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Multi-Sampling don't seem to work with the Oculus SDK #5

@simongeilfus

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@simongeilfus

An exception is thrown when trying to set the sample count to anything higher than 1 (ex. ci::vr::SessionOptions().setSampleCount( 2 )):

11/07 16:28:26.315 {!ERROR!} [Kernel:Error] MSAA only allowed on Depth TextureSwapChains.
|error  | VrTeleportationApp::initializeVr[89] Session failed: Couldn't create texture swapchain
Exception thrown: read access violation.

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