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This repository was archived by the owner on Jan 21, 2024. It is now read-only.
@@ -152,7 +151,6 @@ function Neuron:OnInitialize()
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--load saved variables into working variable containers
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NeuronItemCache=DB.NeuronItemCache
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NeuronSpellCache=DB.NeuronSpellCache
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-
NeuronToyCache=DB.NeuronToyCache
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--these are the working pointers to our global database tables. Each class has a local GDB and CDB table that is a pointer to the root of their associated database
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Neuron.MAS=Neuron.MANAGED_ACTION_STATES
@@ -194,10 +192,6 @@ function Neuron:OnEnable()
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Neuron:RegisterEvent("CHARACTER_POINTS_CHANGED")
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Neuron:RegisterEvent("LEARNED_SPELL_IN_TAB")
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-
ifnotNeuron.isWoWClassicthen
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Neuron:RegisterEvent("TOYS_UPDATED")
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end
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-
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Neuron:UpdateStanceStrings()
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--this allows for the "Esc" key to disable the Edit Mode instead of bringing up the game menu, but only if an edit mode is activated.
@@ -276,10 +270,6 @@ function Neuron:PLAYER_ENTERING_WORLD()
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Neuron:UpdateSpellCache()
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Neuron:UpdateStanceStrings()
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ifnotNeuron.isWoWClassicthen
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Neuron:UpdateToyCache()
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end
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--Fix for Titan causing the Main Bar to not be hidden
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ifIsAddOnLoaded("Titan") then
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TitanUtils_AddonAdjust("MainMenuBar", true)
@@ -316,10 +306,6 @@ function Neuron:SPELLS_CHANGED()
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