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controls.lua
File metadata and controls
108 lines (97 loc) · 1.75 KB
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table.insert(ctrls, {
Name = "gain.limited.output",
ControlType = "Knob",
ControlUnit = "dB",
Min = -100,
Max = 20,
Count = 1,
UserPin = true,
PinStyle = "Output",
})
table.insert(ctrls, {
Name = "gain.limited.input",
ControlType = "Knob",
ControlUnit = "dB",
Min = -100,
Max = 20,
Count = 1,
UserPin = true,
PinStyle = "Input",
})
--------------[[]]
table.insert(ctrls, {
Name = "gain.minimum",
ControlType = "Knob",
ControlUnit = "dB",
Count = 1,
UserPin = false,
PinStyle = "None",
Min = -100,
Max = -5,
DefaultValue = -40
})
table.insert(ctrls, {
Name = "gain.maximum",
ControlType = "Knob",
ControlUnit = "dB",
Count = 1,
UserPin = false,
PinStyle = "None",
Min = 0,
Max = 20,
DefaultValue = 5
})
--------------[[]]
table.insert(ctrls, {
Name = "gain",
ControlType = "Knob",
ControlUnit = "Position",
Count = 1,
UserPin = false,
PinStyle = "None",
})
table.insert(ctrls, {
Name = "mute",
ControlType = "Button",
ButtonType = "Toggle",
Count = 1,
UserPin = true,
PinStyle = "Both",
})
table.insert(ctrls, {
Name = "stepper.increase",
ControlType = "Button",
ButtonType = "Momentary",
Count = 1,
UserPin = true,
PinStyle = "Input",
})
table.insert(ctrls, {
Name = "stepper.decrease",
ControlType = "Button",
ButtonType = "Momentary",
Count = 1,
UserPin = true,
PinStyle = "Input",
})
table.insert(ctrls, {
Name = "stepper.hold.off",
ControlType = "Knob",
ControlUnit = "Float",
Count = 1,
UserPin = false,
PinStyle = "None",
Min = 0.005,
Max = 5,
})
table.insert(ctrls, {
Name = "stepper.time",
ControlType = "Knob",
ControlUnit = "Float",
Count = 1,
UserPin = false,
PinStyle = "None",
Min = 0.25,
Max = 30,
DefaultValue = 5
})