": "défige la matrice de projection de la caméra", + "bitbybit.babylon.camera.setPosition": "définir position", + "bitbybit.babylon.camera.setPosition_description": "change la position de la caméra", + "BABYLON.TargetCamera": "caméra cible babylon", + "bitbybit.babylon.camera.getPosition": "obtenir position", + "bitbybit.babylon.camera.getPosition_description": "obtient la position de la caméra", + "bitbybit.babylon.camera.setTarget": "définir cible", + "setTarget": "définir cible", + "bitbybit.babylon.camera.setTarget_description": "change la cible de la caméra", + "target": "cible", + "bitbybit.babylon.camera.getTarget": "obtenir cible", + "getTarget": "obtenir cible", + "bitbybit.babylon.camera.getTarget_description": "obtient la cible de la caméra", + "bitbybit.babylon.camera.setSpeed": "définir vitesse", + "setSpeed": "définir vitesse", + "bitbybit.babylon.camera.setSpeed_description": "change la vitesse de la caméra", + "speed": "vitesse", + "bitbybit.babylon.camera.getSpeed": "obtenir vitesse", + "getSpeed": "obtenir vitesse", + "bitbybit.babylon.camera.getSpeed_description": "obtient la vitesse de la caméra", + "bitbybit.babylon.camera.setMinZ": "définir min z", + "setMinZ": "définir min z", + "bitbybit.babylon.camera.setMinZ_description": "change le min z de la caméra", + "minZ": "min z", + "bitbybit.babylon.camera.setMaxZ": "définir max z", + "setMaxZ": "définir max z", + "bitbybit.babylon.camera.setMaxZ_description": "change le max z de la caméra", + "maxZ": "max z", + "bitbybit.babylon.camera.makeCameraOrthographic": "rendre caméra orthographique", + "makeCameraOrthographic": "rendre caméra orthographique", + "bitbybit.babylon.camera.makeCameraOrthographic_description": "définit la caméra en mode orthographique", + "orthoLeft": "ortho gauche", + "orthoRight": "ortho droite", + "orthoBottom": "ortho bas", + "orthoTop": "ortho haut", + "bitbybit.babylon.camera.makeCameraPerspective": "rendre caméra perspective", + "makeCameraPerspective": "rendre caméra perspective", + "bitbybit.babylon.camera.makeCameraPerspective_description": "définit la caméra en mode perspective", + "bitbybit.babylon.camera.free.create": "caméra libre", + "free": "libre", + "bitbybit.babylon.camera.free.create_description": "crée une caméra libre", + "bitbybit.babylon.camera.arcRotate.create": "caméra arc rotation", + "arcRotate": "arc rotation", + "bitbybit.babylon.camera.arcRotate.create_description": "crée une caméra tournant autour de la cible sur une trajectoire en arc, par défaut pour bitbybit", + "radius": "rayon", + "alpha": "alpha", + "beta": "bêta", + "lowerRadiusLimit": "limite inférieure rayon", + "upperRadiusLimit": "limite supérieure rayon", + "lowerAlphaLimit": "limite inférieure alpha", + "upperAlphaLimit": "limite supérieure alpha", + "lowerBetaLimit": "limite inférieure bêta", + "upperBetaLimit": "limite supérieure bêta", + "angularSensibilityX": "sensibilité angulaire x", + "angularSensibilityY": "sensibilité angulaire y", + "panningSensibility": "sensibilité panoramique", + "wheelPrecision": "précision molette", + "bitbybit.babylon.camera.target.create": "caméra cible", + "bitbybit.babylon.camera.target.create_description": "crée une caméra cible", + "bitbybit.babylon.webXr.simple.createImmersiveARExperience": "expérience ar immersive", + "webXr": "web xr", + "simple": "simple", + "createImmersiveARExperience": "expérience ar immersive", + "bitbybit.babylon.webXr.simple.createImmersiveARExperience_description": "crée une expérience xr par défaut en mode ar immersif", + "scene": "scène", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportation": "expérience xr par défaut avec téléportation", + "createDefaultXRExperienceWithTeleportation": "expérience xr par défaut avec téléportation", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportation_description": "crée une expérience xr de base avec téléportation", + "groundMeshes": "maillages sol", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportationReturn": "expérience xr par défaut avec téléportation retour", + "createDefaultXRExperienceWithTeleportationReturn": "expérience xr par défaut avec téléportation retour", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportationReturn_description": "crée une expérience xr de base avec téléportation, retourne le résultat", + "bitbybit.babylon.node.drawNode": "dessiner noeud", + "node": "noeud", + "drawNode": "dessiner noeud", + "bitbybit.babylon.node.drawNode_description": "dessine un noeud avec taille et couleurs des axes", + "BABYLON.TransformNode": "noeud de transformation babylon", + "bitbybit.babylon.node.drawNodes": "dessiner noeuds", + "drawNodes": "dessiner noeuds", + "bitbybit.babylon.node.drawNodes_description": "dessine plusieurs noeuds avec taille et couleurs des axes", + "nodes": "noeuds", + "BABYLON.TransformNode[]": "tableau de noeuds de transformation babylon", + "bitbybit.babylon.node.createNodeFromRotation": "noeud depuis rotation", + "createNodeFromRotation": "noeud depuis rotation", + "bitbybit.babylon.node.createNodeFromRotation_description": "crée un noeud à l'origine avec rotations dans l'espace parent", + "parent": "parent", + "BABYLON.TransformNode | null": "noeud de transformation babylon ou null", + "origin": "origine", + "bitbybit.babylon.node.createWorldNode": "noeud monde", + "createWorldNode": "noeud monde", + "bitbybit.babylon.node.createWorldNode_description": "crée un noeud avec la racine comme parent", + "bitbybit.babylon.node.getAbsoluteForwardVector": "obtenir vecteur avant absolu", + "getAbsoluteForwardVector": "obtenir vecteur avant absolu", + "bitbybit.babylon.node.getAbsoluteForwardVector_description": "obtient le vecteur avant absolu dans l'espace monde", + "bitbybit.babylon.node.getAbsoluteRightVector": "obtenir vecteur droite absolu", + "getAbsoluteRightVector": "obtenir vecteur droite absolu", + "bitbybit.babylon.node.getAbsoluteRightVector_description": "obtient le vecteur droite absolu dans l'espace monde", + "bitbybit.babylon.node.getAbsoluteUpVector": "obtenir vecteur haut absolu", + "getAbsoluteUpVector": "obtenir vecteur haut absolu", + "bitbybit.babylon.node.getAbsoluteUpVector_description": "obtient le vecteur haut absolu dans l'espace monde", + "bitbybit.babylon.node.getAbsolutePosition": "obtenir position absolue", + "bitbybit.babylon.node.getAbsolutePosition_description": "obtient la position absolue du noeud dans l'espace monde", + "bitbybit.babylon.node.getAbsoluteRotationTransformation": "obtenir transformation rotation absolue", + "getAbsoluteRotationTransformation": "obtenir transformation rotation absolue", + "bitbybit.babylon.node.getAbsoluteRotationTransformation_description": "obtient la rotation absolue comme matrice de transformation (16 nombres)", + "bitbybit.babylon.node.getRotationTransformation": "obtenir transformation rotation", + "getRotationTransformation": "obtenir transformation rotation", + "bitbybit.babylon.node.getRotationTransformation_description": "obtient la rotation locale comme matrice de transformation (16 nombres)", + "bitbybit.babylon.node.getChildren": "obtenir enfants", + "getChildren": "obtenir enfants", + "bitbybit.babylon.node.getChildren_description": "obtient les enfants du noeud", + "bitbybit.babylon.node.getParent": "obtenir parent", + "bitbybit.babylon.node.getParent_description": "obtient le parent du noeud", + "bitbybit.babylon.node.getPositionExpressedInLocalSpace": "obtenir position dans espace local", + "getPositionExpressedInLocalSpace": "obtenir position dans espace local", + "bitbybit.babylon.node.getPositionExpressedInLocalSpace_description": "obtient la position du noeud dans l'espace local", + "bitbybit.babylon.node.getRootNode": "obtenir noeud racine", + "getRootNode": "obtenir noeud racine", + "bitbybit.babylon.node.getRootNode_description": "obtient le noeud racine", + "bitbybit.babylon.node.getRotation": "obtenir rotation", + "bitbybit.babylon.node.getRotation_description": "obtient les rotations euler du noeud", + "bitbybit.babylon.node.rotateAroundAxisWithPosition": "pivoter autour axe avec position", + "bitbybit.babylon.node.rotateAroundAxisWithPosition_description": "fait pivoter le noeud autour d'un axe et d'une position selon un angle", + "bitbybit.babylon.node.rotate": "pivoter", + "bitbybit.babylon.node.rotate_description": "fait pivoter le noeud autour de l'origine et d'un axe", + "bitbybit.babylon.node.setAbsolutePosition": "définir position absolue", + "setAbsolutePosition": "définir position absolue", + "bitbybit.babylon.node.setAbsolutePosition_description": "définit la position absolue du noeud", + "bitbybit.babylon.node.setDirection": "définir direction", + "setDirection": "définir direction", + "bitbybit.babylon.node.setDirection_description": "définit la direction du noeud", + "direction": "direction", + "number[]": "tableau de nombres", + "bitbybit.babylon.node.setParent": "définir parent", + "bitbybit.babylon.node.setParent_description": "définit un nouveau parent pour le noeud", + "parentNode": "noeud parent", + "bitbybit.babylon.node.translate": "translater", + "translate": "translater", + "bitbybit.babylon.node.translate_description": "déplace le noeud par un vecteur de direction et une distance", + "bitbybit.babylon.scene.backgroundColour": "couleur arrière-plan", + "backgroundColour": "couleur arrière-plan", + "bitbybit.babylon.scene.backgroundColour_description": "change la couleur d'arrière-plan de la scène dans l'espace 3d", + "environment": "environnement", + "colour": "couleur", + "bitbybit.babylon.scene.activateCamera": "activer caméra", + "activateCamera": "activer caméra", + "bitbybit.babylon.scene.activateCamera_description": "définit la caméra comme active, remplaçant la caméra actuelle", + "bitbybit.babylon.scene.useRightHandedSystem": "utiliser système droitier", + "useRightHandedSystem": "utiliser système droitier", + "bitbybit.babylon.scene.useRightHandedSystem_description": "passe au système de coordonnées droitier", + "system": "système", + "use": "utiliser", + "bitbybit.babylon.scene.drawPointLightNoReturn": "dessiner lumière ponctuelle sans retour", + "drawPointLightNoReturn": "dessiner lumière ponctuelle sans retour", + "bitbybit.babylon.scene.drawPointLightNoReturn_description": "ajoute une lumière ponctuelle à la scène, sans sortie", + "lights": "lumières", + "intensity": "intensité", + "diffuse": "diffuse", + "specular": "spéculaire", + "shadowGeneratorMapSize": "taille carte générateur ombres", + "enableShadows": "activer ombres", + "shadowDarkness": "obscurité ombre", + "shadowUsePercentageCloserFiltering": "ombre utiliser filtrage pourcentage rapproché", + "shadowContactHardeningLightSizeUVRatio": "ombre durcissement contact taille lumière ratio uv", + "shadowBias": "biais ombre", + "shadowNormalBias": "biais normal ombre", + "shadowMaxZ": "ombre max z", + "shadowMinZ": "ombre min z", + "bitbybit.babylon.scene.getShadowGenerators": "obtenir générateurs ombres", + "getShadowGenerators": "obtenir générateurs ombres", + "bitbybit.babylon.scene.getShadowGenerators_description": "obtient les générateurs d'ombres des lumières bitbybit", + "bitbybit.babylon.scene.drawPointLight": "dessiner lumière ponctuelle", + "drawPointLight": "dessiner lumière ponctuelle", + "bitbybit.babylon.scene.drawPointLight_description": "ajoute une lumière ponctuelle à la scène", + "bitbybit.babylon.scene.drawDirectionalLightNoReturn": "dessiner lumière directionnelle sans retour", + "drawDirectionalLightNoReturn": "dessiner lumière directionnelle sans retour", + "bitbybit.babylon.scene.drawDirectionalLightNoReturn_description": "ajoute une lumière directionnelle à la scène, sans sortie", + "bitbybit.babylon.scene.drawDirectionalLight": "dessiner lumière directionnelle", + "drawDirectionalLight": "dessiner lumière directionnelle", + "bitbybit.babylon.scene.drawDirectionalLight_description": "ajoute une lumière directionnelle à la scène", + "bitbybit.babylon.scene.getActiveCamera": "obtenir caméra active", + "getActiveCamera": "obtenir caméra active", + "bitbybit.babylon.scene.getActiveCamera_description": "obtient la caméra active actuelle dans la scène", + "bitbybit.babylon.scene.adjustActiveArcRotateCamera": "ajuster caméra arc rotation active", + "adjustActiveArcRotateCamera": "ajuster caméra arc rotation active", + "bitbybit.babylon.scene.adjustActiveArcRotateCamera_description": "ajuste les paramètres de la caméra arc rotation active", + "lookAt": "regarder vers", + "bitbybit.babylon.scene.clearAllDrawn": "effacer tout dessiné", + "clearAllDrawn": "effacer tout dessiné", + "bitbybit.babylon.scene.clearAllDrawn_description": "supprime tous les objets dessinés de la scène 3d", + "bitbybit.babylon.scene.enableSkybox": "activer skybox", + "enableSkybox": "activer skybox", + "bitbybit.babylon.scene.enableSkybox_description": "active le skybox dans la scène", + "skybox": "skybox", + "Base.skyboxEnum": "énumération skybox de base", + "blur": "flou", + "environmentIntensity": "intensité environnement", + "bitbybit.babylon.scene.fog": "brouillard", + "fog": "brouillard", + "bitbybit.babylon.scene.fog_description": "active le mode brouillard dans la scène", + "mode": "mode", + "Base.fogModeEnum": "énumération mode brouillard de base", + "color": "couleur", + "density": "densité", + "start": "début", + "end": "fin", + "bitbybit.babylon.transforms.rotationCenterAxis": "rotation centre axe", + "transforms": "transformations", + "rotationCenterAxis": "rotation centre axe", + "bitbybit.babylon.transforms.rotationCenterAxis_description": "crée une transformation de rotation autour du centre et de l'axe", + "center": "centre", + "bitbybit.babylon.transforms.rotationCenterX": "rotation centre x", + "rotationCenterX": "rotation centre x", + "bitbybit.babylon.transforms.rotationCenterX_description": "crée une transformation de rotation autour du centre et de l'axe x", + "bitbybit.babylon.transforms.rotationCenterY": "rotation centre y", + "rotationCenterY": "rotation centre y", + "bitbybit.babylon.transforms.rotationCenterY_description": "crée une transformation de rotation autour du centre et de l'axe y", + "bitbybit.babylon.transforms.rotationCenterZ": "rotation centre z", + "rotationCenterZ": "rotation centre z", + "bitbybit.babylon.transforms.rotationCenterZ_description": "crée une transformation de rotation autour du centre et de l'axe z", + "bitbybit.babylon.transforms.rotationCenterYawPitchRoll": "rotation centre lacet tangage roulis", + "rotationCenterYawPitchRoll": "rotation centre lacet tangage roulis", + "bitbybit.babylon.transforms.rotationCenterYawPitchRoll_description": "crée une transformation de rotation avec lacet, tangage, roulis", + "bitbybit.babylon.transforms.scaleCenterXYZ": "échelle centre xyz", + "scaleCenterXYZ": "échelle centre xyz", + "bitbybit.babylon.transforms.scaleCenterXYZ_description": "crée une transformation d'échelle autour du centre en xyz", + "scaleXyz": "échelle xyz", + "bitbybit.babylon.transforms.scaleXYZ": "échelle xyz", + "scaleXYZ": "échelle xyz", + "bitbybit.babylon.transforms.scaleXYZ_description": "crée une transformation d'échelle dans les directions x y z", + "bitbybit.babylon.transforms.uniformScale": "échelle uniforme", + "uniformScale": "échelle uniforme", + "bitbybit.babylon.transforms.uniformScale_description": "crée une transformation d'échelle uniforme", + "bitbybit.babylon.transforms.uniformScaleFromCenter": "échelle uniforme depuis centre", + "uniformScaleFromCenter": "échelle uniforme depuis centre", + "bitbybit.babylon.transforms.uniformScaleFromCenter_description": "crée une transformation d'échelle uniforme depuis le centre", + "bitbybit.babylon.transforms.translationXYZ": "translation xyz", + "translationXYZ": "translation xyz", + "bitbybit.babylon.transforms.translationXYZ_description": "crée une transformation de translation", + "translation": "translation", + "bitbybit.babylon.transforms.translationsXYZ": "translations xyz", + "translationsXYZ": "translations xyz", + "bitbybit.babylon.transforms.translationsXYZ_description": "crée plusieurs transformations de translation", + "translations": "translations", + "Base.Vector3[]": "tableau de vecteurs de base 3", + "bitbybit.babylon.io.loadAssetIntoScene": "charger actif dans scène", + "io": "io", + "loadAssetIntoScene": "charger actif dans scène", + "bitbybit.babylon.io.loadAssetIntoScene_description": "importe un maillage depuis un actif de projet téléversé", + "load": "charger", + "assetFile": "fichier actif", + "File": "fichier", + "bitbybit.babylon.io.loadAssetIntoSceneNoReturn": "charger actif dans scène sans retour", + "loadAssetIntoSceneNoReturn": "charger actif dans scène sans retour", + "bitbybit.babylon.io.loadAssetIntoSceneNoReturn_description": "importe un maillage depuis un actif de projet téléversé, sans sortie", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrl": "charger actif dans scène depuis url racine", + "loadAssetIntoSceneFromRootUrl": "charger actif dans scène depuis url racine", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrl_description": "importe un maillage depuis une url web publique, nécessite cors", + "rootUrl": "url racine", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrlNoReturn": "charger actif dans scène depuis url racine sans retour", + "loadAssetIntoSceneFromRootUrlNoReturn": "charger actif dans scène depuis url racine sans retour", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrlNoReturn_description": "importe un maillage depuis une url web publique, sans sortie, nécessite cors", + "bitbybit.babylon.io.exportBabylon": "exporter babylon", + "exportBabylon": "exporter babylon", + "bitbybit.babylon.io.exportBabylon_description": "exporte la scène au format .babylon pour édition", + "export": "exporter", + "fileName": "nom de fichier", + "bitbybit.babylon.io.exportGLB": "exporter glb", + "exportGLB": "exporter glb", + "bitbybit.babylon.io.exportGLB_description": "exporte la scène au format .glb, standard web", + "discardSkyboxAndGrid": "rejeter skybox et grille", + "bitbybit.babylon.io.exportMeshToStl": "exporter maillage vers stl", + "exportMeshToStl": "exporter maillage vers stl", + "bitbybit.babylon.io.exportMeshToStl_description": "exporte le maillage et les enfants vers stl", + "bitbybit.babylon.io.exportMeshesToStl": "exporter maillages vers stl", + "exportMeshesToStl": "exporter maillages vers stl", + "bitbybit.babylon.io.exportMeshesToStl_description": "exporte plusieurs maillages vers stl", + "meshes": "maillages", + "bitbybit.babylon.ray.createPickingRay": "rayon de sélection", + "ray": "rayon", + "createPickingRay": "rayon de sélection", + "bitbybit.babylon.ray.createPickingRay_description": "crée un rayon de sélection depuis la position de la souris dans la caméra active", + "bitbybit.babylon.ray.createRay": "rayon", + "createRay": "rayon", + "bitbybit.babylon.ray.createRay_description": "crée un rayon depuis l'origine avec une direction et une longueur optionnelle", + "length": "longueur", + "bitbybit.babylon.ray.createRayFromTo": "rayon de à", + "createRayFromTo": "rayon de à", + "bitbybit.babylon.ray.createRayFromTo_description": "crée un rayon entre deux points", + "from": "de", + "to": "à", + "bitbybit.babylon.ray.getOrigin": "obtenir origine", + "getOrigin": "obtenir origine", + "bitbybit.babylon.ray.getOrigin_description": "obtient l'origine du rayon", + "BABYLON.Ray": "rayon babylon", + "bitbybit.babylon.ray.getDirection": "obtenir direction", + "getDirection": "obtenir direction", + "bitbybit.babylon.ray.getDirection_description": "obtient la direction du rayon", + "bitbybit.babylon.ray.getLength": "obtenir longueur", + "getLength": "obtenir longueur", + "bitbybit.babylon.ray.getLength_description": "obtient la longueur du rayon", + "bitbybit.babylon.pick.pickWithRay": "sélectionner avec rayon", + "pick": "sélectionner", + "pickWithRay": "sélectionner avec rayon", + "bitbybit.babylon.pick.pickWithRay_description": "obtient le résultat de la sélection par rayon", + "bitbybit.babylon.pick.pickWithPickingRay": "sélectionner avec rayon sélection", + "pickWithPickingRay": "sélectionner avec rayon sélection", + "bitbybit.babylon.pick.pickWithPickingRay_description": "sélectionne avec un rayon depuis la position de la souris dans la caméra active", + "bitbybit.babylon.pick.getDistance": "obtenir distance", + "getDistance": "obtenir distance", + "bitbybit.babylon.pick.getDistance_description": "obtient la distance à l'objet si sélectionné", + "get from pick info": "obtenir depuis info sélection", + "pickInfo": "info sélection", + "BABYLON.PickingInfo": "info sélection babylon", + "bitbybit.babylon.pick.getPickedMesh": "obtenir maillage sélectionné", + "getPickedMesh": "obtenir maillage sélectionné", + "bitbybit.babylon.pick.getPickedMesh_description": "obtient le maillage qui a été sélectionné", + "bitbybit.babylon.pick.getPickedPoint": "obtenir point sélectionné", + "getPickedPoint": "obtenir point sélectionné", + "bitbybit.babylon.pick.getPickedPoint_description": "obtient le point qui a été sélectionné", + "bitbybit.babylon.pick.hit": "touché", + "hit": "touché", + "bitbybit.babylon.pick.hit_description": "vérifie si le rayon a touché quelque chose dans la scène", + "bitbybit.babylon.pick.getSubMeshId": "obtenir id sous-maillage", + "getSubMeshId": "obtenir id sous-maillage", + "bitbybit.babylon.pick.getSubMeshId_description": "obtient l'id unique du sous-maillage si sélectionné", + "bitbybit.babylon.pick.getSubMeshFaceId": "obtenir id face sous-maillage", + "getSubMeshFaceId": "obtenir id face sous-maillage", + "bitbybit.babylon.pick.getSubMeshFaceId_description": "obtient l'id unique de la face du sous-maillage si sélectionnée", + "bitbybit.babylon.pick.getBU": "obtenir bu", + "getBU": "obtenir bu", + "bitbybit.babylon.pick.getBU_description": "obtient le u barycentrique pour la collision de texture", + "bitbybit.babylon.pick.getBV": "obtenir bv", + "getBV": "obtenir bv", + "bitbybit.babylon.pick.getBV_description": "obtient le v barycentrique pour la collision de texture", + "bitbybit.babylon.pick.getPickedSprite": "obtenir sprite sélectionné", + "getPickedSprite": "obtenir sprite sélectionné", + "bitbybit.babylon.pick.getPickedSprite_description": "obtient le sprite sélectionné", + "bitbybit.babylon.material.pbrMetallicRoughness.create": "pbr métallique rugosité", + "pbrMetallicRoughness": "pbr métallique rugosité", + "bitbybit.babylon.material.pbrMetallicRoughness.create_description": "crée un matériau pbr métallique rugosité", + "baseColor": "couleur de base", + "emissiveColor": "couleur émissive", + "metallic": "métallique", + "roughness": "rugosité", + "zOffset": "décalage z", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseColor": "définir couleur de base", + "setBaseColor": "définir couleur de base", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseColor_description": "définit la couleur de base du matériau", + "BABYLON.PBRMetallicRoughnessMaterial": "matériau pbr métallique rugosité babylon", + "bitbybit.babylon.material.pbrMetallicRoughness.setMetallic": "définir métallique", + "setMetallic": "définir métallique", + "bitbybit.babylon.material.pbrMetallicRoughness.setMetallic_description": "définit la propriété métallique du matériau", + "bitbybit.babylon.material.pbrMetallicRoughness.setRoughness": "définir rugosité", + "setRoughness": "définir rugosité", + "bitbybit.babylon.material.pbrMetallicRoughness.setRoughness_description": "définit la rugosité du matériau", + "bitbybit.babylon.material.pbrMetallicRoughness.setAlpha": "définir alpha", + "setAlpha": "définir alpha", + "bitbybit.babylon.material.pbrMetallicRoughness.setAlpha_description": "définit l'alpha du matériau", + "bitbybit.babylon.material.pbrMetallicRoughness.setBackFaceCulling": "définir élimination faces arrière", + "setBackFaceCulling": "définir élimination faces arrière", + "bitbybit.babylon.material.pbrMetallicRoughness.setBackFaceCulling_description": "définit l'élimination des faces arrière du matériau", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseTexture": "définir texture de base", + "setBaseTexture": "définir texture de base", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseTexture_description": "définit la texture du matériau", + "baseTexture": "texture de base", + "BABYLON.Texture": "texture babylon", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseColor": "obtenir couleur de base", + "getBaseColor": "obtenir couleur de base", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseColor_description": "obtient la couleur de base du matériau", + "bitbybit.babylon.material.pbrMetallicRoughness.getMetallic": "obtenir métallique", + "getMetallic": "obtenir métallique", + "bitbybit.babylon.material.pbrMetallicRoughness.getMetallic_description": "obtient la propriété métallique du matériau", + "bitbybit.babylon.material.pbrMetallicRoughness.getRoughness": "obtenir rugosité", + "getRoughness": "obtenir rugosité", + "bitbybit.babylon.material.pbrMetallicRoughness.getRoughness_description": "obtient la rugosité du matériau", + "bitbybit.babylon.material.pbrMetallicRoughness.getAlpha": "obtenir alpha", + "getAlpha": "obtenir alpha", + "bitbybit.babylon.material.pbrMetallicRoughness.getAlpha_description": "obtient l'alpha du matériau", + "bitbybit.babylon.material.pbrMetallicRoughness.getBackFaceCulling": "obtenir élimination faces arrière", + "getBackFaceCulling": "obtenir élimination faces arrière", + "bitbybit.babylon.material.pbrMetallicRoughness.getBackFaceCulling_description": "obtient l'élimination des faces arrière du matériau", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseTexture": "obtenir texture de base", + "getBaseTexture": "obtenir texture de base", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseTexture_description": "obtient la texture de base du matériau", + "bitbybit.babylon.material.skyMaterial.create": "matériau ciel", + "skyMaterial": "matériau ciel", + "bitbybit.babylon.material.skyMaterial.create_description": "crée un matériau ciel", + "luminance": "luminance", + "turbidity": "turbidité", + "rayleigh": "rayleigh", + "mieCoefficient": "coefficient mie", + "mieDirectionalG": "mie directionnel g", + "inclination": "inclinaison", + "azimuth": "azimut", + "sunPosition": "position soleil", + "useSunPosition": "utiliser position soleil", + "cameraOffset": "décalage caméra", + "up": "haut", + "dithering": "tramage", + "bitbybit.babylon.material.skyMaterial.setLuminance": "définir luminance", + "setLuminance": "définir luminance", + "bitbybit.babylon.material.skyMaterial.setLuminance_description": "définit la luminance du matériau ciel", + "MATERIALS.SkyMaterial": "matériaux matériau ciel", + "bitbybit.babylon.material.skyMaterial.setTurbidity": "définir turbidité", + "setTurbidity": "définir turbidité", + "bitbybit.babylon.material.skyMaterial.setTurbidity_description": "définit la turbidité du matériau ciel", + "bitbybit.babylon.material.skyMaterial.setRayleigh": "définir rayleigh", + "setRayleigh": "définir rayleigh", + "bitbybit.babylon.material.skyMaterial.setRayleigh_description": "définit le rayleigh du matériau ciel", + "bitbybit.babylon.material.skyMaterial.setMieCoefficient": "définir coefficient mie", + "setMieCoefficient": "définir coefficient mie", + "bitbybit.babylon.material.skyMaterial.setMieCoefficient_description": "définit le coefficient mie du matériau ciel", + "bitbybit.babylon.material.skyMaterial.setMieDirectionalG": "définir mie directionnel g", + "setMieDirectionalG": "définir mie directionnel g", + "bitbybit.babylon.material.skyMaterial.setMieDirectionalG_description": "définit le mie directionnel g du matériau ciel", + "bitbybit.babylon.material.skyMaterial.setDistance": "définir distance", + "setDistance": "définir distance", + "bitbybit.babylon.material.skyMaterial.setDistance_description": "définit la distance du matériau ciel", + "bitbybit.babylon.material.skyMaterial.setInclination": "définir inclinaison", + "setInclination": "définir inclinaison", + "bitbybit.babylon.material.skyMaterial.setInclination_description": "définit l'inclinaison du matériau ciel", + "bitbybit.babylon.material.skyMaterial.setAzimuth": "définir azimut", + "setAzimuth": "définir azimut", + "bitbybit.babylon.material.skyMaterial.setAzimuth_description": "définit l'azimut du matériau ciel", + "bitbybit.babylon.material.skyMaterial.setSunPosition": "définir position soleil", + "setSunPosition": "définir position soleil", + "bitbybit.babylon.material.skyMaterial.setSunPosition_description": "définit la position du soleil du matériau ciel", + "bitbybit.babylon.material.skyMaterial.setUseSunPosition": "définir utiliser position soleil", + "setUseSunPosition": "définir utiliser position soleil", + "bitbybit.babylon.material.skyMaterial.setUseSunPosition_description": "définit l'utilisation de la position du soleil du matériau ciel", + "bitbybit.babylon.material.skyMaterial.setCameraOffset": "définir décalage caméra", + "setCameraOffset": "définir décalage caméra", + "bitbybit.babylon.material.skyMaterial.setCameraOffset_description": "définit le décalage de la caméra du matériau ciel", + "bitbybit.babylon.material.skyMaterial.setUp": "définir haut", + "setUp": "définir haut", + "bitbybit.babylon.material.skyMaterial.setUp_description": "définit la direction haut du matériau ciel", + "bitbybit.babylon.material.skyMaterial.setDithering": "définir tramage", + "setDithering": "définir tramage", + "bitbybit.babylon.material.skyMaterial.setDithering_description": "définit le tramage du matériau ciel", + "bitbybit.babylon.material.skyMaterial.getLuminance": "obtenir luminance", + "getLuminance": "obtenir luminance", + "bitbybit.babylon.material.skyMaterial.getLuminance_description": "obtient la luminance du matériau ciel", + "bitbybit.babylon.material.skyMaterial.getTurbidity": "obtenir turbidité", + "getTurbidity": "obtenir turbidité", + "bitbybit.babylon.material.skyMaterial.getTurbidity_description": "obtient la turbidité du matériau ciel", + "bitbybit.babylon.material.skyMaterial.getRayleigh": "obtenir rayleigh", + "getRayleigh": "obtenir rayleigh", + "bitbybit.babylon.material.skyMaterial.getRayleigh_description": "obtient le rayleigh du matériau ciel", + "bitbybit.babylon.material.skyMaterial.getMieCoefficient": "obtenir coefficient mie", + "getMieCoefficient": "obtenir coefficient mie", + "bitbybit.babylon.material.skyMaterial.getMieCoefficient_description": "obtient le coefficient mie du matériau ciel", + "bitbybit.babylon.material.skyMaterial.getMieDirectionalG": "obtenir mie directionnel g", + "getMieDirectionalG": "obtenir mie directionnel g", + "bitbybit.babylon.material.skyMaterial.getMieDirectionalG_description": "obtient le mie directionnel g du matériau ciel", + "bitbybit.babylon.material.skyMaterial.getDistance": "obtenir distance", + "bitbybit.babylon.material.skyMaterial.getDistance_description": "obtient la distance du matériau ciel", + "bitbybit.babylon.material.skyMaterial.getInclination": "obtenir inclinaison", + "getInclination": "obtenir inclinaison", + "bitbybit.babylon.material.skyMaterial.getInclination_description": "obtient l'inclinaison du matériau ciel", + "bitbybit.babylon.material.skyMaterial.getAzimuth": "obtenir azimut", + "getAzimuth": "obtenir azimut", + "bitbybit.babylon.material.skyMaterial.getAzimuth_description": "obtient l'azimut du matériau ciel", + "bitbybit.babylon.material.skyMaterial.getSunPosition": "obtenir position soleil", + "getSunPosition": "obtenir position soleil", + "bitbybit.babylon.material.skyMaterial.getSunPosition_description": "obtient la position du soleil du matériau ciel", + "bitbybit.babylon.material.skyMaterial.getUseSunPosition": "obtenir utiliser position soleil", + "getUseSunPosition": "obtenir utiliser position soleil", + "bitbybit.babylon.material.skyMaterial.getUseSunPosition_description": "obtient l'utilisation de la position du soleil du matériau ciel", + "bitbybit.babylon.material.skyMaterial.getCameraOffset": "obtenir décalage caméra", + "getCameraOffset": "obtenir décalage caméra", + "bitbybit.babylon.material.skyMaterial.getCameraOffset_description": "obtient le décalage de la caméra du matériau ciel", + "bitbybit.babylon.material.skyMaterial.getUp": "obtenir haut", + "getUp": "obtenir haut", + "bitbybit.babylon.material.skyMaterial.getUp_description": "obtient la direction haut du matériau ciel", + "bitbybit.babylon.material.skyMaterial.getDithering": "obtenir tramage", + "getDithering": "obtenir tramage", + "bitbybit.babylon.material.skyMaterial.getDithering_description": "obtient le tramage du matériau ciel", + "bitbybit.babylon.lights.shadowLight.setDirectionToTarget": "définir direction vers cible", + "shadowLight": "lumière ombre", + "setDirectionToTarget": "définir direction vers cible", + "bitbybit.babylon.lights.shadowLight.setDirectionToTarget_description": "définit la direction de la lumière ombre", + "BABYLON.ShadowLight": "lumière ombre babylon", + "bitbybit.babylon.lights.shadowLight.setPosition": "définir position", + "bitbybit.babylon.lights.shadowLight.setPosition_description": "définit la position de la lumière ombre", + "bitbybit.babylon.meshBuilder.createBox": "boîte", + "meshBuilder": "constructeur maillage", + "createBox": "boîte", + "bitbybit.babylon.meshBuilder.createBox_description": "crée un maillage boîte", + "create simple": "créer simple", + "depth": "profondeur", + "sideOrientation": "orientation côté", + "BabylonMesh.sideOrientationEnum": "énumération orientation côté maillage babylon", + "bitbybit.babylon.meshBuilder.createCube": "cube", + "createCube": "cube", + "bitbybit.babylon.meshBuilder.createCube_description": "crée un maillage cube", + "bitbybit.babylon.meshBuilder.createSquarePlane": "plan carré", + "createSquarePlane": "plan carré", + "bitbybit.babylon.meshBuilder.createSquarePlane_description": "crée un maillage plan carré", + "bitbybit.babylon.meshBuilder.createSphere": "sphère", + "createSphere": "sphère", + "bitbybit.babylon.meshBuilder.createSphere_description": "crée un maillage sphère", + "diameter": "diamètre", + "segments": "segments", + "bitbybit.babylon.meshBuilder.createIcoSphere": "icosphère", + "createIcoSphere": "icosphère", + "bitbybit.babylon.meshBuilder.createIcoSphere_description": "crée un maillage icosphère", + "radiusX": "rayon x", + "radiusY": "rayon y", + "radiusZ": "rayon z", + "flat": "plat", + "bitbybit.babylon.meshBuilder.createDisc": "disque", + "createDisc": "disque", + "bitbybit.babylon.meshBuilder.createDisc_description": "crée un maillage disque", + "tessellation": "tessellation", + "arc": "arc", + "bitbybit.babylon.meshBuilder.createTorus": "tore", + "createTorus": "tore", + "bitbybit.babylon.meshBuilder.createTorus_description": "crée un maillage tore", + "thickness": "épaisseur", + "bitbybit.babylon.meshBuilder.createTorusKnot": "noeud de tore", + "createTorusKnot": "noeud de tore", + "bitbybit.babylon.meshBuilder.createTorusKnot_description": "crée un maillage noeud de tore", + "tube": "tube", + "radialSegments": "segments radiaux", + "tubularSegments": "segments tubulaires", + "p": "p", + "q": "q", + "bitbybit.babylon.meshBuilder.createPolygon": "polygone", + "createPolygon": "polygone", + "bitbybit.babylon.meshBuilder.createPolygon_description": "crée un maillage polygone", + "shape": "forme", + "holes": "trous", + "Base.Vector3[][]": "tableau de tableau de vecteurs de base 3", + "smoothingThreshold": "seuil lissage", + "wrap": "envelopper", + "bitbybit.babylon.meshBuilder.extrudePolygon": "extruder polygone", + "extrudePolygon": "extruder polygone", + "bitbybit.babylon.meshBuilder.extrudePolygon_description": "crée un maillage polygone extrudé", + "bitbybit.babylon.meshBuilder.createTube": "tube", + "createTube": "tube", + "bitbybit.babylon.meshBuilder.createTube_description": "crée un maillage tube", + "path": "chemin", + "cap": "capuchon", + "bitbybit.babylon.meshBuilder.createPolyhedron": "polyèdre", + "createPolyhedron": "polyèdre", + "bitbybit.babylon.meshBuilder.createPolyhedron_description": "crée un maillage polyèdre", + "type": "type", + "sizeX": "taille x", + "sizeY": "taille y", + "sizeZ": "taille z", + "custom": "personnalisé", + "bitbybit.babylon.meshBuilder.createGeodesic": "géodésique", + "createGeodesic": "géodésique", + "bitbybit.babylon.meshBuilder.createGeodesic_description": "crée un maillage géodésique", + "m": "m", + "n": "n", + "bitbybit.babylon.meshBuilder.createGoldberg": "goldberg", + "createGoldberg": "goldberg", + "bitbybit.babylon.meshBuilder.createGoldberg_description": "crée un maillage goldberg", + "bitbybit.babylon.meshBuilder.createCapsule": "capsule", + "createCapsule": "capsule", + "bitbybit.babylon.meshBuilder.createCapsule_description": "crée un maillage capsule", + "orientation": "orientation", + "capSubdivisions": "subdivisions capuchon", + "radiusTop": "rayon haut", + "radiusBottom": "rayon bas", + "topCapSubdivisions": "subdivisions capuchon haut", + "bottomCapSubdivisions": "subdivisions capuchon bas", + "bitbybit.babylon.meshBuilder.createCylinder": "cylindre", + "createCylinder": "cylindre", + "bitbybit.babylon.meshBuilder.createCylinder_description": "crée un maillage cylindre", + "diameterTop": "diamètre haut", + "diameterBottom": "diamètre bas", + "bitbybit.babylon.meshBuilder.createExtrudedSahpe": "forme extrudée", + "createExtrudedSahpe": "forme extrudée", + "bitbybit.babylon.meshBuilder.createExtrudedSahpe_description": "crée un maillage forme extrudée", + "closeShape": "fermer forme", + "closePath": "fermer chemin", + "bitbybit.babylon.meshBuilder.createRibbon": "ruban", + "createRibbon": "ruban", + "bitbybit.babylon.meshBuilder.createRibbon_description": "crée un maillage ruban", + "pathArray": "tableau de chemins", + "closeArray": "fermer tableau", + "offset": "décalage", + "bitbybit.babylon.meshBuilder.createLathe": "tour", + "createLathe": "tour", + "bitbybit.babylon.meshBuilder.createLathe_description": "crée un maillage de tour", + "closed": "fermé", + "bitbybit.babylon.meshBuilder.createGround": "sol", + "createGround": "sol", + "bitbybit.babylon.meshBuilder.createGround_description": "crée un maillage de sol", + "subdivisionsX": "subdivisions x", + "subdivisionsY": "subdivisions y", + "bitbybit.babylon.meshBuilder.createRectanglePlane": "plan rectangle", + "createRectanglePlane": "plan rectangle", + "bitbybit.babylon.meshBuilder.createRectanglePlane_description": "crée un maillage plan rectangle", + "bitbybit.babylon.texture.createSimple": "texture simple", + "texture": "texture", + "createSimple": "simple", + "bitbybit.babylon.texture.createSimple_description": "crée une texture à partir d'une URL avec des options de base", + "invertY": "inverser y", + "invertZ": "inverser z", + "wAng": "angle w", + "uScale": "échelle u", + "vScale": "échelle v", + "uOffset": "décalage u", + "vOffset": "décalage v", + "samplingMode": "mode d'échantillonnage", + "samplingModeEnum": "énumération mode d'échantillonnage", + "bitbybit.babylon.tools.createScreenshot": "capture d'écran", + "tools": "outils", + "createScreenshot": "capture d'écran", + "bitbybit.babylon.tools.createScreenshot_description": "capture une capture d'écran de la scène", + "screenshots": "captures d'écran", + "mimeType": "type mime", + "quality": "qualité", + "bitbybit.babylon.tools.createScreenshotAndDownload": "capture d'écran et télécharger", + "createScreenshotAndDownload": "capture d'écran et télécharger", + "bitbybit.babylon.tools.createScreenshotAndDownload_description": "capture et télécharge une capture d'écran de la scène", + "bitbybit.babylon.gui.advancedDynamicTexture.createFullScreenUI": "interface utilisateur plein écran", + "gui": "gui", + "advancedDynamicTexture": "texture dynamique avancée", + "createFullScreenUI": "interface utilisateur plein écran", + "bitbybit.babylon.gui.advancedDynamicTexture.createFullScreenUI_description": "crée une interface utilisateur plein écran", + "spaces": "espaces", + "foreground": "premier plan", + "adaptiveScaling": "mise à l'échelle adaptative", + "bitbybit.babylon.gui.advancedDynamicTexture.createForMesh": "pour maillage", + "createForMesh": "pour maillage", + "bitbybit.babylon.gui.advancedDynamicTexture.createForMesh_description": "crée une texture pour le maillage", + "BABYLON.AbstractMesh": "maillage abstrait babylon", + "supportPointerMove": "support mouvement pointeur", + "onlyAlphaTesting": "test alpha seulement", + "sampling": "échantillonnage", + "BabylonTexture.samplingModeEnum": "énumération mode échantillonnage texture babylon", + "bitbybit.babylon.gui.control.changeControlPadding": "changer rembourrage contrôle", + "control": "contrôle", + "changeControlPadding": "changer rembourrage contrôle", + "bitbybit.babylon.gui.control.changeControlPadding_description": "définit le rembourrage du contrôle", + "positioning": "positionnement", + "BABYLON.GUI.Control": "contrôle gui babylon", + "paddingLeft": "rembourrage gauche", + "number | string": "nombre ou chaîne", + "paddingRight": "rembourrage droit", + "paddingTop": "rembourrage haut", + "paddingBottom": "rembourrage bas", + "bitbybit.babylon.gui.control.changeControlAlignment": "changer alignement contrôle", + "changeControlAlignment": "changer alignement contrôle", + "bitbybit.babylon.gui.control.changeControlAlignment_description": "définit l'alignement du contrôle", + "T": "t", + "horizontalAlignment": "alignement horizontal", + "horizontalAlignmentEnum": "énumération alignement horizontal", + "verticalAlignment": "alignement vertical", + "verticalAlignmentEnum": "énumération alignement vertical", + "bitbybit.babylon.gui.control.cloneControl": "cloner contrôle", + "cloneControl": "cloner contrôle", + "bitbybit.babylon.gui.control.cloneControl_description": "clone le contrôle", + "container": "conteneur", + "BABYLON.GUI.Container": "conteneur gui babylon", + "host": "hôte", + "BABYLON.GUI.AdvancedDynamicTexture": "texture dynamique avancée gui babylon", + "bitbybit.babylon.gui.control.createControlObservableSelector": "sélecteur observable contrôle", + "createControlObservableSelector": "sélecteur observable contrôle", + "bitbybit.babylon.gui.control.createControlObservableSelector_description": "crée un sélecteur observable pour le contrôle", + "selector": "sélecteur", + "controlObservableSelectorEnum": "énumération sélecteur observable contrôle", + "bitbybit.babylon.gui.control.getControlByName": "obtenir contrôle par nom", + "getControlByName": "obtenir contrôle par nom", + "bitbybit.babylon.gui.control.getControlByName_description": "obtient le contrôle par nom", + "bitbybit.babylon.gui.control.setIsVisible": "définir est visible", + "setIsVisible": "définir est visible", + "bitbybit.babylon.gui.control.setIsVisible_description": "définit la visibilité du contrôle", + "isVisible": "est visible", + "bitbybit.babylon.gui.control.setIsReadonly": "définir est lecture seule", + "setIsReadonly": "définir est lecture seule", + "bitbybit.babylon.gui.control.setIsReadonly_description": "définit le contrôle en lecture seule", + "isReadOnly": "est lecture seule", + "bitbybit.babylon.gui.control.setIsEnabled": "définir est activé", + "setIsEnabled": "définir est activé", + "bitbybit.babylon.gui.control.setIsEnabled_description": "définit le contrôle activé", + "isEnabled": "est activé", + "bitbybit.babylon.gui.control.setHeight": "définir hauteur", + "setHeight": "définir hauteur", + "bitbybit.babylon.gui.control.setHeight_description": "définit la hauteur du contrôle", + "bitbybit.babylon.gui.control.setWidth": "définir largeur", + "setWidth": "définir largeur", + "bitbybit.babylon.gui.control.setWidth_description": "définit la largeur du contrôle", + "bitbybit.babylon.gui.control.setColor": "définir couleur", + "setColor": "définir couleur", + "bitbybit.babylon.gui.control.setColor_description": "définit la couleur du contrôle", + "bitbybit.babylon.gui.control.setFontSize": "définir taille police", + "setFontSize": "définir taille police", + "bitbybit.babylon.gui.control.setFontSize_description": "définit la taille de police du contrôle", + "fontSize": "taille police", + "bitbybit.babylon.gui.control.getHeight": "obtenir hauteur", + "getHeight": "obtenir hauteur", + "bitbybit.babylon.gui.control.getHeight_description": "obtient la hauteur du contrôle", + "bitbybit.babylon.gui.control.getWidth": "obtenir largeur", + "getWidth": "obtenir largeur", + "bitbybit.babylon.gui.control.getWidth_description": "obtient la largeur du contrôle", + "bitbybit.babylon.gui.control.getColor": "obtenir couleur", + "getColor": "obtenir couleur", + "bitbybit.babylon.gui.control.getColor_description": "obtient la couleur du contrôle", + "bitbybit.babylon.gui.control.getFontSize": "obtenir taille police", + "getFontSize": "obtenir taille police", + "bitbybit.babylon.gui.control.getFontSize_description": "obtient la taille de police du contrôle", + "bitbybit.babylon.gui.control.getIsVisible": "obtenir est visible", + "getIsVisible": "obtenir est visible", + "bitbybit.babylon.gui.control.getIsVisible_description": "obtient la visibilité du contrôle", + "bitbybit.babylon.gui.control.getIsReadonly": "obtenir est lecture seule", + "getIsReadonly": "obtenir est lecture seule", + "bitbybit.babylon.gui.control.getIsReadonly_description": "obtient le contrôle en lecture seule", + "bitbybit.babylon.gui.control.getIsEnabled": "obtenir est activé", + "getIsEnabled": "obtenir est activé", + "bitbybit.babylon.gui.control.getIsEnabled_description": "obtient le contrôle activé", + "bitbybit.babylon.gui.container.addControls": "ajouter contrôles", + "addControls": "ajouter contrôles", + "bitbybit.babylon.gui.container.addControls_description": "ajoute les contrôles au conteneur dans l'ordre", + "controls": "contrôles", + "BABYLON.GUI.Control[]": "tableau de contrôles gui babylon", + "clearControlsFirst": "effacer contrôles d'abord", + "bitbybit.babylon.gui.container.setBackground": "définir arrière-plan", + "setBackground": "définir arrière-plan", + "bitbybit.babylon.gui.container.setBackground_description": "définit l'arrière-plan du conteneur", + "background": "arrière-plan", + "bitbybit.babylon.gui.container.setIsReadonly": "définir est lecture seule", + "bitbybit.babylon.gui.container.setIsReadonly_description": "définit le conteneur en lecture seule", + "bitbybit.babylon.gui.container.getBackground": "obtenir arrière-plan", + "getBackground": "obtenir arrière-plan", + "bitbybit.babylon.gui.container.getBackground_description": "obtient l'arrière-plan du conteneur", + "bitbybit.babylon.gui.container.getIsReadonly": "obtenir est lecture seule", + "bitbybit.babylon.gui.container.getIsReadonly_description": "obtient le conteneur en lecture seule", + "bitbybit.babylon.gui.stackPanel.createStackPanel": "panneau empilé", + "stackPanel": "panneau empilé", + "createStackPanel": "panneau empilé", + "bitbybit.babylon.gui.stackPanel.createStackPanel_description": "crée un panneau empilé", + "isVertical": "est vertical", + "spacing": "espacement", + "bitbybit.babylon.gui.stackPanel.setIsVertical": "définir est vertical", + "setIsVertical": "définir est vertical", + "bitbybit.babylon.gui.stackPanel.setIsVertical_description": "définit le panneau empilé vertical", + "BABYLON.GUI.StackPanel": "panneau empilé gui babylon", + "bitbybit.babylon.gui.stackPanel.setSpacing": "définir espacement", + "setSpacing": "définir espacement", + "bitbybit.babylon.gui.stackPanel.setSpacing_description": "définit l'espacement du panneau empilé", + "bitbybit.babylon.gui.stackPanel.setWidth": "définir largeur", + "bitbybit.babylon.gui.stackPanel.setWidth_description": "définit la largeur du panneau empilé", + "bitbybit.babylon.gui.stackPanel.setHeight": "définir hauteur", + "bitbybit.babylon.gui.stackPanel.setHeight_description": "définit la hauteur du panneau empilé", + "bitbybit.babylon.gui.stackPanel.getIsVertical": "obtenir est vertical", + "getIsVertical": "obtenir est vertical", + "bitbybit.babylon.gui.stackPanel.getIsVertical_description": "obtient le panneau empilé vertical", + "bitbybit.babylon.gui.stackPanel.getSpacing": "obtenir espacement", + "getSpacing": "obtenir espacement", + "bitbybit.babylon.gui.stackPanel.getSpacing_description": "obtient l'espacement du panneau empilé", + "bitbybit.babylon.gui.stackPanel.getWidth": "obtenir largeur", + "bitbybit.babylon.gui.stackPanel.getWidth_description": "obtient la largeur du panneau empilé", + "bitbybit.babylon.gui.stackPanel.getHeight": "obtenir hauteur", + "bitbybit.babylon.gui.stackPanel.getHeight_description": "obtient la hauteur du panneau empilé", + "bitbybit.babylon.gui.button.createSimpleButton": "bouton simple", + "button": "bouton", + "createSimpleButton": "bouton simple", + "bitbybit.babylon.gui.button.createSimpleButton_description": "crée un bouton simple", + "label": "étiquette", + "bitbybit.babylon.gui.button.setButtonText": "définir texte bouton", + "setButtonText": "définir texte bouton", + "bitbybit.babylon.gui.button.setButtonText_description": "définit le texte du bouton", + "BABYLON.GUI.Button": "bouton gui babylon", + "text": "texte", + "bitbybit.babylon.gui.button.getButtonText": "obtenir texte bouton", + "getButtonText": "obtenir texte bouton", + "bitbybit.babylon.gui.button.getButtonText_description": "obtient le texte du bouton", + "bitbybit.babylon.gui.slider.createSlider": "curseur", + "slider": "curseur", + "createSlider": "curseur", + "bitbybit.babylon.gui.slider.createSlider_description": "crée un curseur", + "minimum": "minimum", + "maximum": "maximum", + "value": "valeur", + "step": "pas", + "displayThumb": "afficher pouce", + "bitbybit.babylon.gui.slider.changeSliderThumb": "changer pouce curseur", + "changeSliderThumb": "changer pouce curseur", + "bitbybit.babylon.gui.slider.changeSliderThumb_description": "change les propriétés du pouce du curseur", + "BABYLON.GUI.Slider": "curseur gui babylon", + "isThumbCircle": "est pouce cercle", + "thumbColor": "couleur pouce", + "thumbWidth": "largeur pouce", + "string | number": "chaîne ou nombre", + "isThumbClamped": "est pouce limité", + "bitbybit.babylon.gui.slider.setBorderColor": "définir couleur bordure", + "setBorderColor": "définir couleur bordure", + "bitbybit.babylon.gui.slider.setBorderColor_description": "définit la couleur de la bordure du curseur", + "borderColor": "couleur bordure", + "bitbybit.babylon.gui.slider.setBackgroundColor": "définir couleur arrière-plan", + "setBackgroundColor": "définir couleur arrière-plan", + "bitbybit.babylon.gui.slider.setBackgroundColor_description": "définit la couleur d'arrière-plan du curseur", + "backgroundColor": "couleur arrière-plan", + "bitbybit.babylon.gui.slider.setMaximum": "définir maximum", + "setMaximum": "définir maximum", + "bitbybit.babylon.gui.slider.setMaximum_description": "définit la valeur maximale du curseur", + "bitbybit.babylon.gui.slider.setMinimum": "définir minimum", + "setMinimum": "définir minimum", + "bitbybit.babylon.gui.slider.setMinimum_description": "définit la valeur minimale du curseur", + "bitbybit.babylon.gui.slider.setStep": "définir pas", + "setStep": "définir pas", + "bitbybit.babylon.gui.slider.setStep_description": "définit la valeur de pas du curseur", + "bitbybit.babylon.gui.slider.setValue": "définir valeur", + "setValue": "définir valeur", + "bitbybit.babylon.gui.slider.setValue_description": "définit la valeur du curseur", + "bitbybit.babylon.gui.slider.createSliderObservableSelector": "sélecteur observable curseur", + "createSliderObservableSelector": "sélecteur observable curseur", + "bitbybit.babylon.gui.slider.createSliderObservableSelector_description": "crée un sélecteur observable pour le curseur", + "sliderObservableSelectorEnum": "énumération sélecteur observable curseur", + "bitbybit.babylon.gui.slider.getBorderColor": "obtenir couleur bordure", + "getBorderColor": "obtenir couleur bordure", + "bitbybit.babylon.gui.slider.getBorderColor_description": "obtient la couleur de la bordure du curseur", + "bitbybit.babylon.gui.slider.getBackgroundColor": "obtenir couleur arrière-plan", + "getBackgroundColor": "obtenir couleur arrière-plan", + "bitbybit.babylon.gui.slider.getBackgroundColor_description": "obtient la couleur d'arrière-plan du curseur", + "bitbybit.babylon.gui.slider.getMaximum": "obtenir maximum", + "getMaximum": "obtenir maximum", + "bitbybit.babylon.gui.slider.getMaximum_description": "obtient la valeur maximale du curseur", + "bitbybit.babylon.gui.slider.getMinimum": "obtenir minimum", + "getMinimum": "obtenir minimum", + "bitbybit.babylon.gui.slider.getMinimum_description": "obtient la valeur minimale du curseur", + "bitbybit.babylon.gui.slider.getStep": "obtenir pas", + "getStep": "obtenir pas", + "bitbybit.babylon.gui.slider.getStep_description": "obtient la valeur de pas du curseur", + "bitbybit.babylon.gui.slider.getValue": "obtenir valeur", + "getValue": "obtenir valeur", + "bitbybit.babylon.gui.slider.getValue_description": "obtient la valeur du curseur", + "bitbybit.babylon.gui.slider.getThumbColor": "obtenir couleur pouce", + "getThumbColor": "obtenir couleur pouce", + "bitbybit.babylon.gui.slider.getThumbColor_description": "obtient la couleur du pouce du curseur", + "bitbybit.babylon.gui.slider.getThumbWidth": "obtenir largeur pouce", + "getThumbWidth": "obtenir largeur pouce", + "bitbybit.babylon.gui.slider.getThumbWidth_description": "obtient la largeur du pouce du curseur", + "bitbybit.babylon.gui.slider.getIsVertical": "obtenir est vertical", + "bitbybit.babylon.gui.slider.getIsVertical_description": "obtient si le curseur est vertical", + "bitbybit.babylon.gui.slider.getDisplayThumb": "obtenir afficher pouce", + "getDisplayThumb": "obtenir afficher pouce", + "bitbybit.babylon.gui.slider.getDisplayThumb_description": "obtient si le pouce du curseur est affiché", + "bitbybit.babylon.gui.slider.getIsThumbCircle": "obtenir est pouce cercle", + "getIsThumbCircle": "obtenir est pouce cercle", + "bitbybit.babylon.gui.slider.getIsThumbCircle_description": "obtient si le pouce du curseur est un cercle", + "bitbybit.babylon.gui.slider.getIsThumbClamped": "obtenir est pouce limité", + "getIsThumbClamped": "obtenir est pouce limité", + "bitbybit.babylon.gui.slider.getIsThumbClamped_description": "obtient si le pouce du curseur est limité", + "bitbybit.babylon.gui.textBlock.createTextBlock": "bloc de texte", + "textBlock": "bloc de texte", + "createTextBlock": "bloc de texte", + "bitbybit.babylon.gui.textBlock.createTextBlock_description": "crée un bloc de texte", + "bitbybit.babylon.gui.textBlock.alignText": "aligner texte", + "alignText": "aligner texte", + "bitbybit.babylon.gui.textBlock.alignText_description": "définit l'alignement du texte", + "bitbybit.babylon.gui.textBlock.setTextOutline": "définir contour texte", + "setTextOutline": "définir contour texte", + "bitbybit.babylon.gui.textBlock.setTextOutline_description": "définit le contour du texte", + "BABYLON.GUI.TextBlock": "bloc de texte gui babylon", + "outlineWidth": "largeur contour", + "outlineColor": "couleur contour", + "bitbybit.babylon.gui.textBlock.setText": "définir texte", + "setText": "définir texte", + "bitbybit.babylon.gui.textBlock.setText_description": "définit le texte du bloc de texte", + "bitbybit.babylon.gui.textBlock.setRsizeToFit": "définir redimensionner pour ajuster", + "setRsizeToFit": "définir redimensionner pour ajuster", + "bitbybit.babylon.gui.textBlock.setRsizeToFit_description": "définit le redimensionnement pour ajuster", + "resizeToFit": "redimensionner pour ajuster", + "bitbybit.babylon.gui.textBlock.setTextWrapping": "définir retour à la ligne", + "setTextWrapping": "définir retour à la ligne", + "bitbybit.babylon.gui.textBlock.setTextWrapping_description": "définit le retour à la ligne du texte", + "textWrapping": "retour à la ligne", + "boolean | BABYLON.GUI.TextWrapping": "booléen ou retour à la ligne gui babylon", + "bitbybit.babylon.gui.textBlock.setLineSpacing": "définir interligne", + "setLineSpacing": "définir interligne", + "bitbybit.babylon.gui.textBlock.setLineSpacing_description": "définit l'interligne du texte", + "lineSpacing": "interligne", + "bitbybit.babylon.gui.textBlock.getText": "obtenir texte", + "getText": "obtenir texte", + "bitbybit.babylon.gui.textBlock.getText_description": "obtient le texte du bloc de texte", + "bitbybit.babylon.gui.textBlock.getTextWrapping": "obtenir retour à la ligne", + "getTextWrapping": "obtenir retour à la ligne", + "bitbybit.babylon.gui.textBlock.getTextWrapping_description": "obtient le retour à la ligne du texte", + "bitbybit.babylon.gui.textBlock.getLineSpacing": "obtenir interligne", + "getLineSpacing": "obtenir interligne", + "bitbybit.babylon.gui.textBlock.getLineSpacing_description": "obtient l'interligne du texte", + "bitbybit.babylon.gui.textBlock.getOutlineWidth": "obtenir largeur contour", + "getOutlineWidth": "obtenir largeur contour", + "bitbybit.babylon.gui.textBlock.getOutlineWidth_description": "obtient la largeur du contour du texte", + "bitbybit.babylon.gui.textBlock.getResizeToFit": "obtenir redimensionner pour ajuster", + "getResizeToFit": "obtenir redimensionner pour ajuster", + "bitbybit.babylon.gui.textBlock.getResizeToFit_description": "obtient si le redimensionnement pour ajuster est activé", + "bitbybit.babylon.gui.textBlock.getTextHorizontalAlignment": "obtenir alignement horizontal texte", + "getTextHorizontalAlignment": "obtenir alignement horizontal texte", + "bitbybit.babylon.gui.textBlock.getTextHorizontalAlignment_description": "obtient l'alignement horizontal du texte", + "bitbybit.babylon.gui.textBlock.getTextVerticalAlignment": "obtenir alignement vertical texte", + "getTextVerticalAlignment": "obtenir alignement vertical texte", + "bitbybit.babylon.gui.textBlock.getTextVerticalAlignment_description": "obtient l'alignement vertical du texte", + "bitbybit.babylon.gui.textBlock.createTextBlockObservableSelector": "sélecteur observable bloc de texte", + "createTextBlockObservableSelector": "sélecteur observable bloc de texte", + "bitbybit.babylon.gui.textBlock.createTextBlockObservableSelector_description": "crée un sélecteur observable pour le bloc de texte", + "textBlockObservableSelectorEnum": "énumération sélecteur observable bloc de texte", + "bitbybit.babylon.gui.radioButton.createRadioButton": "bouton radio", + "radioButton": "bouton radio", + "createRadioButton": "bouton radio", + "bitbybit.babylon.gui.radioButton.createRadioButton_description": "crée un bouton radio", + "group": "groupe", + "isChecked": "est coché", + "checkSizeRatio": "ratio taille coche", + "bitbybit.babylon.gui.radioButton.setCheckSizeRatio": "définir ratio taille coche", + "setCheckSizeRatio": "définir ratio taille coche", + "bitbybit.babylon.gui.radioButton.setCheckSizeRatio_description": "définit le ratio de taille de coche du bouton radio", + "BABYLON.GUI.RadioButton": "bouton radio gui babylon", + "bitbybit.babylon.gui.radioButton.setGroup": "définir groupe", + "setGroup": "définir groupe", + "bitbybit.babylon.gui.radioButton.setGroup_description": "définit le groupe du bouton radio", + "bitbybit.babylon.gui.radioButton.setBackground": "définir arrière-plan", + "bitbybit.babylon.gui.radioButton.setBackground_description": "définit l'arrière-plan du bouton radio", + "bitbybit.babylon.gui.radioButton.getCheckSizeRatio": "obtenir ratio taille coche", + "getCheckSizeRatio": "obtenir ratio taille coche", + "bitbybit.babylon.gui.radioButton.getCheckSizeRatio_description": "obtient le ratio de taille de coche du bouton radio", + "bitbybit.babylon.gui.radioButton.getGroup": "obtenir groupe", + "getGroup": "obtenir groupe", + "bitbybit.babylon.gui.radioButton.getGroup_description": "obtient le groupe du bouton radio", + "bitbybit.babylon.gui.radioButton.getBackground": "obtenir arrière-plan", + "bitbybit.babylon.gui.radioButton.getBackground_description": "obtient l'arrière-plan du bouton radio", + "bitbybit.babylon.gui.radioButton.createRadioButtonObservableSelector": "sélecteur observable bouton radio", + "createRadioButtonObservableSelector": "sélecteur observable bouton radio", + "bitbybit.babylon.gui.radioButton.createRadioButtonObservableSelector_description": "crée un sélecteur observable pour le bouton radio", + "radioButtonObservableSelectorEnum": "énumération sélecteur observable bouton radio", + "bitbybit.babylon.gui.checkbox.createCheckbox": "case à cocher", + "checkbox": "case à cocher", + "createCheckbox": "case à cocher", + "bitbybit.babylon.gui.checkbox.createCheckbox_description": "crée une case à cocher", + "bitbybit.babylon.gui.checkbox.setBackground": "définir arrière-plan", + "bitbybit.babylon.gui.checkbox.setBackground_description": "définit l'arrière-plan de la case à cocher", + "BABYLON.GUI.Checkbox": "case à cocher gui babylon", + "bitbybit.babylon.gui.checkbox.setCheckSizeRatio": "définir ratio taille coche", + "bitbybit.babylon.gui.checkbox.setCheckSizeRatio_description": "définit le ratio de taille de coche de la case à cocher", + "bitbybit.babylon.gui.checkbox.setIsChecked": "définir est coché", + "setIsChecked": "définir est coché", + "bitbybit.babylon.gui.checkbox.setIsChecked_description": "définit si la case à cocher est cochée", + "bitbybit.babylon.gui.checkbox.getCheckSizeRatio": "obtenir ratio taille coche", + "bitbybit.babylon.gui.checkbox.getCheckSizeRatio_description": "obtient le ratio de taille de coche de la case à cocher", + "bitbybit.babylon.gui.checkbox.getIsChecked": "obtenir est coché", + "getIsChecked": "obtenir est coché", + "bitbybit.babylon.gui.checkbox.getIsChecked_description": "obtient si la case à cocher est cochée", + "bitbybit.babylon.gui.checkbox.getBackground": "obtenir arrière-plan", + "bitbybit.babylon.gui.checkbox.getBackground_description": "obtient l'arrière-plan de la case à cocher", + "bitbybit.babylon.gui.checkbox.createCheckboxObservableSelector": "sélecteur observable case à cocher", + "createCheckboxObservableSelector": "sélecteur observable case à cocher", + "bitbybit.babylon.gui.checkbox.createCheckboxObservableSelector_description": "crée un sélecteur observable pour la case à cocher", + "checkboxObservableSelectorEnum": "énumération sélecteur observable case à cocher", + "bitbybit.babylon.gui.inputText.createInputText": "saisie de texte", + "inputText": "saisie de texte", + "createInputText": "saisie de texte", + "bitbybit.babylon.gui.inputText.createInputText_description": "crée une saisie de texte", + "placeholder": "texte indicatif", + "bitbybit.babylon.gui.inputText.setBackground": "définir arrière-plan", + "bitbybit.babylon.gui.inputText.setBackground_description": "définit l'arrière-plan de la saisie de texte", + "BABYLON.GUI.InputText": "saisie de texte gui babylon", + "bitbybit.babylon.gui.inputText.setText": "définir texte", + "bitbybit.babylon.gui.inputText.setText_description": "définit le texte de la saisie", + "bitbybit.babylon.gui.inputText.setPlaceholder": "définir texte indicatif", + "setPlaceholder": "définir texte indicatif", + "bitbybit.babylon.gui.inputText.setPlaceholder_description": "définit le texte indicatif de la saisie", + "bitbybit.babylon.gui.inputText.getBackground": "obtenir arrière-plan", + "bitbybit.babylon.gui.inputText.getBackground_description": "obtient l'arrière-plan de la saisie de texte", + "bitbybit.babylon.gui.inputText.getText": "obtenir texte", + "bitbybit.babylon.gui.inputText.getText_description": "obtient le texte de la saisie", + "bitbybit.babylon.gui.inputText.getPlaceholder": "obtenir texte indicatif", + "getPlaceholder": "obtenir texte indicatif", + "bitbybit.babylon.gui.inputText.getPlaceholder_description": "obtient le texte indicatif de la saisie", + "bitbybit.babylon.gui.inputText.createInputTextObservableSelector": "sélecteur observable saisie de texte", + "createInputTextObservableSelector": "sélecteur observable saisie de texte", + "bitbybit.babylon.gui.inputText.createInputTextObservableSelector_description": "crée un sélecteur observable pour la saisie de texte", + "inputTextObservableSelectorEnum": "énumération sélecteur observable saisie de texte", + "bitbybit.babylon.gui.colorPicker.createColorPicker": "sélecteur de couleur", + "colorPicker": "sélecteur de couleur", + "createColorPicker": "sélecteur de couleur", + "bitbybit.babylon.gui.colorPicker.createColorPicker_description": "crée un sélecteur de couleur", + "defaultColor": "couleur par défaut", + "bitbybit.babylon.gui.colorPicker.setColorPickerValue": "définir valeur sélecteur couleur", + "setColorPickerValue": "définir valeur sélecteur couleur", + "bitbybit.babylon.gui.colorPicker.setColorPickerValue_description": "définit la valeur du sélecteur de couleur", + "BABYLON.GUI.ColorPicker": "sélecteur couleur gui babylon", + "bitbybit.babylon.gui.colorPicker.setColorPickerSize": "définir taille sélecteur couleur", + "setColorPickerSize": "définir taille sélecteur couleur", + "bitbybit.babylon.gui.colorPicker.setColorPickerSize_description": "définit la taille du sélecteur de couleur", + "bitbybit.babylon.gui.colorPicker.getColorPickerValue": "obtenir valeur sélecteur couleur", + "getColorPickerValue": "obtenir valeur sélecteur couleur", + "bitbybit.babylon.gui.colorPicker.getColorPickerValue_description": "obtient la valeur du sélecteur de couleur", + "bitbybit.babylon.gui.colorPicker.getColorPickerSize": "obtenir taille sélecteur couleur", + "getColorPickerSize": "obtenir taille sélecteur couleur", + "bitbybit.babylon.gui.colorPicker.getColorPickerSize_description": "obtient la taille du sélecteur de couleur", + "bitbybit.babylon.gui.colorPicker.createColorPickerObservableSelector": "sélecteur observable sélecteur couleur", + "createColorPickerObservableSelector": "sélecteur observable sélecteur couleur", + "bitbybit.babylon.gui.colorPicker.createColorPickerObservableSelector_description": "crée un sélecteur observable pour le sélecteur de couleur", + "colorPickerObservableSelectorEnum": "énumération sélecteur observable sélecteur couleur", + "bitbybit.babylon.gui.image.createImage": "image", + "image": "image", + "createImage": "image", + "bitbybit.babylon.gui.image.createImage_description": "crée une image", + "bitbybit.babylon.gui.image.setSourceUrl": "définir url source", + "setSourceUrl": "définir url source", + "bitbybit.babylon.gui.image.setSourceUrl_description": "définit l'url source de l'image", + "BABYLON.GUI.Image": "image gui babylon", + "bitbybit.babylon.gui.image.getSourceUrl": "obtenir url source", + "getSourceUrl": "obtenir url source", + "bitbybit.babylon.gui.image.getSourceUrl_description": "obtient l'url source de l'image", + "bitbybit.babylon.gizmo.manager.createGizmoManager": "gestionnaire de gizmo", + "gizmo": "gizmo", + "manager": "gestionnaire", + "createGizmoManager": "gestionnaire de gizmo", + "bitbybit.babylon.gizmo.manager.createGizmoManager_description": "crée un gestionnaire de gizmo", + "positionGizmoEnabled": "gizmo position activé", + "rotationGizmoEnabled": "gizmo rotation activé", + "scaleGizmoEnabled": "gizmo échelle activé", + "boundingBoxGizmoEnabled": "gizmo boîte englobante activé", + "usePointerToAttachGizmos": "utiliser pointeur pour attacher gizmos", + "clearGizmoOnEmptyPointerEvent": "effacer gizmo sur événement pointeur vide", + "scaleRatio": "ratio échelle", + "attachableMeshes": "maillages attachables", + "BABYLON.AbstractMesh[]": "tableau maillages abstraits babylon", + "bitbybit.babylon.gizmo.manager.getPositionGizmo": "obtenir gizmo position", + "getPositionGizmo": "obtenir gizmo position", + "bitbybit.babylon.gizmo.manager.getPositionGizmo_description": "obtient le gizmo de position", + "gizmoManager": "gestionnaire gizmo", + "BABYLON.GizmoManager": "gestionnaire gizmo babylon", + "bitbybit.babylon.gizmo.manager.getRotationGizmo": "obtenir gizmo rotation", + "getRotationGizmo": "obtenir gizmo rotation", + "bitbybit.babylon.gizmo.manager.getRotationGizmo_description": "obtient le gizmo de rotation", + "bitbybit.babylon.gizmo.manager.getScaleGizmo": "obtenir gizmo échelle", + "getScaleGizmo": "obtenir gizmo échelle", + "bitbybit.babylon.gizmo.manager.getScaleGizmo_description": "obtient le gizmo d'échelle", + "bitbybit.babylon.gizmo.manager.getBoundingBoxGizmo": "obtenir gizmo boîte englobante", + "getBoundingBoxGizmo": "obtenir gizmo boîte englobante", + "bitbybit.babylon.gizmo.manager.getBoundingBoxGizmo_description": "obtient le gizmo de boîte englobante", + "bitbybit.babylon.gizmo.manager.attachToMesh": "attacher au maillage", + "attachToMesh": "attacher au maillage", + "bitbybit.babylon.gizmo.manager.attachToMesh_description": "attache le gestionnaire de gizmo au maillage", + "update": "mettre à jour", + "bitbybit.babylon.gizmo.manager.detachMesh": "détacher maillage", + "detachMesh": "détacher maillage", + "bitbybit.babylon.gizmo.manager.detachMesh_description": "détache le gestionnaire de gizmo du maillage", + "bitbybit.babylon.gizmo.base.scaleRatio": "définir ratio échelle", + "base": "base", + "bitbybit.babylon.gizmo.base.scaleRatio_description": "définit le ratio d'échelle du gizmo", + "BABYLON.IGizmo": "i gizmo babylon", + "bitbybit.babylon.gizmo.base.getScaleRatio": "obtenir ratio échelle", + "getScaleRatio": "obtenir ratio échelle", + "bitbybit.babylon.gizmo.base.getScaleRatio_description": "obtient le ratio d'échelle du gizmo", + "bitbybit.babylon.gizmo.positionGizmo.planarGizmoEnabled": "définir gizmo planaire activé", + "positionGizmo": "gizmo position", + "planarGizmoEnabled": "gizmo planaire activé", + "bitbybit.babylon.gizmo.positionGizmo.planarGizmoEnabled_description": "définit si le gizmo planaire est activé", + "BABYLON.IPositionGizmo": "i gizmo position babylon", + "bitbybit.babylon.gizmo.positionGizmo.snapDistance": "définir distance accrochage", + "snapDistance": "distance accrochage", + "bitbybit.babylon.gizmo.positionGizmo.snapDistance_description": "définit la distance d'accrochage du gizmo de position", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedMesh": "obtenir maillage attaché", + "getAttachedMesh": "obtenir maillage attaché", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedMesh_description": "obtient le maillage attaché", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedNode": "obtenir noeud attaché", + "getAttachedNode": "obtenir noeud attaché", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedNode_description": "obtient le noeud attaché", + "bitbybit.babylon.gizmo.positionGizmo.getXGizmo": "obtenir gizmo x", + "getXGizmo": "obtenir gizmo x", + "bitbybit.babylon.gizmo.positionGizmo.getXGizmo_description": "obtient le gizmo x", + "bitbybit.babylon.gizmo.positionGizmo.getYGizmo": "obtenir gizmo y", + "getYGizmo": "obtenir gizmo y", + "bitbybit.babylon.gizmo.positionGizmo.getYGizmo_description": "obtient le gizmo y", + "bitbybit.babylon.gizmo.positionGizmo.getZGizmo": "obtenir gizmo z", + "getZGizmo": "obtenir gizmo z", + "bitbybit.babylon.gizmo.positionGizmo.getZGizmo_description": "obtient le gizmo z", + "bitbybit.babylon.gizmo.positionGizmo.getXPlaneGizmo": "obtenir gizmo plan x", + "getXPlaneGizmo": "obtenir gizmo plan x", + "bitbybit.babylon.gizmo.positionGizmo.getXPlaneGizmo_description": "obtient le gizmo plan x", + "bitbybit.babylon.gizmo.positionGizmo.getYPlaneGizmo": "obtenir gizmo plan y", + "getYPlaneGizmo": "obtenir gizmo plan y", + "bitbybit.babylon.gizmo.positionGizmo.getYPlaneGizmo_description": "obtient le gizmo plan y", + "bitbybit.babylon.gizmo.positionGizmo.getZPlaneGizmo": "obtenir gizmo plan z", + "getZPlaneGizmo": "obtenir gizmo plan z", + "bitbybit.babylon.gizmo.positionGizmo.getZPlaneGizmo_description": "obtient le gizmo plan z", + "bitbybit.babylon.gizmo.positionGizmo.getPlanarGizmoEnabled": "obtenir gizmo planaire activé", + "getPlanarGizmoEnabled": "obtenir gizmo planaire activé", + "bitbybit.babylon.gizmo.positionGizmo.getPlanarGizmoEnabled_description": "obtient si le gizmo planaire est activé", + "bitbybit.babylon.gizmo.positionGizmo.getSnapDistance": "obtenir distance accrochage", + "getSnapDistance": "obtenir distance accrochage", + "bitbybit.babylon.gizmo.positionGizmo.getSnapDistance_description": "obtient la distance d'accrochage", + "bitbybit.babylon.gizmo.positionGizmo.getIsDragging": "obtenir est en train de glisser", + "getIsDragging": "obtenir est en train de glisser", + "bitbybit.babylon.gizmo.positionGizmo.getIsDragging_description": "obtient l'état de glissement", + "bitbybit.babylon.gizmo.positionGizmo.createPositionGizmoObservableSelector": "sélecteur observable gizmo position", + "createPositionGizmoObservableSelector": "sélecteur observable gizmo position", + "bitbybit.babylon.gizmo.positionGizmo.createPositionGizmoObservableSelector_description": "crée un sélecteur observable pour le gizmo de position", + "positionGizmoObservableSelectorEnum": "énumération sélecteur observable gizmo position", + "bitbybit.babylon.gizmo.rotationGizmo.snapDistance": "définir distance accrochage", + "rotationGizmo": "gizmo rotation", + "bitbybit.babylon.gizmo.rotationGizmo.snapDistance_description": "définit la distance d'accrochage du gizmo de rotation", + "BABYLON.IRotationGizmo": "i gizmo rotation babylon", + "bitbybit.babylon.gizmo.rotationGizmo.sensitivity": "définir sensibilité", + "sensitivity": "sensibilité", + "bitbybit.babylon.gizmo.rotationGizmo.sensitivity_description": "définit la sensibilité du gizmo de rotation", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedMesh": "obtenir maillage attaché", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedMesh_description": "obtient le maillage attaché", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedNode": "obtenir noeud attaché", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedNode_description": "obtient le noeud attaché", + "bitbybit.babylon.gizmo.rotationGizmo.getXGizmo": "obtenir gizmo x", + "bitbybit.babylon.gizmo.rotationGizmo.getXGizmo_description": "obtient le gizmo x", + "bitbybit.babylon.gizmo.rotationGizmo.getYGizmo": "obtenir gizmo y", + "bitbybit.babylon.gizmo.rotationGizmo.getYGizmo_description": "obtient le gizmo y", + "bitbybit.babylon.gizmo.rotationGizmo.getZGizmo": "obtenir gizmo z", + "bitbybit.babylon.gizmo.rotationGizmo.getZGizmo_description": "obtient le gizmo z", + "bitbybit.babylon.gizmo.rotationGizmo.getSnapDistance": "obtenir distance accrochage", + "bitbybit.babylon.gizmo.rotationGizmo.getSnapDistance_description": "obtient la distance d'accrochage", + "bitbybit.babylon.gizmo.rotationGizmo.getSensitivity": "obtenir sensibilité", + "getSensitivity": "obtenir sensibilité", + "bitbybit.babylon.gizmo.rotationGizmo.getSensitivity_description": "obtient la sensibilité", + "bitbybit.babylon.gizmo.rotationGizmo.createRotationGizmoObservableSelector": "sélecteur observable gizmo rotation", + "createRotationGizmoObservableSelector": "sélecteur observable gizmo rotation", + "bitbybit.babylon.gizmo.rotationGizmo.createRotationGizmoObservableSelector_description": "crée un sélecteur observable pour le gizmo de rotation", + "rotationGizmoObservableSelectorEnum": "énumération sélecteur observable gizmo rotation", + "bitbybit.babylon.gizmo.scaleGizmo.getXGizmo": "obtenir gizmo x", + "scaleGizmo": "gizmo échelle", + "bitbybit.babylon.gizmo.scaleGizmo.getXGizmo_description": "obtient le gizmo x", + "BABYLON.IScaleGizmo": "i gizmo échelle babylon", + "bitbybit.babylon.gizmo.scaleGizmo.getYGizmo": "obtenir gizmo y", + "bitbybit.babylon.gizmo.scaleGizmo.getYGizmo_description": "obtient le gizmo y", + "bitbybit.babylon.gizmo.scaleGizmo.getZGizmo": "obtenir gizmo z", + "bitbybit.babylon.gizmo.scaleGizmo.getZGizmo_description": "obtient le gizmo z", + "bitbybit.babylon.gizmo.scaleGizmo.snapDistance": "définir distance accrochage", + "bitbybit.babylon.gizmo.scaleGizmo.snapDistance_description": "définit la distance d'accrochage du gizmo d'échelle", + "bitbybit.babylon.gizmo.scaleGizmo.setIncrementalSnap": "définir accrochage incrémentiel", + "setIncrementalSnap": "définir accrochage incrémentiel", + "bitbybit.babylon.gizmo.scaleGizmo.setIncrementalSnap_description": "définit l'accrochage incrémentiel du gizmo d'échelle", + "incrementalSnap": "accrochage incrémentiel", + "bitbybit.babylon.gizmo.scaleGizmo.sensitivity": "définir sensibilité", + "bitbybit.babylon.gizmo.scaleGizmo.sensitivity_description": "définit la sensibilité du gizmo d'échelle", + "bitbybit.babylon.gizmo.scaleGizmo.getIncrementalSnap": "obtenir accrochage incrémentiel", + "getIncrementalSnap": "obtenir accrochage incrémentiel", + "bitbybit.babylon.gizmo.scaleGizmo.getIncrementalSnap_description": "obtient si l'accrochage incrémentiel est activé", + "bitbybit.babylon.gizmo.scaleGizmo.getSnapDistance": "obtenir distance accrochage", + "bitbybit.babylon.gizmo.scaleGizmo.getSnapDistance_description": "obtient la distance d'accrochage", + "bitbybit.babylon.gizmo.scaleGizmo.getSensitivity": "obtenir sensibilité", + "bitbybit.babylon.gizmo.scaleGizmo.getSensitivity_description": "obtient la sensibilité", + "bitbybit.babylon.gizmo.scaleGizmo.createScaleGizmoObservableSelector": "sélecteur observable gizmo échelle", + "createScaleGizmoObservableSelector": "sélecteur observable gizmo échelle", + "bitbybit.babylon.gizmo.scaleGizmo.createScaleGizmoObservableSelector_description": "crée un sélecteur observable pour le gizmo d'échelle", + "scaleGizmoObservableSelectorEnum": "énumération sélecteur observable gizmo échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSphereSize": "définir taille sphère rotation", + "boundingBoxGizmo": "gizmo boîte englobante", + "setRotationSphereSize": "définir taille sphère rotation", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSphereSize_description": "définit la taille de la sphère de rotation du gizmo de boîte englobante", + "BABYLON.BoundingBoxGizmo": "gizmo boîte englobante babylon", + "rotationSphereSize": "taille sphère rotation", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSize": "définir taille écran maillage glissement fixe", + "setFixedDragMeshScreenSize": "définir taille écran maillage glissement fixe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSize_description": "définit la taille d'écran du maillage de glissement fixe pour une mise à l'échelle cohérente", + "fixedDragMeshScreenSize": "taille écran maillage glissement fixe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshBoundsSize": "définir taille limites maillage glissement fixe", + "setFixedDragMeshBoundsSize": "définir taille limites maillage glissement fixe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshBoundsSize_description": "définit la taille des limites du maillage de glissement fixe", + "fixedDragMeshBoundsSize": "taille limites maillage glissement fixe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSizeDistanceFactor": "définir facteur distance taille écran maillage glissement fixe", + "setFixedDragMeshScreenSizeDistanceFactor": "définir facteur distance taille écran maillage glissement fixe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSizeDistanceFactor_description": "définit le facteur de distance pour la taille d'écran du maillage de glissement fixe", + "fixedDragMeshScreenSizeDistanceFactor": "facteur distance taille écran maillage glissement fixe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalingSnapDistance": "définir distance accrochage échelle", + "setScalingSnapDistance": "définir distance accrochage échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalingSnapDistance_description": "définit la distance d'accrochage de l'échelle du gizmo de boîte englobante", + "scalingSnapDistance": "distance accrochage échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSnapDistance": "définir distance accrochage rotation", + "setRotationSnapDistance": "définir distance accrochage rotation", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSnapDistance_description": "définit la distance d'accrochage de la rotation du gizmo de boîte englobante", + "rotationSnapDistance": "distance accrochage rotation", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleBoxSize": "définir taille boîte échelle", + "setScaleBoxSize": "définir taille boîte échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleBoxSize_description": "définit la taille de la boîte d'échelle du gizmo de boîte englobante", + "scaleBoxSize": "taille boîte échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setIncrementalSnap": "définir accrochage incrémentiel", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setIncrementalSnap_description": "définit l'accrochage incrémentiel du gizmo de boîte englobante", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalePivot": "définir pivot échelle", + "setScalePivot": "définir pivot échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalePivot_description": "définit le pivot d'échelle du gizmo de boîte englobante", + "scalePivot": "pivot échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setAxisFactor": "définir facteur axe", + "setAxisFactor": "définir facteur axe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setAxisFactor_description": "définit le facteur d'axe du gizmo de boîte englobante", + "axisFactor": "facteur axe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleDragSpeed": "définir vitesse glissement échelle", + "setScaleDragSpeed": "définir vitesse glissement échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleDragSpeed_description": "définit la vitesse de glissement de l'échelle du gizmo de boîte englobante", + "scaleDragSpeed": "vitesse glissement échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSphereSize": "obtenir taille sphère rotation", + "getRotationSphereSize": "obtenir taille sphère rotation", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSphereSize_description": "obtient la taille de la sphère de rotation", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleBoxSize": "obtenir taille boîte échelle", + "getScaleBoxSize": "obtenir taille boîte échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleBoxSize_description": "obtient la taille de la boîte d'échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSize": "obtenir taille écran maillage glissement fixe", + "getFixedDragMeshScreenSize": "obtenir taille écran maillage glissement fixe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSize_description": "obtient la taille d'écran du maillage de glissement fixe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshBoundsSize": "obtenir taille limites maillage glissement fixe", + "getFixedDragMeshBoundsSize": "obtenir taille limites maillage glissement fixe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshBoundsSize_description": "obtient la taille des limites du maillage de glissement fixe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSizeDistanceFactor": "obtenir facteur distance taille écran maillage glissement fixe", + "getFixedDragMeshScreenSizeDistanceFactor": "obtenir facteur distance taille écran maillage glissement fixe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSizeDistanceFactor_description": "obtient le facteur de distance de la taille d'écran du maillage de glissement fixe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalingSnapDistance": "obtenir distance accrochage échelle", + "getScalingSnapDistance": "obtenir distance accrochage échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalingSnapDistance_description": "obtient la distance d'accrochage de l'échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSnapDistance": "obtenir distance accrochage rotation", + "getRotationSnapDistance": "obtenir distance accrochage rotation", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSnapDistance_description": "obtient la distance d'accrochage de la rotation", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getIncrementalSnap": "obtenir accrochage incrémentiel", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getIncrementalSnap_description": "obtient si l'accrochage incrémentiel est activé", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalePivot": "obtenir pivot échelle", + "getScalePivot": "obtenir pivot échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalePivot_description": "obtient le pivot d'échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getAxisFactor": "obtenir facteur axe", + "getAxisFactor": "obtenir facteur axe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getAxisFactor_description": "obtient le facteur d'axe", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleDragSpeed": "obtenir vitesse glissement échelle", + "getScaleDragSpeed": "obtenir vitesse glissement échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleDragSpeed_description": "obtient la vitesse de glissement de l'échelle", + "bitbybit.babylon.gizmo.boundingBoxGizmo.createBoundingBoxGizmoObservableSelector": "sélecteur observable gizmo boîte englobante", + "createBoundingBoxGizmoObservableSelector": "sélecteur observable gizmo boîte englobante", + "bitbybit.babylon.gizmo.boundingBoxGizmo.createBoundingBoxGizmoObservableSelector_description": "crée un sélecteur observable pour le gizmo de boîte englobante", + "boundingBoxGizmoObservableSelectorEnum": "énumération sélecteur observable gizmo boîte englobante", + "bitbybit.babylon.gizmo.axisDragGizmo.setIsEnabled": "définir est activé", + "axisDragGizmo": "gizmo glissement axe", + "bitbybit.babylon.gizmo.axisDragGizmo.setIsEnabled_description": "définit l'axe activé", + "BABYLON.IAxisDragGizmo": "i gizmo glissement axe babylon", + "bitbybit.babylon.gizmo.axisDragGizmo.getIsEnabled": "obtenir est activé", + "bitbybit.babylon.gizmo.axisDragGizmo.getIsEnabled_description": "obtient si l'axe est activé", + "bitbybit.babylon.gizmo.axisScaleGizmo.setIsEnabled": "définir est activé", + "axisScaleGizmo": "gizmo échelle axe", + "bitbybit.babylon.gizmo.axisScaleGizmo.setIsEnabled_description": "définit l'axe activé", + "BABYLON.IAxisScaleGizmo": "i gizmo échelle axe babylon", + "bitbybit.babylon.gizmo.axisScaleGizmo.getIsEnabled": "obtenir est activé", + "bitbybit.babylon.gizmo.axisScaleGizmo.getIsEnabled_description": "obtient si l'axe est activé", + "bitbybit.babylon.gizmo.planeDragGizmo.setIsEnabled": "définir est activé", + "planeDragGizmo": "gizmo glissement plan", + "bitbybit.babylon.gizmo.planeDragGizmo.setIsEnabled_description": "définit le plan activé", + "BABYLON.IPlaneDragGizmo": "i gizmo glissement plan babylon", + "bitbybit.babylon.gizmo.planeDragGizmo.getIsEnabled": "obtenir est activé", + "bitbybit.babylon.gizmo.planeDragGizmo.getIsEnabled_description": "obtient si le plan est activé", + "bitbybit.babylon.gizmo.planeRotationGizmo.setIsEnabled": "définir est activé", + "planeRotationGizmo": "gizmo rotation plan", + "bitbybit.babylon.gizmo.planeRotationGizmo.setIsEnabled_description": "définit le plan activé", + "BABYLON.IPlaneRotationGizmo": "i gizmo rotation plan babylon", + "bitbybit.babylon.gizmo.planeRotationGizmo.getIsEnabled": "obtenir est activé", + "bitbybit.babylon.gizmo.planeRotationGizmo.getIsEnabled_description": "obtient si le plan est activé", + "bitbybit.vector.removeAllDuplicateVectors": "supprimer tous vecteurs dupliqués", + "vector": "vecteur", + "removeAllDuplicateVectors": "supprimer tous vecteurs dupliqués", + "bitbybit.vector.removeAllDuplicateVectors_description": "supprime tous les vecteurs dupliqués du tableau", + "remove": "supprimer", + "vectors": "vecteurs", + "number[][]": "tableau de tableau de nombres", + "tolerance": "tolérance", + "bitbybit.vector.removeConsecutiveDuplicateVectors": "supprimer vecteurs dupliqués consécutifs", + "removeConsecutiveDuplicateVectors": "supprimer vecteurs dupliqués consécutifs", + "bitbybit.vector.removeConsecutiveDuplicateVectors_description": "supprime les vecteurs dupliqués consécutifs du tableau", + "checkFirstAndLast": "vérifier premier et dernier", + "bitbybit.vector.angleBetween": "angle entre", + "angleBetween": "angle entre", + "bitbybit.vector.angleBetween_description": "mesure l'angle entre deux vecteurs en degrés", + "angles": "angles", + "first": "premier", + "second": "deuxième", + "bitbybit.vector.angleBetweenNormalized2d": "angle entre normalisés 2d", + "angleBetweenNormalized2d": "angle entre normalisés 2d", + "bitbybit.vector.angleBetweenNormalized2d_description": "mesure l'angle 2d normalisé entre deux vecteurs en degrés", + "bitbybit.vector.positiveAngleBetween": "angle positif entre", + "positiveAngleBetween": "angle positif entre", + "bitbybit.vector.positiveAngleBetween_description": "mesure l'angle positif entre deux vecteurs avec référence en degrés", + "reference": "référence", + "bitbybit.vector.addAll": "additionner tout", + "addAll": "additionner tout", + "bitbybit.vector.addAll_description": "additionne toutes les valeurs xyz des vecteurs dans un nouveau vecteur", + "sum": "somme", + "bitbybit.vector.add": "additionner", + "add": "additionner", + "bitbybit.vector.add_description": "additionne deux vecteurs", + "bitbybit.vector.all": "tout", + "all": "tout", + "bitbybit.vector.all_description": "vérifie si le tableau booléen est entièrement vrai", + "boolean[]": "tableau booléen", + "bitbybit.vector.cross": "produit vectoriel", + "cross": "produit vectoriel", + "bitbybit.vector.cross_description": "calcule le produit vectoriel de deux vecteurs", + "bitbybit.vector.distSquared": "distance au carré", + "distSquared": "distance au carré", + "bitbybit.vector.distSquared_description": "distance au carré entre deux vecteurs", + "bitbybit.vector.dist": "distance", + "dist": "distance", + "bitbybit.vector.dist_description": "distance entre deux vecteurs", + "bitbybit.vector.div": "diviser", + "div": "diviser", + "bitbybit.vector.div_description": "divise un vecteur par un scalaire", + "scalar": "scalaire", + "bitbybit.vector.domain": "domaine", + "domain": "domaine", + "bitbybit.vector.domain_description": "calcule le domaine entre le min et le max du vecteur", + "bitbybit.vector.dot": "produit scalaire", + "dot": "produit scalaire", + "bitbybit.vector.dot_description": "produit scalaire de deux vecteurs", + "bitbybit.vector.finite": "fini", + "finite": "fini", + "bitbybit.vector.finite_description": "vérifie si les nombres du vecteur sont finis", + "validate": "valider", + "bitbybit.vector.isZero": "est nul", + "isZero": "est nul", + "bitbybit.vector.isZero_description": "vérifie si la longueur du vecteur est nulle", + "bitbybit.vector.lerp": "interpolation linéaire", + "lerp": "interpolation linéaire", + "bitbybit.vector.lerp_description": "trouve un vecteur entre deux vecteurs par fraction", + "fraction": "fraction", + "bitbybit.vector.max": "max", + "max": "max", + "bitbybit.vector.max_description": "trouve la valeur maximale dans le vecteur", + "extract": "extraire", + "bitbybit.vector.min": "min", + "min": "min", + "bitbybit.vector.min_description": "trouve la valeur minimale dans le vecteur", + "bitbybit.vector.mul": "multiplier", + "mul": "multiplier", + "bitbybit.vector.mul_description": "multiplie un vecteur par un scalaire", + "bitbybit.vector.neg": "opposer", + "neg": "opposer", + "bitbybit.vector.neg_description": "prend l'opposé du vecteur", + "bitbybit.vector.normSquared": "norme au carré", + "normSquared": "norme au carré", + "bitbybit.vector.normSquared_description": "calcule la norme au carré", + "bitbybit.vector.norm": "norme", + "norm": "norme", + "bitbybit.vector.norm_description": "calcule la norme du vecteur", + "bitbybit.vector.normalized": "normalisé", + "normalized": "normalisé", + "bitbybit.vector.normalized_description": "normalise le vecteur à une longueur unitaire", + "bitbybit.vector.onRay": "sur rayon", + "onRay": "sur rayon", + "bitbybit.vector.onRay_description": "trouve un point sur le rayon à une distance donnée", + "bitbybit.vector.vectorXYZ": "vecteur xyz", + "vectorXYZ": "vecteur xyz", + "bitbybit.vector.vectorXYZ_description": "crée un vecteur xyz", + "x": "x", + "y": "y", + "z": "z", + "bitbybit.vector.vectorXY": "vecteur xy", + "vectorXY": "vecteur xy", + "bitbybit.vector.vectorXY_description": "crée un vecteur 2d xy", + "bitbybit.vector.range": "plage", + "range": "plage", + "bitbybit.vector.range_description": "crée un vecteur d'entiers de 0 à max", + "bitbybit.vector.signedAngleBetween": "angle signé entre", + "signedAngleBetween": "angle signé entre", + "bitbybit.vector.signedAngleBetween_description": "calcule l'angle signé entre deux vecteurs avec référence", + "bitbybit.vector.span": "étendue", + "span": "étendue", + "bitbybit.vector.span_description": "crée un vecteur allant de min à max avec un pas", + "bitbybit.vector.spanEaseItems": "étendue objets lissés", + "spanEaseItems": "étendue objets lissés", + "bitbybit.vector.spanEaseItems_description": "crée un vecteur allant de min à max avec une fonction de lissage", + "nrItems": "nb objets", + "ease": "lissage", + "Math.easeEnum": "énumération lissage math", + "intervals": "intervalles", + "bitbybit.vector.spanLinearItems": "étendue objets linéaires", + "spanLinearItems": "étendue objets linéaires", + "bitbybit.vector.spanLinearItems_description": "crée un vecteur allant de min à max avec un nombre d'objets", + "bitbybit.vector.sub": "soustraire", + "sub": "soustraire", + "bitbybit.vector.sub_description": "soustrait deux vecteurs", + "bitbybit.vector.sum": "somme", + "bitbybit.vector.sum_description": "additionne les valeurs du vecteur", + "bitbybit.point.transformPoint": "transformer point", + "transformPoint": "transformer point", + "bitbybit.point.transformPoint_description": "transforme un seul point", + "transformation": "transformation", + "Base.TransformMatrixes": "matrices transformation base", + "bitbybit.point.transformPoints": "transformer points", + "transformPoints": "transformer points", + "bitbybit.point.transformPoints_description": "transforme plusieurs points", + "points": "points", + "bitbybit.point.transformsForPoints": "transformations pour points", + "transformsForPoints": "transformations pour points", + "bitbybit.point.transformsForPoints_description": "transforme plusieurs points avec plusieurs transformations", + "Base.TransformMatrixes[]": "tableau matrices transformation base", + "bitbybit.point.translatePoints": "translater points", + "translatePoints": "translater points", + "bitbybit.point.translatePoints_description": "translate plusieurs points", + "bitbybit.point.translatePointsWithVectors": "translater points avec vecteurs", + "translatePointsWithVectors": "translater points avec vecteurs", + "bitbybit.point.translatePointsWithVectors_description": "translate plusieurs points avec des vecteurs", + "bitbybit.point.translateXYZPoints": "translater points xyz", + "translateXYZPoints": "translater points xyz", + "bitbybit.point.translateXYZPoints_description": "translate plusieurs points par valeurs xyz", + "bitbybit.point.scalePointsCenterXYZ": "mettre à l'échelle points centre xyz", + "scalePointsCenterXYZ": "mettre à l'échelle points centre xyz", + "bitbybit.point.scalePointsCenterXYZ_description": "met à l'échelle plusieurs points depuis le centre avec des facteurs xyz", + "bitbybit.point.rotatePointsCenterAxis": "pivoter points centre axe", + "rotatePointsCenterAxis": "pivoter points centre axe", + "bitbybit.point.rotatePointsCenterAxis_description": "pivote plusieurs points autour du centre et d'un axe", + "bitbybit.point.closestPointFromPointsDistance": "distance point le plus proche des points", + "closestPointFromPointsDistance": "distance point le plus proche des points", + "bitbybit.point.closestPointFromPointsDistance_description": "mesure la distance la plus proche des points", + "bitbybit.point.closestPointFromPointsIndex": "index point le plus proche des points", + "closestPointFromPointsIndex": "index point le plus proche des points", + "bitbybit.point.closestPointFromPointsIndex_description": "trouve l'index du point le plus proche commençant à 1", + "bitbybit.point.closestPointFromPoints": "point le plus proche des points", + "closestPointFromPoints": "point le plus proche des points", + "bitbybit.point.closestPointFromPoints_description": "trouve le point le plus proche dans la collection", + "bitbybit.point.distance": "distance", + "bitbybit.point.distance_description": "mesure la distance entre deux points", + "measure": "mesurer", + "startPoint": "point de départ", + "endPoint": "point d'arrivée", + "bitbybit.point.distancesToPoints": "distances aux points", + "distancesToPoints": "distances aux points", + "bitbybit.point.distancesToPoints_description": "mesure les distances du point de départ à plusieurs points d'arrivée", + "endPoints": "points d'arrivée", + "bitbybit.point.multiplyPoint": "multiplier point", + "multiplyPoint": "multiplier point", + "bitbybit.point.multiplyPoint_description": "multiplie un point par un montant", + "amountOfPoints": "nombre de points", + "bitbybit.point.getX": "obtenir x", + "getX": "obtenir x", + "bitbybit.point.getX_description": "obtient la coordonnée x du point", + "bitbybit.point.getY": "obtenir y", + "getY": "obtenir y", + "bitbybit.point.getY_description": "obtient la coordonnée y du point", + "bitbybit.point.getZ": "obtenir z", + "getZ": "obtenir z", + "bitbybit.point.getZ_description": "obtient la coordonnée z du point", + "bitbybit.point.averagePoint": "point moyen", + "averagePoint": "point moyen", + "bitbybit.point.averagePoint_description": "obtient le point moyen des points", + "bitbybit.point.pointXYZ": "point xyz", + "pointXYZ": "point xyz", + "bitbybit.point.pointXYZ_description": "crée un point xyz", + "bitbybit.point.pointXY": "point xy", + "pointXY": "point xy", + "bitbybit.point.pointXY_description": "crée un point xy", + "bitbybit.point.spiral": "spirale", + "spiral": "spirale", + "bitbybit.point.spiral_description": "crée une spirale à partir de plusieurs points", + "phi": "phi", + "numberPoints": "nombre points", + "widening": "élargissement", + "factor": "facteur", + "bitbybit.point.hexGrid": "grille hexagonale", + "hexGrid": "grille hexagonale", + "bitbybit.point.hexGrid_description": "crée une grille hexagonale plate sur le plan xy", + "nrHexagonsY": "nb hexagones y", + "nrHexagonsX": "nb hexagones x", + "radiusHexagon": "rayon hexagone", + "orientOnCenter": "orienter sur centre", + "pointsOnGround": "points au sol", + "bitbybit.point.removeConsecutiveDuplicates": "supprimer doublons consécutifs", + "removeConsecutiveDuplicates": "supprimer doublons consécutifs", + "bitbybit.point.removeConsecutiveDuplicates_description": "supprime les doublons consécutifs du tableau de points", + "clean": "nettoyer", + "bitbybit.line.convertToNurbsCurve": "convertir en courbe nurbs", + "line": "ligne", + "convertToNurbsCurve": "convertir en courbe nurbs", + "bitbybit.line.convertToNurbsCurve_description": "convertit la ligne en courbe nurbs", + "LinePointsDto": "dto points ligne", + "bitbybit.line.convertLinesToNurbsCurves": "convertir lignes en courbes nurbs", + "convertLinesToNurbsCurves": "convertir lignes en courbes nurbs", + "bitbybit.line.convertLinesToNurbsCurves_description": "convertit les lignes en tableau de courbes nurbs", + "lines": "lignes", + "LinePointsDto[]": "tableau dto points ligne", + "bitbybit.line.getStartPoint": "obtenir point départ", + "getStartPoint": "obtenir point départ", + "bitbybit.line.getStartPoint_description": "obtient le point de départ de la ligne", + "bitbybit.line.getEndPoint": "obtenir point arrivée", + "getEndPoint": "obtenir point arrivée", + "bitbybit.line.getEndPoint_description": "obtient le point d'arrivée de la ligne", + "bitbybit.line.length": "longueur", + "bitbybit.line.length_description": "obtient la longueur de la ligne", + "bitbybit.line.reverse": "inverser", + "reverse": "inverser", + "bitbybit.line.reverse_description": "inverse les extrémités de la ligne", + "bitbybit.line.transformLine": "transformer ligne", + "transformLine": "transformer ligne", + "bitbybit.line.transformLine_description": "transforme la ligne", + "bitbybit.line.transformsForLines": "transformations pour lignes", + "transformsForLines": "transformations pour lignes", + "bitbybit.line.transformsForLines_description": "transforme plusieurs lignes", + "bitbybit.line.create": "créer", + "bitbybit.line.create_description": "crée une ligne", + "bitbybit.line.createAsync": "async", + "createAsync": "async", + "bitbybit.line.createAsync_description": "crée une ligne à partir de points async", + "bitbybit.line.getPointOnLine": "obtenir point sur ligne", + "getPointOnLine": "obtenir point sur ligne", + "bitbybit.line.getPointOnLine_description": "obtient un point sur la ligne au paramètre", + "param": "param", + "bitbybit.line.linesBetweenPoints": "lignes entre points", + "linesBetweenPoints": "lignes entre points", + "bitbybit.line.linesBetweenPoints_description": "crée des segments de ligne entre les points", + "bitbybit.line.linesBetweenStartAndEndPoints": "lignes entre points départ et arrivée", + "linesBetweenStartAndEndPoints": "lignes entre points départ et arrivée", + "bitbybit.line.linesBetweenStartAndEndPoints_description": "crée des lignes entre les listes de points de départ et d'arrivée", + "startPoints": "points de départ", + "bitbybit.line.linesBetweenStartAndEndPointsAsync": "lignes entre points départ et arrivée async", + "linesBetweenStartAndEndPointsAsync": "lignes entre points départ et arrivée async", + "bitbybit.line.linesBetweenStartAndEndPointsAsync_description": "crée des lignes entre les points de départ et d'arrivée avec des entrées async", + "bitbybit.polyline.convertToNurbsCurve": "convertir en courbe nurbs", + "polyline": "polyligne", + "bitbybit.polyline.convertToNurbsCurve_description": "convertit la polyligne en courbe nurbs", + "PolylinePropertiesDto": "dto propriétés polyligne", + "bitbybit.polyline.length": "longueur", + "bitbybit.polyline.length_description": "obtient la longueur de la polyligne", + "bitbybit.polyline.countPoints": "compter points", + "countPoints": "compter points", + "bitbybit.polyline.countPoints_description": "obtient le nombre de points de la polyligne", + "bitbybit.polyline.getPoints": "obtenir points", + "getPoints": "obtenir points", + "bitbybit.polyline.getPoints_description": "obtient les points de la polyligne", + "bitbybit.polyline.reverse": "inverser", + "bitbybit.polyline.reverse_description": "inverse les points de la polyligne", + "bitbybit.polyline.transformPolyline": "transformer polyligne", + "transformPolyline": "transformer polyligne", + "bitbybit.polyline.transformPolyline_description": "transforme la polyligne", + "bitbybit.polyline.create": "créer", + "bitbybit.polyline.create_description": "crée une polyligne", + "isClosed": "est fermé", + "string | number[]": "chaîne ou tableau de nombres", + "bitbybit.occt.deleteShape": "supprimer forme", + "occt": "occt", + "deleteShape": "supprimer forme", + "bitbybit.occt.deleteShape_description": "supprime la forme du cache", + "bitbybit.occt.deleteShapes": "supprimer formes", + "deleteShapes": "supprimer formes", + "bitbybit.occt.deleteShapes_description": "supprime les formes du cache", + "shapes": "formes", + "T[]": "tableau t", + "bitbybit.occt.cleanAllCache": "nettoyer tout le cache", + "cleanAllCache": "nettoyer tout le cache", + "bitbybit.occt.cleanAllCache_description": "nettoie tout le cache et les formes de la mémoire", + "bitbybit.occt.shapes.vertex.vertexFromXYZ": "sommet depuis xyz", + "vertex": "sommet", + "vertexFromXYZ": "sommet depuis xyz", + "bitbybit.occt.shapes.vertex.vertexFromXYZ_description": "crée un sommet à partir des coordonnées xyz", + "bitbybit.occt.shapes.vertex.vertexFromPoint": "sommet depuis point", + "vertexFromPoint": "sommet depuis point", + "bitbybit.occt.shapes.vertex.vertexFromPoint_description": "crée un sommet à partir d'un point", + "bitbybit.occt.shapes.vertex.verticesFromPoints": "sommets depuis points", + "verticesFromPoints": "sommets depuis points", + "bitbybit.occt.shapes.vertex.verticesFromPoints_description": "crée des sommets à partir de points", + "bitbybit.occt.shapes.vertex.verticesCompoundFromPoints": "composé sommets depuis points", + "verticesCompoundFromPoints": "composé sommets depuis points", + "bitbybit.occt.shapes.vertex.verticesCompoundFromPoints_description": "crée une forme composée de sommets", + "bitbybit.occt.shapes.vertex.getVertices": "obtenir sommets", + "getVertices": "obtenir sommets", + "bitbybit.occt.shapes.vertex.getVertices_description": "obtient tous les sommets de la forme", + "bitbybit.occt.shapes.vertex.getVerticesAsPoints": "obtenir sommets comme points", + "getVerticesAsPoints": "obtenir sommets comme points", + "bitbybit.occt.shapes.vertex.getVerticesAsPoints_description": "obtient tous les sommets comme points", + "bitbybit.occt.shapes.vertex.verticesToPoints": "sommets vers points", + "verticesToPoints": "sommets vers points", + "bitbybit.occt.shapes.vertex.verticesToPoints_description": "transforme les sommets en points", + "transform": "transformer", + "bitbybit.occt.shapes.vertex.vertexToPoint": "sommet vers point", + "vertexToPoint": "sommet vers point", + "bitbybit.occt.shapes.vertex.vertexToPoint_description": "transforme un sommet en point", + "bitbybit.occt.shapes.vertex.projectPoints": "projeter points", + "projectPoints": "projeter points", + "bitbybit.occt.shapes.vertex.projectPoints_description": "projette les points sur la forme", + "place": "placer", + "projectionType": "type projection", + "pointProjectionTypeEnum": "énumération type projection point", + "bitbybit.occt.shapes.edge.line": "ligne", + "edge": "arête", + "bitbybit.occt.shapes.edge.line_description": "crée une arête linéaire entre deux points", + "primitives": "primitives", + "bitbybit.occt.shapes.edge.arcThroughThreePoints": "arc par trois points", + "arcThroughThreePoints": "arc par trois points", + "bitbybit.occt.shapes.edge.arcThroughThreePoints_description": "crée une arête en arc passant par trois points", + "middle": "milieu", + "bitbybit.occt.shapes.edge.arcThroughTwoPointsAndTangent": "arc par deux points et tangente", + "arcThroughTwoPointsAndTangent": "arc par deux points et tangente", + "bitbybit.occt.shapes.edge.arcThroughTwoPointsAndTangent_description": "crée une arête en arc avec tangente au premier point", + "tangentVec": "vecteur tangente", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoPoints": "arc depuis cercle et deux points", + "arcFromCircleAndTwoPoints": "arc depuis cercle et deux points", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoPoints_description": "crée une arête en arc sur un cercle entre deux points", + "circle": "cercle", + "sense": "sens", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoAngles": "arc depuis cercle et deux angles", + "arcFromCircleAndTwoAngles": "arc depuis cercle et deux angles", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoAngles_description": "crée une arête en arc sur un cercle entre deux angles", + "alphaAngle1": "angle alpha 1", + "alphaAngle2": "angle alpha 2", + "bitbybit.occt.shapes.edge.arcFromCirclePointAndAngle": "arc depuis cercle point et angle", + "arcFromCirclePointAndAngle": "arc depuis cercle point et angle", + "bitbybit.occt.shapes.edge.arcFromCirclePointAndAngle_description": "crée une arête en arc sur un cercle d'un point à un angle", + "alphaAngle": "angle alpha", + "bitbybit.occt.shapes.edge.createCircleEdge": "arête cercle", + "createCircleEdge": "arête cercle", + "bitbybit.occt.shapes.edge.createCircleEdge_description": "crée une arête de cercle opencascade", + "bitbybit.occt.shapes.edge.createEllipseEdge": "arête ellipse", + "createEllipseEdge": "arête ellipse", + "bitbybit.occt.shapes.edge.createEllipseEdge_description": "crée une arête d'ellipse opencascade", + "radiusMinor": "rayon mineur", + "radiusMajor": "rayon majeur", + "bitbybit.occt.shapes.edge.removeInternalEdges": "supprimer arêtes internes", + "removeInternalEdges": "supprimer arêtes internes", + "bitbybit.occt.shapes.edge.removeInternalEdges_description": "supprime les arêtes internes de la forme", + "bitbybit.occt.shapes.edge.makeEdgeFromGeom2dCurveAndSurface": "créer arête depuis courbe geom 2d et surface", + "makeEdgeFromGeom2dCurveAndSurface": "créer arête depuis courbe geom 2d et surface", + "bitbybit.occt.shapes.edge.makeEdgeFromGeom2dCurveAndSurface_description": "crée une arête à partir d'une courbe géométrique et d'une surface", + "curve": "courbe", + "surface": "surface", + "U": "u", + "bitbybit.occt.shapes.edge.getEdge": "obtenir arête", + "getEdge": "obtenir arête", + "bitbybit.occt.shapes.edge.getEdge_description": "obtient l'arête par index de la forme", + "index": "index", + "bitbybit.occt.shapes.edge.getEdges": "obtenir arêtes", + "getEdges": "obtenir arêtes", + "bitbybit.occt.shapes.edge.getEdges_description": "obtient les arêtes de la forme", + "bitbybit.occt.shapes.edge.getEdgesAlongWire": "obtenir arêtes le long du fil", + "getEdgesAlongWire": "obtenir arêtes le long du fil", + "bitbybit.occt.shapes.edge.getEdgesAlongWire_description": "obtient les arêtes le long de la direction du fil", + "bitbybit.occt.shapes.edge.getCircularEdgesAlongWire": "obtenir arêtes circulaires le long du fil", + "getCircularEdgesAlongWire": "obtenir arêtes circulaires le long du fil", + "bitbybit.occt.shapes.edge.getCircularEdgesAlongWire_description": "obtient les arêtes circulaires le long de la direction du fil", + "bitbybit.occt.shapes.edge.getLinearEdgesAlongWire": "obtenir arêtes linéaires le long du fil", + "getLinearEdgesAlongWire": "obtenir arêtes linéaires le long du fil", + "bitbybit.occt.shapes.edge.getLinearEdgesAlongWire_description": "obtient les arêtes linéaires le long de la direction du fil", + "bitbybit.occt.shapes.edge.getCornerPointsOfEdgesForShape": "obtenir points coins arêtes pour forme", + "getCornerPointsOfEdgesForShape": "obtenir points coins arêtes pour forme", + "bitbybit.occt.shapes.edge.getCornerPointsOfEdgesForShape_description": "obtient les points de coin uniques des arêtes", + "bitbybit.occt.shapes.edge.getEdgeLength": "obtenir longueur arête", + "getEdgeLength": "obtenir longueur arête", + "bitbybit.occt.shapes.edge.getEdgeLength_description": "obtient la longueur de l'arête", + "bitbybit.occt.shapes.edge.getEdgeLengthsOfShape": "obtenir longueurs arêtes de forme", + "getEdgeLengthsOfShape": "obtenir longueurs arêtes de forme", + "bitbybit.occt.shapes.edge.getEdgeLengthsOfShape_description": "obtient les longueurs des arêtes de la forme", + "bitbybit.occt.shapes.edge.getEdgesLengths": "obtenir longueurs arêtes", + "getEdgesLengths": "obtenir longueurs arêtes", + "bitbybit.occt.shapes.edge.getEdgesLengths_description": "obtient les longueurs des arêtes", + "bitbybit.occt.shapes.edge.getEdgeCenterOfMass": "obtenir centre masse arête", + "getEdgeCenterOfMass": "obtenir centre masse arête", + "bitbybit.occt.shapes.edge.getEdgeCenterOfMass_description": "obtient le centre de masse de l'arête", + "bitbybit.occt.shapes.edge.getEdgesCentersOfMass": "obtenir centres masse arêtes", + "getEdgesCentersOfMass": "obtenir centres masse arêtes", + "bitbybit.occt.shapes.edge.getEdgesCentersOfMass_description": "obtient les centres de masse des arêtes", + "bitbybit.occt.shapes.edge.getCircularEdgeCenterPoint": "obtenir point centre arête circulaire", + "getCircularEdgeCenterPoint": "obtenir point centre arête circulaire", + "bitbybit.occt.shapes.edge.getCircularEdgeCenterPoint_description": "obtient le point central de l'arête circulaire", + "get circular edge": "obtenir arête circulaire", + "bitbybit.occt.shapes.edge.getCircularEdgeRadius": "obtenir rayon arête circulaire", + "getCircularEdgeRadius": "obtenir rayon arête circulaire", + "bitbybit.occt.shapes.edge.getCircularEdgeRadius_description": "obtient le rayon de l'arête circulaire", + "bitbybit.occt.shapes.edge.getCircularEdgePlaneDirection": "obtenir direction plan arête circulaire", + "getCircularEdgePlaneDirection": "obtenir direction plan arête circulaire", + "bitbybit.occt.shapes.edge.getCircularEdgePlaneDirection_description": "obtient la direction du plan de l'arête circulaire", + "bitbybit.occt.shapes.edge.pointOnEdgeAtParam": "point sur arête au param", + "pointOnEdgeAtParam": "point sur arête au param", + "bitbybit.occt.shapes.edge.pointOnEdgeAtParam_description": "obtient un point sur l'arête au paramètre", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtParam": "points sur arêtes au param", + "pointsOnEdgesAtParam": "points sur arêtes au param", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtParam_description": "obtient des points sur les arêtes au paramètre", + "bitbybit.occt.shapes.edge.edgesToPoints": "arêtes vers points", + "edgesToPoints": "arêtes vers points", + "bitbybit.occt.shapes.edge.edgesToPoints_description": "obtient les points des arêtes dans des listes séparées", + "angularDeflection": "déviation angulaire", + "curvatureDeflection": "déviation courbure", + "minimumOfPoints": "minimum de points", + "uTolerance": "tolérance u", + "minimumLength": "longueur minimale", + "bitbybit.occt.shapes.edge.reversedEdge": "arête inversée", + "reversedEdge": "arête inversée", + "bitbybit.occt.shapes.edge.reversedEdge_description": "calcule l'arête inversée", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtParam": "tangente sur arête au param", + "tangentOnEdgeAtParam": "tangente sur arête au param", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtParam_description": "obtient le vecteur tangent sur l'arête au paramètre", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtParam": "tangentes sur arêtes au param", + "tangentsOnEdgesAtParam": "tangentes sur arêtes au param", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtParam_description": "obtient les vecteurs tangents sur les arêtes au paramètre", + "bitbybit.occt.shapes.edge.pointOnEdgeAtLength": "point sur arête à la longueur", + "pointOnEdgeAtLength": "point sur arête à la longueur", + "bitbybit.occt.shapes.edge.pointOnEdgeAtLength_description": "obtient un point sur l'arête à la longueur", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtLength": "points sur arêtes à la longueur", + "pointsOnEdgesAtLength": "points sur arêtes à la longueur", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtLength_description": "obtient des points sur les arêtes à la longueur", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtLength": "tangente sur arête à la longueur", + "tangentOnEdgeAtLength": "tangente sur arête à la longueur", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtLength_description": "obtient le vecteur tangent sur l'arête à la longueur", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtLength": "tangentes sur arêtes à la longueur", + "tangentsOnEdgesAtLength": "tangentes sur arêtes à la longueur", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtLength_description": "obtient les vecteurs tangents sur les arêtes à la longueur", + "bitbybit.occt.shapes.edge.startPointOnEdge": "point départ sur arête", + "startPointOnEdge": "point départ sur arête", + "bitbybit.occt.shapes.edge.startPointOnEdge_description": "obtient le point de départ sur l'arête", + "bitbybit.occt.shapes.edge.startPointsOnEdges": "points départ sur arêtes", + "startPointsOnEdges": "points départ sur arêtes", + "bitbybit.occt.shapes.edge.startPointsOnEdges_description": "obtient les points de départ sur les arêtes", + "bitbybit.occt.shapes.edge.endPointOnEdge": "point arrivée sur arête", + "endPointOnEdge": "point arrivée sur arête", + "bitbybit.occt.shapes.edge.endPointOnEdge_description": "obtient le point d'arrivée sur l'arête", + "bitbybit.occt.shapes.edge.endPointsOnEdges": "points arrivée sur arêtes", + "endPointsOnEdges": "points arrivée sur arêtes", + "bitbybit.occt.shapes.edge.endPointsOnEdges_description": "obtient les points d'arrivée sur les arêtes", + "bitbybit.occt.shapes.edge.divideEdgeByParamsToPoints": "diviser arête par params en points", + "divideEdgeByParamsToPoints": "diviser arête par params en points", + "bitbybit.occt.shapes.edge.divideEdgeByParamsToPoints_description": "divise l'arête par paramètres en points", + "nrOfDivisions": "nb divisions", + "removeStartPoint": "supprimer point départ", + "removeEndPoint": "supprimer point arrivée", + "bitbybit.occt.shapes.edge.divideEdgesByParamsToPoints": "diviser arêtes par params en points", + "divideEdgesByParamsToPoints": "diviser arêtes par params en points", + "bitbybit.occt.shapes.edge.divideEdgesByParamsToPoints_description": "divise les arêtes par paramètres en points", + "bitbybit.occt.shapes.edge.divideEdgeByEqualDistanceToPoints": "diviser arête par distance égale en points", + "divideEdgeByEqualDistanceToPoints": "diviser arête par distance égale en points", + "bitbybit.occt.shapes.edge.divideEdgeByEqualDistanceToPoints_description": "divise l'arête par longueur en points", + "bitbybit.occt.shapes.edge.divideEdgesByEqualDistanceToPoints": "diviser arêtes par distance égale en points", + "divideEdgesByEqualDistanceToPoints": "diviser arêtes par distance égale en points", + "bitbybit.occt.shapes.edge.divideEdgesByEqualDistanceToPoints_description": "divise les arêtes par longueur en points", + "bitbybit.occt.shapes.edge.constraintTanLinesFromTwoPtsToCircle": "lignes tan contraintes de deux pts à cercle", + "constraintTanLinesFromTwoPtsToCircle": "lignes tan contraintes de deux pts à cercle", + "bitbybit.occt.shapes.edge.constraintTanLinesFromTwoPtsToCircle_description": "crée des lignes des deux points aux tangentes du cercle", + "constraint": "contrainte", + "point1": "point 1", + "point2": "point 2", + "positionResult": "résultat position", + "positionResultEnum": "énumération résultat position", + "circleRemainder": "reste cercle", + "circleInclusionEnum": "énumération inclusion cercle", + "bitbybit.occt.shapes.edge.constraintTanLinesFromPtToCircle": "lignes tan contraintes de pt à cercle", + "constraintTanLinesFromPtToCircle": "lignes tan contraintes de pt à cercle", + "bitbybit.occt.shapes.edge.constraintTanLinesFromPtToCircle_description": "crée des lignes du point aux tangentes du cercle", + "bitbybit.occt.shapes.edge.constraintTanLinesOnTwoCircles": "lignes tan contraintes sur deux cercles", + "constraintTanLinesOnTwoCircles": "lignes tan contraintes sur deux cercles", + "bitbybit.occt.shapes.edge.constraintTanLinesOnTwoCircles_description": "crée des lignes tangentes entre deux cercles", + "circle1": "cercle 1", + "circle2": "cercle 2", + "circleRemainders": "restes cercles", + "twoCircleInclusionEnum": "énumération inclusion deux cercles", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnTwoCircles": "cercles tan contraints sur deux cercles", + "constraintTanCirclesOnTwoCircles": "cercles tan contraints sur deux cercles", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnTwoCircles_description": "crée des cercles tangents entre deux cercles", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnCircleAndPnt": "cercles tan contraints sur cercle et pt", + "constraintTanCirclesOnCircleAndPnt": "cercles tan contraints sur cercle et pt", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnCircleAndPnt_description": "crée des cercles tangents entre un point et un cercle", + "bitbybit.occt.shapes.edge.isEdgeLinear": "est arête linéaire", + "isEdgeLinear": "est arête linéaire", + "bitbybit.occt.shapes.edge.isEdgeLinear_description": "vérifie si l'arête est linéaire", + "is": "est", + "bitbybit.occt.shapes.edge.isEdgeCircular": "est arête circulaire", + "isEdgeCircular": "est arête circulaire", + "bitbybit.occt.shapes.edge.isEdgeCircular_description": "vérifie si l'arête est circulaire", + "bitbybit.occt.shapes.wire.createPolygonWire": "fil polygone", + "wire": "fil", + "createPolygonWire": "fil polygone", + "bitbybit.occt.shapes.wire.createPolygonWire_description": "crée un fil polygone opencascade", + "via points": "via points", + "bitbybit.occt.shapes.wire.createPolygons": "polygones", + "createPolygons": "polygones", + "bitbybit.occt.shapes.wire.createPolygons_description": "crée des polygones opencascade", + "multiple": "multiple", + "polygons": "polygones", + "PolygonDto[]": "tableau dto polygone", + "returnCompound": "retourner composé", + "bitbybit.occt.shapes.wire.createLineWire": "fil ligne", + "createLineWire": "fil ligne", + "bitbybit.occt.shapes.wire.createLineWire_description": "crée un fil ligne opencascade", + "bitbybit.occt.shapes.wire.createLines": "lignes", + "createLines": "lignes", + "bitbybit.occt.shapes.wire.createLines_description": "crée des lignes opencascade", + "LineDto[]": "tableau dto ligne", + "bitbybit.occt.shapes.wire.splitOnPoints": "diviser sur points", + "splitOnPoints": "diviser sur points", + "bitbybit.occt.shapes.wire.splitOnPoints_description": "divise le fil sur les points donnés", + "bitbybit.occt.shapes.wire.wiresToPoints": "fils vers points", + "wiresToPoints": "fils vers points", + "bitbybit.occt.shapes.wire.wiresToPoints_description": "transforme les fils en points dans des listes ordonnées", + "bitbybit.occt.shapes.wire.createPolylineWire": "fil polyligne", + "createPolylineWire": "fil polyligne", + "bitbybit.occt.shapes.wire.createPolylineWire_description": "crée un fil polyligne opencascade", + "bitbybit.occt.shapes.wire.createZigZagBetweenTwoWires": "zig zag entre deux fils", + "createZigZagBetweenTwoWires": "zig zag entre deux fils", + "bitbybit.occt.shapes.wire.createZigZagBetweenTwoWires_description": "crée un zig zag entre deux fils", + "via wires": "via fils", + "wire1": "fil 1", + "wire2": "fil 2", + "nrZigZags": "nb zig zags", + "inverse": "inverse", + "divideByEqualDistance": "diviser par distance égale", + "zigZagsPerEdge": "zig zags par arête", + "bitbybit.occt.shapes.wire.createWireFromTwoCirclesTan": "fil depuis deux cercles tan", + "createWireFromTwoCirclesTan": "fil depuis deux cercles tan", + "bitbybit.occt.shapes.wire.createWireFromTwoCirclesTan_description": "crée un fil tangent entourant deux cercles planaires", + "keepLines": "garder lignes", + "twoSidesStrictEnum": "énumération strict deux côtés", + "fourSidesStrictEnum": "énumération strict quatre côtés", + "bitbybit.occt.shapes.wire.createPolylines": "polylignes", + "createPolylines": "polylignes", + "bitbybit.occt.shapes.wire.createPolylines_description": "crée des fils polylignes opencascade", + "polylines": "polylignes", + "PolylineDto[]": "tableau dto polyligne", + "bitbybit.occt.shapes.wire.createBezier": "bezier", + "createBezier": "bezier", + "bitbybit.occt.shapes.wire.createBezier_description": "crée un fil bezier opencascade", + "bitbybit.occt.shapes.wire.createBezierWeights": "bezier poids", + "createBezierWeights": "bezier poids", + "bitbybit.occt.shapes.wire.createBezierWeights_description": "crée un fil bezier opencascade avec poids", + "weights": "poids", + "bitbybit.occt.shapes.wire.createBezierWires": "fils bezier", + "createBezierWires": "fils bezier", + "bitbybit.occt.shapes.wire.createBezierWires_description": "crée des fils bezier opencascade", + "bezierWires": "fils bezier", + "BezierDto[]": "tableau dto bezier", + "bitbybit.occt.shapes.wire.interpolatePoints": "interpoler points", + "interpolatePoints": "interpoler points", + "bitbybit.occt.shapes.wire.interpolatePoints_description": "crée un fil bspline opencascade à partir de points", + "periodic": "périodique", + "bitbybit.occt.shapes.wire.interpolateWires": "interpoler fils", + "interpolateWires": "interpoler fils", + "bitbybit.occt.shapes.wire.interpolateWires_description": "crée plusieurs fils interpolés opencascade", + "interpolations": "interpolations", + "InterpolationDto[]": "tableau dto interpolation", + "bitbybit.occt.shapes.wire.createBSpline": "bspline", + "createBSpline": "bspline", + "bitbybit.occt.shapes.wire.createBSpline_description": "crée un fil bspline opencascade", + "bitbybit.occt.shapes.wire.createBSplines": "bsplines", + "createBSplines": "bsplines", + "bitbybit.occt.shapes.wire.createBSplines_description": "crée des fils bspline opencascade", + "bSplines": "bsplines", + "BSplineDto[]": "tableau dto bspline", + "bitbybit.occt.shapes.wire.combineEdgesAndWiresIntoAWire": "combiner arêtes et fils en un fil", + "combineEdgesAndWiresIntoAWire": "combiner arêtes et fils en un fil", + "bitbybit.occt.shapes.wire.combineEdgesAndWiresIntoAWire_description": "combine les arêtes et les fils en un seul fil", + "build": "construire", + "bitbybit.occt.shapes.wire.createWireFromEdge": "fil depuis arête", + "createWireFromEdge": "fil depuis arête", + "bitbybit.occt.shapes.wire.createWireFromEdge_description": "crée un fil à partir d'une arête", + "bitbybit.occt.shapes.wire.addEdgesAndWiresToWire": "ajouter arêtes et fils au fil", + "addEdgesAndWiresToWire": "ajouter arêtes et fils au fil", + "bitbybit.occt.shapes.wire.addEdgesAndWiresToWire_description": "ajoute des arêtes et des fils au fil", + "U[]": "tableau u", + "bitbybit.occt.shapes.wire.divideWireByParamsToPoints": "diviser fil par params en points", + "divideWireByParamsToPoints": "diviser fil par params en points", + "bitbybit.occt.shapes.wire.divideWireByParamsToPoints_description": "divise le fil en points par paramètres", + "bitbybit.occt.shapes.wire.divideWiresByParamsToPoints": "diviser fils par params en points", + "divideWiresByParamsToPoints": "diviser fils par params en points", + "bitbybit.occt.shapes.wire.divideWiresByParamsToPoints_description": "divise les fils en points par paramètres", + "extract from wires": "extraire des fils", + "bitbybit.occt.shapes.wire.divideWireByEqualDistanceToPoints": "diviser fil par distance égale en points", + "divideWireByEqualDistanceToPoints": "diviser fil par distance égale en points", + "bitbybit.occt.shapes.wire.divideWireByEqualDistanceToPoints_description": "divise le fil en points à distance égale", + "bitbybit.occt.shapes.wire.divideWiresByEqualDistanceToPoints": "diviser fils par distance égale en points", + "divideWiresByEqualDistanceToPoints": "diviser fils par distance égale en points", + "bitbybit.occt.shapes.wire.divideWiresByEqualDistanceToPoints_description": "divise les fils en points à distance égale", + "bitbybit.occt.shapes.wire.pointOnWireAtParam": "point sur fil au param", + "pointOnWireAtParam": "point sur fil au param", + "bitbybit.occt.shapes.wire.pointOnWireAtParam_description": "obtient un point sur le fil au paramètre", + "bitbybit.occt.shapes.wire.pointOnWireAtLength": "point sur fil à la longueur", + "pointOnWireAtLength": "point sur fil à la longueur", + "bitbybit.occt.shapes.wire.pointOnWireAtLength_description": "obtient un point sur le fil à la longueur", + "bitbybit.occt.shapes.wire.pointsOnWireAtLengths": "points sur fil aux longueurs", + "pointsOnWireAtLengths": "points sur fil aux longueurs", + "bitbybit.occt.shapes.wire.pointsOnWireAtLengths_description": "obtient des points sur le fil aux longueurs", + "lengths": "longueurs", + "bitbybit.occt.shapes.wire.pointsOnWireAtEqualLength": "points sur fil à longueur égale", + "pointsOnWireAtEqualLength": "points sur fil à longueur égale", + "bitbybit.occt.shapes.wire.pointsOnWireAtEqualLength_description": "obtient des points sur le fil à longueur égale", + "tryNext": "essayer suivant", + "includeFirst": "inclure premier", + "includeLast": "inclure dernier", + "bitbybit.occt.shapes.wire.pointsOnWireAtPatternOfLengths": "points sur fil au motif de longueurs", + "pointsOnWireAtPatternOfLengths": "points sur fil au motif de longueurs", + "bitbybit.occt.shapes.wire.pointsOnWireAtPatternOfLengths_description": "obtient des points sur le fil au motif de longueurs", + "bitbybit.occt.shapes.wire.tangentOnWireAtParam": "tangente sur fil au param", + "tangentOnWireAtParam": "tangente sur fil au param", + "bitbybit.occt.shapes.wire.tangentOnWireAtParam_description": "obtient le vecteur tangent sur le fil au paramètre", + "bitbybit.occt.shapes.wire.tangentOnWireAtLength": "tangente sur fil à la longueur", + "tangentOnWireAtLength": "tangente sur fil à la longueur", + "bitbybit.occt.shapes.wire.tangentOnWireAtLength_description": "obtient le vecteur tangent sur le fil à la longueur", + "bitbybit.occt.shapes.wire.derivativesOnWireAtLength": "dérivées sur fil à la longueur", + "derivativesOnWireAtLength": "dérivées sur fil à la longueur", + "bitbybit.occt.shapes.wire.derivativesOnWireAtLength_description": "calcule 3 dérivées sur le fil à la longueur", + "bitbybit.occt.shapes.wire.derivativesOnWireAtParam": "dérivées sur fil au param", + "derivativesOnWireAtParam": "dérivées sur fil au param", + "bitbybit.occt.shapes.wire.derivativesOnWireAtParam_description": "calcule 3 dérivées sur le fil au paramètre", + "bitbybit.occt.shapes.wire.startPointOnWire": "point départ sur fil", + "startPointOnWire": "point départ sur fil", + "bitbybit.occt.shapes.wire.startPointOnWire_description": "obtient le point de départ sur le fil", + "bitbybit.occt.shapes.wire.endPointOnWire": "point arrivée sur fil", + "endPointOnWire": "point arrivée sur fil", + "bitbybit.occt.shapes.wire.endPointOnWire_description": "obtient le point d'arrivée sur le fil", + "bitbybit.occt.shapes.wire.createCircleWire": "fil cercle", + "createCircleWire": "fil cercle", + "bitbybit.occt.shapes.wire.createCircleWire_description": "crée un fil cercle opencascade", + "bitbybit.occt.shapes.wire.createSquareWire": "fil carré", + "createSquareWire": "fil carré", + "bitbybit.occt.shapes.wire.createSquareWire_description": "crée un fil carré opencascade", + "bitbybit.occt.shapes.wire.createStarWire": "fil étoile", + "createStarWire": "fil étoile", + "bitbybit.occt.shapes.wire.createStarWire_description": "crée un fil étoile opencascade", + "numRays": "nb rayons", + "outerRadius": "rayon extérieur", + "innerRadius": "rayon intérieur", + "offsetOuterEdges": "décalage arêtes extérieures", + "half": "moitié", + "bitbybit.occt.shapes.wire.createChristmasTreeWire": "fil sapin noël", + "createChristmasTreeWire": "fil sapin noël", + "bitbybit.occt.shapes.wire.createChristmasTreeWire_description": "crée un fil en forme de sapin de noël", + "innerDist": "dist intérieure", + "outerDist": "dist extérieure", + "nrSkirts": "nb jupes", + "trunkHeight": "hauteur tronc", + "trunkWidth": "largeur tronc", + "bitbybit.occt.shapes.wire.createNGonWire": "fil ngon", + "createNGonWire": "fil ngon", + "bitbybit.occt.shapes.wire.createNGonWire_description": "crée un fil ngon opencascade", + "nrCorners": "nb coins", + "bitbybit.occt.shapes.wire.createParallelogramWire": "fil parallélogramme", + "createParallelogramWire": "fil parallélogramme", + "bitbybit.occt.shapes.wire.createParallelogramWire_description": "crée un fil parallélogramme", + "aroundCenter": "autour centre", + "bitbybit.occt.shapes.wire.createHeartWire": "fil coeur", + "createHeartWire": "fil coeur", + "bitbybit.occt.shapes.wire.createHeartWire_description": "crée un fil coeur", + "sizeApprox": "taille approx", + "bitbybit.occt.shapes.wire.createRectangleWire": "fil rectangle", + "createRectangleWire": "fil rectangle", + "bitbybit.occt.shapes.wire.createRectangleWire_description": "crée un fil rectangle opencascade", + "bitbybit.occt.shapes.wire.createLPolygonWire": "fil polygone l", + "createLPolygonWire": "fil polygone l", + "bitbybit.occt.shapes.wire.createLPolygonWire_description": "crée un fil polygone l opencascade", + "widthFirst": "largeur première", + "lengthFirst": "longueur première", + "widthSecond": "largeur seconde", + "lengthSecond": "longueur seconde", + "align": "aligner", + "directionEnum": "énumération direction", + "bitbybit.occt.shapes.wire.createEllipseWire": "fil ellipse", + "createEllipseWire": "fil ellipse", + "bitbybit.occt.shapes.wire.createEllipseWire_description": "crée un fil ellipse opencascade", + "bitbybit.occt.shapes.wire.getWire": "obtenir fil", + "getWire": "obtenir fil", + "bitbybit.occt.shapes.wire.getWire_description": "obtient le fil par index de la forme", + "bitbybit.occt.shapes.wire.getWires": "obtenir fils", + "getWires": "obtenir fils", + "bitbybit.occt.shapes.wire.getWires_description": "obtient tous les fils de la forme", + "bitbybit.occt.shapes.wire.getWireCenterOfMass": "obtenir centre masse fil", + "getWireCenterOfMass": "obtenir centre masse fil", + "bitbybit.occt.shapes.wire.getWireCenterOfMass_description": "obtient le point du centre de masse du fil", + "bitbybit.occt.shapes.wire.getWiresCentersOfMass": "obtenir centres masse fils", + "getWiresCentersOfMass": "obtenir centres masse fils", + "bitbybit.occt.shapes.wire.getWiresCentersOfMass_description": "obtient les points des centres de masse des fils", + "bitbybit.occt.shapes.wire.reversedWire": "fil inversé", + "reversedWire": "fil inversé", + "bitbybit.occt.shapes.wire.reversedWire_description": "calcule le fil inversé", + "bitbybit.occt.shapes.wire.reversedWireFromReversedEdges": "fil inversé depuis arêtes inversées", + "reversedWireFromReversedEdges": "fil inversé depuis arêtes inversées", + "bitbybit.occt.shapes.wire.reversedWireFromReversedEdges_description": "calcule le fil inversé à partir des arêtes inversées", + "bitbybit.occt.shapes.wire.isWireClosed": "est fil fermé", + "isWireClosed": "est fil fermé", + "bitbybit.occt.shapes.wire.isWireClosed_description": "vérifie si le fil est fermé", + "bitbybit.occt.shapes.wire.getWireLength": "obtenir longueur fil", + "getWireLength": "obtenir longueur fil", + "bitbybit.occt.shapes.wire.getWireLength_description": "obtient la longueur du fil", + "bitbybit.occt.shapes.wire.getWiresLengths": "obtenir longueurs fils", + "getWiresLengths": "obtenir longueurs fils", + "bitbybit.occt.shapes.wire.getWiresLengths_description": "obtient les longueurs des fils", + "bitbybit.occt.shapes.wire.placeWireOnFace": "placer fil sur face", + "placeWireOnFace": "placer fil sur face", + "bitbybit.occt.shapes.wire.placeWireOnFace_description": "place le fil sur la face en utilisant l'espace uv", + "face": "face", + "bitbybit.occt.shapes.wire.placeWiresOnFace": "placer fils sur face", + "placeWiresOnFace": "placer fils sur face", + "bitbybit.occt.shapes.wire.placeWiresOnFace_description": "place plusieurs fils sur la face en utilisant l'espace uv", + "wires": "fils", + "bitbybit.occt.shapes.wire.closeOpenWire": "fermer fil ouvert", + "closeOpenWire": "fermer fil ouvert", + "bitbybit.occt.shapes.wire.closeOpenWire_description": "ferme le fil ouvert avec une arête droite", + "bitbybit.occt.shapes.wire.project": "projeter", + "project": "projeter", + "bitbybit.occt.shapes.wire.project_description": "projette le fil sur la forme", + "bitbybit.occt.shapes.wire.projectWires": "projeter fils", + "projectWires": "projeter fils", + "bitbybit.occt.shapes.wire.projectWires_description": "projette plusieurs fils sur la forme", + "bitbybit.occt.shapes.face.createFacesFromWiresOnFace": "faces depuis fils sur face", + "createFacesFromWiresOnFace": "faces depuis fils sur face", + "bitbybit.occt.shapes.face.createFacesFromWiresOnFace_description": "crée des faces à partir de fils sur une face", + "inside": "intérieur", + "bitbybit.occt.shapes.face.createFaceFromWireOnFace": "face depuis fil sur face", + "createFaceFromWireOnFace": "face depuis fil sur face", + "bitbybit.occt.shapes.face.createFaceFromWireOnFace_description": "crée une face à partir d'un fil sur une face", + "bitbybit.occt.shapes.face.createFaceFromWire": "face depuis fil", + "createFaceFromWire": "face depuis fil", + "bitbybit.occt.shapes.face.createFaceFromWire_description": "crée une face à partir d'un fil", + "planar": "planaire", + "bitbybit.occt.shapes.face.createFaceFromWires": "face depuis fils", + "createFaceFromWires": "face depuis fils", + "bitbybit.occt.shapes.face.createFaceFromWires_description": "crée une face à partir de fils", + "bitbybit.occt.shapes.face.createFaceFromWiresOnFace": "face depuis fils sur face", + "createFaceFromWiresOnFace": "face depuis fils sur face", + "bitbybit.occt.shapes.face.createFaceFromWiresOnFace_description": "crée une face à partir de fils sur une face guide", + "bitbybit.occt.shapes.face.createFacesFromWires": "faces depuis fils", + "createFacesFromWires": "faces depuis fils", + "bitbybit.occt.shapes.face.createFacesFromWires_description": "crée des faces à partir de fils", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWires": "face depuis multiples fils tan cercles", + "createFaceFromMultipleCircleTanWires": "face depuis multiples fils tan cercles", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWires_description": "crée une face à partir de multiples fils tangents de cercles", + "circles": "cercles", + "combination": "combinaison", + "combinationCirclesForFaceEnum": "énumération combinaison cercles pour face", + "unify": "unifier", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWireCollections": "face depuis multiples collections fils tan cercles", + "createFaceFromMultipleCircleTanWireCollections": "face depuis multiples collections fils tan cercles", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWireCollections_description": "crée une face à partir de multiples collections de fils tangents de cercles", + "listsOfCircles": "listes de cercles", + "T[][]": "tableau tableau t", + "bitbybit.occt.shapes.face.faceFromSurface": "face depuis surface", + "faceFromSurface": "face depuis surface", + "bitbybit.occt.shapes.face.faceFromSurface_description": "crée une face à partir d'une surface", + "bitbybit.occt.shapes.face.faceFromSurfaceAndWire": "face depuis surface et fil", + "faceFromSurfaceAndWire": "face depuis surface et fil", + "bitbybit.occt.shapes.face.faceFromSurfaceAndWire_description": "crée une face à partir d'une surface et d'un fil", + "bitbybit.occt.shapes.face.createPolygonFace": "face polygone", + "createPolygonFace": "face polygone", + "bitbybit.occt.shapes.face.createPolygonFace_description": "crée une face polygone opencascade", + "bitbybit.occt.shapes.face.createCircleFace": "face cercle", + "createCircleFace": "face cercle", + "bitbybit.occt.shapes.face.createCircleFace_description": "crée une face cercle opencascade", + "bitbybit.occt.shapes.face.createEllipseFace": "face ellipse", + "createEllipseFace": "face ellipse", + "bitbybit.occt.shapes.face.createEllipseFace_description": "crée une face ellipse opencascade", + "bitbybit.occt.shapes.face.createSquareFace": "face carrée", + "createSquareFace": "face carrée", + "bitbybit.occt.shapes.face.createSquareFace_description": "crée une face carrée opencascade", + "bitbybit.occt.shapes.face.createRectangleFace": "face rectangle", + "createRectangleFace": "face rectangle", + "bitbybit.occt.shapes.face.createRectangleFace_description": "crée une face rectangle opencascade", + "bitbybit.occt.shapes.face.getFace": "obtenir face", + "getFace": "obtenir face", + "bitbybit.occt.shapes.face.getFace_description": "obtient la face par index de la forme", + "bitbybit.occt.shapes.face.getFaces": "obtenir faces", + "getFaces": "obtenir faces", + "bitbybit.occt.shapes.face.getFaces_description": "obtient les faces de la forme", + "bitbybit.occt.shapes.face.reversedFace": "face inversée", + "reversedFace": "face inversée", + "bitbybit.occt.shapes.face.reversedFace_description": "calcule la face inversée", + "bitbybit.occt.shapes.face.subdivideToPoints": "subdiviser en points", + "subdivideToPoints": "subdiviser en points", + "bitbybit.occt.shapes.face.subdivideToPoints_description": "subdivise la face en grille de points", + "nrDivisionsU": "nb divisions u", + "nrDivisionsV": "nb divisions v", + "shiftHalfStepU": "décaler demi pas u", + "removeStartEdgeU": "supprimer arête début u", + "removeEndEdgeU": "supprimer arête fin u", + "shiftHalfStepV": "décaler demi pas v", + "removeStartEdgeV": "supprimer arête début v", + "removeEndEdgeV": "supprimer arête fin v", + "bitbybit.occt.shapes.face.subdivideToWires": "subdiviser en fils", + "subdivideToWires": "subdiviser en fils", + "bitbybit.occt.shapes.face.subdivideToWires_description": "subdivise la face en fils", + "nrDivisions": "nb divisions", + "isU": "est u", + "shiftHalfStep": "décaler demi pas", + "removeStart": "supprimer début", + "removeEnd": "supprimer fin", + "bitbybit.occt.shapes.face.subdivideToRectangleWires": "subdiviser en fils rectangle", + "subdivideToRectangleWires": "subdiviser en fils rectangle", + "bitbybit.occt.shapes.face.subdivideToRectangleWires_description": "subdivise la face en fils rectangle", + "patterns": "motifs", + "nrRectanglesU": "nb rectangles u", + "nrRectanglesV": "nb rectangles v", + "scalePatternU": "motif échelle u", + "scalePatternV": "motif échelle v", + "filletPattern": "motif congé", + "inclusionPattern": "motif inclusion", + "offsetFromBorderU": "décalage bordure u", + "offsetFromBorderV": "décalage bordure v", + "bitbybit.occt.shapes.face.subdivideToRectangleHoles": "subdiviser en trous rectangle", + "subdivideToRectangleHoles": "subdiviser en trous rectangle", + "bitbybit.occt.shapes.face.subdivideToRectangleHoles_description": "subdivise la face en fils rectangle", + "holesToFaces": "trous vers faces", + "bitbybit.occt.shapes.face.subdivideToPointsControlled": "subdiviser en points contrôlés", + "subdivideToPointsControlled": "subdiviser en points contrôlés", + "bitbybit.occt.shapes.face.subdivideToPointsControlled_description": "subdivise la face en grille de points avec décalages contrôlés", + "shiftHalfStepNthU": "décaler demi pas nième u", + "shiftHalfStepUOffsetN": "décaler demi pas décalage u n", + "removeStartEdgeNthU": "supprimer arête début nième u", + "removeStartEdgeUOffsetN": "supprimer arête début décalage u n", + "removeEndEdgeNthU": "supprimer arête fin nième u", + "removeEndEdgeUOffsetN": "supprimer arête fin décalage u n", + "shiftHalfStepNthV": "décaler demi pas nième v", + "shiftHalfStepVOffsetN": "décaler demi pas décalage v n", + "removeStartEdgeNthV": "supprimer arête début nième v", + "removeStartEdgeVOffsetN": "supprimer arête début décalage v n", + "removeEndEdgeNthV": "supprimer arête fin nième v", + "removeEndEdgeVOffsetN": "supprimer arête fin décalage v n", + "bitbybit.occt.shapes.face.subdivideToNormals": "subdiviser en normales", + "subdivideToNormals": "subdiviser en normales", + "bitbybit.occt.shapes.face.subdivideToNormals_description": "subdivise la face en grille de normales", + "bitbybit.occt.shapes.face.subdivideToUV": "subdiviser en uv", + "subdivideToUV": "subdiviser en uv", + "bitbybit.occt.shapes.face.subdivideToUV_description": "subdivise la face en grille uv", + "bitbybit.occt.shapes.face.pointOnUV": "point sur uv", + "pointOnUV": "point sur uv", + "bitbybit.occt.shapes.face.pointOnUV_description": "obtient un point sur uv mappé aux limites", + "paramU": "param u", + "paramV": "param v", + "bitbybit.occt.shapes.face.normalOnUV": "normale sur uv", + "normalOnUV": "normale sur uv", + "bitbybit.occt.shapes.face.normalOnUV_description": "obtient la normale sur uv mappée aux limites", + "bitbybit.occt.shapes.face.pointsOnUVs": "points sur uvs", + "pointsOnUVs": "points sur uvs", + "bitbybit.occt.shapes.face.pointsOnUVs_description": "obtient des points sur uvs mappés aux limites", + "paramsUV": "params uv", + "[number, number][]": "tableau paire nombres", + "bitbybit.occt.shapes.face.normalsOnUVs": "normales sur uvs", + "normalsOnUVs": "normales sur uvs", + "bitbybit.occt.shapes.face.normalsOnUVs_description": "obtient les normales sur uvs mappées aux limites", + "bitbybit.occt.shapes.face.subdivideToPointsOnParam": "subdiviser en points sur param", + "subdivideToPointsOnParam": "subdiviser en points sur param", + "bitbybit.occt.shapes.face.subdivideToPointsOnParam_description": "subdivise la face en points sur paramètre", + "nrPoints": "nb points", + "bitbybit.occt.shapes.face.wireAlongParam": "fil le long param", + "wireAlongParam": "fil le long param", + "bitbybit.occt.shapes.face.wireAlongParam_description": "obtient le fil le long du paramètre sur la face", + "bitbybit.occt.shapes.face.wiresAlongParams": "fils le long params", + "wiresAlongParams": "fils le long params", + "bitbybit.occt.shapes.face.wiresAlongParams_description": "obtient les fils le long des paramètres sur la face", + "params": "params", + "bitbybit.occt.shapes.face.getUMinBound": "obtenir borne u min", + "getUMinBound": "obtenir borne u min", + "bitbybit.occt.shapes.face.getUMinBound_description": "obtient la borne u minimale de la face", + "bitbybit.occt.shapes.face.getUMaxBound": "obtenir borne u max", + "getUMaxBound": "obtenir borne u max", + "bitbybit.occt.shapes.face.getUMaxBound_description": "obtient la borne u maximale de la face", + "bitbybit.occt.shapes.face.getVMinBound": "obtenir borne v min", + "getVMinBound": "obtenir borne v min", + "bitbybit.occt.shapes.face.getVMinBound_description": "obtient la borne v minimale de la face", + "bitbybit.occt.shapes.face.getVMaxBound": "obtenir borne v max", + "getVMaxBound": "obtenir borne v max", + "bitbybit.occt.shapes.face.getVMaxBound_description": "obtient la borne v maximale de la face", + "bitbybit.occt.shapes.face.getFaceArea": "obtenir aire face", + "getFaceArea": "obtenir aire face", + "bitbybit.occt.shapes.face.getFaceArea_description": "obtient l'aire de la face", + "bitbybit.occt.shapes.face.getFacesAreas": "obtenir aires faces", + "getFacesAreas": "obtenir aires faces", + "bitbybit.occt.shapes.face.getFacesAreas_description": "obtient les aires des faces", + "bitbybit.occt.shapes.face.getFaceCenterOfMass": "obtenir centre masse face", + "getFaceCenterOfMass": "obtenir centre masse face", + "bitbybit.occt.shapes.face.getFaceCenterOfMass_description": "obtient le point du centre de masse de la face", + "bitbybit.occt.shapes.face.getFacesCentersOfMass": "obtenir centres masse faces", + "getFacesCentersOfMass": "obtenir centres masse faces", + "bitbybit.occt.shapes.face.getFacesCentersOfMass_description": "obtient les centres de masse des faces", + "bitbybit.occt.shapes.face.filterFacePoints": "filtrer points face", + "filterFacePoints": "filtrer points face", + "bitbybit.occt.shapes.face.filterFacePoints_description": "filtre les points sur la face", + "filter": "filtrer", + "useBndBox": "utiliser bnd box", + "gapTolerance": "tolérance écart", + "keepIn": "garder dedans", + "keepOn": "garder dessus", + "keepOut": "garder dehors", + "keepUnknown": "garder inconnu", + "bitbybit.occt.shapes.face.filterFacesPoints": "filtrer points faces", + "filterFacesPoints": "filtrer points faces", + "bitbybit.occt.shapes.face.filterFacesPoints_description": "filtre les points sur les faces", + "flatPointsArray": "tableau points plat", + "bitbybit.occt.shapes.shell.sewFaces": "coudre faces", + "shell": "coque", + "sewFaces": "coudre faces", + "bitbybit.occt.shapes.shell.sewFaces_description": "crée une coque à partir de faces", + "bitbybit.occt.shapes.shell.getShellSurfaceArea": "obtenir aire surface coque", + "getShellSurfaceArea": "obtenir aire surface coque", + "bitbybit.occt.shapes.shell.getShellSurfaceArea_description": "obtient l'aire de la surface de la coque", + "bitbybit.occt.shapes.solid.fromClosedShell": "depuis coque fermée", + "solid": "solide", + "fromClosedShell": "depuis coque fermée", + "bitbybit.occt.shapes.solid.fromClosedShell_description": "crée un solide à partir d'une coque fermée", + "bitbybit.occt.shapes.solid.createBox": "boîte", + "bitbybit.occt.shapes.solid.createBox_description": "crée une boîte opencascade", + "originOnCenter": "origine au centre", + "bitbybit.occt.shapes.solid.createCube": "cube", + "bitbybit.occt.shapes.solid.createCube_description": "crée un cube opencascade", + "bitbybit.occt.shapes.solid.createBoxFromCorner": "boîte depuis coin", + "createBoxFromCorner": "boîte depuis coin", + "bitbybit.occt.shapes.solid.createBoxFromCorner_description": "crée une boîte opencascade depuis le coin", + "corner": "coin", + "bitbybit.occt.shapes.solid.createCylinder": "cylindre", + "bitbybit.occt.shapes.solid.createCylinder_description": "crée un cylindre opencascade", + "bitbybit.occt.shapes.solid.createCylindersOnLines": "cylindres sur lignes", + "createCylindersOnLines": "cylindres sur lignes", + "bitbybit.occt.shapes.solid.createCylindersOnLines_description": "crée des cylindres opencascade sur des lignes", + "Base.Line3[]": "tableau ligne3 base", + "bitbybit.occt.shapes.solid.createSphere": "sphère", + "bitbybit.occt.shapes.solid.createSphere_description": "crée une sphère opencascade", + "bitbybit.occt.shapes.solid.createCone": "cône", + "createCone": "cône", + "bitbybit.occt.shapes.solid.createCone_description": "crée un cône opencascade", + "radius1": "rayon 1", + "radius2": "rayon 2", + "bitbybit.occt.shapes.solid.getSolidSurfaceArea": "obtenir aire surface solide", + "getSolidSurfaceArea": "obtenir aire surface solide", + "bitbybit.occt.shapes.solid.getSolidSurfaceArea_description": "obtient l'aire de la surface du solide", + "bitbybit.occt.shapes.solid.getSolidVolume": "obtenir volume solide", + "getSolidVolume": "obtenir volume solide", + "bitbybit.occt.shapes.solid.getSolidVolume_description": "obtient le volume du solide", + "bitbybit.occt.shapes.solid.getSolidsVolumes": "obtenir volumes solides", + "getSolidsVolumes": "obtenir volumes solides", + "bitbybit.occt.shapes.solid.getSolidsVolumes_description": "obtient les volumes des solides", + "bitbybit.occt.shapes.solid.getSolidCenterOfMass": "obtenir centre masse solide", + "getSolidCenterOfMass": "obtenir centre masse solide", + "bitbybit.occt.shapes.solid.getSolidCenterOfMass_description": "obtient le centre de masse du solide", + "bitbybit.occt.shapes.solid.getSolidsCentersOfMass": "obtenir centres masse solides", + "getSolidsCentersOfMass": "obtenir centres masse solides", + "bitbybit.occt.shapes.solid.getSolidsCentersOfMass_description": "obtient les centres de masse des solides", + "bitbybit.occt.shapes.solid.getSolids": "obtenir solides", + "getSolids": "obtenir solides", + "bitbybit.occt.shapes.solid.getSolids_description": "obtient les solides de la forme", + "bitbybit.occt.shapes.solid.filterSolidPoints": "filtrer points solides", + "filterSolidPoints": "filtrer points solides", + "bitbybit.occt.shapes.solid.filterSolidPoints_description": "filtre les points en fonction de la relation avec le solide", + "bitbybit.occt.shapes.compound.makeCompound": "créer composé", + "compound": "composé", + "makeCompound": "créer composé", + "bitbybit.occt.shapes.compound.makeCompound_description": "crée une forme composée à partir de formes", + "bitbybit.occt.shapes.compound.getShapesOfCompound": "obtenir formes composé", + "getShapesOfCompound": "obtenir formes composé", + "bitbybit.occt.shapes.compound.getShapesOfCompound_description": "obtient les formes du composé", + "bitbybit.occt.shapes.shape.purgeInternalEdges": "purger arêtes internes", + "purgeInternalEdges": "purger arêtes internes", + "bitbybit.occt.shapes.shape.purgeInternalEdges_description": "supprime les arêtes internes de la forme", + "bitbybit.occt.shapes.shape.unifySameDomain": "unifier même domaine", + "unifySameDomain": "unifier même domaine", + "bitbybit.occt.shapes.shape.unifySameDomain_description": "unifie les faces et les arêtes dans le même domaine", + "unifyEdges": "unifier arêtes", + "unifyFaces": "unifier faces", + "concatBSplines": "concaténer bsplines", + "bitbybit.occt.shapes.shape.isClosed": "est fermé", + "bitbybit.occt.shapes.shape.isClosed_description": "vérifie si la forme est fermée", + "analysis": "analyse", + "bitbybit.occt.shapes.shape.isConvex": "est convexe", + "isConvex": "est convexe", + "bitbybit.occt.shapes.shape.isConvex_description": "vérifie si la forme est convexe", + "bitbybit.occt.shapes.shape.isChecked": "est vérifié", + "bitbybit.occt.shapes.shape.isChecked_description": "vérifie si la forme est vérifiée", + "bitbybit.occt.shapes.shape.isFree": "est libre", + "isFree": "est libre", + "bitbybit.occt.shapes.shape.isFree_description": "vérifie si la forme est libre", + "bitbybit.occt.shapes.shape.isInfinite": "est infini", + "isInfinite": "est infini", + "bitbybit.occt.shapes.shape.isInfinite_description": "vérifie si la forme est infinie", + "bitbybit.occt.shapes.shape.isModified": "est modifié", + "isModified": "est modifié", + "bitbybit.occt.shapes.shape.isModified_description": "vérifie si la forme est modifiée", + "bitbybit.occt.shapes.shape.isLocked": "est verrouillé", + "isLocked": "est verrouillé", + "bitbybit.occt.shapes.shape.isLocked_description": "vérifie si la forme est verrouillée", + "bitbybit.occt.shapes.shape.isNull": "est nul", + "isNull": "est nul", + "bitbybit.occt.shapes.shape.isNull_description": "vérifie si la forme est nulle", + "bitbybit.occt.shapes.shape.isEqual": "est égal", + "isEqual": "est égal", + "bitbybit.occt.shapes.shape.isEqual_description": "vérifie si la forme est égale à une autre forme", + "otherShape": "autre forme", + "bitbybit.occt.shapes.shape.isNotEqual": "est différent", + "isNotEqual": "est différent", + "bitbybit.occt.shapes.shape.isNotEqual_description": "vérifie si la forme diffère d'une autre forme", + "bitbybit.occt.shapes.shape.isPartner": "est partenaire", + "isPartner": "est partenaire", + "bitbybit.occt.shapes.shape.isPartner_description": "vérifie si la forme est partenaire d'une autre forme", + "bitbybit.occt.shapes.shape.isSame": "est même", + "isSame": "est même", + "bitbybit.occt.shapes.shape.isSame_description": "vérifie si la forme est la même qu'une autre forme", + "bitbybit.occt.shapes.shape.getOrientation": "obtenir orientation", + "getOrientation": "obtenir orientation", + "bitbybit.occt.shapes.shape.getOrientation_description": "obtient l'orientation de la forme", + "bitbybit.occt.shapes.shape.getShapeType": "obtenir type forme", + "getShapeType": "obtenir type forme", + "bitbybit.occt.shapes.shape.getShapeType_description": "obtient le type de la forme", + "bitbybit.occt.geom.curves.geom2dEllipse": "geom ellipse 2d", + "geom": "geom", + "curves": "courbes", + "geom2dEllipse": "geom ellipse 2d", + "bitbybit.occt.geom.curves.geom2dEllipse_description": "crée une ellipse 2d pour la modélisation", + "Base.Point2": "point2 base", + "Base.Vector2": "vecteur2 base", + "bitbybit.occt.geom.curves.geom2dTrimmedCurve": "geom courbe découpée 2d", + "geom2dTrimmedCurve": "geom courbe découpée 2d", + "bitbybit.occt.geom.curves.geom2dTrimmedCurve_description": "crée une courbe découpée entre u1 et u2", + "u1": "u1", + "u2": "u2", + "adjustPeriodic": "ajuster périodique", + "bitbybit.occt.geom.curves.geom2dSegment": "geom segment 2d", + "geom2dSegment": "geom segment 2d", + "bitbybit.occt.geom.curves.geom2dSegment_description": "crée un segment de courbe 2d entre deux points", + "bitbybit.occt.geom.curves.get2dPointFrom2dCurveOnParam": "obtenir point 2d depuis courbe 2d sur param", + "get2dPointFrom2dCurveOnParam": "obtenir point 2d depuis courbe 2d sur param", + "bitbybit.occt.geom.curves.get2dPointFrom2dCurveOnParam_description": "obtient un point 2d sur la courbe au paramètre", + "bitbybit.occt.geom.curves.geomCircleCurve": "geom courbe cercle", + "geomCircleCurve": "geom courbe cercle", + "bitbybit.occt.geom.curves.geomCircleCurve_description": "crée une courbe géométrique cercle", + "bitbybit.occt.geom.curves.geomEllipseCurve": "geom courbe ellipse", + "geomEllipseCurve": "geom courbe ellipse", + "bitbybit.occt.geom.curves.geomEllipseCurve_description": "crée une courbe géométrique ellipse", + "bitbybit.occt.geom.surfaces.cylindricalSurface": "surface cylindrique", + "surfaces": "surfaces", + "cylindricalSurface": "surface cylindrique", + "bitbybit.occt.geom.surfaces.cylindricalSurface_description": "crée une surface cylindrique infinie pour la modélisation", + "bitbybit.occt.geom.surfaces.surfaceFromFace": "surface depuis face", + "surfaceFromFace": "surface depuis face", + "bitbybit.occt.geom.surfaces.surfaceFromFace_description": "crée une surface à partir d'une face", + "bitbybit.occt.fillets.filletEdges": "congé arêtes", + "fillets": "congés", + "filletEdges": "congé arêtes", + "bitbybit.occt.fillets.filletEdges_description": "arrondit les formes opencascade", + "3d fillets": "congés 3d", + "radiusList": "liste rayons", + "indexes": "indices", + "bitbybit.occt.fillets.filletEdgesList": "liste congé arêtes", + "filletEdgesList": "liste congé arêtes", + "bitbybit.occt.fillets.filletEdgesList_description": "arrondit les arêtes avec différents rayons", + "edges": "arêtes", + "bitbybit.occt.fillets.filletEdgesListOneRadius": "liste congé arêtes un rayon", + "filletEdgesListOneRadius": "liste congé arêtes un rayon", + "bitbybit.occt.fillets.filletEdgesListOneRadius_description": "arrondit les arêtes avec un seul rayon", + "bitbybit.occt.fillets.filletEdgeVariableRadius": "congé arête rayon variable", + "filletEdgeVariableRadius": "congé arête rayon variable", + "bitbybit.occt.fillets.filletEdgeVariableRadius_description": "arrondit l'arête avec un rayon variable sur les paramètres u", + "paramsU": "params u", + "bitbybit.occt.fillets.filletEdgesSameVariableRadius": "congé arêtes même rayon variable", + "filletEdgesSameVariableRadius": "congé arêtes même rayon variable", + "bitbybit.occt.fillets.filletEdgesSameVariableRadius_description": "arrondit les arêtes avec les mêmes rayons variables", + "bitbybit.occt.fillets.filletEdgesVariableRadius": "congé arêtes rayon variable", + "filletEdgesVariableRadius": "congé arêtes rayon variable", + "bitbybit.occt.fillets.filletEdgesVariableRadius_description": "arrondit les arêtes avec des rayons variables sur les paramètres", + "radiusLists": "listes rayons", + "paramsULists": "listes params u", + "bitbybit.occt.fillets.fillet3DWire": "congé fil 3d", + "fillet3DWire": "congé fil 3d", + "bitbybit.occt.fillets.fillet3DWire_description": "arrondit le fil 3d avec une direction guide", + "bitbybit.occt.fillets.fillet3DWires": "congé fils 3d", + "fillet3DWires": "congé fils 3d", + "bitbybit.occt.fillets.fillet3DWires_description": "arrondit les fils 3d avec une direction guide", + "bitbybit.occt.fillets.chamferEdges": "chanfrein arêtes", + "chamferEdges": "chanfrein arêtes", + "bitbybit.occt.fillets.chamferEdges_description": "chanfreine les arêtes de forme opencascade", + "3d chamfers": "chanfreins 3d", + "distanceList": "liste distances", + "bitbybit.occt.fillets.chamferEdgesList": "liste chanfrein arêtes", + "chamferEdgesList": "liste chanfrein arêtes", + "bitbybit.occt.fillets.chamferEdgesList_description": "chanfreine les arêtes avec différentes distances", + "bitbybit.occt.fillets.chamferEdgeTwoDistances": "chanfrein arête deux distances", + "chamferEdgeTwoDistances": "chanfrein arête deux distances", + "bitbybit.occt.fillets.chamferEdgeTwoDistances_description": "chanfreine l'arête avec deux distances", + "F": "f", + "distance1": "distance 1", + "distance2": "distance 2", + "bitbybit.occt.fillets.chamferEdgesTwoDistances": "chanfrein arêtes deux distances", + "chamferEdgesTwoDistances": "chanfrein arêtes deux distances", + "bitbybit.occt.fillets.chamferEdgesTwoDistances_description": "chanfreine les arêtes avec deux distances", + "faces": "faces", + "F[]": "tableau f", + "bitbybit.occt.fillets.chamferEdgesTwoDistancesLists": "listes chanfrein arêtes deux distances", + "chamferEdgesTwoDistancesLists": "listes chanfrein arêtes deux distances", + "bitbybit.occt.fillets.chamferEdgesTwoDistancesLists_description": "chanfreine les arêtes avec deux listes de distances", + "distances1": "distances 1", + "distances2": "distances 2", + "bitbybit.occt.fillets.chamferEdgeDistAngle": "chanfrein arête dist angle", + "chamferEdgeDistAngle": "chanfrein arête dist angle", + "bitbybit.occt.fillets.chamferEdgeDistAngle_description": "chanfreine l'arête avec une distance et un angle", + "bitbybit.occt.fillets.chamferEdgesDistAngle": "chanfrein arêtes dist angle", + "chamferEdgesDistAngle": "chanfrein arêtes dist angle", + "bitbybit.occt.fillets.chamferEdgesDistAngle_description": "chanfreine les arêtes avec une distance et un angle", + "bitbybit.occt.fillets.chamferEdgesDistsAngles": "chanfrein arêtes dists angles", + "chamferEdgesDistsAngles": "chanfrein arêtes dists angles", + "bitbybit.occt.fillets.chamferEdgesDistsAngles_description": "chanfreine les arêtes avec des distances et des angles", + "distances": "distances", + "bitbybit.occt.fillets.fillet2d": "congé 2d", + "fillet2d": "congé 2d", + "bitbybit.occt.fillets.fillet2d_description": "arrondit un fil ou une face 2d", + "2d fillets": "congés 2d", + "bitbybit.occt.fillets.fillet2dShapes": "congé formes 2d", + "fillet2dShapes": "congé formes 2d", + "bitbybit.occt.fillets.fillet2dShapes_description": "arrondit des fils ou des faces 2d", + "bitbybit.occt.fillets.filletTwoEdgesInPlaneIntoAWire": "congé deux arêtes dans plan en un fil", + "filletTwoEdgesInPlaneIntoAWire": "congé deux arêtes dans plan en un fil", + "bitbybit.occt.fillets.filletTwoEdgesInPlaneIntoAWire_description": "arrondit deux arêtes planaires en un fil", + "edge1": "arête 1", + "edge2": "arête 2", + "planeOrigin": "origine plan", + "planeDirection": "direction plan", + "solution": "solution", + "bitbybit.occt.transforms.transform": "transformer", + "bitbybit.occt.transforms.transform_description": "transforme la forme", + "on single shape": "sur forme unique", + "rotationAxis": "axe rotation", + "rotationAngle": "angle rotation", + "scaleFactor": "facteur échelle", + "bitbybit.occt.transforms.rotate": "pivoter", + "bitbybit.occt.transforms.rotate_description": "pivote la forme", + "bitbybit.occt.transforms.rotateAroundCenter": "pivoter autour centre", + "rotateAroundCenter": "pivoter autour centre", + "bitbybit.occt.transforms.rotateAroundCenter_description": "pivote la forme autour du centre", + "bitbybit.occt.transforms.align": "aligner", + "bitbybit.occt.transforms.align_description": "aligne la forme", + "fromOrigin": "depuis origine", + "fromDirection": "depuis direction", + "toOrigin": "vers origine", + "toDirection": "vers direction", + "bitbybit.occt.transforms.alignAndTranslate": "aligner et translater", + "alignAndTranslate": "aligner et translater", + "bitbybit.occt.transforms.alignAndTranslate_description": "aligne et translate la forme", + "bitbybit.occt.transforms.translate": "translater", + "bitbybit.occt.transforms.translate_description": "translate la forme", + "bitbybit.occt.transforms.scale": "mettre à l'échelle", + "bitbybit.occt.transforms.scale_description": "met à l'échelle la forme", + "bitbybit.occt.transforms.scale3d": "mettre à l'échelle 3d", + "scale3d": "mettre à l'échelle 3d", + "bitbybit.occt.transforms.scale3d_description": "met à l'échelle la forme en 3d", + "bitbybit.occt.transforms.mirror": "miroir", + "mirror": "miroir", + "bitbybit.occt.transforms.mirror_description": "reflète la forme", + "bitbybit.occt.transforms.mirrorAlongNormal": "miroir le long normale", + "mirrorAlongNormal": "miroir le long normale", + "bitbybit.occt.transforms.mirrorAlongNormal_description": "reflète la forme le long de la normale et de l'origine", + "normal": "normale", + "bitbybit.occt.transforms.transformShapes": "transformer formes", + "transformShapes": "transformer formes", + "bitbybit.occt.transforms.transformShapes_description": "transforme un tableau de formes", + "on shapes": "sur formes", + "rotationAxes": "axes rotation", + "rotationAngles": "angles rotation", + "scaleFactors": "facteurs échelle", + "bitbybit.occt.transforms.rotateShapes": "pivoter formes", + "rotateShapes": "pivoter formes", + "bitbybit.occt.transforms.rotateShapes_description": "pivote les formes", + "axes": "axes", + "bitbybit.occt.transforms.rotateAroundCenterShapes": "pivoter autour centre formes", + "rotateAroundCenterShapes": "pivoter autour centre formes", + "bitbybit.occt.transforms.rotateAroundCenterShapes_description": "pivote les formes autour du centre et de l'axe", + "centers": "centres", + "bitbybit.occt.transforms.alignShapes": "aligner formes", + "alignShapes": "aligner formes", + "bitbybit.occt.transforms.alignShapes_description": "aligne les formes", + "fromOrigins": "depuis origines", + "fromDirections": "depuis directions", + "toOrigins": "vers origines", + "toDirections": "vers directions", + "bitbybit.occt.transforms.alignAndTranslateShapes": "aligner et translater formes", + "alignAndTranslateShapes": "aligner et translater formes", + "bitbybit.occt.transforms.alignAndTranslateShapes_description": "aligne et translate les formes", + "directions": "directions", + "bitbybit.occt.transforms.translateShapes": "translater formes", + "translateShapes": "translater formes", + "bitbybit.occt.transforms.translateShapes_description": "translate les formes", + "bitbybit.occt.transforms.scaleShapes": "mettre à l'échelle formes", + "scaleShapes": "mettre à l'échelle formes", + "bitbybit.occt.transforms.scaleShapes_description": "met à l'échelle les formes", + "factors": "facteurs", + "bitbybit.occt.transforms.scale3dShapes": "mettre à l'échelle 3d formes", + "scale3dShapes": "mettre à l'échelle 3d formes", + "bitbybit.occt.transforms.scale3dShapes_description": "met à l'échelle les formes en 3d", + "scales": "échelles", + "bitbybit.occt.transforms.mirrorShapes": "miroir formes", + "mirrorShapes": "miroir formes", + "bitbybit.occt.transforms.mirrorShapes_description": "reflète les formes", + "origins": "origines", + "bitbybit.occt.transforms.mirrorAlongNormalShapes": "miroir le long normale formes", + "mirrorAlongNormalShapes": "miroir le long normale formes", + "bitbybit.occt.transforms.mirrorAlongNormalShapes_description": "reflète les formes le long de la normale et de l'origine", + "normals": "normales", + "bitbybit.occt.operations.loft": "extrusion par sections", + "operations": "opérations", + "loft": "extrusion par sections", + "bitbybit.occt.operations.loft_description": "extrude les fils en coque", + "lofts": "extrusions par sections", + "makeSolid": "créer solide", + "bitbybit.occt.operations.loftAdvanced": "extrusion par sections avancée", + "loftAdvanced": "extrusion par sections avancée", + "bitbybit.occt.operations.loftAdvanced_description": "extrude les fils en coque avec options", + "straight": "droit", + "nrPeriodicSections": "nb sections périodiques", + "useSmoothing": "utiliser lissage", + "maxUDegree": "degré u max", + "parType": "type param", + "approxParametrizationTypeEnum": "énumération type paramétrisation approx", + "startVertex": "sommet départ", + "endVertex": "sommet arrivée", + "bitbybit.occt.operations.closestPointsBetweenTwoShapes": "points plus proches entre deux formes", + "closestPointsBetweenTwoShapes": "points plus proches entre deux formes", + "bitbybit.occt.operations.closestPointsBetweenTwoShapes_description": "calcule les points les plus proches entre deux formes", + "closest pts": "pts plus proches", + "shape1": "forme 1", + "shape2": "forme 2", + "bitbybit.occt.operations.closestPointsOnShapeFromPoints": "points plus proches sur forme depuis points", + "closestPointsOnShapeFromPoints": "points plus proches sur forme depuis points", + "bitbybit.occt.operations.closestPointsOnShapeFromPoints_description": "calcule les points les plus proches des points à la forme", + "bitbybit.occt.operations.closestPointsOnShapesFromPoints": "points plus proches sur formes depuis points", + "closestPointsOnShapesFromPoints": "points plus proches sur formes depuis points", + "bitbybit.occt.operations.closestPointsOnShapesFromPoints_description": "calcule les points les plus proches des points aux formes", + "bitbybit.occt.operations.distancesToShapeFromPoints": "distances à forme depuis points", + "distancesToShapeFromPoints": "distances à forme depuis points", + "bitbybit.occt.operations.distancesToShapeFromPoints_description": "calcule les distances des points à la forme", + "bitbybit.occt.operations.boundingBoxOfShape": "boîte englobante de la forme", + "boundingBoxOfShape": "boîte englobante de la forme", + "bitbybit.occt.operations.boundingBoxOfShape_description": "Calcule les paramètres de la boîte englobante de la forme", + "bitbybit.occt.operations.boundingBoxMinOfShape": "minimum de la boîte englobante de la forme", + "boundingBoxMinOfShape": "minimum de la boîte englobante de la forme", + "bitbybit.occt.operations.boundingBoxMinOfShape_description": "Obtient le point minimum de la boîte englobante de la forme", + "bitbybit.occt.operations.boundingBoxMaxOfShape": "maximum de la boîte englobante de la forme", + "boundingBoxMaxOfShape": "maximum de la boîte englobante de la forme", + "bitbybit.occt.operations.boundingBoxMaxOfShape_description": "Obtient le point maximum de la boîte englobante de la forme", + "bitbybit.occt.operations.boundingBoxCenterOfShape": "centre de la boîte englobante de la forme", + "boundingBoxCenterOfShape": "centre de la boîte englobante de la forme", + "bitbybit.occt.operations.boundingBoxCenterOfShape_description": "Obtient le point central de la boîte englobante de la forme", + "bitbybit.occt.operations.boundingBoxSizeOfShape": "taille de la boîte englobante de la forme", + "boundingBoxSizeOfShape": "taille de la boîte englobante de la forme", + "bitbybit.occt.operations.boundingBoxSizeOfShape_description": "Obtient le point de taille de la boîte englobante de la forme", + "bitbybit.occt.operations.boundingBoxShapeOfShape": "forme de la boîte englobante de la forme", + "boundingBoxShapeOfShape": "forme de la boîte englobante de la forme", + "bitbybit.occt.operations.boundingBoxShapeOfShape_description": "Obtient la forme de la boîte englobante de la forme", + "bitbybit.occt.operations.boundingSphereOfShape": "sphère englobante de la forme", + "boundingSphereOfShape": "sphère englobante de la forme", + "bitbybit.occt.operations.boundingSphereOfShape_description": "Calcule les paramètres de la sphère englobante de la forme", + "bitbybit.occt.operations.boundingSphereCenterOfShape": "centre de la sphère englobante de la forme", + "boundingSphereCenterOfShape": "centre de la sphère englobante de la forme", + "bitbybit.occt.operations.boundingSphereCenterOfShape_description": "Obtient le point central de la sphère englobante de la forme", + "bitbybit.occt.operations.boundingSphereRadiusOfShape": "rayon de la sphère englobante de la forme", + "boundingSphereRadiusOfShape": "rayon de la sphère englobante de la forme", + "bitbybit.occt.operations.boundingSphereRadiusOfShape_description": "Obtient le rayon de la sphère englobante de la forme", + "bitbybit.occt.operations.boundingSphereShapeOfShape": "forme de la sphère englobante de la forme", + "boundingSphereShapeOfShape": "forme de la sphère englobante de la forme", + "bitbybit.occt.operations.boundingSphereShapeOfShape_description": "Obtient la forme de la sphère englobante de la forme", + "bitbybit.occt.operations.extrude": "extruder", + "extrude": "extruder", + "bitbybit.occt.operations.extrude_description": "extrude la forme le long de la direction", + "extrusions": "extrusions", + "bitbybit.occt.operations.extrudeShapes": "extruder formes", + "extrudeShapes": "extruder formes", + "bitbybit.occt.operations.extrudeShapes_description": "extrude les formes le long de la direction", + "bitbybit.occt.operations.splitShapeWithShapes": "diviser forme avec formes", + "splitShapeWithShapes": "diviser forme avec formes", + "bitbybit.occt.operations.splitShapeWithShapes_description": "divise la forme avec des formes", + "divisions": "divisions", + "localFuzzyTolerance": "tolérance floue locale", + "nonDestructive": "non destructif", + "bitbybit.occt.operations.revolve": "révolution", + "revolve": "révolution", + "bitbybit.occt.operations.revolve_description": "fait tourner la forme autour de la direction", + "revolutions": "révolutions", + "copy": "copier", + "bitbybit.occt.operations.rotatedExtrude": "extrusion pivotée", + "rotatedExtrude": "extrusion pivotée", + "bitbybit.occt.operations.rotatedExtrude_description": "effectue une extrusion pivotée sur la forme", + "bitbybit.occt.operations.pipe": "tuyau", + "pipe": "tuyau", + "bitbybit.occt.operations.pipe_description": "crée des tuyaux de formes le long du fil", + "pipeing": "tuyauterie", + "bitbybit.occt.operations.pipePolylineWireNGon": "tuyau fil polyligne ngon", + "pipePolylineWireNGon": "tuyau fil polyligne ngon", + "bitbybit.occt.operations.pipePolylineWireNGon_description": "crée un tuyau de fil polyligne avec un profil ngon", + "trihedronEnum": "énumération trièdre", + "geomFillTrihedronEnum": "énumération trièdre remplissage geom", + "forceApproxC1": "forcer approx c1", + "bitbybit.occt.operations.pipeWiresCylindrical": "tuyaux fils cylindriques", + "pipeWiresCylindrical": "tuyaux fils cylindriques", + "bitbybit.occt.operations.pipeWiresCylindrical_description": "crée des tuyaux de fils de forme cylindrique", + "bitbybit.occt.operations.pipeWireCylindrical": "tuyau fil cylindrique", + "pipeWireCylindrical": "tuyau fil cylindrique", + "bitbybit.occt.operations.pipeWireCylindrical_description": "crée un tuyau de fil de forme cylindrique", + "bitbybit.occt.operations.offset": "décalage", + "bitbybit.occt.operations.offset_description": "décale les formes", + "offsets": "décalages", + "bitbybit.occt.operations.offsetAdv": "décalage avancé", + "offsetAdv": "décalage avancé", + "bitbybit.occt.operations.offsetAdv_description": "décale avec des options avancées", + "joinType": "type jonction", + "joinTypeEnum": "énumération type jonction", + "removeIntEdges": "supprimer arêtes int", + "bitbybit.occt.operations.makeThickSolidSimple": "créer solide épais simple", + "makeThickSolidSimple": "créer solide épais simple", + "bitbybit.occt.operations.makeThickSolidSimple_description": "épaissit la forme en solide", + "bitbybit.occt.operations.makeThickSolidByJoin": "créer solide épais par jonction", + "makeThickSolidByJoin": "créer solide épais par jonction", + "bitbybit.occt.operations.makeThickSolidByJoin_description": "épaissit la forme en solide par jonction", + "intersection": "intersection", + "selfIntersection": "auto-intersection", + "bitbybit.occt.operations.slice": "trancher", + "slice": "trancher", + "bitbybit.occt.operations.slice_description": "tranche la forme", + "bitbybit.occt.operations.sliceInStepPattern": "trancher en motif pas", + "sliceInStepPattern": "trancher en motif pas", + "bitbybit.occt.operations.sliceInStepPattern_description": "tranche la forme en motif de pas", + "steps": "pas", + "bitbybit.occt.operations.offset3DWire": "décalage fil 3d", + "offset3DWire": "décalage fil 3d", + "bitbybit.occt.operations.offset3DWire_description": "décale le fil 3d", + "bitbybit.occt.booleans.union": "union", + "booleans": "booléens", + "union": "union", + "bitbybit.occt.booleans.union_description": "joint les objets", + "keepEdges": "garder arêtes", + "bitbybit.occt.booleans.difference": "différence", + "difference": "différence", + "bitbybit.occt.booleans.difference_description": "effectue une différence booléenne", + "bitbybit.occt.booleans.intersection": "intersection", + "bitbybit.occt.booleans.intersection_description": "effectue une intersection booléenne", + "bitbybit.occt.shapeFix.basicShapeRepair": "réparation forme base", + "shapeFix": "correction forme", + "basicShapeRepair": "réparation forme base", + "bitbybit.occt.shapeFix.basicShapeRepair_description": "répare la forme", + "maxTolerance": "tolérance max", + "minTolerance": "tolérance min", + "bitbybit.occt.shapeFix.fixSmallEdgeOnWire": "corriger petite arête sur fil", + "fixSmallEdgeOnWire": "corriger petite arête sur fil", + "bitbybit.occt.shapeFix.fixSmallEdgeOnWire_description": "corrige la petite arête sur le fil", + "lockvtx": "verrouiller vtx", + "precsmall": "précision petit", + "bitbybit.occt.shapeFix.fixEdgeOrientationsAlongWire": "corriger orientations arêtes le long fil", + "fixEdgeOrientationsAlongWire": "corriger orientations arêtes le long fil", + "bitbybit.occt.shapeFix.fixEdgeOrientationsAlongWire_description": "corrige les orientations des arêtes le long du fil", + "bitbybit.occt.io.saveShapeSTEP": "sauvegarder forme step", + "saveShapeSTEP": "sauvegarder forme step", + "bitbybit.occt.io.saveShapeSTEP_description": "sauvegarde le fichier step", + "adjustYtoZ": "ajuster y à z", + "tryDownload": "essayer télécharger", + "bitbybit.occt.io.saveShapeSTEPAndReturn": "sauvegarder forme step et retourner", + "saveShapeSTEPAndReturn": "sauvegarder forme step et retourner", + "bitbybit.occt.io.saveShapeSTEPAndReturn_description": "sauvegarde le fichier step et retourne le texte", + "bitbybit.occt.io.saveShapeStl": "sauvegarder forme stl", + "saveShapeStl": "sauvegarder forme stl", + "bitbybit.occt.io.saveShapeStl_description": "sauvegarde le fichier stl", + "binary": "binaire", + "bitbybit.occt.io.saveShapeStlAndReturn": "sauvegarder forme stl et retourner", + "saveShapeStlAndReturn": "sauvegarder forme stl et retourner", + "bitbybit.occt.io.saveShapeStlAndReturn_description": "sauvegarde le fichier stl et retourne", + "bitbybit.occt.io.loadSTEPorIGES": "charger step ou iges", + "loadSTEPorIGES": "charger step ou iges", + "bitbybit.occt.io.loadSTEPorIGES_description": "importe le fichier step ou iges", + "adjustZtoY": "ajuster z à y", + "bitbybit.occt.io.loadSTEPorIGESFromText": "charger step ou iges depuis texte", + "loadSTEPorIGESFromText": "charger step ou iges depuis texte", + "bitbybit.occt.io.loadSTEPorIGESFromText_description": "importe step ou iges depuis le texte", + "fileType": "type fichier", + "fileTypeEnum": "énumération type fichier", + "bitbybit.advanced.text3d.create": "texte 3d", + "advanced": "avancé", + "text3d": "texte 3d", + "bitbybit.advanced.text3d.create_description": "crée un texte 3d", + "fontType": "type police", + "fontsEnum": "énumération polices", + "fontVariant": "variante police", + "fontVariantsEnum": "énumération variantes polices", + "Inputs.Base.Vector3": "entrées base vecteur 3", + "originAlignment": "alignement origine", + "recAlignmentEnum": "énumération alignement rec", + "bitbybit.advanced.text3d.createTextOnFace": "texte sur face", + "createTextOnFace": "texte sur face", + "bitbybit.advanced.text3d.createTextOnFace_description": "crée un texte 3d sur la face", + "facePlanar": "face planaire", + "faceTextVar": "var texte face", + "faceTextVarEnum": "énumération var texte face", + "originParamU": "origine param u", + "originParamV": "origine param v", + "bitbybit.advanced.text3d.createTextsOnFace": "textes sur face", + "createTextsOnFace": "textes sur face", + "bitbybit.advanced.text3d.createTextsOnFace_description": "crée des textes 3d sur la face", + "definitions": "définitions", + "Text3DFaceDefinitionDto[]": "tableau dto définition face texte 3d", + "bitbybit.advanced.text3d.definition3dTextOnFace": "définition texte 3d sur face", + "definition3dTextOnFace": "définition texte 3d sur face", + "bitbybit.advanced.text3d.definition3dTextOnFace_description": "crée un texte 3d pour la définition de face", + "bitbybit.advanced.text3d.getCompoundShape": "obtenir forme composée", + "getCompoundShape": "obtenir forme composée", + "bitbybit.advanced.text3d.getCompoundShape_description": "obtient la forme composée du texte 3d", + "model": "modèle", + "Text3DData": "données texte 3d t", + "bitbybit.advanced.text3d.getCharacterShape": "obtenir forme caractère", + "getCharacterShape": "obtenir forme caractère", + "bitbybit.advanced.text3d.getCharacterShape_description": "obtient la forme du caractère à l'index", + "bitbybit.advanced.text3d.getCharacterShapes": "obtenir formes caractères", + "getCharacterShapes": "obtenir formes caractères", + "bitbybit.advanced.text3d.getCharacterShapes_description": "obtient les formes des caractères du texte 3d", + "bitbybit.advanced.text3d.getCharacterCenterCoordinates": "obtenir coordonnées centre caractères", + "getCharacterCenterCoordinates": "obtenir coordonnées centre caractères", + "bitbybit.advanced.text3d.getCharacterCenterCoordinates_description": "obtient les coordonnées du centre des caractères", + "bitbybit.advanced.text3d.getFaceCutout": "obtenir découpe face", + "getFaceCutout": "obtenir découpe face", + "bitbybit.advanced.text3d.getFaceCutout_description": "obtient la découpe de face du texte 3d sur la face", + "get from face": "obtenir depuis face", + "bitbybit.advanced.text3d.getAllFacesOfCutout": "obtenir toutes faces découpe", + "getAllFacesOfCutout": "obtenir toutes faces découpe", + "bitbybit.advanced.text3d.getAllFacesOfCutout_description": "obtient toutes les découpes de face du texte 3d", + "bitbybit.advanced.text3d.getCutoutsInsideCharacters": "obtenir découpes intérieur caractères", + "getCutoutsInsideCharacters": "obtenir découpes intérieur caractères", + "bitbybit.advanced.text3d.getCutoutsInsideCharacters_description": "obtient les découpes de face des caractères du texte 3d", + "bitbybit.advanced.text3d.getAdvanceWidth": "obtenir largeur avance", + "getAdvanceWidth": "obtenir largeur avance", + "bitbybit.advanced.text3d.getAdvanceWidth_description": "obtient la largeur d'avance", + "dimensions": "dimensions", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimple": "pyramide simple", + "facePatterns": "motifs face", + "pyramidSimple": "pyramide simple", + "createPyramidSimple": "pyramide simple", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimple_description": "crée un motif pyramidal simple sur les faces", + "uNumber": "nombre u", + "vNumber": "nombre v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimpleAffectors": "pyramide simple affecteurs", + "createPyramidSimpleAffectors": "pyramide simple affecteurs", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimpleAffectors_description": "crée un motif pyramidal avec des affecteurs", + "affectorPoints": "points affecteurs", + "Inputs.Base.Point3[]": "tableau de point base 3 (entrées)", + "affectorRadiusList": "liste rayons affecteur", + "affectorFactors": "facteurs affecteur", + "defaultHeight": "hauteur par défaut", + "affectMinHeight": "hauteur min affectée", + "affectMaxHeight": "hauteur max affectée", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShape": "obtenir forme composée", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShape_description": "obtient la forme composée des pyramides", + "get shapes": "obtenir formes", + "PyramidSimpleData": "données pyramide simple t", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeOnFace": "obtenir forme composée sur face", + "getCompoundShapeOnFace": "obtenir forme composée sur face", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeOnFace_description": "obtient la forme composée sur la face", + "faceIndex": "index face", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeCellOnFace": "obtenir forme composée cellule sur face", + "getCompoundShapeCellOnFace": "obtenir forme composée cellule sur face", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeCellOnFace_description": "obtient la forme pyramidale sur la face à l'index", + "uIndex": "index u", + "vIndex": "index v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCells": "obtenir toutes cellules pyramide", + "getAllPyramidCells": "obtenir toutes cellules pyramide", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCells_description": "obtient toutes les cellules pyramidales", + "get cells": "obtenir cellules", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCellsOnFace": "obtenir toutes cellules pyramide sur face", + "getAllPyramidCellsOnFace": "obtenir toutes cellules pyramide sur face", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCellsOnFace_description": "obtient les cellules pyramidales sur la face", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFace": "obtenir toutes cellules pyramide u sur face", + "getAllPyramidUCellsOnFace": "obtenir toutes cellules pyramide u sur face", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFace_description": "obtient les cellules pyramidales u sur la face", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtU": "obtenir toutes cellules pyramide u sur face à u", + "getAllPyramidUCellsOnFaceAtU": "obtenir toutes cellules pyramide u sur face à u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtU_description": "obtient les cellules pyramidales sur la face à u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtV": "obtenir toutes cellules pyramide u sur face à v", + "getAllPyramidUCellsOnFaceAtV": "obtenir toutes cellules pyramide u sur face à v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtV_description": "obtient les cellules pyramidales sur la face à v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCellOnIndex": "obtenir cellule à l'index", + "getCellOnIndex": "obtenir cellule à l'index", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCellOnIndex_description": "obtient la cellule pyramidale sur la face à u et v", + "get cell": "obtenir cellule", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getTopPointsOfCells": "obtenir points supérieurs cellules", + "getTopPointsOfCells": "obtenir points supérieurs cellules", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getTopPointsOfCells_description": "obtient les points supérieurs des cellules", + "get from cells": "obtenir depuis cellules", + "cells": "cellules", + "PyramidSimpleCellPart[]": "tableau partie cellule pyramide simple t", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCenterPointsOfCells": "obtenir points centraux cellules", + "getCenterPointsOfCells": "obtenir points centraux cellules", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCenterPointsOfCells_description": "obtient les points centraux des cellules", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointsOfCells": "obtenir points coins cellules", + "getCornerPointsOfCells": "obtenir points coins cellules", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointsOfCells_description": "obtient les points de coin des cellules", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointOfCells": "obtenir point coin cellules", + "getCornerPointOfCells": "obtenir point coin cellules", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointOfCells_description": "obtient le point de coin des cellules", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalOfCells": "obtenir normale coin cellules", + "getCornerNormalOfCells": "obtenir normale coin cellules", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalOfCells_description": "obtient la normale de coin des cellules", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalsOfCells": "obtenir normales coins cellules", + "getCornerNormalsOfCells": "obtenir normales coins cellules", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalsOfCells_description": "obtient les normales de coin des cellules", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapesOfCells": "obtenir formes composées cellules", + "getCompoundShapesOfCells": "obtenir formes composées cellules", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapesOfCells_description": "obtient les formes composées des cellules pyramidales", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getFaceShapesOfCells": "obtenir formes faces cellules", + "getFaceShapesOfCells": "obtenir formes faces cellules", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getFaceShapesOfCells_description": "obtient les formes de face des cellules pyramidales", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getWireShapesOfCells": "obtenir formes fils cellules", + "getWireShapesOfCells": "obtenir formes fils cellules", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getWireShapesOfCells_description": "obtient les formes de fil des cellules pyramidales", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireU": "obtenir fil polyligne départ u", + "getStartPolylineWireU": "obtenir fil polyligne départ u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireU_description": "obtient le fil polyligne le long de l'arête u de départ", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireU": "obtenir fil polyligne fin u", + "getEndPolylineWireU": "obtenir fil polyligne fin u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireU_description": "obtient le fil polyligne le long de l'arête u de fin", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireV": "obtenir fil polyligne départ v", + "getStartPolylineWireV": "obtenir fil polyligne départ v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireV_description": "obtient le fil polyligne le long de l'arête v de départ", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireV": "obtenir fil polyligne fin v", + "getEndPolylineWireV": "obtenir fil polyligne fin v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireV_description": "obtient le fil polyligne le long de l'arête v de fin", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresUCompound": "obtenir fils polyligne u composé", + "getPolylineWiresUCompound": "obtenir fils polyligne u composé", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresUCompound_description": "obtient les fils polylignes le long de u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresVCompound": "obtenir fils polyligne v composé", + "getPolylineWiresVCompound": "obtenir fils polyligne v composé", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresVCompound_description": "obtient les fils polylignes le long de v", + "bitbybit.things.kidsCorner.birdhouses.wingtipVilla.create": "wingtip villa", + "things": "choses", + "kidsCorner": "coin enfants", + "birdhouses": "nichoirs", + "wingtipVilla": "wingtip villa", + "bitbybit.things.kidsCorner.birdhouses.wingtipVilla.create_description": "crée le nichoir wingtip villa", + "birdhouse": "nichoir", + "interiorWidth": "largeur intérieure", + "interiorLength": "longueur intérieure", + "interiorHeight": "hauteur intérieure", + "holeDiameter": "diamètre trou", + "holeDistToBottom": "distance trou au bas", + "stickLength": "longueur bâton", + "stickDiameter": "diamètre bâton", + "baseAttachmentHeight": "hauteur fixation base", + "roofOverhang": "débord toit", + "chimneyHeight": "hauteur cheminée", + "Inputs.Base.Point3": "point base 3 (entrées)", + "bitbybit.things.kidsCorner.birdhouses.chirpyChalet.create": "chirpy chalet", + "chirpyChalet": "chirpy chalet", + "bitbybit.things.kidsCorner.birdhouses.chirpyChalet.create_description": "crée le nichoir chirpy chalet", + "roofAngle": "angle toit", + "bitbybit.things.threeDPrinting.vases.serenitySwirl.create": "serenity swirl", + "threeDPrinting": "impression 3d", + "vases": "vases", + "serenitySwirl": "serenity swirl", + "bitbybit.things.threeDPrinting.vases.serenitySwirl.create_description": "crée le vase serenity swirl", + "swirl": "tourbillon", + "addRadiusNarrow": "ajouter rayon étroit", + "addRadiusWide": "ajouter rayon large", + "addMiddleHeight": "ajouter hauteur milieu", + "addTopHeight": "ajouter hauteur haut", + "bitbybit.things.threeDPrinting.vases.arabicArchway.create": "arabic archway", + "arabicArchway": "arabic archway", + "bitbybit.things.threeDPrinting.vases.arabicArchway.create_description": "crée le vase arabic archway", + "profilePoints": "points profil", + "nrOfSides": "nb côtés", + "nrOfVerticalArches": "nb arches verticales", + "archCenterThickness": "épaisseur centre arche", + "edgesThickness": "épaisseur arêtes", + "baseHeight": "hauteur base", + "patchHoles": "colmater trous", + "lod": "lod", + "Things.Enums.lodEnum": "énumération lod enums choses", + "bitbybit.things.threeDPrinting.medals.eternalLove.create": "eternal love", + "medals": "médailles", + "eternalLove": "eternal love", + "bitbybit.things.threeDPrinting.medals.eternalLove.create_description": "crée la médaille eternal love", + "textHeading": "texte titre", + "textName": "texte nom", + "fullModel": "modèle complet", + "decorationThickness": "épaisseur décoration", + "bitbybit.things.threeDPrinting.cups.calmCup.create": "calm cup", + "cups": "tasses", + "calmCup": "calm cup", + "bitbybit.things.threeDPrinting.cups.calmCup.create_description": "crée le modèle de tasse calm cup", + "radiusTopOffset": "décalage rayon haut", + "fillet": "congé", + "nrOfHandles": "nb poignées", + "handleDist": "distance poignée", + "bitbybit.things.threeDPrinting.cups.dragonCup.create": "dragon cup", + "dragonCup": "dragon cup", + "bitbybit.things.threeDPrinting.cups.dragonCup.create_description": "crée le modèle de tasse dragon cup", + "radiusMidOffset": "décalage rayon milieu", + "rotationTopAngle": "angle rotation haut", + "rotationMidAngle": "angle rotation milieu", + "nrSkinCellsVertical": "nb cellules peau verticales", + "nrSkinCellsHorizontal": "nb cellules peau horizontales", + "nrSkinCellDivisionsTop": "nb divisions cellule peau haut", + "nrSkinCellDivisionsBottom": "nb divisions cellule peau bas", + "skinCellOuterHeight": "hauteur extérieure cellule peau", + "skinCellInnerHeight": "hauteur intérieure cellule peau", + "skinCellBottomHeight": "hauteur bas cellule peau", + "skinCellTopHeight": "hauteur haut cellule peau", + "bottomThickness": "épaisseur bas", + "bitbybit.things.threeDPrinting.cups.dragonCup.getCompoundShape": "obtenir forme composée", + "bitbybit.things.threeDPrinting.cups.dragonCup.getCompoundShape_description": "obtient la forme composée de la tasse dragon", + "DragonCupData": "données dragon cup t", + "bitbybit.things.threeDPrinting.desktop.phoneNest.create": "phone nest", + "desktop": "bureau", + "phoneNest": "phone nest", + "bitbybit.things.threeDPrinting.desktop.phoneNest.create_description": "crée le modèle phone nest", + "heightBottom": "hauteur bas", + "heightTop": "hauteur haut", + "widthBack": "largeur arrière", + "widthFront": "largeur avant", + "backOffset": "décalage arrière", + "applyOrnaments": "appliquer ornements", + "filletRadius": "rayon congé", + "phoneHeight": "hauteur téléphone", + "phoneWidth": "largeur téléphone", + "phoneThickness": "épaisseur téléphone", + "bitbybit.things.threeDPrinting.desktop.phoneNest.getCompoundShape": "obtenir forme composée", + "bitbybit.things.threeDPrinting.desktop.phoneNest.getCompoundShape_description": "obtient la forme composée du phone nest", + "PhoneNestData": "données phone nest t", + "bitbybit.things.threeDPrinting.desktop.phoneNest.drawOptions": "options dessin", + "drawOptions": "options dessin", + "bitbybit.things.threeDPrinting.desktop.phoneNest.drawOptions_description": "crée les options de dessin pour le modèle", + "mainMaterial": "matériau principal", + "phoneMaterial": "matériau téléphone", + "Inputs.Base.Color": "couleur base (entrées)", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.create": "droplets phone holder", + "laserCutting": "découpe laser", + "gadgets": "gadgets", + "dropletsPhoneHolder": "droplets phone holder", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.create_description": "crée le support téléphone droplets", + "title": "titre", + "subtitle": "sous-titre", + "includeLogo": "inclure logo", + "kerf": "kerf", + "backLength": "longueur arrière", + "offsetAroundPhone": "décalage autour téléphone", + "penShelf": "étagère stylo", + "phoneLockHeight": "hauteur verrouillage téléphone", + "includePattern": "inclure motif", + "densityPattern": "densité motif", + "holesForWire": "trous pour fil", + "wireInputThickness": "épaisseur entrée fil", + "includeModel": "inclure modèle", + "includeDrawings": "inclure dessins", + "spacingDrawings": "espacement dessins", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCompoundShape": "obtenir forme composée", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCompoundShape_description": "obtient la forme composée du support téléphone droplets", + "DropletsPhoneHolderData": "données droplets phone holder t", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCutWiresCompound": "obtenir fils coupe composé", + "getCutWiresCompound": "obtenir fils coupe composé", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCutWiresCompound_description": "obtient le composé des fils de coupe", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getEngravingWiresCompound": "obtenir fils gravure composé", + "getEngravingWiresCompound": "obtenir fils gravure composé", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getEngravingWiresCompound_description": "obtient le composé des fils de gravure", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadDXFDrawings": "télécharger dessins dxf", + "downloadDXFDrawings": "télécharger dessins dxf", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadDXFDrawings_description": "télécharge le dessin dxf", + "download": "télécharger", + "cutWiresColor": "couleur fils coupe", + "engravingWiresColor": "couleur fils gravure", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadSTEPDrawings": "télécharger dessins step", + "downloadSTEPDrawings": "télécharger dessins step", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadSTEPDrawings_description": "télécharge le dessin step", + "adjustYZ": "ajuster yz", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.download3dSTEPModel": "télécharger modèle step 3d", + "download3dSTEPModel": "télécharger modèle step 3d", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.download3dSTEPModel_description": "télécharge le modèle step 3d", + "bitbybit.things.architecture.houses.zenHideout.create": "zen hideout", + "architecture": "architecture", + "houses": "maisons", + "zenHideout": "zen hideout", + "bitbybit.things.architecture.houses.zenHideout.create_description": "crée le refuge zen", + "widthFirstWing": "largeur première aile", + "lengthFirstWing": "longueur première aile", + "terraceWidth": "largeur terrasse", + "widthSecondWing": "largeur seconde aile", + "lengthSecondWing": "longueur seconde aile", + "heightWalls": "hauteur murs", + "roofAngleFirstWing": "angle toit première aile", + "roofAngleSecondWing": "angle toit seconde aile", + "roofOffset": "décalage toit", + "roofInsideOverhang": "débord toit intérieur", + "roofMaxDistAttachmentBeams": "distance max toit poutres fixation", + "roofAttachmentBeamWidth": "largeur poutre fixation toit", + "roofAttachmentBeamHeight": "hauteur poutre fixation toit", + "roofOutsideOverhang": "débord toit extérieur", + "columnSize": "taille colonne", + "ceilingBeamHeight": "hauteur poutre plafond", + "ceilingBeamWidth": "largeur poutre plafond", + "nrCeilingBeamsBetweenColumns": "nb poutres plafond entre colonnes", + "distBetweenColumns": "distance entre colonnes", + "floorHeight": "hauteur étage", + "groundLevel": "niveau sol", + "facadePanelThickness": "épaisseur panneau façade", + "windowWidthOffset": "décalage largeur fenêtre", + "windowHeightOffset": "décalage hauteur fenêtre", + "windowFrameThickness": "épaisseur cadre fenêtre", + "windowGlassFrameThickness": "épaisseur cadre vitre fenêtre", + "skinOpacity": "opacité peau", + "bitbybit.things.furniture.chairs.snakeChair.create": "snake chair", + "furniture": "mobilier", + "chairs": "chaises", + "snakeChair": "snake chair", + "bitbybit.things.furniture.chairs.snakeChair.create_description": "crée le modèle de chaise snake chair", + "sittingHeight": "hauteur assise", + "backRestOffset": "décalage dossier", + "backRestHeight": "hauteur dossier", + "nrOrnamentPlanks": "nb planches ornement", + "ornamentDepth": "profondeur ornement", + "bitbybit.things.furniture.chairs.snakeChair.getCompoundShape": "obtenir forme composée", + "bitbybit.things.furniture.chairs.snakeChair.getCompoundShape_description": "obtient la forme composée de la chaise", + "SnakeChairData": "données snake chair t", + "bitbybit.things.furniture.chairs.snakeChair.getSittingWireShape": "obtenir forme fil assise", + "getSittingWireShape": "obtenir forme fil assise", + "bitbybit.things.furniture.chairs.snakeChair.getSittingWireShape_description": "obtient la forme de fil de la zone d'assise", + "bitbybit.things.furniture.chairs.snakeChair.getSittingAreaCenterPoint": "obtenir point central zone assise", + "getSittingAreaCenterPoint": "obtenir point central zone assise", + "bitbybit.things.furniture.chairs.snakeChair.getSittingAreaCenterPoint_description": "obtient le point central de la zone d'assise", + "get points": "obtenir points", + "bitbybit.things.furniture.chairs.snakeChair.drawOptions": "options dessin", + "bitbybit.things.furniture.chairs.snakeChair.drawOptions_description": "crée les options de dessin pour la chaise snake", + "bitbybit.things.furniture.tables.elegantTable.create": "elegant table", + "tables": "tables", + "elegantTable": "elegant table", + "bitbybit.things.furniture.tables.elegantTable.create_description": "crée le modèle de table elegant table", + "topThickness": "épaisseur plateau", + "topOffset": "décalage plateau", + "minFillet": "congé min", + "radiusLegTop": "rayon pied haut", + "radiusLegBottom": "rayon pied bas", + "nrLegPairs": "nb paires pieds", + "bitbybit.things.furniture.tables.elegantTable.getCompoundShape": "obtenir forme composée", + "bitbybit.things.furniture.tables.elegantTable.getCompoundShape_description": "obtient la forme composée de la table", + "ElegantTableData": "données elegant table t", + "bitbybit.things.furniture.tables.elegantTable.getLegShapes": "obtenir formes pieds", + "getLegShapes": "obtenir formes pieds", + "bitbybit.things.furniture.tables.elegantTable.getLegShapes_description": "obtient les formes des pieds sous forme de liste", + "bitbybit.things.furniture.tables.elegantTable.getLegShapeByIndex": "obtenir forme pied par index", + "getLegShapeByIndex": "obtenir forme pied par index", + "bitbybit.things.furniture.tables.elegantTable.getLegShapeByIndex_description": "obtient la forme du pied par index", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelShape": "obtenir forme panneau supérieur", + "getTopPanelShape": "obtenir forme panneau supérieur", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelShape_description": "obtient la forme du panneau supérieur de la table", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelWireShape": "obtenir forme fil panneau supérieur", + "getTopPanelWireShape": "obtenir forme fil panneau supérieur", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelWireShape_description": "obtient la forme de fil du panneau supérieur de la table", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelWireShape": "obtenir forme fil panneau inférieur", + "getBottomPanelWireShape": "obtenir forme fil panneau inférieur", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelWireShape_description": "obtient la forme de fil du panneau inférieur de la table", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelShape": "obtenir forme panneau inférieur", + "getBottomPanelShape": "obtenir forme panneau inférieur", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelShape_description": "obtient la forme du panneau inférieur de la table", + "bitbybit.things.furniture.tables.elegantTable.getLegsCompoundShape": "obtenir forme composée pieds", + "getLegsCompoundShape": "obtenir forme composée pieds", + "bitbybit.things.furniture.tables.elegantTable.getLegsCompoundShape_description": "obtient les formes des pieds comme forme composée", + "bitbybit.things.furniture.tables.elegantTable.getTableTopCenterPoint": "obtenir point central plateau table", + "getTableTopCenterPoint": "obtenir point central plateau table", + "bitbybit.things.furniture.tables.elegantTable.getTableTopCenterPoint_description": "obtient le point central supérieur", + "bitbybit.things.furniture.tables.elegantTable.getTableBottomCenterPoint": "obtenir point central bas table", + "getTableBottomCenterPoint": "obtenir point central bas table", + "bitbybit.things.furniture.tables.elegantTable.getTableBottomCenterPoint_description": "obtient le point central inférieur", + "bitbybit.things.furniture.tables.elegantTable.getLegBottomPoints": "obtenir points bas pieds", + "getLegBottomPoints": "obtenir points bas pieds", + "bitbybit.things.furniture.tables.elegantTable.getLegBottomPoints_description": "obtient les points inférieurs des pieds", + "bitbybit.things.furniture.tables.elegantTable.getLegTopPoints": "obtenir points haut pieds", + "getLegTopPoints": "obtenir points haut pieds", + "bitbybit.things.furniture.tables.elegantTable.getLegTopPoints_description": "obtient les points supérieurs des pieds", + "bitbybit.things.furniture.tables.elegantTable.drawOptions": "options dessin", + "bitbybit.things.furniture.tables.elegantTable.drawOptions_description": "crée les options de dessin pour la table elegant", + "topMaterial": "matériau plateau", + "topBaseMaterial": "matériau base plateau", + "legsMaterial": "matériau pieds", + "bitbybit.things.furniture.tables.goodCoffeeTable.create": "good coffee table", + "goodCoffeeTable": "good coffee table", + "bitbybit.things.furniture.tables.goodCoffeeTable.create_description": "crée le modèle de table good coffee table", + "chamfer": "chanfrein", + "topGlassOffset": "décalage verre supérieur", + "glassThickness": "épaisseur verre", + "glassHolderLength": "longueur support verre", + "shelfTopOffset": "décalage haut étagère", + "shelfThickness": "épaisseur étagère", + "legWidth": "largeur pied", + "legDepth": "profondeur pied", + "bitbybit.things.furniture.tables.goodCoffeeTable.getCompoundShape": "obtenir forme composée", + "bitbybit.things.furniture.tables.goodCoffeeTable.getCompoundShape_description": "obtient la forme composée de la table", + "GoodCoffeeTableData": "données good coffee table t", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapes": "obtenir formes pieds", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapes_description": "obtient les formes des pieds sous forme de liste", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapeByIndex": "obtenir forme pied par index", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapeByIndex_description": "obtient la forme du pied par index", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelShape": "obtenir forme panneau supérieur", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelShape_description": "obtient la forme du panneau supérieur de la table", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelWireShape": "obtenir forme fil panneau supérieur", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelWireShape_description": "obtient la forme de fil du panneau supérieur de la table", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelShape": "obtenir forme panneau verre", + "getGlassPanelShape": "obtenir forme panneau verre", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelShape_description": "obtient la forme du panneau de verre de la table", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelWireShape": "obtenir forme fil panneau verre", + "getGlassPanelWireShape": "obtenir forme fil panneau verre", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelWireShape_description": "obtient la forme de fil du panneau de verre de la table", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfShape": "obtenir forme étagère", + "getShelfShape": "obtenir forme étagère", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfShape_description": "obtient la forme de l'étagère de la table", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfTopWireShape": "obtenir forme fil haut étagère", + "getShelfTopWireShape": "obtenir forme fil haut étagère", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfTopWireShape_description": "obtient la forme de fil du haut de l'étagère de la table", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegsCompoundShape": "obtenir forme composée pieds", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegsCompoundShape_description": "obtient les formes des pieds comme forme composée", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableTopCenterPoint": "obtenir point central plateau table", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableTopCenterPoint_description": "obtient le point central supérieur", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableShelfTopCenterPoint": "obtenir point central haut étagère table", + "getTableShelfTopCenterPoint": "obtenir point central haut étagère table", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableShelfTopCenterPoint_description": "obtient le point central supérieur de l'étagère", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegBottomPoints": "obtenir points bas pieds", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegBottomPoints_description": "obtient les points inférieurs des pieds", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegTopPoints": "obtenir points haut pieds", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegTopPoints_description": "obtient les points supérieurs des pieds", + "bitbybit.things.furniture.tables.goodCoffeeTable.drawOptions": "options dessin", + "bitbybit.things.furniture.tables.goodCoffeeTable.drawOptions_description": "crée les options de dessin pour la table good coffee table", + "topGlassMaterial": "matériau verre supérieur", + "shelfMaterial": "matériau étagère", + "bitbybit.things.furniture.tables.snakeTable.create": "snake table", + "snakeTable": "snake table", + "bitbybit.things.furniture.tables.snakeTable.create_description": "crée le modèle de table snake table", + "supportLength": "longueur support", + "shelfHeight": "hauteur étagère", + "glassOffset": "décalage verre", + "bitbybit.things.furniture.tables.snakeTable.getCompoundShape": "obtenir forme composée", + "bitbybit.things.furniture.tables.snakeTable.getCompoundShape_description": "obtient la forme composée de la table", + "SnakeTableData": "données snake table t", + "bitbybit.things.furniture.tables.snakeTable.getGlassShape": "obtenir forme verre", + "getGlassShape": "obtenir forme verre", + "bitbybit.things.furniture.tables.snakeTable.getGlassShape_description": "obtient la forme de verre de la table", + "bitbybit.things.furniture.tables.snakeTable.getMainShape": "obtenir forme principale", + "getMainShape": "obtenir forme principale", + "bitbybit.things.furniture.tables.snakeTable.getMainShape_description": "obtient la forme solide principale de la table", + "bitbybit.things.furniture.tables.snakeTable.getTopCenterPoint": "obtenir point central haut", + "getTopCenterPoint": "obtenir point central haut", + "bitbybit.things.furniture.tables.snakeTable.getTopCenterPoint_description": "obtient le point central du plateau de la table", + "bitbybit.things.furniture.tables.snakeTable.drawOptions": "options dessin", + "bitbybit.things.furniture.tables.snakeTable.drawOptions_description": "crée les options de dessin pour la table snake", + "glassMaterial": "matériau verre", + "bitbybit.things.enums.lodEnum": "énumération lod", + "enums": "énumérations", + "lodEnum": "énumération lod", + "bitbybit.things.enums.lodEnum_description": "crée une valeur d'énumération de niveau de détail", + "bitbybit.jscad.transformSolids": "transformer solides", + "jscad": "jscad", + "transformSolids": "transformer solides", + "bitbybit.jscad.transformSolids_description": "transforme les maillages solides jscad avec des transformations", + "JSCADEntity[]": "tableau entité jscad", + "bitbybit.jscad.transformSolid": "transformer solide", + "transformSolid": "transformer solide", + "bitbybit.jscad.transformSolid_description": "transforme le maillage solide jscad avec des transformations", + "JSCADEntity": "entité jscad", + "bitbybit.jscad.downloadSolidSTL": "télécharger solide stl", + "downloadSolidSTL": "télécharger solide stl", + "bitbybit.jscad.downloadSolidSTL_description": "télécharge le fichier stl binaire du solide 3d", + "bitbybit.jscad.downloadSolidsSTL": "télécharger solides stl", + "downloadSolidsSTL": "télécharger solides stl", + "bitbybit.jscad.downloadSolidsSTL_description": "télécharge le fichier stl binaire des solides 3d", + "bitbybit.jscad.downloadGeometryDxf": "télécharger géométrie dxf", + "downloadGeometryDxf": "télécharger géométrie dxf", + "bitbybit.jscad.downloadGeometryDxf_description": "télécharge le fichier dxf de la géométrie jscad", + "geometry": "géométrie", + "JSCADEntity | JSCADEntity[]": "entité jscad ou tableau", + "bitbybit.jscad.downloadGeometry3MF": "télécharger géométrie 3mf", + "downloadGeometry3MF": "télécharger géométrie 3mf", + "bitbybit.jscad.downloadGeometry3MF_description": "télécharge le fichier 3mf de la géométrie jscad", + "bitbybit.jscad.booleans.intersect": "intersecter", + "intersect": "intersecter", + "bitbybit.jscad.booleans.intersect_description": "intersecte plusieurs objets de maillage solide", + "bitbybit.jscad.booleans.subtract": "soustraire", + "subtract": "soustraire", + "bitbybit.jscad.booleans.subtract_description": "soustrait plusieurs objets de maillage solide", + "bitbybit.jscad.booleans.union": "unir", + "bitbybit.jscad.booleans.union_description": "unit plusieurs objets de maillage solide", + "bitbybit.jscad.booleans.intersectTwo": "intersecter deux", + "intersectTwo": "intersecter deux", + "bitbybit.jscad.booleans.intersectTwo_description": "intersecte deux objets de maillage solide", + "bitbybit.jscad.booleans.subtractTwo": "soustraire deux", + "subtractTwo": "soustraire deux", + "bitbybit.jscad.booleans.subtractTwo_description": "soustrait deux objets de maillage solide", + "bitbybit.jscad.booleans.unionTwo": "unir deux", + "unionTwo": "unir deux", + "bitbybit.jscad.booleans.unionTwo_description": "unit deux objets de maillage solide", + "bitbybit.jscad.booleans.subtractFrom": "soustraire de", + "subtractFrom": "soustraire de", + "bitbybit.jscad.booleans.subtractFrom_description": "soustrait plusieurs maillages d'un maillage", + "bitbybit.jscad.expansions.expand": "étendre", + "expansions": "expansions", + "expand": "étendre", + "bitbybit.jscad.expansions.expand_description": "étend les géométries solides", + "expansion": "expansion", + "delta": "delta", + "corners": "coins", + "solidCornerTypeEnum": "énumération type coin solide", + "bitbybit.jscad.expansions.offset": "décaler", + "bitbybit.jscad.expansions.offset_description": "décale les géométries 2d", + "bitbybit.jscad.extrusions.extrudeLinear": "extruder linéaire", + "extrudeLinear": "extruder linéaire", + "bitbybit.jscad.extrusions.extrudeLinear_description": "extrude linéairement les géométries 2d", + "twistAngle": "angle torsion", + "twistSteps": "pas torsion", + "bitbybit.jscad.extrusions.extrudeRectangular": "extruder rectangulaire", + "extrudeRectangular": "extruder rectangulaire", + "bitbybit.jscad.extrusions.extrudeRectangular_description": "extrude rectangulairement les géométries 2d", + "bitbybit.jscad.extrusions.extrudeRectangularPoints": "extruder points rectangulaires", + "extrudeRectangularPoints": "extruder points rectangulaires", + "bitbybit.jscad.extrusions.extrudeRectangularPoints_description": "extrude rectangulairement les points 2d", + "bitbybit.jscad.extrusions.extrudeRotate": "extruder pivoter", + "extrudeRotate": "extruder pivoter", + "bitbybit.jscad.extrusions.extrudeRotate_description": "pivote et extrude les points 2d", + "polygon": "polygone", + "startAngle": "angle départ", + "bitbybit.jscad.hulls.hullChain": "enveloppe chaîne", + "hulls": "enveloppes", + "hullChain": "enveloppe chaîne", + "bitbybit.jscad.hulls.hullChain_description": "connecte les solides ou géométries 2d dans l'ordre", + "bitbybit.jscad.hulls.hull": "enveloppe", + "hull": "enveloppe", + "bitbybit.jscad.hulls.hull_description": "l'enveloppe convexe connecte les solides ou géométries 2d", + "bitbybit.jscad.path.createFromPoints": "depuis points", + "createFromPoints": "depuis points", + "bitbybit.jscad.path.createFromPoints_description": "crée un chemin 2d à partir de points", + "Base.Point2[]": "tableau point2 base", + "bitbybit.jscad.path.createPathsFromPoints": "chemins depuis points", + "createPathsFromPoints": "chemins depuis points", + "bitbybit.jscad.path.createPathsFromPoints_description": "crée des chemins 2d à partir de listes de points", + "pointsLists": "listes points", + "Base.Point3[][] | Base.Point2[][]": "tableau tableau point3 ou point2 base", + "bitbybit.jscad.path.createFromPolyline": "depuis polyligne", + "createFromPolyline": "depuis polyligne", + "bitbybit.jscad.path.createFromPolyline_description": "crée un chemin 2d à partir d'une polyligne", + "bitbybit.jscad.path.createEmpty": "vide", + "createEmpty": "vide", + "bitbybit.jscad.path.createEmpty_description": "crée un chemin 2d vide", + "bitbybit.jscad.path.close": "fermer", + "close": "fermer", + "bitbybit.jscad.path.close_description": "ferme le chemin 2d ouvert", + "bitbybit.jscad.path.appendPoints": "ajouter points", + "appendPoints": "ajouter points", + "bitbybit.jscad.path.appendPoints_description": "ajoute des points 2d au chemin", + "append": "ajouter", + "bitbybit.jscad.path.appendPolyline": "ajouter polyligne", + "appendPolyline": "ajouter polyligne", + "bitbybit.jscad.path.appendPolyline_description": "ajoute une polyligne au chemin", + "bitbybit.jscad.path.appendArc": "ajouter arc", + "appendArc": "ajouter arc", + "bitbybit.jscad.path.appendArc_description": "ajoute un arc au chemin", + "xAxisRotation": "rotation axe x", + "clockwise": "sens horaire", + "large": "grand", + "bitbybit.jscad.polygon.createFromPoints": "depuis points", + "bitbybit.jscad.polygon.createFromPoints_description": "crée un polygone 2d à partir de points", + "bitbybit.jscad.polygon.createFromPolyline": "depuis polyligne", + "bitbybit.jscad.polygon.createFromPolyline_description": "crée un polygone 2d à partir d'une polyligne", + "bitbybit.jscad.polygon.createFromCurve": "depuis courbe", + "createFromCurve": "depuis courbe", + "bitbybit.jscad.polygon.createFromCurve_description": "crée un polygone 2d à partir d'une courbe", + "bitbybit.jscad.polygon.createFromPath": "depuis chemin", + "createFromPath": "depuis chemin", + "bitbybit.jscad.polygon.createFromPath_description": "crée un polygone 2d à partir d'un chemin", + "bitbybit.jscad.polygon.circle": "cercle", + "bitbybit.jscad.polygon.circle_description": "crée un polygone cercle 2d", + "bitbybit.jscad.polygon.ellipse": "ellipse", + "ellipse": "ellipse", + "bitbybit.jscad.polygon.ellipse_description": "crée un polygone ellipse 2d", + "bitbybit.jscad.polygon.rectangle": "rectangle", + "rectangle": "rectangle", + "bitbybit.jscad.polygon.rectangle_description": "crée un polygone rectangle 2d", + "bitbybit.jscad.polygon.roundedRectangle": "rectangle arrondi", + "roundedRectangle": "rectangle arrondi", + "bitbybit.jscad.polygon.roundedRectangle_description": "crée un rectangle arrondi 2d", + "roundRadius": "rayon arrondi", + "bitbybit.jscad.polygon.square": "carré", + "square": "carré", + "bitbybit.jscad.polygon.square_description": "crée un polygone carré 2d", + "bitbybit.jscad.polygon.star": "étoile", + "star": "étoile", + "bitbybit.jscad.polygon.star_description": "crée un polygone étoile 2d", + "vertices": "sommets", + "bitbybit.jscad.shapes.cube": "cube", + "cube": "cube", + "bitbybit.jscad.shapes.cube_description": "crée une forme cube 3d", + "bitbybit.jscad.shapes.cubesOnCenterPoints": "cubes sur points centraux", + "cubesOnCenterPoints": "cubes sur points centraux", + "bitbybit.jscad.shapes.cubesOnCenterPoints_description": "crée des cubes 3d sur les points centraux", + "primitives on centers": "primitives sur centres", + "bitbybit.jscad.shapes.cuboid": "parallélépipède rectangle", + "cuboid": "parallélépipède rectangle", + "bitbybit.jscad.shapes.cuboid_description": "crée une forme parallélépipède rectangle 3d", + "bitbybit.jscad.shapes.cuboidsOnCenterPoints": "parallélépipèdes rectangles sur points centraux", + "cuboidsOnCenterPoints": "parallélépipèdes rectangles sur points centraux", + "bitbybit.jscad.shapes.cuboidsOnCenterPoints_description": "crée des parallélépipèdes rectangles 3d sur les points centraux", + "bitbybit.jscad.shapes.cylinderElliptic": "cylindre elliptique", + "cylinderElliptic": "cylindre elliptique", + "bitbybit.jscad.shapes.cylinderElliptic_description": "crée un solide cylindre elliptique 3d", + "startRadius": "rayon départ", + "endRadius": "rayon fin", + "bitbybit.jscad.shapes.cylinderEllipticOnCenterPoints": "cylindre elliptique sur points centraux", + "cylinderEllipticOnCenterPoints": "cylindre elliptique sur points centraux", + "bitbybit.jscad.shapes.cylinderEllipticOnCenterPoints_description": "crée des cylindres elliptiques 3d sur les points centraux", + "bitbybit.jscad.shapes.cylinder": "cylindre", + "cylinder": "cylindre", + "bitbybit.jscad.shapes.cylinder_description": "crée un solide cylindre 3d", + "bitbybit.jscad.shapes.cylindersOnCenterPoints": "cylindres sur points centraux", + "cylindersOnCenterPoints": "cylindres sur points centraux", + "bitbybit.jscad.shapes.cylindersOnCenterPoints_description": "crée des cylindres 3d sur les points centraux", + "bitbybit.jscad.shapes.ellipsoid": "ellipsoïde", + "ellipsoid": "ellipsoïde", + "bitbybit.jscad.shapes.ellipsoid_description": "crée un solide ellipsoïde 3d", + "bitbybit.jscad.shapes.ellipsoidsOnCenterPoints": "ellipsoïdes sur points centraux", + "ellipsoidsOnCenterPoints": "ellipsoïdes sur points centraux", + "bitbybit.jscad.shapes.ellipsoidsOnCenterPoints_description": "crée des ellipsoïdes 3d sur les points centraux", + "bitbybit.jscad.shapes.geodesicSphere": "sphère géodésique", + "geodesicSphere": "sphère géodésique", + "bitbybit.jscad.shapes.geodesicSphere_description": "crée un solide sphère géodésique 3d", + "frequency": "fréquence", + "bitbybit.jscad.shapes.geodesicSpheresOnCenterPoints": "sphères géodésiques sur points centraux", + "geodesicSpheresOnCenterPoints": "sphères géodésiques sur points centraux", + "bitbybit.jscad.shapes.geodesicSpheresOnCenterPoints_description": "crée des sphères géodésiques 3d sur les points centraux", + "bitbybit.jscad.shapes.roundedCuboid": "parallélépipède rectangle arrondi", + "roundedCuboid": "parallélépipède rectangle arrondi", + "bitbybit.jscad.shapes.roundedCuboid_description": "crée un solide parallélépipède rectangle arrondi 3d", + "bitbybit.jscad.shapes.roundedCuboidsOnCenterPoints": "parallélépipèdes rectangles arrondis sur points centraux", + "roundedCuboidsOnCenterPoints": "parallélépipèdes rectangles arrondis sur points centraux", + "bitbybit.jscad.shapes.roundedCuboidsOnCenterPoints_description": "crée des parallélépipèdes rectangles arrondis 3d sur les points centraux", + "bitbybit.jscad.shapes.roundedCylinder": "cylindre arrondi", + "roundedCylinder": "cylindre arrondi", + "bitbybit.jscad.shapes.roundedCylinder_description": "crée un solide cylindre arrondi 3d", + "bitbybit.jscad.shapes.roundedCylindersOnCenterPoints": "cylindres arrondis sur points centraux", + "roundedCylindersOnCenterPoints": "cylindres arrondis sur points centraux", + "bitbybit.jscad.shapes.roundedCylindersOnCenterPoints_description": "crée des cylindres arrondis 3d sur les points centraux", + "bitbybit.jscad.shapes.sphere": "sphère", + "sphere": "sphère", + "bitbybit.jscad.shapes.sphere_description": "crée un solide sphère 3d", + "bitbybit.jscad.shapes.spheresOnCenterPoints": "sphères sur points centraux", + "spheresOnCenterPoints": "sphères sur points centraux", + "bitbybit.jscad.shapes.spheresOnCenterPoints_description": "crée des sphères 3d sur les points centraux", + "bitbybit.jscad.shapes.torus": "tore", + "torus": "tore", + "bitbybit.jscad.shapes.torus_description": "crée un solide tore 3d", + "innerSegments": "segments intérieurs", + "outerSegments": "segments extérieurs", + "innerRotation": "rotation intérieure", + "outerRotation": "rotation extérieure", + "bitbybit.jscad.shapes.fromPolygonPoints": "depuis points polygone", + "fromPolygonPoints": "depuis points polygone", + "bitbybit.jscad.shapes.fromPolygonPoints_description": "crée une forme 3d à partir de points de polygone imbriqués", + "polygonPoints": "points polygone", + "Base.Point3[][]": "tableau tableau point3 base", + "bitbybit.jscad.text.cylindricalText": "texte cylindrique", + "cylindricalText": "texte cylindrique", + "bitbybit.jscad.text.cylindricalText_description": "crée du texte avec des cylindres enveloppés en chaîne", + "extrusionHeight": "hauteur extrusion", + "extrusionSize": "taille extrusion", + "xOffset": "décalage x", + "yOffset": "décalage y", + "letterSpacing": "espacement lettres", + "jscadTextAlignEnum": "énumération alignement texte jscad", + "extrudeOffset": "décalage extrusion", + "bitbybit.jscad.text.sphericalText": "texte sphérique", + "sphericalText": "texte sphérique", + "bitbybit.jscad.text.sphericalText_description": "crée du texte avec des sphères enveloppées en chaîne", + "bitbybit.jscad.text.createVectorText": "texte vectoriel", + "createVectorText": "texte vectoriel", + "bitbybit.jscad.text.createVectorText_description": "crée du texte vectoriel", + "bitbybit.jscad.colors.colorize": "coloriser", + "colors": "couleurs", + "colorize": "coloriser", + "bitbybit.jscad.colors.colorize_description": "colorise la géométrie jscad", + "bitbybit.manifold.manifoldToMeshPointer": "manifold vers pointeur maillage", + "manifold": "manifold", + "manifoldToMeshPointer": "manifold vers pointeur maillage", + "bitbybit.manifold.manifoldToMeshPointer_description": "transforme la forme manifold en pointeur de maillage", + "meshing": "maillage", + "normalIdx": "idx normale", + "bitbybit.manifold.decomposeManifoldOrCrossSection": "décomposer manifold ou section transversale", + "decomposeManifoldOrCrossSection": "décomposer manifold ou section transversale", + "bitbybit.manifold.decomposeManifoldOrCrossSection_description": "décompose le manifold ou la section transversale en maillage ou polygones", + "decompose": "décomposer", + "manifoldOrCrossSection": "manifold ou section transversale", + "bitbybit.manifold.decomposeManifoldsOrCrossSections": "décomposer manifolds ou sections transversales", + "decomposeManifoldsOrCrossSections": "décomposer manifolds ou sections transversales", + "bitbybit.manifold.decomposeManifoldsOrCrossSections_description": "décompose les manifolds ou sections transversales en maillages ou polygones", + "manifoldsOrCrossSections": "manifolds ou sections transversales", + "bitbybit.manifold.deleteManifoldOrCrossSection": "supprimer manifold ou section transversale", + "deleteManifoldOrCrossSection": "supprimer manifold ou section transversale", + "bitbybit.manifold.deleteManifoldOrCrossSection_description": "supprime le manifold ou la section transversale de la mémoire", + "cleanup": "nettoyage", + "bitbybit.manifold.deleteManifoldsOrCrossSections": "supprimer manifolds ou sections transversales", + "deleteManifoldsOrCrossSections": "supprimer manifolds ou sections transversales", + "bitbybit.manifold.deleteManifoldsOrCrossSections_description": "supprime les manifolds ou sections transversales de la mémoire", + "bitbybit.manifold.manifold.manifoldToMesh": "manifold vers maillage", + "manifoldToMesh": "manifold vers maillage", + "bitbybit.manifold.manifold.manifoldToMesh_description": "transforme la forme manifold en maillage", + "bitbybit.manifold.manifold.manifoldsToMeshes": "manifolds vers maillages", + "manifoldsToMeshes": "manifolds vers maillages", + "bitbybit.manifold.manifold.manifoldsToMeshes_description": "transforme les formes manifold en maillages", + "manifolds": "manifolds", + "bitbybit.manifold.manifold.shapes.manifoldFromMesh": "manifold depuis maillage", + "manifoldFromMesh": "manifold depuis maillage", + "bitbybit.manifold.manifold.shapes.manifoldFromMesh_description": "convertit le maillage en manifold", + "DecomposedManifoldMeshDto": "dto maillage manifold décomposé", + "bitbybit.manifold.manifold.shapes.cube": "cube", + "bitbybit.manifold.manifold.shapes.cube_description": "crée une forme cube 3d", + "bitbybit.manifold.manifold.shapes.sphere": "sphère", + "bitbybit.manifold.manifold.shapes.sphere_description": "crée une forme sphère 3d", + "circularSegments": "segments circulaires", + "bitbybit.manifold.manifold.shapes.tetrahedron": "tétraèdre", + "tetrahedron": "tétraèdre", + "bitbybit.manifold.manifold.shapes.tetrahedron_description": "crée une forme tétraèdre 3d", + "bitbybit.manifold.manifold.shapes.cylinder": "cylindre", + "bitbybit.manifold.manifold.shapes.cylinder_description": "crée une forme cylindre 3d", + "radiusLow": "rayon bas", + "radiusHigh": "rayon haut", + "bitbybit.manifold.manifold.booleans.subtract": "soustraire", + "bitbybit.manifold.manifold.booleans.subtract_description": "soustrait deux formes manifold", + "a to b": "a à b", + "manifold1": "manifold 1", + "manifold2": "manifold 2", + "bitbybit.manifold.manifold.booleans.add": "ajouter", + "bitbybit.manifold.manifold.booleans.add_description": "ajoute deux formes manifold", + "bitbybit.manifold.manifold.booleans.intersect": "intersecter", + "bitbybit.manifold.manifold.booleans.intersect_description": "intersecte deux formes manifold", + "bitbybit.manifold.manifold.booleans.differenceTwo": "différence deux", + "differenceTwo": "différence deux", + "bitbybit.manifold.manifold.booleans.differenceTwo_description": "différence de deux formes manifold", + "2 manifolds": "2 manifolds", + "bitbybit.manifold.manifold.booleans.unionTwo": "union deux", + "bitbybit.manifold.manifold.booleans.unionTwo_description": "union de deux formes manifold", + "bitbybit.manifold.manifold.booleans.intersectionTwo": "intersection deux", + "intersectionTwo": "intersection deux", + "bitbybit.manifold.manifold.booleans.intersectionTwo_description": "intersection de deux formes manifold", + "bitbybit.manifold.manifold.booleans.difference": "différence", + "bitbybit.manifold.manifold.booleans.difference_description": "différence de plusieurs formes manifold", + "bitbybit.manifold.manifold.booleans.union": "union", + "bitbybit.manifold.manifold.booleans.union_description": "union de plusieurs formes manifold", + "bitbybit.manifold.manifold.booleans.intersection": "intersection", + "bitbybit.manifold.manifold.booleans.intersection_description": "intersection de plusieurs formes manifold", + "bitbybit.manifold.manifold.booleans.split": "diviser", + "split": "diviser", + "bitbybit.manifold.manifold.booleans.split_description": "divise le manifold par un autre manifold", + "manifoldToSplit": "manifold à diviser", + "manifoldCutter": "coupeur manifold", + "bitbybit.manifold.manifold.booleans.splitByPlane": "diviser par plan", + "splitByPlane": "diviser par plan", + "bitbybit.manifold.manifold.booleans.splitByPlane_description": "divise le manifold par un plan", + "originOffset": "décalage origine", + "bitbybit.manifold.manifold.booleans.splitByPlaneOnOffsets": "diviser par plan sur décalages", + "splitByPlaneOnOffsets": "diviser par plan sur décalages", + "bitbybit.manifold.manifold.booleans.splitByPlaneOnOffsets_description": "divise le manifold par un plan sur des décalages", + "originOffsets": "décalages origine", + "bitbybit.manifold.manifold.booleans.trimByPlane": "couper par plan", + "trimByPlane": "couper par plan", + "bitbybit.manifold.manifold.booleans.trimByPlane_description": "coupe le manifold par un plan", + "trim": "couper", + "bitbybit.manifold.manifold.operations.hull": "enveloppe", + "bitbybit.manifold.manifold.operations.hull_description": "calcule l'enveloppe convexe de la forme manifold", + "bitbybit.manifold.manifold.operations.hullPoints": "envelopper points", + "hullPoints": "envelopper points", + "bitbybit.manifold.manifold.operations.hullPoints_description": "enveloppe les points ou les manifolds", + "bitbybit.manifold.manifold.operations.slice": "tranche", + "bitbybit.manifold.manifold.operations.slice_description": "retourne la section transversale de l'objet à la hauteur", + "cross sections": "sections transversales", + "bitbybit.manifold.manifold.operations.project": "projeter", + "bitbybit.manifold.manifold.operations.project_description": "crée une projection sur le plan xy à partir du contour de la forme", + "bitbybit.manifold.manifold.operations.setTolerance": "définir tolérance", + "setTolerance": "définir tolérance", + "bitbybit.manifold.manifold.operations.setTolerance_description": "définit la valeur de tolérance pour le manifold", + "basic": "basique", + "bitbybit.manifold.manifold.operations.reserveIds": "réserver ids", + "reserveIds": "réserver ids", + "bitbybit.manifold.manifold.operations.reserveIds_description": "réserve des ids de maillage séquentiels", + "count": "compter", + "bitbybit.manifold.manifold.operations.asOriginal": "comme original", + "asOriginal": "comme original", + "bitbybit.manifold.manifold.operations.asOriginal_description": "réinitialise les ids du manifold comme originaux", + "bitbybit.manifold.manifold.operations.compose": "composer", + "compose": "composer", + "bitbybit.manifold.manifold.operations.compose_description": "construit un manifold à partir d'une liste de manifolds", + "composition": "composition", + "bitbybit.manifold.manifold.operations.decompose": "décomposer", + "bitbybit.manifold.manifold.operations.decompose_description": "décompose le manifold en parties déconnectées", + "bitbybit.manifold.manifold.operations.calculateNormals": "calculer normales", + "calculateNormals": "calculer normales", + "bitbybit.manifold.manifold.operations.calculateNormals_description": "calcule les normales aux sommets", + "adjustments": "ajustements", + "minSharpAngle": "angle aigu min", + "bitbybit.manifold.manifold.operations.calculateCurvature": "calculer courbure", + "calculateCurvature": "calculer courbure", + "bitbybit.manifold.manifold.operations.calculateCurvature_description": "calcule la courbure pour les sommets", + "gaussianIdx": "idx gaussien", + "meanIdx": "idx moyen", + "bitbybit.manifold.manifold.operations.refineToTolerance": "affiner à tolérance", + "refineToTolerance": "affiner à tolérance", + "bitbybit.manifold.manifold.operations.refineToTolerance_description": "affine le maillage à la tolérance", + "bitbybit.manifold.manifold.operations.refineToLength": "affiner à longueur", + "refineToLength": "affiner à longueur", + "bitbybit.manifold.manifold.operations.refineToLength_description": "affine le maillage à la longueur", + "bitbybit.manifold.manifold.operations.refine": "affiner", + "refine": "affiner", + "bitbybit.manifold.manifold.operations.refine_description": "affine le maillage en divisant les arêtes", + "bitbybit.manifold.manifold.operations.smoothOut": "lisser", + "smoothOut": "lisser", + "bitbybit.manifold.manifold.operations.smoothOut_description": "lisse le manifold avec des vecteurs tangents", + "minSmoothness": "lissité min", + "bitbybit.manifold.manifold.operations.smoothByNormals": "lisser par normales", + "smoothByNormals": "lisser par normales", + "bitbybit.manifold.manifold.operations.smoothByNormals_description": "lisse le manifold en utilisant les normales aux sommets", + "bitbybit.manifold.manifold.transforms.scale3D": "échelle 3d", + "scale3D": "échelle 3d", + "bitbybit.manifold.manifold.transforms.scale3D_description": "met à l'échelle le manifold avec un vecteur 3d", + "bitbybit.manifold.manifold.transforms.scale": "échelle", + "bitbybit.manifold.manifold.transforms.scale_description": "met à l'échelle le manifold avec un seul facteur", + "bitbybit.manifold.manifold.transforms.mirror": "miroir", + "bitbybit.manifold.manifold.transforms.mirror_description": "reflète le manifold par rapport à un plan", + "bitbybit.manifold.manifold.transforms.translate": "translater", + "bitbybit.manifold.manifold.transforms.translate_description": "translate le manifold le long d'un vecteur", + "bitbybit.manifold.manifold.transforms.translateByVectors": "translater par vecteurs", + "translateByVectors": "translater par vecteurs", + "bitbybit.manifold.manifold.transforms.translateByVectors_description": "translate le manifold par plusieurs vecteurs", + "bitbybit.manifold.manifold.transforms.translateXYZ": "translater xyz", + "translateXYZ": "translater xyz", + "bitbybit.manifold.manifold.transforms.translateXYZ_description": "translate le manifold le long de x y z", + "bitbybit.manifold.manifold.transforms.rotate": "pivoter", + "bitbybit.manifold.manifold.transforms.rotate_description": "pivote le manifold avec des angles d'euler", + "bitbybit.manifold.manifold.transforms.rotateXYZ": "pivoter xyz", + "rotateXYZ": "pivoter xyz", + "bitbybit.manifold.manifold.transforms.rotateXYZ_description": "pivote le manifold le long des angles d'euler x y z", + "bitbybit.manifold.manifold.transforms.transform": "transformer", + "bitbybit.manifold.manifold.transforms.transform_description": "transforme le manifold avec une matrice 4x4", + "matrix": "matrice", + "Base.TransformMatrix": "matrice transformation base", + "bitbybit.manifold.manifold.transforms.transforms": "transformations", + "bitbybit.manifold.manifold.transforms.transforms_description": "transforme le manifold avec plusieurs matrices 4x4", + "bitbybit.manifold.manifold.evaluate.surfaceArea": "aire surface", + "evaluate": "évaluer", + "surfaceArea": "aire surface", + "bitbybit.manifold.manifold.evaluate.surfaceArea_description": "obtient l'aire de la surface du manifold", + "bitbybit.manifold.manifold.evaluate.volume": "volume", + "volume": "volume", + "bitbybit.manifold.manifold.evaluate.volume_description": "obtient le volume du manifold", + "bitbybit.manifold.manifold.evaluate.isEmpty": "est vide", + "isEmpty": "est vide", + "bitbybit.manifold.manifold.evaluate.isEmpty_description": "vérifie si le manifold a des triangles", + "bitbybit.manifold.manifold.evaluate.numVert": "nb sommets", + "numVert": "nb sommets", + "bitbybit.manifold.manifold.evaluate.numVert_description": "obtient le nombre de sommets dans le manifold", + "bitbybit.manifold.manifold.evaluate.numTri": "nb triangles", + "numTri": "nb triangles", + "bitbybit.manifold.manifold.evaluate.numTri_description": "obtient le nombre de triangles dans le manifold", + "bitbybit.manifold.manifold.evaluate.numEdge": "nb arêtes", + "numEdge": "nb arêtes", + "bitbybit.manifold.manifold.evaluate.numEdge_description": "obtient le nombre d'arêtes dans le manifold", + "bitbybit.manifold.manifold.evaluate.numProp": "nb propriétés", + "numProp": "nb propriétés", + "bitbybit.manifold.manifold.evaluate.numProp_description": "obtient le nombre de propriétés dans le manifold", + "bitbybit.manifold.manifold.evaluate.numPropVert": "nb sommets propriété", + "numPropVert": "nb sommets propriété", + "bitbybit.manifold.manifold.evaluate.numPropVert_description": "obtient le nombre de sommets de propriété dans le manifold", + "bitbybit.manifold.manifold.evaluate.boundingBox": "boîte englobante", + "boundingBox": "boîte englobante", + "bitbybit.manifold.manifold.evaluate.boundingBox_description": "obtient la boîte englobante alignée sur les axes du manifold", + "bitbybit.manifold.manifold.evaluate.tolerance": "tolérance", + "bitbybit.manifold.manifold.evaluate.tolerance_description": "obtient la tolérance des sommets du manifold", + "bitbybit.manifold.manifold.evaluate.genus": "genre", + "genus": "genre", + "bitbybit.manifold.manifold.evaluate.genus_description": "obtient le genre du manifold", + "bitbybit.manifold.manifold.evaluate.minGap": "écart min", + "minGap": "écart min", + "bitbybit.manifold.manifold.evaluate.minGap_description": "obtient l'écart minimum entre deux manifolds", + "searchLength": "longueur recherche", + "bitbybit.manifold.manifold.evaluate.originalID": "id original", + "originalID": "id original", + "bitbybit.manifold.manifold.evaluate.originalID_description": "obtient l'id original du manifold", + "bitbybit.manifold.crossSection.crossSectionToPolygons": "section transversale vers polygones", + "crossSection": "section transversale", + "crossSectionToPolygons": "section transversale vers polygones", + "bitbybit.manifold.crossSection.crossSectionToPolygons_description": "transforme la section transversale en polygones", + "bitbybit.manifold.crossSection.crossSectionsToPolygons": "sections transversales vers polygones", + "crossSectionsToPolygons": "sections transversales vers polygones", + "bitbybit.manifold.crossSection.crossSectionsToPolygons_description": "transforme les sections transversales en polygones", + "crossSections": "sections transversales", + "bitbybit.manifold.crossSection.shapes.create": "créer", + "bitbybit.manifold.crossSection.shapes.create_description": "crée une section transversale 2d à partir de contours", + "Base.Vector2[][]": "tableau tableau vecteur2 base", + "fillRule": "règle remplissage", + "fillRuleEnum": "énumération règle remplissage", + "bitbybit.manifold.crossSection.shapes.square": "carré", + "bitbybit.manifold.crossSection.shapes.square_description": "crée une section transversale carrée 2d", + "bitbybit.manifold.crossSection.shapes.circle": "cercle", + "bitbybit.manifold.crossSection.shapes.circle_description": "crée une section transversale circulaire 2d", + "bitbybit.manifold.crossSection.shapes.rectangle": "rectangle", + "bitbybit.manifold.crossSection.shapes.rectangle_description": "crée une section transversale rectangulaire 2d", + "bitbybit.manifold.crossSection.operations.hull": "enveloppe", + "bitbybit.manifold.crossSection.operations.hull_description": "calcule l'enveloppe convexe pour la section transversale", + "bitbybit.manifold.crossSection.operations.extrude": "extruder", + "bitbybit.manifold.crossSection.operations.extrude_description": "extrude la section transversale en forme 3d", + "nDivisions": "n divisions", + "twistDegrees": "degrés torsion", + "scaleTopX": "échelle haut x", + "scaleTopY": "échelle haut y", + "bitbybit.manifold.crossSection.operations.revolve": "révolution", + "bitbybit.manifold.crossSection.operations.revolve_description": "fait tourner la section transversale en forme 3d", + "revolveDegrees": "degrés révolution", + "matchProfile": "correspondre profil", + "bitbybit.manifold.crossSection.operations.offset": "décaler", + "bitbybit.manifold.crossSection.operations.offset_description": "décale la section transversale avec delta", + "manifoldJoinTypeEnum": "énumération type jonction manifold", + "miterLimit": "limite onglet", + "bitbybit.manifold.crossSection.operations.simplify": "simplifier", + "simplify": "simplifier", + "bitbybit.manifold.crossSection.operations.simplify_description": "simplifie les contours de la section transversale", + "epsilon": "epsilon", + "bitbybit.manifold.crossSection.operations.compose": "composer", + "bitbybit.manifold.crossSection.operations.compose_description": "compose plusieurs sections transversales en une seule", + "bitbybit.manifold.crossSection.operations.decompose": "décomposer", + "bitbybit.manifold.crossSection.operations.decompose_description": "décompose les sections transversales en parties", + "bitbybit.manifold.crossSection.booleans.subtract": "soustraire", + "bitbybit.manifold.crossSection.booleans.subtract_description": "soustrait deux sections transversales", + "crossSection1": "section transversale 1", + "crossSection2": "section transversale 2", + "bitbybit.manifold.crossSection.booleans.add": "ajouter", + "bitbybit.manifold.crossSection.booleans.add_description": "ajoute deux sections transversales", + "bitbybit.manifold.crossSection.booleans.intersect": "intersecter", + "bitbybit.manifold.crossSection.booleans.intersect_description": "intersecte deux sections transversales", + "bitbybit.manifold.crossSection.booleans.differenceTwo": "différence deux", + "bitbybit.manifold.crossSection.booleans.differenceTwo_description": "différence de deux sections transversales", + "2 cross sections": "2 sections transversales", + "bitbybit.manifold.crossSection.booleans.unionTwo": "union deux", + "bitbybit.manifold.crossSection.booleans.unionTwo_description": "union de deux sections transversales", + "bitbybit.manifold.crossSection.booleans.intersectionTwo": "intersection deux", + "bitbybit.manifold.crossSection.booleans.intersectionTwo_description": "intersection de deux sections transversales", + "bitbybit.manifold.crossSection.booleans.difference": "différence", + "bitbybit.manifold.crossSection.booleans.difference_description": "différence de plusieurs sections transversales", + "bitbybit.manifold.crossSection.booleans.union": "union", + "bitbybit.manifold.crossSection.booleans.union_description": "union de plusieurs sections transversales", + "bitbybit.manifold.crossSection.booleans.intersection": "intersection", + "bitbybit.manifold.crossSection.booleans.intersection_description": "intersection de plusieurs sections transversales", + "bitbybit.manifold.crossSection.transforms.scale2D": "échelle 2d", + "scale2D": "échelle 2d", + "bitbybit.manifold.crossSection.transforms.scale2D_description": "met à l'échelle la section transversale avec un vecteur 2d", + "bitbybit.manifold.crossSection.transforms.scale": "échelle", + "bitbybit.manifold.crossSection.transforms.scale_description": "met à l'échelle la section transversale avec un seul facteur", + "bitbybit.manifold.crossSection.transforms.mirror": "miroir", + "bitbybit.manifold.crossSection.transforms.mirror_description": "reflète la section transversale par rapport à un plan", + "bitbybit.manifold.crossSection.transforms.translate": "translater", + "bitbybit.manifold.crossSection.transforms.translate_description": "translate la section transversale le long d'un vecteur", + "bitbybit.manifold.crossSection.transforms.translateXY": "translater xy", + "translateXY": "translater xy", + "bitbybit.manifold.crossSection.transforms.translateXY_description": "translate la section transversale le long de x y", + "bitbybit.manifold.crossSection.transforms.rotate": "pivoter", + "bitbybit.manifold.crossSection.transforms.rotate_description": "pivote la section transversale avec des degrés", + "degrees": "degrés", + "bitbybit.manifold.crossSection.transforms.transform": "transformer", + "bitbybit.manifold.crossSection.transforms.transform_description": "transforme la section transversale avec une matrice 3x3", + "Base.TransformMatrix3x3": "matrice transformation base 3x3", + "bitbybit.manifold.crossSection.evaluate.area": "aire", + "area": "aire", + "bitbybit.manifold.crossSection.evaluate.area_description": "obtient l'aire de la section transversale", + "bitbybit.manifold.crossSection.evaluate.isEmpty": "est vide", + "bitbybit.manifold.crossSection.evaluate.isEmpty_description": "vérifie si la section transversale est vide", + "bitbybit.manifold.crossSection.evaluate.numVert": "nb sommets", + "bitbybit.manifold.crossSection.evaluate.numVert_description": "obtient le nombre de sommets dans la section transversale", + "bitbybit.manifold.crossSection.evaluate.numContour": "nb contours", + "numContour": "nb contours", + "bitbybit.manifold.crossSection.evaluate.numContour_description": "obtient le nombre de contours dans la section transversale", + "bitbybit.manifold.crossSection.evaluate.bounds": "limites", + "bounds": "limites", + "bitbybit.manifold.crossSection.evaluate.bounds_description": "obtient les limites du contour comme rectangle", + "bitbybit.manifold.mesh.operations.merge": "fusionner", + "merge": "fusionner", + "bitbybit.manifold.mesh.operations.merge_description": "fusionne les sommets en solide manifold", + "bitbybit.manifold.mesh.evaluate.position": "position", + "bitbybit.manifold.mesh.evaluate.position_description": "obtient la position sur l'index de sommet du maillage", + "vertexIndex": "index sommet", + "bitbybit.manifold.mesh.evaluate.verts": "sommets", + "verts": "sommets", + "bitbybit.manifold.mesh.evaluate.verts_description": "obtient les trois indices de sommet du triangle", + "triangleIndex": "index triangle", + "bitbybit.manifold.mesh.evaluate.tangent": "tangente", + "tangent": "tangente", + "bitbybit.manifold.mesh.evaluate.tangent_description": "obtient le vecteur tangent de la demi-arête", + "halfEdgeIndex": "index demi-arête", + "bitbybit.manifold.mesh.evaluate.extras": "extras", + "extras": "extras", + "bitbybit.manifold.mesh.evaluate.extras_description": "obtient les propriétés supplémentaires du sommet", + "bitbybit.manifold.mesh.evaluate.transform": "transformer", + "bitbybit.manifold.mesh.evaluate.transform_description": "obtient la matrice de transformation 4x4 du maillage", + "bitbybit.manifold.mesh.evaluate.numProp": "nb propriétés", + "bitbybit.manifold.mesh.evaluate.numProp_description": "obtient le nombre de propriétés par sommet", + "bitbybit.manifold.mesh.evaluate.numVert": "nb sommets", + "bitbybit.manifold.mesh.evaluate.numVert_description": "obtient le nombre de sommets de propriété", + "bitbybit.manifold.mesh.evaluate.numTri": "nb triangles", + "bitbybit.manifold.mesh.evaluate.numTri_description": "obtient le nombre de triangles sur le maillage", + "bitbybit.manifold.mesh.evaluate.numRun": "nb passes", + "numRun": "nb passes", + "bitbybit.manifold.mesh.evaluate.numRun_description": "obtient le nombre de passes de triangle", + "bitbybit.logic.boolean": "booléen", + "logic": "logique", + "bitbybit.logic.boolean_description": "crée une valeur booléenne", + "bitbybit.logic.randomBooleans": "booléens aléatoires", + "randomBooleans": "booléens aléatoires", + "bitbybit.logic.randomBooleans_description": "crée une liste booléenne aléatoire", + "trueThreshold": "seuil vrai", + "bitbybit.logic.twoThresholdRandomGradient": "gradient aléatoire deux seuils", + "twoThresholdRandomGradient": "gradient aléatoire deux seuils", + "bitbybit.logic.twoThresholdRandomGradient_description": "crée une liste booléenne aléatoire avec des seuils", + "numbers": "nombres", + "thresholdTotalTrue": "seuil total vrai", + "thresholdTotalFalse": "seuil total faux", + "nrLevels": "nb niveaux", + "bitbybit.logic.thresholdBooleanList": "liste booléenne seuil", + "thresholdBooleanList": "liste booléenne seuil", + "bitbybit.logic.thresholdBooleanList_description": "crée une liste booléenne avec seuil", + "threshold": "seuil", + "bitbybit.logic.thresholdGapsBooleanList": "liste booléenne seuils écarts", + "thresholdGapsBooleanList": "liste booléenne seuils écarts", + "bitbybit.logic.thresholdGapsBooleanList_description": "crée une liste booléenne avec des seuils d'écarts", + "gapThresholds": "seuils écarts", + "Base.Vector2[]": "tableau vecteur2 base", + "bitbybit.logic.not": "non", + "not": "non", + "bitbybit.logic.not_description": "applique l'opérateur non sur un booléen", + "bitbybit.logic.notList": "liste non", + "notList": "liste non", + "bitbybit.logic.notList_description": "applique l'opérateur non sur une liste booléenne", + "bitbybit.logic.compare": "comparer", + "compare": "comparer", + "bitbybit.logic.compare_description": "compare deux valeurs", + "operator": "opérateur", + "BooleanOperatorsEnum": "énumération opérateurs booléens", + "bitbybit.logic.valueGate": "porte valeur", + "valueGate": "porte valeur", + "bitbybit.logic.valueGate_description": "transmet la valeur si le booléen est vrai", + "bitbybit.logic.firstDefinedValueGate": "porte première valeur définie", + "firstDefinedValueGate": "porte première valeur définie", + "bitbybit.logic.firstDefinedValueGate_description": "retourne la première valeur définie", + "value1": "valeur 1", + "value2": "valeur 2", + "bitbybit.math.number": "nombre", + "math": "math", + "bitbybit.math.number_description": "crée un nombre", + "bitbybit.math.twoNrOperation": "opération deux nb", + "twoNrOperation": "opération deux nb", + "bitbybit.math.twoNrOperation_description": "effectue des opérations mathématiques de base", + "operation": "opération", + "mathTwoNrOperatorEnum": "énumération opérateur math deux nb", + "bitbybit.math.modulus": "module", + "modulus": "module", + "bitbybit.math.modulus_description": "effectue l'opération module", + "bitbybit.math.roundToDecimals": "arrondir à décimales", + "roundToDecimals": "arrondir à décimales", + "bitbybit.math.roundToDecimals_description": "arrondit aux décimales", + "decimalPlaces": "décimales", + "bitbybit.math.oneNrOperation": "opération un nb", + "oneNrOperation": "opération un nb", + "bitbybit.math.oneNrOperation_description": "effectue des maths sur un nombre", + "mathOneNrOperatorEnum": "énumération opérateur math un nb", + "bitbybit.math.remap": "remapper", + "remap": "remapper", + "bitbybit.math.remap_description": "remappe le nombre entre des plages", + "fromLow": "depuis bas", + "fromHigh": "depuis haut", + "toLow": "vers bas", + "toHigh": "vers haut", + "bitbybit.math.random": "aléatoire", + "random": "aléatoire", + "bitbybit.math.random_description": "crée un nombre aléatoire de 0 à 1", + "generate": "générer", + "bitbybit.math.randomNumber": "nombre aléatoire", + "randomNumber": "nombre aléatoire", + "bitbybit.math.randomNumber_description": "crée un nombre aléatoire dans la plage", + "low": "bas", + "high": "haut", + "bitbybit.math.randomNumbers": "nombres aléatoires", + "randomNumbers": "nombres aléatoires", + "bitbybit.math.randomNumbers_description": "crée des nombres aléatoires dans la plage", + "bitbybit.math.pi": "pi", + "pi": "pi", + "bitbybit.math.pi_description": "crée le nombre pi", + "bitbybit.math.toFixed": "à fixe", + "toFixed": "à fixe", + "bitbybit.math.toFixed_description": "arrondit le nombre aux décimales", + "bitbybit.math.add": "ajouter", + "bitbybit.math.add_description": "ajoute deux nombres", + "basics": "bases", + "bitbybit.math.subtract": "soustraire", + "bitbybit.math.subtract_description": "soustrait deux nombres", + "bitbybit.math.multiply": "multiplier", + "bitbybit.math.multiply_description": "multiplie deux nombres", + "bitbybit.math.divide": "diviser", + "divide": "diviser", + "bitbybit.math.divide_description": "divise deux nombres", + "bitbybit.math.power": "puissance", + "power": "puissance", + "bitbybit.math.power_description": "élève un nombre à la puissance", + "bitbybit.math.sqrt": "racine carrée", + "sqrt": "racine carrée", + "bitbybit.math.sqrt_description": "obtient la racine carrée", + "bitbybit.math.abs": "valeur absolue", + "abs": "valeur absolue", + "bitbybit.math.abs_description": "obtient la valeur absolue", + "bitbybit.math.round": "arrondir", + "round": "arrondir", + "bitbybit.math.round_description": "arrondit un nombre", + "bitbybit.math.floor": "plancher", + "floor": "plancher", + "bitbybit.math.floor_description": "arrondit un nombre à l'entier inférieur", + "bitbybit.math.ceil": "plafond", + "ceil": "plafond", + "bitbybit.math.ceil_description": "arrondit un nombre à l'entier supérieur", + "bitbybit.math.negate": "opposer", + "negate": "opposer", + "bitbybit.math.negate_description": "prend l'opposé d'un nombre", + "bitbybit.math.ln": "ln", + "ln": "ln", + "bitbybit.math.ln_description": "obtient le logarithme naturel", + "bitbybit.math.log10": "log10", + "log10": "log10", + "bitbybit.math.log10_description": "obtient le logarithme base 10", + "bitbybit.math.tenPow": "dix puissance", + "tenPow": "dix puissance", + "bitbybit.math.tenPow_description": "élève 10 à la puissance", + "bitbybit.math.sin": "sin", + "sin": "sin", + "bitbybit.math.sin_description": "obtient le sinus", + "bitbybit.math.cos": "cos", + "cos": "cos", + "bitbybit.math.cos_description": "obtient le cosinus", + "bitbybit.math.tan": "tan", + "tan": "tan", + "bitbybit.math.tan_description": "obtient la tangente", + "bitbybit.math.asin": "asin", + "asin": "asin", + "bitbybit.math.asin_description": "obtient l'arcsinus", + "bitbybit.math.acos": "acos", + "acos": "acos", + "bitbybit.math.acos_description": "obtient l'arccosinus", + "bitbybit.math.atan": "atan", + "atan": "atan", + "bitbybit.math.atan_description": "obtient l'arctangente", + "bitbybit.math.exp": "exp", + "exp": "exp", + "bitbybit.math.exp_description": "obtient l'exposant naturel", + "bitbybit.math.degToRad": "deg vers rad", + "degToRad": "deg vers rad", + "bitbybit.math.degToRad_description": "convertit les degrés en radians", + "bitbybit.math.radToDeg": "rad vers deg", + "radToDeg": "rad vers deg", + "bitbybit.math.radToDeg_description": "convertit les radians en degrés", + "bitbybit.math.ease": "lisser", + "bitbybit.math.ease_description": "lisse le nombre avec une plage", + "easeEnum": "énumération lissage", + "bitbybit.lists.getItem": "obtenir élément", + "lists": "listes", + "getItem": "obtenir élément", + "bitbybit.lists.getItem_description": "obtient un élément de la liste par index", + "list": "liste", + "bitbybit.lists.randomGetThreshold": "seuil obtention aléatoire", + "randomGetThreshold": "seuil obtention aléatoire", + "bitbybit.lists.randomGetThreshold_description": "obtient des éléments aléatoirement avec seuil", + "bitbybit.lists.getSubList": "obtenir sous-liste", + "getSubList": "obtenir sous-liste", + "bitbybit.lists.getSubList_description": "obtient une sous-liste entre les index", + "indexStart": "index début", + "indexEnd": "index fin", + "bitbybit.lists.getNthItem": "obtenir nième élément", + "getNthItem": "obtenir nième élément", + "bitbybit.lists.getNthItem_description": "obtient le nième élément de la liste", + "nth": "nième", + "bitbybit.lists.getByPattern": "obtenir par motif", + "getByPattern": "obtenir par motif", + "bitbybit.lists.getByPattern_description": "obtient des éléments par motif", + "pattern": "motif", + "bitbybit.lists.mergeElementsOfLists": "fusionner éléments listes", + "mergeElementsOfLists": "fusionner éléments listes", + "bitbybit.lists.mergeElementsOfLists_description": "fusionne les éléments des listes au niveau", + "level": "niveau", + "bitbybit.lists.getLongestListLength": "obtenir longueur liste la plus longue", + "getLongestListLength": "obtenir longueur liste la plus longue", + "bitbybit.lists.getLongestListLength_description": "obtient la longueur de la liste la plus longue", + "bitbybit.lists.reverse": "inverser", + "bitbybit.lists.reverse_description": "inverse la liste", + "bitbybit.lists.flipLists": "retourner listes", + "flipLists": "retourner listes", + "bitbybit.lists.flipLists_description": "retourne les listes 2d", + "bitbybit.lists.groupNth": "grouper nième", + "groupNth": "grouper nième", + "bitbybit.lists.groupNth_description": "groupe la liste en n éléments", + "nrElements": "nb éléments", + "keepRemainder": "garder reste", + "bitbybit.lists.getListDepth": "obtenir profondeur liste", + "getListDepth": "obtenir profondeur liste", + "bitbybit.lists.getListDepth_description": "obtient la profondeur de la liste", + "bitbybit.lists.listLength": "longueur liste", + "listLength": "longueur liste", + "bitbybit.lists.listLength_description": "obtient la longueur de la liste", + "bitbybit.lists.addItemAtIndex": "ajouter élément à index", + "addItemAtIndex": "ajouter élément à index", + "bitbybit.lists.addItemAtIndex_description": "ajoute un élément à la liste à l'index", + "item": "élément", + "bitbybit.lists.addItemAtIndexes": "ajouter élément aux index", + "addItemAtIndexes": "ajouter élément aux index", + "bitbybit.lists.addItemAtIndexes_description": "ajoute un élément à la liste aux index", + "bitbybit.lists.addItemsAtIndexes": "ajouter éléments aux index", + "addItemsAtIndexes": "ajouter éléments aux index", + "bitbybit.lists.addItemsAtIndexes_description": "ajoute des éléments à la liste aux index", + "items": "éléments", + "bitbybit.lists.removeItemAtIndex": "supprimer élément à index", + "removeItemAtIndex": "supprimer élément à index", + "bitbybit.lists.removeItemAtIndex_description": "supprime un élément de la liste à l'index", + "bitbybit.lists.removeItemsAtIndexes": "supprimer éléments aux index", + "removeItemsAtIndexes": "supprimer éléments aux index", + "bitbybit.lists.removeItemsAtIndexes_description": "supprime des éléments de la liste aux index", + "bitbybit.lists.removeAllItems": "supprimer tous éléments", + "removeAllItems": "supprimer tous éléments", + "bitbybit.lists.removeAllItems_description": "supprime tous les éléments de la liste", + "bitbybit.lists.removeNthItem": "supprimer nième élément", + "removeNthItem": "supprimer nième élément", + "bitbybit.lists.removeNthItem_description": "supprime le nième élément de la liste", + "bitbybit.lists.randomRemoveThreshold": "seuil suppression aléatoire", + "randomRemoveThreshold": "seuil suppression aléatoire", + "bitbybit.lists.randomRemoveThreshold_description": "supprime des éléments aléatoirement avec seuil", + "bitbybit.lists.removeDuplicateNumbers": "supprimer nombres dupliqués", + "removeDuplicateNumbers": "supprimer nombres dupliqués", + "bitbybit.lists.removeDuplicateNumbers_description": "supprime les nombres dupliqués de la liste", + "bitbybit.lists.removeDuplicateNumbersTolerance": "tolérance suppression nombres dupliqués", + "removeDuplicateNumbersTolerance": "tolérance suppression nombres dupliqués", + "bitbybit.lists.removeDuplicateNumbersTolerance_description": "supprime les nombres dupliqués avec tolérance", + "bitbybit.lists.addItem": "ajouter élément", + "addItem": "ajouter élément", + "bitbybit.lists.addItem_description": "ajoute un élément à la fin de la liste", + "bitbybit.lists.prependItem": "ajouter élément début", + "prependItem": "ajouter élément début", + "bitbybit.lists.prependItem_description": "ajoute un élément au début de la liste", + "bitbybit.lists.addItemFirstLast": "ajouter élément début fin", + "addItemFirstLast": "ajouter élément début fin", + "bitbybit.lists.addItemFirstLast_description": "ajoute un élément au début ou à la fin de la liste", + "firstLastEnum": "énumération début fin", + "bitbybit.lists.createEmptyList": "liste vide", + "createEmptyList": "liste vide", + "bitbybit.lists.createEmptyList_description": "crée une liste vide", + "bitbybit.lists.repeat": "répéter", + "repeat": "répéter", + "bitbybit.lists.repeat_description": "répète l'élément dans une nouvelle liste", + "times": "fois", + "bitbybit.lists.repeatInPattern": "répéter en motif", + "repeatInPattern": "répéter en motif", + "bitbybit.lists.repeatInPattern_description": "répète les éléments de la liste jusqu'à la limite de longueur", + "lengthLimit": "limite longueur", + "bitbybit.lists.sortNumber": "trier nombre", + "sortNumber": "trier nombre", + "bitbybit.lists.sortNumber_description": "trie la liste de nombres", + "sorting": "tri", + "orderAsc": "ordre asc", + "bitbybit.lists.sortTexts": "trier textes", + "sortTexts": "trier textes", + "bitbybit.lists.sortTexts_description": "trie la liste de textes par ordre alphabétique", + "bitbybit.lists.sortByPropValue": "trier par valeur prop", + "sortByPropValue": "trier par valeur prop", + "bitbybit.lists.sortByPropValue_description": "trie par propriété json numérique", + "property": "propriété", + "bitbybit.color.hexColor": "couleur hex", + "hexColor": "couleur hex", + "bitbybit.color.hexColor_description": "crée une couleur hexadécimale", + "bitbybit.color.hexToRgb": "hex vers rgb", + "hexToRgb": "hex vers rgb", + "bitbybit.color.hexToRgb_description": "crée rgb à partir de hex", + "convert": "convertir", + "bitbybit.color.rgbToHex": "rgb vers hex", + "rgbToHex": "rgb vers hex", + "bitbybit.color.rgbToHex_description": "crée hex à partir de rgb", + "r": "r", + "g": "g", + "b": "b", + "bitbybit.color.rgbObjToHex": "objet rgb vers hex", + "rgbObjToHex": "objet rgb vers hex", + "bitbybit.color.rgbObjToHex_description": "crée hex à partir d'un objet rgb", + "rgb": "rgb", + "Base.ColorRGB": "couleur rgb base", + "bitbybit.color.hexToRgbMapped": "hex vers rgb mappé", + "hexToRgbMapped": "hex vers rgb mappé", + "bitbybit.color.hexToRgbMapped_description": "crée rgb à partir de hex avec mappage de plage", + "bitbybit.color.getRedParam": "obtenir param rouge", + "getRedParam": "obtenir param rouge", + "bitbybit.color.getRedParam_description": "obtient le paramètre rouge", + "hex to": "hex vers", + "bitbybit.color.getGreenParam": "obtenir param vert", + "getGreenParam": "obtenir param vert", + "bitbybit.color.getGreenParam_description": "obtient le paramètre vert", + "bitbybit.color.getBlueParam": "obtenir param bleu", + "getBlueParam": "obtenir param bleu", + "bitbybit.color.getBlueParam_description": "obtient le paramètre bleu", + "bitbybit.color.rgbToRed": "rgb vers rouge", + "rgbToRed": "rgb vers rouge", + "bitbybit.color.rgbToRed_description": "obtient le rouge de rgb", + "rgb to": "rgb vers", + "bitbybit.color.rgbToGreen": "rgb vers vert", + "rgbToGreen": "rgb vers vert", + "bitbybit.color.rgbToGreen_description": "obtient le vert de rgb", + "bitbybit.color.rgbToBlue": "rgb vers bleu", + "rgbToBlue": "rgb vers bleu", + "bitbybit.color.rgbToBlue_description": "obtient le bleu de rgb", + "bitbybit.color.invert": "inverser", + "invert": "inverser", + "bitbybit.color.invert_description": "inverse la couleur", + "blackAndWhite": "noir et blanc", + "bitbybit.text.create": "créer", + "bitbybit.text.create_description": "crée du texte", + "bitbybit.text.split": "diviser", + "bitbybit.text.split_description": "divise le texte par séparateur", + "separator": "séparateur", + "bitbybit.text.replaceAll": "remplacer tout", + "replaceAll": "remplacer tout", + "bitbybit.text.replaceAll_description": "remplace toutes les occurrences de texte", + "search": "rechercher", + "replaceWith": "remplacer par", + "bitbybit.text.join": "joindre", + "join": "joindre", + "bitbybit.text.join_description": "joint les éléments en texte avec séparateur", + "string[]": "tableau chaîne", + "bitbybit.text.toString": "vers chaîne", + "toString": "vers chaîne", + "bitbybit.text.toString_description": "convertit l'élément en texte", + "bitbybit.text.toStringEach": "vers chaîne chacun", + "toStringEach": "vers chaîne chacun", + "bitbybit.text.toStringEach_description": "convertit chaque élément de la liste en texte", + "bitbybit.text.format": "formater", + "format": "formater", + "bitbybit.text.format_description": "formate le texte avec des valeurs", + "values": "valeurs", + "bitbybit.dates.toDateString": "vers chaîne date", + "dates": "dates", + "toDateString": "vers chaîne date", + "bitbybit.dates.toDateString_description": "Retourne une date sous forme de chaîne.", + "date": "date", + "Date": "date", + "bitbybit.dates.toISOString": "vers chaîne iso", + "toISOString": "vers chaîne iso", + "bitbybit.dates.toISOString_description": "Retourne une date sous forme de chaîne au format ISO.", + "bitbybit.dates.toJSON": "vers json", + "toJSON": "vers json", + "bitbybit.dates.toJSON_description": "Retourne une date sous forme de chaîne au format JSON.", + "bitbybit.dates.toString": "vers chaîne", + "bitbybit.dates.toString_description": "Retourne une représentation textuelle d'une date. Le format de la chaîne dépend des paramètres régionaux.", + "bitbybit.dates.toTimeString": "vers chaîne heure", + "toTimeString": "vers chaîne heure", + "bitbybit.dates.toTimeString_description": "Retourne une heure sous forme de chaîne.", + "bitbybit.dates.toUTCString": "vers chaîne utc", + "toUTCString": "vers chaîne utc", + "bitbybit.dates.toUTCString_description": "Retourne une date convertie en chaîne en utilisant le Temps Universel Coordonné (UTC).", + "bitbybit.dates.now": "maintenant", + "now": "maintenant", + "bitbybit.dates.now_description": "Retourne la date et l'heure actuelles.", + "bitbybit.dates.createDate": "créer date", + "createDate": "créer date", + "bitbybit.dates.createDate_description": "Crée un nouvel objet date en utilisant les paramètres de date fournis.", + "year": "année", + "month": "mois", + "day": "jour", + "hours": "heures", + "minutes": "minutes", + "seconds": "secondes", + "milliseconds": "millisecondes", + "bitbybit.dates.createDateUTC": "créer date utc", + "createDateUTC": "créer date utc", + "bitbybit.dates.createDateUTC_description": "Retourne le nombre de millisecondes entre minuit, 1er janvier 1970 Temps Universel Coordonné (UTC) (ou GMT) et la date spécifiée.", + "bitbybit.dates.createFromUnixTimeStamp": "créer depuis timestamp unix", + "createFromUnixTimeStamp": "créer depuis timestamp unix", + "bitbybit.dates.createFromUnixTimeStamp_description": "Crée un nouvel objet date en utilisant le timestamp unix fourni.", + "unixTimeStamp": "timestamp unix", + "bitbybit.dates.parseDate": "analyser date", + "parseDate": "analyser date", + "bitbybit.dates.parseDate_description": "Analyse une chaîne contenant une date et retourne le nombre de millisecondes entre cette date et minuit, 1er janvier 1970.", + "parse": "analyser", + "dateString": "chaîne date", + "bitbybit.dates.getDayOfMonth": "obtenir jour du mois", + "getDayOfMonth": "obtenir jour du mois", + "bitbybit.dates.getDayOfMonth_description": "Obtient le jour du mois, en utilisant l'heure locale.", + "bitbybit.dates.getWeekday": "obtenir jour semaine", + "getWeekday": "obtenir jour semaine", + "bitbybit.dates.getWeekday_description": "Obtient le jour de la semaine, en utilisant l'heure locale.", + "bitbybit.dates.getYear": "obtenir année", + "getYear": "obtenir année", + "bitbybit.dates.getYear_description": "Obtient l'année, en utilisant l'heure locale.", + "bitbybit.dates.getMonth": "obtenir mois", + "getMonth": "obtenir mois", + "bitbybit.dates.getMonth_description": "Obtient le mois, en utilisant l'heure locale.", + "bitbybit.dates.getHours": "obtenir heures", + "getHours": "obtenir heures", + "bitbybit.dates.getHours_description": "Obtient les heures d'une date, en utilisant l'heure locale.", + "bitbybit.dates.getMinutes": "obtenir minutes", + "getMinutes": "obtenir minutes", + "bitbybit.dates.getMinutes_description": "Obtient les minutes d'un objet Date, en utilisant l'heure locale.", + "bitbybit.dates.getSeconds": "obtenir secondes", + "getSeconds": "obtenir secondes", + "bitbybit.dates.getSeconds_description": "Obtient les secondes d'un objet Date, en utilisant l'heure locale.", + "bitbybit.dates.getMilliseconds": "obtenir millisecondes", + "getMilliseconds": "obtenir millisecondes", + "bitbybit.dates.getMilliseconds_description": "Obtient les millisecondes d'une Date, en utilisant l'heure locale.", + "bitbybit.dates.getTime": "obtenir heure", + "getTime": "obtenir heure", + "bitbybit.dates.getTime_description": "Retourne la valeur de temps stockée en millisecondes depuis minuit, 1er janvier 1970 UTC.", + "bitbybit.dates.getUTCYear": "obtenir année utc", + "getUTCYear": "obtenir année utc", + "bitbybit.dates.getUTCYear_description": "Obtient l'année en utilisant le Temps Universel Coordonné (UTC).", + "bitbybit.dates.getUTCMonth": "obtenir mois utc", + "getUTCMonth": "obtenir mois utc", + "bitbybit.dates.getUTCMonth_description": "Obtient le mois d'un objet Date en utilisant le Temps Universel Coordonné (UTC).", + "bitbybit.dates.getUTCDay": "obtenir jour utc", + "getUTCDay": "obtenir jour utc", + "bitbybit.dates.getUTCDay_description": "Obtient le jour du mois, en utilisant le Temps Universel Coordonné (UTC).", + "bitbybit.dates.getUTCHours": "obtenir heures utc", + "getUTCHours": "obtenir heures utc", + "bitbybit.dates.getUTCHours_description": "Obtient la valeur des heures dans un objet Date en utilisant le Temps Universel Coordonné (UTC).", + "bitbybit.dates.getUTCMinutes": "obtenir minutes utc", + "getUTCMinutes": "obtenir minutes utc", + "bitbybit.dates.getUTCMinutes_description": "Obtient les minutes d'un objet Date en utilisant le Temps Universel Coordonné (UTC).", + "bitbybit.dates.getUTCSeconds": "obtenir secondes utc", + "getUTCSeconds": "obtenir secondes utc", + "bitbybit.dates.getUTCSeconds_description": "Obtient les secondes d'un objet Date en utilisant le Temps Universel Coordonné (UTC).", + "bitbybit.dates.getUTCMilliseconds": "obtenir millisecondes utc", + "getUTCMilliseconds": "obtenir millisecondes utc", + "bitbybit.dates.getUTCMilliseconds_description": "Obtient les millisecondes d'un objet Date en utilisant le Temps Universel Coordonné (UTC).", + "bitbybit.dates.setYear": "définir année", + "setYear": "définir année", + "bitbybit.dates.setYear_description": "Définit l'année de l'objet Date en utilisant l'heure locale.", + "bitbybit.dates.setMonth": "définir mois", + "setMonth": "définir mois", + "bitbybit.dates.setMonth_description": "Définit la valeur du mois dans l'objet Date en utilisant l'heure locale.", + "bitbybit.dates.setDayOfMonth": "définir jour du mois", + "setDayOfMonth": "définir jour du mois", + "bitbybit.dates.setDayOfMonth_description": "Définit la valeur numérique du jour du mois de l'objet Date en utilisant l'heure locale.", + "bitbybit.dates.setHours": "définir heures", + "setHours": "définir heures", + "bitbybit.dates.setHours_description": "Définit la valeur de l'heure dans l'objet Date en utilisant l'heure locale.", + "bitbybit.dates.setMinutes": "définir minutes", + "setMinutes": "définir minutes", + "bitbybit.dates.setMinutes_description": "Définit la valeur des minutes dans l'objet Date en utilisant l'heure locale.", + "bitbybit.dates.setSeconds": "définir secondes", + "setSeconds": "définir secondes", + "bitbybit.dates.setSeconds_description": "Définit la valeur des secondes dans l'objet Date en utilisant l'heure locale.", + "bitbybit.dates.setMilliseconds": "définir millisecondes", + "setMilliseconds": "définir millisecondes", + "bitbybit.dates.setMilliseconds_description": "Définit la valeur des millisecondes dans l'objet Date en utilisant l'heure locale.", + "bitbybit.dates.setTime": "définir heure", + "setTime": "définir heure", + "bitbybit.dates.setTime_description": "Définit la valeur de la date et de l'heure dans l'objet Date.", + "time": "heure", + "bitbybit.dates.setUTCYear": "définir année utc", + "setUTCYear": "définir année utc", + "bitbybit.dates.setUTCYear_description": "Définit la valeur de l'année dans l'objet Date en utilisant le Temps Universel Coordonné (UTC).", + "bitbybit.dates.setUTCMonth": "définir mois utc", + "setUTCMonth": "définir mois utc", + "bitbybit.dates.setUTCMonth_description": "Définit la valeur du mois dans l'objet Date en utilisant le Temps Universel Coordonné (UTC).", + "bitbybit.dates.setUTCDay": "définir jour utc", + "setUTCDay": "définir jour utc", + "bitbybit.dates.setUTCDay_description": "Définit le jour numérique du mois dans l'objet Date en utilisant le Temps Universel Coordonné (UTC).", + "bitbybit.dates.setUTCHours": "définir heures utc", + "setUTCHours": "définir heures utc", + "bitbybit.dates.setUTCHours_description": "Définit la valeur des heures dans l'objet Date en utilisant le Temps Universel Coordonné (UTC).", + "bitbybit.dates.setUTCMinutes": "définir minutes utc", + "setUTCMinutes": "définir minutes utc", + "bitbybit.dates.setUTCMinutes_description": "Définit la valeur des minutes dans l'objet Date en utilisant le Temps Universel Coordonné (UTC).", + "bitbybit.dates.setUTCSeconds": "définir secondes utc", + "setUTCSeconds": "définir secondes utc", + "bitbybit.dates.setUTCSeconds_description": "Définit la valeur des secondes dans l'objet Date en utilisant le Temps Universel Coordonné (UTC).", + "bitbybit.dates.setUTCMilliseconds": "définir millisecondes utc", + "setUTCMilliseconds": "définir millisecondes utc", + "bitbybit.dates.setUTCMilliseconds_description": "Définit la valeur des millisecondes dans l'objet Date en utilisant le Temps Universel Coordonné (UTC).", + "bitbybit.json.stringify": "transformer en chaîne", + "json": "json", + "stringify": "transformer en chaîne", + "bitbybit.json.stringify_description": "transforme la valeur d'entrée en chaîne", + "bitbybit.json.parse": "analyser", + "bitbybit.json.parse_description": "analyse la valeur d'entrée", + "bitbybit.json.query": "requête", + "query": "requête", + "bitbybit.json.query_description": "interroge la valeur d'entrée", + "jsonpath": "chemin json", + "bitbybit.json.setValueOnProp": "définir valeur sur prop", + "setValueOnProp": "définir valeur sur prop", + "bitbybit.json.setValueOnProp_description": "définit la valeur sur la propriété json", + "props": "props", + "bitbybit.json.getJsonFromArrayByFirstPropMatch": "obtenir json tableau par première correspondance prop", + "getJsonFromArrayByFirstPropMatch": "obtenir json tableau par première correspondance prop", + "bitbybit.json.getJsonFromArrayByFirstPropMatch_description": "obtient le json du tableau par la première correspondance de propriété", + "jsonArray": "tableau json", + "any[]": "tableau tout", + "match": "correspondance", + "bitbybit.json.getValueOnProp": "obtenir valeur sur prop", + "getValueOnProp": "obtenir valeur sur prop", + "bitbybit.json.getValueOnProp_description": "obtient la valeur de la propriété dans json", + "bitbybit.json.setValue": "définir valeur", + "bitbybit.json.setValue_description": "définit la valeur sur json par chemin", + "prop": "prop", + "bitbybit.json.setValuesOnPaths": "définir valeurs sur chemins", + "setValuesOnPaths": "définir valeurs sur chemins", + "bitbybit.json.setValuesOnPaths_description": "définit plusieurs valeurs sur json par chemins", + "paths": "chemins", + "bitbybit.json.paths": "chemins", + "bitbybit.json.paths_description": "trouve les chemins vers les éléments dans l'objet", + "bitbybit.json.createEmpty": "vide", + "bitbybit.json.createEmpty_description": "crée un objet javascript vide", + "bitbybit.json.previewAndSaveJson": "prévisualiser et sauvegarder json", + "previewAndSaveJson": "prévisualiser et sauvegarder json", + "bitbybit.json.previewAndSaveJson_description": "prévisualise le json et propose une option de sauvegarde", + "preview": "prévisualiser", + "bitbybit.json.previewJson": "prévisualiser json", + "previewJson": "prévisualiser json", + "bitbybit.json.previewJson_description": "prévisualise le json", + "bitbybit.verb.curve.createCurveByKnotsControlPointsWeights": "courbe par nœuds points contrôle poids", + "verb": "verb", + "createCurveByKnotsControlPointsWeights": "courbe par nœuds points contrôle poids", + "bitbybit.verb.curve.createCurveByKnotsControlPointsWeights_description": "crée une courbe nurbs avec nœuds, points de contrôle, poids", + "degree": "degré", + "knots": "nœuds", + "bitbybit.verb.curve.createCurveByPoints": "courbe par points", + "createCurveByPoints": "courbe par points", + "bitbybit.verb.curve.createCurveByPoints_description": "crée une courbe nurbs avec points de contrôle", + "bitbybit.verb.curve.createBezierCurve": "courbe bezier", + "createBezierCurve": "courbe bezier", + "bitbybit.verb.curve.createBezierCurve_description": "crée une courbe nurbs bezier avec points de contrôle et poids", + "bitbybit.verb.curve.clone": "cloner", + "bitbybit.verb.curve.clone_description": "clone la courbe nurbs", + "bitbybit.verb.curve.closestParam": "param plus proche", + "closestParam": "param plus proche", + "bitbybit.verb.curve.closestParam_description": "trouve le paramètre le plus proche sur la courbe nurbs depuis un point", + "bitbybit.verb.curve.closestParams": "params plus proches", + "closestParams": "params plus proches", + "bitbybit.verb.curve.closestParams_description": "trouve les paramètres les plus proches sur la courbe nurbs depuis des points", + "bitbybit.verb.curve.closestPoint": "point plus proche", + "closestPoint": "point plus proche", + "bitbybit.verb.curve.closestPoint_description": "trouve le point le plus proche sur la courbe nurbs depuis un point", + "bitbybit.verb.curve.closestPoints": "points plus proches", + "closestPoints": "points plus proches", + "bitbybit.verb.curve.closestPoints_description": "trouve les points les plus proches sur la courbe nurbs depuis des points", + "bitbybit.verb.curve.controlPoints": "points contrôle", + "controlPoints": "points contrôle", + "bitbybit.verb.curve.controlPoints_description": "trouve les points de contrôle de la courbe nurbs", + "bitbybit.verb.curve.degree": "degré", + "bitbybit.verb.curve.degree_description": "trouve le degré de la courbe nurbs", + "bitbybit.verb.curve.derivatives": "dérivées", + "derivatives": "dérivées", + "bitbybit.verb.curve.derivatives_description": "trouve les dérivées de la courbe nurbs au paramètre", + "numDerivatives": "nb dérivées", + "parameter": "paramètre", + "bitbybit.verb.curve.divideByEqualArcLengthToParams": "diviser par longueur arc égale en params", + "divideByEqualArcLengthToParams": "diviser par longueur arc égale en params", + "bitbybit.verb.curve.divideByEqualArcLengthToParams_description": "divise la courbe par longueur d'arc égale en paramètres", + "subdivision": "subdivision", + "bitbybit.verb.curve.divideByEqualArcLengthToPoints": "diviser par longueur arc égale en points", + "divideByEqualArcLengthToPoints": "diviser par longueur arc égale en points", + "bitbybit.verb.curve.divideByEqualArcLengthToPoints_description": "divise la courbe par longueur d'arc égale en points", + "bitbybit.verb.curve.divideByArcLengthToParams": "diviser par longueur arc en params", + "divideByArcLengthToParams": "diviser par longueur arc en params", + "bitbybit.verb.curve.divideByArcLengthToParams_description": "divise la courbe par longueur d'arc en paramètres", + "bitbybit.verb.curve.divideByArcLengthToPoints": "diviser par longueur arc en points", + "divideByArcLengthToPoints": "diviser par longueur arc en points", + "bitbybit.verb.curve.divideByArcLengthToPoints_description": "divise la courbe par longueur d'arc en points", + "bitbybit.verb.curve.divideCurvesByEqualArcLengthToPoints": "diviser courbes par longueur arc égale en points", + "divideCurvesByEqualArcLengthToPoints": "diviser courbes par longueur arc égale en points", + "bitbybit.verb.curve.divideCurvesByEqualArcLengthToPoints_description": "divise plusieurs courbes par longueur d'arc égale en points", + "bitbybit.verb.curve.divideCurvesByArcLengthToPoints": "diviser courbes par longueur arc en points", + "divideCurvesByArcLengthToPoints": "diviser courbes par longueur arc en points", + "bitbybit.verb.curve.divideCurvesByArcLengthToPoints_description": "divise plusieurs courbes par longueur d'arc en points", + "bitbybit.verb.curve.domain": "domaine", + "bitbybit.verb.curve.domain_description": "trouve l'intervalle de domaine des paramètres de la courbe", + "bitbybit.verb.curve.startPoint": "point départ", + "bitbybit.verb.curve.startPoint_description": "point de départ de la courbe", + "bitbybit.verb.curve.endPoint": "point arrivée", + "bitbybit.verb.curve.endPoint_description": "point d'arrivée de la courbe", + "bitbybit.verb.curve.startPoints": "points départ", + "bitbybit.verb.curve.startPoints_description": "points de départ des courbes", + "bitbybit.verb.curve.endPoints": "points arrivée", + "bitbybit.verb.curve.endPoints_description": "points d'arrivée des courbes", + "bitbybit.verb.curve.knots": "nœuds", + "bitbybit.verb.curve.knots_description": "trouve les nœuds de la courbe nurbs", + "bitbybit.verb.curve.lengthAtParam": "longueur au param", + "lengthAtParam": "longueur au param", + "bitbybit.verb.curve.lengthAtParam_description": "obtient la longueur de la courbe nurbs au paramètre", + "bitbybit.verb.curve.length": "longueur", + "bitbybit.verb.curve.length_description": "obtient la longueur de la courbe nurbs", + "bitbybit.verb.curve.paramAtLength": "param à longueur", + "paramAtLength": "param à longueur", + "bitbybit.verb.curve.paramAtLength_description": "obtient le paramètre à la longueur sur la courbe nurbs", + "bitbybit.verb.curve.pointAtParam": "point au param", + "pointAtParam": "point au param", + "bitbybit.verb.curve.pointAtParam_description": "obtient le point au paramètre sur la courbe nurbs", + "bitbybit.verb.curve.pointsAtParam": "points au param", + "pointsAtParam": "points au param", + "bitbybit.verb.curve.pointsAtParam_description": "obtient les points aux paramètres sur les courbes nurbs", + "bitbybit.verb.curve.reverse": "inverser", + "bitbybit.verb.curve.reverse_description": "inverse la courbe nurbs", + "bitbybit.verb.curve.split": "diviser", + "bitbybit.verb.curve.split_description": "divise la courbe nurbs au paramètre", + "bitbybit.verb.curve.tangent": "tangente", + "bitbybit.verb.curve.tangent_description": "tangente de la courbe nurbs au paramètre", + "bitbybit.verb.curve.tessellate": "tesseller", + "tessellate": "tesseller", + "bitbybit.verb.curve.tessellate_description": "tesselle la courbe nurbs en points", + "bitbybit.verb.curve.transform": "transformer", + "bitbybit.verb.curve.transform_description": "transforme la courbe nurbs", + "bitbybit.verb.curve.transformCurves": "transformer courbes", + "transformCurves": "transformer courbes", + "bitbybit.verb.curve.transformCurves_description": "transforme les courbes nurbs", + "bitbybit.verb.curve.weights": "poids", + "bitbybit.verb.curve.weights_description": "poids de la courbe nurbs", + "bitbybit.verb.curve.circle.createCircle": "cercle", + "createCircle": "cercle", + "bitbybit.verb.curve.circle.createCircle_description": "crée une courbe nurbs cercle", + "xAxis": "axe x", + "yAxis": "axe y", + "bitbybit.verb.curve.circle.createArc": "arc", + "createArc": "arc", + "bitbybit.verb.curve.circle.createArc_description": "crée une courbe nurbs arc", + "minAngle": "angle min", + "maxAngle": "angle max", + "bitbybit.verb.curve.circle.center": "centre", + "bitbybit.verb.curve.circle.center_description": "obtient le centre du cercle ou de l'arc", + "bitbybit.verb.curve.circle.radius": "rayon", + "bitbybit.verb.curve.circle.radius_description": "obtient le rayon du cercle ou de l'arc", + "bitbybit.verb.curve.circle.maxAngle": "angle max", + "bitbybit.verb.curve.circle.maxAngle_description": "obtient l'angle max de l'arc en degrés", + "bitbybit.verb.curve.circle.minAngle": "angle min", + "bitbybit.verb.curve.circle.minAngle_description": "obtient l'angle min de l'arc en degrés", + "bitbybit.verb.curve.circle.xAxis": "axe x", + "bitbybit.verb.curve.circle.xAxis_description": "obtient l'angle x de l'arc", + "bitbybit.verb.curve.circle.yAxis": "axe y", + "bitbybit.verb.curve.circle.yAxis_description": "obtient l'angle y de l'arc", + "bitbybit.verb.curve.ellipse.createEllipse": "ellipse", + "createEllipse": "ellipse", + "bitbybit.verb.curve.ellipse.createEllipse_description": "crée une courbe nurbs ellipse", + "bitbybit.verb.curve.ellipse.createArc": "arc", + "bitbybit.verb.curve.ellipse.createArc_description": "crée une courbe nurbs arc d'ellipse", + "bitbybit.verb.curve.ellipse.center": "centre", + "bitbybit.verb.curve.ellipse.center_description": "obtient le centre de l'ellipse ou de l'arc", + "bitbybit.verb.curve.ellipse.maxAngle": "angle max", + "bitbybit.verb.curve.ellipse.maxAngle_description": "obtient l'angle max de l'arc en degrés", + "bitbybit.verb.curve.ellipse.minAngle": "angle min", + "bitbybit.verb.curve.ellipse.minAngle_description": "obtient l'angle min de l'arc en degrés", + "bitbybit.verb.curve.ellipse.xAxis": "axe x", + "bitbybit.verb.curve.ellipse.xAxis_description": "obtient l'angle x de l'arc ou de l'ellipse", + "bitbybit.verb.curve.ellipse.yAxis": "axe y", + "bitbybit.verb.curve.ellipse.yAxis_description": "obtient l'angle y de l'arc ou de l'ellipse", + "bitbybit.verb.surface.boundaries": "limites", + "boundaries": "limites", + "bitbybit.verb.surface.boundaries_description": "obtient les courbes nurbs des arêtes limites de la surface", + "bitbybit.verb.surface.createSurfaceByCorners": "surface par coins", + "createSurfaceByCorners": "surface par coins", + "bitbybit.verb.surface.createSurfaceByCorners_description": "crée une surface avec 4 points de coin", + "point3": "point 3", + "point4": "point 4", + "bitbybit.verb.surface.createSurfaceByKnotsControlPointsWeights": "surface par nœuds points contrôle poids", + "createSurfaceByKnotsControlPointsWeights": "surface par nœuds points contrôle poids", + "bitbybit.verb.surface.createSurfaceByKnotsControlPointsWeights_description": "crée une surface nurbs avec nœuds uv, degrés, points, poids", + "degreeU": "degré u", + "degreeV": "degré v", + "knotsU": "nœuds u", + "knotsV": "nœuds v", + "bitbybit.verb.surface.createSurfaceByLoftingCurves": "surface par loft courbes", + "createSurfaceByLoftingCurves": "surface par loft courbes", + "bitbybit.verb.surface.createSurfaceByLoftingCurves_description": "crée une surface nurbs par loft de courbes", + "bitbybit.verb.surface.clone": "cloner", + "bitbybit.verb.surface.clone_description": "clone la surface nurbs", + "bitbybit.verb.surface.closestParam": "param plus proche", + "bitbybit.verb.surface.closestParam_description": "trouve le paramètre le plus proche sur la surface depuis un point", + "bitbybit.verb.surface.closestPoint": "point plus proche", + "bitbybit.verb.surface.closestPoint_description": "trouve le point le plus proche sur la surface depuis un point", + "bitbybit.verb.surface.controlPoints": "points contrôle", + "bitbybit.verb.surface.controlPoints_description": "obtient les points de contrôle sur la surface", + "bitbybit.verb.surface.degreeU": "degré u", + "bitbybit.verb.surface.degreeU_description": "obtient le degré u de la surface", + "bitbybit.verb.surface.degreeV": "degré v", + "bitbybit.verb.surface.degreeV_description": "obtient le degré v de la surface", + "bitbybit.verb.surface.derivatives": "dérivées", + "bitbybit.verb.surface.derivatives_description": "obtient les dérivées de la surface à uv", + "u": "u", + "v": "v", + "bitbybit.verb.surface.domainU": "domaine u", + "domainU": "domaine u", + "bitbybit.verb.surface.domainU_description": "obtient le domaine u de la surface", + "bitbybit.verb.surface.domainV": "domaine v", + "domainV": "domaine v", + "bitbybit.verb.surface.domainV_description": "obtient le domaine v de la surface", + "bitbybit.verb.surface.isocurve": "isocourbe", + "isocurve": "isocourbe", + "bitbybit.verb.surface.isocurve_description": "obtient l'isocourbe nurbs sur la surface", + "useV": "utiliser v", + "bitbybit.verb.surface.isocurvesSubdivision": "subdivision isocourbes", + "isocurvesSubdivision": "subdivision isocourbes", + "bitbybit.verb.surface.isocurvesSubdivision_description": "subdivise la surface en isocourbes", + "isocurveSegments": "segments isocourbe", + "bitbybit.verb.surface.isocurvesAtParams": "isocourbes aux params", + "isocurvesAtParams": "isocourbes aux params", + "bitbybit.verb.surface.isocurvesAtParams_description": "subdivise la surface en isocourbes aux paramètres", + "parameters": "paramètres", + "bitbybit.verb.surface.knotsU": "nœuds u", + "bitbybit.verb.surface.knotsU_description": "obtient les nœuds u de la surface", + "bitbybit.verb.surface.knotsV": "nœuds v", + "bitbybit.verb.surface.knotsV_description": "obtient les nœuds v de la surface", + "bitbybit.verb.surface.normal": "normale", + "bitbybit.verb.surface.normal_description": "obtient la normale sur la surface à uv", + "bitbybit.verb.surface.point": "point", + "bitbybit.verb.surface.point_description": "obtient le point sur la surface à uv", + "bitbybit.verb.surface.reverse": "inverser", + "bitbybit.verb.surface.reverse_description": "inverse les uv et les isocourbes de la surface nurbs", + "bitbybit.verb.surface.split": "diviser", + "bitbybit.verb.surface.split_description": "divise la surface nurbs en deux", + "bitbybit.verb.surface.transformSurface": "transformer surface", + "transformSurface": "transformer surface", + "bitbybit.verb.surface.transformSurface_description": "transforme la surface nurbs avec des transformations", + "bitbybit.verb.surface.weights": "poids", + "bitbybit.verb.surface.weights_description": "obtient les poids de la surface", + "bitbybit.verb.surface.cone.create": "créer", + "cone": "cône", + "bitbybit.verb.surface.cone.create_description": "crée une surface nurbs conique", + "bitbybit.verb.surface.cone.axis": "axe", + "bitbybit.verb.surface.cone.axis_description": "obtient l'axe du cône", + "bitbybit.verb.surface.cone.base": "base", + "bitbybit.verb.surface.cone.base_description": "obtient la base du cône", + "bitbybit.verb.surface.cone.height": "hauteur", + "bitbybit.verb.surface.cone.height_description": "obtient la hauteur du cône", + "bitbybit.verb.surface.cone.radius": "rayon", + "bitbybit.verb.surface.cone.radius_description": "obtient le rayon du cône", + "bitbybit.verb.surface.cone.xAxis": "axe x", + "bitbybit.verb.surface.cone.xAxis_description": "obtient l'axe x du cône", + "bitbybit.verb.surface.cylinder.create": "créer", + "bitbybit.verb.surface.cylinder.create_description": "crée une surface nurbs cylindrique", + "bitbybit.verb.surface.cylinder.axis": "axe", + "bitbybit.verb.surface.cylinder.axis_description": "obtient l'axe du cylindre", + "bitbybit.verb.surface.cylinder.base": "base", + "bitbybit.verb.surface.cylinder.base_description": "obtient la base du cylindre", + "bitbybit.verb.surface.cylinder.height": "hauteur", + "bitbybit.verb.surface.cylinder.height_description": "obtient la hauteur du cylindre", + "bitbybit.verb.surface.cylinder.radius": "rayon", + "bitbybit.verb.surface.cylinder.radius_description": "obtient le rayon du cylindre", + "bitbybit.verb.surface.cylinder.xAxis": "axe x", + "bitbybit.verb.surface.cylinder.xAxis_description": "obtient l'axe x du cylindre", + "bitbybit.verb.surface.extrusion.create": "créer", + "extrusion": "extrusion", + "bitbybit.verb.surface.extrusion.create_description": "crée une extrusion de surface nurbs à partir d'une courbe", + "profile": "profil", + "bitbybit.verb.surface.extrusion.direction": "direction", + "bitbybit.verb.surface.extrusion.direction_description": "obtient le vecteur direction de l'extrusion", + "bitbybit.verb.surface.extrusion.profile": "profil", + "bitbybit.verb.surface.extrusion.profile_description": "obtient la courbe nurbs profil de l'extrusion", + "bitbybit.verb.surface.sphere.create": "créer", + "bitbybit.verb.surface.sphere.create_description": "crée une surface nurbs sphérique", + "bitbybit.verb.surface.sphere.radius": "rayon", + "bitbybit.verb.surface.sphere.radius_description": "obtient le rayon de la surface nurbs sphérique", + "bitbybit.verb.surface.sphere.center": "centre", + "bitbybit.verb.surface.sphere.center_description": "obtient le centre de la surface nurbs sphérique", + "bitbybit.verb.surface.revolved.create": "créer", + "revolved": "révolution", + "bitbybit.verb.surface.revolved.create_description": "crée une surface nurbs de révolution", + "bitbybit.verb.surface.revolved.profile": "profil", + "bitbybit.verb.surface.revolved.profile_description": "obtient la courbe nurbs profil de la surface de révolution", + "revolution": "révolution", + "bitbybit.verb.surface.revolved.center": "centre", + "bitbybit.verb.surface.revolved.center_description": "obtient la courbe nurbs centrale de la surface de révolution", + "bitbybit.verb.surface.revolved.axis": "axe", + "bitbybit.verb.surface.revolved.axis_description": "obtient l'axe de rotation de la surface de révolution", + "bitbybit.verb.surface.revolved.angle": "angle", + "bitbybit.verb.surface.revolved.angle_description": "obtient l'angle de rotation de la surface de révolution", + "bitbybit.verb.surface.sweep.create": "créer", + "sweep": "balayage", + "bitbybit.verb.surface.sweep.create_description": "crée une surface nurbs par balayage", + "rail": "rail", + "bitbybit.verb.surface.sweep.profile": "profil", + "bitbybit.verb.surface.sweep.profile_description": "obtient la courbe nurbs profil de la surface balayée", + "bitbybit.verb.surface.sweep.rail": "rail", + "bitbybit.verb.surface.sweep.rail_description": "obtient la courbe nurbs rail de la surface balayée", + "bitbybit.verb.intersect.curves": "courbes", + "bitbybit.verb.intersect.curves_description": "intersecte deux courbes nurbs verb", + "firstCurve": "première courbe", + "secondCurve": "seconde courbe", + "bitbybit.verb.intersect.curveAndSurface": "courbe et surface", + "curveAndSurface": "courbe et surface", + "bitbybit.verb.intersect.curveAndSurface_description": "intersecte courbe et surface", + "bitbybit.verb.intersect.surfaces": "surfaces", + "bitbybit.verb.intersect.surfaces_description": "intersecte deux surfaces", + "firstSurface": "première surface", + "secondSurface": "seconde surface", + "bitbybit.verb.intersect.curveCurveFirstParams": "courbe courbe premiers params", + "curveCurveFirstParams": "courbe courbe premiers params", + "bitbybit.verb.intersect.curveCurveFirstParams_description": "obtient les paramètres d'intersection sur la première courbe", + "intersections": "intersections", + "BaseTypes.CurveCurveIntersection[]": "tableau intersection courbe courbe types base", + "bitbybit.verb.intersect.curveCurveSecondParams": "courbe courbe seconds params", + "curveCurveSecondParams": "courbe courbe seconds params", + "bitbybit.verb.intersect.curveCurveSecondParams_description": "obtient les paramètres d'intersection sur la seconde courbe", + "bitbybit.verb.intersect.curveCurveFirstPoints": "courbe courbe premiers points", + "curveCurveFirstPoints": "courbe courbe premiers points", + "bitbybit.verb.intersect.curveCurveFirstPoints_description": "obtient les points d'intersection sur la première courbe", + "bitbybit.verb.intersect.curveCurveSecondPoints": "courbe courbe seconds points", + "curveCurveSecondPoints": "courbe courbe seconds points", + "bitbybit.verb.intersect.curveCurveSecondPoints_description": "obtient les points d'intersection sur la seconde courbe", + "bitbybit.verb.intersect.curveSurfaceCurveParams": "courbe surface params courbe", + "curveSurfaceCurveParams": "courbe surface params courbe", + "bitbybit.verb.intersect.curveSurfaceCurveParams_description": "obtient les paramètres d'intersection sur la courbe", + "BaseTypes.CurveSurfaceIntersection[]": "tableau intersection courbe surface types base", + "bitbybit.verb.intersect.curveSurfaceSurfaceParams": "courbe surface params surface", + "curveSurfaceSurfaceParams": "courbe surface params surface", + "bitbybit.verb.intersect.curveSurfaceSurfaceParams_description": "obtient les paramètres d'intersection sur la surface", + "bitbybit.verb.intersect.curveSurfaceCurvePoints": "courbe surface points courbe", + "curveSurfaceCurvePoints": "courbe surface points courbe", + "bitbybit.verb.intersect.curveSurfaceCurvePoints_description": "obtient les points d'intersection sur la courbe", + "bitbybit.verb.intersect.curveSurfaceSurfacePoints": "courbe surface points surface", + "curveSurfaceSurfacePoints": "courbe surface points surface", + "bitbybit.verb.intersect.curveSurfaceSurfacePoints_description": "obtient les points d'intersection sur la surface", + "bitbybit.tag.create": "créer", + "tag": "balise", + "bitbybit.tag.create_description": "crée un dto de balise", + "adaptDepth": "adapter profondeur", + "needsUpdate": "nécessite mise à jour", + "bitbybit.time.registerRenderFunction": "enregistrer fonction rendu", + "registerRenderFunction": "enregistrer fonction rendu", + "bitbybit.time.registerRenderFunction_description": "enregistre la fonction dans la boucle de rendu", + "bitbybit.asset.getFile": "obtenir fichier", + "asset": "actif", + "getFile": "obtenir fichier", + "bitbybit.asset.getFile_description": "obtient le fichier actif", + "bitbybit.asset.getLocalFile": "obtenir fichier local", + "getLocalFile": "obtenir fichier local", + "bitbybit.asset.getLocalFile_description": "obtient le fichier actif local depuis le navigateur", + "bitbybit.asset.fetchBlob": "récupérer blob", + "fetchBlob": "récupérer blob", + "bitbybit.asset.fetchBlob_description": "récupère le blob depuis l'url cors", + "fetch": "récupérer", + "bitbybit.asset.fetchFile": "récupérer fichier", + "fetchFile": "récupérer fichier", + "bitbybit.asset.fetchFile_description": "récupère le fichier depuis l'url cors", + "bitbybit.asset.fetchJSON": "récupérer json", + "fetchJSON": "récupérer json", + "bitbybit.asset.fetchJSON_description": "récupère le json depuis l'url cors", + "bitbybit.asset.fetchText": "récupérer texte", + "fetchText": "récupérer texte", + "bitbybit.asset.fetchText_description": "récupère le texte depuis l'url cors", + "bitbybit.asset.createObjectURL": "url objet", + "createObjectURL": "url objet", + "bitbybit.asset.createObjectURL_description": "crée une url vers le fichier en mémoire", + "file": "fichier", + "File | Blob": "Fichier | Blob", + "bitbybit.asset.createObjectURLs": "urls objet", + "createObjectURLs": "urls objet", + "bitbybit.asset.createObjectURLs_description": "crée des urls vers les fichiers en mémoire", + "files": "fichiers", + "(File | Blob)[]": "tableau Fichier | Blob", + "exec": "exécuter", + "Visible": "Visible", + "Hidden": "Caché", + "flatten": "aplatir", + "force exec": "forcer exécution", + "console log": "log console", + "preview data": "prévisualiser données", + "flow": "flux", + "code": "code", + "runner": "exécuteur", + "counters": "compteurs", + "actions": "actions", + "loops": "boucles", + "interval": "intervalle", + "delay": "délai", + "expire": "expirer", + "timeout": "délai", + "counter min max": "compteur min max", + "counter steps": "compteur pas", + "reset": "réinitialiser", + "trigger": "déclencher", + "mouse": "souris", + "mouse click": "clic souris", + "key": "touche", + "pointer": "pointeur", + "pick info": "info sélection", + "down": "bas", + "wheel": "molette", + "tap": "tap", + "double tap": "double tap", + "render": "rendu", + "passed ms": "ms écoulées", + "babylon observable listener": "écouteur observable babylon", + "object": "objet", + "observable selector": "sélecteur observable", + "get event data": "obtenir données événement", + "exec click": "exécuter clic", + "exec down": "exécuter bas", + "toggle": "basculer", + "flip flop": "bascule", + "boolean gate": "porte booléenne", + "boolean gate silent": "porte booléenne silencieuse", + "is undefined": "est indéfini", + "for loop": "boucle for", + "last": "dernier", + "for each loop": "boucle for each", + "element": "élément", + "body": "corps", + "complete": "terminé", + "editors": "éditeurs", + "inputs": "entrées", + "outputs": "sorties", + "recent": "récent", + "Clear": "Effacer", + "Run": "Exécuter", + "Swap Canvas": "Échanger Canvas", + "Local Assets": "Actifs Locaux", + "Import": "Importer", + "Export": "Exporter", + "Export to runner": "Exporter vers exécuteur", + "Clean Cache": "Nettoyer Cache", + "Community": "Communauté", + "Sponsors and Partners": "Sponsors et Partenaires", + "API Documentation": "Documentation API", + "About": "À propos", + "Toolbox": "Boîte à outils", + "More": "Plus", + "bitbybit.code.typeScriptEditor": "éditeur typescript", + "bitbybit.code.typeScriptEditor_description": "Permet d'écrire du code TypeScript avec l'intellisense complet de bitbybit dans une seule fonction. Ce que la fonction start retourne sera vu comme une sortie du composant.", + "bitbybit.code.javaScriptEditor": "éditeur javascript", + "bitbybit.code.javaScriptEditor_description": "Permet d'écrire du code JavaScript dans une seule fonction. Ce que la fonction start retourne sera vu comme une sortie du composant.", + "bitbybit.code.jsonEditor": "éditeur json", + "bitbybit.code.jsonEditor_description": "Permet d'écrire du code JSON. Ce que la fonction start retourne sera vu comme une sortie du composant.", + "bitbybit.flow.actions.keyboard": "clavier", + "bitbybit.flow.actions.keyboard_description": "S'exécutera sur les événements clavier en cliquant sur les boutons.", + "bitbybit.flow.actions.mouseClick": "clic souris", + "bitbybit.flow.actions.mouseClick_description": "S'exécutera sur les événements souris en cliquant sur les boutons.", + "bitbybit.flow.actions.start": "démarrer", + "bitbybit.flow.actions.start_description": "Démarre le flux de contrôle et déclenche les exécutions.", + "bitbybit.flow.actions.trigger": "déclencher", + "bitbybit.flow.actions.trigger_description": "Déclenche l'exécution en cliquant sur le bouton.", + "bitbybit.flow.babylon.gui.button": "bouton", + "bitbybit.flow.babylon.gui.button_description": "S'exécutera sur divers événements de pointeur en cliquant sur le bouton gauche de la souris sur le canvas babylonjs.", + "bitbybit.flow.babylon.scene.pointerEvents": "pointeur", + "bitbybit.flow.babylon.scene.pointerEvents_description": "S'exécutera sur divers événements de pointeur en cliquant sur le bouton gauche de la souris sur le canvas babylonjs.", + "bitbybit.flow.babylon.getEventDataFromObservedResult": "obtenir données événement", + "bitbybit.flow.babylon.getEventDataFromObservedResult_description": "Obtient les données d'événement du résultat observé de l'écouteur observable.", + "bitbybit.flow.babylon.observableListener": "écouteur observable babylon", + "bitbybit.flow.babylon.observableListener_description": "S'abonnera et écoutera n'importe quel observable babylonjs.", + "bitbybit.flow.babylon.render": "rendu", + "bitbybit.flow.babylon.render_description": "S'exécute à chaque frame de rendu babylonjs.", + "bitbybit.flow.counters.counterMinMax": "compteur min max", + "bitbybit.flow.counters.counterMinMax_description": "Compte le nombre d'exécutions de flux entre les valeurs min et max. Quand max est atteint, il se réinitialise", + "bitbybit.flow.counters.counterSteps": "compteur pas", + "bitbybit.flow.counters.counterSteps_description": "Compte le nombre d'exécutions de flux en commençant par la valeur de comptage donnée et en augmentant à chaque exécution par le pas donné de la liste, jusqu'à ce que les pas soient terminés. Quand la fin est atteinte, il se réinitialise", + "bitbybit.flow.counters.counter": "compteur", + "bitbybit.flow.counters.counter_description": "Compte le nombre d'exécutions de flux.", + "bitbybit.flow.logic.booleanGateSilent": "porte booléenne silencieuse", + "bitbybit.flow.logic.booleanGateSilent_description": "Déclenche différents événements d'exécution en fonction de la valeur du booléen fourni, mais ne s'exécute que lorsque le booléen change de valeur, ce qui empêche plusieurs événements de se déclencher constamment même si aucun changement ne s'est produit.", + "bitbybit.flow.logic.booleanGate": "porte booléenne", + "bitbybit.flow.logic.booleanGate_description": "Déclenche différents événements d'exécution en fonction de la valeur du booléen fourni.", + "bitbybit.flow.logic.flipFlop": "bascule", + "bitbybit.flow.logic.flipFlop_description": "Chaque fois qu'un événement est exécuté, un événement différent se déclenche, créant essentiellement une fonctionnalité de bascule.", + "bitbybit.flow.logic.isUndefined": "est indéfini", + "bitbybit.flow.logic.isUndefined_description": "Vérifie si la valeur fournie est indéfinie et déclenche un événement vrai ou faux.", + "bitbybit.flow.loops.forEach": "boucle for each", + "bitbybit.flow.loops.forEach_description": "Boucle For each qui parcourt tous les éléments de la liste.", + "bitbybit.flow.loops.for": "boucle for", + "bitbybit.flow.loops.for_description": "Boucle For qui exécute le corps entre deux valeurs.", + "bitbybit.flow.time.delay": "délai", + "bitbybit.flow.time.delay_description": "Retarde l'exécution par le délai donné en ms.", + "bitbybit.flow.time.interval": "intervalle", + "bitbybit.flow.time.interval_description": "Exécute le flux à chaque intervalle donné en ms.", + "bitbybit.lists.createList": "créer liste", + "bitbybit.lists.createList_description": "Crée une liste à partir des éléments donnés.", + "bitbybit.lists.flatten": "aplatir", + "bitbybit.lists.flatten_description": "Aplatit la liste de listes en une seule liste.", + "bitbybit.lists.passThrough": "laisser passer", + "bitbybit.lists.passThrough_description": "Caste la valeur au type 'any' et passe l'entrée à la sortie sans aucune modification.", + "bitbybit.math.numberSlider": "curseur nombre", + "bitbybit.math.numberSlider_description": "Crée un nombre avec un curseur. Vous pouvez configurer les valeurs min, max et pas.", + "bitbybit.consoleLog": "log console", + "bitbybit.consoleLog_description": "Enregistre l'entrée dans la console du navigateur.", + "bitbybit.previewData": "prévisualiser données", + "bitbybit.previewData_description": "Affiche les données d'entrée dans une zone d'aperçu. Il peut s'agir de texte, de nombres, d'objets json, de tableaux, etc. Les objets Javascript circulaires ne sont pas autorisés.", + "bitbybit.runner.getRunnerInputValue": "obtenir valeur entrée exécuteur", + "bitbybit.runner.getRunnerInputValue_description": "Obtenir la valeur d'entrée de l'exécuteur à partir du JSON d'entrées. Ce composant retournera toujours une valeur indéfinie dans le contexte de l'éditeur.", + "bitbybit.runner.getRunnerInputs": "obtenir entrées exécuteur", + "bitbybit.runner.getRunnerInputs_description": "Obtenir les entrées de l'exécuteur en JSON. Ce composant retournera toujours un objet vide dans le contexte de l'éditeur.", + "bitbybit.runner.run": "exécuter", + "bitbybit.runner.run_description": "Exécute le code javascript de l'exécuteur", + "bitbybit.runner.setRunnerResult": "définir résultat exécuteur", + "bitbybit.runner.setRunnerResult_description": "Définit le résultat JSON complet pour l'exécuteur. Gardez à l'esprit qu'il est plus sûr de définir des valeurs car cette méthode écrasera tout l'objet de résultat avec la valeur fournie.", + "bitbybit.runner.setRunnerResultArrayValue": "définir valeur tableau résultat exécuteur", + "bitbybit.runner.setRunnerResultArrayValue_description": "Définit la valeur du résultat de l'exécuteur sur la propriété de l'objet JSON. Chaque valeur sera ajoutée à un tableau, qui est la valeur de la propriété.", + "bitbybit.runner.setRunnerResultValue": "définir valeur résultat exécuteur", + "bitbybit.runner.setRunnerResultValue_description": "Définit la valeur du résultat de l'exécuteur sur la propriété de l'objet JSON.", + "bitbybit.text.areaCreate": "zone texte", + "bitbybit.text.areaCreate_description": "Crée une zone de texte dans l'éditeur. Vous pouvez configurer le texte, la largeur et la hauteur de la zone.", + "update on drag": "mettre à jour au glisser", + "paste": "coller", + "duplicate": "dupliquer", + "delete": "supprimer", + "keyboard": "clavier", + "data": "données", + "observables": "observables", + "buttons": "boutons", + "variables": "variables", + "functions": "fonctions", + "loop": "boucle", + "apply": "appliquer", + "async context": "contexte async", + "async context description": "Créer un contexte asynchrone pouvant utiliser des composants await, simplifiant l'exécution et la lisibilité du code asynchrone.", + "then": "ensuite", + "await": "attendre", + "await description": "Attend que la promesse soit résolue et retourne la valeur.", + "when the": "quand le", + "error": "erreur", + "happens in the promise": "se produit dans la promesse", + "catch": "capturer", + "catch description": "Capture l'erreur qui peut se produire lors de l'exécution de code asynchrone. L'utilisateur peut choisir de gérer les erreurs de manière appropriée.", + "cancel the interval execution": "annuler l'exécution de l'intervalle", + "cancel the interval description": "Annule l'exécution de l'intervalle en fournissant le gestionnaire.", + "cancel the timeout execution": "annuler l'exécution du délai", + "cancel the timeout description": "Annule l'exécution du délai en fournissant le gestionnaire.", + "key down": "touche enfoncée", + "key down descritpion": "Déclenche le code lorsque l'événement touche enfoncée se produit.", + "key up": "touche relâchée", + "key up description": "Déclenche le code lorsque l'événement touche relâchée se produit.", + "key press": "touche pressée", + "key press description": "Déclenche le code lorsque l'événement touche pressée se produit.", + "is key pressed": "est touche pressée", + "block_validation_required": "doit être fourni", + "block_validation_of_length": "doit contenir un nombre d'éléments de", + "block_validation_higher_or_equal": "doit être supérieur ou égal à", + "block_validation_lower_or_equal": "doit être inférieur ou égal à", + "block_validation_range": "doit être dans la plage", + "block_validation_smaller_than": "doit être inférieur à", + "block_validation_smaller_or_equal_than": "doit être inférieur ou égal à", + "block_validation_larger_than": "doit être supérieur à", + "block_validation_larger_or_equal_than": "doit être supérieur ou égal à", + "save text to file": "sauvegarder texte fichier", + "save text to file description": "Sauvegarde le texte dans un fichier et vous permet de choisir le nom et l'extension. Ce composant ne prévisualise pas le texte et peut être utilisé dans des situations où le texte peut être trop volumineux pour être édité dans un champ de zone de texte.", + "print text on screen": "imprimer texte écran", + "print text on screen description": "Imprime le texte à l'écran. Ce composant est utile à des fins de débogage.", + "preview text and save to file": "prévisualiser texte et sauvegarder fichier", + "preview text and save to file description": "Imprime le texte à l'écran et vous permet de le sauvegarder dans un fichier. Ce composant est utile à des fins de débogage.", + "register render loop listener": "enregistrer écouteur boucle rendu", + "and update": "et mettre à jour", + "register render loop listener description": "Exécute l'instruction dans la boucle de rendu et indique combien de temps s'est écoulé depuis la dernière image dans la variable timeElapsedFromPreviousFrame.", + "timeElapsedFromPreviousFrame_var": "tempsEcouleDepuisImagePrecedente", + "computing": "calcul en cours", + "result": "résultat", + "of promise is returned": "de la promesse est retourné", + "on pointer up": "sur pointeur haut", + "on pointer move": "sur pointeur mouvement", + "on pointer down": "sur pointeur bas", + "of babylonjs observable object": "de l'objet observable babylonjs", + "observable name": "nom observable", + "is key pressed description": "Vérifie si la touche est pressée et retourne vrai ou faux.", + "execute code after": "exécuter code après", + "execute code after description": "Exécute le code après le délai donné en secondes.", + "execute code every": "exécuter code toutes les", + "second(s)": "seconde(s)", + "execute code every description": "Exécute le code à chaque intervalle donné en secondes.", + "handler": "gestionnaire", + "workers initialising": "initialisation workers", + "Assets": "Actifs", + "Local assets stored in browser cache:": "Actifs locaux stockés dans le cache du navigateur :", + "Asset Name": "Nom Actif", + "Name is required": "Nom requis", + "Asset with this name already exists, choose a different one": "Un actif avec ce nom existe déjà, choisissez-en un autre", + "Allowed file formats:": "Formats de fichiers autorisés :", + "You must select an asset file": "Vous devez sélectionner un fichier actif", + "Upload Local Asset": "Téléverser Actif Local", + "File Name": "Nom Fichier", + "File Size": "Taille Fichier", + "Your browser does not support indexDB and you can't upload local asset files.": "Votre navigateur ne prend pas en charge indexDB et vous ne pouvez pas téléverser de fichiers actifs locaux.", + "Upload": "Téléverser", + "elements": "éléments" +} diff --git a/languages/hi.json b/languages/hi.json new file mode 100644 index 00000000..a268e1bc --- /dev/null +++ b/languages/hi.json @@ -0,0 +1,5072 @@ +{ + "bitbybit.draw.drawAnyAsyncNoReturn": "कोई भी एसिंक बिना वापसी ड्रा करें", + "bitbybit": "बिटबायबिट", + "draw": "ड्रा", + "drawAnyAsyncNoReturn": "कोई भी एसिंक बिना वापसी ड्रा करें", + "bitbybit.draw.drawAnyAsyncNoReturn_description": "कोई भी ज्यामिति बिना कुछ वापस किए ड्रा करता है", + "draw async": "एसिंक ड्रा", + "entity": "एंटिटी", + "Entity": "एंटिटी", + "options": "विकल्प", + "DrawOptions": "ड्रा विकल्प", + "babylonMesh": "बैबिलोन मेश", + "BABYLON.Mesh | BABYLON.LinesMesh": "बैबिलोन मेश या लाइन्स मेश", + "bitbybit.draw.drawAnyAsync": "कोई भी एसिंक ड्रा करें", + "drawAnyAsync": "कोई भी एसिंक ड्रा करें", + "bitbybit.draw.drawAnyAsync_description": "कोई भी ज्यामिति ड्रा करता है और बैबिलोन मेश वापस करता है", + "bitbybit.draw.drawAnyNoReturn": "कोई भी बिना वापसी ड्रा करें", + "drawAnyNoReturn": "कोई भी बिना वापसी ड्रा करें", + "bitbybit.draw.drawAnyNoReturn_description": "सिंक ज्यामिति ड्रा करता है, occt या jscad आकृतियों के लिए नहीं", + "draw sync": "सिंक ड्रा", + "bitbybit.draw.drawAny": "कोई भी ड्रा करें", + "drawAny": "कोई भी ड्रा करें", + "bitbybit.draw.drawAny_description": "सिंक ज्यामिति ड्रा करता है, occt या jscad आकृतियों के लिए नहीं", + "bitbybit.draw.drawGridMeshNoReturn": "ग्रिड मेश बिना वापसी ड्रा करें", + "drawGridMeshNoReturn": "ग्रिड मेश बिना वापसी ड्रा करें", + "bitbybit.draw.drawGridMeshNoReturn_description": "अभिविन्यास में सहायता के लिए जमीन पर ग्रिड मेश ड्रा करता है", + "grid": "ग्रिड", + "width": "चौड़ाई", + "number": "संख्या", + "height": "ऊंचाई", + "subdivisions": "उपखंड", + "majorUnitFrequency": "प्रमुख इकाई आवृत्ति", + "minorUnitVisibility": "लघु इकाई दृश्यता", + "gridRatio": "ग्रिड अनुपात", + "opacity": "अपारदर्शिता", + "backFaceCulling": "बैक फेस कलिंग", + "boolean": "बूलियन", + "mainColor": "मुख्य रंग", + "Base.Color": "बेस रंग", + "secondaryColor": "द्वितीयक रंग", + "bitbybit.draw.drawGridMesh": "ग्रिड मेश ड्रा करें", + "drawGridMesh": "ग्रिड मेश ड्रा करें", + "bitbybit.draw.drawGridMesh_description": "अभिविन्यास में सहायता के लिए जमीन पर ग्रिड मेश ड्रा करता है", + "bitbybit.draw.optionsSimple": "सरल विकल्प", + "optionsSimple": "सरल विकल्प", + "bitbybit.draw.optionsSimple_description": "बिंदुओं और रेखाओं जैसी बुनियादी ज्यामिति के लिए ड्रा विकल्प सेट करता है", + "colours": "रंग", + "string | string[]": "स्ट्रिंग या स्ट्रिंग ऐरे", + "size": "आकार", + "updatable": "अपडेट करने योग्य", + "hidden": "छिपा हुआ", + "bitbybit.draw.optionsOcctShape": "occt आकृति विकल्प", + "optionsOcctShape": "occt आकृति विकल्प", + "bitbybit.draw.optionsOcctShape_description": "किनारों और ठोस जैसी occt आकृतियों के लिए ड्रा विकल्प सेट करता है", + "faceOpacity": "फलक अपारदर्शिता", + "edgeOpacity": "किनारा अपारदर्शिता", + "edgeColour": "किनारा रंग", + "faceColour": "फलक रंग", + "vertexColour": "शीर्ष रंग", + "faceMaterial": "फलक मटेरियल", + "Base.Material": "बेस मटेरियल", + "edgeWidth": "किनारा चौड़ाई", + "vertexSize": "शीर्ष आकार", + "drawEdges": "किनारे ड्रा करें", + "drawFaces": "फलक ड्रा करें", + "drawVertices": "शीर्ष ड्रा करें", + "precision": "परिशुद्धता", + "drawEdgeIndexes": "किनारा इंडेक्स ड्रा करें", + "edgeIndexHeight": "किनारा इंडेक्स ऊंचाई", + "edgeIndexColour": "किनारा इंडेक्स रंग", + "drawFaceIndexes": "फलक इंडेक्स ड्रा करें", + "faceIndexHeight": "फलक इंडेक्स ऊंचाई", + "faceIndexColour": "फलक इंडेक्स रंग", + "bitbybit.draw.optionsOcctShapeSimple": "सरल occt आकृति विकल्प", + "optionsOcctShapeSimple": "सरल occt आकृति विकल्प", + "bitbybit.draw.optionsOcctShapeSimple_description": "occt आकृतियों के लिए सरल ड्रा विकल्प सेट करता है", + "bitbybit.draw.optionsOcctShapeMaterial": "occt आकृति मटेरियल विकल्प", + "optionsOcctShapeMaterial": "occt आकृति मटेरियल विकल्प", + "bitbybit.draw.optionsOcctShapeMaterial_description": "occt आकृतियों के लिए कस्टम फलक मटेरियल के साथ ड्रा विकल्प सेट करता है", + "any": "कोई भी", + "bitbybit.draw.optionsManifoldShapeMaterial": "मैनिफोल्ड आकृति मटेरियल विकल्प", + "optionsManifoldShapeMaterial": "मैनिफोल्ड आकृति मटेरियल विकल्प", + "bitbybit.draw.optionsManifoldShapeMaterial_description": "मैनिफोल्ड ज्यामिति के लिए ड्रा विकल्प सेट करता है", + "crossSectionColour": "क्रॉस सेक्शन रंग", + "crossSectionWidth": "क्रॉस सेक्शन चौड़ाई", + "crossSectionOpacity": "क्रॉस सेक्शन अपारदर्शिता", + "computeNormals": "नॉर्मल्स की गणना करें", + "bitbybit.draw.optionsBabylonNode": "बैबिलोन नोड विकल्प", + "optionsBabylonNode": "बैबिलोन नोड विकल्प", + "bitbybit.draw.optionsBabylonNode_description": "बैबिलोन js नोड्स के लिए ड्रा विकल्प सेट करता है", + "colorX": "रंग x", + "colorY": "रंग y", + "colorZ": "रंग z", + "bitbybit.babylon.mesh.dispose": "मेश डिस्पोज़ करें", + "babylon": "बैबिलोन", + "mesh": "मेश", + "dispose": "डिस्पोज़", + "bitbybit.babylon.mesh.dispose_description": "दृश्य से ड्रा किए गए मेश को हटाता है", + "memory": "मेमोरी", + "BABYLON.Mesh": "बैबिलोन मेश", + "bitbybit.babylon.mesh.updateDrawn": "ड्रा किया हुआ अपडेट करें", + "updateDrawn": "ड्रा किया हुआ अपडेट करें", + "bitbybit.babylon.mesh.updateDrawn_description": "डिस्पोज़ किए बिना बैबिलोन js मेश को अपडेट करता है", + "updates": "अपडेट्स", + "position": "स्थिति", + "Base.Point3": "बेस पॉइंट 3", + "rotation": "घूर्णन", + "Base.Vector3": "बेस वेक्टर 3", + "scaling": "स्केलिंग", + "bitbybit.babylon.mesh.setVisibility": "दृश्यता सेट करें", + "setVisibility": "दृश्यता सेट करें", + "bitbybit.babylon.mesh.setVisibility_description": "बैबिलोन js मेश की दृश्यता बदलता है", + "visibility": "दृश्यता", + "includeChildren": "बच्चों को शामिल करें", + "bitbybit.babylon.mesh.hide": "छिपाएँ", + "hide": "छिपाएँ", + "bitbybit.babylon.mesh.hide_description": "मेश को छिपाता है", + "bitbybit.babylon.mesh.show": "दिखाएँ", + "show": "दिखाएँ", + "bitbybit.babylon.mesh.show_description": "मेश को दिखाता है", + "bitbybit.babylon.mesh.setParent": "पैरेंट सेट करें", + "setParent": "पैरेंट सेट करें", + "bitbybit.babylon.mesh.setParent_description": "ड्रा किए गए मेश का पैरेंट बदलता है", + "set": "सेट", + "BABYLON.Mesh | BABYLON.InstancedMesh | BABYLON.AbstractMesh": "बैबिलोन मेश या इंस्टैंस्ड मेश या एब्स्ट्रैक्ट मेश", + "parentMesh": "पैरेंट मेश", + "bitbybit.babylon.mesh.getParent": "पैरेंट प्राप्त करें", + "getParent": "पैरेंट प्राप्त करें", + "bitbybit.babylon.mesh.getParent_description": "ड्रा किए गए मेश का पैरेंट प्राप्त करता है", + "get": "प्राप्त करें", + "bitbybit.babylon.mesh.setCheckCollisions": "टकराव जांच सेट करें", + "setCheckCollisions": "टकराव जांच सेट करें", + "bitbybit.babylon.mesh.setCheckCollisions_description": "ड्रा किए गए मेश की टकराव जांच गुण बदलता है", + "checkCollisions": "टकराव जांचें", + "bitbybit.babylon.mesh.getCheckCollisions": "टकराव जांच प्राप्त करें", + "getCheckCollisions": "टकराव जांच प्राप्त करें", + "bitbybit.babylon.mesh.getCheckCollisions_description": "ड्रा किए गए मेश की टकराव जांच गुण प्राप्त करता है", + "bitbybit.babylon.mesh.setPickable": "पिक करने योग्य सेट करें", + "setPickable": "पिक करने योग्य सेट करें", + "bitbybit.babylon.mesh.setPickable_description": "ड्रा किए गए मेश की पिक करने योग्य गुण बदलता है", + "pickable": "पिक करने योग्य", + "bitbybit.babylon.mesh.enablePointerMoveEvents": "पॉइंटर मूव इवेंट्स सक्षम करें", + "enablePointerMoveEvents": "पॉइंटर मूव इवेंट्स सक्षम करें", + "bitbybit.babylon.mesh.enablePointerMoveEvents_description": "मेश को पॉइंटर मूव इवेंट्स द्वारा पिक करने योग्य बनाता है, प्रदर्शन भारी", + "bitbybit.babylon.mesh.disablePointerMoveEvents": "पॉइंटर मूव इवेंट्स अक्षम करें", + "disablePointerMoveEvents": "पॉइंटर मूव इवेंट्स अक्षम करें", + "bitbybit.babylon.mesh.disablePointerMoveEvents_description": "मेश को पॉइंटर मूव इवेंट्स अनदेखा करवाता है", + "bitbybit.babylon.mesh.getPickable": "पिक करने योग्य प्राप्त करें", + "getPickable": "पिक करने योग्य प्राप्त करें", + "bitbybit.babylon.mesh.getPickable_description": "ड्रा किए गए मेश की पिक करने योग्य गुण प्राप्त करता है", + "bitbybit.babylon.mesh.getMeshesWhereNameContains": "उन मेशों को प्राप्त करें जिनके नाम में है", + "getMeshesWhereNameContains": "उन मेशों को प्राप्त करें जिनके नाम में है", + "bitbybit.babylon.mesh.getMeshesWhereNameContains_description": "दिए गए टेक्स्ट वाले नाम वाले मेश प्राप्त करता है", + "name": "नाम", + "string": "स्ट्रिंग", + "bitbybit.babylon.mesh.getChildMeshes": "चाइल्ड मेश प्राप्त करें", + "getChildMeshes": "चाइल्ड मेश प्राप्त करें", + "bitbybit.babylon.mesh.getChildMeshes_description": "चाइल्ड मेश प्राप्त करता है", + "directDescendantsOnly": "केवल प्रत्यक्ष वंशज", + "bitbybit.babylon.mesh.getMeshesOfId": "आईडी के मेश प्राप्त करें", + "getMeshesOfId": "आईडी के मेश प्राप्त करें", + "bitbybit.babylon.mesh.getMeshesOfId_description": "आईडी द्वारा मेश प्राप्त करता है", + "id": "आईडी", + "bitbybit.babylon.mesh.getMeshOfId": "आईडी का मेश प्राप्त करें", + "getMeshOfId": "आईडी का मेश प्राप्त करें", + "bitbybit.babylon.mesh.getMeshOfId_description": "आईडी द्वारा मेश प्राप्त करता है", + "bitbybit.babylon.mesh.getMeshOfUniqueId": "यूनिक आईडी का मेश प्राप्त करें", + "getMeshOfUniqueId": "यूनिक आईडी का मेश प्राप्त करें", + "bitbybit.babylon.mesh.getMeshOfUniqueId_description": "यूनिक आईडी द्वारा मेश प्राप्त करता है", + "uniqueId": "यूनिक आईडी", + "bitbybit.babylon.mesh.mergeMeshes": "मेश मर्ज करें", + "mergeMeshes": "मेश मर्ज करें", + "bitbybit.babylon.mesh.mergeMeshes_description": "कई मेशों को एक में मिलाता है", + "edit": "संपादित करें", + "arrayOfMeshes": "मेशों का ऐरे", + "BABYLON.Mesh[]": "बैबिलोन मेश ऐरे", + "disposeSource": "स्रोत डिस्पोज़ करें", + "allow32BitsIndices": "32 बिट इंडेक्स की अनुमति दें", + "meshSubclass": "मेश उपवर्ग", + "subdivideWithSubMeshes": "सब मेश के साथ उपविभाजित करें", + "multiMultiMaterials": "मल्टी मल्टी मटेरियल", + "bitbybit.babylon.mesh.convertToFlatShadedMesh": "फ्लैट शेडेड मेश में बदलें", + "convertToFlatShadedMesh": "फ्लैट शेडेड मेश में बदलें", + "bitbybit.babylon.mesh.convertToFlatShadedMesh_description": "मेश को फ्लैट शेडेड मेश में बदलता है", + "bitbybit.babylon.mesh.clone": "क्लोन", + "clone": "क्लोन", + "bitbybit.babylon.mesh.clone_description": "मेश का क्लोन बनाता है", + "bitbybit.babylon.mesh.cloneToPositions": "स्थितियों पर क्लोन करें", + "cloneToPositions": "स्थितियों पर क्लोन करें", + "bitbybit.babylon.mesh.cloneToPositions_description": "मेश को कई स्थितियों पर क्लोन करता है", + "positions": "स्थितियाँ", + "Base.Point3[]": "बेस पॉइंट 3 ऐरे", + "bitbybit.babylon.mesh.setId": "आईडी सेट करें", + "setId": "आईडी सेट करें", + "bitbybit.babylon.mesh.setId_description": "ड्रा किए गए मेश की आईडी बदलता है", + "bitbybit.babylon.mesh.getId": "आईडी प्राप्त करें", + "getId": "आईडी प्राप्त करें", + "bitbybit.babylon.mesh.getId_description": "ड्रा किए गए मेश की आईडी प्राप्त करता है", + "bitbybit.babylon.mesh.getUniqueId": "यूनिक आईडी प्राप्त करें", + "getUniqueId": "यूनिक आईडी प्राप्त करें", + "bitbybit.babylon.mesh.getUniqueId_description": "ड्रा किए गए मेश की यूनिक आईडी प्राप्त करता है", + "bitbybit.babylon.mesh.setName": "नाम सेट करें", + "setName": "नाम सेट करें", + "bitbybit.babylon.mesh.setName_description": "ड्रा किए गए मेश का नाम बदलता है", + "bitbybit.babylon.mesh.getVerticesAsPolygonPoints": "शीर्षों को बहुभुज बिंदुओं के रूप में प्राप्त करें", + "getVerticesAsPolygonPoints": "शीर्षों को बहुभुज बिंदुओं के रूप में प्राप्त करें", + "bitbybit.babylon.mesh.getVerticesAsPolygonPoints_description": "मेश निर्माण के लिए शीर्षों को बहुभुज बिंदुओं के रूप में प्राप्त करता है, त्रिभुजीकरण की आवश्यकता है", + "bitbybit.babylon.mesh.getName": "नाम प्राप्त करें", + "getName": "नाम प्राप्त करें", + "bitbybit.babylon.mesh.getName_description": "बैबिलोन मेश का नाम प्राप्त करता है", + "bitbybit.babylon.mesh.setMaterial": "मटेरियल सेट करें", + "setMaterial": "मटेरियल सेट करें", + "bitbybit.babylon.mesh.setMaterial_description": "ड्रा किए गए मेश का मटेरियल बदलता है", + "material": "मटेरियल", + "BABYLON.Material": "बैबिलोन मटेरियल", + "bitbybit.babylon.mesh.getMaterial": "मटेरियल प्राप्त करें", + "getMaterial": "मटेरियल प्राप्त करें", + "bitbybit.babylon.mesh.getMaterial_description": "बैबिलोन मेश का मटेरियल प्राप्त करता है", + "bitbybit.babylon.mesh.getPosition": "स्थिति प्राप्त करें", + "getPosition": "स्थिति प्राप्त करें", + "bitbybit.babylon.mesh.getPosition_description": "बैबिलोन js मेश की स्थिति बिंदु के रूप में प्राप्त करता है", + "bitbybit.babylon.mesh.getAbsolutePosition": "निरपेक्ष स्थिति प्राप्त करें", + "getAbsolutePosition": "निरपेक्ष स्थिति प्राप्त करें", + "bitbybit.babylon.mesh.getAbsolutePosition_description": "दुनिया में निरपेक्ष स्थिति बैबिलोन js मेश के बिंदु के रूप में प्राप्त करता है", + "bitbybit.babylon.mesh.getRotation": "घूर्णन प्राप्त करें", + "getRotation": "घूर्णन प्राप्त करें", + "bitbybit.babylon.mesh.getRotation_description": "बैबिलोन js मेश का घूर्णन वेक्टर प्राप्त करता है", + "bitbybit.babylon.mesh.getScale": "स्केल प्राप्त करें", + "getScale": "स्केल प्राप्त करें", + "bitbybit.babylon.mesh.getScale_description": "बैबिलोन js मेश का स्केल वेक्टर प्राप्त करता है", + "bitbybit.babylon.mesh.moveForward": "आगे बढ़ें", + "moveForward": "आगे बढ़ें", + "bitbybit.babylon.mesh.moveForward_description": "बैबिलोन js मेश को स्थानीय स्पेस में आगे बढ़ाता है", + "move": "हिलाएँ", + "distance": "दूरी", + "bitbybit.babylon.mesh.moveBackward": "पीछे बढ़ें", + "moveBackward": "पीछे बढ़ें", + "bitbybit.babylon.mesh.moveBackward_description": "बैबिलोन js मेश को स्थानीय स्पेस में पीछे बढ़ाता है", + "bitbybit.babylon.mesh.moveUp": "ऊपर बढ़ें", + "moveUp": "ऊपर बढ़ें", + "bitbybit.babylon.mesh.moveUp_description": "बैबिलोन js मेश को स्थानीय स्पेस में ऊपर बढ़ाता है", + "bitbybit.babylon.mesh.moveDown": "नीचे बढ़ें", + "moveDown": "नीचे बढ़ें", + "bitbybit.babylon.mesh.moveDown_description": "बैबिलोन js मेश को स्थानीय स्पेस में नीचे बढ़ाता है", + "bitbybit.babylon.mesh.moveRight": "दाएं बढ़ें", + "moveRight": "दाएं बढ़ें", + "bitbybit.babylon.mesh.moveRight_description": "बैबिलोन js मेश को स्थानीय स्पेस में दाएं बढ़ाता है", + "bitbybit.babylon.mesh.moveLeft": "बाएं बढ़ें", + "moveLeft": "बाएं बढ़ें", + "bitbybit.babylon.mesh.moveLeft_description": "बैबिलोन js मेश को स्थानीय स्पेस में बाएं बढ़ाता है", + "bitbybit.babylon.mesh.yaw": "यॉ", + "yaw": "यॉ", + "bitbybit.babylon.mesh.yaw_description": "बैबिलोन js मेश को स्थानीय y अक्ष के चारों ओर घुमाता है", + "rotate": "घुमाएँ", + "bitbybit.babylon.mesh.pitch": "पिच", + "pitch": "पिच", + "bitbybit.babylon.mesh.pitch_description": "बैबिलोन js मेश को स्थानीय x अक्ष के चारों ओर घुमाता है", + "bitbybit.babylon.mesh.roll": "रोल", + "roll": "रोल", + "bitbybit.babylon.mesh.roll_description": "बैबिलोन js मेश को स्थानीय z अक्ष के चारों ओर घुमाता है", + "bitbybit.babylon.mesh.rotateAroundAxisWithPosition": "अक्ष और स्थिति के चारों ओर घुमाएँ", + "rotateAroundAxisWithPosition": "अक्ष और स्थिति के चारों ओर घुमाएँ", + "bitbybit.babylon.mesh.rotateAroundAxisWithPosition_description": "मेश को अक्ष और स्थिति के चारों ओर कोण से घुमाता है", + "axis": "अक्ष", + "angle": "कोण", + "bitbybit.babylon.mesh.setPosition": "स्थिति सेट करें", + "setPosition": "स्थिति सेट करें", + "bitbybit.babylon.mesh.setPosition_description": "बैबिलोन js मेश या इंस्टैंस्ड मेश की स्थिति अपडेट करता है", + "BABYLON.Mesh | BABYLON.InstancedMesh": "बैबिलोन मेश या इंस्टैंस्ड मेश", + "bitbybit.babylon.mesh.setRotation": "घूर्णन सेट करें", + "setRotation": "घूर्णन सेट करें", + "bitbybit.babylon.mesh.setRotation_description": "बैबिलोन js मेश या इंस्टैंस्ड मेश का घूर्णन अपडेट करता है", + "bitbybit.babylon.mesh.setScale": "स्केल सेट करें", + "setScale": "स्केल सेट करें", + "bitbybit.babylon.mesh.setScale_description": "बैबिलोन js मेश या इंस्टैंस्ड मेश का स्केल अपडेट करता है", + "scale": "स्केल", + "bitbybit.babylon.mesh.intersectsMesh": "मेश को इंटरसेक्ट करता है", + "intersectsMesh": "मेश को इंटरसेक्ट करता है", + "bitbybit.babylon.mesh.intersectsMesh_description": "जांचता है कि क्या मेश दूसरे मेश को इंटरसेक्ट करता है", + "intersects": "इंटरसेक्ट करता है", + "babylonMesh2": "बैबिलोन मेश 2", + "precise": "सटीक", + "includeDescendants": "वंशजों को शामिल करें", + "bitbybit.babylon.mesh.intersectsPoint": "बिंदु को इंटरसेक्ट करता है", + "intersectsPoint": "बिंदु को इंटरसेक्ट करता है", + "bitbybit.babylon.mesh.intersectsPoint_description": "जांचता है कि क्या मेश एक बिंदु को इंटरसेक्ट करता है", + "point": "बिंदु", + "bitbybit.babylon.mesh.createMeshInstanceAndTransformNoReturn": "मेश इंस्टेंस और ट्रांसफॉर्म बिना वापसी", + "createMeshInstanceAndTransformNoReturn": "मेश इंस्टेंस और ट्रांसफॉर्म बिना वापसी", + "bitbybit.babylon.mesh.createMeshInstanceAndTransformNoReturn_description": "ऑप्टिमाइज्ड रेंडरिंग के लिए बच्चों के साथ मेश इंस्टेंस बनाता है, कोई वापसी नहीं", + "instance": "इंस्टेंस", + "bitbybit.babylon.mesh.createMeshInstanceAndTransform": "मेश इंस्टेंस और ट्रांसफॉर्म", + "createMeshInstanceAndTransform": "मेश इंस्टेंस और ट्रांसफॉर्म", + "bitbybit.babylon.mesh.createMeshInstanceAndTransform_description": "ऑप्टिमाइज्ड रेंडरिंग के लिए बच्चों के साथ मेश इंस्टेंस बनाता है, मेश वापस करता है", + "bitbybit.babylon.mesh.createMeshInstance": "मेश इंस्टेंस", + "createMeshInstance": "मेश इंस्टेंस", + "bitbybit.babylon.mesh.createMeshInstance_description": "बच्चों के साथ ऑप्टिमाइज्ड रेंडरिंग के लिए मेश इंस्टेंस बनाता है", + "bitbybit.babylon.gaussianSplatting.create": "गॉसियन स्प्लैटिंग बनाएं", + "gaussianSplatting": "गॉसियन स्प्लैटिंग", + "create": "बनाएं", + "bitbybit.babylon.gaussianSplatting.create_description": "गॉसियन स्प्लैटिंग मेश बनाता है", + "url": "यूआरएल", + "bitbybit.babylon.gaussianSplatting.clone": "गॉसियन स्प्लैटिंग क्लोन करें", + "bitbybit.babylon.gaussianSplatting.clone_description": "गॉसियन स्प्लैटिंग मेश क्लोन करता है", + "multiply": "गुणा करें", + "BABYLON.GaussianSplattingMesh": "बैबिलोन गॉसियन स्प्लैटिंग मेश", + "bitbybit.babylon.gaussianSplatting.getSplatPositions": "स्प्लैट स्थितियाँ प्राप्त करें", + "getSplatPositions": "स्प्लैट स्थितियाँ प्राप्त करें", + "bitbybit.babylon.gaussianSplatting.getSplatPositions_description": "गॉसियन स्प्लैटिंग मेश की स्प्लैट स्थितियाँ प्राप्त करता है", + "bitbybit.babylon.camera.freezeProjectionMatrix": "प्रोजेक्शन मैट्रिक्स फ्रीज करें", + "camera": "कैमरा", + "freezeProjectionMatrix": "प्रोजेक्शन मैट्रिक्स फ्रीज करें", + "bitbybit.babylon.camera.freezeProjectionMatrix_description": "कैमरा प्रोजेक्शन मैट्रिक्स फ्रीज करता है", + "adjust": "समायोजित करें", + "BABYLON.Camera": "बैबिलोन कैमरा", + "bitbybit.babylon.camera.unfreezeProjectionMatrix": "प्रोजेक्शन मैट्रिक्स अनफ्रीज करें", + "unfreezeProjectionMatrix": "प्रोजेक्शन मैट्रिक्स अनफ्रीज करें", + "bitbybit.babylon.camera.unfreezeProjectionMatrix_description": "कैमरा प्रोजेक्शन मैट्रिक्स अनफ्रीज करता है", + "bitbybit.babylon.camera.setPosition": "स्थिति सेट करें", + "bitbybit.babylon.camera.setPosition_description": "कैमरा स्थिति बदलता है", + "BABYLON.TargetCamera": "बैबिलोन टारगेट कैमरा", + "bitbybit.babylon.camera.getPosition": "स्थिति प्राप्त करें", + "bitbybit.babylon.camera.getPosition_description": "कैमरा स्थिति प्राप्त करता है", + "bitbybit.babylon.camera.setTarget": "लक्ष्य सेट करें", + "setTarget": "लक्ष्य सेट करें", + "bitbybit.babylon.camera.setTarget_description": "कैमरा लक्ष्य बदलता है", + "target": "लक्ष्य", + "bitbybit.babylon.camera.getTarget": "लक्ष्य प्राप्त करें", + "getTarget": "लक्ष्य प्राप्त करें", + "bitbybit.babylon.camera.getTarget_description": "कैमरा लक्ष्य प्राप्त करता है", + "bitbybit.babylon.camera.setSpeed": "गति सेट करें", + "setSpeed": "गति सेट करें", + "bitbybit.babylon.camera.setSpeed_description": "कैमरा गति बदलता है", + "speed": "गति", + "bitbybit.babylon.camera.getSpeed": "गति प्राप्त करें", + "getSpeed": "गति प्राप्त करें", + "bitbybit.babylon.camera.getSpeed_description": "कैमरा गति प्राप्त करता है", + "bitbybit.babylon.camera.setMinZ": "न्यूनतम z सेट करें", + "setMinZ": "न्यूनतम z सेट करें", + "bitbybit.babylon.camera.setMinZ_description": "कैमरा न्यूनतम z बदलता है", + "minZ": "न्यूनतम z", + "bitbybit.babylon.camera.setMaxZ": "अधिकतम z सेट करें", + "setMaxZ": "अधिकतम z सेट करें", + "bitbybit.babylon.camera.setMaxZ_description": "कैमरा अधिकतम z बदलता है", + "maxZ": "अधिकतम z", + "bitbybit.babylon.camera.makeCameraOrthographic": "कैमरा ऑर्थोग्राफिक बनाएं", + "makeCameraOrthographic": "कैमरा ऑर्थोग्राफिक बनाएं", + "bitbybit.babylon.camera.makeCameraOrthographic_description": "कैमरा को ऑर्थोग्राफिक मोड में सेट करता है", + "orthoLeft": "ऑर्थो बायां", + "orthoRight": "ऑर्थो दायां", + "orthoBottom": "ऑर्थो निचला", + "orthoTop": "ऑर्थो ऊपरी", + "bitbybit.babylon.camera.makeCameraPerspective": "कैमरा पर्सपेक्टिव बनाएं", + "makeCameraPerspective": "कैमरा पर्सपेक्टिव बनाएं", + "bitbybit.babylon.camera.makeCameraPerspective_description": "कैमरा को पर्सपेक्टिव मोड में सेट करता है", + "bitbybit.babylon.camera.free.create": "फ्री कैमरा बनाएं", + "free": "फ्री", + "bitbybit.babylon.camera.free.create_description": "फ्री कैमरा बनाता है", + "bitbybit.babylon.camera.arcRotate.create": "आर्क रोटेट कैमरा बनाएं", + "arcRotate": "आर्क रोटेट", + "bitbybit.babylon.camera.arcRotate.create_description": "आर्क पथ पर लक्ष्य के चारों ओर घूमने वाला कैमरा बनाता है, बिटबायबिट के लिए डिफ़ॉल्ट", + "radius": "त्रिज्या", + "alpha": "अल्फा", + "beta": "बीटा", + "lowerRadiusLimit": "निचली त्रिज्या सीमा", + "upperRadiusLimit": "ऊपरी त्रिज्या सीमा", + "lowerAlphaLimit": "निचली अल्फा सीमा", + "upperAlphaLimit": "ऊपरी अल्फा सीमा", + "lowerBetaLimit": "निचली बीटा सीमा", + "upperBetaLimit": "ऊपरी बीटा सीमा", + "angularSensibilityX": "कोणीय संवेदनशीलता x", + "angularSensibilityY": "कोणीय संवेदनशीलता y", + "panningSensibility": "पैनिंग संवेदनशीलता", + "wheelPrecision": "व्हील परिशुद्धता", + "bitbybit.babylon.camera.target.create": "टारगेट कैमरा बनाएं", + "bitbybit.babylon.camera.target.create_description": "टारगेट कैमरा बनाता है", + "bitbybit.babylon.webXr.simple.createImmersiveARExperience": "इमर्सिव एआर अनुभव बनाएं", + "webXr": "वेब एक्सआर", + "simple": "सरल", + "createImmersiveARExperience": "इमर्सिव एआर अनुभव बनाएं", + "bitbybit.babylon.webXr.simple.createImmersiveARExperience_description": "इमर्सिव एआर मोड में डिफ़ॉल्ट एक्सआर अनुभव बनाता है", + "scene": "दृश्य", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportation": "टेलीपोर्टेशन के साथ डिफ़ॉल्ट एक्सआर अनुभव बनाएं", + "createDefaultXRExperienceWithTeleportation": "टेलीपोर्टेशन के साथ डिफ़ॉल्ट एक्सआर अनुभव बनाएं", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportation_description": "टेलीपोर्टेशन के साथ बुनियादी एक्सआर अनुभव बनाता है", + "groundMeshes": "ग्राउंड मेश", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportationReturn": "टेलीपोर्टेशन रिटर्न के साथ डिफ़ॉल्ट एक्सआर अनुभव बनाएं", + "createDefaultXRExperienceWithTeleportationReturn": "टेलीपोर्टेशन रिटर्न के साथ डिफ़ॉल्ट एक्सआर अनुभव बनाएं", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportationReturn_description": "टेलीपोर्टेशन के साथ बुनियादी एक्सआर अनुभव बनाता है, परिणाम वापस करता है", + "bitbybit.babylon.node.drawNode": "नोड ड्रा करें", + "node": "नोड", + "drawNode": "नोड ड्रा करें", + "bitbybit.babylon.node.drawNode_description": "आकार और अक्ष रंगों के साथ नोड ड्रा करता है", + "BABYLON.TransformNode": "बैबिलोन ट्रांसफॉर्म नोड", + "bitbybit.babylon.node.drawNodes": "नोड्स ड्रा करें", + "drawNodes": "नोड्स ड्रा करें", + "bitbybit.babylon.node.drawNodes_description": "आकार और अक्ष रंगों के साथ कई नोड्स ड्रा करता है", + "nodes": "नोड्स", + "BABYLON.TransformNode[]": "बैबिलोन ट्रांसफॉर्म नोड ऐरे", + "bitbybit.babylon.node.createNodeFromRotation": "घूर्णन से नोड बनाएं", + "createNodeFromRotation": "घूर्णन से नोड बनाएं", + "bitbybit.babylon.node.createNodeFromRotation_description": "पैरेंट स्पेस में घूर्णन के साथ मूल पर नोड बनाता है", + "parent": "पैरेंट", + "BABYLON.TransformNode | null": "बैबिलोन ट्रांसफॉर्म नोड या नल", + "origin": "मूल", + "bitbybit.babylon.node.createWorldNode": "वर्ल्ड नोड बनाएं", + "createWorldNode": "वर्ल्ड नोड बनाएं", + "bitbybit.babylon.node.createWorldNode_description": "रूट को पैरेंट के रूप में नोड बनाता है", + "bitbybit.babylon.node.getAbsoluteForwardVector": "निरपेक्ष फॉरवर्ड वेक्टर प्राप्त करें", + "getAbsoluteForwardVector": "निरपेक्ष फॉरवर्ड वेक्टर प्राप्त करें", + "bitbybit.babylon.node.getAbsoluteForwardVector_description": "वर्ल्ड स्पेस में निरपेक्ष फॉरवर्ड वेक्टर प्राप्त करता है", + "bitbybit.babylon.node.getAbsoluteRightVector": "निरपेक्ष राइट वेक्टर प्राप्त करें", + "getAbsoluteRightVector": "निरपेक्ष राइट वेक्टर प्राप्त करें", + "bitbybit.babylon.node.getAbsoluteRightVector_description": "वर्ल्ड स्पेस में निरपेक्ष राइट वेक्टर प्राप्त करता है", + "bitbybit.babylon.node.getAbsoluteUpVector": "निरपेक्ष अप वेक्टर प्राप्त करें", + "getAbsoluteUpVector": "निरपेक्ष अप वेक्टर प्राप्त करें", + "bitbybit.babylon.node.getAbsoluteUpVector_description": "वर्ल्ड स्पेस में निरपेक्ष अप वेक्टर प्राप्त करता है", + "bitbybit.babylon.node.getAbsolutePosition": "निरपेक्ष स्थिति प्राप्त करें", + "bitbybit.babylon.node.getAbsolutePosition_description": "वर्ल्ड स्पेस में नोड की निरपेक्ष स्थिति प्राप्त करता है", + "bitbybit.babylon.node.getAbsoluteRotationTransformation": "निरपेक्ष घूर्णन ट्रांसफॉर्मेशन प्राप्त करें", + "getAbsoluteRotationTransformation": "निरपेक्ष घूर्णन ट्रांसफॉर्मेशन प्राप्त करें", + "bitbybit.babylon.node.getAbsoluteRotationTransformation_description": "निरपेक्ष घूर्णन को ट्रांसफॉर्मेशन मैट्रिक्स (16 संख्याएं) के रूप में प्राप्त करता है", + "bitbybit.babylon.node.getRotationTransformation": "घूर्णन ट्रांसफॉर्मेशन प्राप्त करें", + "getRotationTransformation": "घूर्णन ट्रांसफॉर्मेशन प्राप्त करें", + "bitbybit.babylon.node.getRotationTransformation_description": "स्थानीय घूर्णन को ट्रांसफॉर्मेशन मैट्रिक्स (16 संख्याएं) के रूप में प्राप्त करता है", + "bitbybit.babylon.node.getChildren": "चिल्ड्रन प्राप्त करें", + "getChildren": "चिल्ड्रन प्राप्त करें", + "bitbybit.babylon.node.getChildren_description": "नोड के चिल्ड्रन प्राप्त करता है", + "bitbybit.babylon.node.getParent": "पैरेंट प्राप्त करें", + "bitbybit.babylon.node.getParent_description": "नोड का पैरेंट प्राप्त करता है", + "bitbybit.babylon.node.getPositionExpressedInLocalSpace": "स्थानीय स्पेस में स्थिति प्राप्त करें", + "getPositionExpressedInLocalSpace": "स्थानीय स्पेस में स्थिति प्राप्त करें", + "bitbybit.babylon.node.getPositionExpressedInLocalSpace_description": "स्थानीय स्पेस में नोड की स्थिति प्राप्त करता है", + "bitbybit.babylon.node.getRootNode": "रूट नोड प्राप्त करें", + "getRootNode": "रूट नोड प्राप्त करें", + "bitbybit.babylon.node.getRootNode_description": "रूट नोड प्राप्त करता है", + "bitbybit.babylon.node.getRotation": "घूर्णन प्राप्त करें", + "bitbybit.babylon.node.getRotation_description": "नोड के यूलर घूर्णन प्राप्त करता है", + "bitbybit.babylon.node.rotateAroundAxisWithPosition": "अक्ष और स्थिति के चारों ओर घुमाएँ", + "bitbybit.babylon.node.rotateAroundAxisWithPosition_description": "नोड को अक्ष और स्थिति के चारों ओर कोण से घुमाता है", + "bitbybit.babylon.node.rotate": "घुमाएँ", + "bitbybit.babylon.node.rotate_description": "नोड को मूल और अक्ष के चारों ओर घुमाता है", + "bitbybit.babylon.node.setAbsolutePosition": "निरपेक्ष स्थिति सेट करें", + "setAbsolutePosition": "निरपेक्ष स्थिति सेट करें", + "bitbybit.babylon.node.setAbsolutePosition_description": "नोड की निरपेक्ष स्थिति सेट करता है", + "bitbybit.babylon.node.setDirection": "दिशा सेट करें", + "setDirection": "दिशा सेट करें", + "bitbybit.babylon.node.setDirection_description": "नोड की दिशा सेट करता है", + "direction": "दिशा", + "number[]": "संख्या ऐरे", + "bitbybit.babylon.node.setParent": "पैरेंट सेट करें", + "bitbybit.babylon.node.setParent_description": "नोड के लिए नया पैरेंट सेट करता है", + "parentNode": "पैरेंट नोड", + "bitbybit.babylon.node.translate": "स्थानांतरित करें", + "translate": "स्थानांतरित करें", + "bitbybit.babylon.node.translate_description": "नोड को दिशा वेक्टर और दूरी से स्थानांतरित करता है", + "bitbybit.babylon.scene.backgroundColour": "पृष्ठभूमि रंग", + "backgroundColour": "पृष्ठभूमि रंग", + "bitbybit.babylon.scene.backgroundColour_description": "3डी स्पेस में दृश्य पृष्ठभूमि रंग बदलता है", + "environment": "पर्यावरण", + "colour": "रंग", + "bitbybit.babylon.scene.activateCamera": "कैमरा सक्रिय करें", + "activateCamera": "कैमरा सक्रिय करें", + "bitbybit.babylon.scene.activateCamera_description": "कैमरा को सक्रिय के रूप में सेट करता है, मौजूदा को प्रतिस्थापित करता है", + "bitbybit.babylon.scene.useRightHandedSystem": "दाएं हाथ की प्रणाली का उपयोग करें", + "useRightHandedSystem": "दाएं हाथ की प्रणाली का उपयोग करें", + "bitbybit.babylon.scene.useRightHandedSystem_description": "दाएं हाथ की समन्वय प्रणाली पर स्विच करता है", + "system": "प्रणाली", + "use": "उपयोग करें", + "bitbybit.babylon.scene.drawPointLightNoReturn": "पॉइंट लाइट बिना वापसी ड्रा करें", + "drawPointLightNoReturn": "पॉइंट लाइट बिना वापसी ड्रा करें", + "bitbybit.babylon.scene.drawPointLightNoReturn_description": "दृश्य में पॉइंट लाइट जोड़ता है, कोई आउटपुट नहीं", + "lights": "लाइट्स", + "intensity": "तीव्रता", + "diffuse": "डिफ्यूज", + "specular": "स्पेक्युलर", + "shadowGeneratorMapSize": "शैडो जनरेटर मैप आकार", + "enableShadows": "शैडो सक्षम करें", + "shadowDarkness": "शैडो अंधेरापन", + "shadowUsePercentageCloserFiltering": "शैडो प्रतिशत क्लोजर फ़िल्टरिंग का उपयोग करें", + "shadowContactHardeningLightSizeUVRatio": "शैडो संपर्क हार्डनिंग लाइट आकार यूवी अनुपात", + "shadowBias": "शैडो बायस", + "shadowNormalBias": "शैडो नॉर्मल बायस", + "shadowMaxZ": "शैडो अधिकतम z", + "shadowMinZ": "शैडो न्यूनतम z", + "bitbybit.babylon.scene.getShadowGenerators": "शैडो जनरेटर प्राप्त करें", + "getShadowGenerators": "शैडो जनरेटर प्राप्त करें", + "bitbybit.babylon.scene.getShadowGenerators_description": "बिटबायबिट लाइट्स से शैडो जनरेटर प्राप्त करता है", + "bitbybit.babylon.scene.drawPointLight": "पॉइंट लाइट ड्रा करें", + "drawPointLight": "पॉइंट लाइट ड्रा करें", + "bitbybit.babylon.scene.drawPointLight_description": "दृश्य में पॉइंट लाइट जोड़ता है", + "bitbybit.babylon.scene.drawDirectionalLightNoReturn": "डायरेक्शनल लाइट बिना वापसी ड्रा करें", + "drawDirectionalLightNoReturn": "डायरेक्शनल लाइट बिना वापसी ड्रा करें", + "bitbybit.babylon.scene.drawDirectionalLightNoReturn_description": "दृश्य में डायरेक्शनल लाइट जोड़ता है, कोई आउटपुट नहीं", + "bitbybit.babylon.scene.drawDirectionalLight": "डायरेक्शनल लाइट ड्रा करें", + "drawDirectionalLight": "डायरेक्शनल लाइट ड्रा करें", + "bitbybit.babylon.scene.drawDirectionalLight_description": "दृश्य में डायरेक्शनल लाइट जोड़ता है", + "bitbybit.babylon.scene.getActiveCamera": "सक्रिय कैमरा प्राप्त करें", + "getActiveCamera": "सक्रिय कैमरा प्राप्त करें", + "bitbybit.babylon.scene.getActiveCamera_description": "दृश्य में वर्तमान सक्रिय कैमरा प्राप्त करता है", + "bitbybit.babylon.scene.adjustActiveArcRotateCamera": "सक्रिय आर्क रोटेट कैमरा समायोजित करें", + "adjustActiveArcRotateCamera": "सक्रिय आर्क रोटेट कैमरा समायोजित करें", + "bitbybit.babylon.scene.adjustActiveArcRotateCamera_description": "सक्रिय आर्क रोटेट कैमरा सेटिंग्स को ट्यून करता है", + "lookAt": "लक्ष्य करें", + "bitbybit.babylon.scene.clearAllDrawn": "सभी ड्रा किए गए हटाएं", + "clearAllDrawn": "सभी ड्रा किए गए हटाएं", + "bitbybit.babylon.scene.clearAllDrawn_description": "3डी दृश्य से सभी ड्रा की गई वस्तुओं को हटाता है", + "bitbybit.babylon.scene.enableSkybox": "स्काईबॉक्स सक्षम करें", + "enableSkybox": "स्काईबॉक्स सक्षम करें", + "bitbybit.babylon.scene.enableSkybox_description": "दृश्य में स्काईबॉक्स चालू करता है", + "skybox": "स्काईबॉक्स", + "Base.skyboxEnum": "बेस स्काईबॉक्स एनम", + "blur": "धुंधलापन", + "environmentIntensity": "पर्यावरण तीव्रता", + "bitbybit.babylon.scene.fog": "कोहरा", + "fog": "कोहरा", + "bitbybit.babylon.scene.fog_description": "दृश्य में कोहरा मोड चालू करता है", + "mode": "मोड", + "Base.fogModeEnum": "बेस फॉग मोड एनम", + "color": "रंग", + "density": "घनत्व", + "start": "शुरू", + "end": "अंत", + "bitbybit.babylon.transforms.rotationCenterAxis": "घूर्णन केंद्र अक्ष", + "transforms": "ट्रांसफॉर्म्स", + "rotationCenterAxis": "घूर्णन केंद्र अक्ष", + "bitbybit.babylon.transforms.rotationCenterAxis_description": "केंद्र और अक्ष के चारों ओर घूर्णन ट्रांसफॉर्म बनाता है", + "center": "केंद्र", + "bitbybit.babylon.transforms.rotationCenterX": "घूर्णन केंद्र x", + "rotationCenterX": "घूर्णन केंद्र x", + "bitbybit.babylon.transforms.rotationCenterX_description": "केंद्र और x अक्ष के चारों ओर घूर्णन ट्रांसफॉर्म बनाता है", + "bitbybit.babylon.transforms.rotationCenterY": "घूर्णन केंद्र y", + "rotationCenterY": "घूर्णन केंद्र y", + "bitbybit.babylon.transforms.rotationCenterY_description": "केंद्र और y अक्ष के चारों ओर घूर्णन ट्रांसफॉर्म बनाता है", + "bitbybit.babylon.transforms.rotationCenterZ": "घूर्णन केंद्र z", + "rotationCenterZ": "घूर्णन केंद्र z", + "bitbybit.babylon.transforms.rotationCenterZ_description": "केंद्र और z अक्ष के चारों ओर घूर्णन ट्रांसफॉर्म बनाता है", + "bitbybit.babylon.transforms.rotationCenterYawPitchRoll": "घूर्णन केंद्र यॉ पिच रोल", + "rotationCenterYawPitchRoll": "घूर्णन केंद्र यॉ पिच रोल", + "bitbybit.babylon.transforms.rotationCenterYawPitchRoll_description": "यॉ पिच रोल के साथ घूर्णन ट्रांसफॉर्म बनाता है", + "bitbybit.babylon.transforms.scaleCenterXYZ": "स्केल केंद्र xyz", + "scaleCenterXYZ": "स्केल केंद्र xyz", + "bitbybit.babylon.transforms.scaleCenterXYZ_description": "xyz में केंद्र के चारों ओर स्केल ट्रांसफॉर्म बनाता है", + "scaleXyz": "स्केल xyz", + "bitbybit.babylon.transforms.scaleXYZ": "स्केल xyz", + "scaleXYZ": "स्केल xyz", + "bitbybit.babylon.transforms.scaleXYZ_description": "x y z दिशाओं में स्केल ट्रांसफॉर्म बनाता है", + "bitbybit.babylon.transforms.uniformScale": "समान स्केल", + "uniformScale": "समान स्केल", + "bitbybit.babylon.transforms.uniformScale_description": "समान स्केल ट्रांसफॉर्म बनाता है", + "bitbybit.babylon.transforms.uniformScaleFromCenter": "केंद्र से समान स्केल", + "uniformScaleFromCenter": "केंद्र से समान स्केल", + "bitbybit.babylon.transforms.uniformScaleFromCenter_description": "केंद्र से समान स्केल ट्रांसफॉर्म बनाता है", + "bitbybit.babylon.transforms.translationXYZ": "स्थापन xyz", + "translationXYZ": "स्थापन xyz", + "bitbybit.babylon.transforms.translationXYZ_description": "स्थापन ट्रांसफॉर्म बनाता है", + "translation": "स्थापन", + "bitbybit.babylon.transforms.translationsXYZ": "स्थापन xyz", + "translationsXYZ": "स्थापन xyz", + "bitbybit.babylon.transforms.translationsXYZ_description": "कई स्थापन ट्रांसफॉर्म बनाता है", + "translations": "स्थापन", + "Base.Vector3[]": "बेस वेक्टर 3 ऐरे", + "bitbybit.babylon.io.loadAssetIntoScene": "दृश्य में एसेट लोड करें", + "io": "आईओ", + "loadAssetIntoScene": "दृश्य में एसेट लोड करें", + "bitbybit.babylon.io.loadAssetIntoScene_description": "अपलोड किए गए प्रोजेक्ट एसेट से मेश आयात करता है", + "load": "लोड करें", + "assetFile": "एसेट फ़ाइल", + "File": "फ़ाइल", + "bitbybit.babylon.io.loadAssetIntoSceneNoReturn": "दृश्य में एसेट बिना वापसी लोड करें", + "loadAssetIntoSceneNoReturn": "दृश्य में एसेट बिना वापसी लोड करें", + "bitbybit.babylon.io.loadAssetIntoSceneNoReturn_description": "अपलोड किए गए प्रोजेक्ट एसेट से मेश आयात करता है, कोई आउटपुट नहीं", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrl": "रूट यूआरएल से दृश्य में एसेट लोड करें", + "loadAssetIntoSceneFromRootUrl": "रूट यूआरएल से दृश्य में एसेट लोड करें", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrl_description": "सार्वजनिक वेब यूआरएल से मेश आयात करता है, cors की आवश्यकता है", + "rootUrl": "रूट यूआरएल", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrlNoReturn": "रूट यूआरएल से दृश्य में एसेट बिना वापसी लोड करें", + "loadAssetIntoSceneFromRootUrlNoReturn": "रूट यूआरएल से दृश्य में एसेट बिना वापसी लोड करें", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrlNoReturn_description": "सार्वजनिक वेब यूआरएल से मेश आयात करता है, कोई आउटपुट नहीं, cors की आवश्यकता है", + "bitbybit.babylon.io.exportBabylon": "बैबिलोन निर्यात करें", + "exportBabylon": "बैबिलोन निर्यात करें", + "bitbybit.babylon.io.exportBabylon_description": "संपादन के लिए दृश्य को .babylon प्रारूप में निर्यात करता है", + "export": "निर्यात करें", + "fileName": "फ़ाइल नाम", + "bitbybit.babylon.io.exportGLB": "glb निर्यात करें", + "exportGLB": "glb निर्यात करें", + "bitbybit.babylon.io.exportGLB_description": "दृश्य को .glb प्रारूप में निर्यात करता है, वेब मानक", + "discardSkyboxAndGrid": "स्काईबॉक्स और ग्रिड छोड़ें", + "bitbybit.babylon.io.exportMeshToStl": "मेश को stl में निर्यात करें", + "exportMeshToStl": "मेश को stl में निर्यात करें", + "bitbybit.babylon.io.exportMeshToStl_description": "मेश और बच्चों को stl में निर्यात करता है", + "bitbybit.babylon.io.exportMeshesToStl": "मेशों को stl में निर्यात करें", + "exportMeshesToStl": "मेशों को stl में निर्यात करें", + "bitbybit.babylon.io.exportMeshesToStl_description": "कई मेशों को stl में निर्यात करता है", + "meshes": "मेश", + "bitbybit.babylon.ray.createPickingRay": "पिकिंग रे बनाएं", + "ray": "रे", + "createPickingRay": "पिकिंग रे बनाएं", + "bitbybit.babylon.ray.createPickingRay_description": "सक्रिय कैमरे में माउस स्थिति से पिकिंग रे बनाता है", + "bitbybit.babylon.ray.createRay": "रे बनाएं", + "createRay": "रे बनाएं", + "bitbybit.babylon.ray.createRay_description": "मूल से दिशा और वैकल्पिक लंबाई के साथ रे बनाता है", + "length": "लंबाई", + "bitbybit.babylon.ray.createRayFromTo": "से तक रे बनाएं", + "createRayFromTo": "से तक रे बनाएं", + "bitbybit.babylon.ray.createRayFromTo_description": "दो बिंदुओं के बीच रे बनाता है", + "from": "से", + "to": "तक", + "bitbybit.babylon.ray.getOrigin": "मूल प्राप्त करें", + "getOrigin": "मूल प्राप्त करें", + "bitbybit.babylon.ray.getOrigin_description": "रे का मूल प्राप्त करता है", + "BABYLON.Ray": "बैबिलोन रे", + "bitbybit.babylon.ray.getDirection": "दिशा प्राप्त करें", + "getDirection": "दिशा प्राप्त करें", + "bitbybit.babylon.ray.getDirection_description": "रे की दिशा प्राप्त करता है", + "bitbybit.babylon.ray.getLength": "लंबाई प्राप्त करें", + "getLength": "लंबाई प्राप्त करें", + "bitbybit.babylon.ray.getLength_description": "रे की लंबाई प्राप्त करता है", + "bitbybit.babylon.pick.pickWithRay": "रे के साथ पिक करें", + "pick": "पिक करें", + "pickWithRay": "रे के साथ पिक करें", + "bitbybit.babylon.pick.pickWithRay_description": "रे पिकिंग से हिट परिणाम प्राप्त करता है", + "bitbybit.babylon.pick.pickWithPickingRay": "पिकिंग रे के साथ पिक करें", + "pickWithPickingRay": "पिकिंग रे के साथ पिक करें", + "bitbybit.babylon.pick.pickWithPickingRay_description": "सक्रिय कैमरे में माउस स्थिति से रे के साथ पिक करता है", + "bitbybit.babylon.pick.getDistance": "दूरी प्राप्त करें", + "getDistance": "दूरी प्राप्त करें", + "bitbybit.babylon.pick.getDistance_description": "यदि पिक किया गया हो तो वस्तु तक दूरी प्राप्त करता है", + "get from pick info": "पिक जानकारी से प्राप्त करें", + "pickInfo": "पिक जानकारी", + "BABYLON.PickingInfo": "बैबिलोन पिकिंग जानकारी", + "bitbybit.babylon.pick.getPickedMesh": "पिक किया गया मेश प्राप्त करें", + "getPickedMesh": "पिक किया गया मेश प्राप्त करें", + "bitbybit.babylon.pick.getPickedMesh_description": "वह मेश प्राप्त करता है जिसे पिक किया गया था", + "bitbybit.babylon.pick.getPickedPoint": "पिक किया गया बिंदु प्राप्त करें", + "getPickedPoint": "पिक किया गया बिंदु प्राप्त करें", + "bitbybit.babylon.pick.getPickedPoint_description": "वह बिंदु प्राप्त करता है जिसे पिक किया गया था", + "bitbybit.babylon.pick.hit": "हिट", + "hit": "हिट", + "bitbybit.babylon.pick.hit_description": "जांचता है कि क्या रे ने दृश्य में कुछ हिट किया है", + "bitbybit.babylon.pick.getSubMeshId": "सब मेश आईडी प्राप्त करें", + "getSubMeshId": "सब मेश आईडी प्राप्त करें", + "bitbybit.babylon.pick.getSubMeshId_description": "यदि पिक किया गया हो तो यूनिक सबमेश आईडी प्राप्त करता है", + "bitbybit.babylon.pick.getSubMeshFaceId": "सब मेश फेस आईडी प्राप्त करें", + "getSubMeshFaceId": "सब मेश फेस आईडी प्राप्त करें", + "bitbybit.babylon.pick.getSubMeshFaceId_description": "यदि पिक किया गया हो तो यूनिक सबमेश फेस आईडी प्राप्त करता है", + "bitbybit.babylon.pick.getBU": "बीयू प्राप्त करें", + "getBU": "बीयू प्राप्त करें", + "bitbybit.babylon.pick.getBU_description": "टेक्सचर टकराव के लिए बैरीसेंट्रिक यू प्राप्त करता है", + "bitbybit.babylon.pick.getBV": "बीवी प्राप्त करें", + "getBV": "बीवी प्राप्त करें", + "bitbybit.babylon.pick.getBV_description": "टेक्सचर टकराव के लिए बैरीसेंट्रिक वी प्राप्त करता है", + "bitbybit.babylon.pick.getPickedSprite": "पिक किया गया स्प्राइट प्राप्त करें", + "getPickedSprite": "पिक किया गया स्प्राइट प्राप्त करें", + "bitbybit.babylon.pick.getPickedSprite_description": "पिक किया गया स्प्राइट प्राप्त करता है", + "bitbybit.babylon.material.pbrMetallicRoughness.create": "पीबीआर मेटैलिक रफनेस बनाएं", + "pbrMetallicRoughness": "पीबीआर मेटैलिक रफनेस", + "bitbybit.babylon.material.pbrMetallicRoughness.create_description": "पीबीआर मेटैलिक रफनेस मटेरियल बनाता है", + "baseColor": "बेस रंग", + "emissiveColor": "उत्सर्जक रंग", + "metallic": "मेटैलिक", + "roughness": "रफनेस", + "zOffset": "z ऑफसेट", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseColor": "बेस रंग सेट करें", + "setBaseColor": "बेस रंग सेट करें", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseColor_description": "मटेरियल बेस रंग सेट करता है", + "BABYLON.PBRMetallicRoughnessMaterial": "बैबिलोन पीबीआर मेटैलिक रफनेस मटेरियल", + "bitbybit.babylon.material.pbrMetallicRoughness.setMetallic": "मेटैलिक सेट करें", + "setMetallic": "मेटैलिक सेट करें", + "bitbybit.babylon.material.pbrMetallicRoughness.setMetallic_description": "मटेरियल मेटैलिक गुण सेट करता है", + "bitbybit.babylon.material.pbrMetallicRoughness.setRoughness": "रफनेस सेट करें", + "setRoughness": "रफनेस सेट करें", + "bitbybit.babylon.material.pbrMetallicRoughness.setRoughness_description": "मटेरियल रफनेस सेट करता है", + "bitbybit.babylon.material.pbrMetallicRoughness.setAlpha": "अल्फा सेट करें", + "setAlpha": "अल्फा सेट करें", + "bitbybit.babylon.material.pbrMetallicRoughness.setAlpha_description": "मटेरियल अल्फा सेट करता है", + "bitbybit.babylon.material.pbrMetallicRoughness.setBackFaceCulling": "बैक फेस कलिंग सेट करें", + "setBackFaceCulling": "बैक फेस कलिंग सेट करें", + "bitbybit.babylon.material.pbrMetallicRoughness.setBackFaceCulling_description": "मटेरियल बैक फेस कलिंग सेट करता है", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseTexture": "बेस टेक्सचर सेट करें", + "setBaseTexture": "बेस टेक्सचर सेट करें", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseTexture_description": "मटेरियल टेक्सचर सेट करता है", + "baseTexture": "बेस टेक्सचर", + "BABYLON.Texture": "बैबिलोन टेक्सचर", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseColor": "बेस रंग प्राप्त करें", + "getBaseColor": "बेस रंग प्राप्त करें", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseColor_description": "मटेरियल बेस रंग प्राप्त करता है", + "bitbybit.babylon.material.pbrMetallicRoughness.getMetallic": "मेटैलिक प्राप्त करें", + "getMetallic": "मेटैलिक प्राप्त करें", + "bitbybit.babylon.material.pbrMetallicRoughness.getMetallic_description": "मटेरियल मेटैलिक गुण प्राप्त करता है", + "bitbybit.babylon.material.pbrMetallicRoughness.getRoughness": "रफनेस प्राप्त करें", + "getRoughness": "रफनेस प्राप्त करें", + "bitbybit.babylon.material.pbrMetallicRoughness.getRoughness_description": "मटेरियल रफनेस प्राप्त करता है", + "bitbybit.babylon.material.pbrMetallicRoughness.getAlpha": "अल्फा प्राप्त करें", + "getAlpha": "अल्फा प्राप्त करें", + "bitbybit.babylon.material.pbrMetallicRoughness.getAlpha_description": "मटेरियल अल्फा प्राप्त करता है", + "bitbybit.babylon.material.pbrMetallicRoughness.getBackFaceCulling": "बैक फेस कलिंग प्राप्त करें", + "getBackFaceCulling": "बैक फेस कलिंग प्राप्त करें", + "bitbybit.babylon.material.pbrMetallicRoughness.getBackFaceCulling_description": "मटेरियल बैक फेस कलिंग प्राप्त करता है", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseTexture": "बेस टेक्सचर प्राप्त करें", + "getBaseTexture": "बेस टेक्सचर प्राप्त करें", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseTexture_description": "मटेरियल बेस टेक्सचर प्राप्त करता है", + "bitbybit.babylon.material.skyMaterial.create": "स्काई मटेरियल बनाएं", + "skyMaterial": "स्काई मटेरियल", + "bitbybit.babylon.material.skyMaterial.create_description": "स्काई मटेरियल बनाता है", + "luminance": "ल्यूमिनेंस", + "turbidity": "टर्बिडिटी", + "rayleigh": "रेले", + "mieCoefficient": "मी गुणांक", + "mieDirectionalG": "मी डायरेक्शनल जी", + "inclination": "झुकाव", + "azimuth": "अज़ीमुथ", + "sunPosition": "सूर्य स्थिति", + "useSunPosition": "सूर्य स्थिति का उपयोग करें", + "cameraOffset": "कैमरा ऑफसेट", + "up": "ऊपर", + "dithering": "डिथरिंग", + "bitbybit.babylon.material.skyMaterial.setLuminance": "ल्यूमिनेंस सेट करें", + "setLuminance": "ल्यूमिनेंस सेट करें", + "bitbybit.babylon.material.skyMaterial.setLuminance_description": "स्काई मटेरियल ल्यूमिनेंस सेट करता है", + "MATERIALS.SkyMaterial": "मटेरियल्स स्काई मटेरियल", + "bitbybit.babylon.material.skyMaterial.setTurbidity": "टर्बिडिटी सेट करें", + "setTurbidity": "टर्बिडिटी सेट करें", + "bitbybit.babylon.material.skyMaterial.setTurbidity_description": "स्काई मटेरियल टर्बिडिटी सेट करता है", + "bitbybit.babylon.material.skyMaterial.setRayleigh": "रेले सेट करें", + "setRayleigh": "रेले सेट करें", + "bitbybit.babylon.material.skyMaterial.setRayleigh_description": "स्काई मटेरियल रेले सेट करता है", + "bitbybit.babylon.material.skyMaterial.setMieCoefficient": "मी गुणांक सेट करें", + "setMieCoefficient": "मी गुणांक सेट करें", + "bitbybit.babylon.material.skyMaterial.setMieCoefficient_description": "स्काई मटेरियल मी गुणांक सेट करता है", + "bitbybit.babylon.material.skyMaterial.setMieDirectionalG": "मी डायरेक्शनल जी सेट करें", + "setMieDirectionalG": "मी डायरेक्शनल जी सेट करें", + "bitbybit.babylon.material.skyMaterial.setMieDirectionalG_description": "स्काई मटेरियल मी डायरेक्शनल जी सेट करता है", + "bitbybit.babylon.material.skyMaterial.setDistance": "दूरी सेट करें", + "setDistance": "दूरी सेट करें", + "bitbybit.babylon.material.skyMaterial.setDistance_description": "स्काई मटेरियल दूरी सेट करता है", + "bitbybit.babylon.material.skyMaterial.setInclination": "झुकाव सेट करें", + "setInclination": "झुकाव सेट करें", + "bitbybit.babylon.material.skyMaterial.setInclination_description": "स्काई मटेरियल झुकाव सेट करता है", + "bitbybit.babylon.material.skyMaterial.setAzimuth": "अज़ीमुथ सेट करें", + "setAzimuth": "अज़ीमुथ सेट करें", + "bitbybit.babylon.material.skyMaterial.setAzimuth_description": "स्काई मटेरियल अज़ीमुथ सेट करता है", + "bitbybit.babylon.material.skyMaterial.setSunPosition": "सूर्य स्थिति सेट करें", + "setSunPosition": "सूर्य स्थिति सेट करें", + "bitbybit.babylon.material.skyMaterial.setSunPosition_description": "स्काई मटेरियल सूर्य स्थिति सेट करता है", + "bitbybit.babylon.material.skyMaterial.setUseSunPosition": "सूर्य स्थिति का उपयोग सेट करें", + "setUseSunPosition": "सूर्य स्थिति का उपयोग सेट करें", + "bitbybit.babylon.material.skyMaterial.setUseSunPosition_description": "स्काई मटेरियल सूर्य स्थिति का उपयोग सेट करता है", + "bitbybit.babylon.material.skyMaterial.setCameraOffset": "कैमरा ऑफसेट सेट करें", + "setCameraOffset": "कैमरा ऑफसेट सेट करें", + "bitbybit.babylon.material.skyMaterial.setCameraOffset_description": "स्काई मटेरियल कैमरा ऑफसेट सेट करता है", + "bitbybit.babylon.material.skyMaterial.setUp": "ऊपर सेट करें", + "setUp": "ऊपर सेट करें", + "bitbybit.babylon.material.skyMaterial.setUp_description": "स्काई मटेरियल ऊपर दिशा सेट करता है", + "bitbybit.babylon.material.skyMaterial.setDithering": "डिथरिंग सेट करें", + "setDithering": "डिथरिंग सेट करें", + "bitbybit.babylon.material.skyMaterial.setDithering_description": "स्काई मटेरियल डिथरिंग सेट करता है", + "bitbybit.babylon.material.skyMaterial.getLuminance": "ल्यूमिनेंस प्राप्त करें", + "getLuminance": "ल्यूमिनेंस प्राप्त करें", + "bitbybit.babylon.material.skyMaterial.getLuminance_description": "स्काई मटेरियल ल्यूमिनेंस प्राप्त करता है", + "bitbybit.babylon.material.skyMaterial.getTurbidity": "टर्बिडिटी प्राप्त करें", + "getTurbidity": "टर्बिडिटी प्राप्त करें", + "bitbybit.babylon.material.skyMaterial.getTurbidity_description": "स्काई मटेरियल टर्बिडिटी प्राप्त करता है", + "bitbybit.babylon.material.skyMaterial.getRayleigh": "रेले प्राप्त करें", + "getRayleigh": "रेले प्राप्त करें", + "bitbybit.babylon.material.skyMaterial.getRayleigh_description": "स्काई मटेरियल रेले प्राप्त करता है", + "bitbybit.babylon.material.skyMaterial.getMieCoefficient": "मी गुणांक प्राप्त करें", + "getMieCoefficient": "मी गुणांक प्राप्त करें", + "bitbybit.babylon.material.skyMaterial.getMieCoefficient_description": "स्काई मटेरियल मी गुणांक प्राप्त करता है", + "bitbybit.babylon.material.skyMaterial.getMieDirectionalG": "मी डायरेक्शनल जी प्राप्त करें", + "getMieDirectionalG": "मी डायरेक्शनल जी प्राप्त करें", + "bitbybit.babylon.material.skyMaterial.getMieDirectionalG_description": "स्काई मटेरियल मी डायरेक्शनल जी प्राप्त करता है", + "bitbybit.babylon.material.skyMaterial.getDistance": "दूरी प्राप्त करें", + "bitbybit.babylon.material.skyMaterial.getDistance_description": "स्काई मटेरियल दूरी प्राप्त करता है", + "bitbybit.babylon.material.skyMaterial.getInclination": "झुकाव प्राप्त करें", + "getInclination": "झुकाव प्राप्त करें", + "bitbybit.babylon.material.skyMaterial.getInclination_description": "स्काई मटेरियल झुकाव प्राप्त करता है", + "bitbybit.babylon.material.skyMaterial.getAzimuth": "अज़ीमुथ प्राप्त करें", + "getAzimuth": "अज़ीमुथ प्राप्त करें", + "bitbybit.babylon.material.skyMaterial.getAzimuth_description": "स्काई मटेरियल अज़ीमुथ प्राप्त करता है", + "bitbybit.babylon.material.skyMaterial.getSunPosition": "सूर्य स्थिति प्राप्त करें", + "getSunPosition": "सूर्य स्थिति प्राप्त करें", + "bitbybit.babylon.material.skyMaterial.getSunPosition_description": "स्काई मटेरियल सूर्य स्थिति प्राप्त करता है", + "bitbybit.babylon.material.skyMaterial.getUseSunPosition": "सूर्य स्थिति का उपयोग प्राप्त करें", + "getUseSunPosition": "सूर्य स्थिति का उपयोग प्राप्त करें", + "bitbybit.babylon.material.skyMaterial.getUseSunPosition_description": "स्काई मटेरियल सूर्य स्थिति का उपयोग प्राप्त करता है", + "bitbybit.babylon.material.skyMaterial.getCameraOffset": "कैमरा ऑफसेट प्राप्त करें", + "getCameraOffset": "कैमरा ऑफसेट प्राप्त करें", + "bitbybit.babylon.material.skyMaterial.getCameraOffset_description": "स्काई मटेरियल कैमरा ऑफसेट प्राप्त करता है", + "bitbybit.babylon.material.skyMaterial.getUp": "ऊपर प्राप्त करें", + "getUp": "ऊपर प्राप्त करें", + "bitbybit.babylon.material.skyMaterial.getUp_description": "स्काई मटेरियल ऊपर दिशा प्राप्त करता है", + "bitbybit.babylon.material.skyMaterial.getDithering": "डिथरिंग प्राप्त करें", + "getDithering": "डिथरिंग प्राप्त करें", + "bitbybit.babylon.material.skyMaterial.getDithering_description": "स्काई मटेरियल डिथरिंग प्राप्त करता है", + "bitbybit.babylon.lights.shadowLight.setDirectionToTarget": "लक्ष्य की ओर दिशा सेट करें", + "shadowLight": "शैडो लाइट", + "setDirectionToTarget": "लक्ष्य की ओर दिशा सेट करें", + "bitbybit.babylon.lights.shadowLight.setDirectionToTarget_description": "शैडो लाइट दिशा सेट करता है", + "BABYLON.ShadowLight": "बैबिलोन शैडो लाइट", + "bitbybit.babylon.lights.shadowLight.setPosition": "स्थिति सेट करें", + "bitbybit.babylon.lights.shadowLight.setPosition_description": "शैडो लाइट स्थिति सेट करता है", + "bitbybit.babylon.meshBuilder.createBox": "बॉक्स बनाएं", + "meshBuilder": "मेश बिल्डर", + "createBox": "बॉक्स बनाएं", + "bitbybit.babylon.meshBuilder.createBox_description": "बॉक्स मेश बनाता है", + "create simple": "सरल बनाएं", + "depth": "गहराई", + "sideOrientation": "साइड ओरिएंटेशन", + "BabylonMesh.sideOrientationEnum": "बैबिलोन मेश साइड ओरिएंटेशन एनम", + "bitbybit.babylon.meshBuilder.createCube": "क्यूब बनाएं", + "createCube": "क्यूब बनाएं", + "bitbybit.babylon.meshBuilder.createCube_description": "क्यूब मेश बनाता है", + "bitbybit.babylon.meshBuilder.createSquarePlane": "वर्गाकार प्लेन बनाएं", + "createSquarePlane": "वर्गाकार प्लेन बनाएं", + "bitbybit.babylon.meshBuilder.createSquarePlane_description": "वर्गाकार प्लेन मेश बनाता है", + "bitbybit.babylon.meshBuilder.createSphere": "गोला बनाएं", + "createSphere": "गोला बनाएं", + "bitbybit.babylon.meshBuilder.createSphere_description": "गोला मेश बनाता है", + "diameter": "व्यास", + "segments": "सेगमेंट्स", + "bitbybit.babylon.meshBuilder.createIcoSphere": "आइको स्फीयर बनाएं", + "createIcoSphere": "आइको स्फीयर बनाएं", + "bitbybit.babylon.meshBuilder.createIcoSphere_description": "आइको स्फीयर मेश बनाता है", + "radiusX": "त्रिज्या x", + "radiusY": "त्रिज्या y", + "radiusZ": "त्रिज्या z", + "flat": "फ्लैट", + "bitbybit.babylon.meshBuilder.createDisc": "डिस्क बनाएं", + "createDisc": "डिस्क बनाएं", + "bitbybit.babylon.meshBuilder.createDisc_description": "डिस्क मेश बनाता है", + "tessellation": "टेसेलेशन", + "arc": "आर्क", + "bitbybit.babylon.meshBuilder.createTorus": "टोरस बनाएं", + "createTorus": "टोरस बनाएं", + "bitbybit.babylon.meshBuilder.createTorus_description": "टोरस मेश बनाता है", + "thickness": "मोटाई", + "bitbybit.babylon.meshBuilder.createTorusKnot": "टोरस नॉट बनाएं", + "createTorusKnot": "टोरस नॉट बनाएं", + "bitbybit.babylon.meshBuilder.createTorusKnot_description": "टोरस नॉट मेश बनाता है", + "tube": "ट्यूब", + "radialSegments": "रेडियल सेगमेंट्स", + "tubularSegments": "ट्यूबुलर सेगमेंट्स", + "p": "पी", + "q": "क्यू", + "bitbybit.babylon.meshBuilder.createPolygon": "बहुभुज बनाएं", + "createPolygon": "बहुभुज बनाएं", + "bitbybit.babylon.meshBuilder.createPolygon_description": "बहुभुज मेश बनाता है", + "shape": "आकृति", + "holes": "छेद", + "Base.Vector3[][]": "बेस वेक्टर 3 ऐरे ऐरे", + "smoothingThreshold": "स्मूथिंग थ्रेशोल्ड", + "wrap": "रैप", + "bitbybit.babylon.meshBuilder.extrudePolygon": "बहुभुज एक्सट्रूड करें", + "extrudePolygon": "बहुभुज एक्सट्रूड करें", + "bitbybit.babylon.meshBuilder.extrudePolygon_description": "एक्सट्रूडेड बहुभुज मेश बनाता है", + "bitbybit.babylon.meshBuilder.createTube": "ट्यूब बनाएं", + "createTube": "ट्यूब बनाएं", + "bitbybit.babylon.meshBuilder.createTube_description": "ट्यूब मेश बनाता है", + "path": "पथ", + "cap": "कैप", + "bitbybit.babylon.meshBuilder.createPolyhedron": "पॉलीहेड्रॉन बनाएं", + "createPolyhedron": "पॉलीहेड्रॉन बनाएं", + "bitbybit.babylon.meshBuilder.createPolyhedron_description": "पॉलीहेड्रॉन मेश बनाता है", + "type": "प्रकार", + "sizeX": "आकार x", + "sizeY": "आकार y", + "sizeZ": "आकार z", + "custom": "कस्टम", + "bitbybit.babylon.meshBuilder.createGeodesic": "जिओडेसिक बनाएं", + "createGeodesic": "जिओडेसिक बनाएं", + "bitbybit.babylon.meshBuilder.createGeodesic_description": "जिओडेसिक मेश बनाता है", + "m": "एम", + "n": "एन", + "bitbybit.babylon.meshBuilder.createGoldberg": "गोल्डबर्ग बनाएं", + "createGoldberg": "गोल्डबर्ग बनाएं", + "bitbybit.babylon.meshBuilder.createGoldberg_description": "गोल्डबर्ग मेश बनाता है", + "bitbybit.babylon.meshBuilder.createCapsule": "कैप्सूल बनाएं", + "createCapsule": "कैप्सूल बनाएं", + "bitbybit.babylon.meshBuilder.createCapsule_description": "कैप्सूल मेश बनाता है", + "orientation": "अभिविन्यास", + "capSubdivisions": "कैप उपखंड", + "radiusTop": "ऊपरी त्रिज्या", + "radiusBottom": "निचली त्रिज्या", + "topCapSubdivisions": "ऊपरी कैप उपखंड", + "bottomCapSubdivisions": "निचली कैप उपखंड", + "bitbybit.babylon.meshBuilder.createCylinder": "सिलेंडर बनाएं", + "createCylinder": "सिलेंडर बनाएं", + "bitbybit.babylon.meshBuilder.createCylinder_description": "सिलेंडर मेश बनाता है", + "diameterTop": "ऊपरी व्यास", + "diameterBottom": "निचला व्यास", + "bitbybit.babylon.meshBuilder.createExtrudedSahpe": "एक्सट्रूडेड आकृति बनाएं", + "createExtrudedSahpe": "एक्सट्रूडेड आकृति बनाएं", + "bitbybit.babylon.meshBuilder.createExtrudedSahpe_description": "एक्सट्रूडेड आकृति मेश बनाता है", + "closeShape": "आकृति बंद करें", + "closePath": "पथ बंद करें", + "bitbybit.babylon.meshBuilder.createRibbon": "रिबन बनाएं", + "createRibbon": "रिबन बनाएं", + "bitbybit.babylon.meshBuilder.createRibbon_description": "रिबन मेश बनाता है", + "pathArray": "पथ ऐरे", + "closeArray": "ऐरे बंद करें", + "offset": "ऑफसेट", + "bitbybit.babylon.meshBuilder.createLathe": "लेथ बनाएं", + "createLathe": "लेथ बनाएं", + "bitbybit.babylon.meshBuilder.createLathe_description": "लेथ मेश बनाता है", + "closed": "बंद", + "bitbybit.babylon.meshBuilder.createGround": "ग्राउंड बनाएं", + "createGround": "ग्राउंड बनाएं", + "bitbybit.babylon.meshBuilder.createGround_description": "ग्राउंड मेश बनाता है", + "subdivisionsX": "उपखंड x", + "subdivisionsY": "उपखंड y", + "bitbybit.babylon.meshBuilder.createRectanglePlane": "आयत प्लेन बनाएं", + "createRectanglePlane": "आयत प्लेन बनाएं", + "bitbybit.babylon.meshBuilder.createRectanglePlane_description": "आयत प्लेन मेश बनाता है", + "bitbybit.babylon.texture.createSimple": "सरल टेक्सचर बनाएं", + "texture": "टेक्सचर", + "createSimple": "सरल बनाएं", + "bitbybit.babylon.texture.createSimple_description": "यूआरएल से बुनियादी विकल्पों के साथ टेक्सचर बनाता है", + "invertY": "y उलटा करें", + "invertZ": "z उलटा करें", + "wAng": "डब्ल्यू कोण", + "uScale": "यू स्केल", + "vScale": "वी स्केल", + "uOffset": "यू ऑफसेट", + "vOffset": "वी ऑफसेट", + "samplingMode": "सैंपलिंग मोड", + "samplingModeEnum": "सैंपलिंग मोड एनम", + "bitbybit.babylon.tools.createScreenshot": "स्क्रीनशॉट बनाएं", + "tools": "टूल्स", + "createScreenshot": "स्क्रीनशॉट बनाएं", + "bitbybit.babylon.tools.createScreenshot_description": "दृश्य का स्क्रीनशॉट लेता है", + "screenshots": "स्क्रीनशॉट्स", + "mimeType": "माइम प्रकार", + "quality": "गुणवत्ता", + "bitbybit.babylon.tools.createScreenshotAndDownload": "स्क्रीनशॉट और डाउनलोड बनाएं", + "createScreenshotAndDownload": "स्क्रीनशॉट और डाउनलोड बनाएं", + "bitbybit.babylon.tools.createScreenshotAndDownload_description": "दृश्य का स्क्रीनशॉट लेता है और डाउनलोड करता है", + "bitbybit.babylon.gui.advancedDynamicTexture.createFullScreenUI": "फुल स्क्रीन यूआई बनाएं", + "gui": "जीयूआई", + "advancedDynamicTexture": "एडवांस्ड डायनामिक टेक्सचर", + "createFullScreenUI": "फुल स्क्रीन यूआई बनाएं", + "bitbybit.babylon.gui.advancedDynamicTexture.createFullScreenUI_description": "फुल स्क्रीन यूआई बनाता है", + "spaces": "स्पेस", + "foreground": "अग्रभूमि", + "adaptiveScaling": "अनुकूली स्केलिंग", + "bitbybit.babylon.gui.advancedDynamicTexture.createForMesh": "मेश के लिए बनाएं", + "createForMesh": "मेश के लिए बनाएं", + "bitbybit.babylon.gui.advancedDynamicTexture.createForMesh_description": "मेश के लिए टेक्सचर बनाता है", + "BABYLON.AbstractMesh": "बैबिलोन एब्स्ट्रैक्ट मेश", + "supportPointerMove": "पॉइंटर मूव सपोर्ट", + "onlyAlphaTesting": "केवल अल्फा टेस्टिंग", + "sampling": "सैंपलिंग", + "BabylonTexture.samplingModeEnum": "बैबिलोन टेक्सचर सैंपलिंग मोड एनम", + "bitbybit.babylon.gui.control.changeControlPadding": "कंट्रोल पैडिंग बदलें", + "control": "कंट्रोल", + "changeControlPadding": "कंट्रोल पैडिंग बदलें", + "bitbybit.babylon.gui.control.changeControlPadding_description": "कंट्रोल पैडिंग सेट करता है", + "positioning": "पोजीशनिंग", + "BABYLON.GUI.Control": "बैबिलोन जीयूआई कंट्रोल", + "paddingLeft": "पैडिंग बायां", + "number | string": "संख्या या स्ट्रिंग", + "paddingRight": "पैडिंग दायां", + "paddingTop": "पैडिंग ऊपर", + "paddingBottom": "पैडिंग नीचे", + "bitbybit.babylon.gui.control.changeControlAlignment": "कंट्रोल अलाइनमेंट बदलें", + "changeControlAlignment": "कंट्रोल अलाइनमेंट बदलें", + "bitbybit.babylon.gui.control.changeControlAlignment_description": "कंट्रोल अलाइनमेंट सेट करता है", + "T": "टी", + "horizontalAlignment": "क्षैतिज संरेखण", + "horizontalAlignmentEnum": "क्षैतिज संरेखण एनम", + "verticalAlignment": "ऊर्ध्वाधर संरेखण", + "verticalAlignmentEnum": "ऊर्ध्वाधर संरेखण एनम", + "bitbybit.babylon.gui.control.cloneControl": "कंट्रोल क्लोन करें", + "cloneControl": "कंट्रोल क्लोन करें", + "bitbybit.babylon.gui.control.cloneControl_description": "कंट्रोल क्लोन करता है", + "container": "कंटेनर", + "BABYLON.GUI.Container": "बैबिलोन जीयूआई कंटेनर", + "host": "होस्ट", + "BABYLON.GUI.AdvancedDynamicTexture": "बैबिलोन जीयूआई एडवांस्ड डायनामिक टेक्सचर", + "bitbybit.babylon.gui.control.createControlObservableSelector": "कंट्रोल ऑब्जर्वेबल सेलेक्टर बनाएं", + "createControlObservableSelector": "कंट्रोल ऑब्जर्वेबल सेलेक्टर बनाएं", + "bitbybit.babylon.gui.control.createControlObservableSelector_description": "कंट्रोल के लिए ऑब्जर्वेबल सेलेक्टर बनाता है", + "selector": "सेलेक्टर", + "controlObservableSelectorEnum": "कंट्रोल ऑब्जर्वेबल सेलेक्टर एनम", + "bitbybit.babylon.gui.control.getControlByName": "नाम से कंट्रोल प्राप्त करें", + "getControlByName": "नाम से कंट्रोल प्राप्त करें", + "bitbybit.babylon.gui.control.getControlByName_description": "नाम से कंट्रोल प्राप्त करता है", + "bitbybit.babylon.gui.control.setIsVisible": "दृश्यमान सेट करें", + "setIsVisible": "दृश्यमान सेट करें", + "bitbybit.babylon.gui.control.setIsVisible_description": "कंट्रोल दृश्यता सेट करता है", + "isVisible": "दृश्यमान है", + "bitbybit.babylon.gui.control.setIsReadonly": "रीडओनली सेट करें", + "setIsReadonly": "रीडओनली सेट करें", + "bitbybit.babylon.gui.control.setIsReadonly_description": "कंट्रोल रीडओनली सेट करता है", + "isReadOnly": "रीडओनली है", + "bitbybit.babylon.gui.control.setIsEnabled": "सक्षम सेट करें", + "setIsEnabled": "सक्षम सेट करें", + "bitbybit.babylon.gui.control.setIsEnabled_description": "कंट्रोल सक्षम सेट करता है", + "isEnabled": "सक्षम है", + "bitbybit.babylon.gui.control.setHeight": "ऊंचाई सेट करें", + "setHeight": "ऊंचाई सेट करें", + "bitbybit.babylon.gui.control.setHeight_description": "कंट्रोल की ऊंचाई सेट करता है", + "bitbybit.babylon.gui.control.setWidth": "चौड़ाई सेट करें", + "setWidth": "चौड़ाई सेट करें", + "bitbybit.babylon.gui.control.setWidth_description": "कंट्रोल की चौड़ाई सेट करता है", + "bitbybit.babylon.gui.control.setColor": "रंग सेट करें", + "setColor": "रंग सेट करें", + "bitbybit.babylon.gui.control.setColor_description": "कंट्रोल का रंग सेट करता है", + "bitbybit.babylon.gui.control.setFontSize": "फ़ॉन्ट आकार सेट करें", + "setFontSize": "फ़ॉन्ट आकार सेट करें", + "bitbybit.babylon.gui.control.setFontSize_description": "कंट्रोल का फ़ॉन्ट आकार सेट करता है", + "fontSize": "फ़ॉन्ट आकार", + "bitbybit.babylon.gui.control.getHeight": "ऊंचाई प्राप्त करें", + "getHeight": "ऊंचाई प्राप्त करें", + "bitbybit.babylon.gui.control.getHeight_description": "कंट्रोल की ऊंचाई प्राप्त करता है", + "bitbybit.babylon.gui.control.getWidth": "चौड़ाई प्राप्त करें", + "getWidth": "चौड़ाई प्राप्त करें", + "bitbybit.babylon.gui.control.getWidth_description": "कंट्रोल की चौड़ाई प्राप्त करता है", + "bitbybit.babylon.gui.control.getColor": "रंग प्राप्त करें", + "getColor": "रंग प्राप्त करें", + "bitbybit.babylon.gui.control.getColor_description": "कंट्रोल का रंग प्राप्त करता है", + "bitbybit.babylon.gui.control.getFontSize": "फ़ॉन्ट आकार प्राप्त करें", + "getFontSize": "फ़ॉन्ट आकार प्राप्त करें", + "bitbybit.babylon.gui.control.getFontSize_description": "कंट्रोल का फ़ॉन्ट आकार प्राप्त करता है", + "bitbybit.babylon.gui.control.getIsVisible": "दृश्यमान है प्राप्त करें", + "getIsVisible": "दृश्यमान है प्राप्त करें", + "bitbybit.babylon.gui.control.getIsVisible_description": "कंट्रोल की दृश्यता प्राप्त करता है", + "bitbybit.babylon.gui.control.getIsReadonly": "रीडओनली है प्राप्त करें", + "getIsReadonly": "रीडओनली है प्राप्त करें", + "bitbybit.babylon.gui.control.getIsReadonly_description": "कंट्रोल का रीडओनली प्राप्त करता है", + "bitbybit.babylon.gui.control.getIsEnabled": "सक्षम है प्राप्त करें", + "getIsEnabled": "सक्षम है प्राप्त करें", + "bitbybit.babylon.gui.control.getIsEnabled_description": "कंट्रोल का सक्षम प्राप्त करता है", + "bitbybit.babylon.gui.container.addControls": "कंट्रोल जोड़ें", + "addControls": "कंट्रोल जोड़ें", + "bitbybit.babylon.gui.container.addControls_description": "कंटेनर में क्रम से कंट्रोल जोड़ता है", + "controls": "कंट्रोल्स", + "BABYLON.GUI.Control[]": "बैबिलोन जीयूआई कंट्रोल ऐरे", + "clearControlsFirst": "पहले कंट्रोल साफ़ करें", + "bitbybit.babylon.gui.container.setBackground": "पृष्ठभूमि सेट करें", + "setBackground": "पृष्ठभूमि सेट करें", + "bitbybit.babylon.gui.container.setBackground_description": "कंटेनर की पृष्ठभूमि सेट करता है", + "background": "पृष्ठभूमि", + "bitbybit.babylon.gui.container.setIsReadonly": "रीडओनली सेट करें", + "bitbybit.babylon.gui.container.setIsReadonly_description": "कंटेनर को रीडओनली सेट करता है", + "bitbybit.babylon.gui.container.getBackground": "पृष्ठभूमि प्राप्त करें", + "getBackground": "पृष्ठभूमि प्राप्त करें", + "bitbybit.babylon.gui.container.getBackground_description": "कंटेनर की पृष्ठभूमि प्राप्त करता है", + "bitbybit.babylon.gui.container.getIsReadonly": "रीडओनली है प्राप्त करें", + "bitbybit.babylon.gui.container.getIsReadonly_description": "कंटेनर का रीडओनली प्राप्त करता है", + "bitbybit.babylon.gui.stackPanel.createStackPanel": "स्टैक पैनल", + "stackPanel": "स्टैक पैनल", + "createStackPanel": "स्टैक पैनल", + "bitbybit.babylon.gui.stackPanel.createStackPanel_description": "स्टैक पैनल बनाता है", + "isVertical": "ऊर्ध्वाधर है", + "spacing": "स्पेसिंग", + "bitbybit.babylon.gui.stackPanel.setIsVertical": "ऊर्ध्वाधर सेट करें", + "setIsVertical": "ऊर्ध्वाधर सेट करें", + "bitbybit.babylon.gui.stackPanel.setIsVertical_description": "स्टैक पैनल को ऊर्ध्वाधर सेट करता है", + "BABYLON.GUI.StackPanel": "बैबिलोन जीयूआई स्टैक पैनल", + "bitbybit.babylon.gui.stackPanel.setSpacing": "स्पेसिंग सेट करें", + "setSpacing": "स्पेसिंग सेट करें", + "bitbybit.babylon.gui.stackPanel.setSpacing_description": "स्टैक पैनल स्पेसिंग सेट करता है", + "bitbybit.babylon.gui.stackPanel.setWidth": "चौड़ाई सेट करें", + "bitbybit.babylon.gui.stackPanel.setWidth_description": "स्टैक पैनल की चौड़ाई सेट करता है", + "bitbybit.babylon.gui.stackPanel.setHeight": "ऊंचाई सेट करें", + "bitbybit.babylon.gui.stackPanel.setHeight_description": "स्टैक पैनल की ऊंचाई सेट करता है", + "bitbybit.babylon.gui.stackPanel.getIsVertical": "ऊर्ध्वाधर है प्राप्त करें", + "getIsVertical": "ऊर्ध्वाधर है प्राप्त करें", + "bitbybit.babylon.gui.stackPanel.getIsVertical_description": "स्टैक पैनल का ऊर्ध्वाधर प्राप्त करता है", + "bitbybit.babylon.gui.stackPanel.getSpacing": "स्पेसिंग प्राप्त करें", + "getSpacing": "स्पेसिंग प्राप्त करें", + "bitbybit.babylon.gui.stackPanel.getSpacing_description": "स्टैक पैनल स्पेसिंग प्राप्त करता है", + "bitbybit.babylon.gui.stackPanel.getWidth": "चौड़ाई प्राप्त करें", + "bitbybit.babylon.gui.stackPanel.getWidth_description": "स्टैक पैनल की चौड़ाई प्राप्त करता है", + "bitbybit.babylon.gui.stackPanel.getHeight": "ऊंचाई प्राप्त करें", + "bitbybit.babylon.gui.stackPanel.getHeight_description": "स्टैक पैनल की ऊंचाई प्राप्त करता है", + "bitbybit.babylon.gui.button.createSimpleButton": "सरल बटन", + "button": "बटन", + "createSimpleButton": "सरल बटन", + "bitbybit.babylon.gui.button.createSimpleButton_description": "सरल बटन बनाता है", + "label": "लेबल", + "bitbybit.babylon.gui.button.setButtonText": "बटन टेक्स्ट सेट करें", + "setButtonText": "बटन टेक्स्ट सेट करें", + "bitbybit.babylon.gui.button.setButtonText_description": "बटन टेक्स्ट सेट करता है", + "BABYLON.GUI.Button": "बैबिलोन जीयूआई बटन", + "text": "टेक्स्ट", + "bitbybit.babylon.gui.button.getButtonText": "बटन टेक्स्ट प्राप्त करें", + "getButtonText": "बटन टेक्स्ट प्राप्त करें", + "bitbybit.babylon.gui.button.getButtonText_description": "बटन टेक्स्ट प्राप्त करता है", + "bitbybit.babylon.gui.slider.createSlider": "स्लाइडर", + "slider": "स्लाइडर", + "createSlider": "स्लाइडर", + "bitbybit.babylon.gui.slider.createSlider_description": "स्लाइडर बनाता है", + "minimum": "न्यूनतम", + "maximum": "अधिकतम", + "value": "मान", + "step": "स्टेप", + "displayThumb": "थंब प्रदर्शित करें", + "bitbybit.babylon.gui.slider.changeSliderThumb": "स्लाइडर थंब बदलें", + "changeSliderThumb": "स्लाइडर थंब बदलें", + "bitbybit.babylon.gui.slider.changeSliderThumb_description": "स्लाइडर थंब गुण बदलता है", + "BABYLON.GUI.Slider": "बैबिलोन जीयूआई स्लाइडर", + "isThumbCircle": "थंब सर्कल है", + "thumbColor": "थंब रंग", + "thumbWidth": "थंब चौड़ाई", + "string | number": "स्ट्रिंग या संख्या", + "isThumbClamped": "थंब क्लैम्प किया गया है", + "bitbybit.babylon.gui.slider.setBorderColor": "बॉर्डर रंग सेट करें", + "setBorderColor": "बॉर्डर रंग सेट करें", + "bitbybit.babylon.gui.slider.setBorderColor_description": "स्लाइडर बॉर्डर रंग सेट करता है", + "borderColor": "बॉर्डर रंग", + "bitbybit.babylon.gui.slider.setBackgroundColor": "पृष्ठभूमि रंग सेट करें", + "setBackgroundColor": "पृष्ठभूमि रंग सेट करें", + "bitbybit.babylon.gui.slider.setBackgroundColor_description": "स्लाइडर पृष्ठभूमि रंग सेट करता है", + "backgroundColor": "पृष्ठभूमि रंग", + "bitbybit.babylon.gui.slider.setMaximum": "अधिकतम सेट करें", + "setMaximum": "अधिकतम सेट करें", + "bitbybit.babylon.gui.slider.setMaximum_description": "स्लाइडर का अधिकतम मान सेट करता है", + "bitbybit.babylon.gui.slider.setMinimum": "न्यूनतम सेट करें", + "setMinimum": "न्यूनतम सेट करें", + "bitbybit.babylon.gui.slider.setMinimum_description": "स्लाइडर का न्यूनतम मान सेट करता है", + "bitbybit.babylon.gui.slider.setStep": "स्टेप सेट करें", + "setStep": "स्टेप सेट करें", + "bitbybit.babylon.gui.slider.setStep_description": "स्लाइडर का स्टेप मान सेट करता है", + "bitbybit.babylon.gui.slider.setValue": "मान सेट करें", + "setValue": "मान सेट करें", + "bitbybit.babylon.gui.slider.setValue_description": "स्लाइडर का मान सेट करता है", + "bitbybit.babylon.gui.slider.createSliderObservableSelector": "स्लाइडर ऑब्जर्वेबल सेलेक्टर", + "createSliderObservableSelector": "स्लाइडर ऑब्जर्वेबल सेलेक्टर", + "bitbybit.babylon.gui.slider.createSliderObservableSelector_description": "स्लाइडर के लिए ऑब्जर्वेबल सेलेक्टर बनाता है", + "sliderObservableSelectorEnum": "स्लाइडर ऑब्जर्वेबल सेलेक्टर एनम", + "bitbybit.babylon.gui.slider.getBorderColor": "बॉर्डर रंग प्राप्त करें", + "getBorderColor": "बॉर्डर रंग प्राप्त करें", + "bitbybit.babylon.gui.slider.getBorderColor_description": "स्लाइडर बॉर्डर रंग प्राप्त करता है", + "bitbybit.babylon.gui.slider.getBackgroundColor": "पृष्ठभूमि रंग प्राप्त करें", + "getBackgroundColor": "पृष्ठभूमि रंग प्राप्त करें", + "bitbybit.babylon.gui.slider.getBackgroundColor_description": "स्लाइडर पृष्ठभूमि रंग प्राप्त करता है", + "bitbybit.babylon.gui.slider.getMaximum": "अधिकतम प्राप्त करें", + "getMaximum": "अधिकतम प्राप्त करें", + "bitbybit.babylon.gui.slider.getMaximum_description": "स्लाइडर का अधिकतम मान प्राप्त करता है", + "bitbybit.babylon.gui.slider.getMinimum": "न्यूनतम प्राप्त करें", + "getMinimum": "न्यूनतम प्राप्त करें", + "bitbybit.babylon.gui.slider.getMinimum_description": "स्लाइडर का न्यूनतम मान प्राप्त करता है", + "bitbybit.babylon.gui.slider.getStep": "स्टेप प्राप्त करें", + "getStep": "स्टेप प्राप्त करें", + "bitbybit.babylon.gui.slider.getStep_description": "स्लाइडर का स्टेप मान प्राप्त करता है", + "bitbybit.babylon.gui.slider.getValue": "मान प्राप्त करें", + "getValue": "मान प्राप्त करें", + "bitbybit.babylon.gui.slider.getValue_description": "स्लाइडर का मान प्राप्त करता है", + "bitbybit.babylon.gui.slider.getThumbColor": "थंब रंग प्राप्त करें", + "getThumbColor": "थंब रंग प्राप्त करें", + "bitbybit.babylon.gui.slider.getThumbColor_description": "स्लाइडर थंब रंग प्राप्त करता है", + "bitbybit.babylon.gui.slider.getThumbWidth": "थंब चौड़ाई प्राप्त करें", + "getThumbWidth": "थंब चौड़ाई प्राप्त करें", + "bitbybit.babylon.gui.slider.getThumbWidth_description": "स्लाइडर थंब चौड़ाई प्राप्त करता है", + "bitbybit.babylon.gui.slider.getIsVertical": "ऊर्ध्वाधर है प्राप्त करें", + "bitbybit.babylon.gui.slider.getIsVertical_description": "स्लाइडर का ऊर्ध्वाधर प्राप्त करता है", + "bitbybit.babylon.gui.slider.getDisplayThumb": "थंब प्रदर्शित करें प्राप्त करें", + "getDisplayThumb": "थंब प्रदर्शित करें प्राप्त करें", + "bitbybit.babylon.gui.slider.getDisplayThumb_description": "स्लाइडर का थंब प्रदर्शन प्राप्त करता है", + "bitbybit.babylon.gui.slider.getIsThumbCircle": "थंब सर्कल है प्राप्त करें", + "getIsThumbCircle": "थंब सर्कल है प्राप्त करें", + "bitbybit.babylon.gui.slider.getIsThumbCircle_description": "स्लाइडर का थंब सर्कल प्राप्त करता है", + "bitbybit.babylon.gui.slider.getIsThumbClamped": "थंब क्लैम्प किया गया है प्राप्त करें", + "getIsThumbClamped": "थंब क्लैम्प किया गया है प्राप्त करें", + "bitbybit.babylon.gui.slider.getIsThumbClamped_description": "स्लाइडर का थंब क्लैम्प किया गया है प्राप्त करता है", + "bitbybit.babylon.gui.textBlock.createTextBlock": "टेक्स्ट ब्लॉक", + "textBlock": "टेक्स्ट ब्लॉक", + "createTextBlock": "टेक्स्ट ब्लॉक", + "bitbybit.babylon.gui.textBlock.createTextBlock_description": "टेक्स्ट ब्लॉक बनाता है", + "bitbybit.babylon.gui.textBlock.alignText": "टेक्स्ट संरेखित करें", + "alignText": "टेक्स्ट संरेखित करें", + "bitbybit.babylon.gui.textBlock.alignText_description": "टेक्स्ट संरेखण सेट करता है", + "bitbybit.babylon.gui.textBlock.setTextOutline": "टेक्स्ट आउटलाइन सेट करें", + "setTextOutline": "टेक्स्ट आउटलाइन सेट करें", + "bitbybit.babylon.gui.textBlock.setTextOutline_description": "टेक्स्ट आउटलाइन सेट करता है", + "BABYLON.GUI.TextBlock": "बैबिलोन जीयूआई टेक्स्ट ब्लॉक", + "outlineWidth": "आउटलाइन चौड़ाई", + "outlineColor": "आउटलाइन रंग", + "bitbybit.babylon.gui.textBlock.setText": "टेक्स्ट सेट करें", + "setText": "टेक्स्ट सेट करें", + "bitbybit.babylon.gui.textBlock.setText_description": "टेक्स्ट ब्लॉक का टेक्स्ट सेट करता है", + "bitbybit.babylon.gui.textBlock.setRsizeToFit": "फिट करने के लिए रीसाइज़ सेट करें", + "setRsizeToFit": "फिट करने के लिए रीसाइज़ सेट करें", + "bitbybit.babylon.gui.textBlock.setRsizeToFit_description": "फिट करने के लिए रीसाइज़ सेट करता है", + "resizeToFit": "फिट करने के लिए रीसाइज़", + "bitbybit.babylon.gui.textBlock.setTextWrapping": "टेक्स्ट रैपिंग सेट करें", + "setTextWrapping": "टेक्स्ट रैपिंग सेट करें", + "bitbybit.babylon.gui.textBlock.setTextWrapping_description": "टेक्स्ट रैपिंग सेट करता है", + "textWrapping": "टेक्स्ट रैपिंग", + "boolean | BABYLON.GUI.TextWrapping": "बूलियन या बैबिलोन जीयूआई टेक्स्ट रैपिंग", + "bitbybit.babylon.gui.textBlock.setLineSpacing": "लाइन स्पेसिंग सेट करें", + "setLineSpacing": "लाइन स्पेसिंग सेट करें", + "bitbybit.babylon.gui.textBlock.setLineSpacing_description": "टेक्स्ट लाइन स्पेसिंग सेट करता है", + "lineSpacing": "लाइन स्पेसिंग", + "bitbybit.babylon.gui.textBlock.getText": "टेक्स्ट प्राप्त करें", + "getText": "टेक्स्ट प्राप्त करें", + "bitbybit.babylon.gui.textBlock.getText_description": "टेक्स्ट ब्लॉक का टेक्स्ट प्राप्त करता है", + "bitbybit.babylon.gui.textBlock.getTextWrapping": "टेक्स्ट रैपिंग प्राप्त करें", + "getTextWrapping": "टेक्स्ट रैपिंग प्राप्त करें", + "bitbybit.babylon.gui.textBlock.getTextWrapping_description": "टेक्स्ट रैपिंग प्राप्त करता है", + "bitbybit.babylon.gui.textBlock.getLineSpacing": "लाइन स्पेसिंग प्राप्त करें", + "getLineSpacing": "लाइन स्पेसिंग प्राप्त करें", + "bitbybit.babylon.gui.textBlock.getLineSpacing_description": "टेक्स्ट लाइन स्पेसिंग प्राप्त करता है", + "bitbybit.babylon.gui.textBlock.getOutlineWidth": "आउटलाइन चौड़ाई प्राप्त करें", + "getOutlineWidth": "आउटलाइन चौड़ाई प्राप्त करें", + "bitbybit.babylon.gui.textBlock.getOutlineWidth_description": "टेक्स्ट आउटलाइन चौड़ाई प्राप्त करता है", + "bitbybit.babylon.gui.textBlock.getResizeToFit": "फिट करने के लिए रीसाइज़ प्राप्त करें", + "getResizeToFit": "फिट करने के लिए रीसाइज़ प्राप्त करें", + "bitbybit.babylon.gui.textBlock.getResizeToFit_description": "फिट करने के लिए रीसाइज़ प्राप्त करता है", + "bitbybit.babylon.gui.textBlock.getTextHorizontalAlignment": "टेक्स्ट क्षैतिज संरेखण प्राप्त करें", + "getTextHorizontalAlignment": "टेक्स्ट क्षैतिज संरेखण प्राप्त करें", + "bitbybit.babylon.gui.textBlock.getTextHorizontalAlignment_description": "टेक्स्ट क्षैतिज संरेखण प्राप्त करता है", + "bitbybit.babylon.gui.textBlock.getTextVerticalAlignment": "टेक्स्ट ऊर्ध्वाधर संरेखण प्राप्त करें", + "getTextVerticalAlignment": "टेक्स्ट ऊर्ध्वाधर संरेखण प्राप्त करें", + "bitbybit.babylon.gui.textBlock.getTextVerticalAlignment_description": "टेक्स्ट ऊर्ध्वाधर संरेखण प्राप्त करता है", + "bitbybit.babylon.gui.textBlock.createTextBlockObservableSelector": "टेक्स्ट ब्लॉक ऑब्जर्वेबल सेलेक्टर", + "createTextBlockObservableSelector": "टेक्स्ट ब्लॉक ऑब्जर्वेबल सेलेक्टर", + "bitbybit.babylon.gui.textBlock.createTextBlockObservableSelector_description": "टेक्स्ट ब्लॉक के लिए ऑब्जर्वेबल सेलेक्टर बनाता है", + "textBlockObservableSelectorEnum": "टेक्स्ट ब्लॉक ऑब्जर्वेबल सेलेक्टर एनम", + "bitbybit.babylon.gui.radioButton.createRadioButton": "रेडियो बटन", + "radioButton": "रेडियो बटन", + "createRadioButton": "रेडियो बटन", + "bitbybit.babylon.gui.radioButton.createRadioButton_description": "रेडियो बटन बनाता है", + "group": "समूह", + "isChecked": "चेक किया गया है", + "checkSizeRatio": "चेक आकार अनुपात", + "bitbybit.babylon.gui.radioButton.setCheckSizeRatio": "चेक आकार अनुपात सेट करें", + "setCheckSizeRatio": "चेक आकार अनुपात सेट करें", + "bitbybit.babylon.gui.radioButton.setCheckSizeRatio_description": "रेडियो बटन चेक आकार अनुपात सेट करता है", + "BABYLON.GUI.RadioButton": "बैबिलोन जीयूआई रेडियो बटन", + "bitbybit.babylon.gui.radioButton.setGroup": "समूह सेट करें", + "setGroup": "समूह सेट करें", + "bitbybit.babylon.gui.radioButton.setGroup_description": "रेडियो बटन समूह सेट करता है", + "bitbybit.babylon.gui.radioButton.setBackground": "पृष्ठभूमि सेट करें", + "bitbybit.babylon.gui.radioButton.setBackground_description": "रेडियो बटन पृष्ठभूमि सेट करता है", + "bitbybit.babylon.gui.radioButton.getCheckSizeRatio": "चेक आकार अनुपात प्राप्त करें", + "getCheckSizeRatio": "चेक आकार अनुपात प्राप्त करें", + "bitbybit.babylon.gui.radioButton.getCheckSizeRatio_description": "रेडियो बटन चेक आकार अनुपात प्राप्त करता है", + "bitbybit.babylon.gui.radioButton.getGroup": "समूह प्राप्त करें", + "getGroup": "समूह प्राप्त करें", + "bitbybit.babylon.gui.radioButton.getGroup_description": "रेडियो बटन समूह प्राप्त करता है", + "bitbybit.babylon.gui.radioButton.getBackground": "पृष्ठभूमि प्राप्त करें", + "bitbybit.babylon.gui.radioButton.getBackground_description": "रेडियो बटन पृष्ठभूमि प्राप्त करता है", + "bitbybit.babylon.gui.radioButton.createRadioButtonObservableSelector": "रेडियो बटन ऑब्जर्वेबल सेलेक्टर", + "createRadioButtonObservableSelector": "रेडियो बटन ऑब्जर्वेबल सेलेक्टर", + "bitbybit.babylon.gui.radioButton.createRadioButtonObservableSelector_description": "रेडियो बटन के लिए ऑब्जर्वेबल सेलेक्टर बनाता है", + "radioButtonObservableSelectorEnum": "रेडियो बटन ऑब्जर्वेबल सेलेक्टर एनम", + "bitbybit.babylon.gui.checkbox.createCheckbox": "चेकबॉक्स", + "checkbox": "चेकबॉक्स", + "createCheckbox": "चेकबॉक्स", + "bitbybit.babylon.gui.checkbox.createCheckbox_description": "चेकबॉक्स बनाता है", + "bitbybit.babylon.gui.checkbox.setBackground": "पृष्ठभूमि सेट करें", + "bitbybit.babylon.gui.checkbox.setBackground_description": "चेकबॉक्स पृष्ठभूमि सेट करता है", + "BABYLON.GUI.Checkbox": "बैबिलोन जीयूआई चेकबॉक्स", + "bitbybit.babylon.gui.checkbox.setCheckSizeRatio": "चेक आकार अनुपात सेट करें", + "bitbybit.babylon.gui.checkbox.setCheckSizeRatio_description": "चेकबॉक्स चेक आकार अनुपात सेट करता है", + "bitbybit.babylon.gui.checkbox.setIsChecked": "चेक किया गया सेट करें", + "setIsChecked": "चेक किया गया सेट करें", + "bitbybit.babylon.gui.checkbox.setIsChecked_description": "चेकबॉक्स चेक किया गया सेट करता है", + "bitbybit.babylon.gui.checkbox.getCheckSizeRatio": "चेक आकार अनुपात प्राप्त करें", + "bitbybit.babylon.gui.checkbox.getCheckSizeRatio_description": "चेकबॉक्स चेक आकार अनुपात प्राप्त करता है", + "bitbybit.babylon.gui.checkbox.getIsChecked": "चेक किया गया प्राप्त करें", + "getIsChecked": "चेक किया गया प्राप्त करें", + "bitbybit.babylon.gui.checkbox.getIsChecked_description": "चेकबॉक्स चेक किया गया प्राप्त करता है", + "bitbybit.babylon.gui.checkbox.getBackground": "पृष्ठभूमि प्राप्त करें", + "bitbybit.babylon.gui.checkbox.getBackground_description": "चेकबॉक्स पृष्ठभूमि प्राप्त करता है", + "bitbybit.babylon.gui.checkbox.createCheckboxObservableSelector": "चेकबॉक्स ऑब्जर्वेबल सेलेक्टर", + "createCheckboxObservableSelector": "चेकबॉक्स ऑब्जर्वेबल सेलेक्टर", + "bitbybit.babylon.gui.checkbox.createCheckboxObservableSelector_description": "चेकबॉक्स के लिए ऑब्जर्वेबल सेलेक्टर बनाता है", + "checkboxObservableSelectorEnum": "चेकबॉक्स ऑब्जर्वेबल सेलेक्टर एनम", + "bitbybit.babylon.gui.inputText.createInputText": "इनपुट टेक्स्ट", + "inputText": "इनपुट टेक्स्ट", + "createInputText": "इनपुट टेक्स्ट", + "bitbybit.babylon.gui.inputText.createInputText_description": "इनपुट टेक्स्ट बनाता है", + "placeholder": "प्लेसहोल्डर", + "bitbybit.babylon.gui.inputText.setBackground": "पृष्ठभूमि सेट करें", + "bitbybit.babylon.gui.inputText.setBackground_description": "इनपुट टेक्स्ट पृष्ठभूमि सेट करता है", + "BABYLON.GUI.InputText": "बैबिलोन जीयूआई इनपुट टेक्स्ट", + "bitbybit.babylon.gui.inputText.setText": "टेक्स्ट सेट करें", + "bitbybit.babylon.gui.inputText.setText_description": "इनपुट टेक्स्ट सेट करता है", + "bitbybit.babylon.gui.inputText.setPlaceholder": "प्लेसहोल्डर सेट करें", + "setPlaceholder": "प्लेसहोल्डर सेट करें", + "bitbybit.babylon.gui.inputText.setPlaceholder_description": "इनपुट टेक्स्ट प्लेसहोल्डर सेट करता है", + "bitbybit.babylon.gui.inputText.getBackground": "पृष्ठभूमि प्राप्त करें", + "bitbybit.babylon.gui.inputText.getBackground_description": "इनपुट टेक्स्ट पृष्ठभूमि प्राप्त करता है", + "bitbybit.babylon.gui.inputText.getText": "टेक्स्ट प्राप्त करें", + "bitbybit.babylon.gui.inputText.getText_description": "इनपुट टेक्स्ट प्राप्त करता है", + "bitbybit.babylon.gui.inputText.getPlaceholder": "प्लेसहोल्डर प्राप्त करें", + "getPlaceholder": "प्लेसहोल्डर प्राप्त करें", + "bitbybit.babylon.gui.inputText.getPlaceholder_description": "इनपुट टेक्स्ट प्लेसहोल्डर प्राप्त करता है", + "bitbybit.babylon.gui.inputText.createInputTextObservableSelector": "इनपुट टेक्स्ट ऑब्जर्वेबल सेलेक्टर", + "createInputTextObservableSelector": "इनपुट टेक्स्ट ऑब्जर्वेबल सेलेक्टर", + "bitbybit.babylon.gui.inputText.createInputTextObservableSelector_description": "इनपुट टेक्स्ट के लिए ऑब्जर्वेबल सेलेक्टर बनाता है", + "inputTextObservableSelectorEnum": "इनपुट टेक्स्ट ऑब्जर्वेबल सेलेक्टर एनम", + "bitbybit.babylon.gui.colorPicker.createColorPicker": "कलर पिकर", + "colorPicker": "कलर पिकर", + "createColorPicker": "कलर पिकर", + "bitbybit.babylon.gui.colorPicker.createColorPicker_description": "कलर पिकर बनाता है", + "defaultColor": "डिफ़ॉल्ट रंग", + "bitbybit.babylon.gui.colorPicker.setColorPickerValue": "कलर पिकर मान सेट करें", + "setColorPickerValue": "कलर पिकर मान सेट करें", + "bitbybit.babylon.gui.colorPicker.setColorPickerValue_description": "कलर पिकर मान सेट करता है", + "BABYLON.GUI.ColorPicker": "बैबिलोन जीयूआई कलर पिकर", + "bitbybit.babylon.gui.colorPicker.setColorPickerSize": "कलर पिकर आकार सेट करें", + "setColorPickerSize": "कलर पिकर आकार सेट करें", + "bitbybit.babylon.gui.colorPicker.setColorPickerSize_description": "कलर पिकर आकार सेट करता है", + "bitbybit.babylon.gui.colorPicker.getColorPickerValue": "कलर पिकर मान प्राप्त करें", + "getColorPickerValue": "कलर पिकर मान प्राप्त करें", + "bitbybit.babylon.gui.colorPicker.getColorPickerValue_description": "कलर पिकर मान प्राप्त करता है", + "bitbybit.babylon.gui.colorPicker.getColorPickerSize": "कलर पिकर आकार प्राप्त करें", + "getColorPickerSize": "कलर पिकर आकार प्राप्त करें", + "bitbybit.babylon.gui.colorPicker.getColorPickerSize_description": "कलर पिकर आकार प्राप्त करता है", + "bitbybit.babylon.gui.colorPicker.createColorPickerObservableSelector": "कलर पिकर ऑब्जर्वेबल सेलेक्टर", + "createColorPickerObservableSelector": "कलर पिकर ऑब्जर्वेबल सेलेक्टर", + "bitbybit.babylon.gui.colorPicker.createColorPickerObservableSelector_description": "कलर पिकर के लिए ऑब्जर्वेबल सेलेक्टर बनाता है", + "colorPickerObservableSelectorEnum": "कलर पिकर ऑब्जर्वेबल सेलेक्टर एनम", + "bitbybit.babylon.gui.image.createImage": "छवि", + "image": "छवि", + "createImage": "छवि", + "bitbybit.babylon.gui.image.createImage_description": "छवि बनाता है", + "bitbybit.babylon.gui.image.setSourceUrl": "स्रोत यूआरएल सेट करें", + "setSourceUrl": "स्रोत यूआरएल सेट करें", + "bitbybit.babylon.gui.image.setSourceUrl_description": "छवि स्रोत यूआरएल सेट करता है", + "BABYLON.GUI.Image": "बैबिलोन जीयूआई छवि", + "bitbybit.babylon.gui.image.getSourceUrl": "स्रोत यूआरएल प्राप्त करें", + "getSourceUrl": "स्रोत यूआरएल प्राप्त करें", + "bitbybit.babylon.gui.image.getSourceUrl_description": "छवि स्रोत यूआरएल प्राप्त करता है", + "bitbybit.babylon.gizmo.manager.createGizmoManager": "गिज्मो मैनेजर", + "gizmo": "गिज्मो", + "manager": "मैनेजर", + "createGizmoManager": "गिज्मो मैनेजर", + "bitbybit.babylon.gizmo.manager.createGizmoManager_description": "गिज्मो मैनेजर बनाता है", + "positionGizmoEnabled": "स्थिति गिज्मो सक्षम", + "rotationGizmoEnabled": "घूर्णन गिज्मो सक्षम", + "scaleGizmoEnabled": "स्केल गिज्मो सक्षम", + "boundingBoxGizmoEnabled": "बाउंडिंग बॉक्स गिज्मो सक्षम", + "usePointerToAttachGizmos": "गिज्मो संलग्न करने के लिए पॉइंटर का उपयोग करें", + "clearGizmoOnEmptyPointerEvent": "खाली पॉइंटर इवेंट पर गिज्मो साफ़ करें", + "scaleRatio": "स्केल अनुपात", + "attachableMeshes": "संलग्न करने योग्य मेश", + "BABYLON.AbstractMesh[]": "बैबिलोन एब्स्ट्रैक्ट मेश ऐरे", + "bitbybit.babylon.gizmo.manager.getPositionGizmo": "स्थिति गिज्मो प्राप्त करें", + "getPositionGizmo": "स्थिति गिज्मो प्राप्त करें", + "bitbybit.babylon.gizmo.manager.getPositionGizmo_description": "स्थिति गिज्मो प्राप्त करता है", + "gizmoManager": "गिज्मो मैनेजर", + "BABYLON.GizmoManager": "बैबिलोन गिज्मो मैनेजर", + "bitbybit.babylon.gizmo.manager.getRotationGizmo": "घूर्णन गिज्मो प्राप्त करें", + "getRotationGizmo": "घूर्णन गिज्मो प्राप्त करें", + "bitbybit.babylon.gizmo.manager.getRotationGizmo_description": "घूर्णन गिज्मो प्राप्त करता है", + "bitbybit.babylon.gizmo.manager.getScaleGizmo": "स्केल गिज्मो प्राप्त करें", + "getScaleGizmo": "स्केल गिज्मो प्राप्त करें", + "bitbybit.babylon.gizmo.manager.getScaleGizmo_description": "स्केल गिज्मो प्राप्त करता है", + "bitbybit.babylon.gizmo.manager.getBoundingBoxGizmo": "बाउंडिंग बॉक्स गिज्मो प्राप्त करें", + "getBoundingBoxGizmo": "बाउंडिंग बॉक्स गिज्मो प्राप्त करें", + "bitbybit.babylon.gizmo.manager.getBoundingBoxGizmo_description": "बाउंडिंग बॉक्स गिज्मो प्राप्त करता है", + "bitbybit.babylon.gizmo.manager.attachToMesh": "मेश से संलग्न करें", + "attachToMesh": "मेश से संलग्न करें", + "bitbybit.babylon.gizmo.manager.attachToMesh_description": "गिज्मो मैनेजर को मेश से संलग्न करता है", + "update": "अपडेट", + "bitbybit.babylon.gizmo.manager.detachMesh": "मेश अलग करें", + "detachMesh": "मेश अलग करें", + "bitbybit.babylon.gizmo.manager.detachMesh_description": "गिज्मो मैनेजर को मेश से अलग करता है", + "bitbybit.babylon.gizmo.base.scaleRatio": "स्केल अनुपात सेट करें", + "base": "बेस", + "bitbybit.babylon.gizmo.base.scaleRatio_description": "गिज्मो स्केल अनुपात सेट करता है", + "BABYLON.IGizmo": "बैबिलोन आई गिज्मो", + "bitbybit.babylon.gizmo.base.getScaleRatio": "स्केल अनुपात प्राप्त करें", + "getScaleRatio": "स्केल अनुपात प्राप्त करें", + "bitbybit.babylon.gizmo.base.getScaleRatio_description": "गिज्मो स्केल अनुपात प्राप्त करता है", + "bitbybit.babylon.gizmo.positionGizmo.planarGizmoEnabled": "प्लानर गिज्मो सक्षम सेट करें", + "positionGizmo": "स्थिति गिज्मो", + "planarGizmoEnabled": "प्लानर गिज्मो सक्षम", + "bitbybit.babylon.gizmo.positionGizmo.planarGizmoEnabled_description": "प्लानर गिज्मो सक्षम सेट करता है", + "BABYLON.IPositionGizmo": "बैबिलोन आई स्थिति गिज्मो", + "bitbybit.babylon.gizmo.positionGizmo.snapDistance": "स्नैप दूरी सेट करें", + "snapDistance": "स्नैप दूरी", + "bitbybit.babylon.gizmo.positionGizmo.snapDistance_description": "स्थिति गिज्मो स्नैप दूरी सेट करता है", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedMesh": "संलग्न मेश प्राप्त करें", + "getAttachedMesh": "संलग्न मेश प्राप्त करें", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedMesh_description": "संलग्न मेश प्राप्त करता है", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedNode": "संलग्न नोड प्राप्त करें", + "getAttachedNode": "संलग्न नोड प्राप्त करें", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedNode_description": "संलग्न नोड प्राप्त करता है", + "bitbybit.babylon.gizmo.positionGizmo.getXGizmo": "x गिज्मो प्राप्त करें", + "getXGizmo": "x गिज्मो प्राप्त करें", + "bitbybit.babylon.gizmo.positionGizmo.getXGizmo_description": "x गिज्मो प्राप्त करता है", + "bitbybit.babylon.gizmo.positionGizmo.getYGizmo": "y गिज्मो प्राप्त करें", + "getYGizmo": "y गिज्मो प्राप्त करें", + "bitbybit.babylon.gizmo.positionGizmo.getYGizmo_description": "y गिज्मो प्राप्त करता है", + "bitbybit.babylon.gizmo.positionGizmo.getZGizmo": "z गिज्मो प्राप्त करें", + "getZGizmo": "z गिज्मो प्राप्त करें", + "bitbybit.babylon.gizmo.positionGizmo.getZGizmo_description": "z गिज्मो प्राप्त करता है", + "bitbybit.babylon.gizmo.positionGizmo.getXPlaneGizmo": "x प्लेन गिज्मो प्राप्त करें", + "getXPlaneGizmo": "x प्लेन गिज्मो प्राप्त करें", + "bitbybit.babylon.gizmo.positionGizmo.getXPlaneGizmo_description": "x प्लेन गिज्मो प्राप्त करता है", + "bitbybit.babylon.gizmo.positionGizmo.getYPlaneGizmo": "y प्लेन गिज्मो प्राप्त करें", + "getYPlaneGizmo": "y प्लेन गिज्मो प्राप्त करें", + "bitbybit.babylon.gizmo.positionGizmo.getYPlaneGizmo_description": "y प्लेन गिज्मो प्राप्त करता है", + "bitbybit.babylon.gizmo.positionGizmo.getZPlaneGizmo": "z प्लेन गिज्मो प्राप्त करें", + "getZPlaneGizmo": "z प्लेन गिज्मो प्राप्त करें", + "bitbybit.babylon.gizmo.positionGizmo.getZPlaneGizmo_description": "z प्लेन गिज्मो प्राप्त करता है", + "bitbybit.babylon.gizmo.positionGizmo.getPlanarGizmoEnabled": "प्लानर गिज्मो सक्षम प्राप्त करें", + "getPlanarGizmoEnabled": "प्लानर गिज्मो सक्षम प्राप्त करें", + "bitbybit.babylon.gizmo.positionGizmo.getPlanarGizmoEnabled_description": "प्लानर गिज्मो सक्षम प्राप्त करता है", + "bitbybit.babylon.gizmo.positionGizmo.getSnapDistance": "स्नैप दूरी प्राप्त करें", + "getSnapDistance": "स्नैप दूरी प्राप्त करें", + "bitbybit.babylon.gizmo.positionGizmo.getSnapDistance_description": "स्नैप दूरी प्राप्त करता है", + "bitbybit.babylon.gizmo.positionGizmo.getIsDragging": "खींच रहा है प्राप्त करें", + "getIsDragging": "खींच रहा है प्राप्त करें", + "bitbybit.babylon.gizmo.positionGizmo.getIsDragging_description": "खींचने की स्थिति प्राप्त करता है", + "bitbybit.babylon.gizmo.positionGizmo.createPositionGizmoObservableSelector": "स्थिति गिज्मो ऑब्जर्वेबल सेलेक्टर", + "createPositionGizmoObservableSelector": "स्थिति गिज्मो ऑब्जर्वेबल सेलेक्टर", + "bitbybit.babylon.gizmo.positionGizmo.createPositionGizmoObservableSelector_description": "स्थिति गिज्मो के लिए ऑब्जर्वेबल सेलेक्टर बनाता है", + "positionGizmoObservableSelectorEnum": "स्थिति गिज्मो ऑब्जर्वेबल सेलेक्टर एनम", + "bitbybit.babylon.gizmo.rotationGizmo.snapDistance": "स्नैप दूरी सेट करें", + "rotationGizmo": "घूर्णन गिज्मो", + "bitbybit.babylon.gizmo.rotationGizmo.snapDistance_description": "घूर्णन गिज्मो स्नैप दूरी सेट करता है", + "BABYLON.IRotationGizmo": "बैबिलोन आई घूर्णन गिज्मो", + "bitbybit.babylon.gizmo.rotationGizmo.sensitivity": "संवेदनशीलता सेट करें", + "sensitivity": "संवेदनशीलता", + "bitbybit.babylon.gizmo.rotationGizmo.sensitivity_description": "घूर्णन गिज्मो संवेदनशीलता सेट करता है", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedMesh": "संलग्न मेश प्राप्त करें", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedMesh_description": "संलग्न मेश प्राप्त करता है", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedNode": "संलग्न नोड प्राप्त करें", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedNode_description": "संलग्न नोड प्राप्त करता है", + "bitbybit.babylon.gizmo.rotationGizmo.getXGizmo": "x गिज्मो प्राप्त करें", + "bitbybit.babylon.gizmo.rotationGizmo.getXGizmo_description": "x गिज्मो प्राप्त करता है", + "bitbybit.babylon.gizmo.rotationGizmo.getYGizmo": "y गिज्मो प्राप्त करें", + "bitbybit.babylon.gizmo.rotationGizmo.getYGizmo_description": "y गिज्मो प्राप्त करता है", + "bitbybit.babylon.gizmo.rotationGizmo.getZGizmo": "z गिज्मो प्राप्त करें", + "bitbybit.babylon.gizmo.rotationGizmo.getZGizmo_description": "z गिज्मो प्राप्त करता है", + "bitbybit.babylon.gizmo.rotationGizmo.getSnapDistance": "स्नैप दूरी प्राप्त करें", + "bitbybit.babylon.gizmo.rotationGizmo.getSnapDistance_description": "स्नैप दूरी प्राप्त करता है", + "bitbybit.babylon.gizmo.rotationGizmo.getSensitivity": "संवेदनशीलता प्राप्त करें", + "getSensitivity": "संवेदनशीलता प्राप्त करें", + "bitbybit.babylon.gizmo.rotationGizmo.getSensitivity_description": "संवेदनशीलता प्राप्त करता है", + "bitbybit.babylon.gizmo.rotationGizmo.createRotationGizmoObservableSelector": "घूर्णन गिज्मो ऑब्जर्वेबल सेलेक्टर", + "createRotationGizmoObservableSelector": "घूर्णन गिज्मो ऑब्जर्वेबल सेलेक्टर", + "bitbybit.babylon.gizmo.rotationGizmo.createRotationGizmoObservableSelector_description": "घूर्णन गिज्मो के लिए ऑब्जर्वेबल सेलेक्टर बनाता है", + "rotationGizmoObservableSelectorEnum": "घूर्णन गिज्मो ऑब्जर्वेबल सेलेक्टर एनम", + "bitbybit.babylon.gizmo.scaleGizmo.getXGizmo": "x गिज्मो प्राप्त करें", + "scaleGizmo": "स्केल गिज्मो", + "bitbybit.babylon.gizmo.scaleGizmo.getXGizmo_description": "x गिज्मो प्राप्त करता है", + "BABYLON.IScaleGizmo": "बैबिलोन आई स्केल गिज्मो", + "bitbybit.babylon.gizmo.scaleGizmo.getYGizmo": "y गिज्मो प्राप्त करें", + "bitbybit.babylon.gizmo.scaleGizmo.getYGizmo_description": "y गिज्मो प्राप्त करता है", + "bitbybit.babylon.gizmo.scaleGizmo.getZGizmo": "z गिज्मो प्राप्त करें", + "bitbybit.babylon.gizmo.scaleGizmo.getZGizmo_description": "z गिज्मो प्राप्त करता है", + "bitbybit.babylon.gizmo.scaleGizmo.snapDistance": "स्नैप दूरी सेट करें", + "bitbybit.babylon.gizmo.scaleGizmo.snapDistance_description": "स्केल गिज्मो स्नैप दूरी सेट करता है", + "bitbybit.babylon.gizmo.scaleGizmo.setIncrementalSnap": "वृद्धिशील स्नैप सेट करें", + "setIncrementalSnap": "वृद्धिशील स्नैप सेट करें", + "bitbybit.babylon.gizmo.scaleGizmo.setIncrementalSnap_description": "स्केल गिज्मो वृद्धिशील स्नैप सेट करता है", + "incrementalSnap": "वृद्धिशील स्नैप", + "bitbybit.babylon.gizmo.scaleGizmo.sensitivity": "संवेदनशीलता सेट करें", + "bitbybit.babylon.gizmo.scaleGizmo.sensitivity_description": "स्केल गिज्मो संवेदनशीलता सेट करता है", + "bitbybit.babylon.gizmo.scaleGizmo.getIncrementalSnap": "वृद्धिशील स्नैप प्राप्त करें", + "getIncrementalSnap": "वृद्धिशील स्नैप प्राप्त करें", + "bitbybit.babylon.gizmo.scaleGizmo.getIncrementalSnap_description": "वृद्धिशील स्नैप प्राप्त करता है", + "bitbybit.babylon.gizmo.scaleGizmo.getSnapDistance": "स्नैप दूरी प्राप्त करें", + "bitbybit.babylon.gizmo.scaleGizmo.getSnapDistance_description": "स्नैप दूरी प्राप्त करता है", + "bitbybit.babylon.gizmo.scaleGizmo.getSensitivity": "संवेदनशीलता प्राप्त करें", + "bitbybit.babylon.gizmo.scaleGizmo.getSensitivity_description": "संवेदनशीलता प्राप्त करता है", + "bitbybit.babylon.gizmo.scaleGizmo.createScaleGizmoObservableSelector": "स्केल गिज्मो ऑब्जर्वेबल सेलेक्टर", + "createScaleGizmoObservableSelector": "स्केल गिज्मो ऑब्जर्वेबल सेलेक्टर", + "bitbybit.babylon.gizmo.scaleGizmo.createScaleGizmoObservableSelector_description": "स्केल गिज्मो के लिए ऑब्जर्वेबल सेलेक्टर बनाता है", + "scaleGizmoObservableSelectorEnum": "स्केल गिज्मो ऑब्जर्वेबल सेलेक्टर एनम", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSphereSize": "घूर्णन क्षेत्र आकार सेट करें", + "boundingBoxGizmo": "बाउंडिंग बॉक्स गिज्मो", + "setRotationSphereSize": "घूर्णन क्षेत्र आकार सेट करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSphereSize_description": "बाउंडिंग बॉक्स गिज्मो घूर्णन क्षेत्र आकार सेट करता है", + "BABYLON.BoundingBoxGizmo": "बैबिलोन बाउंडिंग बॉक्स गिज्मो", + "rotationSphereSize": "घूर्णन क्षेत्र आकार", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSize": "स्थिर ड्रैग मेश स्क्रीन आकार सेट करें", + "setFixedDragMeshScreenSize": "स्थिर ड्रैग मेश स्क्रीन आकार सेट करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSize_description": "संगत स्केलिंग के लिए स्थिर ड्रैग मेश स्क्रीन आकार सेट करता है", + "fixedDragMeshScreenSize": "स्थिर ड्रैग मेश स्क्रीन आकार", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshBoundsSize": "स्थिर ड्रैग मेश बाउंड्स आकार सेट करें", + "setFixedDragMeshBoundsSize": "स्थिर ड्रैग मेश बाउंड्स आकार सेट करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshBoundsSize_description": "स्थिर ड्रैग मेश बाउंड्स आकार सेट करता है", + "fixedDragMeshBoundsSize": "स्थिर ड्रैग मेश बाउंड्स आकार", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSizeDistanceFactor": "स्थिर ड्रैग मेश स्क्रीन आकार दूरी कारक सेट करें", + "setFixedDragMeshScreenSizeDistanceFactor": "स्थिर ड्रैग मेश स्क्रीन आकार दूरी कारक सेट करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSizeDistanceFactor_description": "स्थिर ड्रैग मेश स्क्रीन आकार के लिए दूरी कारक सेट करता है", + "fixedDragMeshScreenSizeDistanceFactor": "स्थिर ड्रैग मेश स्क्रीन आकार दूरी कारक", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalingSnapDistance": "स्केलिंग स्नैप दूरी सेट करें", + "setScalingSnapDistance": "स्केलिंग स्नैप दूरी सेट करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalingSnapDistance_description": "बाउंडिंग बॉक्स गिज्मो स्केलिंग स्नैप दूरी सेट करता है", + "scalingSnapDistance": "स्केलिंग स्नैप दूरी", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSnapDistance": "घूर्णन स्नैप दूरी सेट करें", + "setRotationSnapDistance": "घूर्णन स्नैप दूरी सेट करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSnapDistance_description": "बाउंडिंग बॉक्स गिज्मो घूर्णन स्नैप दूरी सेट करता है", + "rotationSnapDistance": "घूर्णन स्नैप दूरी", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleBoxSize": "स्केल बॉक्स आकार सेट करें", + "setScaleBoxSize": "स्केल बॉक्स आकार सेट करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleBoxSize_description": "बाउंडिंग बॉक्स गिज्मो स्केल बॉक्स आकार सेट करता है", + "scaleBoxSize": "स्केल बॉक्स आकार", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setIncrementalSnap": "वृद्धिशील स्नैप सेट करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setIncrementalSnap_description": "बाउंडिंग बॉक्स गिज्मो वृद्धिशील स्नैप सेट करता है", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalePivot": "स्केल पिवट सेट करें", + "setScalePivot": "स्केल पिवट सेट करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalePivot_description": "बाउंडिंग बॉक्स गिज्मो स्केल पिवट सेट करता है", + "scalePivot": "स्केल पिवट", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setAxisFactor": "अक्ष कारक सेट करें", + "setAxisFactor": "अक्ष कारक सेट करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setAxisFactor_description": "बाउंडिंग बॉक्स गिज्मो अक्ष कारक सेट करता है", + "axisFactor": "अक्ष कारक", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleDragSpeed": "स्केल ड्रैग गति सेट करें", + "setScaleDragSpeed": "स्केल ड्रैग गति सेट करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleDragSpeed_description": "बाउंडिंग बॉक्स गिज्मो स्केल ड्रैग गति सेट करता है", + "scaleDragSpeed": "स्केल ड्रैग गति", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSphereSize": "घूर्णन क्षेत्र आकार प्राप्त करें", + "getRotationSphereSize": "घूर्णन क्षेत्र आकार प्राप्त करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSphereSize_description": "घूर्णन क्षेत्र आकार प्राप्त करता है", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleBoxSize": "स्केल बॉक्स आकार प्राप्त करें", + "getScaleBoxSize": "स्केल बॉक्स आकार प्राप्त करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleBoxSize_description": "स्केल बॉक्स आकार प्राप्त करता है", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSize": "स्थिर ड्रैग मेश स्क्रीन आकार प्राप्त करें", + "getFixedDragMeshScreenSize": "स्थिर ड्रैग मेश स्क्रीन आकार प्राप्त करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSize_description": "स्थिर ड्रैग मेश स्क्रीन आकार प्राप्त करता है", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshBoundsSize": "स्थिर ड्रैग मेश बाउंड्स आकार प्राप्त करें", + "getFixedDragMeshBoundsSize": "स्थिर ड्रैग मेश बाउंड्स आकार प्राप्त करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshBoundsSize_description": "स्थिर ड्रैग मेश बाउंड्स आकार प्राप्त करता है", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSizeDistanceFactor": "स्थिर ड्रैग मेश स्क्रीन आकार दूरी कारक प्राप्त करें", + "getFixedDragMeshScreenSizeDistanceFactor": "स्थिर ड्रैग मेश स्क्रीन आकार दूरी कारक प्राप्त करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSizeDistanceFactor_description": "स्थिर ड्रैग मेश स्क्रीन आकार दूरी कारक प्राप्त करता है", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalingSnapDistance": "स्केलिंग स्नैप दूरी प्राप्त करें", + "getScalingSnapDistance": "स्केलिंग स्नैप दूरी प्राप्त करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalingSnapDistance_description": "स्केलिंग स्नैप दूरी प्राप्त करता है", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSnapDistance": "घूर्णन स्नैप दूरी प्राप्त करें", + "getRotationSnapDistance": "घूर्णन स्नैप दूरी प्राप्त करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSnapDistance_description": "घूर्णन स्नैप दूरी प्राप्त करता है", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getIncrementalSnap": "वृद्धिशील स्नैप प्राप्त करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getIncrementalSnap_description": "वृद्धिशील स्नैप प्राप्त करता है", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalePivot": "स्केल पिवट प्राप्त करें", + "getScalePivot": "स्केल पिवट प्राप्त करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalePivot_description": "स्केल पिवट प्राप्त करता है", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getAxisFactor": "अक्ष कारक प्राप्त करें", + "getAxisFactor": "अक्ष कारक प्राप्त करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getAxisFactor_description": "अक्ष कारक प्राप्त करता है", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleDragSpeed": "स्केल ड्रैग गति प्राप्त करें", + "getScaleDragSpeed": "स्केल ड्रैग गति प्राप्त करें", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleDragSpeed_description": "स्केल ड्रैग गति प्राप्त करता है", + "bitbybit.babylon.gizmo.boundingBoxGizmo.createBoundingBoxGizmoObservableSelector": "बाउंडिंग बॉक्स गिज्मो ऑब्जर्वेबल सेलेक्टर", + "createBoundingBoxGizmoObservableSelector": "बाउंडिंग बॉक्स गिज्मो ऑब्जर्वेबल सेलेक्टर", + "bitbybit.babylon.gizmo.boundingBoxGizmo.createBoundingBoxGizmoObservableSelector_description": "बाउंडिंग बॉक्स गिज्मो के लिए ऑब्जर्वेबल सेलेक्टर बनाता है", + "boundingBoxGizmoObservableSelectorEnum": "बाउंडिंग बॉक्स गिज्मो ऑब्जर्वेबल सेलेक्टर एनम", + "bitbybit.babylon.gizmo.axisDragGizmo.setIsEnabled": "सक्षम सेट करें", + "axisDragGizmo": "अक्ष ड्रैग गिज्मो", + "bitbybit.babylon.gizmo.axisDragGizmo.setIsEnabled_description": "अक्ष सक्षम सेट करता है", + "BABYLON.IAxisDragGizmo": "बैबिलोन आई अक्ष ड्रैग गिज्मो", + "bitbybit.babylon.gizmo.axisDragGizmo.getIsEnabled": "सक्षम है प्राप्त करें", + "bitbybit.babylon.gizmo.axisDragGizmo.getIsEnabled_description": "अक्ष सक्षम प्राप्त करता है", + "bitbybit.babylon.gizmo.axisScaleGizmo.setIsEnabled": "सक्षम सेट करें", + "axisScaleGizmo": "अक्ष स्केल गिज्मो", + "bitbybit.babylon.gizmo.axisScaleGizmo.setIsEnabled_description": "अक्ष सक्षम सेट करता है", + "BABYLON.IAxisScaleGizmo": "बैबिलोन आई अक्ष स्केल गिज्मो", + "bitbybit.babylon.gizmo.axisScaleGizmo.getIsEnabled": "सक्षम है प्राप्त करें", + "bitbybit.babylon.gizmo.axisScaleGizmo.getIsEnabled_description": "अक्ष सक्षम प्राप्त करता है", + "bitbybit.babylon.gizmo.planeDragGizmo.setIsEnabled": "सक्षम सेट करें", + "planeDragGizmo": "प्लेन ड्रैग गिज्मो", + "bitbybit.babylon.gizmo.planeDragGizmo.setIsEnabled_description": "प्लेन सक्षम सेट करता है", + "BABYLON.IPlaneDragGizmo": "बैबिलोन आई प्लेन ड्रैग गिज्मो", + "bitbybit.babylon.gizmo.planeDragGizmo.getIsEnabled": "सक्षम है प्राप्त करें", + "bitbybit.babylon.gizmo.planeDragGizmo.getIsEnabled_description": "प्लेन सक्षम प्राप्त करता है", + "bitbybit.babylon.gizmo.planeRotationGizmo.setIsEnabled": "सक्षम सेट करें", + "planeRotationGizmo": "प्लेन घूर्णन गिज्मो", + "bitbybit.babylon.gizmo.planeRotationGizmo.setIsEnabled_description": "प्लेन सक्षम सेट करता है", + "BABYLON.IPlaneRotationGizmo": "बैबिलोन आई प्लेन घूर्णन गिज्मो", + "bitbybit.babylon.gizmo.planeRotationGizmo.getIsEnabled": "सक्षम है प्राप्त करें", + "bitbybit.babylon.gizmo.planeRotationGizmo.getIsEnabled_description": "प्लेन सक्षम प्राप्त करता है", + "bitbybit.vector.removeAllDuplicateVectors": "सभी डुप्लिकेट वेक्टर हटाएं", + "vector": "वेक्टर", + "removeAllDuplicateVectors": "सभी डुप्लिकेट वेक्टर हटाएं", + "bitbybit.vector.removeAllDuplicateVectors_description": "ऐरे से सभी डुप्लिकेट वेक्टर हटाता है", + "remove": "हटाएं", + "vectors": "वेक्टर", + "number[][]": "संख्या ऐरे ऐरे", + "tolerance": "सहिष्णुता", + "bitbybit.vector.removeConsecutiveDuplicateVectors": "लगातार डुप्लिकेट वेक्टर हटाएं", + "removeConsecutiveDuplicateVectors": "लगातार डुप्लिकेट वेक्टर हटाएं", + "bitbybit.vector.removeConsecutiveDuplicateVectors_description": "ऐरे से लगातार डुप्लिकेट वेक्टर हटाता है", + "checkFirstAndLast": "पहले और आखिरी की जांच करें", + "bitbybit.vector.angleBetween": "के बीच कोण", + "angleBetween": "के बीच कोण", + "bitbybit.vector.angleBetween_description": "डिग्री में दो वेक्टर के बीच कोण मापता है", + "angles": "कोण", + "first": "पहला", + "second": "दूसरा", + "bitbybit.vector.angleBetweenNormalized2d": "सामान्यीकृत 2डी के बीच कोण", + "angleBetweenNormalized2d": "सामान्यीकृत 2डी के बीच कोण", + "bitbybit.vector.angleBetweenNormalized2d_description": "डिग्री में दो वेक्टर के बीच सामान्यीकृत 2डी कोण मापता है", + "bitbybit.vector.positiveAngleBetween": "के बीच सकारात्मक कोण", + "positiveAngleBetween": "के बीच सकारात्मक कोण", + "bitbybit.vector.positiveAngleBetween_description": "डिग्री में संदर्भ के साथ दो वेक्टर के बीच सकारात्मक कोण मापता है", + "reference": "संदर्भ", + "bitbybit.vector.addAll": "सब जोड़ें", + "addAll": "सब जोड़ें", + "bitbybit.vector.addAll_description": "नए वेक्टर में सभी वेक्टर xyz मान जोड़ता है", + "sum": "योग", + "bitbybit.vector.add": "जोड़ें", + "add": "जोड़ें", + "bitbybit.vector.add_description": "दो वेक्टर जोड़ता है", + "bitbybit.vector.all": "सब", + "all": "सब", + "bitbybit.vector.all_description": "जांचता है कि क्या बूलियन ऐरे सब सत्य है", + "boolean[]": "बूलियन ऐरे", + "bitbybit.vector.cross": "क्रॉस", + "cross": "क्रॉस", + "bitbybit.vector.cross_description": "दो वेक्टर को क्रॉस करता है", + "bitbybit.vector.distSquared": "दूरी वर्ग", + "distSquared": "दूरी वर्ग", + "bitbybit.vector.distSquared_description": "दो वेक्टर के बीच वर्ग दूरी", + "bitbybit.vector.dist": "दूरी", + "dist": "दूरी", + "bitbybit.vector.dist_description": "दो वेक्टर के बीच दूरी", + "bitbybit.vector.div": "भाग", + "div": "भाग", + "bitbybit.vector.div_description": "वेक्टर को स्केलर से विभाजित करता है", + "scalar": "स्केलर", + "bitbybit.vector.domain": "डोमेन", + "domain": "डोमेन", + "bitbybit.vector.domain_description": "वेक्टर न्यूनतम और अधिकतम के बीच डोमेन की गणना करता है", + "bitbybit.vector.dot": "डॉट", + "dot": "डॉट", + "bitbybit.vector.dot_description": "दो वेक्टर का डॉट उत्पाद", + "bitbybit.vector.finite": "परिमित", + "finite": "परिमित", + "bitbybit.vector.finite_description": "जांचता है कि क्या वेक्टर संख्याएं परिमित हैं", + "validate": "मान्य करें", + "bitbybit.vector.isZero": "शून्य है", + "isZero": "शून्य है", + "bitbybit.vector.isZero_description": "जांचता है कि क्या वेक्टर की लंबाई शून्य है", + "bitbybit.vector.lerp": "लेर्प", + "lerp": "लेर्प", + "bitbybit.vector.lerp_description": "भिन्न द्वारा दो वेक्टर के बीच वेक्टर पाता है", + "fraction": "भिन्न", + "bitbybit.vector.max": "अधिकतम", + "max": "अधिकतम", + "bitbybit.vector.max_description": "वेक्टर में अधिकतम मान पाता है", + "extract": "निकालें", + "bitbybit.vector.min": "न्यूनतम", + "min": "न्यूनतम", + "bitbybit.vector.min_description": "वेक्टर में न्यूनतम मान पाता है", + "bitbybit.vector.mul": "गुणा", + "mul": "गुणा", + "bitbybit.vector.mul_description": "वेक्टर को स्केलर से गुणा करता है", + "bitbybit.vector.neg": "नकारात्मक", + "neg": "नकारात्मक", + "bitbybit.vector.neg_description": "वेक्टर को नकारात्मक करता है", + "bitbybit.vector.normSquared": "नॉर्म वर्ग", + "normSquared": "नॉर्म वर्ग", + "bitbybit.vector.normSquared_description": "वर्ग नॉर्म की गणना करता है", + "bitbybit.vector.norm": "नॉर्म", + "norm": "नॉर्म", + "bitbybit.vector.norm_description": "वेक्टर नॉर्म की गणना करता है", + "bitbybit.vector.normalized": "सामान्यीकृत", + "normalized": "सामान्यीकृत", + "bitbybit.vector.normalized_description": "वेक्टर को इकाई लंबाई में सामान्यीकृत करता है", + "bitbybit.vector.onRay": "किरण पर", + "onRay": "किरण पर", + "bitbybit.vector.onRay_description": "दी गई दूरी पर किरण पर बिंदु पाता है", + "bitbybit.vector.vectorXYZ": "वेक्टर xyz", + "vectorXYZ": "वेक्टर xyz", + "bitbybit.vector.vectorXYZ_description": "xyz वेक्टर बनाता है", + "x": "x", + "y": "y", + "z": "z", + "bitbybit.vector.vectorXY": "वेक्टर xy", + "vectorXY": "वेक्टर xy", + "bitbybit.vector.vectorXY_description": "2डी xy वेक्टर बनाता है", + "bitbybit.vector.range": "रेंज", + "range": "रेंज", + "bitbybit.vector.range_description": "0 से अधिकतम तक पूर्णांक वेक्टर बनाता है", + "bitbybit.vector.signedAngleBetween": "के बीच हस्ताक्षरित कोण", + "signedAngleBetween": "के बीच हस्ताक्षरित कोण", + "bitbybit.vector.signedAngleBetween_description": "संदर्भ के साथ दो वेक्टर के बीच हस्ताक्षरित कोण की गणना करता है", + "bitbybit.vector.span": "स्पैन", + "span": "स्पैन", + "bitbybit.vector.span_description": "स्टेप के साथ न्यूनतम से अधिकतम तक वेक्टर स्पैन बनाता है", + "bitbybit.vector.spanEaseItems": "स्पैन ईज आइटम्स", + "spanEaseItems": "स्पैन ईज आइटम्स", + "bitbybit.vector.spanEaseItems_description": "ईज फ़ंक्शन के साथ न्यूनतम से अधिकतम तक वेक्टर स्पैन बनाता है", + "nrItems": "आइटमों की संख्या", + "ease": "ईज", + "Math.easeEnum": "गणित ईज एनम", + "intervals": "अंतराल", + "bitbybit.vector.spanLinearItems": "स्पैन रैखिक आइटम्स", + "spanLinearItems": "स्पैन रैखिक आइटम्स", + "bitbybit.vector.spanLinearItems_description": "आइटम गणना के साथ न्यूनतम से अधिकतम तक वेक्टर स्पैन बनाता है", + "bitbybit.vector.sub": "घटाना", + "sub": "घटाना", + "bitbybit.vector.sub_description": "दो वेक्टर घटाता है", + "bitbybit.vector.sum": "योग", + "bitbybit.vector.sum_description": "वेक्टर मानों का योग करता है", + "bitbybit.point.transformPoint": "बिंदु रूपांतरित करें", + "transformPoint": "बिंदु रूपांतरित करें", + "bitbybit.point.transformPoint_description": "एकल बिंदु रूपांतरित करता है", + "transformation": "रूपांतरण", + "Base.TransformMatrixes": "बेस रूपांतरण मैट्रिक्स", + "bitbybit.point.transformPoints": "बिंदु रूपांतरित करें", + "transformPoints": "बिंदु रूपांतरित करें", + "bitbybit.point.transformPoints_description": "एकाधिक बिंदु रूपांतरित करता है", + "points": "बिंदु", + "bitbybit.point.transformsForPoints": "बिंदुओं के लिए रूपांतरण", + "transformsForPoints": "बिंदुओं के लिए रूपांतरण", + "bitbybit.point.transformsForPoints_description": "एकाधिक रूपांतरणों के साथ एकाधिक बिंदु रूपांतरित करता है", + "Base.TransformMatrixes[]": "बेस रूपांतरण मैट्रिक्स ऐरे", + "bitbybit.point.translatePoints": "बिंदु स्थानांतरित करें", + "translatePoints": "बिंदु स्थानांतरित करें", + "bitbybit.point.translatePoints_description": "एकाधिक बिंदु स्थानांतरित करता है", + "bitbybit.point.translatePointsWithVectors": "वेक्टर के साथ बिंदु स्थानांतरित करें", + "translatePointsWithVectors": "वेक्टर के साथ बिंदु स्थानांतरित करें", + "bitbybit.point.translatePointsWithVectors_description": "वेक्टर के साथ एकाधिक बिंदु स्थानांतरित करता है", + "bitbybit.point.translateXYZPoints": "xyz बिंदु स्थानांतरित करें", + "translateXYZPoints": "xyz बिंदु स्थानांतरित करें", + "bitbybit.point.translateXYZPoints_description": "xyz मानों द्वारा एकाधिक बिंदु स्थानांतरित करता है", + "bitbybit.point.scalePointsCenterXYZ": "स्केल बिंदु केंद्र xyz", + "scalePointsCenterXYZ": "स्केल बिंदु केंद्र xyz", + "bitbybit.point.scalePointsCenterXYZ_description": "xyz कारकों के साथ केंद्र से एकाधिक बिंदु स्केल करता है", + "bitbybit.point.rotatePointsCenterAxis": "घुमाएँ बिंदु केंद्र अक्ष", + "rotatePointsCenterAxis": "घुमाएँ बिंदु केंद्र अक्ष", + "bitbybit.point.rotatePointsCenterAxis_description": "केंद्र और अक्ष के चारों ओर एकाधिक बिंदु घुमाता है", + "bitbybit.point.closestPointFromPointsDistance": "बिंदुओं से निकटतम बिंदु दूरी", + "closestPointFromPointsDistance": "बिंदुओं से निकटतम बिंदु दूरी", + "bitbybit.point.closestPointFromPointsDistance_description": "बिंदुओं से निकटतम दूरी मापता है", + "bitbybit.point.closestPointFromPointsIndex": "बिंदुओं से निकटतम बिंदु सूचकांक", + "closestPointFromPointsIndex": "बिंदुओं से निकटतम बिंदु सूचकांक", + "bitbybit.point.closestPointFromPointsIndex_description": "1 से शुरू होने वाले निकटतम बिंदु सूचकांक को पाता है", + "bitbybit.point.closestPointFromPoints": "बिंदुओं से निकटतम बिंदु", + "closestPointFromPoints": "बिंदुओं से निकटतम बिंदु", + "bitbybit.point.closestPointFromPoints_description": "संग्रह में निकटतम बिंदु पाता है", + "bitbybit.point.distance": "दूरी", + "bitbybit.point.distance_description": "दो बिंदुओं के बीच दूरी मापता है", + "measure": "माप", + "startPoint": "प्रारंभ बिंदु", + "endPoint": "अंत बिंदु", + "bitbybit.point.distancesToPoints": "बिंदुओं तक दूरियाँ", + "distancesToPoints": "बिंदुओं तक दूरियाँ", + "bitbybit.point.distancesToPoints_description": "प्रारंभ से एकाधिक अंत बिंदुओं तक दूरियाँ मापता है", + "endPoints": "अंत बिंदु", + "bitbybit.point.multiplyPoint": "बिंदु गुणा करें", + "multiplyPoint": "बिंदु गुणा करें", + "bitbybit.point.multiplyPoint_description": "बिंदु को राशि से गुणा करता है", + "amountOfPoints": "बिंदुओं की मात्रा", + "bitbybit.point.getX": "x प्राप्त करें", + "getX": "x प्राप्त करें", + "bitbybit.point.getX_description": "बिंदु x निर्देशांक प्राप्त करता है", + "bitbybit.point.getY": "y प्राप्त करें", + "getY": "y प्राप्त करें", + "bitbybit.point.getY_description": "बिंदु y निर्देशांक प्राप्त करता है", + "bitbybit.point.getZ": "z प्राप्त करें", + "getZ": "z प्राप्त करें", + "bitbybit.point.getZ_description": "बिंदु z निर्देशांक प्राप्त करता है", + "bitbybit.point.averagePoint": "औसत बिंदु", + "averagePoint": "औसत बिंदु", + "bitbybit.point.averagePoint_description": "बिंदुओं का औसत बिंदु प्राप्त करता है", + "bitbybit.point.pointXYZ": "बिंदु xyz", + "pointXYZ": "बिंदु xyz", + "bitbybit.point.pointXYZ_description": "xyz बिंदु बनाता है", + "bitbybit.point.pointXY": "बिंदु xy", + "pointXY": "बिंदु xy", + "bitbybit.point.pointXY_description": "xy बिंदु बनाता है", + "bitbybit.point.spiral": "सर्पिल", + "spiral": "सर्पिल", + "bitbybit.point.spiral_description": "एकाधिक बिंदुओं से सर्पिल बनाता है", + "phi": "फाई", + "numberPoints": "बिंदुओं की संख्या", + "widening": "चौड़ा करना", + "factor": "कारक", + "bitbybit.point.hexGrid": "हेक्स ग्रिड", + "hexGrid": "हेक्स ग्रिड", + "bitbybit.point.hexGrid_description": "xy तल पर फ्लैट हेक्स ग्रिड बनाता है", + "nrHexagonsY": "हेक्सागोन की संख्या y", + "nrHexagonsX": "हेक्सागोन की संख्या x", + "radiusHexagon": "हेक्सागोन त्रिज्या", + "orientOnCenter": "केंद्र पर उन्मुख करें", + "pointsOnGround": "जमीन पर बिंदु", + "bitbybit.point.removeConsecutiveDuplicates": "लगातार डुप्लिकेट हटाएं", + "removeConsecutiveDuplicates": "लगातार डुप्लिकेट हटाएं", + "bitbybit.point.removeConsecutiveDuplicates_description": "बिंदु ऐरे से लगातार डुप्लिकेट हटाता है", + "clean": "साफ़", + "bitbybit.line.convertToNurbsCurve": "Nurbs वक्र में बदलें", + "line": "रेखा", + "convertToNurbsCurve": "Nurbs वक्र में बदलें", + "bitbybit.line.convertToNurbsCurve_description": "रेखा को Nurbs वक्र में बदलता है", + "LinePointsDto": "रेखा बिंदु डीटीओ", + "bitbybit.line.convertLinesToNurbsCurves": "रेखाओं को Nurbs वक्रों में बदलें", + "convertLinesToNurbsCurves": "रेखाओं को Nurbs वक्रों में बदलें", + "bitbybit.line.convertLinesToNurbsCurves_description": "रेखाओं को Nurbs वक्र ऐरे में बदलता है", + "lines": "रेखाएँ", + "LinePointsDto[]": "रेखा बिंदु डीटीओ ऐरे", + "bitbybit.line.getStartPoint": "प्रारंभ बिंदु प्राप्त करें", + "getStartPoint": "प्रारंभ बिंदु प्राप्त करें", + "bitbybit.line.getStartPoint_description": "रेखा का प्रारंभ बिंदु प्राप्त करता है", + "bitbybit.line.getEndPoint": "अंत बिंदु प्राप्त करें", + "getEndPoint": "अंत बिंदु प्राप्त करें", + "bitbybit.line.getEndPoint_description": "रेखा का अंत बिंदु प्राप्त करता है", + "bitbybit.line.length": "लंबाई", + "bitbybit.line.length_description": "रेखा की लंबाई प्राप्त करता है", + "bitbybit.line.reverse": "उलटा करें", + "reverse": "उलटा करें", + "bitbybit.line.reverse_description": "रेखा के अंत बिंदुओं को उलटता है", + "bitbybit.line.transformLine": "रेखा रूपांतरित करें", + "transformLine": "रेखा रूपांतरित करें", + "bitbybit.line.transformLine_description": "रेखा रूपांतरित करता है", + "bitbybit.line.transformsForLines": "रेखाओं के लिए रूपांतरण", + "transformsForLines": "रेखाओं के लिए रूपांतरण", + "bitbybit.line.transformsForLines_description": "एकाधिक रेखाएं रूपांतरित करता है", + "bitbybit.line.create": "बनाएं", + "bitbybit.line.create_description": "रेखा बनाता है", + "bitbybit.line.createAsync": "असिंक", + "createAsync": "असिंक", + "bitbybit.line.createAsync_description": "असिंक बिंदुओं से रेखा बनाता है", + "bitbybit.line.getPointOnLine": "रेखा पर बिंदु प्राप्त करें", + "getPointOnLine": "रेखा पर बिंदु प्राप्त करें", + "bitbybit.line.getPointOnLine_description": "परम पर रेखा पर बिंदु प्राप्त करता है", + "param": "परम", + "bitbybit.line.linesBetweenPoints": "बिंदुओं के बीच रेखाएँ", + "linesBetweenPoints": "बिंदुओं के बीच रेखाएँ", + "bitbybit.line.linesBetweenPoints_description": "बिंदुओं के बीच रेखा खंड बनाता है", + "bitbybit.line.linesBetweenStartAndEndPoints": "प्रारंभ और अंत बिंदुओं के बीच रेखाएँ", + "linesBetweenStartAndEndPoints": "प्रारंभ और अंत बिंदुओं के बीच रेखाएँ", + "bitbybit.line.linesBetweenStartAndEndPoints_description": "प्रारंभ और अंत बिंदु सूचियों के बीच रेखाएँ बनाता है", + "startPoints": "प्रारंभ बिंदु", + "bitbybit.line.linesBetweenStartAndEndPointsAsync": "प्रारंभ और अंत बिंदुओं के बीच रेखाएँ असिंक", + "linesBetweenStartAndEndPointsAsync": "प्रारंभ और अंत बिंदुओं के बीच रेखाएँ असिंक", + "bitbybit.line.linesBetweenStartAndEndPointsAsync_description": "असिंक इनपुट के साथ प्रारंभ और अंत बिंदुओं के बीच रेखाएँ बनाता है", + "bitbybit.polyline.convertToNurbsCurve": "Nurbs वक्र में बदलें", + "polyline": "पॉलीलाइन", + "bitbybit.polyline.convertToNurbsCurve_description": "पॉलीलाइन को Nurbs वक्र में बदलता है", + "PolylinePropertiesDto": "पॉलीलाइन गुण डीटीओ", + "bitbybit.polyline.length": "लंबाई", + "bitbybit.polyline.length_description": "पॉलीलाइन की लंबाई प्राप्त करता है", + "bitbybit.polyline.countPoints": "बिंदु गिनें", + "countPoints": "बिंदु गिनें", + "bitbybit.polyline.countPoints_description": "पॉलीलाइन बिंदु गणना प्राप्त करता है", + "bitbybit.polyline.getPoints": "बिंदु प्राप्त करें", + "getPoints": "बिंदु प्राप्त करें", + "bitbybit.polyline.getPoints_description": "पॉलीलाइन बिंदु प्राप्त करता है", + "bitbybit.polyline.reverse": "उलटा करें", + "bitbybit.polyline.reverse_description": "पॉलीलाइन बिंदुओं को उलटता है", + "bitbybit.polyline.transformPolyline": "पॉलीलाइन रूपांतरित करें", + "transformPolyline": "पॉलीलाइन रूपांतरित करें", + "bitbybit.polyline.transformPolyline_description": "पॉलीलाइन रूपांतरित करता है", + "bitbybit.polyline.create": "बनाएं", + "bitbybit.polyline.create_description": "पॉलीलाइन बनाता है", + "isClosed": "बंद है", + "string | number[]": "स्ट्रिंग या संख्या ऐरे", + "bitbybit.occt.deleteShape": "आकृति हटाएं", + "occt": "ओसीसीटी", + "deleteShape": "आकृति हटाएं", + "bitbybit.occt.deleteShape_description": "कैश से आकृति हटाता है", + "bitbybit.occt.deleteShapes": "आकृतियाँ हटाएं", + "deleteShapes": "आकृतियाँ हटाएं", + "bitbybit.occt.deleteShapes_description": "कैश से आकृतियाँ हटाता है", + "shapes": "आकृतियाँ", + "T[]": "टी ऐरे", + "bitbybit.occt.cleanAllCache": "सभी कैश साफ़ करें", + "cleanAllCache": "सभी कैश साफ़ करें", + "bitbybit.occt.cleanAllCache_description": "मेमोरी से सभी कैश और आकृतियाँ साफ़ करता है", + "bitbybit.occt.shapes.vertex.vertexFromXYZ": "xyz से शीर्ष", + "vertex": "शीर्ष", + "vertexFromXYZ": "xyz से शीर्ष", + "bitbybit.occt.shapes.vertex.vertexFromXYZ_description": "xyz निर्देशांकों से शीर्ष बनाता है", + "bitbybit.occt.shapes.vertex.vertexFromPoint": "बिंदु से शीर्ष", + "vertexFromPoint": "बिंदु से शीर्ष", + "bitbybit.occt.shapes.vertex.vertexFromPoint_description": "बिंदु से शीर्ष बनाता है", + "bitbybit.occt.shapes.vertex.verticesFromPoints": "बिंदुओं से शीर्ष", + "verticesFromPoints": "बिंदुओं से शीर्ष", + "bitbybit.occt.shapes.vertex.verticesFromPoints_description": "बिंदुओं से शीर्ष बनाता है", + "bitbybit.occt.shapes.vertex.verticesCompoundFromPoints": "बिंदुओं से शीर्ष यौगिक", + "verticesCompoundFromPoints": "बिंदुओं से शीर्ष यौगिक", + "bitbybit.occt.shapes.vertex.verticesCompoundFromPoints_description": "शीर्षों का यौगिक आकार बनाता है", + "bitbybit.occt.shapes.vertex.getVertices": "शीर्ष प्राप्त करें", + "getVertices": "शीर्ष प्राप्त करें", + "bitbybit.occt.shapes.vertex.getVertices_description": "आकृति से सभी शीर्ष प्राप्त करता है", + "bitbybit.occt.shapes.vertex.getVerticesAsPoints": "शीर्षों को बिंदुओं के रूप में प्राप्त करें", + "getVerticesAsPoints": "शीर्षों को बिंदुओं के रूप में प्राप्त करें", + "bitbybit.occt.shapes.vertex.getVerticesAsPoints_description": "सभी शीर्षों को बिंदुओं के रूप में प्राप्त करता है", + "bitbybit.occt.shapes.vertex.verticesToPoints": "शीर्ष से बिंदु", + "verticesToPoints": "शीर्ष से बिंदु", + "bitbybit.occt.shapes.vertex.verticesToPoints_description": "शीर्षों को बिंदुओं में रूपांतरित करता है", + "transform": "रूपांतरित करें", + "bitbybit.occt.shapes.vertex.vertexToPoint": "शीर्ष से बिंदु", + "vertexToPoint": "शीर्ष से बिंदु", + "bitbybit.occt.shapes.vertex.vertexToPoint_description": "शीर्ष को बिंदु में रूपांतरित करता है", + "bitbybit.occt.shapes.vertex.projectPoints": "बिंदु प्रक्षेपित करें", + "projectPoints": "बिंदु प्रक्षेपित करें", + "bitbybit.occt.shapes.vertex.projectPoints_description": "बिंदुओं को आकृति पर प्रक्षेपित करता है", + "place": "स्थान", + "projectionType": "प्रक्षेपण प्रकार", + "pointProjectionTypeEnum": "बिंदु प्रक्षेपण प्रकार एनम", + "bitbybit.occt.shapes.edge.line": "रेखा", + "edge": "किनारा", + "bitbybit.occt.shapes.edge.line_description": "दो बिंदुओं के बीच रैखिक किनारा बनाता है", + "primitives": "आदिम", + "bitbybit.occt.shapes.edge.arcThroughThreePoints": "तीन बिंदुओं से चाप", + "arcThroughThreePoints": "तीन बिंदुओं से चाप", + "bitbybit.occt.shapes.edge.arcThroughThreePoints_description": "तीन बिंदुओं से चाप किनारा बनाता है", + "middle": "मध्य", + "bitbybit.occt.shapes.edge.arcThroughTwoPointsAndTangent": "दो बिंदुओं और स्पर्शरेखा से चाप", + "arcThroughTwoPointsAndTangent": "दो बिंदुओं और स्पर्शरेखा से चाप", + "bitbybit.occt.shapes.edge.arcThroughTwoPointsAndTangent_description": "पहले बिंदु पर स्पर्शरेखा के साथ चाप किनारा बनाता है", + "tangentVec": "स्पर्शरेखा वेक्टर", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoPoints": "वृत्त और दो बिंदुओं से चाप", + "arcFromCircleAndTwoPoints": "वृत्त और दो बिंदुओं से चाप", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoPoints_description": "वृत्त पर दो बिंदुओं के बीच चाप किनारा बनाता है", + "circle": "वृत्त", + "sense": "दिशा", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoAngles": "वृत्त और दो कोणों से चाप", + "arcFromCircleAndTwoAngles": "वृत्त और दो कोणों से चाप", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoAngles_description": "वृत्त पर दो कोणों के बीच चाप किनारा बनाता है", + "alphaAngle1": "अल्फा कोण 1", + "alphaAngle2": "अल्फा कोण 2", + "bitbybit.occt.shapes.edge.arcFromCirclePointAndAngle": "वृत्त बिंदु और कोण से चाप", + "arcFromCirclePointAndAngle": "वृत्त बिंदु और कोण से चाप", + "bitbybit.occt.shapes.edge.arcFromCirclePointAndAngle_description": "वृत्त पर बिंदु से कोण तक चाप किनारा बनाता है", + "alphaAngle": "अल्फा कोण", + "bitbybit.occt.shapes.edge.createCircleEdge": "वृत्त किनारा", + "createCircleEdge": "वृत्त किनारा", + "bitbybit.occt.shapes.edge.createCircleEdge_description": "ओपनकैस्केड वृत्त किनारा बनाता है", + "bitbybit.occt.shapes.edge.createEllipseEdge": "अंडाकार किनारा", + "createEllipseEdge": "अंडाकार किनारा", + "bitbybit.occt.shapes.edge.createEllipseEdge_description": "ओपनकैस्केड अंडाकार किनारा बनाता है", + "radiusMinor": "लघु त्रिज्या", + "radiusMajor": "दीर्घ त्रिज्या", + "bitbybit.occt.shapes.edge.removeInternalEdges": "आंतरिक किनारे हटाएं", + "removeInternalEdges": "आंतरिक किनारे हटाएं", + "bitbybit.occt.shapes.edge.removeInternalEdges_description": "आकृति से आंतरिक किनारे हटाता है", + "bitbybit.occt.shapes.edge.makeEdgeFromGeom2dCurveAndSurface": "जियोम 2डी वक्र और सतह से किनारा बनाएं", + "makeEdgeFromGeom2dCurveAndSurface": "जियोम 2डी वक्र और सतह से किनारा बनाएं", + "bitbybit.occt.shapes.edge.makeEdgeFromGeom2dCurveAndSurface_description": "जियोम वक्र और सतह से किनारा बनाता है", + "curve": "वक्र", + "surface": "सतह", + "U": "यू", + "bitbybit.occt.shapes.edge.getEdge": "किनारा प्राप्त करें", + "getEdge": "किनारा प्राप्त करें", + "bitbybit.occt.shapes.edge.getEdge_description": "आकृति से सूचकांक द्वारा किनारा प्राप्त करता है", + "index": "सूचकांक", + "bitbybit.occt.shapes.edge.getEdges": "किनारे प्राप्त करें", + "getEdges": "किनारे प्राप्त करें", + "bitbybit.occt.shapes.edge.getEdges_description": "आकृति से किनारे प्राप्त करता है", + "bitbybit.occt.shapes.edge.getEdgesAlongWire": "तार के साथ किनारे प्राप्त करें", + "getEdgesAlongWire": "तार के साथ किनारे प्राप्त करें", + "bitbybit.occt.shapes.edge.getEdgesAlongWire_description": "तार की दिशा में किनारे प्राप्त करता है", + "bitbybit.occt.shapes.edge.getCircularEdgesAlongWire": "तार के साथ वृत्ताकार किनारे प्राप्त करें", + "getCircularEdgesAlongWire": "तार के साथ वृत्ताकार किनारे प्राप्त करें", + "bitbybit.occt.shapes.edge.getCircularEdgesAlongWire_description": "तार की दिशा में वृत्ताकार किनारे प्राप्त करता है", + "bitbybit.occt.shapes.edge.getLinearEdgesAlongWire": "तार के साथ रैखिक किनारे प्राप्त करें", + "getLinearEdgesAlongWire": "तार के साथ रैखिक किनारे प्राप्त करें", + "bitbybit.occt.shapes.edge.getLinearEdgesAlongWire_description": "तार की दिशा में रैखिक किनारे प्राप्त करता है", + "bitbybit.occt.shapes.edge.getCornerPointsOfEdgesForShape": "आकृति के लिए किनारों के कोने बिंदु प्राप्त करें", + "getCornerPointsOfEdgesForShape": "आकृति के लिए किनारों के कोने बिंदु प्राप्त करें", + "bitbybit.occt.shapes.edge.getCornerPointsOfEdgesForShape_description": "किनारों के अद्वितीय कोने बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.edge.getEdgeLength": "किनारे की लंबाई प्राप्त करें", + "getEdgeLength": "किनारे की लंबाई प्राप्त करें", + "bitbybit.occt.shapes.edge.getEdgeLength_description": "किनारे की लंबाई प्राप्त करता है", + "bitbybit.occt.shapes.edge.getEdgeLengthsOfShape": "आकृति की किनारे की लंबाई प्राप्त करें", + "getEdgeLengthsOfShape": "आकृति की किनारे की लंबाई प्राप्त करें", + "bitbybit.occt.shapes.edge.getEdgeLengthsOfShape_description": "आकृति से किनारे की लंबाई प्राप्त करता है", + "bitbybit.occt.shapes.edge.getEdgesLengths": "किनारों की लंबाई प्राप्त करें", + "getEdgesLengths": "किनारों की लंबाई प्राप्त करें", + "bitbybit.occt.shapes.edge.getEdgesLengths_description": "किनारों की लंबाई प्राप्त करता है", + "bitbybit.occt.shapes.edge.getEdgeCenterOfMass": "किनारे का द्रव्यमान केंद्र प्राप्त करें", + "getEdgeCenterOfMass": "किनारे का द्रव्यमान केंद्र प्राप्त करें", + "bitbybit.occt.shapes.edge.getEdgeCenterOfMass_description": "किनारे का द्रव्यमान केंद्र प्राप्त करता है", + "bitbybit.occt.shapes.edge.getEdgesCentersOfMass": "किनारों के द्रव्यमान केंद्र प्राप्त करें", + "getEdgesCentersOfMass": "किनारों के द्रव्यमान केंद्र प्राप्त करें", + "bitbybit.occt.shapes.edge.getEdgesCentersOfMass_description": "किनारों के लिए द्रव्यमान केंद्र प्राप्त करता है", + "bitbybit.occt.shapes.edge.getCircularEdgeCenterPoint": "वृत्ताकार किनारे का केंद्र बिंदु प्राप्त करें", + "getCircularEdgeCenterPoint": "वृत्ताकार किनारे का केंद्र बिंदु प्राप्त करें", + "bitbybit.occt.shapes.edge.getCircularEdgeCenterPoint_description": "वृत्ताकार किनारे का केंद्र बिंदु प्राप्त करता है", + "get circular edge": "वृत्ताकार किनारा प्राप्त करें", + "bitbybit.occt.shapes.edge.getCircularEdgeRadius": "वृत्ताकार किनारे की त्रिज्या प्राप्त करें", + "getCircularEdgeRadius": "वृत्ताकार किनारे की त्रिज्या प्राप्त करें", + "bitbybit.occt.shapes.edge.getCircularEdgeRadius_description": "वृत्ताकार किनारे की त्रिज्या प्राप्त करता है", + "bitbybit.occt.shapes.edge.getCircularEdgePlaneDirection": "वृत्ताकार किनारे की तल दिशा प्राप्त करें", + "getCircularEdgePlaneDirection": "वृत्ताकार किनारे की तल दिशा प्राप्त करें", + "bitbybit.occt.shapes.edge.getCircularEdgePlaneDirection_description": "वृत्ताकार किनारे की तल दिशा प्राप्त करता है", + "bitbybit.occt.shapes.edge.pointOnEdgeAtParam": "परम पर किनारे पर बिंदु", + "pointOnEdgeAtParam": "परम पर किनारे पर बिंदु", + "bitbybit.occt.shapes.edge.pointOnEdgeAtParam_description": "परम पर किनारे पर बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtParam": "परम पर किनारों पर बिंदु", + "pointsOnEdgesAtParam": "परम पर किनारों पर बिंदु", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtParam_description": "परम पर किनारों पर बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.edge.edgesToPoints": "किनारे से बिंदु", + "edgesToPoints": "किनारे से बिंदु", + "bitbybit.occt.shapes.edge.edgesToPoints_description": "अलग-अलग सूचियों में किनारों के बिंदु प्राप्त करता है", + "angularDeflection": "कोणीय विक्षेपण", + "curvatureDeflection": "वक्रता विक्षेपण", + "minimumOfPoints": "बिंदुओं का न्यूनतम", + "uTolerance": "यू सहिष्णुता", + "minimumLength": "न्यूनतम लंबाई", + "bitbybit.occt.shapes.edge.reversedEdge": "उलटा किनारा", + "reversedEdge": "उलटा किनारा", + "bitbybit.occt.shapes.edge.reversedEdge_description": "उलटे किनारे की गणना करता है", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtParam": "परम पर किनारे पर स्पर्शरेखा", + "tangentOnEdgeAtParam": "परम पर किनारे पर स्पर्शरेखा", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtParam_description": "परम पर किनारे पर स्पर्शरेखा वेक्टर प्राप्त करता है", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtParam": "परम पर किनारों पर स्पर्शरेखाएँ", + "tangentsOnEdgesAtParam": "परम पर किनारों पर स्पर्शरेखाएँ", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtParam_description": "परम पर किनारों पर स्पर्शरेखा वेक्टर प्राप्त करता है", + "bitbybit.occt.shapes.edge.pointOnEdgeAtLength": "लंबाई पर किनारे पर बिंदु", + "pointOnEdgeAtLength": "लंबाई पर किनारे पर बिंदु", + "bitbybit.occt.shapes.edge.pointOnEdgeAtLength_description": "लंबाई पर किनारे पर बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtLength": "लंबाई पर किनारों पर बिंदु", + "pointsOnEdgesAtLength": "लंबाई पर किनारों पर बिंदु", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtLength_description": "लंबाई पर किनारों पर बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtLength": "लंबाई पर किनारे पर स्पर्शरेखा", + "tangentOnEdgeAtLength": "लंबाई पर किनारे पर स्पर्शरेखा", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtLength_description": "लंबाई पर किनारे पर स्पर्शरेखा वेक्टर प्राप्त करता है", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtLength": "लंबाई पर किनारों पर स्पर्शरेखाएँ", + "tangentsOnEdgesAtLength": "लंबाई पर किनारों पर स्पर्शरेखाएँ", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtLength_description": "लंबाई पर किनारों पर स्पर्शरेखा वेक्टर प्राप्त करता है", + "bitbybit.occt.shapes.edge.startPointOnEdge": "किनारे पर प्रारंभ बिंदु", + "startPointOnEdge": "किनारे पर प्रारंभ बिंदु", + "bitbybit.occt.shapes.edge.startPointOnEdge_description": "किनारे पर प्रारंभ बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.edge.startPointsOnEdges": "किनारों पर प्रारंभ बिंदु", + "startPointsOnEdges": "किनारों पर प्रारंभ बिंदु", + "bitbybit.occt.shapes.edge.startPointsOnEdges_description": "किनारों पर प्रारंभ बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.edge.endPointOnEdge": "किनारे पर अंत बिंदु", + "endPointOnEdge": "किनारे पर अंत बिंदु", + "bitbybit.occt.shapes.edge.endPointOnEdge_description": "किनारे पर अंत बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.edge.endPointsOnEdges": "किनारों पर अंत बिंदु", + "endPointsOnEdges": "किनारों पर अंत बिंदु", + "bitbybit.occt.shapes.edge.endPointsOnEdges_description": "किनारों पर अंत बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.edge.divideEdgeByParamsToPoints": "किनारे को परम द्वारा बिंदुओं में विभाजित करें", + "divideEdgeByParamsToPoints": "किनारे को परम द्वारा बिंदुओं में विभाजित करें", + "bitbybit.occt.shapes.edge.divideEdgeByParamsToPoints_description": "किनारे को परम द्वारा बिंदुओं में विभाजित करता है", + "nrOfDivisions": "विभाजनों की संख्या", + "removeStartPoint": "प्रारंभ बिंदु हटाएं", + "removeEndPoint": "अंत बिंदु हटाएं", + "bitbybit.occt.shapes.edge.divideEdgesByParamsToPoints": "किनारों को परम द्वारा बिंदुओं में विभाजित करें", + "divideEdgesByParamsToPoints": "किनारों को परम द्वारा बिंदुओं में विभाजित करें", + "bitbybit.occt.shapes.edge.divideEdgesByParamsToPoints_description": "किनारों को परम द्वारा बिंदुओं में विभाजित करता है", + "bitbybit.occt.shapes.edge.divideEdgeByEqualDistanceToPoints": "किनारे को समान दूरी से बिंदुओं में विभाजित करें", + "divideEdgeByEqualDistanceToPoints": "किनारे को समान दूरी से बिंदुओं में विभाजित करें", + "bitbybit.occt.shapes.edge.divideEdgeByEqualDistanceToPoints_description": "किनारे को लंबाई से बिंदुओं में विभाजित करता है", + "bitbybit.occt.shapes.edge.divideEdgesByEqualDistanceToPoints": "किनारों को समान दूरी से बिंदुओं में विभाजित करें", + "divideEdgesByEqualDistanceToPoints": "किनारों को समान दूरी से बिंदुओं में विभाजित करें", + "bitbybit.occt.shapes.edge.divideEdgesByEqualDistanceToPoints_description": "किनारों को लंबाई से बिंदुओं में विभाजित करता है", + "bitbybit.occt.shapes.edge.constraintTanLinesFromTwoPtsToCircle": "दो बिंदुओं से वृत्त तक स्पर्शरेखा रेखाएँ बाधित करें", + "constraintTanLinesFromTwoPtsToCircle": "दो बिंदुओं से वृत्त तक स्पर्शरेखा रेखाएँ बाधित करें", + "bitbybit.occt.shapes.edge.constraintTanLinesFromTwoPtsToCircle_description": "दो बिंदुओं से वृत्त स्पर्शरेखाओं तक रेखाएँ बनाता है", + "constraint": "बाधा", + "point1": "बिंदु 1", + "point2": "बिंदु 2", + "positionResult": "स्थिति परिणाम", + "positionResultEnum": "स्थिति परिणाम एनम", + "circleRemainder": "वृत्त शेष", + "circleInclusionEnum": "वृत्त समावेशन एनम", + "bitbybit.occt.shapes.edge.constraintTanLinesFromPtToCircle": "बिंदु से वृत्त तक स्पर्शरेखा रेखाएँ बाधित करें", + "constraintTanLinesFromPtToCircle": "बिंदु से वृत्त तक स्पर्शरेखा रेखाएँ बाधित करें", + "bitbybit.occt.shapes.edge.constraintTanLinesFromPtToCircle_description": "बिंदु से वृत्त स्पर्शरेखाओं तक रेखाएँ बनाता है", + "bitbybit.occt.shapes.edge.constraintTanLinesOnTwoCircles": "दो वृत्तों पर स्पर्शरेखा रेखाएँ बाधित करें", + "constraintTanLinesOnTwoCircles": "दो वृत्तों पर स्पर्शरेखा रेखाएँ बाधित करें", + "bitbybit.occt.shapes.edge.constraintTanLinesOnTwoCircles_description": "दो वृत्तों के बीच स्पर्शरेखा रेखाएँ बनाता है", + "circle1": "वृत्त 1", + "circle2": "वृत्त 2", + "circleRemainders": "वृत्त शेष", + "twoCircleInclusionEnum": "दो वृत्त समावेशन एनम", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnTwoCircles": "दो वृत्तों पर स्पर्शरेखा वृत्त बाधित करें", + "constraintTanCirclesOnTwoCircles": "दो वृत्तों पर स्पर्शरेखा वृत्त बाधित करें", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnTwoCircles_description": "दो वृत्तों के बीच स्पर्शरेखा वृत्त बनाता है", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnCircleAndPnt": "वृत्त और बिंदु पर स्पर्शरेखा वृत्त बाधित करें", + "constraintTanCirclesOnCircleAndPnt": "वृत्त और बिंदु पर स्पर्शरेखा वृत्त बाधित करें", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnCircleAndPnt_description": "बिंदु और वृत्त के बीच स्पर्शरेखा वृत्त बनाता है", + "bitbybit.occt.shapes.edge.isEdgeLinear": "किनारा रैखिक है", + "isEdgeLinear": "किनारा रैखिक है", + "bitbybit.occt.shapes.edge.isEdgeLinear_description": "जांचता है कि क्या किनारा रैखिक है", + "is": "है", + "bitbybit.occt.shapes.edge.isEdgeCircular": "किनारा वृत्ताकार है", + "isEdgeCircular": "किनारा वृत्ताकार है", + "bitbybit.occt.shapes.edge.isEdgeCircular_description": "जांचता है कि क्या किनारा वृत्ताकार है", + "bitbybit.occt.shapes.wire.createPolygonWire": "बहुभुज तार", + "wire": "तार", + "createPolygonWire": "बहुभुज तार", + "bitbybit.occt.shapes.wire.createPolygonWire_description": "ओपनकैस्केड बहुभुज तार बनाता है", + "via points": "बिंदुओं के माध्यम से", + "bitbybit.occt.shapes.wire.createPolygons": "बहुभुज", + "createPolygons": "बहुभुज", + "bitbybit.occt.shapes.wire.createPolygons_description": "ओपनकैस्केड बहुभुज बनाता है", + "multiple": "एकाधिक", + "polygons": "बहुभुज", + "PolygonDto[]": "बहुभुज डीटीओ ऐरे", + "returnCompound": "यौगिक लौटाएं", + "bitbybit.occt.shapes.wire.createLineWire": "रेखा तार", + "createLineWire": "रेखा तार", + "bitbybit.occt.shapes.wire.createLineWire_description": "ओपनकैस्केड रेखा तार बनाता है", + "bitbybit.occt.shapes.wire.createLines": "रेखाएँ", + "createLines": "रेखाएँ", + "bitbybit.occt.shapes.wire.createLines_description": "ओपनकैस्केड रेखाएँ बनाता है", + "LineDto[]": "रेखा डीटीओ ऐरे", + "bitbybit.occt.shapes.wire.splitOnPoints": "बिंदुओं पर विभाजित करें", + "splitOnPoints": "बिंदुओं पर विभाजित करें", + "bitbybit.occt.shapes.wire.splitOnPoints_description": "दिए गए बिंदुओं पर तार को विभाजित करता है", + "bitbybit.occt.shapes.wire.wiresToPoints": "तार से बिंदु", + "wiresToPoints": "तार से बिंदु", + "bitbybit.occt.shapes.wire.wiresToPoints_description": "तारों को क्रमबद्ध सूचियों में बिंदुओं में रूपांतरित करता है", + "bitbybit.occt.shapes.wire.createPolylineWire": "पॉलीलाइन तार", + "createPolylineWire": "पॉलीलाइन तार", + "bitbybit.occt.shapes.wire.createPolylineWire_description": "ओपनकैस्केड पॉलीलाइन तार बनाता है", + "bitbybit.occt.shapes.wire.createZigZagBetweenTwoWires": "दो तारों के बीच ज़िग ज़ैग बनाएं", + "createZigZagBetweenTwoWires": "दो तारों के बीच ज़िग ज़ैग बनाएं", + "bitbybit.occt.shapes.wire.createZigZagBetweenTwoWires_description": "दो तारों के बीच ज़िग ज़ैग बनाता है", + "via wires": "तारों के माध्यम से", + "wire1": "तार 1", + "wire2": "तार 2", + "nrZigZags": "ज़िग ज़ैग की संख्या", + "inverse": "उलटा", + "divideByEqualDistance": "समान दूरी से विभाजित करें", + "zigZagsPerEdge": "प्रति किनारे ज़िग ज़ैग", + "bitbybit.occt.shapes.wire.createWireFromTwoCirclesTan": "दो वृत्तों की स्पर्शरेखा से तार", + "createWireFromTwoCirclesTan": "दो वृत्तों की स्पर्शरेखा से तार", + "bitbybit.occt.shapes.wire.createWireFromTwoCirclesTan_description": "दो समतलीय वृत्तों को घेरने वाला स्पर्शरेखा तार बनाता है", + "keepLines": "रेखाएँ रखें", + "twoSidesStrictEnum": "दो तरफ सख्त एनम", + "fourSidesStrictEnum": "चार तरफ सख्त एनम", + "bitbybit.occt.shapes.wire.createPolylines": "पॉलीलाइन", + "createPolylines": "पॉलीलाइन", + "bitbybit.occt.shapes.wire.createPolylines_description": "ओपनकैस्केड पॉलीलाइन तार बनाता है", + "polylines": "पॉलीलाइन", + "PolylineDto[]": "पॉलीलाइन डीटीओ ऐरे", + "bitbybit.occt.shapes.wire.createBezier": "बेज़ियर", + "createBezier": "बेज़ियर", + "bitbybit.occt.shapes.wire.createBezier_description": "ओपनकैस्केड बेज़ियर तार बनाता है", + "bitbybit.occt.shapes.wire.createBezierWeights": "बेज़ियर भार", + "createBezierWeights": "बेज़ियर भार", + "bitbybit.occt.shapes.wire.createBezierWeights_description": "भार के साथ ओपनकैस्केड बेज़ियर तार बनाता है", + "weights": "भार", + "bitbybit.occt.shapes.wire.createBezierWires": "बेज़ियर तार", + "createBezierWires": "बेज़ियर तार", + "bitbybit.occt.shapes.wire.createBezierWires_description": "ओपनकैस्केड बेज़ियर तार बनाता है", + "bezierWires": "बेज़ियर तार", + "BezierDto[]": "बेज़ियर डीटीओ ऐरे", + "bitbybit.occt.shapes.wire.interpolatePoints": "बिंदु इंटरपोलेट करें", + "interpolatePoints": "बिंदु इंटरपोलेट करें", + "bitbybit.occt.shapes.wire.interpolatePoints_description": "बिंदुओं से ओपनकैस्केड बी-स्पलाइन तार बनाता है", + "periodic": "आवधिक", + "bitbybit.occt.shapes.wire.interpolateWires": "तार इंटरपोलेट करें", + "interpolateWires": "तार इंटरपोलेट करें", + "bitbybit.occt.shapes.wire.interpolateWires_description": "एकाधिक ओपनकैस्केड इंटरपोलेटेड तार बनाता है", + "interpolations": "इंटरपोलेशन", + "InterpolationDto[]": "इंटरपोलेशन डीटीओ ऐरे", + "bitbybit.occt.shapes.wire.createBSpline": "बी-स्पलाइन", + "createBSpline": "बी-स्पलाइन", + "bitbybit.occt.shapes.wire.createBSpline_description": "ओपनकैस्केड बी-स्पलाइन तार बनाता है", + "bitbybit.occt.shapes.wire.createBSplines": "बी-स्पलाइन", + "createBSplines": "बी-स्पलाइन", + "bitbybit.occt.shapes.wire.createBSplines_description": "ओपनकैस्केड बी-स्पलाइन तार बनाता है", + "bSplines": "बी-स्पलाइन", + "BSplineDto[]": "बी-स्पलाइन डीटीओ ऐरे", + "bitbybit.occt.shapes.wire.combineEdgesAndWiresIntoAWire": "किनारों और तारों को एक तार में मिलाएं", + "combineEdgesAndWiresIntoAWire": "किनारों और तारों को एक तार में मिलाएं", + "bitbybit.occt.shapes.wire.combineEdgesAndWiresIntoAWire_description": "किनारों और तारों को एकल तार में मिलाता है", + "build": "बनाएं", + "bitbybit.occt.shapes.wire.createWireFromEdge": "किनारे से तार", + "createWireFromEdge": "किनारे से तार", + "bitbybit.occt.shapes.wire.createWireFromEdge_description": "किनारे से तार बनाता है", + "bitbybit.occt.shapes.wire.addEdgesAndWiresToWire": "तार में किनारे और तार जोड़ें", + "addEdgesAndWiresToWire": "तार में किनारे और तार जोड़ें", + "bitbybit.occt.shapes.wire.addEdgesAndWiresToWire_description": "तार में किनारे और तार जोड़ता है", + "U[]": "यू ऐरे", + "bitbybit.occt.shapes.wire.divideWireByParamsToPoints": "तार को परम द्वारा बिंदुओं में विभाजित करें", + "divideWireByParamsToPoints": "तार को परम द्वारा बिंदुओं में विभाजित करें", + "bitbybit.occt.shapes.wire.divideWireByParamsToPoints_description": "तार को परम द्वारा बिंदुओं में विभाजित करता है", + "bitbybit.occt.shapes.wire.divideWiresByParamsToPoints": "तारों को परम द्वारा बिंदुओं में विभाजित करें", + "divideWiresByParamsToPoints": "तारों को परम द्वारा बिंदुओं में विभाजित करें", + "bitbybit.occt.shapes.wire.divideWiresByParamsToPoints_description": "तारों को परम द्वारा बिंदुओं में विभाजित करता है", + "extract from wires": "तारों से निकालें", + "bitbybit.occt.shapes.wire.divideWireByEqualDistanceToPoints": "तार को समान दूरी से बिंदुओं में विभाजित करें", + "divideWireByEqualDistanceToPoints": "तार को समान दूरी से बिंदुओं में विभाजित करें", + "bitbybit.occt.shapes.wire.divideWireByEqualDistanceToPoints_description": "तार को समान दूरी वाले बिंदुओं में विभाजित करता है", + "bitbybit.occt.shapes.wire.divideWiresByEqualDistanceToPoints": "तारों को समान दूरी से बिंदुओं में विभाजित करें", + "divideWiresByEqualDistanceToPoints": "तारों को समान दूरी से बिंदुओं में विभाजित करें", + "bitbybit.occt.shapes.wire.divideWiresByEqualDistanceToPoints_description": "तारों को समान दूरी वाले बिंदुओं में विभाजित करता है", + "bitbybit.occt.shapes.wire.pointOnWireAtParam": "परम पर तार पर बिंदु", + "pointOnWireAtParam": "परम पर तार पर बिंदु", + "bitbybit.occt.shapes.wire.pointOnWireAtParam_description": "परम पर तार पर बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.wire.pointOnWireAtLength": "लंबाई पर तार पर बिंदु", + "pointOnWireAtLength": "लंबाई पर तार पर बिंदु", + "bitbybit.occt.shapes.wire.pointOnWireAtLength_description": "लंबाई पर तार पर बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.wire.pointsOnWireAtLengths": "लंबाई पर तार पर बिंदु", + "pointsOnWireAtLengths": "लंबाई पर तार पर बिंदु", + "bitbybit.occt.shapes.wire.pointsOnWireAtLengths_description": "लंबाई पर तार पर बिंदु प्राप्त करता है", + "lengths": "लंबाई", + "bitbybit.occt.shapes.wire.pointsOnWireAtEqualLength": "समान लंबाई पर तार पर बिंदु", + "pointsOnWireAtEqualLength": "समान लंबाई पर तार पर बिंदु", + "bitbybit.occt.shapes.wire.pointsOnWireAtEqualLength_description": "समान लंबाई पर तार पर बिंदु प्राप्त करता है", + "tryNext": "अगला प्रयास करें", + "includeFirst": "पहला शामिल करें", + "includeLast": "अंतिम शामिल करें", + "bitbybit.occt.shapes.wire.pointsOnWireAtPatternOfLengths": "लंबाई के पैटर्न पर तार पर बिंदु", + "pointsOnWireAtPatternOfLengths": "लंबाई के पैटर्न पर तार पर बिंदु", + "bitbybit.occt.shapes.wire.pointsOnWireAtPatternOfLengths_description": "लंबाई के पैटर्न पर तार पर बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.wire.tangentOnWireAtParam": "परम पर तार पर स्पर्शरेखा", + "tangentOnWireAtParam": "परम पर तार पर स्पर्शरेखा", + "bitbybit.occt.shapes.wire.tangentOnWireAtParam_description": "परम पर तार पर स्पर्शरेखा वेक्टर प्राप्त करता है", + "bitbybit.occt.shapes.wire.tangentOnWireAtLength": "लंबाई पर तार पर स्पर्शरेखा", + "tangentOnWireAtLength": "लंबाई पर तार पर स्पर्शरेखा", + "bitbybit.occt.shapes.wire.tangentOnWireAtLength_description": "लंबाई पर तार पर स्पर्शरेखा वेक्टर प्राप्त करता है", + "bitbybit.occt.shapes.wire.derivativesOnWireAtLength": "लंबाई पर तार पर डेरिवेटिव", + "derivativesOnWireAtLength": "लंबाई पर तार पर डेरिवेटिव", + "bitbybit.occt.shapes.wire.derivativesOnWireAtLength_description": "लंबाई पर तार पर 3 डेरिवेटिव की गणना करता है", + "bitbybit.occt.shapes.wire.derivativesOnWireAtParam": "परम पर तार पर डेरिवेटिव", + "derivativesOnWireAtParam": "परम पर तार पर डेरिवेटिव", + "bitbybit.occt.shapes.wire.derivativesOnWireAtParam_description": "परम पर तार पर 3 डेरिवेटिव की गणना करता है", + "bitbybit.occt.shapes.wire.startPointOnWire": "तार पर प्रारंभ बिंदु", + "startPointOnWire": "तार पर प्रारंभ बिंदु", + "bitbybit.occt.shapes.wire.startPointOnWire_description": "तार पर प्रारंभ बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.wire.endPointOnWire": "तार पर अंत बिंदु", + "endPointOnWire": "तार पर अंत बिंदु", + "bitbybit.occt.shapes.wire.endPointOnWire_description": "तार पर अंत बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.wire.createCircleWire": "वृत्त तार", + "createCircleWire": "वृत्त तार", + "bitbybit.occt.shapes.wire.createCircleWire_description": "ओपनकैस्केड वृत्त तार बनाता है", + "bitbybit.occt.shapes.wire.createSquareWire": "वर्ग तार", + "createSquareWire": "वर्ग तार", + "bitbybit.occt.shapes.wire.createSquareWire_description": "ओपनकैस्केड वर्ग तार बनाता है", + "bitbybit.occt.shapes.wire.createStarWire": "तारा तार", + "createStarWire": "तारा तार", + "bitbybit.occt.shapes.wire.createStarWire_description": "ओपनकैस्केड तारा तार बनाता है", + "numRays": "किरणों की संख्या", + "outerRadius": "बाहरी त्रिज्या", + "innerRadius": "आंतरिक त्रिज्या", + "offsetOuterEdges": "बाहरी किनारों का ऑफसेट", + "half": "आधा", + "bitbybit.occt.shapes.wire.createChristmasTreeWire": "क्रिसमस ट्री तार", + "createChristmasTreeWire": "क्रिसमस ट्री तार", + "bitbybit.occt.shapes.wire.createChristmasTreeWire_description": "क्रिसमस ट्री तार बनाता है", + "innerDist": "आंतरिक दूरी", + "outerDist": "बाहरी दूरी", + "nrSkirts": "स्कर्ट की संख्या", + "trunkHeight": "ट्रंक ऊंचाई", + "trunkWidth": "ट्रंक चौड़ाई", + "bitbybit.occt.shapes.wire.createNGonWire": "एनगॉन तार", + "createNGonWire": "एनगॉन तार", + "bitbybit.occt.shapes.wire.createNGonWire_description": "ओपनकैस्केड एनगॉन तार बनाता है", + "nrCorners": "कोनों की संख्या", + "bitbybit.occt.shapes.wire.createParallelogramWire": "समांतर चतुर्भुज तार", + "createParallelogramWire": "समांतर चतुर्भुज तार", + "bitbybit.occt.shapes.wire.createParallelogramWire_description": "समांतर चतुर्भुज तार बनाता है", + "aroundCenter": "केंद्र के चारों ओर", + "bitbybit.occt.shapes.wire.createHeartWire": "दिल तार", + "createHeartWire": "दिल तार", + "bitbybit.occt.shapes.wire.createHeartWire_description": "दिल तार बनाता है", + "sizeApprox": "लगभग आकार", + "bitbybit.occt.shapes.wire.createRectangleWire": "आयत तार", + "createRectangleWire": "आयत तार", + "bitbybit.occt.shapes.wire.createRectangleWire_description": "ओपनकैस्केड आयत तार बनाता है", + "bitbybit.occt.shapes.wire.createLPolygonWire": "एल बहुभुज तार", + "createLPolygonWire": "एल बहुभुज तार", + "bitbybit.occt.shapes.wire.createLPolygonWire_description": "ओपनकैस्केड एल बहुभुज तार बनाता है", + "widthFirst": "पहली चौड़ाई", + "lengthFirst": "पहली लंबाई", + "widthSecond": "दूसरी चौड़ाई", + "lengthSecond": "दूसरी लंबाई", + "align": "संरेखित करें", + "directionEnum": "दिशा एनम", + "bitbybit.occt.shapes.wire.createEllipseWire": "अंडाकार तार", + "createEllipseWire": "अंडाकार तार", + "bitbybit.occt.shapes.wire.createEllipseWire_description": "ओपनकैस्केड अंडाकार तार बनाता है", + "bitbybit.occt.shapes.wire.getWire": "तार प्राप्त करें", + "getWire": "तार प्राप्त करें", + "bitbybit.occt.shapes.wire.getWire_description": "आकृति से सूचकांक द्वारा तार प्राप्त करता है", + "bitbybit.occt.shapes.wire.getWires": "तार प्राप्त करें", + "getWires": "तार प्राप्त करें", + "bitbybit.occt.shapes.wire.getWires_description": "आकृति से सभी तार प्राप्त करता है", + "bitbybit.occt.shapes.wire.getWireCenterOfMass": "तार का द्रव्यमान केंद्र प्राप्त करें", + "getWireCenterOfMass": "तार का द्रव्यमान केंद्र प्राप्त करें", + "bitbybit.occt.shapes.wire.getWireCenterOfMass_description": "तार का द्रव्यमान केंद्र बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.wire.getWiresCentersOfMass": "तारों के द्रव्यमान केंद्र प्राप्त करें", + "getWiresCentersOfMass": "तारों के द्रव्यमान केंद्र प्राप्त करें", + "bitbybit.occt.shapes.wire.getWiresCentersOfMass_description": "तारों के द्रव्यमान केंद्र बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.wire.reversedWire": "उलटा तार", + "reversedWire": "उलटा तार", + "bitbybit.occt.shapes.wire.reversedWire_description": "उलटे तार की गणना करता है", + "bitbybit.occt.shapes.wire.reversedWireFromReversedEdges": "उलटे किनारों से उलटा तार", + "reversedWireFromReversedEdges": "उलटे किनारों से उलटा तार", + "bitbybit.occt.shapes.wire.reversedWireFromReversedEdges_description": "उलटे किनारों से उलटे तार की गणना करता है", + "bitbybit.occt.shapes.wire.isWireClosed": "तार बंद है", + "isWireClosed": "तार बंद है", + "bitbybit.occt.shapes.wire.isWireClosed_description": "जांचता है कि क्या तार बंद है", + "bitbybit.occt.shapes.wire.getWireLength": "तार की लंबाई प्राप्त करें", + "getWireLength": "तार की लंबाई प्राप्त करें", + "bitbybit.occt.shapes.wire.getWireLength_description": "तार की लंबाई प्राप्त करता है", + "bitbybit.occt.shapes.wire.getWiresLengths": "तारों की लंबाई प्राप्त करें", + "getWiresLengths": "तारों की लंबाई प्राप्त करें", + "bitbybit.occt.shapes.wire.getWiresLengths_description": "तारों की लंबाई प्राप्त करता है", + "bitbybit.occt.shapes.wire.placeWireOnFace": "फलक पर तार रखें", + "placeWireOnFace": "फलक पर तार रखें", + "bitbybit.occt.shapes.wire.placeWireOnFace_description": "यूवी स्पेस का उपयोग करके फलक पर तार रखता है", + "face": "फलक", + "bitbybit.occt.shapes.wire.placeWiresOnFace": "फलक पर तार रखें", + "placeWiresOnFace": "फलक पर तार रखें", + "bitbybit.occt.shapes.wire.placeWiresOnFace_description": "यूवी स्पेस का उपयोग करके फलक पर एकाधिक तार रखता है", + "wires": "तार", + "bitbybit.occt.shapes.wire.closeOpenWire": "खुला तार बंद करें", + "closeOpenWire": "खुला तार बंद करें", + "bitbybit.occt.shapes.wire.closeOpenWire_description": "सीधे किनारे से खुला तार बंद करता है", + "bitbybit.occt.shapes.wire.project": "प्रक्षेपित करें", + "project": "प्रक्षेपित करें", + "bitbybit.occt.shapes.wire.project_description": "तार को आकृति पर प्रक्षेपित करता है", + "bitbybit.occt.shapes.wire.projectWires": "तार प्रक्षेपित करें", + "projectWires": "तार प्रक्षेपित करें", + "bitbybit.occt.shapes.wire.projectWires_description": "एकाधिक तारों को आकृति पर प्रक्षेपित करता है", + "bitbybit.occt.shapes.face.createFacesFromWiresOnFace": "फलक पर तारों से फलक", + "createFacesFromWiresOnFace": "फलक पर तारों से फलक", + "bitbybit.occt.shapes.face.createFacesFromWiresOnFace_description": "फलक पर तारों से फलक बनाता है", + "inside": "अंदर", + "bitbybit.occt.shapes.face.createFaceFromWireOnFace": "फलक पर तार से फलक", + "createFaceFromWireOnFace": "फलक पर तार से फलक", + "bitbybit.occt.shapes.face.createFaceFromWireOnFace_description": "फलक पर तार से फलक बनाता है", + "bitbybit.occt.shapes.face.createFaceFromWire": "तार से फलक", + "createFaceFromWire": "तार से फलक", + "bitbybit.occt.shapes.face.createFaceFromWire_description": "तार से फलक बनाता है", + "planar": "समतलीय", + "bitbybit.occt.shapes.face.createFaceFromWires": "तारों से फलक", + "createFaceFromWires": "तारों से फलक", + "bitbybit.occt.shapes.face.createFaceFromWires_description": "तारों से फलक बनाता है", + "bitbybit.occt.shapes.face.createFaceFromWiresOnFace": "फलक पर तारों से फलक", + "createFaceFromWiresOnFace": "फलक पर तारों से फलक", + "bitbybit.occt.shapes.face.createFaceFromWiresOnFace_description": "मार्गदर्शक फलक पर तारों से फलक बनाता है", + "bitbybit.occt.shapes.face.createFacesFromWires": "तारों से फलक", + "createFacesFromWires": "तारों से फलक", + "bitbybit.occt.shapes.face.createFacesFromWires_description": "तारों से फलक बनाता है", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWires": "एकाधिक वृत्त स्पर्शरेखा तारों से फलक", + "createFaceFromMultipleCircleTanWires": "एकाधिक वृत्त स्पर्शरेखा तारों से फलक", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWires_description": "एकाधिक वृत्त स्पर्शरेखा तारों से फलक बनाता है", + "circles": "वृत्त", + "combination": "संयोजन", + "combinationCirclesForFaceEnum": "फलक एनम के लिए संयोजन वृत्त", + "unify": "एकीकृत करें", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWireCollections": "एकाधिक वृत्त स्पर्शरेखा तार संग्रहों से फलक", + "createFaceFromMultipleCircleTanWireCollections": "एकाधिक वृत्त स्पर्शरेखा तार संग्रहों से फलक", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWireCollections_description": "एकाधिक वृत्त स्पर्शरेखा तार संग्रहों से फलक बनाता है", + "listsOfCircles": "वृत्तों की सूचियाँ", + "T[][]": "टी ऐरे ऐरे", + "bitbybit.occt.shapes.face.faceFromSurface": "सतह से फलक", + "faceFromSurface": "सतह से फलक", + "bitbybit.occt.shapes.face.faceFromSurface_description": "सतह से फलक बनाता है", + "bitbybit.occt.shapes.face.faceFromSurfaceAndWire": "सतह और तार से फलक", + "faceFromSurfaceAndWire": "सतह और तार से फलक", + "bitbybit.occt.shapes.face.faceFromSurfaceAndWire_description": "सतह और तार से फलक बनाता है", + "bitbybit.occt.shapes.face.createPolygonFace": "बहुभुज फलक", + "createPolygonFace": "बहुभुज फलक", + "bitbybit.occt.shapes.face.createPolygonFace_description": "ओपनकैस्केड बहुभुज फलक बनाता है", + "bitbybit.occt.shapes.face.createCircleFace": "वृत्त फलक", + "createCircleFace": "वृत्त फलक", + "bitbybit.occt.shapes.face.createCircleFace_description": "ओपनकैस्केड वृत्त फलक बनाता है", + "bitbybit.occt.shapes.face.createEllipseFace": "अंडाकार फलक", + "createEllipseFace": "अंडाकार फलक", + "bitbybit.occt.shapes.face.createEllipseFace_description": "ओपनकैस्केड अंडाकार फलक बनाता है", + "bitbybit.occt.shapes.face.createSquareFace": "वर्ग फलक", + "createSquareFace": "वर्ग फलक", + "bitbybit.occt.shapes.face.createSquareFace_description": "ओपनकैस्केड वर्ग फलक बनाता है", + "bitbybit.occt.shapes.face.createRectangleFace": "आयत फलक", + "createRectangleFace": "आयत फलक", + "bitbybit.occt.shapes.face.createRectangleFace_description": "ओपनकैस्केड आयत फलक बनाता है", + "bitbybit.occt.shapes.face.getFace": "फलक प्राप्त करें", + "getFace": "फलक प्राप्त करें", + "bitbybit.occt.shapes.face.getFace_description": "आकृति से सूचकांक द्वारा फलक प्राप्त करता है", + "bitbybit.occt.shapes.face.getFaces": "फलक प्राप्त करें", + "getFaces": "फलक प्राप्त करें", + "bitbybit.occt.shapes.face.getFaces_description": "आकृति से फलक प्राप्त करता है", + "bitbybit.occt.shapes.face.reversedFace": "उलटा फलक", + "reversedFace": "उलटा फलक", + "bitbybit.occt.shapes.face.reversedFace_description": "उलटे फलक की गणना करता है", + "bitbybit.occt.shapes.face.subdivideToPoints": "बिंदुओं में उपविभाजित करें", + "subdivideToPoints": "बिंदुओं में उपविभाजित करें", + "bitbybit.occt.shapes.face.subdivideToPoints_description": "फलक को बिंदु ग्रिड में उपविभाजित करता है", + "nrDivisionsU": "विभाजनों की संख्या यू", + "nrDivisionsV": "विभाजनों की संख्या वी", + "shiftHalfStepU": "आधा स्टेप यू शिफ्ट करें", + "removeStartEdgeU": "प्रारंभ किनारा यू हटाएं", + "removeEndEdgeU": "अंत किनारा यू हटाएं", + "shiftHalfStepV": "आधा स्टेप वी शिफ्ट करें", + "removeStartEdgeV": "प्रारंभ किनारा वी हटाएं", + "removeEndEdgeV": "अंत किनारा वी हटाएं", + "bitbybit.occt.shapes.face.subdivideToWires": "तारों में उपविभाजित करें", + "subdivideToWires": "तारों में उपविभाजित करें", + "bitbybit.occt.shapes.face.subdivideToWires_description": "फलक को तारों में उपविभाजित करता है", + "nrDivisions": "विभाजनों की संख्या", + "isU": "यू है", + "shiftHalfStep": "आधा स्टेप शिफ्ट करें", + "removeStart": "प्रारंभ हटाएं", + "removeEnd": "अंत हटाएं", + "bitbybit.occt.shapes.face.subdivideToRectangleWires": "आयत तारों में उपविभाजित करें", + "subdivideToRectangleWires": "आयत तारों में उपविभाजित करें", + "bitbybit.occt.shapes.face.subdivideToRectangleWires_description": "फलक को आयत तारों में उपविभाजित करता है", + "patterns": "पैटर्न", + "nrRectanglesU": "आयतों की संख्या यू", + "nrRectanglesV": "आयतों की संख्या वी", + "scalePatternU": "स्केल पैटर्न यू", + "scalePatternV": "स्केल पैटर्न वी", + "filletPattern": "फिलेट पैटर्न", + "inclusionPattern": "समावेशन पैटर्न", + "offsetFromBorderU": "बॉर्डर यू से ऑफसेट", + "offsetFromBorderV": "बॉर्डर वी से ऑफसेट", + "bitbybit.occt.shapes.face.subdivideToRectangleHoles": "आयत छेदों में उपविभाजित करें", + "subdivideToRectangleHoles": "आयत छेदों में उपविभाजित करें", + "bitbybit.occt.shapes.face.subdivideToRectangleHoles_description": "फलक को आयत तारों में उपविभाजित करता है", + "holesToFaces": "फलकों में छेद", + "bitbybit.occt.shapes.face.subdivideToPointsControlled": "नियंत्रित बिंदुओं में उपविभाजित करें", + "subdivideToPointsControlled": "नियंत्रित बिंदुओं में उपविभाजित करें", + "bitbybit.occt.shapes.face.subdivideToPointsControlled_description": "नियंत्रित शिफ्ट के साथ फलक को बिंदु ग्रिड में उपविभाजित करता है", + "shiftHalfStepNthU": "आधा स्टेप एनथ यू शिफ्ट करें", + "shiftHalfStepUOffsetN": "आधा स्टेप यू ऑफसेट एन शिफ्ट करें", + "removeStartEdgeNthU": "प्रारंभ किनारा एनथ यू हटाएं", + "removeStartEdgeUOffsetN": "प्रारंभ किनारा यू ऑफसेट एन हटाएं", + "removeEndEdgeNthU": "अंत किनारा एनथ यू हटाएं", + "removeEndEdgeUOffsetN": "अंत किनारा यू ऑफसेट एन हटाएं", + "shiftHalfStepNthV": "आधा स्टेप एनथ वी शिफ्ट करें", + "shiftHalfStepVOffsetN": "आधा स्टेप वी ऑफसेट एन शिफ्ट करें", + "removeStartEdgeNthV": "प्रारंभ किनारा एनथ वी हटाएं", + "removeStartEdgeVOffsetN": "प्रारंभ किनारा वी ऑफसेट एन हटाएं", + "removeEndEdgeNthV": "अंत किनारा एनथ वी हटाएं", + "removeEndEdgeVOffsetN": "अंत किनारा वी ऑफसेट एन हटाएं", + "bitbybit.occt.shapes.face.subdivideToNormals": "नॉर्मल में उपविभाजित करें", + "subdivideToNormals": "नॉर्मल में उपविभाजित करें", + "bitbybit.occt.shapes.face.subdivideToNormals_description": "फलक को नॉर्मल ग्रिड में उपविभाजित करता है", + "bitbybit.occt.shapes.face.subdivideToUV": "यूवी में उपविभाजित करें", + "subdivideToUV": "यूवी में उपविभाजित करें", + "bitbybit.occt.shapes.face.subdivideToUV_description": "फलक को यूवी ग्रिड में उपविभाजित करता है", + "bitbybit.occt.shapes.face.pointOnUV": "यूवी पर बिंदु", + "pointOnUV": "यूवी पर बिंदु", + "bitbybit.occt.shapes.face.pointOnUV_description": "बाउंड्स में मैप किए गए यूवी पर बिंदु प्राप्त करता है", + "paramU": "परम यू", + "paramV": "परम वी", + "bitbybit.occt.shapes.face.normalOnUV": "यूवी पर नॉर्मल", + "normalOnUV": "यूवी पर नॉर्मल", + "bitbybit.occt.shapes.face.normalOnUV_description": "बाउंड्स में मैप किए गए यूवी पर नॉर्मल प्राप्त करता है", + "bitbybit.occt.shapes.face.pointsOnUVs": "यूवी पर बिंदु", + "pointsOnUVs": "यूवी पर बिंदु", + "bitbybit.occt.shapes.face.pointsOnUVs_description": "बाउंड्स में मैप किए गए यूवी पर बिंदु प्राप्त करता है", + "paramsUV": "परम यूवी", + "[number, number][]": "संख्या जोड़ी ऐरे", + "bitbybit.occt.shapes.face.normalsOnUVs": "यूवी पर नॉर्मल", + "normalsOnUVs": "यूवी पर नॉर्मल", + "bitbybit.occt.shapes.face.normalsOnUVs_description": "बाउंड्स में मैप किए गए यूवी पर नॉर्मल प्राप्त करता है", + "bitbybit.occt.shapes.face.subdivideToPointsOnParam": "परम पर बिंदुओं में उपविभाजित करें", + "subdivideToPointsOnParam": "परम पर बिंदुओं में उपविभाजित करें", + "bitbybit.occt.shapes.face.subdivideToPointsOnParam_description": "फलक को परम पर बिंदुओं में उपविभाजित करता है", + "nrPoints": "बिंदुओं की संख्या", + "bitbybit.occt.shapes.face.wireAlongParam": "परम के साथ तार", + "wireAlongParam": "परम के साथ तार", + "bitbybit.occt.shapes.face.wireAlongParam_description": "फलक पर परम के साथ तार प्राप्त करता है", + "bitbybit.occt.shapes.face.wiresAlongParams": "परम के साथ तार", + "wiresAlongParams": "परम के साथ तार", + "bitbybit.occt.shapes.face.wiresAlongParams_description": "फलक पर परम के साथ तार प्राप्त करता है", + "params": "परम", + "bitbybit.occt.shapes.face.getUMinBound": "यू न्यूनतम बाउंड प्राप्त करें", + "getUMinBound": "यू न्यूनतम बाउंड प्राप्त करें", + "bitbybit.occt.shapes.face.getUMinBound_description": "फलक का यू न्यूनतम बाउंड प्राप्त करता है", + "bitbybit.occt.shapes.face.getUMaxBound": "यू अधिकतम बाउंड प्राप्त करें", + "getUMaxBound": "यू अधिकतम बाउंड प्राप्त करें", + "bitbybit.occt.shapes.face.getUMaxBound_description": "फलक का यू अधिकतम बाउंड प्राप्त करता है", + "bitbybit.occt.shapes.face.getVMinBound": "वी न्यूनतम बाउंड प्राप्त करें", + "getVMinBound": "वी न्यूनतम बाउंड प्राप्त करें", + "bitbybit.occt.shapes.face.getVMinBound_description": "फलक का वी न्यूनतम बाउंड प्राप्त करता है", + "bitbybit.occt.shapes.face.getVMaxBound": "वी अधिकतम बाउंड प्राप्त करें", + "getVMaxBound": "वी अधिकतम बाउंड प्राप्त करें", + "bitbybit.occt.shapes.face.getVMaxBound_description": "फलक का वी अधिकतम बाउंड प्राप्त करता है", + "bitbybit.occt.shapes.face.getFaceArea": "फलक क्षेत्रफल प्राप्त करें", + "getFaceArea": "फलक क्षेत्रफल प्राप्त करें", + "bitbybit.occt.shapes.face.getFaceArea_description": "फलक का क्षेत्रफल प्राप्त करता है", + "bitbybit.occt.shapes.face.getFacesAreas": "फलकों के क्षेत्रफल प्राप्त करें", + "getFacesAreas": "फलकों के क्षेत्रफल प्राप्त करें", + "bitbybit.occt.shapes.face.getFacesAreas_description": "फलकों के क्षेत्रफल प्राप्त करता है", + "bitbybit.occt.shapes.face.getFaceCenterOfMass": "फलक का द्रव्यमान केंद्र प्राप्त करें", + "getFaceCenterOfMass": "फलक का द्रव्यमान केंद्र प्राप्त करें", + "bitbybit.occt.shapes.face.getFaceCenterOfMass_description": "फलक का द्रव्यमान केंद्र बिंदु प्राप्त करता है", + "bitbybit.occt.shapes.face.getFacesCentersOfMass": "फलकों के द्रव्यमान केंद्र प्राप्त करें", + "getFacesCentersOfMass": "फलकों के द्रव्यमान केंद्र प्राप्त करें", + "bitbybit.occt.shapes.face.getFacesCentersOfMass_description": "फलकों के लिए द्रव्यमान केंद्र प्राप्त करता है", + "bitbybit.occt.shapes.face.filterFacePoints": "फलक बिंदु फ़िल्टर करें", + "filterFacePoints": "फलक बिंदु फ़िल्टर करें", + "bitbybit.occt.shapes.face.filterFacePoints_description": "फलक पर बिंदु फ़िल्टर करता है", + "filter": "फ़िल्टर", + "useBndBox": "बाउंडिंग बॉक्स का उपयोग करें", + "gapTolerance": "गैप सहिष्णुता", + "keepIn": "अंदर रखें", + "keepOn": "पर रखें", + "keepOut": "बाहर रखें", + "keepUnknown": "अज्ञात रखें", + "bitbybit.occt.shapes.face.filterFacesPoints": "फलक बिंदु फ़िल्टर करें", + "filterFacesPoints": "फलक बिंदु फ़िल्टर करें", + "bitbybit.occt.shapes.face.filterFacesPoints_description": "फलकों पर बिंदु फ़िल्टर करता है", + "flatPointsArray": "फ्लैट बिंदु ऐरे", + "bitbybit.occt.shapes.shell.sewFaces": "फलक सिलाई", + "shell": "शेल", + "sewFaces": "फलक सिलाई", + "bitbybit.occt.shapes.shell.sewFaces_description": "फलकों से शेल बनाता है", + "bitbybit.occt.shapes.shell.getShellSurfaceArea": "शेल सतह क्षेत्रफल प्राप्त करें", + "getShellSurfaceArea": "शेल सतह क्षेत्रफल प्राप्त करें", + "bitbybit.occt.shapes.shell.getShellSurfaceArea_description": "शेल सतह क्षेत्रफल प्राप्त करता है", + "bitbybit.occt.shapes.solid.fromClosedShell": "बंद शेल से", + "solid": "ठोस", + "fromClosedShell": "बंद शेल से", + "bitbybit.occt.shapes.solid.fromClosedShell_description": "बंद शेल से ठोस बनाता है", + "bitbybit.occt.shapes.solid.createBox": "बॉक्स", + "bitbybit.occt.shapes.solid.createBox_description": "ओपनकैस्केड बॉक्स बनाता है", + "originOnCenter": "केंद्र पर मूल", + "bitbybit.occt.shapes.solid.createCube": "घन", + "bitbybit.occt.shapes.solid.createCube_description": "ओपनकैस्केड घन बनाता है", + "bitbybit.occt.shapes.solid.createBoxFromCorner": "कोने से बॉक्स", + "createBoxFromCorner": "कोने से बॉक्स", + "bitbybit.occt.shapes.solid.createBoxFromCorner_description": "कोने से ओपनकैस्केड बॉक्स बनाता है", + "corner": "कोना", + "bitbybit.occt.shapes.solid.createCylinder": "सिलेंडर", + "bitbybit.occt.shapes.solid.createCylinder_description": "ओपनकैस्केड सिलेंडर बनाता है", + "bitbybit.occt.shapes.solid.createCylindersOnLines": "रेखाओं पर सिलेंडर", + "createCylindersOnLines": "रेखाओं पर सिलेंडर", + "bitbybit.occt.shapes.solid.createCylindersOnLines_description": "रेखाओं पर ओपनकैस्केड सिलेंडर बनाता है", + "Base.Line3[]": "बेस रेखा3 ऐरे", + "bitbybit.occt.shapes.solid.createSphere": "गोला", + "bitbybit.occt.shapes.solid.createSphere_description": "ओपनकैस्केड गोला बनाता है", + "bitbybit.occt.shapes.solid.createCone": "शंकु", + "createCone": "शंकु", + "bitbybit.occt.shapes.solid.createCone_description": "ओपनकैस्केड शंकु बनाता है", + "radius1": "त्रिज्या 1", + "radius2": "त्रिज्या 2", + "bitbybit.occt.shapes.solid.getSolidSurfaceArea": "ठोस सतह क्षेत्रफल प्राप्त करें", + "getSolidSurfaceArea": "ठोस सतह क्षेत्रफल प्राप्त करें", + "bitbybit.occt.shapes.solid.getSolidSurfaceArea_description": "ठोस सतह क्षेत्रफल प्राप्त करता है", + "bitbybit.occt.shapes.solid.getSolidVolume": "ठोस आयतन प्राप्त करें", + "getSolidVolume": "ठोस आयतन प्राप्त करें", + "bitbybit.occt.shapes.solid.getSolidVolume_description": "ठोस आयतन प्राप्त करता है", + "bitbybit.occt.shapes.solid.getSolidsVolumes": "ठोसों के आयतन प्राप्त करें", + "getSolidsVolumes": "ठोसों के आयतन प्राप्त करें", + "bitbybit.occt.shapes.solid.getSolidsVolumes_description": "ठोसों के आयतन प्राप्त करता है", + "bitbybit.occt.shapes.solid.getSolidCenterOfMass": "ठोस का द्रव्यमान केंद्र प्राप्त करें", + "getSolidCenterOfMass": "ठोस का द्रव्यमान केंद्र प्राप्त करें", + "bitbybit.occt.shapes.solid.getSolidCenterOfMass_description": "ठोस का द्रव्यमान केंद्र प्राप्त करता है", + "bitbybit.occt.shapes.solid.getSolidsCentersOfMass": "ठोसों के द्रव्यमान केंद्र प्राप्त करें", + "getSolidsCentersOfMass": "ठोसों के द्रव्यमान केंद्र प्राप्त करें", + "bitbybit.occt.shapes.solid.getSolidsCentersOfMass_description": "ठोसों के द्रव्यमान केंद्र प्राप्त करता है", + "bitbybit.occt.shapes.solid.getSolids": "ठोस प्राप्त करें", + "getSolids": "ठोस प्राप्त करें", + "bitbybit.occt.shapes.solid.getSolids_description": "आकृति से ठोस प्राप्त करता है", + "bitbybit.occt.shapes.solid.filterSolidPoints": "ठोस बिंदु फ़िल्टर करें", + "filterSolidPoints": "ठोस बिंदु फ़िल्टर करें", + "bitbybit.occt.shapes.solid.filterSolidPoints_description": "ठोस संबंध के आधार पर बिंदु फ़िल्टर करता है", + "bitbybit.occt.shapes.compound.makeCompound": "यौगिक बनाएं", + "compound": "यौगिक", + "makeCompound": "यौगिक बनाएं", + "bitbybit.occt.shapes.compound.makeCompound_description": "आकृतियों से यौगिक आकार बनाता है", + "bitbybit.occt.shapes.compound.getShapesOfCompound": "यौगिक की आकृतियाँ प्राप्त करें", + "getShapesOfCompound": "यौगिक की आकृतियाँ प्राप्त करें", + "bitbybit.occt.shapes.compound.getShapesOfCompound_description": "यौगिक से आकृतियाँ प्राप्त करता है", + "bitbybit.occt.shapes.shape.purgeInternalEdges": "आंतरिक किनारे हटाएं", + "purgeInternalEdges": "आंतरिक किनारे हटाएं", + "bitbybit.occt.shapes.shape.purgeInternalEdges_description": "आकृति से आंतरिक किनारे हटाता है", + "bitbybit.occt.shapes.shape.unifySameDomain": "समान डोमेन एकीकृत करें", + "unifySameDomain": "समान डोमेन एकीकृत करें", + "bitbybit.occt.shapes.shape.unifySameDomain_description": "समान डोमेन में फलकों और किनारों को एकीकृत करता है", + "unifyEdges": "किनारे एकीकृत करें", + "unifyFaces": "फलक एकीकृत करें", + "concatBSplines": "बी-स्पलाइन संयोजित करें", + "bitbybit.occt.shapes.shape.isClosed": "बंद है", + "bitbybit.occt.shapes.shape.isClosed_description": "जांचता है कि क्या आकृति बंद है", + "analysis": "विश्लेषण", + "bitbybit.occt.shapes.shape.isConvex": "उत्तल है", + "isConvex": "उत्तल है", + "bitbybit.occt.shapes.shape.isConvex_description": "जांचता है कि क्या आकृति उत्तल है", + "bitbybit.occt.shapes.shape.isChecked": "जांचा गया है", + "bitbybit.occt.shapes.shape.isChecked_description": "जांचता है कि क्या आकृति जांची गई है", + "bitbybit.occt.shapes.shape.isFree": "मुक्त है", + "isFree": "मुक्त है", + "bitbybit.occt.shapes.shape.isFree_description": "जांचता है कि क्या आकृति मुक्त है", + "bitbybit.occt.shapes.shape.isInfinite": "अनंत है", + "isInfinite": "अनंत है", + "bitbybit.occt.shapes.shape.isInfinite_description": "जांचता है कि क्या आकृति अनंत है", + "bitbybit.occt.shapes.shape.isModified": "संशोधित है", + "isModified": "संशोधित है", + "bitbybit.occt.shapes.shape.isModified_description": "जांचता है कि क्या आकृति संशोधित है", + "bitbybit.occt.shapes.shape.isLocked": "लॉक है", + "isLocked": "लॉक है", + "bitbybit.occt.shapes.shape.isLocked_description": "जांचता है कि क्या आकृति लॉक है", + "bitbybit.occt.shapes.shape.isNull": "शून्य है", + "isNull": "शून्य है", + "bitbybit.occt.shapes.shape.isNull_description": "जांचता है कि क्या आकृति शून्य है", + "bitbybit.occt.shapes.shape.isEqual": "बराबर है", + "isEqual": "बराबर है", + "bitbybit.occt.shapes.shape.isEqual_description": "जांचता है कि क्या आकृति दूसरी आकृति के बराबर है", + "otherShape": "दूसरी आकृति", + "bitbybit.occt.shapes.shape.isNotEqual": "बराबर नहीं है", + "isNotEqual": "बराबर नहीं है", + "bitbybit.occt.shapes.shape.isNotEqual_description": "जांचता है कि क्या आकृति दूसरी आकृति से भिन्न है", + "bitbybit.occt.shapes.shape.isPartner": "साथी है", + "isPartner": "साथी है", + "bitbybit.occt.shapes.shape.isPartner_description": "जांचता है कि क्या आकृति दूसरी आकृति की साथी है", + "bitbybit.occt.shapes.shape.isSame": "समान है", + "isSame": "समान है", + "bitbybit.occt.shapes.shape.isSame_description": "जांचता है कि क्या आकृति दूसरी आकृति के समान है", + "bitbybit.occt.shapes.shape.getOrientation": "अभिविन्यास प्राप्त करें", + "getOrientation": "अभिविन्यास प्राप्त करें", + "bitbybit.occt.shapes.shape.getOrientation_description": "आकृति का अभिविन्यास प्राप्त करता है", + "bitbybit.occt.shapes.shape.getShapeType": "आकृति प्रकार प्राप्त करें", + "getShapeType": "आकृति प्रकार प्राप्त करें", + "bitbybit.occt.shapes.shape.getShapeType_description": "आकृति का प्रकार प्राप्त करता है", + "bitbybit.occt.geom.curves.geom2dEllipse": "जियोम 2डी अंडाकार", + "geom": "जियोम", + "curves": "वक्र", + "geom2dEllipse": "जियोम 2डी अंडाकार", + "bitbybit.occt.geom.curves.geom2dEllipse_description": "मॉडलिंग के लिए 2डी अंडाकार बनाता है", + "Base.Point2": "बेस बिंदु 2", + "Base.Vector2": "बेस वेक्टर 2", + "bitbybit.occt.geom.curves.geom2dTrimmedCurve": "जियोम 2डी ट्रिम्ड वक्र", + "geom2dTrimmedCurve": "जियोम 2डी ट्रिम्ड वक्र", + "bitbybit.occt.geom.curves.geom2dTrimmedCurve_description": "यू1 और यू2 के बीच ट्रिम्ड वक्र बनाता है", + "u1": "यू1", + "u2": "यू2", + "adjustPeriodic": "आवधिक समायोजित करें", + "bitbybit.occt.geom.curves.geom2dSegment": "जियोम 2डी खंड", + "geom2dSegment": "जियोम 2डी खंड", + "bitbybit.occt.geom.curves.geom2dSegment_description": "दो बिंदुओं के बीच 2डी वक्र खंड बनाता है", + "bitbybit.occt.geom.curves.get2dPointFrom2dCurveOnParam": "परम पर 2डी वक्र से 2डी बिंदु प्राप्त करें", + "get2dPointFrom2dCurveOnParam": "परम पर 2डी वक्र से 2डी बिंदु प्राप्त करें", + "bitbybit.occt.geom.curves.get2dPointFrom2dCurveOnParam_description": "परम पर वक्र पर 2डी बिंदु प्राप्त करता है", + "bitbybit.occt.geom.curves.geomCircleCurve": "जियोम वृत्त वक्र", + "geomCircleCurve": "जियोम वृत्त वक्र", + "bitbybit.occt.geom.curves.geomCircleCurve_description": "वृत्त जियोम वक्र बनाता है", + "bitbybit.occt.geom.curves.geomEllipseCurve": "जियोम अंडाकार वक्र", + "geomEllipseCurve": "जियोम अंडाकार वक्र", + "bitbybit.occt.geom.curves.geomEllipseCurve_description": "अंडाकार जियोम वक्र बनाता है", + "bitbybit.occt.geom.surfaces.cylindricalSurface": "बेलनाकार सतह", + "surfaces": "सतह", + "cylindricalSurface": "बेलनाकार सतह", + "bitbybit.occt.geom.surfaces.cylindricalSurface_description": "मॉडलिंग के लिए अनंत बेलनाकार सतह बनाता है", + "bitbybit.occt.geom.surfaces.surfaceFromFace": "फलक से सतह", + "surfaceFromFace": "फलक से सतह", + "bitbybit.occt.geom.surfaces.surfaceFromFace_description": "फलक से सतह बनाता है", + "bitbybit.occt.fillets.filletEdges": "किनारे फिलेट करें", + "fillets": "फिलेट", + "filletEdges": "किनारे फिलेट करें", + "bitbybit.occt.fillets.filletEdges_description": "ओपनकैस्केड आकृतियों को फिलेट करता है", + "3d fillets": "3डी फिलेट", + "radiusList": "त्रिज्या सूची", + "indexes": "सूचकांक", + "bitbybit.occt.fillets.filletEdgesList": "किनारे सूची फिलेट करें", + "filletEdgesList": "किनारे सूची फिलेट करें", + "bitbybit.occt.fillets.filletEdgesList_description": "विभिन्न त्रिज्याओं के साथ किनारे फिलेट करता है", + "edges": "किनारे", + "bitbybit.occt.fillets.filletEdgesListOneRadius": "किनारे सूची एक त्रिज्या फिलेट करें", + "filletEdgesListOneRadius": "किनारे सूची एक त्रिज्या फिलेट करें", + "bitbybit.occt.fillets.filletEdgesListOneRadius_description": "एकल त्रिज्या के साथ किनारे फिलेट करता है", + "bitbybit.occt.fillets.filletEdgeVariableRadius": "किनारे चर त्रिज्या फिलेट करें", + "filletEdgeVariableRadius": "किनारे चर त्रिज्या फिलेट करें", + "bitbybit.occt.fillets.filletEdgeVariableRadius_description": "यू परम पर चर त्रिज्या के साथ किनारा फिलेट करता है", + "paramsU": "परम यू", + "bitbybit.occt.fillets.filletEdgesSameVariableRadius": "किनारे समान चर त्रिज्या फिलेट करें", + "filletEdgesSameVariableRadius": "किनारे समान चर त्रिज्या फिलेट करें", + "bitbybit.occt.fillets.filletEdgesSameVariableRadius_description": "समान चर त्रिज्याओं के साथ किनारे फिलेट करता है", + "bitbybit.occt.fillets.filletEdgesVariableRadius": "किनारे चर त्रिज्या फिलेट करें", + "filletEdgesVariableRadius": "किनारे चर त्रिज्या फिलेट करें", + "bitbybit.occt.fillets.filletEdgesVariableRadius_description": "परम पर चर त्रिज्याओं के साथ किनारे फिलेट करता है", + "radiusLists": "त्रिज्या सूचियाँ", + "paramsULists": "परम यू सूचियाँ", + "bitbybit.occt.fillets.fillet3DWire": "3डी तार फिलेट करें", + "fillet3DWire": "3डी तार फिलेट करें", + "bitbybit.occt.fillets.fillet3DWire_description": "मार्गदर्शक दिशा के साथ 3डी तार फिलेट करता है", + "bitbybit.occt.fillets.fillet3DWires": "3डी तार फिलेट करें", + "fillet3DWires": "3डी तार फिलेट करें", + "bitbybit.occt.fillets.fillet3DWires_description": "मार्गदर्शक दिशा के साथ 3डी तार फिलेट करता है", + "bitbybit.occt.fillets.chamferEdges": "किनारे चैम्फर करें", + "chamferEdges": "किनारे चैम्फर करें", + "bitbybit.occt.fillets.chamferEdges_description": "ओपनकैस्केड आकृति किनारों को चैम्फर करता है", + "3d chamfers": "3डी चैम्फर", + "distanceList": "दूरी सूची", + "bitbybit.occt.fillets.chamferEdgesList": "किनारे सूची चैम्फर करें", + "chamferEdgesList": "किनारे सूची चैम्फर करें", + "bitbybit.occt.fillets.chamferEdgesList_description": "विभिन्न दूरियों के साथ किनारे चैम्फर करता है", + "bitbybit.occt.fillets.chamferEdgeTwoDistances": "किनारे दो दूरियाँ चैम्फर करें", + "chamferEdgeTwoDistances": "किनारे दो दूरियाँ चैम्फर करें", + "bitbybit.occt.fillets.chamferEdgeTwoDistances_description": "दो दूरियों के साथ किनारा चैम्फर करता है", + "F": "एफ", + "distance1": "दूरी 1", + "distance2": "दूरी 2", + "bitbybit.occt.fillets.chamferEdgesTwoDistances": "किनारे दो दूरियाँ चैम्फर करें", + "chamferEdgesTwoDistances": "किनारे दो दूरियाँ चैम्फर करें", + "bitbybit.occt.fillets.chamferEdgesTwoDistances_description": "दो दूरियों के साथ किनारे चैम्फर करता है", + "faces": "फलक", + "F[]": "एफ ऐरे", + "bitbybit.occt.fillets.chamferEdgesTwoDistancesLists": "किनारे दो दूरी सूचियाँ चैम्फर करें", + "chamferEdgesTwoDistancesLists": "किनारे दो दूरी सूचियाँ चैम्फर करें", + "bitbybit.occt.fillets.chamferEdgesTwoDistancesLists_description": "दो दूरी सूचियों के साथ किनारे चैम्फर करता है", + "distances1": "दूरियाँ 1", + "distances2": "दूरियाँ 2", + "bitbybit.occt.fillets.chamferEdgeDistAngle": "किनारे दूरी कोण चैम्फर करें", + "chamferEdgeDistAngle": "किनारे दूरी कोण चैम्फर करें", + "bitbybit.occt.fillets.chamferEdgeDistAngle_description": "दूरी और कोण के साथ किनारा चैम्फर करता है", + "bitbybit.occt.fillets.chamferEdgesDistAngle": "किनारे दूरी कोण चैम्फर करें", + "chamferEdgesDistAngle": "किनारे दूरी कोण चैम्फर करें", + "bitbybit.occt.fillets.chamferEdgesDistAngle_description": "दूरी और कोण के साथ किनारे चैम्फर करता है", + "bitbybit.occt.fillets.chamferEdgesDistsAngles": "किनारे दूरी कोण चैम्फर करें", + "chamferEdgesDistsAngles": "किनारे दूरी कोण चैम्फर करें", + "bitbybit.occt.fillets.chamferEdgesDistsAngles_description": "दूरियों और कोणों के साथ किनारे चैम्फर करता है", + "distances": "दूरियाँ", + "bitbybit.occt.fillets.fillet2d": "2डी फिलेट", + "fillet2d": "2डी फिलेट", + "bitbybit.occt.fillets.fillet2d_description": "2डी तार या फलक फिलेट करता है", + "2d fillets": "2डी फिलेट", + "bitbybit.occt.fillets.fillet2dShapes": "2डी आकृतियाँ फिलेट करें", + "fillet2dShapes": "2डी आकृतियाँ फिलेट करें", + "bitbybit.occt.fillets.fillet2dShapes_description": "2डी तार या फलक फिलेट करता है", + "bitbybit.occt.fillets.filletTwoEdgesInPlaneIntoAWire": "तल में दो किनारों को तार में फिलेट करें", + "filletTwoEdgesInPlaneIntoAWire": "तल में दो किनारों को तार में फिलेट करें", + "bitbybit.occt.fillets.filletTwoEdgesInPlaneIntoAWire_description": "दो समतलीय किनारों को तार में फिलेट करता है", + "edge1": "किनारा 1", + "edge2": "किनारा 2", + "planeOrigin": "तल मूल", + "planeDirection": "तल दिशा", + "solution": "समाधान", + "bitbybit.occt.transforms.transform": "रूपांतरित करें", + "bitbybit.occt.transforms.transform_description": "आकृति रूपांतरित करता है", + "on single shape": "एकल आकृति पर", + "rotationAxis": "घूर्णन अक्ष", + "rotationAngle": "घूर्णन कोण", + "scaleFactor": "स्केल कारक", + "bitbybit.occt.transforms.rotate": "घुमाएँ", + "bitbybit.occt.transforms.rotate_description": "आकृति घुमाता है", + "bitbybit.occt.transforms.rotateAroundCenter": "केंद्र के चारों ओर घुमाएँ", + "rotateAroundCenter": "केंद्र के चारों ओर घुमाएँ", + "bitbybit.occt.transforms.rotateAroundCenter_description": "केंद्र के चारों ओर आकृति घुमाता है", + "bitbybit.occt.transforms.align": "संरेखित करें", + "bitbybit.occt.transforms.align_description": "आकृति संरेखित करता है", + "fromOrigin": "मूल से", + "fromDirection": "दिशा से", + "toOrigin": "मूल तक", + "toDirection": "दिशा तक", + "bitbybit.occt.transforms.alignAndTranslate": "संरेखित करें और स्थानांतरित करें", + "alignAndTranslate": "संरेखित करें और स्थानांतरित करें", + "bitbybit.occt.transforms.alignAndTranslate_description": "आकृति संरेखित और स्थानांतरित करता है", + "bitbybit.occt.transforms.translate": "स्थानांतरित करें", + "bitbybit.occt.transforms.translate_description": "आकृति स्थानांतरित करता है", + "bitbybit.occt.transforms.scale": "स्केल", + "bitbybit.occt.transforms.scale_description": "आकृति स्केल करता है", + "bitbybit.occt.transforms.scale3d": "3डी स्केल", + "scale3d": "3डी स्केल", + "bitbybit.occt.transforms.scale3d_description": "आकृति को 3डी में स्केल करता है", + "bitbybit.occt.transforms.mirror": "दर्पण", + "mirror": "दर्पण", + "bitbybit.occt.transforms.mirror_description": "आकृति को दर्पणित करता है", + "bitbybit.occt.transforms.mirrorAlongNormal": "नॉर्मल के साथ दर्पण", + "mirrorAlongNormal": "नॉर्मल के साथ दर्पण", + "bitbybit.occt.transforms.mirrorAlongNormal_description": "नॉर्मल और मूल के साथ आकृति को दर्पणित करता है", + "normal": "नॉर्मल", + "bitbybit.occt.transforms.transformShapes": "आकृतियाँ रूपांतरित करें", + "transformShapes": "आकृतियाँ रूपांतरित करें", + "bitbybit.occt.transforms.transformShapes_description": "आकृतियों की ऐरे रूपांतरित करता है", + "on shapes": "आकृतियों पर", + "rotationAxes": "घूर्णन अक्ष", + "rotationAngles": "घूर्णन कोण", + "scaleFactors": "स्केल कारक", + "bitbybit.occt.transforms.rotateShapes": "आकृतियाँ घुमाएँ", + "rotateShapes": "आकृतियाँ घुमाएँ", + "bitbybit.occt.transforms.rotateShapes_description": "आकृतियाँ घुमाता है", + "axes": "अक्ष", + "bitbybit.occt.transforms.rotateAroundCenterShapes": "केंद्र के चारों ओर आकृतियाँ घुमाएँ", + "rotateAroundCenterShapes": "केंद्र के चारों ओर आकृतियाँ घुमाएँ", + "bitbybit.occt.transforms.rotateAroundCenterShapes_description": "केंद्र और अक्ष के चारों ओर आकृतियाँ घुमाता है", + "centers": "केंद्र", + "bitbybit.occt.transforms.alignShapes": "आकृतियाँ संरेखित करें", + "alignShapes": "आकृतियाँ संरेखित करें", + "bitbybit.occt.transforms.alignShapes_description": "आकृतियाँ संरेखित करता है", + "fromOrigins": "मूल से", + "fromDirections": "दिशाओं से", + "toOrigins": "मूल तक", + "toDirections": "दिशाओं तक", + "bitbybit.occt.transforms.alignAndTranslateShapes": "आकृतियाँ संरेखित करें और स्थानांतरित करें", + "alignAndTranslateShapes": "आकृतियाँ संरेखित करें और स्थानांतरित करें", + "bitbybit.occt.transforms.alignAndTranslateShapes_description": "आकृतियाँ संरेखित और स्थानांतरित करता है", + "directions": "दिशाएँ", + "bitbybit.occt.transforms.translateShapes": "आकृतियाँ स्थानांतरित करें", + "translateShapes": "आकृतियाँ स्थानांतरित करें", + "bitbybit.occt.transforms.translateShapes_description": "आकृतियाँ स्थानांतरित करता है", + "bitbybit.occt.transforms.scaleShapes": "आकृतियाँ स्केल करें", + "scaleShapes": "आकृतियाँ स्केल करें", + "bitbybit.occt.transforms.scaleShapes_description": "आकृतियाँ स्केल करता है", + "factors": "कारक", + "bitbybit.occt.transforms.scale3dShapes": "3डी आकृतियाँ स्केल करें", + "scale3dShapes": "3डी आकृतियाँ स्केल करें", + "bitbybit.occt.transforms.scale3dShapes_description": "आकृतियों को 3डी में स्केल करता है", + "scales": "स्केल", + "bitbybit.occt.transforms.mirrorShapes": "आकृतियाँ दर्पणित करें", + "mirrorShapes": "आकृतियाँ दर्पणित करें", + "bitbybit.occt.transforms.mirrorShapes_description": "आकृतियाँ दर्पणित करता है", + "origins": "मूल", + "bitbybit.occt.transforms.mirrorAlongNormalShapes": "नॉर्मल के साथ आकृतियाँ दर्पणित करें", + "mirrorAlongNormalShapes": "नॉर्मल के साथ आकृतियाँ दर्पणित करें", + "bitbybit.occt.transforms.mirrorAlongNormalShapes_description": "नॉर्मल और मूल के साथ आकृतियाँ दर्पणित करता है", + "normals": "नॉर्मल", + "bitbybit.occt.operations.loft": "लोफ्ट", + "operations": "संचालन", + "loft": "लोफ्ट", + "bitbybit.occt.operations.loft_description": "तारों को शेल में लोफ्ट करता है", + "lofts": "लोफ्ट्स", + "makeSolid": "ठोस बनाएं", + "bitbybit.occt.operations.loftAdvanced": "उन्नत लोफ्ट", + "loftAdvanced": "उन्नत लोफ्ट", + "bitbybit.occt.operations.loftAdvanced_description": "विकल्पों के साथ तारों को शेल में लोफ्ट करता है", + "straight": "सीधा", + "nrPeriodicSections": "आवधिक अनुभागों की संख्या", + "useSmoothing": "स्मूथिंग का उपयोग करें", + "maxUDegree": "अधिकतम यू डिग्री", + "parType": "परम प्रकार", + "approxParametrizationTypeEnum": "लगभग पैरामिटराइजेशन प्रकार एनम", + "startVertex": "प्रारंभ शीर्ष", + "endVertex": "अंत शीर्ष", + "bitbybit.occt.operations.closestPointsBetweenTwoShapes": "दो आकृतियों के बीच निकटतम बिंदु", + "closestPointsBetweenTwoShapes": "दो आकृतियों के बीच निकटतम बिंदु", + "bitbybit.occt.operations.closestPointsBetweenTwoShapes_description": "दो आकृतियों के बीच निकटतम बिंदुओं की गणना करता है", + "closest pts": "निकटतम बिंदु", + "shape1": "आकृति 1", + "shape2": "आकृति 2", + "bitbybit.occt.operations.closestPointsOnShapeFromPoints": "बिंदुओं से आकृति पर निकटतम बिंदु", + "closestPointsOnShapeFromPoints": "बिंदुओं से आकृति पर निकटतम बिंदु", + "bitbybit.occt.operations.closestPointsOnShapeFromPoints_description": "बिंदुओं से आकृति तक निकटतम बिंदुओं की गणना करता है", + "bitbybit.occt.operations.closestPointsOnShapesFromPoints": "बिंदुओं से आकृतियों पर निकटतम बिंदु", + "closestPointsOnShapesFromPoints": "बिंदुओं से आकृतियों पर निकटतम बिंदु", + "bitbybit.occt.operations.closestPointsOnShapesFromPoints_description": "बिंदुओं से आकृतियों तक निकटतम बिंदुओं की गणना करता है", + "bitbybit.occt.operations.distancesToShapeFromPoints": "बिंदुओं से आकृति तक दूरियाँ", + "distancesToShapeFromPoints": "बिंदुओं से आकृति तक दूरियाँ", + "bitbybit.occt.operations.distancesToShapeFromPoints_description": "बिंदुओं से आकृति तक दूरियों की गणना करता है", + "bitbybit.occt.operations.boundingBoxOfShape": "आकृति का बाउंडिंग बॉक्स", + "boundingBoxOfShape": "आकृति का बाउंडिंग बॉक्स", + "bitbybit.occt.operations.boundingBoxOfShape_description": "आकृति के बाउंडिंग बॉक्स पैरामीटर की गणना करता है", + "bitbybit.occt.operations.boundingBoxMinOfShape": "आकृति का बाउंडिंग बॉक्स न्यूनतम", + "boundingBoxMinOfShape": "आकृति का बाउंडिंग बॉक्स न्यूनतम", + "bitbybit.occt.operations.boundingBoxMinOfShape_description": "आकृति के बाउंडिंग बॉक्स का न्यूनतम बिंदु प्राप्त करें", + "bitbybit.occt.operations.boundingBoxMaxOfShape": "आकृति का बाउंडिंग बॉक्स अधिकतम", + "boundingBoxMaxOfShape": "आकृति का बाउंडिंग बॉक्स अधिकतम", + "bitbybit.occt.operations.boundingBoxMaxOfShape_description": "आकृति के बाउंडिंग बॉक्स का अधिकतम बिंदु प्राप्त करें", + "bitbybit.occt.operations.boundingBoxCenterOfShape": "आकृति का बाउंडिंग बॉक्स केंद्र", + "boundingBoxCenterOfShape": "आकृति का बाउंडिंग बॉक्स केंद्र", + "bitbybit.occt.operations.boundingBoxCenterOfShape_description": "आकृति के बाउंडिंग बॉक्स का केंद्र बिंदु प्राप्त करें", + "bitbybit.occt.operations.boundingBoxSizeOfShape": "आकृति का बाउंडिंग बॉक्स आकार", + "boundingBoxSizeOfShape": "आकृति का बाउंडिंग बॉक्स आकार", + "bitbybit.occt.operations.boundingBoxSizeOfShape_description": "आकृति के बाउंडिंग बॉक्स का आकार बिंदु प्राप्त करें", + "bitbybit.occt.operations.boundingBoxShapeOfShape": "आकृति का बाउंडिंग बॉक्स आकार", + "boundingBoxShapeOfShape": "आकृति का बाउंडिंग बॉक्स आकार", + "bitbybit.occt.operations.boundingBoxShapeOfShape_description": "आकृति का बाउंडिंग बॉक्स आकार प्राप्त करें", + "bitbybit.occt.operations.boundingSphereOfShape": "आकृति का बाउंडिंग स्फेयर", + "boundingSphereOfShape": "आकृति का बाउंडिंग स्फेयर", + "bitbybit.occt.operations.boundingSphereOfShape_description": "आकृति के बाउंडिंग स्फेयर पैरामीटर की गणना करता है", + "bitbybit.occt.operations.boundingSphereCenterOfShape": "आकृति का बाउंडिंग स्फेयर केंद्र", + "boundingSphereCenterOfShape": "आकृति का बाउंडिंग स्फेयर केंद्र", + "bitbybit.occt.operations.boundingSphereCenterOfShape_description": "आकृति के बाउंडिंग स्फेयर का केंद्र बिंदु प्राप्त करें", + "bitbybit.occt.operations.boundingSphereRadiusOfShape": "आकृति का बाउंडिंग स्फेयर त्रिज्या", + "boundingSphereRadiusOfShape": "आकृति का बाउंडिंग स्फेयर त्रिज्या", + "bitbybit.occt.operations.boundingSphereRadiusOfShape_description": "आकृति के बाउंडिंग स्फेयर की त्रिज्या प्राप्त करें", + "bitbybit.occt.operations.boundingSphereShapeOfShape": "आकृति का बाउंडिंग स्फेयर आकार", + "boundingSphereShapeOfShape": "आकृति का बाउंडिंग स्फेयर आकार", + "bitbybit.occt.operations.boundingSphereShapeOfShape_description": "आकृति का बाउंडिंग स्फेयर आकार प्राप्त करें", + "bitbybit.occt.operations.extrude": "एक्सट्रूड", + "extrude": "एक्सट्रूड", + "bitbybit.occt.operations.extrude_description": "दिशा के साथ आकृति एक्सट्रूड करता है", + "extrusions": "एक्सट्रूजन", + "bitbybit.occt.operations.extrudeShapes": "आकृतियाँ एक्सट्रूड करें", + "extrudeShapes": "आकृतियाँ एक्सट्रूड करें", + "bitbybit.occt.operations.extrudeShapes_description": "दिशा के साथ आकृतियाँ एक्सट्रूड करता है", + "bitbybit.occt.operations.splitShapeWithShapes": "आकृतियों के साथ आकृति विभाजित करें", + "splitShapeWithShapes": "आकृतियों के साथ आकृति विभाजित करें", + "bitbybit.occt.operations.splitShapeWithShapes_description": "आकृतियों के साथ आकृति विभाजित करता है", + "divisions": "विभाजन", + "localFuzzyTolerance": "स्थानीय फजी सहिष्णुता", + "nonDestructive": "गैर विनाशकारी", + "bitbybit.occt.operations.revolve": "घुमाएँ", + "revolve": "घुमाएँ", + "bitbybit.occt.operations.revolve_description": "दिशा के चारों ओर आकृति घुमाता है", + "revolutions": "क्रांतियाँ", + "copy": "कॉपी", + "bitbybit.occt.operations.rotatedExtrude": "घुमाया गया एक्सट्रूड", + "rotatedExtrude": "घुमाया गया एक्सट्रूड", + "bitbybit.occt.operations.rotatedExtrude_description": "आकृति पर घुमाया गया एक्सट्रूड करता है", + "bitbybit.occt.operations.pipe": "पाइप", + "pipe": "पाइप", + "bitbybit.occt.operations.pipe_description": "तार के साथ आकृतियाँ पाइप करता है", + "pipeing": "पाइपिंग", + "bitbybit.occt.operations.pipePolylineWireNGon": "पाइप पॉलीलाइन तार एनगॉन", + "pipePolylineWireNGon": "पाइप पॉलीलाइन तार एनगॉन", + "bitbybit.occt.operations.pipePolylineWireNGon_description": "एनगॉन प्रोफ़ाइल के साथ पॉलीलाइन तार पाइप करता है", + "trihedronEnum": "ट्राइहेड्रॉन एनम", + "geomFillTrihedronEnum": "जियोम फिल ट्राइहेड्रॉन एनम", + "forceApproxC1": "बल लगभग सी1", + "bitbybit.occt.operations.pipeWiresCylindrical": "पाइप तार बेलनाकार", + "pipeWiresCylindrical": "पाइप तार बेलनाकार", + "bitbybit.occt.operations.pipeWiresCylindrical_description": "बेलनाकार आकृति के साथ तार पाइप करता है", + "bitbybit.occt.operations.pipeWireCylindrical": "पाइप तार बेलनाकार", + "pipeWireCylindrical": "पाइप तार बेलनाकार", + "bitbybit.occt.operations.pipeWireCylindrical_description": "बेलनाकार आकृति के साथ तार पाइप करता है", + "bitbybit.occt.operations.offset": "ऑफसेट", + "bitbybit.occt.operations.offset_description": "आकृतियाँ ऑफसेट करता है", + "offsets": "ऑफसेट", + "bitbybit.occt.operations.offsetAdv": "उन्नत ऑफसेट", + "offsetAdv": "उन्नत ऑफसेट", + "bitbybit.occt.operations.offsetAdv_description": "उन्नत विकल्पों के साथ ऑफसेट करता है", + "joinType": "जॉइन प्रकार", + "joinTypeEnum": "जॉइन प्रकार एनम", + "removeIntEdges": "आंतरिक किनारे हटाएं", + "bitbybit.occt.operations.makeThickSolidSimple": "सरल मोटी ठोस बनाएं", + "makeThickSolidSimple": "सरल मोटी ठोस बनाएं", + "bitbybit.occt.operations.makeThickSolidSimple_description": "आकृति को ठोस में मोटा करता है", + "bitbybit.occt.operations.makeThickSolidByJoin": "जॉइन द्वारा मोटी ठोस बनाएं", + "makeThickSolidByJoin": "जॉइन द्वारा मोटी ठोस बनाएं", + "bitbybit.occt.operations.makeThickSolidByJoin_description": "जॉइन द्वारा आकृति को ठोस में मोटा करता है", + "intersection": "इंटरसेक्शन", + "selfIntersection": "स्व-इंटरसेक्शन", + "bitbybit.occt.operations.slice": "स्लाइस", + "slice": "स्लाइस", + "bitbybit.occt.operations.slice_description": "आकृति स्लाइस करता है", + "bitbybit.occt.operations.sliceInStepPattern": "स्टेप पैटर्न में स्लाइस", + "sliceInStepPattern": "स्टेप पैटर्न में स्लाइस", + "bitbybit.occt.operations.sliceInStepPattern_description": "स्टेप पैटर्न में आकृति स्लाइस करता है", + "steps": "स्टेप्स", + "bitbybit.occt.operations.offset3DWire": "3डी तार ऑफसेट करें", + "offset3DWire": "3डी तार ऑफसेट करें", + "bitbybit.occt.operations.offset3DWire_description": "3डी तार ऑफसेट करता है", + "bitbybit.occt.booleans.union": "यूनियन", + "booleans": "बूलियन", + "union": "यूनियन", + "bitbybit.occt.booleans.union_description": "वस्तुओं को जोड़ता है", + "keepEdges": "किनारे रखें", + "bitbybit.occt.booleans.difference": "अंतर", + "difference": "अंतर", + "bitbybit.occt.booleans.difference_description": "बूलियन अंतर करता है", + "bitbybit.occt.booleans.intersection": "इंटरसेक्शन", + "bitbybit.occt.booleans.intersection_description": "बूलियन इंटरसेक्शन करता है", + "bitbybit.occt.shapeFix.basicShapeRepair": "बुनियादी आकृति मरम्मत", + "shapeFix": "आकृति सुधार", + "basicShapeRepair": "बुनियादी आकृति मरम्मत", + "bitbybit.occt.shapeFix.basicShapeRepair_description": "आकृति की मरम्मत करता है", + "maxTolerance": "अधिकतम सहिष्णुता", + "minTolerance": "न्यूनतम सहिष्णुता", + "bitbybit.occt.shapeFix.fixSmallEdgeOnWire": "तार पर छोटे किनारे को ठीक करें", + "fixSmallEdgeOnWire": "तार पर छोटे किनारे को ठीक करें", + "bitbybit.occt.shapeFix.fixSmallEdgeOnWire_description": "तार पर छोटे किनारे को ठीक करता है", + "lockvtx": "लॉक वर्टेक्स", + "precsmall": "छोटी सटीकता", + "bitbybit.occt.shapeFix.fixEdgeOrientationsAlongWire": "तार के साथ किनारे के अभिविन्यास को ठीक करें", + "fixEdgeOrientationsAlongWire": "तार के साथ किनारे के अभिविन्यास को ठीक करें", + "bitbybit.occt.shapeFix.fixEdgeOrientationsAlongWire_description": "तार के साथ किनारे के अभिविन्यास को ठीक करता है", + "bitbybit.occt.io.saveShapeSTEP": "आकृति स्टेप सहेजें", + "saveShapeSTEP": "आकृति स्टेप सहेजें", + "bitbybit.occt.io.saveShapeSTEP_description": "स्टेप फ़ाइल सहेजता है", + "adjustYtoZ": "वाई को जेड में समायोजित करें", + "tryDownload": "डाउनलोड करने का प्रयास करें", + "bitbybit.occt.io.saveShapeSTEPAndReturn": "आकृति स्टेप सहेजें और लौटाएं", + "saveShapeSTEPAndReturn": "आकृति स्टेप सहेजें और लौटाएं", + "bitbybit.occt.io.saveShapeSTEPAndReturn_description": "स्टेप फ़ाइल सहेजता है और टेक्स्ट लौटाता है", + "bitbybit.occt.io.saveShapeStl": "आकृति एसटीएल सहेजें", + "saveShapeStl": "आकृति एसटीएल सहेजें", + "bitbybit.occt.io.saveShapeStl_description": "एसटीएल फ़ाइल सहेजता है", + "binary": "बाइनरी", + "bitbybit.occt.io.saveShapeStlAndReturn": "आकृति एसटीएल सहेजें और लौटाएं", + "saveShapeStlAndReturn": "आकृति एसटीएल सहेजें और लौटाएं", + "bitbybit.occt.io.saveShapeStlAndReturn_description": "एसटीएल फ़ाइल सहेजता है और लौटाता है", + "bitbybit.occt.io.loadSTEPorIGES": "स्टेप या आईजीईएस लोड करें", + "loadSTEPorIGES": "स्टेप या आईजीईएस लोड करें", + "bitbybit.occt.io.loadSTEPorIGES_description": "स्टेप या आईजीईएस फ़ाइल आयात करता है", + "adjustZtoY": "जेड को वाई में समायोजित करें", + "bitbybit.occt.io.loadSTEPorIGESFromText": "टेक्स्ट से स्टेप या आईजीईएस लोड करें", + "loadSTEPorIGESFromText": "टेक्स्ट से स्टेप या आईजीईएस लोड करें", + "bitbybit.occt.io.loadSTEPorIGESFromText_description": "टेक्स्ट से स्टेप या आईजीईएस आयात करता है", + "fileType": "फ़ाइल प्रकार", + "fileTypeEnum": "फ़ाइल प्रकार एनम", + "bitbybit.advanced.text3d.create": "3डी टेक्स्ट", + "advanced": "उन्नत", + "text3d": "3डी टेक्स्ट", + "bitbybit.advanced.text3d.create_description": "3डी टेक्स्ट बनाता है", + "fontType": "फ़ॉन्ट प्रकार", + "fontsEnum": "फ़ॉन्ट एनम", + "fontVariant": "फ़ॉन्ट वेरिएंट", + "fontVariantsEnum": "फ़ॉन्ट वेरिएंट एनम", + "Inputs.Base.Vector3": "इनपुट बेस वेक्टर 3", + "originAlignment": "मूल संरेखण", + "recAlignmentEnum": "रिक संरेखण एनम", + "bitbybit.advanced.text3d.createTextOnFace": "फलक पर टेक्स्ट", + "createTextOnFace": "फलक पर टेक्स्ट", + "bitbybit.advanced.text3d.createTextOnFace_description": "फलक पर 3डी टेक्स्ट बनाता है", + "facePlanar": "फलक समतलीय", + "faceTextVar": "फलक टेक्स्ट चर", + "faceTextVarEnum": "फलक टेक्स्ट चर एनम", + "originParamU": "मूल परम यू", + "originParamV": "मूल परम वी", + "bitbybit.advanced.text3d.createTextsOnFace": "फलक पर टेक्स्ट", + "createTextsOnFace": "फलक पर टेक्स्ट", + "bitbybit.advanced.text3d.createTextsOnFace_description": "फलक पर 3डी टेक्स्ट बनाता है", + "definitions": "परिभाषाएँ", + "Text3DFaceDefinitionDto[]": "टेक्स्ट 3डी फलक परिभाषा डीटीओ ऐरे", + "bitbybit.advanced.text3d.definition3dTextOnFace": "फलक पर 3डी टेक्स्ट परिभाषा", + "definition3dTextOnFace": "फलक पर 3डी टेक्स्ट परिभाषा", + "bitbybit.advanced.text3d.definition3dTextOnFace_description": "फलक परिभाषा के लिए 3डी टेक्स्ट बनाता है", + "bitbybit.advanced.text3d.getCompoundShape": "यौगिक आकार प्राप्त करें", + "getCompoundShape": "यौगिक आकार प्राप्त करें", + "bitbybit.advanced.text3d.getCompoundShape_description": "3डी टेक्स्ट का यौगिक आकार प्राप्त करता है", + "model": "मॉडल", + "Text3DData": "टेक्स्ट 3डी डेटा टी", + "bitbybit.advanced.text3d.getCharacterShape": "वर्ण आकार प्राप्त करें", + "getCharacterShape": "वर्ण आकार प्राप्त करें", + "bitbybit.advanced.text3d.getCharacterShape_description": "सूचकांक पर वर्ण आकार प्राप्त करता है", + "bitbybit.advanced.text3d.getCharacterShapes": "वर्ण आकार प्राप्त करें", + "getCharacterShapes": "वर्ण आकार प्राप्त करें", + "bitbybit.advanced.text3d.getCharacterShapes_description": "3डी टेक्स्ट के वर्ण आकार प्राप्त करता है", + "bitbybit.advanced.text3d.getCharacterCenterCoordinates": "वर्ण केंद्र निर्देशांक प्राप्त करें", + "getCharacterCenterCoordinates": "वर्ण केंद्र निर्देशांक प्राप्त करें", + "bitbybit.advanced.text3d.getCharacterCenterCoordinates_description": "वर्णों के केंद्र निर्देशांक प्राप्त करता है", + "bitbybit.advanced.text3d.getFaceCutout": "फलक कटआउट प्राप्त करें", + "getFaceCutout": "फलक कटआउट प्राप्त करें", + "bitbybit.advanced.text3d.getFaceCutout_description": "फलक पर 3डी टेक्स्ट से फलक कटआउट प्राप्त करता है", + "get from face": "फलक से प्राप्त करें", + "bitbybit.advanced.text3d.getAllFacesOfCutout": "कटआउट के सभी फलक प्राप्त करें", + "getAllFacesOfCutout": "कटआउट के सभी फलक प्राप्त करें", + "bitbybit.advanced.text3d.getAllFacesOfCutout_description": "3डी टेक्स्ट से सभी फलक कटआउट प्राप्त करता है", + "bitbybit.advanced.text3d.getCutoutsInsideCharacters": "वर्णों के अंदर कटआउट प्राप्त करें", + "getCutoutsInsideCharacters": "वर्णों के अंदर कटआउट प्राप्त करें", + "bitbybit.advanced.text3d.getCutoutsInsideCharacters_description": "3डी टेक्स्ट से वर्ण फलक कटआउट प्राप्त करता है", + "bitbybit.advanced.text3d.getAdvanceWidth": "अग्रिम चौड़ाई प्राप्त करें", + "getAdvanceWidth": "अग्रिम चौड़ाई प्राप्त करें", + "bitbybit.advanced.text3d.getAdvanceWidth_description": "अग्रिम चौड़ाई प्राप्त करता है", + "dimensions": "आयाम", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimple": "सरल पिरामिड", + "facePatterns": "फलक पैटर्न", + "pyramidSimple": "सरल पिरामिड", + "createPyramidSimple": "सरल पिरामिड", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimple_description": "फलकों पर सरल पिरामिड पैटर्न बनाता है", + "uNumber": "यू संख्या", + "vNumber": "वी संख्या", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimpleAffectors": "सरल पिरामिड प्रभावक", + "createPyramidSimpleAffectors": "सरल पिरामिड प्रभावक", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimpleAffectors_description": "प्रभावकों के साथ पिरामिड पैटर्न बनाता है", + "affectorPoints": "प्रभावक बिंदु", + "Inputs.Base.Point3[]": "इनपुट बेस बिंदु 3 ऐरे", + "affectorRadiusList": "प्रभावक त्रिज्या सूची", + "affectorFactors": "प्रभावक कारक", + "defaultHeight": "डिफ़ॉल्ट ऊंचाई", + "affectMinHeight": "न्यूनतम ऊंचाई प्रभावित करें", + "affectMaxHeight": "अधिकतम ऊंचाई प्रभावित करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShape": "यौगिक आकार प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShape_description": "पिरामिडों का यौगिक आकार प्राप्त करता है", + "get shapes": "आकृतियाँ प्राप्त करें", + "PyramidSimpleData": "पिरामिड सरल डेटा टी", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeOnFace": "फलक पर यौगिक आकार प्राप्त करें", + "getCompoundShapeOnFace": "फलक पर यौगिक आकार प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeOnFace_description": "फलक पर यौगिक आकार प्राप्त करता है", + "faceIndex": "फलक सूचकांक", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeCellOnFace": "फलक पर यौगिक आकार सेल प्राप्त करें", + "getCompoundShapeCellOnFace": "फलक पर यौगिक आकार सेल प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeCellOnFace_description": "सूचकांक पर फलक पर पिरामिड आकार प्राप्त करता है", + "uIndex": "यू सूचकांक", + "vIndex": "वी सूचकांक", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCells": "सभी पिरामिड सेल प्राप्त करें", + "getAllPyramidCells": "सभी पिरामिड सेल प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCells_description": "सभी पिरामिड सेल प्राप्त करता है", + "get cells": "सेल प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCellsOnFace": "फलक पर सभी पिरामिड सेल प्राप्त करें", + "getAllPyramidCellsOnFace": "फलक पर सभी पिरामिड सेल प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCellsOnFace_description": "फलक पर पिरामिड सेल प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFace": "फलक पर सभी पिरामिड यू सेल प्राप्त करें", + "getAllPyramidUCellsOnFace": "फलक पर सभी पिरामिड यू सेल प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFace_description": "फलक पर पिरामिड यू सेल प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtU": "यू पर फलक पर सभी पिरामिड यू सेल प्राप्त करें", + "getAllPyramidUCellsOnFaceAtU": "यू पर फलक पर सभी पिरामिड यू सेल प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtU_description": "यू पर फलक पर पिरामिड सेल प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtV": "वी पर फलक पर सभी पिरामिड यू सेल प्राप्त करें", + "getAllPyramidUCellsOnFaceAtV": "वी पर फलक पर सभी पिरामिड यू सेल प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtV_description": "वी पर फलक पर पिरामिड सेल प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCellOnIndex": "सूचकांक पर सेल प्राप्त करें", + "getCellOnIndex": "सूचकांक पर सेल प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCellOnIndex_description": "यू और वी पर फलक पर पिरामिड सेल प्राप्त करता है", + "get cell": "सेल प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getTopPointsOfCells": "सेल के शीर्ष बिंदु प्राप्त करें", + "getTopPointsOfCells": "सेल के शीर्ष बिंदु प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getTopPointsOfCells_description": "सेल के शीर्ष बिंदु प्राप्त करता है", + "get from cells": "सेल से प्राप्त करें", + "cells": "सेल", + "PyramidSimpleCellPart[]": "पिरामिड सरल सेल भाग टी ऐरे", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCenterPointsOfCells": "सेल के केंद्र बिंदु प्राप्त करें", + "getCenterPointsOfCells": "सेल के केंद्र बिंदु प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCenterPointsOfCells_description": "सेल के केंद्र बिंदु प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointsOfCells": "सेल के कोने बिंदु प्राप्त करें", + "getCornerPointsOfCells": "सेल के कोने बिंदु प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointsOfCells_description": "सेल के कोने बिंदु प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointOfCells": "सेल का कोना बिंदु प्राप्त करें", + "getCornerPointOfCells": "सेल का कोना बिंदु प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointOfCells_description": "सेल का कोना बिंदु प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalOfCells": "सेल का कोना नॉर्मल प्राप्त करें", + "getCornerNormalOfCells": "सेल का कोना नॉर्मल प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalOfCells_description": "सेल का कोना नॉर्मल प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalsOfCells": "सेल के कोने नॉर्मल प्राप्त करें", + "getCornerNormalsOfCells": "सेल के कोने नॉर्मल प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalsOfCells_description": "सेल के कोने नॉर्मल प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapesOfCells": "सेल के यौगिक आकार प्राप्त करें", + "getCompoundShapesOfCells": "सेल के यौगिक आकार प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapesOfCells_description": "पिरामिड सेल के यौगिक आकार प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getFaceShapesOfCells": "सेल के फलक आकार प्राप्त करें", + "getFaceShapesOfCells": "सेल के फलक आकार प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getFaceShapesOfCells_description": "पिरामिड सेल के फलक आकार प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getWireShapesOfCells": "सेल के तार आकार प्राप्त करें", + "getWireShapesOfCells": "सेल के तार आकार प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getWireShapesOfCells_description": "पिरामिड सेल के तार आकार प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireU": "प्रारंभ पॉलीलाइन तार यू प्राप्त करें", + "getStartPolylineWireU": "प्रारंभ पॉलीलाइन तार यू प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireU_description": "प्रारंभ यू किनारे के साथ पॉलीलाइन तार प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireU": "अंत पॉलीलाइन तार यू प्राप्त करें", + "getEndPolylineWireU": "अंत पॉलीलाइन तार यू प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireU_description": "अंत यू किनारे के साथ पॉलीलाइन तार प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireV": "प्रारंभ पॉलीलाइन तार वी प्राप्त करें", + "getStartPolylineWireV": "प्रारंभ पॉलीलाइन तार वी प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireV_description": "प्रारंभ वी किनारे के साथ पॉलीलाइन तार प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireV": "अंत पॉलीलाइन तार वी प्राप्त करें", + "getEndPolylineWireV": "अंत पॉलीलाइन तार वी प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireV_description": "अंत वी किनारे के साथ पॉलीलाइन तार प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresUCompound": "पॉलीलाइन तार यू यौगिक प्राप्त करें", + "getPolylineWiresUCompound": "पॉलीलाइन तार यू यौगिक प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresUCompound_description": "यू के साथ पॉलीलाइन तार प्राप्त करता है", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresVCompound": "पॉलीलाइन तार वी यौगिक प्राप्त करें", + "getPolylineWiresVCompound": "पॉलीलाइन तार वी यौगिक प्राप्त करें", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresVCompound_description": "वी के साथ पॉलीलाइन तार प्राप्त करता है", + "bitbybit.things.kidsCorner.birdhouses.wingtipVilla.create": "विंगटिप विला", + "things": "चीजें", + "kidsCorner": "किड्स कॉर्नर", + "birdhouses": "बर्डहाउस", + "wingtipVilla": "विंगटिप विला", + "bitbybit.things.kidsCorner.birdhouses.wingtipVilla.create_description": "विंगटिप विला बर्डहाउस बनाता है", + "birdhouse": "बर्डहाउस", + "interiorWidth": "आंतरिक चौड़ाई", + "interiorLength": "आंतरिक लंबाई", + "interiorHeight": "आंतरिक ऊंचाई", + "holeDiameter": "छेद व्यास", + "holeDistToBottom": "तल से छेद की दूरी", + "stickLength": "छड़ी की लंबाई", + "stickDiameter": "छड़ी व्यास", + "baseAttachmentHeight": "आधार अनुलग्नक ऊंचाई", + "roofOverhang": "छत ओवरहैंग", + "chimneyHeight": "चिमनी ऊंचाई", + "Inputs.Base.Point3": "इनपुट बेस बिंदु 3", + "bitbybit.things.kidsCorner.birdhouses.chirpyChalet.create": "चिरपी शैलेट", + "chirpyChalet": "चिरपी शैलेट", + "bitbybit.things.kidsCorner.birdhouses.chirpyChalet.create_description": "चिरपी शैलेट बर्डहाउस बनाता है", + "roofAngle": "छत कोण", + "bitbybit.things.threeDPrinting.vases.serenitySwirl.create": "सेरेनिटी स्वर्ल", + "threeDPrinting": "थ्री डी प्रिंटिंग", + "vases": "फूलदान", + "serenitySwirl": "सेरेनिटी स्वर्ल", + "bitbybit.things.threeDPrinting.vases.serenitySwirl.create_description": "सेरेनिटी स्वर्ल फूलदान बनाता है", + "swirl": "स्वर्ल", + "addRadiusNarrow": "संकीर्ण त्रिज्या जोड़ें", + "addRadiusWide": "चौड़ी त्रिज्या जोड़ें", + "addMiddleHeight": "मध्य ऊंचाई जोड़ें", + "addTopHeight": "शीर्ष ऊंचाई जोड़ें", + "bitbybit.things.threeDPrinting.vases.arabicArchway.create": "अरबी मेहराब", + "arabicArchway": "अरबी मेहराब", + "bitbybit.things.threeDPrinting.vases.arabicArchway.create_description": "अरबी मेहराब फूलदान बनाता है", + "profilePoints": "प्रोफ़ाइल बिंदु", + "nrOfSides": "पक्षों की संख्या", + "nrOfVerticalArches": "ऊर्ध्वाधर मेहराबों की संख्या", + "archCenterThickness": "मेहराब केंद्र मोटाई", + "edgesThickness": "किनारों की मोटाई", + "baseHeight": "आधार ऊंचाई", + "patchHoles": "पैच छेद", + "lod": "एलओडी", + "Things.Enums.lodEnum": "चीजें एनम एलओडी एनम", + "bitbybit.things.threeDPrinting.medals.eternalLove.create": "अनंत प्रेम", + "medals": "पदक", + "eternalLove": "अनंत प्रेम", + "bitbybit.things.threeDPrinting.medals.eternalLove.create_description": "अनंत प्रेम पदक बनाता है", + "textHeading": "शीर्षक टेक्स्ट", + "textName": "नाम टेक्स्ट", + "fullModel": "पूर्ण मॉडल", + "decorationThickness": "सजावट मोटाई", + "bitbybit.things.threeDPrinting.cups.calmCup.create": "शांत कप", + "cups": "कप", + "calmCup": "शांत कप", + "bitbybit.things.threeDPrinting.cups.calmCup.create_description": "शांत कप मॉडल बनाता है", + "radiusTopOffset": "शीर्ष त्रिज्या ऑफसेट", + "fillet": "फिलेट", + "nrOfHandles": "हैंडल की संख्या", + "handleDist": "हैंडल दूरी", + "bitbybit.things.threeDPrinting.cups.dragonCup.create": "ड्रैगन कप", + "dragonCup": "ड्रैगन कप", + "bitbybit.things.threeDPrinting.cups.dragonCup.create_description": "ड्रैगन कप मॉडल बनाता है", + "radiusMidOffset": "मध्य त्रिज्या ऑफसेट", + "rotationTopAngle": "शीर्ष घूर्णन कोण", + "rotationMidAngle": "मध्य घूर्णन कोण", + "nrSkinCellsVertical": "त्वचा सेल ऊर्ध्वाधर की संख्या", + "nrSkinCellsHorizontal": "त्वचा सेल क्षैतिज की संख्या", + "nrSkinCellDivisionsTop": "त्वचा सेल विभाजन शीर्ष की संख्या", + "nrSkinCellDivisionsBottom": "त्वचा सेल विभाजन तल की संख्या", + "skinCellOuterHeight": "त्वचा सेल बाहरी ऊंचाई", + "skinCellInnerHeight": "त्वचा सेल आंतरिक ऊंचाई", + "skinCellBottomHeight": "त्वचा सेल तल ऊंचाई", + "skinCellTopHeight": "त्वचा सेल शीर्ष ऊंचाई", + "bottomThickness": "तल मोटाई", + "bitbybit.things.threeDPrinting.cups.dragonCup.getCompoundShape": "यौगिक आकार प्राप्त करें", + "bitbybit.things.threeDPrinting.cups.dragonCup.getCompoundShape_description": "ड्रैगन कप का यौगिक आकार प्राप्त करता है", + "DragonCupData": "ड्रैगन कप डेटा टी", + "bitbybit.things.threeDPrinting.desktop.phoneNest.create": "फोन नेस्ट", + "desktop": "डेस्कटॉप", + "phoneNest": "फोन नेस्ट", + "bitbybit.things.threeDPrinting.desktop.phoneNest.create_description": "फोन नेस्ट मॉडल बनाता है", + "heightBottom": "ऊंचाई तल", + "heightTop": "ऊंचाई शीर्ष", + "widthBack": "चौड़ाई पीछे", + "widthFront": "चौड़ाई आगे", + "backOffset": "पीछे ऑफसेट", + "applyOrnaments": "आभूषण लागू करें", + "filletRadius": "फिलेट त्रिज्या", + "phoneHeight": "फोन ऊंचाई", + "phoneWidth": "फोन चौड़ाई", + "phoneThickness": "फोन मोटाई", + "bitbybit.things.threeDPrinting.desktop.phoneNest.getCompoundShape": "यौगिक आकार प्राप्त करें", + "bitbybit.things.threeDPrinting.desktop.phoneNest.getCompoundShape_description": "फोन नेस्ट का यौगिक आकार प्राप्त करता है", + "PhoneNestData": "फोन नेस्ट डेटा टी", + "bitbybit.things.threeDPrinting.desktop.phoneNest.drawOptions": "विकल्प ड्रा करें", + "drawOptions": "विकल्प ड्रा करें", + "bitbybit.things.threeDPrinting.desktop.phoneNest.drawOptions_description": "मॉडल के लिए ड्रा विकल्प बनाता है", + "mainMaterial": "मुख्य सामग्री", + "phoneMaterial": "फोन सामग्री", + "Inputs.Base.Color": "इनपुट बेस रंग", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.create": "ड्रॉपलेट्स फोन होल्डर", + "laserCutting": "लेजर कटिंग", + "gadgets": "गैजेट्स", + "dropletsPhoneHolder": "ड्रॉपलेट्स फोन होल्डर", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.create_description": "ड्रॉपलेट्स फोन होल्डर बनाता है", + "title": "शीर्षक", + "subtitle": "उपशीर्षक", + "includeLogo": "लोगो शामिल करें", + "kerf": "कर्फ", + "backLength": "पीछे की लंबाई", + "offsetAroundPhone": "फोन के चारों ओर ऑफसेट", + "penShelf": "पेन शेल्फ", + "phoneLockHeight": "फोन लॉक ऊंचाई", + "includePattern": "पैटर्न शामिल करें", + "densityPattern": "घनत्व पैटर्न", + "holesForWire": "तार के लिए छेद", + "wireInputThickness": "तार इनपुट मोटाई", + "includeModel": "मॉडल शामिल करें", + "includeDrawings": "चित्र शामिल करें", + "spacingDrawings": "स्पेसिंग चित्र", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCompoundShape": "यौगिक आकार प्राप्त करें", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCompoundShape_description": "ड्रॉपलेट्स फोन होल्डर का यौगिक आकार प्राप्त करता है", + "DropletsPhoneHolderData": "ड्रॉपलेट्स फोन होल्डर डेटा टी", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCutWiresCompound": "कट तारों का यौगिक प्राप्त करें", + "getCutWiresCompound": "कट तारों का यौगिक प्राप्त करें", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCutWiresCompound_description": "कट तारों का यौगिक प्राप्त करता है", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getEngravingWiresCompound": "उत्कीर्णन तारों का यौगिक प्राप्त करें", + "getEngravingWiresCompound": "उत्कीर्णन तारों का यौगिक प्राप्त करें", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getEngravingWiresCompound_description": "उत्कीर्णन तारों का यौगिक प्राप्त करता है", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadDXFDrawings": "डीएक्सएफ चित्र डाउनलोड करें", + "downloadDXFDrawings": "डीएक्सएफ चित्र डाउनलोड करें", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadDXFDrawings_description": "डीएक्सएफ चित्र डाउनलोड करता है", + "download": "डाउनलोड करें", + "cutWiresColor": "कट तारों का रंग", + "engravingWiresColor": "उत्कीर्णन तारों का रंग", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadSTEPDrawings": "स्टेप चित्र डाउनलोड करें", + "downloadSTEPDrawings": "स्टेप चित्र डाउनलोड करें", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadSTEPDrawings_description": "स्टेप चित्र डाउनलोड करता है", + "adjustYZ": "वाईजेड समायोजित करें", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.download3dSTEPModel": "3डी स्टेप मॉडल डाउनलोड करें", + "download3dSTEPModel": "3डी स्टेप मॉडल डाउनलोड करें", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.download3dSTEPModel_description": "स्टेप 3डी मॉडल डाउनलोड करता है", + "bitbybit.things.architecture.houses.zenHideout.create": "जेन हाइडआउट", + "architecture": "वास्तुकला", + "houses": "घर", + "zenHideout": "जेन हाइडआउट", + "bitbybit.things.architecture.houses.zenHideout.create_description": "जेन हाइडआउट बनाता है", + "widthFirstWing": "पहले विंग की चौड़ाई", + "lengthFirstWing": "पहले विंग की लंबाई", + "terraceWidth": "छत की चौड़ाई", + "widthSecondWing": "दूसरे विंग की चौड़ाई", + "lengthSecondWing": "दूसरे विंग की लंबाई", + "heightWalls": "दीवारों की ऊंचाई", + "roofAngleFirstWing": "पहले विंग का छत कोण", + "roofAngleSecondWing": "दूसरे विंग का छत कोण", + "roofOffset": "छत ऑफसेट", + "roofInsideOverhang": "छत अंदर ओवरहैंग", + "roofMaxDistAttachmentBeams": "छत अधिकतम दूरी अनुलग्नक बीम", + "roofAttachmentBeamWidth": "छत अनुलग्नक बीम चौड़ाई", + "roofAttachmentBeamHeight": "छत अनुलग्नक बीम ऊंचाई", + "roofOutsideOverhang": "छत बाहर ओवरहैंग", + "columnSize": "स्तंभ आकार", + "ceilingBeamHeight": "छत बीम ऊंचाई", + "ceilingBeamWidth": "छत बीम चौड़ाई", + "nrCeilingBeamsBetweenColumns": "स्तंभों के बीच छत बीम की संख्या", + "distBetweenColumns": "स्तंभों के बीच दूरी", + "floorHeight": "फर्श की ऊंचाई", + "groundLevel": "जमीन स्तर", + "facadePanelThickness": "मुखौटा पैनल मोटाई", + "windowWidthOffset": "खिड़की चौड़ाई ऑफसेट", + "windowHeightOffset": "खिड़की ऊंचाई ऑफसेट", + "windowFrameThickness": "खिड़की फ्रेम मोटाई", + "windowGlassFrameThickness": "खिड़की ग्लास फ्रेम मोटाई", + "skinOpacity": "त्वचा अपारदर्शिता", + "bitbybit.things.furniture.chairs.snakeChair.create": "साँप कुर्सी", + "furniture": "फर्नीचर", + "chairs": "कुर्सियाँ", + "snakeChair": "साँप कुर्सी", + "bitbybit.things.furniture.chairs.snakeChair.create_description": "साँप कुर्सी मॉडल बनाता है", + "sittingHeight": "बैठने की ऊंचाई", + "backRestOffset": "पीठ आराम ऑफसेट", + "backRestHeight": "पीठ आराम ऊंचाई", + "nrOrnamentPlanks": "सजावटी तख्तों की संख्या", + "ornamentDepth": "सजावटी गहराई", + "bitbybit.things.furniture.chairs.snakeChair.getCompoundShape": "यौगिक आकार प्राप्त करें", + "bitbybit.things.furniture.chairs.snakeChair.getCompoundShape_description": "कुर्सी का यौगिक आकार प्राप्त करता है", + "SnakeChairData": "साँप कुर्सी डेटा टी", + "bitbybit.things.furniture.chairs.snakeChair.getSittingWireShape": "बैठने वाले तार का आकार प्राप्त करें", + "getSittingWireShape": "बैठने वाले तार का आकार प्राप्त करें", + "bitbybit.things.furniture.chairs.snakeChair.getSittingWireShape_description": "बैठने वाले क्षेत्र के तार का आकार प्राप्त करता है", + "bitbybit.things.furniture.chairs.snakeChair.getSittingAreaCenterPoint": "बैठने वाले क्षेत्र का केंद्र बिंदु प्राप्त करें", + "getSittingAreaCenterPoint": "बैठने वाले क्षेत्र का केंद्र बिंदु प्राप्त करें", + "bitbybit.things.furniture.chairs.snakeChair.getSittingAreaCenterPoint_description": "बैठने वाले क्षेत्र का केंद्र बिंदु प्राप्त करता है", + "get points": "बिंदु प्राप्त करें", + "bitbybit.things.furniture.chairs.snakeChair.drawOptions": "विकल्प ड्रा करें", + "bitbybit.things.furniture.chairs.snakeChair.drawOptions_description": "साँप कुर्सी के लिए ड्रा विकल्प बनाता है", + "bitbybit.things.furniture.tables.elegantTable.create": "सुरुचिपूर्ण मेज", + "tables": "मेज", + "elegantTable": "सुरुचिपूर्ण मेज", + "bitbybit.things.furniture.tables.elegantTable.create_description": "सुरुचिपूर्ण मेज मॉडल बनाता है", + "topThickness": "शीर्ष मोटाई", + "topOffset": "शीर्ष ऑफसेट", + "minFillet": "न्यूनतम फिलेट", + "radiusLegTop": "पैर शीर्ष त्रिज्या", + "radiusLegBottom": "पैर तल त्रिज्या", + "nrLegPairs": "पैर जोड़ों की संख्या", + "bitbybit.things.furniture.tables.elegantTable.getCompoundShape": "यौगिक आकार प्राप्त करें", + "bitbybit.things.furniture.tables.elegantTable.getCompoundShape_description": "मेज का यौगिक आकार प्राप्त करता है", + "ElegantTableData": "सुरुचिपूर्ण मेज डेटा टी", + "bitbybit.things.furniture.tables.elegantTable.getLegShapes": "पैर आकार प्राप्त करें", + "getLegShapes": "पैर आकार प्राप्त करें", + "bitbybit.things.furniture.tables.elegantTable.getLegShapes_description": "सूची के रूप में पैर आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.elegantTable.getLegShapeByIndex": "सूचकांक द्वारा पैर आकार प्राप्त करें", + "getLegShapeByIndex": "सूचकांक द्वारा पैर आकार प्राप्त करें", + "bitbybit.things.furniture.tables.elegantTable.getLegShapeByIndex_description": "सूचकांक द्वारा पैर आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelShape": "शीर्ष पैनल आकार प्राप्त करें", + "getTopPanelShape": "शीर्ष पैनल आकार प्राप्त करें", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelShape_description": "मेज शीर्ष पैनल आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelWireShape": "शीर्ष पैनल तार आकार प्राप्त करें", + "getTopPanelWireShape": "शीर्ष पैनल तार आकार प्राप्त करें", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelWireShape_description": "मेज शीर्ष पैनल तार आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelWireShape": "तल पैनल तार आकार प्राप्त करें", + "getBottomPanelWireShape": "तल पैनल तार आकार प्राप्त करें", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelWireShape_description": "मेज तल पैनल तार आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelShape": "तल पैनल आकार प्राप्त करें", + "getBottomPanelShape": "तल पैनल आकार प्राप्त करें", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelShape_description": "मेज तल पैनल आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.elegantTable.getLegsCompoundShape": "पैरों का यौगिक आकार प्राप्त करें", + "getLegsCompoundShape": "पैरों का यौगिक आकार प्राप्त करें", + "bitbybit.things.furniture.tables.elegantTable.getLegsCompoundShape_description": "पैर आकार को यौगिक आकार के रूप में प्राप्त करता है", + "bitbybit.things.furniture.tables.elegantTable.getTableTopCenterPoint": "मेज शीर्ष केंद्र बिंदु प्राप्त करें", + "getTableTopCenterPoint": "मेज शीर्ष केंद्र बिंदु प्राप्त करें", + "bitbybit.things.furniture.tables.elegantTable.getTableTopCenterPoint_description": "शीर्ष केंद्र बिंदु प्राप्त करता है", + "bitbybit.things.furniture.tables.elegantTable.getTableBottomCenterPoint": "मेज तल केंद्र बिंदु प्राप्त करें", + "getTableBottomCenterPoint": "मेज तल केंद्र बिंदु प्राप्त करें", + "bitbybit.things.furniture.tables.elegantTable.getTableBottomCenterPoint_description": "तल केंद्र बिंदु प्राप्त करता है", + "bitbybit.things.furniture.tables.elegantTable.getLegBottomPoints": "पैर तल बिंदु प्राप्त करें", + "getLegBottomPoints": "पैर तल बिंदु प्राप्त करें", + "bitbybit.things.furniture.tables.elegantTable.getLegBottomPoints_description": "पैर तल बिंदु प्राप्त करता है", + "bitbybit.things.furniture.tables.elegantTable.getLegTopPoints": "पैर शीर्ष बिंदु प्राप्त करें", + "getLegTopPoints": "पैर शीर्ष बिंदु प्राप्त करें", + "bitbybit.things.furniture.tables.elegantTable.getLegTopPoints_description": "पैर शीर्ष बिंदु प्राप्त करता है", + "bitbybit.things.furniture.tables.elegantTable.drawOptions": "विकल्प ड्रा करें", + "bitbybit.things.furniture.tables.elegantTable.drawOptions_description": "सुरुचिपूर्ण मेज के लिए ड्रा विकल्प बनाता है", + "topMaterial": "शीर्ष सामग्री", + "topBaseMaterial": "शीर्ष आधार सामग्री", + "legsMaterial": "पैरों की सामग्री", + "bitbybit.things.furniture.tables.goodCoffeeTable.create": "अच्छा कॉफी टेबल", + "goodCoffeeTable": "अच्छा कॉफी टेबल", + "bitbybit.things.furniture.tables.goodCoffeeTable.create_description": "अच्छा कॉफी टेबल मॉडल बनाता है", + "chamfer": "चैम्फर", + "topGlassOffset": "शीर्ष ग्लास ऑफसेट", + "glassThickness": "ग्लास मोटाई", + "glassHolderLength": "ग्लास होल्डर लंबाई", + "shelfTopOffset": "शेल्फ शीर्ष ऑफसेट", + "shelfThickness": "शेल्फ मोटाई", + "legWidth": "पैर चौड़ाई", + "legDepth": "पैर गहराई", + "bitbybit.things.furniture.tables.goodCoffeeTable.getCompoundShape": "यौगिक आकार प्राप्त करें", + "bitbybit.things.furniture.tables.goodCoffeeTable.getCompoundShape_description": "मेज का यौगिक आकार प्राप्त करता है", + "GoodCoffeeTableData": "अच्छा कॉफी टेबल डेटा टी", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapes": "पैर आकार प्राप्त करें", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapes_description": "सूची के रूप में पैर आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapeByIndex": "सूचकांक द्वारा पैर आकार प्राप्त करें", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapeByIndex_description": "सूचकांक द्वारा पैर आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelShape": "शीर्ष पैनल आकार प्राप्त करें", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelShape_description": "मेज शीर्ष पैनल आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelWireShape": "शीर्ष पैनल तार आकार प्राप्त करें", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelWireShape_description": "मेज शीर्ष पैनल तार आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelShape": "ग्लास पैनल आकार प्राप्त करें", + "getGlassPanelShape": "ग्लास पैनल आकार प्राप्त करें", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelShape_description": "मेज ग्लास पैनल आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelWireShape": "ग्लास पैनल तार आकार प्राप्त करें", + "getGlassPanelWireShape": "ग्लास पैनल तार आकार प्राप्त करें", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelWireShape_description": "मेज ग्लास पैनल तार आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfShape": "शेल्फ आकार प्राप्त करें", + "getShelfShape": "शेल्फ आकार प्राप्त करें", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfShape_description": "मेज शेल्फ आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfTopWireShape": "शेल्फ शीर्ष तार आकार प्राप्त करें", + "getShelfTopWireShape": "शेल्फ शीर्ष तार आकार प्राप्त करें", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfTopWireShape_description": "मेज शेल्फ शीर्ष तार आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegsCompoundShape": "पैरों का यौगिक आकार प्राप्त करें", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegsCompoundShape_description": "पैर आकार को यौगिक आकार के रूप में प्राप्त करता है", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableTopCenterPoint": "मेज शीर्ष केंद्र बिंदु प्राप्त करें", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableTopCenterPoint_description": "शीर्ष केंद्र बिंदु प्राप्त करता है", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableShelfTopCenterPoint": "मेज शेल्फ शीर्ष केंद्र बिंदु प्राप्त करें", + "getTableShelfTopCenterPoint": "मेज शेल्फ शीर्ष केंद्र बिंदु प्राप्त करें", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableShelfTopCenterPoint_description": "शेल्फ का शीर्ष केंद्र बिंदु प्राप्त करता है", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegBottomPoints": "पैर तल बिंदु प्राप्त करें", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegBottomPoints_description": "पैर तल बिंदु प्राप्त करता है", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegTopPoints": "पैर शीर्ष बिंदु प्राप्त करें", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegTopPoints_description": "पैर शीर्ष बिंदु प्राप्त करता है", + "bitbybit.things.furniture.tables.goodCoffeeTable.drawOptions": "विकल्प ड्रा करें", + "bitbybit.things.furniture.tables.goodCoffeeTable.drawOptions_description": "अच्छा कॉफी टेबल के लिए ड्रा विकल्प बनाता है", + "topGlassMaterial": "शीर्ष ग्लास सामग्री", + "shelfMaterial": "शेल्फ सामग्री", + "bitbybit.things.furniture.tables.snakeTable.create": "साँप मेज", + "snakeTable": "साँप मेज", + "bitbybit.things.furniture.tables.snakeTable.create_description": "साँप मेज मॉडल बनाता है", + "supportLength": "समर्थन लंबाई", + "shelfHeight": "शेल्फ ऊंचाई", + "glassOffset": "ग्लास ऑफसेट", + "bitbybit.things.furniture.tables.snakeTable.getCompoundShape": "यौगिक आकार प्राप्त करें", + "bitbybit.things.furniture.tables.snakeTable.getCompoundShape_description": "मेज का यौगिक आकार प्राप्त करता है", + "SnakeTableData": "साँप मेज डेटा टी", + "bitbybit.things.furniture.tables.snakeTable.getGlassShape": "ग्लास आकार प्राप्त करें", + "getGlassShape": "ग्लास आकार प्राप्त करें", + "bitbybit.things.furniture.tables.snakeTable.getGlassShape_description": "मेज का ग्लास आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.snakeTable.getMainShape": "मुख्य आकार प्राप्त करें", + "getMainShape": "मुख्य आकार प्राप्त करें", + "bitbybit.things.furniture.tables.snakeTable.getMainShape_description": "मेज का मुख्य ठोस आकार प्राप्त करता है", + "bitbybit.things.furniture.tables.snakeTable.getTopCenterPoint": "शीर्ष केंद्र बिंदु प्राप्त करें", + "getTopCenterPoint": "शीर्ष केंद्र बिंदु प्राप्त करें", + "bitbybit.things.furniture.tables.snakeTable.getTopCenterPoint_description": "मेज शीर्ष का केंद्र बिंदु प्राप्त करता है", + "bitbybit.things.furniture.tables.snakeTable.drawOptions": "विकल्प ड्रा करें", + "bitbybit.things.furniture.tables.snakeTable.drawOptions_description": "साँप मेज के लिए ड्रा विकल्प बनाता है", + "glassMaterial": "ग्लास सामग्री", + "bitbybit.things.enums.lodEnum": "एलओडी एनम", + "enums": "एनम", + "lodEnum": "एलओडी एनम", + "bitbybit.things.enums.lodEnum_description": "विस्तार स्तर एनम मान बनाता है", + "bitbybit.jscad.transformSolids": "ठोस रूपांतरित करें", + "jscad": "जेएससीएडी", + "transformSolids": "ठोस रूपांतरित करें", + "bitbybit.jscad.transformSolids_description": "रूपांतरणों के साथ जेएससीएडी ठोस मेश रूपांतरित करता है", + "JSCADEntity[]": "जेएससीएडी एंटिटी ऐरे", + "bitbybit.jscad.transformSolid": "ठोस रूपांतरित करें", + "transformSolid": "ठोस रूपांतरित करें", + "bitbybit.jscad.transformSolid_description": "रूपांतरणों के साथ जेएससीएडी ठोस मेश रूपांतरित करता है", + "JSCADEntity": "जेएससीएडी एंटिटी", + "bitbybit.jscad.downloadSolidSTL": "ठोस एसटीएल डाउनलोड करें", + "downloadSolidSTL": "ठोस एसटीएल डाउनलोड करें", + "bitbybit.jscad.downloadSolidSTL_description": "3डी ठोस से बाइनरी एसटीएल फ़ाइल डाउनलोड करता है", + "bitbybit.jscad.downloadSolidsSTL": "ठोस एसटीएल डाउनलोड करें", + "downloadSolidsSTL": "ठोस एसटीएल डाउनलोड करें", + "bitbybit.jscad.downloadSolidsSTL_description": "3डी ठोस से बाइनरी एसटीएल फ़ाइल डाउनलोड करता है", + "bitbybit.jscad.downloadGeometryDxf": "ज्यामिति डीएक्सएफ डाउनलोड करें", + "downloadGeometryDxf": "ज्यामिति डीएक्सएफ डाउनलोड करें", + "bitbybit.jscad.downloadGeometryDxf_description": "जेएससीएडी ज्यामिति से डीएक्सएफ फ़ाइल डाउनलोड करता है", + "geometry": "ज्यामिति", + "JSCADEntity | JSCADEntity[]": "जेएससीएडी एंटिटी या ऐरे", + "bitbybit.jscad.downloadGeometry3MF": "ज्यामिति 3एमएफ डाउनलोड करें", + "downloadGeometry3MF": "ज्यामिति 3एमएफ डाउनलोड करें", + "bitbybit.jscad.downloadGeometry3MF_description": "जेएससीएडी ज्यामिति से 3एमएफ फ़ाइल डाउनलोड करता है", + "bitbybit.jscad.booleans.intersect": "इंटरसेक्ट", + "intersect": "intersect", + "bitbybit.jscad.booleans.intersect_description": "एकाधिक ठोस मेश ऑब्जेक्ट इंटरसेक्ट करता है", + "bitbybit.jscad.booleans.subtract": "घटाएं", + "subtract": "subtract", + "bitbybit.jscad.booleans.subtract_description": "एकाधिक ठोस मेश ऑब्जेक्ट घटाता है", + "bitbybit.jscad.booleans.union": "यूनियन", + "bitbybit.jscad.booleans.union_description": "एकाधिक ठोस मेश ऑब्जेक्ट यूनियन करता है", + "bitbybit.jscad.booleans.intersectTwo": "दो इंटरसेक्ट", + "intersectTwo": "दो इंटरसेक्ट", + "bitbybit.jscad.booleans.intersectTwo_description": "दो ठोस मेश ऑब्जेक्ट इंटरसेक्ट करता है", + "bitbybit.jscad.booleans.subtractTwo": "दो घटाएं", + "subtractTwo": "दो घटाएं", + "bitbybit.jscad.booleans.subtractTwo_description": "दो ठोस मेश ऑब्जेक्ट घटाता है", + "bitbybit.jscad.booleans.unionTwo": "दो यूनियन", + "unionTwo": "दो यूनियन", + "bitbybit.jscad.booleans.unionTwo_description": "दो ठोस मेश ऑब्जेक्ट यूनियन करता है", + "bitbybit.jscad.booleans.subtractFrom": "से घटाएं", + "subtractFrom": "से घटाएं", + "bitbybit.jscad.booleans.subtractFrom_description": "एक मेश से एकाधिक मेश घटाता है", + "bitbybit.jscad.expansions.expand": "विस्तार करें", + "expansions": "विस्तार", + "expand": "विस्तार करें", + "bitbybit.jscad.expansions.expand_description": "ठोस ज्यामिति विस्तार करता है", + "expansion": "विस्तार", + "delta": "डेल्टा", + "corners": "कोने", + "solidCornerTypeEnum": "ठोस कोना प्रकार एनम", + "bitbybit.jscad.expansions.offset": "ऑफसेट", + "bitbybit.jscad.expansions.offset_description": "2डी ज्यामिति ऑफसेट करता है", + "bitbybit.jscad.extrusions.extrudeLinear": "रैखिक एक्सट्रूड", + "extrudeLinear": "रैखिक एक्सट्रूड", + "bitbybit.jscad.extrusions.extrudeLinear_description": "2डी ज्यामिति रैखिक एक्सट्रूड करता है", + "twistAngle": "ट्विस्ट कोण", + "twistSteps": "ट्विस्ट स्टेप्स", + "bitbybit.jscad.extrusions.extrudeRectangular": "आयताकार एक्सट्रूड", + "extrudeRectangular": "आयताकार एक्सट्रूड", + "bitbybit.jscad.extrusions.extrudeRectangular_description": "2डी ज्यामिति आयताकार एक्सट्रूड करता है", + "bitbybit.jscad.extrusions.extrudeRectangularPoints": "आयताकार बिंदु एक्सट्रूड", + "extrudeRectangularPoints": "आयताकार बिंदु एक्सट्रूड", + "bitbybit.jscad.extrusions.extrudeRectangularPoints_description": "2डी बिंदु आयताकार एक्सट्रूड करता है", + "bitbybit.jscad.extrusions.extrudeRotate": "घुमाएँ एक्सट्रूड", + "extrudeRotate": "घुमाएँ एक्सट्रूड", + "bitbybit.jscad.extrusions.extrudeRotate_description": "2डी बिंदु घुमाता और एक्सट्रूड करता है", + "polygon": "बहुभुज", + "startAngle": "प्रारंभ कोण", + "bitbybit.jscad.hulls.hullChain": "हल श्रृंखला", + "hulls": "हल", + "hullChain": "हल श्रृंखला", + "bitbybit.jscad.hulls.hullChain_description": "क्रम में ठोस या 2डी ज्यामिति जोड़ता है", + "bitbybit.jscad.hulls.hull": "हल", + "hull": "हल", + "bitbybit.jscad.hulls.hull_description": "उत्तल हल ठोस या 2डी ज्यामिति जोड़ता है", + "bitbybit.jscad.path.createFromPoints": "बिंदुओं से", + "createFromPoints": "बिंदुओं से", + "bitbybit.jscad.path.createFromPoints_description": "बिंदुओं से 2डी पथ बनाता है", + "Base.Point2[]": "बेस बिंदु 2 ऐरे", + "bitbybit.jscad.path.createPathsFromPoints": "बिंदु सूचियों से पथ", + "createPathsFromPoints": "बिंदु सूचियों से पथ", + "bitbybit.jscad.path.createPathsFromPoints_description": "बिंदु सूचियों से 2डी पथ बनाता है", + "pointsLists": "बिंदु सूचियाँ", + "Base.Point3[][] | Base.Point2[][]": "बेस बिंदु 3 या 2 ऐरे", + "bitbybit.jscad.path.createFromPolyline": "पॉलीलाइन से", + "createFromPolyline": "पॉलीलाइन से", + "bitbybit.jscad.path.createFromPolyline_description": "पॉलीलाइन से 2डी पथ बनाता है", + "bitbybit.jscad.path.createEmpty": "खाली", + "createEmpty": "खाली", + "bitbybit.jscad.path.createEmpty_description": "खाली 2डी पथ बनाता है", + "bitbybit.jscad.path.close": "बंद करें", + "close": "बंद करें", + "bitbybit.jscad.path.close_description": "खुला 2डी पथ बंद करता है", + "bitbybit.jscad.path.appendPoints": "बिंदु जोड़ें", + "appendPoints": "बिंदु जोड़ें", + "bitbybit.jscad.path.appendPoints_description": "पथ को 2डी बिंदुओं के साथ जोड़ता है", + "append": "जोड़ें", + "bitbybit.jscad.path.appendPolyline": "पॉलीलाइन जोड़ें", + "appendPolyline": "पॉलीलाइन जोड़ें", + "bitbybit.jscad.path.appendPolyline_description": "पथ को पॉलीलाइन के साथ जोड़ता है", + "bitbybit.jscad.path.appendArc": "चाप जोड़ें", + "appendArc": "चाप जोड़ें", + "bitbybit.jscad.path.appendArc_description": "पथ में चाप जोड़ता है", + "xAxisRotation": "एक्स अक्ष घूर्णन", + "clockwise": "घड़ी की दिशा में", + "large": "बड़ा", + "bitbybit.jscad.polygon.createFromPoints": "बिंदुओं से", + "bitbybit.jscad.polygon.createFromPoints_description": "बिंदुओं से 2डी बहुभुज बनाता है", + "bitbybit.jscad.polygon.createFromPolyline": "पॉलीलाइन से", + "bitbybit.jscad.polygon.createFromPolyline_description": "पॉलीलाइन से 2डी बहुभुज बनाता है", + "bitbybit.jscad.polygon.createFromCurve": "वक्र से", + "createFromCurve": "वक्र से", + "bitbybit.jscad.polygon.createFromCurve_description": "वक्र से 2डी बहुभुज बनाता है", + "bitbybit.jscad.polygon.createFromPath": "पथ से", + "createFromPath": "पथ से", + "bitbybit.jscad.polygon.createFromPath_description": "पथ से 2डी बहुभुज बनाता है", + "bitbybit.jscad.polygon.circle": "वृत्त", + "bitbybit.jscad.polygon.circle_description": "2डी बहुभुज वृत्त बनाता है", + "bitbybit.jscad.polygon.ellipse": "अंडाकार", + "ellipse": "अंडाकार", + "bitbybit.jscad.polygon.ellipse_description": "2डी बहुभुज अंडाकार बनाता है", + "bitbybit.jscad.polygon.rectangle": "आयत", + "rectangle": "आयत", + "bitbybit.jscad.polygon.rectangle_description": "2डी बहुभुज आयत बनाता है", + "bitbybit.jscad.polygon.roundedRectangle": "गोल आयत", + "roundedRectangle": "गोल आयत", + "bitbybit.jscad.polygon.roundedRectangle_description": "2डी गोल आयत बनाता है", + "roundRadius": "गोल त्रिज्या", + "bitbybit.jscad.polygon.square": "वर्ग", + "square": "वर्ग", + "bitbybit.jscad.polygon.square_description": "2डी बहुभुज वर्ग बनाता है", + "bitbybit.jscad.polygon.star": "तारा", + "star": "तारा", + "bitbybit.jscad.polygon.star_description": "2डी बहुभुज तारा बनाता है", + "vertices": "शीर्ष", + "bitbybit.jscad.shapes.cube": "घन", + "cube": "घन", + "bitbybit.jscad.shapes.cube_description": "3डी घन आकार बनाता है", + "bitbybit.jscad.shapes.cubesOnCenterPoints": "केंद्र बिंदुओं पर घन", + "cubesOnCenterPoints": "केंद्र बिंदुओं पर घन", + "bitbybit.jscad.shapes.cubesOnCenterPoints_description": "केंद्र बिंदुओं पर 3डी घन बनाता है", + "primitives on centers": "केंद्रों पर आदिम", + "bitbybit.jscad.shapes.cuboid": "घनाभ", + "cuboid": "घनाभ", + "bitbybit.jscad.shapes.cuboid_description": "3डी घनाभ आकार बनाता है", + "bitbybit.jscad.shapes.cuboidsOnCenterPoints": "केंद्र बिंदुओं पर घनाभ", + "cuboidsOnCenterPoints": "केंद्र बिंदुओं पर घनाभ", + "bitbybit.jscad.shapes.cuboidsOnCenterPoints_description": "केंद्र बिंदुओं पर 3डी घनाभ बनाता है", + "bitbybit.jscad.shapes.cylinderElliptic": "अंडाकार सिलेंडर", + "cylinderElliptic": "अंडाकार सिलेंडर", + "bitbybit.jscad.shapes.cylinderElliptic_description": "3डी अंडाकार सिलेंडर ठोस बनाता है", + "startRadius": "प्रारंभ त्रिज्या", + "endRadius": "अंत त्रिज्या", + "bitbybit.jscad.shapes.cylinderEllipticOnCenterPoints": "केंद्र बिंदुओं पर अंडाकार सिलेंडर", + "cylinderEllipticOnCenterPoints": "केंद्र बिंदुओं पर अंडाकार सिलेंडर", + "bitbybit.jscad.shapes.cylinderEllipticOnCenterPoints_description": "केंद्र बिंदुओं पर 3डी अंडाकार सिलेंडर बनाता है", + "bitbybit.jscad.shapes.cylinder": "सिलेंडर", + "cylinder": "सिलेंडर", + "bitbybit.jscad.shapes.cylinder_description": "3डी सिलेंडर ठोस बनाता है", + "bitbybit.jscad.shapes.cylindersOnCenterPoints": "केंद्र बिंदुओं पर सिलेंडर", + "cylindersOnCenterPoints": "केंद्र बिंदुओं पर सिलेंडर", + "bitbybit.jscad.shapes.cylindersOnCenterPoints_description": "केंद्र बिंदुओं पर 3डी सिलेंडर बनाता है", + "bitbybit.jscad.shapes.ellipsoid": "अंडाभ", + "ellipsoid": "अंडाभ", + "bitbybit.jscad.shapes.ellipsoid_description": "3डी अंडाभ ठोस बनाता है", + "bitbybit.jscad.shapes.ellipsoidsOnCenterPoints": "केंद्र बिंदुओं पर अंडाभ", + "ellipsoidsOnCenterPoints": "केंद्र बिंदुओं पर अंडाभ", + "bitbybit.jscad.shapes.ellipsoidsOnCenterPoints_description": "केंद्र बिंदुओं पर 3डी अंडाभ बनाता है", + "bitbybit.jscad.shapes.geodesicSphere": "भूगणितीय गोला", + "geodesicSphere": "भूगणितीय गोला", + "bitbybit.jscad.shapes.geodesicSphere_description": "3डी भूगणितीय गोला ठोस बनाता है", + "frequency": "आवृत्ति", + "bitbybit.jscad.shapes.geodesicSpheresOnCenterPoints": "केंद्र बिंदुओं पर भूगणितीय गोले", + "geodesicSpheresOnCenterPoints": "केंद्र बिंदुओं पर भूगणितीय गोले", + "bitbybit.jscad.shapes.geodesicSpheresOnCenterPoints_description": "केंद्र बिंदुओं पर 3डी भूगणितीय गोले बनाता है", + "bitbybit.jscad.shapes.roundedCuboid": "गोल घनाभ", + "roundedCuboid": "गोल घनाभ", + "bitbybit.jscad.shapes.roundedCuboid_description": "3डी गोल घनाभ ठोस बनाता है", + "bitbybit.jscad.shapes.roundedCuboidsOnCenterPoints": "केंद्र बिंदुओं पर गोल घनाभ", + "roundedCuboidsOnCenterPoints": "केंद्र बिंदुओं पर गोल घनाभ", + "bitbybit.jscad.shapes.roundedCuboidsOnCenterPoints_description": "केंद्र बिंदुओं पर 3डी गोल घनाभ बनाता है", + "bitbybit.jscad.shapes.roundedCylinder": "गोल सिलेंडर", + "roundedCylinder": "गोल सिलेंडर", + "bitbybit.jscad.shapes.roundedCylinder_description": "3डी गोल सिलेंडर ठोस बनाता है", + "bitbybit.jscad.shapes.roundedCylindersOnCenterPoints": "केंद्र बिंदुओं पर गोल सिलेंडर", + "roundedCylindersOnCenterPoints": "केंद्र बिंदुओं पर गोल सिलेंडर", + "bitbybit.jscad.shapes.roundedCylindersOnCenterPoints_description": "केंद्र बिंदुओं पर 3डी गोल सिलेंडर बनाता है", + "bitbybit.jscad.shapes.sphere": "गोला", + "sphere": "गोला", + "bitbybit.jscad.shapes.sphere_description": "3डी गोला ठोस बनाता है", + "bitbybit.jscad.shapes.spheresOnCenterPoints": "केंद्र बिंदुओं पर गोले", + "spheresOnCenterPoints": "केंद्र बिंदुओं पर गोले", + "bitbybit.jscad.shapes.spheresOnCenterPoints_description": "केंद्र बिंदुओं पर 3डी गोले बनाता है", + "bitbybit.jscad.shapes.torus": "टोरस", + "torus": "टोरस", + "bitbybit.jscad.shapes.torus_description": "3डी टोरस ठोस बनाता है", + "innerSegments": "आंतरिक खंड", + "outerSegments": "बाहरी खंड", + "innerRotation": "आंतरिक घूर्णन", + "outerRotation": "बाहरी घूर्णन", + "bitbybit.jscad.shapes.fromPolygonPoints": "बहुभुज बिंदुओं से", + "fromPolygonPoints": "बहुभुज बिंदुओं से", + "bitbybit.jscad.shapes.fromPolygonPoints_description": "नेस्टेड बहुभुज बिंदुओं से 3डी आकार बनाता है", + "polygonPoints": "बहुभुज बिंदु", + "Base.Point3[][]": "बेस बिंदु 3 ऐरे", + "bitbybit.jscad.text.cylindricalText": "बेलनाकार टेक्स्ट", + "cylindricalText": "बेलनाकार टेक्स्ट", + "bitbybit.jscad.text.cylindricalText_description": "चेन हल किए गए सिलेंडरों के साथ टेक्स्ट बनाता है", + "extrusionHeight": "एक्सट्रूजन ऊंचाई", + "extrusionSize": "एक्सट्रूजन आकार", + "xOffset": "एक्स ऑफसेट", + "yOffset": "वाई ऑफसेट", + "letterSpacing": "अक्षर स्पेसिंग", + "jscadTextAlignEnum": "जेएससीएडी टेक्स्ट संरेखण एनम", + "extrudeOffset": "एक्सट्रूड ऑफसेट", + "bitbybit.jscad.text.sphericalText": "गोलाकार टेक्स्ट", + "sphericalText": "गोलाकार टेक्स्ट", + "bitbybit.jscad.text.sphericalText_description": "चेन हल किए गए गोलों के साथ टेक्स्ट बनाता है", + "bitbybit.jscad.text.createVectorText": "वेक्टर टेक्स्ट बनाएं", + "createVectorText": "वेक्टर टेक्स्ट बनाएं", + "bitbybit.jscad.text.createVectorText_description": "वेक्टर टेक्स्ट बनाता है", + "bitbybit.jscad.colors.colorize": "रंगीन करें", + "colors": "रंग", + "colorize": "रंगीन करें", + "bitbybit.jscad.colors.colorize_description": "जेएससीएडी ज्यामिति रंगीन करता है", + "bitbybit.manifold.manifoldToMeshPointer": "मैनिफोल्ड से मेश पॉइंटर", + "manifold": "मैनिफोल्ड", + "manifoldToMeshPointer": "मैनिफोल्ड से मेश पॉइंटर", + "bitbybit.manifold.manifoldToMeshPointer_description": "मैनिफोल्ड आकार को मेश पॉइंटर में बदलता है", + "meshing": "मेशिंग", + "normalIdx": "नॉर्मल सूचकांक", + "bitbybit.manifold.decomposeManifoldOrCrossSection": "मैनिफोल्ड या क्रॉस सेक्शन विघटित करें", + "decomposeManifoldOrCrossSection": "मैनिफोल्ड या क्रॉस सेक्शन विघटित करें", + "bitbybit.manifold.decomposeManifoldOrCrossSection_description": "मैनिफोल्ड या क्रॉस सेक्शन को मेश या बहुभुज में विघटित करता है", + "decompose": "विघटित करें", + "manifoldOrCrossSection": "मैनिफोल्ड या क्रॉस सेक्शन", + "bitbybit.manifold.decomposeManifoldsOrCrossSections": "मैनिफोल्ड या क्रॉस सेक्शन विघटित करें", + "decomposeManifoldsOrCrossSections": "मैनिफोल्ड या क्रॉस सेक्शन विघटित करें", + "bitbybit.manifold.decomposeManifoldsOrCrossSections_description": "मैनिफोल्ड या क्रॉस सेक्शन को मेश या बहुभुज में विघटित करता है", + "manifoldsOrCrossSections": "मैनिफोल्ड या क्रॉस सेक्शन", + "bitbybit.manifold.deleteManifoldOrCrossSection": "मैनिफोल्ड या क्रॉस सेक्शन हटाएं", + "deleteManifoldOrCrossSection": "मैनिफोल्ड या क्रॉस सेक्शन हटाएं", + "bitbybit.manifold.deleteManifoldOrCrossSection_description": "मेमोरी से मैनिफोल्ड या क्रॉस सेक्शन हटाता है", + "cleanup": "सफाई", + "bitbybit.manifold.deleteManifoldsOrCrossSections": "मैनिफोल्ड या क्रॉस सेक्शन हटाएं", + "deleteManifoldsOrCrossSections": "मैनिफोल्ड या क्रॉस सेक्शन हटाएं", + "bitbybit.manifold.deleteManifoldsOrCrossSections_description": "मेमोरी से मैनिफोल्ड या क्रॉस सेक्शन हटाता है", + "bitbybit.manifold.manifold.manifoldToMesh": "मैनिफोल्ड से मेश", + "manifoldToMesh": "मैनिफोल्ड से मेश", + "bitbybit.manifold.manifold.manifoldToMesh_description": "मैनिफोल्ड आकार को मेश में बदलता है", + "bitbybit.manifold.manifold.manifoldsToMeshes": "मैनिफोल्ड से मेश", + "manifoldsToMeshes": "मैनिफोल्ड से मेश", + "bitbybit.manifold.manifold.manifoldsToMeshes_description": "मैनिफोल्ड आकारों को मेश में बदलता है", + "manifolds": "मैनिफोल्ड", + "bitbybit.manifold.manifold.shapes.manifoldFromMesh": "मेश से मैनिफोल्ड", + "manifoldFromMesh": "मेश से मैनिफोल्ड", + "bitbybit.manifold.manifold.shapes.manifoldFromMesh_description": "मेश को मैनिफोल्ड में बदलता है", + "DecomposedManifoldMeshDto": "विघटित मैनिफोल्ड मेश डीटीओ", + "bitbybit.manifold.manifold.shapes.cube": "घन", + "bitbybit.manifold.manifold.shapes.cube_description": "3डी घन आकार बनाता है", + "bitbybit.manifold.manifold.shapes.sphere": "गोला", + "bitbybit.manifold.manifold.shapes.sphere_description": "3डी गोला आकार बनाता है", + "circularSegments": "वृत्ताकार खंड", + "bitbybit.manifold.manifold.shapes.tetrahedron": "चतुष्फलक", + "tetrahedron": "चतुष्फलक", + "bitbybit.manifold.manifold.shapes.tetrahedron_description": "3डी चतुष्फलक आकार बनाता है", + "bitbybit.manifold.manifold.shapes.cylinder": "सिलेंडर", + "bitbybit.manifold.manifold.shapes.cylinder_description": "3डी सिलेंडर आकार बनाता है", + "radiusLow": "निम्न त्रिज्या", + "radiusHigh": "उच्च त्रिज्या", + "bitbybit.manifold.manifold.booleans.subtract": "घटाएं", + "bitbybit.manifold.manifold.booleans.subtract_description": "दो मैनिफोल्ड आकार घटाता है", + "a to b": "ए से बी", + "manifold1": "मैनिफोल्ड 1", + "manifold2": "मैनिफोल्ड 2", + "bitbybit.manifold.manifold.booleans.add": "जोड़ें", + "bitbybit.manifold.manifold.booleans.add_description": "दो मैनिफोल्ड आकार जोड़ता है", + "bitbybit.manifold.manifold.booleans.intersect": "इंटरसेक्ट", + "bitbybit.manifold.manifold.booleans.intersect_description": "दो मैनिफोल्ड आकार इंटरसेक्ट करता है", + "bitbybit.manifold.manifold.booleans.differenceTwo": "दो अंतर", + "differenceTwo": "दो अंतर", + "bitbybit.manifold.manifold.booleans.differenceTwo_description": "दो मैनिफोल्ड आकारों का अंतर", + "2 manifolds": "2 मैनिफोल्ड", + "bitbybit.manifold.manifold.booleans.unionTwo": "दो यूनियन", + "bitbybit.manifold.manifold.booleans.unionTwo_description": "दो मैनिफोल्ड आकारों का यूनियन", + "bitbybit.manifold.manifold.booleans.intersectionTwo": "दो इंटरसेक्शन", + "intersectionTwo": "दो इंटरसेक्शन", + "bitbybit.manifold.manifold.booleans.intersectionTwo_description": "दो मैनिफोल्ड आकारों का इंटरसेक्शन", + "bitbybit.manifold.manifold.booleans.difference": "अंतर", + "bitbybit.manifold.manifold.booleans.difference_description": "एकाधिक मैनिफोल्ड आकारों का अंतर", + "bitbybit.manifold.manifold.booleans.union": "यूनियन", + "bitbybit.manifold.manifold.booleans.union_description": "एकाधिक मैनिफोल्ड आकारों का यूनियन", + "bitbybit.manifold.manifold.booleans.intersection": "इंटरसेक्शन", + "bitbybit.manifold.manifold.booleans.intersection_description": "एकाधिक मैनिफोल्ड आकारों का इंटरसेक्शन", + "bitbybit.manifold.manifold.booleans.split": "विभाजित करें", + "split": "विभाजित करें", + "bitbybit.manifold.manifold.booleans.split_description": "मैनिफोल्ड को दूसरे मैनिफोल्ड द्वारा विभाजित करता है", + "manifoldToSplit": "विभाजित करने के लिए मैनिफोल्ड", + "manifoldCutter": "मैनिफोल्ड कटर", + "bitbybit.manifold.manifold.booleans.splitByPlane": "तल द्वारा विभाजित करें", + "splitByPlane": "तल द्वारा विभाजित करें", + "bitbybit.manifold.manifold.booleans.splitByPlane_description": "मैनिफोल्ड को तल द्वारा विभाजित करता है", + "originOffset": "मूल ऑफसेट", + "bitbybit.manifold.manifold.booleans.splitByPlaneOnOffsets": "ऑफसेट पर तल द्वारा विभाजित करें", + "splitByPlaneOnOffsets": "ऑफसेट पर तल द्वारा विभाजित करें", + "bitbybit.manifold.manifold.booleans.splitByPlaneOnOffsets_description": "ऑफसेट पर तल द्वारा मैनिफोल्ड विभाजित करता है", + "originOffsets": "मूल ऑफसेट", + "bitbybit.manifold.manifold.booleans.trimByPlane": "तल द्वारा ट्रिम करें", + "trimByPlane": "तल द्वारा ट्रिम करें", + "bitbybit.manifold.manifold.booleans.trimByPlane_description": "तल द्वारा मैनिफोल्ड ट्रिम करता है", + "trim": "ट्रिम", + "bitbybit.manifold.manifold.operations.hull": "हल", + "bitbybit.manifold.manifold.operations.hull_description": "मैनिफोल्ड आकार का उत्तल हल गणना करता है", + "bitbybit.manifold.manifold.operations.hullPoints": "हल बिंदु", + "hullPoints": "हल बिंदु", + "bitbybit.manifold.manifold.operations.hullPoints_description": "बिंदुओं या मैनिफोल्ड का हल करता है", + "bitbybit.manifold.manifold.operations.slice": "स्लाइस", + "bitbybit.manifold.manifold.operations.slice_description": "ऊंचाई पर वस्तु का क्रॉस सेक्शन लौटाता है", + "cross sections": "क्रॉस सेक्शन", + "bitbybit.manifold.manifold.operations.project": "प्रक्षेपित करें", + "bitbybit.manifold.manifold.operations.project_description": "आकृति रूपरेखा से xy तल पर प्रक्षेपण बनाता है", + "bitbybit.manifold.manifold.operations.setTolerance": "सहिष्णुता सेट करें", + "setTolerance": "सहिष्णुता सेट करें", + "bitbybit.manifold.manifold.operations.setTolerance_description": "मैनिफोल्ड के लिए सहिष्णुता मान सेट करता है", + "basic": "बुनियादी", + "bitbybit.manifold.manifold.operations.reserveIds": "आईडी आरक्षित करें", + "reserveIds": "आईडी आरक्षित करें", + "bitbybit.manifold.manifold.operations.reserveIds_description": "अनुक्रमिक मेश आईडी आरक्षित करता है", + "count": "गिनती", + "bitbybit.manifold.manifold.operations.asOriginal": "मूल के रूप में", + "asOriginal": "मूल के रूप में", + "bitbybit.manifold.manifold.operations.asOriginal_description": "मैनिफोल्ड आईडी को मूल के रूप में रीसेट करता है", + "bitbybit.manifold.manifold.operations.compose": "कंपोज करें", + "compose": "कंपोज करें", + "bitbybit.manifold.manifold.operations.compose_description": "मैनिफोल्ड की सूची से मैनिफोल्ड बनाता है", + "composition": "रचना", + "bitbybit.manifold.manifold.operations.decompose": "विघटित करें", + "bitbybit.manifold.manifold.operations.decompose_description": "मैनिफोल्ड को डिस्कनेक्ट किए गए भागों में विघटित करता है", + "bitbybit.manifold.manifold.operations.calculateNormals": "नॉर्मल गणना करें", + "calculateNormals": "नॉर्मल गणना करें", + "bitbybit.manifold.manifold.operations.calculateNormals_description": "शीर्ष नॉर्मल गणना करता है", + "adjustments": "समायोजन", + "minSharpAngle": "न्यूनतम तेज कोण", + "bitbybit.manifold.manifold.operations.calculateCurvature": "वक्रता गणना करें", + "calculateCurvature": "वक्रता गणना करें", + "bitbybit.manifold.manifold.operations.calculateCurvature_description": "शीर्षों के लिए वक्रता गणना करता है", + "gaussianIdx": "गॉसियन सूचकांक", + "meanIdx": "मीन सूचकांक", + "bitbybit.manifold.manifold.operations.refineToTolerance": "सहिष्णुता तक परिष्कृत करें", + "refineToTolerance": "सहिष्णुता तक परिष्कृत करें", + "bitbybit.manifold.manifold.operations.refineToTolerance_description": "मेश को सहिष्णुता तक परिष्कृत करता है", + "bitbybit.manifold.manifold.operations.refineToLength": "लंबाई तक परिष्कृत करें", + "refineToLength": "लंबाई तक परिष्कृत करें", + "bitbybit.manifold.manifold.operations.refineToLength_description": "मेश को लंबाई तक परिष्कृत करता है", + "bitbybit.manifold.manifold.operations.refine": "परिष्कृत करें", + "refine": "परिष्कृत करें", + "bitbybit.manifold.manifold.operations.refine_description": "किनारों को विभाजित करके मेश परिष्कृत करता है", + "bitbybit.manifold.manifold.operations.smoothOut": "स्मूथ आउट करें", + "smoothOut": "स्मूथ आउट करें", + "bitbybit.manifold.manifold.operations.smoothOut_description": "स्पर्शरेखा वेक्टर के साथ मैनिफोल्ड स्मूथ करता है", + "minSmoothness": "न्यूनतम स्मूथनेस", + "bitbybit.manifold.manifold.operations.smoothByNormals": "नॉर्मल द्वारा स्मूथ करें", + "smoothByNormals": "नॉर्मल द्वारा स्मूथ करें", + "bitbybit.manifold.manifold.operations.smoothByNormals_description": "शीर्ष नॉर्मल का उपयोग करके मैनिफोल्ड स्मूथ करता है", + "bitbybit.manifold.manifold.transforms.scale3D": "3डी स्केल", + "scale3D": "3डी स्केल", + "bitbybit.manifold.manifold.transforms.scale3D_description": "3डी वेक्टर के साथ मैनिफोल्ड स्केल करता है", + "bitbybit.manifold.manifold.transforms.scale": "स्केल", + "bitbybit.manifold.manifold.transforms.scale_description": "एकल कारक के साथ मैनिफोल्ड स्केल करता है", + "bitbybit.manifold.manifold.transforms.mirror": "दर्पण", + "bitbybit.manifold.manifold.transforms.mirror_description": "तल पर मैनिफोल्ड दर्पणित करता है", + "bitbybit.manifold.manifold.transforms.translate": "स्थानांतरित करें", + "bitbybit.manifold.manifold.transforms.translate_description": "वेक्टर के साथ मैनिफोल्ड स्थानांतरित करता है", + "bitbybit.manifold.manifold.transforms.translateByVectors": "वेक्टर द्वारा स्थानांतरित करें", + "translateByVectors": "वेक्टर द्वारा स्थानांतरित करें", + "bitbybit.manifold.manifold.transforms.translateByVectors_description": "एकाधिक वेक्टर द्वारा मैनिफोल्ड स्थानांतरित करता है", + "bitbybit.manifold.manifold.transforms.translateXYZ": "xyz स्थानांतरित करें", + "translateXYZ": "xyz स्थानांतरित करें", + "bitbybit.manifold.manifold.transforms.translateXYZ_description": "x y z के साथ मैनिफोल्ड स्थानांतरित करता है", + "bitbybit.manifold.manifold.transforms.rotate": "घुमाएँ", + "bitbybit.manifold.manifold.transforms.rotate_description": "यूलर कोणों के साथ मैनिफोल्ड घुमाता है", + "bitbybit.manifold.manifold.transforms.rotateXYZ": "xyz घुमाएँ", + "rotateXYZ": "xyz घुमाएँ", + "bitbybit.manifold.manifold.transforms.rotateXYZ_description": "x y z यूलर कोणों के साथ मैनिफोल्ड घुमाता है", + "bitbybit.manifold.manifold.transforms.transform": "रूपांतरित करें", + "bitbybit.manifold.manifold.transforms.transform_description": "4x4 मैट्रिक्स के साथ मैनिफोल्ड रूपांतरित करता है", + "matrix": "मैट्रिक्स", + "Base.TransformMatrix": "बेस रूपांतरण मैट्रिक्स", + "bitbybit.manifold.manifold.transforms.transforms": "रूपांतरण", + "bitbybit.manifold.manifold.transforms.transforms_description": "एकाधिक 4x4 मैट्रिक्स के साथ मैनिफोल्ड रूपांतरित करता है", + "bitbybit.manifold.manifold.evaluate.surfaceArea": "सतह क्षेत्रफल", + "evaluate": "मूल्यांकन करें", + "surfaceArea": "सतह क्षेत्रफल", + "bitbybit.manifold.manifold.evaluate.surfaceArea_description": "मैनिफोल्ड का सतह क्षेत्रफल प्राप्त करता है", + "bitbybit.manifold.manifold.evaluate.volume": "आयतन", + "volume": "आयतन", + "bitbybit.manifold.manifold.evaluate.volume_description": "मैनिफोल्ड का आयतन प्राप्त करता है", + "bitbybit.manifold.manifold.evaluate.isEmpty": "खाली है", + "isEmpty": "खाली है", + "bitbybit.manifold.manifold.evaluate.isEmpty_description": "जांचता है कि क्या मैनिफोल्ड में त्रिकोण हैं", + "bitbybit.manifold.manifold.evaluate.numVert": "शीर्ष संख्या", + "numVert": "शीर्ष संख्या", + "bitbybit.manifold.manifold.evaluate.numVert_description": "मैनिफोल्ड में शीर्षों की संख्या प्राप्त करता है", + "bitbybit.manifold.manifold.evaluate.numTri": "त्रि संख्या", + "numTri": "त्रि संख्या", + "bitbybit.manifold.manifold.evaluate.numTri_description": "मैनिफोल्ड में त्रिकोणों की संख्या प्राप्त करता है", + "bitbybit.manifold.manifold.evaluate.numEdge": "किनारा संख्या", + "numEdge": "किनारा संख्या", + "bitbybit.manifold.manifold.evaluate.numEdge_description": "मैनिफोल्ड में किनारों की संख्या प्राप्त करता है", + "bitbybit.manifold.manifold.evaluate.numProp": "गुण संख्या", + "numProp": "गुण संख्या", + "bitbybit.manifold.manifold.evaluate.numProp_description": "मैनिफोल्ड में गुणों की संख्या प्राप्त करता है", + "bitbybit.manifold.manifold.evaluate.numPropVert": "गुण शीर्ष संख्या", + "numPropVert": "गुण शीर्ष संख्या", + "bitbybit.manifold.manifold.evaluate.numPropVert_description": "मैनिफोल्ड में गुण शीर्षों की संख्या प्राप्त करता है", + "bitbybit.manifold.manifold.evaluate.boundingBox": "बाउंडिंग बॉक्स", + "boundingBox": "बाउंडिंग बॉक्स", + "bitbybit.manifold.manifold.evaluate.boundingBox_description": "मैनिफोल्ड का अक्ष-संरेखित बाउंडिंग बॉक्स प्राप्त करता है", + "bitbybit.manifold.manifold.evaluate.tolerance": "सहिष्णुता", + "bitbybit.manifold.manifold.evaluate.tolerance_description": "मैनिफोल्ड शीर्षों की सहिष्णुता प्राप्त करता है", + "bitbybit.manifold.manifold.evaluate.genus": "जीनस", + "genus": "जीनस", + "bitbybit.manifold.manifold.evaluate.genus_description": "मैनिफोल्ड का जीनस प्राप्त करता है", + "bitbybit.manifold.manifold.evaluate.minGap": "न्यूनतम गैप", + "minGap": "न्यूनतम गैप", + "bitbybit.manifold.manifold.evaluate.minGap_description": "दो मैनिफोल्ड के बीच न्यूनतम गैप प्राप्त करता है", + "searchLength": "खोज लंबाई", + "bitbybit.manifold.manifold.evaluate.originalID": "मूल आईडी", + "originalID": "मूल आईडी", + "bitbybit.manifold.manifold.evaluate.originalID_description": "मैनिफोल्ड की मूल आईडी प्राप्त करता है", + "bitbybit.manifold.crossSection.crossSectionToPolygons": "क्रॉस सेक्शन से बहुभुज", + "crossSection": "क्रॉस सेक्शन", + "crossSectionToPolygons": "क्रॉस सेक्शन से बहुभुज", + "bitbybit.manifold.crossSection.crossSectionToPolygons_description": "क्रॉस सेक्शन को बहुभुज में बदलता है", + "bitbybit.manifold.crossSection.crossSectionsToPolygons": "क्रॉस सेक्शन से बहुभुज", + "crossSectionsToPolygons": "क्रॉस सेक्शन से बहुभुज", + "bitbybit.manifold.crossSection.crossSectionsToPolygons_description": "क्रॉस सेक्शन को बहुभुज में बदलता है", + "crossSections": "क्रॉस सेक्शन", + "bitbybit.manifold.crossSection.shapes.create": "बनाएं", + "bitbybit.manifold.crossSection.shapes.create_description": "कंटूर से 2डी क्रॉस सेक्शन बनाता है", + "Base.Vector2[][]": "बेस वेक्टर 2 ऐरे", + "fillRule": "भरने का नियम", + "fillRuleEnum": "भरने का नियम एनम", + "bitbybit.manifold.crossSection.shapes.square": "वर्ग", + "bitbybit.manifold.crossSection.shapes.square_description": "2डी वर्ग क्रॉस सेक्शन बनाता है", + "bitbybit.manifold.crossSection.shapes.circle": "वृत्त", + "bitbybit.manifold.crossSection.shapes.circle_description": "2डी वृत्त क्रॉस सेक्शन बनाता है", + "bitbybit.manifold.crossSection.shapes.rectangle": "आयत", + "bitbybit.manifold.crossSection.shapes.rectangle_description": "2डी आयत क्रॉस सेक्शन बनाता है", + "bitbybit.manifold.crossSection.operations.hull": "हल", + "bitbybit.manifold.crossSection.operations.hull_description": "क्रॉस सेक्शन के लिए उत्तल हल गणना करता है", + "bitbybit.manifold.crossSection.operations.extrude": "एक्सट्रूड", + "bitbybit.manifold.crossSection.operations.extrude_description": "क्रॉस सेक्शन को 3डी आकार में एक्सट्रूड करता है", + "nDivisions": "एन विभाजन", + "twistDegrees": "ट्विस्ट डिग्री", + "scaleTopX": "स्केल शीर्ष एक्स", + "scaleTopY": "स्केल शीर्ष वाई", + "bitbybit.manifold.crossSection.operations.revolve": "घुमाएँ", + "bitbybit.manifold.crossSection.operations.revolve_description": "क्रॉस सेक्शन को 3डी आकार में घुमाता है", + "revolveDegrees": "घुमाएँ डिग्री", + "matchProfile": "प्रोफ़ाइल मिलान", + "bitbybit.manifold.crossSection.operations.offset": "ऑफसेट", + "bitbybit.manifold.crossSection.operations.offset_description": "डेल्टा के साथ क्रॉस सेक्शन ऑफसेट करता है", + "manifoldJoinTypeEnum": "मैनिफोल्ड जॉइन प्रकार एनम", + "miterLimit": "माइट्र सीमा", + "bitbybit.manifold.crossSection.operations.simplify": "सरल बनाएं", + "simplify": "सरल बनाएं", + "bitbybit.manifold.crossSection.operations.simplify_description": "क्रॉस सेक्शन कंटूर सरल बनाता है", + "epsilon": "एप्सिलॉन", + "bitbybit.manifold.crossSection.operations.compose": "कंपोज करें", + "bitbybit.manifold.crossSection.operations.compose_description": "एकाधिक क्रॉस सेक्शन को एक में कंपोज करता है", + "bitbybit.manifold.crossSection.operations.decompose": "विघटित करें", + "bitbybit.manifold.crossSection.operations.decompose_description": "क्रॉस सेक्शन को भागों में विघटित करता है", + "bitbybit.manifold.crossSection.booleans.subtract": "घटाएं", + "bitbybit.manifold.crossSection.booleans.subtract_description": "दो क्रॉस सेक्शन घटाता है", + "crossSection1": "क्रॉस सेक्शन 1", + "crossSection2": "क्रॉस सेक्शन 2", + "bitbybit.manifold.crossSection.booleans.add": "जोड़ें", + "bitbybit.manifold.crossSection.booleans.add_description": "दो क्रॉस सेक्शन जोड़ता है", + "bitbybit.manifold.crossSection.booleans.intersect": "इंटरसेक्ट", + "bitbybit.manifold.crossSection.booleans.intersect_description": "दो क्रॉस सेक्शन इंटरसेक्ट करता है", + "bitbybit.manifold.crossSection.booleans.differenceTwo": "दो अंतर", + "bitbybit.manifold.crossSection.booleans.differenceTwo_description": "दो क्रॉस सेक्शन का अंतर", + "2 cross sections": "2 क्रॉस सेक्शन", + "bitbybit.manifold.crossSection.booleans.unionTwo": "दो यूनियन", + "bitbybit.manifold.crossSection.booleans.unionTwo_description": "दो क्रॉस सेक्शन का यूनियन", + "bitbybit.manifold.crossSection.booleans.intersectionTwo": "दो इंटरसेक्शन", + "bitbybit.manifold.crossSection.booleans.intersectionTwo_description": "दो क्रॉस सेक्शन का इंटरसेक्शन", + "bitbybit.manifold.crossSection.booleans.difference": "अंतर", + "bitbybit.manifold.crossSection.booleans.difference_description": "एकाधिक क्रॉस सेक्शन का अंतर", + "bitbybit.manifold.crossSection.booleans.union": "यूनियन", + "bitbybit.manifold.crossSection.booleans.union_description": "एकाधिक क्रॉस सेक्शन का यूनियन", + "bitbybit.manifold.crossSection.booleans.intersection": "इंटरसेक्शन", + "bitbybit.manifold.crossSection.booleans.intersection_description": "एकाधिक क्रॉस सेक्शन का इंटरसेक्शन", + "bitbybit.manifold.crossSection.transforms.scale2D": "2डी स्केल", + "scale2D": "2डी स्केल", + "bitbybit.manifold.crossSection.transforms.scale2D_description": "2डी वेक्टर के साथ क्रॉस सेक्शन स्केल करता है", + "bitbybit.manifold.crossSection.transforms.scale": "स्केल", + "bitbybit.manifold.crossSection.transforms.scale_description": "एकल कारक के साथ क्रॉस सेक्शन स्केल करता है", + "bitbybit.manifold.crossSection.transforms.mirror": "दर्पण", + "bitbybit.manifold.crossSection.transforms.mirror_description": "तल पर क्रॉस सेक्शन दर्पणित करता है", + "bitbybit.manifold.crossSection.transforms.translate": "स्थानांतरित करें", + "bitbybit.manifold.crossSection.transforms.translate_description": "वेक्टर के साथ क्रॉस सेक्शन स्थानांतरित करता है", + "bitbybit.manifold.crossSection.transforms.translateXY": "xy स्थानांतरित करें", + "translateXY": "xy स्थानांतरित करें", + "bitbybit.manifold.crossSection.transforms.translateXY_description": "x y के साथ क्रॉस सेक्शन स्थानांतरित करता है", + "bitbybit.manifold.crossSection.transforms.rotate": "घुमाएँ", + "bitbybit.manifold.crossSection.transforms.rotate_description": "डिग्री के साथ क्रॉस सेक्शन घुमाता है", + "degrees": "डिग्री", + "bitbybit.manifold.crossSection.transforms.transform": "रूपांतरित करें", + "bitbybit.manifold.crossSection.transforms.transform_description": "3x3 मैट्रिक्स के साथ क्रॉस सेक्शन रूपांतरित करता है", + "Base.TransformMatrix3x3": "बेस रूपांतरण मैट्रिक्स 3x3", + "bitbybit.manifold.crossSection.evaluate.area": "क्षेत्रफल", + "area": "क्षेत्रफल", + "bitbybit.manifold.crossSection.evaluate.area_description": "क्रॉस सेक्शन का क्षेत्रफल प्राप्त करता है", + "bitbybit.manifold.crossSection.evaluate.isEmpty": "खाली है", + "bitbybit.manifold.crossSection.evaluate.isEmpty_description": "जांचता है कि क्या क्रॉस सेक्शन खाली है", + "bitbybit.manifold.crossSection.evaluate.numVert": "शीर्ष संख्या", + "bitbybit.manifold.crossSection.evaluate.numVert_description": "क्रॉस सेक्शन में शीर्षों की संख्या प्राप्त करता है", + "bitbybit.manifold.crossSection.evaluate.numContour": "कंटूर संख्या", + "numContour": "कंटूर संख्या", + "bitbybit.manifold.crossSection.evaluate.numContour_description": "क्रॉस सेक्शन में कंटूर की संख्या प्राप्त करता है", + "bitbybit.manifold.crossSection.evaluate.bounds": "बाउंड्स", + "bounds": "बाउंड्स", + "bitbybit.manifold.crossSection.evaluate.bounds_description": "कंटूर के बाउंड्स को आयत के रूप में प्राप्त करता है", + "bitbybit.manifold.mesh.operations.merge": "मर्ज", + "merge": "मर्ज", + "bitbybit.manifold.mesh.operations.merge_description": "वर्टेक्स को मैनिफोल्ड सॉलिड में मर्ज करता है", + "bitbybit.manifold.mesh.evaluate.position": "स्थिति", + "bitbybit.manifold.mesh.evaluate.position_description": "मेश वर्टेक्स इंडेक्स पर स्थिति प्राप्त करता है", + "vertexIndex": "शीर्ष सूचकांक", + "bitbybit.manifold.mesh.evaluate.verts": "वर्टेक्स", + "verts": "वर्टेक्स", + "bitbybit.manifold.mesh.evaluate.verts_description": "त्रिकोण के तीन वर्टेक्स इंडेक्स प्राप्त करता है", + "triangleIndex": "त्रिकोण सूचकांक", + "bitbybit.manifold.mesh.evaluate.tangent": "स्पर्शरेखा", + "tangent": "स्पर्शरेखा", + "bitbybit.manifold.mesh.evaluate.tangent_description": "आधे किनारे की स्पर्शरेखा वेक्टर प्राप्त करता है", + "halfEdgeIndex": "आधा किनारा सूचकांक", + "bitbybit.manifold.mesh.evaluate.extras": "अतिरिक्त", + "extras": "अतिरिक्त", + "bitbybit.manifold.mesh.evaluate.extras_description": "शीर्ष के अतिरिक्त गुण प्राप्त करता है", + "bitbybit.manifold.mesh.evaluate.transform": "रूपांतरित करें", + "bitbybit.manifold.mesh.evaluate.transform_description": "मेश का 4x4 रूपांतरण मैट्रिक्स प्राप्त करता है", + "bitbybit.manifold.mesh.evaluate.numProp": "गुण संख्या", + "bitbybit.manifold.mesh.evaluate.numProp_description": "प्रति शीर्ष गुणों की संख्या प्राप्त करता है", + "bitbybit.manifold.mesh.evaluate.numVert": "शीर्ष संख्या", + "bitbybit.manifold.mesh.evaluate.numVert_description": "गुण शीर्षों की संख्या प्राप्त करता है", + "bitbybit.manifold.mesh.evaluate.numTri": "त्रि संख्या", + "bitbybit.manifold.mesh.evaluate.numTri_description": "मेश पर त्रिकोणों की संख्या प्राप्त करता है", + "bitbybit.manifold.mesh.evaluate.numRun": "रन संख्या", + "numRun": "रन संख्या", + "bitbybit.manifold.mesh.evaluate.numRun_description": "त्रिकोण रन की संख्या प्राप्त करता है", + "bitbybit.logic.boolean": "बूलियन", + "logic": "तर्क", + "bitbybit.logic.boolean_description": "बूलियन मान बनाता है", + "bitbybit.logic.randomBooleans": "यादृच्छिक बूलियन", + "randomBooleans": "यादृच्छिक बूलियन", + "bitbybit.logic.randomBooleans_description": "यादृच्छिक बूलियन सूची बनाता है", + "trueThreshold": "सत्य थ्रेशोल्ड", + "bitbybit.logic.twoThresholdRandomGradient": "दो थ्रेशोल्ड यादृच्छिक ग्रेडिएंट", + "twoThresholdRandomGradient": "दो थ्रेशोल्ड यादृच्छिक ग्रेडिएंट", + "bitbybit.logic.twoThresholdRandomGradient_description": "थ्रेशोल्ड के साथ यादृच्छिक बूलियन सूची बनाता है", + "numbers": "संख्याएँ", + "thresholdTotalTrue": "थ्रेशोल्ड कुल सत्य", + "thresholdTotalFalse": "थ्रेशोल्ड कुल असत्य", + "nrLevels": "स्तरों की संख्या", + "bitbybit.logic.thresholdBooleanList": "थ्रेशोल्ड बूलियन सूची", + "thresholdBooleanList": "थ्रेशोल्ड बूलियन सूची", + "bitbybit.logic.thresholdBooleanList_description": "थ्रेशोल्ड के साथ बूलियन सूची बनाता है", + "threshold": "थ्रेशोल्ड", + "bitbybit.logic.thresholdGapsBooleanList": "थ्रेशोल्ड गैप बूलियन सूची", + "thresholdGapsBooleanList": "थ्रेशोल्ड गैप बूलियन सूची", + "bitbybit.logic.thresholdGapsBooleanList_description": "गैप थ्रेशोल्ड के साथ बूलियन सूची बनाता है", + "gapThresholds": "गैप थ्रेशोल्ड", + "Base.Vector2[]": "बेस वेक्टर 2 ऐरे", + "bitbybit.logic.not": "नहीं", + "not": "नहीं", + "bitbybit.logic.not_description": "बूलियन पर नहीं ऑपरेटर लागू करता है", + "bitbybit.logic.notList": "नहीं सूची", + "notList": "नहीं सूची", + "bitbybit.logic.notList_description": "बूलियन सूची पर नहीं ऑपरेटर लागू करता है", + "bitbybit.logic.compare": "तुलना करें", + "compare": "तुलना करें", + "bitbybit.logic.compare_description": "दो मानों की तुलना करता है", + "operator": "ऑपरेटर", + "BooleanOperatorsEnum": "बूलियन ऑपरेटर एनम", + "bitbybit.logic.valueGate": "मान गेट", + "valueGate": "मान गेट", + "bitbybit.logic.valueGate_description": "यदि बूलियन सत्य है तो मान संचारित करता है", + "bitbybit.logic.firstDefinedValueGate": "पहला परिभाषित मान गेट", + "firstDefinedValueGate": "पहला परिभाषित मान गेट", + "bitbybit.logic.firstDefinedValueGate_description": "पहला परिभाषित मान लौटाता है", + "value1": "मान 1", + "value2": "मान 2", + "bitbybit.math.number": "संख्या", + "math": "गणित", + "bitbybit.math.number_description": "एक संख्या बनाता है", + "bitbybit.math.twoNrOperation": "दो संख्या संचालन", + "twoNrOperation": "दो संख्या संचालन", + "bitbybit.math.twoNrOperation_description": "बुनियादी गणित संचालन करता है", + "operation": "संचालन", + "mathTwoNrOperatorEnum": "गणित दो संख्या ऑपरेटर एनम", + "bitbybit.math.modulus": "मॉड्यूलस", + "modulus": "मॉड्यूलस", + "bitbybit.math.modulus_description": "मॉड्यूलस संचालन करता है", + "bitbybit.math.roundToDecimals": "दशमलव तक गोल करें", + "roundToDecimals": "दशमलव तक गोल करें", + "bitbybit.math.roundToDecimals_description": "दशमलव तक गोल करता है", + "decimalPlaces": "दशमलव स्थान", + "bitbybit.math.oneNrOperation": "एक संख्या संचालन", + "oneNrOperation": "एक संख्या संचालन", + "bitbybit.math.oneNrOperation_description": "एक संख्या पर गणित करता है", + "mathOneNrOperatorEnum": "गणित एक संख्या ऑपरेटर एनम", + "bitbybit.math.remap": "रीमैप", + "remap": "रीमैप", + "bitbybit.math.remap_description": "रेंज के बीच संख्या रीमैप करता है", + "fromLow": "निम्न से", + "fromHigh": "उच्च से", + "toLow": "निम्न तक", + "toHigh": "उच्च तक", + "bitbybit.math.random": "यादृच्छिक", + "random": "यादृच्छिक", + "bitbybit.math.random_description": "0 से 1 तक यादृच्छिक संख्या बनाता है", + "generate": "उत्पन्न करें", + "bitbybit.math.randomNumber": "यादृच्छिक संख्या", + "randomNumber": "यादृच्छिक संख्या", + "bitbybit.math.randomNumber_description": "रेंज में यादृच्छिक संख्या बनाता है", + "low": "निम्न", + "high": "उच्च", + "bitbybit.math.randomNumbers": "यादृच्छिक संख्याएँ", + "randomNumbers": "यादृच्छिक संख्याएँ", + "bitbybit.math.randomNumbers_description": "रेंज में यादृच्छिक संख्याएँ बनाता है", + "bitbybit.math.pi": "पाई", + "pi": "पाई", + "bitbybit.math.pi_description": "पाई संख्या बनाता है", + "bitbybit.math.toFixed": "निश्चित करने के लिए", + "toFixed": "निश्चित करने के लिए", + "bitbybit.math.toFixed_description": "संख्या को दशमलव तक गोल करता है", + "bitbybit.math.add": "जोड़ें", + "bitbybit.math.add_description": "दो संख्याएँ जोड़ता है", + "basics": "बुनियादी बातें", + "bitbybit.math.subtract": "घटाएं", + "bitbybit.math.subtract_description": "दो संख्याएँ घटाता है", + "bitbybit.math.multiply": "गुणा करें", + "bitbybit.math.multiply_description": "दो संख्याएँ गुणा करता है", + "bitbybit.math.divide": "विभाजित करें", + "divide": "विभाजित करें", + "bitbybit.math.divide_description": "दो संख्याएँ विभाजित करता है", + "bitbybit.math.power": "घात", + "power": "घात", + "bitbybit.math.power_description": "एक संख्या की घात करता है", + "bitbybit.math.sqrt": "वर्गमूल", + "sqrt": "वर्गमूल", + "bitbybit.math.sqrt_description": "वर्गमूल प्राप्त करता है", + "bitbybit.math.abs": "निरपेक्ष", + "abs": "निरपेक्ष", + "bitbybit.math.abs_description": "निरपेक्ष मान प्राप्त करता है", + "bitbybit.math.round": "गोल करें", + "round": "गोल करें", + "bitbybit.math.round_description": "एक संख्या गोल करता है", + "bitbybit.math.floor": "तल", + "floor": "तल", + "bitbybit.math.floor_description": "एक संख्या तल करता है", + "bitbybit.math.ceil": "छत", + "ceil": "छत", + "bitbybit.math.ceil_description": "एक संख्या छत करता है", + "bitbybit.math.negate": "नकारात्मक करें", + "negate": "नकारात्मक करें", + "bitbybit.math.negate_description": "एक संख्या नकारात्मक करता है", + "bitbybit.math.ln": "एलएन", + "ln": "एलएन", + "bitbybit.math.ln_description": "प्राकृतिक लघुगणक प्राप्त करता है", + "bitbybit.math.log10": "लॉग10", + "log10": "लॉग10", + "bitbybit.math.log10_description": "आधार 10 लघुगणक प्राप्त करता है", + "bitbybit.math.tenPow": "दस घात", + "tenPow": "दस घात", + "bitbybit.math.tenPow_description": "10 को घात तक बढ़ाता है", + "bitbybit.math.sin": "साइन", + "sin": "साइन", + "bitbybit.math.sin_description": "साइन प्राप्त करता है", + "bitbybit.math.cos": "कोसाइन", + "cos": "कोसाइन", + "bitbybit.math.cos_description": "कोसाइन प्राप्त करता है", + "bitbybit.math.tan": "टैन", + "tan": "टैन", + "bitbybit.math.tan_description": "टैनजेंट प्राप्त करता है", + "bitbybit.math.asin": "एसाइन", + "asin": "एसाइन", + "bitbybit.math.asin_description": "आर्कसाइन प्राप्त करता है", + "bitbybit.math.acos": "एकोस", + "acos": "एकोस", + "bitbybit.math.acos_description": "आर्ककोसाइन प्राप्त करता है", + "bitbybit.math.atan": "एटैन", + "atan": "एटैन", + "bitbybit.math.atan_description": "आर्कटैनजेंट प्राप्त करता है", + "bitbybit.math.exp": "एक्सप", + "exp": "एक्सप", + "bitbybit.math.exp_description": "प्राकृतिक घातांक प्राप्त करता है", + "bitbybit.math.degToRad": "डिग्री से रेडियन", + "degToRad": "डिग्री से रेडियन", + "bitbybit.math.degToRad_description": "डिग्री को रेडियन में बदलता है", + "bitbybit.math.radToDeg": "रेडियन से डिग्री", + "radToDeg": "रेडियन से डिग्री", + "bitbybit.math.radToDeg_description": "रेडियन को डिग्री में बदलता है", + "bitbybit.math.ease": "ईज", + "bitbybit.math.ease_description": "रेंज के साथ संख्या ईज करता है", + "easeEnum": "ईज एनम", + "bitbybit.lists.getItem": "आइटम प्राप्त करें", + "lists": "सूचियाँ", + "getItem": "आइटम प्राप्त करें", + "bitbybit.lists.getItem_description": "सूचकांक द्वारा सूची से आइटम प्राप्त करता है", + "list": "सूची", + "bitbybit.lists.randomGetThreshold": "यादृच्छिक प्राप्त थ्रेशोल्ड", + "randomGetThreshold": "यादृच्छिक प्राप्त थ्रेशोल्ड", + "bitbybit.lists.randomGetThreshold_description": "थ्रेशोल्ड के साथ यादृच्छिक रूप से आइटम प्राप्त करता है", + "bitbybit.lists.getSubList": "उप सूची प्राप्त करें", + "getSubList": "उप सूची प्राप्त करें", + "bitbybit.lists.getSubList_description": "सूचकांकों के बीच उप सूची प्राप्त करता है", + "indexStart": "सूचकांक प्रारंभ", + "indexEnd": "सूचकांक अंत", + "bitbybit.lists.getNthItem": "एनवां आइटम प्राप्त करें", + "getNthItem": "एनवां आइटम प्राप्त करें", + "bitbybit.lists.getNthItem_description": "सूची में एनवां आइटम प्राप्त करता है", + "nth": "एनवां", + "bitbybit.lists.getByPattern": "पैटर्न द्वारा प्राप्त करें", + "getByPattern": "पैटर्न द्वारा प्राप्त करें", + "bitbybit.lists.getByPattern_description": "पैटर्न द्वारा तत्व प्राप्त करता है", + "pattern": "पैटर्न", + "bitbybit.lists.mergeElementsOfLists": "सूचियों के तत्व मर्ज करें", + "mergeElementsOfLists": "सूचियों के तत्व मर्ज करें", + "bitbybit.lists.mergeElementsOfLists_description": "स्तर पर सूचियों के तत्व मर्ज करता है", + "level": "स्तर", + "bitbybit.lists.getLongestListLength": "सबसे लंबी सूची लंबाई प्राप्त करें", + "getLongestListLength": "सबसे लंबी सूची लंबाई प्राप्त करें", + "bitbybit.lists.getLongestListLength_description": "सबसे लंबी सूची लंबाई प्राप्त करता है", + "bitbybit.lists.reverse": "उलटा करें", + "bitbybit.lists.reverse_description": "सूची उलटता है", + "bitbybit.lists.flipLists": "सूचियाँ फ्लिप करें", + "flipLists": "सूचियाँ फ्लिप करें", + "bitbybit.lists.flipLists_description": "2डी सूचियाँ फ्लिप करता है", + "bitbybit.lists.groupNth": "समूह एनवां", + "groupNth": "समूह एनवां", + "bitbybit.lists.groupNth_description": "सूची को एन तत्वों में समूहित करता है", + "nrElements": "तत्वों की संख्या", + "keepRemainder": "शेष रखें", + "bitbybit.lists.getListDepth": "सूची गहराई प्राप्त करें", + "getListDepth": "सूची गहराई प्राप्त करें", + "bitbybit.lists.getListDepth_description": "सूची की गहराई प्राप्त करता है", + "bitbybit.lists.listLength": "सूची लंबाई", + "listLength": "सूची लंबाई", + "bitbybit.lists.listLength_description": "सूची की लंबाई प्राप्त करता है", + "bitbybit.lists.addItemAtIndex": "सूचकांक पर आइटम जोड़ें", + "addItemAtIndex": "सूचकांक पर आइटम जोड़ें", + "bitbybit.lists.addItemAtIndex_description": "सूचकांक पर सूची में आइटम जोड़ता है", + "item": "आइटम", + "bitbybit.lists.addItemAtIndexes": "सूचकांकों पर आइटम जोड़ें", + "addItemAtIndexes": "सूचकांकों पर आइटम जोड़ें", + "bitbybit.lists.addItemAtIndexes_description": "सूचकांकों पर सूची में आइटम जोड़ता है", + "bitbybit.lists.addItemsAtIndexes": "सूचकांकों पर आइटम जोड़ें", + "addItemsAtIndexes": "सूचकांकों पर आइटम जोड़ें", + "bitbybit.lists.addItemsAtIndexes_description": "सूचकांकों पर सूची में आइटम जोड़ता है", + "items": "आइटम", + "bitbybit.lists.removeItemAtIndex": "सूचकांक पर आइटम हटाएं", + "removeItemAtIndex": "सूचकांक पर आइटम हटाएं", + "bitbybit.lists.removeItemAtIndex_description": "सूचकांक पर सूची से आइटम हटाता है", + "bitbybit.lists.removeItemsAtIndexes": "सूचकांकों पर आइटम हटाएं", + "removeItemsAtIndexes": "सूचकांकों पर आइटम हटाएं", + "bitbybit.lists.removeItemsAtIndexes_description": "सूचकांकों पर सूची से आइटम हटाता है", + "bitbybit.lists.removeAllItems": "सभी आइटम हटाएं", + "removeAllItems": "सभी आइटम हटाएं", + "bitbybit.lists.removeAllItems_description": "सूची से सभी आइटम हटाता है", + "bitbybit.lists.removeNthItem": "एनवां आइटम हटाएं", + "removeNthItem": "एनवां आइटम हटाएं", + "bitbybit.lists.removeNthItem_description": "सूची से एनवां आइटम हटाता है", + "bitbybit.lists.randomRemoveThreshold": "यादृच्छिक हटाएं थ्रेशोल्ड", + "randomRemoveThreshold": "यादृच्छिक हटाएं थ्रेशोल्ड", + "bitbybit.lists.randomRemoveThreshold_description": "थ्रेशोल्ड के साथ यादृच्छिक रूप से आइटम हटाता है", + "bitbybit.lists.removeDuplicateNumbers": "डुप्लिकेट संख्याएं हटाएं", + "removeDuplicateNumbers": "डुप्लिकेट संख्याएं हटाएं", + "bitbybit.lists.removeDuplicateNumbers_description": "सूची से डुप्लिकेट संख्याएं हटाता है", + "bitbybit.lists.removeDuplicateNumbersTolerance": "डुप्लिकेट संख्याएं सहिष्णुता हटाएं", + "removeDuplicateNumbersTolerance": "डुप्लिकेट संख्याएं सहिष्णुता हटाएं", + "bitbybit.lists.removeDuplicateNumbersTolerance_description": "सहिष्णुता के साथ डुप्लिकेट संख्याएं हटाता है", + "bitbybit.lists.addItem": "आइटम जोड़ें", + "addItem": "आइटम जोड़ें", + "bitbybit.lists.addItem_description": "सूची के अंत में आइटम जोड़ता है", + "bitbybit.lists.prependItem": "आइटम पहले जोड़ें", + "prependItem": "आइटम पहले जोड़ें", + "bitbybit.lists.prependItem_description": "सूची के प्रारंभ में आइटम जोड़ता है", + "bitbybit.lists.addItemFirstLast": "आइटम पहले अंत में जोड़ें", + "addItemFirstLast": "आइटम पहले अंत में जोड़ें", + "bitbybit.lists.addItemFirstLast_description": "सूची के प्रारंभ या अंत में आइटम जोड़ता है", + "firstLastEnum": "पहला अंतिम एनम", + "bitbybit.lists.createEmptyList": "खाली सूची", + "createEmptyList": "खाली सूची", + "bitbybit.lists.createEmptyList_description": "खाली सूची बनाता है", + "bitbybit.lists.repeat": "दोहराएं", + "repeat": "दोहराएं", + "bitbybit.lists.repeat_description": "नई सूची में आइटम दोहराता है", + "times": "बार", + "bitbybit.lists.repeatInPattern": "पैटर्न में दोहराएं", + "repeatInPattern": "पैटर्न में दोहराएं", + "bitbybit.lists.repeatInPattern_description": "लंबाई सीमा तक सूची आइटम दोहराता है", + "lengthLimit": "लंबाई सीमा", + "bitbybit.lists.sortNumber": "संख्या सॉर्ट करें", + "sortNumber": "संख्या सॉर्ट करें", + "bitbybit.lists.sortNumber_description": "संख्याओं की सूची सॉर्ट करता है", + "sorting": "सॉर्टिंग", + "orderAsc": "आरोही क्रम", + "bitbybit.lists.sortTexts": "टेक्स्ट सॉर्ट करें", + "sortTexts": "टेक्स्ट सॉर्ट करें", + "bitbybit.lists.sortTexts_description": "टेक्स्ट की सूची वर्णानुक्रम में सॉर्ट करता है", + "bitbybit.lists.sortByPropValue": "गुण मान द्वारा सॉर्ट करें", + "sortByPropValue": "गुण मान द्वारा सॉर्ट करें", + "bitbybit.lists.sortByPropValue_description": "संख्यात्मक JSON गुण द्वारा सॉर्ट करता है", + "property": "गुण", + "bitbybit.color.hexColor": "हेक्स रंग", + "hexColor": "हेक्स रंग", + "bitbybit.color.hexColor_description": "हेक्स रंग बनाता है", + "bitbybit.color.hexToRgb": "हेक्स से आरजीबी", + "hexToRgb": "हेक्स से आरजीबी", + "bitbybit.color.hexToRgb_description": "हेक्स से आरजीबी बनाता है", + "convert": "बदलें", + "bitbybit.color.rgbToHex": "आरजीबी से हेक्स", + "rgbToHex": "आरजीबी से हेक्स", + "bitbybit.color.rgbToHex_description": "आरजीबी से हेक्स बनाता है", + "r": "आर", + "g": "जी", + "b": "बी", + "bitbybit.color.rgbObjToHex": "आरजीबी ऑब्जेक्ट से हेक्स", + "rgbObjToHex": "आरजीबी ऑब्जेक्ट से हेक्स", + "bitbybit.color.rgbObjToHex_description": "आरजीबी ऑब्जेक्ट से हेक्स बनाता है", + "rgb": "आरजीबी", + "Base.ColorRGB": "बेस रंग आरजीबी", + "bitbybit.color.hexToRgbMapped": "हेक्स से आरजीबी मैप किया गया", + "hexToRgbMapped": "हेक्स से आरजीबी मैप किया गया", + "bitbybit.color.hexToRgbMapped_description": "रेंज मैपिंग के साथ हेक्स से आरजीबी बनाता है", + "bitbybit.color.getRedParam": "लाल परम प्राप्त करें", + "getRedParam": "लाल परम प्राप्त करें", + "bitbybit.color.getRedParam_description": "लाल परम प्राप्त करता है", + "hex to": "हेक्स से", + "bitbybit.color.getGreenParam": "हरा परम प्राप्त करें", + "getGreenParam": "हरा परम प्राप्त करें", + "bitbybit.color.getGreenParam_description": "हरा परम प्राप्त करता है", + "bitbybit.color.getBlueParam": "नीला परम प्राप्त करें", + "getBlueParam": "नीला परम प्राप्त करें", + "bitbybit.color.getBlueParam_description": "नीला परम प्राप्त करता है", + "bitbybit.color.rgbToRed": "आरजीबी से लाल", + "rgbToRed": "आरजीबी से लाल", + "bitbybit.color.rgbToRed_description": "आरजीबी से लाल प्राप्त करता है", + "rgb to": "आरजीबी से", + "bitbybit.color.rgbToGreen": "आरजीबी से हरा", + "rgbToGreen": "आरजीबी से हरा", + "bitbybit.color.rgbToGreen_description": "आरजीबी से हरा प्राप्त करता है", + "bitbybit.color.rgbToBlue": "आरजीबी से नीला", + "rgbToBlue": "आरजीबी से नीला", + "bitbybit.color.rgbToBlue_description": "आरजीबी से नीला प्राप्त करता है", + "bitbybit.color.invert": "उलटा करें", + "invert": "उलटा करें", + "bitbybit.color.invert_description": "रंग उलटता है", + "blackAndWhite": "काला और सफेद", + "bitbybit.text.create": "बनाएं", + "bitbybit.text.create_description": "टेक्स्ट बनाता है", + "bitbybit.text.split": "विभाजित करें", + "bitbybit.text.split_description": "विभाजक द्वारा टेक्स्ट विभाजित करता है", + "separator": "विभाजक", + "bitbybit.text.replaceAll": "सभी बदलें", + "replaceAll": "सभी बदलें", + "bitbybit.text.replaceAll_description": "सभी टेक्स्ट घटनाओं को बदलता है", + "search": "खोजें", + "replaceWith": "से बदलें", + "bitbybit.text.join": "जोड़ें", + "join": "जोड़ें", + "bitbybit.text.join_description": "विभाजक के साथ आइटम को टेक्स्ट में जोड़ता है", + "string[]": "स्ट्रिंग ऐरे", + "bitbybit.text.toString": "स्ट्रिंग में", + "toString": "स्ट्रिंग में", + "bitbybit.text.toString_description": "आइटम को टेक्स्ट में बदलता है", + "bitbybit.text.toStringEach": "प्रत्येक को स्ट्रिंग में", + "toStringEach": "प्रत्येक को स्ट्रिंग में", + "bitbybit.text.toStringEach_description": "प्रत्येक सूची आइटम को टेक्स्ट में बदलता है", + "bitbybit.text.format": "प्रारूप", + "format": "प्रारूप", + "bitbybit.text.format_description": "मानों के साथ टेक्स्ट प्रारूपित करता है", + "values": "मान", + "bitbybit.dates.toDateString": "तारीख स्ट्रिंग में", + "dates": "तारीखें", + "toDateString": "तारीख स्ट्रिंग में", + "bitbybit.dates.toDateString_description": "एक तारीख को स्ट्रिंग मान के रूप में लौटाता है।", + "date": "तारीख", + "Date": "तारीख", + "bitbybit.dates.toISOString": "आईएसओ स्ट्रिंग में", + "toISOString": "आईएसओ स्ट्रिंग में", + "bitbybit.dates.toISOString_description": "एक तारीख को आईएसओ प्रारूप में स्ट्रिंग मान के रूप में लौटाता है।", + "bitbybit.dates.toJSON": "जेएसओएन में", + "toJSON": "जेएसओएन में", + "bitbybit.dates.toJSON_description": "एक तारीख को जेएसओएन प्रारूप में स्ट्रिंग मान के रूप में लौटाता है।", + "bitbybit.dates.toString": "स्ट्रिंग में", + "bitbybit.dates.toString_description": "एक तारीख का स्ट्रिंग प्रतिनिधित्व लौटाता है। स्ट्रिंग का प्रारूप लोकेल पर निर्भर करता है।", + "bitbybit.dates.toTimeString": "समय स्ट्रिंग में", + "toTimeString": "समय स्ट्रिंग में", + "bitbybit.dates.toTimeString_description": "एक समय को स्ट्रिंग मान के रूप में लौटाता है।", + "bitbybit.dates.toUTCString": "यूटीसी स्ट्रिंग में", + "toUTCString": "यूटीसी स्ट्रिंग में", + "bitbybit.dates.toUTCString_description": "सार्वभौमिक समन्वित समय (यूटीसी) का उपयोग करके स्ट्रिंग में परिवर्तित तारीख लौटाता है।", + "bitbybit.dates.now": "अब", + "now": "अब", + "bitbybit.dates.now_description": "वर्तमान तारीख और समय लौटाता है।", + "bitbybit.dates.createDate": "तारीख बनाएं", + "createDate": "तारीख बनाएं", + "bitbybit.dates.createDate_description": "प्रदान किए गए तारीख परम का उपयोग करके एक नया तारीख ऑब्जेक्ट बनाता है।", + "year": "वर्ष", + "month": "महीना", + "day": "दिन", + "hours": "घंटे", + "minutes": "मिनट", + "seconds": "सेकंड", + "milliseconds": "मिलीसेकंड", + "bitbybit.dates.createDateUTC": "तारीख यूटीसी बनाएं", + "createDateUTC": "तारीख यूटीसी बनाएं", + "bitbybit.dates.createDateUTC_description": "मध्यरात्रि, 1 जनवरी, 1970 सार्वभौमिक समन्वित समय (यूटीसी) (या जीएमटी) और निर्दिष्ट तारीख के बीच मिलीसेकंड की संख्या लौटाता है।", + "bitbybit.dates.createFromUnixTimeStamp": "यूनिक्स टाइम स्टैम्प से बनाएं", + "createFromUnixTimeStamp": "यूनिक्स टाइम स्टैम्प से बनाएं", + "bitbybit.dates.createFromUnixTimeStamp_description": "प्रदान किए गए यूनिक्स टाइम स्टैम्प का उपयोग करके एक नया तारीख ऑब्जेक्ट बनाता है।", + "unixTimeStamp": "यूनिक्स टाइम स्टैम्प", + "bitbybit.dates.parseDate": "तारीख पार्स करें", + "parseDate": "तारीख पार्स करें", + "bitbybit.dates.parseDate_description": "एक तारीख वाली स्ट्रिंग पार्स करता है, और उस तारीख और मध्यरात्रि, 1 जनवरी, 1970 के बीच मिलीसेकंड की संख्या लौटाता है।", + "parse": "पार्स", + "dateString": "तारीख स्ट्रिंग", + "bitbybit.dates.getDayOfMonth": "महीने का दिन प्राप्त करें", + "getDayOfMonth": "महीने का दिन प्राप्त करें", + "bitbybit.dates.getDayOfMonth_description": "स्थानीय समय का उपयोग करके महीने का दिन प्राप्त करता है।", + "bitbybit.dates.getWeekday": "सप्ताह का दिन प्राप्त करें", + "getWeekday": "सप्ताह का दिन प्राप्त करें", + "bitbybit.dates.getWeekday_description": "स्थानीय समय का उपयोग करके सप्ताह का दिन प्राप्त करता है।", + "bitbybit.dates.getYear": "वर्ष प्राप्त करें", + "getYear": "वर्ष प्राप्त करें", + "bitbybit.dates.getYear_description": "स्थानीय समय का उपयोग करके वर्ष प्राप्त करता है।", + "bitbybit.dates.getMonth": "महीना प्राप्त करें", + "getMonth": "महीना प्राप्त करें", + "bitbybit.dates.getMonth_description": "स्थानीय समय का उपयोग करके महीना प्राप्त करता है।", + "bitbybit.dates.getHours": "घंटे प्राप्त करें", + "getHours": "घंटे प्राप्त करें", + "bitbybit.dates.getHours_description": "स्थानीय समय का उपयोग करके एक तारीख में घंटे प्राप्त करता है।", + "bitbybit.dates.getMinutes": "मिनट प्राप्त करें", + "getMinutes": "मिनट प्राप्त करें", + "bitbybit.dates.getMinutes_description": "स्थानीय समय का उपयोग करके एक तारीख ऑब्जेक्ट के मिनट प्राप्त करता है।", + "bitbybit.dates.getSeconds": "सेकंड प्राप्त करें", + "getSeconds": "सेकंड प्राप्त करें", + "bitbybit.dates.getSeconds_description": "स्थानीय समय का उपयोग करके एक तारीख ऑब्जेक्ट के सेकंड प्राप्त करता है।", + "bitbybit.dates.getMilliseconds": "मिलीसेकंड प्राप्त करें", + "getMilliseconds": "मिलीसेकंड प्राप्त करें", + "bitbybit.dates.getMilliseconds_description": "स्थानीय समय का उपयोग करके एक तारीख के मिलीसेकंड प्राप्त करता है।", + "bitbybit.dates.getTime": "समय प्राप्त करें", + "getTime": "समय प्राप्त करें", + "bitbybit.dates.getTime_description": "मध्यरात्रि, 1 जनवरी, 1970 यूटीसी के बाद से मिलीसेकंड में संग्रहीत समय मान लौटाता है।", + "bitbybit.dates.getUTCYear": "यूटीसी वर्ष प्राप्त करें", + "getUTCYear": "यूटीसी वर्ष प्राप्त करें", + "bitbybit.dates.getUTCYear_description": "सार्वभौमिक समन्वित समय (यूटीसी) का उपयोग करके वर्ष प्राप्त करता है।", + "bitbybit.dates.getUTCMonth": "यूटीसी महीना प्राप्त करें", + "getUTCMonth": "यूटीसी महीना प्राप्त करें", + "bitbybit.dates.getUTCMonth_description": "सार्वभौमिक समन्वित समय (यूटीसी) का उपयोग करके एक तारीख ऑब्जेक्ट का महीना प्राप्त करता है।", + "bitbybit.dates.getUTCDay": "यूटीसी दिन प्राप्त करें", + "getUTCDay": "यूटीसी दिन प्राप्त करें", + "bitbybit.dates.getUTCDay_description": "सार्वभौमिक समन्वित समय (यूटीसी) का उपयोग करके महीने का दिन प्राप्त करता है।", + "bitbybit.dates.getUTCHours": "यूटीसी घंटे प्राप्त करें", + "getUTCHours": "यूटीसी घंटे प्राप्त करें", + "bitbybit.dates.getUTCHours_description": "सार्वभौमिक समन्वित समय (यूटीसी) का उपयोग करके एक तारीख ऑब्जेक्ट में घंटे का मान प्राप्त करता है।", + "bitbybit.dates.getUTCMinutes": "यूटीसी मिनट प्राप्त करें", + "getUTCMinutes": "यूटीसी मिनट प्राप्त करें", + "bitbybit.dates.getUTCMinutes_description": "सार्वभौमिक समन्वित समय (यूटीसी) का उपयोग करके एक तारीख ऑब्जेक्ट के मिनट प्राप्त करता है।", + "bitbybit.dates.getUTCSeconds": "यूटीसी सेकंड प्राप्त करें", + "getUTCSeconds": "यूटीसी सेकंड प्राप्त करें", + "bitbybit.dates.getUTCSeconds_description": "सार्वभौमिक समन्वित समय (यूटीसी) का उपयोग करके एक तारीख ऑब्जेक्ट के सेकंड प्राप्त करता है।", + "bitbybit.dates.getUTCMilliseconds": "यूटीसी मिलीसेकंड प्राप्त करें", + "getUTCMilliseconds": "यूटीसी मिलीसेकंड प्राप्त करें", + "bitbybit.dates.getUTCMilliseconds_description": "सार्वभौमिक समन्वित समय (यूटीसी) का उपयोग करके एक तारीख ऑब्जेक्ट के मिलीसेकंड प्राप्त करता है।", + "bitbybit.dates.setYear": "वर्ष सेट करें", + "setYear": "वर्ष सेट करें", + "bitbybit.dates.setYear_description": "स्थानीय समय का उपयोग करके तारीख ऑब्जेक्ट का वर्ष सेट करता है।", + "bitbybit.dates.setMonth": "महीना सेट करें", + "setMonth": "महीना सेट करें", + "bitbybit.dates.setMonth_description": "स्थानीय समय का उपयोग करके तारीख ऑब्जेक्ट में महीना मान सेट करता है।", + "bitbybit.dates.setDayOfMonth": "महीने का दिन सेट करें", + "setDayOfMonth": "महीने का दिन सेट करें", + "bitbybit.dates.setDayOfMonth_description": "स्थानीय समय का उपयोग करके तारीख ऑब्जेक्ट का संख्यात्मक महीने का दिन मान सेट करता है।", + "bitbybit.dates.setHours": "घंटे सेट करें", + "setHours": "घंटे सेट करें", + "bitbybit.dates.setHours_description": "स्थानीय समय का उपयोग करके तारीख ऑब्जेक्ट में घंटे का मान सेट करता है।", + "bitbybit.dates.setMinutes": "मिनट सेट करें", + "setMinutes": "मिनट सेट करें", + "bitbybit.dates.setMinutes_description": "स्थानीय समय का उपयोग करके तारीख ऑब्जेक्ट में मिनट मान सेट करता है।", + "bitbybit.dates.setSeconds": "सेकंड सेट करें", + "setSeconds": "सेकंड सेट करें", + "bitbybit.dates.setSeconds_description": "स्थानीय समय का उपयोग करके तारीख ऑब्जेक्ट में सेकंड मान सेट करता है।", + "bitbybit.dates.setMilliseconds": "मिलीसेकंड सेट करें", + "setMilliseconds": "मिलीसेकंड सेट करें", + "bitbybit.dates.setMilliseconds_description": "स्थानीय समय का उपयोग करके तारीख ऑब्जेक्ट में मिलीसेकंड मान सेट करता है।", + "bitbybit.dates.setTime": "समय सेट करें", + "setTime": "समय सेट करें", + "bitbybit.dates.setTime_description": "तारीख ऑब्जेक्ट में तारीख और समय मान सेट करता है।", + "time": "समय", + "bitbybit.dates.setUTCYear": "यूटीसी वर्ष सेट करें", + "setUTCYear": "यूटीसी वर्ष सेट करें", + "bitbybit.dates.setUTCYear_description": "सार्वभौमिक समन्वित समय (यूटीसी) का उपयोग करके तारीख ऑब्जेक्ट में वर्ष मान सेट करता है।", + "bitbybit.dates.setUTCMonth": "यूटीसी महीना सेट करें", + "setUTCMonth": "यूटीसी महीना सेट करें", + "bitbybit.dates.setUTCMonth_description": "सार्वभौमिक समन्वित समय (यूटीसी) का उपयोग करके तारीख ऑब्जेक्ट में महीना मान सेट करता है।", + "bitbybit.dates.setUTCDay": "यूटीसी दिन सेट करें", + "setUTCDay": "यूटीसी दिन सेट करें", + "bitbybit.dates.setUTCDay_description": "सार्वभौमिक समन्वित समय (यूटीसी) का उपयोग करके तारीख ऑब्जेक्ट में महीने का संख्यात्मक दिन सेट करता है।", + "bitbybit.dates.setUTCHours": "यूटीसी घंटे सेट करें", + "setUTCHours": "यूटीसी घंटे सेट करें", + "bitbybit.dates.setUTCHours_description": "सार्वभौमिक समन्वित समय (यूटीसी) का उपयोग करके तारीख ऑब्जेक्ट में घंटे का मान सेट करता है।", + "bitbybit.dates.setUTCMinutes": "यूटीसी मिनट सेट करें", + "setUTCMinutes": "यूटीसी मिनट सेट करें", + "bitbybit.dates.setUTCMinutes_description": "सार्वभौमिक समन्वित समय (यूटीसी) का उपयोग करके तारीख ऑब्जेक्ट में मिनट मान सेट करता है।", + "bitbybit.dates.setUTCSeconds": "यूटीसी सेकंड सेट करें", + "setUTCSeconds": "यूटीसी सेकंड सेट करें", + "bitbybit.dates.setUTCSeconds_description": "सार्वभौमिक समन्वित समय (यूटीसी) का उपयोग करके तारीख ऑब्जेक्ट में सेकंड मान सेट करता है।", + "bitbybit.dates.setUTCMilliseconds": "यूटीसी मिलीसेकंड सेट करें", + "setUTCMilliseconds": "यूटीसी मिलीसेकंड सेट करें", + "bitbybit.dates.setUTCMilliseconds_description": "सार्वभौमिक समन्वित समय (यूटीसी) का उपयोग करके तारीख ऑब्जेक्ट में मिलीसेकंड मान सेट करता है।", + "bitbybit.json.stringify": "स्ट्रिंगिफाई", + "json": "जेएसओएन", + "stringify": "स्ट्रिंगिफाई", + "bitbybit.json.stringify_description": "इनपुट मान स्ट्रिंगिफाई करता है", + "bitbybit.json.parse": "पार्स", + "bitbybit.json.parse_description": "इनपुट मान पार्स करता है", + "bitbybit.json.query": "क्वेरी", + "query": "क्वेरी", + "bitbybit.json.query_description": "इनपुट मान क्वेरी करता है", + "jsonpath": "जेएसओएनपाथ", + "bitbybit.json.setValueOnProp": "गुण पर मान सेट करें", + "setValueOnProp": "गुण पर मान सेट करें", + "bitbybit.json.setValueOnProp_description": "JSON गुण पर मान सेट करता है", + "props": "गुण", + "bitbybit.json.getJsonFromArrayByFirstPropMatch": "पहले गुण मैच द्वारा ऐरे से JSON प्राप्त करें", + "getJsonFromArrayByFirstPropMatch": "पहले गुण मैच द्वारा ऐरे से JSON प्राप्त करें", + "bitbybit.json.getJsonFromArrayByFirstPropMatch_description": "पहले गुण मैच द्वारा ऐरे से JSON प्राप्त करता है", + "jsonArray": "JSON ऐरे", + "any[]": "कोई भी ऐरे", + "match": "मैच", + "bitbybit.json.getValueOnProp": "गुण पर मान प्राप्त करें", + "getValueOnProp": "गुण पर मान प्राप्त करें", + "bitbybit.json.getValueOnProp_description": "JSON में गुण का मान प्राप्त करता है", + "bitbybit.json.setValue": "मान सेट करें", + "bitbybit.json.setValue_description": "पथ द्वारा JSON पर मान सेट करता है", + "prop": "गुण", + "bitbybit.json.setValuesOnPaths": "पथों पर मान सेट करें", + "setValuesOnPaths": "पथों पर मान सेट करें", + "bitbybit.json.setValuesOnPaths_description": "पथों द्वारा JSON पर एकाधिक मान सेट करता है", + "paths": "पथ", + "bitbybit.json.paths": "पथ", + "bitbybit.json.paths_description": "ऑब्जेक्ट में तत्वों के पथ पाता है", + "bitbybit.json.createEmpty": "खाली", + "bitbybit.json.createEmpty_description": "खाली जावास्क्रिप्ट ऑब्जेक्ट बनाता है", + "bitbybit.json.previewAndSaveJson": "JSON पूर्वावलोकन करें और सहेजें", + "previewAndSaveJson": "JSON पूर्वावलोकन करें और सहेजें", + "bitbybit.json.previewAndSaveJson_description": "JSON पूर्वावलोकन करता है और सहेजने का विकल्प प्रदान करता है", + "preview": "पूर्वावलोकन", + "bitbybit.json.previewJson": "JSON पूर्वावलोकन करें", + "previewJson": "JSON पूर्वावलोकन करें", + "bitbybit.json.previewJson_description": "JSON पूर्वावलोकन करता है", + "bitbybit.verb.curve.createCurveByKnotsControlPointsWeights": "नॉट्स नियंत्रण बिंदु भार द्वारा वक्र", + "verb": "वर्ब", + "createCurveByKnotsControlPointsWeights": "नॉट्स नियंत्रण बिंदु भार द्वारा वक्र", + "bitbybit.verb.curve.createCurveByKnotsControlPointsWeights_description": "नॉट्स नियंत्रण बिंदु भार के साथ नर्ब्स वक्र बनाता है", + "degree": "डिग्री", + "knots": "नॉट्स", + "bitbybit.verb.curve.createCurveByPoints": "बिंदुओं द्वारा वक्र", + "createCurveByPoints": "बिंदुओं द्वारा वक्र", + "bitbybit.verb.curve.createCurveByPoints_description": "नियंत्रण बिंदुओं के साथ नर्ब्स वक्र बनाता है", + "bitbybit.verb.curve.createBezierCurve": "बेज़ियर वक्र", + "createBezierCurve": "बेज़ियर वक्र", + "bitbybit.verb.curve.createBezierCurve_description": "नियंत्रण बिंदुओं और भारों के साथ बेज़ियर नर्ब्स वक्र बनाता है", + "bitbybit.verb.curve.clone": "क्लोन", + "bitbybit.verb.curve.clone_description": "नर्ब्स वक्र क्लोन करता है", + "bitbybit.verb.curve.closestParam": "निकटतम परम", + "closestParam": "निकटतम परम", + "bitbybit.verb.curve.closestParam_description": "बिंदु से नर्ब्स वक्र पर निकटतम परम पाता है", + "bitbybit.verb.curve.closestParams": "निकटतम परम", + "closestParams": "निकटतम परम", + "bitbybit.verb.curve.closestParams_description": "बिंदुओं से नर्ब्स वक्र पर निकटतम परम पाता है", + "bitbybit.verb.curve.closestPoint": "निकटतम बिंदु", + "closestPoint": "निकटतम बिंदु", + "bitbybit.verb.curve.closestPoint_description": "बिंदु से नर्ब्स वक्र पर निकटतम बिंदु पाता है", + "bitbybit.verb.curve.closestPoints": "निकटतम बिंदु", + "closestPoints": "निकटतम बिंदु", + "bitbybit.verb.curve.closestPoints_description": "बिंदुओं से नर्ब्स वक्र पर निकटतम बिंदु पाता है", + "bitbybit.verb.curve.controlPoints": "नियंत्रण बिंदु", + "controlPoints": "नियंत्रण बिंदु", + "bitbybit.verb.curve.controlPoints_description": "नर्ब्स वक्र के नियंत्रण बिंदु पाता है", + "bitbybit.verb.curve.degree": "डिग्री", + "bitbybit.verb.curve.degree_description": "नर्ब्स वक्र की डिग्री पाता है", + "bitbybit.verb.curve.derivatives": "डेरिवेटिव", + "derivatives": "डेरिवेटिव", + "bitbybit.verb.curve.derivatives_description": "पैरामीटर पर नर्ब्स वक्र के डेरिवेटिव पाता है", + "numDerivatives": "डेरिवेटिव की संख्या", + "parameter": "पैरामीटर", + "bitbybit.verb.curve.divideByEqualArcLengthToParams": "समान चाप लंबाई से परम में विभाजित करें", + "divideByEqualArcLengthToParams": "समान चाप लंबाई से परम में विभाजित करें", + "bitbybit.verb.curve.divideByEqualArcLengthToParams_description": "वक्र को समान चाप लंबाई से परम में विभाजित करता है", + "subdivision": "उपखंड", + "bitbybit.verb.curve.divideByEqualArcLengthToPoints": "समान चाप लंबाई से बिंदुओं में विभाजित करें", + "divideByEqualArcLengthToPoints": "समान चाप लंबाई से बिंदुओं में विभाजित करें", + "bitbybit.verb.curve.divideByEqualArcLengthToPoints_description": "वक्र को समान चाप लंबाई से बिंदुओं में विभाजित करता है", + "bitbybit.verb.curve.divideByArcLengthToParams": "चाप लंबाई से परम में विभाजित करें", + "divideByArcLengthToParams": "चाप लंबाई से परम में विभाजित करें", + "bitbybit.verb.curve.divideByArcLengthToParams_description": "वक्र को चाप लंबाई से परम में विभाजित करता है", + "bitbybit.verb.curve.divideByArcLengthToPoints": "चाप लंबाई से बिंदुओं में विभाजित करें", + "divideByArcLengthToPoints": "चाप लंबाई से बिंदुओं में विभाजित करें", + "bitbybit.verb.curve.divideByArcLengthToPoints_description": "वक्र को चाप लंबाई से बिंदुओं में विभाजित करता है", + "bitbybit.verb.curve.divideCurvesByEqualArcLengthToPoints": "वक्रों को समान चाप लंबाई से बिंदुओं में विभाजित करें", + "divideCurvesByEqualArcLengthToPoints": "वक्रों को समान चाप लंबाई से बिंदुओं में विभाजित करें", + "bitbybit.verb.curve.divideCurvesByEqualArcLengthToPoints_description": "एकाधिक वक्रों को समान चाप लंबाई से बिंदुओं में विभाजित करता है", + "bitbybit.verb.curve.divideCurvesByArcLengthToPoints": "वक्रों को चाप लंबाई से बिंदुओं में विभाजित करें", + "divideCurvesByArcLengthToPoints": "वक्रों को चाप लंबाई से बिंदुओं में विभाजित करें", + "bitbybit.verb.curve.divideCurvesByArcLengthToPoints_description": "एकाधिक वक्रों को चाप लंबाई से बिंदुओं में विभाजित करता है", + "bitbybit.verb.curve.domain": "डोमेन", + "bitbybit.verb.curve.domain_description": "वक्र परम का डोमेन अंतराल पाता है", + "bitbybit.verb.curve.startPoint": "प्रारंभ बिंदु", + "bitbybit.verb.curve.startPoint_description": "वक्र का प्रारंभ बिंदु", + "bitbybit.verb.curve.endPoint": "अंत बिंदु", + "bitbybit.verb.curve.endPoint_description": "वक्र का अंत बिंदु", + "bitbybit.verb.curve.startPoints": "प्रारंभ बिंदु", + "bitbybit.verb.curve.startPoints_description": "वक्रों के प्रारंभ बिंदु", + "bitbybit.verb.curve.endPoints": "अंत बिंदु", + "bitbybit.verb.curve.endPoints_description": "वक्रों के अंत बिंदु", + "bitbybit.verb.curve.knots": "नॉट्स", + "bitbybit.verb.curve.knots_description": "नर्ब्स वक्र के नॉट्स पाता है", + "bitbybit.verb.curve.lengthAtParam": "परम पर लंबाई", + "lengthAtParam": "परम पर लंबाई", + "bitbybit.verb.curve.lengthAtParam_description": "परम पर नर्ब्स वक्र की लंबाई प्राप्त करता है", + "bitbybit.verb.curve.length": "लंबाई", + "bitbybit.verb.curve.length_description": "नर्ब्स वक्र की लंबाई प्राप्त करता है", + "bitbybit.verb.curve.paramAtLength": "लंबाई पर परम", + "paramAtLength": "लंबाई पर परम", + "bitbybit.verb.curve.paramAtLength_description": "नर्ब्स वक्र पर लंबाई पर परम प्राप्त करता है", + "bitbybit.verb.curve.pointAtParam": "परम पर बिंदु", + "pointAtParam": "परम पर बिंदु", + "bitbybit.verb.curve.pointAtParam_description": "नर्ब्स वक्र पर परम पर बिंदु प्राप्त करता है", + "bitbybit.verb.curve.pointsAtParam": "परम पर बिंदु", + "pointsAtParam": "परम पर बिंदु", + "bitbybit.verb.curve.pointsAtParam_description": "नर्ब्स वक्रों पर परम पर बिंदु प्राप्त करता है", + "bitbybit.verb.curve.reverse": "उलटा करें", + "bitbybit.verb.curve.reverse_description": "नर्ब्स वक्र उलटता है", + "bitbybit.verb.curve.split": "विभाजित करें", + "bitbybit.verb.curve.split_description": "परम पर नर्ब्स वक्र विभाजित करता है", + "bitbybit.verb.curve.tangent": "स्पर्शरेखा", + "bitbybit.verb.curve.tangent_description": "परम पर नर्ब्स वक्र की स्पर्शरेखा", + "bitbybit.verb.curve.tessellate": "टेसेलेट", + "tessellate": "टेसेलेट", + "bitbybit.verb.curve.tessellate_description": "नर्ब्स वक्र को बिंदुओं में टेसेलेट करता है", + "bitbybit.verb.curve.transform": "रूपांतरित करें", + "bitbybit.verb.curve.transform_description": "नर्ब्स वक्र रूपांतरित करता है", + "bitbybit.verb.curve.transformCurves": "वक्र रूपांतरित करें", + "transformCurves": "वक्र रूपांतरित करें", + "bitbybit.verb.curve.transformCurves_description": "नर्ब्स वक्र रूपांतरित करता है", + "bitbybit.verb.curve.weights": "भार", + "bitbybit.verb.curve.weights_description": "नर्ब्स वक्र के भार", + "bitbybit.verb.curve.circle.createCircle": "वृत्त", + "createCircle": "वृत्त", + "bitbybit.verb.curve.circle.createCircle_description": "वृत्त नर्ब्स वक्र बनाता है", + "xAxis": "एक्स अक्ष", + "yAxis": "वाई अक्ष", + "bitbybit.verb.curve.circle.createArc": "चाप", + "createArc": "चाप", + "bitbybit.verb.curve.circle.createArc_description": "चाप नर्ब्स वक्र बनाता है", + "minAngle": "न्यूनतम कोण", + "maxAngle": "अधिकतम कोण", + "bitbybit.verb.curve.circle.center": "केंद्र", + "bitbybit.verb.curve.circle.center_description": "वृत्त या चाप का केंद्र प्राप्त करता है", + "bitbybit.verb.curve.circle.radius": "त्रिज्या", + "bitbybit.verb.curve.circle.radius_description": "वृत्त या चाप की त्रिज्या प्राप्त करता है", + "bitbybit.verb.curve.circle.maxAngle": "अधिकतम कोण", + "bitbybit.verb.curve.circle.maxAngle_description": "डिग्री में चाप का अधिकतम कोण प्राप्त करता है", + "bitbybit.verb.curve.circle.minAngle": "न्यूनतम कोण", + "bitbybit.verb.curve.circle.minAngle_description": "डिग्री में चाप का न्यूनतम कोण प्राप्त करता है", + "bitbybit.verb.curve.circle.xAxis": "एक्स अक्ष", + "bitbybit.verb.curve.circle.xAxis_description": "चाप का एक्स कोण प्राप्त करता है", + "bitbybit.verb.curve.circle.yAxis": "वाई अक्ष", + "bitbybit.verb.curve.circle.yAxis_description": "चाप का वाई कोण प्राप्त करता है", + "bitbybit.verb.curve.ellipse.createEllipse": "अंडाकार", + "createEllipse": "अंडाकार", + "bitbybit.verb.curve.ellipse.createEllipse_description": "अंडाकार नर्ब्स वक्र बनाता है", + "bitbybit.verb.curve.ellipse.createArc": "चाप", + "bitbybit.verb.curve.ellipse.createArc_description": "अंडाकार चाप नर्ब्स वक्र बनाता है", + "bitbybit.verb.curve.ellipse.center": "केंद्र", + "bitbybit.verb.curve.ellipse.center_description": "अंडाकार या चाप का केंद्र प्राप्त करता है", + "bitbybit.verb.curve.ellipse.maxAngle": "अधिकतम कोण", + "bitbybit.verb.curve.ellipse.maxAngle_description": "डिग्री में चाप का अधिकतम कोण प्राप्त करता है", + "bitbybit.verb.curve.ellipse.minAngle": "न्यूनतम कोण", + "bitbybit.verb.curve.ellipse.minAngle_description": "डिग्री में चाप का न्यूनतम कोण प्राप्त करता है", + "bitbybit.verb.curve.ellipse.xAxis": "एक्स अक्ष", + "bitbybit.verb.curve.ellipse.xAxis_description": "चाप या अंडाकार का एक्स कोण प्राप्त करता है", + "bitbybit.verb.curve.ellipse.yAxis": "वाई अक्ष", + "bitbybit.verb.curve.ellipse.yAxis_description": "चाप या अंडाकार का वाई कोण प्राप्त करता है", + "bitbybit.verb.surface.boundaries": "सीमाएँ", + "boundaries": "सीमाएँ", + "bitbybit.verb.surface.boundaries_description": "सतह की सीमा किनारे नर्ब्स वक्र प्राप्त करता है", + "bitbybit.verb.surface.createSurfaceByCorners": "कोनों द्वारा सतह", + "createSurfaceByCorners": "कोनों द्वारा सतह", + "bitbybit.verb.surface.createSurfaceByCorners_description": "4 कोने बिंदुओं के साथ सतह बनाता है", + "point3": "बिंदु 3", + "point4": "बिंदु 4", + "bitbybit.verb.surface.createSurfaceByKnotsControlPointsWeights": "नॉट्स नियंत्रण बिंदु भार द्वारा सतह", + "createSurfaceByKnotsControlPointsWeights": "नॉट्स नियंत्रण बिंदु भार द्वारा सतह", + "bitbybit.verb.surface.createSurfaceByKnotsControlPointsWeights_description": "यूवी नॉट्स डिग्री बिंदु भार के साथ नर्ब्स सतह बनाता है", + "degreeU": "डिग्री यू", + "degreeV": "डिग्री वी", + "knotsU": "नॉट्स यू", + "knotsV": "नॉट्स वी", + "bitbybit.verb.surface.createSurfaceByLoftingCurves": "वक्र लोफ्टिंग द्वारा सतह", + "createSurfaceByLoftingCurves": "वक्र लोफ्टिंग द्वारा सतह", + "bitbybit.verb.surface.createSurfaceByLoftingCurves_description": "वक्र लोफ्टिंग द्वारा नर्ब्स सतह बनाता है", + "bitbybit.verb.surface.clone": "क्लोन", + "bitbybit.verb.surface.clone_description": "नर्ब्स सतह क्लोन करता है", + "bitbybit.verb.surface.closestParam": "निकटतम परम", + "bitbybit.verb.surface.closestParam_description": "बिंदु से सतह पर निकटतम परम पाता है", + "bitbybit.verb.surface.closestPoint": "निकटतम बिंदु", + "bitbybit.verb.surface.closestPoint_description": "बिंदु से सतह पर निकटतम बिंदु पाता है", + "bitbybit.verb.surface.controlPoints": "नियंत्रण बिंदु", + "bitbybit.verb.surface.controlPoints_description": "सतह पर नियंत्रण बिंदु प्राप्त करता है", + "bitbybit.verb.surface.degreeU": "डिग्री यू", + "bitbybit.verb.surface.degreeU_description": "सतह की यू डिग्री प्राप्त करता है", + "bitbybit.verb.surface.degreeV": "डिग्री वी", + "bitbybit.verb.surface.degreeV_description": "सतह की वी डिग्री प्राप्त करता है", + "bitbybit.verb.surface.derivatives": "डेरिवेटिव", + "bitbybit.verb.surface.derivatives_description": "यूवी पर सतह के डेरिवेटिव प्राप्त करता है", + "u": "यू", + "v": "वी", + "bitbybit.verb.surface.domainU": "डोमेन यू", + "domainU": "डोमेन यू", + "bitbybit.verb.surface.domainU_description": "सतह का यू डोमेन प्राप्त करता है", + "bitbybit.verb.surface.domainV": "डोमेन वी", + "domainV": "डोमेन वी", + "bitbybit.verb.surface.domainV_description": "सतह का वी डोमेन प्राप्त करता है", + "bitbybit.verb.surface.isocurve": "आइसोवक्र", + "isocurve": "आइसोवक्र", + "bitbybit.verb.surface.isocurve_description": "सतह पर नर्ब्स आइसोवक्र प्राप्त करता है", + "useV": "वी का उपयोग करें", + "bitbybit.verb.surface.isocurvesSubdivision": "आइसोवक्र उपखंड", + "isocurvesSubdivision": "आइसोवक्र उपखंड", + "bitbybit.verb.surface.isocurvesSubdivision_description": "सतह को आइसोवक्र में उपविभाजित करता है", + "isocurveSegments": "आइसोवक्र खंड", + "bitbybit.verb.surface.isocurvesAtParams": "परम पर आइसोवक्र", + "isocurvesAtParams": "परम पर आइसोवक्र", + "bitbybit.verb.surface.isocurvesAtParams_description": "सतह को परम पर आइसोवक्र में उपविभाजित करता है", + "parameters": "पैरामीटर", + "bitbybit.verb.surface.knotsU": "नॉट्स यू", + "bitbybit.verb.surface.knotsU_description": "सतह के यू नॉट्स प्राप्त करता है", + "bitbybit.verb.surface.knotsV": "नॉट्स वी", + "bitbybit.verb.surface.knotsV_description": "सतह के वी नॉट्स प्राप्त करता है", + "bitbybit.verb.surface.normal": "नॉर्मल", + "bitbybit.verb.surface.normal_description": "यूवी पर सतह पर नॉर्मल प्राप्त करता है", + "bitbybit.verb.surface.point": "बिंदु", + "bitbybit.verb.surface.point_description": "यूवी पर सतह पर बिंदु प्राप्त करता है", + "bitbybit.verb.surface.reverse": "उलटा करें", + "bitbybit.verb.surface.reverse_description": "नर्ब्स सतह यूवी और आइसोवक्र उलटता है", + "bitbybit.verb.surface.split": "विभाजित करें", + "bitbybit.verb.surface.split_description": "नर्ब्स सतह को दो में विभाजित करता है", + "bitbybit.verb.surface.transformSurface": "सतह रूपांतरित करें", + "transformSurface": "सतह रूपांतरित करें", + "bitbybit.verb.surface.transformSurface_description": "रूपांतरणों के साथ नर्ब्स सतह रूपांतरित करता है", + "bitbybit.verb.surface.weights": "भार", + "bitbybit.verb.surface.weights_description": "सतह के भार प्राप्त करता है", + "bitbybit.verb.surface.cone.create": "बनाएं", + "cone": "शंकु", + "bitbybit.verb.surface.cone.create_description": "शंक्वाकार नर्ब्स सतह बनाता है", + "bitbybit.verb.surface.cone.axis": "अक्ष", + "bitbybit.verb.surface.cone.axis_description": "शंकु अक्ष प्राप्त करता है", + "bitbybit.verb.surface.cone.base": "आधार", + "bitbybit.verb.surface.cone.base_description": "शंकु आधार प्राप्त करता है", + "bitbybit.verb.surface.cone.height": "ऊंचाई", + "bitbybit.verb.surface.cone.height_description": "शंकु ऊंचाई प्राप्त करता है", + "bitbybit.verb.surface.cone.radius": "त्रिज्या", + "bitbybit.verb.surface.cone.radius_description": "शंकु त्रिज्या प्राप्त करता है", + "bitbybit.verb.surface.cone.xAxis": "एक्स अक्ष", + "bitbybit.verb.surface.cone.xAxis_description": "शंकु एक्स अक्ष प्राप्त करता है", + "bitbybit.verb.surface.cylinder.create": "बनाएं", + "bitbybit.verb.surface.cylinder.create_description": "बेलनाकार नर्ब्स सतह बनाता है", + "bitbybit.verb.surface.cylinder.axis": "अक्ष", + "bitbybit.verb.surface.cylinder.axis_description": "सिलेंडर अक्ष प्राप्त करता है", + "bitbybit.verb.surface.cylinder.base": "आधार", + "bitbybit.verb.surface.cylinder.base_description": "सिलेंडर आधार प्राप्त करता है", + "bitbybit.verb.surface.cylinder.height": "ऊंचाई", + "bitbybit.verb.surface.cylinder.height_description": "सिलेंडर ऊंचाई प्राप्त करता है", + "bitbybit.verb.surface.cylinder.radius": "त्रिज्या", + "bitbybit.verb.surface.cylinder.radius_description": "सिलेंडर त्रिज्या प्राप्त करता है", + "bitbybit.verb.surface.cylinder.xAxis": "एक्स अक्ष", + "bitbybit.verb.surface.cylinder.xAxis_description": "सिलेंडर एक्स अक्ष प्राप्त करता है", + "bitbybit.verb.surface.extrusion.create": "बनाएं", + "extrusion": "एक्सट्रूजन", + "bitbybit.verb.surface.extrusion.create_description": "वक्र से नर्ब्स सतह एक्सट्रूजन बनाता है", + "profile": "प्रोफ़ाइल", + "bitbybit.verb.surface.extrusion.direction": "दिशा", + "bitbybit.verb.surface.extrusion.direction_description": "एक्सट्रूजन का दिशा वेक्टर प्राप्त करता है", + "bitbybit.verb.surface.extrusion.profile": "प्रोफ़ाइल", + "bitbybit.verb.surface.extrusion.profile_description": "एक्सट्रूजन का प्रोफ़ाइल नर्ब्स वक्र प्राप्त करता है", + "bitbybit.verb.surface.sphere.create": "बनाएं", + "bitbybit.verb.surface.sphere.create_description": "गोलाकार नर्ब्स सतह बनाता है", + "bitbybit.verb.surface.sphere.radius": "त्रिज्या", + "bitbybit.verb.surface.sphere.radius_description": "गोलाकार नर्ब्स सतह की त्रिज्या प्राप्त करता है", + "bitbybit.verb.surface.sphere.center": "केंद्र", + "bitbybit.verb.surface.sphere.center_description": "गोलाकार नर्ब्स सतह का केंद्र प्राप्त करता है", + "bitbybit.verb.surface.revolved.create": "बनाएं", + "revolved": "घुमाया गया", + "bitbybit.verb.surface.revolved.create_description": "घुमाया गया नर्ब्स सतह बनाता है", + "bitbybit.verb.surface.revolved.profile": "प्रोफ़ाइल", + "bitbybit.verb.surface.revolved.profile_description": "घुमाए गए सतह का प्रोफ़ाइल नर्ब्स वक्र प्राप्त करता है", + "revolution": "क्रांति", + "bitbybit.verb.surface.revolved.center": "केंद्र", + "bitbybit.verb.surface.revolved.center_description": "घुमाए गए सतह का केंद्र नर्ब्स वक्र प्राप्त करता है", + "bitbybit.verb.surface.revolved.axis": "अक्ष", + "bitbybit.verb.surface.revolved.axis_description": "घुमाए गए सतह का घूर्णन अक्ष प्राप्त करता है", + "bitbybit.verb.surface.revolved.angle": "कोण", + "bitbybit.verb.surface.revolved.angle_description": "घुमाए गए सतह के घूर्णन का कोण प्राप्त करता है", + "bitbybit.verb.surface.sweep.create": "बनाएं", + "sweep": "स्वीप", + "bitbybit.verb.surface.sweep.create_description": "स्वीप नर्ब्स सतह बनाता है", + "rail": "रेल", + "bitbybit.verb.surface.sweep.profile": "प्रोफ़ाइल", + "bitbybit.verb.surface.sweep.profile_description": "स्वीप किए गए सतह का प्रोफ़ाइल नर्ब्स वक्र प्राप्त करता है", + "bitbybit.verb.surface.sweep.rail": "रेल", + "bitbybit.verb.surface.sweep.rail_description": "स्वीप किए गए सतह का रेल नर्ब्स वक्र प्राप्त करता है", + "bitbybit.verb.intersect.curves": "वक्र", + "bitbybit.verb.intersect.curves_description": "दो वर्ब नर्ब्स वक्र इंटरसेक्ट करता है", + "firstCurve": "पहला वक्र", + "secondCurve": "दूसरा वक्र", + "bitbybit.verb.intersect.curveAndSurface": "वक्र और सतह", + "curveAndSurface": "वक्र और सतह", + "bitbybit.verb.intersect.curveAndSurface_description": "वक्र और सतह इंटरसेक्ट करता है", + "bitbybit.verb.intersect.surfaces": "सतह", + "bitbybit.verb.intersect.surfaces_description": "दो सतह इंटरसेक्ट करता है", + "firstSurface": "पहली सतह", + "secondSurface": "दूसरी सतह", + "bitbybit.verb.intersect.curveCurveFirstParams": "वक्र वक्र पहले परम", + "curveCurveFirstParams": "वक्र वक्र पहले परम", + "bitbybit.verb.intersect.curveCurveFirstParams_description": "पहले वक्र पर इंटरसेक्शन परम प्राप्त करता है", + "intersections": "इंटरसेक्शन", + "BaseTypes.CurveCurveIntersection[]": "बेस प्रकार वक्र वक्र इंटरसेक्शन ऐरे", + "bitbybit.verb.intersect.curveCurveSecondParams": "वक्र वक्र दूसरे परम", + "curveCurveSecondParams": "वक्र वक्र दूसरे परम", + "bitbybit.verb.intersect.curveCurveSecondParams_description": "दूसरे वक्र पर इंटरसेक्शन परम प्राप्त करता है", + "bitbybit.verb.intersect.curveCurveFirstPoints": "वक्र वक्र पहले बिंदु", + "curveCurveFirstPoints": "वक्र वक्र पहले बिंदु", + "bitbybit.verb.intersect.curveCurveFirstPoints_description": "पहले वक्र पर इंटरसेक्शन बिंदु प्राप्त करता है", + "bitbybit.verb.intersect.curveCurveSecondPoints": "वक्र वक्र दूसरे बिंदु", + "curveCurveSecondPoints": "वक्र वक्र दूसरे बिंदु", + "bitbybit.verb.intersect.curveCurveSecondPoints_description": "दूसरे वक्र पर इंटरसेक्शन बिंदु प्राप्त करता है", + "bitbybit.verb.intersect.curveSurfaceCurveParams": "वक्र सतह वक्र परम", + "curveSurfaceCurveParams": "वक्र सतह वक्र परम", + "bitbybit.verb.intersect.curveSurfaceCurveParams_description": "वक्र पर इंटरसेक्शन परम प्राप्त करता है", + "BaseTypes.CurveSurfaceIntersection[]": "बेस प्रकार वक्र सतह इंटरसेक्शन ऐरे", + "bitbybit.verb.intersect.curveSurfaceSurfaceParams": "वक्र सतह सतह परम", + "curveSurfaceSurfaceParams": "वक्र सतह सतह परम", + "bitbybit.verb.intersect.curveSurfaceSurfaceParams_description": "सतह पर इंटरसेक्शन परम प्राप्त करता है", + "bitbybit.verb.intersect.curveSurfaceCurvePoints": "वक्र सतह वक्र बिंदु", + "curveSurfaceCurvePoints": "वक्र सतह वक्र बिंदु", + "bitbybit.verb.intersect.curveSurfaceCurvePoints_description": "वक्र पर इंटरसेक्शन बिंदु प्राप्त करता है", + "bitbybit.verb.intersect.curveSurfaceSurfacePoints": "वक्र सतह सतह बिंदु", + "curveSurfaceSurfacePoints": "वक्र सतह सतह बिंदु", + "bitbybit.verb.intersect.curveSurfaceSurfacePoints_description": "सतह पर इंटरसेक्शन बिंदु प्राप्त करता है", + "bitbybit.tag.create": "बनाएं", + "tag": "टैग", + "bitbybit.tag.create_description": "टैग डीटीओ बनाता है", + "adaptDepth": "गहराई अनुकूलित करें", + "needsUpdate": "अपडेट की आवश्यकता है", + "bitbybit.time.registerRenderFunction": "रेंडर फ़ंक्शन पंजीकृत करें", + "registerRenderFunction": "रेंडर फ़ंक्शन पंजीकृत करें", + "bitbybit.time.registerRenderFunction_description": "रेंडर लूप में फ़ंक्शन पंजीकृत करता है", + "bitbybit.asset.getFile": "फ़ाइल प्राप्त करें", + "asset": "संपत्ति", + "getFile": "फ़ाइल प्राप्त करें", + "bitbybit.asset.getFile_description": "संपत्ति फ़ाइल प्राप्त करता है", + "bitbybit.asset.getLocalFile": "स्थानीय फ़ाइल प्राप्त करें", + "getLocalFile": "स्थानीय फ़ाइल प्राप्त करें", + "bitbybit.asset.getLocalFile_description": "ब्राउज़र से स्थानीय संपत्ति फ़ाइल प्राप्त करता है", + "bitbybit.asset.fetchBlob": "ब्लॉब प्राप्त करें", + "fetchBlob": "ब्लॉब प्राप्त करें", + "bitbybit.asset.fetchBlob_description": "कोर्स यूआरएल से ब्लॉब प्राप्त करता है", + "fetch": "प्राप्त करें", + "bitbybit.asset.fetchFile": "फ़ाइल प्राप्त करें", + "fetchFile": "फ़ाइल प्राप्त करें", + "bitbybit.asset.fetchFile_description": "कोर्स यूआरएल से फ़ाइल प्राप्त करता है", + "bitbybit.asset.fetchJSON": "जेएसओएन प्राप्त करें", + "fetchJSON": "जेएसओएन प्राप्त करें", + "bitbybit.asset.fetchJSON_description": "कोर्स यूआरएल से जेएसओएन प्राप्त करता है", + "bitbybit.asset.fetchText": "टेक्स्ट प्राप्त करें", + "fetchText": "टेक्स्ट प्राप्त करें", + "bitbybit.asset.fetchText_description": "कोर्स यूआरएल से टेक्स्ट प्राप्त करता है", + "bitbybit.asset.createObjectURL": "ऑब्जेक्ट यूआरएल", + "createObjectURL": "ऑब्जेक्ट यूआरएल", + "bitbybit.asset.createObjectURL_description": "मेमोरी में फ़ाइल के लिए यूआरएल बनाता है", + "file": "फ़ाइल", + "File | Blob": "फ़ाइल या ब्लॉब", + "bitbybit.asset.createObjectURLs": "ऑब्जेक्ट यूआरएल", + "createObjectURLs": "ऑब्जेक्ट यूआरएल", + "bitbybit.asset.createObjectURLs_description": "मेमोरी में फ़ाइलों के लिए यूआरएल बनाता है", + "files": "फ़ाइलें", + "(File | Blob)[]": "फ़ाइल या ब्लॉब ऐरे", + "exec": "निष्पादित करें", + "Visible": "दृश्य", + "Hidden": "छिपा", + "flatten": "फ्लैट करें", + "force exec": "फोर्स एक्सिक्यूट", + "console log": "कंसोल लॉग", + "preview data": "डेटा पूर्वावलोकन", + "flow": "प्रवाह", + "code": "कोड", + "runner": "रनर", + "counters": "काउंटर", + "actions": "क्रियाएँ", + "loops": "लूप्स", + "interval": "अंतराल", + "delay": "विलंब", + "expire": "समाप्त", + "timeout": "समय समाप्त", + "counter min max": "काउंटर न्यूनतम अधिकतम", + "counter steps": "काउंटर स्टेप्स", + "reset": "रीसेट", + "trigger": "ट्रिगर", + "mouse": "माउस", + "mouse click": "माउस क्लिक", + "key": "कुंजी", + "pointer": "पॉइंटर", + "pick info": "पिक जानकारी", + "down": "नीचे", + "wheel": "पहिया", + "tap": "टैप", + "double tap": "डबल टैप", + "render": "रेंडर", + "passed ms": "बीता हुआ एमएस", + "babylon observable listener": "बैबिलोन ऑब्जर्वेबल श्रोता", + "object": "वस्तु", + "observable selector": "ऑब्जर्वेबल चयनकर्ता", + "get event data": "इवेंट डेटा प्राप्त करें", + "exec click": "एक्सिक्यूट क्लिक", + "exec down": "एक्सिक्यूट डाउन", + "toggle": "टॉगल", + "flip flop": "फ्लिप फ्लॉप", + "boolean gate": "बूलियन गेट", + "boolean gate silent": "बूलियन गेट साइलेंट", + "is undefined": "अपरिभाषित है", + "for loop": "फॉर लूप", + "last": "अंतिम", + "for each loop": "फॉर ईच लूप", + "element": "तत्व", + "body": "बॉडी", + "complete": "पूर्ण", + "editors": "संपादक", + "inputs": "इनपुट", + "outputs": "आउटपुट", + "recent": "हाल का", + "Clear": "साफ़", + "Run": "चलाएँ", + "Swap Canvas": "कैनवास स्वैप करें", + "Local Assets": "स्थानीय संपत्ति", + "Import": "आयात", + "Export": "निर्यात", + "Export to runner": "रनर को निर्यात करें", + "Clean Cache": "कैश साफ़ करें", + "Community": "समुदाय", + "Sponsors and Partners": "प्रायोजक और भागीदार", + "API Documentation": "एपीआई प्रलेखन", + "About": "बारे में", + "Toolbox": "टूलबॉक्स", + "More": "और", + "bitbybit.code.typeScriptEditor": "टाइपस्क्रिप्ट संपादक", + "bitbybit.code.typeScriptEditor_description": "एक फ़ंक्शन में पूर्ण बिटबायबिट इंटेलीसेंस के साथ टाइपस्क्रिप्ट कोड लिखने की अनुमति देता है। जो भी स्टार्ट फ़ंक्शन लौटाता है उसे कंपोनेंट के आउटपुट के रूप में देखा जाएगा।", + "bitbybit.code.javaScriptEditor": "जावास्क्रिप्ट संपादक", + "bitbybit.code.javaScriptEditor_description": "एक फ़ंक्शन में जावास्क्रिप्ट कोड लिखने की अनुमति देता है। जो भी स्टार्ट फ़ंक्शन लौटाता है उसे कंपोनेंट के आउटपुट के रूप में देखा जाएगा।", + "bitbybit.code.jsonEditor": "JSON संपादक", + "bitbybit.code.jsonEditor_description": "JSON कोड लिखने की अनुमति देता है। जो भी स्टार्ट फ़ंक्शन लौटाता है उसे कंपोनेंट के आउटपुट के रूप में देखा जाएगा।", + "bitbybit.flow.actions.keyboard": "कीबोर्ड", + "bitbybit.flow.actions.keyboard_description": "बटन क्लिक करके कीबोर्ड इवेंट पर निष्पादित होगा।", + "bitbybit.flow.actions.mouseClick": "माउस क्लिक", + "bitbybit.flow.actions.mouseClick_description": "बटन क्लिक करके माउस इवेंट पर निष्पादित होगा।", + "bitbybit.flow.actions.start": "प्रारंभ", + "bitbybit.flow.actions.start_description": "नियंत्रण प्रवाह प्रारंभ करता है और निष्पादन ट्रिगर करता है।", + "bitbybit.flow.actions.trigger": "ट्रिगर", + "bitbybit.flow.actions.trigger_description": "बटन क्लिक करके निष्पादन ट्रिगर करता है।", + "bitbybit.flow.babylon.gui.button": "बटन", + "bitbybit.flow.babylon.gui.button_description": "बैबिलोनजेएस कैनवास पर बायां माउस बटन क्लिक करके विभिन्न पॉइंटर इवेंट पर निष्पादित होगा।", + "bitbybit.flow.babylon.scene.pointerEvents": "पॉइंटर", + "bitbybit.flow.babylon.scene.pointerEvents_description": "बैबिलोनजेएस कैनवास पर बायां माउस बटन क्लिक करके विभिन्न पॉइंटर इवेंट पर निष्पादित होगा।", + "bitbybit.flow.babylon.getEventDataFromObservedResult": "इवेंट डेटा प्राप्त करें", + "bitbybit.flow.babylon.getEventDataFromObservedResult_description": "ऑब्जर्वेबल श्रोता के देखे गए परिणाम से इवेंट डेटा प्राप्त करता है।", + "bitbybit.flow.babylon.observableListener": "बैबिलोन ऑब्जर्वेबल श्रोता", + "bitbybit.flow.babylon.observableListener_description": "किसी भी बैबिलोनजेएस ऑब्जर्वेबल को सब्सक्राइब और सुनेगा।", + "bitbybit.flow.babylon.render": "रेंडर", + "bitbybit.flow.babylon.render_description": "प्रत्येक बैबिलोनजेएस रेंडर फ्रेम पर निष्पादित होता है।", + "bitbybit.flow.counters.counterMinMax": "काउंटर न्यूनतम अधिकतम", + "bitbybit.flow.counters.counterMinMax_description": "न्यूनतम और अधिकतम मानों के बीच प्रवाह निष्पादन की संख्या गिनता है। जब अधिकतम तक पहुँच जाता है तो यह रीसेट हो जाता है", + "bitbybit.flow.counters.counterSteps": "काउंटर स्टेप्स", + "bitbybit.flow.counters.counterSteps_description": "दिए गए गणना मान पर प्रारंभ करके और प्रत्येक निष्पादन पर सूची से दिए गए चरण द्वारा बढ़ाकर प्रवाह निष्पादन की संख्या गिनता है, जब तक कि चरण समाप्त न हो जाएं। जब अंत तक पहुँच जाता है तो यह रीसेट हो जाता है", + "bitbybit.flow.counters.counter": "काउंटर", + "bitbybit.flow.counters.counter_description": "प्रवाह निष्पादन की संख्या गिनता है।", + "bitbybit.flow.logic.booleanGateSilent": "बूलियन गेट साइलेंट", + "bitbybit.flow.logic.booleanGateSilent_description": "प्रदान किए गए बूलियन के मान के आधार पर विभिन्न निष्पादन इवेंट ट्रिगर करता है, लेकिन केवल तभी निष्पादित होता है जब बूलियन अपना मान बदलता है, यह कई इवेंट को लगातार फायरिंग से रोकता है, भले ही कोई परिवर्तन न हुआ हो।", + "bitbybit.flow.logic.booleanGate": "बूलियन गेट", + "bitbybit.flow.logic.booleanGate_description": "प्रदान किए गए बूलियन के मान के आधार पर विभिन्न निष्पादन इवेंट ट्रिगर करता है।", + "bitbybit.flow.logic.flipFlop": "फ्लिप फ्लॉप", + "bitbybit.flow.logic.flipFlop_description": "हर बार जब कोई इवेंट निष्पादित होता है तो एक अलग इवेंट फायर होगा, अनिवार्य रूप से एक टॉगल कार्यक्षमता बनाता है।", + "bitbybit.flow.logic.isUndefined": "अपरिभाषित है", + "bitbybit.flow.logic.isUndefined_description": "जांचता है कि प्रदान किया गया मान अपरिभाषित है या नहीं और सत्य या असत्य इवेंट ट्रिगर करता है।", + "bitbybit.flow.loops.forEach": "फॉर ईच लूप", + "bitbybit.flow.loops.forEach_description": "फॉर ईच लूप जो सूची में सभी तत्वों के माध्यम से चलता है।", + "bitbybit.flow.loops.for": "फॉर लूप", + "bitbybit.flow.loops.for_description": "फॉर लूप जो दो मानों के बीच बॉडी निष्पादित करता है।", + "bitbybit.flow.time.delay": "विलंब", + "bitbybit.flow.time.delay_description": "एमएस में दिए गए समयबाह्य द्वारा निष्पादन में विलंब करता है।", + "bitbybit.flow.time.interval": "अंतराल", + "bitbybit.flow.time.interval_description": "एमएस में दिए गए प्रत्येक अंतराल पर प्रवाह निष्पादित करता है।", + "bitbybit.lists.createList": "सूची बनाएं", + "bitbybit.lists.createList_description": "दिए गए तत्वों से एक सूची बनाता है।", + "bitbybit.lists.flatten": "फ्लैट करें", + "bitbybit.lists.flatten_description": "सूचियों की सूची को एक सूची में फ्लैट करता है।", + "bitbybit.lists.passThrough": "पास थ्रू", + "bitbybit.lists.passThrough_description": "मान को 'any' प्रकार में डालता है और इनपुट को बिना किसी परिवर्तन के आउटपुट में पास करता है।", + "bitbybit.math.numberSlider": "संख्या स्लाइडर", + "bitbybit.math.numberSlider_description": "एक स्लाइडर के साथ एक संख्या बनाता है। आप न्यूनतम, अधिकतम और चरण मान सेट कर सकते हैं।", + "bitbybit.consoleLog": "कंसोल लॉग", + "bitbybit.consoleLog_description": "इनपुट को ब्राउज़र कंसोल में लॉग करता है।", + "bitbybit.previewData": "डेटा पूर्वावलोकन", + "bitbybit.previewData_description": "इनपुट डेटा को पूर्वावलोकन अवलोकन क्षेत्र में दिखाता है। यह टेक्स्ट, संख्याएं, JSON ऑब्जेक्ट, ऐरे आदि हो सकते हैं। सर्कुलर जावास्क्रिप्ट ऑब्जेक्ट की अनुमति नहीं है।", + "bitbybit.runner.getRunnerInputValue": "रनर इनपुट मान प्राप्त करें", + "bitbybit.runner.getRunnerInputValue_description": "इनपुट JSON से रनर इनपुट मान प्राप्त करें। यह घटक हमेशा संपादक संदर्भ में एक अपरिभाषित मान लौटाएगा।", + "bitbybit.runner.getRunnerInputs": "रनर इनपुट प्राप्त करें", + "bitbybit.runner.getRunnerInputs_description": "JSON में रनर इनपुट प्राप्त करें। यह घटक हमेशा संपादक संदर्भ में खाली ऑब्जेक्ट लौटाएगा।", + "bitbybit.runner.run": "चलाएँ", + "bitbybit.runner.run_description": "रनर जावास्क्रिप्ट कोड चलाता है", + "bitbybit.runner.setRunnerResult": "रनर परिणाम सेट करें", + "bitbybit.runner.setRunnerResult_description": "रनर के लिए पूर्ण JSON परिणाम सेट करता है। ध्यान रखें कि मान सेट करना सुरक्षित है क्योंकि यह विधि प्रदान किए गए मान के साथ संपूर्ण परिणाम ऑब्जेक्ट को ओवरराइट कर देगी।", + "bitbybit.runner.setRunnerResultArrayValue": "रनर परिणाम ऐरे मान सेट करें", + "bitbybit.runner.setRunnerResultArrayValue_description": "JSON ऑब्जेक्ट की संपत्ति पर रनर परिणाम मान सेट करता है। प्रत्येक मान को एक ऐरे में जोड़ा जाएगा, जो संपत्ति का मान है।", + "bitbybit.runner.setRunnerResultValue": "रनर परिणाम मान सेट करें", + "bitbybit.runner.setRunnerResultValue_description": "JSON ऑब्जेक्ट की संपत्ति पर रनर परिणाम मान सेट करता है।", + "bitbybit.text.areaCreate": "टेक्स्ट क्षेत्र", + "bitbybit.text.areaCreate_description": "संपादक में एक टेक्स्ट क्षेत्र बनाता है। आप क्षेत्र का टेक्स्ट, चौड़ाई और ऊंचाई सेट कर सकते हैं।", + "update on drag": "ड्रैग पर अपडेट करें", + "paste": "चिपकाएँ", + "duplicate": "डुप्लिकेट", + "delete": "हटाएं", + "keyboard": "कीबोर्ड", + "data": "डेटा", + "observables": "ऑब्जर्वेबल", + "buttons": "बटन", + "variables": "चर", + "functions": "फ़ंक्शन", + "loop": "लूप", + "apply": "लागू करें", + "async context": "असिंक संदर्भ", + "async context description": "असिंक्रोनस संदर्भ बनाएँ जो प्रतीक्षा घटकों का उपयोग कर सकता है, जिससे असिंक्रोनस कोड निष्पादन और पठनीयता सरल हो जाती है।", + "then": "फिर", + "await": "प्रतीक्षा करें", + "await description": "वादा हल होने की प्रतीक्षा करता है और मान लौटाता है।", + "when the": "जब", + "error": "त्रुटि", + "happens in the promise": "वादे में होता है", + "catch": "पकड़ें", + "catch description": "असिंक्रोनस कोड चलाते समय होने वाली त्रुटि को पकड़ता है। उपयोगकर्ता त्रुटियों को उचित रूप से संभालने का विकल्प चुन सकता है।", + "cancel the interval execution": "अंतराल निष्पादन रद्द करें", + "cancel the interval description": "हैंडलर प्रदान करके अंतराल निष्पादन रद्द करता है।", + "cancel the timeout execution": "समयबाह्य निष्पादन रद्द करें", + "cancel the timeout description": "हैंडलर प्रदान करके समयबाह्य निष्पादन रद्द करता है।", + "key down": "कुंजी नीचे", + "key down descritpion": "कुंजी नीचे इवेंट होने पर कोड ट्रिगर करता है।", + "key up": "कुंजी ऊपर", + "key up description": "कुंजी ऊपर इवेंट होने पर कोड ट्रिगर करता है।", + "key press": "कुंजी दबाएं", + "key press description": "कुंजी दबाने पर कोड ट्रिगर करता है।", + "is key pressed": "कुंजी दबाई गई है", + "block_validation_required": "प्रदान किया जाना चाहिए", + "block_validation_of_length": "आइटम गणना होनी चाहिए", + "block_validation_higher_or_equal": "से अधिक या बराबर होना चाहिए", + "block_validation_lower_or_equal": "से कम या बराबर होना चाहिए", + "block_validation_range": "रेंज में होना चाहिए", + "block_validation_smaller_than": "से छोटा होना चाहिए", + "block_validation_smaller_or_equal_than": "से छोटा या बराबर होना चाहिए", + "block_validation_larger_than": "से बड़ा होना चाहिए", + "block_validation_larger_or_equal_than": "से बड़ा या बराबर होना चाहिए", + "save text to file": "टेक्स्ट को फ़ाइल में सहेजें", + "save text to file description": "टेक्स्ट को एक फ़ाइल में सहेजता है और आपको नाम और एक्सटेंशन चुनने की अनुमति देता है। यह घटक टेक्स्ट का पूर्वावलोकन नहीं करता है और इसका उपयोग उन स्थितियों में किया जा सकता है जहां टेक्स्ट टेक्स्ट क्षेत्र फ़ील्ड में संपादित करने के लिए बहुत बड़ा हो सकता है।", + "print text on screen": "स्क्रीन पर टेक्स्ट प्रिंट करें", + "print text on screen description": "स्क्रीन पर टेक्स्ट प्रिंट करता है। यह घटक डिबगिंग उद्देश्यों के लिए उपयोगी है।", + "preview text and save to file": "टेक्स्ट का पूर्वावलोकन करें और फ़ाइल में सहेजें", + "preview text and save to file description": "स्क्रीन पर टेक्स्ट प्रिंट करता है और आपको इसे फ़ाइल में सहेजने की अनुमति देता है। यह घटक डिबगिंग उद्देश्यों के लिए उपयोगी है।", + "register render loop listener": "रेंडर लूप श्रोता पंजीकृत करें", + "and update": "और अपडेट करें", + "register render loop listener description": "रेंडर लूप में कथन चलाता है और इंगित करता है कि timeElapsedFromPreviousFrame चर में पिछले फ्रेम से कितना समय बीत चुका है।", + "timeElapsedFromPreviousFrame_var": "timeElapsedFromPreviousFrame", + "computing": "गणना", + "result": "परिणाम", + "of promise is returned": "वादे का लौटाया जाता है", + "on pointer up": "पॉइंटर ऊपर होने पर", + "on pointer move": "पॉइंटर मूव होने पर", + "on pointer down": "पॉइंटर नीचे होने पर", + "of babylonjs observable object": "बैबिलोनजेएस ऑब्जर्वेबल ऑब्जेक्ट का", + "observable name": "ऑब्जर्वेबल नाम", + "is key pressed description": "जांचता है कि कुंजी दबाई गई है या नहीं और सत्य या असत्य लौटाता है।", + "execute code after": "के बाद कोड निष्पादित करें", + "execute code after description": "सेकंड में दिए गए समयबाह्य के बाद कोड निष्पादित करता है।", + "execute code every": "हर बार कोड निष्पादित करें", + "second(s)": "सेकंड", + "execute code every description": "सेकंड में दिए गए प्रत्येक अंतराल पर कोड निष्पादित करता है।", + "handler": "हैंडलर", + "workers initialising": "कार्यकर्ता प्रारंभ हो रहे हैं", + "Assets": "संपत्ति", + "Local assets stored in browser cache:": "ब्राउज़र कैश में संग्रहीत स्थानीय संपत्ति:", + "Asset Name": "संपत्ति का नाम", + "Name is required": "नाम आवश्यक है", + "Asset with this name already exists, choose a different one": "इस नाम की संपत्ति पहले से मौजूद है, एक अलग चुनें", + "Allowed file formats:": "अनुमत फ़ाइल प्रारूप:", + "You must select an asset file": "आपको एक संपत्ति फ़ाइल चुननी होगी", + "Upload Local Asset": "स्थानीय संपत्ति अपलोड करें", + "File Name": "फ़ाइल का नाम", + "File Size": "फ़ाइल का आकार", + "Your browser does not support indexDB and you can't upload local asset files.": "आपका ब्राउज़र इंडेक्सडीबी का समर्थन नहीं करता है और आप स्थानीय संपत्ति फ़ाइलें अपलोड नहीं कर सकते।", + "Upload": "अपलोड करें", + "elements": "तत्व" +} \ No newline at end of file diff --git a/languages/lt.json b/languages/lt.json new file mode 100644 index 00000000..220ca794 --- /dev/null +++ b/languages/lt.json @@ -0,0 +1,5072 @@ +{ + "bitbybit.draw.drawAnyAsyncNoReturn": "piešti bet ką asinchroniškai be grąžinimo", + "bitbybit": "bitbybit", + "draw": "piešti", + "drawAnyAsyncNoReturn": "piešti bet ką asinchroniškai be grąžinimo", + "bitbybit.draw.drawAnyAsyncNoReturn_description": "piešia bet kokią geometriją nieko negrąžindamas", + "draw async": "piešti asinchroniškai", + "entity": "objektas", + "Entity": "objektas", + "options": "parinktys", + "DrawOptions": "piešimo parinktys", + "babylonMesh": "babylon tinklas", + "BABYLON.Mesh | BABYLON.LinesMesh": "babylon tinklas arba linijų tinklas", + "bitbybit.draw.drawAnyAsync": "piešti bet ką asinchroniškai", + "drawAnyAsync": "piešti bet ką asinchroniškai", + "bitbybit.draw.drawAnyAsync_description": "piešia bet kokią geometriją ir grąžina babylon tinklą", + "bitbybit.draw.drawAnyNoReturn": "piešti bet ką be grąžinimo", + "drawAnyNoReturn": "piešti bet ką be grąžinimo", + "bitbybit.draw.drawAnyNoReturn_description": "piešia sinchroninę geometriją, netaikoma occt ar jscad formoms", + "draw sync": "piešti sinchroniškai", + "bitbybit.draw.drawAny": "piešti bet ką", + "drawAny": "piešti bet ką", + "bitbybit.draw.drawAny_description": "piešia sinchroninę geometriją, netaikoma occt ar jscad formoms", + "bitbybit.draw.drawGridMeshNoReturn": "piešti tinklo tinklą be grąžinimo", + "drawGridMeshNoReturn": "piešti tinklo tinklą be grąžinimo", + "bitbybit.draw.drawGridMeshNoReturn_description": "piešia tinklo tinklą ant žemės orientacijai palengvinti", + "grid": "tinklas", + "width": "plotis", + "number": "skaičius", + "height": "aukštis", + "subdivisions": "padalinimai", + "majorUnitFrequency": "pagrindinio vieneto dažnis", + "minorUnitVisibility": "mažo vieneto matomumas", + "gridRatio": "tinklo santykis", + "opacity": "skaidrumas", + "backFaceCulling": "galinio paviršiaus pašalinimas", + "boolean": "loginis", + "mainColor": "pagrindinė spalva", + "Base.Color": "bazinė spalva", + "secondaryColor": "antrinė spalva", + "bitbybit.draw.drawGridMesh": "piešti tinklo tinklą", + "drawGridMesh": "piešti tinklo tinklą", + "bitbybit.draw.drawGridMesh_description": "piešia tinklo tinklą ant žemės orientacijai palengvinti", + "bitbybit.draw.optionsSimple": "paprastos parinktys", + "optionsSimple": "paprastos parinktys", + "bitbybit.draw.optionsSimple_description": "nustato piešimo parinktis pagrindinei geometrijai, pvz., taškams ir linijoms", + "colours": "spalvos", + "string | string[]": "eilutė arba eilutės masyvas", + "size": "dydis", + "updatable": "atnaujinamas", + "hidden": "paslėptas", + "bitbybit.draw.optionsOcctShape": "occt formos parinktys", + "optionsOcctShape": "occt formos parinktys", + "bitbybit.draw.optionsOcctShape_description": "nustato piešimo parinktis occt formoms, pvz., briaunoms ir kietosioms medžiagoms", + "faceOpacity": "paviršiaus skaidrumas", + "edgeOpacity": "briaunos skaidrumas", + "edgeColour": "briaunos spalva", + "faceColour": "paviršiaus spalva", + "vertexColour": "viršūnės spalva", + "faceMaterial": "paviršiaus medžiaga", + "Base.Material": "bazinė medžiaga", + "edgeWidth": "briaunos plotis", + "vertexSize": "viršūnės dydis", + "drawEdges": "piešti briaunas", + "drawFaces": "piešti paviršius", + "drawVertices": "piešti viršūnes", + "precision": "tikslumas", + "drawEdgeIndexes": "piešti briaunų indeksus", + "edgeIndexHeight": "briaunos indekso aukštis", + "edgeIndexColour": "briaunos indekso spalva", + "drawFaceIndexes": "piešti paviršių indeksus", + "faceIndexHeight": "paviršiaus indekso aukštis", + "faceIndexColour": "paviršiaus indekso spalva", + "bitbybit.draw.optionsOcctShapeSimple": "paprastos occt formos parinktys", + "optionsOcctShapeSimple": "paprastos occt formos parinktys", + "bitbybit.draw.optionsOcctShapeSimple_description": "nustato paprastas piešimo parinktis occt formoms", + "bitbybit.draw.optionsOcctShapeMaterial": "occt formos medžiagos parinktys", + "optionsOcctShapeMaterial": "occt formos medžiagos parinktys", + "bitbybit.draw.optionsOcctShapeMaterial_description": "nustato piešimo parinktis su pasirinktine paviršiaus medžiaga occt formoms", + "any": "bet koks", + "bitbybit.draw.optionsManifoldShapeMaterial": "manifold geometrijos medžiagos parinktys", + "optionsManifoldShapeMaterial": "manifold geometrijos medžiagos parinktys", + "bitbybit.draw.optionsManifoldShapeMaterial_description": "nustato piešimo parinktis manifold geometrijai", + "crossSectionColour": "pjūvio spalva", + "crossSectionWidth": "pjūvio plotis", + "crossSectionOpacity": "pjūvio skaidrumas", + "computeNormals": "apskaičiuoti normalias", + "bitbybit.draw.optionsBabylonNode": "babylon mazgo parinktys", + "optionsBabylonNode": "babylon mazgo parinktys", + "bitbybit.draw.optionsBabylonNode_description": "nustato piešimo parinktis babylon js mazgams", + "colorX": "spalva x", + "colorY": "spalva y", + "colorZ": "spalva z", + "bitbybit.babylon.mesh.dispose": "pašalinti tinklą", + "babylon": "babylon", + "mesh": "tinklas", + "dispose": "pašalinti", + "bitbybit.babylon.mesh.dispose_description": "pašalina nupieštą tinklą iš scenos", + "memory": "atmintis", + "BABYLON.Mesh": "babylon tinklas", + "bitbybit.babylon.mesh.updateDrawn": "atnaujinti nupieštą", + "updateDrawn": "atnaujinti nupieštą", + "bitbybit.babylon.mesh.updateDrawn_description": "atnaujina babylon js tinklą jo nepašalinant", + "updates": "atnaujinimai", + "position": "pozicija", + "Base.Point3": "bazinis taškas 3", + "rotation": "sukimas", + "Base.Vector3": "bazinis vektorius 3", + "scaling": "mastelis", + "bitbybit.babylon.mesh.setVisibility": "nustatyti matomumą", + "setVisibility": "nustatyti matomumą", + "bitbybit.babylon.mesh.setVisibility_description": "keičia babylon js tinklo matomumą", + "visibility": "matomumas", + "includeChildren": "įtraukti vaikus", + "bitbybit.babylon.mesh.hide": "paslėpti", + "hide": "paslėpti", + "bitbybit.babylon.mesh.hide_description": "paslepia tinklą", + "bitbybit.babylon.mesh.show": "parodyti", + "show": "parodyti", + "bitbybit.babylon.mesh.show_description": "parodo tinklą", + "bitbybit.babylon.mesh.setParent": "nustatyti tėvą", + "setParent": "nustatyti tėvą", + "bitbybit.babylon.mesh.setParent_description": "keičia nupiešto tinklo tėvą", + "set": "nustatyti", + "BABYLON.Mesh | BABYLON.InstancedMesh | BABYLON.AbstractMesh": "babylon tinklas arba instancinis tinklas arba abstraktus tinklas", + "parentMesh": "tėvo tinklas", + "bitbybit.babylon.mesh.getParent": "gauti tėvą", + "getParent": "gauti tėvą", + "bitbybit.babylon.mesh.getParent_description": "gauna nupiešto tinklo tėvą", + "get": "gauti", + "bitbybit.babylon.mesh.setCheckCollisions": "nustatyti susidūrimų tikrinimą", + "setCheckCollisions": "nustatyti susidūrimų tikrinimą", + "bitbybit.babylon.mesh.setCheckCollisions_description": "keičia nupiešto tinklo susidūrimų tikrinimo savybę", + "checkCollisions": "tikrinti susidūrimus", + "bitbybit.babylon.mesh.getCheckCollisions": "gauti susidūrimų tikrinimą", + "getCheckCollisions": "gauti susidūrimų tikrinimą", + "bitbybit.babylon.mesh.getCheckCollisions_description": "gauna nupiešto tinklo susidūrimų tikrinimo savybę", + "bitbybit.babylon.mesh.setPickable": "nustatyti pasirenkamumą", + "setPickable": "nustatyti pasirenkamumą", + "bitbybit.babylon.mesh.setPickable_description": "keičia nupiešto tinklo pasirenkamumo savybę", + "pickable": "pasirenkamas", + "bitbybit.babylon.mesh.enablePointerMoveEvents": "įjungti žymeklio judėjimo įvykius", + "enablePointerMoveEvents": "įjungti žymeklio judėjimo įvykius", + "bitbybit.babylon.mesh.enablePointerMoveEvents_description": "leidžia tinklą pasirinkti žymeklio judėjimo įvykiais, reikalauja daug išteklių", + "bitbybit.babylon.mesh.disablePointerMoveEvents": "išjungti žymeklio judėjimo įvykius", + "disablePointerMoveEvents": "išjungti žymeklio judėjimo įvykius", + "bitbybit.babylon.mesh.disablePointerMoveEvents_description": "leidžia tinklui ignoruoti žymeklio judėjimo įvykius", + "bitbybit.babylon.mesh.getPickable": "gauti pasirenkamumą", + "getPickable": "gauti pasirenkamumą", + "bitbybit.babylon.mesh.getPickable_description": "gauna nupiešto tinklo pasirenkamumo savybę", + "bitbybit.babylon.mesh.getMeshesWhereNameContains": "gauti tinklus, kurių pavadinime yra", + "getMeshesWhereNameContains": "gauti tinklus, kurių pavadinime yra", + "bitbybit.babylon.mesh.getMeshesWhereNameContains_description": "gauna tinklus, kurių pavadinimuose yra nurodytas tekstas", + "name": "pavadinimas", + "string": "eilutė", + "bitbybit.babylon.mesh.getChildMeshes": "gauti vaikų tinklus", + "getChildMeshes": "gauti vaikų tinklus", + "bitbybit.babylon.mesh.getChildMeshes_description": "gauna vaikų tinklus", + "directDescendantsOnly": "tik tiesioginiai palikuonys", + "bitbybit.babylon.mesh.getMeshesOfId": "gauti tinklus pagal id", + "getMeshesOfId": "gauti tinklus pagal id", + "bitbybit.babylon.mesh.getMeshesOfId_description": "gauna tinklus pagal id", + "id": "id", + "bitbybit.babylon.mesh.getMeshOfId": "gauti tinklą pagal id", + "getMeshOfId": "gauti tinklą pagal id", + "bitbybit.babylon.mesh.getMeshOfId_description": "gauna tinklą pagal id", + "bitbybit.babylon.mesh.getMeshOfUniqueId": "gauti tinklą pagal unikalų id", + "getMeshOfUniqueId": "gauti tinklą pagal unikalų id", + "bitbybit.babylon.mesh.getMeshOfUniqueId_description": "gauna tinklą pagal unikalų id", + "uniqueId": "unikalus id", + "bitbybit.babylon.mesh.mergeMeshes": "sujungti tinklus", + "mergeMeshes": "sujungti tinklus", + "bitbybit.babylon.mesh.mergeMeshes_description": "sujungia kelis tinklus į vieną", + "edit": "redaguoti", + "arrayOfMeshes": "tinklų masyvas", + "BABYLON.Mesh[]": "babylon tinklų masyvas", + "disposeSource": "pašalinti šaltinį", + "allow32BitsIndices": "leisti 32 bitų indeksus", + "meshSubclass": "tinklo subklasė", + "subdivideWithSubMeshes": "padalinti su sub-tinklais", + "multiMultiMaterials": "daugkartinės medžiagos", + "bitbybit.babylon.mesh.convertToFlatShadedMesh": "konvertuoti į plokščią tinklą", + "convertToFlatShadedMesh": "konvertuoti į plokščią tinklą", + "bitbybit.babylon.mesh.convertToFlatShadedMesh_description": "konvertuoja tinklą į plokščią tinklą", + "bitbybit.babylon.mesh.clone": "klonuoti", + "clone": "klonuoti", + "bitbybit.babylon.mesh.clone_description": "klonuoja tinklą", + "bitbybit.babylon.mesh.cloneToPositions": "klonuoti į pozicijas", + "cloneToPositions": "klonuoti į pozicijas", + "bitbybit.babylon.mesh.cloneToPositions_description": "klonuoja tinklą į kelias pozicijas", + "positions": "pozicijos", + "Base.Point3[]": "bazinių taškų masyvas", + "bitbybit.babylon.mesh.setId": "nustatyti id", + "setId": "nustatyti id", + "bitbybit.babylon.mesh.setId_description": "keičia nupiešto tinklo id", + "bitbybit.babylon.mesh.getId": "gauti id", + "getId": "gauti id", + "bitbybit.babylon.mesh.getId_description": "gauna nupiešto tinklo id", + "bitbybit.babylon.mesh.getUniqueId": "gauti unikalų id", + "getUniqueId": "gauti unikalų id", + "bitbybit.babylon.mesh.getUniqueId_description": "gauna nupiešto tinklo unikalų id", + "bitbybit.babylon.mesh.setName": "nustatyti pavadinimą", + "setName": "nustatyti pavadinimą", + "bitbybit.babylon.mesh.setName_description": "keičia nupiešto tinklo pavadinimą", + "bitbybit.babylon.mesh.getVerticesAsPolygonPoints": "gauti viršūnes kaip daugiakampio taškus", + "getVerticesAsPolygonPoints": "gauti viršūnes kaip daugiakampio taškus", + "bitbybit.babylon.mesh.getVerticesAsPolygonPoints_description": "gauna viršūnes kaip daugiakampio taškus tinklo konstravimui, reikalinga trianguliacija", + "bitbybit.babylon.mesh.getName": "gauti pavadinimą", + "getName": "gauti pavadinimą", + "bitbybit.babylon.mesh.getName_description": "gauna babylon tinklo pavadinimą", + "bitbybit.babylon.mesh.setMaterial": "nustatyti medžiagą", + "setMaterial": "nustatyti medžiagą", + "bitbybit.babylon.mesh.setMaterial_description": "keičia nupiešto tinklo medžiagą", + "material": "medžiaga", + "BABYLON.Material": "babylon medžiaga", + "bitbybit.babylon.mesh.getMaterial": "gauti medžiagą", + "getMaterial": "gauti medžiagą", + "bitbybit.babylon.mesh.getMaterial_description": "gauna babylon tinklo medžiagą", + "bitbybit.babylon.mesh.getPosition": "gauti poziciją", + "getPosition": "gauti poziciją", + "bitbybit.babylon.mesh.getPosition_description": "gauna poziciją kaip tašką iš babylon js tinklo", + "bitbybit.babylon.mesh.getAbsolutePosition": "gauti absoliučią poziciją", + "getAbsolutePosition": "gauti absoliučią poziciją", + "bitbybit.babylon.mesh.getAbsolutePosition_description": "gauna absoliučią poziciją pasaulyje kaip tašką iš babylon js tinklo", + "bitbybit.babylon.mesh.getRotation": "gauti sukimą", + "getRotation": "gauti sukimą", + "bitbybit.babylon.mesh.getRotation_description": "gauna babylon js tinklo sukimo vektorių", + "bitbybit.babylon.mesh.getScale": "gauti mastelį", + "getScale": "gauti mastelį", + "bitbybit.babylon.mesh.getScale_description": "gauna babylon js tinklo mastelio vektorių", + "bitbybit.babylon.mesh.moveForward": "judėti pirmyn", + "moveForward": "judėti pirmyn", + "bitbybit.babylon.mesh.moveForward_description": "judina babylon js tinklą pirmyn vietinėje erdvėje", + "move": "judėti", + "distance": "atstumas", + "bitbybit.babylon.mesh.moveBackward": "judėti atgal", + "moveBackward": "judėti atgal", + "bitbybit.babylon.mesh.moveBackward_description": "judina babylon js tinklą atgal vietinėje erdvėje", + "bitbybit.babylon.mesh.moveUp": "judėti aukštyn", + "moveUp": "judėti aukštyn", + "bitbybit.babylon.mesh.moveUp_description": "judina babylon js tinklą aukštyn vietinėje erdvėje", + "bitbybit.babylon.mesh.moveDown": "judėti žemyn", + "moveDown": "judėti žemyn", + "bitbybit.babylon.mesh.moveDown_description": "judina babylon js tinklą žemyn vietinėje erdvėje", + "bitbybit.babylon.mesh.moveRight": "judėti dešinėn", + "moveRight": "judėti dešinėn", + "bitbybit.babylon.mesh.moveRight_description": "judina babylon js tinklą dešinėn vietinėje erdvėje", + "bitbybit.babylon.mesh.moveLeft": "judėti kairėn", + "moveLeft": "judėti kairėn", + "bitbybit.babylon.mesh.moveLeft_description": "judina babylon js tinklą kairėn vietinėje erdvėje", + "bitbybit.babylon.mesh.yaw": "pasukti aplink y ašį", + "yaw": "pasukti aplink y ašį", + "bitbybit.babylon.mesh.yaw_description": "suka babylon js tinklą aplink vietinę y ašį", + "rotate": "sukti", + "bitbybit.babylon.mesh.pitch": "pasukti aplink x ašį", + "pitch": "pasukti aplink x ašį", + "bitbybit.babylon.mesh.pitch_description": "suka babylon js tinklą aplink vietinę x ašį", + "bitbybit.babylon.mesh.roll": "pasukti aplink z ašį", + "roll": "pasukti aplink z ašį", + "bitbybit.babylon.mesh.roll_description": "suka babylon js tinklą aplink vietinę z ašį", + "bitbybit.babylon.mesh.rotateAroundAxisWithPosition": "sukti aplink ašį su pozicija", + "rotateAroundAxisWithPosition": "sukti aplink ašį su pozicija", + "bitbybit.babylon.mesh.rotateAroundAxisWithPosition_description": "suka tinklą aplink ašį ir poziciją pagal kampą", + "axis": "ašis", + "angle": "kampas", + "bitbybit.babylon.mesh.setPosition": "nustatyti poziciją", + "setPosition": "nustatyti poziciją", + "bitbybit.babylon.mesh.setPosition_description": "atnaujina babylon js tinklo arba instancinio tinklo poziciją", + "BABYLON.Mesh | BABYLON.InstancedMesh": "babylon tinklas arba instancinis tinklas", + "bitbybit.babylon.mesh.setRotation": "nustatyti sukimą", + "setRotation": "nustatyti sukimą", + "bitbybit.babylon.mesh.setRotation_description": "atnaujina babylon js tinklo arba instancinio tinklo sukimą", + "bitbybit.babylon.mesh.setScale": "nustatyti mastelį", + "setScale": "nustatyti mastelį", + "bitbybit.babylon.mesh.setScale_description": "atnaujina babylon js tinklo arba instancinio tinklo mastelį", + "scale": "mastelis", + "bitbybit.babylon.mesh.intersectsMesh": "kertasi su tinklu", + "intersectsMesh": "kertasi su tinklu", + "bitbybit.babylon.mesh.intersectsMesh_description": "tikrina, ar tinklas kertasi su kitu tinklu", + "intersects": "kertasi", + "babylonMesh2": "babylon tinklas 2", + "precise": "tikslus", + "includeDescendants": "įtraukti palikuonis", + "bitbybit.babylon.mesh.intersectsPoint": "kertasi su tašku", + "intersectsPoint": "kertasi su tašku", + "bitbybit.babylon.mesh.intersectsPoint_description": "tikrina, ar tinklas kertasi su tašku", + "point": "taškas", + "bitbybit.babylon.mesh.createMeshInstanceAndTransformNoReturn": "sukurti tinklo instanciją ir transformuoti be grąžinimo", + "createMeshInstanceAndTransformNoReturn": "sukurti tinklo instanciją ir transformuoti be grąžinimo", + "bitbybit.babylon.mesh.createMeshInstanceAndTransformNoReturn_description": "sukuria tinklo instanciją su vaikais optimizuotam atvaizdavimui, be grąžinimo", + "instance": "instancija", + "bitbybit.babylon.mesh.createMeshInstanceAndTransform": "sukurti tinklo instanciją ir transformuoti", + "createMeshInstanceAndTransform": "sukurti tinklo instanciją ir transformuoti", + "bitbybit.babylon.mesh.createMeshInstanceAndTransform_description": "sukuria tinklo instanciją su vaikais optimizuotam atvaizdavimui, grąžina tinklą", + "bitbybit.babylon.mesh.createMeshInstance": "sukurti tinklo instanciją", + "createMeshInstance": "sukurti tinklo instanciją", + "bitbybit.babylon.mesh.createMeshInstance_description": "sukuria tinklo instanciją optimizuotam atvaizdavimui su vaikais", + "bitbybit.babylon.gaussianSplatting.create": "sukurti gaussian splatting", + "gaussianSplatting": "gaussian splatting", + "create": "sukurti", + "bitbybit.babylon.gaussianSplatting.create_description": "sukuria gaussian splatting tinklą", + "url": "url", + "bitbybit.babylon.gaussianSplatting.clone": "klonuoti gaussian splatting", + "bitbybit.babylon.gaussianSplatting.clone_description": "klonuoja gaussian splatting tinklą", + "multiply": "dauginti", + "BABYLON.GaussianSplattingMesh": "babylon gaussian splatting tinklas", + "bitbybit.babylon.gaussianSplatting.getSplatPositions": "gauti splat pozicijas", + "getSplatPositions": "gauti splat pozicijas", + "bitbybit.babylon.gaussianSplatting.getSplatPositions_description": "gauna gaussian splatting tinklo splat pozicijas", + "bitbybit.babylon.camera.freezeProjectionMatrix": "užšaldyti projekcijos matricą", + "camera": "kamera", + "freezeProjectionMatrix": "užšaldyti projekcijos matricą", + "bitbybit.babylon.camera.freezeProjectionMatrix_description": "užšaldo kameros projekcijos matricą", + "adjust": "reguliuoti", + "BABYLON.Camera": "babylon kamera", + "bitbybit.babylon.camera.unfreezeProjectionMatrix": "atšildyti projekcijos matricą", + "unfreezeProjectionMatrix": "atšildyti projekcijos matricą", + "bitbybit.babylon.camera.unfreezeProjectionMatrix_description": "atšildo kameros projekcijos matricą", + "bitbybit.babylon.camera.setPosition": "nustatyti poziciją", + "bitbybit.babylon.camera.setPosition_description": "pakeičia kameros poziciją", + "BABYLON.TargetCamera": "babylon taikinio kamera", + "bitbybit.babylon.camera.getPosition": "gauti poziciją", + "bitbybit.babylon.camera.getPosition_description": "gauna kameros poziciją", + "bitbybit.babylon.camera.setTarget": "nustatyti taikinį", + "setTarget": "nustatyti taikinį", + "bitbybit.babylon.camera.setTarget_description": "pakeičia kameros taikinį", + "target": "taikinys", + "bitbybit.babylon.camera.getTarget": "gauti taikinį", + "getTarget": "gauti taikinį", + "bitbybit.babylon.camera.getTarget_description": "gauna kameros taikinį", + "bitbybit.babylon.camera.setSpeed": "nustatyti greitį", + "setSpeed": "nustatyti greitį", + "bitbybit.babylon.camera.setSpeed_description": "pakeičia kameros greitį", + "speed": "greitis", + "bitbybit.babylon.camera.getSpeed": "gauti greitį", + "getSpeed": "gauti greitį", + "bitbybit.babylon.camera.getSpeed_description": "gauna kameros greitį", + "bitbybit.babylon.camera.setMinZ": "nustatyti min z", + "setMinZ": "nustatyti min z", + "bitbybit.babylon.camera.setMinZ_description": "pakeičia kameros min z", + "minZ": "min z", + "bitbybit.babylon.camera.setMaxZ": "nustatyti max z", + "setMaxZ": "nustatyti max z", + "bitbybit.babylon.camera.setMaxZ_description": "pakeičia kameros max z", + "maxZ": "max z", + "bitbybit.babylon.camera.makeCameraOrthographic": "padaryti kamerą ortografine", + "makeCameraOrthographic": "padaryti kamerą ortografine", + "bitbybit.babylon.camera.makeCameraOrthographic_description": "nustato kamerą į ortografinį režimą", + "orthoLeft": "ortho kairė", + "orthoRight": "ortho dešinė", + "orthoBottom": "ortho apačia", + "orthoTop": "ortho viršus", + "bitbybit.babylon.camera.makeCameraPerspective": "padaryti kamerą perspektyvine", + "makeCameraPerspective": "padaryti kamerą perspektyvine", + "bitbybit.babylon.camera.makeCameraPerspective_description": "nustato kamerą į perspektyvinį režimą", + "bitbybit.babylon.camera.free.create": "sukurti laisvą kamerą", + "free": "laisva", + "bitbybit.babylon.camera.free.create_description": "sukuria laisvą kamerą", + "bitbybit.babylon.camera.arcRotate.create": "sukurti lanko sukimosi kamerą", + "arcRotate": "lanko sukimas", + "bitbybit.babylon.camera.arcRotate.create_description": "sukuria kamerą, kuri sukasi aplink taikinį lanko trajektorija, numatytoji bitbybit", + "radius": "spindulys", + "alpha": "alfa", + "beta": "beta", + "lowerRadiusLimit": "apatinė spindulio riba", + "upperRadiusLimit": "viršutinė spindulio riba", + "lowerAlphaLimit": "apatinė alfa riba", + "upperAlphaLimit": "viršutinė alfa riba", + "lowerBetaLimit": "apatinė beta riba", + "upperBetaLimit": "viršutinė beta riba", + "angularSensibilityX": "kampinė jautrumo x", + "angularSensibilityY": "kampinė jautrumo y", + "panningSensibility": "panoraminio jautrumo", + "wheelPrecision": "ratuko tikslumas", + "bitbybit.babylon.camera.target.create": "sukurti taikinio kamerą", + "bitbybit.babylon.camera.target.create_description": "sukuria taikinio kamerą", + "bitbybit.babylon.webXr.simple.createImmersiveARExperience": "sukurti įtraukiantį ar patyrimą", + "webXr": "web xr", + "simple": "paprastas", + "createImmersiveARExperience": "sukurti įtraukiantį ar patyrimą", + "bitbybit.babylon.webXr.simple.createImmersiveARExperience_description": "sukuria numatytą xr patyrimą įtraukiančiame ar režime", + "scene": "scena", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportation": "sukurti numatytą xr patyrimą su teleportacija", + "createDefaultXRExperienceWithTeleportation": "sukurti numatytą xr patyrimą su teleportacija", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportation_description": "sukuria pagrindinį xr patyrimą su teleportacija", + "groundMeshes": "žemės tinklai", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportationReturn": "sukurti numatytą xr patyrimą su teleportacija ir grąžinimu", + "createDefaultXRExperienceWithTeleportationReturn": "sukurti numatytą xr patyrimą su teleportacija ir grąžinimu", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportationReturn_description": "sukuria pagrindinį xr patyrimą su teleportacija, grąžina rezultatą", + "bitbybit.babylon.node.drawNode": "nupiešti mazgą", + "node": "mazgas", + "drawNode": "nupiešti mazgą", + "bitbybit.babylon.node.drawNode_description": "nupiešia mazgą su dydžiu ir ašių spalvomis", + "BABYLON.TransformNode": "babylon transformacijos mazgas", + "bitbybit.babylon.node.drawNodes": "nupiešti mazgus", + "drawNodes": "nupiešti mazgus", + "bitbybit.babylon.node.drawNodes_description": "nupiešia kelis mazgus su dydžiu ir ašių spalvomis", + "nodes": "mazgai", + "BABYLON.TransformNode[]": "babylon transformacijos mazgų masyvas", + "bitbybit.babylon.node.createNodeFromRotation": "sukurti mazgą iš sukimų", + "createNodeFromRotation": "sukurti mazgą iš sukimų", + "bitbybit.babylon.node.createNodeFromRotation_description": "sukuria mazgą pradžios taške su sukimais tėvo erdvėje", + "parent": "tėvas", + "BABYLON.TransformNode | null": "babylon transformacijos mazgas arba null", + "origin": "pradžia", + "bitbybit.babylon.node.createWorldNode": "sukurti pasaulio mazgą", + "createWorldNode": "sukurti pasaulio mazgą", + "bitbybit.babylon.node.createWorldNode_description": "sukuria mazgą su šaknimi kaip tėvu", + "bitbybit.babylon.node.getAbsoluteForwardVector": "gauti absoliutų pirmyn vektorių", + "getAbsoluteForwardVector": "gauti absoliutų pirmyn vektorių", + "bitbybit.babylon.node.getAbsoluteForwardVector_description": "gauna absoliutų pirmyn vektorių pasaulio erdvėje", + "bitbybit.babylon.node.getAbsoluteRightVector": "gauti absoliutų dešinį vektorių", + "getAbsoluteRightVector": "gauti absoliutų dešinį vektorių", + "bitbybit.babylon.node.getAbsoluteRightVector_description": "gauna absoliutų dešinį vektorių pasaulio erdvėje", + "bitbybit.babylon.node.getAbsoluteUpVector": "gauti absoliutų aukštyn vektorių", + "getAbsoluteUpVector": "gauti absoliutų aukštyn vektorių", + "bitbybit.babylon.node.getAbsoluteUpVector_description": "gauna absoliutų aukštyn vektorių pasaulio erdvėje", + "bitbybit.babylon.node.getAbsolutePosition": "gauti absoliučią poziciją", + "bitbybit.babylon.node.getAbsolutePosition_description": "gauna mazgo absoliučią poziciją pasaulio erdvėje", + "bitbybit.babylon.node.getAbsoluteRotationTransformation": "gauti absoliučią sukimų transformaciją", + "getAbsoluteRotationTransformation": "gauti absoliučią sukimų transformaciją", + "bitbybit.babylon.node.getAbsoluteRotationTransformation_description": "gauna absoliučius sukimus kaip transformacijos matricą (16 skaičių)", + "bitbybit.babylon.node.getRotationTransformation": "gauti sukimų transformaciją", + "getRotationTransformation": "gauti sukimų transformaciją", + "bitbybit.babylon.node.getRotationTransformation_description": "gauna vietinius sukimus kaip transformacijos matricą (16 skaičių)", + "bitbybit.babylon.node.getChildren": "gauti vaikus", + "getChildren": "gauti vaikus", + "bitbybit.babylon.node.getChildren_description": "gauna mazgo vaikus", + "bitbybit.babylon.node.getParent": "gauti tėvą", + "bitbybit.babylon.node.getParent_description": "gauna mazgo tėvą", + "bitbybit.babylon.node.getPositionExpressedInLocalSpace": "gauti poziciją vietinėje erdvėje", + "getPositionExpressedInLocalSpace": "gauti poziciją vietinėje erdvėje", + "bitbybit.babylon.node.getPositionExpressedInLocalSpace_description": "gauna mazgo poziciją vietinėje erdvėje", + "bitbybit.babylon.node.getRootNode": "gauti šaknies mazgą", + "getRootNode": "gauti šaknies mazgą", + "bitbybit.babylon.node.getRootNode_description": "gauna šaknies mazgą", + "bitbybit.babylon.node.getRotation": "gauti sukimus", + "bitbybit.babylon.node.getRotation_description": "gauna mazgo eulerio sukimus", + "bitbybit.babylon.node.rotateAroundAxisWithPosition": "sukti aplink ašį su pozicija", + "bitbybit.babylon.node.rotateAroundAxisWithPosition_description": "suka mazgą aplink ašį ir poziciją pagal kampą", + "bitbybit.babylon.node.rotate": "sukti", + "bitbybit.babylon.node.rotate_description": "suka mazgą aplink pradžią ir ašį", + "bitbybit.babylon.node.setAbsolutePosition": "nustatyti absoliučią poziciją", + "setAbsolutePosition": "nustatyti absoliučią poziciją", + "bitbybit.babylon.node.setAbsolutePosition_description": "nustato mazgo absoliučią poziciją", + "bitbybit.babylon.node.setDirection": "nustatyti kryptį", + "setDirection": "nustatyti kryptį", + "bitbybit.babylon.node.setDirection_description": "nustato mazgo kryptį", + "direction": "kryptis", + "number[]": "skaičių masyvas", + "bitbybit.babylon.node.setParent": "nustatyti tėvą", + "bitbybit.babylon.node.setParent_description": "nustato naują mazgo tėvą", + "parentNode": "tėvo mazgas", + "bitbybit.babylon.node.translate": "perkelti", + "translate": "perkelti", + "bitbybit.babylon.node.translate_description": "perkelia mazgą pagal krypties vektorių ir atstumą", + "bitbybit.babylon.scene.backgroundColour": "foninė spalva", + "backgroundColour": "foninė spalva", + "bitbybit.babylon.scene.backgroundColour_description": "pakeičia scenos foninę spalvą 3D erdvėje", + "environment": "aplinka", + "colour": "spalva", + "bitbybit.babylon.scene.activateCamera": "aktyvuoti kamerą", + "activateCamera": "aktyvuoti kamerą", + "bitbybit.babylon.scene.activateCamera_description": "nustato kamerą kaip aktyvią, pakeičiant dabartinę", + "bitbybit.babylon.scene.useRightHandedSystem": "naudoti dešiniarankę sistemą", + "useRightHandedSystem": "naudoti dešiniarankę sistemą", + "bitbybit.babylon.scene.useRightHandedSystem_description": "perjungia į dešiniarankę koordinačių sistemą", + "system": "sistema", + "use": "naudoti", + "bitbybit.babylon.scene.drawPointLightNoReturn": "nupiešti taškinį šviesos šaltinį be grąžinimo", + "drawPointLightNoReturn": "nupiešti taškinį šviesos šaltinį be grąžinimo", + "bitbybit.babylon.scene.drawPointLightNoReturn_description": "prideda taškinį šviesos šaltinį į sceną, be išvesties", + "lights": "šviesos", + "intensity": "intensyvumas", + "diffuse": "difuzija", + "specular": "speculiacija", + "shadowGeneratorMapSize": "šešėlio generatoriaus žemėlapio dydis", + "enableShadows": "įjungti šešėlius", + "shadowDarkness": "šešėlio tamsumas", + "shadowUsePercentageCloserFiltering": "šešėlio procentinio artumo filtravimas", + "shadowContactHardeningLightSizeUVRatio": "šešėlio kontaktinio kietėjimo šviesos dydžio UV santykis", + "shadowBias": "šešėlio poslinkis", + "shadowNormalBias": "šešėlio normalės poslinkis", + "shadowMaxZ": "maksimalus šešėlio Z", + "shadowMinZ": "minimalus šešėlio Z", + "bitbybit.babylon.scene.getShadowGenerators": "gauti šešėlių generatorius", + "getShadowGenerators": "gauti šešėlių generatorius", + "bitbybit.babylon.scene.getShadowGenerators_description": "gauna šešėlių generatorius iš bitbybit šviesų", + "bitbybit.babylon.scene.drawPointLight": "nupiešti taškinę šviesą", + "drawPointLight": "nupiešti taškinę šviesą", + "bitbybit.babylon.scene.drawPointLight_description": "prideda taškinę šviesą į sceną", + "bitbybit.babylon.scene.drawDirectionalLightNoReturn": "nupiešti kryptinę šviesą be grąžinimo", + "drawDirectionalLightNoReturn": "nupiešti kryptinę šviesą be grąžinimo", + "bitbybit.babylon.scene.drawDirectionalLightNoReturn_description": "prideda kryptinę šviesą į sceną, be išvesties", + "bitbybit.babylon.scene.drawDirectionalLight": "nupiešti kryptinę šviesą", + "drawDirectionalLight": "nupiešti kryptinę šviesą", + "bitbybit.babylon.scene.drawDirectionalLight_description": "prideda kryptinę šviesą į sceną", + "bitbybit.babylon.scene.getActiveCamera": "gauti aktyvią kamerą", + "getActiveCamera": "gauti aktyvią kamerą", + "bitbybit.babylon.scene.getActiveCamera_description": "gauna dabartinę aktyvią kamerą scenoje", + "bitbybit.babylon.scene.adjustActiveArcRotateCamera": "reguliuoti aktyvią arc rotate kamerą", + "adjustActiveArcRotateCamera": "reguliuoti aktyvią arc rotate kamerą", + "bitbybit.babylon.scene.adjustActiveArcRotateCamera_description": "nustato aktyvios arc rotate kameros parametrus", + "lookAt": "žiūrėti į", + "bitbybit.babylon.scene.clearAllDrawn": "išvalyti viską, kas nupiešta", + "clearAllDrawn": "išvalyti viską, kas nupiešta", + "bitbybit.babylon.scene.clearAllDrawn_description": "pašalina visus nupieštus objektus iš 3D scenos", + "bitbybit.babylon.scene.enableSkybox": "įjungti dangaus dėžę", + "enableSkybox": "įjungti dangaus dėžę", + "bitbybit.babylon.scene.enableSkybox_description": "įjungia dangaus dėžę scenoje", + "skybox": "dangaus dėžė", + "Base.skyboxEnum": "bazinis dangaus dėžės enumas", + "blur": "išsiliejimas", + "environmentIntensity": "aplinkos intensyvumas", + "bitbybit.babylon.scene.fog": "rūkas", + "fog": "rūkas", + "bitbybit.babylon.scene.fog_description": "įjungia rūko režimą scenoje", + "mode": "režimas", + "Base.fogModeEnum": "bazinis rūko režimo enumas", + "color": "spalva", + "density": "tankis", + "start": "pradžia", + "end": "pabaiga", + "bitbybit.babylon.transforms.rotationCenterAxis": "sukimosi centras ir ašis", + "transforms": "transformacijos", + "rotationCenterAxis": "sukimosi centras ir ašis", + "bitbybit.babylon.transforms.rotationCenterAxis_description": "sukuria sukimosi transformaciją aplink centrą ir ašį", + "center": "centras", + "bitbybit.babylon.transforms.rotationCenterX": "sukimosi centras x", + "rotationCenterX": "sukimosi centras x", + "bitbybit.babylon.transforms.rotationCenterX_description": "sukuria sukimosi transformaciją aplink centrą ir x ašį", + "bitbybit.babylon.transforms.rotationCenterY": "sukimosi centras y", + "rotationCenterY": "sukimosi centras y", + "bitbybit.babylon.transforms.rotationCenterY_description": "sukuria sukimosi transformaciją aplink centrą ir y ašį", + "bitbybit.babylon.transforms.rotationCenterZ": "sukimosi centras z", + "rotationCenterZ": "sukimosi centras z", + "bitbybit.babylon.transforms.rotationCenterZ_description": "sukuria sukimosi transformaciją aplink centrą ir z ašį", + "bitbybit.babylon.transforms.rotationCenterYawPitchRoll": "sukimosi centras yaw pitch roll", + "rotationCenterYawPitchRoll": "sukimosi centras yaw pitch roll", + "bitbybit.babylon.transforms.rotationCenterYawPitchRoll_description": "sukuria sukimosi transformaciją su yaw pitch roll", + "bitbybit.babylon.transforms.scaleCenterXYZ": "mastelio centras xyz", + "scaleCenterXYZ": "mastelio centras xyz", + "bitbybit.babylon.transforms.scaleCenterXYZ_description": "sukuria mastelio transformaciją aplink centrą xyz kryptimis", + "scaleXyz": "mastelis xyz", + "bitbybit.babylon.transforms.scaleXYZ": "mastelis xyz", + "scaleXYZ": "mastelis xyz", + "bitbybit.babylon.transforms.scaleXYZ_description": "sukuria mastelio transformaciją x, y, z kryptimis", + "bitbybit.babylon.transforms.uniformScale": "vienodas mastelis", + "uniformScale": "vienodas mastelis", + "bitbybit.babylon.transforms.uniformScale_description": "sukuria vienodą mastelio transformaciją", + "bitbybit.babylon.transforms.uniformScaleFromCenter": "vienodas mastelis nuo centro", + "uniformScaleFromCenter": "vienodas mastelis nuo centro", + "bitbybit.babylon.transforms.uniformScaleFromCenter_description": "sukuria vienodą mastelio transformaciją nuo centro", + "bitbybit.babylon.transforms.translationXYZ": "transliacija xyz", + "translationXYZ": "transliacija xyz", + "bitbybit.babylon.transforms.translationXYZ_description": "sukuria transliacijos transformaciją", + "translation": "transliacija", + "bitbybit.babylon.transforms.translationsXYZ": "transliacijos xyz", + "translationsXYZ": "transliacijos xyz", + "bitbybit.babylon.transforms.translationsXYZ_description": "sukuria kelias transliacijos transformacijas", + "translations": "transliacijos", + "Base.Vector3[]": "bazinis vektorius 3 masyvas", + "bitbybit.babylon.io.loadAssetIntoScene": "įkelti turtą į sceną", + "io": "įvestis/išvestis", + "loadAssetIntoScene": "įkelti turtą į sceną", + "bitbybit.babylon.io.loadAssetIntoScene_description": "importuoja tinklelį iš įkelto projekto turto", + "load": "įkelti", + "assetFile": "turto failas", + "File": "failas", + "bitbybit.babylon.io.loadAssetIntoSceneNoReturn": "įkelti turtą į sceną be grąžinimo", + "loadAssetIntoSceneNoReturn": "įkelti turtą į sceną be grąžinimo", + "bitbybit.babylon.io.loadAssetIntoSceneNoReturn_description": "importuoja tinklelį iš įkelto projekto turto, be išvesties", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrl": "įkelti turtą į sceną iš pagrindinio url", + "loadAssetIntoSceneFromRootUrl": "įkelti turtą į sceną iš pagrindinio url", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrl_description": "importuoja tinklelį iš viešo interneto url, reikalingas cors", + "rootUrl": "pagrindinis url", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrlNoReturn": "įkelti turtą į sceną iš pagrindinio url be grąžinimo", + "loadAssetIntoSceneFromRootUrlNoReturn": "įkelti turtą į sceną iš pagrindinio url be grąžinimo", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrlNoReturn_description": "importuoja tinklelį iš viešo interneto url, be išvesties, reikalingas cors", + "bitbybit.babylon.io.exportBabylon": "eksportuoti babylon", + "exportBabylon": "eksportuoti babylon", + "bitbybit.babylon.io.exportBabylon_description": "eksportuoja sceną į .babylon formatą redagavimui", + "export": "eksportuoti", + "fileName": "failo pavadinimas", + "bitbybit.babylon.io.exportGLB": "eksportuoti glb", + "exportGLB": "eksportuoti glb", + "bitbybit.babylon.io.exportGLB_description": "eksportuoja sceną į .glb formatą, interneto standartas", + "discardSkyboxAndGrid": "atsisakyti dangaus dėžės ir tinklelio", + "bitbybit.babylon.io.exportMeshToStl": "eksportuoti tinklelį į stl", + "exportMeshToStl": "eksportuoti tinklelį į stl", + "bitbybit.babylon.io.exportMeshToStl_description": "eksportuoja tinklelį ir jo vaikus į stl", + "bitbybit.babylon.io.exportMeshesToStl": "eksportuoti tinklelius į stl", + "exportMeshesToStl": "eksportuoti tinklelius į stl", + "bitbybit.babylon.io.exportMeshesToStl_description": "eksportuoja kelis tinklelius į stl", + "meshes": "tinkleliai", + "bitbybit.babylon.ray.createPickingRay": "sukurti pasirinkimo spindulį", + "ray": "spindulys", + "createPickingRay": "sukurti pasirinkimo spindulį", + "bitbybit.babylon.ray.createPickingRay_description": "sukuria pasirinkimo spindulį iš pelės pozicijos aktyvioje kameroje", + "bitbybit.babylon.ray.createRay": "sukurti spindulį", + "createRay": "sukurti spindulį", + "bitbybit.babylon.ray.createRay_description": "sukuria spindulį iš pradžios taško su kryptimi ir pasirinktu ilgiu", + "length": "ilgis", + "bitbybit.babylon.ray.createRayFromTo": "sukurti spindulį nuo iki", + "createRayFromTo": "sukurti spindulį nuo iki", + "bitbybit.babylon.ray.createRayFromTo_description": "sukuria spindulį tarp dviejų taškų", + "from": "nuo", + "to": "iki", + "bitbybit.babylon.ray.getOrigin": "gauti pradžią", + "getOrigin": "gauti pradžią", + "bitbybit.babylon.ray.getOrigin_description": "gauna spindulio pradžios tašką", + "BABYLON.Ray": "babylon spindulys", + "bitbybit.babylon.ray.getDirection": "gauti kryptį", + "getDirection": "gauti kryptį", + "bitbybit.babylon.ray.getDirection_description": "gauna spindulio kryptį", + "bitbybit.babylon.ray.getLength": "gauti ilgį", + "getLength": "gauti ilgį", + "bitbybit.babylon.ray.getLength_description": "gauna spindulio ilgį", + "bitbybit.babylon.pick.pickWithRay": "pasirinkti su spinduliu", + "pick": "pasirinkti", + "pickWithRay": "pasirinkti su spinduliu", + "bitbybit.babylon.pick.pickWithRay_description": "gauna pataikymo rezultatą iš spindulio pasirinkimo", + "bitbybit.babylon.pick.pickWithPickingRay": "pasirinkti su pasirinkimo spinduliu", + "pickWithPickingRay": "pasirinkti su pasirinkimo spinduliu", + "bitbybit.babylon.pick.pickWithPickingRay_description": "pasirenka su spinduliu iš pelės pozicijos aktyvioje kameroje", + "bitbybit.babylon.pick.getDistance": "gauti atstumą", + "getDistance": "gauti atstumą", + "bitbybit.babylon.pick.getDistance_description": "gauna atstumą iki objekto, jei pasirinktas", + "get from pick info": "gauti iš pasirinkimo informacijos", + "pickInfo": "pasirinkimo informacija", + "BABYLON.PickingInfo": "babylon pasirinkimo informacija", + "bitbybit.babylon.pick.getPickedMesh": "gauti pasirinktą tinklelį", + "getPickedMesh": "gauti pasirinktą tinklelį", + "bitbybit.babylon.pick.getPickedMesh_description": "gauna tinklelį, kuris buvo pasirinktas", + "bitbybit.babylon.pick.getPickedPoint": "gauti pasirinktą tašką", + "getPickedPoint": "gauti pasirinktą tašką", + "bitbybit.babylon.pick.getPickedPoint_description": "gauna tašką, kuris buvo pasirinktas", + "bitbybit.babylon.pick.hit": "pataikyti", + "hit": "pataikyti", + "bitbybit.babylon.pick.hit_description": "patikrina, ar spindulys pataikė į ką nors scenoje", + "bitbybit.babylon.pick.getSubMeshId": "gauti sub-tinklelio id", + "getSubMeshId": "gauti sub-tinklelio id", + "bitbybit.babylon.pick.getSubMeshId_description": "gauna unikalų sub-tinklelio id, jei pasirinktas", + "bitbybit.babylon.pick.getSubMeshFaceId": "gauti sub-tinklelio veido id", + "getSubMeshFaceId": "gauti sub-tinklelio veido id", + "bitbybit.babylon.pick.getSubMeshFaceId_description": "gauna unikalų sub-tinklelio veido id, jei pasirinktas", + "bitbybit.babylon.pick.getBU": "gauti bu", + "getBU": "gauti bu", + "bitbybit.babylon.pick.getBU_description": "gauna barycentrinį u tekstūros susidūrimui", + "bitbybit.babylon.pick.getBV": "gauti bv", + "getBV": "gauti bv", + "bitbybit.babylon.pick.getBV_description": "gauna tekstūros susidūrimo barycentrinį v", + "bitbybit.babylon.pick.getPickedSprite": "gauti pasirinktą sprite", + "getPickedSprite": "gauti pasirinktą sprite", + "bitbybit.babylon.pick.getPickedSprite_description": "gauna pasirinktą sprite", + "bitbybit.babylon.material.pbrMetallicRoughness.create": "sukurti pbr metallic roughness", + "pbrMetallicRoughness": "pbr metallic roughness", + "bitbybit.babylon.material.pbrMetallicRoughness.create_description": "sukuria pbr metallic roughness medžiagą", + "baseColor": "pagrindinė spalva", + "emissiveColor": "emisinė spalva", + "metallic": "metalinis", + "roughness": "šiurkštumas", + "zOffset": "z poslinkis", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseColor": "nustatyti pagrindinę spalvą", + "setBaseColor": "nustatyti pagrindinę spalvą", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseColor_description": "nustato medžiagos pagrindinę spalvą", + "BABYLON.PBRMetallicRoughnessMaterial": "babylon pbr metallic roughness medžiaga", + "bitbybit.babylon.material.pbrMetallicRoughness.setMetallic": "nustatyti metalinį", + "setMetallic": "nustatyti metalinį", + "bitbybit.babylon.material.pbrMetallicRoughness.setMetallic_description": "nustato medžiagos metalinę savybę", + "bitbybit.babylon.material.pbrMetallicRoughness.setRoughness": "nustatyti šiurkštumą", + "setRoughness": "nustatyti šiurkštumą", + "bitbybit.babylon.material.pbrMetallicRoughness.setRoughness_description": "nustato medžiagos šiurkštumą", + "bitbybit.babylon.material.pbrMetallicRoughness.setAlpha": "nustatyti alfa", + "setAlpha": "nustatyti alfa", + "bitbybit.babylon.material.pbrMetallicRoughness.setAlpha_description": "nustato medžiagos alfa", + "bitbybit.babylon.material.pbrMetallicRoughness.setBackFaceCulling": "nustatyti galinio paviršiaus pašalinimą", + "setBackFaceCulling": "nustatyti galinio paviršiaus pašalinimą", + "bitbybit.babylon.material.pbrMetallicRoughness.setBackFaceCulling_description": "nustato medžiagos galinio paviršiaus pašalinimą", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseTexture": "nustatyti pagrindinę tekstūrą", + "setBaseTexture": "nustatyti pagrindinę tekstūrą", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseTexture_description": "nustato medžiagos tekstūrą", + "baseTexture": "pagrindinė tekstūra", + "BABYLON.Texture": "babylon tekstūra", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseColor": "gauti pagrindinę spalvą", + "getBaseColor": "gauti pagrindinę spalvą", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseColor_description": "gauna medžiagos pagrindinę spalvą", + "bitbybit.babylon.material.pbrMetallicRoughness.getMetallic": "gauti metalinį", + "getMetallic": "gauti metalinį", + "bitbybit.babylon.material.pbrMetallicRoughness.getMetallic_description": "gauna medžiagos metalinę savybę", + "bitbybit.babylon.material.pbrMetallicRoughness.getRoughness": "gauti šiurkštumą", + "getRoughness": "gauti šiurkštumą", + "bitbybit.babylon.material.pbrMetallicRoughness.getRoughness_description": "gauna medžiagos šiurkštumą", + "bitbybit.babylon.material.pbrMetallicRoughness.getAlpha": "gauti alfa", + "getAlpha": "gauti alfa", + "bitbybit.babylon.material.pbrMetallicRoughness.getAlpha_description": "gauna medžiagos alfa", + "bitbybit.babylon.material.pbrMetallicRoughness.getBackFaceCulling": "gauti galinio paviršiaus pašalinimą", + "getBackFaceCulling": "gauti galinio paviršiaus pašalinimą", + "bitbybit.babylon.material.pbrMetallicRoughness.getBackFaceCulling_description": "gauna medžiagos galinio paviršiaus pašalinimą", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseTexture": "gauti pagrindinę tekstūrą", + "getBaseTexture": "gauti pagrindinę tekstūrą", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseTexture_description": "gauna medžiagos pagrindinę tekstūrą", + "bitbybit.babylon.material.skyMaterial.create": "sukurti sky material", + "skyMaterial": "sky material", + "bitbybit.babylon.material.skyMaterial.create_description": "sukuria sky material", + "luminance": "šviesumas", + "turbidity": "drumstumas", + "rayleigh": "rayleigh", + "mieCoefficient": "mie koeficientas", + "mieDirectionalG": "mie kryptinis g", + "inclination": "polinkis", + "azimuth": "azimutas", + "sunPosition": "saulės padėtis", + "useSunPosition": "naudoti saulės padėtį", + "cameraOffset": "kameros poslinkis", + "up": "aukštyn", + "dithering": "dithering", + "bitbybit.babylon.material.skyMaterial.setLuminance": "nustatyti šviesumą", + "setLuminance": "nustatyti šviesumą", + "bitbybit.babylon.material.skyMaterial.setLuminance_description": "nustato sky material šviesumą", + "MATERIALS.SkyMaterial": "materials sky material", + "bitbybit.babylon.material.skyMaterial.setTurbidity": "nustatyti drumstumą", + "setTurbidity": "nustatyti drumstumą", + "bitbybit.babylon.material.skyMaterial.setTurbidity_description": "nustato sky material drumstumą", + "bitbybit.babylon.material.skyMaterial.setRayleigh": "nustatyti rayleigh", + "setRayleigh": "nustatyti rayleigh", + "bitbybit.babylon.material.skyMaterial.setRayleigh_description": "nustato sky material rayleigh", + "bitbybit.babylon.material.skyMaterial.setMieCoefficient": "nustatyti mie koeficientą", + "setMieCoefficient": "nustatyti mie koeficientą", + "bitbybit.babylon.material.skyMaterial.setMieCoefficient_description": "nustato sky material mie koeficientą", + "bitbybit.babylon.material.skyMaterial.setMieDirectionalG": "nustatyti mie kryptinį g", + "setMieDirectionalG": "nustatyti mie kryptinį g", + "bitbybit.babylon.material.skyMaterial.setMieDirectionalG_description": "nustato sky material mie kryptinį g", + "bitbybit.babylon.material.skyMaterial.setDistance": "nustatyti atstumą", + "setDistance": "nustatyti atstumą", + "bitbybit.babylon.material.skyMaterial.setDistance_description": "nustato sky material atstumą", + "bitbybit.babylon.material.skyMaterial.setInclination": "nustatyti polinkį", + "setInclination": "nustatyti polinkį", + "bitbybit.babylon.material.skyMaterial.setInclination_description": "nustato sky material polinkį", + "bitbybit.babylon.material.skyMaterial.setAzimuth": "nustatyti azimutą", + "setAzimuth": "nustatyti azimutą", + "bitbybit.babylon.material.skyMaterial.setAzimuth_description": "nustato sky material azimutą", + "bitbybit.babylon.material.skyMaterial.setSunPosition": "nustatyti saulės padėtį", + "setSunPosition": "nustatyti saulės padėtį", + "bitbybit.babylon.material.skyMaterial.setSunPosition_description": "nustato sky material saulės padėtį", + "bitbybit.babylon.material.skyMaterial.setUseSunPosition": "nustatyti saulės padėties naudojimą", + "setUseSunPosition": "nustatyti saulės padėties naudojimą", + "bitbybit.babylon.material.skyMaterial.setUseSunPosition_description": "nustato sky material saulės padėties naudojimą", + "bitbybit.babylon.material.skyMaterial.setCameraOffset": "nustatyti kameros poslinkį", + "setCameraOffset": "nustatyti kameros poslinkį", + "bitbybit.babylon.material.skyMaterial.setCameraOffset_description": "nustato sky material kameros poslinkį", + "bitbybit.babylon.material.skyMaterial.setUp": "nustatyti aukštyn", + "setUp": "nustatyti aukštyn", + "bitbybit.babylon.material.skyMaterial.setUp_description": "nustato sky material kryptį aukštyn", + "bitbybit.babylon.material.skyMaterial.setDithering": "nustatyti dithering", + "setDithering": "nustatyti dithering", + "bitbybit.babylon.material.skyMaterial.setDithering_description": "nustato sky material dithering", + "bitbybit.babylon.material.skyMaterial.getLuminance": "gauti šviesumą", + "getLuminance": "gauti šviesumą", + "bitbybit.babylon.material.skyMaterial.getLuminance_description": "gauna sky material šviesumą", + "bitbybit.babylon.material.skyMaterial.getTurbidity": "gauti drumstumą", + "getTurbidity": "gauti drumstumą", + "bitbybit.babylon.material.skyMaterial.getTurbidity_description": "gauna sky material drumstumą", + "bitbybit.babylon.material.skyMaterial.getRayleigh": "gauti rayleigh", + "getRayleigh": "gauti rayleigh", + "bitbybit.babylon.material.skyMaterial.getRayleigh_description": "gauna sky material rayleigh", + "bitbybit.babylon.material.skyMaterial.getMieCoefficient": "gauti mie koeficientą", + "getMieCoefficient": "gauti mie koeficientą", + "bitbybit.babylon.material.skyMaterial.getMieCoefficient_description": "gauna sky material mie koeficientą", + "bitbybit.babylon.material.skyMaterial.getMieDirectionalG": "gauti mie kryptinį g", + "getMieDirectionalG": "gauti mie kryptinį g", + "bitbybit.babylon.material.skyMaterial.getMieDirectionalG_description": "gauna sky material mie kryptinį g", + "bitbybit.babylon.material.skyMaterial.getDistance": "gauti atstumą", + "bitbybit.babylon.material.skyMaterial.getDistance_description": "gauna sky material atstumą", + "bitbybit.babylon.material.skyMaterial.getInclination": "gauti polinkį", + "getInclination": "gauti polinkį", + "bitbybit.babylon.material.skyMaterial.getInclination_description": "gauna sky material polinkį", + "bitbybit.babylon.material.skyMaterial.getAzimuth": "gauti azimutą", + "getAzimuth": "gauti azimutą", + "bitbybit.babylon.material.skyMaterial.getAzimuth_description": "gauna sky material azimutą", + "bitbybit.babylon.material.skyMaterial.getSunPosition": "gauti saulės padėtį", + "getSunPosition": "gauti saulės padėtį", + "bitbybit.babylon.material.skyMaterial.getSunPosition_description": "gauna sky material saulės padėtį", + "bitbybit.babylon.material.skyMaterial.getUseSunPosition": "gauti saulės padėties naudojimą", + "getUseSunPosition": "gauti saulės padėties naudojimą", + "bitbybit.babylon.material.skyMaterial.getUseSunPosition_description": "gauna sky material saulės padėties naudojimą", + "bitbybit.babylon.material.skyMaterial.getCameraOffset": "gauti kameros poslinkį", + "getCameraOffset": "gauti kameros poslinkį", + "bitbybit.babylon.material.skyMaterial.getCameraOffset_description": "gauna sky material kameros poslinkį", + "bitbybit.babylon.material.skyMaterial.getUp": "gauti aukštyn", + "getUp": "gauti aukštyn", + "bitbybit.babylon.material.skyMaterial.getUp_description": "gauna sky material kryptį aukštyn", + "bitbybit.babylon.material.skyMaterial.getDithering": "gauti dithering", + "getDithering": "gauti dithering", + "bitbybit.babylon.material.skyMaterial.getDithering_description": "gauna sky material dithering", + "bitbybit.babylon.lights.shadowLight.setDirectionToTarget": "nustatyti kryptį į tikslą", + "shadowLight": "šešėlio šviesa", + "setDirectionToTarget": "nustatyti kryptį į taikinį", + "bitbybit.babylon.lights.shadowLight.setDirectionToTarget_description": "nustato šešėlio šviesos kryptį", + "BABYLON.ShadowLight": "babylon šešėlio šviesa", + "bitbybit.babylon.lights.shadowLight.setPosition": "nustatyti poziciją", + "bitbybit.babylon.lights.shadowLight.setPosition_description": "nustato šešėlio šviesos poziciją", + "bitbybit.babylon.meshBuilder.createBox": "sukurti dėžę", + "meshBuilder": "tinklo kūrėjas", + "createBox": "sukurti dėžę", + "bitbybit.babylon.meshBuilder.createBox_description": "sukuria dėžės tinklą", + "create simple": "sukurti paprastą", + "depth": "gylis", + "sideOrientation": "šonų orientacija", + "BabylonMesh.sideOrientationEnum": "babylon tinklo šonų orientacijos sąrašas", + "bitbybit.babylon.meshBuilder.createCube": "sukurti kubą", + "createCube": "sukurti kubą", + "bitbybit.babylon.meshBuilder.createCube_description": "sukuria kubo tinklą", + "bitbybit.babylon.meshBuilder.createSquarePlane": "sukurti kvadratinį plokštumą", + "createSquarePlane": "sukurti kvadratinį plokštumą", + "bitbybit.babylon.meshBuilder.createSquarePlane_description": "sukuria kvadratinio plokštumo tinklą", + "bitbybit.babylon.meshBuilder.createSphere": "sukurti sferą", + "createSphere": "sukurti sferą", + "bitbybit.babylon.meshBuilder.createSphere_description": "sukuria sferos tinklą", + "diameter": "skersmuo", + "segments": "segmentai", + "bitbybit.babylon.meshBuilder.createIcoSphere": "sukurti iko sferą", + "createIcoSphere": "sukurti iko sferą", + "bitbybit.babylon.meshBuilder.createIcoSphere_description": "sukuria iko sferos tinklą", + "radiusX": "spindulys x", + "radiusY": "spindulys y", + "radiusZ": "spindulys z", + "flat": "plokščias", + "bitbybit.babylon.meshBuilder.createDisc": "sukurti diską", + "createDisc": "sukurti diską", + "bitbybit.babylon.meshBuilder.createDisc_description": "sukuria disko tinklą", + "tessellation": "tinklinimas", + "arc": "arka", + "bitbybit.babylon.meshBuilder.createTorus": "sukurti torą", + "createTorus": "sukurti torą", + "bitbybit.babylon.meshBuilder.createTorus_description": "sukuria toro tinklą", + "thickness": "storis", + "bitbybit.babylon.meshBuilder.createTorusKnot": "sukurti toro mazgą", + "createTorusKnot": "sukurti toro mazgą", + "bitbybit.babylon.meshBuilder.createTorusKnot_description": "sukuria toro mazgo tinklą", + "tube": "vamzdis", + "radialSegments": "radialiniai segmentai", + "tubularSegments": "vamzdiniai segmentai", + "p": "p", + "q": "q", + "bitbybit.babylon.meshBuilder.createPolygon": "sukurti daugiakampį", + "createPolygon": "sukurti daugiakampį", + "bitbybit.babylon.meshBuilder.createPolygon_description": "sukuria daugiakampio tinklą", + "shape": "forma", + "holes": "skylės", + "Base.Vector3[][]": "bazinis vektorius 3 masyvas masyvas", + "smoothingThreshold": "lyginimo slenkstis", + "wrap": "apvynioti", + "bitbybit.babylon.meshBuilder.extrudePolygon": "ištempti daugiakampį", + "extrudePolygon": "ištempti daugiakampį", + "bitbybit.babylon.meshBuilder.extrudePolygon_description": "sukuria ištempto daugiakampio tinklą", + "bitbybit.babylon.meshBuilder.createTube": "sukurti vamzdį", + "createTube": "sukurti vamzdį", + "bitbybit.babylon.meshBuilder.createTube_description": "sukuria vamzdžio tinklą", + "path": "kelias", + "cap": "galas", + "bitbybit.babylon.meshBuilder.createPolyhedron": "sukurti daugiabriaunį", + "createPolyhedron": "sukurti daugiabriaunį", + "bitbybit.babylon.meshBuilder.createPolyhedron_description": "sukuria daugiabriaunio tinklą", + "type": "tipas", + "sizeX": "dydis x", + "sizeY": "dydis y", + "sizeZ": "dydis z", + "custom": "pritaikytas", + "bitbybit.babylon.meshBuilder.createGeodesic": "sukurti geodezinį", + "createGeodesic": "sukurti geodezinį", + "bitbybit.babylon.meshBuilder.createGeodesic_description": "sukuria geodezinio tinklą", + "m": "m", + "n": "n", + "bitbybit.babylon.meshBuilder.createGoldberg": "sukurti goldbergą", + "createGoldberg": "sukurti goldbergą", + "bitbybit.babylon.meshBuilder.createGoldberg_description": "sukuria goldbergo tinklą", + "bitbybit.babylon.meshBuilder.createCapsule": "sukurti kapsulę", + "createCapsule": "sukurti kapsulę", + "bitbybit.babylon.meshBuilder.createCapsule_description": "sukuria kapsulės tinklą", + "orientation": "orientacija", + "capSubdivisions": "galo padalinimai", + "radiusTop": "viršutinis spindulys", + "radiusBottom": "apatinis spindulys", + "topCapSubdivisions": "viršutinio galo padalinimai", + "bottomCapSubdivisions": "apatinio galo padalinimai", + "bitbybit.babylon.meshBuilder.createCylinder": "sukurti cilindrą", + "createCylinder": "sukurti cilindrą", + "bitbybit.babylon.meshBuilder.createCylinder_description": "sukuria cilindro tinklą", + "diameterTop": "viršutinis skersmuo", + "diameterBottom": "apatinis skersmuo", + "bitbybit.babylon.meshBuilder.createExtrudedSahpe": "sukurti ištemptą formą", + "createExtrudedSahpe": "sukurti ištemptą formą", + "bitbybit.babylon.meshBuilder.createExtrudedSahpe_description": "sukuria ištemptos formos tinklą", + "closeShape": "uždaryti formą", + "closePath": "uždaryti kelią", + "bitbybit.babylon.meshBuilder.createRibbon": "sukurti juostą", + "createRibbon": "sukurti juostą", + "bitbybit.babylon.meshBuilder.createRibbon_description": "sukuria juostos tinklą", + "pathArray": "kelių masyvas", + "closeArray": "uždaryti masyvą", + "offset": "poslinkis", + "bitbybit.babylon.meshBuilder.createLathe": "sukurti tekinimo formą", + "createLathe": "sukurti tekinimo formą", + "bitbybit.babylon.meshBuilder.createLathe_description": "sukuria tekinimo formos tinklą", + "closed": "uždarytas", + "bitbybit.babylon.meshBuilder.createGround": "sukurti žemę", + "createGround": "sukurti žemę", + "bitbybit.babylon.meshBuilder.createGround_description": "sukuria žemės tinklą", + "subdivisionsX": "padalinimai x", + "subdivisionsY": "padalinimai y", + "bitbybit.babylon.meshBuilder.createRectanglePlane": "sukurti stačiakampį plokštumą", + "createRectanglePlane": "sukurti stačiakampį plokštumą", + "bitbybit.babylon.meshBuilder.createRectanglePlane_description": "sukuria stačiakampio plokštumo tinklą", + "bitbybit.babylon.texture.createSimple": "sukurti paprastą tekstūrą", + "texture": "tekstūra", + "createSimple": "sukurti paprastą", + "bitbybit.babylon.texture.createSimple_description": "sukuria tekstūrą iš URL su pagrindinėmis parinktimis", + "invertY": "apversti y", + "invertZ": "apversti z", + "wAng": "w kampas", + "uScale": "u mastelis", + "vScale": "v mastelis", + "uOffset": "u poslinkis", + "vOffset": "v poslinkis", + "samplingMode": "mėginių ėmimo režimas", + "samplingModeEnum": "mėginių ėmimo režimo enum", + "bitbybit.babylon.tools.createScreenshot": "sukurti ekrano nuotrauką", + "tools": "įrankiai", + "createScreenshot": "sukurti ekrano nuotrauką", + "bitbybit.babylon.tools.createScreenshot_description": "užfiksuoja scenos ekrano nuotrauką", + "screenshots": "ekrano nuotraukos", + "mimeType": "MIME tipas", + "quality": "kokybė", + "bitbybit.babylon.tools.createScreenshotAndDownload": "sukurti ekrano nuotrauką ir atsisiųsti", + "createScreenshotAndDownload": "sukurti ekrano nuotrauką ir atsisiųsti", + "bitbybit.babylon.tools.createScreenshotAndDownload_description": "užfiksuoja ir atsisiunčia scenos ekrano nuotrauką", + "bitbybit.babylon.gui.advancedDynamicTexture.createFullScreenUI": "sukurti viso ekrano vartotojo sąsają", + "gui": "vartotojo sąsaja", + "advancedDynamicTexture": "išplėstinė dinaminė tekstūra", + "createFullScreenUI": "sukurti viso ekrano vartotojo sąsają", + "bitbybit.babylon.gui.advancedDynamicTexture.createFullScreenUI_description": "sukuria viso ekrano vartotojo sąsają", + "spaces": "erdvės", + "foreground": "priekinis planas", + "adaptiveScaling": "prisitaikantis mastelio keitimas", + "bitbybit.babylon.gui.advancedDynamicTexture.createForMesh": "sukurti tinklui", + "createForMesh": "sukurti tinklui", + "bitbybit.babylon.gui.advancedDynamicTexture.createForMesh_description": "sukuria tekstūrą tinklui", + "BABYLON.AbstractMesh": "babylon abstraktus tinklas", + "supportPointerMove": "palaikyti žymeklio judėjimą", + "onlyAlphaTesting": "tik alfa testavimas", + "sampling": "mėginių ėmimas", + "BabylonTexture.samplingModeEnum": "babylon tekstūros mėginių ėmimo režimo enum", + "bitbybit.babylon.gui.control.changeControlPadding": "keisti valdiklio paraštes", + "control": "valdiklis", + "changeControlPadding": "keisti valdiklio paraštes", + "bitbybit.babylon.gui.control.changeControlPadding_description": "nustato valdiklio paraštes", + "positioning": "pozicionavimas", + "BABYLON.GUI.Control": "babylon vartotojo sąsajos valdiklis", + "paddingLeft": "kairioji paraštė", + "number | string": "skaičius arba tekstas", + "paddingRight": "dešinioji paraštė", + "paddingTop": "viršutinė paraštė", + "paddingBottom": "apatinė paraštė", + "bitbybit.babylon.gui.control.changeControlAlignment": "keisti valdiklio lygiavimą", + "changeControlAlignment": "keisti valdiklio lygiavimą", + "bitbybit.babylon.gui.control.changeControlAlignment_description": "nustato valdiklio lygiavimą", + "T": "t", + "horizontalAlignment": "horizontalus lygiavimas", + "horizontalAlignmentEnum": "horizontalus lygiavimo enum", + "verticalAlignment": "vertikalus lygiavimas", + "verticalAlignmentEnum": "vertikalus lygiavimo enum", + "bitbybit.babylon.gui.control.cloneControl": "klonuoti valdiklį", + "cloneControl": "klonuoti valdiklį", + "bitbybit.babylon.gui.control.cloneControl_description": "klonuoja valdiklį", + "container": "konteineris", + "BABYLON.GUI.Container": "babylon vartotojo sąsajos konteineris", + "host": "šeimininkas", + "BABYLON.GUI.AdvancedDynamicTexture": "babylon išplėstinė dinaminė tekstūra", + "bitbybit.babylon.gui.control.createControlObservableSelector": "sukurti valdiklio stebėjimo selektorių", + "createControlObservableSelector": "sukurti valdiklio stebėjimo selektorių", + "bitbybit.babylon.gui.control.createControlObservableSelector_description": "sukuria valdiklio stebėjimo selektorių", + "selector": "selektorius", + "controlObservableSelectorEnum": "valdiklio stebėjimo selektoriaus enum", + "bitbybit.babylon.gui.control.getControlByName": "gauti valdiklį pagal pavadinimą", + "getControlByName": "gauti valdiklį pagal pavadinimą", + "bitbybit.babylon.gui.control.getControlByName_description": "gauna valdiklį pagal pavadinimą", + "bitbybit.babylon.gui.control.setIsVisible": "nustatyti matomumą", + "setIsVisible": "nustatyti matomumą", + "bitbybit.babylon.gui.control.setIsVisible_description": "nustato valdiklio matomumą", + "isVisible": "yra matomas", + "bitbybit.babylon.gui.control.setIsReadonly": "nustatyti tik skaitymo režimą", + "setIsReadonly": "nustatyti tik skaitymo režimą", + "bitbybit.babylon.gui.control.setIsReadonly_description": "nustato valdiklio tik skaitymo režimą", + "isReadOnly": "tik skaitymo režimas", + "bitbybit.babylon.gui.control.setIsEnabled": "nustatyti įgalinimą", + "setIsEnabled": "nustatyti įgalinimą", + "bitbybit.babylon.gui.control.setIsEnabled_description": "nustato valdiklio įgalinimą", + "isEnabled": "yra įgalintas", + "bitbybit.babylon.gui.control.setHeight": "nustatyti aukštį", + "setHeight": "nustatyti aukštį", + "bitbybit.babylon.gui.control.setHeight_description": "nustato valdiklio aukštį", + "bitbybit.babylon.gui.control.setWidth": "nustatyti plotį", + "setWidth": "nustatyti plotį", + "bitbybit.babylon.gui.control.setWidth_description": "nustato valdiklio plotį", + "bitbybit.babylon.gui.control.setColor": "nustatyti spalvą", + "setColor": "nustatyti spalvą", + "bitbybit.babylon.gui.control.setColor_description": "nustato valdiklio spalvą", + "bitbybit.babylon.gui.control.setFontSize": "nustatyti šrifto dydį", + "setFontSize": "nustatyti šrifto dydį", + "bitbybit.babylon.gui.control.setFontSize_description": "nustato valdiklio šrifto dydį", + "fontSize": "šrifto dydis", + "bitbybit.babylon.gui.control.getHeight": "gauti aukštį", + "getHeight": "gauti aukštį", + "bitbybit.babylon.gui.control.getHeight_description": "gauna valdiklio aukštį", + "bitbybit.babylon.gui.control.getWidth": "gauti plotį", + "getWidth": "gauti plotį", + "bitbybit.babylon.gui.control.getWidth_description": "gauna valdiklio plotį", + "bitbybit.babylon.gui.control.getColor": "gauti spalvą", + "getColor": "gauti spalvą", + "bitbybit.babylon.gui.control.getColor_description": "gauna valdiklio spalvą", + "bitbybit.babylon.gui.control.getFontSize": "gauti šrifto dydį", + "getFontSize": "gauti šrifto dydį", + "bitbybit.babylon.gui.control.getFontSize_description": "gauna valdiklio šrifto dydį", + "bitbybit.babylon.gui.control.getIsVisible": "gauti matomumą", + "getIsVisible": "gauti matomumą", + "bitbybit.babylon.gui.control.getIsVisible_description": "gauna valdiklio matomumą", + "bitbybit.babylon.gui.control.getIsReadonly": "gauti tik skaitymo režimą", + "getIsReadonly": "gauti tik skaitymo režimą", + "bitbybit.babylon.gui.control.getIsReadonly_description": "gauna valdiklio tik skaitymo režimą", + "bitbybit.babylon.gui.control.getIsEnabled": "gauti įgalinimą", + "getIsEnabled": "gauti įgalinimą", + "bitbybit.babylon.gui.control.getIsEnabled_description": "gauna valdiklio įgalinimą", + "bitbybit.babylon.gui.container.addControls": "pridėti valdiklius", + "addControls": "pridėti valdiklius", + "bitbybit.babylon.gui.container.addControls_description": "prideda valdiklius į konteinerį eilės tvarka", + "controls": "valdikliai", + "BABYLON.GUI.Control[]": "babylon vartotojo sąsajos valdiklių masyvas", + "clearControlsFirst": "pirmiausia išvalyti valdiklius", + "bitbybit.babylon.gui.container.setBackground": "nustatyti foną", + "setBackground": "nustatyti foną", + "bitbybit.babylon.gui.container.setBackground_description": "nustato konteinerio foną", + "background": "fonas", + "bitbybit.babylon.gui.container.setIsReadonly": "nustatyti tik skaitymo režimą", + "bitbybit.babylon.gui.container.setIsReadonly_description": "nustato konteinerio tik skaitymo režimą", + "bitbybit.babylon.gui.container.getBackground": "gauti foną", + "getBackground": "gauti foną", + "bitbybit.babylon.gui.container.getBackground_description": "gauna konteinerio foną", + "bitbybit.babylon.gui.container.getIsReadonly": "gauti tik skaitymo režimą", + "bitbybit.babylon.gui.container.getIsReadonly_description": "gauna konteinerio tik skaitymo režimą", + "bitbybit.babylon.gui.stackPanel.createStackPanel": "sukurti stulpelinį skydelį", + "stackPanel": "stulpelinis skydelis", + "createStackPanel": "sukurti stulpelinį skydelį", + "bitbybit.babylon.gui.stackPanel.createStackPanel_description": "sukuria stulpelinį skydelį", + "isVertical": "yra vertikalus", + "spacing": "tarpai", + "bitbybit.babylon.gui.stackPanel.setIsVertical": "nustatyti vertikalumą", + "setIsVertical": "nustatyti vertikalumą", + "bitbybit.babylon.gui.stackPanel.setIsVertical_description": "nustato stulpelinio skydelio vertikalumą", + "BABYLON.GUI.StackPanel": "babylon stulpelinis skydelis", + "bitbybit.babylon.gui.stackPanel.setSpacing": "nustatyti tarpą", + "setSpacing": "nustatyti tarpą", + "bitbybit.babylon.gui.stackPanel.setSpacing_description": "nustato stulpelinio skydelio tarpą", + "bitbybit.babylon.gui.stackPanel.setWidth": "nustatyti plotį", + "bitbybit.babylon.gui.stackPanel.setWidth_description": "nustato stulpelinio skydelio plotį", + "bitbybit.babylon.gui.stackPanel.setHeight": "nustatyti aukštį", + "bitbybit.babylon.gui.stackPanel.setHeight_description": "nustato stulpelinio skydelio aukštį", + "bitbybit.babylon.gui.stackPanel.getIsVertical": "gauti vertikalumą", + "getIsVertical": "gauti vertikalumą", + "bitbybit.babylon.gui.stackPanel.getIsVertical_description": "gauna stulpelinio skydelio vertikalumą", + "bitbybit.babylon.gui.stackPanel.getSpacing": "gauti tarpą", + "getSpacing": "gauti tarpą", + "bitbybit.babylon.gui.stackPanel.getSpacing_description": "gauna stulpelinio skydelio tarpą", + "bitbybit.babylon.gui.stackPanel.getWidth": "gauti plotį", + "bitbybit.babylon.gui.stackPanel.getWidth_description": "gauna stulpelinio skydelio plotį", + "bitbybit.babylon.gui.stackPanel.getHeight": "gauti aukštį", + "bitbybit.babylon.gui.stackPanel.getHeight_description": "gauna stulpelinio skydelio aukštį", + "bitbybit.babylon.gui.button.createSimpleButton": "sukurti paprastą mygtuką", + "button": "mygtukas", + "createSimpleButton": "sukurti paprastą mygtuką", + "bitbybit.babylon.gui.button.createSimpleButton_description": "sukuria paprastą mygtuką", + "label": "etiketė", + "bitbybit.babylon.gui.button.setButtonText": "nustatyti mygtuko tekstą", + "setButtonText": "nustatyti mygtuko tekstą", + "bitbybit.babylon.gui.button.setButtonText_description": "nustato mygtuko tekstą", + "BABYLON.GUI.Button": "babylon mygtukas", + "text": "tekstas", + "bitbybit.babylon.gui.button.getButtonText": "gauti mygtuko tekstą", + "getButtonText": "gauti mygtuko tekstą", + "bitbybit.babylon.gui.button.getButtonText_description": "gauna mygtuko tekstą", + "bitbybit.babylon.gui.slider.createSlider": "sukurti slankiklį", + "slider": "slankiklis", + "createSlider": "sukurti slankiklį", + "bitbybit.babylon.gui.slider.createSlider_description": "sukuria slankiklį", + "minimum": "minimumas", + "maximum": "maksimumas", + "value": "reikšmė", + "step": "žingsnis", + "displayThumb": "rodyti žymeklį", + "bitbybit.babylon.gui.slider.changeSliderThumb": "keisti slankiklio žymeklį", + "changeSliderThumb": "keisti slankiklio žymeklį", + "bitbybit.babylon.gui.slider.changeSliderThumb_description": "keičia slankiklio žymeklio savybes", + "BABYLON.GUI.Slider": "babylon gui slankiklis", + "isThumbCircle": "ar žymeklis apskritas", + "thumbColor": "žymeklio spalva", + "thumbWidth": "žymeklio plotis", + "string | number": "tekstas arba skaičius", + "isThumbClamped": "ar žymeklis apribotas", + "bitbybit.babylon.gui.slider.setBorderColor": "nustatyti rėmelio spalvą", + "setBorderColor": "nustatyti rėmelio spalvą", + "bitbybit.babylon.gui.slider.setBorderColor_description": "nustato slankiklio rėmelio spalvą", + "borderColor": "rėmelio spalva", + "bitbybit.babylon.gui.slider.setBackgroundColor": "nustatyti fono spalvą", + "setBackgroundColor": "nustatyti fono spalvą", + "bitbybit.babylon.gui.slider.setBackgroundColor_description": "nustato slankiklio fono spalvą", + "backgroundColor": "fono spalva", + "bitbybit.babylon.gui.slider.setMaximum": "nustatyti maksimumą", + "setMaximum": "nustatyti maksimumą", + "bitbybit.babylon.gui.slider.setMaximum_description": "nustato slankiklio maksimalią reikšmę", + "bitbybit.babylon.gui.slider.setMinimum": "nustatyti minimumą", + "setMinimum": "nustatyti minimumą", + "bitbybit.babylon.gui.slider.setMinimum_description": "nustato slankiklio minimalią reikšmę", + "bitbybit.babylon.gui.slider.setStep": "nustatyti žingsnį", + "setStep": "nustatyti žingsnį", + "bitbybit.babylon.gui.slider.setStep_description": "nustato slankiklio žingsnio reikšmę", + "bitbybit.babylon.gui.slider.setValue": "nustatyti reikšmę", + "setValue": "nustatyti reikšmę", + "bitbybit.babylon.gui.slider.setValue_description": "nustato slankiklio reikšmę", + "bitbybit.babylon.gui.slider.createSliderObservableSelector": "sukurti slankiklio stebėjimo selektorių", + "createSliderObservableSelector": "sukurti slankiklio stebėjimo selektorių", + "bitbybit.babylon.gui.slider.createSliderObservableSelector_description": "sukuria slankiklio stebėjimo selektorių", + "sliderObservableSelectorEnum": "slankiklio stebėjimo selektoriaus išvardijimas", + "bitbybit.babylon.gui.slider.getBorderColor": "gauti rėmelio spalvą", + "getBorderColor": "gauti rėmelio spalvą", + "bitbybit.babylon.gui.slider.getBorderColor_description": "gauna slankiklio rėmelio spalvą", + "bitbybit.babylon.gui.slider.getBackgroundColor": "gauti fono spalvą", + "getBackgroundColor": "gauti fono spalvą", + "bitbybit.babylon.gui.slider.getBackgroundColor_description": "gauna slankiklio fono spalvą", + "bitbybit.babylon.gui.slider.getMaximum": "gauti maksimumą", + "getMaximum": "gauti maksimumą", + "bitbybit.babylon.gui.slider.getMaximum_description": "gauna slankiklio maksimalią reikšmę", + "bitbybit.babylon.gui.slider.getMinimum": "gauti minimumą", + "getMinimum": "gauti minimumą", + "bitbybit.babylon.gui.slider.getMinimum_description": "gauna slankiklio minimalią reikšmę", + "bitbybit.babylon.gui.slider.getStep": "gauti žingsnį", + "getStep": "gauti žingsnį", + "bitbybit.babylon.gui.slider.getStep_description": "gauna slankiklio žingsnio reikšmę", + "bitbybit.babylon.gui.slider.getValue": "gauti reikšmę", + "getValue": "gauti reikšmę", + "bitbybit.babylon.gui.slider.getValue_description": "gauna slankiklio reikšmę", + "bitbybit.babylon.gui.slider.getThumbColor": "gauti žymeklio spalvą", + "getThumbColor": "gauti žymeklio spalvą", + "bitbybit.babylon.gui.slider.getThumbColor_description": "gauna slankiklio žymeklio spalvą", + "bitbybit.babylon.gui.slider.getThumbWidth": "gauti žymeklio plotį", + "getThumbWidth": "gauti žymeklio plotį", + "bitbybit.babylon.gui.slider.getThumbWidth_description": "gauna slankiklio žymeklio plotį", + "bitbybit.babylon.gui.slider.getIsVertical": "gauti ar vertikalus", + "bitbybit.babylon.gui.slider.getIsVertical_description": "gauna ar slankiklis yra vertikalus", + "bitbybit.babylon.gui.slider.getDisplayThumb": "gauti ar rodomas žymeklis", + "getDisplayThumb": "gauti ar rodomas žymeklis", + "bitbybit.babylon.gui.slider.getDisplayThumb_description": "gauna ar slankiklio žymeklis rodomas", + "bitbybit.babylon.gui.slider.getIsThumbCircle": "gauti ar žymeklis apskritas", + "getIsThumbCircle": "gauti ar žymeklis apskritas", + "bitbybit.babylon.gui.slider.getIsThumbCircle_description": "gauna ar slankiklio žymeklis yra apskritas", + "bitbybit.babylon.gui.slider.getIsThumbClamped": "gauti ar žymeklis apribotas", + "getIsThumbClamped": "gauti ar žymeklis apribotas", + "bitbybit.babylon.gui.slider.getIsThumbClamped_description": "gauna ar slankiklio žymeklis yra apribotas", + "bitbybit.babylon.gui.textBlock.createTextBlock": "sukurti teksto bloką", + "textBlock": "teksto blokas", + "createTextBlock": "sukurti teksto bloką", + "bitbybit.babylon.gui.textBlock.createTextBlock_description": "sukuria teksto bloką", + "bitbybit.babylon.gui.textBlock.alignText": "lygiuoti tekstą", + "alignText": "lygiuoti tekstą", + "bitbybit.babylon.gui.textBlock.alignText_description": "nustato teksto lygiavimą", + "bitbybit.babylon.gui.textBlock.setTextOutline": "nustatyti teksto kontūrą", + "setTextOutline": "nustatyti teksto kontūrą", + "bitbybit.babylon.gui.textBlock.setTextOutline_description": "nustato teksto kontūrą", + "BABYLON.GUI.TextBlock": "babylon gui teksto blokas", + "outlineWidth": "kontūro plotis", + "outlineColor": "kontūro spalva", + "bitbybit.babylon.gui.textBlock.setText": "nustatyti tekstą", + "setText": "nustatyti tekstą", + "bitbybit.babylon.gui.textBlock.setText_description": "nustato teksto bloko tekstą", + "bitbybit.babylon.gui.textBlock.setRsizeToFit": "nustatyti dydžio pritaikymą", + "setRsizeToFit": "nustatyti dydžio pritaikymą", + "bitbybit.babylon.gui.textBlock.setRsizeToFit_description": "nustato dydžio pritaikymą", + "resizeToFit": "pritaikyti dydį", + "bitbybit.babylon.gui.textBlock.setTextWrapping": "nustatyti teksto apvyniojimą", + "setTextWrapping": "nustatyti teksto apvyniojimą", + "bitbybit.babylon.gui.textBlock.setTextWrapping_description": "nustato teksto apvyniojimą", + "textWrapping": "teksto apvyniojimas", + "boolean | BABYLON.GUI.TextWrapping": "logine reikšmė arba babylon gui teksto apvyniojimas", + "bitbybit.babylon.gui.textBlock.setLineSpacing": "nustatyti eilučių tarpą", + "setLineSpacing": "nustatyti eilučių tarpą", + "bitbybit.babylon.gui.textBlock.setLineSpacing_description": "nustato teksto eilučių tarpą", + "lineSpacing": "eilučių tarpas", + "bitbybit.babylon.gui.textBlock.getText": "gauti tekstą", + "getText": "gauti tekstą", + "bitbybit.babylon.gui.textBlock.getText_description": "gauna teksto bloko tekstą", + "bitbybit.babylon.gui.textBlock.getTextWrapping": "gauti teksto apvyniojimą", + "getTextWrapping": "gauti teksto apvyniojimą", + "bitbybit.babylon.gui.textBlock.getTextWrapping_description": "gauna teksto apvyniojimą", + "bitbybit.babylon.gui.textBlock.getLineSpacing": "gauti eilučių tarpą", + "getLineSpacing": "gauti eilučių tarpą", + "bitbybit.babylon.gui.textBlock.getLineSpacing_description": "gauna teksto eilučių tarpą", + "bitbybit.babylon.gui.textBlock.getOutlineWidth": "gauti kontūro plotį", + "getOutlineWidth": "gauti kontūro plotį", + "bitbybit.babylon.gui.textBlock.getOutlineWidth_description": "gauna teksto kontūro plotį", + "bitbybit.babylon.gui.textBlock.getResizeToFit": "gauti pritaikymą dydžiui", + "getResizeToFit": "gauti pritaikymą dydžiui", + "bitbybit.babylon.gui.textBlock.getResizeToFit_description": "gauna pritaikymą dydžiui", + "bitbybit.babylon.gui.textBlock.getTextHorizontalAlignment": "gauti teksto horizontalų lygiavimą", + "getTextHorizontalAlignment": "gauti teksto horizontalų lygiavimą", + "bitbybit.babylon.gui.textBlock.getTextHorizontalAlignment_description": "gauna teksto horizontalų lygiavimą", + "bitbybit.babylon.gui.textBlock.getTextVerticalAlignment": "gauti teksto vertikalų lygiavimą", + "getTextVerticalAlignment": "gauti teksto vertikalų lygiavimą", + "bitbybit.babylon.gui.textBlock.getTextVerticalAlignment_description": "gauna teksto vertikalų lygiavimą", + "bitbybit.babylon.gui.textBlock.createTextBlockObservableSelector": "sukurti teksto bloko stebėjimo selektorių", + "createTextBlockObservableSelector": "sukurti teksto bloko stebėjimo selektorių", + "bitbybit.babylon.gui.textBlock.createTextBlockObservableSelector_description": "sukuria teksto bloko stebėjimo selektorių", + "textBlockObservableSelectorEnum": "teksto bloko stebėjimo selektoriaus enumas", + "bitbybit.babylon.gui.radioButton.createRadioButton": "sukurti radijo mygtuką", + "radioButton": "radijo mygtukas", + "createRadioButton": "sukurti radijo mygtuką", + "bitbybit.babylon.gui.radioButton.createRadioButton_description": "sukuria radijo mygtuką", + "group": "grupė", + "isChecked": "ar pažymėta", + "checkSizeRatio": "pažymėjimo dydžio santykis", + "bitbybit.babylon.gui.radioButton.setCheckSizeRatio": "nustatyti pažymėjimo dydžio santykį", + "setCheckSizeRatio": "nustatyti pažymėjimo dydžio santykį", + "bitbybit.babylon.gui.radioButton.setCheckSizeRatio_description": "nustato radijo mygtuko pažymėjimo dydžio santykį", + "BABYLON.GUI.RadioButton": "babylon gui radijo mygtukas", + "bitbybit.babylon.gui.radioButton.setGroup": "nustatyti grupę", + "setGroup": "nustatyti grupę", + "bitbybit.babylon.gui.radioButton.setGroup_description": "nustato radijo mygtuko grupę", + "bitbybit.babylon.gui.radioButton.setBackground": "nustatyti foną", + "bitbybit.babylon.gui.radioButton.setBackground_description": "nustato radijo mygtuko foną", + "bitbybit.babylon.gui.radioButton.getCheckSizeRatio": "gauti pažymėjimo dydžio santykį", + "getCheckSizeRatio": "gauti pažymėjimo dydžio santykį", + "bitbybit.babylon.gui.radioButton.getCheckSizeRatio_description": "gauna radijo mygtuko pažymėjimo dydžio santykį", + "bitbybit.babylon.gui.radioButton.getGroup": "gauti grupę", + "getGroup": "gauti grupę", + "bitbybit.babylon.gui.radioButton.getGroup_description": "gauna radijo mygtuko grupę", + "bitbybit.babylon.gui.radioButton.getBackground": "gauti foną", + "bitbybit.babylon.gui.radioButton.getBackground_description": "gauna radijo mygtuko foną", + "bitbybit.babylon.gui.radioButton.createRadioButtonObservableSelector": "sukurti radijo mygtuko stebėjimo selektorių", + "createRadioButtonObservableSelector": "sukurti radijo mygtuko stebėjimo selektorių", + "bitbybit.babylon.gui.radioButton.createRadioButtonObservableSelector_description": "sukuria radijo mygtuko stebėjimo selektorių", + "radioButtonObservableSelectorEnum": "radijo mygtuko stebėjimo selektoriaus enumas", + "bitbybit.babylon.gui.checkbox.createCheckbox": "sukurti žymimąjį laukelį", + "checkbox": "žymimasis laukelis", + "createCheckbox": "sukurti žymimąjį laukelį", + "bitbybit.babylon.gui.checkbox.createCheckbox_description": "sukuria žymimąjį laukelį", + "bitbybit.babylon.gui.checkbox.setBackground": "nustatyti foną", + "bitbybit.babylon.gui.checkbox.setBackground_description": "nustato žymimojo laukelio foną", + "BABYLON.GUI.Checkbox": "babylon gui žymimasis laukelis", + "bitbybit.babylon.gui.checkbox.setCheckSizeRatio": "nustatyti pažymėjimo dydžio santykį", + "bitbybit.babylon.gui.checkbox.setCheckSizeRatio_description": "nustato žymimojo laukelio pažymėjimo dydžio santykį", + "bitbybit.babylon.gui.checkbox.setIsChecked": "nustatyti ar pažymėta", + "setIsChecked": "nustatyti ar pažymėta", + "bitbybit.babylon.gui.checkbox.setIsChecked_description": "nustato ar žymimasis laukelis pažymėtas", + "bitbybit.babylon.gui.checkbox.getCheckSizeRatio": "gauti pažymėjimo dydžio santykį", + "bitbybit.babylon.gui.checkbox.getCheckSizeRatio_description": "gauna žymimojo laukelio pažymėjimo dydžio santykį", + "bitbybit.babylon.gui.checkbox.getIsChecked": "gauti ar pažymėta", + "getIsChecked": "gauti ar pažymėta", + "bitbybit.babylon.gui.checkbox.getIsChecked_description": "gauna ar žymimasis laukelis pažymėtas", + "bitbybit.babylon.gui.checkbox.getBackground": "gauti foną", + "bitbybit.babylon.gui.checkbox.getBackground_description": "gauna žymimojo laukelio foną", + "bitbybit.babylon.gui.checkbox.createCheckboxObservableSelector": "sukurti žymimojo laukelio stebėjimo selektorių", + "createCheckboxObservableSelector": "sukurti žymimojo laukelio stebėjimo selektorių", + "bitbybit.babylon.gui.checkbox.createCheckboxObservableSelector_description": "sukuria žymimojo laukelio stebėjimo selektorių", + "checkboxObservableSelectorEnum": "žymimojo laukelio stebėjimo selektoriaus enumas", + "bitbybit.babylon.gui.inputText.createInputText": "sukurti įvesties tekstą", + "inputText": "įvesties tekstas", + "createInputText": "sukurti įvesties tekstą", + "bitbybit.babylon.gui.inputText.createInputText_description": "sukuria įvesties tekstą", + "placeholder": "vietos rezervacija", + "bitbybit.babylon.gui.inputText.setBackground": "nustatyti foną", + "bitbybit.babylon.gui.inputText.setBackground_description": "nustato įvesties teksto foną", + "BABYLON.GUI.InputText": "babylon gui įvesties tekstas", + "bitbybit.babylon.gui.inputText.setText": "nustatyti tekstą", + "bitbybit.babylon.gui.inputText.setText_description": "nustato įvesties tekstą", + "bitbybit.babylon.gui.inputText.setPlaceholder": "nustatyti vietos rezervaciją", + "setPlaceholder": "nustatyti vietos rezervaciją", + "bitbybit.babylon.gui.inputText.setPlaceholder_description": "nustato įvesties teksto vietos rezervaciją", + "bitbybit.babylon.gui.inputText.getBackground": "gauti foną", + "bitbybit.babylon.gui.inputText.getBackground_description": "gauna įvesties teksto foną", + "bitbybit.babylon.gui.inputText.getText": "gauti tekstą", + "bitbybit.babylon.gui.inputText.getText_description": "gauna įvesties tekstą", + "bitbybit.babylon.gui.inputText.getPlaceholder": "gauti vietos rezervaciją", + "getPlaceholder": "gauti vietos rezervaciją", + "bitbybit.babylon.gui.inputText.getPlaceholder_description": "gauna įvesties teksto vietos rezervaciją", + "bitbybit.babylon.gui.inputText.createInputTextObservableSelector": "sukurti įvesties teksto stebėjimo selektorių", + "createInputTextObservableSelector": "sukurti įvesties teksto stebėjimo selektorių", + "bitbybit.babylon.gui.inputText.createInputTextObservableSelector_description": "sukuria įvesties teksto stebėjimo selektorių", + "inputTextObservableSelectorEnum": "įvesties teksto stebėjimo selektoriaus enumas", + "bitbybit.babylon.gui.colorPicker.createColorPicker": "sukurti spalvų pasirinkiklį", + "colorPicker": "spalvų pasirinkiklis", + "createColorPicker": "sukurti spalvų pasirinkiklį", + "bitbybit.babylon.gui.colorPicker.createColorPicker_description": "sukuria spalvų pasirinkiklį", + "defaultColor": "numatytoji spalva", + "bitbybit.babylon.gui.colorPicker.setColorPickerValue": "nustatyti spalvų pasirinkiklio reikšmę", + "setColorPickerValue": "nustatyti spalvų pasirinkiklio reikšmę", + "bitbybit.babylon.gui.colorPicker.setColorPickerValue_description": "nustato spalvų pasirinkiklio reikšmę", + "BABYLON.GUI.ColorPicker": "babylon gui spalvų pasirinkiklis", + "bitbybit.babylon.gui.colorPicker.setColorPickerSize": "nustatyti spalvų pasirinkiklio dydį", + "setColorPickerSize": "nustatyti spalvų pasirinkiklio dydį", + "bitbybit.babylon.gui.colorPicker.setColorPickerSize_description": "nustato spalvų pasirinkiklio dydį", + "bitbybit.babylon.gui.colorPicker.getColorPickerValue": "gauti spalvų pasirinkiklio reikšmę", + "getColorPickerValue": "gauti spalvų pasirinkiklio reikšmę", + "bitbybit.babylon.gui.colorPicker.getColorPickerValue_description": "gauna spalvų pasirinkiklio reikšmę", + "bitbybit.babylon.gui.colorPicker.getColorPickerSize": "gauti spalvų pasirinkiklio dydį", + "getColorPickerSize": "gauti spalvų pasirinkiklio dydį", + "bitbybit.babylon.gui.colorPicker.getColorPickerSize_description": "gauna spalvų pasirinkiklio dydį", + "bitbybit.babylon.gui.colorPicker.createColorPickerObservableSelector": "sukurti spalvų pasirinkiklio stebėjimo selektorių", + "createColorPickerObservableSelector": "sukurti spalvų pasirinkiklio stebėjimo selektorių", + "bitbybit.babylon.gui.colorPicker.createColorPickerObservableSelector_description": "sukuria spalvų pasirinkiklio stebėjimo selektorių", + "colorPickerObservableSelectorEnum": "spalvų pasirinkiklio stebėjimo selektoriaus enumas", + "bitbybit.babylon.gui.image.createImage": "sukurti vaizdą", + "image": "vaizdas", + "createImage": "sukurti vaizdą", + "bitbybit.babylon.gui.image.createImage_description": "sukuria vaizdą", + "bitbybit.babylon.gui.image.setSourceUrl": "nustatyti šaltinio URL", + "setSourceUrl": "nustatyti šaltinio URL", + "bitbybit.babylon.gui.image.setSourceUrl_description": "nustato vaizdo šaltinio URL", + "BABYLON.GUI.Image": "babylon gui vaizdas", + "bitbybit.babylon.gui.image.getSourceUrl": "gauti šaltinio URL", + "getSourceUrl": "gauti šaltinio URL", + "bitbybit.babylon.gui.image.getSourceUrl_description": "gauna vaizdo šaltinio URL", + "bitbybit.babylon.gizmo.manager.createGizmoManager": "sukurti gizmo valdytoją", + "gizmo": "gizmo", + "manager": "valdytojas", + "createGizmoManager": "sukurti gizmo valdyklę", + "bitbybit.babylon.gizmo.manager.createGizmoManager_description": "sukuria gizmo valdyklę", + "positionGizmoEnabled": "pozicijos gizmo įjungtas", + "rotationGizmoEnabled": "sukimosi gizmo įjungtas", + "scaleGizmoEnabled": "mastelio gizmo įjungtas", + "boundingBoxGizmoEnabled": "ribojančio langelio gizmo įjungtas", + "usePointerToAttachGizmos": "naudoti žymeklį gizmo prijungimui", + "clearGizmoOnEmptyPointerEvent": "išvalyti gizmo tuščio žymeklio įvykio metu", + "scaleRatio": "mastelio santykis", + "attachableMeshes": "prijungiami tinklai", + "BABYLON.AbstractMesh[]": "babylon abstract mesh masyvas", + "bitbybit.babylon.gizmo.manager.getPositionGizmo": "gauti pozicijos gizmo", + "getPositionGizmo": "gauti pozicijos gizmo", + "bitbybit.babylon.gizmo.manager.getPositionGizmo_description": "gauna pozicijos gizmo", + "gizmoManager": "gizmo valdyklė", + "BABYLON.GizmoManager": "babylon gizmo valdyklė", + "bitbybit.babylon.gizmo.manager.getRotationGizmo": "gauti sukimosi gizmo", + "getRotationGizmo": "gauti sukimosi gizmo", + "bitbybit.babylon.gizmo.manager.getRotationGizmo_description": "gauna sukimosi gizmo", + "bitbybit.babylon.gizmo.manager.getScaleGizmo": "gauti mastelio gizmo", + "getScaleGizmo": "gauti mastelio gizmo", + "bitbybit.babylon.gizmo.manager.getScaleGizmo_description": "gauna mastelio gizmo", + "bitbybit.babylon.gizmo.manager.getBoundingBoxGizmo": "gauti ribojančio langelio gizmo", + "getBoundingBoxGizmo": "gauti ribojančio langelio gizmo", + "bitbybit.babylon.gizmo.manager.getBoundingBoxGizmo_description": "gauna ribojančio langelio gizmo", + "bitbybit.babylon.gizmo.manager.attachToMesh": "prijungti prie tinklo", + "attachToMesh": "prijungti prie tinklo", + "bitbybit.babylon.gizmo.manager.attachToMesh_description": "prijungia gizmo valdyklę prie tinklo", + "update": "atnaujinti", + "bitbybit.babylon.gizmo.manager.detachMesh": "atjungti tinklą", + "detachMesh": "atjungti tinklą", + "bitbybit.babylon.gizmo.manager.detachMesh_description": "atjungia gizmo valdyklę nuo tinklo", + "bitbybit.babylon.gizmo.base.scaleRatio": "nustatyti mastelio santykį", + "base": "bazė", + "bitbybit.babylon.gizmo.base.scaleRatio_description": "nustato gizmo mastelio santykį", + "BABYLON.IGizmo": "babylon i gizmo", + "bitbybit.babylon.gizmo.base.getScaleRatio": "gauti mastelio santykį", + "getScaleRatio": "gauti mastelio santykį", + "bitbybit.babylon.gizmo.base.getScaleRatio_description": "gauna gizmo mastelio santykį", + "bitbybit.babylon.gizmo.positionGizmo.planarGizmoEnabled": "nustatyti plokštuminį gizmo įjungimą", + "positionGizmo": "pozicijos gizmo", + "planarGizmoEnabled": "plokštuminis gizmo įjungtas", + "bitbybit.babylon.gizmo.positionGizmo.planarGizmoEnabled_description": "nustato plokštuminį gizmo įjungimą", + "BABYLON.IPositionGizmo": "babylon i pozicijos gizmo", + "bitbybit.babylon.gizmo.positionGizmo.snapDistance": "nustatyti užfiksavimo atstumą", + "snapDistance": "užfiksavimo atstumas", + "bitbybit.babylon.gizmo.positionGizmo.snapDistance_description": "nustato pozicijos gizmo užfiksavimo atstumą", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedMesh": "gauti prijungtą tinklą", + "getAttachedMesh": "gauti prijungtą tinklą", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedMesh_description": "gauna prijungtą tinklą", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedNode": "gauti prijungtą mazgą", + "getAttachedNode": "gauti prijungtą mazgą", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedNode_description": "gauna prijungtą mazgą", + "bitbybit.babylon.gizmo.positionGizmo.getXGizmo": "gauti x gizmo", + "getXGizmo": "gauti x gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getXGizmo_description": "gauna x gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getYGizmo": "gauti y gizmo", + "getYGizmo": "gauti y gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getYGizmo_description": "gauna y gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getZGizmo": "gauti z gizmo", + "getZGizmo": "gauti z gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getZGizmo_description": "gauna z gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getXPlaneGizmo": "gauti x plokštumos gizmo", + "getXPlaneGizmo": "gauti x plokštumos gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getXPlaneGizmo_description": "gauna x plokštumos gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getYPlaneGizmo": "gauti y plokštumos gizmo", + "getYPlaneGizmo": "gauti y plokštumos gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getYPlaneGizmo_description": "gauna y plokštumos gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getZPlaneGizmo": "gauti z plokštumos gizmo", + "getZPlaneGizmo": "gauti z plokštumos gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getZPlaneGizmo_description": "gauna z plokštumos gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getPlanarGizmoEnabled": "gauti plokštuminį gizmo įjungimą", + "getPlanarGizmoEnabled": "gauti plokštuminį gizmo įjungimą", + "bitbybit.babylon.gizmo.positionGizmo.getPlanarGizmoEnabled_description": "gauna plokštuminį gizmo įjungimą", + "bitbybit.babylon.gizmo.positionGizmo.getSnapDistance": "gauti užfiksavimo atstumą", + "getSnapDistance": "gauti užfiksavimo atstumą", + "bitbybit.babylon.gizmo.positionGizmo.getSnapDistance_description": "gauna užfiksavimo atstumą", + "bitbybit.babylon.gizmo.positionGizmo.getIsDragging": "gauti vilkimo būseną", + "getIsDragging": "gauti vilkimo būseną", + "bitbybit.babylon.gizmo.positionGizmo.getIsDragging_description": "gauna vilkimo būseną", + "bitbybit.babylon.gizmo.positionGizmo.createPositionGizmoObservableSelector": "sukurti pozicijos gizmo stebėjimo selektorių", + "createPositionGizmoObservableSelector": "sukurti pozicijos gizmo stebėjimo selektorių", + "bitbybit.babylon.gizmo.positionGizmo.createPositionGizmoObservableSelector_description": "sukuria pozicijos gizmo stebėjimo selektorių", + "positionGizmoObservableSelectorEnum": "pozicijos gizmo stebėjimo selektoriaus enumas", + "bitbybit.babylon.gizmo.rotationGizmo.snapDistance": "nustatyti užfiksavimo atstumą", + "rotationGizmo": "sukimosi gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.snapDistance_description": "nustato sukimosi gizmo užfiksavimo atstumą", + "BABYLON.IRotationGizmo": "babylon i sukimosi gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.sensitivity": "nustatyti jautrumą", + "sensitivity": "jautrumas", + "bitbybit.babylon.gizmo.rotationGizmo.sensitivity_description": "nustato sukimosi gizmo jautrumą", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedMesh": "gauti prijungtą tinklą", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedMesh_description": "gauna prijungtą tinklą", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedNode": "gauti prijungtą mazgą", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedNode_description": "gauna prijungtą mazgą", + "bitbybit.babylon.gizmo.rotationGizmo.getXGizmo": "gauti x gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getXGizmo_description": "gauna x gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getYGizmo": "gauti y gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getYGizmo_description": "gauna y gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getZGizmo": "gauti z gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getZGizmo_description": "gauna z gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getSnapDistance": "gauti užfiksavimo atstumą", + "bitbybit.babylon.gizmo.rotationGizmo.getSnapDistance_description": "gauna užfiksavimo atstumą", + "bitbybit.babylon.gizmo.rotationGizmo.getSensitivity": "gauti jautrumą", + "getSensitivity": "gauti jautrumą", + "bitbybit.babylon.gizmo.rotationGizmo.getSensitivity_description": "gauna jautrumą", + "bitbybit.babylon.gizmo.rotationGizmo.createRotationGizmoObservableSelector": "sukuria rotacijos gizmo stebėjimo selektorių", + "createRotationGizmoObservableSelector": "sukuria rotacijos gizmo stebėjimo selektorių", + "bitbybit.babylon.gizmo.rotationGizmo.createRotationGizmoObservableSelector_description": "sukuria stebėjimo selektorių rotacijos gizmui", + "rotationGizmoObservableSelectorEnum": "rotacijos gizmo stebėjimo selektoriaus enumas", + "bitbybit.babylon.gizmo.scaleGizmo.getXGizmo": "gauna x gizmo", + "scaleGizmo": "mastelio gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.getXGizmo_description": "gauna x gizmo", + "BABYLON.IScaleGizmo": "babylon i mastelio gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.getYGizmo": "gauna y gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.getYGizmo_description": "gauna y gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.getZGizmo": "gauna z gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.getZGizmo_description": "gauna z gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.snapDistance": "nustato užfiksavimo atstumą", + "bitbybit.babylon.gizmo.scaleGizmo.snapDistance_description": "nustato mastelio gizmo užfiksavimo atstumą", + "bitbybit.babylon.gizmo.scaleGizmo.setIncrementalSnap": "nustato inkrementinį užfiksavimą", + "setIncrementalSnap": "nustato inkrementinį užfiksavimą", + "bitbybit.babylon.gizmo.scaleGizmo.setIncrementalSnap_description": "nustato mastelio gizmo inkrementinį užfiksavimą", + "incrementalSnap": "inkrementinis užfiksavimas", + "bitbybit.babylon.gizmo.scaleGizmo.sensitivity": "nustato jautrumą", + "bitbybit.babylon.gizmo.scaleGizmo.sensitivity_description": "nustato mastelio gizmo jautrumą", + "bitbybit.babylon.gizmo.scaleGizmo.getIncrementalSnap": "gauna inkrementinį užfiksavimą", + "getIncrementalSnap": "gauna inkrementinį užfiksavimą", + "bitbybit.babylon.gizmo.scaleGizmo.getIncrementalSnap_description": "gauna inkrementinį užfiksavimą", + "bitbybit.babylon.gizmo.scaleGizmo.getSnapDistance": "gauna užfiksavimo atstumą", + "bitbybit.babylon.gizmo.scaleGizmo.getSnapDistance_description": "gauna užfiksavimo atstumą", + "bitbybit.babylon.gizmo.scaleGizmo.getSensitivity": "gauna jautrumą", + "bitbybit.babylon.gizmo.scaleGizmo.getSensitivity_description": "gauna jautrumą", + "bitbybit.babylon.gizmo.scaleGizmo.createScaleGizmoObservableSelector": "sukuria mastelio gizmo stebėjimo selektorių", + "createScaleGizmoObservableSelector": "sukuria mastelio gizmo stebėjimo selektorių", + "bitbybit.babylon.gizmo.scaleGizmo.createScaleGizmoObservableSelector_description": "sukuria stebėjimo selektorių mastelio gizmui", + "scaleGizmoObservableSelectorEnum": "mastelio gizmo stebėjimo selektoriaus enumas", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSphereSize": "nustato rotacijos sferos dydį", + "boundingBoxGizmo": "ribinio langelio gizmo", + "setRotationSphereSize": "nustato rotacijos sferos dydį", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSphereSize_description": "nustato ribinio langelio gizmo rotacijos sferos dydį", + "BABYLON.BoundingBoxGizmo": "babylon ribinio langelio gizmo", + "rotationSphereSize": "rotacijos sferos dydis", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSize": "nustato fiksuotą tempimo tinklo ekrano dydį", + "setFixedDragMeshScreenSize": "nustato fiksuotą tempimo tinklo ekrano dydį", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSize_description": "nustato fiksuotą tempimo tinklo ekrano dydį nuosekliam masteliui", + "fixedDragMeshScreenSize": "fiksuotas tempimo tinklo ekrano dydis", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshBoundsSize": "nustato fiksuotą tempimo tinklo ribų dydį", + "setFixedDragMeshBoundsSize": "nustato fiksuotą tempimo tinklo ribų dydį", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshBoundsSize_description": "nustato fiksuotą tempimo tinklo ribų dydį", + "fixedDragMeshBoundsSize": "fiksuotas tempimo tinklo ribų dydis", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSizeDistanceFactor": "nustato fiksuoto tempimo tinklo ekrano dydžio atstumo faktorių", + "setFixedDragMeshScreenSizeDistanceFactor": "nustato fiksuoto tempimo tinklo ekrano dydžio atstumo faktorių", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSizeDistanceFactor_description": "nustato atstumo faktorių fiksuotam tempimo tinklo ekrano dydžiui", + "fixedDragMeshScreenSizeDistanceFactor": "fiksuoto tempimo tinklo ekrano dydžio atstumo faktorius", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalingSnapDistance": "nustato mastelio užfiksavimo atstumą", + "setScalingSnapDistance": "nustato mastelio užfiksavimo atstumą", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalingSnapDistance_description": "nustato ribinio langelio gizmo mastelio užfiksavimo atstumą", + "scalingSnapDistance": "mastelio užfiksavimo atstumas", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSnapDistance": "nustato rotacijos užfiksavimo atstumą", + "setRotationSnapDistance": "nustato rotacijos užfiksavimo atstumą", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSnapDistance_description": "nustato ribinio langelio gizmo rotacijos užfiksavimo atstumą", + "rotationSnapDistance": "rotacijos užfiksavimo atstumas", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleBoxSize": "nustato mastelio dėžutės dydį", + "setScaleBoxSize": "nustato mastelio dėžutės dydį", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleBoxSize_description": "nustato ribinio langelio gizmo mastelio dėžutės dydį", + "scaleBoxSize": "mastelio dėžutės dydis", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setIncrementalSnap": "nustato inkrementinį užfiksavimą", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setIncrementalSnap_description": "nustato ribinio langelio gizmo inkrementinį užfiksavimą", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalePivot": "nustato mastelio pasukimo tašką", + "setScalePivot": "nustato mastelio pasukimo tašką", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalePivot_description": "nustato ribinio langelio gizmo mastelio pasukimo tašką", + "scalePivot": "mastelio pasukimo taškas", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setAxisFactor": "nustato ašies faktorių", + "setAxisFactor": "nustato ašies faktorių", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setAxisFactor_description": "nustato ribinio langelio gizmo ašies faktorių", + "axisFactor": "ašies faktorius", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleDragSpeed": "nustato mastelio tempimo greitį", + "setScaleDragSpeed": "nustato mastelio tempimo greitį", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleDragSpeed_description": "nustato ribinio langelio gizmo mastelio tempimo greitį", + "scaleDragSpeed": "mastelio tempimo greitis", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSphereSize": "gauna rotacijos sferos dydį", + "getRotationSphereSize": "gauna rotacijos sferos dydį", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSphereSize_description": "gauna rotacijos sferos dydį", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleBoxSize": "gauna mastelio dėžutės dydį", + "getScaleBoxSize": "gauna mastelio dėžutės dydį", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleBoxSize_description": "gauna mastelio dėžutės dydį", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSize": "gauna fiksuotą tempimo tinklo ekrano dydį", + "getFixedDragMeshScreenSize": "gauna fiksuotą tempimo tinklo ekrano dydį", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSize_description": "gauna fiksuotą tempimo tinklo ekrano dydį", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshBoundsSize": "gauna fiksuotą tempimo tinklo ribų dydį", + "getFixedDragMeshBoundsSize": "gauna fiksuotą tempimo tinklo ribų dydį", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshBoundsSize_description": "gauna fiksuotą tempimo tinklo ribų dydį", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSizeDistanceFactor": "gauna fiksuoto tempimo tinklo ekrano dydžio atstumo faktorių", + "getFixedDragMeshScreenSizeDistanceFactor": "gauna fiksuoto tempimo tinklo ekrano dydžio atstumo faktorių", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSizeDistanceFactor_description": "gauna fiksuoto tempimo tinklo ekrano dydžio atstumo faktorių", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalingSnapDistance": "gauna mastelio užfiksavimo atstumą", + "getScalingSnapDistance": "gauna mastelio užfiksavimo atstumą", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalingSnapDistance_description": "gauna mastelio užfiksavimo atstumą", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSnapDistance": "gauna rotacijos užfiksavimo atstumą", + "getRotationSnapDistance": "gauna rotacijos užfiksavimo atstumą", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSnapDistance_description": "gauna rotacijos užfiksavimo atstumą", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getIncrementalSnap": "gauna inkrementinį užfiksavimą", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getIncrementalSnap_description": "gauna inkrementinį užfiksavimą", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalePivot": "gauna mastelio pasukimo tašką", + "getScalePivot": "gauna mastelio pasukimo tašką", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalePivot_description": "gauna mastelio pasukimo tašką", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getAxisFactor": "gauna ašies faktorių", + "getAxisFactor": "gauna ašies faktorių", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getAxisFactor_description": "gauna ašies faktorių", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleDragSpeed": "gauna mastelio tempimo greitį", + "getScaleDragSpeed": "gauna mastelio tempimo greitį", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleDragSpeed_description": "gauna mastelio tempimo greitį", + "bitbybit.babylon.gizmo.boundingBoxGizmo.createBoundingBoxGizmoObservableSelector": "sukuria ribinio langelio gizmo stebėjimo selektorių", + "createBoundingBoxGizmoObservableSelector": "sukuria ribinio langelio gizmo stebėjimo selektorių", + "bitbybit.babylon.gizmo.boundingBoxGizmo.createBoundingBoxGizmoObservableSelector_description": "sukuria stebėjimo selektorių ribinio langelio gizmui", + "boundingBoxGizmoObservableSelectorEnum": "ribinio langelio gizmo stebėjimo selektoriaus enumas", + "bitbybit.babylon.gizmo.axisDragGizmo.setIsEnabled": "nustato, ar įjungta", + "axisDragGizmo": "ašies tempimo gizmo", + "bitbybit.babylon.gizmo.axisDragGizmo.setIsEnabled_description": "nustato, ar ašis įjungta", + "BABYLON.IAxisDragGizmo": "babylon i ašies tempimo gizmo", + "bitbybit.babylon.gizmo.axisDragGizmo.getIsEnabled": "gauna, ar įjungta", + "bitbybit.babylon.gizmo.axisDragGizmo.getIsEnabled_description": "gauna, ar ašis įjungta", + "bitbybit.babylon.gizmo.axisScaleGizmo.setIsEnabled": "nustato, ar įjungta", + "axisScaleGizmo": "ašies mastelio gizmo", + "bitbybit.babylon.gizmo.axisScaleGizmo.setIsEnabled_description": "nustato, ar ašis įjungta", + "BABYLON.IAxisScaleGizmo": "babylon i ašies mastelio gizmo", + "bitbybit.babylon.gizmo.axisScaleGizmo.getIsEnabled": "gauna, ar įjungta", + "bitbybit.babylon.gizmo.axisScaleGizmo.getIsEnabled_description": "gauna, ar ašis įjungta", + "bitbybit.babylon.gizmo.planeDragGizmo.setIsEnabled": "nustato, ar įjungta", + "planeDragGizmo": "plokštumos tempimo gizmo", + "bitbybit.babylon.gizmo.planeDragGizmo.setIsEnabled_description": "nustato, ar plokštuma įjungta", + "BABYLON.IPlaneDragGizmo": "babylon i plokštumos tempimo gizmo", + "bitbybit.babylon.gizmo.planeDragGizmo.getIsEnabled": "gauna, ar įjungta", + "bitbybit.babylon.gizmo.planeDragGizmo.getIsEnabled_description": "gauna, ar plokštuma įjungta", + "bitbybit.babylon.gizmo.planeRotationGizmo.setIsEnabled": "nustato, ar įjungta", + "planeRotationGizmo": "plokštumos rotacijos gizmo", + "bitbybit.babylon.gizmo.planeRotationGizmo.setIsEnabled_description": "nustato, ar plokštuma įjungta", + "BABYLON.IPlaneRotationGizmo": "babylon i plokštumos rotacijos gizmo", + "bitbybit.babylon.gizmo.planeRotationGizmo.getIsEnabled": "gauna, ar įjungta", + "bitbybit.babylon.gizmo.planeRotationGizmo.getIsEnabled_description": "gauna, ar plokštuma įjungta", + "bitbybit.vector.removeAllDuplicateVectors": "pašalina visus pasikartojančius vektorius", + "vector": "vektorius", + "removeAllDuplicateVectors": "pašalinti visus pasikartojančius vektorius", + "bitbybit.vector.removeAllDuplicateVectors_description": "pašalina visus pasikartojančius vektorius iš masyvo", + "remove": "pašalinti", + "vectors": "vektoriai", + "number[][]": "skaičių masyvas masyve", + "tolerance": "tolerancija", + "bitbybit.vector.removeConsecutiveDuplicateVectors": "pašalinti iš eilės pasikartojančius vektorius", + "removeConsecutiveDuplicateVectors": "pašalinti iš eilės pasikartojančius vektorius", + "bitbybit.vector.removeConsecutiveDuplicateVectors_description": "pašalina iš eilės pasikartojančius vektorius iš masyvo", + "checkFirstAndLast": "patikrinti pirmą ir paskutinį", + "bitbybit.vector.angleBetween": "kampas tarp", + "angleBetween": "kampas tarp", + "bitbybit.vector.angleBetween_description": "matuoja kampą tarp dviejų vektorių laipsniais", + "angles": "kampai", + "first": "pirmas", + "second": "antras", + "bitbybit.vector.angleBetweenNormalized2d": "kampas tarp normalizuotų 2d", + "angleBetweenNormalized2d": "kampas tarp normalizuotų 2d", + "bitbybit.vector.angleBetweenNormalized2d_description": "matuoja normalizuotą 2d kampą tarp dviejų vektorių laipsniais", + "bitbybit.vector.positiveAngleBetween": "teigiamas kampas tarp", + "positiveAngleBetween": "teigiamas kampas tarp", + "bitbybit.vector.positiveAngleBetween_description": "matuoja teigiamą kampą tarp dviejų vektorių su nuoroda laipsniais", + "reference": "nuoroda", + "bitbybit.vector.addAll": "sudėti visus", + "addAll": "sudėti visus", + "bitbybit.vector.addAll_description": "sudeda visų vektorių xyz reikšmes į naują vektorių", + "sum": "suma", + "bitbybit.vector.add": "sudėti", + "add": "sudėti", + "bitbybit.vector.add_description": "sudeda du vektorius", + "bitbybit.vector.all": "visi", + "all": "visi", + "bitbybit.vector.all_description": "patikrina, ar visi loginio masyvo elementai yra true", + "boolean[]": "loginis masyvas", + "bitbybit.vector.cross": "kryžminis", + "cross": "kryžminis", + "bitbybit.vector.cross_description": "apskaičiuoja dviejų vektorių kryžminį sandaugą", + "bitbybit.vector.distSquared": "kvadratinis atstumas", + "distSquared": "kvadratinis atstumas", + "bitbybit.vector.distSquared_description": "apskaičiuoja kvadratinį atstumą tarp dviejų vektorių", + "bitbybit.vector.dist": "atstumas", + "dist": "atstumas", + "bitbybit.vector.dist_description": "apskaičiuoja atstumą tarp dviejų vektorių", + "bitbybit.vector.div": "dalinti", + "div": "dalinti", + "bitbybit.vector.div_description": "padalina vektorių iš skaliaro", + "scalar": "skaliaras", + "bitbybit.vector.domain": "domenas", + "domain": "domenas", + "bitbybit.vector.domain_description": "apskaičiuoja domeną tarp vektoriaus minimumo ir maksimumo", + "bitbybit.vector.dot": "taškinis", + "dot": "taškinis", + "bitbybit.vector.dot_description": "apskaičiuoja dviejų vektorių taškinį sandaugą", + "bitbybit.vector.finite": "baigtinis", + "finite": "baigtinis", + "bitbybit.vector.finite_description": "patikrina, ar vektoriaus skaičiai yra baigtiniai", + "validate": "patikrinti", + "bitbybit.vector.isZero": "ar nulis", + "isZero": "ar nulis", + "bitbybit.vector.isZero_description": "patikrina, ar vektoriaus ilgis yra nulis", + "bitbybit.vector.lerp": "lerp", + "lerp": "lerp", + "bitbybit.vector.lerp_description": "randa vektorių tarp dviejų vektorių pagal dalį", + "fraction": "dalis", + "bitbybit.vector.max": "maksimumas", + "max": "maksimumas", + "bitbybit.vector.max_description": "randa didžiausią reikšmę vektoriuje", + "extract": "ištraukti", + "bitbybit.vector.min": "minimumas", + "min": "minimumas", + "bitbybit.vector.min_description": "randa mažiausią reikšmę vektoriuje", + "bitbybit.vector.mul": "dauginti", + "mul": "dauginti", + "bitbybit.vector.mul_description": "padaugina vektorių iš skaliaro", + "bitbybit.vector.neg": "neigiamas", + "neg": "neigiamas", + "bitbybit.vector.neg_description": "neigia vektorių", + "bitbybit.vector.normSquared": "kvadratinė norma", + "normSquared": "kvadratinė norma", + "bitbybit.vector.normSquared_description": "apskaičiuoja kvadratinę normą", + "bitbybit.vector.norm": "norma", + "norm": "norma", + "bitbybit.vector.norm_description": "apskaičiuoja vektoriaus normą", + "bitbybit.vector.normalized": "normalizuotas", + "normalized": "normalizuotas", + "bitbybit.vector.normalized_description": "normalizuoja vektorių iki vienetinio ilgio", + "bitbybit.vector.onRay": "ant spindulio", + "onRay": "ant spindulio", + "bitbybit.vector.onRay_description": "randa tašką ant spindulio tam tikru atstumu", + "bitbybit.vector.vectorXYZ": "vektorius xyz", + "vectorXYZ": "vektorius xyz", + "bitbybit.vector.vectorXYZ_description": "sukuria xyz vektorių", + "x": "x", + "y": "y", + "z": "z", + "bitbybit.vector.vectorXY": "vektorius xy", + "vectorXY": "vektorius xy", + "bitbybit.vector.vectorXY_description": "sukuria 2d xy vektorių", + "bitbybit.vector.range": "diapazonas", + "range": "diapazonas", + "bitbybit.vector.range_description": "sukuria sveikųjų skaičių vektorių nuo 0 iki maksimumo", + "bitbybit.vector.signedAngleBetween": "pasirašytas kampas tarp", + "signedAngleBetween": "pasirašytas kampas tarp", + "bitbybit.vector.signedAngleBetween_description": "apskaičiuoja pasirašytą kampą tarp dviejų vektorių su nuoroda", + "bitbybit.vector.span": "intervalas", + "span": "intervalas", + "bitbybit.vector.span_description": "sukuria vektorių nuo minimumo iki maksimumo su žingsniu", + "bitbybit.vector.spanEaseItems": "intervalas su lengvinimo elementais", + "spanEaseItems": "intervalas su lengvinimo elementais", + "bitbybit.vector.spanEaseItems_description": "sukuria vektorių nuo minimumo iki maksimumo su lengvinimo funkcija", + "nrItems": "elementų skaičius", + "ease": "lengvinimas", + "Math.easeEnum": "matematikos lengvinimo enumas", + "intervals": "intervalai", + "bitbybit.vector.spanLinearItems": "intervalas su linijiniais elementais", + "spanLinearItems": "intervalas su linijiniais elementais", + "bitbybit.vector.spanLinearItems_description": "sukuria vektorių nuo minimumo iki maksimumo pagal elementų skaičių", + "bitbybit.vector.sub": "atimti", + "sub": "atimti", + "bitbybit.vector.sub_description": "atimuoja du vektorius", + "bitbybit.vector.sum": "suma", + "bitbybit.vector.sum_description": "sudeda vektorių reikšmes", + "bitbybit.point.transformPoint": "transformuoti tašką", + "transformPoint": "transformuoti tašką", + "bitbybit.point.transformPoint_description": "transformuoja vieną tašką", + "transformation": "transformacija", + "Base.TransformMatrixes": "bazinės transformacijos matricos", + "bitbybit.point.transformPoints": "transformuoti taškus", + "transformPoints": "transformuoti taškus", + "bitbybit.point.transformPoints_description": "transformuoja kelis taškus", + "points": "taškai", + "bitbybit.point.transformsForPoints": "transformacijos taškams", + "transformsForPoints": "transformacijos taškams", + "bitbybit.point.transformsForPoints_description": "transformuoja kelis taškus su keliomis transformacijomis", + "Base.TransformMatrixes[]": "bazinės transformacijos matricų masyvas", + "bitbybit.point.translatePoints": "perkelti taškus", + "translatePoints": "perkelti taškus", + "bitbybit.point.translatePoints_description": "perkelia kelis taškus", + "bitbybit.point.translatePointsWithVectors": "perkelti taškus su vektoriais", + "translatePointsWithVectors": "perkelti taškus su vektoriais", + "bitbybit.point.translatePointsWithVectors_description": "perkelia kelis taškus naudojant vektorius", + "bitbybit.point.translateXYZPoints": "perkelti xyz taškus", + "translateXYZPoints": "perkelti xyz taškus", + "bitbybit.point.translateXYZPoints_description": "perkelia kelis taškus pagal xyz reikšmes", + "bitbybit.point.scalePointsCenterXYZ": "matuoti taškus nuo centro xyz", + "scalePointsCenterXYZ": "matuoti taškus nuo centro xyz", + "bitbybit.point.scalePointsCenterXYZ_description": "matuoja kelis taškus nuo centro pagal xyz koeficientus", + "bitbybit.point.rotatePointsCenterAxis": "sukti taškus aplink centrą ir ašį", + "rotatePointsCenterAxis": "sukti taškus aplink centrą ir ašį", + "bitbybit.point.rotatePointsCenterAxis_description": "suka kelis taškus aplink centrą ir ašį", + "bitbybit.point.closestPointFromPointsDistance": "artimiausias taškas pagal atstumą", + "closestPointFromPointsDistance": "artimiausias taškas pagal atstumą", + "bitbybit.point.closestPointFromPointsDistance_description": "matuoja artimiausią atstumą iki taškų", + "bitbybit.point.closestPointFromPointsIndex": "artimiausio taško indeksas", + "closestPointFromPointsIndex": "artimiausio taško indeksas", + "bitbybit.point.closestPointFromPointsIndex_description": "randa artimiausio taško indeksą (pradedant nuo 1)", + "bitbybit.point.closestPointFromPoints": "artimiausias taškas", + "closestPointFromPoints": "artimiausias taškas", + "bitbybit.point.closestPointFromPoints_description": "randa artimiausią tašką kolekcijoje", + "bitbybit.point.distance": "atstumas", + "bitbybit.point.distance_description": "matuoja atstumą tarp dviejų taškų", + "measure": "matuoti", + "startPoint": "pradžios taškas", + "endPoint": "pabaigos taškas", + "bitbybit.point.distancesToPoints": "atstumai iki taškų", + "distancesToPoints": "atstumai iki taškų", + "bitbybit.point.distancesToPoints_description": "matuoja atstumus nuo pradžios iki kelių pabaigos taškų", + "endPoints": "pabaigos taškai", + "bitbybit.point.multiplyPoint": "dauginti tašką", + "multiplyPoint": "dauginti tašką", + "bitbybit.point.multiplyPoint_description": "daugina tašką iš reikšmės", + "amountOfPoints": "taškų kiekis", + "bitbybit.point.getX": "gauti x", + "getX": "gauti x", + "bitbybit.point.getX_description": "gauna taško x koordinatę", + "bitbybit.point.getY": "gauti y", + "getY": "gauti y", + "bitbybit.point.getY_description": "gauna taško y koordinatę", + "bitbybit.point.getZ": "gauti z", + "getZ": "gauti z", + "bitbybit.point.getZ_description": "gauna taško z koordinatę", + "bitbybit.point.averagePoint": "vidutinis taškas", + "averagePoint": "vidutinis taškas", + "bitbybit.point.averagePoint_description": "gauna taškų vidurkį", + "bitbybit.point.pointXYZ": "xyz taškas", + "pointXYZ": "xyz taškas", + "bitbybit.point.pointXYZ_description": "sukuria xyz tašką", + "bitbybit.point.pointXY": "xy taškas", + "pointXY": "xy taškas", + "bitbybit.point.pointXY_description": "sukuria xy tašką", + "bitbybit.point.spiral": "spiralė", + "spiral": "spiralė", + "bitbybit.point.spiral_description": "sukuria spiralę iš kelių taškų", + "phi": "phi", + "numberPoints": "taškų skaičius", + "widening": "plėtimas", + "factor": "koeficientas", + "bitbybit.point.hexGrid": "šešiakampių tinklelis", + "hexGrid": "šešiakampių tinklelis", + "bitbybit.point.hexGrid_description": "sukuria plokščią šešiakampių tinklelį xy plokštumoje", + "nrHexagonsY": "šešiakampių skaičius y", + "nrHexagonsX": "šešiakampių skaičius x", + "radiusHexagon": "šešiakampio spindulys", + "orientOnCenter": "orientuoti į centrą", + "pointsOnGround": "taškai ant žemės", + "bitbybit.point.removeConsecutiveDuplicates": "pašalinti pasikartojančius taškus", + "removeConsecutiveDuplicates": "pašalinti pasikartojančius taškus", + "bitbybit.point.removeConsecutiveDuplicates_description": "pašalina pasikartojančius taškus iš masyvo", + "clean": "išvalyti", + "bitbybit.line.convertToNurbsCurve": "konvertuoti į nurbs kreivę", + "line": "linija", + "convertToNurbsCurve": "konvertuoti į nurbs kreivę", + "bitbybit.line.convertToNurbsCurve_description": "konvertuoja liniją į nurbs kreivę", + "LinePointsDto": "linijos taškų dto", + "bitbybit.line.convertLinesToNurbsCurves": "konvertuoti linijas į nurbs kreives", + "convertLinesToNurbsCurves": "konvertuoti linijas į nurbs kreives", + "bitbybit.line.convertLinesToNurbsCurves_description": "konvertuoja linijų masyvą į nurbs kreives", + "lines": "linijos", + "LinePointsDto[]": "linijos taškų dto masyvas", + "bitbybit.line.getStartPoint": "gauti pradžios tašką", + "getStartPoint": "gauti pradžios tašką", + "bitbybit.line.getStartPoint_description": "gauna linijos pradžios tašką", + "bitbybit.line.getEndPoint": "gauti pabaigos tašką", + "getEndPoint": "gauti pabaigos tašką", + "bitbybit.line.getEndPoint_description": "gauna linijos pabaigos tašką", + "bitbybit.line.length": "ilgis", + "bitbybit.line.length_description": "gauna linijos ilgį", + "bitbybit.line.reverse": "apversti", + "reverse": "apversti", + "bitbybit.line.reverse_description": "apverčia linijos galinius taškus", + "bitbybit.line.transformLine": "transformuoti liniją", + "transformLine": "transformuoti liniją", + "bitbybit.line.transformLine_description": "transformuoja liniją", + "bitbybit.line.transformsForLines": "transformacijos linijoms", + "transformsForLines": "transformacijos linijoms", + "bitbybit.line.transformsForLines_description": "transformuoja kelias linijas", + "bitbybit.line.create": "sukurti", + "bitbybit.line.create_description": "sukuria liniją", + "bitbybit.line.createAsync": "sukurti asinchroniškai", + "createAsync": "sukurti asinchroniškai", + "bitbybit.line.createAsync_description": "sukuria liniją iš asinchroninių taškų", + "bitbybit.line.getPointOnLine": "gauti tašką ant linijos", + "getPointOnLine": "gauti tašką ant linijos", + "bitbybit.line.getPointOnLine_description": "gauna tašką ant linijos pagal parametrą", + "param": "parametras", + "bitbybit.line.linesBetweenPoints": "linijos tarp taškų", + "linesBetweenPoints": "linijos tarp taškų", + "bitbybit.line.linesBetweenPoints_description": "sukuria linijos segmentus tarp taškų", + "bitbybit.line.linesBetweenStartAndEndPoints": "linijos tarp pradžios ir pabaigos taškų", + "linesBetweenStartAndEndPoints": "linijos tarp pradžios ir pabaigos taškų", + "bitbybit.line.linesBetweenStartAndEndPoints_description": "sukuria linijas tarp pradžios ir pabaigos taškų sąrašų", + "startPoints": "pradžios taškai", + "bitbybit.line.linesBetweenStartAndEndPointsAsync": "linijos tarp pradžios ir pabaigos taškų asinchroniškai", + "linesBetweenStartAndEndPointsAsync": "linijos tarp pradžios ir pabaigos taškų asinchroniškai", + "bitbybit.line.linesBetweenStartAndEndPointsAsync_description": "sukuria linijas tarp pradžios ir pabaigos taškų su asinchroniniais įvestimis", + "bitbybit.polyline.convertToNurbsCurve": "konvertuoti į nurbs kreivę", + "polyline": "polilinija", + "bitbybit.polyline.convertToNurbsCurve_description": "konvertuoja poliliniją į nurbs kreivę", + "PolylinePropertiesDto": "polilinijos savybių dto", + "bitbybit.polyline.length": "ilgis", + "bitbybit.polyline.length_description": "gauna polilinijos ilgį", + "bitbybit.polyline.countPoints": "taškų skaičius", + "countPoints": "taškų skaičius", + "bitbybit.polyline.countPoints_description": "gauna polilinijos taškų skaičių", + "bitbybit.polyline.getPoints": "gauti taškus", + "getPoints": "gauti taškus", + "bitbybit.polyline.getPoints_description": "gauna polilinijos taškus", + "bitbybit.polyline.reverse": "apversti", + "bitbybit.polyline.reverse_description": "apverčia polilinijos taškus", + "bitbybit.polyline.transformPolyline": "transformuoti poliliniją", + "transformPolyline": "transformuoti poliliniją", + "bitbybit.polyline.transformPolyline_description": "transformuoja poliliniją", + "bitbybit.polyline.create": "sukurti", + "bitbybit.polyline.create_description": "sukuria poliliniją", + "isClosed": "uždaryta", + "string | number[]": "tekstas arba skaičių masyvas", + "bitbybit.occt.deleteShape": "ištrinti formą", + "occt": "occt", + "deleteShape": "ištrinti formą", + "bitbybit.occt.deleteShape_description": "ištrina formą iš talpyklos", + "bitbybit.occt.deleteShapes": "ištrinti formas", + "deleteShapes": "ištrinti formas", + "bitbybit.occt.deleteShapes_description": "ištrina formas iš talpyklos", + "shapes": "formos", + "T[]": "t masyvas", + "bitbybit.occt.cleanAllCache": "išvalyti visą talpyklą", + "cleanAllCache": "išvalyti visą talpyklą", + "bitbybit.occt.cleanAllCache_description": "išvalo visą talpyklą ir formas iš atminties", + "bitbybit.occt.shapes.vertex.vertexFromXYZ": "viršūnė iš xyz", + "vertex": "viršūnė", + "vertexFromXYZ": "viršūnė iš xyz", + "bitbybit.occt.shapes.vertex.vertexFromXYZ_description": "sukuria viršūnę iš xyz koordinatės", + "bitbybit.occt.shapes.vertex.vertexFromPoint": "viršūnė iš taško", + "vertexFromPoint": "viršūnė iš taško", + "bitbybit.occt.shapes.vertex.vertexFromPoint_description": "sukuria viršūnę iš taško", + "bitbybit.occt.shapes.vertex.verticesFromPoints": "viršūnės iš taškų", + "verticesFromPoints": "viršūnės iš taškų", + "bitbybit.occt.shapes.vertex.verticesFromPoints_description": "sukuria viršūnes iš taškų", + "bitbybit.occt.shapes.vertex.verticesCompoundFromPoints": "viršūnių junginys iš taškų", + "verticesCompoundFromPoints": "viršūnių junginys iš taškų", + "bitbybit.occt.shapes.vertex.verticesCompoundFromPoints_description": "sukuria viršūnių junginio formą", + "bitbybit.occt.shapes.vertex.getVertices": "gauti viršūnes", + "getVertices": "gauti viršūnes", + "bitbybit.occt.shapes.vertex.getVertices_description": "gauna visas viršūnes iš formos", + "bitbybit.occt.shapes.vertex.getVerticesAsPoints": "gauti viršūnes kaip taškus", + "getVerticesAsPoints": "gauti viršūnes kaip taškus", + "bitbybit.occt.shapes.vertex.getVerticesAsPoints_description": "gauna visas viršūnes kaip taškus", + "bitbybit.occt.shapes.vertex.verticesToPoints": "viršūnės į taškus", + "verticesToPoints": "viršūnės į taškus", + "bitbybit.occt.shapes.vertex.verticesToPoints_description": "transformuoja viršūnes į taškus", + "transform": "transformuoti", + "bitbybit.occt.shapes.vertex.vertexToPoint": "viršūnė į tašką", + "vertexToPoint": "viršūnė į tašką", + "bitbybit.occt.shapes.vertex.vertexToPoint_description": "transformuoja viršūnę į tašką", + "bitbybit.occt.shapes.vertex.projectPoints": "projektuoti taškus", + "projectPoints": "projektuoti taškus", + "bitbybit.occt.shapes.vertex.projectPoints_description": "projektuoja taškus ant formos", + "place": "vieta", + "projectionType": "projekcijos tipas", + "pointProjectionTypeEnum": "taško projekcijos tipo išvardijimas", + "bitbybit.occt.shapes.edge.line": "linija", + "edge": "briauna", + "bitbybit.occt.shapes.edge.line_description": "sukuria tiesinę briauną tarp dviejų taškų", + "primitives": "primityvai", + "bitbybit.occt.shapes.edge.arcThroughThreePoints": "lankas per tris taškus", + "arcThroughThreePoints": "lankas per tris taškus", + "bitbybit.occt.shapes.edge.arcThroughThreePoints_description": "sukuria lanko briauną per tris taškus", + "middle": "vidurys", + "bitbybit.occt.shapes.edge.arcThroughTwoPointsAndTangent": "lankas per du taškus ir tangentą", + "arcThroughTwoPointsAndTangent": "lankas per du taškus ir tangentą", + "bitbybit.occt.shapes.edge.arcThroughTwoPointsAndTangent_description": "sukuria lanko briauną su tangentu pirmame taške", + "tangentVec": "tangento vektorius", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoPoints": "lankas iš apskritimo ir dviejų taškų", + "arcFromCircleAndTwoPoints": "lankas iš apskritimo ir dviejų taškų", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoPoints_description": "sukuria lanko briauną apskritime tarp dviejų taškų", + "circle": "apskritimas", + "sense": "jausti", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoAngles": "lankas iš apskritimo ir dviejų kampų", + "arcFromCircleAndTwoAngles": "lankas iš apskritimo ir dviejų kampų", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoAngles_description": "sukuria lanko briauną apskritime tarp dviejų kampų", + "alphaAngle1": "alfa kampas 1", + "alphaAngle2": "alfa kampas 2", + "bitbybit.occt.shapes.edge.arcFromCirclePointAndAngle": "lankas iš apskritimo taško ir kampo", + "arcFromCirclePointAndAngle": "lankas iš apskritimo taško ir kampo", + "bitbybit.occt.shapes.edge.arcFromCirclePointAndAngle_description": "sukuria lanko briauną apskritime nuo taško iki kampo", + "alphaAngle": "alfa kampas", + "bitbybit.occt.shapes.edge.createCircleEdge": "sukurti apskritimo briauną", + "createCircleEdge": "sukurti apskritimo briauną", + "bitbybit.occt.shapes.edge.createCircleEdge_description": "sukuria opencascade apskritimo briauną", + "bitbybit.occt.shapes.edge.createEllipseEdge": "sukurti elipsės briauną", + "createEllipseEdge": "sukurti elipsės briauną", + "bitbybit.occt.shapes.edge.createEllipseEdge_description": "sukuria opencascade elipsės briauną", + "radiusMinor": "mažasis spindulys", + "radiusMajor": "didysis spindulys", + "bitbybit.occt.shapes.edge.removeInternalEdges": "pašalinti vidines briaunas", + "removeInternalEdges": "pašalinti vidines briaunas", + "bitbybit.occt.shapes.edge.removeInternalEdges_description": "pašalina vidines briaunas iš formos", + "bitbybit.occt.shapes.edge.makeEdgeFromGeom2dCurveAndSurface": "sukurti briauną iš geom 2d kreivės ir paviršiaus", + "makeEdgeFromGeom2dCurveAndSurface": "sukurti briauną iš geom 2d kreivės ir paviršiaus", + "bitbybit.occt.shapes.edge.makeEdgeFromGeom2dCurveAndSurface_description": "sukuria briauną iš geom kreivės ir paviršiaus", + "curve": "kreivė", + "surface": "paviršius", + "U": "u", + "bitbybit.occt.shapes.edge.getEdge": "gauti briauną", + "getEdge": "gauti briauną", + "bitbybit.occt.shapes.edge.getEdge_description": "gauna briauną pagal indeksą iš formos", + "index": "indeksas", + "bitbybit.occt.shapes.edge.getEdges": "gauti briaunas", + "getEdges": "gauti briaunas", + "bitbybit.occt.shapes.edge.getEdges_description": "gauna briaunas iš formos", + "bitbybit.occt.shapes.edge.getEdgesAlongWire": "gauti briaunas pagal vielos kryptį", + "getEdgesAlongWire": "gauti briaunas pagal vielos kryptį", + "bitbybit.occt.shapes.edge.getEdgesAlongWire_description": "gauna briaunas pagal vielos kryptį", + "bitbybit.occt.shapes.edge.getCircularEdgesAlongWire": "gauti apskritimo briaunas pagal vielos kryptį", + "getCircularEdgesAlongWire": "gauti apskritimo briaunas pagal vielos kryptį", + "bitbybit.occt.shapes.edge.getCircularEdgesAlongWire_description": "gauna apskritimo briaunas pagal vielos kryptį", + "bitbybit.occt.shapes.edge.getLinearEdgesAlongWire": "gauti tiesines briaunas pagal vielos kryptį", + "getLinearEdgesAlongWire": "gauti tiesines briaunas pagal vielos kryptį", + "bitbybit.occt.shapes.edge.getLinearEdgesAlongWire_description": "gauna tiesines briaunas pagal vielos kryptį", + "bitbybit.occt.shapes.edge.getCornerPointsOfEdgesForShape": "gauti briaunų kampinius taškus formai", + "getCornerPointsOfEdgesForShape": "gauti briaunų kampinius taškus formai", + "bitbybit.occt.shapes.edge.getCornerPointsOfEdgesForShape_description": "gauna unikalius briaunų kampinius taškus", + "bitbybit.occt.shapes.edge.getEdgeLength": "gauti briaunos ilgį", + "getEdgeLength": "gauti briaunos ilgį", + "bitbybit.occt.shapes.edge.getEdgeLength_description": "gauna briaunos ilgį", + "bitbybit.occt.shapes.edge.getEdgeLengthsOfShape": "gauti formos briaunų ilgius", + "getEdgeLengthsOfShape": "gauti formos briaunų ilgius", + "bitbybit.occt.shapes.edge.getEdgeLengthsOfShape_description": "gauna briaunų ilgius iš formos", + "bitbybit.occt.shapes.edge.getEdgesLengths": "gauti briaunų ilgius", + "getEdgesLengths": "gauti briaunų ilgius", + "bitbybit.occt.shapes.edge.getEdgesLengths_description": "gauna briaunų ilgius", + "bitbybit.occt.shapes.edge.getEdgeCenterOfMass": "gauti briaunos masės centrą", + "getEdgeCenterOfMass": "gauti briaunos masės centrą", + "bitbybit.occt.shapes.edge.getEdgeCenterOfMass_description": "gauna briaunos masės centrą", + "bitbybit.occt.shapes.edge.getEdgesCentersOfMass": "gauti briaunų masės centrus", + "getEdgesCentersOfMass": "gauti briaunų masės centrus", + "bitbybit.occt.shapes.edge.getEdgesCentersOfMass_description": "gauna briaunų masės centrus", + "bitbybit.occt.shapes.edge.getCircularEdgeCenterPoint": "gauti apskritimo briaunos centro tašką", + "getCircularEdgeCenterPoint": "gauti apskritimo briaunos centro tašką", + "bitbybit.occt.shapes.edge.getCircularEdgeCenterPoint_description": "gauna apskritimo briaunos centro tašką", + "get circular edge": "gauti apskritimo briauną", + "bitbybit.occt.shapes.edge.getCircularEdgeRadius": "gauti apskritimo briaunos spindulį", + "getCircularEdgeRadius": "gauti apskritimo briaunos spindulį", + "bitbybit.occt.shapes.edge.getCircularEdgeRadius_description": "gauna apskritimo briaunos spindulį", + "bitbybit.occt.shapes.edge.getCircularEdgePlaneDirection": "gauti apskritimo briaunos plokštumos kryptį", + "getCircularEdgePlaneDirection": "gauti apskritimo briaunos plokštumos kryptį", + "bitbybit.occt.shapes.edge.getCircularEdgePlaneDirection_description": "gauna apskritimo briaunos plokštumos kryptį", + "bitbybit.occt.shapes.edge.pointOnEdgeAtParam": "taškas ant briaunos pagal parametrą", + "pointOnEdgeAtParam": "taškas ant briaunos pagal parametrą", + "bitbybit.occt.shapes.edge.pointOnEdgeAtParam_description": "gauna tašką ant briaunos pagal parametrą", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtParam": "taškai ant briaunų pagal parametrą", + "pointsOnEdgesAtParam": "taškai ant briaunų pagal parametrą", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtParam_description": "gauna taškus ant briaunų pagal parametrą", + "bitbybit.occt.shapes.edge.edgesToPoints": "briaunos į taškus", + "edgesToPoints": "briaunos į taškus", + "bitbybit.occt.shapes.edge.edgesToPoints_description": "gauna briaunų taškus atskirose sąrašuose", + "angularDeflection": "kampinis nukrypimas", + "curvatureDeflection": "kreivumo nukrypimas", + "minimumOfPoints": "minimalus taškų skaičius", + "uTolerance": "u tolerancija", + "minimumLength": "minimalus ilgis", + "bitbybit.occt.shapes.edge.reversedEdge": "apversta briauna", + "reversedEdge": "apversta briauna", + "bitbybit.occt.shapes.edge.reversedEdge_description": "apskaičiuoja apverstą briauną", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtParam": "tangentas ant briaunos pagal parametrą", + "tangentOnEdgeAtParam": "tangentas ant briaunos ties parametru", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtParam_description": "gauna tangentą ant briaunos ties nurodytu parametru", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtParam": "tangentai ant briaunų ties parametru", + "tangentsOnEdgesAtParam": "tangentai ant briaunų ties parametru", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtParam_description": "gauna tangentus ant briaunų ties nurodytu parametru", + "bitbybit.occt.shapes.edge.pointOnEdgeAtLength": "taškas ant briaunos ties ilgiu", + "pointOnEdgeAtLength": "taškas ant briaunos ties ilgiu", + "bitbybit.occt.shapes.edge.pointOnEdgeAtLength_description": "gauna tašką ant briaunos ties nurodytu ilgiu", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtLength": "taškai ant briaunų ties ilgiu", + "pointsOnEdgesAtLength": "taškai ant briaunų ties ilgiu", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtLength_description": "gauna taškus ant briaunų ties nurodytu ilgiu", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtLength": "tangentas ant briaunos ties ilgiu", + "tangentOnEdgeAtLength": "tangentas ant briaunos ties ilgiu", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtLength_description": "gauna tangentą ant briaunos ties nurodytu ilgiu", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtLength": "tangentai ant briaunų ties ilgiu", + "tangentsOnEdgesAtLength": "tangentai ant briaunų ties ilgiu", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtLength_description": "gauna tangentus ant briaunų ties nurodytu ilgiu", + "bitbybit.occt.shapes.edge.startPointOnEdge": "pradžios taškas ant briaunos", + "startPointOnEdge": "pradžios taškas ant briaunos", + "bitbybit.occt.shapes.edge.startPointOnEdge_description": "gauna pradžios tašką ant briaunos", + "bitbybit.occt.shapes.edge.startPointsOnEdges": "pradžios taškai ant briaunų", + "startPointsOnEdges": "pradžios taškai ant briaunų", + "bitbybit.occt.shapes.edge.startPointsOnEdges_description": "gauna pradžios taškus ant briaunų", + "bitbybit.occt.shapes.edge.endPointOnEdge": "pabaigos taškas ant briaunos", + "endPointOnEdge": "pabaigos taškas ant briaunos", + "bitbybit.occt.shapes.edge.endPointOnEdge_description": "gauna pabaigos tašką ant briaunos", + "bitbybit.occt.shapes.edge.endPointsOnEdges": "pabaigos taškai ant briaunų", + "endPointsOnEdges": "pabaigos taškai ant briaunų", + "bitbybit.occt.shapes.edge.endPointsOnEdges_description": "gauna pabaigos taškus ant briaunų", + "bitbybit.occt.shapes.edge.divideEdgeByParamsToPoints": "padalinti briauną pagal parametrus į taškus", + "divideEdgeByParamsToPoints": "padalinti briauną pagal parametrus į taškus", + "bitbybit.occt.shapes.edge.divideEdgeByParamsToPoints_description": "padalina briauną pagal parametrus į taškus", + "nrOfDivisions": "padalijimų skaičius", + "removeStartPoint": "pašalinti pradžios tašką", + "removeEndPoint": "pašalinti pabaigos tašką", + "bitbybit.occt.shapes.edge.divideEdgesByParamsToPoints": "padalinti briaunas pagal parametrus į taškus", + "divideEdgesByParamsToPoints": "padalinti briaunas pagal parametrus į taškus", + "bitbybit.occt.shapes.edge.divideEdgesByParamsToPoints_description": "padalina briaunas pagal parametrus į taškus", + "bitbybit.occt.shapes.edge.divideEdgeByEqualDistanceToPoints": "padalinti briauną pagal vienodą atstumą į taškus", + "divideEdgeByEqualDistanceToPoints": "padalinti briauną pagal vienodą atstumą į taškus", + "bitbybit.occt.shapes.edge.divideEdgeByEqualDistanceToPoints_description": "padalina briauną pagal ilgį į taškus", + "bitbybit.occt.shapes.edge.divideEdgesByEqualDistanceToPoints": "padalinti briaunas pagal vienodą atstumą į taškus", + "divideEdgesByEqualDistanceToPoints": "padalinti briaunas pagal vienodą atstumą į taškus", + "bitbybit.occt.shapes.edge.divideEdgesByEqualDistanceToPoints_description": "padalina briaunas pagal ilgį į taškus", + "bitbybit.occt.shapes.edge.constraintTanLinesFromTwoPtsToCircle": "tangentinės linijos iš dviejų taškų į apskritimą", + "constraintTanLinesFromTwoPtsToCircle": "tangentinės linijos iš dviejų taškų į apskritimą", + "bitbybit.occt.shapes.edge.constraintTanLinesFromTwoPtsToCircle_description": "sukuria linijas iš dviejų taškų į apskritimo tangentus", + "constraint": "apribojimas", + "point1": "taškas 1", + "point2": "taškas 2", + "positionResult": "pozicijos rezultatas", + "positionResultEnum": "pozicijos rezultato enum", + "circleRemainder": "apskritimo likutis", + "circleInclusionEnum": "apskritimo įtraukimo enum", + "bitbybit.occt.shapes.edge.constraintTanLinesFromPtToCircle": "tangentinės linijos iš taško į apskritimą", + "constraintTanLinesFromPtToCircle": "tangentinės linijos iš taško į apskritimą", + "bitbybit.occt.shapes.edge.constraintTanLinesFromPtToCircle_description": "sukuria linijas iš taško į apskritimo tangentus", + "bitbybit.occt.shapes.edge.constraintTanLinesOnTwoCircles": "tangentinės linijos tarp dviejų apskritimų", + "constraintTanLinesOnTwoCircles": "tangentinės linijos tarp dviejų apskritimų", + "bitbybit.occt.shapes.edge.constraintTanLinesOnTwoCircles_description": "sukuria tangentines linijas tarp dviejų apskritimų", + "circle1": "apskritimas 1", + "circle2": "apskritimas 2", + "circleRemainders": "apskritimų likučiai", + "twoCircleInclusionEnum": "dviejų apskritimų įtraukimo enum", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnTwoCircles": "tangentiniai apskritimai tarp dviejų apskritimų", + "constraintTanCirclesOnTwoCircles": "tangentiniai apskritimai tarp dviejų apskritimų", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnTwoCircles_description": "sukuria tangentinius apskritimus tarp dviejų apskritimų", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnCircleAndPnt": "tangentiniai apskritimai tarp apskritimo ir taško", + "constraintTanCirclesOnCircleAndPnt": "tangentiniai apskritimai tarp apskritimo ir taško", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnCircleAndPnt_description": "sukuria tangentinius apskritimus tarp taško ir apskritimo", + "bitbybit.occt.shapes.edge.isEdgeLinear": "briauna yra tiesinė", + "isEdgeLinear": "briauna yra tiesinė", + "bitbybit.occt.shapes.edge.isEdgeLinear_description": "patikrina, ar briauna yra tiesinė", + "is": "yra", + "bitbybit.occt.shapes.edge.isEdgeCircular": "briauna yra apskritiminė", + "isEdgeCircular": "briauna yra apskritiminė", + "bitbybit.occt.shapes.edge.isEdgeCircular_description": "patikrina, ar briauna yra apskritiminė", + "bitbybit.occt.shapes.wire.createPolygonWire": "sukurti daugiakampio vielą", + "wire": "viela", + "createPolygonWire": "sukurti daugiakampio vielą", + "bitbybit.occt.shapes.wire.createPolygonWire_description": "sukuria opencascade daugiakampio vielą", + "via points": "per taškus", + "bitbybit.occt.shapes.wire.createPolygons": "sukurti daugiakampius", + "createPolygons": "sukurti daugiakampius", + "bitbybit.occt.shapes.wire.createPolygons_description": "sukuria opencascade daugiakampius", + "multiple": "daugkartiniai", + "polygons": "daugiakampiai", + "PolygonDto[]": "daugiakampio dto masyvas", + "returnCompound": "grąžinti junginį", + "bitbybit.occt.shapes.wire.createLineWire": "sukurti linijos vielą", + "createLineWire": "sukurti linijos vielą", + "bitbybit.occt.shapes.wire.createLineWire_description": "sukuria opencascade linijos vielą", + "bitbybit.occt.shapes.wire.createLines": "sukurti linijas", + "createLines": "sukurti linijas", + "bitbybit.occt.shapes.wire.createLines_description": "sukuria opencascade linijas", + "LineDto[]": "linijos dto masyvas", + "bitbybit.occt.shapes.wire.splitOnPoints": "padalinti pagal taškus", + "splitOnPoints": "padalinti pagal taškus", + "bitbybit.occt.shapes.wire.splitOnPoints_description": "padalina vielą pagal nurodytus taškus", + "bitbybit.occt.shapes.wire.wiresToPoints": "vielos į taškus", + "wiresToPoints": "vielos į taškus", + "bitbybit.occt.shapes.wire.wiresToPoints_description": "transformuoja vielas į taškus tvarkinguose sąrašuose", + "bitbybit.occt.shapes.wire.createPolylineWire": "sukurti polilinijos vielą", + "createPolylineWire": "sukurti polilinijos vielą", + "bitbybit.occt.shapes.wire.createPolylineWire_description": "sukuria opencascade polilinijos vielą", + "bitbybit.occt.shapes.wire.createZigZagBetweenTwoWires": "sukurti zigzagą tarp dviejų vielų", + "createZigZagBetweenTwoWires": "sukurti zigzagą tarp dviejų vielų", + "bitbybit.occt.shapes.wire.createZigZagBetweenTwoWires_description": "sukuria zigzagą tarp dviejų vielų", + "via wires": "per vielas", + "wire1": "viela 1", + "wire2": "viela 2", + "nrZigZags": "zigzagų skaičius", + "inverse": "atvirkštinis", + "divideByEqualDistance": "padalinti pagal vienodą atstumą", + "zigZagsPerEdge": "zigzagų skaičius per briauną", + "bitbybit.occt.shapes.wire.createWireFromTwoCirclesTan": "sukurti vielą iš dviejų apskritimų tangentų", + "createWireFromTwoCirclesTan": "sukurti vielą iš dviejų apskritimų tangentų", + "bitbybit.occt.shapes.wire.createWireFromTwoCirclesTan_description": "sukuria tangentų vielą, apimančią du plokščius apskritimus", + "keepLines": "išlaikyti linijas", + "twoSidesStrictEnum": "dviejų pusių griežtas enum", + "fourSidesStrictEnum": "keturių pusių griežtas enum", + "bitbybit.occt.shapes.wire.createPolylines": "sukurti polilinijas", + "createPolylines": "sukurti polilinijas", + "bitbybit.occt.shapes.wire.createPolylines_description": "sukuria opencascade polilinijos vielas", + "polylines": "polilinijos", + "PolylineDto[]": "polilinijos dto masyvas", + "bitbybit.occt.shapes.wire.createBezier": "sukurti bezier", + "createBezier": "sukurti bezier", + "bitbybit.occt.shapes.wire.createBezier_description": "sukuria opencascade bezier vielą", + "bitbybit.occt.shapes.wire.createBezierWeights": "sukurti bezier su svoriais", + "createBezierWeights": "sukurti bezier su svoriais", + "bitbybit.occt.shapes.wire.createBezierWeights_description": "sukuria opencascade bezier vielą su svoriais", + "weights": "svoriai", + "bitbybit.occt.shapes.wire.createBezierWires": "sukurti bezier vielas", + "createBezierWires": "sukurti bezier vielas", + "bitbybit.occt.shapes.wire.createBezierWires_description": "sukuria opencascade bezier vielas", + "bezierWires": "bezier vielos", + "BezierDto[]": "bezier dto masyvas", + "bitbybit.occt.shapes.wire.interpolatePoints": "interpoliuoti taškus", + "interpolatePoints": "interpoliuoti taškus", + "bitbybit.occt.shapes.wire.interpolatePoints_description": "sukuria opencascade bspline vielą iš taškų", + "periodic": "periodinis", + "bitbybit.occt.shapes.wire.interpolateWires": "interpoliuoti vielas", + "interpolateWires": "interpoliuoti vielas", + "bitbybit.occt.shapes.wire.interpolateWires_description": "sukuria kelias opencascade interpoliuotas vielas", + "interpolations": "interpoliacijos", + "InterpolationDto[]": "interpoliacijos dto masyvas", + "bitbybit.occt.shapes.wire.createBSpline": "sukurti bspline", + "createBSpline": "sukurti bspline", + "bitbybit.occt.shapes.wire.createBSpline_description": "sukuria opencascade bspline vielą", + "bitbybit.occt.shapes.wire.createBSplines": "sukurti bsplines", + "createBSplines": "sukurti bsplines", + "bitbybit.occt.shapes.wire.createBSplines_description": "sukuria opencascade bspline vielas", + "bSplines": "bsplines", + "BSplineDto[]": "bspline dto masyvas", + "bitbybit.occt.shapes.wire.combineEdgesAndWiresIntoAWire": "sujungti briaunas ir vielas į vieną vielą", + "combineEdgesAndWiresIntoAWire": "sujungti briaunas ir vielas į vieną vielą", + "bitbybit.occt.shapes.wire.combineEdgesAndWiresIntoAWire_description": "sujungia briaunas ir vielas į vieną vielą", + "build": "sukurti", + "bitbybit.occt.shapes.wire.createWireFromEdge": "sukurti vielą iš briaunos", + "createWireFromEdge": "sukurti vielą iš briaunos", + "bitbybit.occt.shapes.wire.createWireFromEdge_description": "sukuria vielą iš briaunos", + "bitbybit.occt.shapes.wire.addEdgesAndWiresToWire": "pridėti briaunas ir vielas prie vielos", + "addEdgesAndWiresToWire": "pridėti briaunas ir vielas prie vielos", + "bitbybit.occt.shapes.wire.addEdgesAndWiresToWire_description": "prideda briaunas ir vielas prie vielos", + "U[]": "u masyvas", + "bitbybit.occt.shapes.wire.divideWireByParamsToPoints": "padalinti vielą pagal parametrus į taškus", + "divideWireByParamsToPoints": "padalinti vielą pagal parametrus į taškus", + "bitbybit.occt.shapes.wire.divideWireByParamsToPoints_description": "padalina vielą į taškus pagal parametrus", + "bitbybit.occt.shapes.wire.divideWiresByParamsToPoints": "padalinti vielas pagal parametrus į taškus", + "divideWiresByParamsToPoints": "padalinti vielas pagal parametrus į taškus", + "bitbybit.occt.shapes.wire.divideWiresByParamsToPoints_description": "padalina vielas į taškus pagal parametrus", + "extract from wires": "išgauti iš vielų", + "bitbybit.occt.shapes.wire.divideWireByEqualDistanceToPoints": "padalinti vielą pagal lygų atstumą į taškus", + "divideWireByEqualDistanceToPoints": "padalinti vielą pagal lygų atstumą į taškus", + "bitbybit.occt.shapes.wire.divideWireByEqualDistanceToPoints_description": "padalina vielą į taškus pagal lygų atstumą", + "bitbybit.occt.shapes.wire.divideWiresByEqualDistanceToPoints": "padalinti vielas pagal lygų atstumą į taškus", + "divideWiresByEqualDistanceToPoints": "padalinti vielas pagal lygų atstumą į taškus", + "bitbybit.occt.shapes.wire.divideWiresByEqualDistanceToPoints_description": "padalina vielas į taškus pagal lygų atstumą", + "bitbybit.occt.shapes.wire.pointOnWireAtParam": "taškas ant vielos pagal parametrą", + "pointOnWireAtParam": "taškas ant vielos pagal parametrą", + "bitbybit.occt.shapes.wire.pointOnWireAtParam_description": "gauna tašką ant vielos pagal parametrą", + "bitbybit.occt.shapes.wire.pointOnWireAtLength": "taškas ant vielos pagal ilgį", + "pointOnWireAtLength": "taškas ant vielos pagal ilgį", + "bitbybit.occt.shapes.wire.pointOnWireAtLength_description": "gauna tašką ant vielos pagal ilgį", + "bitbybit.occt.shapes.wire.pointsOnWireAtLengths": "taškai ant vielos pagal ilgius", + "pointsOnWireAtLengths": "taškai ant vielos pagal ilgius", + "bitbybit.occt.shapes.wire.pointsOnWireAtLengths_description": "gauna taškus ant vielos pagal ilgius", + "lengths": "ilgių reikšmės", + "bitbybit.occt.shapes.wire.pointsOnWireAtEqualLength": "taškai ant vielos pagal lygų ilgį", + "pointsOnWireAtEqualLength": "taškai ant vielos pagal lygų ilgį", + "bitbybit.occt.shapes.wire.pointsOnWireAtEqualLength_description": "gauna taškus ant vielos pagal lygų ilgį", + "tryNext": "bandyti kitą", + "includeFirst": "įtraukti pirmą", + "includeLast": "įtraukti paskutinį", + "bitbybit.occt.shapes.wire.pointsOnWireAtPatternOfLengths": "taškai ant vielos pagal ilgių modelį", + "pointsOnWireAtPatternOfLengths": "taškai ant vielos pagal ilgių modelį", + "bitbybit.occt.shapes.wire.pointsOnWireAtPatternOfLengths_description": "gauna taškus ant vielos pagal ilgių modelį", + "bitbybit.occt.shapes.wire.tangentOnWireAtParam": "tangentas ant vielos pagal parametrą", + "tangentOnWireAtParam": "tangentas ant vielos pagal parametrą", + "bitbybit.occt.shapes.wire.tangentOnWireAtParam_description": "gauna tangento vektorių ant vielos pagal parametrą", + "bitbybit.occt.shapes.wire.tangentOnWireAtLength": "tangentas ant vielos pagal ilgį", + "tangentOnWireAtLength": "tangentas ant vielos pagal ilgį", + "bitbybit.occt.shapes.wire.tangentOnWireAtLength_description": "gauna tangento vektorių ant vielos pagal ilgį", + "bitbybit.occt.shapes.wire.derivativesOnWireAtLength": "išvestinės ant vielos pagal ilgį", + "derivativesOnWireAtLength": "išvestinės ant vielos pagal ilgį", + "bitbybit.occt.shapes.wire.derivativesOnWireAtLength_description": "apskaičiuoja 3 išvestines ant vielos pagal ilgį", + "bitbybit.occt.shapes.wire.derivativesOnWireAtParam": "išvestinės ant vielos pagal parametrą", + "derivativesOnWireAtParam": "išvestinės ant vielos pagal parametrą", + "bitbybit.occt.shapes.wire.derivativesOnWireAtParam_description": "apskaičiuoja 3 išvestines ant vielos pagal parametrą", + "bitbybit.occt.shapes.wire.startPointOnWire": "pradžios taškas ant vielos", + "startPointOnWire": "pradžios taškas ant vielos", + "bitbybit.occt.shapes.wire.startPointOnWire_description": "gauna pradžios tašką ant vielos", + "bitbybit.occt.shapes.wire.endPointOnWire": "pabaigos taškas ant vielos", + "endPointOnWire": "pabaigos taškas ant vielos", + "bitbybit.occt.shapes.wire.endPointOnWire_description": "gauna pabaigos tašką ant vielos", + "bitbybit.occt.shapes.wire.createCircleWire": "sukurti apskritimo vielą", + "createCircleWire": "sukurti apskritimo vielą", + "bitbybit.occt.shapes.wire.createCircleWire_description": "sukuria opencascade apskritimo vielą", + "bitbybit.occt.shapes.wire.createSquareWire": "sukurti kvadrato vielą", + "createSquareWire": "sukurti kvadrato vielą", + "bitbybit.occt.shapes.wire.createSquareWire_description": "sukuria opencascade kvadrato vielą", + "bitbybit.occt.shapes.wire.createStarWire": "sukurti žvaigždės vielą", + "createStarWire": "sukurti žvaigždės vielą", + "bitbybit.occt.shapes.wire.createStarWire_description": "sukuria opencascade žvaigždės vielą", + "numRays": "spindulių skaičius", + "outerRadius": "išorinis spindulys", + "innerRadius": "vidinis spindulys", + "offsetOuterEdges": "išorinių kraštų poslinkis", + "half": "pusė", + "bitbybit.occt.shapes.wire.createChristmasTreeWire": "sukurti kalėdinės eglutės vielą", + "createChristmasTreeWire": "sukurti kalėdinės eglutės vielą", + "bitbybit.occt.shapes.wire.createChristmasTreeWire_description": "sukuria kalėdinės eglutės vielą", + "innerDist": "vidinis atstumas", + "outerDist": "išorinis atstumas", + "nrSkirts": "sijonų skaičius", + "trunkHeight": "kamieno aukštis", + "trunkWidth": "kamieno plotis", + "bitbybit.occt.shapes.wire.createNGonWire": "sukurti n-kampio vielą", + "createNGonWire": "sukurti n-kampio vielą", + "bitbybit.occt.shapes.wire.createNGonWire_description": "sukuria opencascade n-kampio vielą", + "nrCorners": "kampų skaičius", + "bitbybit.occt.shapes.wire.createParallelogramWire": "sukurti lygiagretainio vielą", + "createParallelogramWire": "sukurti lygiagretainio vielą", + "bitbybit.occt.shapes.wire.createParallelogramWire_description": "sukuria lygiagretainio vielą", + "aroundCenter": "aplink centrą", + "bitbybit.occt.shapes.wire.createHeartWire": "sukurti širdies vielą", + "createHeartWire": "sukurti širdies vielą", + "bitbybit.occt.shapes.wire.createHeartWire_description": "sukuria širdies vielą", + "sizeApprox": "dydžio apytikslis", + "bitbybit.occt.shapes.wire.createRectangleWire": "sukurti stačiakampio vielą", + "createRectangleWire": "sukurti stačiakampio vielą", + "bitbybit.occt.shapes.wire.createRectangleWire_description": "sukuria opencascade stačiakampio vielą", + "bitbybit.occt.shapes.wire.createLPolygonWire": "sukurti l-kampio vielą", + "createLPolygonWire": "sukurti l-kampio vielą", + "bitbybit.occt.shapes.wire.createLPolygonWire_description": "sukuria opencascade l-kampio vielą", + "widthFirst": "pirmas plotis", + "lengthFirst": "pirmas ilgis", + "widthSecond": "antras plotis", + "lengthSecond": "antras ilgis", + "align": "lygiuoti", + "directionEnum": "krypties enum", + "bitbybit.occt.shapes.wire.createEllipseWire": "sukurti elipsės vielą", + "createEllipseWire": "sukurti elipsės vielą", + "bitbybit.occt.shapes.wire.createEllipseWire_description": "sukuria opencascade elipsės vielą", + "bitbybit.occt.shapes.wire.getWire": "gauti vielą", + "getWire": "gauti vielą", + "bitbybit.occt.shapes.wire.getWire_description": "gauna vielą pagal indeksą iš formos", + "bitbybit.occt.shapes.wire.getWires": "gauti vielas", + "getWires": "gauti vielas", + "bitbybit.occt.shapes.wire.getWires_description": "gauna visas vielas iš formos", + "bitbybit.occt.shapes.wire.getWireCenterOfMass": "gauti vielos masės centrą", + "getWireCenterOfMass": "gauti vielos masės centrą", + "bitbybit.occt.shapes.wire.getWireCenterOfMass_description": "gauna vielos masės centro tašką", + "bitbybit.occt.shapes.wire.getWiresCentersOfMass": "gauti vielų masės centrus", + "getWiresCentersOfMass": "gauti vielų masės centrus", + "bitbybit.occt.shapes.wire.getWiresCentersOfMass_description": "gauna vielų masės centrų taškus", + "bitbybit.occt.shapes.wire.reversedWire": "apversta viela", + "reversedWire": "apversta viela", + "bitbybit.occt.shapes.wire.reversedWire_description": "apskaičiuoja apverstą vielą", + "bitbybit.occt.shapes.wire.reversedWireFromReversedEdges": "apversta viela iš apverstų kraštų", + "reversedWireFromReversedEdges": "apversta viela iš apverstų kraštų", + "bitbybit.occt.shapes.wire.reversedWireFromReversedEdges_description": "apskaičiuoja apverstą vielą iš apverstų kraštų", + "bitbybit.occt.shapes.wire.isWireClosed": "ar viela uždaryta", + "isWireClosed": "ar viela uždaryta", + "bitbybit.occt.shapes.wire.isWireClosed_description": "patikrina, ar viela uždaryta", + "bitbybit.occt.shapes.wire.getWireLength": "gauti vielos ilgį", + "getWireLength": "gauti vielos ilgį", + "bitbybit.occt.shapes.wire.getWireLength_description": "gauna vielos ilgį", + "bitbybit.occt.shapes.wire.getWiresLengths": "gauti vielų ilgius", + "getWiresLengths": "gauti vielų ilgius", + "bitbybit.occt.shapes.wire.getWiresLengths_description": "gauna vielų ilgius", + "bitbybit.occt.shapes.wire.placeWireOnFace": "uždėti vielą ant paviršiaus", + "placeWireOnFace": "uždėti vielą ant paviršiaus", + "bitbybit.occt.shapes.wire.placeWireOnFace_description": "uždeda vielą ant paviršiaus naudojant UV erdvę", + "face": "paviršius", + "bitbybit.occt.shapes.wire.placeWiresOnFace": "uždėti vielas ant paviršiaus", + "placeWiresOnFace": "uždėti vielas ant paviršiaus", + "bitbybit.occt.shapes.wire.placeWiresOnFace_description": "uždeda kelias vielas ant paviršiaus naudojant UV erdvę", + "wires": "vielos", + "bitbybit.occt.shapes.wire.closeOpenWire": "uždaryti atvirą vielą", + "closeOpenWire": "uždaryti atvirą vielą", + "bitbybit.occt.shapes.wire.closeOpenWire_description": "uždaro atvirą vielą tiesia briauna", + "bitbybit.occt.shapes.wire.project": "projektuoti", + "project": "projektuoti", + "bitbybit.occt.shapes.wire.project_description": "projektuoja vielą ant formos", + "bitbybit.occt.shapes.wire.projectWires": "projektuoti vielas", + "projectWires": "projektuoti vielas", + "bitbybit.occt.shapes.wire.projectWires_description": "projektuoja kelias vielas ant formos", + "bitbybit.occt.shapes.face.createFacesFromWiresOnFace": "sukurti paviršius iš vielų ant paviršiaus", + "createFacesFromWiresOnFace": "sukurti paviršius iš vielų ant paviršiaus", + "bitbybit.occt.shapes.face.createFacesFromWiresOnFace_description": "sukuria paviršius iš vielų ant paviršiaus", + "inside": "viduje", + "bitbybit.occt.shapes.face.createFaceFromWireOnFace": "sukurti paviršių iš vielos ant paviršiaus", + "createFaceFromWireOnFace": "sukurti paviršių iš vielos ant paviršiaus", + "bitbybit.occt.shapes.face.createFaceFromWireOnFace_description": "sukuria paviršių iš vielos ant paviršiaus", + "bitbybit.occt.shapes.face.createFaceFromWire": "sukurti paviršių iš vielos", + "createFaceFromWire": "sukurti paviršių iš vielos", + "bitbybit.occt.shapes.face.createFaceFromWire_description": "sukuria paviršių iš vielos", + "planar": "plokščias", + "bitbybit.occt.shapes.face.createFaceFromWires": "sukurti paviršių iš vielų", + "createFaceFromWires": "sukurti paviršių iš vielų", + "bitbybit.occt.shapes.face.createFaceFromWires_description": "sukuria paviršių iš vielų", + "bitbybit.occt.shapes.face.createFaceFromWiresOnFace": "sukurti paviršių iš vielų ant paviršiaus", + "createFaceFromWiresOnFace": "sukurti paviršių iš vielų ant paviršiaus", + "bitbybit.occt.shapes.face.createFaceFromWiresOnFace_description": "sukuria paviršių iš vielų ant vadovaujančio paviršiaus", + "bitbybit.occt.shapes.face.createFacesFromWires": "sukurti paviršius iš vielų", + "createFacesFromWires": "sukurti paviršius iš vielų", + "bitbybit.occt.shapes.face.createFacesFromWires_description": "sukuria paviršius iš vielų", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWires": "sukurti paviršių iš kelių apskritimų tangentinių vielų", + "createFaceFromMultipleCircleTanWires": "sukurti paviršių iš kelių apskritimų tangentinių vielų", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWires_description": "sukuria paviršių iš kelių apskritimų tangentinių vielų", + "circles": "apskritimai", + "combination": "kombinacija", + "combinationCirclesForFaceEnum": "apskritimų kombinacija paviršiui enum", + "unify": "suvienodinti", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWireCollections": "sukurti paviršių iš kelių apskritimų liestinių vielų rinkinių", + "createFaceFromMultipleCircleTanWireCollections": "sukurti paviršių iš kelių apskritimų liestinių vielų rinkinių", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWireCollections_description": "sukuria paviršių iš kelių apskritimų liestinių vielų rinkinių", + "listsOfCircles": "apskritimų sąrašai", + "T[][]": "t masyvas masyvas", + "bitbybit.occt.shapes.face.faceFromSurface": "paviršius iš paviršiaus", + "faceFromSurface": "paviršius iš paviršiaus", + "bitbybit.occt.shapes.face.faceFromSurface_description": "sukuria paviršių iš paviršiaus", + "bitbybit.occt.shapes.face.faceFromSurfaceAndWire": "paviršius iš paviršiaus ir vielos", + "faceFromSurfaceAndWire": "paviršius iš paviršiaus ir vielos", + "bitbybit.occt.shapes.face.faceFromSurfaceAndWire_description": "sukuria paviršių iš paviršiaus ir vielos", + "bitbybit.occt.shapes.face.createPolygonFace": "sukurti daugiakampį paviršių", + "createPolygonFace": "sukurti daugiakampį paviršių", + "bitbybit.occt.shapes.face.createPolygonFace_description": "sukuria opencascade daugiakampį paviršių", + "bitbybit.occt.shapes.face.createCircleFace": "sukurti apskritimo paviršių", + "createCircleFace": "sukurti apskritimo paviršių", + "bitbybit.occt.shapes.face.createCircleFace_description": "sukuria opencascade apskritimo paviršių", + "bitbybit.occt.shapes.face.createEllipseFace": "sukurti elipsės paviršių", + "createEllipseFace": "sukurti elipsės paviršių", + "bitbybit.occt.shapes.face.createEllipseFace_description": "sukuria opencascade elipsės paviršių", + "bitbybit.occt.shapes.face.createSquareFace": "sukurti kvadrato paviršių", + "createSquareFace": "sukurti kvadrato paviršių", + "bitbybit.occt.shapes.face.createSquareFace_description": "sukuria opencascade kvadrato paviršių", + "bitbybit.occt.shapes.face.createRectangleFace": "sukurti stačiakampio paviršių", + "createRectangleFace": "sukurti stačiakampio paviršių", + "bitbybit.occt.shapes.face.createRectangleFace_description": "sukuria opencascade stačiakampio paviršių", + "bitbybit.occt.shapes.face.getFace": "gauti paviršių", + "getFace": "gauti paviršių", + "bitbybit.occt.shapes.face.getFace_description": "gauna paviršių pagal indeksą iš formos", + "bitbybit.occt.shapes.face.getFaces": "gauti paviršius", + "getFaces": "gauti paviršius", + "bitbybit.occt.shapes.face.getFaces_description": "gauna paviršius iš formos", + "bitbybit.occt.shapes.face.reversedFace": "apverstas paviršius", + "reversedFace": "apverstas paviršius", + "bitbybit.occt.shapes.face.reversedFace_description": "apskaičiuoja apverstą paviršių", + "bitbybit.occt.shapes.face.subdivideToPoints": "padalinti į taškus", + "subdivideToPoints": "padalinti į taškus", + "bitbybit.occt.shapes.face.subdivideToPoints_description": "padalina paviršių į taškų tinklelį", + "nrDivisionsU": "padalijimų skaičius u", + "nrDivisionsV": "padalijimų skaičius v", + "shiftHalfStepU": "perstumti pusę žingsnio u", + "removeStartEdgeU": "pašalinti pradžios kraštą u", + "removeEndEdgeU": "pašalinti pabaigos kraštą u", + "shiftHalfStepV": "perstumti pusę žingsnio v", + "removeStartEdgeV": "pašalinti pradžios kraštą v", + "removeEndEdgeV": "pašalinti pabaigos kraštą v", + "bitbybit.occt.shapes.face.subdivideToWires": "padalinti į vielas", + "subdivideToWires": "padalinti į vielas", + "bitbybit.occt.shapes.face.subdivideToWires_description": "padalina paviršių į vielas", + "nrDivisions": "padalijimų skaičius", + "isU": "yra u", + "shiftHalfStep": "perstumti pusę žingsnio", + "removeStart": "pašalinti pradžią", + "removeEnd": "pašalinti pabaigą", + "bitbybit.occt.shapes.face.subdivideToRectangleWires": "padalinti į stačiakampio vielas", + "subdivideToRectangleWires": "padalinti į stačiakampio vielas", + "bitbybit.occt.shapes.face.subdivideToRectangleWires_description": "padalina paviršių į stačiakampio vielas", + "patterns": "šablonai", + "nrRectanglesU": "stačiakampių skaičius u", + "nrRectanglesV": "stačiakampių skaičius v", + "scalePatternU": "masto šablonas u", + "scalePatternV": "masto šablonas v", + "filletPattern": "užapvalinimo šablonas", + "inclusionPattern": "įtraukimo šablonas", + "offsetFromBorderU": "atstumas nuo krašto u", + "offsetFromBorderV": "atstumas nuo krašto v", + "bitbybit.occt.shapes.face.subdivideToRectangleHoles": "padalinti į stačiakampio skyles", + "subdivideToRectangleHoles": "padalinti į stačiakampio skyles", + "bitbybit.occt.shapes.face.subdivideToRectangleHoles_description": "padalina paviršių į stačiakampio vielas", + "holesToFaces": "skylės į paviršius", + "bitbybit.occt.shapes.face.subdivideToPointsControlled": "padalinti į taškus su valdymu", + "subdivideToPointsControlled": "padalinti į taškus su valdymu", + "bitbybit.occt.shapes.face.subdivideToPointsControlled_description": "padalina paviršių į taškų tinklelį su valdomais poslinkiais", + "shiftHalfStepNthU": "perstumti pusę žingsnio n-tąjį u", + "shiftHalfStepUOffsetN": "perstumti pusę žingsnio u poslinkis n", + "removeStartEdgeNthU": "pašalinti pradžios kraštą n-tąjį u", + "removeStartEdgeUOffsetN": "pašalinti pradžios kraštą u poslinkis n", + "removeEndEdgeNthU": "pašalinti pabaigos kraštą n-tąjį u", + "removeEndEdgeUOffsetN": "pašalinti pabaigos kraštą u poslinkis n", + "shiftHalfStepNthV": "perstumti pusę žingsnio n-tąjį v", + "shiftHalfStepVOffsetN": "perstumti pusę žingsnio v poslinkis n", + "removeStartEdgeNthV": "pašalinti pradžios kraštą n-tąjį v", + "removeStartEdgeVOffsetN": "pašalinti pradžios kraštą v poslinkis n", + "removeEndEdgeNthV": "pašalinti pabaigos kraštą n-tąjį v", + "removeEndEdgeVOffsetN": "pašalinti pabaigos kraštą v poslinkis n", + "bitbybit.occt.shapes.face.subdivideToNormals": "padalinti į normalias", + "subdivideToNormals": "padalinti į normalias", + "bitbybit.occt.shapes.face.subdivideToNormals_description": "padalina paviršių į normalių tinklelį", + "bitbybit.occt.shapes.face.subdivideToUV": "padalinti į uv", + "subdivideToUV": "padalinti į uv", + "bitbybit.occt.shapes.face.subdivideToUV_description": "padalina paviršių į uv tinklelį", + "bitbybit.occt.shapes.face.pointOnUV": "taškas ant uv", + "pointOnUV": "taškas ant uv", + "bitbybit.occt.shapes.face.pointOnUV_description": "gauna tašką ant uv, pritaikytą riboms", + "paramU": "parametras u", + "paramV": "parametras v", + "bitbybit.occt.shapes.face.normalOnUV": "normali ant uv", + "normalOnUV": "normali ant uv", + "bitbybit.occt.shapes.face.normalOnUV_description": "gauna normalią ant uv, pritaikytą riboms", + "bitbybit.occt.shapes.face.pointsOnUVs": "taškai ant uvs", + "pointsOnUVs": "taškai ant uvs", + "bitbybit.occt.shapes.face.pointsOnUVs_description": "gauna taškus ant uvs, pritaikytus riboms", + "paramsUV": "parametrai uv", + "[number, number][]": "skaičių porų masyvas", + "bitbybit.occt.shapes.face.normalsOnUVs": "normalės ant uvs", + "normalsOnUVs": "normalės ant uvs", + "bitbybit.occt.shapes.face.normalsOnUVs_description": "gauna normalias ant uvs, pritaikytas riboms", + "bitbybit.occt.shapes.face.subdivideToPointsOnParam": "padalinti į taškus pagal parametrą", + "subdivideToPointsOnParam": "padalinti į taškus pagal parametrą", + "bitbybit.occt.shapes.face.subdivideToPointsOnParam_description": "padalina paviršių į taškus pagal parametrą", + "nrPoints": "taškų skaičius", + "bitbybit.occt.shapes.face.wireAlongParam": "viela pagal parametrą", + "wireAlongParam": "viela pagal parametrą", + "bitbybit.occt.shapes.face.wireAlongParam_description": "gauna vielą pagal parametrą ant paviršiaus", + "bitbybit.occt.shapes.face.wiresAlongParams": "vielos pagal parametrus", + "wiresAlongParams": "vielos pagal parametrus", + "bitbybit.occt.shapes.face.wiresAlongParams_description": "gauna vielas pagal parametrus ant paviršiaus", + "params": "parametrai", + "bitbybit.occt.shapes.face.getUMinBound": "gauti u minimalią ribą", + "getUMinBound": "gauti u minimalią ribą", + "bitbybit.occt.shapes.face.getUMinBound_description": "gauna paviršiaus u minimalią ribą", + "bitbybit.occt.shapes.face.getUMaxBound": "gauti u maksimalią ribą", + "getUMaxBound": "gauti u maksimalią ribą", + "bitbybit.occt.shapes.face.getUMaxBound_description": "gauna paviršiaus u maksimalią ribą", + "bitbybit.occt.shapes.face.getVMinBound": "gauti v minimalią ribą", + "getVMinBound": "gauti v minimalią ribą", + "bitbybit.occt.shapes.face.getVMinBound_description": "gauna paviršiaus v minimalią ribą", + "bitbybit.occt.shapes.face.getVMaxBound": "gauti v maksimalią ribą", + "getVMaxBound": "gauti v maksimalią ribą", + "bitbybit.occt.shapes.face.getVMaxBound_description": "gauna paviršiaus v maksimalią ribą", + "bitbybit.occt.shapes.face.getFaceArea": "gauti paviršiaus plotą", + "getFaceArea": "gauti paviršiaus plotą", + "bitbybit.occt.shapes.face.getFaceArea_description": "gauna paviršiaus plotą", + "bitbybit.occt.shapes.face.getFacesAreas": "gauti paviršių plotus", + "getFacesAreas": "gauti paviršių plotus", + "bitbybit.occt.shapes.face.getFacesAreas_description": "gauna paviršių plotus", + "bitbybit.occt.shapes.face.getFaceCenterOfMass": "gauti paviršiaus masės centrą", + "getFaceCenterOfMass": "gauti paviršiaus masės centrą", + "bitbybit.occt.shapes.face.getFaceCenterOfMass_description": "gauna paviršiaus masės centro tašką", + "bitbybit.occt.shapes.face.getFacesCentersOfMass": "gauti paviršių masės centrus", + "getFacesCentersOfMass": "gauti paviršių masės centrus", + "bitbybit.occt.shapes.face.getFacesCentersOfMass_description": "gauna paviršių masės centrus", + "bitbybit.occt.shapes.face.filterFacePoints": "filtruoti paviršiaus taškus", + "filterFacePoints": "filtruoti paviršiaus taškus", + "bitbybit.occt.shapes.face.filterFacePoints_description": "filtruoja taškus ant paviršiaus", + "filter": "filtras", + "useBndBox": "naudoti ribų dėžę", + "gapTolerance": "tarpų tolerancija", + "keepIn": "išlaikyti viduje", + "keepOn": "išlaikyti ant", + "keepOut": "išlaikyti išorėje", + "keepUnknown": "išlaikyti nežinomus", + "bitbybit.occt.shapes.face.filterFacesPoints": "filtruoti paviršių taškus", + "filterFacesPoints": "filtruoti paviršių taškus", + "bitbybit.occt.shapes.face.filterFacesPoints_description": "filtruoja taškus ant paviršių", + "flatPointsArray": "plokščias taškų masyvas", + "bitbybit.occt.shapes.shell.sewFaces": "susiūti paviršius", + "shell": "kevalas", + "sewFaces": "susiūti paviršius", + "bitbybit.occt.shapes.shell.sewFaces_description": "sukuria kevalą iš paviršių", + "bitbybit.occt.shapes.shell.getShellSurfaceArea": "gauti kevalo paviršiaus plotą", + "getShellSurfaceArea": "gauti kevalo paviršiaus plotą", + "bitbybit.occt.shapes.shell.getShellSurfaceArea_description": "gauna kevalo paviršiaus plotą", + "bitbybit.occt.shapes.solid.fromClosedShell": "iš uždaro kevalo", + "solid": "kietasis kūnas", + "fromClosedShell": "iš uždaro apvalkalo", + "bitbybit.occt.shapes.solid.fromClosedShell_description": "sukuria kietąjį kūną iš uždaro apvalkalo", + "bitbybit.occt.shapes.solid.createBox": "sukurti dėžę", + "bitbybit.occt.shapes.solid.createBox_description": "sukuria OpenCascade dėžę", + "originOnCenter": "pradžia centre", + "bitbybit.occt.shapes.solid.createCube": "sukurti kubą", + "bitbybit.occt.shapes.solid.createCube_description": "sukuria OpenCascade kubą", + "bitbybit.occt.shapes.solid.createBoxFromCorner": "sukurti dėžę nuo kampo", + "createBoxFromCorner": "sukurti dėžę nuo kampo", + "bitbybit.occt.shapes.solid.createBoxFromCorner_description": "sukuria OpenCascade dėžę nuo kampo", + "corner": "kampas", + "bitbybit.occt.shapes.solid.createCylinder": "sukurti cilindrą", + "bitbybit.occt.shapes.solid.createCylinder_description": "sukuria OpenCascade cilindrą", + "bitbybit.occt.shapes.solid.createCylindersOnLines": "sukurti cilindrus ant linijų", + "createCylindersOnLines": "sukurti cilindrus ant linijų", + "bitbybit.occt.shapes.solid.createCylindersOnLines_description": "sukuria OpenCascade cilindrus ant linijų", + "Base.Line3[]": "bazinė linija3 masyvas", + "bitbybit.occt.shapes.solid.createSphere": "sukurti sferą", + "bitbybit.occt.shapes.solid.createSphere_description": "sukuria OpenCascade sferą", + "bitbybit.occt.shapes.solid.createCone": "sukurti kūgį", + "createCone": "sukurti kūgį", + "bitbybit.occt.shapes.solid.createCone_description": "sukuria OpenCascade kūgį", + "radius1": "spindulys 1", + "radius2": "spindulys 2", + "bitbybit.occt.shapes.solid.getSolidSurfaceArea": "gauti kietojo kūno paviršiaus plotą", + "getSolidSurfaceArea": "gauti kietojo kūno paviršiaus plotą", + "bitbybit.occt.shapes.solid.getSolidSurfaceArea_description": "nustato kietojo kūno paviršiaus plotą", + "bitbybit.occt.shapes.solid.getSolidVolume": "gauti kietojo kūno tūrį", + "getSolidVolume": "gauti kietojo kūno tūrį", + "bitbybit.occt.shapes.solid.getSolidVolume_description": "nustato kietojo kūno tūrį", + "bitbybit.occt.shapes.solid.getSolidsVolumes": "gauti kietųjų kūnų tūrius", + "getSolidsVolumes": "gauti kietųjų kūnų tūrius", + "bitbybit.occt.shapes.solid.getSolidsVolumes_description": "nustato kietųjų kūnų tūrius", + "bitbybit.occt.shapes.solid.getSolidCenterOfMass": "gauti kietojo kūno masės centrą", + "getSolidCenterOfMass": "gauti kietojo kūno masės centrą", + "bitbybit.occt.shapes.solid.getSolidCenterOfMass_description": "nustato kietojo kūno masės centrą", + "bitbybit.occt.shapes.solid.getSolidsCentersOfMass": "gauti kietųjų kūnų masės centrus", + "getSolidsCentersOfMass": "gauti kietųjų kūnų masės centrus", + "bitbybit.occt.shapes.solid.getSolidsCentersOfMass_description": "nustato kietųjų kūnų masės centrus", + "bitbybit.occt.shapes.solid.getSolids": "gauti kietuosius kūnus", + "getSolids": "gauti kietuosius kūnus", + "bitbybit.occt.shapes.solid.getSolids_description": "išgauna kietuosius kūnus iš formos", + "bitbybit.occt.shapes.solid.filterSolidPoints": "filtruoti kietojo kūno taškus", + "filterSolidPoints": "filtruoti kietojo kūno taškus", + "bitbybit.occt.shapes.solid.filterSolidPoints_description": "filtruoja taškus pagal kietojo kūno ryšį", + "bitbybit.occt.shapes.compound.makeCompound": "sukurti junginį", + "compound": "junginys", + "makeCompound": "sukurti junginį", + "bitbybit.occt.shapes.compound.makeCompound_description": "sukuria junginį iš formų", + "bitbybit.occt.shapes.compound.getShapesOfCompound": "gauti junginio formas", + "getShapesOfCompound": "gauti junginio formas", + "bitbybit.occt.shapes.compound.getShapesOfCompound_description": "išgauna formas iš junginio", + "bitbybit.occt.shapes.shape.purgeInternalEdges": "pašalinti vidines briaunas", + "purgeInternalEdges": "pašalinti vidines briaunas", + "bitbybit.occt.shapes.shape.purgeInternalEdges_description": "pašalina vidines briaunas iš formos", + "bitbybit.occt.shapes.shape.unifySameDomain": "suvienodinti tą patį domeną", + "unifySameDomain": "suvienodinti tą patį domeną", + "bitbybit.occt.shapes.shape.unifySameDomain_description": "suvienodina veidus ir briaunas tame pačiame domene", + "unifyEdges": "suvienodinti briaunas", + "unifyFaces": "suvienodinti veidus", + "concatBSplines": "sujungti bsplines", + "bitbybit.occt.shapes.shape.isClosed": "ar uždaryta", + "bitbybit.occt.shapes.shape.isClosed_description": "patikrina, ar forma yra uždaryta", + "analysis": "analizė", + "bitbybit.occt.shapes.shape.isConvex": "ar išgaubta", + "isConvex": "ar išgaubta", + "bitbybit.occt.shapes.shape.isConvex_description": "patikrina, ar forma yra išgaubta", + "bitbybit.occt.shapes.shape.isChecked": "ar patikrinta", + "bitbybit.occt.shapes.shape.isChecked_description": "patikrina, ar forma yra patikrinta", + "bitbybit.occt.shapes.shape.isFree": "ar laisva", + "isFree": "ar laisva", + "bitbybit.occt.shapes.shape.isFree_description": "patikrina, ar forma yra laisva", + "bitbybit.occt.shapes.shape.isInfinite": "ar begalinė", + "isInfinite": "ar begalinė", + "bitbybit.occt.shapes.shape.isInfinite_description": "patikrina, ar forma yra begalinė", + "bitbybit.occt.shapes.shape.isModified": "ar modifikuota", + "isModified": "ar modifikuota", + "bitbybit.occt.shapes.shape.isModified_description": "patikrina, ar forma yra modifikuota", + "bitbybit.occt.shapes.shape.isLocked": "ar užrakinta", + "isLocked": "ar užrakinta", + "bitbybit.occt.shapes.shape.isLocked_description": "patikrina, ar forma yra užrakinta", + "bitbybit.occt.shapes.shape.isNull": "ar tuščia", + "isNull": "ar tuščia", + "bitbybit.occt.shapes.shape.isNull_description": "patikrina, ar forma yra tuščia", + "bitbybit.occt.shapes.shape.isEqual": "ar lygi", + "isEqual": "ar lygi", + "bitbybit.occt.shapes.shape.isEqual_description": "patikrina, ar forma lygi kitai formai", + "otherShape": "kita forma", + "bitbybit.occt.shapes.shape.isNotEqual": "ar nelygi", + "isNotEqual": "ar nelygi", + "bitbybit.occt.shapes.shape.isNotEqual_description": "patikrina, ar forma skiriasi nuo kitos formos", + "bitbybit.occt.shapes.shape.isPartner": "ar partnerė", + "isPartner": "ar partnerė", + "bitbybit.occt.shapes.shape.isPartner_description": "patikrina, ar forma yra partnerė kitai formai", + "bitbybit.occt.shapes.shape.isSame": "ar tokia pati", + "isSame": "ar tokia pati", + "bitbybit.occt.shapes.shape.isSame_description": "patikrina, ar forma yra tokia pati kaip kita forma", + "bitbybit.occt.shapes.shape.getOrientation": "gauti orientaciją", + "getOrientation": "gauti orientaciją", + "bitbybit.occt.shapes.shape.getOrientation_description": "nustato formos orientaciją", + "bitbybit.occt.shapes.shape.getShapeType": "gauti formos tipą", + "getShapeType": "gauti formos tipą", + "bitbybit.occt.shapes.shape.getShapeType_description": "nustato formos tipą", + "bitbybit.occt.geom.curves.geom2dEllipse": "geom 2d elipsė", + "geom": "geometrija", + "curves": "kreivės", + "geom2dEllipse": "geom 2d elipsė", + "bitbybit.occt.geom.curves.geom2dEllipse_description": "sukuria 2D elipsę modeliavimui", + "Base.Point2": "bazinis taškas 2", + "Base.Vector2": "bazinis vektorius 2", + "bitbybit.occt.geom.curves.geom2dTrimmedCurve": "geom 2d apkarpyta kreivė", + "geom2dTrimmedCurve": "geom 2d apkarpyta kreivė", + "bitbybit.occt.geom.curves.geom2dTrimmedCurve_description": "sukuria apkarpytą kreivę tarp u1 ir u2", + "u1": "u1", + "u2": "u2", + "adjustPeriodic": "koreguoti periodiškumą", + "bitbybit.occt.geom.curves.geom2dSegment": "geom 2d segmentas", + "geom2dSegment": "geom 2d segmentas", + "bitbybit.occt.geom.curves.geom2dSegment_description": "sukuria 2D kreivės segmentą tarp dviejų taškų", + "bitbybit.occt.geom.curves.get2dPointFrom2dCurveOnParam": "gauti 2d tašką iš 2d kreivės pagal parametrą", + "get2dPointFrom2dCurveOnParam": "gauti 2d tašką iš 2d kreivės pagal parametrą", + "bitbybit.occt.geom.curves.get2dPointFrom2dCurveOnParam_description": "nustato 2D tašką ant kreivės pagal parametrą", + "bitbybit.occt.geom.curves.geomCircleCurve": "geom apskritimo kreivė", + "geomCircleCurve": "geom apskritimo kreivė", + "bitbybit.occt.geom.curves.geomCircleCurve_description": "sukuria apskritimo geometrijos kreivę", + "bitbybit.occt.geom.curves.geomEllipseCurve": "geom elipsės kreivė", + "geomEllipseCurve": "geom elipsės kreivė", + "bitbybit.occt.geom.curves.geomEllipseCurve_description": "sukuria elipsės geometrijos kreivę", + "bitbybit.occt.geom.surfaces.cylindricalSurface": "cilindrinis paviršius", + "surfaces": "paviršiai", + "cylindricalSurface": "cilindrinis paviršius", + "bitbybit.occt.geom.surfaces.cylindricalSurface_description": "sukuria begalinį cilindrinį paviršių modeliavimui", + "bitbybit.occt.geom.surfaces.surfaceFromFace": "paviršius iš veido", + "surfaceFromFace": "paviršius iš veido", + "bitbybit.occt.geom.surfaces.surfaceFromFace_description": "sukuria paviršių iš veido", + "bitbybit.occt.fillets.filletEdges": "briaunų užapvalinimas", + "fillets": "užapvalinimai", + "filletEdges": "briaunų užapvalinimas", + "bitbybit.occt.fillets.filletEdges_description": "užapvalina OpenCascade formas", + "3d fillets": "3D užapvalinimai", + "radiusList": "spindulių sąrašas", + "indexes": "indeksai", + "bitbybit.occt.fillets.filletEdgesList": "briaunų užapvalinimų sąrašas", + "filletEdgesList": "briaunų užapvalinimų sąrašas", + "bitbybit.occt.fillets.filletEdgesList_description": "užapvalina briaunas su skirtingais spinduliais", + "edges": "briaunos", + "bitbybit.occt.fillets.filletEdgesListOneRadius": "briaunų užapvalinimas vienu spinduliu", + "filletEdgesListOneRadius": "briaunų užapvalinimas vienu spinduliu", + "bitbybit.occt.fillets.filletEdgesListOneRadius_description": "užapvalina briaunas vienu spinduliu", + "bitbybit.occt.fillets.filletEdgeVariableRadius": "briaunos užapvalinimas kintamu spinduliu", + "filletEdgeVariableRadius": "briaunos užapvalinimas kintamu spinduliu", + "bitbybit.occt.fillets.filletEdgeVariableRadius_description": "užapvalina briauną su kintamu spinduliu pagal u parametrus", + "paramsU": "u parametrai", + "bitbybit.occt.fillets.filletEdgesSameVariableRadius": "briaunų užapvalinimas su vienodu kintamu spinduliu", + "filletEdgesSameVariableRadius": "briaunų užapvalinimas su vienodu kintamu spinduliu", + "bitbybit.occt.fillets.filletEdgesSameVariableRadius_description": "užapvalina briaunas su vienodais kintamais spinduliais", + "bitbybit.occt.fillets.filletEdgesVariableRadius": "briaunų užapvalinimas su kintamu spinduliu", + "filletEdgesVariableRadius": "briaunų užapvalinimas su kintamu spinduliu", + "bitbybit.occt.fillets.filletEdgesVariableRadius_description": "užapvalina briaunas su kintamais spinduliais pagal parametrus", + "radiusLists": "spindulių sąrašai", + "paramsULists": "parametrų u sąrašai", + "bitbybit.occt.fillets.fillet3DWire": "3D vielos užapvalinimas", + "fillet3DWire": "3D vielos užapvalinimas", + "bitbybit.occt.fillets.fillet3DWire_description": "užapvalina 3D vielą su krypties vedimu", + "bitbybit.occt.fillets.fillet3DWires": "3D vielų užapvalinimas", + "fillet3DWires": "3D vielų užapvalinimas", + "bitbybit.occt.fillets.fillet3DWires_description": "užapvalina 3D vielas su krypties vedimu", + "bitbybit.occt.fillets.chamferEdges": "briaunų nuožulnumas", + "chamferEdges": "briaunų nuožulnumas", + "bitbybit.occt.fillets.chamferEdges_description": "atlieka OpenCascade formos briaunų nuožulnumą", + "3d chamfers": "3D nuožulnumai", + "distanceList": "atstumų sąrašas", + "bitbybit.occt.fillets.chamferEdgesList": "briaunų nuožulnumo sąrašas", + "chamferEdgesList": "briaunų nuožulnumo sąrašas", + "bitbybit.occt.fillets.chamferEdgesList_description": "atlieka briaunų nuožulnumą su skirtingais atstumais", + "bitbybit.occt.fillets.chamferEdgeTwoDistances": "briaunos nuožulnumas su dviem atstumais", + "chamferEdgeTwoDistances": "briaunos nuožulnumas su dviem atstumais", + "bitbybit.occt.fillets.chamferEdgeTwoDistances_description": "atlieka briaunos nuožulnumą su dviem atstumais", + "F": "f", + "distance1": "atstumas 1", + "distance2": "atstumas 2", + "bitbybit.occt.fillets.chamferEdgesTwoDistances": "briaunų nuožulnumas su dviem atstumais", + "chamferEdgesTwoDistances": "briaunų nuožulnumas su dviem atstumais", + "bitbybit.occt.fillets.chamferEdgesTwoDistances_description": "atlieka briaunų nuožulnumą su dviem atstumais", + "faces": "plokštumos", + "F[]": "f masyvas", + "bitbybit.occt.fillets.chamferEdgesTwoDistancesLists": "briaunų nuožulnumas su dviem atstumų sąrašais", + "chamferEdgesTwoDistancesLists": "briaunų nuožulnumas su dviem atstumų sąrašais", + "bitbybit.occt.fillets.chamferEdgesTwoDistancesLists_description": "atlieka briaunų nuožulnumą su dviem atstumų sąrašais", + "distances1": "atstumai 1", + "distances2": "atstumai 2", + "bitbybit.occt.fillets.chamferEdgeDistAngle": "briaunos nuožulnumas su atstumu ir kampu", + "chamferEdgeDistAngle": "briaunos nuožulnumas su atstumu ir kampu", + "bitbybit.occt.fillets.chamferEdgeDistAngle_description": "atlieka briaunos nuožulnumą su atstumu ir kampu", + "bitbybit.occt.fillets.chamferEdgesDistAngle": "briaunų nuožulnumas su atstumu ir kampu", + "chamferEdgesDistAngle": "briaunų nuožulnumas su atstumu ir kampu", + "bitbybit.occt.fillets.chamferEdgesDistAngle_description": "atlieka briaunų nuožulnumą su atstumu ir kampu", + "bitbybit.occt.fillets.chamferEdgesDistsAngles": "briaunų nuožulnumas su atstumais ir kampais", + "chamferEdgesDistsAngles": "briaunų nuožulnumas su atstumais ir kampais", + "bitbybit.occt.fillets.chamferEdgesDistsAngles_description": "atlieka briaunų nuožulnumą su atstumais ir kampais", + "distances": "atstumai", + "bitbybit.occt.fillets.fillet2d": "2D užapvalinimas", + "fillet2d": "2D užapvalinimas", + "bitbybit.occt.fillets.fillet2d_description": "užapvalina 2D vielą arba plokštumą", + "2d fillets": "2D užapvalinimai", + "bitbybit.occt.fillets.fillet2dShapes": "2D formų užapvalinimas", + "fillet2dShapes": "2D formų užapvalinimas", + "bitbybit.occt.fillets.fillet2dShapes_description": "užapvalina 2D vielas arba plokštumas", + "bitbybit.occt.fillets.filletTwoEdgesInPlaneIntoAWire": "dviejų briaunų užapvalinimas plokštumoje į vielą", + "filletTwoEdgesInPlaneIntoAWire": "dviejų briaunų užapvalinimas plokštumoje į vielą", + "bitbybit.occt.fillets.filletTwoEdgesInPlaneIntoAWire_description": "užapvalina dvi plokščias briaunas į vielą", + "edge1": "briauna 1", + "edge2": "briauna 2", + "planeOrigin": "plokštumos pradžia", + "planeDirection": "plokštumos kryptis", + "solution": "sprendimas", + "bitbybit.occt.transforms.transform": "transformacija", + "bitbybit.occt.transforms.transform_description": "transformuoja formą", + "on single shape": "vienai formai", + "rotationAxis": "sukimosi ašis", + "rotationAngle": "sukimosi kampas", + "scaleFactor": "mastelio koeficientas", + "bitbybit.occt.transforms.rotate": "sukimas", + "bitbybit.occt.transforms.rotate_description": "suka formą", + "bitbybit.occt.transforms.rotateAroundCenter": "sukimas aplink centrą", + "rotateAroundCenter": "sukimas aplink centrą", + "bitbybit.occt.transforms.rotateAroundCenter_description": "suka formą aplink centrą", + "bitbybit.occt.transforms.align": "lygiavimas", + "bitbybit.occt.transforms.align_description": "sulygiuoja formą", + "fromOrigin": "iš pradžios taško", + "fromDirection": "iš krypties", + "toOrigin": "į pradžios tašką", + "toDirection": "į kryptį", + "bitbybit.occt.transforms.alignAndTranslate": "lygiavimas ir perkėlimas", + "alignAndTranslate": "lygiavimas ir perkėlimas", + "bitbybit.occt.transforms.alignAndTranslate_description": "sulygiuoja ir perkelia formą", + "bitbybit.occt.transforms.translate": "perkėlimas", + "bitbybit.occt.transforms.translate_description": "perkelia formą", + "bitbybit.occt.transforms.scale": "mastelio keitimas", + "bitbybit.occt.transforms.scale_description": "keičia formos mastelį", + "bitbybit.occt.transforms.scale3d": "3D mastelio keitimas", + "scale3d": "3D mastelio keitimas", + "bitbybit.occt.transforms.scale3d_description": "keičia formos mastelį 3D erdvėje", + "bitbybit.occt.transforms.mirror": "veidrodinis atspindys", + "mirror": "veidrodinis atspindys", + "bitbybit.occt.transforms.mirror_description": "atspindi formą veidrodiniu būdu", + "bitbybit.occt.transforms.mirrorAlongNormal": "veidrodinis atspindys pagal normalę", + "mirrorAlongNormal": "veidrodinis atspindys pagal normalę", + "bitbybit.occt.transforms.mirrorAlongNormal_description": "atspindi formą pagal normalę ir pradžios tašką", + "normal": "normalė", + "bitbybit.occt.transforms.transformShapes": "formų transformacija", + "transformShapes": "formų transformacija", + "bitbybit.occt.transforms.transformShapes_description": "transformuoja formų masyvą", + "on shapes": "formoms", + "rotationAxes": "sukimosi ašys", + "rotationAngles": "sukimosi kampai", + "scaleFactors": "mastelio koeficientai", + "bitbybit.occt.transforms.rotateShapes": "formų sukimas", + "rotateShapes": "formų sukimas", + "bitbybit.occt.transforms.rotateShapes_description": "suka formas", + "axes": "ašys", + "bitbybit.occt.transforms.rotateAroundCenterShapes": "formų sukimas aplink centrą", + "rotateAroundCenterShapes": "formų sukimas aplink centrą", + "bitbybit.occt.transforms.rotateAroundCenterShapes_description": "suka formas aplink centrą ir ašį", + "centers": "centrai", + "bitbybit.occt.transforms.alignShapes": "formų lygiavimas", + "alignShapes": "formų lygiavimas", + "bitbybit.occt.transforms.alignShapes_description": "sulygiuoja formas", + "fromOrigins": "iš pradžios taškų", + "fromDirections": "iš krypčių", + "toOrigins": "į pradžios taškus", + "toDirections": "į kryptis", + "bitbybit.occt.transforms.alignAndTranslateShapes": "formų lygiavimas ir perkėlimas", + "alignAndTranslateShapes": "formų lygiavimas ir perkėlimas", + "bitbybit.occt.transforms.alignAndTranslateShapes_description": "sulygiuoja ir perkelia formas", + "directions": "kryptys", + "bitbybit.occt.transforms.translateShapes": "formų perkėlimas", + "translateShapes": "formų perkėlimas", + "bitbybit.occt.transforms.translateShapes_description": "perkelia formas", + "bitbybit.occt.transforms.scaleShapes": "formų mastelio keitimas", + "scaleShapes": "formų mastelio keitimas", + "bitbybit.occt.transforms.scaleShapes_description": "keičia formų mastelį", + "factors": "koeficientai", + "bitbybit.occt.transforms.scale3dShapes": "formų 3D mastelio keitimas", + "scale3dShapes": "formų 3D mastelio keitimas", + "bitbybit.occt.transforms.scale3dShapes_description": "keičia formų mastelį 3D erdvėje", + "scales": "masteliai", + "bitbybit.occt.transforms.mirrorShapes": "formų veidrodinis atspindys", + "mirrorShapes": "formų veidrodinis atspindys", + "bitbybit.occt.transforms.mirrorShapes_description": "atspindi formas veidrodiniu būdu", + "origins": "pradžios taškai", + "bitbybit.occt.transforms.mirrorAlongNormalShapes": "formų veidrodinis atspindys pagal normalę", + "mirrorAlongNormalShapes": "formų veidrodinis atspindys pagal normalę", + "bitbybit.occt.transforms.mirrorAlongNormalShapes_description": "atspindi formas pagal normalę ir pradžios tašką", + "normals": "normalės", + "bitbybit.occt.operations.loft": "loftas", + "operations": "operacijos", + "loft": "loftas", + "bitbybit.occt.operations.loft_description": "sujungia vielas į apvalkalą", + "lofts": "loftai", + "makeSolid": "sukurti kietą kūną", + "bitbybit.occt.operations.loftAdvanced": "išplėstinis loftas", + "loftAdvanced": "išplėstinis loftas", + "bitbybit.occt.operations.loftAdvanced_description": "sujungia vielas į apvalkalą su papildomomis parinktimis", + "straight": "tiesus", + "nrPeriodicSections": "periodinių sekcijų skaičius", + "useSmoothing": "naudoti išlyginimą", + "maxUDegree": "maksimalus u laipsnis", + "parType": "par tipo", + "approxParametrizationTypeEnum": "aproksimacijos parametrizacijos tipo enum", + "startVertex": "pradžios viršūnė", + "endVertex": "pabaigos viršūnė", + "bitbybit.occt.operations.closestPointsBetweenTwoShapes": "artimiausi taškai tarp dviejų formų", + "closestPointsBetweenTwoShapes": "artimiausi taškai tarp dviejų formų", + "bitbybit.occt.operations.closestPointsBetweenTwoShapes_description": "apskaičiuoja artimiausius taškus tarp dviejų formų", + "closest pts": "artimiausi taškai", + "shape1": "forma 1", + "shape2": "forma 2", + "bitbybit.occt.operations.closestPointsOnShapeFromPoints": "artimiausi taškai ant formos nuo taškų", + "closestPointsOnShapeFromPoints": "artimiausi taškai ant formos nuo taškų", + "bitbybit.occt.operations.closestPointsOnShapeFromPoints_description": "apskaičiuoja artimiausius taškus nuo taškų iki formos", + "bitbybit.occt.operations.closestPointsOnShapesFromPoints": "artimiausi taškai ant formų nuo taškų", + "closestPointsOnShapesFromPoints": "artimiausi taškai ant formų nuo taškų", + "bitbybit.occt.operations.closestPointsOnShapesFromPoints_description": "apskaičiuoja artimiausius taškus nuo taškų iki formų", + "bitbybit.occt.operations.distancesToShapeFromPoints": "atstumai iki formos nuo taškų", + "distancesToShapeFromPoints": "atstumai iki formos nuo taškų", + "bitbybit.occt.operations.distancesToShapeFromPoints_description": "apskaičiuoja atstumus nuo taškų iki formos", + "bitbybit.occt.operations.boundingBoxOfShape": "ribinė dėžė iš formos", + "boundingBoxOfShape": "ribinė dėžė iš formos", + "bitbybit.occt.operations.boundingBoxOfShape_description": "apskaičiuoja ribinės dėžės parametrus formos", + "bitbybit.occt.operations.boundingBoxMinOfShape": "ribinės dėžės minimumas iš formos", + "boundingBoxMinOfShape": "ribinės dėžės minimumas iš formos", + "bitbybit.occt.operations.boundingBoxMinOfShape_description": "gauna minimalų ribinės dėžės tašką formos", + "bitbybit.occt.operations.boundingBoxMaxOfShape": "ribinės dėžės maksimumas iš formos", + "boundingBoxMaxOfShape": "ribinės dėžės maksimumas iš formos", + "bitbybit.occt.operations.boundingBoxMaxOfShape_description": "gauna maksimalų ribinės dėžės tašką formos", + "bitbybit.occt.operations.boundingBoxCenterOfShape": "ribinės dėžės centras iš formos", + "boundingBoxCenterOfShape": "ribinės dėžės centras iš formos", + "bitbybit.occt.operations.boundingBoxCenterOfShape_description": "gauna ribinės dėžės centro tašką formos", + "bitbybit.occt.operations.boundingBoxSizeOfShape": "ribinės dėžės dydis iš formos", + "boundingBoxSizeOfShape": "ribinės dėžės dydis iš formos", + "bitbybit.occt.operations.boundingBoxSizeOfShape_description": "gauna ribinės dėžės dydžio tašką formos", + "bitbybit.occt.operations.boundingBoxShapeOfShape": "ribinės dėžės forma iš formos", + "boundingBoxShapeOfShape": "ribinės dėžės forma iš formos", + "bitbybit.occt.operations.boundingBoxShapeOfShape_description": "gauna ribinės dėžės formą iš formos", + "bitbybit.occt.operations.boundingSphereOfShape": "ribinė sfera iš formos", + "boundingSphereOfShape": "ribinė sfera iš formos", + "bitbybit.occt.operations.boundingSphereOfShape_description": "apskaičiuoja ribinės sferos parametrus formos", + "bitbybit.occt.operations.boundingSphereCenterOfShape": "ribinės sferos centras iš formos", + "boundingSphereCenterOfShape": "ribinės sferos centras iš formos", + "bitbybit.occt.operations.boundingSphereCenterOfShape_description": "gauna ribinės sferos centro tašką formos", + "bitbybit.occt.operations.boundingSphereRadiusOfShape": "ribinės sferos spindulys iš formos", + "boundingSphereRadiusOfShape": "ribinės sferos spindulys iš formos", + "bitbybit.occt.operations.boundingSphereRadiusOfShape_description": "gauna ribinės sferos spindulį formos", + "bitbybit.occt.operations.boundingSphereShapeOfShape": "ribinės sferos forma iš formos", + "boundingSphereShapeOfShape": "ribinės sferos forma iš formos", + "bitbybit.occt.operations.boundingSphereShapeOfShape_description": "gauna ribinės sferos formą iš formos", + "bitbybit.occt.operations.extrude": "ekstruzija", + "extrude": "ekstruzija", + "bitbybit.occt.operations.extrude_description": "ekstruzuoja formą pagal kryptį", + "extrusions": "ekstruzijos", + "bitbybit.occt.operations.extrudeShapes": "ekstruzuoti formas", + "extrudeShapes": "ekstruzuoti formas", + "bitbybit.occt.operations.extrudeShapes_description": "ekstruzuoja formas pagal kryptį", + "bitbybit.occt.operations.splitShapeWithShapes": "padalinti formą su formomis", + "splitShapeWithShapes": "padalinti formą su formomis", + "bitbybit.occt.operations.splitShapeWithShapes_description": "padalina formą su kitomis formomis", + "divisions": "padalinimai", + "localFuzzyTolerance": "vietinė fuzzy tolerancija", + "nonDestructive": "ne destruktyvus", + "bitbybit.occt.operations.revolve": "sukti", + "revolve": "sukti", + "bitbybit.occt.operations.revolve_description": "suka formą aplink kryptį", + "revolutions": "apsisukimai", + "copy": "kopijuoti", + "bitbybit.occt.operations.rotatedExtrude": "sukti ekstruzija", + "rotatedExtrude": "sukti ekstruzija", + "bitbybit.occt.operations.rotatedExtrude_description": "atlieka suktą ekstruziją ant formos", + "bitbybit.occt.operations.pipe": "vamzdis", + "pipe": "vamzdis", + "bitbybit.occt.operations.pipe_description": "vamzdžiuoja formas palei vielą", + "pipeing": "vamzdžiavimas", + "bitbybit.occt.operations.pipePolylineWireNGon": "vamzdis polilinijos viela n-gonas", + "pipePolylineWireNGon": "vamzdis polilinijos viela n-gonas", + "bitbybit.occt.operations.pipePolylineWireNGon_description": "vamzdžiuoja polilinijos vielą su n-gono profiliu", + "trihedronEnum": "trihedron enum", + "geomFillTrihedronEnum": "geom užpildymo trihedron enum", + "forceApproxC1": "priverstinė aproksimacija c1", + "bitbybit.occt.operations.pipeWiresCylindrical": "vamzdžiai cilindrinės vielos", + "pipeWiresCylindrical": "vamzdžiai cilindrinės vielos", + "bitbybit.occt.operations.pipeWiresCylindrical_description": "vamzdžiuoja vielas su cilindrine forma", + "bitbybit.occt.operations.pipeWireCylindrical": "vamzdis cilindrinė viela", + "pipeWireCylindrical": "vamzdis cilindrinė viela", + "bitbybit.occt.operations.pipeWireCylindrical_description": "vamzdžiuoja vielą su cilindrine forma", + "bitbybit.occt.operations.offset": "ofsetas", + "bitbybit.occt.operations.offset_description": "ofsetuoja formas", + "offsets": "ofsetai", + "bitbybit.occt.operations.offsetAdv": "pažangus ofsetas", + "offsetAdv": "pažangus ofsetas", + "bitbybit.occt.operations.offsetAdv_description": "ofsetuoja su pažangiomis parinktimis", + "joinType": "jungimo tipas", + "joinTypeEnum": "jungimo tipo enum", + "removeIntEdges": "pašalinti vidines briaunas", + "bitbybit.occt.operations.makeThickSolidSimple": "padaryti paprastą storą kietą kūną", + "makeThickSolidSimple": "padaryti paprastą storą kietą kūną", + "bitbybit.occt.operations.makeThickSolidSimple_description": "sutirština formą į kietą kūną", + "bitbybit.occt.operations.makeThickSolidByJoin": "padaryti storą kietą kūną jungiant", + "makeThickSolidByJoin": "padaryti storą kietą kūną jungiant", + "bitbybit.occt.operations.makeThickSolidByJoin_description": "sutirština formą į kietą kūną jungiant", + "intersection": "sankirta", + "selfIntersection": "sava sankirta", + "bitbybit.occt.operations.slice": "pjūvis", + "slice": "pjūvis", + "bitbybit.occt.operations.slice_description": "atlieka pjūvį formoje", + "bitbybit.occt.operations.sliceInStepPattern": "pjūvis žingsnių raštu", + "sliceInStepPattern": "pjūvis žingsnių raštu", + "bitbybit.occt.operations.sliceInStepPattern_description": "atlieka pjūvį formoje žingsnių raštu", + "steps": "žingsniai", + "bitbybit.occt.operations.offset3DWire": "ofsetas 3d viela", + "offset3DWire": "ofsetas 3d viela", + "bitbybit.occt.operations.offset3DWire_description": "ofsetuoja 3d vielą", + "bitbybit.occt.booleans.union": "sąjunga", + "booleans": "kirtimaisi", + "union": "sąjunga", + "bitbybit.occt.booleans.union_description": "sujungia objektus", + "keepEdges": "išlaikyti briaunas", + "bitbybit.occt.booleans.difference": "skirtumas", + "difference": "skirtumas", + "bitbybit.occt.booleans.difference_description": "atlieka boole'o skirtumą", + "bitbybit.occt.booleans.intersection": "sankirta", + "bitbybit.occt.booleans.intersection_description": "atlieka boole'o sankirtą", + "bitbybit.occt.shapeFix.basicShapeRepair": "pagrindinis formos taisymas", + "shapeFix": "formos taisymas", + "basicShapeRepair": "pagrindinis formos taisymas", + "bitbybit.occt.shapeFix.basicShapeRepair_description": "taisoma forma", + "maxTolerance": "maksimali tolerancija", + "minTolerance": "minimali tolerancija", + "bitbybit.occt.shapeFix.fixSmallEdgeOnWire": "taisyti mažą briauną ant vielos", + "fixSmallEdgeOnWire": "taisyti mažą briauną ant vielos", + "bitbybit.occt.shapeFix.fixSmallEdgeOnWire_description": "taisoma maža briauna ant vielos", + "lockvtx": "užrakinti viršūnę", + "precsmall": "prec mažas", + "bitbybit.occt.shapeFix.fixEdgeOrientationsAlongWire": "taisyti briaunų orientacijas palei vielą", + "fixEdgeOrientationsAlongWire": "taisyti briaunų orientacijas palei vielą", + "bitbybit.occt.shapeFix.fixEdgeOrientationsAlongWire_description": "taisoma briaunų orientacija palei vielą", + "bitbybit.occt.io.saveShapeSTEP": "išsaugoti formą step", + "saveShapeSTEP": "išsaugoti formą step", + "bitbybit.occt.io.saveShapeSTEP_description": "išsaugo step failą", + "adjustYtoZ": "pritaikyti y prie z", + "tryDownload": "bandyti atsisiųsti", + "bitbybit.occt.io.saveShapeSTEPAndReturn": "išsaugoti formą step ir grąžinti", + "saveShapeSTEPAndReturn": "išsaugoti formą step ir grąžinti", + "bitbybit.occt.io.saveShapeSTEPAndReturn_description": "išsaugo step failą ir grąžina tekstą", + "bitbybit.occt.io.saveShapeStl": "išsaugoti formą stl", + "saveShapeStl": "išsaugoti formą stl", + "bitbybit.occt.io.saveShapeStl_description": "išsaugo stl failą", + "binary": "dvejetainis", + "bitbybit.occt.io.saveShapeStlAndReturn": "išsaugoti formą stl ir grąžinti", + "saveShapeStlAndReturn": "išsaugoti formą stl ir grąžinti", + "bitbybit.occt.io.saveShapeStlAndReturn_description": "išsaugo stl failą ir grąžina", + "bitbybit.occt.io.loadSTEPorIGES": "įkelti step arba iges", + "loadSTEPorIGES": "įkelti step arba iges", + "bitbybit.occt.io.loadSTEPorIGES_description": "importuoja step arba iges failą", + "adjustZtoY": "pritaikyti z prie y", + "bitbybit.occt.io.loadSTEPorIGESFromText": "įkelti step arba iges iš teksto", + "loadSTEPorIGESFromText": "įkelti step arba iges iš teksto", + "bitbybit.occt.io.loadSTEPorIGESFromText_description": "importuoja step arba iges iš teksto", + "fileType": "failo tipas", + "fileTypeEnum": "failo tipo enum", + "bitbybit.advanced.text3d.create": "sukurti 3d tekstą", + "advanced": "pažangus", + "text3d": "3d tekstas", + "bitbybit.advanced.text3d.create_description": "sukuria 3d tekstą", + "fontType": "šrifto tipas", + "fontsEnum": "šriftų enum", + "fontVariant": "šrifto variantas", + "fontVariantsEnum": "šrifto variantų enum", + "Inputs.Base.Vector3": "įvestys bazinis vektorius 3", + "originAlignment": "pradžios lygiavimas", + "recAlignmentEnum": "stačiakampio lygiavimo enum", + "bitbybit.advanced.text3d.createTextOnFace": "sukurti tekstą ant paviršiaus", + "createTextOnFace": "sukurti tekstą ant paviršiaus", + "bitbybit.advanced.text3d.createTextOnFace_description": "sukuria 3d tekstą ant paviršiaus", + "facePlanar": "plokščias paviršius", + "faceTextVar": "paviršiaus teksto kintamasis", + "faceTextVarEnum": "paviršiaus teksto kintamojo enum", + "originParamU": "pradžios parametras u", + "originParamV": "pradžios parametras v", + "bitbybit.advanced.text3d.createTextsOnFace": "sukurti tekstus ant paviršiaus", + "createTextsOnFace": "sukurti tekstus ant paviršiaus", + "bitbybit.advanced.text3d.createTextsOnFace_description": "sukuria 3d tekstus ant paviršiaus", + "definitions": "apibrėžimai", + "Text3DFaceDefinitionDto[]": "3d teksto paviršiaus apibrėžimo dto masyvas", + "bitbybit.advanced.text3d.definition3dTextOnFace": "3d teksto apibrėžimas ant paviršiaus", + "definition3dTextOnFace": "3d teksto apibrėžimas ant paviršiaus", + "bitbybit.advanced.text3d.definition3dTextOnFace_description": "sukuria 3d tekstą paviršiaus apibrėžimui", + "bitbybit.advanced.text3d.getCompoundShape": "gauti sudėtinę formą", + "getCompoundShape": "gauti sudėtinę formą", + "bitbybit.advanced.text3d.getCompoundShape_description": "gauna 3d teksto sudėtinę formą", + "model": "modelis", + "Text3DData": "teksto 3D duomenys T", + "bitbybit.advanced.text3d.getCharacterShape": "gauti simbolio formą", + "getCharacterShape": "gauti simbolio formą", + "bitbybit.advanced.text3d.getCharacterShape_description": "gauna simbolio formą pagal indeksą", + "bitbybit.advanced.text3d.getCharacterShapes": "gauti simbolių formas", + "getCharacterShapes": "gauti simbolių formas", + "bitbybit.advanced.text3d.getCharacterShapes_description": "gauna 3D teksto simbolių formas", + "bitbybit.advanced.text3d.getCharacterCenterCoordinates": "gauti simbolio centro koordinates", + "getCharacterCenterCoordinates": "gauti simbolio centro koordinates", + "bitbybit.advanced.text3d.getCharacterCenterCoordinates_description": "gauna simbolių centrų koordinates", + "bitbybit.advanced.text3d.getFaceCutout": "gauti veido išpjovą", + "getFaceCutout": "gauti veido išpjovą", + "bitbybit.advanced.text3d.getFaceCutout_description": "gauna 3D teksto veido išpjovą", + "get from face": "gauti iš veido", + "bitbybit.advanced.text3d.getAllFacesOfCutout": "gauti visas išpjovos veido dalis", + "getAllFacesOfCutout": "gauti visas išpjovos veido dalis", + "bitbybit.advanced.text3d.getAllFacesOfCutout_description": "gauna visas 3D teksto išpjovos veido dalis", + "bitbybit.advanced.text3d.getCutoutsInsideCharacters": "gauti išpjovas simbolių viduje", + "getCutoutsInsideCharacters": "gauti išpjovas simbolių viduje", + "bitbybit.advanced.text3d.getCutoutsInsideCharacters_description": "gauna simbolių veido išpjovas iš 3D teksto", + "bitbybit.advanced.text3d.getAdvanceWidth": "gauti pažangos plotį", + "getAdvanceWidth": "gauti pažangos plotį", + "bitbybit.advanced.text3d.getAdvanceWidth_description": "gauna pažangos plotį", + "dimensions": "matmenys", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimple": "sukurti paprastą piramidę", + "facePatterns": "veido raštai", + "pyramidSimple": "paprasta piramidė", + "createPyramidSimple": "sukurti paprastą piramidę", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimple_description": "sukuria paprastą piramidės raštą ant veidų", + "uNumber": "u skaičius", + "vNumber": "v skaičius", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimpleAffectors": "sukurti paprastus piramidės afektorius", + "createPyramidSimpleAffectors": "sukurti paprastus piramidės afektorius", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimpleAffectors_description": "sukuria piramidės raštą su afektoriais", + "affectorPoints": "afektoriaus taškai", + "Inputs.Base.Point3[]": "įvestys baziniai taškai 3 masyvas", + "affectorRadiusList": "afektoriaus spindulių sąrašas", + "affectorFactors": "afektoriaus faktoriai", + "defaultHeight": "numatytasis aukštis", + "affectMinHeight": "minimalus afektuojamas aukštis", + "affectMaxHeight": "maksimalus afektuojamas aukštis", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShape": "gauti sudėtinę formą", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShape_description": "gauna piramidžių sudėtinę formą", + "get shapes": "gauti formas", + "PyramidSimpleData": "paprastos piramidės duomenys T", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeOnFace": "gauti sudėtinę formą ant veido", + "getCompoundShapeOnFace": "gauti sudėtinę formą ant veido", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeOnFace_description": "gauna sudėtinę formą ant veido", + "faceIndex": "veido indeksas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeCellOnFace": "gauti sudėtinės formos ląstelę ant veido", + "getCompoundShapeCellOnFace": "gauti sudėtinės formos ląstelę ant veido", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeCellOnFace_description": "gauna piramidės formą ant veido pagal indeksą", + "uIndex": "u indeksas", + "vIndex": "v indeksas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCells": "gauti visas piramidės ląsteles", + "getAllPyramidCells": "gauti visas piramidės ląsteles", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCells_description": "gauna visas piramidės ląsteles", + "get cells": "gauti ląsteles", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCellsOnFace": "gauti visas piramidės ląsteles ant veido", + "getAllPyramidCellsOnFace": "gauti visas piramidės ląsteles ant veido", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCellsOnFace_description": "gauna piramidės ląsteles ant veido", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFace": "gauti visas piramidės u ląsteles ant veido", + "getAllPyramidUCellsOnFace": "gauti visas piramidės u ląsteles ant veido", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFace_description": "gauna piramidės u ląsteles ant veido", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtU": "gauti visas piramidės u ląsteles ant veido ties u", + "getAllPyramidUCellsOnFaceAtU": "gauti visas piramidės u ląsteles ant veido ties u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtU_description": "gauna piramidės ląsteles ant veido ties u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtV": "gauti visas piramidės u ląsteles ant veido ties v", + "getAllPyramidUCellsOnFaceAtV": "gauti visas piramidės u ląsteles ant veido ties v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtV_description": "gauna piramidės ląsteles ant veido ties v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCellOnIndex": "gauti ląstelę pagal indeksą", + "getCellOnIndex": "gauti ląstelę pagal indeksą", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCellOnIndex_description": "gauna piramidės ląstelę ant veido ties u ir v", + "get cell": "gauti ląstelę", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getTopPointsOfCells": "gauti ląstelių viršutinius taškus", + "getTopPointsOfCells": "gauti ląstelių viršutinius taškus", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getTopPointsOfCells_description": "gauna ląstelių viršutinius taškus", + "get from cells": "gauti iš ląstelių", + "cells": "ląstelės", + "PyramidSimpleCellPart[]": "paprastos piramidės ląstelės dalis T masyvas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCenterPointsOfCells": "gauti ląstelių centrinius taškus", + "getCenterPointsOfCells": "gauti ląstelių centrinius taškus", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCenterPointsOfCells_description": "gauna ląstelių centrinius taškus", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointsOfCells": "gauti ląstelių kampinius taškus", + "getCornerPointsOfCells": "gauti ląstelių kampinius taškus", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointsOfCells_description": "gauna ląstelių kampinius taškus", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointOfCells": "gauti ląstelių kampinį tašką", + "getCornerPointOfCells": "gauti ląstelių kampinį tašką", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointOfCells_description": "gauna ląstelių kampinį tašką", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalOfCells": "gauti ląstelių kampinę normą", + "getCornerNormalOfCells": "gauti ląstelių kampinę normą", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalOfCells_description": "gauna ląstelių kampinę normą", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalsOfCells": "gauti ląstelių kampines normas", + "getCornerNormalsOfCells": "gauti ląstelių kampines normas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalsOfCells_description": "gauna ląstelių kampines normas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapesOfCells": "gauti ląstelių sudėtines formas", + "getCompoundShapesOfCells": "gauti ląstelių sudėtines formas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapesOfCells_description": "gauna piramidžių ląstelių sudėtines formas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getFaceShapesOfCells": "gauti ląstelių veido formas", + "getFaceShapesOfCells": "gauti ląstelių veido formas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getFaceShapesOfCells_description": "gauna piramidžių ląstelių veido formas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getWireShapesOfCells": "gauti ląstelių vielos formas", + "getWireShapesOfCells": "gauti ląstelių vielos formas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getWireShapesOfCells_description": "gauna piramidžių ląstelių vielos formas", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireU": "gauti pradžios polilinijos vielą u", + "getStartPolylineWireU": "gauti pradžios polilinijos vielą u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireU_description": "gauna polilinijos vielą palei pradžios u kraštą", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireU": "gauti pabaigos polilinijos vielą u", + "getEndPolylineWireU": "gauti pabaigos polilinijos vielą u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireU_description": "gauna polilinijos vielą palei pabaigos u kraštą", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireV": "gauti pradžios polilinijos vielą v", + "getStartPolylineWireV": "gauti pradžios polilinijos vielą v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireV_description": "gauna polilinijos vielą palei pradžios v kraštą", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireV": "gauti pabaigos polilinijos vielą v", + "getEndPolylineWireV": "gauti pabaigos polilinijos vielą v", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireV_description": "gauna polilinijos vielą palei pabaigos v kraštą", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresUCompound": "gauti polilinijos vielų u sudėtį", + "getPolylineWiresUCompound": "gauti polilinijos vielų u sudėtį", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresUCompound_description": "gauna polilinijos vielas palei u", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresVCompound": "gauti polilinijos vielų v sudėtį", + "getPolylineWiresVCompound": "gauti polilinijos vielų v sudėtį", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresVCompound_description": "gauna polilinijos vielas palei v", + "bitbybit.things.kidsCorner.birdhouses.wingtipVilla.create": "sukurti sparno galiuko vilą", + "things": "daiktai", + "kidsCorner": "vaikų kampelis", + "birdhouses": "inkilai", + "wingtipVilla": "sparno galiuko vila", + "bitbybit.things.kidsCorner.birdhouses.wingtipVilla.create_description": "sukuria sparno galiuko vilos inkilą", + "birdhouse": "inkilas", + "interiorWidth": "vidinis plotis", + "interiorLength": "vidinis ilgis", + "interiorHeight": "vidinis aukštis", + "holeDiameter": "skylės skersmuo", + "holeDistToBottom": "atstumas nuo skylės iki apačios", + "stickLength": "lazdelės ilgis", + "stickDiameter": "lazdelės skersmuo", + "baseAttachmentHeight": "pagrindo tvirtinimo aukštis", + "roofOverhang": "stogo iškyša", + "chimneyHeight": "kaminėlio aukštis", + "Inputs.Base.Point3": "įvestys bazinis taškas 3", + "bitbybit.things.kidsCorner.birdhouses.chirpyChalet.create": "sukurti čiulbančią vilą", + "chirpyChalet": "čiulbanti vila", + "bitbybit.things.kidsCorner.birdhouses.chirpyChalet.create_description": "sukuria čiulbančios vilos inkilą", + "roofAngle": "stogo kampas", + "bitbybit.things.threeDPrinting.vases.serenitySwirl.create": "sukurti ramybės sūkurį", + "threeDPrinting": "3D spausdinimas", + "vases": "vazos", + "serenitySwirl": "ramybės sūkurys", + "bitbybit.things.threeDPrinting.vases.serenitySwirl.create_description": "sukuria ramybės sūkurio vazą", + "swirl": "sūkurys", + "addRadiusNarrow": "pridėti siaurą spindulį", + "addRadiusWide": "pridėti platų spindulį", + "addMiddleHeight": "pridėti vidurinį aukštį", + "addTopHeight": "pridėti viršutinį aukštį", + "bitbybit.things.threeDPrinting.vases.arabicArchway.create": "sukurti arabišką arką", + "arabicArchway": "arabiška arka", + "bitbybit.things.threeDPrinting.vases.arabicArchway.create_description": "sukuria arabiškos arkos vazą", + "profilePoints": "profilio taškai", + "nrOfSides": "šonų skaičius", + "nrOfVerticalArches": "vertikalių arkų skaičius", + "archCenterThickness": "arkos centro storis", + "edgesThickness": "kraštų storis", + "baseHeight": "pagrindo aukštis", + "patchHoles": "užtaisyti skyles", + "lod": "detalumo lygis", + "Things.Enums.lodEnum": "detalumo lygio enum", + "bitbybit.things.threeDPrinting.medals.eternalLove.create": "sukurti amžiną meilę", + "medals": "medaliai", + "eternalLove": "amžina meilė", + "bitbybit.things.threeDPrinting.medals.eternalLove.create_description": "sukuria amžinos meilės medalį", + "textHeading": "teksto antraštė", + "textName": "teksto pavadinimas", + "fullModel": "pilnas modelis", + "decorationThickness": "dekoracijos storis", + "bitbybit.things.threeDPrinting.cups.calmCup.create": "sukurti ramybės puodelį", + "cups": "puodeliai", + "calmCup": "ramybės puodelis", + "bitbybit.things.threeDPrinting.cups.calmCup.create_description": "sukuria ramybės puodelio modelį", + "radiusTopOffset": "viršutinio spindulio poslinkis", + "fillet": "užapvalinimas", + "nrOfHandles": "rankenėlių skaičius", + "handleDist": "rankenėlių atstumas", + "bitbybit.things.threeDPrinting.cups.dragonCup.create": "sukurti drakono puodelį", + "dragonCup": "drakono puodelis", + "bitbybit.things.threeDPrinting.cups.dragonCup.create_description": "sukuria drakono puodelio modelį", + "radiusMidOffset": "vidurinio spindulio poslinkis", + "rotationTopAngle": "viršutinio sukimosi kampas", + "rotationMidAngle": "vidurinio sukimosi kampas", + "nrSkinCellsVertical": "vertikalių odos ląstelių skaičius", + "nrSkinCellsHorizontal": "horizontalių odos ląstelių skaičius", + "nrSkinCellDivisionsTop": "viršutinių odos ląstelių padalijimų skaičius", + "nrSkinCellDivisionsBottom": "apatinių odos ląstelių padalijimų skaičius", + "skinCellOuterHeight": "išorinis odos ląstelių aukštis", + "skinCellInnerHeight": "vidinis odos ląstelių aukštis", + "skinCellBottomHeight": "apatinis odos ląstelių aukštis", + "skinCellTopHeight": "viršutinis odos ląstelių aukštis", + "bottomThickness": "apatinis storis", + "bitbybit.things.threeDPrinting.cups.dragonCup.getCompoundShape": "gauti sudėtinę formą", + "bitbybit.things.threeDPrinting.cups.dragonCup.getCompoundShape_description": "gauna drakono puodelio sudėtinę formą", + "DragonCupData": "drakono puodelio duomenys T", + "bitbybit.things.threeDPrinting.desktop.phoneNest.create": "sukurti telefono lizdą", + "desktop": "stalinis", + "phoneNest": "telefono lizdas", + "bitbybit.things.threeDPrinting.desktop.phoneNest.create_description": "sukuria telefono lizdo modelį", + "heightBottom": "apatinis aukštis", + "heightTop": "viršutinis aukštis", + "widthBack": "galinis plotis", + "widthFront": "priekinis plotis", + "backOffset": "galinis poslinkis", + "applyOrnaments": "taikyti ornamentus", + "filletRadius": "užapvalinimo spindulys", + "phoneHeight": "telefono aukštis", + "phoneWidth": "telefono plotis", + "phoneThickness": "telefono storis", + "bitbybit.things.threeDPrinting.desktop.phoneNest.getCompoundShape": "gauti sudėtinę formą", + "bitbybit.things.threeDPrinting.desktop.phoneNest.getCompoundShape_description": "gauna telefono lizdo sudėtinę formą", + "PhoneNestData": "telefono lizdo duomenys T", + "bitbybit.things.threeDPrinting.desktop.phoneNest.drawOptions": "piešimo parinktys", + "drawOptions": "piešimo parinktys", + "bitbybit.things.threeDPrinting.desktop.phoneNest.drawOptions_description": "sukuria piešimo parinktis modeliui", + "mainMaterial": "pagrindinė medžiaga", + "phoneMaterial": "telefono medžiaga", + "Inputs.Base.Color": "įvesties bazinė spalva", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.create": "sukurti lašelių telefono laikiklį", + "laserCutting": "lazerinis pjovimas", + "gadgets": "įtaisai", + "dropletsPhoneHolder": "lašelių telefono laikiklis", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.create_description": "sukuria lašelių telefono laikiklį", + "title": "pavadinimas", + "subtitle": "paantraštė", + "includeLogo": "įtraukti logotipą", + "kerf": "pjūvio plotis", + "backLength": "galinis ilgis", + "offsetAroundPhone": "poslinkis aplink telefoną", + "penShelf": "rašiklio lentynėlė", + "phoneLockHeight": "telefono užrakto aukštis", + "includePattern": "įtraukti raštą", + "densityPattern": "rašto tankis", + "holesForWire": "skylės laidui", + "wireInputThickness": "laido įvesties storis", + "includeModel": "įtraukti modelį", + "includeDrawings": "įtraukti brėžinius", + "spacingDrawings": "brėžinių tarpai", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCompoundShape": "gauti sudėtinę formą", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCompoundShape_description": "gauna lašelių telefono laikiklio sudėtinę formą", + "DropletsPhoneHolderData": "lašelių telefono laikiklio duomenys T", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCutWiresCompound": "gauti pjūvio laidų sudėtį", + "getCutWiresCompound": "gauti pjūvio laidų sudėtį", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCutWiresCompound_description": "gauna pjūvio laidų sudėtį", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getEngravingWiresCompound": "gauti graviravimo laidų sudėtį", + "getEngravingWiresCompound": "gauti graviravimo laidų sudėtį", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getEngravingWiresCompound_description": "gauna graviravimo laidų sudėtį", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadDXFDrawings": "atsisiųsti DXF brėžinius", + "downloadDXFDrawings": "atsisiųsti DXF brėžinius", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadDXFDrawings_description": "atsisiunčia DXF brėžinį", + "download": "atsisiųsti", + "cutWiresColor": "pjūvio laidų spalva", + "engravingWiresColor": "graviravimo laidų spalva", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadSTEPDrawings": "atsisiųsti STEP brėžinius", + "downloadSTEPDrawings": "atsisiųsti STEP brėžinius", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadSTEPDrawings_description": "atsisiunčia STEP brėžinį", + "adjustYZ": "koreguoti YZ", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.download3dSTEPModel": "atsisiųsti 3D STEP modelį", + "download3dSTEPModel": "atsisiųsti 3D STEP modelį", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.download3dSTEPModel_description": "atsisiunčia 3D STEP modelį", + "bitbybit.things.architecture.houses.zenHideout.create": "sukurti zen slėptuvę", + "architecture": "architektūra", + "houses": "namai", + "zenHideout": "zen slėptuvė", + "bitbybit.things.architecture.houses.zenHideout.create_description": "sukuria zen slėptuvę", + "widthFirstWing": "pirmo sparno plotis", + "lengthFirstWing": "pirmo sparno ilgis", + "terraceWidth": "terasos plotis", + "widthSecondWing": "antro sparno plotis", + "lengthSecondWing": "antro sparno ilgis", + "heightWalls": "sienų aukštis", + "roofAngleFirstWing": "pirmo sparno stogo kampas", + "roofAngleSecondWing": "antro sparno stogo kampas", + "roofOffset": "stogo poslinkis", + "roofInsideOverhang": "vidinis stogo išsikišimas", + "roofMaxDistAttachmentBeams": "maksimalus atstumas tarp stogo sijų", + "roofAttachmentBeamWidth": "stogo sijos plotis", + "roofAttachmentBeamHeight": "stogo sijos aukštis", + "roofOutsideOverhang": "išorinis stogo išsikišimas", + "columnSize": "kolonos dydis", + "ceilingBeamHeight": "lubų sijos aukštis", + "ceilingBeamWidth": "lubų sijos plotis", + "nrCeilingBeamsBetweenColumns": "lubų sijų skaičius tarp kolonų", + "distBetweenColumns": "atstumas tarp kolonų", + "floorHeight": "grindų aukštis", + "groundLevel": "žemės lygis", + "facadePanelThickness": "fasado plokštės storis", + "windowWidthOffset": "lango pločio poslinkis", + "windowHeightOffset": "lango aukščio poslinkis", + "windowFrameThickness": "lango rėmo storis", + "windowGlassFrameThickness": "lango stiklo rėmo storis", + "skinOpacity": "paviršiaus nepermatomumas", + "bitbybit.things.furniture.chairs.snakeChair.create": "sukurti gyvatės kėdę", + "furniture": "baldai", + "chairs": "kėdės", + "snakeChair": "gyvatės kėdė", + "bitbybit.things.furniture.chairs.snakeChair.create_description": "sukuria gyvatės kėdės modelį", + "sittingHeight": "sėdėjimo aukštis", + "backRestOffset": "atlošo poslinkis", + "backRestHeight": "atlošo aukštis", + "nrOrnamentPlanks": "ornamentinių lentų skaičius", + "ornamentDepth": "ornamento gylis", + "bitbybit.things.furniture.chairs.snakeChair.getCompoundShape": "gauti sudėtinę formą", + "bitbybit.things.furniture.chairs.snakeChair.getCompoundShape_description": "gauna kėdės sudėtinę formą", + "SnakeChairData": "gyvatės kėdės duomenys T", + "bitbybit.things.furniture.chairs.snakeChair.getSittingWireShape": "gauti sėdėjimo vielos formą", + "getSittingWireShape": "gauti sėdėjimo vielos formą", + "bitbybit.things.furniture.chairs.snakeChair.getSittingWireShape_description": "gauna sėdėjimo zonos vielos formą", + "bitbybit.things.furniture.chairs.snakeChair.getSittingAreaCenterPoint": "gauti sėdėjimo zonos centro tašką", + "getSittingAreaCenterPoint": "gauti sėdėjimo zonos centro tašką", + "bitbybit.things.furniture.chairs.snakeChair.getSittingAreaCenterPoint_description": "gauna sėdėjimo zonos centro tašką", + "get points": "gauti taškus", + "bitbybit.things.furniture.chairs.snakeChair.drawOptions": "piešimo parinktys", + "bitbybit.things.furniture.chairs.snakeChair.drawOptions_description": "sukuria gyvatės kėdės piešimo parinktis", + "bitbybit.things.furniture.tables.elegantTable.create": "sukurti elegantišką stalą", + "tables": "stalai", + "elegantTable": "elegantiškas stalas", + "bitbybit.things.furniture.tables.elegantTable.create_description": "sukuria elegantiško stalo modelį", + "topThickness": "viršaus storis", + "topOffset": "viršaus poslinkis", + "minFillet": "minimalus užapvalinimas", + "radiusLegTop": "viršutinės kojos spindulys", + "radiusLegBottom": "apatinės kojos spindulys", + "nrLegPairs": "kojų porų skaičius", + "bitbybit.things.furniture.tables.elegantTable.getCompoundShape": "gauti sudėtinę formą", + "bitbybit.things.furniture.tables.elegantTable.getCompoundShape_description": "gauna stalo sudėtinę formą", + "ElegantTableData": "elegantiško stalo duomenys T", + "bitbybit.things.furniture.tables.elegantTable.getLegShapes": "gauti kojų formas", + "getLegShapes": "gauti kojų formas", + "bitbybit.things.furniture.tables.elegantTable.getLegShapes_description": "gauna kojų formas kaip sąrašą", + "bitbybit.things.furniture.tables.elegantTable.getLegShapeByIndex": "gauti kojos formą pagal indeksą", + "getLegShapeByIndex": "gauti kojos formą pagal indeksą", + "bitbybit.things.furniture.tables.elegantTable.getLegShapeByIndex_description": "gauna kojos formą pagal indeksą", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelShape": "gauti viršutinės plokštės formą", + "getTopPanelShape": "gauti viršutinės plokštės formą", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelShape_description": "gauna stalo viršutinės plokštės formą", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelWireShape": "gauti viršutinės plokštės kontūro formą", + "getTopPanelWireShape": "gauti viršutinės plokštės kontūro formą", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelWireShape_description": "gauna stalo viršutinės plokštės kontūro formą", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelWireShape": "gauti apatinės plokštės kontūro formą", + "getBottomPanelWireShape": "gauti apatinės plokštės kontūro formą", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelWireShape_description": "gauna stalo apatinės plokštės kontūro formą", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelShape": "gauti apatinės plokštės formą", + "getBottomPanelShape": "gauti apatinės plokštės formą", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelShape_description": "gauna stalo apatinės plokštės formą", + "bitbybit.things.furniture.tables.elegantTable.getLegsCompoundShape": "gauti kojų sudėtinę formą", + "getLegsCompoundShape": "gauti kojų sudėtinę formą", + "bitbybit.things.furniture.tables.elegantTable.getLegsCompoundShape_description": "gauna kojų formas kaip sudėtinę formą", + "bitbybit.things.furniture.tables.elegantTable.getTableTopCenterPoint": "gauti stalo viršutinį centrinį tašką", + "getTableTopCenterPoint": "gauti stalo viršutinį centrinį tašką", + "bitbybit.things.furniture.tables.elegantTable.getTableTopCenterPoint_description": "gauna viršutinį centrinį tašką", + "bitbybit.things.furniture.tables.elegantTable.getTableBottomCenterPoint": "gauti stalo apatinį centrinį tašką", + "getTableBottomCenterPoint": "gauti stalo apatinį centrinį tašką", + "bitbybit.things.furniture.tables.elegantTable.getTableBottomCenterPoint_description": "gauna apatinį centrinį tašką", + "bitbybit.things.furniture.tables.elegantTable.getLegBottomPoints": "gauti kojų apatinius taškus", + "getLegBottomPoints": "gauti kojų apatinius taškus", + "bitbybit.things.furniture.tables.elegantTable.getLegBottomPoints_description": "gauna kojų apatinius taškus", + "bitbybit.things.furniture.tables.elegantTable.getLegTopPoints": "gauti kojų viršutinius taškus", + "getLegTopPoints": "gauti kojų viršutinius taškus", + "bitbybit.things.furniture.tables.elegantTable.getLegTopPoints_description": "gauna kojų viršutinius taškus", + "bitbybit.things.furniture.tables.elegantTable.drawOptions": "piešimo parinktys", + "bitbybit.things.furniture.tables.elegantTable.drawOptions_description": "sukuria piešimo parinktis elegantiškam stalui", + "topMaterial": "viršutinė medžiaga", + "topBaseMaterial": "viršutinės bazės medžiaga", + "legsMaterial": "kojų medžiaga", + "bitbybit.things.furniture.tables.goodCoffeeTable.create": "sukurti gerą kavos stalą", + "goodCoffeeTable": "geras kavos stalas", + "bitbybit.things.furniture.tables.goodCoffeeTable.create_description": "sukuria gero kavos stalo modelį", + "chamfer": "nuožulnumas", + "topGlassOffset": "viršutinio stiklo poslinkis", + "glassThickness": "stiklo storis", + "glassHolderLength": "stiklo laikiklio ilgis", + "shelfTopOffset": "lentynos viršaus poslinkis", + "shelfThickness": "lentynos storis", + "legWidth": "kojos plotis", + "legDepth": "kojos gylis", + "bitbybit.things.furniture.tables.goodCoffeeTable.getCompoundShape": "gauti sudėtinę formą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getCompoundShape_description": "gauna stalo sudėtinę formą", + "GoodCoffeeTableData": "gero kavos stalo duomenys T", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapes": "gauti kojų formas", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapes_description": "gauna kojų formas kaip sąrašą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapeByIndex": "gauti kojos formą pagal indeksą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapeByIndex_description": "gauna kojos formą pagal indeksą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelShape": "gauti viršutinės plokštės formą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelShape_description": "gauna stalo viršutinės plokštės formą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelWireShape": "gauti viršutinės plokštės kontūro formą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelWireShape_description": "gauna stalo viršutinės plokštės kontūro formą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelShape": "gauti stiklo plokštės formą", + "getGlassPanelShape": "gauti stiklo plokštės formą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelShape_description": "gauna stalo stiklo plokštės formą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelWireShape": "gauti stiklo plokštės kontūro formą", + "getGlassPanelWireShape": "gauti stiklo plokštės kontūro formą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelWireShape_description": "gauna stalo stiklo plokštės kontūro formą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfShape": "gauti lentynos formą", + "getShelfShape": "gauti lentynos formą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfShape_description": "gauna stalo lentynos formą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfTopWireShape": "gauti lentynos viršaus kontūro formą", + "getShelfTopWireShape": "gauti lentynos viršaus kontūro formą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfTopWireShape_description": "gauna stalo lentynos viršaus kontūro formą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegsCompoundShape": "gauti kojų sudėtinę formą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegsCompoundShape_description": "gauna kojų formas kaip sudėtinę formą", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableTopCenterPoint": "gauti stalo viršutinį centrinį tašką", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableTopCenterPoint_description": "gauna viršutinį centrinį tašką", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableShelfTopCenterPoint": "gauti lentynos viršutinį centrinį tašką", + "getTableShelfTopCenterPoint": "gauti lentynos viršutinį centrinį tašką", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableShelfTopCenterPoint_description": "gauna lentynos viršutinį centrinį tašką", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegBottomPoints": "gauti kojų apatinius taškus", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegBottomPoints_description": "gauna kojų apatinius taškus", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegTopPoints": "gauti kojų viršutinius taškus", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegTopPoints_description": "gauna kojų viršutinius taškus", + "bitbybit.things.furniture.tables.goodCoffeeTable.drawOptions": "piešimo parinktys", + "bitbybit.things.furniture.tables.goodCoffeeTable.drawOptions_description": "sukuria piešimo parinktis geram kavos stalui", + "topGlassMaterial": "viršutinė stiklo medžiaga", + "shelfMaterial": "lentynos medžiaga", + "bitbybit.things.furniture.tables.snakeTable.create": "sukurti gyvatės stalą", + "snakeTable": "gyvatės stalas", + "bitbybit.things.furniture.tables.snakeTable.create_description": "sukuria gyvatės stalo modelį", + "supportLength": "atramos ilgis", + "shelfHeight": "lentynos aukštis", + "glassOffset": "stiklo poslinkis", + "bitbybit.things.furniture.tables.snakeTable.getCompoundShape": "gauti sudėtinę formą", + "bitbybit.things.furniture.tables.snakeTable.getCompoundShape_description": "gauna stalo sudėtinę formą", + "SnakeTableData": "gyvatės stalo duomenys T", + "bitbybit.things.furniture.tables.snakeTable.getGlassShape": "gauti stiklo formą", + "getGlassShape": "gauti stiklo formą", + "bitbybit.things.furniture.tables.snakeTable.getGlassShape_description": "gauna stalo stiklo formą", + "bitbybit.things.furniture.tables.snakeTable.getMainShape": "gauti pagrindinę formą", + "getMainShape": "gauti pagrindinę formą", + "bitbybit.things.furniture.tables.snakeTable.getMainShape_description": "gauna stalo pagrindinę formą", + "bitbybit.things.furniture.tables.snakeTable.getTopCenterPoint": "gauti viršutinį centrinį tašką", + "getTopCenterPoint": "gauti viršutinį centrinį tašką", + "bitbybit.things.furniture.tables.snakeTable.getTopCenterPoint_description": "gauna stalo viršutinį centrinį tašką", + "bitbybit.things.furniture.tables.snakeTable.drawOptions": "piešimo parinktys", + "bitbybit.things.furniture.tables.snakeTable.drawOptions_description": "sukuria piešimo parinktis gyvatės stalui", + "glassMaterial": "stiklo medžiaga", + "bitbybit.things.enums.lodEnum": "detalumo lygio enum", + "enums": "enumai", + "lodEnum": "detalumo lygio enum", + "bitbybit.things.enums.lodEnum_description": "sukuria detalumo lygio enum reikšmę", + "bitbybit.jscad.transformSolids": "transformuoti kietuosius kūnus", + "jscad": "jscad", + "transformSolids": "transformuoti kietuosius kūnus", + "bitbybit.jscad.transformSolids_description": "transformuoja jscad kietuosius kūnus su transformacijomis", + "JSCADEntity[]": "jscad objektų masyvas", + "bitbybit.jscad.transformSolid": "transformuoti kietąjį kūną", + "transformSolid": "transformuoti kietąjį kūną", + "bitbybit.jscad.transformSolid_description": "transformuoja jscad kietąjį kūną su transformacijomis", + "JSCADEntity": "jscad objektas", + "bitbybit.jscad.downloadSolidSTL": "atsisiųsti kietąjį kūną STL", + "downloadSolidSTL": "atsisiųsti kietąjį kūną STL", + "bitbybit.jscad.downloadSolidSTL_description": "atsisiunčia STL failą iš 3D kieto kūno", + "bitbybit.jscad.downloadSolidsSTL": "atsisiųsti kietuosius kūnus STL", + "downloadSolidsSTL": "atsisiųsti kietuosius kūnus STL", + "bitbybit.jscad.downloadSolidsSTL_description": "atsisiunčia STL failą iš 3D kietųjų kūnų", + "bitbybit.jscad.downloadGeometryDxf": "atsisiųsti geometriją DXF", + "downloadGeometryDxf": "atsisiųsti geometriją DXF", + "bitbybit.jscad.downloadGeometryDxf_description": "atsisiunčia DXF failą iš jscad geometrijos", + "geometry": "geometrija", + "JSCADEntity | JSCADEntity[]": "jscad objektas arba masyvas", + "bitbybit.jscad.downloadGeometry3MF": "atsisiųsti geometriją 3MF", + "downloadGeometry3MF": "atsisiųsti geometriją 3MF", + "bitbybit.jscad.downloadGeometry3MF_description": "atsisiunčia 3MF failą iš jscad geometrijos", + "bitbybit.jscad.booleans.intersect": "sankirta", + "intersect": "sankirta", + "bitbybit.jscad.booleans.intersect_description": "sukuria sankirtą iš kelių kietųjų kūnų", + "bitbybit.jscad.booleans.subtract": "atimtis", + "subtract": "atimtis", + "bitbybit.jscad.booleans.subtract_description": "atimties operacija tarp kelių kietųjų kūnų", + "bitbybit.jscad.booleans.union": "sąjunga", + "bitbybit.jscad.booleans.union_description": "sujungia kelis kietuosius kūnus", + "bitbybit.jscad.booleans.intersectTwo": "sankirta dviejų", + "intersectTwo": "sankirta dviejų", + "bitbybit.jscad.booleans.intersectTwo_description": "sukuria sankirtą iš dviejų kietųjų kūnų", + "bitbybit.jscad.booleans.subtractTwo": "atimtis dviejų", + "subtractTwo": "atimtis dviejų", + "bitbybit.jscad.booleans.subtractTwo_description": "atimties operacija tarp dviejų kietųjų kūnų", + "bitbybit.jscad.booleans.unionTwo": "sąjunga dviejų", + "unionTwo": "sąjunga dviejų", + "bitbybit.jscad.booleans.unionTwo_description": "sujungia du kietuosius kūnus", + "bitbybit.jscad.booleans.subtractFrom": "atimtis iš", + "subtractFrom": "atimtis iš", + "bitbybit.jscad.booleans.subtractFrom_description": "atimties operacija tarp vieno ir kelių kietųjų kūnų", + "bitbybit.jscad.expansions.expand": "išplėsti", + "expansions": "išplėtimai", + "expand": "išplėsti", + "bitbybit.jscad.expansions.expand_description": "išplečia kietąsias geometrijas", + "expansion": "išplėtimas", + "delta": "delta", + "corners": "kampai", + "solidCornerTypeEnum": "kieto kampo tipo enum", + "bitbybit.jscad.expansions.offset": "poslinkis", + "bitbybit.jscad.expansions.offset_description": "perkelia 2D geometrijas", + "bitbybit.jscad.extrusions.extrudeLinear": "linijinis ekstruzija", + "extrudeLinear": "linijinis ekstruzija", + "bitbybit.jscad.extrusions.extrudeLinear_description": "linijiniu būdu ekstruzuoja 2D geometrijas", + "twistAngle": "sukimo kampas", + "twistSteps": "sukimo žingsniai", + "bitbybit.jscad.extrusions.extrudeRectangular": "stačiakampis ekstruzija", + "extrudeRectangular": "stačiakampis ekstruzija", + "bitbybit.jscad.extrusions.extrudeRectangular_description": "stačiakampiu būdu ekstruzuoja 2D geometrijas", + "bitbybit.jscad.extrusions.extrudeRectangularPoints": "stačiakampis taškų ekstruzija", + "extrudeRectangularPoints": "stačiakampis taškų ekstruzija", + "bitbybit.jscad.extrusions.extrudeRectangularPoints_description": "stačiakampiu būdu ekstruzuoja 2D taškus", + "bitbybit.jscad.extrusions.extrudeRotate": "sukamoji ekstruzija", + "extrudeRotate": "sukamoji ekstruzija", + "bitbybit.jscad.extrusions.extrudeRotate_description": "suka ir ekstruzuoja 2D taškus", + "polygon": "daugiakampis", + "startAngle": "pradinis kampas", + "bitbybit.jscad.hulls.hullChain": "apvalkalo grandinė", + "hulls": "apvalkalai", + "hullChain": "apvalkalo grandinė", + "bitbybit.jscad.hulls.hullChain_description": "sujungia kietuosius kūnus arba 2D geometrijas eilės tvarka", + "bitbybit.jscad.hulls.hull": "apvalkalas", + "hull": "apvalkalas", + "bitbybit.jscad.hulls.hull_description": "sukuria išgaubtą apvalkalą, jungiantį kietuosius kūnus arba 2D geometrijas", + "bitbybit.jscad.path.createFromPoints": "sukurti iš taškų", + "createFromPoints": "sukurti iš taškų", + "bitbybit.jscad.path.createFromPoints_description": "sukuria 2D kelią iš taškų", + "Base.Point2[]": "bazinis taškų 2 masyvas", + "bitbybit.jscad.path.createPathsFromPoints": "sukurti kelius iš taškų", + "createPathsFromPoints": "sukurti kelius iš taškų", + "bitbybit.jscad.path.createPathsFromPoints_description": "sukuria 2D kelius iš taškų sąrašų", + "pointsLists": "taškų sąrašai", + "Base.Point3[][] | Base.Point2[][]": "bazinis taškų 3 arba 2 masyvas", + "bitbybit.jscad.path.createFromPolyline": "sukurti iš polilinijos", + "createFromPolyline": "sukurti iš polilinijos", + "bitbybit.jscad.path.createFromPolyline_description": "sukuria 2D kelią iš polilinijos", + "bitbybit.jscad.path.createEmpty": "sukurti tuščią", + "createEmpty": "sukurti tuščią", + "bitbybit.jscad.path.createEmpty_description": "sukuria tuščią 2D kelią", + "bitbybit.jscad.path.close": "uždaryti", + "close": "uždaryti", + "bitbybit.jscad.path.close_description": "uždaro atvirą 2D kelią", + "bitbybit.jscad.path.appendPoints": "pridėti taškus", + "appendPoints": "pridėti taškus", + "bitbybit.jscad.path.appendPoints_description": "prideda 2D taškus prie kelio", + "append": "pridėti", + "bitbybit.jscad.path.appendPolyline": "pridėti poliliniją", + "appendPolyline": "pridėti poliliniją", + "bitbybit.jscad.path.appendPolyline_description": "prideda poliliniją prie kelio", + "bitbybit.jscad.path.appendArc": "pridėti lanką", + "appendArc": "pridėti lanką", + "bitbybit.jscad.path.appendArc_description": "prideda lanką prie kelio", + "xAxisRotation": "x ašies pasukimas", + "clockwise": "pagal laikrodžio rodyklę", + "large": "didelis", + "bitbybit.jscad.polygon.createFromPoints": "sukurti iš taškų", + "bitbybit.jscad.polygon.createFromPoints_description": "sukuria 2D daugiakampį iš taškų", + "bitbybit.jscad.polygon.createFromPolyline": "sukurti iš polilinijos", + "bitbybit.jscad.polygon.createFromPolyline_description": "sukuria 2D daugiakampį iš polilinijos", + "bitbybit.jscad.polygon.createFromCurve": "sukurti iš kreivės", + "createFromCurve": "sukurti iš kreivės", + "bitbybit.jscad.polygon.createFromCurve_description": "sukuria 2D daugiakampį iš kreivės", + "bitbybit.jscad.polygon.createFromPath": "sukurti iš kelio", + "createFromPath": "sukurti iš kelio", + "bitbybit.jscad.polygon.createFromPath_description": "sukuria 2D daugiakampį iš kelio", + "bitbybit.jscad.polygon.circle": "apskritimas", + "bitbybit.jscad.polygon.circle_description": "sukuria 2D daugiakampį apskritimą", + "bitbybit.jscad.polygon.ellipse": "elipsė", + "ellipse": "elipsė", + "bitbybit.jscad.polygon.ellipse_description": "sukuria 2D daugiakampę elipsę", + "bitbybit.jscad.polygon.rectangle": "stačiakampis", + "rectangle": "stačiakampis", + "bitbybit.jscad.polygon.rectangle_description": "sukuria 2D daugiakampį stačiakampį", + "bitbybit.jscad.polygon.roundedRectangle": "suapvalintas stačiakampis", + "roundedRectangle": "suapvalintas stačiakampis", + "bitbybit.jscad.polygon.roundedRectangle_description": "sukuria 2D suapvalintą stačiakampį", + "roundRadius": "apvalinimo spindulys", + "bitbybit.jscad.polygon.square": "kvadratas", + "square": "kvadratas", + "bitbybit.jscad.polygon.square_description": "sukuria 2D daugiakampį kvadratą", + "bitbybit.jscad.polygon.star": "žvaigždė", + "star": "žvaigždė", + "bitbybit.jscad.polygon.star_description": "sukuria 2D daugiakampę žvaigždę", + "vertices": "viršūnės", + "bitbybit.jscad.shapes.cube": "kubas", + "cube": "kubas", + "bitbybit.jscad.shapes.cube_description": "sukuria 3D kubo formą", + "bitbybit.jscad.shapes.cubesOnCenterPoints": "kubai ant centrinių taškų", + "cubesOnCenterPoints": "kubai ant centrinių taškų", + "bitbybit.jscad.shapes.cubesOnCenterPoints_description": "sukuria 3D kubus ant centrinių taškų", + "primitives on centers": "primityvai ant centrų", + "bitbybit.jscad.shapes.cuboid": "stačiakampis gretasienis", + "cuboid": "stačiakampis gretasienis", + "bitbybit.jscad.shapes.cuboid_description": "sukuria 3D stačiakampio gretasienio formą", + "bitbybit.jscad.shapes.cuboidsOnCenterPoints": "stačiakampiai gretasieniai ant centrinių taškų", + "cuboidsOnCenterPoints": "stačiakampiai gretasieniai ant centrinių taškų", + "bitbybit.jscad.shapes.cuboidsOnCenterPoints_description": "sukuria 3D stačiakampius gretasienius ant centrinių taškų", + "bitbybit.jscad.shapes.cylinderElliptic": "elipsinis cilindras", + "cylinderElliptic": "elipsinis cilindras", + "bitbybit.jscad.shapes.cylinderElliptic_description": "sukuria 3D elipsinį cilindro kūną", + "startRadius": "pradinis spindulys", + "endRadius": "galinis spindulys", + "bitbybit.jscad.shapes.cylinderEllipticOnCenterPoints": "elipsiniai cilindrai ant centrinių taškų", + "cylinderEllipticOnCenterPoints": "elipsiniai cilindrai ant centrinių taškų", + "bitbybit.jscad.shapes.cylinderEllipticOnCenterPoints_description": "sukuria 3D elipsinius cilindrus ant centrinių taškų", + "bitbybit.jscad.shapes.cylinder": "cilindras", + "cylinder": "cilindras", + "bitbybit.jscad.shapes.cylinder_description": "sukuria 3D cilindro kūną", + "bitbybit.jscad.shapes.cylindersOnCenterPoints": "cilindrai ant centrinių taškų", + "cylindersOnCenterPoints": "cilindrai ant centrinių taškų", + "bitbybit.jscad.shapes.cylindersOnCenterPoints_description": "sukuria 3D cilindrus ant centrinių taškų", + "bitbybit.jscad.shapes.ellipsoid": "elipsoidas", + "ellipsoid": "elipsoidas", + "bitbybit.jscad.shapes.ellipsoid_description": "sukuria 3D elipsoido kūną", + "bitbybit.jscad.shapes.ellipsoidsOnCenterPoints": "elipsoidai ant centrinių taškų", + "ellipsoidsOnCenterPoints": "elipsoidai ant centrinių taškų", + "bitbybit.jscad.shapes.ellipsoidsOnCenterPoints_description": "sukuria 3D elipsoidų ant centrinių taškų", + "bitbybit.jscad.shapes.geodesicSphere": "geodezinė sfera", + "geodesicSphere": "geodezinė sfera", + "bitbybit.jscad.shapes.geodesicSphere_description": "sukuria 3D geodezinės sferos kūną", + "frequency": "dažnis", + "bitbybit.jscad.shapes.geodesicSpheresOnCenterPoints": "geodezinės sferos ant centrinių taškų", + "geodesicSpheresOnCenterPoints": "geodezinės sferos ant centrinių taškų", + "bitbybit.jscad.shapes.geodesicSpheresOnCenterPoints_description": "sukuria 3D geodezines sferas ant centrinių taškų", + "bitbybit.jscad.shapes.roundedCuboid": "suapvalintas stačiakampis gretasienis", + "roundedCuboid": "suapvalintas stačiakampis gretasienis", + "bitbybit.jscad.shapes.roundedCuboid_description": "sukuria 3D suapvalintą stačiakampio gretasienio kūną", + "bitbybit.jscad.shapes.roundedCuboidsOnCenterPoints": "suapvalinti stačiakampiai gretasieniai ant centrinių taškų", + "roundedCuboidsOnCenterPoints": "suapvalinti stačiakampiai gretasieniai ant centrinių taškų", + "bitbybit.jscad.shapes.roundedCuboidsOnCenterPoints_description": "sukuria 3D suapvalintus stačiakampius gretasienius ant centrinių taškų", + "bitbybit.jscad.shapes.roundedCylinder": "suapvalintas cilindras", + "roundedCylinder": "suapvalintas cilindras", + "bitbybit.jscad.shapes.roundedCylinder_description": "sukuria 3D suapvalintą cilindro kūną", + "bitbybit.jscad.shapes.roundedCylindersOnCenterPoints": "suapvalinti cilindrai ant centrinių taškų", + "roundedCylindersOnCenterPoints": "suapvalinti cilindrai ant centrinių taškų", + "bitbybit.jscad.shapes.roundedCylindersOnCenterPoints_description": "sukuria 3D suapvalintus cilindrus ant centrinių taškų", + "bitbybit.jscad.shapes.sphere": "sfera", + "sphere": "sfera", + "bitbybit.jscad.shapes.sphere_description": "sukuria 3D sferos kūną", + "bitbybit.jscad.shapes.spheresOnCenterPoints": "sferos ant centrinių taškų", + "spheresOnCenterPoints": "sferos ant centrinių taškų", + "bitbybit.jscad.shapes.spheresOnCenterPoints_description": "sukuria 3D sferas ant centrinių taškų", + "bitbybit.jscad.shapes.torus": "torusas", + "torus": "torusas", + "bitbybit.jscad.shapes.torus_description": "sukuria 3D toruso kūną", + "innerSegments": "vidiniai segmentai", + "outerSegments": "išoriniai segmentai", + "innerRotation": "vidinis pasukimas", + "outerRotation": "išorinis pasukimas", + "bitbybit.jscad.shapes.fromPolygonPoints": "iš daugiakampio taškų", + "fromPolygonPoints": "iš daugiakampio taškų", + "bitbybit.jscad.shapes.fromPolygonPoints_description": "sukuria 3D formą iš įdėtų daugiakampio taškų", + "polygonPoints": "daugiakampio taškai", + "Base.Point3[][]": "bazinis taškų 3 masyvas", + "bitbybit.jscad.text.cylindricalText": "cilindrinis tekstas", + "cylindricalText": "cilindrinis tekstas", + "bitbybit.jscad.text.cylindricalText_description": "sukuria tekstą su cilindrų grandine", + "extrusionHeight": "ekstruzijos aukštis", + "extrusionSize": "ekstruzijos dydis", + "xOffset": "x poslinkis", + "yOffset": "y poslinkis", + "letterSpacing": "raidžių tarpai", + "jscadTextAlignEnum": "jscad teksto lygiavimo enum", + "extrudeOffset": "ekstruzijos poslinkis", + "bitbybit.jscad.text.sphericalText": "sferinis tekstas", + "sphericalText": "sferinis tekstas", + "bitbybit.jscad.text.sphericalText_description": "sukuria tekstą su sferų grandine", + "bitbybit.jscad.text.createVectorText": "sukurti vektorinį tekstą", + "createVectorText": "sukurti vektorinį tekstą", + "bitbybit.jscad.text.createVectorText_description": "sukuria vektorinį tekstą", + "bitbybit.jscad.colors.colorize": "nuspalvinti", + "colors": "spalvos", + "colorize": "nuspalvinti", + "bitbybit.jscad.colors.colorize_description": "nuspalvina jscad geometriją", + "bitbybit.manifold.manifoldToMeshPointer": "manifold į tinklo rodyklę", + "manifold": "manifold", + "manifoldToMeshPointer": "manifold į tinklo rodyklę", + "bitbybit.manifold.manifoldToMeshPointer_description": "paverčia manifold formą į tinklo rodyklę", + "meshing": "tinklinimas", + "normalIdx": "normalus indeksas", + "bitbybit.manifold.decomposeManifoldOrCrossSection": "išskaidyti manifold arba pjūvį", + "decomposeManifoldOrCrossSection": "išskaidyti manifold arba pjūvį", + "bitbybit.manifold.decomposeManifoldOrCrossSection_description": "išskaido manifold arba pjūvį į tinklą arba poligonus", + "decompose": "išskaidyti", + "manifoldOrCrossSection": "manifold arba pjūvis", + "bitbybit.manifold.decomposeManifoldsOrCrossSections": "išskaidyti manifoldus arba pjūvius", + "decomposeManifoldsOrCrossSections": "išskaidyti manifoldus arba pjūvius", + "bitbybit.manifold.decomposeManifoldsOrCrossSections_description": "išskaido manifoldus arba pjūvius į tinklus arba poligonus", + "manifoldsOrCrossSections": "manifoldai arba pjūviai", + "bitbybit.manifold.deleteManifoldOrCrossSection": "ištrinti manifold arba pjūvį", + "deleteManifoldOrCrossSection": "ištrinti manifold arba pjūvį", + "bitbybit.manifold.deleteManifoldOrCrossSection_description": "ištrina manifold arba pjūvį iš atminties", + "cleanup": "išvalymas", + "bitbybit.manifold.deleteManifoldsOrCrossSections": "ištrinti manifoldus arba pjūvius", + "deleteManifoldsOrCrossSections": "ištrinti manifoldus arba pjūvius", + "bitbybit.manifold.deleteManifoldsOrCrossSections_description": "ištrina manifoldus arba pjūvius iš atminties", + "bitbybit.manifold.manifold.manifoldToMesh": "manifold į tinklą", + "manifoldToMesh": "manifold į tinklą", + "bitbybit.manifold.manifold.manifoldToMesh_description": "paverčia manifold formą į tinklą", + "bitbybit.manifold.manifold.manifoldsToMeshes": "manifoldai į tinklus", + "manifoldsToMeshes": "manifoldai į tinklus", + "bitbybit.manifold.manifold.manifoldsToMeshes_description": "paverčia manifold formas į tinklus", + "manifolds": "manifoldai", + "bitbybit.manifold.manifold.shapes.manifoldFromMesh": "manifold iš tinklo", + "manifoldFromMesh": "manifold iš tinklo", + "bitbybit.manifold.manifold.shapes.manifoldFromMesh_description": "konvertuoja tinklą į manifold", + "DecomposedManifoldMeshDto": "išskaidytas manifold tinklo dto", + "bitbybit.manifold.manifold.shapes.cube": "kubas", + "bitbybit.manifold.manifold.shapes.cube_description": "sukuria 3D kubo formą", + "bitbybit.manifold.manifold.shapes.sphere": "sfera", + "bitbybit.manifold.manifold.shapes.sphere_description": "sukuria 3D sferos formą", + "circularSegments": "apskritiminiai segmentai", + "bitbybit.manifold.manifold.shapes.tetrahedron": "tetraedras", + "tetrahedron": "tetraedras", + "bitbybit.manifold.manifold.shapes.tetrahedron_description": "sukuria 3D tetraedro formą", + "bitbybit.manifold.manifold.shapes.cylinder": "cilindras", + "bitbybit.manifold.manifold.shapes.cylinder_description": "sukuria 3D cilindro formą", + "radiusLow": "apatinis spindulys", + "radiusHigh": "viršutinis spindulys", + "bitbybit.manifold.manifold.booleans.subtract": "atimti", + "bitbybit.manifold.manifold.booleans.subtract_description": "atimti dvi manifold formas", + "a to b": "a į b", + "manifold1": "manifold 1", + "manifold2": "manifold 2", + "bitbybit.manifold.manifold.booleans.add": "pridėti", + "bitbybit.manifold.manifold.booleans.add_description": "prideda dvi manifold formas", + "bitbybit.manifold.manifold.booleans.intersect": "sankirta", + "bitbybit.manifold.manifold.booleans.intersect_description": "sankirta tarp dviejų manifold formų", + "bitbybit.manifold.manifold.booleans.differenceTwo": "dviejų skirtumas", + "differenceTwo": "dviejų skirtumas", + "bitbybit.manifold.manifold.booleans.differenceTwo_description": "dviejų manifold formų skirtumas", + "2 manifolds": "2 manifoldai", + "bitbybit.manifold.manifold.booleans.unionTwo": "dviejų sąjunga", + "bitbybit.manifold.manifold.booleans.unionTwo_description": "dviejų manifold formų sąjunga", + "bitbybit.manifold.manifold.booleans.intersectionTwo": "dviejų sankirta", + "intersectionTwo": "dviejų sankirta", + "bitbybit.manifold.manifold.booleans.intersectionTwo_description": "dviejų manifold formų sankirta", + "bitbybit.manifold.manifold.booleans.difference": "skirtumas", + "bitbybit.manifold.manifold.booleans.difference_description": "daugelio manifold formų skirtumas", + "bitbybit.manifold.manifold.booleans.union": "sąjunga", + "bitbybit.manifold.manifold.booleans.union_description": "daugelio manifold formų sąjunga", + "bitbybit.manifold.manifold.booleans.intersection": "sankirta", + "bitbybit.manifold.manifold.booleans.intersection_description": "daugelio manifold formų sankirta", + "bitbybit.manifold.manifold.booleans.split": "padalinti", + "split": "padalinti", + "bitbybit.manifold.manifold.booleans.split_description": "padalina manifold kitame manifold", + "manifoldToSplit": "manifold padalijimui", + "manifoldCutter": "manifold pjoviklis", + "bitbybit.manifold.manifold.booleans.splitByPlane": "padalinti plokštuma", + "splitByPlane": "padalinti plokštuma", + "bitbybit.manifold.manifold.booleans.splitByPlane_description": "padalina manifold plokštuma", + "originOffset": "pradžios poslinkis", + "bitbybit.manifold.manifold.booleans.splitByPlaneOnOffsets": "padalinti plokštuma su poslinkiais", + "splitByPlaneOnOffsets": "padalinti plokštuma su poslinkiais", + "bitbybit.manifold.manifold.booleans.splitByPlaneOnOffsets_description": "padalina manifold plokštuma su poslinkiais", + "originOffsets": "pradžios poslinkiai", + "bitbybit.manifold.manifold.booleans.trimByPlane": "apkirpti plokštuma", + "trimByPlane": "apkirpti plokštuma", + "bitbybit.manifold.manifold.booleans.trimByPlane_description": "apkerpa manifold plokštuma", + "trim": "apkirpti", + "bitbybit.manifold.manifold.operations.hull": "apvalkalas", + "bitbybit.manifold.manifold.operations.hull_description": "apskaičiuoja manifold formos išgaubtą apvalkalą", + "bitbybit.manifold.manifold.operations.hullPoints": "apvalkalo taškai", + "hullPoints": "apvalkalo taškai", + "bitbybit.manifold.manifold.operations.hullPoints_description": "sukuria apvalkalą iš taškų arba manifoldų", + "bitbybit.manifold.manifold.operations.slice": "pjūvis", + "bitbybit.manifold.manifold.operations.slice_description": "grąžina objekto pjūvį tam tikrame aukštyje", + "cross sections": "pjūviai", + "bitbybit.manifold.manifold.operations.project": "projekcija", + "bitbybit.manifold.manifold.operations.project_description": "sukuria projekciją XY plokštumoje iš formos kontūro", + "bitbybit.manifold.manifold.operations.setTolerance": "nustatyti toleranciją", + "setTolerance": "nustatyti toleranciją", + "bitbybit.manifold.manifold.operations.setTolerance_description": "nustato manifold tolerancijos reikšmę", + "basic": "pagrindinis", + "bitbybit.manifold.manifold.operations.reserveIds": "rezervuoti id", + "reserveIds": "rezervuoti id", + "bitbybit.manifold.manifold.operations.reserveIds_description": "rezervuoja nuoseklius tinklo id", + "count": "skaičius", + "bitbybit.manifold.manifold.operations.asOriginal": "kaip originalas", + "asOriginal": "kaip originalas", + "bitbybit.manifold.manifold.operations.asOriginal_description": "atstato manifold id kaip originalius", + "bitbybit.manifold.manifold.operations.compose": "sujungti", + "compose": "sujungti", + "bitbybit.manifold.manifold.operations.compose_description": "sukuria manifold iš manifoldų sąrašo", + "composition": "kompozicija", + "bitbybit.manifold.manifold.operations.decompose": "išskaidyti", + "bitbybit.manifold.manifold.operations.decompose_description": "išskaido manifold į atskiras dalis", + "bitbybit.manifold.manifold.operations.calculateNormals": "apskaičiuoti normalias", + "calculateNormals": "apskaičiuoti normalias", + "bitbybit.manifold.manifold.operations.calculateNormals_description": "apskaičiuoja viršūnių normalias", + "adjustments": "pataisymai", + "minSharpAngle": "minimalus aštrus kampas", + "bitbybit.manifold.manifold.operations.calculateCurvature": "apskaičiuoti kreivumą", + "calculateCurvature": "apskaičiuoti kreivumą", + "bitbybit.manifold.manifold.operations.calculateCurvature_description": "apskaičiuoja viršūnių kreivumą", + "gaussianIdx": "gauso indeksas", + "meanIdx": "vidutinis indeksas", + "bitbybit.manifold.manifold.operations.refineToTolerance": "patobulinti iki tolerancijos", + "refineToTolerance": "patobulinti iki tolerancijos", + "bitbybit.manifold.manifold.operations.refineToTolerance_description": "patobulina tinklą iki tolerancijos", + "bitbybit.manifold.manifold.operations.refineToLength": "patobulinti iki ilgio", + "refineToLength": "patobulinti iki ilgio", + "bitbybit.manifold.manifold.operations.refineToLength_description": "patobulina tinklą iki ilgio", + "bitbybit.manifold.manifold.operations.refine": "patobulinti", + "refine": "patobulinti", + "bitbybit.manifold.manifold.operations.refine_description": "patobulina tinklą padalijant kraštines", + "bitbybit.manifold.manifold.operations.smoothOut": "išlyginti", + "smoothOut": "išlyginti", + "bitbybit.manifold.manifold.operations.smoothOut_description": "išlygina manifold naudodamas tangentinius vektorius", + "minSmoothness": "minimali lygumas", + "bitbybit.manifold.manifold.operations.smoothByNormals": "išlyginti pagal normalias", + "smoothByNormals": "išlyginti pagal normalias", + "bitbybit.manifold.manifold.operations.smoothByNormals_description": "išlygina manifold naudodamas viršūnių normalias", + "bitbybit.manifold.manifold.transforms.scale3D": "mastelis 3D", + "scale3D": "mastelis 3D", + "bitbybit.manifold.manifold.transforms.scale3D_description": "keičia manifold mastelį pagal 3D vektorių", + "bitbybit.manifold.manifold.transforms.scale": "mastelis", + "bitbybit.manifold.manifold.transforms.scale_description": "keičia manifold mastelį pagal vieną faktorių", + "bitbybit.manifold.manifold.transforms.mirror": "veidrodis", + "bitbybit.manifold.manifold.transforms.mirror_description": "atspindi manifold per plokštumą", + "bitbybit.manifold.manifold.transforms.translate": "perkelti", + "bitbybit.manifold.manifold.transforms.translate_description": "perkelia manifold pagal vektorių", + "bitbybit.manifold.manifold.transforms.translateByVectors": "perkelti pagal vektorius", + "translateByVectors": "perkelti pagal vektorius", + "bitbybit.manifold.manifold.transforms.translateByVectors_description": "perkelia manifold pagal kelis vektorius", + "bitbybit.manifold.manifold.transforms.translateXYZ": "perkelti xyz", + "translateXYZ": "perkelti xyz", + "bitbybit.manifold.manifold.transforms.translateXYZ_description": "perkelia manifold pagal x, y, z", + "bitbybit.manifold.manifold.transforms.rotate": "pasukti", + "bitbybit.manifold.manifold.transforms.rotate_description": "pasuka manifold pagal eulerio kampus", + "bitbybit.manifold.manifold.transforms.rotateXYZ": "pasukti xyz", + "rotateXYZ": "pasukti xyz", + "bitbybit.manifold.manifold.transforms.rotateXYZ_description": "suka manifold pagal x, y, z Euler kampus", + "bitbybit.manifold.manifold.transforms.transform": "transformuoti", + "bitbybit.manifold.manifold.transforms.transform_description": "transformuoja manifold naudojant 4x4 matricą", + "matrix": "matrica", + "Base.TransformMatrix": "bazinė transformacijos matrica", + "bitbybit.manifold.manifold.transforms.transforms": "transformacijos", + "bitbybit.manifold.manifold.transforms.transforms_description": "transformuoja manifold naudojant kelias 4x4 matricas", + "bitbybit.manifold.manifold.evaluate.surfaceArea": "paviršiaus plotas", + "evaluate": "įvertinti", + "surfaceArea": "paviršiaus plotas", + "bitbybit.manifold.manifold.evaluate.surfaceArea_description": "gauna manifold paviršiaus plotą", + "bitbybit.manifold.manifold.evaluate.volume": "tūris", + "volume": "tūris", + "bitbybit.manifold.manifold.evaluate.volume_description": "gauna manifold tūrį", + "bitbybit.manifold.manifold.evaluate.isEmpty": "yra tuščias", + "isEmpty": "yra tuščias", + "bitbybit.manifold.manifold.evaluate.isEmpty_description": "patikrina, ar manifold turi trikampių", + "bitbybit.manifold.manifold.evaluate.numVert": "viršūnių skaičius", + "numVert": "viršūnių skaičius", + "bitbybit.manifold.manifold.evaluate.numVert_description": "gauna viršūnių skaičių manifold", + "bitbybit.manifold.manifold.evaluate.numTri": "trikampių skaičius", + "numTri": "trikampių skaičius", + "bitbybit.manifold.manifold.evaluate.numTri_description": "gauna trikampių skaičių manifold", + "bitbybit.manifold.manifold.evaluate.numEdge": "briaunų skaičius", + "numEdge": "briaunų skaičius", + "bitbybit.manifold.manifold.evaluate.numEdge_description": "gauna briaunų skaičių manifold", + "bitbybit.manifold.manifold.evaluate.numProp": "savybių skaičius", + "numProp": "savybių skaičius", + "bitbybit.manifold.manifold.evaluate.numProp_description": "gauna savybių skaičių manifold", + "bitbybit.manifold.manifold.evaluate.numPropVert": "savybių viršūnių skaičius", + "numPropVert": "savybių viršūnių skaičius", + "bitbybit.manifold.manifold.evaluate.numPropVert_description": "gauna savybių viršūnių skaičių manifold", + "bitbybit.manifold.manifold.evaluate.boundingBox": "ribojantis stačiakampis", + "boundingBox": "ribojantis stačiakampis", + "bitbybit.manifold.manifold.evaluate.boundingBox_description": "gauna manifold ašimis suderintą ribojantį stačiakampį", + "bitbybit.manifold.manifold.evaluate.tolerance": "tolerancija", + "bitbybit.manifold.manifold.evaluate.tolerance_description": "gauna manifold viršūnių toleranciją", + "bitbybit.manifold.manifold.evaluate.genus": "genus", + "genus": "genus", + "bitbybit.manifold.manifold.evaluate.genus_description": "gauna manifold genus", + "bitbybit.manifold.manifold.evaluate.minGap": "minimalus tarpas", + "minGap": "minimalus tarpas", + "bitbybit.manifold.manifold.evaluate.minGap_description": "gauna minimalų tarpą tarp dviejų manifold", + "searchLength": "paieškos ilgis", + "bitbybit.manifold.manifold.evaluate.originalID": "originalus id", + "originalID": "originalus id", + "bitbybit.manifold.manifold.evaluate.originalID_description": "gauna originalų manifold id", + "bitbybit.manifold.crossSection.crossSectionToPolygons": "pjūvis į poligonus", + "crossSection": "pjūvis", + "crossSectionToPolygons": "pjūvis į poligonus", + "bitbybit.manifold.crossSection.crossSectionToPolygons_description": "paverčia pjūvį į poligonus", + "bitbybit.manifold.crossSection.crossSectionsToPolygons": "pjūviai į poligonus", + "crossSectionsToPolygons": "pjūviai į poligonus", + "bitbybit.manifold.crossSection.crossSectionsToPolygons_description": "paverčia pjūvius į poligonus", + "crossSections": "pjūviai", + "bitbybit.manifold.crossSection.shapes.create": "sukurti", + "bitbybit.manifold.crossSection.shapes.create_description": "sukuria 2D pjūvį iš kontūrų", + "Base.Vector2[][]": "bazinis vektorius 2 masyvas", + "fillRule": "užpildymo taisyklė", + "fillRuleEnum": "užpildymo taisyklės enum", + "bitbybit.manifold.crossSection.shapes.square": "kvadratas", + "bitbybit.manifold.crossSection.shapes.square_description": "sukuria 2D kvadratinį pjūvį", + "bitbybit.manifold.crossSection.shapes.circle": "apskritimas", + "bitbybit.manifold.crossSection.shapes.circle_description": "sukuria 2D apskritiminį pjūvį", + "bitbybit.manifold.crossSection.shapes.rectangle": "stačiakampis", + "bitbybit.manifold.crossSection.shapes.rectangle_description": "sukuria 2D stačiakampį pjūvį", + "bitbybit.manifold.crossSection.operations.hull": "apvalkalas", + "bitbybit.manifold.crossSection.operations.hull_description": "apskaičiuoja pjūvio išgaubtą apvalkalą", + "bitbybit.manifold.crossSection.operations.extrude": "ekstruzija", + "bitbybit.manifold.crossSection.operations.extrude_description": "ekstruzuoja pjūvį į 3D formą", + "nDivisions": "padalijimų skaičius", + "twistDegrees": "sukimo laipsniai", + "scaleTopX": "viršaus mastelis x", + "scaleTopY": "viršaus mastelis y", + "bitbybit.manifold.crossSection.operations.revolve": "apsukti", + "bitbybit.manifold.crossSection.operations.revolve_description": "apsuka pjūvį į 3D formą", + "revolveDegrees": "apsukimo laipsniai", + "matchProfile": "atitikti profilį", + "bitbybit.manifold.crossSection.operations.offset": "poslinkis", + "bitbybit.manifold.crossSection.operations.offset_description": "poslinkis pjūvio su delta", + "manifoldJoinTypeEnum": "manifold sujungimo tipas enum", + "miterLimit": "kampo ribojimas", + "bitbybit.manifold.crossSection.operations.simplify": "supaprastinti", + "simplify": "supaprastinti", + "bitbybit.manifold.crossSection.operations.simplify_description": "supaprastina pjūvio kontūrus", + "epsilon": "epsilon", + "bitbybit.manifold.crossSection.operations.compose": "sujungti", + "bitbybit.manifold.crossSection.operations.compose_description": "sujungia kelis pjūvius į vieną", + "bitbybit.manifold.crossSection.operations.decompose": "išskaidyti", + "bitbybit.manifold.crossSection.operations.decompose_description": "išskaido pjūvius į dalis", + "bitbybit.manifold.crossSection.booleans.subtract": "atimti", + "bitbybit.manifold.crossSection.booleans.subtract_description": "atimtis tarp dviejų pjūvių", + "crossSection1": "pjūvis 1", + "crossSection2": "pjūvis 2", + "bitbybit.manifold.crossSection.booleans.add": "pridėti", + "bitbybit.manifold.crossSection.booleans.add_description": "sudėtis tarp dviejų pjūvių", + "bitbybit.manifold.crossSection.booleans.intersect": "sankirta", + "bitbybit.manifold.crossSection.booleans.intersect_description": "sankirta tarp dviejų pjūvių", + "bitbybit.manifold.crossSection.booleans.differenceTwo": "dviejų skirtumas", + "bitbybit.manifold.crossSection.booleans.differenceTwo_description": "dviejų pjūvių skirtumas", + "2 cross sections": "2 pjūviai", + "bitbybit.manifold.crossSection.booleans.unionTwo": "dviejų sąjunga", + "bitbybit.manifold.crossSection.booleans.unionTwo_description": "dviejų pjūvių sąjunga", + "bitbybit.manifold.crossSection.booleans.intersectionTwo": "dviejų sankirta", + "bitbybit.manifold.crossSection.booleans.intersectionTwo_description": "dviejų pjūvių sankirta", + "bitbybit.manifold.crossSection.booleans.difference": "skirtumas", + "bitbybit.manifold.crossSection.booleans.difference_description": "skirtumas tarp kelių pjūvių", + "bitbybit.manifold.crossSection.booleans.union": "sąjunga", + "bitbybit.manifold.crossSection.booleans.union_description": "sąjunga tarp kelių pjūvių", + "bitbybit.manifold.crossSection.booleans.intersection": "sankirta", + "bitbybit.manifold.crossSection.booleans.intersection_description": "sankirta tarp kelių pjūvių", + "bitbybit.manifold.crossSection.transforms.scale2D": "mastelis 2D", + "scale2D": "mastelis 2D", + "bitbybit.manifold.crossSection.transforms.scale2D_description": "mastelio pjūvį naudojant 2D vektorių", + "bitbybit.manifold.crossSection.transforms.scale": "mastelis", + "bitbybit.manifold.crossSection.transforms.scale_description": "mastelio pjūvį naudojant vieną faktorių", + "bitbybit.manifold.crossSection.transforms.mirror": "veidrodis", + "bitbybit.manifold.crossSection.transforms.mirror_description": "atspindi pjūvį per plokštumą", + "bitbybit.manifold.crossSection.transforms.translate": "perkelti", + "bitbybit.manifold.crossSection.transforms.translate_description": "perkelia pjūvį pagal vektorių", + "bitbybit.manifold.crossSection.transforms.translateXY": "perkelti xy", + "translateXY": "perkelti xy", + "bitbybit.manifold.crossSection.transforms.translateXY_description": "perkelia pjūvį pagal x ir y", + "bitbybit.manifold.crossSection.transforms.rotate": "sukti", + "bitbybit.manifold.crossSection.transforms.rotate_description": "suka pjūvį pagal laipsnius", + "degrees": "laipsniai", + "bitbybit.manifold.crossSection.transforms.transform": "transformuoti", + "bitbybit.manifold.crossSection.transforms.transform_description": "transformuoja pjūvį naudojant 3x3 matricą", + "Base.TransformMatrix3x3": "bazinė transformacijos matrica 3x3", + "bitbybit.manifold.crossSection.evaluate.area": "plotas", + "area": "plotas", + "bitbybit.manifold.crossSection.evaluate.area_description": "gauna pjūvio plotą", + "bitbybit.manifold.crossSection.evaluate.isEmpty": "yra tuščias", + "bitbybit.manifold.crossSection.evaluate.isEmpty_description": "patikrina, ar pjūvis yra tuščias", + "bitbybit.manifold.crossSection.evaluate.numVert": "viršūnių skaičius", + "bitbybit.manifold.crossSection.evaluate.numVert_description": "gauna viršūnių skaičių pjūvyje", + "bitbybit.manifold.crossSection.evaluate.numContour": "kontūrų skaičius", + "numContour": "kontūrų skaičius", + "bitbybit.manifold.crossSection.evaluate.numContour_description": "gauna kontūrų skaičių pjūvyje", + "bitbybit.manifold.crossSection.evaluate.bounds": "ribos", + "bounds": "ribos", + "bitbybit.manifold.crossSection.evaluate.bounds_description": "gauna kontūro ribas kaip stačiakampį", + "bitbybit.manifold.mesh.operations.merge": "sujungti", + "merge": "sujungti", + "bitbybit.manifold.mesh.operations.merge_description": "sujungia viršūnes, kad sukurtų manifold solidą", + "bitbybit.manifold.mesh.evaluate.position": "pozicija", + "bitbybit.manifold.mesh.evaluate.position_description": "gauna poziciją pagal tinklo viršūnės indeksą", + "vertexIndex": "viršūnės indeksas", + "bitbybit.manifold.mesh.evaluate.verts": "viršūnės", + "verts": "viršūnės", + "bitbybit.manifold.mesh.evaluate.verts_description": "gauna tris trikampio viršūnių indeksus", + "triangleIndex": "trikampio indeksas", + "bitbybit.manifold.mesh.evaluate.tangent": "tangentė", + "tangent": "tangentė", + "bitbybit.manifold.mesh.evaluate.tangent_description": "gauna pusės briaunos tangentės vektorių", + "halfEdgeIndex": "pusės briaunos indeksas", + "bitbybit.manifold.mesh.evaluate.extras": "papildomi duomenys", + "extras": "papildomi duomenys", + "bitbybit.manifold.mesh.evaluate.extras_description": "gauna papildomas viršūnės savybes", + "bitbybit.manifold.mesh.evaluate.transform": "transformuoti", + "bitbybit.manifold.mesh.evaluate.transform_description": "gauna tinklo 4x4 transformacijos matricą", + "bitbybit.manifold.mesh.evaluate.numProp": "savybių skaičius", + "bitbybit.manifold.mesh.evaluate.numProp_description": "gauna savybių skaičių vienai viršūnei", + "bitbybit.manifold.mesh.evaluate.numVert": "viršūnių skaičius", + "bitbybit.manifold.mesh.evaluate.numVert_description": "gauna savybių viršūnių skaičių", + "bitbybit.manifold.mesh.evaluate.numTri": "trikampių skaičius", + "bitbybit.manifold.mesh.evaluate.numTri_description": "gauna trikampių skaičių tinkle", + "bitbybit.manifold.mesh.evaluate.numRun": "trikampių serijų skaičius", + "numRun": "trikampių serijų skaičius", + "bitbybit.manifold.mesh.evaluate.numRun_description": "gauna trikampių serijų skaičių", + "bitbybit.logic.boolean": "loginė reikšmė", + "logic": "logika", + "bitbybit.logic.boolean_description": "sukuria loginę reikšmę", + "bitbybit.logic.randomBooleans": "atsitiktinės loginės reikšmės", + "randomBooleans": "atsitiktinės loginės reikšmės", + "bitbybit.logic.randomBooleans_description": "sukuria atsitiktinių loginių reikšmių sąrašą", + "trueThreshold": "tiesos slenkstis", + "bitbybit.logic.twoThresholdRandomGradient": "dviejų slenksčių atsitiktinis gradientas", + "twoThresholdRandomGradient": "dviejų slenksčių atsitiktinis gradientas", + "bitbybit.logic.twoThresholdRandomGradient_description": "sukuria atsitiktinių loginių reikšmių sąrašą su slenksčiais", + "numbers": "skaičiai", + "thresholdTotalTrue": "viso tiesa slenkstis", + "thresholdTotalFalse": "viso klaida slenkstis", + "nrLevels": "lygių skaičius", + "bitbybit.logic.thresholdBooleanList": "slenksčio loginės reikšmės sąrašas", + "thresholdBooleanList": "slenksčio loginės reikšmės sąrašas", + "bitbybit.logic.thresholdBooleanList_description": "sukuria loginių reikšmių sąrašą su slenksčiu", + "threshold": "slenkstis", + "bitbybit.logic.thresholdGapsBooleanList": "slenksčių tarpų loginis sąrašas", + "thresholdGapsBooleanList": "slenksčių tarpų loginis sąrašas", + "bitbybit.logic.thresholdGapsBooleanList_description": "sukuria loginį sąrašą su tarpų slenksčiais", + "gapThresholds": "tarpų slenksčiai", + "Base.Vector2[]": "bazinis vektorius 2 masyvas", + "bitbybit.logic.not": "ne", + "not": "ne", + "bitbybit.logic.not_description": "taiko ne operatorių loginėms reikšmėms", + "bitbybit.logic.notList": "ne sąrašas", + "notList": "ne sąrašas", + "bitbybit.logic.notList_description": "taiko ne operatorių loginio sąrašo reikšmėms", + "bitbybit.logic.compare": "palyginti", + "compare": "palyginti", + "bitbybit.logic.compare_description": "palygina dvi reikšmes", + "operator": "operatorius", + "BooleanOperatorsEnum": "loginiai operatoriai enum", + "bitbybit.logic.valueGate": "reikšmės vartai", + "valueGate": "reikšmės vartai", + "bitbybit.logic.valueGate_description": "perduoda reikšmę, jei loginė reikšmė yra tiesa", + "bitbybit.logic.firstDefinedValueGate": "pirmųjų apibrėžtų reikšmių vartai", + "firstDefinedValueGate": "pirmųjų apibrėžtų reikšmių vartai", + "bitbybit.logic.firstDefinedValueGate_description": "grąžina pirmą apibrėžtą reikšmę", + "value1": "reikšmė 1", + "value2": "reikšmė 2", + "bitbybit.math.number": "skaičius", + "math": "matematika", + "bitbybit.math.number_description": "sukuria skaičių", + "bitbybit.math.twoNrOperation": "dviejų skaičių operacija", + "twoNrOperation": "dviejų skaičių operacija", + "bitbybit.math.twoNrOperation_description": "atlieka pagrindines matematines operacijas", + "operation": "operacija", + "mathTwoNrOperatorEnum": "dviejų skaičių operatoriai enum", + "bitbybit.math.modulus": "modulis", + "modulus": "modulis", + "bitbybit.math.modulus_description": "atlieka moduliavimo operaciją", + "bitbybit.math.roundToDecimals": "apvalinti iki dešimtainių", + "roundToDecimals": "apvalinti iki dešimtainių", + "bitbybit.math.roundToDecimals_description": "apvalina iki nurodyto dešimtainių skaičiaus", + "decimalPlaces": "dešimtainės vietos", + "bitbybit.math.oneNrOperation": "vieno skaičiaus operacija", + "oneNrOperation": "vieno skaičiaus operacija", + "bitbybit.math.oneNrOperation_description": "atlieka matematines operacijas su vienu skaičiumi", + "mathOneNrOperatorEnum": "vieno skaičiaus operatoriai enum", + "bitbybit.math.remap": "peržeminti", + "remap": "peržeminti", + "bitbybit.math.remap_description": "peržemina skaičių tarp nurodytų intervalų", + "fromLow": "nuo mažo", + "fromHigh": "nuo didelio", + "toLow": "iki mažo", + "toHigh": "iki didelio", + "bitbybit.math.random": "atsitiktinis", + "random": "atsitiktinis", + "bitbybit.math.random_description": "sukuria atsitiktinį skaičių nuo 0 iki 1", + "generate": "generuoti", + "bitbybit.math.randomNumber": "atsitiktinis skaičius", + "randomNumber": "atsitiktinis skaičius", + "bitbybit.math.randomNumber_description": "sukuria atsitiktinį skaičių nurodytame intervale", + "low": "mažiausias", + "high": "didžiausias", + "bitbybit.math.randomNumbers": "atsitiktiniai skaičiai", + "randomNumbers": "atsitiktiniai skaičiai", + "bitbybit.math.randomNumbers_description": "sukuria atsitiktinius skaičius nurodytame intervale", + "bitbybit.math.pi": "pi", + "pi": "pi", + "bitbybit.math.pi_description": "sukuria pi reikšmę", + "bitbybit.math.toFixed": "fiksuoti iki", + "toFixed": "fiksuoti iki", + "bitbybit.math.toFixed_description": "apvalina skaičių iki nurodyto dešimtainių skaičiaus", + "bitbybit.math.add": "sudėti", + "bitbybit.math.add_description": "sudeda du skaičius", + "basics": "pagrindai", + "bitbybit.math.subtract": "atimti", + "bitbybit.math.subtract_description": "atimti du skaičius", + "bitbybit.math.multiply": "dauginti", + "bitbybit.math.multiply_description": "daugina du skaičius", + "bitbybit.math.divide": "dalinti", + "divide": "dalinti", + "bitbybit.math.divide_description": "dalyja du skaičius", + "bitbybit.math.power": "kelti laipsniu", + "power": "kelti laipsniu", + "bitbybit.math.power_description": "kelia skaičių laipsniu", + "bitbybit.math.sqrt": "kvadratinė šaknis", + "sqrt": "kvadratinė šaknis", + "bitbybit.math.sqrt_description": "gauna kvadratinę šaknį", + "bitbybit.math.abs": "absoliuti reikšmė", + "abs": "absoliuti reikšmė", + "bitbybit.math.abs_description": "gauna absoliučią reikšmę", + "bitbybit.math.round": "apvalinti", + "round": "apvalinti", + "bitbybit.math.round_description": "apvalina skaičių", + "bitbybit.math.floor": "apvalinti žemyn", + "floor": "apvalinti žemyn", + "bitbybit.math.floor_description": "apvalina skaičių žemyn", + "bitbybit.math.ceil": "apvalinti aukštyn", + "ceil": "apvalinti aukštyn", + "bitbybit.math.ceil_description": "apvalina skaičių aukštyn", + "bitbybit.math.negate": "neigti", + "negate": "neigti", + "bitbybit.math.negate_description": "neigia skaičių", + "bitbybit.math.ln": "ln", + "ln": "ln", + "bitbybit.math.ln_description": "gauna natūralų logaritmą", + "bitbybit.math.log10": "log10", + "log10": "log10", + "bitbybit.math.log10_description": "gauna logaritmą pagal pagrindą 10", + "bitbybit.math.tenPow": "10 laipsniu", + "tenPow": "10 laipsniu", + "bitbybit.math.tenPow_description": "kelia 10 laipsniu", + "bitbybit.math.sin": "sin", + "sin": "sin", + "bitbybit.math.sin_description": "gauna sinusą", + "bitbybit.math.cos": "cos", + "cos": "cos", + "bitbybit.math.cos_description": "gauna kosinusą", + "bitbybit.math.tan": "tan", + "tan": "tan", + "bitbybit.math.tan_description": "gauna tangentą", + "bitbybit.math.asin": "asin", + "asin": "asin", + "bitbybit.math.asin_description": "gauna arkusinusą", + "bitbybit.math.acos": "acos", + "acos": "acos", + "bitbybit.math.acos_description": "gauna arkuskosinusą", + "bitbybit.math.atan": "atan", + "atan": "atan", + "bitbybit.math.atan_description": "gauna arkustangentą", + "bitbybit.math.exp": "eksponentė", + "exp": "eksponentė", + "bitbybit.math.exp_description": "gauna natūralų eksponentą", + "bitbybit.math.degToRad": "laipsniai į radianus", + "degToRad": "laipsniai į radianus", + "bitbybit.math.degToRad_description": "konvertuoja laipsnius į radianus", + "bitbybit.math.radToDeg": "radianai į laipsnius", + "radToDeg": "radianai į laipsnius", + "bitbybit.math.radToDeg_description": "konvertuoja radianus į laipsnius", + "bitbybit.math.ease": "sklandinti", + "bitbybit.math.ease_description": "sklandina skaičių pagal intervalą", + "easeEnum": "sklandinimo enum", + "bitbybit.lists.getItem": "gauti elementą", + "lists": "sąrašai", + "getItem": "gauti elementą", + "bitbybit.lists.getItem_description": "gauna elementą iš sąrašo pagal indeksą", + "list": "sąrašas", + "bitbybit.lists.randomGetThreshold": "atsitiktinis gavimo slenkstis", + "randomGetThreshold": "atsitiktinis gavimo slenkstis", + "bitbybit.lists.randomGetThreshold_description": "gauna elementus atsitiktinai pagal slenkstį", + "bitbybit.lists.getSubList": "gauti posąrašį", + "getSubList": "gauti posąrašį", + "bitbybit.lists.getSubList_description": "gauna posąrašį tarp indeksų", + "indexStart": "pradžios indeksas", + "indexEnd": "pabaigos indeksas", + "bitbybit.lists.getNthItem": "gauti n-tąjį elementą", + "getNthItem": "gauti n-tąjį elementą", + "bitbybit.lists.getNthItem_description": "gauna n-tąjį elementą sąraše", + "nth": "n-tasis", + "bitbybit.lists.getByPattern": "gauti pagal šabloną", + "getByPattern": "gauti pagal šabloną", + "bitbybit.lists.getByPattern_description": "gauna elementus pagal šabloną", + "pattern": "šablonas", + "bitbybit.lists.mergeElementsOfLists": "sujungti sąrašų elementus", + "mergeElementsOfLists": "sujungti sąrašų elementus", + "bitbybit.lists.mergeElementsOfLists_description": "sujungia sąrašų elementus pagal lygį", + "level": "lygis", + "bitbybit.lists.getLongestListLength": "gauti ilgiausio sąrašo ilgį", + "getLongestListLength": "gauti ilgiausio sąrašo ilgį", + "bitbybit.lists.getLongestListLength_description": "gauna ilgiausio sąrašo ilgį", + "bitbybit.lists.reverse": "apversti", + "bitbybit.lists.reverse_description": "apverčia sąrašą", + "bitbybit.lists.flipLists": "apkeisti sąrašus", + "flipLists": "apkeisti sąrašus", + "bitbybit.lists.flipLists_description": "apkeičia 2D sąrašus", + "bitbybit.lists.groupNth": "grupuoti po n", + "groupNth": "grupuoti po n", + "bitbybit.lists.groupNth_description": "grupuoja sąrašą po n elementų", + "nrElements": "elementų skaičius", + "keepRemainder": "išlaikyti likutį", + "bitbybit.lists.getListDepth": "gauti sąrašo gylį", + "getListDepth": "gauti sąrašo gylį", + "bitbybit.lists.getListDepth_description": "gauna sąrašo gylį", + "bitbybit.lists.listLength": "sąrašo ilgis", + "listLength": "sąrašo ilgis", + "bitbybit.lists.listLength_description": "gauna sąrašo ilgį", + "bitbybit.lists.addItemAtIndex": "pridėti elementą pagal indeksą", + "addItemAtIndex": "pridėti elementą pagal indeksą", + "bitbybit.lists.addItemAtIndex_description": "prideda elementą į sąrašą pagal indeksą", + "item": "elementas", + "bitbybit.lists.addItemAtIndexes": "pridėti elementą pagal indeksus", + "addItemAtIndexes": "pridėti elementą pagal indeksus", + "bitbybit.lists.addItemAtIndexes_description": "prideda elementą į sąrašą pagal indeksus", + "bitbybit.lists.addItemsAtIndexes": "pridėti elementus pagal indeksus", + "addItemsAtIndexes": "pridėti elementus pagal indeksus", + "bitbybit.lists.addItemsAtIndexes_description": "prideda elementus į sąrašą pagal indeksus", + "items": "elementai", + "bitbybit.lists.removeItemAtIndex": "pašalinti elementą pagal indeksą", + "removeItemAtIndex": "pašalinti elementą pagal indeksą", + "bitbybit.lists.removeItemAtIndex_description": "pašalina elementą iš sąrašo pagal indeksą", + "bitbybit.lists.removeItemsAtIndexes": "pašalinti elementus pagal indeksus", + "removeItemsAtIndexes": "pašalinti elementus pagal indeksus", + "bitbybit.lists.removeItemsAtIndexes_description": "pašalina elementus iš sąrašo pagal indeksus", + "bitbybit.lists.removeAllItems": "pašalinti visus elementus", + "removeAllItems": "pašalinti visus elementus", + "bitbybit.lists.removeAllItems_description": "pašalina visus elementus iš sąrašo", + "bitbybit.lists.removeNthItem": "pašalinti n-tąjį elementą", + "removeNthItem": "pašalinti n-tąjį elementą", + "bitbybit.lists.removeNthItem_description": "pašalina n-tąjį elementą iš sąrašo", + "bitbybit.lists.randomRemoveThreshold": "atsitiktinio pašalinimo slenkstis", + "randomRemoveThreshold": "atsitiktinio pašalinimo slenkstis", + "bitbybit.lists.randomRemoveThreshold_description": "atsitiktinai pašalina elementus pagal slenkstį", + "bitbybit.lists.removeDuplicateNumbers": "pašalinti pasikartojančius skaičius", + "removeDuplicateNumbers": "pašalinti pasikartojančius skaičius", + "bitbybit.lists.removeDuplicateNumbers_description": "pašalina pasikartojančius skaičius iš sąrašo", + "bitbybit.lists.removeDuplicateNumbersTolerance": "pašalinti pasikartojančius skaičius su tolerancija", + "removeDuplicateNumbersTolerance": "pašalinti pasikartojančius skaičius su tolerancija", + "bitbybit.lists.removeDuplicateNumbersTolerance_description": "pašalina pasikartojančius skaičius pagal toleranciją", + "bitbybit.lists.addItem": "pridėti elementą", + "addItem": "pridėti elementą", + "bitbybit.lists.addItem_description": "prideda elementą į sąrašo pabaigą", + "bitbybit.lists.prependItem": "pridėti elementą į pradžią", + "prependItem": "pridėti elementą į pradžią", + "bitbybit.lists.prependItem_description": "prideda elementą į sąrašo pradžią", + "bitbybit.lists.addItemFirstLast": "pridėti elementą į pradžią arba pabaigą", + "addItemFirstLast": "pridėti elementą į pradžią arba pabaigą", + "bitbybit.lists.addItemFirstLast_description": "prideda elementą į sąrašo pradžią arba pabaigą", + "firstLastEnum": "pradžia arba pabaiga", + "bitbybit.lists.createEmptyList": "sukurti tuščią sąrašą", + "createEmptyList": "sukurti tuščią sąrašą", + "bitbybit.lists.createEmptyList_description": "sukuria tuščią sąrašą", + "bitbybit.lists.repeat": "kartoti", + "repeat": "kartoti", + "bitbybit.lists.repeat_description": "kartoja elementą naujame sąraše", + "times": "kartų", + "bitbybit.lists.repeatInPattern": "kartoti pagal šabloną", + "repeatInPattern": "kartoti pagal šabloną", + "bitbybit.lists.repeatInPattern_description": "kartoja sąrašo elementus iki ilgio ribos", + "lengthLimit": "ilgio riba", + "bitbybit.lists.sortNumber": "rūšiuoti skaičius", + "sortNumber": "rūšiuoti skaičius", + "bitbybit.lists.sortNumber_description": "rūšiuoja skaičių sąrašą", + "sorting": "rūšiavimas", + "orderAsc": "didėjimo tvarka", + "bitbybit.lists.sortTexts": "rūšiuoti tekstus", + "sortTexts": "rūšiuoti tekstus", + "bitbybit.lists.sortTexts_description": "rūšiuoja tekstų sąrašą abėcėlės tvarka", + "bitbybit.lists.sortByPropValue": "rūšiuoti pagal savybės reikšmę", + "sortByPropValue": "rūšiuoti pagal savybės reikšmę", + "bitbybit.lists.sortByPropValue_description": "rūšiuoja pagal skaitinę JSON savybę", + "property": "savybė", + "bitbybit.color.hexColor": "hex spalva", + "hexColor": "hex spalva", + "bitbybit.color.hexColor_description": "sukuria hex spalvą", + "bitbybit.color.hexToRgb": "hex į ržm", + "hexToRgb": "hex į ržm", + "bitbybit.color.hexToRgb_description": "sukuria ržm iš hex", + "convert": "konvertuoti", + "bitbybit.color.rgbToHex": "ržm į hex", + "rgbToHex": "ržm į hex", + "bitbybit.color.rgbToHex_description": "sukuria hex iš ržm", + "r": "r", + "g": "ž", + "b": "m", + "bitbybit.color.rgbObjToHex": "ržm objektas į hex", + "rgbObjToHex": "ržm objektas į hex", + "bitbybit.color.rgbObjToHex_description": "sukuria hex iš ržm objekto", + "rgb": "ržm", + "Base.ColorRGB": "bazinė spalva ržm", + "bitbybit.color.hexToRgbMapped": "hex į ržm su žemėlapiu", + "hexToRgbMapped": "hex į ržm su žemėlapiu", + "bitbybit.color.hexToRgbMapped_description": "sukuria ržm iš hex su diapazono žemėlapiu", + "bitbybit.color.getRedParam": "gauti raudonos parametrą", + "getRedParam": "gauti raudonos parametrą", + "bitbybit.color.getRedParam_description": "gauna raudonos parametrą", + "hex to": "hex į", + "bitbybit.color.getGreenParam": "gauti žalios parametrą", + "getGreenParam": "gauti žalios parametrą", + "bitbybit.color.getGreenParam_description": "gauna žalios parametrą", + "bitbybit.color.getBlueParam": "gauti mėlynos parametrą", + "getBlueParam": "gauti mėlynos parametrą", + "bitbybit.color.getBlueParam_description": "gauna mėlynos parametrą", + "bitbybit.color.rgbToRed": "ržm į raudoną", + "rgbToRed": "ržm į raudoną", + "bitbybit.color.rgbToRed_description": "gauna raudoną iš ržm", + "rgb to": "ržm į", + "bitbybit.color.rgbToGreen": "ržm į žalią", + "rgbToGreen": "ržm į žalią", + "bitbybit.color.rgbToGreen_description": "gauna žalią iš ržm", + "bitbybit.color.rgbToBlue": "ržm į mėlyną", + "rgbToBlue": "ržm į mėlyną", + "bitbybit.color.rgbToBlue_description": "gauna mėlyną iš ržm", + "bitbybit.color.invert": "invertuoti", + "invert": "invertuoti", + "bitbybit.color.invert_description": "invertuoja spalvą", + "blackAndWhite": "juoda ir balta", + "bitbybit.text.create": "sukurti", + "bitbybit.text.create_description": "sukuria tekstą", + "bitbybit.text.split": "padalinti", + "bitbybit.text.split_description": "padalina tekstą pagal skyriklį", + "separator": "skyriklis", + "bitbybit.text.replaceAll": "pakeisti viską", + "replaceAll": "pakeisti viską", + "bitbybit.text.replaceAll_description": "pakeičia visas teksto pasikartojančias vietas", + "search": "ieškoti", + "replaceWith": "pakeisti į", + "bitbybit.text.join": "sujungti", + "join": "sujungti", + "bitbybit.text.join_description": "sujungia elementus į tekstą su skyrikliu", + "string[]": "tekstų masyvas", + "bitbybit.text.toString": "į tekstą", + "toString": "į tekstą", + "bitbybit.text.toString_description": "konvertuoja elementą į tekstą", + "bitbybit.text.toStringEach": "konvertuoti kiekvieną į tekstą", + "toStringEach": "konvertuoti kiekvieną į tekstą", + "bitbybit.text.toStringEach_description": "konvertuoja kiekvieną sąrašo elementą į tekstą", + "bitbybit.text.format": "formatuoti", + "format": "formatuoti", + "bitbybit.text.format_description": "formatuoja tekstą su reikšmėmis", + "values": "reikšmės", + "bitbybit.dates.toDateString": "į datos eilutę", + "dates": "datos", + "toDateString": "į datos eilutę", + "bitbybit.dates.toDateString_description": "pateikia datą kaip eilutės reikšmę.", + "date": "data", + "Date": "data", + "bitbybit.dates.toISOString": "į ISO eilutę", + "toISOString": "į ISO eilutę", + "bitbybit.dates.toISOString_description": "pateikia datą kaip eilutės reikšmę ISO formatu.", + "bitbybit.dates.toJSON": "į JSON", + "toJSON": "į JSON", + "bitbybit.dates.toJSON_description": "pateikia datą kaip eilutės reikšmę JSON formatu.", + "bitbybit.dates.toString": "į eilutę", + "bitbybit.dates.toString_description": "pateikia datos eilutės reprezentaciją. eilutės formatas priklauso nuo lokalės.", + "bitbybit.dates.toTimeString": "į laiko eilutę", + "toTimeString": "į laiko eilutę", + "bitbybit.dates.toTimeString_description": "pateikia laiką kaip eilutės reikšmę.", + "bitbybit.dates.toUTCString": "į UTC eilutę", + "toUTCString": "į UTC eilutę", + "bitbybit.dates.toUTCString_description": "pateikia datą, konvertuotą į eilutę naudojant universalųjį koordinuotąjį laiką (UTC).", + "bitbybit.dates.now": "dabar", + "now": "dabar", + "bitbybit.dates.now_description": "pateikia dabartinę datą ir laiką.", + "bitbybit.dates.createDate": "sukurti datą", + "createDate": "sukurti datą", + "bitbybit.dates.createDate_description": "sukuria naują datos objektą naudojant pateiktus datos parametrus.", + "year": "metai", + "month": "mėnuo", + "day": "diena", + "hours": "valandos", + "minutes": "minutės", + "seconds": "sekundės", + "milliseconds": "milisekundės", + "bitbybit.dates.createDateUTC": "sukurti datą UTC", + "createDateUTC": "sukurti datą UTC", + "bitbybit.dates.createDateUTC_description": "pateikia milisekundžių skaičių tarp vidurnakčio, 1970 m. sausio 1 d. universalaus koordinuotojo laiko (UTC) (arba GMT) ir nurodytos datos.", + "bitbybit.dates.createFromUnixTimeStamp": "sukurti iš unix laiko žymos", + "createFromUnixTimeStamp": "sukurti iš unix laiko žymos", + "bitbybit.dates.createFromUnixTimeStamp_description": "sukuria naują datos objektą naudojant pateiktą unix laiko žymą.", + "unixTimeStamp": "unix laiko žyma", + "bitbybit.dates.parseDate": "analizuoti datą", + "parseDate": "analizuoti datą", + "bitbybit.dates.parseDate_description": "analizuoja eilutę, kurioje yra data, ir pateikia milisekundžių skaičių tarp tos datos ir vidurnakčio, 1970 m. sausio 1 d.", + "parse": "analizuoti", + "dateString": "datos eilutė", + "bitbybit.dates.getDayOfMonth": "gauti mėnesio dieną", + "getDayOfMonth": "gauti mėnesio dieną", + "bitbybit.dates.getDayOfMonth_description": "gauna mėnesio dieną, naudojant vietinį laiką.", + "bitbybit.dates.getWeekday": "gauti savaitės dieną", + "getWeekday": "gauti savaitės dieną", + "bitbybit.dates.getWeekday_description": "gauna savaitės dieną, naudojant vietinį laiką.", + "bitbybit.dates.getYear": "gauti metus", + "getYear": "gauti metus", + "bitbybit.dates.getYear_description": "gauna metus, naudojant vietinį laiką.", + "bitbybit.dates.getMonth": "gauti mėnesį", + "getMonth": "gauti mėnesį", + "bitbybit.dates.getMonth_description": "gauna mėnesį, naudojant vietinį laiką.", + "bitbybit.dates.getHours": "gauti valandas", + "getHours": "gauti valandas", + "bitbybit.dates.getHours_description": "gauna valandas datoje, naudojant vietinį laiką.", + "bitbybit.dates.getMinutes": "gauti minutes", + "getMinutes": "gauti minutes", + "bitbybit.dates.getMinutes_description": "gauna datos objekto minutes, naudojant vietinį laiką.", + "bitbybit.dates.getSeconds": "gauti sekundes", + "getSeconds": "gauti sekundes", + "bitbybit.dates.getSeconds_description": "gauna datos objekto sekundes, naudojant vietinį laiką.", + "bitbybit.dates.getMilliseconds": "gauti milisekundes", + "getMilliseconds": "gauti milisekundes", + "bitbybit.dates.getMilliseconds_description": "gauna datos objekto milisekundes, naudojant vietinį laiką.", + "bitbybit.dates.getTime": "gauti laiką", + "getTime": "gauti laiką", + "bitbybit.dates.getTime_description": "pateikia saugomą laiko reikšmę milisekundėmis nuo vidurnakčio, 1970 m. sausio 1 d. UTC.", + "bitbybit.dates.getUTCYear": "gauti UTC metus", + "getUTCYear": "gauti UTC metus", + "bitbybit.dates.getUTCYear_description": "gauna metus naudojant universalųjį koordinuotąjį laiką (UTC).", + "bitbybit.dates.getUTCMonth": "gauti UTC mėnesį", + "getUTCMonth": "gauti UTC mėnesį", + "bitbybit.dates.getUTCMonth_description": "gauna datos objekto mėnesį naudojant universalųjį koordinuotąjį laiką (UTC).", + "bitbybit.dates.getUTCDay": "gauti UTC dieną", + "getUTCDay": "gauti UTC dieną", + "bitbybit.dates.getUTCDay_description": "gauna mėnesio dieną, naudojant universalųjį koordinuotąjį laiką (UTC).", + "bitbybit.dates.getUTCHours": "gauti UTC valandas", + "getUTCHours": "gauti UTC valandas", + "bitbybit.dates.getUTCHours_description": "gauna datos objekto valandų reikšmę naudojant universalųjį koordinuotąjį laiką (UTC).", + "bitbybit.dates.getUTCMinutes": "gauti UTC minutes", + "getUTCMinutes": "gauti UTC minutes", + "bitbybit.dates.getUTCMinutes_description": "gauna datos objekto minučių reikšmę naudojant universalųjį koordinuotąjį laiką (UTC).", + "bitbybit.dates.getUTCSeconds": "gauti UTC sekundes", + "getUTCSeconds": "gauti UTC sekundes", + "bitbybit.dates.getUTCSeconds_description": "gauna datos objekto sekundžių reikšmę naudojant universalųjį koordinuotąjį laiką (UTC).", + "bitbybit.dates.getUTCMilliseconds": "gauti UTC milisekundes", + "getUTCMilliseconds": "gauti UTC milisekundes", + "bitbybit.dates.getUTCMilliseconds_description": "gauna datos objekto milisekundžių reikšmę naudojant universalųjį koordinuotąjį laiką (UTC).", + "bitbybit.dates.setYear": "nustatyti metus", + "setYear": "nustatyti metus", + "bitbybit.dates.setYear_description": "nustato datos objekto metus naudojant vietinį laiką.", + "bitbybit.dates.setMonth": "nustatyti mėnesį", + "setMonth": "nustatyti mėnesį", + "bitbybit.dates.setMonth_description": "nustato mėnesio reikšmę datos objekte naudojant vietinį laiką.", + "bitbybit.dates.setDayOfMonth": "nustatyti mėnesio dieną", + "setDayOfMonth": "nustatyti mėnesio dieną", + "bitbybit.dates.setDayOfMonth_description": "nustato skaitinę mėnesio dienos reikšmę datos objekte naudojant vietinį laiką.", + "bitbybit.dates.setHours": "nustatyti valandas", + "setHours": "nustatyti valandas", + "bitbybit.dates.setHours_description": "nustato valandų reikšmę datos objekte naudojant vietinį laiką.", + "bitbybit.dates.setMinutes": "nustatyti minutes", + "setMinutes": "nustatyti minutes", + "bitbybit.dates.setMinutes_description": "nustato minučių reikšmę datos objekte naudojant vietinį laiką.", + "bitbybit.dates.setSeconds": "nustatyti sekundes", + "setSeconds": "nustatyti sekundes", + "bitbybit.dates.setSeconds_description": "nustato sekundžių reikšmę datos objekte naudojant vietinį laiką.", + "bitbybit.dates.setMilliseconds": "nustatyti milisekundes", + "setMilliseconds": "nustatyti milisekundes", + "bitbybit.dates.setMilliseconds_description": "nustato milisekundžių reikšmę datos objekte naudojant vietinį laiką.", + "bitbybit.dates.setTime": "nustatyti laiką", + "setTime": "nustatyti laiką", + "bitbybit.dates.setTime_description": "nustato datos ir laiko reikšmę datos objekte.", + "time": "laikas", + "bitbybit.dates.setUTCYear": "nustatyti UTC metus", + "setUTCYear": "nustatyti UTC metus", + "bitbybit.dates.setUTCYear_description": "nustato metų reikšmę datos objekte naudojant universalųjį koordinuotąjį laiką (UTC).", + "bitbybit.dates.setUTCMonth": "nustatyti UTC mėnesį", + "setUTCMonth": "nustatyti UTC mėnesį", + "bitbybit.dates.setUTCMonth_description": "nustato mėnesio reikšmę datos objekte naudojant universalųjį koordinuotąjį laiką (UTC).", + "bitbybit.dates.setUTCDay": "nustatyti UTC dieną", + "setUTCDay": "nustatyti UTC dieną", + "bitbybit.dates.setUTCDay_description": "nustato skaitinę mėnesio dienos reikšmę datos objekte naudojant universalųjį koordinuotąjį laiką (UTC).", + "bitbybit.dates.setUTCHours": "nustatyti UTC valandas", + "setUTCHours": "nustatyti UTC valandas", + "bitbybit.dates.setUTCHours_description": "nustato valandų reikšmę datos objekte naudojant universalųjį koordinuotąjį laiką (UTC).", + "bitbybit.dates.setUTCMinutes": "nustatyti UTC minutes", + "setUTCMinutes": "nustatyti UTC minutes", + "bitbybit.dates.setUTCMinutes_description": "nustato minučių reikšmę datos objekte naudojant universalųjį koordinuotąjį laiką (UTC).", + "bitbybit.dates.setUTCSeconds": "nustatyti UTC sekundes", + "setUTCSeconds": "nustatyti UTC sekundes", + "bitbybit.dates.setUTCSeconds_description": "nustato sekundžių reikšmę datos objekte naudojant universalųjį koordinuotąjį laiką (UTC).", + "bitbybit.dates.setUTCMilliseconds": "nustatyti UTC milisekundes", + "setUTCMilliseconds": "nustatyti UTC milisekundes", + "bitbybit.dates.setUTCMilliseconds_description": "nustato milisekundžių reikšmę datos objekte naudojant universalųjį koordinuotąjį laiką (UTC).", + "bitbybit.json.stringify": "konvertuoti į tekstą", + "json": "json", + "stringify": "konvertuoti į tekstą", + "bitbybit.json.stringify_description": "konvertuoja įvesties reikšmę į tekstą", + "bitbybit.json.parse": "analizuoti", + "bitbybit.json.parse_description": "analizuoja įvesties reikšmę", + "bitbybit.json.query": "užklausa", + "query": "užklausa", + "bitbybit.json.query_description": "vykdo užklausą įvesties reikšmei", + "jsonpath": "json kelias", + "bitbybit.json.setValueOnProp": "nustatyti reikšmę savybei", + "setValueOnProp": "nustatyti reikšmę savybei", + "bitbybit.json.setValueOnProp_description": "nustato reikšmę JSON savybei", + "props": "savybės", + "bitbybit.json.getJsonFromArrayByFirstPropMatch": "gauti JSON iš masyvo pagal pirmą savybės atitikimą", + "getJsonFromArrayByFirstPropMatch": "gauti JSON iš masyvo pagal pirmą savybės atitikimą", + "bitbybit.json.getJsonFromArrayByFirstPropMatch_description": "gauna JSON iš masyvo pagal pirmą savybės atitikimą", + "jsonArray": "JSON masyvas", + "any[]": "bet koks masyvas", + "match": "atitikimas", + "bitbybit.json.getValueOnProp": "gauti reikšmę savybei", + "getValueOnProp": "gauti reikšmę savybei", + "bitbybit.json.getValueOnProp_description": "gauna JSON savybės reikšmę", + "bitbybit.json.setValue": "nustatyti reikšmę", + "bitbybit.json.setValue_description": "nustato reikšmę JSON pagal kelią", + "prop": "savybė", + "bitbybit.json.setValuesOnPaths": "nustatyti reikšmes keliuose", + "setValuesOnPaths": "nustatyti reikšmes keliuose", + "bitbybit.json.setValuesOnPaths_description": "nustato kelias reikšmes JSON pagal kelius", + "paths": "keliai", + "bitbybit.json.paths": "keliai", + "bitbybit.json.paths_description": "randa objektų elementų kelius", + "bitbybit.json.createEmpty": "sukurti tuščią", + "bitbybit.json.createEmpty_description": "sukuria tuščią JavaScript objektą", + "bitbybit.json.previewAndSaveJson": "peržiūrėti ir išsaugoti JSON", + "previewAndSaveJson": "peržiūrėti ir išsaugoti JSON", + "bitbybit.json.previewAndSaveJson_description": "peržiūri JSON ir siūlo išsaugojimo parinktį", + "preview": "peržiūra", + "bitbybit.json.previewJson": "peržiūrėti JSON", + "previewJson": "peržiūrėti JSON", + "bitbybit.json.previewJson_description": "peržiūri JSON", + "bitbybit.verb.curve.createCurveByKnotsControlPointsWeights": "sukurti kreivę pagal mazgus, kontrolinius taškus ir svorius", + "verb": "verb", + "createCurveByKnotsControlPointsWeights": "sukurti kreivę pagal mazgus, kontrolinius taškus ir svorius", + "bitbybit.verb.curve.createCurveByKnotsControlPointsWeights_description": "sukuria NURBS kreivę su mazgais, kontroliniais taškais ir svoriais", + "degree": "laipsnis", + "knots": "mazgai", + "bitbybit.verb.curve.createCurveByPoints": "sukurti kreivę pagal taškus", + "createCurveByPoints": "sukurti kreivę pagal taškus", + "bitbybit.verb.curve.createCurveByPoints_description": "sukuria NURBS kreivę su kontroliniais taškais", + "bitbybit.verb.curve.createBezierCurve": "sukurti Bezier kreivę", + "createBezierCurve": "sukurti Bezier kreivę", + "bitbybit.verb.curve.createBezierCurve_description": "sukuria Bezier NURBS kreivę su kontroliniais taškais ir svoriais", + "bitbybit.verb.curve.clone": "kopijuoti", + "bitbybit.verb.curve.clone_description": "kopijuoja NURBS kreivę", + "bitbybit.verb.curve.closestParam": "artimiausias parametras", + "closestParam": "artimiausias parametras", + "bitbybit.verb.curve.closestParam_description": "randa artimiausią parametrą NURBS kreivėje nuo taško", + "bitbybit.verb.curve.closestParams": "artimiausi parametrai", + "closestParams": "artimiausi parametrai", + "bitbybit.verb.curve.closestParams_description": "randa artimiausius parametrus NURBS kreivėje nuo taškų", + "bitbybit.verb.curve.closestPoint": "artimiausias taškas", + "closestPoint": "artimiausias taškas", + "bitbybit.verb.curve.closestPoint_description": "randa artimiausią tašką NURBS kreivėje nuo taško", + "bitbybit.verb.curve.closestPoints": "artimiausi taškai", + "closestPoints": "artimiausi taškai", + "bitbybit.verb.curve.closestPoints_description": "randa artimiausius taškus NURBS kreivėje nuo taškų", + "bitbybit.verb.curve.controlPoints": "kontroliniai taškai", + "controlPoints": "kontroliniai taškai", + "bitbybit.verb.curve.controlPoints_description": "randa NURBS kreivės kontrolinius taškus", + "bitbybit.verb.curve.degree": "laipsnis", + "bitbybit.verb.curve.degree_description": "randa NURBS kreivės laipsnį", + "bitbybit.verb.curve.derivatives": "išvestinės", + "derivatives": "išvestinės", + "bitbybit.verb.curve.derivatives_description": "randa NURBS kreivės išvestines pagal parametrą", + "numDerivatives": "išvestinių skaičius", + "parameter": "parametras", + "bitbybit.verb.curve.divideByEqualArcLengthToParams": "padalinti pagal lygų lanko ilgį į parametrus", + "divideByEqualArcLengthToParams": "padalinti pagal lygų lanko ilgį į parametrus", + "bitbybit.verb.curve.divideByEqualArcLengthToParams_description": "padalina kreivę pagal lygų lanko ilgį į parametrus", + "subdivision": "padalijimas", + "bitbybit.verb.curve.divideByEqualArcLengthToPoints": "padalinti pagal lygų lanko ilgį į taškus", + "divideByEqualArcLengthToPoints": "padalinti pagal lygų lanko ilgį į taškus", + "bitbybit.verb.curve.divideByEqualArcLengthToPoints_description": "padalina kreivę pagal lygų lanko ilgį į taškus", + "bitbybit.verb.curve.divideByArcLengthToParams": "padalinti pagal lanko ilgį į parametrus", + "divideByArcLengthToParams": "padalinti pagal lanko ilgį į parametrus", + "bitbybit.verb.curve.divideByArcLengthToParams_description": "padalina kreivę pagal lanko ilgį į parametrus", + "bitbybit.verb.curve.divideByArcLengthToPoints": "padalinti pagal lanko ilgį į taškus", + "divideByArcLengthToPoints": "padalinti pagal lanko ilgį į taškus", + "bitbybit.verb.curve.divideByArcLengthToPoints_description": "padalina kreivę pagal lanko ilgį į taškus", + "bitbybit.verb.curve.divideCurvesByEqualArcLengthToPoints": "padalinti kreives pagal lygų lanko ilgį į taškus", + "divideCurvesByEqualArcLengthToPoints": "padalinti kreives pagal lygų lanko ilgį į taškus", + "bitbybit.verb.curve.divideCurvesByEqualArcLengthToPoints_description": "padalina kelias kreives pagal lygų lanko ilgį į taškus", + "bitbybit.verb.curve.divideCurvesByArcLengthToPoints": "padalinti kreives pagal lanko ilgį į taškus", + "divideCurvesByArcLengthToPoints": "padalinti kreives pagal lanko ilgį į taškus", + "bitbybit.verb.curve.divideCurvesByArcLengthToPoints_description": "padalina kelias kreives pagal lanko ilgį į taškus", + "bitbybit.verb.curve.domain": "domenas", + "bitbybit.verb.curve.domain_description": "randa kreivės parametrų intervalo domeną", + "bitbybit.verb.curve.startPoint": "pradžios taškas", + "bitbybit.verb.curve.startPoint_description": "kreivės pradžios taškas", + "bitbybit.verb.curve.endPoint": "pabaigos taškas", + "bitbybit.verb.curve.endPoint_description": "kreivės pabaigos taškas", + "bitbybit.verb.curve.startPoints": "pradžios taškai", + "bitbybit.verb.curve.startPoints_description": "kreivių pradžios taškai", + "bitbybit.verb.curve.endPoints": "pabaigos taškai", + "bitbybit.verb.curve.endPoints_description": "kreivių pabaigos taškai", + "bitbybit.verb.curve.knots": "mazgai", + "bitbybit.verb.curve.knots_description": "randa NURBS kreivės mazgus", + "bitbybit.verb.curve.lengthAtParam": "ilgis pagal parametrą", + "lengthAtParam": "ilgis pagal parametrą", + "bitbybit.verb.curve.lengthAtParam_description": "gauna NURBS kreivės ilgį pagal parametrą", + "bitbybit.verb.curve.length": "ilgis", + "bitbybit.verb.curve.length_description": "gauna NURBS kreivės ilgį", + "bitbybit.verb.curve.paramAtLength": "parametras pagal ilgį", + "paramAtLength": "parametras pagal ilgį", + "bitbybit.verb.curve.paramAtLength_description": "gauna parametrą pagal ilgį NURBS kreivėje", + "bitbybit.verb.curve.pointAtParam": "taškas pagal parametrą", + "pointAtParam": "taškas pagal parametrą", + "bitbybit.verb.curve.pointAtParam_description": "gauna tašką pagal parametrą NURBS kreivėje", + "bitbybit.verb.curve.pointsAtParam": "taškai pagal parametrą", + "pointsAtParam": "taškai pagal parametrą", + "bitbybit.verb.curve.pointsAtParam_description": "gauna taškus pagal parametrą NURBS kreivėse", + "bitbybit.verb.curve.reverse": "apversti", + "bitbybit.verb.curve.reverse_description": "apverčia NURBS kreivę", + "bitbybit.verb.curve.split": "padalinti", + "bitbybit.verb.curve.split_description": "padalina NURBS kreivę pagal parametrą", + "bitbybit.verb.curve.tangent": "lietė", + "bitbybit.verb.curve.tangent_description": "NURBS kreivės lietė pagal parametrą", + "bitbybit.verb.curve.tessellate": "tinkluoti", + "tessellate": "tinkluoti", + "bitbybit.verb.curve.tessellate_description": "tinkluoja NURBS kreivę į taškus", + "bitbybit.verb.curve.transform": "transformuoti", + "bitbybit.verb.curve.transform_description": "transformuoja NURBS kreivę", + "bitbybit.verb.curve.transformCurves": "transformuoti kreives", + "transformCurves": "transformuoti kreives", + "bitbybit.verb.curve.transformCurves_description": "transformuoja NURBS kreives", + "bitbybit.verb.curve.weights": "svoriai", + "bitbybit.verb.curve.weights_description": "NURBS kreivės svoriai", + "bitbybit.verb.curve.circle.createCircle": "sukurti apskritimą", + "createCircle": "sukurti apskritimą", + "bitbybit.verb.curve.circle.createCircle_description": "sukuria apskritimo NURBS kreivę", + "xAxis": "x ašis", + "yAxis": "y ašis", + "bitbybit.verb.curve.circle.createArc": "sukurti lanką", + "createArc": "sukurti lanką", + "bitbybit.verb.curve.circle.createArc_description": "sukuria lanko NURBS kreivę", + "minAngle": "minimalus kampas", + "maxAngle": "maksimalus kampas", + "bitbybit.verb.curve.circle.center": "centras", + "bitbybit.verb.curve.circle.center_description": "gauna apskritimo ar lanko centrą", + "bitbybit.verb.curve.circle.radius": "spindulys", + "bitbybit.verb.curve.circle.radius_description": "gauna apskritimo ar lanko spindulį", + "bitbybit.verb.curve.circle.maxAngle": "maksimalus kampas", + "bitbybit.verb.curve.circle.maxAngle_description": "gauna lanko maksimalų kampą laipsniais", + "bitbybit.verb.curve.circle.minAngle": "minimalus kampas", + "bitbybit.verb.curve.circle.minAngle_description": "gauna lanko minimalų kampą laipsniais", + "bitbybit.verb.curve.circle.xAxis": "x ašis", + "bitbybit.verb.curve.circle.xAxis_description": "gauna lanko x kampą", + "bitbybit.verb.curve.circle.yAxis": "y ašis", + "bitbybit.verb.curve.circle.yAxis_description": "gauna lanko y kampą", + "bitbybit.verb.curve.ellipse.createEllipse": "sukurti elipsę", + "createEllipse": "sukurti elipsę", + "bitbybit.verb.curve.ellipse.createEllipse_description": "sukuria elipsės nurbs kreivę", + "bitbybit.verb.curve.ellipse.createArc": "sukurti lanką", + "bitbybit.verb.curve.ellipse.createArc_description": "sukuria elipsės lanko nurbs kreivę", + "bitbybit.verb.curve.ellipse.center": "centras", + "bitbybit.verb.curve.ellipse.center_description": "gauna elipsės arba lanko centrą", + "bitbybit.verb.curve.ellipse.maxAngle": "maksimalus kampas", + "bitbybit.verb.curve.ellipse.maxAngle_description": "gauna lanko maksimalų kampą laipsniais", + "bitbybit.verb.curve.ellipse.minAngle": "minimalus kampas", + "bitbybit.verb.curve.ellipse.minAngle_description": "gauna lanko minimalų kampą laipsniais", + "bitbybit.verb.curve.ellipse.xAxis": "x ašis", + "bitbybit.verb.curve.ellipse.xAxis_description": "gauna elipsės arba lanko x kampą", + "bitbybit.verb.curve.ellipse.yAxis": "y ašis", + "bitbybit.verb.curve.ellipse.yAxis_description": "gauna elipsės arba lanko y kampą", + "bitbybit.verb.surface.boundaries": "ribos", + "boundaries": "ribos", + "bitbybit.verb.surface.boundaries_description": "gauna paviršiaus ribines nurbs kreives", + "bitbybit.verb.surface.createSurfaceByCorners": "sukurti paviršių pagal kampus", + "createSurfaceByCorners": "sukurti paviršių pagal kampus", + "bitbybit.verb.surface.createSurfaceByCorners_description": "sukuria paviršių su 4 kampiniais taškais", + "point3": "taškas 3", + "point4": "taškas 4", + "bitbybit.verb.surface.createSurfaceByKnotsControlPointsWeights": "sukurti paviršių pagal mazgus, kontrolinius taškus ir svorius", + "createSurfaceByKnotsControlPointsWeights": "sukurti paviršių pagal mazgus, kontrolinius taškus ir svorius", + "bitbybit.verb.surface.createSurfaceByKnotsControlPointsWeights_description": "sukuria nurbs paviršių su uv mazgais, laipsniais, taškais ir svoriais", + "degreeU": "laipsnis u", + "degreeV": "laipsnis v", + "knotsU": "mazgai u", + "knotsV": "mazgai v", + "bitbybit.verb.surface.createSurfaceByLoftingCurves": "sukurti paviršių iš kreivių", + "createSurfaceByLoftingCurves": "sukurti paviršių iš kreivių", + "bitbybit.verb.surface.createSurfaceByLoftingCurves_description": "sukuria nurbs paviršių iš kreivių", + "bitbybit.verb.surface.clone": "klonuoti", + "bitbybit.verb.surface.clone_description": "klonuoja nurbs paviršių", + "bitbybit.verb.surface.closestParam": "artimiausias parametras", + "bitbybit.verb.surface.closestParam_description": "randa artimiausią parametrą paviršiuje nuo taško", + "bitbybit.verb.surface.closestPoint": "artimiausias taškas", + "bitbybit.verb.surface.closestPoint_description": "randa artimiausią tašką paviršiuje nuo taško", + "bitbybit.verb.surface.controlPoints": "kontroliniai taškai", + "bitbybit.verb.surface.controlPoints_description": "gauna kontrolinius taškus paviršiuje", + "bitbybit.verb.surface.degreeU": "laipsnis u", + "bitbybit.verb.surface.degreeU_description": "gauna paviršiaus u laipsnį", + "bitbybit.verb.surface.degreeV": "laipsnis v", + "bitbybit.verb.surface.degreeV_description": "gauna paviršiaus v laipsnį", + "bitbybit.verb.surface.derivatives": "išvestinės", + "bitbybit.verb.surface.derivatives_description": "gauna paviršiaus išvestines ties uv", + "u": "u", + "v": "v", + "bitbybit.verb.surface.domainU": "domenas u", + "domainU": "domenas u", + "bitbybit.verb.surface.domainU_description": "gauna paviršiaus u domeną", + "bitbybit.verb.surface.domainV": "domenas v", + "domainV": "domenas v", + "bitbybit.verb.surface.domainV_description": "gauna paviršiaus v domeną", + "bitbybit.verb.surface.isocurve": "izokreivė", + "isocurve": "izokreivė", + "bitbybit.verb.surface.isocurve_description": "gauna nurbs izokreivę paviršiuje", + "useV": "naudoti v", + "bitbybit.verb.surface.isocurvesSubdivision": "izokreivių padalijimas", + "isocurvesSubdivision": "izokreivių padalijimas", + "bitbybit.verb.surface.isocurvesSubdivision_description": "padalija paviršių į izokreives", + "isocurveSegments": "izokreivių segmentai", + "bitbybit.verb.surface.isocurvesAtParams": "izokreivės ties parametrais", + "isocurvesAtParams": "izokreivės ties parametrais", + "bitbybit.verb.surface.isocurvesAtParams_description": "padalija paviršių į izokreives ties parametrais", + "parameters": "parametrai", + "bitbybit.verb.surface.knotsU": "mazgai u", + "bitbybit.verb.surface.knotsU_description": "gauna paviršiaus u mazgus", + "bitbybit.verb.surface.knotsV": "mazgai v", + "bitbybit.verb.surface.knotsV_description": "gauna paviršiaus v mazgus", + "bitbybit.verb.surface.normal": "normali", + "bitbybit.verb.surface.normal_description": "gauna normalią paviršiaus ties uv", + "bitbybit.verb.surface.point": "taškas", + "bitbybit.verb.surface.point_description": "gauna tašką paviršiuje ties uv", + "bitbybit.verb.surface.reverse": "apversti", + "bitbybit.verb.surface.reverse_description": "apverčia nurbs paviršiaus uv ir izokreives", + "bitbybit.verb.surface.split": "padalinti", + "bitbybit.verb.surface.split_description": "padalija nurbs paviršių į dvi dalis", + "bitbybit.verb.surface.transformSurface": "transformuoti paviršių", + "transformSurface": "transformuoti paviršių", + "bitbybit.verb.surface.transformSurface_description": "transformuoja nurbs paviršių su transformacijomis", + "bitbybit.verb.surface.weights": "svoriai", + "bitbybit.verb.surface.weights_description": "gauna paviršiaus svorius", + "bitbybit.verb.surface.cone.create": "sukurti", + "cone": "kūgis", + "bitbybit.verb.surface.cone.create_description": "sukuria kūginį nurbs paviršių", + "bitbybit.verb.surface.cone.axis": "ašis", + "bitbybit.verb.surface.cone.axis_description": "gauna kūgio ašį", + "bitbybit.verb.surface.cone.base": "pagrindas", + "bitbybit.verb.surface.cone.base_description": "gauna kūgio pagrindą", + "bitbybit.verb.surface.cone.height": "aukštis", + "bitbybit.verb.surface.cone.height_description": "gauna kūgio aukštį", + "bitbybit.verb.surface.cone.radius": "spindulys", + "bitbybit.verb.surface.cone.radius_description": "gauna kūgio spindulį", + "bitbybit.verb.surface.cone.xAxis": "x ašis", + "bitbybit.verb.surface.cone.xAxis_description": "gauna kūgio x ašį", + "bitbybit.verb.surface.cylinder.create": "sukurti", + "bitbybit.verb.surface.cylinder.create_description": "sukuria cilindrinį nurbs paviršių", + "bitbybit.verb.surface.cylinder.axis": "ašis", + "bitbybit.verb.surface.cylinder.axis_description": "gauna cilindro ašį", + "bitbybit.verb.surface.cylinder.base": "pagrindas", + "bitbybit.verb.surface.cylinder.base_description": "gauna cilindro pagrindą", + "bitbybit.verb.surface.cylinder.height": "aukštis", + "bitbybit.verb.surface.cylinder.height_description": "gauna cilindro aukštį", + "bitbybit.verb.surface.cylinder.radius": "spindulys", + "bitbybit.verb.surface.cylinder.radius_description": "gauna cilindro spindulį", + "bitbybit.verb.surface.cylinder.xAxis": "x ašis", + "bitbybit.verb.surface.cylinder.xAxis_description": "gauna cilindro x ašį", + "bitbybit.verb.surface.extrusion.create": "sukurti", + "extrusion": "ekstruzija", + "bitbybit.verb.surface.extrusion.create_description": "sukuria nurbs paviršiaus ekstruziją iš kreivės", + "profile": "profilis", + "bitbybit.verb.surface.extrusion.direction": "kryptis", + "bitbybit.verb.surface.extrusion.direction_description": "gauna ekstruzijos krypties vektorių", + "bitbybit.verb.surface.extrusion.profile": "profilis", + "bitbybit.verb.surface.extrusion.profile_description": "gauna ekstruzijos profilio nurbs kreivę", + "bitbybit.verb.surface.sphere.create": "sukurti", + "bitbybit.verb.surface.sphere.create_description": "sukuria sferinį nurbs paviršių", + "bitbybit.verb.surface.sphere.radius": "spindulys", + "bitbybit.verb.surface.sphere.radius_description": "gauna sferinio nurbs paviršiaus spindulį", + "bitbybit.verb.surface.sphere.center": "centras", + "bitbybit.verb.surface.sphere.center_description": "gauna sferinio nurbs paviršiaus centrą", + "bitbybit.verb.surface.revolved.create": "sukurti", + "revolved": "apsuktas", + "bitbybit.verb.surface.revolved.create_description": "sukuria apsuktą nurbs paviršių", + "bitbybit.verb.surface.revolved.profile": "profilis", + "bitbybit.verb.surface.revolved.profile_description": "gauna apsukto paviršiaus profilio nurbs kreivę", + "revolution": "revoliucija", + "bitbybit.verb.surface.revolved.center": "centras", + "bitbybit.verb.surface.revolved.center_description": "gauna apsukto paviršiaus centro nurbs kreivę", + "bitbybit.verb.surface.revolved.axis": "ašis", + "bitbybit.verb.surface.revolved.axis_description": "gauna apsukto paviršiaus sukimosi ašį", + "bitbybit.verb.surface.revolved.angle": "kampas", + "bitbybit.verb.surface.revolved.angle_description": "gauna apsukto paviršiaus sukimosi kampą", + "bitbybit.verb.surface.sweep.create": "sukurti", + "sweep": "šlavimas", + "bitbybit.verb.surface.sweep.create_description": "sukuria šlavimo nurbs paviršių", + "rail": "bėgis", + "bitbybit.verb.surface.sweep.profile": "profilis", + "bitbybit.verb.surface.sweep.profile_description": "gauna šlavimo paviršiaus profilio nurbs kreivę", + "bitbybit.verb.surface.sweep.rail": "bėgis", + "bitbybit.verb.surface.sweep.rail_description": "gauna šlavimo paviršiaus bėgio nurbs kreivę", + "bitbybit.verb.intersect.curves": "kreivės", + "bitbybit.verb.intersect.curves_description": "sankirta tarp dviejų verb nurbs kreivių", + "firstCurve": "pirma kreivė", + "secondCurve": "antra kreivė", + "bitbybit.verb.intersect.curveAndSurface": "kreivė ir paviršius", + "curveAndSurface": "kreivė ir paviršius", + "bitbybit.verb.intersect.curveAndSurface_description": "sankirta tarp kreivės ir paviršiaus", + "bitbybit.verb.intersect.surfaces": "paviršiai", + "bitbybit.verb.intersect.surfaces_description": "sankirta tarp dviejų paviršių", + "firstSurface": "pirmas paviršius", + "secondSurface": "antras paviršius", + "bitbybit.verb.intersect.curveCurveFirstParams": "kreivė kreivė pirmi parametrai", + "curveCurveFirstParams": "kreivė kreivė pirmi parametrai", + "bitbybit.verb.intersect.curveCurveFirstParams_description": "gauna sankirtos parametrus pirmoje kreivėje", + "intersections": "sankirtos", + "BaseTypes.CurveCurveIntersection[]": "bazinių tipų kreivė kreivė sankirtos masyvas", + "bitbybit.verb.intersect.curveCurveSecondParams": "kreivė kreivė antri parametrai", + "curveCurveSecondParams": "kreivė kreivė antri parametrai", + "bitbybit.verb.intersect.curveCurveSecondParams_description": "gauna sankirtos parametrus antroje kreivėje", + "bitbybit.verb.intersect.curveCurveFirstPoints": "kreivė kreivė pirmi taškai", + "curveCurveFirstPoints": "kreivė kreivė pirmi taškai", + "bitbybit.verb.intersect.curveCurveFirstPoints_description": "gauna sankirtos taškus pirmoje kreivėje", + "bitbybit.verb.intersect.curveCurveSecondPoints": "kreivė kreivė antri taškai", + "curveCurveSecondPoints": "kreivė kreivė antri taškai", + "bitbybit.verb.intersect.curveCurveSecondPoints_description": "gauna sankirtos taškus antroje kreivėje", + "bitbybit.verb.intersect.curveSurfaceCurveParams": "kreivė paviršius kreivės parametrai", + "curveSurfaceCurveParams": "kreivė paviršius kreivės parametrai", + "bitbybit.verb.intersect.curveSurfaceCurveParams_description": "gauna sankirtos parametrus kreivėje", + "BaseTypes.CurveSurfaceIntersection[]": "bazinių tipų kreivė paviršius sankirtos masyvas", + "bitbybit.verb.intersect.curveSurfaceSurfaceParams": "kreivė paviršius paviršiaus parametrai", + "curveSurfaceSurfaceParams": "kreivė paviršius paviršiaus parametrai", + "bitbybit.verb.intersect.curveSurfaceSurfaceParams_description": "gauna sankirtos parametrus paviršiuje", + "bitbybit.verb.intersect.curveSurfaceCurvePoints": "kreivė paviršius kreivės taškai", + "curveSurfaceCurvePoints": "kreivė paviršius kreivės taškai", + "bitbybit.verb.intersect.curveSurfaceCurvePoints_description": "gauna sankirtos taškus kreivėje", + "bitbybit.verb.intersect.curveSurfaceSurfacePoints": "kreivė paviršius paviršiaus taškai", + "curveSurfaceSurfacePoints": "kreivė paviršius paviršiaus taškai", + "bitbybit.verb.intersect.curveSurfaceSurfacePoints_description": "gauna sankirtos taškus paviršiuje", + "bitbybit.tag.create": "sukurti", + "tag": "žyma", + "bitbybit.tag.create_description": "sukuria žymos dto", + "adaptDepth": "prisitaikymo gylis", + "needsUpdate": "reikia atnaujinti", + "bitbybit.time.registerRenderFunction": "registruoti atvaizdavimo funkciją", + "registerRenderFunction": "registruoti atvaizdavimo funkciją", + "bitbybit.time.registerRenderFunction_description": "registruoja funkciją atvaizdavimo ciklui", + "bitbybit.asset.getFile": "gauti failą", + "asset": "turtas", + "getFile": "gauti failą", + "bitbybit.asset.getFile_description": "gauna turto failą", + "bitbybit.asset.getLocalFile": "gauti vietinį failą", + "getLocalFile": "gauti vietinį failą", + "bitbybit.asset.getLocalFile_description": "gauna vietinį failą iš naršyklės", + "bitbybit.asset.fetchBlob": "gauti blob", + "fetchBlob": "gauti blob", + "bitbybit.asset.fetchBlob_description": "gauna blob iš CORS URL", + "fetch": "gauti", + "bitbybit.asset.fetchFile": "gauti failą", + "fetchFile": "gauti failą", + "bitbybit.asset.fetchFile_description": "gauna failą iš CORS URL", + "bitbybit.asset.fetchJSON": "gauti json", + "fetchJSON": "gauti json", + "bitbybit.asset.fetchJSON_description": "gauna json iš CORS URL", + "bitbybit.asset.fetchText": "gauti tekstą", + "fetchText": "gauti tekstą", + "bitbybit.asset.fetchText_description": "gauna tekstą iš CORS URL", + "bitbybit.asset.createObjectURL": "sukurti objekto URL", + "createObjectURL": "sukurti objekto URL", + "bitbybit.asset.createObjectURL_description": "sukuria URL failui atmintyje", + "file": "failas", + "File | Blob": "failas arba blob", + "bitbybit.asset.createObjectURLs": "sukurti objektų URL", + "createObjectURLs": "sukurti objektų URL", + "bitbybit.asset.createObjectURLs_description": "sukuria URL failams atmintyje", + "files": "failai", + "(File | Blob)[]": "failų arba blob masyvas", + "exec": "vykdyti", + "Visible": "Matomas", + "Hidden": "Paslėptas", + "flatten": "išlyginti", + "force exec": "priverstinis vykdymas", + "console log": "konsolės žurnalas", + "preview data": "peržiūrėti duomenis", + "flow": "srautas", + "code": "kodas", + "runner": "vykdytojas", + "counters": "skaitikliai", + "actions": "veiksmai", + "loops": "ciklai", + "interval": "intervalas", + "delay": "vėlavimas", + "expire": "pasibaigti", + "timeout": "laiko limitas", + "counter min max": "skaitiklio min max", + "counter steps": "skaitiklio žingsniai", + "reset": "atstatyti", + "trigger": "paleisti", + "mouse": "pelė", + "mouse click": "pelės paspaudimas", + "key": "klavišas", + "pointer": "rodyklė", + "pick info": "pasirinkimo informacija", + "down": "žemyn", + "wheel": "ratukas", + "tap": "bakstelėti", + "double tap": "dvigubas bakstelėjimas", + "render": "atvaizduoti", + "passed ms": "praėjo ms", + "babylon observable listener": "babylon stebėtojo klausytojas", + "object": "objektas", + "observable selector": "stebėtojo selektorius", + "get event data": "gauti įvykio duomenis", + "exec click": "vykdyti paspaudimą", + "exec down": "vykdyti žemyn", + "toggle": "perjungti", + "flip flop": "perjungiklis", + "boolean gate": "loginiai vartai", + "boolean gate silent": "loginiai vartai tyliai", + "is undefined": "nėra apibrėžta", + "for loop": "for ciklas", + "last": "paskutinis", + "for each loop": "for each ciklas", + "element": "elementas", + "body": "kūnas", + "complete": "užbaigti", + "editors": "redaktoriai", + "inputs": "įvestys", + "outputs": "išvestys", + "recent": "naujausi", + "Clear": "Išvalyti", + "Run": "Vykdyti", + "Swap Canvas": "Pakeisti drobę", + "Local Assets": "Vietiniai ištekliai", + "Import": "Importuoti", + "Export": "Eksportuoti", + "Export to runner": "Eksportuoti į vykdytoją", + "Clean Cache": "Išvalyti talpyklą", + "Community": "Bendruomenė", + "Sponsors and Partners": "Rėmėjai ir partneriai", + "API Documentation": "API dokumentacija", + "About": "Apie", + "Toolbox": "Įrankių dėžė", + "More": "Daugiau", + "bitbybit.code.typeScriptEditor": "typescript redaktorius", + "bitbybit.code.typeScriptEditor_description": "Leidžia rašyti TypeScript kodą su pilnu bitbybit intellisense vienoje funkcijoje. Ką grąžina start funkcija, tai bus matoma kaip komponento išvestis.", + "bitbybit.code.javaScriptEditor": "javascript redaktorius", + "bitbybit.code.javaScriptEditor_description": "Leidžia rašyti JavaScript kodą vienoje funkcijoje. Ką grąžina start funkcija, tai bus matoma kaip komponento išvestis.", + "bitbybit.code.jsonEditor": "json redaktorius", + "bitbybit.code.jsonEditor_description": "Leidžia rašyti JSON kodą. Ką grąžina start funkcija, tai bus matoma kaip komponento išvestis.", + "bitbybit.flow.actions.keyboard": "klaviatūra", + "bitbybit.flow.actions.keyboard_description": "Bus vykdoma klaviatūros įvykių metu paspaudus mygtukus.", + "bitbybit.flow.actions.mouseClick": "pelės paspaudimas", + "bitbybit.flow.actions.mouseClick_description": "Bus vykdoma pelės įvykių metu paspaudus mygtukus.", + "bitbybit.flow.actions.start": "pradėti", + "bitbybit.flow.actions.start_description": "Pradeda valdymo srautą ir sukelia vykdymus.", + "bitbybit.flow.actions.trigger": "paleisti", + "bitbybit.flow.actions.trigger_description": "Paleidžia vykdymą paspaudus mygtuką.", + "bitbybit.flow.babylon.gui.button": "mygtukas", + "bitbybit.flow.babylon.gui.button_description": "Bus vykdoma įvairių rodyklės įvykių metu paspaudus kairįjį pelės mygtuką ant babylonjs drobės.", + "bitbybit.flow.babylon.scene.pointerEvents": "rodyklė", + "bitbybit.flow.babylon.scene.pointerEvents_description": "Bus vykdoma įvairių rodyklės įvykių metu paspaudus kairįjį pelės mygtuką ant babylonjs drobės.", + "bitbybit.flow.babylon.getEventDataFromObservedResult": "gauti įvykio duomenis", + "bitbybit.flow.babylon.getEventDataFromObservedResult_description": "Gauti įvykio duomenis iš stebėtojo klausytojo rezultato.", + "bitbybit.flow.babylon.observableListener": "babylon stebėtojo klausytojas", + "bitbybit.flow.babylon.observableListener_description": "Prenumeruos ir klausys bet kurio babylonjs stebėtojo.", + "bitbybit.flow.babylon.render": "atvaizduoti", + "bitbybit.flow.babylon.render_description": "Vykdoma kiekviename babylonjs atvaizdavimo kadre.", + "bitbybit.flow.counters.counterMinMax": "skaitiklio min max", + "bitbybit.flow.counters.counterMinMax_description": "Skaičiuoja vykdymų skaičių tarp minimalių ir maksimalių reikšmių. Pasiekus maksimumą, skaitiklis atstatomas.", + "bitbybit.flow.counters.counterSteps": "skaitiklio žingsniai", + "bitbybit.flow.counters.counterSteps_description": "Skaičiuoja vykdymų skaičių, pradedant nuo nurodytos reikšmės ir didinant kiekvieną vykdymą pagal nurodytą žingsnį, kol žingsniai baigiasi. Pasiekus pabaigą, skaitiklis atstatomas.", + "bitbybit.flow.counters.counter": "skaitiklis", + "bitbybit.flow.counters.counter_description": "Skaičiuoja vykdymų skaičių.", + "bitbybit.flow.logic.booleanGateSilent": "loginiai vartai tyliai", + "bitbybit.flow.logic.booleanGateSilent_description": "Sukelia skirtingus vykdymo įvykius pagal pateiktą loginę reikšmę, tačiau vykdo tik tada, kai loginė reikšmė pasikeičia, taip išvengiant daugybės įvykių paleidimo be pokyčių.", + "bitbybit.flow.logic.booleanGate": "loginiai vartai", + "bitbybit.flow.logic.booleanGate_description": "Sukelia skirtingus vykdymo įvykius pagal pateiktą loginę reikšmę.", + "bitbybit.flow.logic.flipFlop": "perjungiklis", + "bitbybit.flow.logic.flipFlop_description": "Kiekvieną kartą įvykus įvykiui, bus paleistas kitas įvykis, iš esmės sukuriant perjungimo funkcionalumą.", + "bitbybit.flow.logic.isUndefined": "nėra apibrėžta", + "bitbybit.flow.logic.isUndefined_description": "Patikrina, ar pateikta reikšmė nėra apibrėžta, ir sukelia true arba false įvykį.", + "bitbybit.flow.loops.forEach": "for each ciklas", + "bitbybit.flow.loops.forEach_description": "For each ciklas, kuris pereina per visus sąrašo elementus.", + "bitbybit.flow.loops.for": "for ciklas", + "bitbybit.flow.loops.for_description": "For ciklas, kuris vykdo kūną tarp dviejų reikšmių.", + "bitbybit.flow.time.delay": "vėlavimas", + "bitbybit.flow.time.delay_description": "Vėluoja vykdymą nurodytu laiko limitu ms.", + "bitbybit.flow.time.interval": "intervalas", + "bitbybit.flow.time.interval_description": "Vykdo srautą kas nurodytą intervalą ms.", + "bitbybit.lists.createList": "sukurti sąrašą", + "bitbybit.lists.createList_description": "Sukuria sąrašą iš pateiktų elementų.", + "bitbybit.lists.flatten": "išlyginti", + "bitbybit.lists.flatten_description": "Išlygina sąrašų sąrašą į vieną sąrašą.", + "bitbybit.lists.passThrough": "perduoti", + "bitbybit.lists.passThrough_description": "Paverčia reikšmę į 'any' tipą ir perduoda įvestį į išvestį be jokių pakeitimų.", + "bitbybit.math.numberSlider": "skaičiaus slankiklis", + "bitbybit.math.numberSlider_description": "Sukuria skaičių su slankikliu. Galite nustatyti min, max ir žingsnio reikšmes.", + "bitbybit.consoleLog": "konsolės žurnalas", + "bitbybit.consoleLog_description": "Registruoja įvestį naršyklės konsolėje.", + "bitbybit.previewData": "peržiūrėti duomenis", + "bitbybit.previewData_description": "Rodo įvesties duomenis peržiūros srityje. Tai gali būti tekstas, skaičiai, json objektai, masyvai ir kt. Cikliniai Javascript objektai neleidžiami.", + "bitbybit.runner.getRunnerInputValue": "gauti vykdytojo įvesties reikšmę", + "bitbybit.runner.getRunnerInputValue_description": "Gauti vykdytojo įvesties reikšmę iš JSON įvesčių. Šis komponentas redaktoriaus kontekste visada grąžins neapibrėžtą reikšmę.", + "bitbybit.runner.getRunnerInputs": "gauti vykdytojo įvestis", + "bitbybit.runner.getRunnerInputs_description": "Gauti vykdytojo įvestis JSON formatu. Šis komponentas redaktoriaus kontekste visada grąžins tuščią objektą.", + "bitbybit.runner.run": "vykdyti", + "bitbybit.runner.run_description": "Vykdo vykdytojo JavaScript kodą.", + "bitbybit.runner.setRunnerResult": "nustatyti vykdytojo rezultatą", + "bitbybit.runner.setRunnerResult_description": "Nustato visą JSON rezultatą vykdytojui. Atminkite, kad saugiau nustatyti reikšmes, nes ši metodika perrašys visą rezultatų objektą su pateikta reikšme.", + "bitbybit.runner.setRunnerResultArrayValue": "nustatyti vykdytojo rezultatų masyvo reikšmę", + "bitbybit.runner.setRunnerResultArrayValue_description": "Nustato vykdytojo rezultatų reikšmę JSON objekto savybei. Kiekviena reikšmė bus pridėta prie masyvo, kuris yra savybės reikšmė.", + "bitbybit.runner.setRunnerResultValue": "nustatyti vykdytojo rezultato reikšmę", + "bitbybit.runner.setRunnerResultValue_description": "Nustato vykdytojo rezultatų reikšmę JSON objekto savybei.", + "bitbybit.text.areaCreate": "teksto sritis", + "bitbybit.text.areaCreate_description": "Sukuria teksto sritį redaktoriuje. Galite nustatyti teksto, pločio ir aukščio parametrus.", + "update on drag": "atnaujinti tempiant", + "paste": "įklijuoti", + "duplicate": "dublikuoti", + "delete": "ištrinti", + "keyboard": "klaviatūra", + "data": "duomenys", + "observables": "stebėtojai", + "buttons": "mygtukai", + "variables": "kintamieji", + "functions": "funkcijos", + "loop": "ciklas", + "apply": "taikyty", + "async context": "asinchroninis kontekstas", + "async context description": "Sukuria asinchroninį kontekstą, kuris gali naudoti await komponentus, supaprastindamas asinchroninio kodo vykdymą ir skaitomumą.", + "then": "tada", + "await": "laukti", + "await description": "Laukia, kol pažadas bus išspręstas, ir grąžina reikšmę.", + "when the": "kai", + "error": "klaida", + "happens in the promise": "įvyksta pažade", + "catch": "sugauti", + "catch description": "Sugeria klaidą, kuri gali įvykti vykdant asinchroninį kodą. Vartotojas gali pasirinkti tinkamai tvarkyti klaidas.", + "cancel the interval execution": "atšaukti intervalo vykdymą", + "cancel the interval description": "Atšaukia intervalo vykdymą, pateikus tvarkyklę.", + "cancel the timeout execution": "atšaukti laiko limito vykdymą", + "cancel the timeout description": "Atšaukia laiko limito vykdymą, pateikus tvarkyklę.", + "key down": "klavišo nuspaudimas", + "key down descritpion": "Paleidžia kodą, kai įvyksta klavišo nuspaudimo įvykis.", + "key up": "klavišo atleidimas", + "key up description": "Paleidžia kodą, kai įvyksta klavišo atleidimo įvykis.", + "key press": "klavišo paspaudimas", + "key press description": "Paleidžia kodą, kai įvyksta klavišo paspaudimo įvykis.", + "is key pressed": "ar klavišas paspaustas", + "block_validation_required": "turi būti pateikta", + "block_validation_of_length": "turi turėti elementų skaičių", + "block_validation_higher_or_equal": "turi būti didesnis arba lygus", + "block_validation_lower_or_equal": "turi būti mažesnis arba lygus", + "block_validation_range": "turi būti diapazone", + "block_validation_smaller_than": "turi būti mažesnis nei", + "block_validation_smaller_or_equal_than": "turi būti mažesnis arba lygus nei", + "block_validation_larger_than": "turi būti didesnis nei", + "block_validation_larger_or_equal_than": "turi būti didesnis arba lygus nei", + "save text to file": "išsaugoti tekstą į failą", + "save text to file description": "Išsaugo tekstą į failą ir leidžia pasirinkti pavadinimą bei plėtinį. Šis komponentas nerodo teksto peržiūros ir gali būti naudojamas, kai tekstas yra per didelis redaguoti teksto srityje.", + "print text on screen": "spausdinti tekstą ekrane", + "print text on screen description": "Spausdina tekstą ekrane. Šis komponentas naudingas derinimo tikslais.", + "preview text and save to file": "peržiūrėti tekstą ir išsaugoti į failą", + "preview text and save to file description": "Spausdina tekstą ekrane ir leidžia jį išsaugoti į failą. Šis komponentas naudingas derinimo tikslais.", + "register render loop listener": "registruoti atvaizdavimo ciklo klausytoją", + "and update": "ir atnaujinti", + "register render loop listener description": "Vykdo sakinį atvaizdavimo cikle ir nurodo, kiek laiko praėjo nuo paskutinio kadro, naudojant kintamąjį timeElapsedFromPreviousFrame.", + "timeElapsedFromPreviousFrame_var": "praėjęs laikas nuo ankstesnio kadro", + "computing": "skaičiavimas", + "result": "rezultatas", + "of promise is returned": "pažado rezultatas grąžinamas", + "on pointer up": "kai rodyklė pakelta", + "on pointer move": "kai rodyklė juda", + "on pointer down": "kai rodyklė nuspausta", + "of babylonjs observable object": "babylonjs stebimo objekto", + "observable name": "stebimo objekto pavadinimas", + "is key pressed description": "Patikrina, ar klavišas paspaustas, ir grąžina true arba false.", + "execute code after": "vykdyti kodą po", + "execute code after description": "Vykdo kodą po nurodyto laiko limito sekundėmis.", + "execute code every": "vykdyti kodą kas", + "second(s)": "sekundę(-es)", + "execute code every description": "Vykdo kodą kas nurodytą intervalą sekundėmis.", + "handler": "tvarkyklė", + "workers initialising": "naršyklės darbuotojai inicializuojami", + "Assets": "Ištekliai", + "Local assets stored in browser cache:": "Vietiniai ištekliai saugomi naršyklės talpykloje:", + "Asset Name": "Išteklių pavadinimas", + "Name is required": "Pavadinimas yra privalomas", + "Asset with this name already exists, choose a different one": "Išteklius su šiuo pavadinimu jau egzistuoja, pasirinkite kitą", + "Allowed file formats:": "Leidžiami failų formatai:", + "You must select an asset file": "Turite pasirinkti išteklių failą", + "Upload Local Asset": "Įkelti vietinį išteklį", + "File Name": "Failo pavadinimas", + "File Size": "Failo dydis", + "Your browser does not support indexDB and you can't upload local asset files.": "Jūsų naršyklė nepalaiko indexDB, todėl negalite įkelti vietinių išteklių failų.", + "Upload": "Įkelti", + "elements": "elementai" +} diff --git a/languages/zh-hans.json b/languages/zh-hans.json new file mode 100644 index 00000000..77c29ba4 --- /dev/null +++ b/languages/zh-hans.json @@ -0,0 +1,5072 @@ +{ + "bitbybit.draw.drawAnyAsyncNoReturn": "绘制任何异步无返回", + "bitbybit": "bitbybit", + "draw": "绘制", + "drawAnyAsyncNoReturn": "绘制任何异步无返回", + "bitbybit.draw.drawAnyAsyncNoReturn_description": "绘制任何几何体且无返回值", + "draw async": "异步绘制", + "entity": "实体", + "Entity": "实体", + "options": "选项", + "DrawOptions": "绘制选项", + "babylonMesh": "Babylon 网格", + "BABYLON.Mesh | BABYLON.LinesMesh": "Babylon 网格或线框网格", + "bitbybit.draw.drawAnyAsync": "绘制任何异步", + "drawAnyAsync": "绘制任何异步", + "bitbybit.draw.drawAnyAsync_description": "绘制任何几何体并返回 Babylon 网格", + "bitbybit.draw.drawAnyNoReturn": "绘制任何无返回", + "drawAnyNoReturn": "绘制任何无返回", + "bitbybit.draw.drawAnyNoReturn_description": "绘制同步几何体,不适用于 occt 或 jscad 形状", + "draw sync": "同步绘制", + "bitbybit.draw.drawAny": "绘制任何", + "drawAny": "绘制任何", + "bitbybit.draw.drawAny_description": "绘制同步几何体,不适用于 occt 或 jscad 形状", + "bitbybit.draw.drawGridMeshNoReturn": "绘制网格地面无返回", + "drawGridMeshNoReturn": "绘制网格地面无返回", + "bitbybit.draw.drawGridMeshNoReturn_description": "在地面上绘制网格以辅助定位", + "grid": "网格", + "width": "宽度", + "number": "数字", + "height": "高度", + "subdivisions": "细分数", + "majorUnitFrequency": "主单位频率", + "minorUnitVisibility": "次单位可见性", + "gridRatio": "网格比率", + "opacity": "不透明度", + "backFaceCulling": "背面剔除", + "boolean": "布尔值", + "mainColor": "主颜色", + "Base.Color": "基础颜色", + "secondaryColor": "次颜色", + "bitbybit.draw.drawGridMesh": "绘制网格地面", + "drawGridMesh": "绘制网格地面", + "bitbybit.draw.drawGridMesh_description": "在地面上绘制网格以辅助定位", + "bitbybit.draw.optionsSimple": "简单选项", + "optionsSimple": "简单选项", + "bitbybit.draw.optionsSimple_description": "为点和线等基本几何体设置绘制选项", + "colours": "颜色", + "string | string[]": "字符串或字符串数组", + "size": "大小", + "updatable": "可更新", + "hidden": "隐藏", + "bitbybit.draw.optionsOcctShape": "OCCT 形状选项", + "optionsOcctShape": "OCCT 形状选项", + "bitbybit.draw.optionsOcctShape_description": "为 OCCT 形状(如边和实体)设置绘制选项", + "faceOpacity": "面不透明度", + "edgeOpacity": "边不透明度", + "edgeColour": "边颜色", + "faceColour": "面颜色", + "vertexColour": "顶点颜色", + "faceMaterial": "面材质", + "Base.Material": "基础材质", + "edgeWidth": "边宽度", + "vertexSize": "顶点大小", + "drawEdges": "绘制边", + "drawFaces": "绘制面", + "drawVertices": "绘制顶点", + "precision": "精度", + "drawEdgeIndexes": "绘制边索引", + "edgeIndexHeight": "边索引高度", + "edgeIndexColour": "边索引颜色", + "drawFaceIndexes": "绘制面索引", + "faceIndexHeight": "面索引高度", + "faceIndexColour": "面索引颜色", + "bitbybit.draw.optionsOcctShapeSimple": "OCCT 形状简单选项", + "optionsOcctShapeSimple": "OCCT 形状简单选项", + "bitbybit.draw.optionsOcctShapeSimple_description": "为 OCCT 形状设置简单的绘制选项", + "bitbybit.draw.optionsOcctShapeMaterial": "OCCT 形状材质选项", + "optionsOcctShapeMaterial": "OCCT 形状材质选项", + "bitbybit.draw.optionsOcctShapeMaterial_description": "为 OCCT 形状设置带有自定义面材质的绘制选项", + "any": "任何", + "bitbybit.draw.optionsManifoldShapeMaterial": "Manifold 形状材质选项", + "optionsManifoldShapeMaterial": "Manifold 形状材质选项", + "bitbybit.draw.optionsManifoldShapeMaterial_description": "为 Manifold 几何体设置绘制选项", + "crossSectionColour": "横截面颜色", + "crossSectionWidth": "横截面宽度", + "crossSectionOpacity": "横截面不透明度", + "computeNormals": "计算法线", + "bitbybit.draw.optionsBabylonNode": "Babylon 节点选项", + "optionsBabylonNode": "Babylon 节点选项", + "bitbybit.draw.optionsBabylonNode_description": "为 Babylon.js 节点设置绘制选项", + "colorX": "X 颜色", + "colorY": "Y 颜色", + "colorZ": "Z 颜色", + "bitbybit.babylon.mesh.dispose": "销毁网格", + "babylon": "Babylon", + "mesh": "网格", + "dispose": "销毁", + "bitbybit.babylon.mesh.dispose_description": "从场景中移除已绘制的网格", + "memory": "内存", + "BABYLON.Mesh": "Babylon 网格", + "bitbybit.babylon.mesh.updateDrawn": "更新已绘制", + "updateDrawn": "更新已绘制", + "bitbybit.babylon.mesh.updateDrawn_description": "更新 Babylon.js 网格而不销毁", + "updates": "更新", + "position": "位置", + "Base.Point3": "基础点 3D", + "rotation": "旋转", + "Base.Vector3": "基础向量 3D", + "scaling": "缩放", + "bitbybit.babylon.mesh.setVisibility": "设置可见性", + "setVisibility": "设置可见性", + "bitbybit.babylon.mesh.setVisibility_description": "更改 Babylon.js 网格的可见性", + "visibility": "可见性", + "includeChildren": "包括子项", + "bitbybit.babylon.mesh.hide": "隐藏", + "hide": "隐藏", + "bitbybit.babylon.mesh.hide_description": "隐藏网格", + "bitbybit.babylon.mesh.show": "显示", + "show": "显示", + "bitbybit.babylon.mesh.show_description": "显示网格", + "bitbybit.babylon.mesh.setParent": "设置父项", + "setParent": "设置父项", + "bitbybit.babylon.mesh.setParent_description": "更改已绘制网格的父项", + "set": "设置", + "BABYLON.Mesh | BABYLON.InstancedMesh | BABYLON.AbstractMesh": "Babylon 网格、实例网格或抽象网格", + "parentMesh": "父网格", + "bitbybit.babylon.mesh.getParent": "获取父项", + "getParent": "获取父项", + "bitbybit.babylon.mesh.getParent_description": "获取已绘制网格的父项", + "get": "获取", + "bitbybit.babylon.mesh.setCheckCollisions": "设置碰撞检测", + "setCheckCollisions": "设置碰撞检测", + "bitbybit.babylon.mesh.setCheckCollisions_description": "更改已绘制网格的碰撞检测属性", + "checkCollisions": "碰撞检测", + "bitbybit.babylon.mesh.getCheckCollisions": "获取碰撞检测", + "getCheckCollisions": "获取碰撞检测", + "bitbybit.babylon.mesh.getCheckCollisions_description": "获取已绘制网格的碰撞检测属性", + "bitbybit.babylon.mesh.setPickable": "设置可拾取", + "setPickable": "设置可拾取", + "bitbybit.babylon.mesh.setPickable_description": "更改已绘制网格的可拾取属性", + "pickable": "可拾取", + "bitbybit.babylon.mesh.enablePointerMoveEvents": "启用指针移动事件", + "enablePointerMoveEvents": "启用指针移动事件", + "bitbybit.babylon.mesh.enablePointerMoveEvents_description": "使网格可通过指针移动事件拾取,性能开销大", + "bitbybit.babylon.mesh.disablePointerMoveEvents": "禁用指针移动事件", + "disablePointerMoveEvents": "禁用指针移动事件", + "bitbybit.babylon.mesh.disablePointerMoveEvents_description": "使网格忽略指针移动事件", + "bitbybit.babylon.mesh.getPickable": "获取可拾取", + "getPickable": "获取可拾取", + "bitbybit.babylon.mesh.getPickable_description": "获取已绘制网格的可拾取属性", + "bitbybit.babylon.mesh.getMeshesWhereNameContains": "获取名称包含指定文本的网格", + "getMeshesWhereNameContains": "获取名称包含指定文本的网格", + "bitbybit.babylon.mesh.getMeshesWhereNameContains_description": "获取名称包含给定文本的网格", + "name": "名称", + "string": "字符串", + "bitbybit.babylon.mesh.getChildMeshes": "获取子网格", + "getChildMeshes": "获取子网格", + "bitbybit.babylon.mesh.getChildMeshes_description": "获取子网格", + "directDescendantsOnly": "仅直接后代", + "bitbybit.babylon.mesh.getMeshesOfId": "获取 ID 对应的网格", + "getMeshesOfId": "获取 ID 对应的网格", + "bitbybit.babylon.mesh.getMeshesOfId_description": "通过 ID 获取网格", + "id": "ID", + "bitbybit.babylon.mesh.getMeshOfId": "获取 ID 对应的网格", + "getMeshOfId": "获取 ID 对应的网格", + "bitbybit.babylon.mesh.getMeshOfId_description": "通过 ID 获取网格", + "bitbybit.babylon.mesh.getMeshOfUniqueId": "获取唯一 ID 对应的网格", + "getMeshOfUniqueId": "获取唯一 ID 对应的网格", + "bitbybit.babylon.mesh.getMeshOfUniqueId_description": "通过唯一 ID 获取网格", + "uniqueId": "唯一 ID", + "bitbybit.babylon.mesh.mergeMeshes": "合并网格", + "mergeMeshes": "合并网格", + "bitbybit.babylon.mesh.mergeMeshes_description": "将多个网格合并为一个", + "edit": "编辑", + "arrayOfMeshes": "网格数组", + "BABYLON.Mesh[]": "Babylon 网格数组", + "disposeSource": "销毁源", + "allow32BitsIndices": "允许 32 位索引", + "meshSubclass": "网格子类", + "subdivideWithSubMeshes": "使用子网格细分", + "multiMultiMaterials": "多重材质", + "bitbybit.babylon.mesh.convertToFlatShadedMesh": "转换为平面着色网格", + "convertToFlatShadedMesh": "转换为平面着色网格", + "bitbybit.babylon.mesh.convertToFlatShadedMesh_description": "将网格转换为平面着色网格", + "bitbybit.babylon.mesh.clone": "克隆", + "clone": "克隆", + "bitbybit.babylon.mesh.clone_description": "克隆网格", + "bitbybit.babylon.mesh.cloneToPositions": "克隆到多个位置", + "cloneToPositions": "克隆到多个位置", + "bitbybit.babylon.mesh.cloneToPositions_description": "将网格克隆到多个位置", + "positions": "位置", + "Base.Point3[]": "基础点 3D 数组", + "bitbybit.babylon.mesh.setId": "设置 ID", + "setId": "设置 ID", + "bitbybit.babylon.mesh.setId_description": "更改已绘制网格的 ID", + "bitbybit.babylon.mesh.getId": "获取 ID", + "getId": "获取 ID", + "bitbybit.babylon.mesh.getId_description": "获取已绘制网格的 ID", + "bitbybit.babylon.mesh.getUniqueId": "获取唯一 ID", + "getUniqueId": "获取唯一 ID", + "bitbybit.babylon.mesh.getUniqueId_description": "获取已绘制网格的唯一 ID", + "bitbybit.babylon.mesh.setName": "设置名称", + "setName": "设置名称", + "bitbybit.babylon.mesh.setName_description": "更改已绘制网格的名称", + "bitbybit.babylon.mesh.getVerticesAsPolygonPoints": "获取顶点作为多边形点", + "getVerticesAsPolygonPoints": "获取顶点作为多边形点", + "bitbybit.babylon.mesh.getVerticesAsPolygonPoints_description": "获取顶点作为多边形点用于网格构建,需要三角化", + "bitbybit.babylon.mesh.getName": "获取名称", + "getName": "获取名称", + "bitbybit.babylon.mesh.getName_description": "获取 Babylon 网格的名称", + "bitbybit.babylon.mesh.setMaterial": "设置材质", + "setMaterial": "设置材质", + "bitbybit.babylon.mesh.setMaterial_description": "更改已绘制网格的材质", + "material": "材质", + "BABYLON.Material": "Babylon 材质", + "bitbybit.babylon.mesh.getMaterial": "获取材质", + "getMaterial": "获取材质", + "bitbybit.babylon.mesh.getMaterial_description": "获取 Babylon 网格的材质", + "bitbybit.babylon.mesh.getPosition": "获取位置", + "getPosition": "获取位置", + "bitbybit.babylon.mesh.getPosition_description": "获取 Babylon.js 网格的位置(作为点)", + "bitbybit.babylon.mesh.getAbsolutePosition": "获取绝对位置", + "getAbsolutePosition": "获取绝对位置", + "bitbybit.babylon.mesh.getAbsolutePosition_description": "获取 Babylon.js 网格在世界坐标系中的绝对位置(作为点)", + "bitbybit.babylon.mesh.getRotation": "获取旋转", + "getRotation": "获取旋转", + "bitbybit.babylon.mesh.getRotation_description": "获取 Babylon.js 网格的旋转向量", + "bitbybit.babylon.mesh.getScale": "获取缩放", + "getScale": "获取缩放", + "bitbybit.babylon.mesh.getScale_description": "获取 Babylon.js 网格的缩放向量", + "bitbybit.babylon.mesh.moveForward": "向前移动", + "moveForward": "向前移动", + "bitbybit.babylon.mesh.moveForward_description": "在局部空间中向前移动 Babylon.js 网格", + "move": "移动", + "distance": "距离", + "bitbybit.babylon.mesh.moveBackward": "向后移动", + "moveBackward": "向后移动", + "bitbybit.babylon.mesh.moveBackward_description": "在局部空间中向后移动 Babylon.js 网格", + "bitbybit.babylon.mesh.moveUp": "向上移动", + "moveUp": "向上移动", + "bitbybit.babylon.mesh.moveUp_description": "在局部空间中向上移动 Babylon.js 网格", + "bitbybit.babylon.mesh.moveDown": "向下移动", + "moveDown": "向下移动", + "bitbybit.babylon.mesh.moveDown_description": "在局部空间中向下移动 Babylon.js 网格", + "bitbybit.babylon.mesh.moveRight": "向右移动", + "moveRight": "向右移动", + "bitbybit.babylon.mesh.moveRight_description": "在局部空间中向右移动 Babylon.js 网格", + "bitbybit.babylon.mesh.moveLeft": "向左移动", + "moveLeft": "向左移动", + "bitbybit.babylon.mesh.moveLeft_description": "在局部空间中向左移动 Babylon.js 网格", + "bitbybit.babylon.mesh.yaw": "偏航", + "yaw": "偏航", + "bitbybit.babylon.mesh.yaw_description": "围绕局部 Y 轴旋转 Babylon.js 网格", + "rotate": "旋转", + "bitbybit.babylon.mesh.pitch": "俯仰", + "pitch": "俯仰", + "bitbybit.babylon.mesh.pitch_description": "围绕局部 X 轴旋转 Babylon.js 网格", + "bitbybit.babylon.mesh.roll": "翻滚", + "roll": "翻滚", + "bitbybit.babylon.mesh.roll_description": "围绕局部 Z 轴旋转 Babylon.js 网格", + "bitbybit.babylon.mesh.rotateAroundAxisWithPosition": "围绕轴和位置旋转", + "rotateAroundAxisWithPosition": "围绕轴和位置旋转", + "bitbybit.babylon.mesh.rotateAroundAxisWithPosition_description": "围绕轴和位置按角度旋转网格", + "axis": "轴", + "angle": "角度", + "bitbybit.babylon.mesh.setPosition": "设置位置", + "setPosition": "设置位置", + "bitbybit.babylon.mesh.setPosition_description": "更新 Babylon.js 网格或实例网格的位置", + "BABYLON.Mesh | BABYLON.InstancedMesh": "Babylon 网格或实例网格", + "bitbybit.babylon.mesh.setRotation": "设置旋转", + "setRotation": "设置旋转", + "bitbybit.babylon.mesh.setRotation_description": "更新 Babylon.js 网格或实例网格的旋转", + "bitbybit.babylon.mesh.setScale": "设置缩放", + "setScale": "设置缩放", + "bitbybit.babylon.mesh.setScale_description": "更新 Babylon.js 网格或实例网格的缩放", + "scale": "缩放", + "bitbybit.babylon.mesh.intersectsMesh": "与网格相交", + "intersectsMesh": "与网格相交", + "bitbybit.babylon.mesh.intersectsMesh_description": "检查网格是否与另一个网格相交", + "intersects": "相交", + "babylonMesh2": "Babylon 网格 2", + "precise": "精确", + "includeDescendants": "包括后代", + "bitbybit.babylon.mesh.intersectsPoint": "与点相交", + "intersectsPoint": "与点相交", + "bitbybit.babylon.mesh.intersectsPoint_description": "检查网格是否与点相交", + "point": "点", + "bitbybit.babylon.mesh.createMeshInstanceAndTransformNoReturn": "网格实例和变换无返回", + "createMeshInstanceAndTransformNoReturn": "网格实例和变换无返回", + "bitbybit.babylon.mesh.createMeshInstanceAndTransformNoReturn_description": "创建带子项的网格实例以优化渲染,无返回", + "instance": "实例", + "bitbybit.babylon.mesh.createMeshInstanceAndTransform": "网格实例和变换", + "createMeshInstanceAndTransform": "网格实例和变换", + "bitbybit.babylon.mesh.createMeshInstanceAndTransform_description": "创建带子项的网格实例以优化渲染,返回网格", + "bitbybit.babylon.mesh.createMeshInstance": "网格实例", + "createMeshInstance": "网格实例", + "bitbybit.babylon.mesh.createMeshInstance_description": "创建带子项的网格实例以优化渲染", + "bitbybit.babylon.gaussianSplatting.create": "高斯溅射", + "gaussianSplatting": "高斯溅射", + "create": "创建", + "bitbybit.babylon.gaussianSplatting.create_description": "创建高斯溅射网格", + "url": "URL", + "bitbybit.babylon.gaussianSplatting.clone": "克隆高斯溅射", + "bitbybit.babylon.gaussianSplatting.clone_description": "克隆高斯溅射网格", + "multiply": "乘以", + "BABYLON.GaussianSplattingMesh": "Babylon 高斯溅射网格", + "bitbybit.babylon.gaussianSplatting.getSplatPositions": "获取溅射位置", + "getSplatPositions": "获取溅射位置", + "bitbybit.babylon.gaussianSplatting.getSplatPositions_description": "获取高斯溅射网格的溅射位置", + "bitbybit.babylon.camera.freezeProjectionMatrix": "冻结投影矩阵", + "camera": "相机", + "freezeProjectionMatrix": "冻结投影矩阵", + "bitbybit.babylon.camera.freezeProjectionMatrix_description": "冻结相机投影矩阵", + "adjust": "调整", + "BABYLON.Camera": "Babylon 相机", + "bitbybit.babylon.camera.unfreezeProjectionMatrix": "解冻投影矩阵", + "unfreezeProjectionMatrix": "解冻投影矩阵", + "bitbybit.babylon.camera.unfreezeProjectionMatrix_description": "解冻相机投影矩阵", + "bitbybit.babylon.camera.setPosition": "设置位置", + "bitbybit.babylon.camera.setPosition_description": "更改相机位置", + "BABYLON.TargetCamera": "Babylon 目标相机", + "bitbybit.babylon.camera.getPosition": "获取位置", + "bitbybit.babylon.camera.getPosition_description": "获取相机位置", + "bitbybit.babylon.camera.setTarget": "设置目标", + "setTarget": "设置目标", + "bitbybit.babylon.camera.setTarget_description": "更改相机目标", + "target": "目标", + "bitbybit.babylon.camera.getTarget": "获取目标", + "getTarget": "获取目标", + "bitbybit.babylon.camera.getTarget_description": "获取相机目标", + "bitbybit.babylon.camera.setSpeed": "设置速度", + "setSpeed": "设置速度", + "bitbybit.babylon.camera.setSpeed_description": "更改相机速度", + "speed": "速度", + "bitbybit.babylon.camera.getSpeed": "获取速度", + "getSpeed": "获取速度", + "bitbybit.babylon.camera.getSpeed_description": "获取相机速度", + "bitbybit.babylon.camera.setMinZ": "设置最小 Z 值", + "setMinZ": "设置最小 Z 值", + "bitbybit.babylon.camera.setMinZ_description": "更改相机最小 Z 值", + "minZ": "最小 Z 值", + "bitbybit.babylon.camera.setMaxZ": "设置最大 Z 值", + "setMaxZ": "设置最大 Z 值", + "bitbybit.babylon.camera.setMaxZ_description": "更改相机最大 Z 值", + "maxZ": "最大 Z 值", + "bitbybit.babylon.camera.makeCameraOrthographic": "设为正交相机", + "makeCameraOrthographic": "设为正交相机", + "bitbybit.babylon.camera.makeCameraOrthographic_description": "将相机设置为正交模式", + "orthoLeft": "正交左", + "orthoRight": "正交右", + "orthoBottom": "正交底", + "orthoTop": "正交顶", + "bitbybit.babylon.camera.makeCameraPerspective": "设为透视相机", + "makeCameraPerspective": "设为透视相机", + "bitbybit.babylon.camera.makeCameraPerspective_description": "将相机设置为透视模式", + "bitbybit.babylon.camera.free.create": "自由相机", + "free": "自由", + "bitbybit.babylon.camera.free.create_description": "创建自由相机", + "bitbybit.babylon.camera.arcRotate.create": "弧形旋转相机", + "arcRotate": "弧形旋转", + "bitbybit.babylon.camera.arcRotate.create_description": "创建围绕目标沿弧形路径旋转的相机,bitbybit 默认相机", + "radius": "半径", + "alpha": "Alpha 角", + "beta": "Beta 角", + "lowerRadiusLimit": "半径下限", + "upperRadiusLimit": "半径上限", + "lowerAlphaLimit": "Alpha 角下限", + "upperAlphaLimit": "Alpha 角上限", + "lowerBetaLimit": "Beta 角下限", + "upperBetaLimit": "Beta 角上限", + "angularSensibilityX": "X 轴角度灵敏度", + "angularSensibilityY": "Y 轴角度灵敏度", + "panningSensibility": "平移灵敏度", + "wheelPrecision": "滚轮精度", + "bitbybit.babylon.camera.target.create": "目标相机", + "bitbybit.babylon.camera.target.create_description": "创建目标相机", + "bitbybit.babylon.webXr.simple.createImmersiveARExperience": "沉浸式 AR 体验", + "webXr": "Web XR", + "simple": "简单", + "createImmersiveARExperience": "创建沉浸式 AR 体验", + "bitbybit.babylon.webXr.simple.createImmersiveARExperience_description": "在沉浸式 AR 模式下创建默认 XR 体验", + "scene": "场景", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportation": "带传送的默认 XR 体验", + "createDefaultXRExperienceWithTeleportation": "创建带传送的默认 XR 体验", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportation_description": "创建带传送功能的基本 XR 体验", + "groundMeshes": "地面网格", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportationReturn": "带传送的默认 XR 体验(返回结果)", + "createDefaultXRExperienceWithTeleportationReturn": "创建带传送的默认 XR 体验(返回结果)", + "bitbybit.babylon.webXr.simple.createDefaultXRExperienceWithTeleportationReturn_description": "创建带传送功能的基本 XR 体验,返回结果", + "bitbybit.babylon.node.drawNode": "绘制节点", + "node": "节点", + "drawNode": "绘制节点", + "bitbybit.babylon.node.drawNode_description": "绘制带有尺寸和轴颜色的节点", + "BABYLON.TransformNode": "Babylon 变换节点", + "bitbybit.babylon.node.drawNodes": "绘制多个节点", + "drawNodes": "绘制多个节点", + "bitbybit.babylon.node.drawNodes_description": "绘制带有尺寸和轴颜色的多个节点", + "nodes": "节点", + "BABYLON.TransformNode[]": "Babylon 变换节点数组", + "bitbybit.babylon.node.createNodeFromRotation": "从旋转创建节点", + "createNodeFromRotation": "从旋转创建节点", + "bitbybit.babylon.node.createNodeFromRotation_description": "在原点创建具有父空间旋转的节点", + "parent": "父项", + "BABYLON.TransformNode | null": "Babylon 变换节点或 null", + "origin": "原点", + "bitbybit.babylon.node.createWorldNode": "世界节点", + "createWorldNode": "创建世界节点", + "bitbybit.babylon.node.createWorldNode_description": "创建以根节点为父项的节点", + "bitbybit.babylon.node.getAbsoluteForwardVector": "获取绝对前向向量", + "getAbsoluteForwardVector": "获取绝对前向向量", + "bitbybit.babylon.node.getAbsoluteForwardVector_description": "获取世界空间中的绝对前向向量", + "bitbybit.babylon.node.getAbsoluteRightVector": "获取绝对右向向量", + "getAbsoluteRightVector": "获取绝对右向向量", + "bitbybit.babylon.node.getAbsoluteRightVector_description": "获取世界空间中的绝对右向向量", + "bitbybit.babylon.node.getAbsoluteUpVector": "获取绝对上向向量", + "getAbsoluteUpVector": "获取绝对上向向量", + "bitbybit.babylon.node.getAbsoluteUpVector_description": "获取世界空间中的绝对上向向量", + "bitbybit.babylon.node.getAbsolutePosition": "获取绝对位置", + "bitbybit.babylon.node.getAbsolutePosition_description": "获取节点在世界空间中的绝对位置", + "bitbybit.babylon.node.getAbsoluteRotationTransformation": "获取绝对旋转变换", + "getAbsoluteRotationTransformation": "获取绝对旋转变换", + "bitbybit.babylon.node.getAbsoluteRotationTransformation_description": "获取绝对旋转作为变换矩阵(16 个数字)", + "bitbybit.babylon.node.getRotationTransformation": "获取旋转变换", + "getRotationTransformation": "获取旋转变换", + "bitbybit.babylon.node.getRotationTransformation_description": "获取局部旋转作为变换矩阵(16 个数字)", + "bitbybit.babylon.node.getChildren": "获取子项", + "getChildren": "获取子项", + "bitbybit.babylon.node.getChildren_description": "获取节点的子项", + "bitbybit.babylon.node.getParent": "获取父项", + "bitbybit.babylon.node.getParent_description": "获取节点的父项", + "bitbybit.babylon.node.getPositionExpressedInLocalSpace": "获取局部空间中的位置", + "getPositionExpressedInLocalSpace": "获取局部空间中的位置", + "bitbybit.babylon.node.getPositionExpressedInLocalSpace_description": "获取节点在局部空间中的位置", + "bitbybit.babylon.node.getRootNode": "获取根节点", + "getRootNode": "获取根节点", + "bitbybit.babylon.node.getRootNode_description": "获取根节点", + "bitbybit.babylon.node.getRotation": "获取旋转", + "bitbybit.babylon.node.getRotation_description": "获取节点的欧拉旋转角", + "bitbybit.babylon.node.rotateAroundAxisWithPosition": "围绕轴和位置旋转", + "bitbybit.babylon.node.rotateAroundAxisWithPosition_description": "围绕轴和位置按角度旋转节点", + "bitbybit.babylon.node.rotate": "旋转", + "bitbybit.babylon.node.rotate_description": "围绕原点和轴旋转节点", + "bitbybit.babylon.node.setAbsolutePosition": "设置绝对位置", + "setAbsolutePosition": "设置绝对位置", + "bitbybit.babylon.node.setAbsolutePosition_description": "设置节点的绝对位置", + "bitbybit.babylon.node.setDirection": "设置方向", + "setDirection": "设置方向", + "bitbybit.babylon.node.setDirection_description": "设置节点的方向", + "direction": "方向", + "number[]": "数字数组", + "bitbybit.babylon.node.setParent": "设置父项", + "bitbybit.babylon.node.setParent_description": "为节点设置新的父项", + "parentNode": "父节点", + "bitbybit.babylon.node.translate": "平移", + "translate": "平移", + "bitbybit.babylon.node.translate_description": "按方向向量和距离移动节点", + "bitbybit.babylon.scene.backgroundColour": "背景颜色", + "backgroundColour": "背景颜色", + "bitbybit.babylon.scene.backgroundColour_description": "更改 3D 空间中的场景背景颜色", + "environment": "环境", + "colour": "颜色", + "bitbybit.babylon.scene.activateCamera": "激活相机", + "activateCamera": "激活相机", + "bitbybit.babylon.scene.activateCamera_description": "将相机设为活动相机,替换当前相机", + "bitbybit.babylon.scene.useRightHandedSystem": "使用右手坐标系", + "useRightHandedSystem": "使用右手坐标系", + "bitbybit.babylon.scene.useRightHandedSystem_description": "切换到右手坐标系", + "system": "系统", + "use": "使用", + "bitbybit.babylon.scene.drawPointLightNoReturn": "绘制点光源无返回", + "drawPointLightNoReturn": "绘制点光源无返回", + "bitbybit.babylon.scene.drawPointLightNoReturn_description": "向场景添加点光源,无输出", + "lights": "灯光", + "intensity": "强度", + "diffuse": "漫反射", + "specular": "高光反射", + "shadowGeneratorMapSize": "阴影生成器贴图大小", + "enableShadows": "启用阴影", + "shadowDarkness": "阴影暗度", + "shadowUsePercentageCloserFiltering": "阴影使用百分比接近过滤", + "shadowContactHardeningLightSizeUVRatio": "阴影接触硬化光照大小 UV 比率", + "shadowBias": "阴影偏移", + "shadowNormalBias": "阴影法线偏移", + "shadowMaxZ": "阴影最大 Z 值", + "shadowMinZ": "阴影最小 Z 值", + "bitbybit.babylon.scene.getShadowGenerators": "获取阴影生成器", + "getShadowGenerators": "获取阴影生成器", + "bitbybit.babylon.scene.getShadowGenerators_description": "从 bitbybit 灯光获取阴影生成器", + "bitbybit.babylon.scene.drawPointLight": "绘制点光源", + "drawPointLight": "绘制点光源", + "bitbybit.babylon.scene.drawPointLight_description": "向场景添加点光源", + "bitbybit.babylon.scene.drawDirectionalLightNoReturn": "绘制平行光无返回", + "drawDirectionalLightNoReturn": "绘制平行光无返回", + "bitbybit.babylon.scene.drawDirectionalLightNoReturn_description": "向场景添加平行光,无输出", + "bitbybit.babylon.scene.drawDirectionalLight": "绘制平行光", + "drawDirectionalLight": "绘制平行光", + "bitbybit.babylon.scene.drawDirectionalLight_description": "向场景添加平行光", + "bitbybit.babylon.scene.getActiveCamera": "获取活动相机", + "getActiveCamera": "获取活动相机", + "bitbybit.babylon.scene.getActiveCamera_description": "获取场景中当前的活动相机", + "bitbybit.babylon.scene.adjustActiveArcRotateCamera": "调整活动弧形旋转相机", + "adjustActiveArcRotateCamera": "调整活动弧形旋转相机", + "bitbybit.babylon.scene.adjustActiveArcRotateCamera_description": "调整活动弧形旋转相机的设置", + "lookAt": "看向", + "bitbybit.babylon.scene.clearAllDrawn": "清除所有已绘制", + "clearAllDrawn": "清除所有已绘制", + "bitbybit.babylon.scene.clearAllDrawn_description": "从 3D 场景中移除所有已绘制的对象", + "bitbybit.babylon.scene.enableSkybox": "启用天空盒", + "enableSkybox": "启用天空盒", + "bitbybit.babylon.scene.enableSkybox_description": "在场景中开启天空盒", + "skybox": "天空盒", + "Base.skyboxEnum": "基础天空盒枚举", + "blur": "模糊", + "environmentIntensity": "环境强度", + "bitbybit.babylon.scene.fog": "雾", + "fog": "雾", + "bitbybit.babylon.scene.fog_description": "在场景中开启雾模式", + "mode": "模式", + "Base.fogModeEnum": "基础雾模式枚举", + "color": "颜色", + "density": "密度", + "start": "开始", + "end": "结束", + "bitbybit.babylon.transforms.rotationCenterAxis": "旋转中心轴", + "transforms": "变换", + "rotationCenterAxis": "旋转中心轴", + "bitbybit.babylon.transforms.rotationCenterAxis_description": "创建围绕中心和轴的旋转变换", + "center": "中心", + "bitbybit.babylon.transforms.rotationCenterX": "旋转中心 X", + "rotationCenterX": "旋转中心 X", + "bitbybit.babylon.transforms.rotationCenterX_description": "创建围绕中心和 X 轴的旋转变换", + "bitbybit.babylon.transforms.rotationCenterY": "旋转中心 Y", + "rotationCenterY": "旋转中心 Y", + "bitbybit.babylon.transforms.rotationCenterY_description": "创建围绕中心和 Y 轴的旋转变换", + "bitbybit.babylon.transforms.rotationCenterZ": "旋转中心 Z", + "rotationCenterZ": "旋转中心 Z", + "bitbybit.babylon.transforms.rotationCenterZ_description": "创建围绕中心和 Z 轴的旋转变换", + "bitbybit.babylon.transforms.rotationCenterYawPitchRoll": "旋转中心(偏航、俯仰、翻滚)", + "rotationCenterYawPitchRoll": "旋转中心(偏航、俯仰、翻滚)", + "bitbybit.babylon.transforms.rotationCenterYawPitchRoll_description": "创建带有偏航、俯仰、翻滚的旋转变换", + "bitbybit.babylon.transforms.scaleCenterXYZ": "缩放中心 XYZ", + "scaleCenterXYZ": "缩放中心 XYZ", + "bitbybit.babylon.transforms.scaleCenterXYZ_description": "创建围绕中心的 XYZ 缩放变换", + "scaleXyz": "XYZ 缩放", + "bitbybit.babylon.transforms.scaleXYZ": "缩放 XYZ", + "scaleXYZ": "缩放 XYZ", + "bitbybit.babylon.transforms.scaleXYZ_description": "创建 X、Y、Z 方向的缩放变换", + "bitbybit.babylon.transforms.uniformScale": "统一缩放", + "uniformScale": "统一缩放", + "bitbybit.babylon.transforms.uniformScale_description": "创建统一缩放变换", + "bitbybit.babylon.transforms.uniformScaleFromCenter": "从中心统一缩放", + "uniformScaleFromCenter": "从中心统一缩放", + "bitbybit.babylon.transforms.uniformScaleFromCenter_description": "创建从中心开始的统一缩放变换", + "bitbybit.babylon.transforms.translationXYZ": "平移 XYZ", + "translationXYZ": "平移 XYZ", + "bitbybit.babylon.transforms.translationXYZ_description": "创建平移变换", + "translation": "平移", + "bitbybit.babylon.transforms.translationsXYZ": "多个平移 XYZ", + "translationsXYZ": "多个平移 XYZ", + "bitbybit.babylon.transforms.translationsXYZ_description": "创建多个平移变换", + "translations": "平移", + "Base.Vector3[]": "基础向量 3D 数组", + "bitbybit.babylon.io.loadAssetIntoScene": "加载资源到场景", + "io": "输入/输出", + "loadAssetIntoScene": "加载资源到场景", + "bitbybit.babylon.io.loadAssetIntoScene_description": "从上传的项目资源导入网格", + "load": "加载", + "assetFile": "资源文件", + "File": "文件", + "bitbybit.babylon.io.loadAssetIntoSceneNoReturn": "加载资源到场景无返回", + "loadAssetIntoSceneNoReturn": "加载资源到场景无返回", + "bitbybit.babylon.io.loadAssetIntoSceneNoReturn_description": "从上传的项目资源导入网格,无输出", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrl": "从根 URL 加载资源到场景", + "loadAssetIntoSceneFromRootUrl": "从根 URL 加载资源到场景", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrl_description": "从公共 Web URL 导入网格,需要 CORS", + "rootUrl": "根 URL", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrlNoReturn": "从根 URL 加载资源到场景无返回", + "loadAssetIntoSceneFromRootUrlNoReturn": "从根 URL 加载资源到场景无返回", + "bitbybit.babylon.io.loadAssetIntoSceneFromRootUrlNoReturn_description": "从公共 Web URL 导入网格,无输出,需要 CORS", + "bitbybit.babylon.io.exportBabylon": "导出 Babylon", + "exportBabylon": "导出 Babylon", + "bitbybit.babylon.io.exportBabylon_description": "将场景导出为 .babylon 格式以供编辑", + "export": "导出", + "fileName": "文件名", + "bitbybit.babylon.io.exportGLB": "导出 GLB", + "exportGLB": "导出 GLB", + "bitbybit.babylon.io.exportGLB_description": "将场景导出为 .glb 格式,Web 标准格式", + "discardSkyboxAndGrid": "丢弃天空盒和网格", + "bitbybit.babylon.io.exportMeshToStl": "导出网格到 STL", + "exportMeshToStl": "导出网格到 STL", + "bitbybit.babylon.io.exportMeshToStl_description": "将网格及其子项导出为 STL", + "bitbybit.babylon.io.exportMeshesToStl": "导出多个网格到 STL", + "exportMeshesToStl": "导出多个网格到 STL", + "bitbybit.babylon.io.exportMeshesToStl_description": "将多个网格导出为 STL", + "meshes": "网格", + "bitbybit.babylon.ray.createPickingRay": "拾取射线", + "ray": "射线", + "createPickingRay": "创建拾取射线", + "bitbybit.babylon.ray.createPickingRay_description": "从活动相机中的鼠标位置创建拾取射线", + "bitbybit.babylon.ray.createRay": "创建射线", + "createRay": "创建射线", + "bitbybit.babylon.ray.createRay_description": "从原点创建具有方向和可选长度的射线", + "length": "长度", + "bitbybit.babylon.ray.createRayFromTo": "从点到点的射线", + "createRayFromTo": "创建从点到点的射线", + "bitbybit.babylon.ray.createRayFromTo_description": "创建两点之间的射线", + "from": "从", + "to": "到", + "bitbybit.babylon.ray.getOrigin": "获取原点", + "getOrigin": "获取原点", + "bitbybit.babylon.ray.getOrigin_description": "获取射线的原点", + "BABYLON.Ray": "Babylon 射线", + "bitbybit.babylon.ray.getDirection": "获取方向", + "getDirection": "获取方向", + "bitbybit.babylon.ray.getDirection_description": "获取射线的方向", + "bitbybit.babylon.ray.getLength": "获取长度", + "getLength": "获取长度", + "bitbybit.babylon.ray.getLength_description": "获取射线的长度", + "bitbybit.babylon.pick.pickWithRay": "用射线拾取", + "pick": "拾取", + "pickWithRay": "用射线拾取", + "bitbybit.babylon.pick.pickWithRay_description": "从射线拾取获取命中结果", + "bitbybit.babylon.pick.pickWithPickingRay": "用拾取射线拾取", + "pickWithPickingRay": "用拾取射线拾取", + "bitbybit.babylon.pick.pickWithPickingRay_description": "用活动相机中的鼠标位置发出的射线进行拾取", + "bitbybit.babylon.pick.getDistance": "获取距离", + "getDistance": "获取距离", + "bitbybit.babylon.pick.getDistance_description": "获取到拾取对象的距离(如果拾取成功)", + "get from pick info": "从拾取信息获取", + "pickInfo": "拾取信息", + "BABYLON.PickingInfo": "Babylon 拾取信息", + "bitbybit.babylon.pick.getPickedMesh": "获取拾取的网格", + "getPickedMesh": "获取拾取的网格", + "bitbybit.babylon.pick.getPickedMesh_description": "获取被拾取的网格", + "bitbybit.babylon.pick.getPickedPoint": "获取拾取的点", + "getPickedPoint": "获取拾取的点", + "bitbybit.babylon.pick.getPickedPoint_description": "获取被拾取的点", + "bitbybit.babylon.pick.hit": "命中", + "hit": "命中", + "bitbybit.babylon.pick.hit_description": "检查射线是否命中场景中的任何物体", + "bitbybit.babylon.pick.getSubMeshId": "获取子网格 ID", + "getSubMeshId": "获取子网格 ID", + "bitbybit.babylon.pick.getSubMeshId_description": "获取拾取的唯一子网格 ID(如果拾取成功)", + "bitbybit.babylon.pick.getSubMeshFaceId": "获取子网格面 ID", + "getSubMeshFaceId": "获取子网格面 ID", + "bitbybit.babylon.pick.getSubMeshFaceId_description": "获取拾取的唯一子网格面 ID(如果拾取成功)", + "bitbybit.babylon.pick.getBU": "获取 BU", + "getBU": "获取 BU", + "bitbybit.babylon.pick.getBU_description": "获取用于纹理碰撞的重心坐标 U", + "bitbybit.babylon.pick.getBV": "获取 BV", + "getBV": "获取 BV", + "bitbybit.babylon.pick.getBV_description": "获取用于纹理碰撞的重心坐标 V", + "bitbybit.babylon.pick.getPickedSprite": "获取拾取的精灵", + "getPickedSprite": "获取拾取的精灵", + "bitbybit.babylon.pick.getPickedSprite_description": "获取拾取的精灵", + "bitbybit.babylon.material.pbrMetallicRoughness.create": "PBR 金属粗糙度", + "pbrMetallicRoughness": "PBR 金属粗糙度", + "bitbybit.babylon.material.pbrMetallicRoughness.create_description": "创建 PBR 金属粗糙度材质", + "baseColor": "基础颜色", + "emissiveColor": "自发光颜色", + "metallic": "金属度", + "roughness": "粗糙度", + "zOffset": "Z 偏移", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseColor": "设置基础颜色", + "setBaseColor": "设置基础颜色", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseColor_description": "设置材质的基础颜色", + "BABYLON.PBRMetallicRoughnessMaterial": "Babylon PBR 金属粗糙度材质", + "bitbybit.babylon.material.pbrMetallicRoughness.setMetallic": "设置金属度", + "setMetallic": "设置金属度", + "bitbybit.babylon.material.pbrMetallicRoughness.setMetallic_description": "设置材质的金属度属性", + "bitbybit.babylon.material.pbrMetallicRoughness.setRoughness": "设置粗糙度", + "setRoughness": "设置粗糙度", + "bitbybit.babylon.material.pbrMetallicRoughness.setRoughness_description": "设置材质的粗糙度", + "bitbybit.babylon.material.pbrMetallicRoughness.setAlpha": "设置 Alpha 值", + "setAlpha": "设置 Alpha 值", + "bitbybit.babylon.material.pbrMetallicRoughness.setAlpha_description": "设置材质的 Alpha 值", + "bitbybit.babylon.material.pbrMetallicRoughness.setBackFaceCulling": "设置背面剔除", + "setBackFaceCulling": "设置背面剔除", + "bitbybit.babylon.material.pbrMetallicRoughness.setBackFaceCulling_description": "设置材质的背面剔除", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseTexture": "设置基础纹理", + "setBaseTexture": "设置基础纹理", + "bitbybit.babylon.material.pbrMetallicRoughness.setBaseTexture_description": "设置材质的纹理", + "baseTexture": "基础纹理", + "BABYLON.Texture": "Babylon 纹理", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseColor": "获取基础颜色", + "getBaseColor": "获取基础颜色", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseColor_description": "获取材质的基础颜色", + "bitbybit.babylon.material.pbrMetallicRoughness.getMetallic": "获取金属度", + "getMetallic": "获取金属度", + "bitbybit.babylon.material.pbrMetallicRoughness.getMetallic_description": "获取材质的金属度属性", + "bitbybit.babylon.material.pbrMetallicRoughness.getRoughness": "获取粗糙度", + "getRoughness": "获取粗糙度", + "bitbybit.babylon.material.pbrMetallicRoughness.getRoughness_description": "获取材质的粗糙度", + "bitbybit.babylon.material.pbrMetallicRoughness.getAlpha": "获取 Alpha 值", + "getAlpha": "获取 Alpha 值", + "bitbybit.babylon.material.pbrMetallicRoughness.getAlpha_description": "获取材质的 Alpha 值", + "bitbybit.babylon.material.pbrMetallicRoughness.getBackFaceCulling": "获取背面剔除", + "getBackFaceCulling": "获取背面剔除", + "bitbybit.babylon.material.pbrMetallicRoughness.getBackFaceCulling_description": "获取材质的背面剔除", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseTexture": "获取基础纹理", + "getBaseTexture": "获取基础纹理", + "bitbybit.babylon.material.pbrMetallicRoughness.getBaseTexture_description": "获取材质的基础纹理", + "bitbybit.babylon.material.skyMaterial.create": "天空材质", + "skyMaterial": "天空材质", + "bitbybit.babylon.material.skyMaterial.create_description": "创建天空材质", + "luminance": "亮度", + "turbidity": "浑浊度", + "rayleigh": "瑞利散射", + "mieCoefficient": "米氏系数", + "mieDirectionalG": "米氏方向性 G", + "inclination": "倾角", + "azimuth": "方位角", + "sunPosition": "太阳位置", + "useSunPosition": "使用太阳位置", + "cameraOffset": "相机偏移", + "up": "上方向", + "dithering": "抖动", + "bitbybit.babylon.material.skyMaterial.setLuminance": "设置亮度", + "setLuminance": "设置亮度", + "bitbybit.babylon.material.skyMaterial.setLuminance_description": "设置天空材质的亮度", + "MATERIALS.SkyMaterial": "材质库天空材质", + "bitbybit.babylon.material.skyMaterial.setTurbidity": "设置浑浊度", + "setTurbidity": "设置浑浊度", + "bitbybit.babylon.material.skyMaterial.setTurbidity_description": "设置天空材质的浑浊度", + "bitbybit.babylon.material.skyMaterial.setRayleigh": "设置瑞利散射", + "setRayleigh": "设置瑞利散射", + "bitbybit.babylon.material.skyMaterial.setRayleigh_description": "设置天空材质的瑞利散射", + "bitbybit.babylon.material.skyMaterial.setMieCoefficient": "设置米氏系数", + "setMieCoefficient": "设置米氏系数", + "bitbybit.babylon.material.skyMaterial.setMieCoefficient_description": "设置天空材质的米氏系数", + "bitbybit.babylon.material.skyMaterial.setMieDirectionalG": "设置米氏方向性 G", + "setMieDirectionalG": "设置米氏方向性 G", + "bitbybit.babylon.material.skyMaterial.setMieDirectionalG_description": "设置天空材质的米氏方向性 G", + "bitbybit.babylon.material.skyMaterial.setDistance": "设置距离", + "setDistance": "设置距离", + "bitbybit.babylon.material.skyMaterial.setDistance_description": "设置天空材质的距离", + "bitbybit.babylon.material.skyMaterial.setInclination": "设置倾角", + "setInclination": "设置倾角", + "bitbybit.babylon.material.skyMaterial.setInclination_description": "设置天空材质的倾角", + "bitbybit.babylon.material.skyMaterial.setAzimuth": "设置方位角", + "setAzimuth": "设置方位角", + "bitbybit.babylon.material.skyMaterial.setAzimuth_description": "设置天空材质的方位角", + "bitbybit.babylon.material.skyMaterial.setSunPosition": "设置太阳位置", + "setSunPosition": "设置太阳位置", + "bitbybit.babylon.material.skyMaterial.setSunPosition_description": "设置天空材质的太阳位置", + "bitbybit.babylon.material.skyMaterial.setUseSunPosition": "设置使用太阳位置", + "setUseSunPosition": "设置使用太阳位置", + "bitbybit.babylon.material.skyMaterial.setUseSunPosition_description": "设置天空材质是否使用太阳位置", + "bitbybit.babylon.material.skyMaterial.setCameraOffset": "设置相机偏移", + "setCameraOffset": "设置相机偏移", + "bitbybit.babylon.material.skyMaterial.setCameraOffset_description": "设置天空材质的相机偏移", + "bitbybit.babylon.material.skyMaterial.setUp": "设置上方向", + "setUp": "设置上方向", + "bitbybit.babylon.material.skyMaterial.setUp_description": "设置天空材质的上方向", + "bitbybit.babylon.material.skyMaterial.setDithering": "设置抖动", + "setDithering": "设置抖动", + "bitbybit.babylon.material.skyMaterial.setDithering_description": "设置天空材质的抖动", + "bitbybit.babylon.material.skyMaterial.getLuminance": "获取亮度", + "getLuminance": "获取亮度", + "bitbybit.babylon.material.skyMaterial.getLuminance_description": "获取天空材质的亮度", + "bitbybit.babylon.material.skyMaterial.getTurbidity": "获取浑浊度", + "getTurbidity": "获取浑浊度", + "bitbybit.babylon.material.skyMaterial.getTurbidity_description": "获取天空材质的浑浊度", + "bitbybit.babylon.material.skyMaterial.getRayleigh": "获取瑞利散射", + "getRayleigh": "获取瑞利散射", + "bitbybit.babylon.material.skyMaterial.getRayleigh_description": "获取天空材质的瑞利散射", + "bitbybit.babylon.material.skyMaterial.getMieCoefficient": "获取米氏系数", + "getMieCoefficient": "获取米氏系数", + "bitbybit.babylon.material.skyMaterial.getMieCoefficient_description": "获取天空材质的米氏系数", + "bitbybit.babylon.material.skyMaterial.getMieDirectionalG": "获取米氏方向性 G", + "getMieDirectionalG": "获取米氏方向性 G", + "bitbybit.babylon.material.skyMaterial.getMieDirectionalG_description": "获取天空材质的米氏方向性 G", + "bitbybit.babylon.material.skyMaterial.getDistance": "获取距离", + "bitbybit.babylon.material.skyMaterial.getDistance_description": "获取天空材质的距离", + "bitbybit.babylon.material.skyMaterial.getInclination": "获取倾角", + "getInclination": "获取倾角", + "bitbybit.babylon.material.skyMaterial.getInclination_description": "获取天空材质的倾角", + "bitbybit.babylon.material.skyMaterial.getAzimuth": "获取方位角", + "getAzimuth": "获取方位角", + "bitbybit.babylon.material.skyMaterial.getAzimuth_description": "获取天空材质的方位角", + "bitbybit.babylon.material.skyMaterial.getSunPosition": "获取太阳位置", + "getSunPosition": "获取太阳位置", + "bitbybit.babylon.material.skyMaterial.getSunPosition_description": "获取天空材质的太阳位置", + "bitbybit.babylon.material.skyMaterial.getUseSunPosition": "获取使用太阳位置", + "getUseSunPosition": "获取使用太阳位置", + "bitbybit.babylon.material.skyMaterial.getUseSunPosition_description": "获取天空材质是否使用太阳位置", + "bitbybit.babylon.material.skyMaterial.getCameraOffset": "获取相机偏移", + "getCameraOffset": "获取相机偏移", + "bitbybit.babylon.material.skyMaterial.getCameraOffset_description": "获取天空材质的相机偏移", + "bitbybit.babylon.material.skyMaterial.getUp": "获取上方向", + "getUp": "获取上方向", + "bitbybit.babylon.material.skyMaterial.getUp_description": "获取天空材质的上方向", + "bitbybit.babylon.material.skyMaterial.getDithering": "获取抖动", + "getDithering": "获取抖动", + "bitbybit.babylon.material.skyMaterial.getDithering_description": "获取天空材质的抖动", + "bitbybit.babylon.lights.shadowLight.setDirectionToTarget": "设置指向目标的方向", + "shadowLight": "阴影灯光", + "setDirectionToTarget": "设置指向目标的方向", + "bitbybit.babylon.lights.shadowLight.setDirectionToTarget_description": "设置阴影灯光的方向", + "BABYLON.ShadowLight": "Babylon 阴影灯光", + "bitbybit.babylon.lights.shadowLight.setPosition": "设置位置", + "bitbybit.babylon.lights.shadowLight.setPosition_description": "设置阴影灯光的位置", + "bitbybit.babylon.meshBuilder.createBox": "创建长方体", + "meshBuilder": "网格构建器", + "createBox": "创建长方体", + "bitbybit.babylon.meshBuilder.createBox_description": "创建长方体网格", + "create simple": "简单创建", + "depth": "深度", + "sideOrientation": "侧面朝向", + "BabylonMesh.sideOrientationEnum": "Babylon 网格侧面朝向枚举", + "bitbybit.babylon.meshBuilder.createCube": "创建立方体", + "createCube": "创建立方体", + "bitbybit.babylon.meshBuilder.createCube_description": "创建立方体网格", + "bitbybit.babylon.meshBuilder.createSquarePlane": "创建正方形平面", + "createSquarePlane": "创建正方形平面", + "bitbybit.babylon.meshBuilder.createSquarePlane_description": "创建正方形平面网格", + "bitbybit.babylon.meshBuilder.createSphere": "创建球体", + "createSphere": "创建球体", + "bitbybit.babylon.meshBuilder.createSphere_description": "创建球体网格", + "diameter": "直径", + "segments": "段数", + "bitbybit.babylon.meshBuilder.createIcoSphere": "创建二十面体球", + "createIcoSphere": "创建二十面体球", + "bitbybit.babylon.meshBuilder.createIcoSphere_description": "创建二十面体球网格", + "radiusX": "X 半径", + "radiusY": "Y 半径", + "radiusZ": "Z 半径", + "flat": "平面", + "bitbybit.babylon.meshBuilder.createDisc": "创建圆盘", + "createDisc": "创建圆盘", + "bitbybit.babylon.meshBuilder.createDisc_description": "创建圆盘网格", + "tessellation": "镶嵌数", + "arc": "弧度", + "bitbybit.babylon.meshBuilder.createTorus": "创建圆环体", + "createTorus": "创建圆环体", + "bitbybit.babylon.meshBuilder.createTorus_description": "创建圆环体网格", + "thickness": "厚度", + "bitbybit.babylon.meshBuilder.createTorusKnot": "创建环面纽结体", + "createTorusKnot": "创建环面纽结体", + "bitbybit.babylon.meshBuilder.createTorusKnot_description": "创建环面纽结体网格", + "tube": "管径", + "radialSegments": "径向段数", + "tubularSegments": "管状段数", + "p": "p", + "q": "q", + "bitbybit.babylon.meshBuilder.createPolygon": "创建多边形", + "createPolygon": "创建多边形", + "bitbybit.babylon.meshBuilder.createPolygon_description": "创建多边形网格", + "shape": "形状", + "holes": "孔洞", + "Base.Vector3[][]": "基础向量 3D 二维数组", + "smoothingThreshold": "平滑阈值", + "wrap": "包裹", + "bitbybit.babylon.meshBuilder.extrudePolygon": "拉伸多边形", + "extrudePolygon": "拉伸多边形", + "bitbybit.babylon.meshBuilder.extrudePolygon_description": "创建拉伸的多边形网格", + "bitbybit.babylon.meshBuilder.createTube": "创建管体", + "createTube": "创建管体", + "bitbybit.babylon.meshBuilder.createTube_description": "创建管体网格", + "path": "路径", + "cap": "封口类型", + "bitbybit.babylon.meshBuilder.createPolyhedron": "创建多面体", + "createPolyhedron": "创建多面体", + "bitbybit.babylon.meshBuilder.createPolyhedron_description": "创建多面体网格", + "type": "类型", + "sizeX": "X 尺寸", + "sizeY": "Y 尺寸", + "sizeZ": "Z 尺寸", + "custom": "自定义", + "bitbybit.babylon.meshBuilder.createGeodesic": "创建测地线球体", + "createGeodesic": "创建测地线球体", + "bitbybit.babylon.meshBuilder.createGeodesic_description": "创建测地线球体网格", + "m": "m", + "n": "n", + "bitbybit.babylon.meshBuilder.createGoldberg": "创建戈德堡多面体", + "createGoldberg": "创建戈德堡多面体", + "bitbybit.babylon.meshBuilder.createGoldberg_description": "创建戈德堡多面体网格", + "bitbybit.babylon.meshBuilder.createCapsule": "创建胶囊体", + "createCapsule": "创建胶囊体", + "bitbybit.babylon.meshBuilder.createCapsule_description": "创建胶囊体网格", + "orientation": "朝向", + "capSubdivisions": "封口细分数", + "radiusTop": "顶部半径", + "radiusBottom": "底部半径", + "topCapSubdivisions": "顶部封口细分数", + "bottomCapSubdivisions": "底部封口细分数", + "bitbybit.babylon.meshBuilder.createCylinder": "创建圆柱体", + "createCylinder": "创建圆柱体", + "bitbybit.babylon.meshBuilder.createCylinder_description": "创建圆柱体网格", + "diameterTop": "顶部直径", + "diameterBottom": "底部直径", + "bitbybit.babylon.meshBuilder.createExtrudedSahpe": "创建拉伸形状", + "createExtrudedSahpe": "创建拉伸形状", + "bitbybit.babylon.meshBuilder.createExtrudedSahpe_description": "创建拉伸形状网格", + "closeShape": "闭合形状", + "closePath": "闭合路径", + "bitbybit.babylon.meshBuilder.createRibbon": "创建带状体", + "createRibbon": "创建带状体", + "bitbybit.babylon.meshBuilder.createRibbon_description": "创建带状体网格", + "pathArray": "路径数组", + "closeArray": "闭合数组", + "offset": "偏移", + "bitbybit.babylon.meshBuilder.createLathe": "创建旋转体", + "createLathe": "创建旋转体", + "bitbybit.babylon.meshBuilder.createLathe_description": "创建旋转体网格", + "closed": "闭合", + "bitbybit.babylon.meshBuilder.createGround": "创建地面", + "createGround": "创建地面", + "bitbybit.babylon.meshBuilder.createGround_description": "创建地面网格", + "subdivisionsX": "X 细分数", + "subdivisionsY": "Y 细分数", + "bitbybit.babylon.meshBuilder.createRectanglePlane": "创建矩形平面", + "createRectanglePlane": "创建矩形平面", + "bitbybit.babylon.meshBuilder.createRectanglePlane_description": "创建矩形平面网格", + "bitbybit.babylon.texture.createSimple": "简单纹理", + "texture": "纹理", + "createSimple": "简单创建", + "bitbybit.babylon.texture.createSimple_description": "使用基本选项从 URL 创建纹理", + "invertY": "反转 Y", + "invertZ": "反转 Z", + "wAng": "W 角", + "uScale": "U 缩放", + "vScale": "V 缩放", + "uOffset": "U 偏移", + "vOffset": "V 偏移", + "samplingMode": "采样模式", + "samplingModeEnum": "采样模式枚举", + "bitbybit.babylon.tools.createScreenshot": "截图", + "tools": "工具", + "createScreenshot": "创建截图", + "bitbybit.babylon.tools.createScreenshot_description": "捕获场景截图", + "screenshots": "截图", + "mimeType": "MIME 类型", + "quality": "质量", + "bitbybit.babylon.tools.createScreenshotAndDownload": "截图并下载", + "createScreenshotAndDownload": "创建截图并下载", + "bitbybit.babylon.tools.createScreenshotAndDownload_description": "捕获并下载场景截图", + "bitbybit.babylon.gui.advancedDynamicTexture.createFullScreenUI": "全屏 UI", + "gui": "图形用户界面", + "advancedDynamicTexture": "高级动态纹理", + "createFullScreenUI": "创建全屏 UI", + "bitbybit.babylon.gui.advancedDynamicTexture.createFullScreenUI_description": "创建全屏用户界面", + "spaces": "空间", + "foreground": "前景", + "adaptiveScaling": "自适应缩放", + "bitbybit.babylon.gui.advancedDynamicTexture.createForMesh": "为网格创建", + "createForMesh": "为网格创建", + "bitbybit.babylon.gui.advancedDynamicTexture.createForMesh_description": "为网格创建纹理", + "BABYLON.AbstractMesh": "Babylon 抽象网格", + "supportPointerMove": "支持指针移动", + "onlyAlphaTesting": "仅 Alpha 测试", + "sampling": "采样", + "BabylonTexture.samplingModeEnum": "Babylon 纹理采样模式枚举", + "bitbybit.babylon.gui.control.changeControlPadding": "更改控件内边距", + "control": "控件", + "changeControlPadding": "更改控件内边距", + "bitbybit.babylon.gui.control.changeControlPadding_description": "设置控件的内边距", + "positioning": "定位", + "BABYLON.GUI.Control": "Babylon GUI 控件", + "paddingLeft": "左内边距", + "number | string": "数字或字符串", + "paddingRight": "右内边距", + "paddingTop": "上内边距", + "paddingBottom": "下内边距", + "bitbybit.babylon.gui.control.changeControlAlignment": "更改控件对齐方式", + "changeControlAlignment": "更改控件对齐方式", + "bitbybit.babylon.gui.control.changeControlAlignment_description": "设置控件的对齐方式", + "T": "T", + "horizontalAlignment": "水平对齐", + "horizontalAlignmentEnum": "水平对齐枚举", + "verticalAlignment": "垂直对齐", + "verticalAlignmentEnum": "垂直对齐枚举", + "bitbybit.babylon.gui.control.cloneControl": "克隆控件", + "cloneControl": "克隆控件", + "bitbybit.babylon.gui.control.cloneControl_description": "克隆控件", + "container": "容器", + "BABYLON.GUI.Container": "Babylon GUI 容器", + "host": "宿主", + "BABYLON.GUI.AdvancedDynamicTexture": "Babylon GUI 高级动态纹理", + "bitbybit.babylon.gui.control.createControlObservableSelector": "控件可观察对象选择器", + "createControlObservableSelector": "创建控件可观察对象选择器", + "bitbybit.babylon.gui.control.createControlObservableSelector_description": "为控件创建可观察对象选择器", + "selector": "选择器", + "controlObservableSelectorEnum": "控件可观察对象选择器枚举", + "bitbybit.babylon.gui.control.getControlByName": "按名称获取控件", + "getControlByName": "按名称获取控件", + "bitbybit.babylon.gui.control.getControlByName_description": "按名称获取控件", + "bitbybit.babylon.gui.control.setIsVisible": "设置可见", + "setIsVisible": "设置可见", + "bitbybit.babylon.gui.control.setIsVisible_description": "设置控件可见性", + "isVisible": "可见", + "bitbybit.babylon.gui.control.setIsReadonly": "设置只读", + "setIsReadonly": "设置只读", + "bitbybit.babylon.gui.control.setIsReadonly_description": "设置控件只读", + "isReadOnly": "只读", + "bitbybit.babylon.gui.control.setIsEnabled": "设置启用", + "setIsEnabled": "设置启用", + "bitbybit.babylon.gui.control.setIsEnabled_description": "设置控件启用状态", + "isEnabled": "已启用", + "bitbybit.babylon.gui.control.setHeight": "设置高度", + "setHeight": "设置高度", + "bitbybit.babylon.gui.control.setHeight_description": "设置控件高度", + "bitbybit.babylon.gui.control.setWidth": "设置宽度", + "setWidth": "设置宽度", + "bitbybit.babylon.gui.control.setWidth_description": "设置控件宽度", + "bitbybit.babylon.gui.control.setColor": "设置颜色", + "setColor": "设置颜色", + "bitbybit.babylon.gui.control.setColor_description": "设置控件颜色", + "bitbybit.babylon.gui.control.setFontSize": "设置字体大小", + "setFontSize": "设置字体大小", + "bitbybit.babylon.gui.control.setFontSize_description": "设置控件字体大小", + "fontSize": "字体大小", + "bitbybit.babylon.gui.control.getHeight": "获取高度", + "getHeight": "获取高度", + "bitbybit.babylon.gui.control.getHeight_description": "获取控件高度", + "bitbybit.babylon.gui.control.getWidth": "获取宽度", + "getWidth": "获取宽度", + "bitbybit.babylon.gui.control.getWidth_description": "获取控件宽度", + "bitbybit.babylon.gui.control.getColor": "获取颜色", + "getColor": "获取颜色", + "bitbybit.babylon.gui.control.getColor_description": "获取控件颜色", + "bitbybit.babylon.gui.control.getFontSize": "获取字体大小", + "getFontSize": "获取字体大小", + "bitbybit.babylon.gui.control.getFontSize_description": "获取控件字体大小", + "bitbybit.babylon.gui.control.getIsVisible": "获取可见", + "getIsVisible": "获取可见", + "bitbybit.babylon.gui.control.getIsVisible_description": "获取控件可见性", + "bitbybit.babylon.gui.control.getIsReadonly": "获取只读", + "getIsReadonly": "获取只读", + "bitbybit.babylon.gui.control.getIsReadonly_description": "获取控件只读状态", + "bitbybit.babylon.gui.control.getIsEnabled": "获取启用", + "getIsEnabled": "获取启用", + "bitbybit.babylon.gui.control.getIsEnabled_description": "获取控件启用状态", + "bitbybit.babylon.gui.container.addControls": "添加控件", + "addControls": "添加控件", + "bitbybit.babylon.gui.container.addControls_description": "按顺序向容器添加控件", + "controls": "控件", + "BABYLON.GUI.Control[]": "Babylon GUI 控件数组", + "clearControlsFirst": "先清除控件", + "bitbybit.babylon.gui.container.setBackground": "设置背景", + "setBackground": "设置背景", + "bitbybit.babylon.gui.container.setBackground_description": "设置容器背景", + "background": "背景", + "bitbybit.babylon.gui.container.setIsReadonly": "设置只读", + "bitbybit.babylon.gui.container.setIsReadonly_description": "设置容器只读", + "bitbybit.babylon.gui.container.getBackground": "获取背景", + "getBackground": "获取背景", + "bitbybit.babylon.gui.container.getBackground_description": "获取容器背景", + "bitbybit.babylon.gui.container.getIsReadonly": "获取只读", + "bitbybit.babylon.gui.container.getIsReadonly_description": "获取容器只读状态", + "bitbybit.babylon.gui.stackPanel.createStackPanel": "堆栈面板", + "stackPanel": "堆栈面板", + "createStackPanel": "创建堆栈面板", + "bitbybit.babylon.gui.stackPanel.createStackPanel_description": "创建堆栈面板", + "isVertical": "垂直", + "spacing": "间距", + "bitbybit.babylon.gui.stackPanel.setIsVertical": "设置为垂直", + "setIsVertical": "设置为垂直", + "bitbybit.babylon.gui.stackPanel.setIsVertical_description": "设置堆栈面板为垂直", + "BABYLON.GUI.StackPanel": "Babylon GUI 堆栈面板", + "bitbybit.babylon.gui.stackPanel.setSpacing": "设置间距", + "setSpacing": "设置间距", + "bitbybit.babylon.gui.stackPanel.setSpacing_description": "设置堆栈面板间距", + "bitbybit.babylon.gui.stackPanel.setWidth": "设置宽度", + "bitbybit.babylon.gui.stackPanel.setWidth_description": "设置堆栈面板宽度", + "bitbybit.babylon.gui.stackPanel.setHeight": "设置高度", + "bitbybit.babylon.gui.stackPanel.setHeight_description": "设置堆栈面板高度", + "bitbybit.babylon.gui.stackPanel.getIsVertical": "获取是否垂直", + "getIsVertical": "获取是否垂直", + "bitbybit.babylon.gui.stackPanel.getIsVertical_description": "获取堆栈面板是否垂直", + "bitbybit.babylon.gui.stackPanel.getSpacing": "获取间距", + "getSpacing": "获取间距", + "bitbybit.babylon.gui.stackPanel.getSpacing_description": "获取堆栈面板间距", + "bitbybit.babylon.gui.stackPanel.getWidth": "获取宽度", + "bitbybit.babylon.gui.stackPanel.getWidth_description": "获取堆栈面板宽度", + "bitbybit.babylon.gui.stackPanel.getHeight": "获取高度", + "bitbybit.babylon.gui.stackPanel.getHeight_description": "获取堆栈面板高度", + "bitbybit.babylon.gui.button.createSimpleButton": "简单按钮", + "button": "按钮", + "createSimpleButton": "创建简单按钮", + "bitbybit.babylon.gui.button.createSimpleButton_description": "创建简单按钮", + "label": "标签", + "bitbybit.babylon.gui.button.setButtonText": "设置按钮文本", + "setButtonText": "设置按钮文本", + "bitbybit.babylon.gui.button.setButtonText_description": "设置按钮文本", + "BABYLON.GUI.Button": "Babylon GUI 按钮", + "text": "文本", + "bitbybit.babylon.gui.button.getButtonText": "获取按钮文本", + "getButtonText": "获取按钮文本", + "bitbybit.babylon.gui.button.getButtonText_description": "获取按钮文本", + "bitbybit.babylon.gui.slider.createSlider": "滑块", + "slider": "滑块", + "createSlider": "创建滑块", + "bitbybit.babylon.gui.slider.createSlider_description": "创建滑块", + "minimum": "最小值", + "maximum": "最大值", + "value": "值", + "step": "步长", + "displayThumb": "显示滑块", + "bitbybit.babylon.gui.slider.changeSliderThumb": "更改滑块", + "changeSliderThumb": "更改滑块", + "bitbybit.babylon.gui.slider.changeSliderThumb_description": "更改滑块属性", + "BABYLON.GUI.Slider": "Babylon GUI 滑块", + "isThumbCircle": "滑块是圆形", + "thumbColor": "滑块颜色", + "thumbWidth": "滑块宽度", + "string | number": "字符串或数字", + "isThumbClamped": "滑块被限制", + "bitbybit.babylon.gui.slider.setBorderColor": "设置边框颜色", + "setBorderColor": "设置边框颜色", + "bitbybit.babylon.gui.slider.setBorderColor_description": "设置滑块边框颜色", + "borderColor": "边框颜色", + "bitbybit.babylon.gui.slider.setBackgroundColor": "设置背景颜色", + "setBackgroundColor": "设置背景颜色", + "bitbybit.babylon.gui.slider.setBackgroundColor_description": "设置滑块背景颜色", + "backgroundColor": "背景颜色", + "bitbybit.babylon.gui.slider.setMaximum": "设置最大值", + "setMaximum": "设置最大值", + "bitbybit.babylon.gui.slider.setMaximum_description": "设置滑块最大值", + "bitbybit.babylon.gui.slider.setMinimum": "设置最小值", + "setMinimum": "设置最小值", + "bitbybit.babylon.gui.slider.setMinimum_description": "设置滑块最小值", + "bitbybit.babylon.gui.slider.setStep": "设置步长", + "setStep": "设置步长", + "bitbybit.babylon.gui.slider.setStep_description": "设置滑块步长", + "bitbybit.babylon.gui.slider.setValue": "设置值", + "setValue": "设置值", + "bitbybit.babylon.gui.slider.setValue_description": "设置滑块值", + "bitbybit.babylon.gui.slider.createSliderObservableSelector": "滑块可观察对象选择器", + "createSliderObservableSelector": "创建滑块可观察对象选择器", + "bitbybit.babylon.gui.slider.createSliderObservableSelector_description": "为滑块创建可观察对象选择器", + "sliderObservableSelectorEnum": "滑块可观察对象选择器枚举", + "bitbybit.babylon.gui.slider.getBorderColor": "获取边框颜色", + "getBorderColor": "获取边框颜色", + "bitbybit.babylon.gui.slider.getBorderColor_description": "获取滑块边框颜色", + "bitbybit.babylon.gui.slider.getBackgroundColor": "获取背景颜色", + "getBackgroundColor": "获取背景颜色", + "bitbybit.babylon.gui.slider.getBackgroundColor_description": "获取滑块背景颜色", + "bitbybit.babylon.gui.slider.getMaximum": "获取最大值", + "getMaximum": "获取最大值", + "bitbybit.babylon.gui.slider.getMaximum_description": "获取滑块最大值", + "bitbybit.babylon.gui.slider.getMinimum": "获取最小值", + "getMinimum": "获取最小值", + "bitbybit.babylon.gui.slider.getMinimum_description": "获取滑块最小值", + "bitbybit.babylon.gui.slider.getStep": "获取步长", + "getStep": "获取步长", + "bitbybit.babylon.gui.slider.getStep_description": "获取滑块步长", + "bitbybit.babylon.gui.slider.getValue": "获取值", + "getValue": "获取值", + "bitbybit.babylon.gui.slider.getValue_description": "获取滑块值", + "bitbybit.babylon.gui.slider.getThumbColor": "获取滑块颜色", + "getThumbColor": "获取滑块颜色", + "bitbybit.babylon.gui.slider.getThumbColor_description": "获取滑块颜色", + "bitbybit.babylon.gui.slider.getThumbWidth": "获取滑块宽度", + "getThumbWidth": "获取滑块宽度", + "bitbybit.babylon.gui.slider.getThumbWidth_description": "获取滑块宽度", + "bitbybit.babylon.gui.slider.getIsVertical": "获取是否垂直", + "bitbybit.babylon.gui.slider.getIsVertical_description": "获取滑块是否垂直", + "bitbybit.babylon.gui.slider.getDisplayThumb": "获取显示滑块", + "getDisplayThumb": "获取显示滑块", + "bitbybit.babylon.gui.slider.getDisplayThumb_description": "获取滑块是否显示", + "bitbybit.babylon.gui.slider.getIsThumbCircle": "获取滑块是否圆形", + "getIsThumbCircle": "获取滑块是否圆形", + "bitbybit.babylon.gui.slider.getIsThumbCircle_description": "获取滑块是否圆形", + "bitbybit.babylon.gui.slider.getIsThumbClamped": "获取滑块是否被限制", + "getIsThumbClamped": "获取滑块是否被限制", + "bitbybit.babylon.gui.slider.getIsThumbClamped_description": "获取滑块是否被限制", + "bitbybit.babylon.gui.textBlock.createTextBlock": "文本块", + "textBlock": "文本块", + "createTextBlock": "创建文本块", + "bitbybit.babylon.gui.textBlock.createTextBlock_description": "创建文本块", + "bitbybit.babylon.gui.textBlock.alignText": "对齐文本", + "alignText": "对齐文本", + "bitbybit.babylon.gui.textBlock.alignText_description": "设置文本对齐方式", + "bitbybit.babylon.gui.textBlock.setTextOutline": "设置文本轮廓", + "setTextOutline": "设置文本轮廓", + "bitbybit.babylon.gui.textBlock.setTextOutline_description": "设置文本轮廓", + "BABYLON.GUI.TextBlock": "Babylon GUI 文本块", + "outlineWidth": "轮廓宽度", + "outlineColor": "轮廓颜色", + "bitbybit.babylon.gui.textBlock.setText": "设置文本", + "setText": "设置文本", + "bitbybit.babylon.gui.textBlock.setText_description": "设置文本块文本", + "bitbybit.babylon.gui.textBlock.setRsizeToFit": "设置自适应大小", + "setRsizeToFit": "设置自适应大小", + "bitbybit.babylon.gui.textBlock.setRsizeToFit_description": "设置是否自适应大小", + "resizeToFit": "自适应大小", + "bitbybit.babylon.gui.textBlock.setTextWrapping": "设置文本换行", + "setTextWrapping": "设置文本换行", + "bitbybit.babylon.gui.textBlock.setTextWrapping_description": "设置文本换行", + "textWrapping": "文本换行", + "boolean | BABYLON.GUI.TextWrapping": "布尔值或 Babylon GUI 文本换行", + "bitbybit.babylon.gui.textBlock.setLineSpacing": "设置行间距", + "setLineSpacing": "设置行间距", + "bitbybit.babylon.gui.textBlock.setLineSpacing_description": "设置文本行间距", + "lineSpacing": "行间距", + "bitbybit.babylon.gui.textBlock.getText": "获取文本", + "getText": "获取文本", + "bitbybit.babylon.gui.textBlock.getText_description": "获取文本块文本", + "bitbybit.babylon.gui.textBlock.getTextWrapping": "获取文本换行", + "getTextWrapping": "获取文本换行", + "bitbybit.babylon.gui.textBlock.getTextWrapping_description": "获取文本换行状态", + "bitbybit.babylon.gui.textBlock.getLineSpacing": "获取行间距", + "getLineSpacing": "获取行间距", + "bitbybit.babylon.gui.textBlock.getLineSpacing_description": "获取文本行间距", + "bitbybit.babylon.gui.textBlock.getOutlineWidth": "获取轮廓宽度", + "getOutlineWidth": "获取轮廓宽度", + "bitbybit.babylon.gui.textBlock.getOutlineWidth_description": "获取文本轮廓宽度", + "bitbybit.babylon.gui.textBlock.getResizeToFit": "获取自适应大小", + "getResizeToFit": "获取自适应大小", + "bitbybit.babylon.gui.textBlock.getResizeToFit_description": "获取是否自适应大小", + "bitbybit.babylon.gui.textBlock.getTextHorizontalAlignment": "获取文本水平对齐", + "getTextHorizontalAlignment": "获取文本水平对齐", + "bitbybit.babylon.gui.textBlock.getTextHorizontalAlignment_description": "获取文本水平对齐方式", + "bitbybit.babylon.gui.textBlock.getTextVerticalAlignment": "获取文本垂直对齐", + "getTextVerticalAlignment": "获取文本垂直对齐", + "bitbybit.babylon.gui.textBlock.getTextVerticalAlignment_description": "获取文本垂直对齐方式", + "bitbybit.babylon.gui.textBlock.createTextBlockObservableSelector": "文本块可观察对象选择器", + "createTextBlockObservableSelector": "创建文本块可观察对象选择器", + "bitbybit.babylon.gui.textBlock.createTextBlockObservableSelector_description": "为文本块创建可观察对象选择器", + "textBlockObservableSelectorEnum": "文本块可观察对象选择器枚举", + "bitbybit.babylon.gui.radioButton.createRadioButton": "单选按钮", + "radioButton": "单选按钮", + "createRadioButton": "创建单选按钮", + "bitbybit.babylon.gui.radioButton.createRadioButton_description": "创建单选按钮", + "group": "组", + "isChecked": "已选中", + "checkSizeRatio": "选中标记大小比例", + "bitbybit.babylon.gui.radioButton.setCheckSizeRatio": "设置选中标记大小比例", + "setCheckSizeRatio": "设置选中标记大小比例", + "bitbybit.babylon.gui.radioButton.setCheckSizeRatio_description": "设置单选按钮选中标记大小比例", + "BABYLON.GUI.RadioButton": "Babylon GUI 单选按钮", + "bitbybit.babylon.gui.radioButton.setGroup": "设置组", + "setGroup": "设置组", + "bitbybit.babylon.gui.radioButton.setGroup_description": "设置单选按钮组", + "bitbybit.babylon.gui.radioButton.setBackground": "设置背景", + "bitbybit.babylon.gui.radioButton.setBackground_description": "设置单选按钮背景", + "bitbybit.babylon.gui.radioButton.getCheckSizeRatio": "获取选中标记大小比例", + "getCheckSizeRatio": "获取选中标记大小比例", + "bitbybit.babylon.gui.radioButton.getCheckSizeRatio_description": "获取单选按钮选中标记大小比例", + "bitbybit.babylon.gui.radioButton.getGroup": "获取组", + "getGroup": "获取组", + "bitbybit.babylon.gui.radioButton.getGroup_description": "获取单选按钮组", + "bitbybit.babylon.gui.radioButton.getBackground": "获取背景", + "bitbybit.babylon.gui.radioButton.getBackground_description": "获取单选按钮背景", + "bitbybit.babylon.gui.radioButton.createRadioButtonObservableSelector": "单选按钮可观察对象选择器", + "createRadioButtonObservableSelector": "创建单选按钮可观察对象选择器", + "bitbybit.babylon.gui.radioButton.createRadioButtonObservableSelector_description": "为单选按钮创建可观察对象选择器", + "radioButtonObservableSelectorEnum": "单选按钮可观察对象选择器枚举", + "bitbybit.babylon.gui.checkbox.createCheckbox": "复选框", + "checkbox": "复选框", + "createCheckbox": "创建复选框", + "bitbybit.babylon.gui.checkbox.createCheckbox_description": "创建复选框", + "bitbybit.babylon.gui.checkbox.setBackground": "设置背景", + "bitbybit.babylon.gui.checkbox.setBackground_description": "设置复选框背景", + "BABYLON.GUI.Checkbox": "Babylon GUI 复选框", + "bitbybit.babylon.gui.checkbox.setCheckSizeRatio": "设置选中标记大小比例", + "bitbybit.babylon.gui.checkbox.setCheckSizeRatio_description": "设置复选框选中标记大小比例", + "bitbybit.babylon.gui.checkbox.setIsChecked": "设置选中", + "setIsChecked": "设置选中", + "bitbybit.babylon.gui.checkbox.setIsChecked_description": "设置复选框选中状态", + "bitbybit.babylon.gui.checkbox.getCheckSizeRatio": "获取选中标记大小比例", + "bitbybit.babylon.gui.checkbox.getCheckSizeRatio_description": "获取复选框选中标记大小比例", + "bitbybit.babylon.gui.checkbox.getIsChecked": "获取选中", + "getIsChecked": "获取选中", + "bitbybit.babylon.gui.checkbox.getIsChecked_description": "获取复选框选中状态", + "bitbybit.babylon.gui.checkbox.getBackground": "获取背景", + "bitbybit.babylon.gui.checkbox.getBackground_description": "获取复选框背景", + "bitbybit.babylon.gui.checkbox.createCheckboxObservableSelector": "复选框可观察对象选择器", + "createCheckboxObservableSelector": "创建复选框可观察对象选择器", + "bitbybit.babylon.gui.checkbox.createCheckboxObservableSelector_description": "为复选框创建可观察对象选择器", + "checkboxObservableSelectorEnum": "复选框可观察对象选择器枚举", + "bitbybit.babylon.gui.inputText.createInputText": "输入文本框", + "inputText": "输入文本框", + "createInputText": "创建输入文本框", + "bitbybit.babylon.gui.inputText.createInputText_description": "创建输入文本框", + "placeholder": "占位符", + "bitbybit.babylon.gui.inputText.setBackground": "设置背景", + "bitbybit.babylon.gui.inputText.setBackground_description": "设置输入文本框背景", + "BABYLON.GUI.InputText": "Babylon GUI 输入文本框", + "bitbybit.babylon.gui.inputText.setText": "设置文本", + "bitbybit.babylon.gui.inputText.setText_description": "设置输入文本框文本", + "bitbybit.babylon.gui.inputText.setPlaceholder": "设置占位符", + "setPlaceholder": "设置占位符", + "bitbybit.babylon.gui.inputText.setPlaceholder_description": "设置输入文本框占位符", + "bitbybit.babylon.gui.inputText.getBackground": "获取背景", + "bitbybit.babylon.gui.inputText.getBackground_description": "获取输入文本框背景", + "bitbybit.babylon.gui.inputText.getText": "获取文本", + "bitbybit.babylon.gui.inputText.getText_description": "获取输入文本框文本", + "bitbybit.babylon.gui.inputText.getPlaceholder": "获取占位符", + "getPlaceholder": "获取占位符", + "bitbybit.babylon.gui.inputText.getPlaceholder_description": "获取输入文本框占位符", + "bitbybit.babylon.gui.inputText.createInputTextObservableSelector": "输入文本框可观察对象选择器", + "createInputTextObservableSelector": "创建输入文本框可观察对象选择器", + "bitbybit.babylon.gui.inputText.createInputTextObservableSelector_description": "为输入文本框创建可观察对象选择器", + "inputTextObservableSelectorEnum": "输入文本框可观察对象选择器枚举", + "bitbybit.babylon.gui.colorPicker.createColorPicker": "颜色选择器", + "colorPicker": "颜色选择器", + "createColorPicker": "创建颜色选择器", + "bitbybit.babylon.gui.colorPicker.createColorPicker_description": "创建颜色选择器", + "defaultColor": "默认颜色", + "bitbybit.babylon.gui.colorPicker.setColorPickerValue": "设置颜色选择器值", + "setColorPickerValue": "设置颜色选择器值", + "bitbybit.babylon.gui.colorPicker.setColorPickerValue_description": "设置颜色选择器值", + "BABYLON.GUI.ColorPicker": "Babylon GUI 颜色选择器", + "bitbybit.babylon.gui.colorPicker.setColorPickerSize": "设置颜色选择器大小", + "setColorPickerSize": "设置颜色选择器大小", + "bitbybit.babylon.gui.colorPicker.setColorPickerSize_description": "设置颜色选择器大小", + "bitbybit.babylon.gui.colorPicker.getColorPickerValue": "获取颜色选择器值", + "getColorPickerValue": "获取颜色选择器值", + "bitbybit.babylon.gui.colorPicker.getColorPickerValue_description": "获取颜色选择器值", + "bitbybit.babylon.gui.colorPicker.getColorPickerSize": "获取颜色选择器大小", + "getColorPickerSize": "获取颜色选择器大小", + "bitbybit.babylon.gui.colorPicker.getColorPickerSize_description": "获取颜色选择器大小", + "bitbybit.babylon.gui.colorPicker.createColorPickerObservableSelector": "颜色选择器可观察对象选择器", + "createColorPickerObservableSelector": "创建颜色选择器可观察对象选择器", + "bitbybit.babylon.gui.colorPicker.createColorPickerObservableSelector_description": "为颜色选择器创建可观察对象选择器", + "colorPickerObservableSelectorEnum": "颜色选择器可观察对象选择器枚举", + "bitbybit.babylon.gui.image.createImage": "图像", + "image": "图像", + "createImage": "创建图像", + "bitbybit.babylon.gui.image.createImage_description": "创建图像控件", + "bitbybit.babylon.gui.image.setSourceUrl": "设置源 URL", + "setSourceUrl": "设置源 URL", + "bitbybit.babylon.gui.image.setSourceUrl_description": "设置图像源 URL", + "BABYLON.GUI.Image": "Babylon GUI 图像", + "bitbybit.babylon.gui.image.getSourceUrl": "获取源 URL", + "getSourceUrl": "获取源 URL", + "bitbybit.babylon.gui.image.getSourceUrl_description": "获取图像源 URL", + "bitbybit.babylon.gizmo.manager.createGizmoManager": "Gizmo 管理器", + "gizmo": "Gizmo", + "manager": "管理器", + "createGizmoManager": "创建 Gizmo 管理器", + "bitbybit.babylon.gizmo.manager.createGizmoManager_description": "创建 Gizmo 管理器", + "positionGizmoEnabled": "位置 Gizmo 已启用", + "rotationGizmoEnabled": "旋转 Gizmo 已启用", + "scaleGizmoEnabled": "缩放 Gizmo 已启用", + "boundingBoxGizmoEnabled": "边界框 Gizmo 已启用", + "usePointerToAttachGizmos": "使用指针附加 Gizmo", + "clearGizmoOnEmptyPointerEvent": "在空指针事件时清除 Gizmo", + "scaleRatio": "缩放比例", + "attachableMeshes": "可附加网格", + "BABYLON.AbstractMesh[]": "Babylon 抽象网格数组", + "bitbybit.babylon.gizmo.manager.getPositionGizmo": "获取位置 Gizmo", + "getPositionGizmo": "获取位置 Gizmo", + "bitbybit.babylon.gizmo.manager.getPositionGizmo_description": "获取位置 Gizmo", + "gizmoManager": "Gizmo 管理器", + "BABYLON.GizmoManager": "Babylon Gizmo 管理器", + "bitbybit.babylon.gizmo.manager.getRotationGizmo": "获取旋转 Gizmo", + "getRotationGizmo": "获取旋转 Gizmo", + "bitbybit.babylon.gizmo.manager.getRotationGizmo_description": "获取旋转 Gizmo", + "bitbybit.babylon.gizmo.manager.getScaleGizmo": "获取缩放 Gizmo", + "getScaleGizmo": "获取缩放 Gizmo", + "bitbybit.babylon.gizmo.manager.getScaleGizmo_description": "获取缩放 Gizmo", + "bitbybit.babylon.gizmo.manager.getBoundingBoxGizmo": "获取边界框 Gizmo", + "getBoundingBoxGizmo": "获取边界框 Gizmo", + "bitbybit.babylon.gizmo.manager.getBoundingBoxGizmo_description": "获取边界框 Gizmo", + "bitbybit.babylon.gizmo.manager.attachToMesh": "附加到网格", + "attachToMesh": "附加到网格", + "bitbybit.babylon.gizmo.manager.attachToMesh_description": "将 Gizmo 管理器附加到网格", + "update": "更新", + "bitbybit.babylon.gizmo.manager.detachMesh": "从网格分离", + "detachMesh": "从网格分离", + "bitbybit.babylon.gizmo.manager.detachMesh_description": "将 Gizmo 管理器从网格分离", + "bitbybit.babylon.gizmo.base.scaleRatio": "设置缩放比例", + "base": "基础", + "bitbybit.babylon.gizmo.base.scaleRatio_description": "设置 Gizmo 缩放比例", + "BABYLON.IGizmo": "Babylon IGizmo", + "bitbybit.babylon.gizmo.base.getScaleRatio": "获取缩放比例", + "getScaleRatio": "获取缩放比例", + "bitbybit.babylon.gizmo.base.getScaleRatio_description": "获取 Gizmo 缩放比例", + "bitbybit.babylon.gizmo.positionGizmo.planarGizmoEnabled": "设置平面 Gizmo 启用", + "positionGizmo": "位置 Gizmo", + "planarGizmoEnabled": "平面 Gizmo 已启用", + "bitbybit.babylon.gizmo.positionGizmo.planarGizmoEnabled_description": "设置平面 Gizmo 启用状态", + "BABYLON.IPositionGizmo": "Babylon IPositionGizmo", + "bitbybit.babylon.gizmo.positionGizmo.snapDistance": "设置吸附距离", + "snapDistance": "吸附距离", + "bitbybit.babylon.gizmo.positionGizmo.snapDistance_description": "设置位置 Gizmo 吸附距离", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedMesh": "获取附加的网格", + "getAttachedMesh": "获取附加的网格", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedMesh_description": "获取附加的网格", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedNode": "获取附加的节点", + "getAttachedNode": "获取附加的节点", + "bitbybit.babylon.gizmo.positionGizmo.getAttachedNode_description": "获取附加的节点", + "bitbybit.babylon.gizmo.positionGizmo.getXGizmo": "获取 X Gizmo", + "getXGizmo": "获取 X Gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getXGizmo_description": "获取 X Gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getYGizmo": "获取 Y Gizmo", + "getYGizmo": "获取 Y Gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getYGizmo_description": "获取 Y Gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getZGizmo": "获取 Z Gizmo", + "getZGizmo": "获取 Z Gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getZGizmo_description": "获取 Z Gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getXPlaneGizmo": "获取 X 平面 Gizmo", + "getXPlaneGizmo": "获取 X 平面 Gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getXPlaneGizmo_description": "获取 X 平面 Gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getYPlaneGizmo": "获取 Y 平面 Gizmo", + "getYPlaneGizmo": "获取 Y 平面 Gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getYPlaneGizmo_description": "获取 Y 平面 Gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getZPlaneGizmo": "获取 Z 平面 Gizmo", + "getZPlaneGizmo": "获取 Z 平面 Gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getZPlaneGizmo_description": "获取 Z 平面 Gizmo", + "bitbybit.babylon.gizmo.positionGizmo.getPlanarGizmoEnabled": "获取平面 Gizmo 启用状态", + "getPlanarGizmoEnabled": "获取平面 Gizmo 启用状态", + "bitbybit.babylon.gizmo.positionGizmo.getPlanarGizmoEnabled_description": "获取平面 Gizmo 启用状态", + "bitbybit.babylon.gizmo.positionGizmo.getSnapDistance": "获取吸附距离", + "getSnapDistance": "获取吸附距离", + "bitbybit.babylon.gizmo.positionGizmo.getSnapDistance_description": "获取吸附距离", + "bitbybit.babylon.gizmo.positionGizmo.getIsDragging": "获取是否拖拽中", + "getIsDragging": "获取是否拖拽中", + "bitbybit.babylon.gizmo.positionGizmo.getIsDragging_description": "获取拖拽状态", + "bitbybit.babylon.gizmo.positionGizmo.createPositionGizmoObservableSelector": "位置 Gizmo 可观察对象选择器", + "createPositionGizmoObservableSelector": "创建位置 Gizmo 可观察对象选择器", + "bitbybit.babylon.gizmo.positionGizmo.createPositionGizmoObservableSelector_description": "为位置 Gizmo 创建可观察对象选择器", + "positionGizmoObservableSelectorEnum": "位置 Gizmo 可观察对象选择器枚举", + "bitbybit.babylon.gizmo.rotationGizmo.snapDistance": "设置吸附距离", + "rotationGizmo": "旋转 Gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.snapDistance_description": "设置旋转 Gizmo 吸附距离", + "BABYLON.IRotationGizmo": "Babylon IRotationGizmo", + "bitbybit.babylon.gizmo.rotationGizmo.sensitivity": "设置灵敏度", + "sensitivity": "灵敏度", + "bitbybit.babylon.gizmo.rotationGizmo.sensitivity_description": "设置旋转 Gizmo 灵敏度", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedMesh": "获取附加的网格", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedMesh_description": "获取附加的网格", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedNode": "获取附加的节点", + "bitbybit.babylon.gizmo.rotationGizmo.getAttachedNode_description": "获取附加的节点", + "bitbybit.babylon.gizmo.rotationGizmo.getXGizmo": "获取 X Gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getXGizmo_description": "获取 X Gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getYGizmo": "获取 Y Gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getYGizmo_description": "获取 Y Gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getZGizmo": "获取 Z Gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getZGizmo_description": "获取 Z Gizmo", + "bitbybit.babylon.gizmo.rotationGizmo.getSnapDistance": "获取吸附距离", + "bitbybit.babylon.gizmo.rotationGizmo.getSnapDistance_description": "获取吸附距离", + "bitbybit.babylon.gizmo.rotationGizmo.getSensitivity": "获取灵敏度", + "getSensitivity": "获取灵敏度", + "bitbybit.babylon.gizmo.rotationGizmo.getSensitivity_description": "获取灵敏度", + "bitbybit.babylon.gizmo.rotationGizmo.createRotationGizmoObservableSelector": "旋转 Gizmo 可观察对象选择器", + "createRotationGizmoObservableSelector": "创建旋转 Gizmo 可观察对象选择器", + "bitbybit.babylon.gizmo.rotationGizmo.createRotationGizmoObservableSelector_description": "为旋转 Gizmo 创建可观察对象选择器", + "rotationGizmoObservableSelectorEnum": "旋转 Gizmo 可观察对象选择器枚举", + "bitbybit.babylon.gizmo.scaleGizmo.getXGizmo": "获取 X Gizmo", + "scaleGizmo": "缩放 Gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.getXGizmo_description": "获取 X Gizmo", + "BABYLON.IScaleGizmo": "Babylon IScaleGizmo", + "bitbybit.babylon.gizmo.scaleGizmo.getYGizmo": "获取 Y Gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.getYGizmo_description": "获取 Y Gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.getZGizmo": "获取 Z Gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.getZGizmo_description": "获取 Z Gizmo", + "bitbybit.babylon.gizmo.scaleGizmo.snapDistance": "设置吸附距离", + "bitbybit.babylon.gizmo.scaleGizmo.snapDistance_description": "设置缩放 Gizmo 吸附距离", + "bitbybit.babylon.gizmo.scaleGizmo.setIncrementalSnap": "设置增量吸附", + "setIncrementalSnap": "设置增量吸附", + "bitbybit.babylon.gizmo.scaleGizmo.setIncrementalSnap_description": "设置缩放 Gizmo 增量吸附", + "incrementalSnap": "增量吸附", + "bitbybit.babylon.gizmo.scaleGizmo.sensitivity": "设置灵敏度", + "bitbybit.babylon.gizmo.scaleGizmo.sensitivity_description": "设置缩放 Gizmo 灵敏度", + "bitbybit.babylon.gizmo.scaleGizmo.getIncrementalSnap": "获取增量吸附", + "getIncrementalSnap": "获取增量吸附", + "bitbybit.babylon.gizmo.scaleGizmo.getIncrementalSnap_description": "获取增量吸附", + "bitbybit.babylon.gizmo.scaleGizmo.getSnapDistance": "获取吸附距离", + "bitbybit.babylon.gizmo.scaleGizmo.getSnapDistance_description": "获取吸附距离", + "bitbybit.babylon.gizmo.scaleGizmo.getSensitivity": "获取灵敏度", + "bitbybit.babylon.gizmo.scaleGizmo.getSensitivity_description": "获取灵敏度", + "bitbybit.babylon.gizmo.scaleGizmo.createScaleGizmoObservableSelector": "缩放 Gizmo 可观察对象选择器", + "createScaleGizmoObservableSelector": "创建缩放 Gizmo 可观察对象选择器", + "bitbybit.babylon.gizmo.scaleGizmo.createScaleGizmoObservableSelector_description": "为缩放 Gizmo 创建可观察对象选择器", + "scaleGizmoObservableSelectorEnum": "缩放 Gizmo 可观察对象选择器枚举", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSphereSize": "设置旋转球体大小", + "boundingBoxGizmo": "边界框 Gizmo", + "setRotationSphereSize": "设置旋转球体大小", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSphereSize_description": "设置边界框 Gizmo 旋转球体大小", + "BABYLON.BoundingBoxGizmo": "Babylon 边界框 Gizmo", + "rotationSphereSize": "旋转球体大小", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSize": "设置固定拖拽网格屏幕尺寸", + "setFixedDragMeshScreenSize": "设置固定拖拽网格屏幕尺寸", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSize_description": "设置固定拖拽网格屏幕尺寸以实现一致缩放", + "fixedDragMeshScreenSize": "固定拖拽网格屏幕尺寸", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshBoundsSize": "设置固定拖拽网格边界尺寸", + "setFixedDragMeshBoundsSize": "设置固定拖拽网格边界尺寸", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshBoundsSize_description": "设置固定拖拽网格边界尺寸", + "fixedDragMeshBoundsSize": "固定拖拽网格边界尺寸", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSizeDistanceFactor": "设置固定拖拽网格屏幕尺寸距离因子", + "setFixedDragMeshScreenSizeDistanceFactor": "设置固定拖拽网格屏幕尺寸距离因子", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setFixedDragMeshScreenSizeDistanceFactor_description": "设置固定拖拽网格屏幕尺寸的距离因子", + "fixedDragMeshScreenSizeDistanceFactor": "固定拖拽网格屏幕尺寸距离因子", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalingSnapDistance": "设置缩放吸附距离", + "setScalingSnapDistance": "设置缩放吸附距离", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalingSnapDistance_description": "设置边界框 Gizmo 缩放吸附距离", + "scalingSnapDistance": "缩放吸附距离", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSnapDistance": "设置旋转吸附距离", + "setRotationSnapDistance": "设置旋转吸附距离", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setRotationSnapDistance_description": "设置边界框 Gizmo 旋转吸附距离", + "rotationSnapDistance": "旋转吸附距离", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleBoxSize": "设置缩放框大小", + "setScaleBoxSize": "设置缩放框大小", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleBoxSize_description": "设置边界框 Gizmo 缩放框大小", + "scaleBoxSize": "缩放框大小", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setIncrementalSnap": "设置增量吸附", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setIncrementalSnap_description": "设置边界框 Gizmo 增量吸附", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalePivot": "设置缩放轴心点", + "setScalePivot": "设置缩放轴心点", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScalePivot_description": "设置边界框 Gizmo 缩放轴心点", + "scalePivot": "缩放轴心点", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setAxisFactor": "设置轴因子", + "setAxisFactor": "设置轴因子", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setAxisFactor_description": "设置边界框 Gizmo 轴因子", + "axisFactor": "轴因子", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleDragSpeed": "设置缩放拖拽速度", + "setScaleDragSpeed": "设置缩放拖拽速度", + "bitbybit.babylon.gizmo.boundingBoxGizmo.setScaleDragSpeed_description": "设置边界框 Gizmo 缩放拖拽速度", + "scaleDragSpeed": "缩放拖拽速度", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSphereSize": "获取旋转球体大小", + "getRotationSphereSize": "获取旋转球体大小", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSphereSize_description": "获取旋转球体大小", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleBoxSize": "获取缩放框大小", + "getScaleBoxSize": "获取缩放框大小", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleBoxSize_description": "获取缩放框大小", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSize": "获取固定拖拽网格屏幕尺寸", + "getFixedDragMeshScreenSize": "获取固定拖拽网格屏幕尺寸", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSize_description": "获取固定拖拽网格屏幕尺寸", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshBoundsSize": "获取固定拖拽网格边界尺寸", + "getFixedDragMeshBoundsSize": "获取固定拖拽网格边界尺寸", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshBoundsSize_description": "获取固定拖拽网格边界尺寸", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSizeDistanceFactor": "获取固定拖拽网格屏幕尺寸距离因子", + "getFixedDragMeshScreenSizeDistanceFactor": "获取固定拖拽网格屏幕尺寸距离因子", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getFixedDragMeshScreenSizeDistanceFactor_description": "获取固定拖拽网格屏幕尺寸距离因子", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalingSnapDistance": "获取缩放吸附距离", + "getScalingSnapDistance": "获取缩放吸附距离", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalingSnapDistance_description": "获取缩放吸附距离", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSnapDistance": "获取旋转吸附距离", + "getRotationSnapDistance": "获取旋转吸附距离", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getRotationSnapDistance_description": "获取旋转吸附距离", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getIncrementalSnap": "获取增量吸附", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getIncrementalSnap_description": "获取增量吸附", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalePivot": "获取缩放轴心点", + "getScalePivot": "获取缩放轴心点", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScalePivot_description": "获取缩放轴心点", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getAxisFactor": "获取轴因子", + "getAxisFactor": "获取轴因子", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getAxisFactor_description": "获取轴因子", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleDragSpeed": "获取缩放拖拽速度", + "getScaleDragSpeed": "获取缩放拖拽速度", + "bitbybit.babylon.gizmo.boundingBoxGizmo.getScaleDragSpeed_description": "获取缩放拖拽速度", + "bitbybit.babylon.gizmo.boundingBoxGizmo.createBoundingBoxGizmoObservableSelector": "边界框 Gizmo 可观察对象选择器", + "createBoundingBoxGizmoObservableSelector": "创建边界框 Gizmo 可观察对象选择器", + "bitbybit.babylon.gizmo.boundingBoxGizmo.createBoundingBoxGizmoObservableSelector_description": "为边界框 Gizmo 创建可观察对象选择器", + "boundingBoxGizmoObservableSelectorEnum": "边界框 Gizmo 可观察对象选择器枚举", + "bitbybit.babylon.gizmo.axisDragGizmo.setIsEnabled": "设置启用", + "axisDragGizmo": "轴拖拽 Gizmo", + "bitbybit.babylon.gizmo.axisDragGizmo.setIsEnabled_description": "设置轴启用状态", + "BABYLON.IAxisDragGizmo": "Babylon IAxisDragGizmo", + "bitbybit.babylon.gizmo.axisDragGizmo.getIsEnabled": "获取启用状态", + "bitbybit.babylon.gizmo.axisDragGizmo.getIsEnabled_description": "获取轴启用状态", + "bitbybit.babylon.gizmo.axisScaleGizmo.setIsEnabled": "设置启用", + "axisScaleGizmo": "轴缩放 Gizmo", + "bitbybit.babylon.gizmo.axisScaleGizmo.setIsEnabled_description": "设置轴启用状态", + "BABYLON.IAxisScaleGizmo": "Babylon IAxisScaleGizmo", + "bitbybit.babylon.gizmo.axisScaleGizmo.getIsEnabled": "获取启用状态", + "bitbybit.babylon.gizmo.axisScaleGizmo.getIsEnabled_description": "获取轴启用状态", + "bitbybit.babylon.gizmo.planeDragGizmo.setIsEnabled": "设置启用", + "planeDragGizmo": "平面拖拽 Gizmo", + "bitbybit.babylon.gizmo.planeDragGizmo.setIsEnabled_description": "设置平面启用状态", + "BABYLON.IPlaneDragGizmo": "Babylon IPlaneDragGizmo", + "bitbybit.babylon.gizmo.planeDragGizmo.getIsEnabled": "获取启用状态", + "bitbybit.babylon.gizmo.planeDragGizmo.getIsEnabled_description": "获取平面启用状态", + "bitbybit.babylon.gizmo.planeRotationGizmo.setIsEnabled": "设置启用", + "planeRotationGizmo": "平面旋转 Gizmo", + "bitbybit.babylon.gizmo.planeRotationGizmo.setIsEnabled_description": "设置平面启用状态", + "BABYLON.IPlaneRotationGizmo": "Babylon IPlaneRotationGizmo", + "bitbybit.babylon.gizmo.planeRotationGizmo.getIsEnabled": "获取启用状态", + "bitbybit.babylon.gizmo.planeRotationGizmo.getIsEnabled_description": "获取平面启用状态", + "bitbybit.vector.removeAllDuplicateVectors": "移除所有重复向量", + "vector": "向量", + "removeAllDuplicateVectors": "移除所有重复向量", + "bitbybit.vector.removeAllDuplicateVectors_description": "从数组中移除所有重复的向量", + "remove": "移除", + "vectors": "向量", + "number[][]": "数字二维数组", + "tolerance": "容差", + "bitbybit.vector.removeConsecutiveDuplicateVectors": "移除连续重复向量", + "removeConsecutiveDuplicateVectors": "移除连续重复向量", + "bitbybit.vector.removeConsecutiveDuplicateVectors_description": "从数组中移除连续重复的向量", + "checkFirstAndLast": "检查首尾", + "bitbybit.vector.angleBetween": "夹角", + "angleBetween": "夹角", + "bitbybit.vector.angleBetween_description": "测量两个向量之间的夹角(度)", + "angles": "角度", + "first": "第一个", + "second": "第二个", + "bitbybit.vector.angleBetweenNormalized2d": "归一化 2D 夹角", + "angleBetweenNormalized2d": "归一化 2D 夹角", + "bitbybit.vector.angleBetweenNormalized2d_description": "测量两个归一化 2D 向量之间的夹角(度)", + "bitbybit.vector.positiveAngleBetween": "正向夹角", + "positiveAngleBetween": "正向夹角", + "bitbybit.vector.positiveAngleBetween_description": "测量两个向量之间带参考方向的正向夹角(度)", + "reference": "参考", + "bitbybit.vector.addAll": "全部相加", + "addAll": "全部相加", + "bitbybit.vector.addAll_description": "将所有向量的 XYZ 值相加到一个新向量中", + "sum": "和", + "bitbybit.vector.add": "相加", + "add": "相加", + "bitbybit.vector.add_description": "两个向量相加", + "bitbybit.vector.all": "全部", + "all": "全部", + "bitbybit.vector.all_description": "检查布尔数组是否全为真", + "boolean[]": "布尔数组", + "bitbybit.vector.cross": "叉乘", + "cross": "叉乘", + "bitbybit.vector.cross_description": "两个向量叉乘", + "bitbybit.vector.distSquared": "距离平方", + "distSquared": "距离平方", + "bitbybit.vector.distSquared_description": "两个向量之间的距离平方", + "bitbybit.vector.dist": "距离", + "dist": "距离", + "bitbybit.vector.dist_description": "两个向量之间的距离", + "bitbybit.vector.div": "除以", + "div": "除以", + "bitbybit.vector.div_description": "向量除以标量", + "scalar": "标量", + "bitbybit.vector.domain": "域", + "domain": "域", + "bitbybit.vector.domain_description": "计算向量最小值和最大值之间的域", + "bitbybit.vector.dot": "点乘", + "dot": "点乘", + "bitbybit.vector.dot_description": "两个向量的点乘积", + "bitbybit.vector.finite": "有限", + "finite": "有限", + "bitbybit.vector.finite_description": "检查向量中的数字是否为有限值", + "validate": "验证", + "bitbybit.vector.isZero": "是否为零", + "isZero": "是否为零", + "bitbybit.vector.isZero_description": "检查向量长度是否为零", + "bitbybit.vector.lerp": "线性插值", + "lerp": "线性插值", + "bitbybit.vector.lerp_description": "按比例查找两个向量之间的向量", + "fraction": "比例", + "bitbybit.vector.max": "最大值", + "max": "最大值", + "bitbybit.vector.max_description": "查找向量中的最大值", + "extract": "提取", + "bitbybit.vector.min": "最小值", + "min": "最小值", + "bitbybit.vector.min_description": "查找向量中的最小值", + "bitbybit.vector.mul": "乘以", + "mul": "乘以", + "bitbybit.vector.mul_description": "向量乘以标量", + "bitbybit.vector.neg": "取反", + "neg": "取反", + "bitbybit.vector.neg_description": "向量取反", + "bitbybit.vector.normSquared": "模平方", + "normSquared": "模平方", + "bitbybit.vector.normSquared_description": "计算模的平方", + "bitbybit.vector.norm": "模", + "norm": "模", + "bitbybit.vector.norm_description": "计算向量的模", + "bitbybit.vector.normalized": "归一化", + "normalized": "归一化", + "bitbybit.vector.normalized_description": "将向量归一化为单位长度", + "bitbybit.vector.onRay": "射线上", + "onRay": "射线上", + "bitbybit.vector.onRay_description": "查找射线上给定距离处的点", + "bitbybit.vector.vectorXYZ": "XYZ 向量", + "vectorXYZ": "XYZ 向量", + "bitbybit.vector.vectorXYZ_description": "创建 XYZ 向量", + "x": "X", + "y": "Y", + "z": "Z", + "bitbybit.vector.vectorXY": "XY 向量", + "vectorXY": "XY 向量", + "bitbybit.vector.vectorXY_description": "创建 2D XY 向量", + "bitbybit.vector.range": "范围", + "range": "范围", + "bitbybit.vector.range_description": "创建从 0 到最大值的整数向量", + "bitbybit.vector.signedAngleBetween": "有符号夹角", + "signedAngleBetween": "有符号夹角", + "bitbybit.vector.signedAngleBetween_description": "计算两个带参考方向的向量之间的有符号夹角", + "bitbybit.vector.span": "跨度", + "span": "跨度", + "bitbybit.vector.span_description": "创建从最小值到最大值,按步长跨越的向量", + "bitbybit.vector.spanEaseItems": "缓动跨度项", + "spanEaseItems": "缓动跨度项", + "bitbybit.vector.spanEaseItems_description": "使用缓动函数创建从最小值到最大值跨越的向量", + "nrItems": "项数", + "ease": "缓动", + "Math.easeEnum": "数学缓动枚举", + "intervals": "间隔", + "bitbybit.vector.spanLinearItems": "线性跨度项", + "spanLinearItems": "线性跨度项", + "bitbybit.vector.spanLinearItems_description": "创建从最小值到最大值跨越,指定项数的向量", + "bitbybit.vector.sub": "相减", + "sub": "相减", + "bitbybit.vector.sub_description": "两个向量相减", + "bitbybit.vector.sum": "求和", + "bitbybit.vector.sum_description": "求向量值的和", + "bitbybit.point.transformPoint": "变换点", + "transformPoint": "变换点", + "bitbybit.point.transformPoint_description": "变换单个点", + "transformation": "变换", + "Base.TransformMatrixes": "基础变换矩阵", + "bitbybit.point.transformPoints": "变换多个点", + "transformPoints": "变换多个点", + "bitbybit.point.transformPoints_description": "变换多个点", + "points": "点", + "bitbybit.point.transformsForPoints": "对点应用多个变换", + "transformsForPoints": "对点应用多个变换", + "bitbybit.point.transformsForPoints_description": "使用多个变换来变换多个点", + "Base.TransformMatrixes[]": "基础变换矩阵数组", + "bitbybit.point.translatePoints": "平移多个点", + "translatePoints": "平移多个点", + "bitbybit.point.translatePoints_description": "平移多个点", + "bitbybit.point.translatePointsWithVectors": "用向量平移多个点", + "translatePointsWithVectors": "用向量平移多个点", + "bitbybit.point.translatePointsWithVectors_description": "用向量平移多个点", + "bitbybit.point.translateXYZPoints": "用 XYZ 平移多个点", + "translateXYZPoints": "用 XYZ 平移多个点", + "bitbybit.point.translateXYZPoints_description": "按 XYZ 值平移多个点", + "bitbybit.point.scalePointsCenterXYZ": "围绕中心按 XYZ 缩放多个点", + "scalePointsCenterXYZ": "围绕中心按 XYZ 缩放多个点", + "bitbybit.point.scalePointsCenterXYZ_description": "从中心按 XYZ 因子缩放多个点", + "bitbybit.point.rotatePointsCenterAxis": "围绕中心和轴旋转多个点", + "rotatePointsCenterAxis": "围绕中心和轴旋转多个点", + "bitbybit.point.rotatePointsCenterAxis_description": "围绕中心和轴旋转多个点", + "bitbybit.point.closestPointFromPointsDistance": "到多个点的最近点距离", + "closestPointFromPointsDistance": "到多个点的最近点距离", + "bitbybit.point.closestPointFromPointsDistance_description": "测量到多个点的最近距离", + "bitbybit.point.closestPointFromPointsIndex": "到多个点的最近点索引", + "closestPointFromPointsIndex": "到多个点的最近点索引", + "bitbybit.point.closestPointFromPointsIndex_description": "查找最近点的索引(从 1 开始)", + "bitbybit.point.closestPointFromPoints": "从多个点中找最近点", + "closestPointFromPoints": "从多个点中找最近点", + "bitbybit.point.closestPointFromPoints_description": "在集合中查找最近的点", + "bitbybit.point.distance": "距离", + "bitbybit.point.distance_description": "测量两点之间的距离", + "measure": "测量", + "startPoint": "起点", + "endPoint": "终点", + "bitbybit.point.distancesToPoints": "到多个点的距离", + "distancesToPoints": "到多个点的距离", + "bitbybit.point.distancesToPoints_description": "测量从起点到多个终点的距离", + "endPoints": "终点", + "bitbybit.point.multiplyPoint": "复制点", + "multiplyPoint": "复制点", + "bitbybit.point.multiplyPoint_description": "按数量复制点", + "amountOfPoints": "点数量", + "bitbybit.point.getX": "获取 X", + "getX": "获取 X", + "bitbybit.point.getX_description": "获取点的 X 坐标", + "bitbybit.point.getY": "获取 Y", + "getY": "获取 Y", + "bitbybit.point.getY_description": "获取点的 Y 坐标", + "bitbybit.point.getZ": "获取 Z", + "getZ": "获取 Z", + "bitbybit.point.getZ_description": "获取点的 Z 坐标", + "bitbybit.point.averagePoint": "平均点", + "averagePoint": "平均点", + "bitbybit.point.averagePoint_description": "获取多个点的平均点", + "bitbybit.point.pointXYZ": "XYZ 点", + "pointXYZ": "XYZ 点", + "bitbybit.point.pointXYZ_description": "创建 XYZ 点", + "bitbybit.point.pointXY": "XY 点", + "pointXY": "XY 点", + "bitbybit.point.pointXY_description": "创建 XY 点", + "bitbybit.point.spiral": "螺旋线", + "spiral": "螺旋线", + "bitbybit.point.spiral_description": "从多个点创建螺旋线", + "phi": "Phi 角", + "numberPoints": "点数", + "widening": "加宽", + "factor": "因子", + "bitbybit.point.hexGrid": "六边形网格", + "hexGrid": "六边形网格", + "bitbybit.point.hexGrid_description": "在 XY 平面上创建扁平的六边形网格", + "nrHexagonsY": "Y 方向六边形数量", + "nrHexagonsX": "X 方向六边形数量", + "radiusHexagon": "六边形半径", + "orientOnCenter": "在中心定位", + "pointsOnGround": "地面上的点", + "bitbybit.point.removeConsecutiveDuplicates": "移除连续重复点", + "removeConsecutiveDuplicates": "移除连续重复点", + "bitbybit.point.removeConsecutiveDuplicates_description": "从点数组中移除连续的重复点", + "clean": "清理", + "bitbybit.line.convertToNurbsCurve": "转换为 NURBS 曲线", + "line": "线", + "convertToNurbsCurve": "转换为 NURBS 曲线", + "bitbybit.line.convertToNurbsCurve_description": "将线段转换为 NURBS 曲线", + "LinePointsDto": "线点数据传输对象", + "bitbybit.line.convertLinesToNurbsCurves": "将多条线转换为 NURBS 曲线", + "convertLinesToNurbsCurves": "将多条线转换为 NURBS 曲线", + "bitbybit.line.convertLinesToNurbsCurves_description": "将多条线段转换为 NURBS 曲线数组", + "lines": "线", + "LinePointsDto[]": "线点数据传输对象数组", + "bitbybit.line.getStartPoint": "获取起点", + "getStartPoint": "获取起点", + "bitbybit.line.getStartPoint_description": "获取线的起点", + "bitbybit.line.getEndPoint": "获取终点", + "getEndPoint": "获取终点", + "bitbybit.line.getEndPoint_description": "获取线的终点", + "bitbybit.line.length": "长度", + "bitbybit.line.length_description": "获取线的长度", + "bitbybit.line.reverse": "反转", + "reverse": "反转", + "bitbybit.line.reverse_description": "反转线的端点", + "bitbybit.line.transformLine": "变换线", + "transformLine": "变换线", + "bitbybit.line.transformLine_description": "变换线", + "bitbybit.line.transformsForLines": "对线应用多个变换", + "transformsForLines": "对线应用多个变换", + "bitbybit.line.transformsForLines_description": "变换多条线", + "bitbybit.line.create": "创建", + "bitbybit.line.create_description": "创建线", + "bitbybit.line.createAsync": "异步创建", + "createAsync": "异步创建", + "bitbybit.line.createAsync_description": "从异步点创建线", + "bitbybit.line.getPointOnLine": "获取线上点", + "getPointOnLine": "获取线上点", + "bitbybit.line.getPointOnLine_description": "获取线上参数位置的点", + "param": "参数", + "bitbybit.line.linesBetweenPoints": "点之间的线段", + "linesBetweenPoints": "点之间的线段", + "bitbybit.line.linesBetweenPoints_description": "在点之间创建线段", + "bitbybit.line.linesBetweenStartAndEndPoints": "起点和终点之间的线", + "linesBetweenStartAndEndPoints": "起点和终点之间的线", + "bitbybit.line.linesBetweenStartAndEndPoints_description": "在起点和终点列表之间创建线", + "startPoints": "起点", + "bitbybit.line.linesBetweenStartAndEndPointsAsync": "起点和终点之间的线(异步)", + "linesBetweenStartAndEndPointsAsync": "起点和终点之间的线(异步)", + "bitbybit.line.linesBetweenStartAndEndPointsAsync_description": "使用异步输入在起点和终点之间创建线", + "bitbybit.polyline.convertToNurbsCurve": "转换为 NURBS 曲线", + "polyline": "折线", + "bitbybit.polyline.convertToNurbsCurve_description": "将折线转换为 NURBS 曲线", + "PolylinePropertiesDto": "折线属性数据传输对象", + "bitbybit.polyline.length": "长度", + "bitbybit.polyline.length_description": "获取折线长度", + "bitbybit.polyline.countPoints": "计算点数", + "countPoints": "计算点数", + "bitbybit.polyline.countPoints_description": "获取折线点数", + "bitbybit.polyline.getPoints": "获取点", + "getPoints": "获取点", + "bitbybit.polyline.getPoints_description": "获取折线点", + "bitbybit.polyline.reverse": "反转", + "bitbybit.polyline.reverse_description": "反转折线点", + "bitbybit.polyline.transformPolyline": "变换折线", + "transformPolyline": "变换折线", + "bitbybit.polyline.transformPolyline_description": "变换折线", + "bitbybit.polyline.create": "创建", + "bitbybit.polyline.create_description": "创建折线", + "isClosed": "闭合", + "string | number[]": "字符串或数字数组", + "bitbybit.occt.deleteShape": "删除形状", + "occt": "OCCT", + "deleteShape": "删除形状", + "bitbybit.occt.deleteShape_description": "从缓存中删除形状", + "bitbybit.occt.deleteShapes": "删除多个形状", + "deleteShapes": "删除多个形状", + "bitbybit.occt.deleteShapes_description": "从缓存中删除多个形状", + "shapes": "形状", + "T[]": "T 数组", + "bitbybit.occt.cleanAllCache": "清理所有缓存", + "cleanAllCache": "清理所有缓存", + "bitbybit.occt.cleanAllCache_description": "清理所有缓存和内存中的形状", + "bitbybit.occt.shapes.vertex.vertexFromXYZ": "从 XYZ 创建顶点", + "vertex": "顶点", + "vertexFromXYZ": "从 XYZ 创建顶点", + "bitbybit.occt.shapes.vertex.vertexFromXYZ_description": "从 XYZ 坐标创建顶点", + "bitbybit.occt.shapes.vertex.vertexFromPoint": "从点创建顶点", + "vertexFromPoint": "从点创建顶点", + "bitbybit.occt.shapes.vertex.vertexFromPoint_description": "从点创建顶点", + "bitbybit.occt.shapes.vertex.verticesFromPoints": "从点创建顶点", + "verticesFromPoints": "从点创建顶点", + "bitbybit.occt.shapes.vertex.verticesFromPoints_description": "从点创建多个顶点", + "bitbybit.occt.shapes.vertex.verticesCompoundFromPoints": "从点创建顶点复合体", + "verticesCompoundFromPoints": "从点创建顶点复合体", + "bitbybit.occt.shapes.vertex.verticesCompoundFromPoints_description": "创建顶点的复合形状", + "bitbybit.occt.shapes.vertex.getVertices": "获取顶点", + "getVertices": "获取顶点", + "bitbybit.occt.shapes.vertex.getVertices_description": "从形状获取所有顶点", + "bitbybit.occt.shapes.vertex.getVerticesAsPoints": "获取顶点作为点", + "getVerticesAsPoints": "获取顶点作为点", + "bitbybit.occt.shapes.vertex.getVerticesAsPoints_description": "获取所有顶点作为点", + "bitbybit.occt.shapes.vertex.verticesToPoints": "顶点到点", + "verticesToPoints": "顶点到点", + "bitbybit.occt.shapes.vertex.verticesToPoints_description": "将顶点转换为点", + "transform": "变换", + "bitbybit.occt.shapes.vertex.vertexToPoint": "顶点到点", + "vertexToPoint": "顶点到点", + "bitbybit.occt.shapes.vertex.vertexToPoint_description": "将顶点转换为点", + "bitbybit.occt.shapes.vertex.projectPoints": "投影点", + "projectPoints": "投影点", + "bitbybit.occt.shapes.vertex.projectPoints_description": "将点投影到形状上", + "place": "放置", + "projectionType": "投影类型", + "pointProjectionTypeEnum": "点投影类型枚举", + "bitbybit.occt.shapes.edge.line": "直线", + "edge": "边", + "bitbybit.occt.shapes.edge.line_description": "在两点之间创建线性边", + "primitives": "基本体", + "bitbybit.occt.shapes.edge.arcThroughThreePoints": "通过三点的圆弧", + "arcThroughThreePoints": "通过三点的圆弧", + "bitbybit.occt.shapes.edge.arcThroughThreePoints_description": "通过三点创建圆弧边", + "middle": "中间点", + "bitbybit.occt.shapes.edge.arcThroughTwoPointsAndTangent": "通过两点和切线的圆弧", + "arcThroughTwoPointsAndTangent": "通过两点和切线的圆弧", + "bitbybit.occt.shapes.edge.arcThroughTwoPointsAndTangent_description": "在第一点创建具有切线的圆弧边", + "tangentVec": "切线向量", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoPoints": "从圆和两点创建圆弧", + "arcFromCircleAndTwoPoints": "从圆和两点创建圆弧", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoPoints_description": "在圆上两点之间创建圆弧边", + "circle": "圆", + "sense": "方向", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoAngles": "从圆和两个角度创建圆弧", + "arcFromCircleAndTwoAngles": "从圆和两个角度创建圆弧", + "bitbybit.occt.shapes.edge.arcFromCircleAndTwoAngles_description": "在圆上两个角度之间创建圆弧边", + "alphaAngle1": "Alpha 角 1", + "alphaAngle2": "Alpha 角 2", + "bitbybit.occt.shapes.edge.arcFromCirclePointAndAngle": "从圆、点和角度创建圆弧", + "arcFromCirclePointAndAngle": "从圆、点和角度创建圆弧", + "bitbybit.occt.shapes.edge.arcFromCirclePointAndAngle_description": "在圆上从点到角度创建圆弧边", + "alphaAngle": "Alpha 角", + "bitbybit.occt.shapes.edge.createCircleEdge": "创建圆形边", + "createCircleEdge": "创建圆形边", + "bitbybit.occt.shapes.edge.createCircleEdge_description": "创建 OpenCASCADE 圆形边", + "bitbybit.occt.shapes.edge.createEllipseEdge": "创建椭圆边", + "createEllipseEdge": "创建椭圆边", + "bitbybit.occt.shapes.edge.createEllipseEdge_description": "创建 OpenCASCADE 椭圆边", + "radiusMinor": "短半轴半径", + "radiusMajor": "长半轴半径", + "bitbybit.occt.shapes.edge.removeInternalEdges": "移除内部边", + "removeInternalEdges": "移除内部边", + "bitbybit.occt.shapes.edge.removeInternalEdges_description": "从形状中移除内部边", + "bitbybit.occt.shapes.edge.makeEdgeFromGeom2dCurveAndSurface": "从 2D 几何曲线和曲面创建边", + "makeEdgeFromGeom2dCurveAndSurface": "从 2D 几何曲线和曲面创建边", + "bitbybit.occt.shapes.edge.makeEdgeFromGeom2dCurveAndSurface_description": "从几何曲线和曲面创建边", + "curve": "曲线", + "surface": "曲面", + "U": "U", + "bitbybit.occt.shapes.edge.getEdge": "获取边", + "getEdge": "获取边", + "bitbybit.occt.shapes.edge.getEdge_description": "按索引从形状获取边", + "index": "索引", + "bitbybit.occt.shapes.edge.getEdges": "获取边", + "getEdges": "获取边", + "bitbybit.occt.shapes.edge.getEdges_description": "从形状获取边", + "bitbybit.occt.shapes.edge.getEdgesAlongWire": "获取线框上的边", + "getEdgesAlongWire": "获取线框上的边", + "bitbybit.occt.shapes.edge.getEdgesAlongWire_description": "沿线框方向获取边", + "bitbybit.occt.shapes.edge.getCircularEdgesAlongWire": "获取线框上的圆形边", + "getCircularEdgesAlongWire": "获取线框上的圆形边", + "bitbybit.occt.shapes.edge.getCircularEdgesAlongWire_description": "沿线框方向获取圆形边", + "bitbybit.occt.shapes.edge.getLinearEdgesAlongWire": "获取线框上的线性边", + "getLinearEdgesAlongWire": "获取线框上的线性边", + "bitbybit.occt.shapes.edge.getLinearEdgesAlongWire_description": "沿线框方向获取线性边", + "bitbybit.occt.shapes.edge.getCornerPointsOfEdgesForShape": "获取形状边的角点", + "getCornerPointsOfEdgesForShape": "获取形状边的角点", + "bitbybit.occt.shapes.edge.getCornerPointsOfEdgesForShape_description": "获取唯一的边角点", + "bitbybit.occt.shapes.edge.getEdgeLength": "获取边长", + "getEdgeLength": "获取边长", + "bitbybit.occt.shapes.edge.getEdgeLength_description": "获取边长", + "bitbybit.occt.shapes.edge.getEdgeLengthsOfShape": "获取形状的边长", + "getEdgeLengthsOfShape": "获取形状的边长", + "bitbybit.occt.shapes.edge.getEdgeLengthsOfShape_description": "从形状获取边长", + "bitbybit.occt.shapes.edge.getEdgesLengths": "获取多条边长", + "getEdgesLengths": "获取多条边长", + "bitbybit.occt.shapes.edge.getEdgesLengths_description": "获取多条边的长度", + "bitbybit.occt.shapes.edge.getEdgeCenterOfMass": "获取边质心", + "getEdgeCenterOfMass": "获取边质心", + "bitbybit.occt.shapes.edge.getEdgeCenterOfMass_description": "获取边的质心", + "bitbybit.occt.shapes.edge.getEdgesCentersOfMass": "获取多条边质心", + "getEdgesCentersOfMass": "获取多条边质心", + "bitbybit.occt.shapes.edge.getEdgesCentersOfMass_description": "获取多条边的质心", + "bitbybit.occt.shapes.edge.getCircularEdgeCenterPoint": "获取圆形边中心点", + "getCircularEdgeCenterPoint": "获取圆形边中心点", + "bitbybit.occt.shapes.edge.getCircularEdgeCenterPoint_description": "获取圆形边的中心点", + "get circular edge": "获取圆形边", + "bitbybit.occt.shapes.edge.getCircularEdgeRadius": "获取圆形边半径", + "getCircularEdgeRadius": "获取圆形边半径", + "bitbybit.occt.shapes.edge.getCircularEdgeRadius_description": "获取圆形边的半径", + "bitbybit.occt.shapes.edge.getCircularEdgePlaneDirection": "获取圆形边平面方向", + "getCircularEdgePlaneDirection": "获取圆形边平面方向", + "bitbybit.occt.shapes.edge.getCircularEdgePlaneDirection_description": "获取圆形边的平面方向", + "bitbybit.occt.shapes.edge.pointOnEdgeAtParam": "边上参数点", + "pointOnEdgeAtParam": "边上参数点", + "bitbybit.occt.shapes.edge.pointOnEdgeAtParam_description": "获取边上参数位置的点", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtParam": "多条边上参数点", + "pointsOnEdgesAtParam": "多条边上参数点", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtParam_description": "获取多条边上参数位置的点", + "bitbybit.occt.shapes.edge.edgesToPoints": "边到点", + "edgesToPoints": "边到点", + "bitbybit.occt.shapes.edge.edgesToPoints_description": "将多条边的点分别存入列表", + "angularDeflection": "角度偏差", + "curvatureDeflection": "曲率偏差", + "minimumOfPoints": "最小点数", + "uTolerance": "U 容差", + "minimumLength": "最小长度", + "bitbybit.occt.shapes.edge.reversedEdge": "反转边", + "reversedEdge": "反转边", + "bitbybit.occt.shapes.edge.reversedEdge_description": "计算反转的边", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtParam": "边上参数切线", + "tangentOnEdgeAtParam": "边上参数切线", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtParam_description": "获取边上参数位置的切线向量", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtParam": "多条边上参数切线", + "tangentsOnEdgesAtParam": "多条边上参数切线", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtParam_description": "获取多条边上参数位置的切线向量", + "bitbybit.occt.shapes.edge.pointOnEdgeAtLength": "边上长度点", + "pointOnEdgeAtLength": "边上长度点", + "bitbybit.occt.shapes.edge.pointOnEdgeAtLength_description": "获取边上长度位置的点", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtLength": "多条边上长度点", + "pointsOnEdgesAtLength": "多条边上长度点", + "bitbybit.occt.shapes.edge.pointsOnEdgesAtLength_description": "获取多条边上长度位置的点", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtLength": "边上长度切线", + "tangentOnEdgeAtLength": "边上长度切线", + "bitbybit.occt.shapes.edge.tangentOnEdgeAtLength_description": "获取边上长度位置的切线向量", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtLength": "多条边上长度切线", + "tangentsOnEdgesAtLength": "多条边上长度切线", + "bitbybit.occt.shapes.edge.tangentsOnEdgesAtLength_description": "获取多条边上长度位置的切线向量", + "bitbybit.occt.shapes.edge.startPointOnEdge": "边上起点", + "startPointOnEdge": "边上起点", + "bitbybit.occt.shapes.edge.startPointOnEdge_description": "获取边上的起点", + "bitbybit.occt.shapes.edge.startPointsOnEdges": "多条边上起点", + "startPointsOnEdges": "多条边上起点", + "bitbybit.occt.shapes.edge.startPointsOnEdges_description": "获取多条边上的起点", + "bitbybit.occt.shapes.edge.endPointOnEdge": "边上终点", + "endPointOnEdge": "边上终点", + "bitbybit.occt.shapes.edge.endPointOnEdge_description": "获取边上的终点", + "bitbybit.occt.shapes.edge.endPointsOnEdges": "多条边上终点", + "endPointsOnEdges": "多条边上终点", + "bitbybit.occt.shapes.edge.endPointsOnEdges_description": "获取多条边上的终点", + "bitbybit.occt.shapes.edge.divideEdgeByParamsToPoints": "按参数分割边到点", + "divideEdgeByParamsToPoints": "按参数分割边到点", + "bitbybit.occt.shapes.edge.divideEdgeByParamsToPoints_description": "按参数将边分割为点", + "nrOfDivisions": "分割数", + "removeStartPoint": "移除起点", + "removeEndPoint": "移除终点", + "bitbybit.occt.shapes.edge.divideEdgesByParamsToPoints": "按参数分割多条边到点", + "divideEdgesByParamsToPoints": "按参数分割多条边到点", + "bitbybit.occt.shapes.edge.divideEdgesByParamsToPoints_description": "按参数将多条边分割为点", + "bitbybit.occt.shapes.edge.divideEdgeByEqualDistanceToPoints": "按等距分割边到点", + "divideEdgeByEqualDistanceToPoints": "按等距分割边到点", + "bitbybit.occt.shapes.edge.divideEdgeByEqualDistanceToPoints_description": "按长度将边分割为点", + "bitbybit.occt.shapes.edge.divideEdgesByEqualDistanceToPoints": "按等距分割多条边到点", + "divideEdgesByEqualDistanceToPoints": "按等距分割多条边到点", + "bitbybit.occt.shapes.edge.divideEdgesByEqualDistanceToPoints_description": "按长度将多条边分割为点", + "bitbybit.occt.shapes.edge.constraintTanLinesFromTwoPtsToCircle": "约束两点到圆的切线", + "constraintTanLinesFromTwoPtsToCircle": "约束两点到圆的切线", + "bitbybit.occt.shapes.edge.constraintTanLinesFromTwoPtsToCircle_description": "创建从两点到圆切线的直线", + "constraint": "约束", + "point1": "点 1", + "point2": "点 2", + "positionResult": "位置结果", + "positionResultEnum": "位置结果枚举", + "circleRemainder": "圆剩余部分", + "circleInclusionEnum": "圆包含枚举", + "bitbybit.occt.shapes.edge.constraintTanLinesFromPtToCircle": "约束点到圆的切线", + "constraintTanLinesFromPtToCircle": "约束点到圆的切线", + "bitbybit.occt.shapes.edge.constraintTanLinesFromPtToCircle_description": "创建从点到圆切线的直线", + "bitbybit.occt.shapes.edge.constraintTanLinesOnTwoCircles": "约束两个圆上的切线", + "constraintTanLinesOnTwoCircles": "约束两个圆上的切线", + "bitbybit.occt.shapes.edge.constraintTanLinesOnTwoCircles_description": "创建两个圆之间的切线", + "circle1": "圆 1", + "circle2": "圆 2", + "circleRemainders": "圆剩余部分", + "twoCircleInclusionEnum": "双圆包含枚举", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnTwoCircles": "约束两个圆上的相切圆", + "constraintTanCirclesOnTwoCircles": "约束两个圆上的相切圆", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnTwoCircles_description": "创建两个圆之间的相切圆", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnCircleAndPnt": "约束圆和点上的相切圆", + "constraintTanCirclesOnCircleAndPnt": "约束圆和点上的相切圆", + "bitbybit.occt.shapes.edge.constraintTanCirclesOnCircleAndPnt_description": "创建点和圆之间的相切圆", + "bitbybit.occt.shapes.edge.isEdgeLinear": "边是否线性", + "isEdgeLinear": "边是否线性", + "bitbybit.occt.shapes.edge.isEdgeLinear_description": "检查边是否为线性", + "is": "是", + "bitbybit.occt.shapes.edge.isEdgeCircular": "边是否圆形", + "isEdgeCircular": "边是否圆形", + "bitbybit.occt.shapes.edge.isEdgeCircular_description": "检查边是否为圆形", + "bitbybit.occt.shapes.wire.createPolygonWire": "创建多边形线框", + "wire": "线框", + "createPolygonWire": "创建多边形线框", + "bitbybit.occt.shapes.wire.createPolygonWire_description": "创建 OpenCASCADE 多边形线框", + "via points": "通过点", + "bitbybit.occt.shapes.wire.createPolygons": "创建多个多边形", + "createPolygons": "创建多个多边形", + "bitbybit.occt.shapes.wire.createPolygons_description": "创建 OpenCASCADE 多个多边形", + "multiple": "多个", + "polygons": "多边形", + "PolygonDto[]": "多边形数据传输对象数组", + "returnCompound": "返回复合体", + "bitbybit.occt.shapes.wire.createLineWire": "创建直线线框", + "createLineWire": "创建直线线框", + "bitbybit.occt.shapes.wire.createLineWire_description": "创建 OpenCASCADE 直线线框", + "bitbybit.occt.shapes.wire.createLines": "创建多条直线", + "createLines": "创建多条直线", + "bitbybit.occt.shapes.wire.createLines_description": "创建 OpenCASCADE 多条直线", + "LineDto[]": "直线数据传输对象数组", + "bitbybit.occt.shapes.wire.splitOnPoints": "在点处分割", + "splitOnPoints": "在点处分割", + "bitbybit.occt.shapes.wire.splitOnPoints_description": "在给定点处分割线框", + "bitbybit.occt.shapes.wire.wiresToPoints": "线框到点", + "wiresToPoints": "线框到点", + "bitbybit.occt.shapes.wire.wiresToPoints_description": "将线框转换为有序的点列表", + "bitbybit.occt.shapes.wire.createPolylineWire": "创建折线线框", + "createPolylineWire": "创建折线线框", + "bitbybit.occt.shapes.wire.createPolylineWire_description": "创建 OpenCASCADE 折线线框", + "bitbybit.occt.shapes.wire.createZigZagBetweenTwoWires": "在两个线框间创建锯齿线", + "createZigZagBetweenTwoWires": "在两个线框间创建锯齿线", + "bitbybit.occt.shapes.wire.createZigZagBetweenTwoWires_description": "在两个线框之间创建锯齿线", + "via wires": "通过线框", + "wire1": "线框 1", + "wire2": "线框 2", + "nrZigZags": "锯齿数量", + "inverse": "反向", + "divideByEqualDistance": "按等距分割", + "zigZagsPerEdge": "每条边的锯齿数", + "bitbybit.occt.shapes.wire.createWireFromTwoCirclesTan": "从两个相切圆创建线框", + "createWireFromTwoCirclesTan": "从两个相切圆创建线框", + "bitbybit.occt.shapes.wire.createWireFromTwoCirclesTan_description": "创建 OpenCASCADE 线框", + "keepLines": "保留直线", + "twoSidesStrictEnum": "严格两侧枚举", + "fourSidesStrictEnum": "严格四侧枚举", + "bitbybit.occt.shapes.wire.createPolylines": "创建多条折线", + "createPolylines": "创建多条折线", + "bitbybit.occt.shapes.wire.createPolylines_description": "创建 OpenCASCADE 折线线框", + "polylines": "折线", + "PolylineDto[]": "折线数据传输对象数组", + "bitbybit.occt.shapes.wire.createBezier": "创建贝塞尔曲线", + "createBezier": "创建贝塞尔曲线", + "bitbybit.occt.shapes.wire.createBezier_description": "创建 OpenCASCADE 贝塞尔线框", + "bitbybit.occt.shapes.wire.createBezierWeights": "创建带权重的贝塞尔曲线", + "createBezierWeights": "创建带权重的贝塞尔曲线", + "bitbybit.occt.shapes.wire.createBezierWeights_description": "创建带权重的 OpenCASCADE 贝塞尔线框", + "weights": "权重", + "bitbybit.occt.shapes.wire.createBezierWires": "创建多条贝塞尔线框", + "createBezierWires": "创建多条贝塞尔线框", + "bitbybit.occt.shapes.wire.createBezierWires_description": "创建 OpenCASCADE 贝塞尔线框", + "bezierWires": "贝塞尔线框", + "BezierDto[]": "贝塞尔数据传输对象数组", + "bitbybit.occt.shapes.wire.interpolatePoints": "通过点插值", + "interpolatePoints": "通过点插值", + "bitbybit.occt.shapes.wire.interpolatePoints_description": "从点创建 OpenCASCADE B样条线框", + "periodic": "周期性", + "bitbybit.occt.shapes.wire.interpolateWires": "创建插值线框", + "interpolateWires": "创建插值线框", + "bitbybit.occt.shapes.wire.interpolateWires_description": "创建多个 OpenCASCADE 插值线框", + "interpolations": "插值数据", + "InterpolationDto[]": "插值数据传输对象数组", + "bitbybit.occt.shapes.wire.createBSpline": "创建B样条曲线", + "createBSpline": "创建B样条曲线", + "bitbybit.occt.shapes.wire.createBSpline_description": "创建 OpenCASCADE B样条线框", + "bitbybit.occt.shapes.wire.createBSplines": "创建多条B样条线框", + "createBSplines": "创建多条B样条线框", + "bitbybit.occt.shapes.wire.createBSplines_description": "创建 OpenCASCADE B样条线框", + "bSplines": "B样条曲线", + "BSplineDto[]": "B样条数据传输对象数组", + "bitbybit.occt.shapes.wire.combineEdgesAndWiresIntoAWire": "组合边和线框成线框", + "combineEdgesAndWiresIntoAWire": "组合边和线框成线框", + "bitbybit.occt.shapes.wire.combineEdgesAndWiresIntoAWire_description": "将边和线框组合成单个线框", + "build": "构建", + "bitbybit.occt.shapes.wire.createWireFromEdge": "从边创建线框", + "createWireFromEdge": "从边创建线框", + "bitbybit.occt.shapes.wire.createWireFromEdge_description": "从边创建线框", + "bitbybit.occt.shapes.wire.addEdgesAndWiresToWire": "添加边和线框到线框", + "addEdgesAndWiresToWire": "添加边和线框到线框", + "bitbybit.occt.shapes.wire.addEdgesAndWiresToWire_description": "将边和线框添加到线框", + "U[]": "U参数数组", + "bitbybit.occt.shapes.wire.divideWireByParamsToPoints": "按参数分割线框为点", + "divideWireByParamsToPoints": "按参数分割线框为点", + "bitbybit.occt.shapes.wire.divideWireByParamsToPoints_description": "按参数将线框分割为点", + "bitbybit.occt.shapes.wire.divideWiresByParamsToPoints": "按参数分割多个线框为点", + "divideWiresByParamsToPoints": "按参数分割多个线框为点", + "bitbybit.occt.shapes.wire.divideWiresByParamsToPoints_description": "按参数将多个线框分割为点", + "extract from wires": "从线框提取", + "bitbybit.occt.shapes.wire.divideWireByEqualDistanceToPoints": "按等距分割线框为点", + "divideWireByEqualDistanceToPoints": "按等距分割线框为点", + "bitbybit.occt.shapes.wire.divideWireByEqualDistanceToPoints_description": "将线框分割为等距点", + "bitbybit.occt.shapes.wire.divideWiresByEqualDistanceToPoints": "按等距分割多个线框为点", + "divideWiresByEqualDistanceToPoints": "按等距分割多个线框为点", + "bitbybit.occt.shapes.wire.divideWiresByEqualDistanceToPoints_description": "将多个线框分割为等距点", + "bitbybit.occt.shapes.wire.pointOnWireAtParam": "获取线框上参数处的点", + "pointOnWireAtParam": "获取线框上参数处的点", + "bitbybit.occt.shapes.wire.pointOnWireAtParam_description": "获取线框上指定参数处的点", + "bitbybit.occt.shapes.wire.pointOnWireAtLength": "获取线框上长度处的点", + "pointOnWireAtLength": "获取线框上长度处的点", + "bitbybit.occt.shapes.wire.pointOnWireAtLength_description": "获取线框上指定长度处的点", + "bitbybit.occt.shapes.wire.pointsOnWireAtLengths": "获取线框上指定长度处的点集", + "pointsOnWireAtLengths": "获取线框上指定长度处的点集", + "bitbybit.occt.shapes.wire.pointsOnWireAtLengths_description": "获取线框上指定多个长度处的点", + "lengths": "长度数组", + "bitbybit.occt.shapes.wire.pointsOnWireAtEqualLength": "获取线框上等长分割的点", + "pointsOnWireAtEqualLength": "获取线框上等长分割的点", + "bitbybit.occt.shapes.wire.pointsOnWireAtEqualLength_description": "获取线框上等长分割的点", + "tryNext": "尝试下一个", + "includeFirst": "包含起点", + "includeLast": "包含终点", + "bitbybit.occt.shapes.wire.pointsOnWireAtPatternOfLengths": "获取线框上按长度模式取的点", + "pointsOnWireAtPatternOfLengths": "获取线框上按长度模式取的点", + "bitbybit.occt.shapes.wire.pointsOnWireAtPatternOfLengths_description": "获取线框上按指定长度模式分布的点", + "bitbybit.occt.shapes.wire.tangentOnWireAtParam": "获取线框上参数处的切线", + "tangentOnWireAtParam": "获取线框上参数处的切线", + "bitbybit.occt.shapes.wire.tangentOnWireAtParam_description": "获取线框上指定参数处的切向量", + "bitbybit.occt.shapes.wire.tangentOnWireAtLength": "获取线框上长度处的切线", + "tangentOnWireAtLength": "获取线框上长度处的切线", + "bitbybit.occt.shapes.wire.tangentOnWireAtLength_description": "获取线框上指定长度处的切向量", + "bitbybit.occt.shapes.wire.derivativesOnWireAtLength": "计算线框上长度处的导数", + "derivativesOnWireAtLength": "计算线框上长度处的导数", + "bitbybit.occt.shapes.wire.derivativesOnWireAtLength_description": "计算线框上指定长度处的 3 阶导数", + "bitbybit.occt.shapes.wire.derivativesOnWireAtParam": "计算线框上参数处的导数", + "derivativesOnWireAtParam": "计算线框上参数处的导数", + "bitbybit.occt.shapes.wire.derivativesOnWireAtParam_description": "计算线框上指定参数处的 3 阶导数", + "bitbybit.occt.shapes.wire.startPointOnWire": "获取线框起点", + "startPointOnWire": "获取线框起点", + "bitbybit.occt.shapes.wire.startPointOnWire_description": "获取线框的起点", + "bitbybit.occt.shapes.wire.endPointOnWire": "获取线框终点", + "endPointOnWire": "获取线框终点", + "bitbybit.occt.shapes.wire.endPointOnWire_description": "获取线框的终点", + "bitbybit.occt.shapes.wire.createCircleWire": "创建圆形线框", + "createCircleWire": "创建圆形线框", + "bitbybit.occt.shapes.wire.createCircleWire_description": "创建 OpenCASCADE 圆形线框", + "bitbybit.occt.shapes.wire.createSquareWire": "创建方形线框", + "createSquareWire": "创建方形线框", + "bitbybit.occt.shapes.wire.createSquareWire_description": "创建 OpenCASCADE 方形线框", + "bitbybit.occt.shapes.wire.createStarWire": "创建星形线框", + "createStarWire": "创建星形线框", + "bitbybit.occt.shapes.wire.createStarWire_description": "创建 OpenCASCADE 星形线框", + "numRays": "射线数量", + "outerRadius": "外半径", + "innerRadius": "内半径", + "offsetOuterEdges": "偏移外边", + "half": "一半", + "bitbybit.occt.shapes.wire.createChristmasTreeWire": "创建圣诞树线框", + "createChristmasTreeWire": "创建圣诞树线框", + "bitbybit.occt.shapes.wire.createChristmasTreeWire_description": "创建圣诞树线框", + "innerDist": "内距离", + "outerDist": "外距离", + "nrSkirts": "裙边数量", + "trunkHeight": "树干高度", + "trunkWidth": "树干宽度", + "bitbybit.occt.shapes.wire.createNGonWire": "创建N边形线框", + "createNGonWire": "创建N边形线框", + "bitbybit.occt.shapes.wire.createNGonWire_description": "创建 OpenCASCADE N边形线框", + "nrCorners": "角点数量", + "bitbybit.occt.shapes.wire.createParallelogramWire": "创建平行四边形线框", + "createParallelogramWire": "创建平行四边形线框", + "bitbybit.occt.shapes.wire.createParallelogramWire_description": "创建平行四边形线框", + "aroundCenter": "围绕中心", + "bitbybit.occt.shapes.wire.createHeartWire": "创建心形线框", + "createHeartWire": "创建心形线框", + "bitbybit.occt.shapes.wire.createHeartWire_description": "创建心形线框", + "sizeApprox": "大约尺寸", + "bitbybit.occt.shapes.wire.createRectangleWire": "创建矩形线框", + "createRectangleWire": "创建矩形线框", + "bitbybit.occt.shapes.wire.createRectangleWire_description": "创建 OpenCASCADE 矩形线框", + "bitbybit.occt.shapes.wire.createLPolygonWire": "创建L形多边形线框", + "createLPolygonWire": "创建L形多边形线框", + "bitbybit.occt.shapes.wire.createLPolygonWire_description": "创建 OpenCASCADE L形多边形线框", + "widthFirst": "第一宽度", + "lengthFirst": "第一长度", + "widthSecond": "第二宽度", + "lengthSecond": "第二长度", + "align": "对齐方式", + "directionEnum": "方向枚举", + "bitbybit.occt.shapes.wire.createEllipseWire": "创建椭圆线框", + "createEllipseWire": "创建椭圆线框", + "bitbybit.occt.shapes.wire.createEllipseWire_description": "创建 OpenCASCADE 椭圆线框", + "bitbybit.occt.shapes.wire.getWire": "获取线框", + "getWire": "获取线框", + "bitbybit.occt.shapes.wire.getWire_description": "从形状中按索引获取线框", + "bitbybit.occt.shapes.wire.getWires": "获取所有线框", + "getWires": "获取所有线框", + "bitbybit.occt.shapes.wire.getWires_description": "从形状中获取所有线框", + "bitbybit.occt.shapes.wire.getWireCenterOfMass": "获取线框质心", + "getWireCenterOfMass": "获取线框质心", + "bitbybit.occt.shapes.wire.getWireCenterOfMass_description": "获取线框的质心点", + "bitbybit.occt.shapes.wire.getWiresCentersOfMass": "获取多个线框质心", + "getWiresCentersOfMass": "获取多个线框质心", + "bitbybit.occt.shapes.wire.getWiresCentersOfMass_description": "获取多个线框的质心点", + "bitbybit.occt.shapes.wire.reversedWire": "反转线框", + "reversedWire": "反转线框", + "bitbybit.occt.shapes.wire.reversedWire_description": "计算反转后的线框", + "bitbybit.occt.shapes.wire.reversedWireFromReversedEdges": "从反转边创建反转线框", + "reversedWireFromReversedEdges": "从反转边创建反转线框", + "bitbybit.occt.shapes.wire.reversedWireFromReversedEdges_description": "从反转的边计算反转后的线框", + "bitbybit.occt.shapes.wire.isWireClosed": "检查线框是否闭合", + "isWireClosed": "检查线框是否闭合", + "bitbybit.occt.shapes.wire.isWireClosed_description": "检查线框是否闭合", + "bitbybit.occt.shapes.wire.getWireLength": "获取线框长度", + "getWireLength": "获取线框长度", + "bitbybit.occt.shapes.wire.getWireLength_description": "获取线框的长度", + "bitbybit.occt.shapes.wire.getWiresLengths": "获取多个线框长度", + "getWiresLengths": "获取多个线框长度", + "bitbybit.occt.shapes.wire.getWiresLengths_description": "获取多个线框的长度", + "bitbybit.occt.shapes.wire.placeWireOnFace": "放置线框于面上", + "placeWireOnFace": "放置线框于面上", + "bitbybit.occt.shapes.wire.placeWireOnFace_description": "使用 UV 空间将线框放置在面上", + "face": "面", + "bitbybit.occt.shapes.wire.placeWiresOnFace": "放置多个线框于面上", + "placeWiresOnFace": "放置多个线框于面上", + "bitbybit.occt.shapes.wire.placeWiresOnFace_description": "使用 UV 空间将多个线框放置在面上", + "wires": "线框", + "bitbybit.occt.shapes.wire.closeOpenWire": "闭合开放线框", + "closeOpenWire": "闭合开放线框", + "bitbybit.occt.shapes.wire.closeOpenWire_description": "用直边闭合开放的线框", + "bitbybit.occt.shapes.wire.project": "投影", + "project": "投影", + "bitbybit.occt.shapes.wire.project_description": "将线框投影到形状上", + "bitbybit.occt.shapes.wire.projectWires": "投影多个线框", + "projectWires": "投影多个线框", + "bitbybit.occt.shapes.wire.projectWires_description": "将多个线框投影到形状上", + "bitbybit.occt.shapes.face.createFacesFromWiresOnFace": "从面上的线框创建面", + "createFacesFromWiresOnFace": "从面上的线框创建面", + "bitbybit.occt.shapes.face.createFacesFromWiresOnFace_description": "从放置在面上的线框创建多个面", + "inside": "内部", + "bitbybit.occt.shapes.face.createFaceFromWireOnFace": "从面上的线框创建面", + "createFaceFromWireOnFace": "从面上的线框创建面", + "bitbybit.occt.shapes.face.createFaceFromWireOnFace_description": "从放置在面上的线框创建面", + "bitbybit.occt.shapes.face.createFaceFromWire": "从线框创建面", + "createFaceFromWire": "从线框创建面", + "bitbybit.occt.shapes.face.createFaceFromWire_description": "从线框创建面", + "planar": "平面性", + "bitbybit.occt.shapes.face.createFaceFromWires": "从多个线框创建面", + "createFaceFromWires": "从多个线框创建面", + "bitbybit.occt.shapes.face.createFaceFromWires_description": "从多个线框创建面", + "bitbybit.occt.shapes.face.createFaceFromWiresOnFace": "从面上的多个线框创建面", + "createFaceFromWiresOnFace": "从面上的多个线框创建面", + "bitbybit.occt.shapes.face.createFaceFromWiresOnFace_description": "在引导面上从多个线框创建面", + "bitbybit.occt.shapes.face.createFacesFromWires": "从多个线框创建多个面", + "createFacesFromWires": "从多个线框创建多个面", + "bitbybit.occt.shapes.face.createFacesFromWires_description": "从多个线框创建多个面", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWires": "从多个相切圆线框创建面", + "createFaceFromMultipleCircleTanWires": "从多个相切圆线框创建面", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWires_description": "从多个相切圆线框创建面", + "circles": "圆", + "combination": "组合方式", + "combinationCirclesForFaceEnum": "面组合圆枚举", + "unify": "合并", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWireCollections": "从多个相切圆线框集合创建面", + "createFaceFromMultipleCircleTanWireCollections": "从多个相切圆线框集合创建面", + "bitbybit.occt.shapes.face.createFaceFromMultipleCircleTanWireCollections_description": "从多个相切圆线框集合创建面", + "listsOfCircles": "圆列表的列表", + "T[][]": "T类型二维数组", + "bitbybit.occt.shapes.face.faceFromSurface": "从曲面创建面", + "faceFromSurface": "从曲面创建面", + "bitbybit.occt.shapes.face.faceFromSurface_description": "从曲面创建面", + "bitbybit.occt.shapes.face.faceFromSurfaceAndWire": "从曲面和线框创建面", + "faceFromSurfaceAndWire": "从曲面和线框创建面", + "bitbybit.occt.shapes.face.faceFromSurfaceAndWire_description": "从曲面和线框创建面", + "bitbybit.occt.shapes.face.createPolygonFace": "创建多边形面", + "createPolygonFace": "创建多边形面", + "bitbybit.occt.shapes.face.createPolygonFace_description": "创建 OpenCASCADE 多边形面", + "bitbybit.occt.shapes.face.createCircleFace": "创建圆形面", + "createCircleFace": "创建圆形面", + "bitbybit.occt.shapes.face.createCircleFace_description": "创建 OpenCASCADE 圆形面", + "bitbybit.occt.shapes.face.createEllipseFace": "创建椭圆面", + "createEllipseFace": "创建椭圆面", + "bitbybit.occt.shapes.face.createEllipseFace_description": "创建 OpenCASCADE 椭圆面", + "bitbybit.occt.shapes.face.createSquareFace": "创建方形面", + "createSquareFace": "创建方形面", + "bitbybit.occt.shapes.face.createSquareFace_description": "创建 OpenCASCADE 方形面", + "bitbybit.occt.shapes.face.createRectangleFace": "创建矩形面", + "createRectangleFace": "创建矩形面", + "bitbybit.occt.shapes.face.createRectangleFace_description": "创建 OpenCASCADE 矩形面", + "bitbybit.occt.shapes.face.getFace": "获取面", + "getFace": "获取面", + "bitbybit.occt.shapes.face.getFace_description": "从形状中按索引获取面", + "bitbybit.occt.shapes.face.getFaces": "获取所有面", + "getFaces": "获取所有面", + "bitbybit.occt.shapes.face.getFaces_description": "从形状中获取所有面", + "bitbybit.occt.shapes.face.reversedFace": "反转面", + "reversedFace": "反转面", + "bitbybit.occt.shapes.face.reversedFace_description": "计算反转后的面", + "bitbybit.occt.shapes.face.subdivideToPoints": "细分为点", + "subdivideToPoints": "细分为点", + "bitbybit.occt.shapes.face.subdivideToPoints_description": "将面细分为点网格", + "nrDivisionsU": "U方向细分数", + "nrDivisionsV": "V方向细分数", + "shiftHalfStepU": "U方向半步移位", + "removeStartEdgeU": "U方向移除起始边", + "removeEndEdgeU": "U方向移除结束边", + "shiftHalfStepV": "V方向半步移位", + "removeStartEdgeV": "V方向移除起始边", + "removeEndEdgeV": "V方向移除结束边", + "bitbybit.occt.shapes.face.subdivideToWires": "细分为线框", + "subdivideToWires": "细分为线框", + "bitbybit.occt.shapes.face.subdivideToWires_description": "将面细分为线框", + "nrDivisions": "细分数", + "isU": "是否U方向", + "shiftHalfStep": "半步移位", + "removeStart": "移除起点", + "removeEnd": "移除终点", + "bitbybit.occt.shapes.face.subdivideToRectangleWires": "细分为矩形线框", + "subdivideToRectangleWires": "细分为矩形线框", + "bitbybit.occt.shapes.face.subdivideToRectangleWires_description": "将面细分为矩形线框", + "patterns": "模式", + "nrRectanglesU": "U方向矩形数量", + "nrRectanglesV": "V方向矩形数量", + "scalePatternU": "U方向缩放模式", + "scalePatternV": "V方向缩放模式", + "filletPattern": "圆角模式", + "inclusionPattern": "包含模式", + "offsetFromBorderU": "U方向边界偏移", + "offsetFromBorderV": "V方向边界偏移", + "bitbybit.occt.shapes.face.subdivideToRectangleHoles": "细分为矩形孔", + "subdivideToRectangleHoles": "细分为矩形孔", + "bitbybit.occt.shapes.face.subdivideToRectangleHoles_description": "将面细分为矩形孔", + "holesToFaces": "孔转为面", + "bitbybit.occt.shapes.face.subdivideToPointsControlled": "受控细分为点", + "subdivideToPointsControlled": "受控细分为点", + "bitbybit.occt.shapes.face.subdivideToPointsControlled_description": "通过受控移位将面细分为点网格", + "shiftHalfStepNthU": "U方向每N步半步移位", + "shiftHalfStepUOffsetN": "U方向半步移位偏移N", + "removeStartEdgeNthU": "U方向每N步移除起始边", + "removeStartEdgeUOffsetN": "U方向移除起始边偏移N", + "removeEndEdgeNthU": "U方向每N步移除结束边", + "removeEndEdgeUOffsetN": "U方向移除结束边偏移N", + "shiftHalfStepNthV": "V方向每N步半步移位", + "shiftHalfStepVOffsetN": "V方向半步移位偏移N", + "removeStartEdgeNthV": "V方向每N步移除起始边", + "removeStartEdgeVOffsetN": "V方向移除起始边偏移N", + "removeEndEdgeNthV": "V方向每N步移除结束边", + "removeEndEdgeVOffsetN": "V方向移除结束边偏移N", + "bitbybit.occt.shapes.face.subdivideToNormals": "细分为法线", + "subdivideToNormals": "细分为法线", + "bitbybit.occt.shapes.face.subdivideToNormals_description": "将面细分为法线网格", + "bitbybit.occt.shapes.face.subdivideToUV": "细分为UV坐标", + "subdivideToUV": "细分为UV坐标", + "bitbybit.occt.shapes.face.subdivideToUV_description": "将面细分为UV网格", + "bitbybit.occt.shapes.face.pointOnUV": "获取UV点", + "pointOnUV": "获取UV点", + "bitbybit.occt.shapes.face.pointOnUV_description": "获取映射到边界的UV点", + "paramU": "U参数", + "paramV": "V参数", + "bitbybit.occt.shapes.face.normalOnUV": "获取UV法线", + "normalOnUV": "获取UV法线", + "bitbybit.occt.shapes.face.normalOnUV_description": "获取映射到边界的UV法线", + "bitbybit.occt.shapes.face.pointsOnUVs": "获取UV点集", + "pointsOnUVs": "获取UV点集", + "bitbybit.occt.shapes.face.pointsOnUVs_description": "获取映射到边界的UV点集", + "paramsUV": "UV参数对", + "[number, number][]": "数字对数组", + "bitbybit.occt.shapes.face.normalsOnUVs": "获取UV法线集", + "normalsOnUVs": "获取UV法线集", + "bitbybit.occt.shapes.face.normalsOnUVs_description": "获取映射到边界的UV法线集", + "bitbybit.occt.shapes.face.subdivideToPointsOnParam": "按参数细分为点", + "subdivideToPointsOnParam": "按参数细分为点", + "bitbybit.occt.shapes.face.subdivideToPointsOnParam_description": "在指定参数处将面细分为点", + "nrPoints": "点数量", + "bitbybit.occt.shapes.face.wireAlongParam": "获取沿参数的线框", + "wireAlongParam": "获取沿参数的线框", + "bitbybit.occt.shapes.face.wireAlongParam_description": "获取面上沿指定参数的线框", + "bitbybit.occt.shapes.face.wiresAlongParams": "获取沿参数的多个线框", + "wiresAlongParams": "获取沿参数的多个线框", + "bitbybit.occt.shapes.face.wiresAlongParams_description": "获取面上沿指定参数的多个线框", + "params": "参数", + "bitbybit.occt.shapes.face.getUMinBound": "获取U最小边界", + "getUMinBound": "获取U最小边界", + "bitbybit.occt.shapes.face.getUMinBound_description": "获取面的U最小边界", + "bitbybit.occt.shapes.face.getUMaxBound": "获取U最大边界", + "getUMaxBound": "获取U最大边界", + "bitbybit.occt.shapes.face.getUMaxBound_description": "获取面的U最大边界", + "bitbybit.occt.shapes.face.getVMinBound": "获取V最小边界", + "getVMinBound": "获取V最小边界", + "bitbybit.occt.shapes.face.getVMinBound_description": "获取面的V最小边界", + "bitbybit.occt.shapes.face.getVMaxBound": "获取V最大边界", + "getVMaxBound": "获取V最大边界", + "bitbybit.occt.shapes.face.getVMaxBound_description": "获取面的V最大边界", + "bitbybit.occt.shapes.face.getFaceArea": "获取面面积", + "getFaceArea": "获取面面积", + "bitbybit.occt.shapes.face.getFaceArea_description": "获取面的面积", + "bitbybit.occt.shapes.face.getFacesAreas": "获取多个面面积", + "getFacesAreas": "获取多个面面积", + "bitbybit.occt.shapes.face.getFacesAreas_description": "获取多个面的面积", + "bitbybit.occt.shapes.face.getFaceCenterOfMass": "获取面质心", + "getFaceCenterOfMass": "获取面质心", + "bitbybit.occt.shapes.face.getFaceCenterOfMass_description": "获取面的质心点", + "bitbybit.occt.shapes.face.getFacesCentersOfMass": "获取多个面质心", + "getFacesCentersOfMass": "获取多个面质心", + "bitbybit.occt.shapes.face.getFacesCentersOfMass_description": "获取多个面的质心", + "bitbybit.occt.shapes.face.filterFacePoints": "过滤面上的点", + "filterFacePoints": "过滤面上的点", + "bitbybit.occt.shapes.face.filterFacePoints_description": "过滤面上的点", + "filter": "过滤器", + "useBndBox": "使用边界框", + "gapTolerance": "间隙容差", + "keepIn": "保留内部", + "keepOn": "保留边界上", + "keepOut": "保留外部", + "keepUnknown": "保留未知", + "bitbybit.occt.shapes.face.filterFacesPoints": "过滤多个面上的点", + "filterFacesPoints": "过滤多个面上的点", + "bitbybit.occt.shapes.face.filterFacesPoints_description": "过滤多个面上的点", + "flatPointsArray": "扁平点数组", + "bitbybit.occt.shapes.shell.sewFaces": "缝合面", + "shell": "壳体", + "sewFaces": "缝合面", + "bitbybit.occt.shapes.shell.sewFaces_description": "从面创建壳体", + "bitbybit.occt.shapes.shell.getShellSurfaceArea": "获取壳体表面积", + "getShellSurfaceArea": "获取壳体表面积", + "bitbybit.occt.shapes.shell.getShellSurfaceArea_description": "获取壳体的表面积", + "bitbybit.occt.shapes.solid.fromClosedShell": "从闭合壳体创建实体", + "solid": "实体", + "fromClosedShell": "从闭合壳体创建", + "bitbybit.occt.shapes.solid.fromClosedShell_description": "从闭合的壳体创建实体", + "bitbybit.occt.shapes.solid.createBox": "长方体", + "bitbybit.occt.shapes.solid.createBox_description": "创建 OpenCASCADE 长方体", + "originOnCenter": "原点在中心", + "bitbybit.occt.shapes.solid.createCube": "立方体", + "bitbybit.occt.shapes.solid.createCube_description": "创建 OpenCASCADE 立方体", + "bitbybit.occt.shapes.solid.createBoxFromCorner": "从角点创建长方体", + "createBoxFromCorner": "从角点创建长方体", + "bitbybit.occt.shapes.solid.createBoxFromCorner_description": "从角点创建 OpenCASCADE 长方体", + "corner": "角点", + "bitbybit.occt.shapes.solid.createCylinder": "圆柱体", + "bitbybit.occt.shapes.solid.createCylinder_description": "创建 OpenCASCADE 圆柱体", + "bitbybit.occt.shapes.solid.createCylindersOnLines": "沿直线创建圆柱体", + "createCylindersOnLines": "沿直线创建圆柱体", + "bitbybit.occt.shapes.solid.createCylindersOnLines_description": "沿直线创建 OpenCASCADE 圆柱体", + "Base.Line3[]": "基础三维直线数组", + "bitbybit.occt.shapes.solid.createSphere": "球体", + "bitbybit.occt.shapes.solid.createSphere_description": "创建 OpenCASCADE 球体", + "bitbybit.occt.shapes.solid.createCone": "圆锥体", + "createCone": "创建圆锥体", + "bitbybit.occt.shapes.solid.createCone_description": "创建 OpenCASCADE 圆锥体", + "radius1": "半径1", + "radius2": "半径2", + "bitbybit.occt.shapes.solid.getSolidSurfaceArea": "获取实体表面积", + "getSolidSurfaceArea": "获取实体表面积", + "bitbybit.occt.shapes.solid.getSolidSurfaceArea_description": "获取实体的表面积", + "bitbybit.occt.shapes.solid.getSolidVolume": "获取实体体积", + "getSolidVolume": "获取实体体积", + "bitbybit.occt.shapes.solid.getSolidVolume_description": "获取实体的体积", + "bitbybit.occt.shapes.solid.getSolidsVolumes": "获取多个实体体积", + "getSolidsVolumes": "获取多个实体体积", + "bitbybit.occt.shapes.solid.getSolidsVolumes_description": "获取多个实体的体积", + "bitbybit.occt.shapes.solid.getSolidCenterOfMass": "获取实体质心", + "getSolidCenterOfMass": "获取实体质心", + "bitbybit.occt.shapes.solid.getSolidCenterOfMass_description": "获取实体的质心", + "bitbybit.occt.shapes.solid.getSolidsCentersOfMass": "获取多个实体质心", + "getSolidsCentersOfMass": "获取多个实体质心", + "bitbybit.occt.shapes.solid.getSolidsCentersOfMass_description": "获取多个实体的质心", + "bitbybit.occt.shapes.solid.getSolids": "获取所有实体", + "getSolids": "获取所有实体", + "bitbybit.occt.shapes.solid.getSolids_description": "从形状中获取所有实体", + "bitbybit.occt.shapes.solid.filterSolidPoints": "过滤实体内的点", + "filterSolidPoints": "过滤实体内的点", + "bitbybit.occt.shapes.solid.filterSolidPoints_description": "根据与实体的关系过滤点", + "bitbybit.occt.shapes.compound.makeCompound": "创建复合体", + "compound": "复合体", + "makeCompound": "创建复合体", + "bitbybit.occt.shapes.compound.makeCompound_description": "从多个形状创建复合体形状", + "bitbybit.occt.shapes.compound.getShapesOfCompound": "获取复合体中的形状", + "getShapesOfCompound": "获取复合体中的形状", + "bitbybit.occt.shapes.compound.getShapesOfCompound_description": "从复合体中获取形状", + "bitbybit.occt.shapes.shape.purgeInternalEdges": "清除内部边", + "purgeInternalEdges": "清除内部边", + "bitbybit.occt.shapes.shape.purgeInternalEdges_description": "从形状中移除内部边", + "bitbybit.occt.shapes.shape.unifySameDomain": "合并同域元素", + "unifySameDomain": "合并同域元素", + "bitbybit.occt.shapes.shape.unifySameDomain_description": "合并同一域中的面和边", + "unifyEdges": "合并边", + "unifyFaces": "合并面", + "concatBSplines": "连接B样条", + "bitbybit.occt.shapes.shape.isClosed": "检查是否闭合", + "bitbybit.occt.shapes.shape.isClosed_description": "检查形状是否闭合", + "analysis": "分析", + "bitbybit.occt.shapes.shape.isConvex": "检查是否凸", + "isConvex": "检查是否凸", + "bitbybit.occt.shapes.shape.isConvex_description": "检查形状是否为凸形", + "bitbybit.occt.shapes.shape.isChecked": "检查是否已检查", + "bitbybit.occt.shapes.shape.isChecked_description": "检查形状是否已检查", + "bitbybit.occt.shapes.shape.isFree": "检查是否自由", + "isFree": "检查是否自由", + "bitbybit.occt.shapes.shape.isFree_description": "检查形状是否自由", + "bitbybit.occt.shapes.shape.isInfinite": "检查是否无限", + "isInfinite": "检查是否无限", + "bitbybit.occt.shapes.shape.isInfinite_description": "检查形状是否无限", + "bitbybit.occt.shapes.shape.isModified": "检查是否已修改", + "isModified": "检查是否已修改", + "bitbybit.occt.shapes.shape.isModified_description": "检查形状是否已修改", + "bitbybit.occt.shapes.shape.isLocked": "检查是否锁定", + "isLocked": "检查是否锁定", + "bitbybit.occt.shapes.shape.isLocked_description": "检查形状是否锁定", + "bitbybit.occt.shapes.shape.isNull": "检查是否为空", + "isNull": "检查是否为空", + "bitbybit.occt.shapes.shape.isNull_description": "检查形状是否为空", + "bitbybit.occt.shapes.shape.isEqual": "检查是否相等", + "isEqual": "检查是否相等", + "bitbybit.occt.shapes.shape.isEqual_description": "检查形状是否与另一个形状相等", + "otherShape": "另一个形状", + "bitbybit.occt.shapes.shape.isNotEqual": "检查是否不相等", + "isNotEqual": "检查是否不相等", + "bitbybit.occt.shapes.shape.isNotEqual_description": "检查形状是否与另一个形状不同", + "bitbybit.occt.shapes.shape.isPartner": "检查是否伙伴", + "isPartner": "检查是否伙伴", + "bitbybit.occt.shapes.shape.isPartner_description": "检查形状是否是另一个形状的伙伴", + "bitbybit.occt.shapes.shape.isSame": "检查是否相同", + "isSame": "检查是否相同", + "bitbybit.occt.shapes.shape.isSame_description": "检查形状是否与另一个形状相同", + "bitbybit.occt.shapes.shape.getOrientation": "获取方向", + "getOrientation": "获取方向", + "bitbybit.occt.shapes.shape.getOrientation_description": "获取形状的方向", + "bitbybit.occt.shapes.shape.getShapeType": "获取形状类型", + "getShapeType": "获取形状类型", + "bitbybit.occt.shapes.shape.getShapeType_description": "获取形状的类型", + "bitbybit.occt.geom.curves.geom2dEllipse": "二维椭圆几何", + "geom": "几何", + "curves": "曲线", + "geom2dEllipse": "二维椭圆几何", + "bitbybit.occt.geom.curves.geom2dEllipse_description": "创建用于建模的二维椭圆", + "Base.Point2": "基础二维点", + "Base.Vector2": "基础二维向量", + "bitbybit.occt.geom.curves.geom2dTrimmedCurve": "二维修剪曲线几何", + "geom2dTrimmedCurve": "二维修剪曲线几何", + "bitbybit.occt.geom.curves.geom2dTrimmedCurve_description": "创建介于 u1 和 u2 之间的修剪曲线", + "u1": "u1", + "u2": "u2", + "adjustPeriodic": "调整周期性", + "bitbybit.occt.geom.curves.geom2dSegment": "二维线段几何", + "geom2dSegment": "二维线段几何", + "bitbybit.occt.geom.curves.geom2dSegment_description": "创建两点之间的二维曲线段", + "bitbybit.occt.geom.curves.get2dPointFrom2dCurveOnParam": "从二维曲线上参数处获取二维点", + "get2dPointFrom2dCurveOnParam": "从二维曲线上参数处获取二维点", + "bitbybit.occt.geom.curves.get2dPointFrom2dCurveOnParam_description": "获取曲线上指定参数处的二维点", + "bitbybit.occt.geom.curves.geomCircleCurve": "圆曲线几何", + "geomCircleCurve": "圆曲线几何", + "bitbybit.occt.geom.curves.geomCircleCurve_description": "创建圆几何曲线", + "bitbybit.occt.geom.curves.geomEllipseCurve": "椭圆曲线几何", + "geomEllipseCurve": "椭圆曲线几何", + "bitbybit.occt.geom.curves.geomEllipseCurve_description": "创建椭圆几何曲线", + "bitbybit.occt.geom.surfaces.cylindricalSurface": "圆柱面", + "surfaces": "曲面", + "cylindricalSurface": "圆柱面", + "bitbybit.occt.geom.surfaces.cylindricalSurface_description": "创建用于建模的无限圆柱面", + "bitbybit.occt.geom.surfaces.surfaceFromFace": "从面创建曲面", + "surfaceFromFace": "从面创建曲面", + "bitbybit.occt.geom.surfaces.surfaceFromFace_description": "从面创建曲面", + "bitbybit.occt.fillets.filletEdges": "边圆角", + "fillets": "圆角", + "filletEdges": "边圆角", + "bitbybit.occt.fillets.filletEdges_description": "对 OpenCASCADE 形状进行圆角处理", + "3d fillets": "三维圆角", + "radiusList": "半径列表", + "indexes": "索引", + "bitbybit.occt.fillets.filletEdgesList": "列表边圆角", + "filletEdgesList": "列表边圆角", + "bitbybit.occt.fillets.filletEdgesList_description": "使用不同半径对边进行圆角处理", + "edges": "边", + "bitbybit.occt.fillets.filletEdgesListOneRadius": "列表边单半径圆角", + "filletEdgesListOneRadius": "列表边单半径圆角", + "bitbybit.occt.fillets.filletEdgesListOneRadius_description": "使用单一半径对边进行圆角处理", + "bitbybit.occt.fillets.filletEdgeVariableRadius": "边变半径圆角", + "filletEdgeVariableRadius": "边变半径圆角", + "bitbybit.occt.fillets.filletEdgeVariableRadius_description": "在 U 参数上使用可变半径对边进行圆角处理", + "paramsU": "U参数列表", + "bitbybit.occt.fillets.filletEdgesSameVariableRadius": "多边同变半径圆角", + "filletEdgesSameVariableRadius": "多边同变半径圆角", + "bitbybit.occt.fillets.filletEdgesSameVariableRadius_description": "使用相同的可变半径对多条边进行圆角处理", + "bitbybit.occt.fillets.filletEdgesVariableRadius": "多边变半径圆角", + "filletEdgesVariableRadius": "多边变半径圆角", + "bitbybit.occt.fillets.filletEdgesVariableRadius_description": "在参数上使用可变半径对多条边进行圆角处理", + "radiusLists": "半径列表的列表", + "paramsULists": "U参数列表的列表", + "bitbybit.occt.fillets.fillet3DWire": "三维线框圆角", + "fillet3DWire": "三维线框圆角", + "bitbybit.occt.fillets.fillet3DWire_description": "沿引导方向对三维线框进行圆角处理", + "bitbybit.occt.fillets.fillet3DWires": "三维多线框圆角", + "fillet3DWires": "三维多线框圆角", + "bitbybit.occt.fillets.fillet3DWires_description": "沿引导方向对多个三维线框进行圆角处理", + "bitbybit.occt.fillets.chamferEdges": "边倒角", + "chamferEdges": "边倒角", + "bitbybit.occt.fillets.chamferEdges_description": "对 OpenCASCADE 形状的边进行倒角处理", + "3d chamfers": "三维倒角", + "distanceList": "距离列表", + "bitbybit.occt.fillets.chamferEdgesList": "列表边倒角", + "chamferEdgesList": "列表边倒角", + "bitbybit.occt.fillets.chamferEdgesList_description": "使用不同距离对边进行倒角处理", + "bitbybit.occt.fillets.chamferEdgeTwoDistances": "边双距离倒角", + "chamferEdgeTwoDistances": "边双距离倒角", + "bitbybit.occt.fillets.chamferEdgeTwoDistances_description": "使用两个距离对边进行倒角处理", + "F": "面", + "distance1": "距离1", + "distance2": "距离2", + "bitbybit.occt.fillets.chamferEdgesTwoDistances": "多边双距离倒角", + "chamferEdgesTwoDistances": "多边双距离倒角", + "bitbybit.occt.fillets.chamferEdgesTwoDistances_description": "使用两个距离对多条边进行倒角处理", + "faces": "面", + "F[]": "面数组", + "bitbybit.occt.fillets.chamferEdgesTwoDistancesLists": "多边双距离列表倒角", + "chamferEdgesTwoDistancesLists": "多边双距离列表倒角", + "bitbybit.occt.fillets.chamferEdgesTwoDistancesLists_description": "使用两个距离列表对多条边进行倒角处理", + "distances1": "距离列表1", + "distances2": "距离列表2", + "bitbybit.occt.fillets.chamferEdgeDistAngle": "边距离角度倒角", + "chamferEdgeDistAngle": "边距离角度倒角", + "bitbybit.occt.fillets.chamferEdgeDistAngle_description": "使用距离和角度对边进行倒角处理", + "bitbybit.occt.fillets.chamferEdgesDistAngle": "多边距离角度倒角", + "chamferEdgesDistAngle": "多边距离角度倒角", + "bitbybit.occt.fillets.chamferEdgesDistAngle_description": "使用距离和角度对多条边进行倒角处理", + "bitbybit.occt.fillets.chamferEdgesDistsAngles": "多边距离角度列表倒角", + "chamferEdgesDistsAngles": "多边距离角度列表倒角", + "bitbybit.occt.fillets.chamferEdgesDistsAngles_description": "使用距离列表和角度列表对多条边进行倒角处理", + "distances": "距离", + "bitbybit.occt.fillets.fillet2d": "二维圆角", + "fillet2d": "二维圆角", + "bitbybit.occt.fillets.fillet2d_description": "对二维线框或面进行圆角处理", + "2d fillets": "二维圆角", + "bitbybit.occt.fillets.fillet2dShapes": "二维形状圆角", + "fillet2dShapes": "二维形状圆角", + "bitbybit.occt.fillets.fillet2dShapes_description": "对二维线框或面进行圆角处理", + "bitbybit.occt.fillets.filletTwoEdgesInPlaneIntoAWire": "平面内两边圆角成线框", + "filletTwoEdgesInPlaneIntoAWire": "平面内两边圆角成线框", + "bitbybit.occt.fillets.filletTwoEdgesInPlaneIntoAWire_description": "将两个平面边圆角处理成线框", + "edge1": "边1", + "edge2": "边2", + "planeOrigin": "平面原点", + "planeDirection": "平面方向", + "solution": "解", + "bitbybit.occt.transforms.transform": "变换", + "bitbybit.occt.transforms.transform_description": "变换形状", + "on single shape": "对单个形状", + "rotationAxis": "旋转轴", + "rotationAngle": "旋转角度", + "scaleFactor": "缩放因子", + "bitbybit.occt.transforms.rotate": "旋转", + "bitbybit.occt.transforms.rotate_description": "旋转形状", + "bitbybit.occt.transforms.rotateAroundCenter": "绕中心旋转", + "rotateAroundCenter": "绕中心旋转", + "bitbybit.occt.transforms.rotateAroundCenter_description": "绕中心旋转形状", + "bitbybit.occt.transforms.align": "对齐", + "bitbybit.occt.transforms.align_description": "对齐形状", + "fromOrigin": "源原点", + "fromDirection": "源方向", + "toOrigin": "目标原点", + "toDirection": "目标方向", + "bitbybit.occt.transforms.alignAndTranslate": "对齐并平移", + "alignAndTranslate": "对齐并平移", + "bitbybit.occt.transforms.alignAndTranslate_description": "对齐并平移形状", + "bitbybit.occt.transforms.translate": "平移", + "bitbybit.occt.transforms.translate_description": "平移形状", + "bitbybit.occt.transforms.scale": "缩放", + "bitbybit.occt.transforms.scale_description": "缩放形状", + "bitbybit.occt.transforms.scale3d": "三维缩放", + "scale3d": "三维缩放", + "bitbybit.occt.transforms.scale3d_description": "在三维空间中缩放形状", + "bitbybit.occt.transforms.mirror": "镜像", + "mirror": "镜像", + "bitbybit.occt.transforms.mirror_description": "镜像形状", + "bitbybit.occt.transforms.mirrorAlongNormal": "沿法线镜像", + "mirrorAlongNormal": "沿法线镜像", + "bitbybit.occt.transforms.mirrorAlongNormal_description": "沿法线和原点镜像形状", + "normal": "法线", + "bitbybit.occt.transforms.transformShapes": "变换多个形状", + "transformShapes": "变换多个形状", + "bitbybit.occt.transforms.transformShapes_description": "变换形状数组", + "on shapes": "对多个形状", + "rotationAxes": "旋转轴列表", + "rotationAngles": "旋转角度列表", + "scaleFactors": "缩放因子列表", + "bitbybit.occt.transforms.rotateShapes": "旋转多个形状", + "rotateShapes": "旋转多个形状", + "bitbybit.occt.transforms.rotateShapes_description": "旋转多个形状", + "axes": "轴", + "bitbybit.occt.transforms.rotateAroundCenterShapes": "绕中心旋转多个形状", + "rotateAroundCenterShapes": "绕中心旋转多个形状", + "bitbybit.occt.transforms.rotateAroundCenterShapes_description": "绕中心和轴旋转多个形状", + "centers": "中心点列表", + "bitbybit.occt.transforms.alignShapes": "对齐多个形状", + "alignShapes": "对齐多个形状", + "bitbybit.occt.transforms.alignShapes_description": "对齐多个形状", + "fromOrigins": "源原点列表", + "fromDirections": "源方向列表", + "toOrigins": "目标原点列表", + "toDirections": "目标方向列表", + "bitbybit.occt.transforms.alignAndTranslateShapes": "对齐并平移多个形状", + "alignAndTranslateShapes": "对齐并平移多个形状", + "bitbybit.occt.transforms.alignAndTranslateShapes_description": "对齐并平移多个形状", + "directions": "方向列表", + "bitbybit.occt.transforms.translateShapes": "平移多个形状", + "translateShapes": "平移多个形状", + "bitbybit.occt.transforms.translateShapes_description": "平移多个形状", + "bitbybit.occt.transforms.scaleShapes": "缩放多个形状", + "scaleShapes": "缩放多个形状", + "bitbybit.occt.transforms.scaleShapes_description": "缩放多个形状", + "factors": "因子列表", + "bitbybit.occt.transforms.scale3dShapes": "三维缩放多个形状", + "scale3dShapes": "三维缩放多个形状", + "bitbybit.occt.transforms.scale3dShapes_description": "在三维空间中缩放多个形状", + "scales": "缩放比例", + "bitbybit.occt.transforms.mirrorShapes": "镜像多个形状", + "mirrorShapes": "镜像多个形状", + "bitbybit.occt.transforms.mirrorShapes_description": "镜像多个形状", + "origins": "原点列表", + "bitbybit.occt.transforms.mirrorAlongNormalShapes": "沿法线镜像多个形状", + "mirrorAlongNormalShapes": "沿法线镜像多个形状", + "bitbybit.occt.transforms.mirrorAlongNormalShapes_description": "沿法线和原点镜像多个形状", + "normals": "法线列表", + "bitbybit.occt.operations.loft": "放样", + "operations": "操作", + "loft": "放样", + "bitbybit.occt.operations.loft_description": "将线框放样成壳体", + "lofts": "放样操作", + "makeSolid": "生成实体", + "bitbybit.occt.operations.loftAdvanced": "高级放样", + "loftAdvanced": "高级放样", + "bitbybit.occt.operations.loftAdvanced_description": "带选项将线框放样成壳体", + "straight": "直线型", + "nrPeriodicSections": "周期截面数", + "useSmoothing": "使用平滑", + "maxUDegree": "最大U次数", + "parType": "参数化类型", + "approxParametrizationTypeEnum": "近似参数化类型枚举", + "startVertex": "起始顶点", + "endVertex": "结束顶点", + "bitbybit.occt.operations.closestPointsBetweenTwoShapes": "两形状间最近点", + "closestPointsBetweenTwoShapes": "两形状间最近点", + "bitbybit.occt.operations.closestPointsBetweenTwoShapes_description": "计算两个形状之间的最近点", + "closest pts": "最近点", + "shape1": "形状1", + "shape2": "形状2", + "bitbybit.occt.operations.closestPointsOnShapeFromPoints": "点到形状的最近点", + "closestPointsOnShapeFromPoints": "点到形状的最近点", + "bitbybit.occt.operations.closestPointsOnShapeFromPoints_description": "计算从点到形状的最近点", + "bitbybit.occt.operations.closestPointsOnShapesFromPoints": "点到多个形状的最近点", + "closestPointsOnShapesFromPoints": "点到多个形状的最近点", + "bitbybit.occt.operations.closestPointsOnShapesFromPoints_description": "计算从点到多个形状的最近点", + "bitbybit.occt.operations.distancesToShapeFromPoints": "点到形状的距离", + "distancesToShapeFromPoints": "点到形状的距离", + "bitbybit.occt.operations.distancesToShapeFromPoints_description": "计算从点到形状的距离", + "bitbybit.occt.operations.boundingBoxOfShape": "形状的边界框", + "boundingBoxOfShape": "形状的边界框", + "bitbybit.occt.operations.boundingBoxOfShape_description": "计算形状的边界框参数", + "bitbybit.occt.operations.boundingBoxMinOfShape": "形状的边界框最小值", + "boundingBoxMinOfShape": "形状的边界框最小值", + "bitbybit.occt.operations.boundingBoxMinOfShape_description": "获取形状边界框的最小点", + "bitbybit.occt.operations.boundingBoxMaxOfShape": "形状的边界框最大值", + "boundingBoxMaxOfShape": "形状的边界框最大值", + "bitbybit.occt.operations.boundingBoxMaxOfShape_description": "获取形状边界框的最大点", + "bitbybit.occt.operations.boundingBoxCenterOfShape": "形状的边界框中心", + "boundingBoxCenterOfShape": "形状的边界框中心", + "bitbybit.occt.operations.boundingBoxCenterOfShape_description": "获取形状边界框的中心点", + "bitbybit.occt.operations.boundingBoxSizeOfShape": "形状的边界框尺寸", + "boundingBoxSizeOfShape": "形状的边界框尺寸", + "bitbybit.occt.operations.boundingBoxSizeOfShape_description": "获取形状边界框的尺寸点", + "bitbybit.occt.operations.boundingBoxShapeOfShape": "形状的边界框形状", + "boundingBoxShapeOfShape": "形状的边界框形状", + "bitbybit.occt.operations.boundingBoxShapeOfShape_description": "获取形状的边界框形状", + "bitbybit.occt.operations.boundingSphereOfShape": "形状的边界球", + "boundingSphereOfShape": "形状的边界球", + "bitbybit.occt.operations.boundingSphereOfShape_description": "计算形状的边界球参数", + "bitbybit.occt.operations.boundingSphereCenterOfShape": "形状的边界球中心", + "boundingSphereCenterOfShape": "形状的边界球中心", + "bitbybit.occt.operations.boundingSphereCenterOfShape_description": "获取形状边界球的中心点", + "bitbybit.occt.operations.boundingSphereRadiusOfShape": "形状的边界球半径", + "boundingSphereRadiusOfShape": "形状的边界球半径", + "bitbybit.occt.operations.boundingSphereRadiusOfShape_description": "获取形状边界球的半径", + "bitbybit.occt.operations.boundingSphereShapeOfShape": "形状的边界球形状", + "boundingSphereShapeOfShape": "形状的边界球形状", + "bitbybit.occt.operations.boundingSphereShapeOfShape_description": "获取形状的边界球形状", + "bitbybit.occt.operations.extrude": "拉伸", + "extrude": "拉伸", + "bitbybit.occt.operations.extrude_description": "沿方向拉伸形状", + "extrusions": "拉伸操作", + "bitbybit.occt.operations.extrudeShapes": "拉伸多个形状", + "extrudeShapes": "拉伸多个形状", + "bitbybit.occt.operations.extrudeShapes_description": "沿方向拉伸多个形状", + "bitbybit.occt.operations.splitShapeWithShapes": "用形状分割形状", + "splitShapeWithShapes": "用形状分割形状", + "bitbybit.occt.operations.splitShapeWithShapes_description": "用多个形状分割一个形状", + "divisions": "分割结果", + "localFuzzyTolerance": "局部模糊容差", + "nonDestructive": "非破坏性", + "bitbybit.occt.operations.revolve": "旋转成形", + "revolve": "旋转成形", + "bitbybit.occt.operations.revolve_description": "绕方向旋转形状成形", + "revolutions": "旋转成形操作", + "copy": "复制", + "bitbybit.occt.operations.rotatedExtrude": "旋转拉伸", + "rotatedExtrude": "旋转拉伸", + "bitbybit.occt.operations.rotatedExtrude_description": "对形状执行旋转拉伸", + "bitbybit.occt.operations.pipe": "管道", + "pipe": "管道", + "bitbybit.occt.operations.pipe_description": "沿线框生成管道形状", + "pipeing": "管道生成", + "bitbybit.occt.operations.pipePolylineWireNGon": "N边形截面沿折线管道", + "pipePolylineWireNGon": "N边形截面沿折线管道", + "bitbybit.occt.operations.pipePolylineWireNGon_description": "使用 N 边形轮廓沿折线线框生成管道", + "trihedronEnum": "三面角枚举", + "geomFillTrihedronEnum": "几何填充三面角枚举", + "forceApproxC1": "强制近似C1连续", + "bitbybit.occt.operations.pipeWiresCylindrical": "圆柱形沿多线框管道", + "pipeWiresCylindrical": "圆柱形沿多线框管道", + "bitbybit.occt.operations.pipeWiresCylindrical_description": "使用圆柱形状沿多个线框生成管道", + "bitbybit.occt.operations.pipeWireCylindrical": "圆柱形沿线框管道", + "pipeWireCylindrical": "圆柱形沿线框管道", + "bitbybit.occt.operations.pipeWireCylindrical_description": "使用圆柱形状沿线框生成管道", + "bitbybit.occt.operations.offset": "偏移", + "bitbybit.occt.operations.offset_description": "偏移形状", + "offsets": "偏移操作", + "bitbybit.occt.operations.offsetAdv": "高级偏移", + "offsetAdv": "高级偏移", + "bitbybit.occt.operations.offsetAdv_description": "带高级选项的偏移", + "joinType": "连接类型", + "joinTypeEnum": "连接类型枚举", + "removeIntEdges": "移除内部边", + "bitbybit.occt.operations.makeThickSolidSimple": "简单加厚实体", + "makeThickSolidSimple": "简单加厚实体", + "bitbybit.occt.operations.makeThickSolidSimple_description": "将形状加厚成实体", + "bitbybit.occt.operations.makeThickSolidByJoin": "通过连接加厚实体", + "makeThickSolidByJoin": "通过连接加厚实体", + "bitbybit.occt.operations.makeThickSolidByJoin_description": "通过连接将形状加厚成实体", + "intersection": "交集", + "selfIntersection": "自相交", + "bitbybit.occt.operations.slice": "切片", + "slice": "切片", + "bitbybit.occt.operations.slice_description": "切割形状", + "bitbybit.occt.operations.sliceInStepPattern": "按步进模式切片", + "sliceInStepPattern": "按步进模式切片", + "bitbybit.occt.operations.sliceInStepPattern_description": "按步进模式切割形状", + "steps": "步数", + "bitbybit.occt.operations.offset3DWire": "偏移三维线框", + "offset3DWire": "偏移三维线框", + "bitbybit.occt.operations.offset3DWire_description": "偏移三维线框", + "bitbybit.occt.booleans.union": "并集", + "booleans": "布尔运算", + "union": "并集", + "bitbybit.occt.booleans.union_description": "合并对象", + "keepEdges": "保留边", + "bitbybit.occt.booleans.difference": "差集", + "difference": "差集", + "bitbybit.occt.booleans.difference_description": "执行布尔差集运算", + "bitbybit.occt.booleans.intersection": "交集", + "bitbybit.occt.booleans.intersection_description": "执行布尔交集运算", + "bitbybit.occt.shapeFix.basicShapeRepair": "基础形状修复", + "shapeFix": "形状修复", + "basicShapeRepair": "基础形状修复", + "bitbybit.occt.shapeFix.basicShapeRepair_description": "修复形状", + "maxTolerance": "最大容差", + "minTolerance": "最小容差", + "bitbybit.occt.shapeFix.fixSmallEdgeOnWire": "修复线框上的小边", + "fixSmallEdgeOnWire": "修复线框上的小边", + "bitbybit.occt.shapeFix.fixSmallEdgeOnWire_description": "修复线框上的小边", + "lockvtx": "锁定顶点", + "precsmall": "小精度", + "bitbybit.occt.shapeFix.fixEdgeOrientationsAlongWire": "修复沿线框的边方向", + "fixEdgeOrientationsAlongWire": "修复沿线框的边方向", + "bitbybit.occt.shapeFix.fixEdgeOrientationsAlongWire_description": "修复沿线框的边方向", + "bitbybit.occt.io.saveShapeSTEP": "保存形状为STEP", + "saveShapeSTEP": "保存形状为STEP", + "bitbybit.occt.io.saveShapeSTEP_description": "保存STEP文件", + "adjustYtoZ": "调整Y到Z", + "tryDownload": "尝试下载", + "bitbybit.occt.io.saveShapeSTEPAndReturn": "保存形状为STEP并返回", + "saveShapeSTEPAndReturn": "保存形状为STEP并返回", + "bitbybit.occt.io.saveShapeSTEPAndReturn_description": "保存STEP文件并返回文本内容", + "bitbybit.occt.io.saveShapeStl": "保存形状为STL", + "saveShapeStl": "保存形状为STL", + "bitbybit.occt.io.saveShapeStl_description": "保存STL文件", + "binary": "二进制", + "bitbybit.occt.io.saveShapeStlAndReturn": "保存形状为STL并返回", + "saveShapeStlAndReturn": "保存形状为STL并返回", + "bitbybit.occt.io.saveShapeStlAndReturn_description": "保存STL文件并返回内容", + "bitbybit.occt.io.loadSTEPorIGES": "加载STEP或IGES", + "loadSTEPorIGES": "加载STEP或IGES", + "bitbybit.occt.io.loadSTEPorIGES_description": "导入STEP或IGES文件", + "adjustZtoY": "调整Z到Y", + "bitbybit.occt.io.loadSTEPorIGESFromText": "从文本加载STEP或IGES", + "loadSTEPorIGESFromText": "从文本加载STEP或IGES", + "bitbybit.occt.io.loadSTEPorIGESFromText_description": "从文本导入STEP或IGES", + "fileType": "文件类型", + "fileTypeEnum": "文件类型枚举", + "bitbybit.advanced.text3d.create": "三维文本", + "advanced": "高级", + "text3d": "三维文本", + "bitbybit.advanced.text3d.create_description": "创建三维文本", + "fontType": "字体类型", + "fontsEnum": "字体枚举", + "fontVariant": "字体变体", + "fontVariantsEnum": "字体变体枚举", + "Inputs.Base.Vector3": "输入基础三维向量", + "originAlignment": "原点对齐", + "recAlignmentEnum": "矩形对齐枚举", + "bitbybit.advanced.text3d.createTextOnFace": "在面上创建文本", + "createTextOnFace": "在面上创建文本", + "bitbybit.advanced.text3d.createTextOnFace_description": "在面上创建三维文本", + "facePlanar": "平面", + "faceTextVar": "面文本变量", + "faceTextVarEnum": "面文本变量枚举", + "originParamU": "原点U参数", + "originParamV": "原点V参数", + "bitbybit.advanced.text3d.createTextsOnFace": "在面上创建多个文本", + "createTextsOnFace": "在面上创建多个文本", + "bitbybit.advanced.text3d.createTextsOnFace_description": "在面上创建多个三维文本", + "definitions": "定义", + "Text3DFaceDefinitionDto[]": "三维文本面定义数据传输对象数组", + "bitbybit.advanced.text3d.definition3dTextOnFace": "面上的三维文本定义", + "definition3dTextOnFace": "面上的三维文本定义", + "bitbybit.advanced.text3d.definition3dTextOnFace_description": "为面定义创建三维文本", + "bitbybit.advanced.text3d.getCompoundShape": "获取复合体形状", + "getCompoundShape": "获取复合体形状", + "bitbybit.advanced.text3d.getCompoundShape_description": "获取三维文本的复合体形状", + "model": "模型", + "Text3DData": "三维文本数据 T", + "bitbybit.advanced.text3d.getCharacterShape": "获取字符形状", + "getCharacterShape": "获取字符形状", + "bitbybit.advanced.text3d.getCharacterShape_description": "按索引获取字符形状", + "bitbybit.advanced.text3d.getCharacterShapes": "获取字符形状列表", + "getCharacterShapes": "获取字符形状列表", + "bitbybit.advanced.text3d.getCharacterShapes_description": "获取三维文本的字符形状", + "bitbybit.advanced.text3d.getCharacterCenterCoordinates": "获取字符中心坐标", + "getCharacterCenterCoordinates": "获取字符中心坐标", + "bitbybit.advanced.text3d.getCharacterCenterCoordinates_description": "获取字符的中心坐标", + "bitbybit.advanced.text3d.getFaceCutout": "获取面切口", + "getFaceCutout": "获取面切口", + "bitbybit.advanced.text3d.getFaceCutout_description": "从面上的三维文本获取面切口", + "get from face": "从面获取", + "bitbybit.advanced.text3d.getAllFacesOfCutout": "获取切口的所有面", + "getAllFacesOfCutout": "获取切口的所有面", + "bitbybit.advanced.text3d.getAllFacesOfCutout_description": "从三维文本获取所有面切口", + "bitbybit.advanced.text3d.getCutoutsInsideCharacters": "获取字符内部切口", + "getCutoutsInsideCharacters": "获取字符内部切口", + "bitbybit.advanced.text3d.getCutoutsInsideCharacters_description": "从三维文本获取字符面切口", + "bitbybit.advanced.text3d.getAdvanceWidth": "获取进距宽度", + "getAdvanceWidth": "获取进距宽度", + "bitbybit.advanced.text3d.getAdvanceWidth_description": "获取进距宽度", + "dimensions": "尺寸", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimple": "简单金字塔", + "facePatterns": "面图案", + "pyramidSimple": "简单金字塔", + "createPyramidSimple": "创建简单金字塔", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimple_description": "在面上创建简单金字塔图案", + "uNumber": "U方向数量", + "vNumber": "V方向数量", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimpleAffectors": "带影响器的简单金字塔", + "createPyramidSimpleAffectors": "创建带影响器的简单金字塔", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.createPyramidSimpleAffectors_description": "创建带影响器的金字塔图案", + "affectorPoints": "影响点", + "Inputs.Base.Point3[]": "输入基础三维点数组", + "affectorRadiusList": "影响半径列表", + "affectorFactors": "影响因子", + "defaultHeight": "默认高度", + "affectMinHeight": "影响最小高度", + "affectMaxHeight": "影响最大高度", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShape": "获取复合体形状", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShape_description": "获取金字塔的复合体形状", + "get shapes": "获取形状", + "PyramidSimpleData": "简单金字塔数据 T", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeOnFace": "获取面上的复合体形状", + "getCompoundShapeOnFace": "获取面上的复合体形状", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeOnFace_description": "获取指定面上的复合体形状", + "faceIndex": "面索引", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeCellOnFace": "获取面上单元格的复合体形状", + "getCompoundShapeCellOnFace": "获取面上单元格的复合体形状", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapeCellOnFace_description": "按索引获取面上金字塔形状", + "uIndex": "U索引", + "vIndex": "V索引", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCells": "获取所有金字塔单元格", + "getAllPyramidCells": "获取所有金字塔单元格", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCells_description": "获取所有金字塔单元格", + "get cells": "获取单元格", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCellsOnFace": "获取面上的所有金字塔单元格", + "getAllPyramidCellsOnFace": "获取面上的所有金字塔单元格", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidCellsOnFace_description": "获取指定面上的金字塔单元格", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFace": "获取面上所有U方向金字塔单元格", + "getAllPyramidUCellsOnFace": "获取面上所有U方向金字塔单元格", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFace_description": "获取指定面上的U方向金字塔单元格", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtU": "获取面上U处所有金字塔单元格", + "getAllPyramidUCellsOnFaceAtU": "获取面上U处所有金字塔单元格", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtU_description": "获取指定面上U参数处的金字塔单元格", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtV": "获取面上V处所有金字塔单元格", + "getAllPyramidUCellsOnFaceAtV": "获取面上V处所有金字塔单元格", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getAllPyramidUCellsOnFaceAtV_description": "获取指定面上V参数处的金字塔单元格", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCellOnIndex": "按索引获取单元格", + "getCellOnIndex": "按索引获取单元格", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCellOnIndex_description": "在指定面的U和V索引处获取金字塔单元格", + "get cell": "获取单元格", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getTopPointsOfCells": "获取单元格顶点", + "getTopPointsOfCells": "获取单元格顶点", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getTopPointsOfCells_description": "获取单元格的顶点", + "get from cells": "从单元格获取", + "cells": "单元格", + "PyramidSimpleCellPart[]": "简单金字塔单元格部分 T 数组", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCenterPointsOfCells": "获取单元格中心点", + "getCenterPointsOfCells": "获取单元格中心点", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCenterPointsOfCells_description": "获取单元格的中心点", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointsOfCells": "获取单元格角点", + "getCornerPointsOfCells": "获取单元格角点", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointsOfCells_description": "获取单元格的角点", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointOfCells": "获取单元格角点", + "getCornerPointOfCells": "获取单元格角点", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerPointOfCells_description": "获取单元格的角点", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalOfCells": "获取单元格角法线", + "getCornerNormalOfCells": "获取单元格角法线", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalOfCells_description": "获取单元格的角法线", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalsOfCells": "获取单元格角法线列表", + "getCornerNormalsOfCells": "获取单元格角法线列表", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCornerNormalsOfCells_description": "获取单元格的角法线列表", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapesOfCells": "获取单元格复合体形状", + "getCompoundShapesOfCells": "获取单元格复合体形状", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getCompoundShapesOfCells_description": "获取金字塔单元格的复合体形状", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getFaceShapesOfCells": "获取单元格面形状", + "getFaceShapesOfCells": "获取单元格面形状", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getFaceShapesOfCells_description": "获取金字塔单元格的面形状", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getWireShapesOfCells": "获取单元格线框形状", + "getWireShapesOfCells": "获取单元格线框形状", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getWireShapesOfCells_description": "获取金字塔单元格的线框形状", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireU": "获取起始U折线线框", + "getStartPolylineWireU": "获取起始U折线线框", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireU_description": "获取沿起始U边的折线线框", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireU": "获取结束U折线线框", + "getEndPolylineWireU": "获取结束U折线线框", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireU_description": "获取沿结束U边的折线线框", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireV": "获取起始V折线线框", + "getStartPolylineWireV": "获取起始V折线线框", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getStartPolylineWireV_description": "获取沿起始V边的折线线框", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireV": "获取结束V折线线框", + "getEndPolylineWireV": "获取结束V折线线框", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getEndPolylineWireV_description": "获取沿结束V边的折线线框", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresUCompound": "获取U方向折线线框复合体", + "getPolylineWiresUCompound": "获取U方向折线线框复合体", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresUCompound_description": "获取沿U方向的折线线框", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresVCompound": "获取V方向折线线框复合体", + "getPolylineWiresVCompound": "获取V方向折线线框复合体", + "bitbybit.advanced.patterns.facePatterns.pyramidSimple.getPolylineWiresVCompound_description": "获取沿V方向的折线线框", + "bitbybit.things.kidsCorner.birdhouses.wingtipVilla.create": "翼尖别墅", + "things": "物品", + "kidsCorner": "儿童角", + "birdhouses": "鸟舍", + "wingtipVilla": "翼尖别墅", + "bitbybit.things.kidsCorner.birdhouses.wingtipVilla.create_description": "创建翼尖别墅鸟舍", + "birdhouse": "鸟舍", + "interiorWidth": "内部宽度", + "interiorLength": "内部长度", + "interiorHeight": "内部高度", + "holeDiameter": "孔直径", + "holeDistToBottom": "孔到底部距离", + "stickLength": "栖木长度", + "stickDiameter": "栖木直径", + "baseAttachmentHeight": "底部连接高度", + "roofOverhang": "屋顶悬挑", + "chimneyHeight": "烟囱高度", + "Inputs.Base.Point3": "输入基础三维点", + "bitbybit.things.kidsCorner.birdhouses.chirpyChalet.create": "欢快木屋", + "chirpyChalet": "欢快木屋", + "bitbybit.things.kidsCorner.birdhouses.chirpyChalet.create_description": "创建欢快木屋鸟舍", + "roofAngle": "屋顶角度", + "bitbybit.things.threeDPrinting.vases.serenitySwirl.create": "宁静漩涡", + "threeDPrinting": "三维打印", + "vases": "花瓶", + "serenitySwirl": "宁静漩涡", + "bitbybit.things.threeDPrinting.vases.serenitySwirl.create_description": "创建宁静漩涡花瓶", + "swirl": "漩涡", + "addRadiusNarrow": "添加窄半径", + "addRadiusWide": "添加宽半径", + "addMiddleHeight": "添加中部高度", + "addTopHeight": "添加顶部高度", + "bitbybit.things.threeDPrinting.vases.arabicArchway.create": "阿拉伯拱门", + "arabicArchway": "阿拉伯拱门", + "bitbybit.things.threeDPrinting.vases.arabicArchway.create_description": "创建阿拉伯拱门花瓶", + "profilePoints": "轮廓点", + "nrOfSides": "边数", + "nrOfVerticalArches": "垂直拱门数", + "archCenterThickness": "拱门中心厚度", + "edgesThickness": "边缘厚度", + "baseHeight": "基座高度", + "patchHoles": "修补孔洞", + "lod": "细节层次", + "Things.Enums.lodEnum": "物品枚举细节层次枚举", + "bitbybit.things.threeDPrinting.medals.eternalLove.create": "永恒之爱", + "medals": "奖章", + "eternalLove": "永恒之爱", + "bitbybit.things.threeDPrinting.medals.eternalLove.create_description": "创建永恒之爱奖章", + "textHeading": "标题文本", + "textName": "名称文本", + "fullModel": "完整模型", + "decorationThickness": "装饰厚度", + "bitbybit.things.threeDPrinting.cups.calmCup.create": "宁静杯", + "cups": "杯子", + "calmCup": "宁静杯", + "bitbybit.things.threeDPrinting.cups.calmCup.create_description": "创建宁静杯模型", + "radiusTopOffset": "顶部半径偏移", + "fillet": "圆角", + "nrOfHandles": "把手数量", + "handleDist": "把手距离", + "bitbybit.things.threeDPrinting.cups.dragonCup.create": "龙杯", + "dragonCup": "龙杯", + "bitbybit.things.threeDPrinting.cups.dragonCup.create_description": "创建龙杯模型", + "radiusMidOffset": "中部半径偏移", + "rotationTopAngle": "顶部旋转角度", + "rotationMidAngle": "中部旋转角度", + "nrSkinCellsVertical": "垂直表皮单元格数", + "nrSkinCellsHorizontal": "水平表皮单元格数", + "nrSkinCellDivisionsTop": "顶部表皮单元格分割数", + "nrSkinCellDivisionsBottom": "底部表皮单元格分割数", + "skinCellOuterHeight": "表皮单元格外高", + "skinCellInnerHeight": "表皮单元格内高", + "skinCellBottomHeight": "表皮单元格底高", + "skinCellTopHeight": "表皮单元格顶高", + "bottomThickness": "底部厚度", + "bitbybit.things.threeDPrinting.cups.dragonCup.getCompoundShape": "获取复合体形状", + "bitbybit.things.threeDPrinting.cups.dragonCup.getCompoundShape_description": "获取龙杯的复合体形状", + "DragonCupData": "龙杯数据 T", + "bitbybit.things.threeDPrinting.desktop.phoneNest.create": "手机巢", + "desktop": "桌面用品", + "phoneNest": "手机巢", + "bitbybit.things.threeDPrinting.desktop.phoneNest.create_description": "创建手机巢模型", + "heightBottom": "底部高度", + "heightTop": "顶部高度", + "widthBack": "背部宽度", + "widthFront": "前部宽度", + "backOffset": "背部偏移", + "applyOrnaments": "应用装饰", + "filletRadius": "圆角半径", + "phoneHeight": "手机高度", + "phoneWidth": "手机宽度", + "phoneThickness": "手机厚度", + "bitbybit.things.threeDPrinting.desktop.phoneNest.getCompoundShape": "获取复合体形状", + "bitbybit.things.threeDPrinting.desktop.phoneNest.getCompoundShape_description": "获取手机巢的复合体形状", + "PhoneNestData": "手机巢数据 T", + "bitbybit.things.threeDPrinting.desktop.phoneNest.drawOptions": "绘制选项", + "drawOptions": "绘制选项", + "bitbybit.things.threeDPrinting.desktop.phoneNest.drawOptions_description": "创建模型的绘制选项", + "mainMaterial": "主材质", + "phoneMaterial": "手机材质", + "Inputs.Base.Color": "输入基础颜色", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.create": "水滴手机支架", + "laserCutting": "激光切割", + "gadgets": "小工具", + "dropletsPhoneHolder": "水滴手机支架", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.create_description": "创建水滴手机支架", + "title": "标题", + "subtitle": "副标题", + "includeLogo": "包含Logo", + "kerf": "切缝补偿", + "backLength": "背板长度", + "offsetAroundPhone": "手机周围偏移", + "penShelf": "笔架", + "phoneLockHeight": "手机锁定高度", + "includePattern": "包含图案", + "densityPattern": "图案密度", + "holesForWire": "充电线孔", + "wireInputThickness": "电线输入厚度", + "includeModel": "包含模型", + "includeDrawings": "包含图纸", + "spacingDrawings": "图纸间距", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCompoundShape": "获取复合体形状", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCompoundShape_description": "获取水滴手机支架的复合体形状", + "DropletsPhoneHolderData": "水滴手机支架数据 T", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCutWiresCompound": "获取切割线框复合体", + "getCutWiresCompound": "获取切割线框复合体", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getCutWiresCompound_description": "获取切割线框复合体", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getEngravingWiresCompound": "获取雕刻线框复合体", + "getEngravingWiresCompound": "获取雕刻线框复合体", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.getEngravingWiresCompound_description": "获取雕刻线框复合体", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadDXFDrawings": "下载DXF图纸", + "downloadDXFDrawings": "下载DXF图纸", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadDXFDrawings_description": "下载DXF图纸", + "download": "下载", + "cutWiresColor": "切割线框颜色", + "engravingWiresColor": "雕刻线框颜色", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadSTEPDrawings": "下载STEP图纸", + "downloadSTEPDrawings": "下载STEP图纸", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.downloadSTEPDrawings_description": "下载STEP图纸", + "adjustYZ": "调整YZ", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.download3dSTEPModel": "下载三维STEP模型", + "download3dSTEPModel": "下载三维STEP模型", + "bitbybit.things.laserCutting.gadgets.dropletsPhoneHolder.download3dSTEPModel_description": "下载STEP三维模型", + "bitbybit.things.architecture.houses.zenHideout.create": "禅意小屋", + "architecture": "建筑", + "houses": "房屋", + "zenHideout": "禅意小屋", + "bitbybit.things.architecture.houses.zenHideout.create_description": "创建禅意小屋", + "widthFirstWing": "第一翼宽度", + "lengthFirstWing": "第一翼长度", + "terraceWidth": "露台宽度", + "widthSecondWing": "第二翼宽度", + "lengthSecondWing": "第二翼长度", + "heightWalls": "墙高", + "roofAngleFirstWing": "第一翼屋顶角度", + "roofAngleSecondWing": "第二翼屋顶角度", + "roofOffset": "屋顶偏移", + "roofInsideOverhang": "屋顶内部悬挑", + "roofMaxDistAttachmentBeams": "屋顶连接梁最大距离", + "roofAttachmentBeamWidth": "屋顶连接梁宽度", + "roofAttachmentBeamHeight": "屋顶连接梁高度", + "roofOutsideOverhang": "屋顶外部悬挑", + "columnSize": "柱子尺寸", + "ceilingBeamHeight": "天花板梁高度", + "ceilingBeamWidth": "天花板梁宽度", + "nrCeilingBeamsBetweenColumns": "柱间天花板梁数量", + "distBetweenColumns": "柱间距", + "floorHeight": "楼层高度", + "groundLevel": "地面标高", + "facadePanelThickness": "立面面板厚度", + "windowWidthOffset": "窗户宽度偏移", + "windowHeightOffset": "窗户高度偏移", + "windowFrameThickness": "窗框厚度", + "windowGlassFrameThickness": "窗玻璃框厚度", + "skinOpacity": "表皮不透明度", + "bitbybit.things.furniture.chairs.snakeChair.create": "蛇形椅", + "furniture": "家具", + "chairs": "椅子", + "snakeChair": "蛇形椅", + "bitbybit.things.furniture.chairs.snakeChair.create_description": "创建蛇形椅模型", + "sittingHeight": "座高", + "backRestOffset": "靠背偏移", + "backRestHeight": "靠背高度", + "nrOrnamentPlanks": "装饰板数量", + "ornamentDepth": "装饰深度", + "bitbybit.things.furniture.chairs.snakeChair.getCompoundShape": "获取复合体形状", + "bitbybit.things.furniture.chairs.snakeChair.getCompoundShape_description": "获取椅子的复合体形状", + "SnakeChairData": "蛇形椅数据 T", + "bitbybit.things.furniture.chairs.snakeChair.getSittingWireShape": "获取坐面线框形状", + "getSittingWireShape": "获取坐面线框形状", + "bitbybit.things.furniture.chairs.snakeChair.getSittingWireShape_description": "获取坐面区域的线框形状", + "bitbybit.things.furniture.chairs.snakeChair.getSittingAreaCenterPoint": "获取坐面中心点", + "getSittingAreaCenterPoint": "获取坐面中心点", + "bitbybit.things.furniture.chairs.snakeChair.getSittingAreaCenterPoint_description": "获取坐面区域的中心点", + "get points": "获取点", + "bitbybit.things.furniture.chairs.snakeChair.drawOptions": "绘制选项", + "bitbybit.things.furniture.chairs.snakeChair.drawOptions_description": "创建蛇形椅的绘制选项", + "bitbybit.things.furniture.tables.elegantTable.create": "优雅桌", + "tables": "桌子", + "elegantTable": "优雅桌", + "bitbybit.things.furniture.tables.elegantTable.create_description": "创建优雅桌模型", + "topThickness": "桌面厚度", + "topOffset": "桌面偏移", + "minFillet": "最小圆角", + "radiusLegTop": "桌腿顶部半径", + "radiusLegBottom": "桌腿底部半径", + "nrLegPairs": "桌腿对数", + "bitbybit.things.furniture.tables.elegantTable.getCompoundShape": "获取复合体形状", + "bitbybit.things.furniture.tables.elegantTable.getCompoundShape_description": "获取桌子的复合体形状", + "ElegantTableData": "优雅桌数据 T", + "bitbybit.things.furniture.tables.elegantTable.getLegShapes": "获取桌腿形状", + "getLegShapes": "获取桌腿形状", + "bitbybit.things.furniture.tables.elegantTable.getLegShapes_description": "以列表形式获取桌腿形状", + "bitbybit.things.furniture.tables.elegantTable.getLegShapeByIndex": "按索引获取桌腿形状", + "getLegShapeByIndex": "按索引获取桌腿形状", + "bitbybit.things.furniture.tables.elegantTable.getLegShapeByIndex_description": "按索引获取桌腿形状", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelShape": "获取顶板形状", + "getTopPanelShape": "获取顶板形状", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelShape_description": "获取桌子顶板形状", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelWireShape": "获取顶板线框形状", + "getTopPanelWireShape": "获取顶板线框形状", + "bitbybit.things.furniture.tables.elegantTable.getTopPanelWireShape_description": "获取桌子顶板线框形状", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelWireShape": "获取底板线框形状", + "getBottomPanelWireShape": "获取底板线框形状", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelWireShape_description": "获取桌子底板线框形状", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelShape": "获取底板形状", + "getBottomPanelShape": "获取底板形状", + "bitbybit.things.furniture.tables.elegantTable.getBottomPanelShape_description": "获取桌子底板形状", + "bitbybit.things.furniture.tables.elegantTable.getLegsCompoundShape": "获取桌腿复合体形状", + "getLegsCompoundShape": "获取桌腿复合体形状", + "bitbybit.things.furniture.tables.elegantTable.getLegsCompoundShape_description": "获取桌腿形状作为复合体形状", + "bitbybit.things.furniture.tables.elegantTable.getTableTopCenterPoint": "获取桌面中心点", + "getTableTopCenterPoint": "获取桌面中心点", + "bitbybit.things.furniture.tables.elegantTable.getTableTopCenterPoint_description": "获取顶部中心点", + "bitbybit.things.furniture.tables.elegantTable.getTableBottomCenterPoint": "获取桌底中心点", + "getTableBottomCenterPoint": "获取桌底中心点", + "bitbybit.things.furniture.tables.elegantTable.getTableBottomCenterPoint_description": "获取底部中心点", + "bitbybit.things.furniture.tables.elegantTable.getLegBottomPoints": "获取桌腿底部点", + "getLegBottomPoints": "获取桌腿底部点", + "bitbybit.things.furniture.tables.elegantTable.getLegBottomPoints_description": "获取桌腿底部点", + "bitbybit.things.furniture.tables.elegantTable.getLegTopPoints": "获取桌腿顶部点", + "getLegTopPoints": "获取桌腿顶部点", + "bitbybit.things.furniture.tables.elegantTable.getLegTopPoints_description": "获取桌腿顶部点", + "bitbybit.things.furniture.tables.elegantTable.drawOptions": "绘制选项", + "bitbybit.things.furniture.tables.elegantTable.drawOptions_description": "创建优雅桌的绘制选项", + "topMaterial": "顶部材质", + "topBaseMaterial": "顶部基座材质", + "legsMaterial": "桌腿材质", + "bitbybit.things.furniture.tables.goodCoffeeTable.create": "优质咖啡桌", + "goodCoffeeTable": "优质咖啡桌", + "bitbybit.things.furniture.tables.goodCoffeeTable.create_description": "创建优质咖啡桌模型", + "chamfer": "倒角", + "topGlassOffset": "顶部玻璃偏移", + "glassThickness": "玻璃厚度", + "glassHolderLength": "玻璃支架长度", + "shelfTopOffset": "搁板顶部偏移", + "shelfThickness": "搁板厚度", + "legWidth": "桌腿宽度", + "legDepth": "桌腿深度", + "bitbybit.things.furniture.tables.goodCoffeeTable.getCompoundShape": "获取复合体形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getCompoundShape_description": "获取桌子的复合体形状", + "GoodCoffeeTableData": "优质咖啡桌数据 T", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapes": "获取桌腿形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapes_description": "以列表形式获取桌腿形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapeByIndex": "按索引获取桌腿形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegShapeByIndex_description": "按索引获取桌腿形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelShape": "获取顶板形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelShape_description": "获取桌子顶板形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelWireShape": "获取顶板线框形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTopPanelWireShape_description": "获取桌子顶板线框形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelShape": "获取玻璃面板形状", + "getGlassPanelShape": "获取玻璃面板形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelShape_description": "获取桌子玻璃面板形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelWireShape": "获取玻璃面板线框形状", + "getGlassPanelWireShape": "获取玻璃面板线框形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getGlassPanelWireShape_description": "获取桌子玻璃面板线框形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfShape": "获取搁板形状", + "getShelfShape": "获取搁板形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfShape_description": "获取桌子搁板形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfTopWireShape": "获取搁板顶部线框形状", + "getShelfTopWireShape": "获取搁板顶部线框形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getShelfTopWireShape_description": "获取桌子搁板顶部线框形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegsCompoundShape": "获取桌腿复合体形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegsCompoundShape_description": "获取桌腿形状作为复合体形状", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableTopCenterPoint": "获取桌面中心点", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableTopCenterPoint_description": "获取顶部中心点", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableShelfTopCenterPoint": "获取搁板顶部中心点", + "getTableShelfTopCenterPoint": "获取搁板顶部中心点", + "bitbybit.things.furniture.tables.goodCoffeeTable.getTableShelfTopCenterPoint_description": "获取搁板顶部中心点", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegBottomPoints": "获取桌腿底部点", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegBottomPoints_description": "获取桌腿底部点", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegTopPoints": "获取桌腿顶部点", + "bitbybit.things.furniture.tables.goodCoffeeTable.getLegTopPoints_description": "获取桌腿顶部点", + "bitbybit.things.furniture.tables.goodCoffeeTable.drawOptions": "绘制选项", + "bitbybit.things.furniture.tables.goodCoffeeTable.drawOptions_description": "创建优质咖啡桌的绘制选项", + "topGlassMaterial": "顶部玻璃材质", + "shelfMaterial": "搁板材质", + "bitbybit.things.furniture.tables.snakeTable.create": "蛇形桌", + "snakeTable": "蛇形桌", + "bitbybit.things.furniture.tables.snakeTable.create_description": "创建蛇形桌模型", + "supportLength": "支撑长度", + "shelfHeight": "搁板高度", + "glassOffset": "玻璃偏移", + "bitbybit.things.furniture.tables.snakeTable.getCompoundShape": "获取复合体形状", + "bitbybit.things.furniture.tables.snakeTable.getCompoundShape_description": "获取桌子的复合体形状", + "SnakeTableData": "蛇形桌数据 T", + "bitbybit.things.furniture.tables.snakeTable.getGlassShape": "获取玻璃形状", + "getGlassShape": "获取玻璃形状", + "bitbybit.things.furniture.tables.snakeTable.getGlassShape_description": "获取桌子的玻璃形状", + "bitbybit.things.furniture.tables.snakeTable.getMainShape": "获取主体形状", + "getMainShape": "获取主体形状", + "bitbybit.things.furniture.tables.snakeTable.getMainShape_description": "获取桌子的主体实体形状", + "bitbybit.things.furniture.tables.snakeTable.getTopCenterPoint": "获取顶部中心点", + "getTopCenterPoint": "获取顶部中心点", + "bitbybit.things.furniture.tables.snakeTable.getTopCenterPoint_description": "获取桌子顶部的中心点", + "bitbybit.things.furniture.tables.snakeTable.drawOptions": "绘制选项", + "bitbybit.things.furniture.tables.snakeTable.drawOptions_description": "创建蛇形桌的绘制选项", + "glassMaterial": "玻璃材质", + "bitbybit.things.enums.lodEnum": "细节层次枚举", + "enums": "枚举", + "lodEnum": "细节层次枚举", + "bitbybit.things.enums.lodEnum_description": "创建细节层次枚举值", + "bitbybit.jscad.transformSolids": "变换实体", + "jscad": "JSCAD", + "transformSolids": "变换实体", + "bitbybit.jscad.transformSolids_description": "使用变换矩阵变换JSCAD实体网格", + "JSCADEntity[]": "JSCAD实体数组", + "bitbybit.jscad.transformSolid": "变换实体", + "transformSolid": "变换实体", + "bitbybit.jscad.transformSolid_description": "使用变换矩阵变换JSCAD实体网格", + "JSCADEntity": "JSCAD实体", + "bitbybit.jscad.downloadSolidSTL": "下载实体STL", + "downloadSolidSTL": "下载实体STL", + "bitbybit.jscad.downloadSolidSTL_description": "从三维实体下载二进制STL文件", + "bitbybit.jscad.downloadSolidsSTL": "下载多个实体STL", + "downloadSolidsSTL": "下载多个实体STL", + "bitbybit.jscad.downloadSolidsSTL_description": "从三维实体下载二进制STL文件", + "bitbybit.jscad.downloadGeometryDxf": "下载几何体DXF", + "downloadGeometryDxf": "下载几何体DXF", + "bitbybit.jscad.downloadGeometryDxf_description": "从JSCAD几何体下载DXF文件", + "geometry": "几何体", + "JSCADEntity | JSCADEntity[]": "JSCAD实体或数组", + "bitbybit.jscad.downloadGeometry3MF": "下载几何体3MF", + "downloadGeometry3MF": "下载几何体3MF", + "bitbybit.jscad.downloadGeometry3MF_description": "从JSCAD几何体下载3MF文件", + "bitbybit.jscad.booleans.intersect": "交集", + "intersect": "交集", + "bitbybit.jscad.booleans.intersect_description": "计算多个实体网格对象的交集", + "bitbybit.jscad.booleans.subtract": "差集", + "subtract": "差集", + "bitbybit.jscad.booleans.subtract_description": "计算多个实体网格对象的差集", + "bitbybit.jscad.booleans.union": "并集", + "bitbybit.jscad.booleans.union_description": "计算多个实体网格对象的并集", + "bitbybit.jscad.booleans.intersectTwo": "两对象交集", + "intersectTwo": "两对象交集", + "bitbybit.jscad.booleans.intersectTwo_description": "计算两个实体网格对象的交集", + "bitbybit.jscad.booleans.subtractTwo": "两对象差集", + "subtractTwo": "两对象差集", + "bitbybit.jscad.booleans.subtractTwo_description": "计算两个实体网格对象的差集", + "bitbybit.jscad.booleans.unionTwo": "两对象并集", + "unionTwo": "两对象并集", + "bitbybit.jscad.booleans.unionTwo_description": "计算两个实体网格对象的并集", + "bitbybit.jscad.booleans.subtractFrom": "从...减去", + "subtractFrom": "从...减去", + "bitbybit.jscad.booleans.subtractFrom_description": "从一个网格中减去多个网格", + "bitbybit.jscad.expansions.expand": "扩展", + "expansions": "扩展", + "expand": "扩展", + "bitbybit.jscad.expansions.expand_description": "扩展实体几何体", + "expansion": "扩展操作", + "delta": "增量", + "corners": "角点处理", + "solidCornerTypeEnum": "实体角点类型枚举", + "bitbybit.jscad.expansions.offset": "偏移", + "bitbybit.jscad.expansions.offset_description": "偏移二维几何体", + "bitbybit.jscad.extrusions.extrudeLinear": "线性拉伸", + "extrudeLinear": "线性拉伸", + "bitbybit.jscad.extrusions.extrudeLinear_description": "线性拉伸二维几何体", + "twistAngle": "扭转角度", + "twistSteps": "扭转步数", + "bitbybit.jscad.extrusions.extrudeRectangular": "矩形拉伸", + "extrudeRectangular": "矩形拉伸", + "bitbybit.jscad.extrusions.extrudeRectangular_description": "矩形拉伸二维几何体", + "bitbybit.jscad.extrusions.extrudeRectangularPoints": "矩形拉伸点", + "extrudeRectangularPoints": "矩形拉伸点", + "bitbybit.jscad.extrusions.extrudeRectangularPoints_description": "矩形拉伸二维点", + "bitbybit.jscad.extrusions.extrudeRotate": "旋转拉伸", + "extrudeRotate": "旋转拉伸", + "bitbybit.jscad.extrusions.extrudeRotate_description": "旋转并拉伸二维点", + "polygon": "多边形", + "startAngle": "起始角度", + "bitbybit.jscad.hulls.hullChain": "链式凸包", + "hulls": "凸包", + "hullChain": "链式凸包", + "bitbybit.jscad.hulls.hullChain_description": "按顺序连接实体或二维几何体", + "bitbybit.jscad.hulls.hull": "凸包", + "hull": "凸包", + "bitbybit.jscad.hulls.hull_description": "凸包连接实体或二维几何体", + "bitbybit.jscad.path.createFromPoints": "从点创建", + "createFromPoints": "从点创建", + "bitbybit.jscad.path.createFromPoints_description": "从点创建二维路径", + "Base.Point2[]": "基础二维点数组", + "bitbybit.jscad.path.createPathsFromPoints": "从点列表创建路径", + "createPathsFromPoints": "从点列表创建路径", + "bitbybit.jscad.path.createPathsFromPoints_description": "从点列表创建二维路径", + "pointsLists": "点列表的列表", + "Base.Point3[][] | Base.Point2[][]": "基础三维或二维点二维数组", + "bitbybit.jscad.path.createFromPolyline": "从折线创建", + "createFromPolyline": "从折线创建", + "bitbybit.jscad.path.createFromPolyline_description": "从折线创建二维路径", + "bitbybit.jscad.path.createEmpty": "空路径", + "createEmpty": "空路径", + "bitbybit.jscad.path.createEmpty_description": "创建空的二维路径", + "bitbybit.jscad.path.close": "闭合", + "close": "闭合", + "bitbybit.jscad.path.close_description": "闭合开放的二维路径", + "bitbybit.jscad.path.appendPoints": "追加点", + "appendPoints": "追加点", + "bitbybit.jscad.path.appendPoints_description": "用二维点追加路径", + "append": "追加", + "bitbybit.jscad.path.appendPolyline": "追加折线", + "appendPolyline": "追加折线", + "bitbybit.jscad.path.appendPolyline_description": "用折线追加路径", + "bitbybit.jscad.path.appendArc": "追加圆弧", + "appendArc": "追加圆弧", + "bitbybit.jscad.path.appendArc_description": "向路径追加圆弧", + "xAxisRotation": "X轴旋转", + "clockwise": "顺时针", + "large": "大弧", + "bitbybit.jscad.polygon.createFromPoints": "从点创建", + "bitbybit.jscad.polygon.createFromPoints_description": "从点创建二维多边形", + "bitbybit.jscad.polygon.createFromPolyline": "从折线创建", + "bitbybit.jscad.polygon.createFromPolyline_description": "从折线创建二维多边形", + "bitbybit.jscad.polygon.createFromCurve": "从曲线创建", + "createFromCurve": "从曲线创建", + "bitbybit.jscad.polygon.createFromCurve_description": "从曲线创建二维多边形", + "bitbybit.jscad.polygon.createFromPath": "从路径创建", + "createFromPath": "从路径创建", + "bitbybit.jscad.polygon.createFromPath_description": "从路径创建二维多边形", + "bitbybit.jscad.polygon.circle": "圆", + "bitbybit.jscad.polygon.circle_description": "创建二维多边形圆", + "bitbybit.jscad.polygon.ellipse": "椭圆", + "ellipse": "椭圆", + "bitbybit.jscad.polygon.ellipse_description": "创建二维多边形椭圆", + "bitbybit.jscad.polygon.rectangle": "矩形", + "rectangle": "矩形", + "bitbybit.jscad.polygon.rectangle_description": "创建二维多边形矩形", + "bitbybit.jscad.polygon.roundedRectangle": "圆角矩形", + "roundedRectangle": "圆角矩形", + "bitbybit.jscad.polygon.roundedRectangle_description": "创建二维圆角矩形", + "roundRadius": "圆角半径", + "bitbybit.jscad.polygon.square": "正方形", + "square": "正方形", + "bitbybit.jscad.polygon.square_description": "创建二维多边形正方形", + "bitbybit.jscad.polygon.star": "星形", + "star": "星形", + "bitbybit.jscad.polygon.star_description": "创建二维多边形星形", + "vertices": "顶点", + "bitbybit.jscad.shapes.cube": "立方体", + "cube": "立方体", + "bitbybit.jscad.shapes.cube_description": "创建三维立方体形状", + "bitbybit.jscad.shapes.cubesOnCenterPoints": "在中心点创建立方体", + "cubesOnCenterPoints": "在中心点创建立方体", + "bitbybit.jscad.shapes.cubesOnCenterPoints_description": "在中心点创建三维立方体", + "primitives on centers": "在中心点创建基本体", + "bitbybit.jscad.shapes.cuboid": "长方体", + "cuboid": "长方体", + "bitbybit.jscad.shapes.cuboid_description": "创建三维长方体形状", + "bitbybit.jscad.shapes.cuboidsOnCenterPoints": "在中心点创建长方体", + "cuboidsOnCenterPoints": "在中心点创建长方体", + "bitbybit.jscad.shapes.cuboidsOnCenterPoints_description": "在中心点创建三维长方体", + "bitbybit.jscad.shapes.cylinderElliptic": "椭圆柱体", + "cylinderElliptic": "椭圆柱体", + "bitbybit.jscad.shapes.cylinderElliptic_description": "创建三维椭圆柱体实体", + "startRadius": "起始半径", + "endRadius": "结束半径", + "bitbybit.jscad.shapes.cylinderEllipticOnCenterPoints": "在中心点创建椭圆柱体", + "cylinderEllipticOnCenterPoints": "在中心点创建椭圆柱体", + "bitbybit.jscad.shapes.cylinderEllipticOnCenterPoints_description": "在中心点创建三维椭圆柱体", + "bitbybit.jscad.shapes.cylinder": "圆柱体", + "cylinder": "圆柱体", + "bitbybit.jscad.shapes.cylinder_description": "创建三维圆柱体实体", + "bitbybit.jscad.shapes.cylindersOnCenterPoints": "在中心点创建圆柱体", + "cylindersOnCenterPoints": "在中心点创建圆柱体", + "bitbybit.jscad.shapes.cylindersOnCenterPoints_description": "在中心点创建三维圆柱体", + "bitbybit.jscad.shapes.ellipsoid": "椭球体", + "ellipsoid": "椭球体", + "bitbybit.jscad.shapes.ellipsoid_description": "创建三维椭球体实体", + "bitbybit.jscad.shapes.ellipsoidsOnCenterPoints": "在中心点创建椭球体", + "ellipsoidsOnCenterPoints": "在中心点创建椭球体", + "bitbybit.jscad.shapes.ellipsoidsOnCenterPoints_description": "在中心点创建三维椭球体", + "bitbybit.jscad.shapes.geodesicSphere": "测地线球体", + "geodesicSphere": "测地线球体", + "bitbybit.jscad.shapes.geodesicSphere_description": "创建三维测地线球体实体", + "frequency": "频率", + "bitbybit.jscad.shapes.geodesicSpheresOnCenterPoints": "在中心点创建测地线球体", + "geodesicSpheresOnCenterPoints": "在中心点创建测地线球体", + "bitbybit.jscad.shapes.geodesicSpheresOnCenterPoints_description": "在中心点创建三维测地线球体", + "bitbybit.jscad.shapes.roundedCuboid": "圆角长方体", + "roundedCuboid": "圆角长方体", + "bitbybit.jscad.shapes.roundedCuboid_description": "创建三维圆角长方体实体", + "bitbybit.jscad.shapes.roundedCuboidsOnCenterPoints": "在中心点创建圆角长方体", + "roundedCuboidsOnCenterPoints": "在中心点创建圆角长方体", + "bitbybit.jscad.shapes.roundedCuboidsOnCenterPoints_description": "在中心点创建三维圆角长方体", + "bitbybit.jscad.shapes.roundedCylinder": "圆角圆柱体", + "roundedCylinder": "圆角圆柱体", + "bitbybit.jscad.shapes.roundedCylinder_description": "创建三维圆角圆柱体实体", + "bitbybit.jscad.shapes.roundedCylindersOnCenterPoints": "在中心点创建圆角圆柱体", + "roundedCylindersOnCenterPoints": "在中心点创建圆角圆柱体", + "bitbybit.jscad.shapes.roundedCylindersOnCenterPoints_description": "在中心点创建三维圆角圆柱体", + "bitbybit.jscad.shapes.sphere": "球体", + "sphere": "球体", + "bitbybit.jscad.shapes.sphere_description": "创建三维球体实体", + "bitbybit.jscad.shapes.spheresOnCenterPoints": "在中心点创建球体", + "spheresOnCenterPoints": "在中心点创建球体", + "bitbybit.jscad.shapes.spheresOnCenterPoints_description": "在中心点创建三维球体", + "bitbybit.jscad.shapes.torus": "圆环体", + "torus": "圆环体", + "bitbybit.jscad.shapes.torus_description": "创建三维圆环体实体", + "innerSegments": "内部分段", + "outerSegments": "外部分段", + "innerRotation": "内部旋转", + "outerRotation": "外部旋转", + "bitbybit.jscad.shapes.fromPolygonPoints": "从多边形点创建", + "fromPolygonPoints": "从多边形点创建", + "bitbybit.jscad.shapes.fromPolygonPoints_description": "从嵌套的多边形点创建三维形状", + "polygonPoints": "多边形点", + "Base.Point3[][]": "基础三维点二维数组", + "bitbybit.jscad.text.cylindricalText": "圆柱形文本", + "cylindricalText": "圆柱形文本", + "bitbybit.jscad.text.cylindricalText_description": "使用链式凸包圆柱体创建文本", + "extrusionHeight": "拉伸高度", + "extrusionSize": "拉伸尺寸", + "xOffset": "X偏移", + "yOffset": "Y偏移", + "letterSpacing": "字母间距", + "jscadTextAlignEnum": "JSCAD文本对齐枚举", + "extrudeOffset": "拉伸偏移", + "bitbybit.jscad.text.sphericalText": "球形文本", + "sphericalText": "球形文本", + "bitbybit.jscad.text.sphericalText_description": "使用链式凸包球体创建文本", + "bitbybit.jscad.text.createVectorText": "矢量文本", + "createVectorText": "矢量文本", + "bitbybit.jscad.text.createVectorText_description": "创建矢量文本", + "bitbybit.jscad.colors.colorize": "着色", + "colors": "颜色", + "colorize": "着色", + "bitbybit.jscad.colors.colorize_description": "为JSCAD几何体着色", + "bitbybit.manifold.manifoldToMeshPointer": "流形转网格指针", + "manifold": "流形", + "manifoldToMeshPointer": "流形转网格指针", + "bitbybit.manifold.manifoldToMeshPointer_description": "将流形形状转换为网格指针", + "meshing": "网格化", + "normalIdx": "法线索引", + "bitbybit.manifold.decomposeManifoldOrCrossSection": "分解流形或横截面", + "decomposeManifoldOrCrossSection": "分解流形或横截面", + "bitbybit.manifold.decomposeManifoldOrCrossSection_description": "将流形或横截面分解为网格或多边形", + "decompose": "分解", + "manifoldOrCrossSection": "流形或横截面", + "bitbybit.manifold.decomposeManifoldsOrCrossSections": "分解多个流形或横截面", + "decomposeManifoldsOrCrossSections": "分解多个流形或横截面", + "bitbybit.manifold.decomposeManifoldsOrCrossSections_description": "将多个流形或横截面分解为网格或多边形", + "manifoldsOrCrossSections": "多个流形或横截面", + "bitbybit.manifold.deleteManifoldOrCrossSection": "删除流形或横截面", + "deleteManifoldOrCrossSection": "删除流形或横截面", + "bitbybit.manifold.deleteManifoldOrCrossSection_description": "从内存中删除流形或横截面", + "cleanup": "清理", + "bitbybit.manifold.deleteManifoldsOrCrossSections": "删除多个流形或横截面", + "deleteManifoldsOrCrossSections": "删除多个流形或横截面", + "bitbybit.manifold.deleteManifoldsOrCrossSections_description": "从内存中删除多个流形或横截面", + "bitbybit.manifold.manifold.manifoldToMesh": "流形转网格", + "manifoldToMesh": "流形转网格", + "bitbybit.manifold.manifold.manifoldToMesh_description": "将流形形状转换为网格", + "bitbybit.manifold.manifold.manifoldsToMeshes": "多个流形转网格", + "manifoldsToMeshes": "多个流形转网格", + "bitbybit.manifold.manifold.manifoldsToMeshes_description": "将多个流形形状转换为网格", + "manifolds": "多个流形", + "bitbybit.manifold.manifold.shapes.manifoldFromMesh": "从网格创建流形", + "manifoldFromMesh": "从网格创建流形", + "bitbybit.manifold.manifold.shapes.manifoldFromMesh_description": "将网格转换为流形", + "DecomposedManifoldMeshDto": "分解的流形网格数据传输对象", + "bitbybit.manifold.manifold.shapes.cube": "立方体", + "bitbybit.manifold.manifold.shapes.cube_description": "创建三维立方体形状", + "bitbybit.manifold.manifold.shapes.sphere": "球体", + "bitbybit.manifold.manifold.shapes.sphere_description": "创建三维球体形状", + "circularSegments": "圆形分段", + "bitbybit.manifold.manifold.shapes.tetrahedron": "四面体", + "tetrahedron": "四面体", + "bitbybit.manifold.manifold.shapes.tetrahedron_description": "创建三维四面体形状", + "bitbybit.manifold.manifold.shapes.cylinder": "圆柱体", + "bitbybit.manifold.manifold.shapes.cylinder_description": "创建三维圆柱体形状", + "radiusLow": "底部半径", + "radiusHigh": "顶部半径", + "bitbybit.manifold.manifold.booleans.subtract": "差集", + "bitbybit.manifold.manifold.booleans.subtract_description": "计算两个流形形状的差集", + "a to b": "A到B", + "manifold1": "流形1", + "manifold2": "流形2", + "bitbybit.manifold.manifold.booleans.add": "并集", + "bitbybit.manifold.manifold.booleans.add_description": "计算两个流形形状的并集", + "bitbybit.manifold.manifold.booleans.intersect": "交集", + "bitbybit.manifold.manifold.booleans.intersect_description": "计算两个流形形状的交集", + "bitbybit.manifold.manifold.booleans.differenceTwo": "两流形差集", + "differenceTwo": "两流形差集", + "bitbybit.manifold.manifold.booleans.differenceTwo_description": "两个流形形状的差集", + "2 manifolds": "2个流形", + "bitbybit.manifold.manifold.booleans.unionTwo": "两流形并集", + "bitbybit.manifold.manifold.booleans.unionTwo_description": "两个流形形状的并集", + "bitbybit.manifold.manifold.booleans.intersectionTwo": "两流形交集", + "intersectionTwo": "两流形交集", + "bitbybit.manifold.manifold.booleans.intersectionTwo_description": "两个流形形状的交集", + "bitbybit.manifold.manifold.booleans.difference": "差集", + "bitbybit.manifold.manifold.booleans.difference_description": "多个流形形状的差集", + "bitbybit.manifold.manifold.booleans.union": "并集", + "bitbybit.manifold.manifold.booleans.union_description": "多个流形形状的并集", + "bitbybit.manifold.manifold.booleans.intersection": "交集", + "bitbybit.manifold.manifold.booleans.intersection_description": "多个流形形状的交集", + "bitbybit.manifold.manifold.booleans.split": "分割", + "split": "分割", + "bitbybit.manifold.manifold.booleans.split_description": "用另一个流形分割流形", + "manifoldToSplit": "待分割流形", + "manifoldCutter": "切割流形", + "bitbybit.manifold.manifold.booleans.splitByPlane": "按平面分割", + "splitByPlane": "按平面分割", + "bitbybit.manifold.manifold.booleans.splitByPlane_description": "按平面分割流形", + "originOffset": "原点偏移", + "bitbybit.manifold.manifold.booleans.splitByPlaneOnOffsets": "按偏移平面分割", + "splitByPlaneOnOffsets": "按偏移平面分割", + "bitbybit.manifold.manifold.booleans.splitByPlaneOnOffsets_description": "按偏移平面分割流形", + "originOffsets": "原点偏移列表", + "bitbybit.manifold.manifold.booleans.trimByPlane": "按平面修剪", + "trimByPlane": "按平面修剪", + "bitbybit.manifold.manifold.booleans.trimByPlane_description": "按平面修剪流形", + "trim": "修剪", + "bitbybit.manifold.manifold.operations.hull": "凸包", + "bitbybit.manifold.manifold.operations.hull_description": "计算流形形状的凸包", + "bitbybit.manifold.manifold.operations.hullPoints": "点凸包", + "hullPoints": "点凸包", + "bitbybit.manifold.manifold.operations.hullPoints_description": "计算点或流形的凸包", + "bitbybit.manifold.manifold.operations.slice": "切片", + "bitbybit.manifold.manifold.operations.slice_description": "返回物体在指定高度的横截面", + "cross sections": "横截面", + "bitbybit.manifold.manifold.operations.project": "投影", + "bitbybit.manifold.manifold.operations.project_description": "从形状轮廓创建XY平面上的投影", + "bitbybit.manifold.manifold.operations.setTolerance": "设置容差", + "setTolerance": "设置容差", + "bitbybit.manifold.manifold.operations.setTolerance_description": "设置流形的容差值", + "basic": "基础", + "bitbybit.manifold.manifold.operations.reserveIds": "保留ID", + "reserveIds": "保留ID", + "bitbybit.manifold.manifold.operations.reserveIds_description": "保留顺序网格ID", + "count": "数量", + "bitbybit.manifold.manifold.operations.asOriginal": "恢复原始", + "asOriginal": "恢复原始", + "bitbybit.manifold.manifold.operations.asOriginal_description": "将流形ID重置为原始ID", + "bitbybit.manifold.manifold.operations.compose": "组合", + "compose": "组合", + "bitbybit.manifold.manifold.operations.compose_description": "从流形列表构造流形", + "composition": "组合体", + "bitbybit.manifold.manifold.operations.decompose": "分解", + "bitbybit.manifold.manifold.operations.decompose_description": "将流形分解为不相连的部分", + "bitbybit.manifold.manifold.operations.calculateNormals": "计算法线", + "calculateNormals": "计算法线", + "bitbybit.manifold.manifold.operations.calculateNormals_description": "计算顶点法线", + "adjustments": "调整", + "minSharpAngle": "最小锐角", + "bitbybit.manifold.manifold.operations.calculateCurvature": "计算曲率", + "calculateCurvature": "计算曲率", + "bitbybit.manifold.manifold.operations.calculateCurvature_description": "计算顶点的曲率", + "gaussianIdx": "高斯曲率索引", + "meanIdx": "平均曲率索引", + "bitbybit.manifold.manifold.operations.refineToTolerance": "细化至容差", + "refineToTolerance": "细化至容差", + "bitbybit.manifold.manifold.operations.refineToTolerance_description": "将网格细化至指定容差", + "bitbybit.manifold.manifold.operations.refineToLength": "细化至长度", + "refineToLength": "细化至长度", + "bitbybit.manifold.manifold.operations.refineToLength_description": "将网格细化至指定长度", + "bitbybit.manifold.manifold.operations.refine": "细化", + "refine": "细化", + "bitbybit.manifold.manifold.operations.refine_description": "通过分割边来细化网格", + "bitbybit.manifold.manifold.operations.smoothOut": "平滑", + "smoothOut": "平滑", + "bitbybit.manifold.manifold.operations.smoothOut_description": "使用切向量平滑流形", + "minSmoothness": "最小平滑度", + "bitbybit.manifold.manifold.operations.smoothByNormals": "按法线平滑", + "smoothByNormals": "按法线平滑", + "bitbybit.manifold.manifold.operations.smoothByNormals_description": "使用顶点法线平滑流形", + "bitbybit.manifold.manifold.transforms.scale3D": "三维缩放", + "scale3D": "三维缩放", + "bitbybit.manifold.manifold.transforms.scale3D_description": "使用三维向量缩放流形", + "bitbybit.manifold.manifold.transforms.scale": "缩放", + "bitbybit.manifold.manifold.transforms.scale_description": "使用单一因子缩放流形", + "bitbybit.manifold.manifold.transforms.mirror": "镜像", + "bitbybit.manifold.manifold.transforms.mirror_description": "沿平面镜像流形", + "bitbybit.manifold.manifold.transforms.translate": "平移", + "bitbybit.manifold.manifold.transforms.translate_description": "沿向量平移流形", + "bitbybit.manifold.manifold.transforms.translateByVectors": "按向量平移", + "translateByVectors": "按向量平移", + "bitbybit.manifold.manifold.transforms.translateByVectors_description": "按多个向量平移流形", + "bitbybit.manifold.manifold.transforms.translateXYZ": "XYZ平移", + "translateXYZ": "XYZ平移", + "bitbybit.manifold.manifold.transforms.translateXYZ_description": "沿X、Y、Z轴平移流形", + "bitbybit.manifold.manifold.transforms.rotate": "旋转", + "bitbybit.manifold.manifold.transforms.rotate_description": "使用欧拉角旋转流形", + "bitbybit.manifold.manifold.transforms.rotateXYZ": "XYZ旋转", + "rotateXYZ": "XYZ旋转", + "bitbybit.manifold.manifold.transforms.rotateXYZ_description": "使用X、Y、Z欧拉角旋转流形", + "bitbybit.manifold.manifold.transforms.transform": "变换", + "bitbybit.manifold.manifold.transforms.transform_description": "使用4x4矩阵变换流形", + "matrix": "矩阵", + "Base.TransformMatrix": "基础变换矩阵", + "bitbybit.manifold.manifold.transforms.transforms": "多次变换", + "bitbybit.manifold.manifold.transforms.transforms_description": "使用多个4x4矩阵变换流形", + "bitbybit.manifold.manifold.evaluate.surfaceArea": "表面积", + "evaluate": "评估", + "surfaceArea": "表面积", + "bitbybit.manifold.manifold.evaluate.surfaceArea_description": "获取流形的表面积", + "bitbybit.manifold.manifold.evaluate.volume": "体积", + "volume": "体积", + "bitbybit.manifold.manifold.evaluate.volume_description": "获取流形的体积", + "bitbybit.manifold.manifold.evaluate.isEmpty": "是否为空", + "isEmpty": "是否为空", + "bitbybit.manifold.manifold.evaluate.isEmpty_description": "检查流形是否有三角形", + "bitbybit.manifold.manifold.evaluate.numVert": "顶点数", + "numVert": "顶点数", + "bitbybit.manifold.manifold.evaluate.numVert_description": "获取流形中的顶点数", + "bitbybit.manifold.manifold.evaluate.numTri": "三角形数", + "numTri": "三角形数", + "bitbybit.manifold.manifold.evaluate.numTri_description": "获取流形中的三角形数", + "bitbybit.manifold.manifold.evaluate.numEdge": "边数", + "numEdge": "边数", + "bitbybit.manifold.manifold.evaluate.numEdge_description": "获取流形中的边数", + "bitbybit.manifold.manifold.evaluate.numProp": "属性数", + "numProp": "属性数", + "bitbybit.manifold.manifold.evaluate.numProp_description": "获取流形中的属性数", + "bitbybit.manifold.manifold.evaluate.numPropVert": "属性顶点数", + "numPropVert": "属性顶点数", + "bitbybit.manifold.manifold.evaluate.numPropVert_description": "获取流形中的属性顶点数", + "bitbybit.manifold.manifold.evaluate.boundingBox": "边界框", + "boundingBox": "边界框", + "bitbybit.manifold.manifold.evaluate.boundingBox_description": "获取流形的轴对齐边界框", + "bitbybit.manifold.manifold.evaluate.tolerance": "容差", + "bitbybit.manifold.manifold.evaluate.tolerance_description": "获取流形顶点的容差", + "bitbybit.manifold.manifold.evaluate.genus": "亏格", + "genus": "亏格", + "bitbybit.manifold.manifold.evaluate.genus_description": "获取流形的亏格", + "bitbybit.manifold.manifold.evaluate.minGap": "最小间隙", + "minGap": "最小间隙", + "bitbybit.manifold.manifold.evaluate.minGap_description": "获取两个流形之间的最小间隙", + "searchLength": "搜索长度", + "bitbybit.manifold.manifold.evaluate.originalID": "原始ID", + "originalID": "原始ID", + "bitbybit.manifold.manifold.evaluate.originalID_description": "获取流形的原始ID", + "bitbybit.manifold.crossSection.crossSectionToPolygons": "横截面转多边形", + "crossSection": "横截面", + "crossSectionToPolygons": "横截面转多边形", + "bitbybit.manifold.crossSection.crossSectionToPolygons_description": "将横截面转换为多边形", + "bitbybit.manifold.crossSection.crossSectionsToPolygons": "多个横截面转多边形", + "crossSectionsToPolygons": "多个横截面转多边形", + "bitbybit.manifold.crossSection.crossSectionsToPolygons_description": "将多个横截面转换为多边形", + "crossSections": "多个横截面", + "bitbybit.manifold.crossSection.shapes.create": "创建", + "bitbybit.manifold.crossSection.shapes.create_description": "从轮廓创建二维横截面", + "Base.Vector2[][]": "基础二维向量二维数组", + "fillRule": "填充规则", + "fillRuleEnum": "填充规则枚举", + "bitbybit.manifold.crossSection.shapes.square": "正方形", + "bitbybit.manifold.crossSection.shapes.square_description": "创建二维正方形横截面", + "bitbybit.manifold.crossSection.shapes.circle": "圆形", + "bitbybit.manifold.crossSection.shapes.circle_description": "创建二维圆形横截面", + "bitbybit.manifold.crossSection.shapes.rectangle": "矩形", + "bitbybit.manifold.crossSection.shapes.rectangle_description": "创建二维矩形横截面", + "bitbybit.manifold.crossSection.operations.hull": "凸包", + "bitbybit.manifold.crossSection.operations.hull_description": "计算横截面的凸包", + "bitbybit.manifold.crossSection.operations.extrude": "拉伸", + "bitbybit.manifold.crossSection.operations.extrude_description": "将横截面拉伸为三维形状", + "nDivisions": "细分数", + "twistDegrees": "扭转角度", + "scaleTopX": "顶部X缩放", + "scaleTopY": "顶部Y缩放", + "bitbybit.manifold.crossSection.operations.revolve": "旋转成形", + "bitbybit.manifold.crossSection.operations.revolve_description": "将横截面旋转成三维形状", + "revolveDegrees": "旋转角度", + "matchProfile": "匹配轮廓", + "bitbybit.manifold.crossSection.operations.offset": "偏移", + "bitbybit.manifold.crossSection.operations.offset_description": "按增量偏移横截面", + "manifoldJoinTypeEnum": "流形连接类型枚举", + "miterLimit": "斜接限制", + "bitbybit.manifold.crossSection.operations.simplify": "简化", + "simplify": "简化", + "bitbybit.manifold.crossSection.operations.simplify_description": "简化横截面轮廓", + "epsilon": "精度", + "bitbybit.manifold.crossSection.operations.compose": "组合", + "bitbybit.manifold.crossSection.operations.compose_description": "将多个横截面组合成一个", + "bitbybit.manifold.crossSection.operations.decompose": "分解", + "bitbybit.manifold.crossSection.operations.decompose_description": "将横截面分解为部分", + "bitbybit.manifold.crossSection.booleans.subtract": "差集", + "bitbybit.manifold.crossSection.booleans.subtract_description": "计算两个横截面的差集", + "crossSection1": "横截面1", + "crossSection2": "横截面2", + "bitbybit.manifold.crossSection.booleans.add": "并集", + "bitbybit.manifold.crossSection.booleans.add_description": "计算两个横截面的并集", + "bitbybit.manifold.crossSection.booleans.intersect": "交集", + "bitbybit.manifold.crossSection.booleans.intersect_description": "计算两个横截面的交集", + "bitbybit.manifold.crossSection.booleans.differenceTwo": "两横截面差集", + "bitbybit.manifold.crossSection.booleans.differenceTwo_description": "两个横截面的差集", + "2 cross sections": "2个横截面", + "bitbybit.manifold.crossSection.booleans.unionTwo": "两横截面并集", + "bitbybit.manifold.crossSection.booleans.unionTwo_description": "两个横截面的并集", + "bitbybit.manifold.crossSection.booleans.intersectionTwo": "两横截面交集", + "bitbybit.manifold.crossSection.booleans.intersectionTwo_description": "两个横截面的交集", + "bitbybit.manifold.crossSection.booleans.difference": "差集", + "bitbybit.manifold.crossSection.booleans.difference_description": "多个横截面的差集", + "bitbybit.manifold.crossSection.booleans.union": "并集", + "bitbybit.manifold.crossSection.booleans.union_description": "多个横截面的并集", + "bitbybit.manifold.crossSection.booleans.intersection": "交集", + "bitbybit.manifold.crossSection.booleans.intersection_description": "多个横截面的交集", + "bitbybit.manifold.crossSection.transforms.scale2D": "二维缩放", + "scale2D": "二维缩放", + "bitbybit.manifold.crossSection.transforms.scale2D_description": "使用二维向量缩放横截面", + "bitbybit.manifold.crossSection.transforms.scale": "缩放", + "bitbybit.manifold.crossSection.transforms.scale_description": "使用单一因子缩放横截面", + "bitbybit.manifold.crossSection.transforms.mirror": "镜像", + "bitbybit.manifold.crossSection.transforms.mirror_description": "沿平面镜像横截面", + "bitbybit.manifold.crossSection.transforms.translate": "平移", + "bitbybit.manifold.crossSection.transforms.translate_description": "沿向量平移横截面", + "bitbybit.manifold.crossSection.transforms.translateXY": "XY平移", + "translateXY": "XY平移", + "bitbybit.manifold.crossSection.transforms.translateXY_description": "沿X、Y轴平移横截面", + "bitbybit.manifold.crossSection.transforms.rotate": "旋转", + "bitbybit.manifold.crossSection.transforms.rotate_description": "按角度旋转横截面", + "degrees": "角度", + "bitbybit.manifold.crossSection.transforms.transform": "变换", + "bitbybit.manifold.crossSection.transforms.transform_description": "使用3x3矩阵变换横截面", + "Base.TransformMatrix3x3": "基础3x3变换矩阵", + "bitbybit.manifold.crossSection.evaluate.area": "面积", + "area": "面积", + "bitbybit.manifold.crossSection.evaluate.area_description": "获取横截面的面积", + "bitbybit.manifold.crossSection.evaluate.isEmpty": "是否为空", + "bitbybit.manifold.crossSection.evaluate.isEmpty_description": "检查横截面是否为空", + "bitbybit.manifold.crossSection.evaluate.numVert": "顶点数", + "bitbybit.manifold.crossSection.evaluate.numVert_description": "获取横截面中的顶点数", + "bitbybit.manifold.crossSection.evaluate.numContour": "轮廓数", + "numContour": "轮廓数", + "bitbybit.manifold.crossSection.evaluate.numContour_description": "获取横截面中的轮廓数", + "bitbybit.manifold.crossSection.evaluate.bounds": "边界", + "bounds": "边界", + "bitbybit.manifold.crossSection.evaluate.bounds_description": "获取轮廓的边界矩形", + "bitbybit.manifold.mesh.operations.merge": "合并", + "merge": "合并", + "bitbybit.manifold.mesh.operations.merge_description": "将顶点合并到流形实体", + "bitbybit.manifold.mesh.evaluate.position": "位置", + "bitbybit.manifold.mesh.evaluate.position_description": "获取网格顶点索引处的位置", + "vertexIndex": "顶点索引", + "bitbybit.manifold.mesh.evaluate.verts": "顶点", + "verts": "顶点", + "bitbybit.manifold.mesh.evaluate.verts_description": "获取三角形的三个顶点索引", + "triangleIndex": "三角形索引", + "bitbybit.manifold.mesh.evaluate.tangent": "切线", + "tangent": "切线", + "bitbybit.manifold.mesh.evaluate.tangent_description": "获取半边的切向量", + "halfEdgeIndex": "半边索引", + "bitbybit.manifold.mesh.evaluate.extras": "额外属性", + "extras": "额外属性", + "bitbybit.manifold.mesh.evaluate.extras_description": "获取顶点的额外属性", + "bitbybit.manifold.mesh.evaluate.transform": "变换", + "bitbybit.manifold.mesh.evaluate.transform_description": "获取网格的4x4变换矩阵", + "bitbybit.manifold.mesh.evaluate.numProp": "属性数", + "bitbybit.manifold.mesh.evaluate.numProp_description": "获取每个顶点的属性数", + "bitbybit.manifold.mesh.evaluate.numVert": "顶点数", + "bitbybit.manifold.mesh.evaluate.numVert_description": "获取属性顶点数", + "bitbybit.manifold.mesh.evaluate.numTri": "三角形数", + "bitbybit.manifold.mesh.evaluate.numTri_description": "获取网格上的三角形数", + "bitbybit.manifold.mesh.evaluate.numRun": "运行数", + "numRun": "运行数", + "bitbybit.manifold.mesh.evaluate.numRun_description": "获取三角形运行数", + "bitbybit.logic.boolean": "布尔值", + "logic": "逻辑", + "bitbybit.logic.boolean_description": "创建布尔值", + "bitbybit.logic.randomBooleans": "随机布尔列表", + "randomBooleans": "随机布尔列表", + "bitbybit.logic.randomBooleans_description": "创建随机布尔值列表", + "trueThreshold": "真值阈值", + "bitbybit.logic.twoThresholdRandomGradient": "双阈值随机梯度", + "twoThresholdRandomGradient": "双阈值随机梯度", + "bitbybit.logic.twoThresholdRandomGradient_description": "创建带阈值的随机布尔值列表", + "numbers": "数字列表", + "thresholdTotalTrue": "总真值阈值", + "thresholdTotalFalse": "总假值阈值", + "nrLevels": "层级数", + "bitbybit.logic.thresholdBooleanList": "阈值布尔列表", + "thresholdBooleanList": "阈值布尔列表", + "bitbybit.logic.thresholdBooleanList_description": "创建带阈值的布尔值列表", + "threshold": "阈值", + "bitbybit.logic.thresholdGapsBooleanList": "阈值间隔布尔列表", + "thresholdGapsBooleanList": "阈值间隔布尔列表", + "bitbybit.logic.thresholdGapsBooleanList_description": "创建带间隔阈值的布尔值列表", + "gapThresholds": "间隔阈值", + "Base.Vector2[]": "基础二维向量数组", + "bitbybit.logic.not": "非", + "not": "非", + "bitbybit.logic.not_description": "对布尔值应用非运算符", + "bitbybit.logic.notList": "列表非", + "notList": "列表非", + "bitbybit.logic.notList_description": "对布尔值列表应用非运算符", + "bitbybit.logic.compare": "比较", + "compare": "比较", + "bitbybit.logic.compare_description": "比较两个值", + "operator": "运算符", + "BooleanOperatorsEnum": "布尔运算符枚举", + "bitbybit.logic.valueGate": "值门", + "valueGate": "值门", + "bitbybit.logic.valueGate_description": "如果布尔值为真,则传递值", + "bitbybit.logic.firstDefinedValueGate": "首个定义值门", + "firstDefinedValueGate": "首个定义值门", + "bitbybit.logic.firstDefinedValueGate_description": "返回第一个已定义的值", + "value1": "值1", + "value2": "值2", + "bitbybit.math.number": "数字", + "math": "数学", + "bitbybit.math.number_description": "创建一个数字", + "bitbybit.math.twoNrOperation": "双数运算", + "twoNrOperation": "双数运算", + "bitbybit.math.twoNrOperation_description": "执行基本的数学运算", + "operation": "运算", + "mathTwoNrOperatorEnum": "数学双数运算符枚举", + "bitbybit.math.modulus": "模数", + "modulus": "模数", + "bitbybit.math.modulus_description": "执行模数运算", + "bitbybit.math.roundToDecimals": "四舍五入到小数位", + "roundToDecimals": "四舍五入到小数位", + "bitbybit.math.roundToDecimals_description": "四舍五入到指定小数位", + "decimalPlaces": "小数位数", + "bitbybit.math.oneNrOperation": "单数运算", + "oneNrOperation": "单数运算", + "bitbybit.math.oneNrOperation_description": "对一个数字执行数学运算", + "mathOneNrOperatorEnum": "数学单数运算符枚举", + "bitbybit.math.remap": "重映射", + "remap": "重映射", + "bitbybit.math.remap_description": "在范围之间重映射数字", + "fromLow": "源范围下限", + "fromHigh": "源范围上限", + "toLow": "目标范围下限", + "toHigh": "目标范围上限", + "bitbybit.math.random": "随机数", + "random": "随机数", + "bitbybit.math.random_description": "创建0到1之间的随机数", + "generate": "生成", + "bitbybit.math.randomNumber": "随机数", + "randomNumber": "随机数", + "bitbybit.math.randomNumber_description": "在指定范围内创建随机数", + "low": "下限", + "high": "上限", + "bitbybit.math.randomNumbers": "随机数列表", + "randomNumbers": "随机数列表", + "bitbybit.math.randomNumbers_description": "在指定范围内创建随机数列表", + "bitbybit.math.pi": "圆周率", + "pi": "圆周率", + "bitbybit.math.pi_description": "创建圆周率π", + "bitbybit.math.toFixed": "固定小数位", + "toFixed": "固定小数位", + "bitbybit.math.toFixed_description": "将数字四舍五入到指定小数位", + "bitbybit.math.add": "加", + "bitbybit.math.add_description": "两个数字相加", + "basics": "基础运算", + "bitbybit.math.subtract": "减", + "bitbybit.math.subtract_description": "两个数字相减", + "bitbybit.math.multiply": "乘", + "bitbybit.math.multiply_description": "两个数字相乘", + "bitbybit.math.divide": "除", + "divide": "除", + "bitbybit.math.divide_description": "两个数字相除", + "bitbybit.math.power": "幂", + "power": "幂", + "bitbybit.math.power_description": "计算一个数的幂", + "bitbybit.math.sqrt": "平方根", + "sqrt": "平方根", + "bitbybit.math.sqrt_description": "获取平方根", + "bitbybit.math.abs": "绝对值", + "abs": "绝对值", + "bitbybit.math.abs_description": "获取绝对值", + "bitbybit.math.round": "四舍五入", + "round": "四舍五入", + "bitbybit.math.round_description": "对数字进行四舍五入", + "bitbybit.math.floor": "向下取整", + "floor": "向下取整", + "bitbybit.math.floor_description": "对数字向下取整", + "bitbybit.math.ceil": "向上取整", + "ceil": "向上取整", + "bitbybit.math.ceil_description": "对数字向上取整", + "bitbybit.math.negate": "取反", + "negate": "取反", + "bitbybit.math.negate_description": "对数字取反", + "bitbybit.math.ln": "自然对数", + "ln": "自然对数", + "bitbybit.math.ln_description": "获取自然对数", + "bitbybit.math.log10": "常用对数", + "log10": "常用对数", + "bitbybit.math.log10_description": "获取以10为底的对数", + "bitbybit.math.tenPow": "10的幂", + "tenPow": "10的幂", + "bitbybit.math.tenPow_description": "计算10的幂", + "bitbybit.math.sin": "正弦", + "sin": "正弦", + "bitbybit.math.sin_description": "获取正弦值", + "bitbybit.math.cos": "余弦", + "cos": "余弦", + "bitbybit.math.cos_description": "获取余弦值", + "bitbybit.math.tan": "正切", + "tan": "正切", + "bitbybit.math.tan_description": "获取正切值", + "bitbybit.math.asin": "反正弦", + "asin": "反正弦", + "bitbybit.math.asin_description": "获取反正弦值", + "bitbybit.math.acos": "反余弦", + "acos": "反余弦", + "bitbybit.math.acos_description": "获取反余弦值", + "bitbybit.math.atan": "反正切", + "atan": "反正切", + "bitbybit.math.atan_description": "获取反正切值", + "bitbybit.math.exp": "指数", + "exp": "指数", + "bitbybit.math.exp_description": "获取自然指数", + "bitbybit.math.degToRad": "角度转弧度", + "degToRad": "角度转弧度", + "bitbybit.math.degToRad_description": "将角度转换为弧度", + "bitbybit.math.radToDeg": "弧度转角度", + "radToDeg": "弧度转角度", + "bitbybit.math.radToDeg_description": "将弧度转换为角度", + "bitbybit.math.ease": "缓动", + "bitbybit.math.ease_description": "使用范围缓动数字", + "easeEnum": "缓动枚举", + "bitbybit.lists.getItem": "获取项", + "lists": "列表", + "getItem": "获取项", + "bitbybit.lists.getItem_description": "按索引从列表中获取项", + "list": "列表", + "bitbybit.lists.randomGetThreshold": "随机获取阈值", + "randomGetThreshold": "随机获取阈值", + "bitbybit.lists.randomGetThreshold_description": "按阈值随机获取项", + "bitbybit.lists.getSubList": "获取子列表", + "getSubList": "获取子列表", + "bitbybit.lists.getSubList_description": "获取索引之间的子列表", + "indexStart": "起始索引", + "indexEnd": "结束索引", + "bitbybit.lists.getNthItem": "获取第N项", + "getNthItem": "获取第N项", + "bitbybit.lists.getNthItem_description": "获取列表中的第N项", + "nth": "第N个", + "bitbybit.lists.getByPattern": "按模式获取", + "getByPattern": "按模式获取", + "bitbybit.lists.getByPattern_description": "按模式获取元素", + "pattern": "模式", + "bitbybit.lists.mergeElementsOfLists": "合并列表元素", + "mergeElementsOfLists": "合并列表元素", + "bitbybit.lists.mergeElementsOfLists_description": "按层级合并列表元素", + "level": "层级", + "bitbybit.lists.getLongestListLength": "获取最长列表长度", + "getLongestListLength": "获取最长列表长度", + "bitbybit.lists.getLongestListLength_description": "获取最长列表的长度", + "bitbybit.lists.reverse": "反转", + "bitbybit.lists.reverse_description": "反转列表", + "bitbybit.lists.flipLists": "翻转列表", + "flipLists": "翻转列表", + "bitbybit.lists.flipLists_description": "翻转二维列表", + "bitbybit.lists.groupNth": "按N分组", + "groupNth": "按N分组", + "bitbybit.lists.groupNth_description": "将列表按N个元素分组", + "nrElements": "元素数量", + "keepRemainder": "保留余数", + "bitbybit.lists.getListDepth": "获取列表深度", + "getListDepth": "获取列表深度", + "bitbybit.lists.getListDepth_description": "获取列表的深度", + "bitbybit.lists.listLength": "列表长度", + "listLength": "列表长度", + "bitbybit.lists.listLength_description": "获取列表的长度", + "bitbybit.lists.addItemAtIndex": "在索引处添加项", + "addItemAtIndex": "在索引处添加项", + "bitbybit.lists.addItemAtIndex_description": "在指定索引处向列表添加项", + "item": "项", + "bitbybit.lists.addItemAtIndexes": "在多个索引处添加项", + "addItemAtIndexes": "在多个索引处添加项", + "bitbybit.lists.addItemAtIndexes_description": "在指定多个索引处向列表添加项", + "bitbybit.lists.addItemsAtIndexes": "在多个索引处添加多个项", + "addItemsAtIndexes": "在多个索引处添加多个项", + "bitbybit.lists.addItemsAtIndexes_description": "在指定多个索引处向列表添加多个项", + "items": "多个项", + "bitbybit.lists.removeItemAtIndex": "移除索引处的项", + "removeItemAtIndex": "移除索引处的项", + "bitbybit.lists.removeItemAtIndex_description": "从列表指定索引处移除项", + "bitbybit.lists.removeItemsAtIndexes": "移除多个索引处的项", + "removeItemsAtIndexes": "移除多个索引处的项", + "bitbybit.lists.removeItemsAtIndexes_description": "从列表指定多个索引处移除项", + "bitbybit.lists.removeAllItems": "移除所有项", + "removeAllItems": "移除所有项", + "bitbybit.lists.removeAllItems_description": "从列表中移除所有项", + "bitbybit.lists.removeNthItem": "移除第N项", + "removeNthItem": "移除第N项", + "bitbybit.lists.removeNthItem_description": "从列表中移除第N项", + "bitbybit.lists.randomRemoveThreshold": "随机移除阈值", + "randomRemoveThreshold": "随机移除阈值", + "bitbybit.lists.randomRemoveThreshold_description": "按阈值随机移除项", + "bitbybit.lists.removeDuplicateNumbers": "移除重复数字", + "removeDuplicateNumbers": "移除重复数字", + "bitbybit.lists.removeDuplicateNumbers_description": "从列表中移除重复的数字", + "bitbybit.lists.removeDuplicateNumbersTolerance": "移除重复数字(带容差)", + "removeDuplicateNumbersTolerance": "移除重复数字(带容差)", + "bitbybit.lists.removeDuplicateNumbersTolerance_description": "带容差从列表中移除重复的数字", + "bitbybit.lists.addItem": "添加项", + "addItem": "添加项", + "bitbybit.lists.addItem_description": "向列表末尾添加项", + "bitbybit.lists.prependItem": "前置添加项", + "prependItem": "前置添加项", + "bitbybit.lists.prependItem_description": "向列表开头添加项", + "bitbybit.lists.addItemFirstLast": "首尾添加项", + "addItemFirstLast": "首尾添加项", + "bitbybit.lists.addItemFirstLast_description": "向列表开头或末尾添加项", + "firstLastEnum": "首尾枚举", + "bitbybit.lists.createEmptyList": "空列表", + "createEmptyList": "空列表", + "bitbybit.lists.createEmptyList_description": "创建空列表", + "bitbybit.lists.repeat": "重复", + "repeat": "重复", + "bitbybit.lists.repeat_description": "在新列表中重复项", + "times": "次数", + "bitbybit.lists.repeatInPattern": "按模式重复", + "repeatInPattern": "按模式重复", + "bitbybit.lists.repeatInPattern_description": "重复列表项直到达到长度限制", + "lengthLimit": "长度限制", + "bitbybit.lists.sortNumber": "排序数字", + "sortNumber": "排序数字", + "bitbybit.lists.sortNumber_description": "对数字列表进行排序", + "sorting": "排序", + "orderAsc": "升序", + "bitbybit.lists.sortTexts": "排序文本", + "sortTexts": "排序文本", + "bitbybit.lists.sortTexts_description": "按字母顺序对文本列表进行排序", + "bitbybit.lists.sortByPropValue": "按属性值排序", + "sortByPropValue": "按属性值排序", + "bitbybit.lists.sortByPropValue_description": "按数字JSON属性排序", + "property": "属性", + "bitbybit.color.hexColor": "十六进制颜色", + "hexColor": "十六进制颜色", + "bitbybit.color.hexColor_description": "创建十六进制颜色", + "bitbybit.color.hexToRgb": "十六进制转RGB", + "hexToRgb": "十六进制转RGB", + "bitbybit.color.hexToRgb_description": "从十六进制创建RGB", + "convert": "转换", + "bitbybit.color.rgbToHex": "RGB转十六进制", + "rgbToHex": "RGB转十六进制", + "bitbybit.color.rgbToHex_description": "从RGB创建十六进制", + "r": "红", + "g": "绿", + "b": "蓝", + "bitbybit.color.rgbObjToHex": "RGB对象转十六进制", + "rgbObjToHex": "RGB对象转十六进制", + "bitbybit.color.rgbObjToHex_description": "从RGB对象创建十六进制", + "rgb": "RGB", + "Base.ColorRGB": "基础RGB颜色", + "bitbybit.color.hexToRgbMapped": "映射十六进制转RGB", + "hexToRgbMapped": "映射十六进制转RGB", + "bitbybit.color.hexToRgbMapped_description": "通过范围映射从十六进制创建RGB", + "bitbybit.color.getRedParam": "获取红色参数", + "getRedParam": "获取红色参数", + "bitbybit.color.getRedParam_description": "获取红色参数", + "hex to": "十六进制转", + "bitbybit.color.getGreenParam": "获取绿色参数", + "getGreenParam": "获取绿色参数", + "bitbybit.color.getGreenParam_description": "获取绿色参数", + "bitbybit.color.getBlueParam": "获取蓝色参数", + "getBlueParam": "获取蓝色参数", + "bitbybit.color.getBlueParam_description": "获取蓝色参数", + "bitbybit.color.rgbToRed": "RGB转红", + "rgbToRed": "RGB转红", + "bitbybit.color.rgbToRed_description": "从RGB获取红色", + "rgb to": "RGB转", + "bitbybit.color.rgbToGreen": "RGB转绿", + "rgbToGreen": "RGB转绿", + "bitbybit.color.rgbToGreen_description": "从RGB获取绿色", + "bitbybit.color.rgbToBlue": "RGB转蓝", + "rgbToBlue": "RGB转蓝", + "bitbybit.color.rgbToBlue_description": "从RGB获取蓝色", + "bitbybit.color.invert": "反色", + "invert": "反色", + "bitbybit.color.invert_description": "反转颜色", + "blackAndWhite": "黑白", + "bitbybit.text.create": "创建", + "bitbybit.text.create_description": "创建文本", + "bitbybit.text.split": "分割", + "bitbybit.text.split_description": "按分隔符分割文本", + "separator": "分隔符", + "bitbybit.text.replaceAll": "全部替换", + "replaceAll": "全部替换", + "bitbybit.text.replaceAll_description": "替换所有出现的文本", + "search": "搜索", + "replaceWith": "替换为", + "bitbybit.text.join": "连接", + "join": "连接", + "bitbybit.text.join_description": "使用分隔符将项连接成文本", + "string[]": "字符串数组", + "bitbybit.text.toString": "转为字符串", + "toString": "转为字符串", + "bitbybit.text.toString_description": "将项转换为文本", + "bitbybit.text.toStringEach": "逐项转为字符串", + "toStringEach": "逐项转为字符串", + "bitbybit.text.toStringEach_description": "将列表中的每个项转换为文本", + "bitbybit.text.format": "格式化", + "format": "格式化", + "bitbybit.text.format_description": "使用值格式化文本", + "values": "值", + "bitbybit.dates.toDateString": "转换为日期字符串", + "dates": "日期", + "toDateString": "转换为日期字符串", + "bitbybit.dates.toDateString_description": "将日期作为字符串值返回。", + "date": "日期", + "Date": "日期", + "bitbybit.dates.toISOString": "转换为 ISO 字符串", + "toISOString": "转换为 ISO 字符串", + "bitbybit.dates.toISOString_description": "将日期作为 ISO 格式的字符串值返回。", + "bitbybit.dates.toJSON": "转换为 JSON", + "toJSON": "转换为 JSON", + "bitbybit.dates.toJSON_description": "将日期作为 JSON 格式的字符串值返回。", + "bitbybit.dates.toString": "转换为字符串", + "bitbybit.dates.toString_description": "返回日期的字符串表示形式。字符串的格式取决于区域设置。", + "bitbybit.dates.toTimeString": "转换为时间字符串", + "toTimeString": "转换为时间字符串", + "bitbybit.dates.toTimeString_description": "将时间作为字符串值返回。", + "bitbybit.dates.toUTCString": "转换为 UTC 字符串", + "toUTCString": "转换为 UTC 字符串", + "bitbybit.dates.toUTCString_description": "使用世界协调时间 (UTC) 将日期转换为字符串返回。", + "bitbybit.dates.now": "现在", + "now": "现在", + "bitbybit.dates.now_description": "返回当前日期和时间。", + "bitbybit.dates.createDate": "创建日期", + "createDate": "创建日期", + "bitbybit.dates.createDate_description": "使用提供的日期参数创建新的日期对象。", + "year": "年", + "month": "月", + "day": "日", + "hours": "小时", + "minutes": "分钟", + "seconds": "秒", + "milliseconds": "毫秒", + "bitbybit.dates.createDateUTC": "创建 UTC 日期", + "createDateUTC": "创建 UTC 日期", + "bitbybit.dates.createDateUTC_description": "返回指定日期与 1970 年 1 月 1 日午夜世界协调时间 (UTC)(或 GMT)之间相差的毫秒数。", + "bitbybit.dates.createFromUnixTimeStamp": "从 Unix 时间戳创建", + "createFromUnixTimeStamp": "从 Unix 时间戳创建", + "bitbybit.dates.createFromUnixTimeStamp_description": "使用提供的 Unix 时间戳创建新的日期对象。", + "unixTimeStamp": "Unix 时间戳", + "bitbybit.dates.parseDate": "解析日期", + "parseDate": "解析日期", + "bitbybit.dates.parseDate_description": "解析包含日期的字符串,并返回该日期与 1970 年 1 月 1 日午夜之间相差的毫秒数。", + "parse": "解析", + "dateString": "日期字符串", + "bitbybit.dates.getDayOfMonth": "获取月份中的日期", + "getDayOfMonth": "获取月份中的日期", + "bitbybit.dates.getDayOfMonth_description": "获取月份中的日期(使用本地时间)。", + "bitbybit.dates.getWeekday": "获取星期几", + "getWeekday": "获取星期几", + "bitbybit.dates.getWeekday_description": "获取星期几(使用本地时间)。", + "bitbybit.dates.getYear": "获取年份", + "getYear": "获取年份", + "bitbybit.dates.getYear_description": "获取年份(使用本地时间)。", + "bitbybit.dates.getMonth": "获取月份", + "getMonth": "获取月份", + "bitbybit.dates.getMonth_description": "获取月份(使用本地时间)。", + "bitbybit.dates.getHours": "获取小时", + "getHours": "获取小时", + "bitbybit.dates.getHours_description": "获取日期中的小时(使用本地时间)。", + "bitbybit.dates.getMinutes": "获取分钟", + "getMinutes": "获取分钟", + "bitbybit.dates.getMinutes_description": "获取 Date 对象中的分钟(使用本地时间)。", + "bitbybit.dates.getSeconds": "获取秒数", + "getSeconds": "获取秒数", + "bitbybit.dates.getSeconds_description": "获取 Date 对象中的秒数(使用本地时间)。", + "bitbybit.dates.getMilliseconds": "获取毫秒", + "getMilliseconds": "获取毫秒", + "bitbybit.dates.getMilliseconds_description": "获取 Date 对象中的毫秒(使用本地时间)。", + "bitbybit.dates.getTime": "获取时间", + "getTime": "获取时间", + "bitbybit.dates.getTime_description": "返回自 1970 年 1 月 1 日午夜 UTC 以来的存储时间值(以毫秒为单位)。", + "bitbybit.dates.getUTCYear": "获取 UTC 年份", + "getUTCYear": "获取 UTC 年份", + "bitbybit.dates.getUTCYear_description": "获取年份(使用世界协调时间 UTC)。", + "bitbybit.dates.getUTCMonth": "获取 UTC 月份", + "getUTCMonth": "获取 UTC 月份", + "bitbybit.dates.getUTCMonth_description": "获取 Date 对象的月份(使用世界协调时间 UTC)。", + "bitbybit.dates.getUTCDay": "获取 UTC 日期", + "getUTCDay": "获取 UTC 日期", + "bitbybit.dates.getUTCDay_description": "获取月份中的日期(使用世界协调时间 UTC)。", + "bitbybit.dates.getUTCHours": "获取 UTC 小时", + "getUTCHours": "获取 UTC 小时", + "bitbybit.dates.getUTCHours_description": "获取 Date 对象中的小时值(使用世界协调时间 UTC)。", + "bitbybit.dates.getUTCMinutes": "获取 UTC 分钟", + "getUTCMinutes": "获取 UTC 分钟", + "bitbybit.dates.getUTCMinutes_description": "获取 Date 对象中的分钟(使用世界协调时间 UTC)。", + "bitbybit.dates.getUTCSeconds": "获取 UTC 秒数", + "getUTCSeconds": "获取 UTC 秒数", + "bitbybit.dates.getUTCSeconds_description": "获取 Date 对象中的秒数(使用世界协调时间 UTC)。", + "bitbybit.dates.getUTCMilliseconds": "获取 UTC 毫秒", + "getUTCMilliseconds": "获取 UTC 毫秒", + "bitbybit.dates.getUTCMilliseconds_description": "获取 Date 对象中的毫秒(使用世界协调时间 UTC)。", + "bitbybit.dates.setYear": "设置年份", + "setYear": "设置年份", + "bitbybit.dates.setYear_description": "设置 Date 对象的年份(使用本地时间)。", + "bitbybit.dates.setMonth": "设置月份", + "setMonth": "设置月份", + "bitbybit.dates.setMonth_description": "设置 Date 对象中的月份值(使用本地时间)。", + "bitbybit.dates.setDayOfMonth": "设置月份中的日期", + "setDayOfMonth": "设置月份中的日期", + "bitbybit.dates.setDayOfMonth_description": "设置 Date 对象中月份的数值日期(使用本地时间)。", + "bitbybit.dates.setHours": "设置小时", + "setHours": "设置小时", + "bitbybit.dates.setHours_description": "设置 Date 对象中的小时值(使用本地时间)。", + "bitbybit.dates.setMinutes": "设置分钟", + "setMinutes": "设置分钟", + "bitbybit.dates.setMinutes_description": "设置 Date 对象中的分钟值(使用本地时间)。", + "bitbybit.dates.setSeconds": "设置秒数", + "setSeconds": "设置秒数", + "bitbybit.dates.setSeconds_description": "设置 Date 对象中的秒数值(使用本地时间)。", + "bitbybit.dates.setMilliseconds": "设置毫秒", + "setMilliseconds": "设置毫秒", + "bitbybit.dates.setMilliseconds_description": "设置 Date 对象中的毫秒值(使用本地时间)。", + "bitbybit.dates.setTime": "设置时间", + "setTime": "设置时间", + "bitbybit.dates.setTime_description": "设置 Date 对象中的日期和时间值。", + "time": "时间", + "bitbybit.dates.setUTCYear": "设置 UTC 年份", + "setUTCYear": "设置 UTC 年份", + "bitbybit.dates.setUTCYear_description": "设置 Date 对象中的年份值(使用世界协调时间 UTC)。", + "bitbybit.dates.setUTCMonth": "设置 UTC 月份", + "setUTCMonth": "设置 UTC 月份", + "bitbybit.dates.setUTCMonth_description": "设置 Date 对象中的月份值(使用世界协调时间 UTC)。", + "bitbybit.dates.setUTCDay": "设置 UTC 日期", + "setUTCDay": "设置 UTC 日期", + "bitbybit.dates.setUTCDay_description": "设置 Date 对象中月份的数值日期(使用世界协调时间 UTC)。", + "bitbybit.dates.setUTCHours": "设置 UTC 小时", + "setUTCHours": "设置 UTC 小时", + "bitbybit.dates.setUTCHours_description": "设置 Date 对象中的小时值(使用世界协调时间 UTC)。", + "bitbybit.dates.setUTCMinutes": "设置 UTC 分钟", + "setUTCMinutes": "设置 UTC 分钟", + "bitbybit.dates.setUTCMinutes_description": "设置 Date 对象中的分钟值(使用世界协调时间 UTC)。", + "bitbybit.dates.setUTCSeconds": "设置 UTC 秒数", + "setUTCSeconds": "设置 UTC 秒数", + "bitbybit.dates.setUTCSeconds_description": "设置 Date 对象中的秒数值(使用世界协调时间 UTC)。", + "bitbybit.dates.setUTCMilliseconds": "设置 UTC 毫秒", + "setUTCMilliseconds": "设置 UTC 毫秒", + "bitbybit.dates.setUTCMilliseconds_description": "设置 Date 对象中的毫秒值(使用世界协调时间 UTC)。", + "bitbybit.json.stringify": "字符串化", + "json": "JSON", + "stringify": "字符串化", + "bitbybit.json.stringify_description": "将输入值字符串化", + "bitbybit.json.parse": "解析", + "bitbybit.json.parse_description": "解析输入值", + "bitbybit.json.query": "查询", + "query": "查询", + "bitbybit.json.query_description": "查询输入值", + "jsonpath": "JSON路径", + "bitbybit.json.setValueOnProp": "设置属性值", + "setValueOnProp": "设置属性值", + "bitbybit.json.setValueOnProp_description": "在JSON属性上设置值", + "props": "属性", + "bitbybit.json.getJsonFromArrayByFirstPropMatch": "按首个属性匹配从数组获取JSON", + "getJsonFromArrayByFirstPropMatch": "按首个属性匹配从数组获取JSON", + "bitbybit.json.getJsonFromArrayByFirstPropMatch_description": "按首个属性匹配从数组获取JSON", + "jsonArray": "JSON数组", + "any[]": "任意类型数组", + "match": "匹配项", + "bitbybit.json.getValueOnProp": "获取属性值", + "getValueOnProp": "获取属性值", + "bitbybit.json.getValueOnProp_description": "获取JSON中属性的值", + "bitbybit.json.setValue": "设置值", + "bitbybit.json.setValue_description": "按路径设置JSON的值", + "prop": "属性", + "bitbybit.json.setValuesOnPaths": "在路径上设置值", + "setValuesOnPaths": "在路径上设置值", + "bitbybit.json.setValuesOnPaths_description": "按路径设置JSON的多个值", + "paths": "路径", + "bitbybit.json.paths": "路径", + "bitbybit.json.paths_description": "查找对象中元素的路径", + "bitbybit.json.createEmpty": "空对象", + "bitbybit.json.createEmpty_description": "创建空的JavaScript对象", + "bitbybit.json.previewAndSaveJson": "预览并保存JSON", + "previewAndSaveJson": "预览并保存JSON", + "bitbybit.json.previewAndSaveJson_description": "预览JSON并提供保存选项", + "preview": "预览", + "bitbybit.json.previewJson": "预览JSON", + "previewJson": "预览JSON", + "bitbybit.json.previewJson_description": "预览JSON", + "bitbybit.verb.curve.createCurveByKnotsControlPointsWeights": "通过节点、控制点、权重创建曲线", + "verb": "Verb库", + "createCurveByKnotsControlPointsWeights": "通过节点、控制点、权重创建曲线", + "bitbybit.verb.curve.createCurveByKnotsControlPointsWeights_description": "使用节点、控制点、权重创建NURBS曲线", + "degree": "次数", + "knots": "节点", + "bitbybit.verb.curve.createCurveByPoints": "通过点创建曲线", + "createCurveByPoints": "通过点创建曲线", + "bitbybit.verb.curve.createCurveByPoints_description": "使用控制点创建NURBS曲线", + "bitbybit.verb.curve.createBezierCurve": "贝塞尔曲线", + "createBezierCurve": "贝塞尔曲线", + "bitbybit.verb.curve.createBezierCurve_description": "使用控制点和权重创建贝塞尔NURBS曲线", + "bitbybit.verb.curve.clone": "克隆", + "bitbybit.verb.curve.clone_description": "克隆NURBS曲线", + "bitbybit.verb.curve.closestParam": "最近参数", + "closestParam": "最近参数", + "bitbybit.verb.curve.closestParam_description": "从点查找NURBS曲线上最近的参数", + "bitbybit.verb.curve.closestParams": "最近参数列表", + "closestParams": "最近参数列表", + "bitbybit.verb.curve.closestParams_description": "从点列表查找NURBS曲线上最近的参数列表", + "bitbybit.verb.curve.closestPoint": "最近点", + "closestPoint": "最近点", + "bitbybit.verb.curve.closestPoint_description": "从点查找NURBS曲线上最近的点", + "bitbybit.verb.curve.closestPoints": "最近点列表", + "closestPoints": "最近点列表", + "bitbybit.verb.curve.closestPoints_description": "从点列表查找NURBS曲线上最近的点列表", + "bitbybit.verb.curve.controlPoints": "控制点", + "controlPoints": "控制点", + "bitbybit.verb.curve.controlPoints_description": "查找NURBS曲线的控制点", + "bitbybit.verb.curve.degree": "次数", + "bitbybit.verb.curve.degree_description": "查找NURBS曲线的次数", + "bitbybit.verb.curve.derivatives": "导数", + "derivatives": "导数", + "bitbybit.verb.curve.derivatives_description": "查找NURBS曲线在参数处的导数", + "numDerivatives": "导数阶数", + "parameter": "参数", + "bitbybit.verb.curve.divideByEqualArcLengthToParams": "按等弧长分割为参数", + "divideByEqualArcLengthToParams": "按等弧长分割为参数", + "bitbybit.verb.curve.divideByEqualArcLengthToParams_description": "将曲线按等弧长分割为参数", + "subdivision": "细分", + "bitbybit.verb.curve.divideByEqualArcLengthToPoints": "按等弧长分割为点", + "divideByEqualArcLengthToPoints": "按等弧长分割为点", + "bitbybit.verb.curve.divideByEqualArcLengthToPoints_description": "将曲线按等弧长分割为点", + "bitbybit.verb.curve.divideByArcLengthToParams": "按弧长分割为参数", + "divideByArcLengthToParams": "按弧长分割为参数", + "bitbybit.verb.curve.divideByArcLengthToParams_description": "将曲线按弧长分割为参数", + "bitbybit.verb.curve.divideByArcLengthToPoints": "按弧长分割为点", + "divideByArcLengthToPoints": "按弧长分割为点", + "bitbybit.verb.curve.divideByArcLengthToPoints_description": "将曲线按弧长分割为点", + "bitbybit.verb.curve.divideCurvesByEqualArcLengthToPoints": "多曲线按等弧长分割为点", + "divideCurvesByEqualArcLengthToPoints": "多曲线按等弧长分割为点", + "bitbybit.verb.curve.divideCurvesByEqualArcLengthToPoints_description": "将多条曲线按等弧长分割为点", + "bitbybit.verb.curve.divideCurvesByArcLengthToPoints": "多曲线按弧长分割为点", + "divideCurvesByArcLengthToPoints": "多曲线按弧长分割为点", + "bitbybit.verb.curve.divideCurvesByArcLengthToPoints_description": "将多条曲线按弧长分割为点", + "bitbybit.verb.curve.domain": "定义域", + "bitbybit.verb.curve.domain_description": "查找曲线参数的定义域区间", + "bitbybit.verb.curve.startPoint": "起点", + "bitbybit.verb.curve.startPoint_description": "曲线的起点", + "bitbybit.verb.curve.endPoint": "终点", + "bitbybit.verb.curve.endPoint_description": "曲线的终点", + "bitbybit.verb.curve.startPoints": "起点列表", + "bitbybit.verb.curve.startPoints_description": "曲线的起点列表", + "bitbybit.verb.curve.endPoints": "终点列表", + "bitbybit.verb.curve.endPoints_description": "曲线的终点列表", + "bitbybit.verb.curve.knots": "节点", + "bitbybit.verb.curve.knots_description": "查找NURBS曲线的节点", + "bitbybit.verb.curve.lengthAtParam": "参数处长度", + "lengthAtParam": "参数处长度", + "bitbybit.verb.curve.lengthAtParam_description": "获取NURBS曲线在参数处的长度", + "bitbybit.verb.curve.length": "长度", + "bitbybit.verb.curve.length_description": "获取NURBS曲线的长度", + "bitbybit.verb.curve.paramAtLength": "长度处参数", + "paramAtLength": "长度处参数", + "bitbybit.verb.curve.paramAtLength_description": "获取NURBS曲线上长度处的参数", + "bitbybit.verb.curve.pointAtParam": "参数处点", + "pointAtParam": "参数处点", + "bitbybit.verb.curve.pointAtParam_description": "获取NURBS曲线上参数处的点", + "bitbybit.verb.curve.pointsAtParam": "参数处点列表", + "pointsAtParam": "参数处点列表", + "bitbybit.verb.curve.pointsAtParam_description": "获取NURBS曲线上参数处的点列表", + "bitbybit.verb.curve.reverse": "反转", + "bitbybit.verb.curve.reverse_description": "反转NURBS曲线", + "bitbybit.verb.curve.split": "分割", + "bitbybit.verb.curve.split_description": "在参数处分割NURBS曲线", + "bitbybit.verb.curve.tangent": "切线", + "bitbybit.verb.curve.tangent_description": "NURBS曲线在参数处的切线", + "bitbybit.verb.curve.tessellate": "细分曲面", + "tessellate": "细分曲面", + "bitbybit.verb.curve.tessellate_description": "将NURBS曲线细分为点", + "bitbybit.verb.curve.transform": "变换", + "bitbybit.verb.curve.transform_description": "变换NURBS曲线", + "bitbybit.verb.curve.transformCurves": "变换多条曲线", + "transformCurves": "变换多条曲线", + "bitbybit.verb.curve.transformCurves_description": "变换NURBS曲线", + "bitbybit.verb.curve.weights": "权重", + "bitbybit.verb.curve.weights_description": "NURBS曲线的权重", + "bitbybit.verb.curve.circle.createCircle": "圆", + "createCircle": "圆", + "bitbybit.verb.curve.circle.createCircle_description": "创建圆形NURBS曲线", + "xAxis": "X轴", + "yAxis": "Y轴", + "bitbybit.verb.curve.circle.createArc": "圆弧", + "createArc": "圆弧", + "bitbybit.verb.curve.circle.createArc_description": "创建圆弧NURBS曲线", + "minAngle": "最小角度", + "maxAngle": "最大角度", + "bitbybit.verb.curve.circle.center": "圆心", + "bitbybit.verb.curve.circle.center_description": "获取圆或圆弧的圆心", + "bitbybit.verb.curve.circle.radius": "半径", + "bitbybit.verb.curve.circle.radius_description": "获取圆或圆弧的半径", + "bitbybit.verb.curve.circle.maxAngle": "最大角度", + "bitbybit.verb.curve.circle.maxAngle_description": "获取圆弧的最大角度(度)", + "bitbybit.verb.curve.circle.minAngle": "最小角度", + "bitbybit.verb.curve.circle.minAngle_description": "获取圆弧的最小角度(度)", + "bitbybit.verb.curve.circle.xAxis": "X轴", + "bitbybit.verb.curve.circle.xAxis_description": "获取圆弧的X轴", + "bitbybit.verb.curve.circle.yAxis": "Y轴", + "bitbybit.verb.curve.circle.yAxis_description": "获取圆弧的Y轴", + "bitbybit.verb.curve.ellipse.createEllipse": "椭圆", + "createEllipse": "椭圆", + "bitbybit.verb.curve.ellipse.createEllipse_description": "创建椭圆NURBS曲线", + "bitbybit.verb.curve.ellipse.createArc": "椭圆弧", + "bitbybit.verb.curve.ellipse.createArc_description": "创建椭圆弧NURBS曲线", + "bitbybit.verb.curve.ellipse.center": "中心", + "bitbybit.verb.curve.ellipse.center_description": "获取椭圆或椭圆弧的中心", + "bitbybit.verb.curve.ellipse.maxAngle": "最大角度", + "bitbybit.verb.curve.ellipse.maxAngle_description": "获取椭圆弧的最大角度(度)", + "bitbybit.verb.curve.ellipse.minAngle": "最小角度", + "bitbybit.verb.curve.ellipse.minAngle_description": "获取椭圆弧的最小角度(度)", + "bitbybit.verb.curve.ellipse.xAxis": "X轴", + "bitbybit.verb.curve.ellipse.xAxis_description": "获取椭圆弧或椭圆的X轴", + "bitbybit.verb.curve.ellipse.yAxis": "Y轴", + "bitbybit.verb.curve.ellipse.yAxis_description": "获取椭圆弧或椭圆的Y轴", + "bitbybit.verb.surface.boundaries": "边界", + "boundaries": "边界", + "bitbybit.verb.surface.boundaries_description": "获取曲面的边界边NURBS曲线", + "bitbybit.verb.surface.createSurfaceByCorners": "通过角点创建曲面", + "createSurfaceByCorners": "通过角点创建曲面", + "bitbybit.verb.surface.createSurfaceByCorners_description": "使用4个角点创建曲面", + "point3": "点3", + "point4": "点4", + "bitbybit.verb.surface.createSurfaceByKnotsControlPointsWeights": "通过节点、控制点、权重创建曲面", + "createSurfaceByKnotsControlPointsWeights": "通过节点、控制点、权重创建曲面", + "bitbybit.verb.surface.createSurfaceByKnotsControlPointsWeights_description": "使用UV节点、次数、点、权重创建NURBS曲面", + "degreeU": "U次数", + "degreeV": "V次数", + "knotsU": "U节点", + "knotsV": "V节点", + "bitbybit.verb.surface.createSurfaceByLoftingCurves": "通过放样曲线创建曲面", + "createSurfaceByLoftingCurves": "通过放样曲线创建曲面", + "bitbybit.verb.surface.createSurfaceByLoftingCurves_description": "通过放样曲线创建NURBS曲面", + "bitbybit.verb.surface.clone": "克隆", + "bitbybit.verb.surface.clone_description": "克隆NURBS曲面", + "bitbybit.verb.surface.closestParam": "最近参数", + "bitbybit.verb.surface.closestParam_description": "从点查找曲面上最近的参数", + "bitbybit.verb.surface.closestPoint": "最近点", + "bitbybit.verb.surface.closestPoint_description": "从点查找曲面上最近的点", + "bitbybit.verb.surface.controlPoints": "控制点", + "bitbybit.verb.surface.controlPoints_description": "获取曲面上的控制点", + "bitbybit.verb.surface.degreeU": "U次数", + "bitbybit.verb.surface.degreeU_description": "获取曲面的U次数", + "bitbybit.verb.surface.degreeV": "V次数", + "bitbybit.verb.surface.degreeV_description": "获取曲面的V次数", + "bitbybit.verb.surface.derivatives": "导数", + "bitbybit.verb.surface.derivatives_description": "获取曲面在UV处的导数", + "u": "U", + "v": "V", + "bitbybit.verb.surface.domainU": "U定义域", + "domainU": "U定义域", + "bitbybit.verb.surface.domainU_description": "获取曲面的U定义域", + "bitbybit.verb.surface.domainV": "V定义域", + "domainV": "V定义域", + "bitbybit.verb.surface.domainV_description": "获取曲面的V定义域", + "bitbybit.verb.surface.isocurve": "等参数曲线", + "isocurve": "等参数曲线", + "bitbybit.verb.surface.isocurve_description": "获取曲面上的NURBS等参数曲线", + "useV": "使用V方向", + "bitbybit.verb.surface.isocurvesSubdivision": "等参数曲线细分", + "isocurvesSubdivision": "等参数曲线细分", + "bitbybit.verb.surface.isocurvesSubdivision_description": "将曲面细分为等参数曲线", + "isocurveSegments": "等参数曲线段数", + "bitbybit.verb.surface.isocurvesAtParams": "参数处等参数曲线", + "isocurvesAtParams": "参数处等参数曲线", + "bitbybit.verb.surface.isocurvesAtParams_description": "在参数处将曲面细分为等参数曲线", + "parameters": "参数", + "bitbybit.verb.surface.knotsU": "U节点", + "bitbybit.verb.surface.knotsU_description": "获取曲面的U节点", + "bitbybit.verb.surface.knotsV": "V节点", + "bitbybit.verb.surface.knotsV_description": "获取曲面的V节点", + "bitbybit.verb.surface.normal": "法线", + "bitbybit.verb.surface.normal_description": "获取曲面在UV处的法线", + "bitbybit.verb.surface.point": "点", + "bitbybit.verb.surface.point_description": "获取曲面在UV处的点", + "bitbybit.verb.surface.reverse": "反转", + "bitbybit.verb.surface.reverse_description": "反转NURBS曲面的UV和等参数曲线", + "bitbybit.verb.surface.split": "分割", + "bitbybit.verb.surface.split_description": "将NURBS曲面分割为两部分", + "bitbybit.verb.surface.transformSurface": "变换曲面", + "transformSurface": "变换曲面", + "bitbybit.verb.surface.transformSurface_description": "使用变换矩阵变换NURBS曲面", + "bitbybit.verb.surface.weights": "权重", + "bitbybit.verb.surface.weights_description": "获取曲面的权重", + "bitbybit.verb.surface.cone.create": "创建", + "cone": "圆锥", + "bitbybit.verb.surface.cone.create_description": "创建圆锥NURBS曲面", + "bitbybit.verb.surface.cone.axis": "轴", + "bitbybit.verb.surface.cone.axis_description": "获取圆锥轴", + "bitbybit.verb.surface.cone.base": "基底", + "bitbybit.verb.surface.cone.base_description": "获取圆锥基底", + "bitbybit.verb.surface.cone.height": "高度", + "bitbybit.verb.surface.cone.height_description": "获取圆锥高度", + "bitbybit.verb.surface.cone.radius": "半径", + "bitbybit.verb.surface.cone.radius_description": "获取圆锥半径", + "bitbybit.verb.surface.cone.xAxis": "X轴", + "bitbybit.verb.surface.cone.xAxis_description": "获取圆锥X轴", + "bitbybit.verb.surface.cylinder.create": "创建", + "bitbybit.verb.surface.cylinder.create_description": "创建圆柱NURBS曲面", + "bitbybit.verb.surface.cylinder.axis": "轴", + "bitbybit.verb.surface.cylinder.axis_description": "获取圆柱轴", + "bitbybit.verb.surface.cylinder.base": "基底", + "bitbybit.verb.surface.cylinder.base_description": "获取圆柱基底", + "bitbybit.verb.surface.cylinder.height": "高度", + "bitbybit.verb.surface.cylinder.height_description": "获取圆柱高度", + "bitbybit.verb.surface.cylinder.radius": "半径", + "bitbybit.verb.surface.cylinder.radius_description": "获取圆柱半径", + "bitbybit.verb.surface.cylinder.xAxis": "X轴", + "bitbybit.verb.surface.cylinder.xAxis_description": "获取圆柱X轴", + "bitbybit.verb.surface.extrusion.create": "创建", + "extrusion": "拉伸", + "bitbybit.verb.surface.extrusion.create_description": "从曲线创建NURBS曲面拉伸", + "profile": "轮廓", + "bitbybit.verb.surface.extrusion.direction": "方向", + "bitbybit.verb.surface.extrusion.direction_description": "获取拉伸的方向向量", + "bitbybit.verb.surface.extrusion.profile": "轮廓", + "bitbybit.verb.surface.extrusion.profile_description": "获取拉伸的轮廓NURBS曲线", + "bitbybit.verb.surface.sphere.create": "创建", + "bitbybit.verb.surface.sphere.create_description": "创建球面NURBS曲面", + "bitbybit.verb.surface.sphere.radius": "半径", + "bitbybit.verb.surface.sphere.radius_description": "获取球面NURBS曲面的半径", + "bitbybit.verb.surface.sphere.center": "中心", + "bitbybit.verb.surface.sphere.center_description": "获取球面NURBS曲面的中心", + "bitbybit.verb.surface.revolved.create": "创建", + "revolved": "旋转体", + "bitbybit.verb.surface.revolved.create_description": "创建旋转NURBS曲面", + "bitbybit.verb.surface.revolved.profile": "轮廓", + "bitbybit.verb.surface.revolved.profile_description": "获取旋转曲面的轮廓NURBS曲线", + "revolution": "旋转", + "bitbybit.verb.surface.revolved.center": "中心", + "bitbybit.verb.surface.revolved.center_description": "获取旋转曲面的中心NURBS曲线", + "bitbybit.verb.surface.revolved.axis": "轴", + "bitbybit.verb.surface.revolved.axis_description": "获取旋转曲面的旋转轴", + "bitbybit.verb.surface.revolved.angle": "角度", + "bitbybit.verb.surface.revolved.angle_description": "获取旋转曲面的旋转角度", + "bitbybit.verb.surface.sweep.create": "创建", + "sweep": "扫掠", + "bitbybit.verb.surface.sweep.create_description": "创建扫掠NURBS曲面", + "rail": "路径", + "bitbybit.verb.surface.sweep.profile": "轮廓", + "bitbybit.verb.surface.sweep.profile_description": "获取扫掠曲面的轮廓NURBS曲线", + "bitbybit.verb.surface.sweep.rail": "路径", + "bitbybit.verb.surface.sweep.rail_description": "获取扫掠曲面的路径NURBS曲线", + "bitbybit.verb.intersect.curves": "曲线", + "bitbybit.verb.intersect.curves_description": "求两个Verb NURBS曲线的交点", + "firstCurve": "第一条曲线", + "secondCurve": "第二条曲线", + "bitbybit.verb.intersect.curveAndSurface": "曲线与曲面", + "curveAndSurface": "曲线与曲面", + "bitbybit.verb.intersect.curveAndSurface_description": "求曲线与曲面的交点", + "bitbybit.verb.intersect.surfaces": "曲面", + "bitbybit.verb.intersect.surfaces_description": "求两个曲面的交线", + "firstSurface": "第一个曲面", + "secondSurface": "第二个曲面", + "bitbybit.verb.intersect.curveCurveFirstParams": "曲线曲线第一参数", + "curveCurveFirstParams": "曲线曲线第一参数", + "bitbybit.verb.intersect.curveCurveFirstParams_description": "获取第一条曲线上的交点参数", + "intersections": "交点/交线", + "BaseTypes.CurveCurveIntersection[]": "基础类型曲线曲线交点数组", + "bitbybit.verb.intersect.curveCurveSecondParams": "曲线曲线第二参数", + "curveCurveSecondParams": "曲线曲线第二参数", + "bitbybit.verb.intersect.curveCurveSecondParams_description": "获取第二条曲线上的交点参数", + "bitbybit.verb.intersect.curveCurveFirstPoints": "曲线曲线第一点", + "curveCurveFirstPoints": "曲线曲线第一点", + "bitbybit.verb.intersect.curveCurveFirstPoints_description": "获取第一条曲线上的交点", + "bitbybit.verb.intersect.curveCurveSecondPoints": "曲线曲线第二点", + "curveCurveSecondPoints": "曲线曲线第二点", + "bitbybit.verb.intersect.curveCurveSecondPoints_description": "获取第二条曲线上的交点", + "bitbybit.verb.intersect.curveSurfaceCurveParams": "曲线曲面曲线参数", + "curveSurfaceCurveParams": "曲线曲面曲线参数", + "bitbybit.verb.intersect.curveSurfaceCurveParams_description": "获取曲线上的交点参数", + "BaseTypes.CurveSurfaceIntersection[]": "基础类型曲线曲面交点数组", + "bitbybit.verb.intersect.curveSurfaceSurfaceParams": "曲线曲面曲面参数", + "curveSurfaceSurfaceParams": "曲线曲面曲面参数", + "bitbybit.verb.intersect.curveSurfaceSurfaceParams_description": "获取曲面上的交点参数", + "bitbybit.verb.intersect.curveSurfaceCurvePoints": "曲线曲面曲线上点", + "curveSurfaceCurvePoints": "曲线曲面曲线上点", + "bitbybit.verb.intersect.curveSurfaceCurvePoints_description": "获取曲线上的交点", + "bitbybit.verb.intersect.curveSurfaceSurfacePoints": "曲线曲面曲面上点", + "curveSurfaceSurfacePoints": "曲线曲面曲面上点", + "bitbybit.verb.intersect.curveSurfaceSurfacePoints_description": "获取曲面上的交点", + "bitbybit.tag.create": "创建", + "tag": "标签", + "bitbybit.tag.create_description": "创建标签数据传输对象", + "adaptDepth": "适应深度", + "needsUpdate": "需要更新", + "bitbybit.time.registerRenderFunction": "注册渲染函数", + "registerRenderFunction": "注册渲染函数", + "bitbybit.time.registerRenderFunction_description": "将函数注册到渲染循环", + "bitbybit.asset.getFile": "获取文件", + "asset": "资产", + "getFile": "获取文件", + "bitbybit.asset.getFile_description": "获取资产文件", + "bitbybit.asset.getLocalFile": "获取本地文件", + "getLocalFile": "获取本地文件", + "bitbybit.asset.getLocalFile_description": "从浏览器获取本地资产文件", + "bitbybit.asset.fetchBlob": "获取Blob", + "fetchBlob": "获取Blob", + "bitbybit.asset.fetchBlob_description": "从CORS URL获取Blob", + "fetch": "获取", + "bitbybit.asset.fetchFile": "获取文件", + "fetchFile": "获取文件", + "bitbybit.asset.fetchFile_description": "从CORS URL获取文件", + "bitbybit.asset.fetchJSON": "获取JSON", + "fetchJSON": "获取JSON", + "bitbybit.asset.fetchJSON_description": "从CORS URL获取JSON", + "bitbybit.asset.fetchText": "获取文本", + "fetchText": "获取文本", + "bitbybit.asset.fetchText_description": "从CORS URL获取文本", + "bitbybit.asset.createObjectURL": "对象URL", + "createObjectURL": "对象URL", + "bitbybit.asset.createObjectURL_description": "创建指向内存中文件的URL", + "file": "文件", + "File | Blob": "文件或Blob", + "bitbybit.asset.createObjectURLs": "对象URL列表", + "createObjectURLs": "对象URL列表", + "bitbybit.asset.createObjectURLs_description": "创建指向内存中文件的URL列表", + "files": "文件列表", + "(File | Blob)[]": "文件或Blob数组", + "exec": "执行", + "Visible": "可见", + "Hidden": "隐藏", + "flatten": "扁平化", + "force exec": "强制执行", + "console log": "控制台日志", + "preview data": "预览数据", + "flow": "流程", + "code": "代码", + "runner": "运行器", + "counters": "计数器", + "actions": "动作", + "loops": "循环", + "interval": "间隔", + "delay": "延迟", + "expire": "过期", + "timeout": "超时", + "counter min max": "计数器(最小/最大)", + "counter steps": "计数器(步进)", + "reset": "重置", + "trigger": "触发器", + "mouse": "鼠标", + "mouse click": "鼠标点击", + "key": "键", + "pointer": "指针", + "pick info": "拾取信息", + "down": "按下", + "wheel": "滚轮", + "tap": "轻触", + "double tap": "双击", + "render": "渲染", + "passed ms": "经过毫秒数", + "babylon observable listener": "Babylon可观察对象监听器", + "object": "对象", + "observable selector": "可观察对象选择器", + "get event data": "获取事件数据", + "exec click": "执行点击", + "exec down": "执行按下", + "toggle": "切换", + "flip flop": "触发器翻转", + "boolean gate": "布尔门", + "boolean gate silent": "静默布尔门", + "is undefined": "是否未定义", + "for loop": "For循环", + "last": "最后", + "for each loop": "For Each循环", + "element": "元素", + "body": "循环体", + "complete": "完成", + "editors": "编辑器", + "inputs": "输入", + "outputs": "输出", + "recent": "最近", + "Clear": "清除", + "Run": "运行", + "Swap Canvas": "切换画布", + "Local Assets": "本地资产", + "Import": "导入", + "Export": "导出", + "Export to runner": "导出到运行器", + "Clean Cache": "清理缓存", + "Community": "社区", + "Sponsors and Partners": "赞助商与合作伙伴", + "API Documentation": "API文档", + "About": "关于", + "Toolbox": "工具箱", + "More": "更多", + "bitbybit.code.typeScriptEditor": "TypeScript编辑器", + "bitbybit.code.typeScriptEditor_description": "允许在一个函数中编写带有完整bitbybit智能提示的TypeScript代码。start函数的返回值将作为组件的输出。", + "bitbybit.code.javaScriptEditor": "JavaScript编辑器", + "bitbybit.code.javaScriptEditor_description": "允许在一个函数中编写JavaScript代码。start函数的返回值将作为组件的输出。", + "bitbybit.code.jsonEditor": "JSON编辑器", + "bitbybit.code.jsonEditor_description": "允许编写JSON代码。start函数的返回值将作为组件的输出。", + "bitbybit.flow.actions.keyboard": "键盘", + "bitbybit.flow.actions.keyboard_description": "点击按钮时,将在键盘事件上执行。", + "bitbybit.flow.actions.mouseClick": "鼠标点击", + "bitbybit.flow.actions.mouseClick_description": "点击按钮时,将在鼠标事件上执行。", + "bitbybit.flow.actions.start": "开始", + "bitbybit.flow.actions.start_description": "启动控制流并触发执行。", + "bitbybit.flow.actions.trigger": "触发器", + "bitbybit.flow.actions.trigger_description": "点击按钮触发执行。", + "bitbybit.flow.babylon.gui.button": "按钮", + "bitbybit.flow.babylon.gui.button_description": "在Babylon.js画布上单击鼠标左键时,将在各种指针事件上执行。", + "bitbybit.flow.babylon.scene.pointerEvents": "指针", + "bitbybit.flow.babylon.scene.pointerEvents_description": "在Babylon.js画布上单击鼠标左键时,将在各种指针事件上执行。", + "bitbybit.flow.babylon.getEventDataFromObservedResult": "获取事件数据", + "bitbybit.flow.babylon.getEventDataFromObservedResult_description": "从可观察对象监听器的观察结果中获取事件数据。", + "bitbybit.flow.babylon.observableListener": "Babylon可观察对象监听器", + "bitbybit.flow.babylon.observableListener_description": "将订阅并监听任何Babylon.js可观察对象。", + "bitbybit.flow.babylon.render": "渲染", + "bitbybit.flow.babylon.render_description": "在每个Babylon.js渲染帧上执行。", + "bitbybit.flow.counters.counterMinMax": "计数器(最小/最大)", + "bitbybit.flow.counters.counterMinMax_description": "在最小值和最大值之间计算流程执行次数。达到最大值时重置。", + "bitbybit.flow.counters.counterSteps": "计数器(步进)", + "bitbybit.flow.counters.counterSteps_description": "从给定的计数值开始,每次执行按列表中的给定步长增加,计算流程执行次数,直到步长完成。达到结束时重置。", + "bitbybit.flow.counters.counter": "计数器", + "bitbybit.flow.counters.counter_description": "计算流程执行次数。", + "bitbybit.flow.logic.booleanGateSilent": "静默布尔门", + "bitbybit.flow.logic.booleanGateSilent_description": "根据提供的布尔值触发不同的执行事件,但仅在布尔值改变时执行,这可以防止即使没有变化也持续触发多个事件。", + "bitbybit.flow.logic.booleanGate": "布尔门", + "bitbybit.flow.logic.booleanGate_description": "根据提供的布尔值触发不同的执行事件。", + "bitbybit.flow.logic.flipFlop": "触发器翻转", + "bitbybit.flow.logic.flipFlop_description": "每次执行事件时,将触发不同的事件,实质上创建了切换功能。", + "bitbybit.flow.logic.isUndefined": "是否未定义", + "bitbybit.flow.logic.isUndefined_description": "检查提供的值是否未定义,并触发真或假事件。", + "bitbybit.flow.loops.forEach": "For Each循环", + "bitbybit.flow.loops.forEach_description": "遍历列表中所有元素的For Each循环。", + "bitbybit.flow.loops.for": "For循环", + "bitbybit.flow.loops.for_description": "在两个值之间执行循环体的For循环。", + "bitbybit.flow.time.delay": "延迟", + "bitbybit.flow.time.delay_description": "按给定的超时时间(毫秒)延迟执行。", + "bitbybit.flow.time.interval": "间隔", + "bitbybit.flow.time.interval_description": "每隔给定的间隔时间(毫秒)执行流程。", + "bitbybit.lists.createList": "创建列表", + "bitbybit.lists.createList_description": "从给定元素创建列表。", + "bitbybit.lists.flatten": "扁平化", + "bitbybit.lists.flatten_description": "将列表的列表扁平化为单个列表。", + "bitbybit.lists.passThrough": "传递", + "bitbybit.lists.passThrough_description": "将值转换为'any'类型,并将输入传递到输出,不做任何更改。", + "bitbybit.math.numberSlider": "数字滑块", + "bitbybit.math.numberSlider_description": "创建带有滑块的数字。可以设置最小值、最大值和步长。", + "bitbybit.consoleLog": "控制台日志", + "bitbybit.consoleLog_description": "将输入记录到浏览器控制台。", + "bitbybit.previewData": "预览数据", + "bitbybit.previewData_description": "在预览区域显示输入数据。可以是文本、数字、JSON对象、数组等。不允许循环JavaScript对象。", + "bitbybit.runner.getRunnerInputValue": "获取运行器输入值", + "bitbybit.runner.getRunnerInputValue_description": "从输入JSON获取运行器输入值。此组件在编辑器上下文中始终返回未定义的值。", + "bitbybit.runner.getRunnerInputs": "获取运行器输入", + "bitbybit.runner.getRunnerInputs_description": "获取JSON格式的运行器输入。此组件在编辑器上下文中始终返回空对象。", + "bitbybit.runner.run": "运行", + "bitbybit.runner.run_description": "运行运行器的JavaScript代码。", + "bitbybit.runner.setRunnerResult": "设置运行器结果", + "bitbybit.runner.setRunnerResult_description": "为运行器设置完整的JSON结果。请注意,设置值更安全,因为此方法将使用提供的值覆盖整个结果对象。", + "bitbybit.runner.setRunnerResultArrayValue": "设置运行器结果数组值", + "bitbybit.runner.setRunnerResultArrayValue_description": "在JSON对象的属性上设置运行器结果值。每个值都将添加到一个数组中,该数组是该属性的值。", + "bitbybit.runner.setRunnerResultValue": "设置运行器结果值", + "bitbybit.runner.setRunnerResultValue_description": "在JSON对象的属性上设置运行器结果值。", + "bitbybit.text.areaCreate": "文本区域", + "bitbybit.text.areaCreate_description": "在编辑器中创建文本区域。可以设置区域的文本、宽度和高度。", + "update on drag": "拖动时更新", + "paste": "粘贴", + "duplicate": "复制", + "delete": "删除", + "keyboard": "键盘", + "data": "数据", + "observables": "可观察对象", + "buttons": "按钮", + "variables": "变量", + "functions": "函数", + "loop": "循环", + "apply": "应用", + "async context": "异步上下文", + "async context description": "创建可以使用await组件的异步上下文,简化异步代码执行和可读性。", + "then": "然后", + "await": "等待", + "await description": "等待Promise解析并返回值。", + "when the": "当", + "error": "错误", + "happens in the promise": "在Promise中发生", + "catch": "捕获", + "catch description": "捕获运行异步代码时可能发生的错误。用户可以选择适当地处理错误。", + "cancel the interval execution": "取消间隔执行", + "cancel the interval description": "通过提供句柄取消间隔执行。", + "cancel the timeout execution": "取消超时执行", + "cancel the timeout description": "通过提供句柄取消超时执行。", + "key down": "按键按下", + "key down descritpion": "按键按下事件发生时触发代码。", + "key up": "按键抬起", + "key up description": "按键抬起事件发生时触发代码。", + "key press": "按键按下(持续)", + "key press description": "按键按下(持续)事件发生时触发代码。", + "is key pressed": "按键是否按下", + "block_validation_required": "必须提供", + "block_validation_of_length": "必须包含项目数量为", + "block_validation_higher_or_equal": "必须大于或等于", + "block_validation_lower_or_equal": "必须小于或等于", + "block_validation_range": "必须在范围内", + "block_validation_smaller_than": "必须小于", + "block_validation_smaller_or_equal_than": "必须小于或等于", + "block_validation_larger_than": "必须大于", + "block_validation_larger_or_equal_than": "必须大于或等于", + "save text to file": "保存文本到文件", + "save text to file description": "将文本保存到文件,并允许您选择名称和扩展名。此组件不预览文本,可用于文本可能过大而无法在文本区域字段中编辑的情况。", + "print text on screen": "在屏幕上打印文本", + "print text on screen description": "在屏幕上打印文本。此组件对调试很有用。", + "preview text and save to file": "预览文本并保存到文件", + "preview text and save to file description": "在屏幕上打印文本并允许您将其保存到文件。此组件对调试很有用。", + "register render loop listener": "注册渲染循环监听器", + "and update": "并更新", + "register render loop listener description": "在渲染循环中运行语句,并在 timeElapsedFromPreviousFrame 变量中指示自上一帧以来经过的时间。", + "timeElapsedFromPreviousFrame_var": "timeElapsedFromPreviousFrame", + "computing": "计算中", + "result": "结果", + "of promise is returned": "Promise的结果返回", + "on pointer up": "指针抬起时", + "on pointer move": "指针移动时", + "on pointer down": "指针按下时", + "of babylonjs observable object": "Babylon.js可观察对象的", + "observable name": "可观察对象名称", + "is key pressed description": "检查按键是否按下,并返回真或假。", + "execute code after": "在之后执行代码", + "execute code after description": "在给定的超时时间(秒)后执行代码。", + "execute code every": "每隔...执行代码", + "second(s)": "秒", + "execute code every description": "每隔给定的间隔时间(秒)执行代码。", + "handler": "句柄", + "workers initialising": "工作线程初始化中", + "Assets": "资产", + "Local assets stored in browser cache:": "存储在浏览器缓存中的本地资产:", + "Asset Name": "资产名称", + "Name is required": "名称是必需的", + "Asset with this name already exists, choose a different one": "具有此名称的资产已存在,请选择其他名称", + "Allowed file formats:": "允许的文件格式:", + "You must select an asset file": "您必须选择一个资产文件", + "Upload Local Asset": "上传本地资产", + "File Name": "文件名", + "File Size": "文件大小", + "Your browser does not support indexDB and you can't upload local asset files.": "您的浏览器不支持IndexDB,无法上传本地资产文件。", + "Upload": "上传", + "elements": "元素" +}