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✨Transitions (#27)
* 📝 add transitions design specification Design spec for clayterm transitions: frame-snapshot-compatible interpolation of element position, size, and color properties. Defines the deltaTime convention, the animating signal on RenderResult, declarative enter/exit semantics that replace Clay's function-pointer callbacks, and cancellation as a structural consequence of re-describing state. Implementation is gated on bumping the Clay submodule past the upstream transition commit. * ⬆️ bump Clay submodule to latest main (transitions API) * 🔧 adapt clayterm to new Clay signatures (OpenTextElement, EndLayout) * ⬆️ pin Clay to 938967a (work around upstream CLAY_WASM_EXPORT typo) * ✨ add deltaTime parameter to reduce() * 🔧 add deltaTime to Native.reduce signature * ✨ track deltaTime on Term, accept deltaTime override * ✨ add animating_count to Clayterm context * 🔧 expose animating() via Native binding * ✨ surface animating: boolean on RenderResult * 📝 rewrite transitions spec for v1 (Clay-supported subset) Scope v1 to what Clay currently supports without userData on transition callbacks: one duration and one easing per element, applied to all listed properties. Drop per-property longhand, enter/exit deltas, cubicBezier, and corner radius — each with an explicit "Deferred Until Upstream Clay" entry in §13 referencing nicbarker/clay#603 and the forthcoming exit-flag work. Easings are plain string literals ("linear" | "easeIn" | "easeOut" | "easeInOut") since v1 has no parametric easings. * ✨ add transition property names, bitmask helpers, and Easing * ✨ add transition field type to OpenElement * ✨ encode transition block in pack() * ✨ register Clay handlers, interpolate on property change Co-Authored-By: * ✨ reset deltaTime to 0 after idle (preserve transitions across long gaps) * ✅ verify color transitions work in line mode * 🎨 apply deno fmt and clang-format * ✨ add transitions demo (collapsing sidebar) * 📝 reference transitions-spec from renderer-spec * ✨ rewrite transitions demo as interactive full-screen menu * ✨ add clay-transitions demo port (v1-compatible subset) Ports the spirit of the raylib-transitions demo to clayterm: a 4×4 grid of colored boxes that animate position, size, and bg color. Shuffle (s) animates positions via Clay's transition system; recolor (c) toggles between two palettes with animated bg interpolation; hover tints each box by blending its bg toward white (overlay-color field is not yet in the v1 command buffer, so lighten-on-hover substitutes). Full mouse tracking is wired via mouseTracking() + pointer state from input events. * 🎨 let clay-transitions demo rows fill available height * 🎨 remove modeline from clay-transitions demo * 📝 note ct_active_context is a workaround for Clay userData PR * 🎨 use border-only boxes in clay-transitions demo * 🎨 prevent menu text from wrapping during sidebar transition * 🔥 drop unused grow import in transitions-run test * Update transitions branch with upstream changes (#53) * ✨ add snapshot() for pre-packing directive subtrees Introduces a new `snapshot(ops)` constructor that pre-packs a directive array into its transfer encoding. The returned opaque `Op` can be spliced into any directive array, and during packing its bytes are copied directly into the command buffer without re-encoding. This enables higher-level frameworks to implement dirty tracking: unchanged component subtrees can reuse a cached snapshot, skipping the per-frame packing cost entirely. * docs: add maintainer build guide * 💄 format build docs * 🐛 improve pack string overflow errors * os matrix test in ci (#36) * 🧼 optimize build * 🧼 compress bundled wasm * 🧼 optimize wcwidth.c size * ⚙️ update npm settings * 🐛 install wasm-opt in ci * ⚡ use brotli-11 + z85 wasm encoding * 📌 pin @types/node to v22 * 🧼 apply @ghostdevv review suggestions from PR #35 Co-Authored-By: ghostdevv <git@willow.sh> * 🔨 add type to bundle-wasm * 💌 signed, sealed, delivered * chore: use hashes for versions * chore: don't save git credentials * chore: use array syntax for some reason the schema for the actions wants it to be an array * perf: set concurrency limits to reduce cost and improve dx Without this it means that, for example, if I push a change to a PR then shortly push again this workflow will be running twice. This change will cancel the old run before starting the new one, which reduces the overall actions cost and DX as you don't have extra runs * chore: use hashes for versions * chore: update node version * perf: set concurrency limits to reduce cost and improve dx Without this it means that, for example, if I push a change to a PR then shortly push again this workflow will be running twice. This change will cancel the old run before starting the new one, which reduces the overall actions cost and DX as you don't have extra runs * chore: don't save git credentials * chore: mitigate potential template injection See https://docs.zizmor.sh/audits/#template-injection * chore: update ::set-output command to new syntax https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/ * chore: use hashes for versions * chore: don't save git credentials * chore: limit id-token permission to the publishing steps * chore: explicitly disable npm cache to mitigate cache poisoning attacks * chore: mitigate potential template injection See https://docs.zizmor.sh/audits/#template-injection * chore: use oidc This should be using OIDC for publishing * chore: update ::set-output command to new syntax https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/ * 🙅 revert aggressive optimization experiments pending benchmark Reverts three changes that need benchmarks before landing: - -Oz / wasm-opt - brotli+Z85 wasm compression - wcwidth.c rewrite * Add CodSpeed performance benchmarks * 🔨 use deno * 🧼 deno fmt * ⚙️ vitest -> tinybench * 🧼 remove codspeed assets * 🔨 fix ci * add type module * fmt * chore: update github url (#38) * downgrade to tinybench@5 * move to examples folder with readme * 🔧 export animating from wasm build * 🧪 cover transitions in snapshots and validation * ✅ enforce nonnegative transition duration --------- Co-authored-by: Charles Lowell <cowboyd@frontside.com> Co-authored-by: Jacob Bolda <me@jacobbolda.com> Co-authored-by: Nate Moore <nate@natemoo.re> Co-authored-by: ghostdevv <git@willow.sh> Co-authored-by: Nate Moore <git@natemoo.re> Co-authored-by: codspeed-hq[bot] <117304815+codspeed-hq[bot]@users.noreply.github.com> Co-authored-by: Nate Moore <natemoo-re@users.noreply.github.com> * remove uncecessary note * clean up and consolidate * re-organize transitions examples * 🔥remove redundant cast --------- Co-authored-by: Ryan Rauh <rauhryan@users.noreply.github.com> Co-authored-by: Jacob Bolda <me@jacobbolda.com> Co-authored-by: Nate Moore <nate@natemoo.re> Co-authored-by: ghostdevv <git@willow.sh> Co-authored-by: Nate Moore <git@natemoo.re> Co-authored-by: codspeed-hq[bot] <117304815+codspeed-hq[bot]@users.noreply.github.com> Co-authored-by: Nate Moore <natemoo-re@users.noreply.github.com> Co-authored-by: Ryan Rauh <rauh.ryan@gmail.com>
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Makefile

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@@ -21,6 +21,7 @@ EXPORTS = \
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-Wl,--export=pointer_over_id_string_length \
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-Wl,--export=pointer_over_id_string_ptr \
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-Wl,--export=get_element_bounds \
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-Wl,--export=animating \
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-Wl,--export=error_count \
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-Wl,--export=error_type \
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-Wl,--export=error_message_length \

examples/README.md

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![Pointer events demo](keyboard/keyboard-pointer-events.gif)
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## Transitions
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Paths: `examples/transitions/sidebar.ts` and `examples/transitions/notecards.ts`
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Run them with:
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```sh
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deno run examples/transitions/sidebar.ts
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# or
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deno run examples/transitions/notecards.ts
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```
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What they show:
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- element transitions driven by changing layout and style properties
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- renderer `animating` state for scheduling follow-up frames
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- color and layout interpolation in an interactive keyboard/sidebar demo
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## Inline Regions
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Path: `examples/inline-regions/index.ts`

examples/keyboard/index.ts

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type Setting,
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settings,
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} from "../../settings.ts";
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import { useInput } from "./use-input.ts";
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import { useStdin } from "./use-stdin.ts";
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import { useInput } from "../use-input.ts";
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import { useStdin } from "../use-stdin.ts";
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const active = rgba(60, 120, 220);
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const inactive = rgba(50, 50, 60);

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