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Releases: brunomikoski/ScriptableObjectCollection

QoL and small new features

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@brunomikoski brunomikoski released this 28 Oct 22:37
1b2fc9a

Added

  • Added basic copy/paste functionality between colelctables

Changed

  • Removed multiple AssetDatabase.SaveAssets(); to improve general performance when adding / removing objects
  • Fixed indirect reference issues with the new Advanced Dropdown search
  • Removed static .Values from the Colletion, was redundant and error prone

Advanced Dropdow

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@brunomikoski brunomikoski released this 26 Oct 09:39
7f040e6

[1.3.0]

Added

  • Advanced dropdown for better searching on big collections;

QoL Features

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@brunomikoski brunomikoski released this 14 Oct 21:08
8f5ee34

Changed

  • Fixed issue with the Foldout issue, now showing multiple inherited collectables should work fine
  • Improved the ADD New on the collection and what is displayed, and the the creation of new types is on a subfolder.
  • Added static access to the ScriptableObjectCollection<>.Values
  • Renamed the generated Static value back to the .Values to keep in line with the static access. so you can now access by Collection.Values or Collectable.Values

Added

  • Support to create Collections / Collectables based on a Utils script, useful for another package creating the necessary Collection items.

Fixing abstract class bug

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@brunomikoski brunomikoski released this 07 Oct 08:07
86c00d9

Changed

  • Fixed issue when trying to create a new type from abstract using the new Collectable editor.

New Collectable Creator Window and bug fixes

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@brunomikoski brunomikoski released this 28 Sep 21:03
4e0b9ed

Changed

  • Fixed issue when duplicating assets caused a crash
  • Fixed issue when deleting Scripts from base Collectables

Added

  • Added new inspector to create new base types from the Editor.

Fix AOT issue

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@brunomikoski brunomikoski released this 04 Sep 11:18
8958abb

Changed

  • Fixed AOT issue.

Fix Inspector Issue

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@brunomikoski brunomikoski released this 02 Sep 16:19
3f9e888

Changed

  • Fixed issue with the read only lists not refreshing properly on Inspector calls on PlayMode.

QOL and new Custom Static File

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@brunomikoski brunomikoski released this 02 Sep 09:51
3f9e888

Changed

  • Fixed issue where the collection view was not properly refreshing
  • Fixed general warnings on the project
  • Fixed double type usage on the ResourceScriptableObject
  • Renamed the Values to Collection on the static generated file, it makes more sense to the new Custom Static Class access

Added

  • Added a new Custom Static File to be able to generate static access files between different assemblies
  • Added warning system to help to display issues

Fix read-only editor serialized field

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@brunomikoski brunomikoski released this 22 Aug 09:26
5d70f27

Changed

  • Not serializing editor fields
  • Fix read-only list not storing caching

Runtime collection changes

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@brunomikoski brunomikoski released this 20 Aug 11:31
edfd051

Changed

  • Fixed issue with the settings menu been displayed wrong
  • Fixed an issue while converting numbers to literal numbers would not deal properly with initial special characters

Added

  • Added system to be able to Add/Remove items from the collection at runtime (Like loading new items from addressables)
  • Added runtime / editor time fix to deal with dynamically changed collections