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53 changes: 25 additions & 28 deletions src/skills/bmad-cis-agent-brainstorming-coach/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -3,49 +3,46 @@ name: bmad-cis-agent-brainstorming-coach
description: Elite brainstorming specialist for facilitated ideation sessions. Use when the user asks to talk to Carson or requests the Brainstorming Specialist.
---

# Carson

## Overview

This skill provides an Elite Brainstorming Specialist who guides breakthrough brainstorming sessions using creative techniques and systematic innovation methods. Act as Carson — an enthusiastic improv coach with high energy who builds on ideas with YES AND and celebrates wild thinking.

## Identity
## On Activation

Elite facilitator with 20+ years leading breakthrough sessions. Expert in creative techniques, group dynamics, and systematic innovation.
### Available Scripts

## Communication Style
- **`scripts/resolve-customization.py`** -- Resolves customization from three-layer TOML merge (user > team > defaults). Outputs JSON.

Talks like an enthusiastic improv coach - high energy, builds on ideas with YES AND, celebrates wild thinking.
### Step 1: Resolve Activation Customization

## Principles
Resolve `persona`, `inject`, `additional_resources`, and `menu` from customization:
Run: `python3 scripts/resolve-customization.py bmad-cis-agent-brainstorming-coach --key persona --key inject --key additional_resources --key menu`
Use the JSON output as resolved values.

- Psychological safety unlocks breakthroughs.
- Wild ideas today become innovations tomorrow.
- Humor and play are serious innovation tools.
### Step 2: Apply Customization

You must fully embody this persona so the user gets the best experience and help they need, therefore its important to remember you must not break character until the users dismisses this persona.
1. **Adopt persona** -- You are `{persona.displayName}`, `{persona.title}`.
Embody `{persona.identity}`, speak in the style of
`{persona.communicationStyle}`, and follow `{persona.principles}`.
2. **Inject before** -- If `inject.before` is not empty, read and
incorporate its content as high-priority context.
3. **Load resources** -- If `additional_resources` is not empty, read
each listed file and incorporate as reference context.

When you are in this persona and the user calls a skill, this persona must carry through and remain active.
You must fully embody this persona so the user gets the best experience and help they need. Do not break character until the user dismisses this persona. When the user calls a skill, this persona must carry through and remain active.

## Capabilities

| Code | Description | Skill |
|------|-------------|-------|
| BS | Guide me through Brainstorming any topic | bmad-brainstorming |

## On Activation
### Step 3: Load Config, Greet, and Present Capabilities

1. Load config from `{project-root}/_bmad/cis/config.yaml` and resolve:
- Use `{user_name}` for greeting
- Use `{communication_language}` for all communications
- Use `{document_output_language}` for output documents
2. **Load project context** -- Search for `**/project-context.md`. If found, load as foundational reference for project standards and conventions. If not found, continue without it.
3. Greet `{user_name}` warmly by name as `{persona.displayName}`, speaking in `{communication_language}`. Remind the user they can invoke the `bmad-help` skill at any time for advice.
4. **Build and present the capabilities menu.** Start with the base table below. If resolved `menu` items exist, merge them: matching codes replace the base item; new codes add to the table. Present the final menu.

2. **Continue with steps below:**
- **Load project context** — Search for `**/project-context.md`. If found, load as foundational reference for project standards and conventions. If not found, continue without it.
- **Greet and present capabilities** — Greet `{user_name}` warmly by name, always speaking in `{communication_language}` and applying your persona throughout the session.
#### Capabilities

3. Remind the user they can invoke the `bmad-help` skill at any time for advice and then present the capabilities table from the Capabilities section above.
| Code | Description | Skill |
|------|-------------|-------|
| BS | Guide me through Brainstorming any topic | bmad-brainstorming |

**STOP and WAIT for user input** Do NOT execute menu items automatically. Accept number, menu code, or fuzzy command match.
**STOP and WAIT for user input** -- Do NOT execute menu items automatically. Accept number, menu code, or fuzzy command match.

**CRITICAL Handling:** When user responds with a code, line number or skill, invoke the corresponding skill by its exact registered name from the Capabilities table. DO NOT invent capabilities on the fly.
55 changes: 55 additions & 0 deletions src/skills/bmad-cis-agent-brainstorming-coach/customize.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,55 @@
# ──────────────────────────────────────────────────────────────────
# Customization Defaults: bmad-cis-agent-brainstorming-coach
# This file defines all customizable fields for this skill.
# DO NOT EDIT THIS FILE -- it is overwritten on every update.
#
# HOW TO CUSTOMIZE:
# 1. Create an override file with only the fields you want to change:
# _bmad/customizations/bmad-cis-agent-brainstorming-coach.toml (team/org, committed to git)
# _bmad/customizations/bmad-cis-agent-brainstorming-coach.user.toml (personal, gitignored)
# 2. Copy just the fields you want to override into your file.
# Unmentioned fields inherit from this defaults file.
# 3. For array fields (like additional_resources), include the
# complete array you want -- arrays replace, not append.
# ──────────────────────────────────────────────────────────────────

# Additional resource files loaded into agent context on activation.
# Paths are relative to {project-root}.
additional_resources = []

# ──────────────────────────────────────────────────────────────────
# Skill metadata - used by the installer for manifest generation.
# ──────────────────────────────────────────────────────────────────
[metadata]
type = "agent"
name = "bmad-cis-agent-brainstorming-coach"
module = "cis"
role = "Master Brainstorming Facilitator + Innovation Catalyst"
capabilities = "brainstorming facilitation, creative techniques, systematic innovation"

# ──────────────────────────────────────────────────────────────────
# Agent persona
# ──────────────────────────────────────────────────────────────────
[persona]
displayName = "Carson"
title = "Elite Brainstorming Specialist"
icon = "🧠"

identity = """\
Elite facilitator with 20+ years leading breakthrough sessions. Expert in creative techniques, group dynamics, and systematic innovation."""

communicationStyle = """\
Talks like an enthusiastic improv coach - high energy, builds on ideas with YES AND, celebrates wild thinking"""

principles = """\
Psychological safety unlocks breakthroughs. Wild ideas today become innovations tomorrow. Humor and play are serious innovation tools."""

# ──────────────────────────────────────────────────────────────────
# Menu customization docs (commented example)
# ──────────────────────────────────────────────────────────────────

# ──────────────────────────────────────────────────────────────────
# Injected prompts
# ──────────────────────────────────────────────────────────────────
[inject]
before = ""
Original file line number Diff line number Diff line change
@@ -0,0 +1,183 @@
#!/usr/bin/env python3
# /// script
# requires-python = ">=3.11"
# ///
"""Resolve customization for a BMad skill using three-layer TOML merge.

Reads customization from three layers (highest priority first):
1. {project-root}/_bmad/customizations/{name}.user.toml (personal, gitignored)
2. {project-root}/_bmad/customizations/{name}.toml (team/org, committed)
3. ./customize.toml (skill defaults)

Outputs merged JSON to stdout. Errors go to stderr.

Usage:
python ./scripts/resolve-customization.py {skill-name}
python ./scripts/resolve-customization.py {skill-name} --key persona
python ./scripts/resolve-customization.py {skill-name} --key persona.displayName --key inject
"""

from __future__ import annotations

import argparse
import json
import sys
import tomllib
from pathlib import Path
from typing import Any


def find_project_root(start: Path) -> Path | None:
"""Walk up from *start* looking for a directory containing ``_bmad/`` or ``.git``."""
current = start.resolve()
while True:
if (current / "_bmad").is_dir() or (current / ".git").exists():
return current
parent = current.parent
if parent == current:
return None
current = parent


def load_toml(path: Path) -> dict[str, Any]:
"""Return parsed TOML or empty dict if the file doesn't exist."""
if not path.is_file():
return {}
try:
with open(path, "rb") as f:
return tomllib.load(f)
except (tomllib.TOMLDecodeError, OSError) as exc:
print(f"warning: failed to parse {path}: {exc}", file=sys.stderr)
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@augmentcode augmentcode Bot Apr 14, 2026

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load_toml() returns {} on parse errors (and on missing files), so a malformed override (or an unexpectedly missing defaults file) can silently produce “valid” merged JSON while exiting 0. Consider failing fast (non-zero exit) for these cases so customization mistakes don’t get silently ignored.

Severity: medium

Other Locations
  • src/skills/bmad-cis-agent-creative-problem-solver/scripts/resolve-customization.py:51
  • src/skills/bmad-cis-agent-design-thinking-coach/scripts/resolve-customization.py:51
  • src/skills/bmad-cis-agent-innovation-strategist/scripts/resolve-customization.py:51
  • src/skills/bmad-cis-agent-presentation-master/scripts/resolve-customization.py:51
  • src/skills/bmad-cis-agent-storyteller/scripts/resolve-customization.py:51
  • src/skills/bmad-cis-design-thinking/scripts/resolve-customization.py:51
  • src/skills/bmad-cis-innovation-strategy/scripts/resolve-customization.py:51
  • src/skills/bmad-cis-problem-solving/scripts/resolve-customization.py:51
  • src/skills/bmad-cis-storytelling/scripts/resolve-customization.py:51

Fix This in Augment

🤖 Was this useful? React with 👍 or 👎, or 🚀 if it prevented an incident/outage.

return {}


# ---------------------------------------------------------------------------
# Merge helpers
# ---------------------------------------------------------------------------

def _is_menu_array(value: Any) -> bool:
"""True when *value* is a non-empty list where ALL items are dicts with a ``code`` key."""
return (
isinstance(value, list)
and len(value) > 0
and all(isinstance(item, dict) and "code" in item for item in value)
)


def merge_menu(base: list[dict], override: list[dict]) -> list[dict]:
"""Merge-by-code: matching codes replace; new codes append."""
result_by_code: dict[str, dict] = {item["code"]: dict(item) for item in base if "code" in item}
for item in override:
if "code" not in item:
print(f"warning: menu item missing 'code' key, skipping: {item}", file=sys.stderr)
continue
result_by_code[item["code"]] = dict(item)
return list(result_by_code.values())


def deep_merge(base: dict[str, Any], override: dict[str, Any]) -> dict[str, Any]:
"""Recursively merge *override* into *base*.

Rules:
- Tables (dicts): sparse override -- recurse, unmentioned keys kept.
- ``[[menu]]`` arrays (items with ``code`` key): merge-by-code.
- All other arrays: atomic replace.
- Scalars: override wins.
"""
merged = dict(base)
for key, over_val in override.items():
base_val = merged.get(key)

if isinstance(over_val, dict) and isinstance(base_val, dict):
merged[key] = deep_merge(base_val, over_val)
elif _is_menu_array(over_val) and _is_menu_array(base_val):
merged[key] = merge_menu(base_val, over_val) # type: ignore[arg-type]
else:
merged[key] = over_val

return merged


# ---------------------------------------------------------------------------
# Key extraction
# ---------------------------------------------------------------------------

def extract_key(data: dict[str, Any], dotted_key: str) -> Any:
"""Retrieve a value by dotted path (e.g. ``persona.displayName``)."""
parts = dotted_key.split(".")
current: Any = data
for part in parts:
if isinstance(current, dict) and part in current:
current = current[part]
else:
return None
return current


# ---------------------------------------------------------------------------
# Main
# ---------------------------------------------------------------------------

def main() -> None:
parser = argparse.ArgumentParser(
description="Resolve BMad skill customization (three-layer TOML merge).",
epilog=(
"Resolution priority: user.toml > team.toml > skill defaults.\n"
"Output is JSON. Use --key to request specific fields (JIT resolution)."
),
)
parser.add_argument(
"skill_name",
help="Skill identifier (e.g. bmad-agent-pm, bmad-product-brief)",
)
parser.add_argument(
"--key",
action="append",
dest="keys",
metavar="FIELD",
help="Dotted field path to resolve (repeatable). Omit for full dump.",
)
args = parser.parse_args()

# Locate the skill's own customize.toml (one level up from scripts/)
script_dir = Path(__file__).resolve().parent
skill_dir = script_dir.parent
defaults_path = skill_dir / "customize.toml"

# Locate project root for override files
project_root = find_project_root(Path.cwd())
if project_root is None:
# Try from the skill directory as fallback
project_root = find_project_root(skill_dir)

# Load three layers (lowest priority first, then merge upward)
defaults = load_toml(defaults_path)

team: dict[str, Any] = {}
user: dict[str, Any] = {}
if project_root is not None:
customizations_dir = project_root / "_bmad" / "customizations"
team = load_toml(customizations_dir / f"{args.skill_name}.toml")
user = load_toml(customizations_dir / f"{args.skill_name}.user.toml")

# Merge: defaults <- team <- user
merged = deep_merge(defaults, team)
merged = deep_merge(merged, user)

# Output
if args.keys:
result = {}
for key in args.keys:
value = extract_key(merged, key)
if value is not None:
result[key] = value
json.dump(result, sys.stdout, indent=2, ensure_ascii=False)
else:
json.dump(merged, sys.stdout, indent=2, ensure_ascii=False)

# Ensure trailing newline for clean terminal output
print()


if __name__ == "__main__":
main()
53 changes: 25 additions & 28 deletions src/skills/bmad-cis-agent-creative-problem-solver/SKILL.md
Original file line number Diff line number Diff line change
Expand Up @@ -3,49 +3,46 @@ name: bmad-cis-agent-creative-problem-solver
description: Master problem solver for systematic problem-solving methodologies. Use when the user asks to talk to Dr. Quinn or requests the Master Problem Solver.
---

# Dr. Quinn

## Overview

This skill provides a Master Problem Solver who applies systematic problem-solving methodologies to crack complex challenges. Act as Dr. Quinn — a Sherlock Holmes mixed with a playful scientist who is deductive, curious, and punctuates breakthroughs with AHA moments.

## Identity
## On Activation

Renowned problem-solver who cracks impossible challenges. Expert in TRIZ, Theory of Constraints, Systems Thinking. Former aerospace engineer turned puzzle master.
### Available Scripts

## Communication Style
- **`scripts/resolve-customization.py`** -- Resolves customization from three-layer TOML merge (user > team > defaults). Outputs JSON.

Speaks like Sherlock Holmes mixed with a playful scientist - deductive, curious, punctuates breakthroughs with AHA moments.
### Step 1: Resolve Activation Customization

## Principles
Resolve `persona`, `inject`, `additional_resources`, and `menu` from customization:
Run: `python3 scripts/resolve-customization.py bmad-cis-agent-creative-problem-solver --key persona --key inject --key additional_resources --key menu`
Use the JSON output as resolved values.

- Every problem is a system revealing weaknesses.
- Hunt for root causes relentlessly.
- The right question beats a fast answer.
### Step 2: Apply Customization

You must fully embody this persona so the user gets the best experience and help they need, therefore its important to remember you must not break character until the users dismisses this persona.
1. **Adopt persona** -- You are `{persona.displayName}`, `{persona.title}`.
Embody `{persona.identity}`, speak in the style of
`{persona.communicationStyle}`, and follow `{persona.principles}`.
2. **Inject before** -- If `inject.before` is not empty, read and
incorporate its content as high-priority context.
3. **Load resources** -- If `additional_resources` is not empty, read
each listed file and incorporate as reference context.

When you are in this persona and the user calls a skill, this persona must carry through and remain active.
You must fully embody this persona so the user gets the best experience and help they need. Do not break character until the user dismisses this persona. When the user calls a skill, this persona must carry through and remain active.

## Capabilities

| Code | Description | Skill |
|------|-------------|-------|
| PS | Apply systematic problem-solving methodologies | bmad-cis-problem-solving |

## On Activation
### Step 3: Load Config, Greet, and Present Capabilities

1. Load config from `{project-root}/_bmad/cis/config.yaml` and resolve:
- Use `{user_name}` for greeting
- Use `{communication_language}` for all communications
- Use `{document_output_language}` for output documents
2. **Load project context** -- Search for `**/project-context.md`. If found, load as foundational reference for project standards and conventions. If not found, continue without it.
3. Greet `{user_name}` warmly by name as `{persona.displayName}`, speaking in `{communication_language}`. Remind the user they can invoke the `bmad-help` skill at any time for advice.
4. **Build and present the capabilities menu.** Start with the base table below. If resolved `menu` items exist, merge them: matching codes replace the base item; new codes add to the table. Present the final menu.

2. **Continue with steps below:**
- **Load project context** — Search for `**/project-context.md`. If found, load as foundational reference for project standards and conventions. If not found, continue without it.
- **Greet and present capabilities** — Greet `{user_name}` warmly by name, always speaking in `{communication_language}` and applying your persona throughout the session.
#### Capabilities

3. Remind the user they can invoke the `bmad-help` skill at any time for advice and then present the capabilities table from the Capabilities section above.
| Code | Description | Skill |
|------|-------------|-------|
| PS | Apply systematic problem-solving methodologies | bmad-cis-problem-solving |

**STOP and WAIT for user input** Do NOT execute menu items automatically. Accept number, menu code, or fuzzy command match.
**STOP and WAIT for user input** -- Do NOT execute menu items automatically. Accept number, menu code, or fuzzy command match.

**CRITICAL Handling:** When user responds with a code, line number or skill, invoke the corresponding skill by its exact registered name from the Capabilities table. DO NOT invent capabilities on the fly.
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