26.1#44
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Supersedes TerraBlenderFix
- Allow it to work on channels that don't support mapping - Skip indexing folders that are not part of a pack type
The crash can occur if a protochunk next to a FULL chunk is dropped, and then later re-requested. If it was not persisted to disk for any reason, it starts regeneration from scratch. At FEATURES stage, it may try to place blocks into the adjacent LevelChunk already in the world. The fix is to prevent this situation from even happening by pinning protochunks directly next to FULL chunks, and preventing them from unloading.
Blocks may legitimately not have a block entity for some states
…earch tabs The fix is two parts: - The JEI search tree now filters results to ensure they belong to the expected tab - A fallback is added for modded search tabs whose items don't properly appear in JEI. In this case, the optimization is disabled on the problematic tab. This fallback is not applied to the main search tab, even though that is technically more correct, as it would defeat the purpose of the optimization. Fixes #669
…riendly We now use LOOKUPSWITCH over capability identity hashes rather than an immutable map. This technique is inspired by how the JDK used to compile string switches: https://mail.openjdk.org/pipermail/amber-spec-observers/2018-April/000568.html As a nice side effect, this allows us to get rid of the map per provider. The map is essentially "inlined" into the bytecode.
Assisted-by: DeepSeek V4 Flash
Distant Horizons does not preserve this invariant. Thanks to ZenXArch for flagging this.
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