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Make verbose build
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.github/workflows/ci.yml

Lines changed: 10 additions & 8 deletions
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@@ -731,8 +731,8 @@ jobs:
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- name: Override NuGet packages
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run: |
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dotnet pack crates/bindings-csharp/BSATN.Runtime
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dotnet pack crates/bindings-csharp/Runtime
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dotnet pack -c Release crates/bindings-csharp/BSATN.Runtime
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dotnet pack -c Release crates/bindings-csharp/Runtime
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# Write out the nuget config file to `nuget.config`. This causes the spacetimedb-csharp-sdk repository
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# to be aware of the local versions of the `bindings-csharp` packages in SpacetimeDB, and use them if
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version: 4.6.2
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use-dotnet: true
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- uses: actions/cache@v3
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with:
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path: demo/Blackholio/client-godot/.godot
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key: Godot-${{ github.head_ref }}
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restore-keys: Godot-
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- name: Restore Godot project
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working-directory: demo/Blackholio/client-godot
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run: dotnet restore --configfile ../../../NuGet.Config blackholio.csproj
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- name: Build Godot .NET project
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working-directory: demo/Blackholio/client-godot
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run: dotnet build --no-restore -v normal blackholio.csproj
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- name: Build Godot project
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run: godot --headless --path demo/Blackholio/client-godot --build-solutions --quit
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run: godot --headless --verbose --path demo/Blackholio/client-godot --build-solutions --quit
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- name: Start SpacetimeDB
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run: |

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