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Fixes (#408)
* fix: modify api.ts * fix: remove google auth buttom * fix: fixes responsive fixes on organization * fix: minor fixes * fix: modify create organization * fix: modify create organization * fix: fix organization permission * fix: merge into main * feat: hackathon overview page * feat: hackathon overview page * feat: implement participant overview * feat: implement participant overview * feat: implement resources tab * feat: implement the submission tab * feat: implement comment tab * fix: implement provider for hackathon * fix: implement provider for hackathon * fix: minor fixes * fix: hackathon banner * fix: hackathon banner * fix: fix organization page * fix: fix organization page * fix: use transform * fix: add tagline * fix: add tagline * fix: minor fixes * fix: minor fixes * fix: fix timeline and prizes * fix: correct timeline events * fix: implement registration deadline policy * fix: implement registration deadline policy * feat: implement leave hackathon * feat: implement leave hackathon * fix: delete hackathon * fix: implement invite participants * fix: implement participant profile viewing * feat: fetch participants team * fix: redesign hackathon banner * fix: fix hackthon card * fix: fix search bar in blog page * fix: fix search bar in blog page * fix: fix search bar in blog page * fix: fix error in fetching team posts * feat: implement create team, get my team * feat: implement create team, get my team * feat: implement hackathon project submission flow * feat: implement voting for submission * fix: team formation updates * fix: implement team invitation * feat: hackathon submissions bulk actions, ranking and ui refinements * fix: implement empty state for hackathons page * feat: Implement submission visibility and explore submissions * feat: Implement winners tab for hackathon winners display * feat: implement hackathon analytics * fix: fix coderabbit corrections * fix: fix coderabbit corrections * fix: fix coderabbit corrections * fix: fix organization settings data persistence, hackathondrafts and population * feat: fix user profile * feat: Implemented the participant-facing and hackathon organizers announcement features * feat: Implement judging dashboard and detailed breakdowns * feat: Implement judging dashboard and detailed breakdowns * fix: fix coderabbit corrections * fix: submission management ux refinements * fix: submission management ux refinements * fix: submission management ux refinements * fix: submission management ux refinements * fix: submission management ux refinements * feat: Implement published hackathon update and reward distribution endpoint * fix: fix coderabbit corrections * fix: completed all the refinements for the hackathon rewards and settings features. * fix: I've completed the additional targeted fixes for the hackathon rewards system * fix: update .env.example
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Lines changed: 53 additions & 58 deletions

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.env.example

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Original file line numberDiff line numberDiff line change
@@ -1,53 +1,23 @@
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# Stellar Network Configuration
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NEXT_PUBLIC_STELLAR_NETWORK=testnet
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# Options: testnet, public
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# Application Configuration
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NEXT_PUBLIC_APP_URL=http://localhost:3000
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# Your application's public URL
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# API Configuration
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NEXT_PUBLIC_API_URL=http://localhost:8000/api
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# Your backend API URL
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# WalletConnect Configuration
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NEXT_PUBLIC_WALLET_CONNECT_PROJECT_ID=your_wallet_connect_project_id
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# Get this from https://cloud.walletconnect.com/
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# Stellar Horizon URLs (optional - defaults will be used)
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NEXT_PUBLIC_HORIZON_TESTNET_URL=https://horizon-testnet.stellar.org
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NEXT_PUBLIC_HORIZON_PUBLIC_URL=https://horizon.stellar.org
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# Application Metadata
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NEXT_PUBLIC_APP_NAME=Boundless
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NEXT_PUBLIC_APP_DESCRIPTION=Stellar-based application
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NEXT_PUBLIC_APP_ICON=/logo.svg
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# Development Settings
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NEXT_PUBLIC_DEBUG_MODE=false
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# Enable debug logging for wallet operations
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# Feature Flags
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NEXT_PUBLIC_ENABLE_WALLET_CONNECT=true
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NEXT_PUBLIC_ENABLE_MULTI_WALLET=true
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NEXT_PUBLIC_ENABLE_NETWORK_SWITCHING=true
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# NextAuth Configuration
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NEXTAUTH_SECRET=your_nextauth_secret_here
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# Generate a random string for this secret
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# You can use: openssl rand -base64 32
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NEXTAUTH_URL=http://localhost:3000
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# Your application's public URL (same as NEXT_PUBLIC_APP_URL)
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# Google OAuth Configuration
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GOOGLE_CLIENT_ID=your_google_client_id
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# Get this from Google Cloud Console
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GOOGLE_CLIENT_SECRET=your_google_client_secret
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# Get this from Google Cloud Console
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# Environment
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NODE_ENV=development
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# Options: development, production, test
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# Created by Vercel CLI
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GOOGLE_CLIENT_ID=""
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GOOGLE_CLIENT_SECRET="your_google_client_secret"
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NEXTAUTH_SECRET="PiRlq+7IyU5QJuCiVwjiuwZUGCqc/3qw1QPgLOt2AFg="
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NEXTAUTH_URL="http://localhost:3000"
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NEXT_PUBLIC_API_URL="https://stage-api.boundlessfi.xyz/api"
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NEXT_PUBLIC_APP_DESCRIPTION="Stellar-based application"
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NEXT_PUBLIC_APP_ICON="/logo.svg"
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NEXT_PUBLIC_APP_NAME="Boundless"
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NEXT_PUBLIC_APP_URL="http://localhost:3000"
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NEXT_PUBLIC_BETTER_AUTH_URL="https://stage-api.boundlessfi.xyz"
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NEXT_PUBLIC_BOUNDLESS_PLATFORM_ADDRESS=""
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NEXT_PUBLIC_DEBUG_MODE="false"
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NEXT_PUBLIC_ENABLE_MULTI_WALLET="true"
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NEXT_PUBLIC_ENABLE_NETWORK_SWITCHING="true"
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NEXT_PUBLIC_ENABLE_WALLET_CONNECT="true"
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NEXT_PUBLIC_GOOGLE_CLIENT_ID=""
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NEXT_PUBLIC_HORIZON_PUBLIC_URL="https://horizon.stellar.org"
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NEXT_PUBLIC_HORIZON_TESTNET_URL="https://horizon-testnet.stellar.org"
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NEXT_PUBLIC_STELLAR_NETWORK="testnet"
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NEXT_PUBLIC_TRUSTLESS_WORK_API_KEY=""
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NEXT_PUBLIC_WALLET_CONNECT_PROJECT_ID="your_wallet_connect_project_id"
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NODE_ENV="dev"

components/organization/hackathons/new/tabs/RewardsTab.tsx

Lines changed: 30 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -64,7 +64,7 @@ const PRIZE_PRESETS = {
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const RANK_EMOJIS = ['🥇', '🥈', '🥉', '🏅', '🏅'];
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interface PrizeTierProps {
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tier: Omit<PrizeTier, 'currency'> & { id: string; currency?: string };
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tier: any; // Using any for simplicity with FieldArray types
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index: number;
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onRemove: (id: string) => void;
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canRemove: boolean;
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export default function RewardsTab({
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onSave,
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onContinue,
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initialData,
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isLoading = false,
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}: RewardsTabProps) {
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if (onSave) {
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await onSave(data);
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}
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if (onContinue) {
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onContinue();
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}
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} catch (error: any) {
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const message = error.response?.data?.message || error.message;
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const errorMessage = Array.isArray(message) ? message[0] : message;
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</Button>
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{form.formState.errors.prizeTiers && (
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<p className='flex items-center gap-2 text-sm text-red-400'>
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<AlertCircle className='h-4 w-4' />
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{form.formState.errors.prizeTiers.message}
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</p>
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<div className='rounded-lg border border-red-500/20 bg-red-500/10 p-3'>
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<p className='flex items-center gap-2 text-sm font-medium text-red-400'>
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<AlertCircle className='h-4 w-4' />
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{form.formState.errors.prizeTiers.message ||
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'Validation error in prize tiers'}
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</p>
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<div className='mt-2 space-y-3 text-xs text-red-400/80'>
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<p>
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To proceed, you must use a <strong>Prize Preset</strong> to
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configure your rewards. Presets automatically apply the
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required ranking and score thresholds needed for the system.
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</p>
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<div className='rounded-lg border-red-500/30 bg-red-500/10 p-3 text-red-300'>
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<p className='mb-1 font-semibold tracking-wider uppercase'>
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Action Required:
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</p>
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<p>
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Scroll up and select one of the{' '}
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<strong>Prize Presets</strong> (Standard, Winner Takes Most,
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etc.). You can still adjust the total prize pool amounts
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after selecting a preset.
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</p>
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</div>
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</div>
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</div>
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)}
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</div>
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