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Copy file name to clipboardExpand all lines: CHANGELOG.MD
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@@ -6,11 +6,35 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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## [Unreleased]
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## [2.0.0]
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### Changed
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- Fixed issue with name parser that would still treat digits as string and added to the final name
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- Fixed issue with PropertyDrawer of indirect reference without attribute would cause a null reference
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- Refactored the system to use ScriptableObject as a base class instead of `ScriptableObjectCollectionItem` now any `ScriptableObject` can be used as a collection item as long as implements the `ISCOItem` interface
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- Fixed issue with `CollectionItemPicker` that would not work properly with `ScriptableObject` that are not in the same assembly as the `ScriptableObjectCollection`
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- Added new buttons on CollectionRegistry to force guid validation on all items
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- Reduced automatic collection guid reloading to reduce performance impact on larger projects
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- Fixed issues with target scripts generation folder not being saved properly
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- Minimum supported Unity version is now 2021 _(I'm DONE with 2020, its the worst unity ever 😒)_
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### Removed
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- Removed support for Addressables, it was not working properly and it was not being used by a lot of teams, I think the addressables support should be handled elsewhere.
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### Breaking Changes
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- If you used the Addressables integration `SOC_ADDRESSABLES_SUPPORT` be extra careful when upgrading
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- The old string based guid system has been replaced for a lighter version `LongGuid`
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- If you are using IndirectReferences all the references will be lost, you will need to re-set them
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### Upgrade Guide from 1.x.x to 2.x.x
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- Update the package
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- Make sure you click on the `CollectionRegistry` and click on the `Validate Collections` button
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- Regenerate all your Static Code Files
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# [1.9.7]
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### Added
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- Initial string search support
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### Changed
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- Fixed issue with namespace not been updated on first usage
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@@ -384,6 +408,7 @@ public bool IsValidConsumable(Consumable consumable)
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