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1 | 1 | module,skill,display-name,menu-code,description,action,args,phase,after,before,required,output-location,outputs |
2 | 2 | Game Dev Studio,_meta,,,,,,,,,false,https://game-dev-studio-docs.bmad-method.org/llms.txt, |
3 | | -Game Dev Studio,gds-document-project,Document Project,DP,Analyze an existing game project to produce useful documentation.,,anytime,,,false,project_knowledge,project documentation |
4 | | -Game Dev Studio,gds-quick-prototype,Quick Prototype,QP,Rapid game prototyping to test mechanics and ideas quickly.,,anytime,,,false,, |
5 | | -Game Dev Studio,gds-quick-dev,Quick Dev,QD,Clarify plan implement review and present any user intent or change request in a single workflow.,,anytime,,,false,implementation_artifacts,spec |
6 | | -Game Dev Studio,gds-correct-course,Correct Course,CC,Navigate significant changes during game dev sprint when implementation is off-track.,,anytime,,,false,planning_artifacts,change proposal |
7 | | -Game Dev Studio,gds-brainstorm-game,Brainstorm Game,BG,Facilitate game brainstorming sessions with game-specific context and techniques.,,1-preproduction,,,false,output_folder,brainstorming session |
8 | | -Game Dev Studio,gds-market-research,Market Research,MR,Game market analysis competitive landscape player needs and trends.,,1-preproduction,,,false,planning_artifacts,research documents |
9 | | -Game Dev Studio,gds-domain-research,Domain Research,DR,Game industry domain deep dive subject matter expertise and terminology.,,1-preproduction,,,false,planning_artifacts,research documents |
10 | | -Game Dev Studio,gds-technical-research,Technical Research,TR,Technical feasibility game engine options and implementation approaches.,,1-preproduction,,,false,planning_artifacts,research documents |
11 | | -Game Dev Studio,gds-create-game-brief,Game Brief,GB,Interactive game brief creation that guides users through defining their game vision.,,1-preproduction,,,false,output_folder,game brief |
12 | | -Game Dev Studio,gds-create-gdd,Game Design Document,GDD,Create a GDD with mechanics systems progression and implementation guidance.,,2-design,,,false,planning_artifacts,gdd |
13 | | -Game Dev Studio,gds-validate-gdd,Validate GDD,VG,Validate an existing GDD against standards. Delegates to gds-validate-prd until GDD-specific checks are authored.,,2-design,gds-create-gdd,,false,planning_artifacts,gdd validation report |
14 | | -Game Dev Studio,gds-edit-gdd,Edit GDD,EG,Improve and enhance an existing GDD. Delegates to gds-edit-prd until GDD-specific edit flow is authored.,,2-design,gds-validate-gdd,,false,planning_artifacts,updated gdd |
15 | | -Game Dev Studio,gds-create-narrative,Narrative Design,ND,"Create comprehensive narrative documentation including story structure character arcs and world-building. Use for story-driven games.",,2-design,gds-create-gdd,,false,planning_artifacts,narrative design |
16 | | -Game Dev Studio,gds-create-ux-design,Create UX Design,CU,"Guidance through realizing the plan for your game UX/UI, strongly recommended if UI is a primary piece of the proposed game.",,2-design,gds-create-gdd,,false,planning_artifacts,ux design |
17 | | -Game Dev Studio,gds-create-prd,Create PRD,CP,Create a PRD from GDD or from scratch for use with external tools like bmad-assist.,,2-design,gds-create-gdd,,false,planning_artifacts,prd |
18 | | -Game Dev Studio,gds-validate-prd,Validate PRD,VP,Validate PRD against standards for external tool compatibility.,,2-design,gds-create-prd,,false,planning_artifacts,prd validation report |
19 | | -Game Dev Studio,gds-edit-prd,Edit PRD,EP,Improve and enhance an existing PRD.,,2-design,gds-validate-prd,,false,planning_artifacts,updated prd |
20 | | -Game Dev Studio,gds-generate-project-context,Project Context,PC,Create optimized project-context.md for chosen agentic tool consistency.,,3-technical,,,false,, |
21 | | -Game Dev Studio,gds-game-architecture,Game Architecture,GA,Produce a scale-adaptive game architecture with engine systems networking and technical design.,,3-technical,,,true,planning_artifacts,game architecture |
22 | | -Game Dev Studio,gds-create-epics-and-stories,Create Epics and Stories,CE,Create the Epics and Stories listing from GDD requirements. These are the specs that drive development.,,3-technical,gds-game-architecture,,true,planning_artifacts,epics and stories |
23 | | -Game Dev Studio,gds-check-implementation-readiness,Check Implementation Readiness,IR,Ensure GDD UX Architecture and Epics Stories are aligned before production begins.,,3-technical,gds-create-epics-and-stories,,true,planning_artifacts,readiness report |
24 | | -Game Dev Studio,gds-test-framework,Test Framework,TF,Initialize game test framework architecture for Unity Unreal Engine or Godot projects.,,3-technical,,,false,, |
25 | | -Game Dev Studio,gds-test-design,Test Design,TD,Create comprehensive game test scenarios covering gameplay progression and quality requirements.,,3-technical,gds-test-framework,,false,planning_artifacts,test design |
26 | | -Game Dev Studio,gds-sprint-planning,Sprint Planning,SP,Generate or update sprint-status.yaml from epic files.,,4-production,,,true,implementation_artifacts,sprint status |
27 | | -Game Dev Studio,gds-sprint-status,Sprint Status,SS,View sprint progress surface risks and get next action recommendation.,,4-production,gds-sprint-planning,,false,, |
28 | | -Game Dev Studio,gds-create-story,Create Story,CS,Create Story with comprehensive context for developer agent implementation.,,4-production,gds-sprint-planning,,true,implementation_artifacts,story |
29 | | -Game Dev Studio,gds-dev-story,Dev Story,DS,Execute Dev Story workflow implementing tasks and tests.,,4-production,gds-create-story,,true,, |
30 | | -Game Dev Studio,gds-code-review,Code Review,CR,Perform thorough clean context QA code review on stories flagged Ready for Review.,,4-production,gds-dev-story,,false,, |
31 | | -Game Dev Studio,gds-retrospective,Retrospective,ER,Facilitate team retrospective after a game development epic is completed.,,4-production,gds-code-review,,false,implementation_artifacts,retrospective |
32 | | -Game Dev Studio,gds-test-automate,Test Automate,TA,Generate automated game tests.,,gametest,,,false,, |
33 | | -Game Dev Studio,gds-e2e-scaffold,E2E Scaffold,ES,Scaffold E2E testing infrastructure.,,gametest,gds-test-automate,,false,, |
34 | | -Game Dev Studio,gds-playtest-plan,Playtest Plan,PP,Create structured playtesting plan.,,gametest,gds-e2e-scaffold,,false,planning_artifacts,playtest plan |
35 | | -Game Dev Studio,gds-performance-test,Performance Test,PT,Design performance testing strategy.,,gametest,gds-playtest-plan,,false,planning_artifacts,performance strategy |
36 | | -Game Dev Studio,gds-test-review,Test Review,TR,Review test quality and coverage.,,gametest,gds-performance-test,,false,, |
| 3 | +Game Dev Studio,gds-document-project,Document Project,DP,Analyze an existing game project to produce useful documentation.,,,anytime,,,false,project_knowledge,project documentation |
| 4 | +Game Dev Studio,gds-quick-prototype,Quick Prototype,QP,Rapid game prototyping to test mechanics and ideas quickly.,,,anytime,,,false,, |
| 5 | +Game Dev Studio,gds-quick-dev,Quick Dev,QD,Clarify plan implement review and present any user intent or change request in a single workflow.,,,anytime,,,false,implementation_artifacts,spec |
| 6 | +Game Dev Studio,gds-correct-course,Correct Course,CC,Navigate significant changes during game dev sprint when implementation is off-track.,,,anytime,,,false,planning_artifacts,change proposal |
| 7 | +Game Dev Studio,gds-brainstorm-game,Brainstorm Game,BG,Facilitate game brainstorming sessions with game-specific context and techniques.,,,1-preproduction,,,false,output_folder,brainstorming session |
| 8 | +Game Dev Studio,gds-market-research,Market Research,MR,Game market analysis competitive landscape player needs and trends.,,,1-preproduction,,,false,planning_artifacts,research documents |
| 9 | +Game Dev Studio,gds-domain-research,Domain Research,DR,Game industry domain deep dive subject matter expertise and terminology.,,,1-preproduction,,,false,planning_artifacts,research documents |
| 10 | +Game Dev Studio,gds-technical-research,Technical Research,TR,Technical feasibility game engine options and implementation approaches.,,,1-preproduction,,,false,planning_artifacts,research documents |
| 11 | +Game Dev Studio,gds-create-game-brief,Game Brief,GB,Interactive game brief creation that guides users through defining their game vision.,,,1-preproduction,,,false,output_folder,game brief |
| 12 | +Game Dev Studio,gds-create-gdd,Game Design Document,GDD,Create a GDD with mechanics systems progression and implementation guidance.,,,2-design,,,false,planning_artifacts,gdd |
| 13 | +Game Dev Studio,gds-validate-gdd,Validate GDD,VG,Validate an existing GDD against standards. Delegates to gds-validate-prd until GDD-specific checks are authored.,,,2-design,gds-create-gdd,,false,planning_artifacts,gdd validation report |
| 14 | +Game Dev Studio,gds-edit-gdd,Edit GDD,EG,Improve and enhance an existing GDD. Delegates to gds-edit-prd until GDD-specific edit flow is authored.,,,2-design,gds-validate-gdd,,false,planning_artifacts,updated gdd |
| 15 | +Game Dev Studio,gds-create-narrative,Narrative Design,ND,Create comprehensive narrative documentation including story structure character arcs and world-building. Use for story-driven games.,,,2-design,gds-create-gdd,,false,planning_artifacts,narrative design |
| 16 | +Game Dev Studio,gds-create-ux-design,Create UX Design,CU,"Guidance through realizing the plan for your game UX/UI, strongly recommended if UI is a primary piece of the proposed game.",,,2-design,gds-create-gdd,,false,planning_artifacts,ux design |
| 17 | +Game Dev Studio,gds-create-prd,Create PRD,CP,Create a PRD from GDD or from scratch for use with external tools like bmad-assist.,,,2-design,gds-create-gdd,,false,planning_artifacts,prd |
| 18 | +Game Dev Studio,gds-validate-prd,Validate PRD,VP,Validate PRD against standards for external tool compatibility.,,,2-design,gds-create-prd,,false,planning_artifacts,prd validation report |
| 19 | +Game Dev Studio,gds-edit-prd,Edit PRD,EP,Improve and enhance an existing PRD.,,,2-design,gds-validate-prd,,false,planning_artifacts,updated prd |
| 20 | +Game Dev Studio,gds-generate-project-context,Project Context,PC,Create optimized project-context.md for chosen agentic tool consistency.,,,3-technical,,,false,, |
| 21 | +Game Dev Studio,gds-game-architecture,Game Architecture,GA,Produce a scale-adaptive game architecture with engine systems networking and technical design.,,,3-technical,,,true,planning_artifacts,game architecture |
| 22 | +Game Dev Studio,gds-create-epics-and-stories,Create Epics and Stories,CE,Create the Epics and Stories listing from GDD requirements. These are the specs that drive development.,,,3-technical,gds-game-architecture,,true,planning_artifacts,epics and stories |
| 23 | +Game Dev Studio,gds-check-implementation-readiness,Check Implementation Readiness,IR,Ensure GDD UX Architecture and Epics Stories are aligned before production begins.,,,3-technical,gds-create-epics-and-stories,,true,planning_artifacts,readiness report |
| 24 | +Game Dev Studio,gds-test-framework,Test Framework,TF,Initialize game test framework architecture for Unity Unreal Engine or Godot projects.,,,3-technical,,,false,, |
| 25 | +Game Dev Studio,gds-test-design,Test Design,TD,Create comprehensive game test scenarios covering gameplay progression and quality requirements.,,,3-technical,gds-test-framework,,false,planning_artifacts,test design |
| 26 | +Game Dev Studio,gds-sprint-planning,Sprint Planning,SP,Generate or update sprint-status.yaml from epic files.,,,4-production,,,true,implementation_artifacts,sprint status |
| 27 | +Game Dev Studio,gds-sprint-status,Sprint Status,SS,View sprint progress surface risks and get next action recommendation.,,,4-production,gds-sprint-planning,,false,, |
| 28 | +Game Dev Studio,gds-create-story,Create Story,CS,Create Story with comprehensive context for developer agent implementation.,,,4-production,gds-sprint-planning,,true,implementation_artifacts,story |
| 29 | +Game Dev Studio,gds-dev-story,Dev Story,DS,Execute Dev Story workflow implementing tasks and tests.,,,4-production,gds-create-story,,true,, |
| 30 | +Game Dev Studio,gds-code-review,Code Review,CR,Perform thorough clean context QA code review on stories flagged Ready for Review.,,,4-production,gds-dev-story,,false,, |
| 31 | +Game Dev Studio,gds-retrospective,Retrospective,ER,Facilitate team retrospective after a game development epic is completed.,,,4-production,gds-code-review,,false,implementation_artifacts,retrospective |
| 32 | +Game Dev Studio,gds-test-automate,Test Automate,TA,Generate automated game tests.,,,gametest,,,false,, |
| 33 | +Game Dev Studio,gds-e2e-scaffold,E2E Scaffold,ES,Scaffold E2E testing infrastructure.,,,gametest,gds-test-automate,,false,, |
| 34 | +Game Dev Studio,gds-playtest-plan,Playtest Plan,PP,Create structured playtesting plan.,,,gametest,gds-e2e-scaffold,,false,planning_artifacts,playtest plan |
| 35 | +Game Dev Studio,gds-performance-test,Performance Test,PT,Design performance testing strategy.,,,gametest,gds-playtest-plan,,false,planning_artifacts,performance strategy |
| 36 | +Game Dev Studio,gds-test-review,Test Review,TR,Review test quality and coverage.,,,gametest,gds-performance-test,,false,, |
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