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Import docs repo#2948

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bfops merged 210 commits into
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bfops/import-docs
Jul 17, 2025
Merged

Import docs repo#2948
bfops merged 210 commits into
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bfops/import-docs

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@bfops bfops commented Jul 17, 2025

Description of Changes

Merge the spacetime-docs repo contents into a subdirectory of this repo, completely unchanged. The corresponding branches have already been pushed as docs/[original branch name].

We will mirror this to spacetime-docs for now, and update the release branch there when we do a release.

This should be merged with a merge commit, for two reasons:

  1. To maintain the commit history of the merged repo (a squash commit would make all of the history prunable since it wouldn't be relevant anymore)
  2. So that migrated branches + PRs from the merged repo can merge in master without getting horrible merge conflicts (a squash commit would essentially newly create all of those files, causing merge conflicts)

Because of that, I think we should skip the merge queue to merge this PR (so that we can use a merge commit). It's entirely new files, so it should not cause any issues for other PRs.

API and ABI breaking changes

None

Expected complexity level and risk

1

Testing

CI is updated in a descendant PR: #2949

NateTheDev1 and others added 30 commits September 18, 2023 12:25
First pass on documentation updates for 0.7.0
Co-authored-by: John Detter <no-reply@boppygames.gg>
* Updated server side module

* More simplification

* More progress

* More updates

* Ready to start testing again

* Got through tutorial with some issues, going again

* Added warnings

* Small fix, this is ready to be released

---------

Co-authored-by: John Detter <no-reply@boppygames.gg>
Co-authored-by: John Detter <no-reply@boppygames.gg>
Co-authored-by: John Detter <no-reply@boppygames.gg>
Fixes a margin for the figure that kinda breaks it on mobile.
Fixes a margin for the figure that kinda breaks it on mobile
jsdt and others added 25 commits April 21, 2025 17:44
These links are broken in the live docs, but removing index.md from the links fixes them for me.

Co-authored-by: Zeke Foppa <196249+bfops@users.noreply.github.com>
* [bfops/ci-on-master]: Run CI on `master` commits

* [bfops/ci-on-master]: tweak

---------

Co-authored-by: Zeke Foppa <bfops@users.noreply.github.com>
* update reducer callback with correct info

* remove flavor text - not needed
… quickstart to rust quickstart #41 (#310)

Co-authored-by: Zeke Foppa <196249+bfops@users.noreply.github.com>
* updated dotnet add package

* additional reference to spacetimedbsdk dotnet package
* [bfops/check-links]: fix link checker

* [bfops/check-links]: fix

* [bfops/check-links]: fix broken links

* [bfops/check-links]: fix logic

* [bfops/check-links]: fix site links

---------

Co-authored-by: Zeke Foppa <bfops@users.noreply.github.com>
We've gotten several questions in the public Discord
about the semantics of subscriptions in the SDKs.
I did a brain-dump about them, Tyler fed it into ChatGPT,
I touched up the result a bit, and here it is.
Some day we probably want to rewrite this to read less like AI slop.
But for now it's probably fine.
* Fix blocking publish route

* Added common routes

* Default to open - which was the previous functionality

* Update spacetimedb-standalone.md

* Update spacetimedb-standalone.md

* Updated with support for the typescript SDK

* Updated with known good subscribe route

* Updated doc text

* Clarified comment

* nit
* Some wording changes to the required unity versions

we've had a few people utilize Unity 2021.2, but have a lot of errors/issues in the console. It's best to direct users to 2022.3.32f1 onward.

* Removed recommended verbiage
The doc text suggested DB_NAME for variable name, but code sample used DBNAME.

Changed all to DB_NAME, for consistency.

Thanks @gefjon on Issue #345.
Co-authored-by: Zeke Foppa <196249+bfops@users.noreply.github.com>
Nested the lang specific text into the overall codeblock instead of duplicating below.
Added missing required column identifier to simple query RLS documentation examples.
* Fix example that was still rust-ey in C# ref

This must have gotten missed when porting the Rust ref over to C#.

* Read `.Value`

Co-authored-by: james gilles <jameshgilles@gmail.com>

---------

Co-authored-by: james gilles <jameshgilles@gmail.com>
@bfops bfops requested a review from cloutiertyler as a code owner July 17, 2025 04:23
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LGTM

@bfops bfops merged commit ce328d5 into master Jul 17, 2025
25 checks passed
@bfops bfops deleted the bfops/import-docs branch July 17, 2025 16:23
mamcx added a commit that referenced this pull request Aug 26, 2025
Co-authored-by: Nathaniel Richards <nthnlrichards@gmail.com>
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