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DSAClockAnimationView.h
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51 lines (37 loc) · 1.73 KB
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/*
Project: DSA-SpielHelfer
Copyright (C) 2025 Free Software Foundation
Author: Sebastian Reitenbach
Created: 2025-03-02 20:21:50 +0100 by sebastia
This application is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This application is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111 USA.
*/
#ifndef _DSACLOCKANIMATIONVIEW_H_
#define _DSACLOCKANIMATIONVIEW_H_
#import <AppKit/AppKit.h>
#import "DSAAdventureClock.h"
#import "DSAWeather.h"
@interface DSAClockAnimationView : NSImageView
@property (nonatomic, weak) DSAWeather *gameWeather;
@property (nonatomic, weak) DSAAdventureClock *gameClock;
@property (nonatomic, assign) NSUInteger currentHour;
@property (nonatomic, assign) NSUInteger currentMinute;
@property (nonatomic, assign) DSAMoonPhase currentMoonPhase;
@property (nonatomic, strong) NSTimer *updateTimer;
// Method to update the animation based on the current time and moon phase
- (void)updateAnimationForHour:(NSUInteger)hour
minute:(NSUInteger)minute
moonPhase:(DSAMoonPhase)moonPhase;
// update animation based on current DSAAventurianCalendar
- (void)timerUpdate;
@end
#endif // _DSACLOCKANIMATIONVIEW_H_