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1 parent bb7ab46 commit 3099a26Copy full SHA for 3099a26
2 files changed
jme3-testdata/src/main/resources/Shaders/VulkanFragTest.glsl
@@ -1,6 +1,6 @@
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#version 450
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-layout(location = 1) in vec2 texCoord;
+layout(location = 0) in vec2 texCoord;
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layout(location = 0) out vec4 outColor;
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jme3-testdata/src/main/resources/Shaders/VulkanVertTest.glsl
@@ -4,8 +4,7 @@ layout (location = 0) in vec3 inPosition;
layout (location = 1) in vec2 inTexCoord;
layout (location = 2) in vec3 inNormal;
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-layout (location = 0) out vec3 fragColor;
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-layout (location = 1) out vec2 texCoord;
+layout (location = 0) out vec2 texCoord;
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layout (set = 0, binding = 0) uniform CameraBuffer {
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mat4 worldViewProjectionMatrix;
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