This bug is currently not that bad, but if a chunky or a plugin were to ever classload EmptyDimension before EmptyWorld, currentDimension could be null which crashes everything.
Not really sure how to fix this, I guess we could give EmptyDimension a null world, but that means possible NPEs if its world is ever accessed
This bug is currently not that bad, but if a chunky or a plugin were to ever classload
EmptyDimensionbeforeEmptyWorld,currentDimensioncould be null which crashes everything.Not really sure how to fix this, I guess we could give EmptyDimension a null
world, but that means possible NPEs if its world is ever accessed