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Undo pointless formatting changes
1 parent 1ef628a commit b807124

1 file changed

Lines changed: 8 additions & 7 deletions

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Scripts/Runtime/CollectableScriptableObject.cs

Lines changed: 8 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
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using System;
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using System;
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using UnityEngine;
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namespace BrunoMikoski.ScriptableObjectCollections
@@ -19,7 +19,7 @@ public string GUID
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[SerializeField, HideInInspector]
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private ScriptableObjectCollection collection;
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public ScriptableObjectCollection Collection => collection;
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public void SetCollection(ScriptableObjectCollection collection)
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{
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this.collection = collection;
@@ -40,7 +40,7 @@ public override bool Equals(object o)
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return ReferenceEquals(this, other);
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}
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public static bool operator ==(CollectableScriptableObject left, CollectableScriptableObject right)
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public static bool operator==(CollectableScriptableObject left, CollectableScriptableObject right)
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{
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if (ReferenceEquals(left, right))
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return true;
@@ -61,9 +61,9 @@ public override bool Equals(object o)
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private void SyncGUID()
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{
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if (!string.IsNullOrEmpty(guid))
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if (!string.IsNullOrEmpty(guid))
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return;
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guid = Guid.NewGuid().ToString();
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#if UNITY_EDITOR
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string assetPath = UnityEditor.AssetDatabase.GetAssetPath(this);
@@ -73,8 +73,9 @@ private void SyncGUID()
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ObjectUtility.SetDirty(this);
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}
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#endif
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}
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public override int GetHashCode()
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{
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return GUID.GetHashCode();
@@ -91,4 +92,4 @@ public void GenerateNewGUID()
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SyncGUID();
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}
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}
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}
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}

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