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README.md

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<h1 align="center">Welcome to com.gameframe.saveload 👋</h1>
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<p>
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<img alt="Version" src="https://img.shields.io/badge/version-1.0.1-blue.svg?cacheSeconds=2592000" />
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<a href="https://twitter.com/coryleach">
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<img alt="Twitter: coryleach" src="https://img.shields.io/twitter/follow/coryleach.svg?style=social" target="_blank" />
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</a>
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</p>
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<!-- BADGE-START -->
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[![Codacy Badge](https://app.codacy.com/project/badge/Grade/d2749fdbc70f422a9d1efccb56d48bff)](https://www.codacy.com/manual/coryleach/UnitySaveLoad?utm_source=github.com&amp;utm_medium=referral&amp;utm_content=coryleach/UnitySaveLoad&amp;utm_campaign=Badge_Grade)
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![GitHub release (latest by date including pre-releases)](https://img.shields.io/github/v/release/coryleach/UnitySaveLoad?include_prereleases)
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[![license](https://img.shields.io/github/license/coryleach/UnitySaveLoad)](https://github.com/coryleach/UnitySaveLoad/blob/master/LICENSE)
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[![twitter](https://img.shields.io/twitter/follow/coryleach.svg?style=social)](https://twitter.com/coryleach)
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<!-- BADGE-END -->
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> This is a simple utility for quickly saving and loading objects to disk in unity.</br></br>
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> Supports Binary, UnityJson, and JsonDotNet.</br>

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