You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: Documentation~/README.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -10,7 +10,7 @@ Most of the documented features can be imported as samples via Unity Package Man
10
10
## General
11
11
12
12
### Tips
13
-
- When creating prefabs, event assets can be referenced in them. Then when you add in your prefabs into a scene, no additional setup is necessary!
13
+
- When creating prefabs, event assets can be referenced in them. Then, when you add in your prefabs into a scene, no additional setup is necessary!
14
14
- Event assets can be used to communicate between scenes, this is particularly useful when using [Multi Scene Editing](https://docs.unity3d.com/Manual/MultiSceneEditing.html).
0 commit comments