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4 | 4 | ## STween - Zero allocation tweening library for Unity3D |
5 | | -Zero allocation tweening library that works for both runtime and edit-mode (editor). |
| 5 | +Works for both runtime and edit-mode (editor). |
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7 | 7 |  |
8 | 8 |
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9 | | -Features: |
| 9 | +**Installation & Requirements** |
| 10 | +Requirements : |
| 11 | +- Unity3D version 2022 and above. |
| 12 | + |
| 13 | +Installation : |
| 14 | +- Download the release `.unitypackage` on the right hand side. |
| 15 | +- OR Download the .zip file and extract it to your project. |
| 16 | +- OR git clone it. |
| 17 | +- Pick the easiest for you :) |
| 18 | + |
| 19 | +Features : |
10 | 20 | - Move |
11 | 21 | - Rotation (Quats, Eulers etc) |
12 | 22 | - Scale |
@@ -232,7 +242,6 @@ Main APIs : Can be chained with helper apis |
232 | 242 | - STween.parabolic : Moves gameObject in parabolic paths : input : GameObject, Transform, Vector3, Vector2 |
233 | 243 | - STween.sine : Moves gameObject in sine waves : input : GameObject, Transform, Vector3, Vector2 |
234 | 244 | - STween.value : Value intepolator supports : float, int, Vector2, Vector3, Vector4, Matrix4x4, Quaternion, Rect |
235 | | -- STween.combine : Combines multiple tweens into one : input : TweenClass, ISlimTween, SlimTransform, SlimRect |
236 | 245 | - STween.create : Create custom tween to interpolate any public properties. This is still EXPERIMENTAL |
237 | 246 | - STween.queue : Lazily queue multiple tweens in succession. |
238 | 247 | - STween.Cancel : Cancels single tween : input : (optional)GameObject, (optional)int |
@@ -339,8 +348,10 @@ STween.dispatchInvokeRepeat : Dispatching the repeat cycle. |
339 | 348 | STween.dispatchInvokeResetLoop : Dispatching the reset timing. |
340 | 349 | STween.flushEvents : Clearing all assigned delegates. |
341 | 350 |
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| 351 | +**Combine OR Multiple Tweens in a Sequence** |
| 352 | +STween can do multiple tweens at once on a single Transform/GameObject out of the box without any special apis :) |
342 | 353 |
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343 | | -**Works In Edit-mode (Non-PlayMode)** |
| 354 | +**Works In Edit-mode (Non-PlayMode)** |
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