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README.md

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@@ -96,11 +96,13 @@ Apart from using the **Command Palette** to select compilation, there are a numb
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Atari Dev Studio includes a simple and easy to use Sprite Editor allowing you to create sprites, tiles and other objects for use in your projects. It has the following features:
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* New Project wizard allowing you to select the console (2600 or 7800), size, region (NTSC or PAL palettes) and total colors of your sprites
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* Load and Save projects allowing you to save and come back to on-going work
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* Editing features such as a pen, eraser, fill, line, rectangle and circle as well as zoom, move and palette selection
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* Editing features such as a pen, eraser, fill, line, rectangle and ellipse as well as zoom, move and palette selection
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* Ability to manage your sprites in a sortable list with options to copy, paste, duplicate, resize and delete
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* Display a copyable list of color indexes for the selected sprite which can be used with your **incgraphics** references (7800)
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* Export sprites to batari Basic or assembly source code (2600)
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* Export sprites to .png files (7800) - either selected or all (compatible with 7800basic 3+1 and 12+1 image requirements)
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* Export sprites to .png files (7800)
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* Load and save palettes
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![Sprite Editor](images/ataridevstudio-spriteeditor.png)
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The Sprite Editor is based on [Spritemate](http://spritemate.com) by Ingo Hinterding ([GitHub](https://github.com/Esshahn/spritemate)) and was suggested by RandomTerrain for inclusion in Atari Dev Studio. I have customised the source to provide the required features necessary for editing sprites, tiles and objects for the Atari platforms. This work is currently in preview and will be on-going until all required features have been added.
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* Files: Auto Save - set to autoDelay (default is off)
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* Files: Auto Save Delay - set to 0 (default is 1000)
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NOTE: from version 0.97 onwards I have attempted to rectify this issue with an auto-retry function (will retry 5 times).
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NOTE: from version 0.97 onwards I have attempted to rectify this issue with an internal auto-retry function (will retry up to 5 times) when kicking off a compile.
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### Debugging the extension
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During the development phase of the extension I've added some developer output to assist with any issues that may appear.  To view this output, open the VS Code **Developer Tools** by selecting **Help -> Toggle Developer Tools** from the menu, and in the debugger window ensure the **Console** tab is activated.  This information may help identify the area where the extension is failing to process as expected.
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A7800 is included as part of this extension with many thanks to Mike Saarna (RevEng). A7800 is an external project and can be downloaded separately [here](http://7800.8bitdev.org/index.php/A7800_Emulator). Further information about this release is available here at [AtariAge](https://atariage.com/forums/topic/268458-a7800-the-atari-7800-emulator).
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#### A7800 Linux
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The following libraries may be required for Linux users:
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TESTED ON UBUNTU 22.04 LTS (12/07/2022)

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