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feat: implement MacOS 26 Tahoe liquid glass improvements#250

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feat: implement MacOS 26 Tahoe liquid glass improvements#250
jakehwll wants to merge 1 commit into
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jakehwll/liquid-glass

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@jakehwll

@jakehwll jakehwll commented Mar 27, 2026

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Note

This pull-request is dependent on coder/fluid-menu-bar-extra#4, keeping in draft until this upstream dependency is merged. And #248 waiting for the Xcode runners to be updated.

This pull-request takes our coder/fluid-menu-bar-extra#4 pull-request and applies it to our coder/coder-desktop-macos codebase so that we can take advantage of the new MacOS 26+ Liquid Glass design.

Screenshots are lacking as the change is very subtle unless looking on distinct backgrounds.

@ethanndickson

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Requires #248

@matifali

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This should be possible now.

@ethanndickson ethanndickson marked this pull request as ready for review June 12, 2026 14:45
@ethanndickson

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Needs a rebase

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Comment thread Coder-Desktop/project.yml
# The upstream repo has a purposefully limited API
url: https://github.com/coder/fluid-menu-bar-extra
revision: b0d5438
revision: 0138cb3

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P1 Badge Keep the dependency buildable on current Xcode

In the CI/release environments I inspected, .github/workflows/ci.yml and .github/workflows/release.yml still switch to Xcode 16.4.0; pinning FluidMenuBarExtra to 0138cb3 brings in NSGlassEffectView, which is a macOS 26 SDK symbol. On those current runners the Swift compiler cannot resolve that type before the #available(macOS 26.0, *) runtime check can help, so make test/release builds will fail as soon as SwiftPM resolves this revision. Please update the runner SDK/Xcode in the same change or keep the package revision compatible with Xcode 16.4.

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3 participants