Skip to content

Commit ee13304

Browse files
committed
fix: disable Biome in CodeRabbit and remove broken biome.jsonc
The biome.jsonc added in 3edf777 used `files.ignore`, which doesn't exist in Biome 2.x. Biome 2.x uses negated patterns in `files.includes` instead, so CodeRabbit's Biome 2.5.1 silently ignored the config. Since this repo has no standard JS files (only Claude Code skill scripts with non-standard syntax like top-level returns), disable Biome entirely in CodeRabbit rather than fixing the config. Assisted-by: Claude:claude-opus-4-6
1 parent ff1f0ee commit ee13304

2 files changed

Lines changed: 4 additions & 8 deletions

File tree

.coderabbit.yaml

Lines changed: 4 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1,3 +1,7 @@
1+
# yaml-language-server: $schema=https://coderabbit.ai/integrations/schema.v2.json
12
reviews:
23
path_filters:
34
- "!gws/skills/**" # Vendored upstream gws generate-skills output
5+
tools:
6+
biome:
7+
enabled: false

biome.jsonc

Lines changed: 0 additions & 8 deletions
This file was deleted.

0 commit comments

Comments
 (0)