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CompareStringAdapter.cs
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39 lines (32 loc) · 950 Bytes
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using UnityEngine;
namespace CodeWriter.ViewBinding.Applicators.Adapters
{
[AddComponentMenu("View Binding/Adapters/[Binding] String Compare Adapter")]
public class CompareStringAdapter : SingleResultAdapterBase<bool, ViewVariableBool>
{
[Space]
[SerializeField]
private ViewVariableString source;
[SerializeField]
private CompareType comparer = CompareType.Equals;
[SerializeField]
private string other = "";
protected override bool Adapt()
{
switch (comparer)
{
case CompareType.Equals:
return source.Value == other;
case CompareType.NotEquals:
return source.Value != other;
default:
return false;
}
}
private enum CompareType
{
Equals,
NotEquals,
}
}
}