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precompiled.h
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38 lines (31 loc) · 766 Bytes
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#ifndef SMARTIN3D_PRECOMPILED_H
#define SMARTIN3D_PRECOMPILED_H
#include <array>
#include <bitset>
#include <list>
#include <map>
#include <string>
#include <vector>
#include <cmath>
#include <sstream>
#include <fstream>
#include <iomanip>
#include <iostream>
#include <ostream>
#include <thread>
#include <chrono>
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <glm/glm.hpp>
#include <glm/vec2.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <glm/gtc/quaternion.hpp>
#include <glm/gtx/quaternion.hpp>
#include <assimp/Importer.hpp>
#include <assimp/scene.h>
#include <assimp/postprocess.h>
#define STB_IMAGE_STATIC
#define STB_IMAGE_IMPLEMENTATION
#include "3rdparty/stb_image.h"
#endif //SMARTIN3D_PRECOMPILED_H