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make the code more readable here
1 parent b698187 commit a3f493d

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Lines changed: 4 additions & 2 deletions

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code/def_files/data/effects/main-f.sdr

Lines changed: 4 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -293,8 +293,10 @@ void main()
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#ifdef FLAG_TEAMCOLOR
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vec4 teamMask = vec4(0.0, 0.0, 0.0, 0.0);
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teamMask = texture(sMiscmap, vec3(texCoord, float(sMiscmapIndex)));
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vec3 team_color = ((base_color - vec3(0.5)) * teamMask.x) + ((stripe_color - vec3(0.5)) * teamMask.y);
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vec3 team_color_glow = ((base_color - vec3(0.5)) * teamMask.b) + ((stripe_color - vec3(0.5)) * teamMask.a);
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vec3 base = base_color - vec3(0.5);
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vec3 stripe = stripe_color - vec3(0.5);
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vec3 team_color = (base * teamMask.x) + (stripe * teamMask.y);
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vec3 team_color_glow = (base * teamMask.b) + (stripe * teamMask.a);
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#ifdef FLAG_HDR
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team_color = pow(team_color, vec3(SRGB_GAMMA));
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team_color_glow = pow(team_color_glow, vec3(SRGB_GAMMA)) * GLOW_MAP_SRGB_MULTIPLIER;

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