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Fix README issue link target
Correct the URL for Issue #76797 in README.md which previously pointed to issue #112836, fixing the incorrect/mislinked reference in the reported audio input issues list.
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README.md

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@@ -9,7 +9,7 @@ A professional-grade audio suite designed to bypass engine-level audio input lim
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Historically, audio input in Godot has been plagued by synchronization issues, leading to "robotic voice," "garbled audio," and significant input lag. These issues were deeply rooted in how the engine's high-level capture buses interacted with system drivers.
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This module was specifically built to address the problems documented in the following GitHub issues:
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* [Issue #76797](https://github.com/godotengine/godot/issues/112836): Audio input drift over time.
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* [Issue #76797](https://github.com/godotengine/godot/issues/76797): Audio input drift over time.
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* [Issue #80173](https://github.com/godotengine/godot/issues/80173): Jitter and desync in audio capture.
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* [Issue #112836](https://github.com/godotengine/godot/issues/112836): Persistent robotic/garbled input on certain hardware.
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