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Edit UnrealInternalExample
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README.md

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}
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```
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**Output**:
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**Output**:
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Under the hood it use `std::printf` function with format `[FILE_NAME:FUNC_NAME:CODE_LINE] USER_MESSAGE`
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```
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[Main.cpp:main:11] Hello 'CleanCheat' users

examples/UnrealInternalExample/dllmain.cpp

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}
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CleanCheat::Discard();
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DELETE_HEAP(Chams);
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DELETE_HEAP(Aimbot);
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}
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void __stdcall ProcessEventHook(CG::UObject* thiz, CG::UFunction* function, void* parms)

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