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tomvanmele
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Jun 20, 2025
| ----- | ||
| The input mesh should consist primarily of quad faces for best results. | ||
| Non-quad faces may produce unexpected results. | ||
| The input mesh should consist of quad and triangle faces, else ValueError is raised. |
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"""
...
Raises
------
ValueError
If the mesh contains faces with more than 4 vertices.
"""
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Corrected in the push below.
tomvanmele
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Jun 20, 2025
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Fixed planarize method to handle triangles and minor change to the docstring.