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Copy file name to clipboardExpand all lines: README.md
+9-1Lines changed: 9 additions & 1 deletion
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@@ -264,7 +264,8 @@ Reports number of waypoints changed.
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- Hooks into the PlayerESP enter/leave detector (even if ESP itself is off) and logs out the instant someone walks into range.
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- Reuses AutoLeave's Quit/Chars/SelfHurt modes so you can pick the safest disconnect for your server.
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- Toggles AutoReconnect off so you stay gone.
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- Perfect for hiding or protecting yourself while AFK farming
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- Perfect for hiding or protecting yourself while AFK farming.
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- Able to ignore friends.
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### Anti-Fingerprint
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- Detects and stops resource-pack fingerprinting.
@@ -341,6 +342,7 @@ Reports number of waypoints changed.
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- Highlights and counts Trial/Ominous Vaults
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- Able to record opened Ominous Vaults to avoid re-trying the same ones in the future
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- Congifurable with toggles for all of the above
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- Toggle to alert in chat when Ominous Key was dispensed
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@@ -618,6 +620,11 @@ Examples:
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- Single centered line for Nether Portals, End Portal Frames, and active End Portals.
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- Radius changes reset scan instantly.
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### Flight Improvement
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- Added "Don't Get Caught" toggle: Immediately rushes you to the floor (stops at water and simply turns off flight if above lava) when another player is in your range.
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- Able to ignore friends.
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- Added enable NoFall when flight is enabled toggle.
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### Larger Scan Radius
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- Extended up to 65×65 chunks for all chunk-based features.
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@@ -696,6 +703,7 @@ Examples:
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- SignESP skips zero-size entries safely.
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- ChunkSearcher now snapshots each chunk's block-state palettes on the client thread and lets the async scan read from that immutable copy, preventing the off-thread palette races that causes rare crashes.
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