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fix: update meta
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CHANGELOG.MD

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@@ -5,9 +5,16 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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# [1.9.5]
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### Changed
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- Fixed Compiler Warning
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- Fixed another nullreference on `GetCollectionItemHeight`
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- Fixed `NullReference` on `CheckForKeyboardShortcuts()`
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- Fixed reserved names C# names using `IgnoreCase` for comparison, now you can use reserved name as UpperCase
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- Now static generated classes will use the `cached` naming prefix, to avoid issues with reserved C# variables names
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- Fixed remaining Warning.
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# [1.9.4]
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- First initial working version
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[1.9.5]: https://github.com/badawe/ScriptableObjectCollection/releases/tag/v1.9.5
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[1.9.4]: https://github.com/badawe/ScriptableObjectCollection/releases/tag/v1.9.4
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[1.9.3]: https://github.com/badawe/ScriptableObjectCollection/releases/tag/v1.9.3
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[1.9.2]: https://github.com/badawe/ScriptableObjectCollection/releases/tag/v1.9.2

package.json

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{
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"name": "com.brunomikoski.scriptableobjectcollection",
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"displayName": "Scriptable Object Collection",
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"version": "1.9.4",
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"version": "1.9.5",
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"unity": "2018.4",
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"description": "A library to help improve the usability of Unity3D Scriptable Objects by grouping then into a collection and exposing then by code or nice inspectors!",
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"keywords": [

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