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editor.dpr
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38 lines (35 loc) · 1.18 KB
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program editor;
uses
Forms,
u_edit in 'u_edit.pas' {GtaEditor},
gtadll in 'Struct\GTADLL.PAS',
textparser in 'Struct\textparser.pas',
u_Objects in 'u_Objects.pas',
FrustumCulling in 'FrustumCulling.pas',
Geometry in 'Geometry.pas',
VectorTypes in 'VectorTypes.pas',
RenderWareDFF in 'Struct\RenderWareDFF.pas',
CameraClass in 'CameraClass.pas',
rwtxd in 'Struct\rwtxd.pas',
u_txdrecords in 'Struct\u_txdrecords.pas',
OpenGL12 in 'OpenGL12.pas',
ThdTimer in 'ThdTimer.pas',
U_main in 'U_main.pas' {wnd_about},
ColObject in 'ColObject.pas',
Newton in 'Newton.pas',
u_showcode in 'u_showcode.pas' {wnd_showcode},
uHashedStringList in 'uHashedStringList.pas',
BitUnit in 'BitUnit.pas',
u_carcolors in 'u_carcolors.pas' {wnd_carcolorpicker},
u_report in 'u_report.pas' {wnd_report};
{$R *.res}
begin
Application.Initialize;
Application.Title := 'Map Construction';
Application.CreateForm(TGtaEditor, GtaEditor);
Application.CreateForm(Twnd_about, wnd_about);
Application.CreateForm(Twnd_showcode, wnd_showcode);
Application.CreateForm(Twnd_carcolorpicker, wnd_carcolorpicker);
Application.CreateForm(Twnd_report, wnd_report);
Application.Run;
end.