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Mesh not clearing "original shape" when resized #236

@cpazzra

Description

@cpazzra

A hard to describe issue here.

Basically, sometimes while resizing a mesh, it doesn't clear the original mesh from the render pipeline. This doesn't persist in-game and reloading the scene corrects the issue.

After resize:
Image

Clear once reloading the scene:
Image

Not sure what the root cause could be here.

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