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Enhance bounty features with new UI, data layers, and crowdfunding support (#663)
* feat: integrate treasury management features and refactor hackathon orchestration and API client architecture. * chore: update package-lock.json dependencies * chore: update pre-push husky hook to perform full type-checks and production builds * refactor: remove DevelopmentStatusModal from global layout * feat: task-first Winners page, judging UX, private access, treasury receipts/send Winners: new task-first Winners section (pick winner per prize with engine default, inline stacking confirm, deliberate 'Don't award' + unawarded-funds acknowledgement); /rewards redirects to /winners; staged Pick -> Confirm -> Pay. Judging: slimmed Results tab to read-only standings + 'Go to Winners'; criterionId name fix; AI scorecards, recommendation thresholds, CSV judge import, tracks + custom questions wizard sections; validation + empty-state polish. Public: private + password access gate, community links, card private badge. Treasury: receipts + Send funds. Removed the stacking toggle from prize setup. * feat(bounty): ModeTab + SubmissionModelTab for the Configure wizard (#599) (#611) The net-new bounty UI with no hackathon analog: the two-axis mode picker and the mode-conditional submission settings that drive all six combinations. - modeSchema.ts: plain taxonomy unions (entryType x claimType), the computeBountyModeLabel helper, and getModeFields — the mode -> field matrix derived functionally from the publish gate (validateTwoAxisMode) so it cannot drift from the backend. - submissionModelSchema.ts: makeSubmissionModelSchema(mode), a mode-aware Zod factory whose required fields and the >=2 floors (maxApplicants for open competition, shortlistSize for application competition) mirror the server gate. - ModeTab.tsx: entry x claim picker, a winners stepper (1-3) for competitions, and a live computed mode label. - SubmissionModelTab.tsx: renders each field per the matrix (required / optional / hidden) and shows submissionVisibility read-only, forced by the mode (HIDDEN_UNTIL_DEADLINE for competitions). Standalone components (props: mode, onSave, onContinue, initialData, isLoading); they wire into the wizard shell + routes in #597 / #598. * feat(bounty): features/bounties data layer (types, keys, draft + escrow) (#596) (#612) Adds the features/bounties/ data layer for the v1 app, mirroring features/hackathons/. REST-only via the typed openapi-fetch client; every server shape is aliased from the backend-generated schema so it cannot drift. - types.ts: aliases the generated draft + escrow DTOs (BountyDraft, UpdateBountyDraftBody, the four section types, BountyEscrowOpResponse, PublishBountyEscrowRequest, ...). Derives the two-axis taxonomy from the generated mode DTO, superseding the local stubs in the ModeTab. - api/keys.ts: bountyKeys factory. - api/draft-client.ts + use-draft.ts: imperative CRUD plus the useDraft / useDraftList / useCreateDraft / useUpdateDraft / useDeleteDraft hooks against /organizations/{organizationId}/bounties/draft[/{id}] + /drafts. - api/escrow-client.ts + use-escrow.ts: organizer escrow calls (publish / cancel / select-winners / submit-signed / poll) plus useEscrowOp + useEscrowOpRunner, mirroring the hackathon machinery (MANAGED polls; EXTERNAL signs -> submit -> poll) bounty-scoped. - index.ts: public surface. Regenerates lib/api/generated/schema.d.ts from the v2 backend so the bounty draft paths/DTOs are present. * feat(bounty): wizard shell + step/draft machinery (#598) (#613) * feat(bounty): features/bounties data layer (types, keys, draft + escrow) (#596) Adds the features/bounties/ data layer for the v1 app, mirroring features/hackathons/. REST-only via the typed openapi-fetch client; every server shape is aliased from the backend-generated schema so it cannot drift. - types.ts: aliases the generated draft + escrow DTOs (BountyDraft, UpdateBountyDraftBody, the four section types, BountyEscrowOpResponse, PublishBountyEscrowRequest, ...). Derives the two-axis taxonomy from the generated mode DTO, superseding the local stubs in the ModeTab. - api/keys.ts: bountyKeys factory. - api/draft-client.ts + use-draft.ts: imperative CRUD plus the useDraft / useDraftList / useCreateDraft / useUpdateDraft / useDeleteDraft hooks against /organizations/{organizationId}/bounties/draft[/{id}] + /drafts. - api/escrow-client.ts + use-escrow.ts: organizer escrow calls (publish / cancel / select-winners / submit-signed / poll) plus useEscrowOp + useEscrowOpRunner, mirroring the hackathon machinery (MANAGED polls; EXTERNAL signs -> submit -> poll) bounty-scoped. - index.ts: public surface. Regenerates lib/api/generated/schema.d.ts from the v2 backend so the bounty draft paths/DTOs are present. * feat(bounty): wizard shell + step/draft machinery (#598) Adds the bounty Configure wizard orchestrator and its step + draft state, mirroring the hackathon wizard. No AI assist. - components/organization/bounties/new/constants.ts: StepKey (scope/mode/submission/reward/review), STEP_ORDER, BountyFormData, and isBountyStepDataValid. - hooks/use-bounty-steps.ts: URL ?step= navigation (free-roam) with a presentational step-status map. - hooks/use-bounty-draft.ts: lazy create (ensureDraftId) then per-section PATCH, resume via useDraft, and transformBountyFromApi (sections -> form state; winnerCount derived from prize tiers, ISO dates trimmed for the inputs). - components/organization/bounties/new/NewBountyTab.tsx: orchestrator wiring steps + draft + per-step save, persisting ?draftId= for resume, and threading the chosen mode from ModeTab into SubmissionModelTab. Scope/Reward/Review tabs (#600) and the publish + funding flow (#601) are left as marked placeholders with their save/navigate/draftId seams in place; this satisfies the acceptance criteria (navigate, autosave, resume) without speculative publish UI that depends on the unbuilt publish hook. * feat(bounty): Scope + Reward + Review tabs and Zod schemas (#600) (#614) Completes the editable surface of the bounty Configure wizard, dropping the three remaining tabs into the seams the shell (#598) left. - tabs/schemas/scopeSchema.ts: title, description, optional GitHub issue url/number, optional project/window. - tabs/schemas/rewardSchema.ts: makeRewardSchema(claimType) — exactly one tier for single claim, 1-3 for a competition; amounts > 0, unique positions including position 1 (mirrors the publish gate's deriveWinnerDistribution). - lib/utils/bounty-escrow.ts: adapts the bounty reward shape to reuse the hackathon prize-pool math (getTotalPrizePoolForFunding, buildWinnerDistribution, 2.5% PLATFORM_FEE) rather than duplicating it. - tabs/ScopeTab.tsx: scope form. - tabs/RewardTab.tsx: currency + mode-driven prize tiers (field array sized to the winner count) with a live prize-pool / fee / total preview. - tabs/ReviewTab.tsx: per-section summary, validation summary, funding totals, and a publish CTA disabled until every section validates. - NewBountyTab.tsx + constants.ts: wire the three tabs into the wizard; the form snapshot now uses the per-tab form schema types. Reward currency is collected in the Reward step (the backend section that persists it) rather than Scope, so it round-trips. The publish action is a placeholder pending the escrow publish flow (#601); the disabled-until-valid gate is wired here. * feat(bounty): use-bounty-publish (escrow publish via shared runner) (#601) (#615) * feat(bounty): Scope + Reward + Review tabs and Zod schemas (#600) Completes the editable surface of the bounty Configure wizard, dropping the three remaining tabs into the seams the shell (#598) left. - tabs/schemas/scopeSchema.ts: title, description, optional GitHub issue url/number, optional project/window. - tabs/schemas/rewardSchema.ts: makeRewardSchema(claimType) — exactly one tier for single claim, 1-3 for a competition; amounts > 0, unique positions including position 1 (mirrors the publish gate's deriveWinnerDistribution). - lib/utils/bounty-escrow.ts: adapts the bounty reward shape to reuse the hackathon prize-pool math (getTotalPrizePoolForFunding, buildWinnerDistribution, 2.5% PLATFORM_FEE) rather than duplicating it. - tabs/ScopeTab.tsx: scope form. - tabs/RewardTab.tsx: currency + mode-driven prize tiers (field array sized to the winner count) with a live prize-pool / fee / total preview. - tabs/ReviewTab.tsx: per-section summary, validation summary, funding totals, and a publish CTA disabled until every section validates. - NewBountyTab.tsx + constants.ts: wire the three tabs into the wizard; the form snapshot now uses the per-tab form schema types. Reward currency is collected in the Reward step (the backend section that persists it) rather than Scope, so it round-trips. The publish action is a placeholder pending the escrow publish flow (#601); the disabled-until-valid gate is wired here. * feat(bounty): use-bounty-publish (escrow publish via shared runner) (#601) Wires the bounty publish action, mirroring use-hackathon-publish. - hooks/use-bounty-publish.ts: builds PublishBountyEscrowDto (ownerAddress, tokenAddress via getTokenAddress('USDC'), budget = sum of tier amounts, submissionDeadline as unix from the draft deadline, applicationCreditCost, winnerDistribution via the shared buildBountyWinnerDistribution, fundingMode) and drives it with useEscrowOpRunner: MANAGED returns PENDING_CONFIRM then polls; EXTERNAL signs the returned XDR via signXdrWithKit then submits + polls. On COMPLETED the bounty has moved draft_awaiting_funding -> open. Pre-flight resumes an in-flight op, short-circuits an already-published bounty, and runs a MANAGED USDC balance check (pool + 2.5% fee). - NewBountyTab.tsx: replace the Review placeholder with the real publish() and wire isPublishing into the CTA. Treasury funding (sourceWalletId) is omitted until the backend treasury-parity issue (boundless-nestjs #314) lands; MANAGED + EXTERNAL are supported. The funding-source picker + progress modal remain a follow-up; the hook exposes the escrow phase/error/txHash they need. * feat(bounty): routes + organization bounty list page (#597) (#616) Adds the organizer bounty routes, mirroring the hackathon route tree, and the published-list data needed by the list page. - app/(landing)/organizations/[id]/bounties/page.tsx: list page with a Drafts section (resume links + status badges + mode label / section count) and a Published section (status badges + reward), plus a "Host a bounty" CTA. - .../bounties/new/page.tsx: renders <NewBountyTab organizationId={id} />. - .../bounties/drafts/[draftId]/page.tsx: renders <NewBountyTab organizationId={id} draftId={draftId} />. - features/bounties/api/core.ts + use-bounties.ts: listOrganizationBounties + useOrganizationBounties for the root list (the backend root GET has no response DTO, so the row shape is projected to OrganizationBountyListItem). The pages mount the existing wizard shell (#598); the list separates drafts (draft / draft_awaiting_funding) from published bounties so they don't double-list. * feat(bounty): sidebar nav entry + Post Bounty quick action (#602) (#617) Adds a Bounties menu item (/organizations/{orgId}/bounties) and a Post Bounty quick action (/organizations/{orgId}/bounties/new) to OrganizationSidebar, so organizers can reach the bounty list + Configure wizard. Codegen reconcile: re-ran npm run codegen against the v2 backend; the committed lib/api/generated/schema.d.ts already matches (BountyDraftResponseDto + UpdateBountyDraftDto present, no drift), so no schema change is needed. * feat(bounty): wizard enhancements + hackathon-style org bounty list (#618) * feat(bounty): wizard enhancements (resources step, currency, reputation, nav) - Resources: new optional Resources step (links + PDF/DOC/PPT/MD uploads), mirroring the hackathon resources tab; never blocks publish. Reuses a now configurable ResourceFileUpload (folder/tags/accepted types props; unique input id per row). - Reward currency: dropdown of USDC (default) / XLM (disabled) with real token logos, replacing the free-text field. - Reputation: per-category minimum floor (development highest); the organizer can raise it but not drop below the category baseline. - Navigation: Back button on every step after the first. - Scope: category chips + searchable country dropdown with flags + markdown description; GitHub issue URL required only for development. - Publish: redirect to the organizer's bounty list once publish finalizes. - Dev-only "Fill with mock" button to populate every section at once. * feat(bounty): hackathon-style org bounty list + delete-draft confirm - Rebuild the organization bounty list page in the hackathon style: sticky header with stats, Published/Drafts tabs, search + sort, and a banner-less reward-focused card grid (draft cards show a progress bar + resume link). - Deleting a draft now opens a confirmation modal (DeleteBountyDraftDialog) instead of deleting on the first click. - Expose `_count.submissions` on the org bounty list item for the cards. * Feat/crowdfunding (#620) * feat(bounty): features/bounties data layer (types, keys, draft + escrow) (#596) Adds the features/bounties/ data layer for the v1 app, mirroring features/hackathons/. REST-only via the typed openapi-fetch client; every server shape is aliased from the backend-generated schema so it cannot drift. - types.ts: aliases the generated draft + escrow DTOs (BountyDraft, UpdateBountyDraftBody, the four section types, BountyEscrowOpResponse, PublishBountyEscrowRequest, ...). Derives the two-axis taxonomy from the generated mode DTO, superseding the local stubs in the ModeTab. - api/keys.ts: bountyKeys factory. - api/draft-client.ts + use-draft.ts: imperative CRUD plus the useDraft / useDraftList / useCreateDraft / useUpdateDraft / useDeleteDraft hooks against /organizations/{organizationId}/bounties/draft[/{id}] + /drafts. - api/escrow-client.ts + use-escrow.ts: organizer escrow calls (publish / cancel / select-winners / submit-signed / poll) plus useEscrowOp + useEscrowOpRunner, mirroring the hackathon machinery (MANAGED polls; EXTERNAL signs -> submit -> poll) bounty-scoped. - index.ts: public surface. Regenerates lib/api/generated/schema.d.ts from the v2 backend so the bounty draft paths/DTOs are present. * feat(bounty): wizard shell + step/draft machinery (#598) Adds the bounty Configure wizard orchestrator and its step + draft state, mirroring the hackathon wizard. No AI assist. - components/organization/bounties/new/constants.ts: StepKey (scope/mode/submission/reward/review), STEP_ORDER, BountyFormData, and isBountyStepDataValid. - hooks/use-bounty-steps.ts: URL ?step= navigation (free-roam) with a presentational step-status map. - hooks/use-bounty-draft.ts: lazy create (ensureDraftId) then per-section PATCH, resume via useDraft, and transformBountyFromApi (sections -> form state; winnerCount derived from prize tiers, ISO dates trimmed for the inputs). - components/organization/bounties/new/NewBountyTab.tsx: orchestrator wiring steps + draft + per-step save, persisting ?draftId= for resume, and threading the chosen mode from ModeTab into SubmissionModelTab. Scope/Reward/Review tabs (#600) and the publish + funding flow (#601) are left as marked placeholders with their save/navigate/draftId seams in place; this satisfies the acceptance criteria (navigate, autosave, resume) without speculative publish UI that depends on the unbuilt publish hook. * feat: implement multi-step crowdfunding campaign wizard with milestone management * feat(crowdfunding): v2 public pages, builder dashboard, milestone tracking - Redesigned public listing (ProjectCard) and detail page with proper lifecycle states, voting panel, contributor list, and fully-funded detection - Added public milestone list + detail pages under /crowdfunding/[slug]/milestones - Builder per-campaign management: tabbed layout (overview / milestones / contributions) with shared header showing milestone X/Y progress and Fully Funded badge once fundingRaised >= fundingGoal - Milestone status sourced from milestoneState() utility: claimedAt-based "paid out" detection replaces stale reviewStatus === 'completed' checks - CampaignStatusBanner: shows milestone delivery bar and Fully Funded label during the FUNDING phase when goal is reached - milestones-metrics: completedAmount correctly sums paid-out milestones; inProgress checks SUBMITTED/UNDER_REVIEW enum values - ProjectCard: switches from funding bar to milestone X/Y bar on fully funded; footer and status badge update to Fully Funded (green) - lib/crowdfunding/status.ts: single source of truth for all campaign and milestone status copy and tone Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * chore: update lockfile dependencies for package-lock.json --------- Co-authored-by: Benjtalkshow <chinedubenj@gmail.com> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> * Feat/crowdfunding (#642) * feat(bounty): features/bounties data layer (types, keys, draft + escrow) (#596) Adds the features/bounties/ data layer for the v1 app, mirroring features/hackathons/. REST-only via the typed openapi-fetch client; every server shape is aliased from the backend-generated schema so it cannot drift. - types.ts: aliases the generated draft + escrow DTOs (BountyDraft, UpdateBountyDraftBody, the four section types, BountyEscrowOpResponse, PublishBountyEscrowRequest, ...). Derives the two-axis taxonomy from the generated mode DTO, superseding the local stubs in the ModeTab. - api/keys.ts: bountyKeys factory. - api/draft-client.ts + use-draft.ts: imperative CRUD plus the useDraft / useDraftList / useCreateDraft / useUpdateDraft / useDeleteDraft hooks against /organizations/{organizationId}/bounties/draft[/{id}] + /drafts. - api/escrow-client.ts + use-escrow.ts: organizer escrow calls (publish / cancel / select-winners / submit-signed / poll) plus useEscrowOp + useEscrowOpRunner, mirroring the hackathon machinery (MANAGED polls; EXTERNAL signs -> submit -> poll) bounty-scoped. - index.ts: public surface. Regenerates lib/api/generated/schema.d.ts from the v2 backend so the bounty draft paths/DTOs are present. * feat(bounty): wizard shell + step/draft machinery (#598) Adds the bounty Configure wizard orchestrator and its step + draft state, mirroring the hackathon wizard. No AI assist. - components/organization/bounties/new/constants.ts: StepKey (scope/mode/submission/reward/review), STEP_ORDER, BountyFormData, and isBountyStepDataValid. - hooks/use-bounty-steps.ts: URL ?step= navigation (free-roam) with a presentational step-status map. - hooks/use-bounty-draft.ts: lazy create (ensureDraftId) then per-section PATCH, resume via useDraft, and transformBountyFromApi (sections -> form state; winnerCount derived from prize tiers, ISO dates trimmed for the inputs). - components/organization/bounties/new/NewBountyTab.tsx: orchestrator wiring steps + draft + per-step save, persisting ?draftId= for resume, and threading the chosen mode from ModeTab into SubmissionModelTab. Scope/Reward/Review tabs (#600) and the publish + funding flow (#601) are left as marked placeholders with their save/navigate/draftId seams in place; this satisfies the acceptance criteria (navigate, autosave, resume) without speculative publish UI that depends on the unbuilt publish hook. * feat: implement multi-step crowdfunding campaign wizard with milestone management * feat(crowdfunding): v2 public pages, builder dashboard, milestone tracking - Redesigned public listing (ProjectCard) and detail page with proper lifecycle states, voting panel, contributor list, and fully-funded detection - Added public milestone list + detail pages under /crowdfunding/[slug]/milestones - Builder per-campaign management: tabbed layout (overview / milestones / contributions) with shared header showing milestone X/Y progress and Fully Funded badge once fundingRaised >= fundingGoal - Milestone status sourced from milestoneState() utility: claimedAt-based "paid out" detection replaces stale reviewStatus === 'completed' checks - CampaignStatusBanner: shows milestone delivery bar and Fully Funded label during the FUNDING phase when goal is reached - milestones-metrics: completedAmount correctly sums paid-out milestones; inProgress checks SUBMITTED/UNDER_REVIEW enum values - ProjectCard: switches from funding bar to milestone X/Y bar on fully funded; footer and status badge update to Fully Funded (green) - lib/crowdfunding/status.ts: single source of truth for all campaign and milestone status copy and tone Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * chore: update lockfile dependencies for package-lock.json * refactor: standardize API error extraction to support array-based messages across crowdfunding components * refactor: restructure StoryStep inputs, enable sidebar navigation, and update campaign wizard validation logic --------- Co-authored-by: Benjtalkshow <chinedubenj@gmail.com> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> * Feat/crowdfunding (#644) * feat(bounty): features/bounties data layer (types, keys, draft + escrow) (#596) Adds the features/bounties/ data layer for the v1 app, mirroring features/hackathons/. REST-only via the typed openapi-fetch client; every server shape is aliased from the backend-generated schema so it cannot drift. - types.ts: aliases the generated draft + escrow DTOs (BountyDraft, UpdateBountyDraftBody, the four section types, BountyEscrowOpResponse, PublishBountyEscrowRequest, ...). Derives the two-axis taxonomy from the generated mode DTO, superseding the local stubs in the ModeTab. - api/keys.ts: bountyKeys factory. - api/draft-client.ts + use-draft.ts: imperative CRUD plus the useDraft / useDraftList / useCreateDraft / useUpdateDraft / useDeleteDraft hooks against /organizations/{organizationId}/bounties/draft[/{id}] + /drafts. - api/escrow-client.ts + use-escrow.ts: organizer escrow calls (publish / cancel / select-winners / submit-signed / poll) plus useEscrowOp + useEscrowOpRunner, mirroring the hackathon machinery (MANAGED polls; EXTERNAL signs -> submit -> poll) bounty-scoped. - index.ts: public surface. Regenerates lib/api/generated/schema.d.ts from the v2 backend so the bounty draft paths/DTOs are present. * feat(bounty): wizard shell + step/draft machinery (#598) Adds the bounty Configure wizard orchestrator and its step + draft state, mirroring the hackathon wizard. No AI assist. - components/organization/bounties/new/constants.ts: StepKey (scope/mode/submission/reward/review), STEP_ORDER, BountyFormData, and isBountyStepDataValid. - hooks/use-bounty-steps.ts: URL ?step= navigation (free-roam) with a presentational step-status map. - hooks/use-bounty-draft.ts: lazy create (ensureDraftId) then per-section PATCH, resume via useDraft, and transformBountyFromApi (sections -> form state; winnerCount derived from prize tiers, ISO dates trimmed for the inputs). - components/organization/bounties/new/NewBountyTab.tsx: orchestrator wiring steps + draft + per-step save, persisting ?draftId= for resume, and threading the chosen mode from ModeTab into SubmissionModelTab. Scope/Reward/Review tabs (#600) and the publish + funding flow (#601) are left as marked placeholders with their save/navigate/draftId seams in place; this satisfies the acceptance criteria (navigate, autosave, resume) without speculative publish UI that depends on the unbuilt publish hook. * feat: implement multi-step crowdfunding campaign wizard with milestone management * feat(crowdfunding): v2 public pages, builder dashboard, milestone tracking - Redesigned public listing (ProjectCard) and detail page with proper lifecycle states, voting panel, contributor list, and fully-funded detection - Added public milestone list + detail pages under /crowdfunding/[slug]/milestones - Builder per-campaign management: tabbed layout (overview / milestones / contributions) with shared header showing milestone X/Y progress and Fully Funded badge once fundingRaised >= fundingGoal - Milestone status sourced from milestoneState() utility: claimedAt-based "paid out" detection replaces stale reviewStatus === 'completed' checks - CampaignStatusBanner: shows milestone delivery bar and Fully Funded label during the FUNDING phase when goal is reached - milestones-metrics: completedAmount correctly sums paid-out milestones; inProgress checks SUBMITTED/UNDER_REVIEW enum values - ProjectCard: switches from funding bar to milestone X/Y bar on fully funded; footer and status badge update to Fully Funded (green) - lib/crowdfunding/status.ts: single source of truth for all campaign and milestone status copy and tone Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * chore: update lockfile dependencies for package-lock.json * refactor: standardize API error extraction to support array-based messages across crowdfunding components * refactor: restructure StoryStep inputs, enable sidebar navigation, and update campaign wizard validation logic * feat: replace textarea with AnnouncementEditor and add markdown rendering for campaign project details --------- Co-authored-by: Benjtalkshow <chinedubenj@gmail.com> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> * Feat/crowdfunding (#648) * feat(bounty): features/bounties data layer (types, keys, draft + escrow) (#596) Adds the features/bounties/ data layer for the v1 app, mirroring features/hackathons/. REST-only via the typed openapi-fetch client; every server shape is aliased from the backend-generated schema so it cannot drift. - types.ts: aliases the generated draft + escrow DTOs (BountyDraft, UpdateBountyDraftBody, the four section types, BountyEscrowOpResponse, PublishBountyEscrowRequest, ...). Derives the two-axis taxonomy from the generated mode DTO, superseding the local stubs in the ModeTab. - api/keys.ts: bountyKeys factory. - api/draft-client.ts + use-draft.ts: imperative CRUD plus the useDraft / useDraftList / useCreateDraft / useUpdateDraft / useDeleteDraft hooks against /organizations/{organizationId}/bounties/draft[/{id}] + /drafts. - api/escrow-client.ts + use-escrow.ts: organizer escrow calls (publish / cancel / select-winners / submit-signed / poll) plus useEscrowOp + useEscrowOpRunner, mirroring the hackathon machinery (MANAGED polls; EXTERNAL signs -> submit -> poll) bounty-scoped. - index.ts: public surface. Regenerates lib/api/generated/schema.d.ts from the v2 backend so the bounty draft paths/DTOs are present. * feat(bounty): wizard shell + step/draft machinery (#598) Adds the bounty Configure wizard orchestrator and its step + draft state, mirroring the hackathon wizard. No AI assist. - components/organization/bounties/new/constants.ts: StepKey (scope/mode/submission/reward/review), STEP_ORDER, BountyFormData, and isBountyStepDataValid. - hooks/use-bounty-steps.ts: URL ?step= navigation (free-roam) with a presentational step-status map. - hooks/use-bounty-draft.ts: lazy create (ensureDraftId) then per-section PATCH, resume via useDraft, and transformBountyFromApi (sections -> form state; winnerCount derived from prize tiers, ISO dates trimmed for the inputs). - components/organization/bounties/new/NewBountyTab.tsx: orchestrator wiring steps + draft + per-step save, persisting ?draftId= for resume, and threading the chosen mode from ModeTab into SubmissionModelTab. Scope/Reward/Review tabs (#600) and the publish + funding flow (#601) are left as marked placeholders with their save/navigate/draftId seams in place; this satisfies the acceptance criteria (navigate, autosave, resume) without speculative publish UI that depends on the unbuilt publish hook. * feat: implement multi-step crowdfunding campaign wizard with milestone management * feat(crowdfunding): v2 public pages, builder dashboard, milestone tracking - Redesigned public listing (ProjectCard) and detail page with proper lifecycle states, voting panel, contributor list, and fully-funded detection - Added public milestone list + detail pages under /crowdfunding/[slug]/milestones - Builder per-campaign management: tabbed layout (overview / milestones / contributions) with shared header showing milestone X/Y progress and Fully Funded badge once fundingRaised >= fundingGoal - Milestone status sourced from milestoneState() utility: claimedAt-based "paid out" detection replaces stale reviewStatus === 'completed' checks - CampaignStatusBanner: shows milestone delivery bar and Fully Funded label during the FUNDING phase when goal is reached - milestones-metrics: completedAmount correctly sums paid-out milestones; inProgress checks SUBMITTED/UNDER_REVIEW enum values - ProjectCard: switches from funding bar to milestone X/Y bar on fully funded; footer and status badge update to Fully Funded (green) - lib/crowdfunding/status.ts: single source of truth for all campaign and milestone status copy and tone Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * chore: update lockfile dependencies for package-lock.json * refactor: standardize API error extraction to support array-based messages across crowdfunding components * refactor: restructure StoryStep inputs, enable sidebar navigation, and update campaign wizard validation logic * feat: replace textarea with AnnouncementEditor and add markdown rendering for campaign project details * fix: useCampaign routes UUID params to fetchCampaignById Post-create redirect lands on /me/crowdfunding/{uuid}. The hook was always calling the slug endpoint which rejected UUIDs. Now detects UUID format and uses the correct /api/crowdfunding/{id} endpoint. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: auth-gate voting/contribute + branded fallback banner - VotePanel: unauthenticated users see "Sign in to vote" instead of the yes/no buttons - Public page: "Back this project" replaced with "Sign in to back this project" link for unauthenticated visitors - Fallback banner (no banner set): full-height Boundless-branded SVG with dot grid, concentric arcs in brand colour, and faint wordmark instead of the flat zinc gradient div Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Benjtalkshow <chinedubenj@gmail.com> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> * Feat/crowdfunding (#650) * feat(bounty): features/bounties data layer (types, keys, draft + escrow) (#596) Adds the features/bounties/ data layer for the v1 app, mirroring features/hackathons/. REST-only via the typed openapi-fetch client; every server shape is aliased from the backend-generated schema so it cannot drift. - types.ts: aliases the generated draft + escrow DTOs (BountyDraft, UpdateBountyDraftBody, the four section types, BountyEscrowOpResponse, PublishBountyEscrowRequest, ...). Derives the two-axis taxonomy from the generated mode DTO, superseding the local stubs in the ModeTab. - api/keys.ts: bountyKeys factory. - api/draft-client.ts + use-draft.ts: imperative CRUD plus the useDraft / useDraftList / useCreateDraft / useUpdateDraft / useDeleteDraft hooks against /organizations/{organizationId}/bounties/draft[/{id}] + /drafts. - api/escrow-client.ts + use-escrow.ts: organizer escrow calls (publish / cancel / select-winners / submit-signed / poll) plus useEscrowOp + useEscrowOpRunner, mirroring the hackathon machinery (MANAGED polls; EXTERNAL signs -> submit -> poll) bounty-scoped. - index.ts: public surface. Regenerates lib/api/generated/schema.d.ts from the v2 backend so the bounty draft paths/DTOs are present. * feat(bounty): wizard shell + step/draft machinery (#598) Adds the bounty Configure wizard orchestrator and its step + draft state, mirroring the hackathon wizard. No AI assist. - components/organization/bounties/new/constants.ts: StepKey (scope/mode/submission/reward/review), STEP_ORDER, BountyFormData, and isBountyStepDataValid. - hooks/use-bounty-steps.ts: URL ?step= navigation (free-roam) with a presentational step-status map. - hooks/use-bounty-draft.ts: lazy create (ensureDraftId) then per-section PATCH, resume via useDraft, and transformBountyFromApi (sections -> form state; winnerCount derived from prize tiers, ISO dates trimmed for the inputs). - components/organization/bounties/new/NewBountyTab.tsx: orchestrator wiring steps + draft + per-step save, persisting ?draftId= for resume, and threading the chosen mode from ModeTab into SubmissionModelTab. Scope/Reward/Review tabs (#600) and the publish + funding flow (#601) are left as marked placeholders with their save/navigate/draftId seams in place; this satisfies the acceptance criteria (navigate, autosave, resume) without speculative publish UI that depends on the unbuilt publish hook. * feat: implement multi-step crowdfunding campaign wizard with milestone management * feat(crowdfunding): v2 public pages, builder dashboard, milestone tracking - Redesigned public listing (ProjectCard) and detail page with proper lifecycle states, voting panel, contributor list, and fully-funded detection - Added public milestone list + detail pages under /crowdfunding/[slug]/milestones - Builder per-campaign management: tabbed layout (overview / milestones / contributions) with shared header showing milestone X/Y progress and Fully Funded badge once fundingRaised >= fundingGoal - Milestone status sourced from milestoneState() utility: claimedAt-based "paid out" detection replaces stale reviewStatus === 'completed' checks - CampaignStatusBanner: shows milestone delivery bar and Fully Funded label during the FUNDING phase when goal is reached - milestones-metrics: completedAmount correctly sums paid-out milestones; inProgress checks SUBMITTED/UNDER_REVIEW enum values - ProjectCard: switches from funding bar to milestone X/Y bar on fully funded; footer and status badge update to Fully Funded (green) - lib/crowdfunding/status.ts: single source of truth for all campaign and milestone status copy and tone Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * chore: update lockfile dependencies for package-lock.json * refactor: standardize API error extraction to support array-based messages across crowdfunding components * refactor: restructure StoryStep inputs, enable sidebar navigation, and update campaign wizard validation logic * feat: replace textarea with AnnouncementEditor and add markdown rendering for campaign project details * fix: useCampaign routes UUID params to fetchCampaignById Post-create redirect lands on /me/crowdfunding/{uuid}. The hook was always calling the slug endpoint which rejected UUIDs. Now detects UUID format and uses the correct /api/crowdfunding/{id} endpoint. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: auth-gate voting/contribute + branded fallback banner - VotePanel: unauthenticated users see "Sign in to vote" instead of the yes/no buttons - Public page: "Back this project" replaced with "Sign in to back this project" link for unauthenticated visitors - Fallback banner (no banner set): full-height Boundless-branded SVG with dot grid, concentric arcs in brand colour, and faint wordmark instead of the flat zinc gradient div Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * refactor: unify campaign description rendering logic to prioritize details over description fields across project components --------- Co-authored-by: Benjtalkshow <chinedubenj@gmail.com> Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> * feat: add tabbed navigation to campaign page for overview, milestones, and supporters sections * refactor: enhance milestone detail page with status-specific feedback views and improved header metadata * feat: add polling to campaign query and improve cache invalidation across crowdfunding hooks * feat(bounty): participant data layer (escrow client + hooks) (#643) Add the builder/participant data layer to features/bounties, mirroring the hackathon participant scope and reusing the shared escrow runner. The visible builder UI (marketplace, detail, apply/submit/withdraw, my-bounties) consumes this. - participant-escrow-client: on-chain apply/submit/withdraw-application/ withdraw-submission/contribute + participant op poll + submit-signed (the no-org-prefix /api/bounties/{id}/escrow/* routes) - participant-client: public list/detail, v2 application records (apply/edit/withdraw/me), competition join/leave - use-participant hooks: useBountiesList/useBounty/useMyBountyApplication, useApply/Edit/WithdrawApplication, useJoin/LeaveCompetition, and escrow-op hooks (useSubmitBounty/useWithdrawSubmission/useContributeToBounty/ useApplyToBountyEscrow/useWithdrawApplicationEscrow) driven through the runner, default MANAGED - use-escrow: EscrowOpScope is now organizer | participant; the runner routes op-poll/submit-signed to the participant URLs - keys/types/index: participant query keys, type aliases, public exports MyBountyApplication is hand-typed until boundless-nestjs #331 lands and codegen runs; useMyBountyActivity is deferred until the participant dashboard (#332). Closes #621 * feat(bounty): public bounty marketplace (discover/list) (#645) * feat(bounty): participant data layer (escrow client + hooks) Add the builder/participant data layer to features/bounties, mirroring the hackathon participant scope and reusing the shared escrow runner. The visible builder UI (marketplace, detail, apply/submit/withdraw, my-bounties) consumes this. - participant-escrow-client: on-chain apply/submit/withdraw-application/ withdraw-submission/contribute + participant op poll + submit-signed (the no-org-prefix /api/bounties/{id}/escrow/* routes) - participant-client: public list/detail, v2 application records (apply/edit/withdraw/me), competition join/leave - use-participant hooks: useBountiesList/useBounty/useMyBountyApplication, useApply/Edit/WithdrawApplication, useJoin/LeaveCompetition, and escrow-op hooks (useSubmitBounty/useWithdrawSubmission/useContributeToBounty/ useApplyToBountyEscrow/useWithdrawApplicationEscrow) driven through the runner, default MANAGED - use-escrow: EscrowOpScope is now organizer | participant; the runner routes op-poll/submit-signed to the participant URLs - keys/types/index: participant query keys, type aliases, public exports MyBountyApplication is hand-typed until boundless-nestjs #331 lands and codegen runs; useMyBountyActivity is deferred until the participant dashboard (#332). Closes #621 * feat(bounty): public bounty marketplace (discover/list) Replace the /coming-soon placeholder at /bounties with a real public marketplace, mirroring the hackathon browse and wired to the participant data layer (#621). - route app/(landing)/bounties/page.tsx + bounties metadata entry - BountiesPage: search + status + mode filters, infinite scroll, loading/empty/error states - BountyCard: mode badge (plain label), status, reward, organization, application-window date; links to /bounties/[id] - BountiesFiltersHeader + colocated useInfiniteBounties (infinite query over listBounties) Status + search filter server-side; mode narrows client-side (the public list endpoint doesn't filter on mode). Category filter and a card submission deadline are omitted because BountyPublicDto exposes neither — small backend follow-ups. Closes #622 * feat(bounty): bounty detail page (/bounties/[id]) (#646) * feat(bounty): participant data layer (escrow client + hooks) Add the builder/participant data layer to features/bounties, mirroring the hackathon participant scope and reusing the shared escrow runner. The visible builder UI (marketplace, detail, apply/submit/withdraw, my-bounties) consumes this. - participant-escrow-client: on-chain apply/submit/withdraw-application/ withdraw-submission/contribute + participant op poll + submit-signed (the no-org-prefix /api/bounties/{id}/escrow/* routes) - participant-client: public list/detail, v2 application records (apply/edit/withdraw/me), competition join/leave - use-participant hooks: useBountiesList/useBounty/useMyBountyApplication, useApply/Edit/WithdrawApplication, useJoin/LeaveCompetition, and escrow-op hooks (useSubmitBounty/useWithdrawSubmission/useContributeToBounty/ useApplyToBountyEscrow/useWithdrawApplicationEscrow) driven through the runner, default MANAGED - use-escrow: EscrowOpScope is now organizer | participant; the runner routes op-poll/submit-signed to the participant URLs - keys/types/index: participant query keys, type aliases, public exports MyBountyApplication is hand-typed until boundless-nestjs #331 lands and codegen runs; useMyBountyActivity is deferred until the participant dashboard (#332). Closes #621 * feat(bounty): public bounty marketplace (discover/list) Replace the /coming-soon placeholder at /bounties with a real public marketplace, mirroring the hackathon browse and wired to the participant data layer (#621). - route app/(landing)/bounties/page.tsx + bounties metadata entry - BountiesPage: search + status + mode filters, infinite scroll, loading/empty/error states - BountyCard: mode badge (plain label), status, reward, organization, application-window date; links to /bounties/[id] - BountiesFiltersHeader + colocated useInfiniteBounties (infinite query over listBounties) Status + search filter server-side; mode narrows client-side (the public list endpoint doesn't filter on mode). Category filter and a card submission deadline are omitted because BountyPublicDto exposes neither — small backend follow-ups. Closes #622 * feat(bounty): bounty detail page (/bounties/[id]) The builder hub: shows the bounty, the caller's status, and a mode-aware entry CTA. Wired to the participant data layer (#621). - route app/(landing)/bounties/[id]/page.tsx - BountyDetail: markdown description, prize tiers, mode/status badges, organization, reward pool + eligibility sidebar (reputation minimum / application window / max applicants / shortlist); loading + not-found - BountyEntryCta: mode-aware CTA — Claim (open+single), Join (open+ competition), Apply (application). Gated/explained when not accepting, the application window closed, or already applied; shows the caller's application status via useMyBountyApplication The actual entry execution (forms / on-chain op) ships in #624; the CTA is gated + labeled and hands off to it. applicationCreditCost is not in BountyPublicDto so it's omitted from the eligibility panel. Closes #623 * feat(bounty): apply / join / claim flow + edit/withdraw (mode-aware) (#647) Fill the entry execution the detail-page CTA hands off to (#623), wired to the participant data layer (#621). Covers all six modes. - applicationSchema: mode-aware zod validation + body builders (light: proposalShort 100-300 words + estimatedDays + <=3 links; full: proposalFull 500-2000 words + qualifications >=50 chars + <=6 links + optional video) - BountyApplicationForm: conditional fields per entry type with live word count; reused for create + edit - BountyEntryDialog: mode-aware modal — Apply (POST v2/applications) / Edit (PATCH); Join (POST v2/competition/join); Claim (on-chain apply escrow op, MANAGED, with progress + reputation pre-check). Wallet-gated. - BountyEntryCta: opens the dialog and, for an active application, exposes Edit + Withdraw (application), Leave (competition), or on-chain Withdraw (single claim) behind a two-step confirm Closes #624 * feat(bounty): submit work (on-chain anchor) + withdraw submission (#649) After entry (claim/join/selection) the builder submits their deliverable, anchored on-chain via the participant escrow runner (#621). Mirrors the hackathon submission anchor. - BountySubmitPanel (detail sidebar, shown when eligible: claimed/joined/ SELECTED/SHORTLISTED): contentUri deliverable input -> submit escrow op (useSubmitBounty, MANAGED) with anchor progress (preparing -> anchoring -> confirmed) + tx-hash explorer link - Withdraw submission via useWithdrawSubmission behind a two-step confirm - Wallet-gated; guarded by entry eligibility Persistent submission state across reloads is session-local until the #332 my-submission read lands in the schema; the submission-deadline gate is enforced on-chain (not in BountyPublicDto). Closes #625 * feat(bounty): builder "my bounties" activity + rewards receipt (#651) The builder's /me surfaces for bounty applications, submissions, and reward receipts, consuming the participant dashboard (#332) + earnings (#335). - data layer: useMyBountyApplications / useMyBountySubmissions (the deferred useMyBountyActivity) via the legacy axios api (hand-typed rows, retry:false, degrading to empty until #332 lands in the schema) - /me/bounties page: Applications + Submissions tabs with status/progress badges; won submissions show the reward amount + a payout tx-hash link; rows link to the detail page - sidebar: "My Bounties" nav entry - /me/earnings: the page already renders breakdown.bounties + activities generically (so #335 surfaces them); add a "View tx" link to reward activities (txHash cast until codegen) Closes #626 * ci: auto-close linked issues on merge to any base branch (#652) GitHub's built-in Closes/Fixes/Resolves auto-close only fires for PRs merged into the default branch. Feature PRs here merge into integration branches (feat/t-replace, etc.), leaving linked issues open. This adds a pull_request_target workflow that parses the merged PR body and closes the referenced same-repo issues on any base branch. * feat(bounty): codegen refresh + retire hand-typed participant casts (#627) (#653) The participant gap endpoints (applications/me, my-activity, results) have landed in v2, so regenerate the OpenAPI schema and replace the two hand-typed casts (MyBountyApplication, my-activity dashboard rows) with their generated DTO aliases. Refresh openapi.snapshot.json so offline/CI codegen matches. Nav entries (marketplace + /me sidebar) already shipped. * feat: add template selection to hackathon generation dialog with new hook and UI component * feat(bounty): submission page, marketplace redesign, and organizer requirements (#662) * feat(bounty): submission metadata types, category filter, and wizard requirement toggles Refresh the generated OpenAPI schema for the new public-bounty fields (claimedBy, category, submissionDeadline, submissionRequirements) and the submit-op metadata. Add the category query param to the marketplace list client, the per-bounty my-submission read + hook, and the organizer requirement toggles in the Configure wizard's submission step. Flatten the category reputation baseline to 0 for testing and let the wizard accept a 0 floor. * feat(bounty): marketplace card redesign, category tabs, and detail display Bounty cards now show the organizer logo, category, a live due-date countdown, and the USDC token logo (title only, no markdown bleed). Add a category tab bar to the marketplace and mirror the same details on the detail page, plus a mode-explainer tooltip. Single-claim bounties render a 'Claimed by' card linking to the claimant profile, and the application withdraw button is gated while a submission is anchored. * feat(bounty): dedicated submit page with metadata and media upload Replace the single-input submit panel with a /bounties/[id]/submit page: primary submission link plus optional documentation, tweet, and demo video links and a drag-and-drop media uploader. Required fields follow the bounty's organizer-configured requirements; on success it returns to the detail page. The sidebar panel now routes here (new tab) and reflects the submitted/withdraw state. --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: Nnaji Benjamin <60315147+Benjtalkshow@users.noreply.github.com> Co-authored-by: Benjtalkshow <chinedubenj@gmail.com>
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.claude/launch.json

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{
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"version": "0.0.1",
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"configurations": [
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{
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"name": "boundless-v1",
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"runtimeExecutable": "npm",
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"runtimeArgs": ["run", "dev"],
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"port": 3000
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}
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]
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}

.env.example

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@@ -22,12 +22,10 @@ NEXT_PUBLIC_GOOGLE_CLIENT_ID=""
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NEXT_PUBLIC_HORIZON_PUBLIC_URL="https://horizon.stellar.org"
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NEXT_PUBLIC_HORIZON_TESTNET_URL="https://horizon-testnet.stellar.org"
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NEXT_PUBLIC_STELLAR_NETWORK="testnet"
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# Whitelisted USDC SAC (Soroban contract C-address) used as the escrow tokenAddress.
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# Must match the boundless-events contract's whitelisted token (see backend admin runbook).
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NEXT_PUBLIC_USDC_TOKEN_CONTRACT_TESTNET="CBIELTK6YBZJU5UP2WWQEUCYKLPU6AUNZ2BQ4WWFEIE3USCIHMXQDAMA"
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NEXT_PUBLIC_USDC_TOKEN_CONTRACT_PUBLIC=""
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NEXT_PUBLIC_TRUSTLESS_WORK_API_KEY=""
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NEXT_PUBLIC_WALLET_CONNECT_PROJECT_ID="your_wallet_connect_project_id"
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# Error reporting (optional). When set, errors are sent to Sentry.
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NEXT_PUBLIC_SENTRY_DSN=""
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SENTRY_DSN=""
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SENTRY_ORG=""
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SENTRY_PROJECT="boundless-next"
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SENTRY_AUTH_TOKEN="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"
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NODE_ENV="dev"
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name: Close Linked Issues
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# Auto-close issues referenced with Closes/Fixes/Resolves #N when a PR merges.
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#
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# GitHub's built-in auto-close only fires for PRs merged into the default branch
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# (main). This repo's feature PRs merge into integration branches such as
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# feat/t-replace, so linked issues are otherwise left open. This workflow closes
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# them on any base branch.
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#
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# pull_request_target runs in the base-repo context, so it has an issues:write
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# token even for PRs opened from forks (the normal pull_request event would get
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# a read-only token). It never checks out or runs PR head code, so it is safe.
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on:
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pull_request_target:
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types: [closed]
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permissions:
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issues: write
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contents: read
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jobs:
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close-linked-issues:
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name: Close linked issues
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runs-on: ubuntu-latest
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if: github.event.pull_request.merged == true
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steps:
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- name: Close issues referenced in the PR body
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uses: actions/github-script@v7
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with:
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script: |
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const pr = context.payload.pull_request;
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const body = pr.body || '';
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// Match "<keyword> #123" / "<keyword>: #123", keyword case-insensitive.
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const keyword = '(?:close[sd]?|fix(?:e[sd])?|resolve[sd]?)';
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const re = new RegExp(`${keyword}\\s*:?\\s+#(\\d+)`, 'gi');
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const numbers = new Set();
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for (const m of body.matchAll(re)) {
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numbers.add(Number(m[1]));
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}
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if (numbers.size === 0) {
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core.info('No "Closes/Fixes/Resolves #N" references found in the PR body.');
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return;
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}
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for (const issue_number of numbers) {
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try {
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const { data: issue } = await github.rest.issues.get({
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owner: context.repo.owner,
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repo: context.repo.repo,
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issue_number,
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});
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// Skip PRs (the API treats PRs as issues) and already-closed issues.
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if (issue.pull_request) {
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core.info(`#${issue_number} is a pull request, skipping.`);
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continue;
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}
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if (issue.state === 'closed') {
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core.info(`#${issue_number} is already closed, skipping.`);
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continue;
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}
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await github.rest.issues.createComment({
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owner: context.repo.owner,
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repo: context.repo.repo,
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issue_number,
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body: `Closed by #${pr.number} (merged into \`${pr.base.ref}\`).`,
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});
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await github.rest.issues.update({
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owner: context.repo.owner,
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repo: context.repo.repo,
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issue_number,
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state: 'closed',
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state_reason: 'completed',
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});
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core.info(`Closed #${issue_number}.`);
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} catch (err) {
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core.warning(`Could not close #${issue_number}: ${err.message}`);
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}
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}

.husky/pre-push

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#!/usr/bin/env sh
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set -e
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echo "🚀 Running pre-push checks..."
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# Run all tests (if you have them)
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# echo "🧪 Running tests..."
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# npm test
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# Run security audit
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echo "🔒 Running security audit..."
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npm audit --omit=dev --audit-level=high
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# Run build check one more time
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# echo "🏗️ Final build check..."
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# npm run build
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echo "🔒 Auditing dependencies (non-blocking)..."
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npm audit --omit=dev --audit-level=high || true
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# Check for any uncommitted changes
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if ! git diff-index --quiet HEAD --; then
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echo "⚠️ Warning: You have uncommitted changes."
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echo " Consider committing them before pushing."
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echo "⚠️ You have uncommitted changes — they won't be included in this push."
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fi
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echo "✅ Pre-push checks completed!"
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echo "✅ Pre-push checks passed!"
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import { Metadata } from 'next';
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import { generatePageMetadata } from '@/lib/metadata';
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import BountyDetail from '@/components/bounties/detail/BountyDetail';
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export const metadata: Metadata = generatePageMetadata('bounties');
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interface BountyDetailPageProps {
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params: Promise<{ id: string }>;
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}
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export default async function BountyDetailPageRoute({
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params,
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}: BountyDetailPageProps) {
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const { id } = await params;
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return (
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<div className='relative mx-auto min-h-screen max-w-[1440px] px-5 py-8 md:px-[50px] lg:px-[100px]'>
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<BountyDetail id={id} />
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</div>
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);
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}
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import { Metadata } from 'next';
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import { generatePageMetadata } from '@/lib/metadata';
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import BountySubmitGate from '@/components/bounties/detail/submit/BountySubmitGate';
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export const metadata: Metadata = generatePageMetadata('bounties');
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interface BountySubmitPageProps {
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params: Promise<{ id: string }>;
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}
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export default async function BountySubmitPageRoute({
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params,
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}: BountySubmitPageProps) {
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const { id } = await params;
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return (
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<div className='relative mx-auto min-h-screen max-w-[1440px] px-5 py-8 md:px-[50px] lg:px-[100px]'>
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<BountySubmitGate id={id} />
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</div>
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);
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}

app/(landing)/bounties/page.tsx

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import { redirect } from 'next/navigation';
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import { Metadata } from 'next';
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import { generatePageMetadata } from '@/lib/metadata';
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import BountiesPage from '@/components/bounties/marketplace/BountiesPage';
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export const metadata: Metadata = generatePageMetadata('grants');
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export const metadata: Metadata = generatePageMetadata('bounties');
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const GrantPage = () => {
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redirect('/coming-soon');
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export default function BountiesPageRoute() {
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return (
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<div className='mx-auto mt-10 max-w-[1440px] px-5 py-5 text-center text-4xl font-bold text-white md:px-[50px] lg:px-[100px]'>
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Bounties Page
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<div className='relative mx-auto min-h-screen max-w-[1440px] px-5 py-8 md:px-[50px] lg:px-[100px]'>
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<BountiesPage />
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</div>
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);
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};
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export default GrantPage;
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}

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