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@@ -10,7 +10,7 @@ Most of the documented features can be imported as samples via Unity Package Man
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## General
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### Tips
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- When creating prefabs, event assets can be referenced in them. Then when you add in your prefabs into a scene, no additional setup is necessary!
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- When creating prefabs, event assets can be referenced in them. Then, when you add in your prefabs into a scene, no additional setup is necessary!
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- Event assets can be used to communicate between scenes, this is particularly useful when using [Multi Scene Editing](https://docs.unity3d.com/Manual/MultiSceneEditing.html).
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### Event asset GUI

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