Commit 463c78f
committed
feat: Optimize avatar size multiplier for
Instead of 2/3 which is not optimal for 512 px avatars usually passed to Core, use the sequence 3/4,
5/8, 4/8, 3/8... to do "smaller" downscaling steps and reduce aliasing effects.
Before, it was discussed that just 3/4 can be used. However, if we repeat the reduction step, we get
`3 << n` as a numerator and this way increase aliasing effects on each step. Better limit the
numerator to 5.2 << n px avatars1 parent 98b55ec commit 463c78f
1 file changed
Lines changed: 7 additions & 2 deletions
| Original file line number | Diff line number | Diff line change | |
|---|---|---|---|
| |||
435 | 435 | | |
436 | 436 | | |
437 | 437 | | |
| 438 | + | |
| 439 | + | |
438 | 440 | | |
439 | 441 | | |
440 | 442 | | |
| |||
467 | 469 | | |
468 | 470 | | |
469 | 471 | | |
470 | | - | |
471 | | - | |
| 472 | + | |
| 473 | + | |
| 474 | + | |
| 475 | + | |
| 476 | + | |
472 | 477 | | |
473 | 478 | | |
474 | 479 | | |
| |||
0 commit comments