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fix: disable Biome in CodeRabbit and remove broken biome.jsonc
The biome.jsonc added in 3edf777 used `files.ignore`, which doesn't exist in Biome 2.x. Biome 2.x uses negated patterns in `files.includes` instead, so CodeRabbit's Biome 2.5.1 silently ignored the config. Since this repo has no standard JS files (only Claude Code skill scripts with non-standard syntax like top-level returns), disable Biome entirely in CodeRabbit rather than fixing the config. Assisted-by: Claude:claude-opus-4-6
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.coderabbit.yaml

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@@ -1,3 +1,6 @@
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reviews:
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path_filters:
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- "!gws/skills/**" # Vendored upstream gws generate-skills output
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tools:
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biome:
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enabled: false

biome.jsonc

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