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docs: passes 2-10 — fix rendering table, platform overview, MC docs
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src/content/docs/mc/build.md

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@@ -133,7 +133,7 @@ The asset copy excludes source files (`*.cpp`, `*.h`, etc.), build files, script
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### Running on Linux
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Per `COMPILE.md`, contributors on macOS or Linux need a Windows machine or VM to build. Running the compiled game via Wine is a separate concern from having a supported build environment.
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Per `COMPILE.md`, contributors on Linux need a Windows machine or VM to build. Running the compiled game via Wine is a separate concern from having a supported build environment.
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The `CONTRIBUTING.md` notes that one of the project's goals is "having workable multi-platform compilation for ARM, Consoles, Linux" -- this is a future goal, not a current capability.
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src/content/docs/mc/overview.md

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| Commits || 409+ |
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| CI || GitHub Actions (build, debug-test, nightly) |
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| Build system | Visual Studio solution | Visual Studio solution + CMake |
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| Platform | Windows | Windows (macOS/Linux via Wine unofficial) |
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| Platform | Windows | Windows (Linux via Wine unofficial) |
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## New systems
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MinecraftConsoles adds a significant number of gameplay systems that are not present in LCEMP. Each system is documented on its own page.
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### Entity attributes and combat
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A full [attribute system](/lcemp-docs/mc/attributes/) with modifier operations (`ADDITION`, `MULTIPLY_BASE`, `MULTIPLY_TOTAL`), shared monster attributes (max health, follow range, knockback resistance, movement speed, attack damage), and a combat tracker that records damage entries and generates death messages. Seven attribute types and eleven named modifier IDs are defined.
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A full [attribute system](/lcemp-docs/mc/attributes/) with modifier operations (`ADDITION`, `MULTIPLY_BASE`, `MULTIPLY_TOTAL`), shared monster attributes (max health, follow range, knockback resistance, movement speed, attack damage), and a combat tracker that records damage entries and generates death messages. Seven attribute types and twelve named modifier IDs are defined.
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### Scoreboard and teams
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src/content/docs/modding/adding-biomes.md

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| `cactusCount` | 0 | Cacti |
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| `waterlilyCount` | 0 | Lily pads |
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| `hugeMushrooms` | 0 | Huge mushrooms |
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| `sandCount` | 1 | Sand deposits |
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| `sandCount` | 3 | Sand deposits |
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| `clayCount` | 1 | Clay deposits |
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| `gravelCount` | 1 | Gravel deposits |
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| `liquids` | true | Underground lava/water pockets |

src/content/docs/platforms/overview.md

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### Profiles and Achievements (`C4JProfile`)
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The `ProfileManager` singleton manages player profiles, achievements/trophies, rich presence, and leaderboards. Platform-specific leaderboard managers (`XboxLeaderboardManager`, `PS3LeaderboardManager`, `OrbisLeaderboardManager`, `PSVitaLeaderboardManager`, `WindowsLeaderboardManager`) inherit from a common `LeaderboardManager` base.
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The `ProfileManager` singleton manages player profiles, achievements/trophies, rich presence, and leaderboards. Platform-specific leaderboard managers (`XboxLeaderboardManager`, `DurangoLeaderboardManager`, `PS3LeaderboardManager`, `OrbisLeaderboardManager`, `PSVitaLeaderboardManager`, `WindowsLeaderboardManager`) inherit from a common `LeaderboardManager` base.
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## Per-Platform Extras
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