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2. Getting started
Victor Zarubkin edited this page May 18, 2015
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The page is still under construction... But it has some useful information already.
See hints if you have already launched the application.
- Launch
- Open project dialog
- Select example project in opened dialog
- After you have opened a project you can open a tree
- Opened tree
- Select node
- Hints
To launch Behavior Studio:
- on Windows: simple start run_behavior_studio.bat or run_behavior_studio.sh if you have shell interpreter (you can find these files at root directory).
- Other platforms: simple start run_behavior_studio.sh (you can find it at root directory).
Please, note that it was tested only under next OS:
- Windows 7 x64;
- Fedora 21 Workstation 64-bit;
After Behavior Studio was launched you will see it's main window:

Now you can open existing project and start modifying it. To do so, perform next steps.
Return to the top
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Way A - go to menu [File] >> [Open project]
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Way B - click [Open project] icon on toolbar

Return to the top
You need to open file data/examples/projects/human_example.btproj

Return to the top
- You can drag selected node to another position (holding
Left mouse button) but after you release mouse button all connected nodes (whole tree) will be dragged to new position. It is because of auto-positioning algorithm which goal is to calculate positions without intersections (it takes into account node's size, it's text label size and total bounding box of all node's children).
Note: if you will drag node holdingSpace + Left mouse buttonyou will drag only selected node and it's children, all other nodes will stay in their current positions. - Nodes can be collapsed and expanded (hide/show children nodes) with
Middle mouse button. - Press
F1while central grahics scene is focused to see short help. - Press
Deletewhile node is selected to delete the node. - Press
Ctrl + Zto undo last change. - Press
Ctrl + Yto redo last change. - Press
F5to update view. - You can edit node's generic information if you will turn on
Edit librariesmode in menuOptions >> Edit libraries. - Also you may want to save your changes in node's generic information. To be able to do so turn on
Save librariesmode in menuOptions >> Save libraries.


