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Merge branch 'master' into dependabot/npm_and_yarn/lodash-4.17.20
# Conflicts: # package-lock.json
2 parents cef99fb + aa381ff commit 7731eb5

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AUTHORS.md

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# Original authors
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- Ash Guy <ash@ashguy.com> (https://github.com/theashguy)
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- Melissa David <mei.chohee@gmail.com> (https://github.com/MissaDavid)
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- Hanna Burrows <hannaburrows@gmail.com>
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- Esteban Campos <campos.esteban@gmail.com> (https://github.com/stvmachine)

CONTRIBUTING.md

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# Contributing
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There are multiple ways to contribute with this project.
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## Improve documentation
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- `README.md`:
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- Needs more info about the current state of the project
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- Include photos or description of the event
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- Add instructions of how to start the project for new collaborators.
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- `CONTRIBUTING.md` is a good starting point but it needs more info about the roadmap and actionable ideas.
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## Fix bugs and general improvements
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Yeah, let's be honest. We developed this game in less than 48 hours and it is full of bugs. You can contribute with these but surely you will find more for your own:
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- The interaction with objects and events can be improved.
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- The administration of events is kinda clunky. We are using `hooks` and that easily becomes messy and complex, `react context` could be more appropiated.
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- The second character should not be interactive until some specific events.
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- Is not possible to activate any winning condition!.
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## Add more endings
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1. Up the hatch, love meter low:
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- Moustachio climbs up the hatch... and closes it behind him.
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- _Guess he really doesn’t love you anymore._
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- _You die._
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---
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2. Up the hatch, love meter high:
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- Moustachio climbs up the hatch, and you scramble out after him.
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- _Escaping certain death has reminded him how much he loves you_
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- _You both live happily ever after on a tropical deserted island. Cute!_
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---
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3. Breaking the glass, bleeding out [**DONE**]:
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- Punching the glass was a real dumb idea.You slice your hand open and bleed to death.
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- Moustachio has to clean up the mess. So now you’re dead and single
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The complete diagram with possible endings
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![Ending Diagram](content/ending-diagram.jpg)
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## Add inventory
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- The overall idea is to create an inventory that allows you to collect items.
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- When the character pick up an item, this one dissapears from the map but appears in the top of the screen.
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- There are some assets that are already designed for this purpose.
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- The cookie of doom! [*+100 all stats, invulnerability in real life*]: ![Single cookie](content/Single_Cookie.svg)
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- The wrench of overwhelming power[*can repair stuff, it can't be manipulated with metalbending*]: ![Wrench](content/Wrench.svg)
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## Add voice clips
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We recorded voice clips for the character that can be played in different actions. The voice clips were recorded thanks to the multi-faceted **Ash Guy** and the skilled **Hanna Burrows**. Markdown doesn't allow to post the audio but it can be found on `content/SoundSprite.mp3`.
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| Record time | Record clip |
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| ----------- | ------------------------------------------- |
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| 00:00 | Misc approving noise |
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| 01:21 | Ashizada Dzonioche (Vengeance will be mine) |
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| 04:06 | Doza Aminia (Greetings) |
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| 05:21 | Doza Aminia Variant |
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| 07:18 | Doza Aminia Variant |
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| 09:05 | Misc grunt |
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| 10:09 | Nabrushoo (Let’s go) |
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| 11:07 | Nyedee (Hurry) |
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| 12:22 | Nyedee Variant |
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| 13:17 | Omadee (Help) |
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| 15:12 | Omadee Variant |
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| 16:19 | Omadee Variant |
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| 18:18 | Misc surprise noise |
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The translation of the wording (thanks to the work of **Melissa David**):
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| Mysterious language | English translation |
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| ------------------------ | ---------------------------------------------------------------------- |
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| Apopotaba apopiapodpopod | "three podlings laughing" (expression that means "It can't be helped") |
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| Apopiapodpo Aslamo | We are all going to die! |
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| Gorah, viseligche! | let's celebrate! |
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| Nabrushoo! | Let's go! |
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| Dzenpo! | Awesome! |
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| A shiza-da dzonioche! | Vengence will be mine! |
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| Doza Aminia! | Greetings! |
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| Nyedee, nyedee ! | Hurry! |
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| Omadee! | Help! |

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