@@ -345,9 +345,10 @@ LuaBindingRegisterFunctionDefinitionForType(ManagerLuaBindings, SceneMan) {
345345 .def (" CastObstacleRay" , &LuaAdaptersSceneMan::CastObstacleRay2)
346346 .def (" CastTerrainPenetrationRay" , &SceneMan::CastTerrainPenetrationRay)
347347 .def (" GetLastRayHitPos" , &SceneMan::GetLastRayHitPos)
348- .def (" FindAltitude" , (float (SceneMan::*)(const Vector&, int , int )) & SceneMan::FindAltitude)
349- .def (" FindAltitude" , (float (SceneMan::*)(const Vector&, int , int , bool )) & SceneMan::FindAltitude)
350- .def (" MovePointToGround" , &SceneMan::MovePointToGround)
348+ .def (" FindAltitude" , (float (SceneMan::*)(const Vector&, int , int )) &SceneMan::FindAltitude)
349+ .def (" FindAltitude" , (float (SceneMan::*)(const Vector&, int , int , bool )) &SceneMan::FindAltitude)
350+ .def (" MovePointToGround" , (Vector (SceneMan::*)(const Vector&, int , int )) &SceneMan::MovePointToGround)
351+ .def (" MovePointToGround" , (Vector (SceneMan::*)(const Vector&, int , int , int )) &SceneMan::MovePointToGround)
351352 .def (" IsWithinBounds" , &SceneMan::IsWithinBounds)
352353 .def (" ForceBounds" , (bool (SceneMan::*)(Vector&) const ) & SceneMan::ForceBounds) // , out_value(_2))
353354 .def (" WrapPosition" , (bool (SceneMan::*)(Vector&) const ) & SceneMan::WrapPosition) // , out_value(_2))
0 commit comments