A hard to describe issue here.
Basically, sometimes while resizing a mesh, it doesn't clear the original mesh from the render pipeline. This doesn't persist in-game and reloading the scene corrects the issue.
After resize:

Clear once reloading the scene:

Not sure what the root cause could be here.
A hard to describe issue here.
Basically, sometimes while resizing a mesh, it doesn't clear the original mesh from the render pipeline. This doesn't persist in-game and reloading the scene corrects the issue.
After resize:

Clear once reloading the scene:

Not sure what the root cause could be here.