making wii motes less crashy#1853
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probe devices outside the exclusive lock to avoid blocking reader/writer threads during I/O Replace newly opened handles with existing ones for already-active devices to avoid closing and reopening handles every poll cycle improve device connect/disconnect safety. remove early is_connected return that prevented cemu from setting the LED on re-associated wiimotes.
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review please @capitalistspz |
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so far i've been able to bind the same remote to every tab, remove it, and bind it again without a crash, usually it'd happen by the 4th or 5th. |
| std::vector<WiimoteDevicePtr> reachableDevices; | ||
| for (auto& device : devices) | ||
| { | ||
| const auto writeable = device->write_data({kStatusRequest, 0x00}); |
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HidapiWiimote::write_data calls hid_write, which isn't thread safe
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probe devices outside the exclusive lock to avoid blocking reader/writer threads during I/O
Replace newly opened handles with existing ones for already-active devices to avoid closing and reopening handles every poll cycle (handle shenigans can be racy)
improve device connect/disconnect safety.
remove early is_connected return that prevented cemu from setting the LED on re-associated wiimotes on hot-swap/reconnect and on start if a mote is already associated and attached.