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Merge pull request #12 from coryleach/dev
Updating Readme
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README.md

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@@ -70,7 +70,11 @@ manager.LoadUnityObjectOverwrite(myScriptableObject,"MyUnityObjectData.data");
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## Enable Json.Net Support
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Ensure the [Json.Net for Unity](https://assetstore.unity.com/packages/tools/input-management/json-net-for-unity-11347) package has been imported.</br>
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This package has been tested with version 3.0.2 of the newtonsoft json package.
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Import the Netwonsoft Json package from the package manager or copy and paste the below into your package manifest.
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```C#
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"com.unity.nuget.newtonsoft-json": "3.0.2"
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```
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In player settings add the string 'JSON_DOT_NET' to Scripting Define Symbols.
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<!-- DOC-END -->

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