Skip to content

Commit d62295d

Browse files
Update broken links in csharp SDK README (#4952)
# Description of Changes <!-- Please describe your change, mention any related tickets, and so on here. --> - Just documentation fixes # API and ABI breaking changes <!-- If this is an API or ABI breaking change, please apply the corresponding GitHub label. --> None # Expected complexity level and risk 1 - this is just a docs change <!-- How complicated do you think these changes are? Grade on a scale from 1 to 5, where 1 is a trivial change, and 5 is a deep-reaching and complex change. This complexity rating applies not only to the complexity apparent in the diff, but also to its interactions with existing and future code. If you answered more than a 2, explain what is complex about the PR, and what other components it interacts with in potentially concerning ways. --> # Testing <!-- Describe any testing you've done, and any testing you'd like your reviewers to do, so that you're confident that all the changes work as expected! --> - [x] All links in the README work now. --------- Signed-off-by: John Detter <4099508+jdetter@users.noreply.github.com> Co-authored-by: clockwork-labs-bot <clockwork-labs-bot@users.noreply.github.com>
1 parent b955d39 commit d62295d

1 file changed

Lines changed: 2 additions & 2 deletions

File tree

sdks/csharp/DEVELOP.md

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,7 @@ We are in the process of moving from the `com.clockworklabs.spacetimedbsdk` repo
44

55
# Notes for maintainers
66

7-
First, see the [user-facing docs](https://spacetimedb.com/docs/sdks/c-sharp).
7+
First, see the [user-facing docs](https://spacetimedb.com/docs/clients/c-sharp).
88

99
## Developing against a local clone of SpacetimeDB
1010
When developing against a local clone of SpacetimeDB, you'll need to ensure that the packages here can find an up-to-date version of the BSATN.Codegen and BSATN.Runtime packages from SpacetimeDB.
@@ -64,7 +64,7 @@ Roughly speaking, code pertaining to specific tables should live in `Table.cs`,
6464

6565
### Threading model
6666

67-
The C# SDK, unlike the [Rust SDK](https://github.com/clockworklabs/SpacetimeDB/tree/master/crates/sdk), **assumes a DbConnection is only accessed from a single thread**. This thread is referred to as the "main thread". The "main thread" is:
67+
The C# SDK, unlike the [Rust SDK](https://github.com/clockworklabs/SpacetimeDB/tree/master/sdks/rust), **assumes a DbConnection is only accessed from a single thread**. This thread is referred to as the "main thread". The "main thread" is:
6868
- Whichever thread is repeatedly calling `DbConnection.FrameTick()` in a loop.
6969
It is **only safe to call `FrameTick()` from a single thread**. It is **only safe to access the DbConnection from this thread**.
7070
(Note: we should write about this in the public docs!)

0 commit comments

Comments
 (0)